Learning Autodesk Inventor 2016 Training Video

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Learning Autodesk Inventor 2016 Training Video

A Practical Training Course That Teaches Real World Skills


In this project-based Learning Autodesk Inventor 2016 video tutorial series, you'll
quickly have relevant skills for real-world applications.
Follow along with our expert instructor in this training course to get:

Concise, informative and broadcast-quality Learning Autodesk


Inventor 2016 training videos delivered to your desktop

The ability to learn at your own pace with our intuitive, easy-touse interface

A quick grasp of even the most complex Learning Autodesk


Inventor 2016 subjects because they're broken into simple, easy to
follow tutorial videos

Practical working files further enhance the learning process and provide a degree of
retention that is unmatched by any other form of Learning Autodesk Inventor 2016
tutorial, online or offline... so you'll know the exact steps for your own projects.
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SKU: 02072 | Duration: 9.5 hours - 102 tutorial videos | Date Released:
2015-04-27
Works on: Windows PC or Mac | Format: Download | Instructor: Adam
Cooper

Table of Contents

Course Description

expand all / collapse all

01. Autodesk Inventor


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Introduction To Autodesk Inventor

About The Author

Getting Started

0104 How To Access Your Working Files

Feature Based Modeling

Parametric Features

Associative Files

Assembly Management

Model Documentation

User Interface

Model Manipulation

Inventor Project Files

Mouse And Selection Interaction

02. Basic Sketching


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Creating 2D Sketches

Creating Lines

Creating Circles And Arcs

Creating Rectangles And Polygons

Creating Slots

Creating Fillets And Chamfers

Sketch Entity Types

Sketch Duplication

Sketch Modification

03. Sketch Constraints And Dimensions


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0301 Applying Geometric Constraints

0302 Constraint Inference And Persistence

0303 Working With Geometric Constraints

0304 Creating Dimensional Constraints

0305 Working With Dimensional Constraints

0306 General Guidelines For Sketches

04. Basic Sketched Features


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0401 Creating An Extrude

0402 Creating A Revolve

0403 Modifying Sketches And Features

0404 Creating Secondary Features

0405 Using Shared Sketches

05. Creating Work Features


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0501 Creating Work Planes

0502 Creating Work Axes

0503 Creating Work Points

0504 Working With Work Features

06. Pick And Place Features


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0601 Creating Fillets

0602 Creating Chamfers

0603 Creating Holes

0604 Creating Threads

0605 Creating Shells

07. Advanced Sketched Features


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0701 Creating Sweeps

0702 Creating Lofts

0703 Creating Coils

08. Model Information


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0801 Using Parameters And Equations

0802 Part Model Information

09. Feature Duplication Tools


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0901 Creating Rectangular Patterns

0902 Creating Circular Patterns

0903 Creating Mirrored Features

0904 Working With Duplication Tools

10. Assembly Design


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1001 Assembly Environment

1002 Placing Components In An Assembly

1003 Degrees Of Freedom In An Assembly

1004 Assembly Constraints - Part I

1005 Assembly Constraints - Part II

1006 Assembly Joints - Part I

1007 Assembly Joints - Part II

1008 Editing Constraints And Joints

1009 Proper Constraining Techniques

1010 Content Center Usage

1011 Patterning Components

1012 Assembly Mirror And Copy Components

11. Assembly In Place Editing And Creation


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1101 Editing And Replacing Assembly Components

1102 Creating A Component In Place

1103 Working With Adaptivity

1104 Assembly Features

12. Interacting With An Assembly


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1201 Assembly Selection Methods

1202 Component States

1203 Modeling Section Views

1204 Creating Design Views

1205 Assembly Model Information

1206 Interference Checking

13. Creating Exploded Assembly Views


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1301 Assembly Presentation Files

1302 Manual Explosion Methods

1303 Animating Your Explosion

14. Basic View Creation


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1401 Model Documentation Environment

1402 Creating Base Views

1403 Creating Projected Views

1404 Creating Auxiliary Views

1405 Creating Section Views

1406 Creating Detail Views

1407 View Modification Tools

1408 View Manipulation

15. Dimensioning Methods


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1501 Dimension Types

1502 Retrieving Model Dimensions

1503 Creating General Dimensions

1504 Creating Baseline Dimensions

1505 Creating Ordinate Dimensions

1506 Creating Chain Dimensions

1507 Editing Dimensions

16. Annotation And Symbols


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1601 Hole Notes And Chamfer Notes

1602 Centermarks And Centerlines

1603 Documenting Views With Symbols

1604 Placing And Editing Leaders And Text

1605 General Tables And Hole Tables

1606 Revision Tables And Tags

17. Bills Of Materials And Parts Lists


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1701 Examining The Bill Of Material

1702 Editing The Bill Of Material

1703 Create A Parts List

1704 Balloon Placement

18. Conclusion
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1801 Wrap-Up

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