World of Darkness - Gothic Icons
World of Darkness - Gothic Icons
World of Darkness - Gothic Icons
2015 CCP hf. All rights reserved. Reproduction without the written permission
of the publisher is expressly forbidden, except for the purposes of reviews, and for
blank character sheets, which may be reproduced for personal use only. White Wolf,
Hunter, and The World of Darkness are registered trademarks of CCP hf. All rights
reserved. Storytelling System, Vampire the Requiem, Mage the Awakening, Werewolf
the Forsaken, Hunter the Vigil, Mummy the Curse, Promethean the Created, Geist
the Sin-Eaters, Demon the Descent, World of Darkness, and Mortal Remains are
trademarks of CCP hf.
All rights reserved. All characters, names, places and text herein are copyrighted by CCP hf.
CCP North America Inc. is a wholly owned subsidiary of CCP hf.
This book uses the supernatural for settings, characters and themes. All mystical and supernatural elements are fiction
and intended for entertainment purposes only. This book contains mature content. Reader discretion is advised.
Check out the Onyx Path online @ www.theonyxpath.com
Gothic Icons
Table of Contents
Introduction 4
Captain Robert Walton
6
Countess Anna Fedotovna 9
Princess Hermonthis
12
The Black Cat
15
Baron Vordenburg
18
Thomas Carnacki
21
Introduction
Inspired by the success of the Dark Eras Kickstarter, we at Onyx Path
Publishing have decided to overhaul every classic and new World of Darkness
game in our catalog to transport the entire line back to the nineteenth century,
during the height of Gothic literatures popularity, to add Historical Angst! To
highlight the new, gothtacular path well be following, weve filed a trademark
for the phrase Historical Angst and have created Gothic Icons to help shed
some insight on where the line is headed.
Gothic Icons includes six characters that represent the gothiest Gothic
icons, and have been drawn from several sources found in Gothic literature.
The characters are presented in chronological order of their Historical
Angst appearance, and include:
Captain Robert Walton: Captain Robert Walton, a failed poet who
believed his only saving grace was to launch an expedition to the North
Pole that, unfortunately, ends with his boat getting stuck in the ice. He
originates from a Gothic novel that requires no introduction whatsoever.
If you havent read Frankenstein by Mary Shelley, there are several copies
available for you to read in reprinted editions or in the hallowed halls
of your local library or school. And since this 1818 novel is in the public
domain, you dont have to worry about hurting Mary Shelleys bank account by perusing the story online for free from various sources.
Countess Anna Fedotovna: The Queen of Spades by Aleksandr S. Pushkin
is a Gothic short story featuring the elderly Countess Anna Fedotovna
in several guises (of the alive-dead-ghost variety), and was first published
in March 1834 in a Russian literary magazine. The Countess is not only
an arrogant yet absent-minded Russian royal who boasts friends like the
Comte de Saint Germaine, but is also a gamer with the trick to winning card hands. Dont be fooled by her elderly appearance; the Countess is extremely crafty, and she figured out a unique way to stop players
from min/maxing in this moral tale of avarice. One day, the Countesss
methodology might just prove to be the earliest (and harshest) rule ever
devised to punish power gamers.
Princess Hermonthis: The Mummys Foot, written by Thophile Gautier,
describes the ordeal of a four-thousand year old Egyptian mummy named
Princess Hermonthis who has, much to her extreme disappointment, lost
her foot. The short story was first published in 1840 in Muse des Familles.
If youre thinking: No way is Hermonthis an Egyptian name! youd be
right. Hermonthis is a Greek name for the modern-day city of Armant,
Egypt, and that name is a derivative of lunu-Montu. Montu is the falconheaded Egyptian god of nomads whos also associated with raging bulls,
war, valor, strength, and the sun. Thus, Princess Hermonthis is actually
Princess Montu, and if youre a mummified teenage princess and some
rich dude buys your foot from an antique shop, youd be pissed, too.
Gothic icons
Introduction
Gothic Icons
Virtue: Hope
Vice: Pride
Concept: Suffering Goth
Chronicle:
Faction:
Group Name:
Attributes
Strength
OOOOO
OOOOO
Presence
OOOOO
Finesse Wits
Dexterity
OOOOO
OOOOO
Manipulation
OOOOO
Resistance Resolve
Stamina
OOOOO
OOOOO
Composure
OOOOO
Skills
Mental
(-3 unskilled)
Academics __________
OOOOO
Computer__________
OOOOO
Crafts_____________
OOOOO
Investigation _________
OOOOO
Medicine ___________
OOOOO
Occult _____________
OOOOO
Politics____________
OOOOO
(Physics)
Science _____________
OOOOO
Physical
(-1 unskilled)
Athletics __________
OOOOO
Brawl___________OOOOO
(Ships)
Drive_____________
OOOOO
Firearms_________
OOOOO
Larceny___________
OOOOO
Stealth _____________
OOOOO
(Arctic Cold)
Survival ____________
OOOOO
Weaponry___________
OOOOO
Social
(-1 unskilled)
Animal Ken________
OOOOO
Empathy_________
OOOOO
Expression_________
OOOOO
Intimidation_________
OOOOO
Persuasion___________
OOOOO
Socialize ___________
OOOOO
Streetwise __________
OOOOO
Subterfuge__________
OOOOO
Other Traits
Health
Merits
OOOOO
Hardy
_______________
OOOOO
Resources (Inheritance)
_______________
OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
OOOOOOOOOOOO
Willpower
OOOOOOOOOO
Integrity
OOOOOOOOOO
Conditions
_________________
_________________
_________________
_________________
Broken (Persistent)
5
Size:__________________
7
Speed:__________________
1
Defense:________________
Armor:_________________
2
Initiative Mod:_____________
Beats:
Experiences:______________
Weapon/Attack
____________
____________
____________
____________
Equipment
Dmg
___
___
___
___
_________________
_________________
_________________
_________________
Rope
Aspirations
Cure my insomnia.
_________________
Return home to my sister in London.
_________________
Forget Frankenstein and his monster.
_________________
_________________
Range
______
______
______
______
Clip
____
____
____
____
Init
___
___
___
___
Durability Structure
______
______
______
______
2
_____
_____
_____
_____
3
Str
___
___
___
___
Size
____
____
____
____
2
Size
___
___
___
___
Cost
1 dot
____
____
____
____
Attributes 5/4/3 Skills 11/7/4 (+3 Specialties) Merits 7 Health = Stamina + Size Willpower = Resolve + Composure Size = 5 for adult humans
Defense = Lowest of Dexterity or Wits + Athletics Initiative Mod = Dexterity + Composure Speed = Strength + Dexterity +5 Starting Integrity = 7
young man pulled a pistol from his coat pocket and the
Countesss heart failed from the sight of it, taking her
secret to her grave.
Despite having lived a long and storied life, never
wanting for anything, the Countess entered the afterlife as
a wandering ghost who had unfinished business to attend
to. Her spirit awoke in the body of her corpse at the sight
of her murderer, and she was compelled to haunt him until
she answered the gambling addicts demands. Ordered by
forces more powerful than she, the Countess did reveal the
secrets of the cards, provided Hermann play three cards in
succession 3, 7, and an ace over the course of three
games, for three nights. At the conclusion of the third night,
the Countess warned him, Hermann was to marry her
charge and give up gambling for the rest of his life, which
he was unable to do. Driven to madness by the sight of the
Countess appearing as the Queen of Spades in his deck of
cards, Hermann was committed to an insane asylum, and
her secret has been kept safe for all time.
Though she technically fulfilled her end of the bargain,
the Countess was doomed to become a spirit, haunting
Lizavyeta Ivanovna and all her descendants, until the day
she can find a skilled card player whos worthy enough to
learn her secret, use it properly, and then have enough
self-control to abandon gaming forever.
Image: As an old woman, the Countess is a respected
member of the Russian royal court who takes great care to
maintain her appearance. She may be eighty-seven years
10
Gothic Icons
Virtue: Fortitude
Vice: Pride
Concept: Gamer Goth
Chronicle:
Faction:
Group Name:
Attributes
Strength
OOOOO
OOOOO
Presence
OOOOO
Finesse Wits
Dexterity
OOOOO
OOOOO
Manipulation
OOOOO
Resistance Resolve
Stamina
OOOOO
OOOOO
Composure
OOOOO
Skills
Mental
(-3 unskilled)
Academics __________
OOOOO
Computer__________
OOOOO
(Card Games)
Crafts_____________
OOOOO
Investigation _________
OOOOO
Medicine ___________
OOOOO
(Notable Occultists)
Occult _____________
OOOOO
(Russian Court)
Politics____________
OOOOO
Science _____________
OOOOO
Physical
(-1 unskilled)
Athletics __________
OOOOO
Brawl___________OOOOO
Drive_____________
OOOOO
Firearms_________OOOOO
Larceny___________
OOOOO
Stealth _____________
OOOOO
Survival ____________
OOOOO
Weaponry___________
OOOOO
Social
(-1 unskilled)
Animal Ken________
OOOOO
Empathy_________OOOOO
Expression_________
OOOOO
Intimidation_________
OOOOO
Persuasion___________
OOOOO
Socialize ___________
OOOOO
Streetwise __________
OOOOO
Subterfuge__________
OOOOO
Other Traits
Health
Merits
OOOOO
Resources (Gambling Winnings)
_______________
OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
OOOOOOOOOOOO
Willpower
OOOOOOOOOO
Integrity
OOOOOOOOOO
Conditions
_________________
_________________
_________________
_________________
Fugue (Persistent)
4
Size:__________________
7
Speed:__________________
1
Defense:________________
Armor:_________________
2
Initiative Mod:_____________
Beats:
Experiences:______________
Weapon/Attack
____________
____________
____________
____________
Equipment
Dmg
___
___
___
___
_________________
Housing
_________________
Haunted
Deck of Cards
_________________
_________________
Makeup Kit
Aspirations
Protect my secret.
_________________
If I find a worthy soul, share my secret.
_________________
_________________
_________________
Range
______
______
______
______
Clip
____
____
____
____
Init
___
___
___
___
Durability Structure
______
4
______
2
______
______
1
_____
8
_____
2
_____
_____
2
Str
___
___
___
___
Size
____
12
____
1
____
____
3
Size
___
___
___
___
Cost
3 dots
____
5
dots
____
N/A
____
____
Attributes 5/4/3 Skills 11/7/4 (+3 Specialties) Merits 7 Health = Stamina + Size Willpower = Resolve + Composure Size = 5 for adult humans
Defense = Lowest of Dexterity or Wits + Athletics Initiative Mod = Dexterity + Composure Speed = Strength + Dexterity +5 Starting Integrity = 7
Description: The story of Princess Hermonthiss angst begins after her death
over four thousand years ago in ancient Egypt, long after her young body was
mummified. Her foot broke off sometime during those long and storied years.
Through the millennia, however, tomb robbers and overzealous archaeologists
found and shipped that separated foot to curio shops all around the world.
Many times, Princess Hermonthis has tried to force these greedy, shortsighted individuals to return what is rightfully hers. Worse, her foot has gone on
many travels without her. This singular (but incredibly necessary) piece of her
body has stepped all the way to the halls of a Chinese emperor in the pack of
a trader, hopped on rickety boats to sail to the shores of Brazil, and awkwardly
danced its way into a caravan of soldiers bound for America. Each time, the
princess cried out for her foot, but it ignored her, and began to act of its own
volition.
Princess Hermonthis was helpless. The will of her foot was too strong, and
she was forced to follow it on its many adventures. One fateful day, her foot
grew tired of the many battles that broke out up and down the Eastern coast
of the American colonies, and stowed on board a French naval vessel bound
for Europe. There, in the belly of that great ship, a French sailor discovered
the foot and snatched it up, then sold it to the owner of a curio shop after
returning home. He erroneously claimed (much to Princess Hermonthiss
anger and dismay) that the foot was not actually a foot, but a misshapen piece
chiseled off of Plymouth Rock.
Thanks to the efforts of Princess Hermonthis who attempted, in vain,
to communicate with the curio shop owner the merchant didnt fully believe
the sailors story, but understood the precious value of the foot and bought
it for a handsome sum. For years, the mummys foot was trapped, forced to
remain a solitary, accursed part of the body, often overlooked and neglected
until a young Parisian nobleman purchased it. He fell in love with the foot
and declared it shall be his for eternity.
Gothic Icons
Princess Hermonthis
13
Virtue: Temperance
Vice: Wrath
Concept: Angsty Goth
Chronicle:
Faction:
Group Name:
Attributes
Strength
OOOOO
OOOOO
Presence
OOOOO
Finesse Wits
Dexterity
OOOOO
OOOOO
Manipulation
OOOOO
Resistance Resolve
Stamina
OOOOO
OOOOO
Composure
OOOOO
Skills
Mental
(-3 unskilled)
Academics __________
OOOOO
Computer__________
OOOOO
Crafts_____________
OOOOO
Investigation _________
OOOOO
(Human Anatomy)
Medicine ___________
OOOOO
(Mummification)
Occult _____________
OOOOO
Politics____________
OOOOO
Science _____________
OOOOO
Physical
(-1 unskilled)
Athletics __________
OOOOO
Brawl___________OOOOO
Drive_____________
OOOOO
Firearms_________OOOOO
Larceny___________
OOOOO
Stealth _____________
OOOOO
Survival ____________
OOOOO
Weaponry___________
OOOOO
Social
(-1 unskilled)
Animal Ken________
OOOOO
Empathy_________OOOOO
(Poetry)
Expression_________
OOOOO
Intimidation_________
OOOOO
Persuasion___________
OOOOO
Socialize ___________
OOOOO
Streetwise __________
OOOOO
Subterfuge__________
OOOOO
Other Traits
Health
Merits
OOOOO
Small-Framed
_______________
OOOOO
Resources (Burial Relics)
_______________
OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
OOOOOOOOOOOO
Willpower
OOOOOOOOOO
Integrity
OOOOOOOOOO
Conditions
_________________
Disabled (Persistent)
_________________
_________________
_________________
Obsession (Persistent)
4
Size:__________________
5
Speed:__________________
0
Defense:________________
Armor:_________________
2
Initiative Mod:_____________
Beats:
Experiences:______________
Weapon/Attack
____________
____________
____________
____________
Dmg
___
___
___
___
Equipment
_________________
Mummy Wrappings
_________________
_________________
_________________
Green Goddess of Isis Pendant
Aspirations
Range
______
______
______
______
Clip
____
____
____
____
Init
___
___
___
___
Durability Structure
______
0
______
______
______
1
_____
1
_____
_____
_____
1
Str
___
___
___
___
Size
____
1
____
____
____
1
Size
___
___
___
___
Cost
N/A
____
N/A
____
____
____
Attributes 5/4/3 Skills 11/7/4 (+3 Specialties) Merits 7 Health = Stamina + Size Willpower = Resolve + Composure Size = 5 for adult humans
Defense = Lowest of Dexterity or Wits + Athletics Initiative Mod = Dexterity + Composure Speed = Strength + Dexterity +5 Starting Integrity = 7
15
that the cat was, in fact, not trying to drive him mad.
Much to the black cats surprise and dismay, the
human male grabbed an axe and attempted to murder
him. He swung and swung and swung, but the cat proved
to be too agile and quickly dived out of the madmans way,
leaping toward the human female. The male would not be
dissuaded, however, and continued to slice at the black cat,
to ensure it met an untimely death. Unfortunately for them
both, the husbands axe did eventually land in the skull
of his own wife who died protecting her beloved feline.
Following the death of the human female and the
disappearance of her body behind a wall, the black cat finally
understood its purpose in life: to avenge the only, kind soul
who ever loved him, and ensure that particular human
male would never hurt anyone again. Over many weeks, the
cat became obsessed with learning all he could about the
human body in its various states, both living and dead. Then,
unbeknownst to the murderer, the black cat snuck out of the
house and slowly drew other, (hopefully) saner humans to the
door of that Victorian home, pointing the way to that wall of
doom to ensure that justice would be met upon the human
responsible for killing the female he preferred.
Fortunately for the cat, his perseverance was rewarded
after a fashion, and he did find a way to incriminate the
murderer so he would be hung for his appalling crime.
However, the sight of a one-eyed black cat standing on the
16
Gothic Icons
Chronicle:
Faction:
Group Name:
Attributes
Strength
OOOOO
OOOOO
Presence
OOOOO
Finesse Wits
Dexterity
OOOOO
OOOOO
Manipulation
OOOOO
Resistance Resolve
Stamina
OOOOO
OOOOO
Composure
OOOOO
Skills
Mental
(-3 unskilled)
Academics __________
OOOOO
Computer__________
OOOOO
(Hairballs)
Crafts_____________
OOOOO
Investigation _________
OOOOO
Medicine ___________
OOOOO
Occult _____________
OOOOO
Politics____________
OOOOO
Science _____________
OOOOO
Physical
(-1 unskilled)
Athletics __________
OOOOO
Brawl___________OOOOO
Drive_____________
OOOOO
Firearms_________OOOOO
Larceny___________
OOOOO
Stealth _____________
OOOOO
Survival ____________
OOOOO
(Claws)
Weaponry___________
OOOOO
Social
(-1 unskilled)
Animal Ken________
OOOOO
Empathy_________OOOOO
Expression_________
OOOOO
Intimidation_________
OOOOO
Persuasion___________
OOOOO
Socialize ___________
OOOOO
Streetwise __________
OOOOO
Subterfuge__________
OOOOO
Other Traits
Health
Merits
Fleet of Foot
_______________
OOOOO
Fast Reflexes
_______________
OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
OOOOOOOOOOOO
1
Size:__________________
8
Speed:__________________
2
Defense:________________
1
(Fur
Coat)
Armor:_________________
4
Initiative Mod:_____________
Beats:
Experiences:______________
Weapon/Attack
Equipment
Dmg
1
___
2
___
___
___
_________________
_________________
_________________
_________________
Range
N/A
______
1/5/10
______
______
______
Willpower
OOOOOOOOOO
Integrity
OOOOOOOOOO
Conditions
_________________
Blind in One Eye (Persistent)
_________________
_________________
_________________
Lost
Aspirations
Clip
N/A
____
N/A
____
____
____
Init
0
___
-1
___
___
___
Durability Structure
______
______
______
______
_____
_____
_____
_____
Str
1
___
0
___
___
___
Size
____
____
____
____
Size
1
___
N/A
___
___
___
Cost
____
____
____
____
Attributes 5/4/3 Skills 11/7/4 (+3 Specialties) Merits 7 Health = Stamina + Size Willpower = Resolve + Composure Size = 5 for adult humans
Defense = Lowest of Dexterity or Wits + Athletics Initiative Mod = Dexterity + Composure Speed = Strength + Dexterity +5 Starting Integrity = 7
Gothic Icons
Baron Vordenburg
19
Virtue: Charity
Vice: Envy
Concept: Wannabe Goth
Chronicle:
Faction:
Group Name:
Attributes
Strength
OOOOO
OOOOO
Presence
OOOOO
Finesse Wits
Dexterity
OOOOO
OOOOO
Manipulation
OOOOO
Resistance Resolve
Stamina
OOOOO
OOOOO
Composure
OOOOO
Skills
Mental
(-3 unskilled)
(Ancestor's Journals)
Academics __________
OOOOO
Computer__________
OOOOO
Crafts_____________
OOOOO
Investigation _________
OOOOO
Medicine ___________
OOOOO
(Vampires)
Occult _____________
OOOOO
Politics____________
OOOOO
Science _____________
OOOOO
Physical
(-1 unskilled)
Athletics __________
OOOOO
Brawl___________OOOOO
Drive_____________
OOOOO
Firearms_________OOOOO
Larceny___________
OOOOO
Stealth _____________
OOOOO
Survival ____________
OOOOO
(Saber)
Weaponry___________
OOOOO
Social
(-1 unskilled)
Animal Ken________
OOOOO
Empathy_________OOOOO
Expression_________
OOOOO
Intimidation_________
OOOOO
Persuasion___________
OOOOO
Socialize ___________
OOOOO
Streetwise __________
OOOOO
Subterfuge__________
OOOOO
Other Traits
Health
Merits
OOOOO
Quick Draw (Trusty Saber)
_______________
OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
OOOOOOOOOOOO
Willpower
OOOOOOOOOO
Integrity
OOOOOOOOOO
Conditions
_________________
Notoriety (Family Name)
_________________
_________________
_________________
Embarrassing Secret (N00b)
5
Size:__________________
7
Speed:__________________
2
Defense:________________
Armor:_________________
3
Initiative Mod:_____________
Beats:
Experiences:______________
Weapon/Attack
Saber
____________
____________
____________
____________
Dmg
1
___
___
___
___
Equipment
_________________
Iron Crucifix
_________________
_________________
_________________
Worn Vampire Hunting Manual
Aspirations
Range
N/A
______
______
______
______
Clip
N/A
____
____
____
____
Init
-2
___
___
___
___
Durability Structure
______
4
______
______
______
2
_____
3
_____
_____
_____
2
Str
1
___
___
___
___
Size
____
2
____
____
____
1
Size
2
___
___
___
___
Cost
____
2 Dots
____
____
____
3 Dots
Attributes 5/4/3 Skills 11/7/4 (+3 Specialties) Merits 7 Health = Stamina + Size Willpower = Resolve + Composure Size = 5 for adult humans
Defense = Lowest of Dexterity or Wits + Athletics Initiative Mod = Dexterity + Composure Speed = Strength + Dexterity +5 Starting Integrity = 7
Thomas Carnacki
21
22
Gothic Icons
Virtue: Prudence
Vice: Pride
Concept: Victorian Goth
Chronicle:
Faction:
Group Name:
Attributes
Strength
OOOOO
OOOOO
Presence
OOOOO
Finesse Wits
Dexterity
OOOOO
OOOOO
Manipulation
OOOOO
Resistance Resolve
Stamina
OOOOO
OOOOO
Composure
OOOOO
Skills
Mental
(-3 unskilled)
Academics __________
OOOOO
Computer__________
OOOOO
(Odd Inventions)
Crafts_____________
OOOOO
(Con Artists)
Investigation _________
OOOOO
Medicine ___________
OOOOO
(Ghosts)
Occult _____________
OOOOO
Politics____________
OOOOO
Science _____________
OOOOO
Physical
(-1 unskilled)
Athletics __________
OOOOO
Brawl___________OOOOO
Drive_____________
OOOOO
Firearms_________OOOOO
Larceny___________
OOOOO
Stealth _____________
OOOOO
Survival ____________
OOOOO
Weaponry___________
OOOOO
Social
(-1 unskilled)
Animal Ken________
OOOOO
Empathy_________OOOOO
Expression_________
OOOOO
Intimidation_________
OOOOO
Persuasion___________
OOOOO
Socialize ___________
OOOOO
Streetwise __________
OOOOO
Subterfuge__________
OOOOO
Other Traits
Health
Merits
OOOOO
Eidetic Memory
_______________
OOOOO
Pro Training (Occultist)
_______________
OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
_______________OOOOO
OOOOOOOOOOOO
Willpower
OOOOOOOOOO
Integrity
OOOOOOOOOO
Conditions
_________________
_________________
_________________
_________________
Spooked
5
Size:__________________
6
Speed:__________________
1
Defense:________________
Armor:_________________
3
Initiative Mod:_____________
Beats:
Experiences:______________
Weapon/Attack
____________
____________
____________
____________
Equipment
Dmg
___
___
___
___
_________________
Photographic Chemicals and Camera
_________________
Sigsand
Manuscript
_________________
Salt
_________________
Electric Pentacle
Aspirations
Range
______
______
______
______
Clip
____
____
____
____
Init
___
___
___
___
Durability Structure
______
3
______
2
______
1
______
2
_____
2
_____
1
_____
1
_____
1
Str
___
___
___
___
Size
____
2
____
1
____
1
____
1
Size
___
___
___
___
Cost
____
1 Dot
____
1
Dot
____
1 Dot
____
2 Dots
Attributes 5/4/3 Skills 11/7/4 (+3 Specialties) Merits 7 Health = Stamina + Size Willpower = Resolve + Composure Size = 5 for adult humans
Defense = Lowest of Dexterity or Wits + Athletics Initiative Mod = Dexterity + Composure Speed = Strength + Dexterity +5 Starting Integrity = 7