MTP Manual
MTP Manual
MTP Manual
ASTER RACKS
RO
For Windows
UsersGuide
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QA Department
Jim Bryan
Damien Theopano
Product Management
John Lewis
1993-1999 Lyrrus Inc. d/b/a GVOX Interactive Music. All Rights Reserved.
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Table of Contents
1. Introducing Master Tracks Pro .............................. 1
Basic things you should know to use Master Tracks Pro ................................... 3
Mouse and keyboard .................................................................................. 3
Text editing ............................................................................................... 3
Parameter editing ....................................................................................... 3
Menu and dialog ....................................................................................... 4
Master Tracks Pro techniques..................................................................... 4
Changing tracks in an edit window ..................................................... 4
Rhythmic value scroll boxes ................................................................ 4
Tools, pointers, and the cursor ................................................................... 5
Parameter boxes: text and numeric ............................................................ 6
About the Master Tracks Pro manual ............................................................... 7
Chapter 1: Introducing Master Tracks Pro .......................................... 7
Chapter 2: Getting to Know Master Tracks Pro .................................. 7
Chapter 3: Basic File Operations ......................................................... 7
Chapter 4: Recording .......................................................................... 8
Chapter 5: Playback and Track Setup .................................................. 8
Chapter 6: Synchronization ................................................................ 8
Chapter 8: Viewing and Selecting Information in Master Tracks Pro .. 8
Chapter 8: Basic Editing ..................................................................... 8
Chapter 9: Advanced Editing .............................................................. 8
Chapter 10: Menu and Window Reference ......................................... 9
Appendix A: Keyboard Shortcuts ........................................................ 9
Appendix B: Standard MIDI Controllers ............................................ 9
Appendix C: Passing Filenames on the Command Line ...................... 9
Appendix D: Using MCI .................................................................... 9
Conventions used in the Master Tracks Pro manual................................. 10
Procedures ......................................................................................... 10
Notes, tips, and cross-references ........................................................ 10
What is {#}? ...................................................................................... 11
How it works ................................................................................................. 13
Introducing
Master Tracks Pro
IntroducingMasterTracksPro
MasterTracksPro
click
double-click
drag
shift-click, option-click, etc.
hold and press (Ctrl+P, Alt+S, etc.)
click-hold
keyboard equivalents for executing commands
Textediting
Parameterediting
MasterTracksProtechniques
In addition to these standard Windows techniques, the following
Master Tracks Pro techniques are used throughout the proram.
Changing tracks in an edit window
Master Tracks Pro has several different edit windows that display a
tracks worth of data in different ways. Each of these windows
allows you to select which track is displayed.
Click on the "Track = " button in the Control Bar and select the
desired track. [Chapter 8, Viewing & Selecting Data for Editing,
"Viewing Different Tracks"]
Rhythmicvaluescrollboxes
MasterTracksPro
Tools,pointers,andthecursor
As with Windows draw programs and many other graphicallyoriented programs, Master Tracks Pro enables you to perform
many operations in windows by redefining the function of a mouse
action. This is usually done by clicking on an icon in the Control
Bar to select a different mode. The most common icons are the
pencil (inserting events), eraser (deleting events), and arrow (for
selecting events).
To make it clear which mode you are in at any time, clicking one
of these icons changes the appearance of the cursor when you move
IntroducingMasterTracksPro
it into the data area of a window. The word "pointer" is used more
or less interchangeably with "cursor" to indicate when the cursor
has a particular appearance.
Parameterboxes:textandnumeric
Setting parameters in Master Tracks Pro is most often
accomplished by entering values into the designated box. Often, a
function is enabled with a check box or radio button, and
applicable parameters are entered in boxes just to the right of the
check box/radio button and accompanying legend.
Some parameter boxes accept text, which can be edited using all
the standard methods. Others accept only numbers within a
specified range. A few can accept entries in any of several forms, for
example, many pitch parameters allow entry of a pitch as a letter
followed by the octave number or as a MIDI note number.
MasterTracksPro
IntroducingMasterTracksPro
Chapter4:Recording
This chapter covers the use of Master Tracks Pro in systems that
use MIDI sync or MIDI Time Code to synchronize devices.
Chapter 8: Viewing and Selecting Information in Master Tracks Pro
Describes the many ways Master Tracks Pro lets you look at data
in its various windows, and how to select data for editing.
Chapter8:BasicEditing
MasterTracksPro
Describes how to pass data file name to Master Tracks Pro on the
DOS command line.
Appendix D: Using MCI
IntroducingMasterTracksPro
ConventionsusedintheMasterTracksPromanual
Procedures
Tips give useful hints about ways to use Master Tracks Pro features to
accomplish common tasks.
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MasterTracksPro
IntroducingMasterTracksPro
11
12
MasterTracksPro
Getting to Know
Master Tracks Pro
How it works
On the most basic level, Master Tracks Pro is similar to a fancy
multitrack tape recorder. Like a tape machine, Master Tracks Pro
enables you to record one or more tracks of music at a time, listen
to previously-recorded tracks as you overdub new ones, and play all
of the recorded tracks back as an ensemble. But, unlike a tape
recorder, you can edit individual events on each track to make
changes or fix mistakes. In addition, because you are recording
MIDI data and not actual sound, you can change a pieces tempo
without changing its pitch, or change the instrumentation of a
track without changing its notes, which would be impossible on a
tape deck. With 64 tracks available, Master Tracks Pro provides
much greater flexibility than most tape machines.
Master Tracks Pro uses dynamically-allocated tracks. This means
that the various tracks in a given musical piece can be of any
length, and that length is alterable. This is particularly useful in
building compositions out of looped (repeating) tracks, because it
allows each loop to be a different length.
Master Tracks Pro allows you to alter discrete portions of a track
or tracks after youve made a recording. This is similar to the
ability to mark and alter a block of text in a word processor.
Regional selections are made in Master Tracks Pro the same way
they are in most other Windows programs: by pointing, dragging,
clicking, shift-clicking, etc. After selecting a block of musical data,
you then have a wide variety of editing functions to choose from.
Getting to Know Master Tracks Pro
13
Theuserinterface
Master Tracks Pro follows the typical conventions for using your
computers keyboard and mouse to control Windows programs. If
you have used Windows even a little and know your way around a
few other Windows programs, youll be able to learn Master
Tracks Pro easily and quickly.
Master Tracks Pros many program functions and commands are
organized logically into a number of different windows and menus
where you work with your songs. In general, large sections of a
song can easily be edited, measure by measure, in the Track Editor,
while edits to a resolution of less than a measure can be made in
the Piano Roll, Notation, or Event Editors.
The MIDI Data windows enable you to edit MIDI data other than
notes, such as pitch bend, controllers, and tempo.
Basic editing functions (cut/copy/paste, insert/delete, etc.) are
performed directly in the Editors and MIDI Data windows, while
more sophisticated editing can be performed in the dialogs opened
by the Change menu commands.
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MasterTracksPro
Open, size, and place the windows you would like to see at startup
as desired.
Choose the "Preferences" command from the File menu and click
"Yes" in the confirmation dialog that appears.
To open any of the Editor or MIDI Data windows:
Choose the desired window from the Windows menu. When the
window opens, it will appear at the same size and position as when
it was last opened.
OR
Use one of the keyboard shortcuts listed on the Windows menu.
The Piano Roll and Notation Editors can also be opened directly
from the Track Editor. When a window is open, a check mark
appears next to its name in the Windows menu.
15
Hold down the Ctrl key and double-click in the Track Editor on
the track and measure you wish to edit. The Notation Editor will
open at that measure.
To open the Transport or Conductor windows:
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MasterTracksPro
Every Editor and MIDI Data window has some portion of the
window devoted to control functions. The main area of the
window, however, is called the data area. The data area is located
below the Measure Ruler and Control Bar. In the Editors (except
the Event Editor) and MIDI Data windows, the horizontal axis
represents time. The vertical axis may represent tracks (in the
Track Editor), pitch (in the Notation and Piano Roll Editors), or
values (in the MIDI Data windows), depending on the window.
The Event Editor is a chronological list, hence time is along the
vertical axis and there is no horizontal axis.
The Measure Ruler
Along the top of all of the Editors (except the Event Editor) and
MIDI Data windows is a set of markings showing the measure
locations in the song. This is called the Measure Ruler. The
Measure Ruler lets you see at all times where you are working in
the song. Additionally, the Measure Ruler enables you to:
Click over a specific measure in the Measure Ruler to select the
entire measure in the track. In the Track Editor Measure Ruler this
selects a measure across all 64 tracks and the Tempo Map.
Drag over a group of measures in the Measure Ruler to select
them.
The Track Editors Measure Ruler numbers every fourth measure
by default (4, 8, 12, 16, etc.), with short vertical marks appearing
for other measures.
To change the numbering scheme on the Measure Ruler:
17
10, 15, etc., and so on. Pressing 0 numbers every 10th measure.
The measure-numbering scheme is not saved with the song; but it
is saved in the Preferences file. [Chapter 3: Basic File Operations,
Customizing the program with Preferences]
The Marker Ruler
Just above the Measure Ruler you will see a small button with a
yellow triangle pointing right. This is called the Marker Well and
the area above the Measure Ruler is the Marker Ruler. Markers
may be placed in a song for purposes of locating or simply to
indicate a point of some significance. For more information on
using markers, see [Chapter 5: Playback and Track Setup,
"Markers"]
Click on the Marker Well and drag to any location in the Marker
Ruler to place a marker there.
ControlBar
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MasterTracksPro
19
FollowPlayback
The "Follow Playback" command sets all the Editors (except the
Event Editor) and MIDI Data windows to follow the Measure
Counter when Master Tracks Pro is recording or playing back.
When playback (or recording) is initiated, open Editor and MIDI
Data windows will automatically scroll so that the measure
currently being played is always visible and highlighted in the
Measure Ruler. (In the Track Editor, the measure currently playing
is also highlighted in the data area.)
To enable open windows to follow playback:
TheTrackEditor
The Track Editor allows you to see and name all the tracks in your
song. The left half of this window is called the Track Sheet.
In the Track Sheet you can:
Choose tracks to play or record.
Solo one or more tracks for listening.
Set tracks to loop.
Make MIDI port and output channel assignments for each track.
Choose a name and initial MIDI program number for each track.
Set an initial volume or other controller value for each track.
Record MIDI continuous controller moves into each track.
See the current value of the track Volume Settings
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MasterTracksPro
In the right half of the window, called the Song Editor, you can:
See a graphic display of the song in units of measures,with agrey
bar showing where the end of the song falls.
Insert and delete measures.
Select regions for editing or changing on a single track or group of
tracks on a measure-by-measure basis.
Place and display markers that allow you to quickly find specific
locations in a song.
Move sections of music within a song or build new songs from
segments of other songs.
Modify the data in a variety of ways using the commands in the
Edit and Change menus.
21
TheTrackSheet
The basic operation of the Track Sheet is simple. To change any
item in the window, just click in its box. For settings that are either
on or off, an icon in the box indicates the setting is on, while an
empty field means that the setting is off. At the top of the Track
Sheet, above the settings columns, is a legend displaying the
current Master Volume setting ("Master Volume = {#}%").
Clicking the column heading hides the Track Sheet, allowing the
Song Editor to use the entire Track Editor window. Clicking again
makes the Track Sheet visible again.
A track can be moved to a different row in the Track Sheet by
clicking in the Track Number column and dragging to the desired
position.
A tracks track sheet information can be copied from one track to
another by shift-clicking in the Track Number column and
22
MasterTracksPro
23
Channel(Chnl)[Chapter5:Playbackandtracksetup,"Settingatrack's
playbackchannel"]
Click in this column to assign the output port and MIDI channel
over which the track will play.
Note: This setting overrides the MIDI channel information that is
stored with the individual events in the track. Setting a tracks
MIDI Channel to - (dash) disables this override, allowing each
event in the track to play on its original recorded channel. This is
useful for playing back Type 0 MIDI files (Single Track, multichannel files). When a tracks channel is set to - the Track Sheet
Program and Controller settings have no effect.
Program Name (Prg) [Chapter 5: Playback and track setup, "Setting the
InitialColumn"]
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MasterTracksPro
collapse it. In the collapsed state it shows only the number of the
selected controller; in the expanded state it shows the program
name.
Click in this column to select a controller to be used for fader
recording or for sending an initial value whenever playback is
started from the beginning of the song.
Value (Val) [Chapter 5: Playback and track setup, "The Value column"]
25
TheSongEditor
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MasterTracksPro
The wide gray vertical bar at the end of the data area represents the
end of the Tempo Map [Chapter 9: Advanced Editing, "Editing
Meter and Tempo"] for the song. Even if the tracks youre looking
at are completely empty of MIDI data, and no measure boxes are
on the screen, the gray bar will still appear at the measure where
the Tempo Map ends. Tracks can have different lengths, but the
Tempo Map is always as long, or longer, than the longest data
track.
You can scroll through the data in the Track Editor using the scroll
bars as you do with other Windows programs. Scroll vertically to
look at other tracks, and scroll horizontally to look at earlier or
later measures.
PianoRollEditor
In the Piano Roll Editor you can:
See and edit MIDI note data on a track graphically
Insert (using the mouse), move, stretch, copy, and erase individual
notes
Record in real time or step entry mode
27
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MasterTracksPro
Thenotedisplay
The note data itself is displayed as a sideways piano roll. Each
note is represented as a small horizontal rectangle, or block. In
addition to other viewing methods, all note parameters can be
displayed and edited numerically by double-clicking the note with
the Arrow tool to open an Edit Note dialog
The vertical position of the block reflects the notes pitch. The
pitch can be determined by referencing the piano keyboard at the
left edge of the windowor by moving the pointer to the note and
reading the pitch indicator box in the Control Bar.
The horizontal position of the block shows the notes position in
time. The start time of a note can be determined by moving the
pointer to the left edge of the note and reading the position display
in the Control Bar.
The horizontal length of the block represents the notes duration.
You can estimate the duration of the note by comparing it against
the markings in the measure ruler.
NotationEditor
In the Notation Editor you can:
See and edit note data as traditional music notation.
Insert (using the mouse), move, copy, and erase individual notes.
Record in real time or step entry mode and immediately see the
recording transcribed into notation.
Select regions of notes for Edit and Change operations with a
resolution down to a single clock (1/240th of a quarter note).
Edit note parameters numerically.
29
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MasterTracksPro
Tip:
EventEditor
In the Event Editor, you can:
See and edit all MIDI data on a track in an alphanumeric list
displaying all parameters.
Insert, delete, move, and alter individual events of any type with
great precision and resolution down to a single clock (1/240th of a
quarter note). This includes program changes and controller
events, as well as notes.
Selectively filter the types of events available for viewing and
editing.
31
The Event Editor is different than any of the other Editors. For a
start, information is not presented graphically, but
alphanumerically. This means that exact values for every event are
visible at all times, as opposed to the Notation and Piano Roll
Editors, for instance, which require double-clicking a note to bring
up the Edit Note dialog for a precise display of all values.
Secondly, the Event Editor can display events of all types, not just
notes, and edits all types with equal ease. Changing a parameter of
any event requires only clicking on it to select it and entering the
new value. The Event Editor does not display either text or MCI
markers.
The Control Bar in the Event Editor is dominated by the Event
Insert buttons, which are the strip of icons in the top row on the
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MasterTracksPro
Eventdataarea
Each row in the Event Editor shows the data for a single event.
The data is presented in four columns (from L to R):
The Event column displays an icon, matching one of the Event
Insert icons, that indicates the type of event.
The Measure column shows the exact start time of the event in
measures, beats, and clocks.
The Channel column shows the MIDI channel to which the event
is assigned. This setting is often overridden on playback by the
Channel setting in the Track Editor.
The Data column shows the value of the event.
For a note, the Data column is itself subdivided into four columns
showing (L to R) pitch, note-on velocity, note-off velocity, and
duration in measures, beats and clocks.
For a controller event, the Data column is subdivided into two
columns showing (L to R) the controller number and the value.
For program change, pitch bend and channel information the Data
column shows the value. For key pressure the Data column
displayes boththe value and the note.
As the Event Editor is a vertically-oriented chronological list, the
vertical scroll bar allows you to move through time in the Event
Editor.
33
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MasterTracksPro
There are six MIDI Data windows, each showing and editing only
one type of data. The Controllers window, however, can be set to
display and edit data for any MIDI Continuous Controller. Only
one MIDI Data window can be open at a time, with the currently
open window being indicated by a check mark next to its name in
the Windows menu.
Like the Notation and Piano Roll Editors, the MIDI Data
windows all have Control Bars (albeit comparatively simple ones),
Measure Rulers, and Marker Rulers. A horizontal scroll bar lets
you move through time. The vertical axis represents the value for
the type of event. For all except pitch bend, the vertical axis
represents a range from 0 to 127. Pitch bend can be positive or
negative, so its range is from -128 to +127.
Displaymodes
The MIDI Data windows allow you to view MIDI events in a
window as vertical lines (sometimes called skyline mode), or as
points. You toggle between skyline and point modes by pressing
any character key on your computer's keyboard (but not Tab, Shift,
Enter, Space Bar, etc.) when a MIDI data window is active. The
mode setting remains in effect for any MIDI Data window that is
opened subsequently, until you change it by pressing a key again.
The six MIDI Data windows are:
Pitch Bend: allows you to display and edit pitch bend data.
Channel Pressure: lets you work with MIDI channel pressure data,
also called mono aftertouch.
Key Pressure: displays and edits MIDI key pressure data, also
called "polyphonic aftertouch".
Modulation: displays and edits MIDI modulation data (Controller
#1), which usually corresponds to the mod wheel on your
synthesizer.
Getting to Know Master Tracks Pro
35
Controllers: lets you enter and edit data for any MIDI controller,
numbers 0 through 127. (Remember, Modulation is Controller
#1, not #0.) The "Ctrl #" button in the Control Bar lets you select
the controller number you wish to see and work with. A list of
standard MIDI Controller assignments appears in [Appendix B:
Standard MIDI Controllers] at the end of this manual.
Velocity: displays and edits note-on velocities of notes in a track.
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MasterTracksPro
37
BasicTransportFunctions:theTransportwindowand
Remote Control Setup
Master Tracks Master Tracks Pro is designed to work much like a
multitrack tape deck. Consequently, Master Tracks Pros
Transport window provides tape deck-like controls that enable you
to play, record, fast forward, rewind, and stop the song, as well as
two counters to tell you where you are in the song. Unlike a tape
deck, however, Master Tracks Pro can also locate instantly to the
beginning or end of a song.
Note: Only basic transport sections are described in this section.
The remaining Transport window functions are described
elsewhere in the User's Guide and in the Reference Section.
The Transport window cannot be closed. It may, however,
become obscured by other windows during the course of a session.
To bring the Transport window to the front:
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MasterTracksPro
MeasureCounter
The Measure Counter (marked "Meas Beat Clock") at the lower
left displays your current position in the song in measures, beats,
and clock pulses (sometimes called "ticks" or "PPQ"), which are
the smallest divisions of a beat in Master Tracks Pro. One clock
pulse is 1/240th of a quarter-note. Notice that, since a clock pulse
(or, more simply, just "clock") is derived from a beat, the amount
of time this represents will depend on the tempo. As the song plays
(or records), the Measure Counter increments.
To move to any location in a song using the Measure Counter:
LocatingwiththeGotodialog
Another way to set the Measure Counter and locate to a desired
spot is to use the Goto dialog. The Goto dialog is available while
any window is active, and lets you enter the desired location
directly in measures, beats, and clocks.
TolocatewiththeGotodialog:
Press the "." button on your computer keyboard to open the Goto
dialog.
Getting to Know Master Tracks Pro
39
CurrentTimeIndicator
The Current Time Indicator displays your current position in the
song in hours, minutes, seconds, and frames, normally representing
elapsed time from the beginning of the song. The number of
frames in each second is determined by the SMPTE Format setting
in the Sync Setup window. [Chapter 6: Synchronization]
When synchronizing Master Tracks Pro to an external timecode
source, you may choose to set a nonzero Start Time for the Song.
In that case, the Current Time Indicator uses the Start Time as its
initial value, adding elapsed time to it as it counts.
Edit/PunchPointindicators
The In and Out indicators to the left of the Punch button show
the current start and end points for any punch-in recording or
editing operation. These indicators are for display only and cannot
be set in the Transport window. The in and out points are set by
selecting a region in an Editor or MIDI Data window, or by using
the Punch Setup Dialog. Once Punch In has been enabled these
indicators will become fixed and will no longer follow the selected
region.
TheBigCounter
Although not actually part of the Transport window, the Big
Counter is simply an oversize display of the Measure Counter and
Current Time indicator, intended to be seen easily from several
feet away. The Big Counter can be set to show one or both
indicators.
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MasterTracksPro
Click one or both of the check boxes at the top left of the window.
The "Measure" box, when checked, causes the Measure Counter to
be displayed. The "Time" box, when checked, causes the Current
Time indicator to be displayed. Unchecking a box causes that
indicator to not be shown.
TransportFunctions
Along the top of the Transport Window are nine screen buttons
which, for the most part, act just like their counterparts on an
actual tape deck, providing basic transport functions for Master
Tracks Pro. To press one of these buttons, simply click on it.
41
TheTransportControls
Head (Home)
42
MasterTracksPro
43
RemoteControl
In the heat of creating or performing it can be awkward to have to
remove your hands from your MIDI controller and reach over to
the computer keyboard to operate Master Tracks Pro's transport
functions. The Remote Control feature allows you to define
certain notes to act as control keys that perform the basic transport
functions.
The following functions can be controlled remotely: Play, Stop,
Record, Rewind, Fast Forward, and Pause.
Note: Typically, notes at the very top or very bottom of the
keyboard (or other controller's range) are used for this purpose.
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MasterTracksPro
Toassignanotetoremotelycontrolatransportfunction:
Choose the "Remote" command from the Setup menu to open the
Remote Control Setup dialog.
Click the "Use in Transport" check box to enable remote transport
control.
Note: If "Use in Transport" is not enabled, no remote transport
controls will function.
Click the check box of the transport function you wish to remotely
control.
Click in the text box to the right of the transport function's name
to select it.
Type in the note name (A-G), followed by a "#" if an accidental is
needed, and the octave number, e.g. "G#0"
OR
Type in the MIDI note number (between 0 and 127)
OR
Play the note on your MIDI controller.
Repeat for as many transport functions as you wish to control
remotely. Click OK to confirm your settings.
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MasterTracksPro
TheMasterFader
The Master Fader provides a controller that affects all tracks
simultaneously. Most commonly, it is used to control volume of all
the tracks.
The Master Fader can be used in real time ("Live" mode), in which
case it controls the MIDI volume of all tracks, or recorded for
automation ("Record" mode), such as fade-outs. Although the
Master Fader only affects volume in Live mode, in Record mode it
actually controls whatever controller is currently selected in the
"Cntlr" box in the Track Sheet of any fader-record-enabled track.
Automated control of subgroups is achieved simply by enabling the
tracks you want in a group for fader recording and performing a
record pass with the Master Fader in Record Mode.
In Live mode the Master Fader simply acts as a Master Volume
control. This Master Volume setting appears on the Track Sheet
and is saved with the song.
To open the Master Fader:
47
ImportantdialogboxesinMasterTracksPro
In addition to the windows, there are many dialogs in Master
Tracks Pro. Here are brief descriptions of a handful of the most
important ones:
MIDI Setup (Setup menu): This dialog is where the connection is
established between Master Tracks Pro's 16 "logical" ports (A-P)
and the physical MIDI interface ports in your computer. Record
and sync port assignments are also made in this dialog. [Chapter
10: Menu and Window Reference, "Setup"]
Note: If you dont hear anything when you start playback, the
MIDI Setup dialog is one of the first places to check.
Sync Setup (Setup menu): Allows external synchronization to be
configured and enabled. Selection of SMPTE format, SMPTE
Start Time (sync offset), freewheeling value, and Sync Out port are
also performed in this dialog. [Chapter 6: Synchronization]
Thru Setup (Setup menu): Selects port and channel for keyboard
thru feature. [Chapter 4: Recording, "Monitoring (Keyboard
Thru)"]
Change Conductor (Change menu): Enables creation and
modification of tempo and meter changes. [Chapter 9: Advanced
Editing, "Editing meter and tempo"]
Change Filter (Edit menu): Allows you to perform sophisticated,
rule-based selection of data for editing. [Chapter 7: Viewing &
Selecting Data for Editing, "The Change Filter"]
Memory (Info menu): Shows important status information having
to do with the amount of free memory available and how much
memory is currently being used by the clipboard and score.
[Chapter 10: Menu and Window Reference, "Info"]
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MasterTracksPro
ViewingInformationinMasterTracksPro
Sequencing often involves looking at information about the
program and your music. Master Tracks Pro shows you pertinent
information in a variety of places. Here is a quick summary of
where vital information can be found in Master Tracks Pro:
Currentplay/recordlocation:
Conductor window
Tempo Map Control Bar
Trackcurrentlybeingedited:
49
Track name:
50
MasterTracksPro
The File menu has a variety of commands that let you manage
your song files. Generally these commands work just as they do in
most other Windows applications, so if youve had any previous
experience with Windows, youll already be familiar with how to
use them.
Note: In Master Tracks Pro, a "sequence" is also called a "Song",
and is stored in a sequence "file". These terms are used interchangeably throughout this manual, and they are equivalent.
The File menu also includes the Preferences command, which
allows you to set up the program the way you like, and store that
setup on your Master Tracks Pro working disk or hard disk. These
settings are loaded every time you start up Master Tracks Pro.
Preferences can always be changed once the program is open and,
if you like the new settings better, saved in place of the old Preferences.
Master Tracks Pro lets you read and write two different types of
song files: files created by Master Tracks Pro itself, and MIDI
files. Master Tracks Pro can read files created with Passport MIDI
Workshop, Passports other Windows sequencing program, and
the notation programs Encore and MusicTime. MIDI Files are an
industry standard format for storing MIDI sequences. If you own
any programs that support this format, you will be able to share
song files with these programs. We will discuss dealing with MIDI
Files later in this chapter.
BasicFileOperations
51
AboutMasterTracksProFiles
A Master Tracks Pro file is a single sequence, either in its temporary form in your computers memory, or stored more permanently
on a disk. To work with a Master Tracks Pro file you must either
open (load) an existing sequence file from disk or start a new one.
A file is "open" when youre working with it in your computers
active memory. When you finish working, you "close" the file.
This removes it from memory, and you can only work on it again
by reloading (opening) it from the disk.
The number of files that can be open at one time is limited only by
the amount of memory you have, but only one file can be active
for working at a time. The name of the active file appears at the
top of the Transport window. The names of all open files appear
on the Songs menu, and you can choose which file you want to be
active from that menu. You can also play multiple open files one
after the other using the Song Play List feature on the Songs menu.
See [Chapter 5:Playback and track setup, "Song Play Lists and
Song Sets"] for more details.
Be sure to save your song files frequently while you work with them,
so that you dont lose your work because of a power failure, glitch
in the fabric of the universe, or other problems with your system.
You can store files on any disk or drive in your system, as long as
there is enough space, using options in the Save As dialog.
Startinganewfile
To create a brand new song:
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MasterTracksPro
When the new file is opened, any windows you had open remain
on the screen in the same position, but all the existing data disappears. Master Tracks Pro titles the new file Untitled, followed by
a number, until you rename it using the Save As command. (The
program will let you save a file with the name Untitled {#}, but
it's probably not a good habit to get into). Every time you open a
new file it is given a unique number so that no two open files have
the same name.
Openinganexistingfile
Tip:
The Open command can open a song in either of the following file
formats:
MasterTracks Pro (uses the ".mts" file extension)
Type 0 or Type 1 MIDI file (uses the ".mid" file extension)
MIDI files are discussed in more detail below.
Note: You can open more than one file with this command.See
"Using Multiple Songs" later in this chapter
BasicFileOperations
53
Closingfiles
Use the Close command in the File menu to end work on a
particular file without leaving the program or closing any other
files. The name of the active song always follows the word "Close"
in the menu.
Tocloseafile:
54
MasterTracksPro
made to the song named in the dialog since the last Save operation.
Click "No" to discard changes.
OR
Click "Close All and Ignore Changes" in any confirmation dialog
to discard changes to all songs (not just the one named).
Note: Double-clicking in the upper left corner of the Track Editor
window merely closes that window, it does not close the file. Dont
be confused.
Savingfiles
The "Save" command in the File menu stores the currently active
song onto a disk. If the file is new and has never been saved, the
Save item will be grayed. In this case, use the "Save As" command,
discussed below.
To save a file to disk:
Choose the "Save" command from the File menu
OR
Hold down the Ctrl key on your computer's keyboard and press
"S". Master Tracks Pro will save the current version of the song to
the same disk file that it came from, without any further action on
your part, overwriting the existing file of the same name.
BasicFileOperations
55
versions of a file as you work on it, so that you have the option of
coming back to earlier versions later on.
To save a file with the "Save As" command:
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UsingMultipleSongs
To open multiple songs, or Songs:
Tip:
Pull down the Songs menu. Each open song is listed at the bottom
of the menu. The active songthe one you can listen to and
editis denoted on the menu by a check mark.
To make an open song active:
Choose the name of the song you wish to make active from the
Songs menu. Songs on the Songs menu that are not active are still
open.
Note: You cannot select a different song to be active while the
active song is playing.
BasicFileOperations
57
UsingMIDIFiles
The Standard MIDI File is an industry-wide format that has been
adopted by most software manufacturers. It allows you to exchange
song files between various programs from different manufacturers.
You can create MIDI files on Master Tracks Pro and play them
with other programs, such as other sequencers or notation programs, or you can use MIDI files created with other programs in
Master Tracks Pro.
MIDI Files are typically about 35% smaller than Master Tracks
Pro files with the same amount of musical information, and thus
take less room on your disk and less time to transmit by modem.
TosavetheactivesongasaMIDIFile:
Choose the "Save As" command from the File menu. This will
bring up a dialog asking you to name your file. MIDI files can be
identified by the extension ".MID".
Click in the box below the "Save File as Type" legend to drop
down the menu of file format choices.
Select "MIDI Type 1 *.mid" to store the song as a Type 1 MIDI
File, or "MIDI Type 0 *.mid" to store the song as a Type 0 MIDI
File.
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MasterTracksPro
BasicFileOperations
59
CustomizingtheProgramwithPreferences
The Preferences command
Once youve been working with Master Tracks Pro a while, you
will develop arrangements of windows and settings of various
program parameters that you find particularly useful. These
settings can be saved as defaults in a Preferences file.
To save program settings and window arrangements as Preferences:
Choose the "Preferences" command from the File menu. A
confirmation dialog will open.
Click the "OK" button to save your preferences. Preferences are
saved in a file called "prefer.mtp" in the Master Tracks Pro directory.
The next time you start Master Tracks Pro, the program will read
the Preferences file as it loads, and will come up on the screen with
the windows you want open at the positions and sizes you chose.
In addition, the settings of many of the functions in the menus
and windows will be as specified in the Preferences file.
WhatissavedinthePreferencesfile
When you choose Preferences from the File menu, the program
takes a snapshot of the current positions and sizes of any open
windows on the screen, and also records the following data elements:
In the Edit menu: Change Filter settings.
In the Layout menu: Show/Hide Grid, Show/Hide Markers,
Zoom resolution, Show/Hide Velocity, Show/Hide Program
Changes.
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MasterTracksPro
PrintingfromtheNotationEditor
One of the major reasons for Master Tracks Pro's Notation Editor
is to allow you to print out your songs. Only one track can be
printed at a time: the track currently showing in the Notation
Editor.
ToprintfromtheNotationEditor:
BasicFileOperations
61
Settinguptoprintnotation
Choose the "Notation Print Setup" command from the File menu
to open the Notation Print Setup dialog.
Click one of the radio buttons in the "Select Measures Per System"
portion of the dialog to set the number of measures that will
appear in each line of the notation.
Click in the check box(es) marked "Line 1" and/or "Line 2" to
enable one or two lines of text to be printed at the top of each
page.
Click the "File Name" button to place the name of the active song
into Line 1, if you wish.
Click the "Track Name button to place the name of the track
currently showing in the Notation Editor into Line 2, if you wish.
OR
Type the text you want to appear in the Line 1 and Line 2 boxes.
Click the "Set Font" button to open the Font dialog.
Click in the Font list on the name of the font you wish to use for
text to select it. Use the scroll bar, if necessary, to move up and
down the list. The currently selected font appears in the box above
the list.
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MasterTracksPro
Click in the Font Style list on the style you wish to apply to the
text to select it. The currently selected font style appears in the box
above the list.
Click in the Size list on the font size you wish to use for the text to
select it. Use the scroll bar, if necessary, to move up and down the
list. The currently selected font size appears in the box above the
list.
Click the "OK" button to close the Font dialog.
Click the "OK" button to close the Notation Print Setup dialog.
Startingprinting
Choose the "Print Notation" command from the File menu to
open the Print dialog.
Click the "All" radio button in the Print Range portion of the
dialog to print the whole track.
OR
Click the "Measures" radio button in the Print Range portion of
the dialog to enable printing of a specified range of measures.
Type the number of the first measure you want printed in the
"From" box and the last measure you want to print in the "To"
box.
Click in the "Print Quality" box to drop down the menu of
available print resolutions and click on the desired resolution to
select it. If only one resolution is available, no menu will appear.
Type the number of copies you wish to print into the "Copies:"
numeric box.
BasicFileOperations
63
Exit
The Exit command in the File menu closes all of the currently
open files and exits Master Tracks Pro.
ToexitMasterTracksPro:
AboutMasterTracks
Choosing the "About Master Tracks" command in the File menu
displays the About Dialog wich contains User Registration and
Serial Number information. Pressing the "V" key causes the
version information to be displayed. You will need to know this
information if you ever want to contact Passport's Technical
Support department.
Click anywhere in the dialog to close it.
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MasterTracksPro
Recording
65
Settinguptorecord
Before recording, there are a number of important things to be set
up, such as: monitoring, defining meter and tempo for the sequence, choosing a Click sound, selecting a countoff (if desired),
and so forth. This section explains how to prepare these settings.
Important Note: Make sure that you have chosen the correct Port
and Driver for your input device before recording. (See Chapter
10: Menu and Window Reference, Setup)
Tip:
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MasterTracksPro
When Thru is on, the port and channel display of the "Thru"
button will be in red, and the MIDI data you send to your computer will be echoed out one of the MIDI Out ports on your
computers MIDI interface.
To set up Thru:
Each lettered row of the matrix represents one port, and each
column one MIDI channel. The leftmost column, labelled "-",
indicates multichannel Thru.
The currently selected Port and Channel are also indicated in the
parameter boxes at the top of the window. The column on the far
right displays the driver selected for each port. This setting cannot
be edited in this window.
Recording
67
All incoming data will be routed to the selected output Port and
Channel, regardless of the Port and Channel from which it originated. If Port A is selected, for example, then data will be sent
out whichever of your PCs output ports has been designated as
Port A; if the letter is B, the data will go out Port B, etc. When
the "-" column is selected instead of any of the channel columns,
all data will pass Thru to the specified Port on the same channel(s)
on which it came in.
Note: Thru data can only be sent to one destination at a time.
To pass MIDI data "Thru" to a Port and Channel, click at the
intersection of the appropriate row and column, or type the desired
Port and Channel values into the parameter boxes.
Note: When a track is record-enabled in the Track Editor, the
Thru button automatically assumes its port and channel assignments. In Multi Track Record mode (discussed below), however,
the Thru box will remain at its current setting regardless of changes
in the Track Editor, and Thru is set up in the Port and Channel
Select dialog as usual.
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MasterTracksPro
The button in the Conductor window's lower left corner shows the
current time signature, while the lower right button displays the
Beat (rhythmic) value that is used for the metronome, Measure
Counter , Measure Rulers and the current tempo in beats per
minute. These settings reflect the values at the current position of
the Measure Counter. If the meter and tempo stay the same
throughout a piece, then these values will not change regardless of
the Measure Counter position. But if there are tempo or meter
changes, they will be reflected in this window as the sequence plays
or as you change the Measure Counter.
Recording
69
To set an initial meter and tempo for the sequence with the Change
Conductordialog:
At the top of the dialog you define the range of measures that will
be affected by the change you specify. For a new sequence in which
you are about to record the first track, these will be set to "From
measure 1 to 1."
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MasterTracksPro
Tosetthemeter:
The five commands beneath the meter and click settings are
different options for setting or changing the tempo. Only one of
these commands can be selected at a time.
With the Change Conductor dialog still open, click the radio
button next to the words "Set all tempos to".
Type the initial tempo for the sequence into the data box.
When the meter and tempo are both set correctly, click the "OK"
button or press the Enter key. The new meter and tempo will be
displayed in the Conductor window.
Note: The tempo indication in the Conductor window is actually
the tempo in beats per minute, and so is affected by the setting of
the Beat value, as described in the Click section below.
Click (metronome)
When enabled, Master Tracks Pro's Click sounds while recording
or playing. It can be set to use your computer's internal speaker or
play a sound on your MIDI sound source, and will play at any
Recording
71
rhythmic value. The rate of the Click is tied directly to the current
Beat value displayed in the Conductor window.
The rhythmic value selected interacts with both the meter and
tempo. For example, with a meter of 4/4 and a Beat value of a
quarter note, the Click will sound on each quarter note. If the Beat
value is changed to an eighth note, it will sound twice for each
quarter note. Choose a value which is easiest and most appropriate
to work with. In 6/8 time, for example, it is more common to set
the Beat value to a dotted quarter note (two clicks per measure)
than to a quarter note (three clicks per measure).
The tempo indication in the Conductor window is actually the
tempo in beats per minute, not quarter notes per minute. This
means that changing the Beat value "scales" the tempo indication.
This becomes clear by example. In the figure below, the only
difference between the three versions of the Conductor window is
that the Beat value was changed. When Master Tracks Pro is put
into Play or Record, the middle setting will cause the metronome
click to be twice as fast as the one on the left, and half as fast as the
one on the right. The point is that all three of these settings are
actually at the same tempo or speed. A passage of quarter notes will
sound the same in all three cases. The metronome will sound faster
or slower, but only because it is playing different note values. Even
so, the measure click still occurs at the same rate.
The Click is affected by all tempo, and Beat value changes.
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MasterTracksPro
Recording
73
Tip:
Now you must define the Click parameters in the Assign Click
area. The first row in the Assign Click area, Bar Click, determines the MIDI note that will be sent on the downbeat of each
measure. The next row, Beat Click, determines the note sent on
each of the other beats in the measure.
When using "Internal Speaker", only the duration and pitch
settings have any affect. Once you have set these, click the "OK"
button to confirm your choice and close the Click Settings dialog.
If you chose "MIDI", you can also set the Port, Channel and
Velocity that the MIDI notes will use for the Click.
Type in the Port, MIDI channel, note name, note-on velocity, and
duration for each type of Click. The duration is in arbitrary values
from 1 to 8; 1 is equal to about 10 milliseconds, and 8 about 120
milliseconds.
When all the parameters are set correctly, click the "OK" button to
close the window.
Note: Most drum machines dont respond to note durations. If you
are using a drum machine to play the Click, the duration may be
of no importance.
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MasterTracksPro
Activatingacountoff(Count)
When Count is enabled, you get one measure of clicks as a
countoff before Master Tracks Pro starts to play or record. The
number of beats in the countoff is determined by the meter of the
first measure in the sequence. There are no Count settings.
Toenablethecountoff:
Recording
75
FilteringMIDIDataandquantizingwhilerecording(Record
Filter)
As it is recording, Master Tracks Pro can record selectively:
recording only the MIDI data you wish, while filtering out any
MIDI data that you dont want. It can also quantize incoming
notes while recording. Both of these functions are defined in the
Record Filter dialog.
Settings in the Record Filter dialog are saved in the Preferences file.
TofilterMIDIdatawhilerecording:
The top section of the dialog performs the filtering function. The
seven most common types of MIDI data (pitch bend, channel
pressure, key pressure, modulation, program changes, notes, and
controllers) are listed, each with a check box. When the box for a
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MasterTracksPro
data type is checked, that type of data will be recorded. If the box
is unchecked, it will be filtered. The default setting is for all types
to be checked, meaning that they will be recorded.
Additionally, a channel filter is available, which filters out any data
that is not on the specified channel.
Click the types of data you wish to filter to uncheck the boxes.
Click unchecked boxes to re-enable recording of that data.
Click the radio button that is marked "Data Only on Channel" to
enable the channel filter. Enter the number (1-16) of the channel
you wish to record in the parameter box to the right. Data on all
other channels will be ignored.
Click "OK" to confirm your settings and close the dialog.
Toquantizewhilerecording:
Recording
77
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MasterTracksPro
Recording
79
If you encounter a memory shortage, here are a few things you can
do:
Close any sequences you are not currently working on.
Use the Strip Data or Thin Continuous Data functions to eliminate or thin out controller, pitch bend, and/or pressure data
wherever possible.
Clear the Clipboard by choosing Erase Clipboard from the Edit
menu. This frees up any memory used by the Clipboard for use in
the sequence.
Close any other applications running at the same time as Master
Tracks Pro.
BasicRecordingProcedure
Tip:
Thebasicrecordingprocedureconsistsofthreesteps:
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MasterTracksPro
Enablingatrackforrecording
A track is enabled for recording using the "R" (Record) column on
the left of the Track Editor. Only one track can be selected for
recording at a time, unless Multi Track Record is enabled.
Torecord-enableatrack:
81
MultiTrackRecord
Master Tracks Pro has a special mode for recording multiple tracks
at once (for example, from a guitar controller with each string set
to a different channel, or from two or more keyboards connected
to a MIDI merger). It is called, logically enough, Multi Track
Record mode. In this mode, you can select as many tracks to
record as you wish. The incoming data is routed automatically so
that the data from each port and channel is recorded on a track
assigned to that port and channel in the Chnl column of the
Track Editor [Chapter 2: Getting to Know Master Tracks Pro,
The Track Editor].
Note: Multi Track Record is the only instance where the Chnl
setting of a track has any effect on how data is recorded to it.
TouseMultiTrackRecord:
Torecord-disablealltracksinMultiTrackRecord:
Hold down the Control key while clicking on any active box in the
Record column of the Track Editor.
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MasterTracksPro
Usinga"safety"trackinMultiTrackRecord:
Settingthelocationtostartrecording
The location where Master Tracks Pro will begin recording can be
set to the measure in the Track Editor or to the clock in the Piano
Roll and Notation Editors. The record start point can be set to the
clock in the Track Editor using Punch mode.
Note: When starting recording on a clock between beats, recording
starts at the specified time, but the Measure Counter will not start
incrementing until it reaches the next beat.
Recording
83
With the Auto Rewind function on, recording will always start
from the last play or record start location.
SettingtherecordstartpointintheTrackEditor:
With Auto Rewind off, click at the desired start point in the Song
Editor portion of the Track Editor. The Measure Counter will
jump to the beginning of the measure you clicked and recording
will start from that point.
SettingtherecordstartpointinthePianoRollandNotationEditors:
With Auto Rewind off, click just before the beat on which you
wish recording to start in either the Piano Roll or Notation
Editors. The Measure Counter will jump to where you clicked and
recording will start from that point, although the Measure Counter
will not start incrementing until the next beat after that point.
Startrecording
With everything set up, recording can be initiated in one of three
ways.
Tostartrecording:
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MasterTracksPro
Stoppingrecording
Recording can be stopped in one of three ways.
Toendrecording:
85
When you have finished the first pass recording a new track, the
program automatically play-enables the track, and the triangular
Play icon appears in the tracks Play box. [Chapter 5: Playback and
Track Setup, Playback]
Pausingrecording
Master Tracks Pro can temporarily pause recording without exiting
the record mode.
Topauserecording:
Click the Pause button in the Transport window or press the note
on your MIDI controller defined as the Pause key in the Remote
Control Setup dialog.
To resume recording from where it was paused:
Click the Pause button or press the key again to resume recording
from the pause point.
Retakes
If you don't like a performance and wish to try it again, simply
repeat the record procedure above. If you record over an existing
track, you will erase it. You may use choose Undo from the Edit
menu if you simply want to discard your take.
If you want to keep your first take and try another, record-enable
a new track and mute the first take [see discussion of muting
below].
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MasterTracksPro
Makingtemporarytempochangeswhilerecording(Offset
tempos)
The tempo scroll bar in the Conductor window allows you to
make temporary changes in the tempo, even while a sequence is
playing or recording. This tempo change is not recorded as part of
the sequence, and is called an offset tempo. You can see the
current offset tempo setting in the top of the Conductor window,
while the stored tempo setting for the sequence is shown at the
bottom. If a tempo change occurs in the Tempo Map while there
is a tempo offset, the new tempo will be offset as well, by the same
factor.
Tochangetheoffsettempowiththescrollbar:
Recording
87
Click in the Beat value field in the lower right of the Conductor
window. The tempo will jump back to the stored tempo with no
offset.
Namingtracks
Each track can have a name, which you can use to describe the
music in the track, or to remind yourself which instrument and/or
sound youve chosen to play the track. Track names are entered
and displayed in the Name column of the Track Sheet. Track
names are saved with the sequence file. Even a track with no
MIDI data can have a name, so you can leave memos for yourself
on them (although the Notepad function is better designed for this
[Chapter 8: Basic Editing, Notepad]).
The Name box can be expanded (to show the complete name) or
contracted (to save space) as needed.
To name a track:
Click on the Name box of the track you wish to name. The Enter
Text dialog appears. Type in the name of the track. You can use
any combination of characters.
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MasterTracksPro
Overdubbingandrecordingcontrollers
Overdubbing is the process of recording an additional track while
monitoring some or all previously played tracks.
Selectivemonitoring:Play-enablingandmutingtracks
Overdubbing and punching in both require the ability to selectively monitor existing tracks. You can choose any combination of
tracks in your sequence to play back. The Play ("P") column on
the left of the Track Editor is an on-off switch for track playback;
You can only play tracks that are play-enabled in the Play column.
Tracks can be play-disabled (muted) and re-enabled during
playback or recording. Newly recorded or pasted tracks are automatically play-enabled. Tracks containing no MIDI data, not
surprisingly, cannot be set to play.
Toplay-enableatrack:
Play-enable and mute the existing tracks until you hear the desired
combination.
Record-enable a new track.
Set a record start point and begin recording.
Recording
89
Tip:
RecordingoroverdubbingVolumeandothercontrollers
The use of volume, pitch bend, and other MIDI controllers can
greatly enhance your sequences. Master Tracks Pro provides
numerous ways to record and edit controller information. The
method you choose is a matter of personal style and the particular
task you have at hand. The Recordable Controller Faders and
Master Fader offer simple ways of incorporating continuous
controller messages into your sequences, though they are not the
only ways: every track is capable of recording controller data just
the same as note data.
Like note data, controller information can be recorded as a sequence runs or manually entered in an edit window, then edited as
needed. Performing controller gestures while the sequence runs has
the obvious advantage of allowing you to hear the effect of the
gesture as you record it, while manually entering it offers greater
precision, especially for a quick gesture.
Should controllers be on the same track as notes?
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91
Tooverdubcontrollerdatatoaseparatetrackusingaphysicalcontroller:
TheRecordableControllerFaders
Master Tracks Pro's Recordable Controller Faders are an onscreen
method of recording controller gestures into a track. The most
common use of Master Tracks Pro's faders is recording MIDI
volume messages for level automation, but they can be set up to
generate any of the 128 basic MIDI continuous controllers. (MIDI
Volume is a useful part of the MIDI specification that allows a
devices overall volume to be controlled externally. It should not be
confused with MIDI velocity, which is a measure of how fast a key
is struck.)
When a fader is moved, the data it generates is sent out that track's
port and channel assignment, whether or not Master Tracks Pro is
recording it.
Note: Pitch Bend is a distinct MIDI message, separate from the
family of continuous controllers. The Recordable Controller Faders
cannot be used to generate Pitch Bend messages.
To show or hide the Recordable Controller Faders:
Click on the heading box of the Value column in the Track Sheet
portion of the Track Editor. The column expands to become a set
of faders that can be used to set an initial controller value (typically
start volume) and in real time while the sequence is running to
record and/or transmit controller gestures for each of the tracks.
(Setting initial values is discussed in [Chapter 5: Playback and
Track Setup, Setting up Tracks].)
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MasterTracksPro
Click the heading box again to hide the faders and show the initial
values for the tracks.
To show or hide the names of the faders' current controller assignments:
Click in the Controller (Cntlr) column of the track for which you
wish to record fader moves to open the Change Controller Number dialog.
Use the scroll bar to select or type the number of the controller
you wish the fader to generate. If the Controller box was expanded
to show the full name before you clicked it, any standard assignment (volume, pan, etc.) for a given controller number will be
shown when you type in the number.
Click OK to confirm your choice or Cancel to leave the assignment as it was.
Recording
93
Recordingthefaders
94
MasterTracksPro
Start Master Tracks Pro recording and move the fader as desired.
Controller messages will be recorded into the track.
Note: As with recording notes, recording fader moves erases any
existing data with the same controller number as the fader. If, for
example, the track already contains MIDI volume changes, they
will be recorded over.
Recording controller changes in normal (MIDI) record mode
replaces all existing data on the recorded track with the controller
moves.
Multi Track Fader Record
You can use the Multi Track record feature to record multiple
tracks of controller changes in a single pass in either fader or
normal record mode. There is no special procedure, simply enter
Multi Track mode and follow the fader recording procedure above.
You may have some tracks in Fader Record and others in normal
MIDI Record, if you wish.
FaderTips:
Recording
95
TheMasterFader
In addition to the Recordable Controller Faders there is a Master
Volume Fader. The Master Fader scales existing track volume or
controller settings.
There are two operating modes for the Master Fader:
"Live" - This is the default mode, in which the Master Fader scales
the volume settings of all tracks in real-time, but is not recorded.
"Record" - In this mode, the Master Fader affects all Recordenabled or Fader Record-enabled tracks, scaling the current
settings of whatever controller is selected in a tracks Cltr column
in the Track Sheet by the Master Volume percentage shown just
above the Track Sheet. These changes are recorded into the track.
The Master Fader can also set an initial volume for all tracks. In this
instance, the Master Fader scales the initial volume setting for a track.
Note: Since the Master Fader scales existing fader levels, it will
have no effect if no initial fader value has been set for a track.
TomaketheMasterFadervisible:
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MasterTracksPro
Start Master Tracks Pro recording and use the mouse to move the
Master Fader as desired. The changes will be recorded into the
tracks.
Notes on Master Fader recording:
Because the Master Fader scales existing fader settings, all faders
will reach zero at the same time if the Master Fader is faded to
zero, and fade back to their initial settings if the Master Fader is
raised to 100%.
TosetaninitialvolumeforalltrackswiththeMasterFader:
With Master Tracks Pro stopped and the Master Fader in Live
mode (i.e. with its Record button not enabled), position the
Master Fader to the desired overall volume level.
Use the Save command in the File menu to save the Master
Volume setting with the song.
The default value for a song for which the Master Volume has not
been set or has been set to 0 is 100%.
Recording
97
Enteringcontrollerdatainaneditwindow
Controller data can also be manually entered, as well as edited, in
the Event Editor or MIDI Data windows. In the MIDI Data
windows, controller gestures can be graphically drawn with a
pencil tool. For more information on these techniques, see [Chapter 10: Advanced Editing, The MIDI Data windows and controller editing].
Punch-in
Punching in is when a defined section of a track is rerecorded,
replacing the original take in that section. Once a section has been
defined, Punch mode enabled, and Master Tracks Pro started in
Record, recording only takes place in the defined area, regardless of
where Master Tracks Pro is started or stopped.
The In and Out points in the Transport window define a section
for punch-in recording. A section of a track designated for recording (or editing) is called a "region". Punch-in and -out points can
be set in any data window.
Punch-in cannot be activated unless at least one track has been
record-enabled in the Track Editor. When activated, a button
appears as the record-enable indicator in place of the dot that is
normally displayed (unless you are in Fader Record mode, as
described above).
Therearefourstepstopunchrecording:
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MasterTracksPro
In the Track Editor or any edit window, drag with the mouse
across the area you wish to record. As you drag, the region will be
highlighted. When you release the mouse button, the region is
defined.
OR
Double-click the Punch button or select Punch Setup from the
Setup menu to open the Punch Settings dialog. Type in the values
you desire and click OK to confirm them.
The Punch Settings dialog can also be useful to confirm or edit the
punch points after dragging to select a region.
Recording
99
Step-TimeEntryandinsertingnoteswiththemouse
It is often desirable to enter notes without performing them as the
sequence runs. One of the beauties of MIDI sequencing is that it is
possible to create music that the you may not be able to actually
play in real time, perhaps because the passage is particularly
difficult (such as a very complex polyrhythm), or simply because
your controller is a keyboard but youre not a keyboard player.
Master Tracks Pro offers two very flexible methods of non-realtime entry in the available in the Piano Roll and Notation Editors:
step-time entry and entering notes with the mouse. Both of these
methods are covered in detail in [Chapter 8: Basic Editing]. It is
also possible to enter individual notes in the Event Editor, though
the technique is somewhat different. This, too, is discussed in Chapter 9.
Step-time and mouse entry are both performed with the following
basic steps:
Select a track for entry.
Engage the desired entry mode (step-time or mouse).
Select the point where entry should begin.
Choose a rhythmic value (and, in mouse entry, other note parameters) for note entry.
Enter the note.
100 MasterTracksPro
Recordingwithanexternalsynchronizationsource
Master Tracks Pro can record while locked to MIDI Time Code
(MTC) or MIDI Clock and Song Position Pointer. A full discussion is found in [Chapter 6: Synchronization].
If you are using MTC, be sure you have selected the proper
SMPTE format in the Sync Setup dialog brought up the Setup
menu command.
Click the Sync button in the Transport window until the correct
source is displayed: "MTC" for MIDI Time Code or "EXT" for
MIDI Clock and SPP.
When Master Tracks Pro is put into record, the Record button
will turn red and the Play button green, but the program will wait
until it receives valid sync information before starting to record.
Sysex
Sysex is a feature that allows you to send and receive MIDI System
Exclusive (sysex) data, such as synthesizer patches, to and from the
MIDI devices in your system. You can store this data in files on
disk, and then retrieve it at any time to send to your instrument.
Since each instrument has a different System Exclusive data
format, you can only do bulk dumps with Master Tracks Pro.
Recording
101
That is, you can store and send data as one continuous file which
cannot be edited.
Notes on Sysex:
The largest block of sysex data that Master Tracks Pro can
handle at one time is slightly less than one megabyte in size. This
is fine for most patch dumps but may not be enough for larger
chunks of sysex data such as sample dumps.
ReceivingSystemExclusiveData
Before you can receive System Exclusive messages from your synths
or other MIDI devices, youll need to know how to send them
from the devices. Consult your owners manuals for instructions.
102 MasterTracksPro
ToreceiveSystemExclusivedata:
Choose Sysex from the Setup menu to open the System Exclusive
dialog.
Click on the Port Selection button at the bottom of the dialog for
the port from which you wish to receive the System Exclusive messages.
Click on the Receive button in the dialog. The Status box will say
"Waiting to receive messages". Master Tracks Pro will remain in
Receive mode until the Stop button is clicked.
Instruct the transmitting device to start sending.
Master Tracks Pro will now record any system exclusive data it
receives into its sysex buffer. You may send sysex dumps from a
number of different devices, one at a time, to the buffer while
Master Tracks Pro is in Receive mode. These may then be stored as
a single file, enabling all the programs from the devices in your
studio to be stored in a single file.
To assist you in recording multiple system exclusive messages in a
single file, the program displays a count of the number of messages
it receives. In addition, each time a new message is received, the
program attempts to identify the System Exclusive ID byte sent
with the message. If it is successful, it will display the
manufacturers name in the dialog's Memo field. You can receive
up to 512 separate system exclusive messages in one file.
Click the Stop button when youve finished sending system
exclusive data from the device(s) to Master Tracks Pro.
Click in the File Name field and type in a name.
Type any notes you may have about the data into the Memo box.
Recording
103
Choose Sysex from the Setup menu to open the System Exclusive
dialog.
Click on the Port Selection button at the bottom of the dialog for
the port to which you wish to send the System Exclusive messages.
Click the Open button and use the standard file open dialog that
appears to select the sysex file you wish to send.
Prepare the device to receive System Exclusive. Consult the
device's owner's manual for this procedure.
Note: Master Tracks Pro uses the Device ID received with the sysex
data as the channel on which sysex data is sent. The destination
device must be set to this channel to receive the data.
104 MasterTracksPro
Click the Send button in the dialog. The entire file will be sent.
The status box will indicate that sysex data is being transmitted.
Most devices will also give an indication that they are receiving
sysex messages.
Repeat the procedure as often as needed. When youve finished
your System Exclusive operations, click the Quit button to close
the Sysex dialog.
LoadingandSendingmultiplemessages
Since Master Tracks Pro records the Device ID (which is typically
the transmitting channel) of incoming sysex data and uses it to
determine the channel on which that data will be transmitted, it is
possible to record multiple sysex dumps with different channels
into a single file.
Tosaveallofthepatchesassociatedwithaparticularsequence:
Set each MIDI device to the proper receive channel and enable it
to receive sysex using the procedure described in its owner's
manual.
Recording
105
106 MasterTracksPro
Playback and
Track Setup
Settinguptracks
Movingtracks
In the Track Editor, you can reorder the tracks freely. This can be
useful for grouping all of your drum and percussion tracks together, lining the tracks up in order of channel number, or any
number of other reasons.
To move a track in the Track Sheet:
Click and hold the mouse button down on the track number at the
far left side of the Track Sheet. A box will appear around the entire
track to show that it is selected.
Drag the track up or down to its new position. If there is already a
track in the new position, it will be pushed aside to make room for
the track you are moving. All of the track's data in the Track Sheet
and Song Editor will move with it.
Master Tracks Pro always fills in track slots the best it can. If, for
example, you move Track 1 to the Track 9 slot, Tracks 2 through
9 will get pushed up one position. If you move Track 11 to the
Track 3 slot, Tracks 4 through 10 will get pushed down.
Playback and Track Setup
107
Copyingtrackparameters
Master Tracks Pro allows you to copy the Track Sheet parameters
of a track (name, channel, program, record/play status, etc.) to
another track without affecting the destination track's MIDI data.
This can be an effective tool for quick re-orchestration of complex
files.
Tocopytrackparameterstoadifferenttrack:
While holding down the Shift key, click and hold the mouse
button down on the track number at the far left side of the Track
Sheet. A box will appear around the entire track to show that it is
selected.
Drag up or down to the destination track and release the mouse
button. The Track Sheet parameters will be copied to the new
track. If the destination track contains no data, it will not be playenabled. It will, however, become play-enabled as soon as you put
any data in it.
Note: If the source track is record-enabled (a appears in the
R box), then the destination track will become record-enabled
and the source track will be record-disabled (unless Multi-Track
Record mode is on).
Settingatrack'splaybackchannel
The Chnl (Channel) box on each track contains its current MIDI
channel setting for playback. To use this feature, you need a little
background on the way the program handles MIDI channel
information.
Master Tracks Pro supports multiple-channel tracks. In normal
(MIDI) record mode you can record any combination of channels
within a single track. Each recorded note has a channel assigned to
it, defined by the transmitting channel of the device used to
108 MasterTracksPro
Click in the track's Chnl box in the Track Sheet to open the Port
and Channel Select dialog. The dialog's rows represent ports and
the columns MIDI channels.
Click at the intersection of the row and column representing the
desired port and channel number or type the values in the Port and
Channel boxes at the top of the dialog. Enter a dash (-) or click
in the leftmost column to play the tracks MIDI data on the
channel(s) on which it was originally received. Click "OK" to
confirm your choice and close the dialog
Note: Remember that in normal Record mode, the Transport
windows Thru setting follows the channel and port of any
record-enabled track.
Playback and Track Setup
109
Anoteontheports
Master Tracks Pro can support up to 16 ports, provided you have a
compatible multiport interface, such as the MIDI Time Piece II,
MIDI Express PC, 8Port/SE, or MQX-86, or several separate
interfaces. This effectively gives you up to 256 discrete channels
for MIDI playback. The Port designation in the Track Editor
denotes to which software port a track will be assigned. Translating
these settings into a hardware port (i.e., which physical port
corresponds to which software port) is the job of the MIDI Setup
dialog box, selected from the Setup menu. See [Chapter 10: Menu
and Window Reference, Setup] for more details.
SettingtheInitialProgram
A program is the MIDI term for an individual setup or
patch on a MIDI device, which is stored in that devices
memory. On a synthesizer or sampler, a program is customarily
equivalent to a particular sound (e.g., trumpet, bells, dog bark),
while on a drum machine a program may be a particular song, and
on a MIDI effects device it may be a particular pre-programmed
110 MasterTracksPro
111
Click on the Prg column heading box. The column will expand if
it was collapsed, or collapse if it was expanded.
If the Program column for a track is showing the default value,
(in the collapsed state) or None (if it is expanded), no program
change is sent when the song begins. In this case, your instrument
will remain set to whatever program it was already on, until it
receives a program change from within the sequence (if there are
any).
Note: An initial program change can only be sent if the track is
assigned to a specific channel. If the tracks Chnl assignment is ,
no program change is sent because the software has no way of
knowing on which channel it should be sent.
TheDevicedialog
The Device dialog, available only when the Prg column is in its
expanded state, lists the Program Names for a specific device
(MIDI instrument) on each track, and is used to assign an initial
MIDI program to a track. Lists of program names (factory presets)
for several popular devices, including General MIDI, are supplied
with Master Tracks Pro. You can also create your own lists of
program names to add custom or new instruments to the list.
112 MasterTracksPro
ToopentheDevicedialog:
In the Device dialog you can see a drop-down list box displaying
the current device (the default is Generic), a list of the programs
available for that device, the program name and MIDI program
number of the current program (if one is selected) and a button
labelled Device Operations for customizing the lists. There is
also a check box for copying the current device to all of the tracks
in your song.
Toselectadifferentprogramforthecurrentdevice:
Tip:
OR
113
Use the Tab key to make the name list active. Your computers
arrow keys will now move the selection around the list.
OR
Type the program number in the Number box at the top of the
dialog. The name will appear in the Name box and the corresponding program will become highlighted in the list.
Tosetaninitialprogramchangeforatrack:
Click in the Program column for the track to open the Device
dialog.
Select the desired program in the Device dialog as described above.
Click OK to confirm your choice. The Program column will show
the number (when it is in the collasped state) or name (when it is
in the expanded state) of the selected program.
To change a program name:
Select a program from the list using one of the methods listed
above. The program name will appear in the Name box at the
top of the dialog.
Type in a new name or edit the existing name in the Name box.
Click "OK" or select another name from the list to enter the new
name.
Toauditionprograms:
Select a program from the list using one of the methods listed
above.
Click the Play button at the bottom of dialog to start playback of
the song using the selected program.
114 MasterTracksPro
Click the None radio button located between the Device Name
box and the Program Name list.
Toselectadifferentdevice:
Click the arrow at the right of the Device Name box. The Device
list will drop down.
Tip:
Click on the name of the device you wish to assign to that track.
Use the scroll bar, if necessary to see devices in the list that are not
visible. When you click on a name, the drop-down list will close
and the corresponding program names will appear in the program
list.
Choosing Preferences
from the File menu will
cause the current device
to be chosen by default
when you open new files.
OR
Use your computers up and down arrow keys to move the selection up and down the list. Press the Enter key to confirm your
choice.
115
Enter the name of the new device and an abbreviation for it. Click
OK to confirm your choice and return to the Device dialog.
The abbreviated device name will appear with the program name
in the Prg column in its expanded state whenever you choose a
program for that device, unless you have chosen Hide Device
Names in the Layout menu.
Use the program name editing procedure described above to enter
program names for the new device.
OR
Clone an existing device as described below.
Todeleteadevice:
Select the device you wish to delete from the Device Name dropdown menu, as described above.
Click the Device Operations button
Click Delete Current Device in the drop-down menu that
appears. Master Tracks Pro will bring up a dialog to confirm that
you are sure you want to delete that device.
116 MasterTracksPro
Select the device you wish to rename from the Device Name dropdown menu, as described above.
Click the Device Operations button
Click Rename Current Device in the drop-down menu that
appears to open the Rename MIDI Device dialog.
Type in a new name and abbreviation or edit the current ones.
Click "OK" to confirm your choice.
Tocloneadevice:
If you have two or more of the same MIDI device, you will
probably want to differentiate between them on the Track Sheet.
The Clone feature allows you to create multiple copies of the same
device.
Select the device you wish to clone from the Device Name dropdown menu, as described above.
Click the Device Operations button
Click Clone Current Device in the drop-down menu that
appears to open the Clone Active Device dialog.
Enter the name of the clone device (for example: If you are
cloning the Korg M1, you may want to name the clone Korg M1
#2). Click OK to confirm your choice and return to the Device
dialog.
117
Your custom device setups can be saved to and loaded from disk.
This enables you to easily transfer them to other computers
running Master Tracks Pro, load only those devices utilized in the
current song, or load your device setups into future updates of
Master Tracks Pro.
Click the Device Operations button.
Click Save Device File. The standard Windows file save dialog
will appear.
Locate the place where you wish to save the file and enter the
desired name. Click "OK" to confirm your choice and save the file.
Toloadadevicefile:
The Track button allows you to change tracks for device selection
without leaving the Device dialog.
Click the Track =( #) button in the upper right corner to open
the Select Track Number dialog.
118 MasterTracksPro
Type in or use the scroll bar to select the number of the track for
which you wish to assign a device. Click "OK" to confirm your
track.
Bank-specificDevicefiles
Type the desired bank number into the Bank numeric box to the
left of the Track button at the top of the dialog.
OR
Playback and Track Setup
119
The Copy Device To All Tracks check box changes the program
names of all tracks to the program names of the currently selected
device. The program numbers are not changed, nor is the actual
MIDI Program Change message that is sent.
Tocopyadevicenametoalltracks:
Click the Copy Device Name to All Tracks check box just above
the Program Name list. The selected device will be copied to all
tracks.
120 MasterTracksPro
Sometimes the Prg column can appear somewhat cluttered with all
the device abbreviations at the beginnings of the names.
Choose the Hide Device Names command from the Layout menu
to remove device abbreviations from the Prg column.
To show device names in the Prg column:
After making all device selections, click the "OK" button to return
to the Track Sheet.
121
TheControllercolumn
The Controller (Cntlr) column allows the selection of a MIDI
continuous controller for each track. An initial value of the selected
controller can be set in the Value column, discussed below, which
is sent when playback begins. The most common use of this
feature is to set an initial volume (controller #7) value for the track.
The Cntlr column can also be used to select controllers for recording with the graphic faders.
The Cntlr column, like the Prg column, has collapsed and expanded modes. In the collapsed mode, only the MIDI Continuous
Controller number is displayed. By general agreement between
MIDI manufacturers, the functions of some controller numbers
have been given standard assignments, such as volume, pan, sustain
pedal, and so forth. Expanded mode will show the name of any
controller with a standard assignment. [Appendix B: Standard
MIDI Controllers]
To change the Controller column between the collapsed and expanded
states:
Click on the Cntlr column heading box. The column will expand
if it was collapsed, or collapse if it was expanded.
Tosetacontrollernumber:
Click in the Cntlr box of the track for which you wish to assign a
controller to open the Controller Number dialog.
Type in or use the scroll bar to select the desired controller number.
122 MasterTracksPro
Tip:
OR
Click anywhere in the scroll bar or use the Tab key to make the
scroll bar active and use the up and down arrow keys to increment
or decrement the controller number.
If the column is in the expanded mode it will display the names of
any controllers with standard assignments. Click "OK" to confirm
your assignment.
Double-clicking on a
fader will snap the fader
to the left extreme and
gray it. This is the
graphic equivalent of entering a dash (-) in the
collapsed, numeric Controller column (i.e., no
initial volume message
will be sent out when the
sequence is started).
Faders snap to default
(initial volume) position
whenever the counter is
returned to top, even with
Chase Controllers off.
Tip:
123
To change the Value column between the collapsed and expanded states:
Click on the Val column heading box. The column will expand if
it was collapsed, or collapse if it was expanded.
TosetaninitialcontrollervaluewiththeValcolumncollapsed:
124 MasterTracksPro
Playback
Therearethreestepstoplayasongback:
Play-enable the tracks you want to play and check that the MIDI
channel for each track agrees with the MIDI device that you
intend to play it on.
Locate the Measure Counter to the point in the song where you
want to begin playback.
Start playback.
Play-enablingandmutingtracks
You can choose any combination of tracks in your song to play
back. The Track Sheets P (for Play) column will display a small
triangle if a track is play-enabled. Newly recorded or pasted tracks
are automatically play-enabled. Tracks that are not play-enabled,
even if they contain MIDI data, will not play. Tracks can be
muted and reenabled during playback and recording. Tracks that
contain no MIDI data, not surprisingly, cannot be set to play.
To play-enable a track:
Click in the Play column box that corresponds to the track you
wish to play-enable. A small triangle will appear to indicate that
the track is enabled.
Toplay-disable(mute)atrack:
Click in the Play column box that corresponds to the track you
wish to mute. The triangular Play icon will become hollow.
125
Settingtheplaybackpoint
The point at which playback starts (playback point) is determined
by the Measure Counter. When Auto Rewind is enabled, playback
always starts from the last Play or Record start point. When it is
disabled, the playback point can be set with any method of setting
the counter.
To enable or disable the Auto Rewind function:
126 MasterTracksPro
OR
Click the Fast Forward or Rewind button once to move the
counter (and, therefore, the start point) forward or backward,
respectively, by one measure. Clicking and holding on one of these
buttons causes the counter to increment for as long as the mouse
button is held down.
OR
Click on the Measure Counter and enter the desired start point.
Press Enter to confirm your setting.
To set the playback point of a song in an Editor:
This feature is useful when you want to hear just a part of a song
for editing purposes. You can also use it as an alternative to the
fast forward and rewind buttons on the Transport window.
Note: In the Piano Roll, Notation and MIDI Data Editors, it is
necessary that the arrow pointer in the Control Bar be selected
before setting the playback point.
With the Auto Rewind function off, place the cursor (by pointing
and clicking) at the point from which you want to start playback.
(You may need to scroll the display to see the desired start point.)
The Measure Counter will reset itself to this measure and the next
time you click Play or Record, the song will start from this point.
Enable Auto Rewind to make the sequencer start from this point
every time.
In the Song Editor, the start point can only be placed at the
beginning of a measure. In the Piano Roll, Notation and MIDI
Data Editors, it may be placed with resolution down to a single
clock by watching the pointer position display while placing the
start point.
127
ChasingControllers
Master Tracks Pros Chase Controllers command overcomes the
offset problems that often occur with program change and controller data when starting and stopping playback at different points in
a song. If playback is stopped in the middle of a controller gesture,
the MIDI device receiving the controller data will continue to use
the last valid controller value it received until it receives another.
If, for example, the gesture is a pitch bend, resuming playback at a
different point in the sequence would result in all pitches sounding
with an offset equal to the last valid pitch bend value. If the
controller in question is Volume (controller 7) and playback is
stopped at the end of a song containing a fade-out, resuming
playback in the middle would produce no output until another
volume message is encountered. The same is also true of program
changes: stopping playback and starting again elsewhere could
leave the MIDI device playing the wrong sound.
Enabling Chase Controllers causes the program to look backwards
over the entire sequence when playback is started at a point other
than the beginning, to find any program changes, controller
changes, pitch bends, and/or aftertouch commands occurring on
each track prior to the play start point (including the initial
program changes and volume settings in the Track Editor window). For each type of message enabled in the Chase Controllers
dialog, the most recent message found on each track is sent out
before playback begins, updating all MIDI devices to their proper
state. If there are messages from several controllers in a track, the
most recent message for each controller number is sent out.
128 MasterTracksPro
129
Toenablechasingforallcontrollers:
Startingplayback
You can start playback in one of three ways:
Click on the Play button in the Transport window.
OR
Press the Space Bar on your computers keyboard.
OR
130 MasterTracksPro
131
Settingthedisplaytofollowplayback:
You can set Master Tracks Pro to scroll through the sequence data
during playback in all Editors except the Event Editor. The
advantage of turning Follow Playback off is that you can freely
examine and work on different sections of the track while it is
playing, without the window constantly resetting itself to show the
current measure.
Choose Follow Playback from the Options menu. In the Track
Editor, a vertical highlight bar will move along the track data as the
song plays, to indicate the measure that is currently playing. In the
Notation, Piano Roll and MIDI Data Editors, a highlight moves
in the measure ruler near the top of the window to show the
measure currently playing.
Previewingnotes
You can preview what individual notes will sound like on the
track. Besides reminding you what a particular track sounds like
before you enter data into it, this feature is very useful for drum
machines or samplers with split keyboards, in that you can look for
a sound associated with a particular pitch easily without going to
your keyboard or recording any data.
TopreviewnotesinthePianoRollorNotationEditor:
Position the pointer over a note in the data area you want to hear.
Click the right mouse button to sound the note. The pointer turns
into a hand, with one finger pointing up as the note plays on the
MIDI channel indicated for the track in the Track Editor, at the
velocity shown in the Piano Roll Editors velocity box. The note
will continue to sound for as long as you hold the mouse button
down.
You can re-trigger the note by releasing and pressing the right
132 MasterTracksPro
mouse button. Click-dragging the mouse will cause each note the
pointer passes over to sound.
Soloingtracks
The Solo command gives you an easy way to play back one or
more selected tracks without having to individually mute all the
other tracks. You may solo as many tracks as you wish; all tracks
not soloed are muted.
Tosoloatrack:
Click in the S (Solo) column of the Track Sheet for the track
you wish to solo. A small diamond will appear in the box. Repeat
for any other tracks you wish soloed. To turn solo off, just click on
the box again; all tracks will play again.
To turn Solo off for all tracks:
Hold down the Control key while clicking in the Solo box of any
currently soloed track.
Looping
Each track in a Master Tracks Pro sequence can be looped independently. A looped track plays from the playback point to the
end, then jumps back to the beginning, repeating this process
continuously for as long as the song is playing. Because a track can
only end on a measure boundary, a looped track always plays to
the end of its last measure before jumping back, even if there is no
MIDI data in that measure. Empty measures at the end of a track
can be trimmed, if desired, as described in [Chapter 8: Basic
Editing, Deleting measures].
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Looped and unlooped tracks can play at the same time; unlooped
tracks will play linearly without jumping back to the beginning.
To turn looping on and off for a track:
Click in the L (Loop) column of the Track Sheet for the track
you wish to loop. A U-shaped arrow will appear in the box. Repeat
for any other tracks you wish looped. To turn looping off, just
click on the box again.
To turn looping off for all tracks:
Hold down the Control key while clicking in the Loop box of any
currently looped track.
Note: You must start playback at a point within the looped track
to hear it. If playback starts at a point after a track has ended, you
will not hear that track, even if the track is set to loop.
Tipsonusingloops
134 MasterTracksPro
looped track starts at measure 6, then each time the track loops it
will play five measures of silence, because the loop includes the first
five (empty) measures.
If playback is started in the middle of a sequence, a looped track
will play to the end and then loop back to the beginning, but if
you start playback past the point where the looped track ends, the
track will not play back at all.
Once your song or song section is complete, you can copy and
paste the looped part into the track until it can play to the end of
the sequence without looping. This will give you the flexibility of
Master Tracks Pros song structure, and it will also let you create
subtle variations in the loop each time it plays using the Change
menu or other regional editing commands. Once you have copied
your looped part you can append as many copies of it as you like
by repeatedly selecting Paste or Mix Data. The insert point
automatically moves to the end of each paste.
Master Tracks Pros loop feature requires you to play a looped
track to the end of the last measure, but it is still possible to loop a
phrase that ends in the middle of a measure by re-barring the last
measure of the track.
Lets say youre working in 4/4 time but you want the track to loop
a two-and-a-half-bar phrase. Heres how to do it:
Select measure 3 (which should be the last bar of the track) and
choose Conductor from the Change Menu. [Chapter 10: Menu
and Window Reference, Editing meter and tempo]
Click in the circle next to Set Meter and set the meter to 2/4 time.
Measure 3 will now become a 2/4 measure, and measure 4 can be
Cut from the track. Your track will now loop where you want it
to.
One popular looping technique is to loop several tracks of different
135
Togglingtracksettingswithkeyboardshortcuts
When working in an Editor other than the Track Editor, you can
toggle the record-enable, play-enable, solo, and loop functions of
the track currently showing in the active Editor using shortcut
keys. These commands only affect the track currently showing in
the Editor:
Play-enable:
Shift+P
Record-enable:
Shift+R
Solo:
Shift+S
Loop:
Shift +L
Markers
Master Tracks Pro provides markers that let you identify points
in your song to which you want to be able to locate quickly, or at
which you wish to trigger an MCI event, such as playing back a
WAV file. (For information on MCI events and using markers
with them, see [Appendix D: Using MCI].) Markers are particularly useful for designating structural divisions in a song (verse,
chorus, bridge) from which you might want to start recording or
playback.
136 MasterTracksPro
Master Tracks Pro markers look and act like Tab stops in a word
processing program. Markers are displayed at the top of the Track
Editor's Song Editor, the Piano Roll Editor, and the MIDI Data
windows, just below the windows title bar, on another horizontal
bar called the marker ruler.
Markers can be hidden from view with the Hide Markers command in the Layout menu, but they are still active even when hidden.
In the Song Editor, markers can only be placed at the beginning of
a measure. In the Piano Roll, Notation and MIDI Data Editors,
they may be placed with resolution down to a single clock by
watching the pointer position display while placing the marker.
Note: The resolution to which a marker can be placed is affected by
the zoom level. Zoom in if you are unable to locate the pointer
position display to the point you need. A marker placed within a
measure will appear at the start of the measure when viewed in the
Track Editor.
Unless they are locked, markers maintain their musical position (in
measures, beats, and clocks) when any operation affecting timing,
such as a Conductor or Tempo Map change, is performed. If, for
example, a ritardando (a slowing of tempo) is added in the Tempo
Map, any markers in the affected area would maintain the same
measure and beat position, but would occur later in minutes and
seconds from the beginning of the song, since the tempo is slower.
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Click on the marker well and drag to the location you wish to
mark. Another triangle, the marker youre placing, will appear and
follow the pointer as you drag.
After dragging to the desired location, release the mouse button.
The Marker Name dialog will appear.
138 MasterTracksPro
OR
Choose the Markers command from the Info menu to open the
Markers window.
Click the Add Text (or Add MCI for an MCI event) button. A
new entry will appear in the list and the marker will be visible in
the Editors. The new marker will have the Measure and Time
numbers of the last marker already on the list.
Click in the Measure, Time, and/or Name fields and edit the
values as desired. The list will rearrange itself as needed to maintain chronological order.
The marker now appears in the marker ruler (and the Markers
window), with its name to its immediate right. In the Track
Editor, a dashed vertical line appears below the marker, extending
through the track data indicators to help you see exactly where the
marked measure is in your song.
To delete a marker:
Drag the marker to the marker well or anywhere to its left. The
marker will disappear.
OR
Choose the Markers command from the Info menu to open the
Markers window.
Click in the Name field of the marker you wish to delete to select
it.
Click the Delete button.
Note: There is no confirmation dialog for the Delete button!
Once you click that button, the selected marker is gone!
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To move a marker:
140 MasterTracksPro
Importing markers
Locatingtomarkers
Tolocatetothenextmarker:
In any Editor except the Event Editor, press the Tab key on your
computer's keyboard to locate to the next marker in the ruler. The
Measure Counter will be set to the markers location, and the
window will scroll so that the marker is at the extreme left of the
window. If the marker is within a measure, the left edge of the window
will move to the beginning of the measure that contains the marker.
Note: Pressing Tab will have no effect if the active window is not
an Editor that displays markers, or you are on (or past) the last
marker in the song.
Also, if Auto Rewind is enabled in the Transport window, the data in
the window will move, but the Measure Counter will not advance.
Tolocatetothepreviousmarker:
In any Editor except the Event Editor, hold down the Shift key on
your computer's keyboard and press the Tab key to locate to the
previous marker in the ruler. The Measure Counter will be set to
the markers location, and the window will scroll so that the
marker is at the extreme left of the window. If the marker is within
a measure, the left edge of the window will move to the beginning
of the measure that contains the marker.
If you are on (or before) the first marker in a song, pressing
Shift+Tab will send you to the beginning of the song.
Playback and Track Setup
141
Lockingmarkers
You can lock and unlock markers only in the Markers window.
Locked markers are useful for showing fixed points in a song,
which might correspond to specific visual events or sound effects in a film.
To lock or unlock a marker:
Choose the Markers command from the Info menu to open the
Markers window.
Click in the Lock field of the marker you wish to lock. A little
padlock icon will appear to indicate that the marker is locked.
Click on the padlock to unlock the marker.
To lock or unlock all of the markers in a song:
Click on the Lock All button at the top of the Markers window
to lock all markers in the song.
Click on the Unlock All button at the top of the Markers
window to unlock all markers in the song
Moving locked markers
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Click the Move with music button in the warning dialog. The
markers Measure numbers will stay the same but its Time numbers will change. This would be appropriate if, for example, the
marker is a musical one called horn theme.
To keep the marker locked in time:
Click the Stay with time button in the warning dialog. The
Measure numbers will change while the Time numbers stay the
same. This would be useful if the marker denotes a visual event in
a film or video like an explosion.
You can also specify at that time whether markers will always stay
with time or move with music.
To let locked markers always move with the music:
Click the Always move with music button if the markers are
primarily music-based.
To keep locked markers always fixed in time:
Click the Always stay with time button in the dialog. This is
appropriate if you are working primarily with markers that are realtime based.
Clicking either button also tells the program not to show this
dialog every time you try to move a locked marker
Note: The Always.... buttons affect all songs for the duration of
your Master Tracks Pro session. To remove this condition you must
exit Master Tracks Pro and start it up again.
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Tochangetheoffsettempowiththescrollbar:
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Click in the Beat value field in the lower right of the Conductor
window. The tempo will jump back to the stored tempo with no
offset.
SongPlayListsandSongSets
Master Tracks Pro allows several sequence files, or songs, to be
open at a time. Master Tracks Pros Song Play List enables you to
make a list of open song files in any order, then play through the list
without stopping. The list can then be saved to disk as a Song Set.
The left side of the window also lets you define a Wait Event.
When a song in the list finishes playing, Master Tracks Pro can
either immediately begin playing the next song or pause until the
145
Check that all songs you will want in the Play List are open.
Choose the Song Play List command from the Songs menu to
open the Song Play List window.
Note: Pressing the Enter key closes the Song Play List window.
ToreorderthesongsinaPlayList:
Click on the name of the song you want to move. The pointer will
turn into an arrow with the words "MOVE TO" beneath it.
Place the arrow over the position in the list where you want the
song to be and click again. The other songs in the list will move
up (if you are moving the song lower in the list) or down (if you
are moving the song higher in the list) accordingly.
ToselectastartingpointforplayingthePlayList:
Playback can be started from any song in the list. Master Tracks
Pro continues playing through the list from that point to the end,
where it stops.
Double-click the name of the song in the list from which you want
playback to begin. The song name will become highlighted. The
list will always begin playing from the song whose name is highlighted.
146 MasterTracksPro
WaitEvents
When Master Tracks Pro reaches the end of a song in the Play List,
it can continue without stopping and begin playback of the next
song, or it can wait for a specified period of time or a signal from
you. If it is told to wait, the signal to continue is called the Wait
Event.
A Wait Event can be: a pause from 0 to 999 seconds long, a key on
your computer keyboard, or a specified MIDI note or controller
message. The Wait Event can also apply to starting playback of the
list.
Note that this setting will be global for the entire Play Listthe
program will always wait the specified number of seconds, or wait
for the designated notes or controller, before proceeding to the
next song, regardless of where in the Play List it happens to be.
Tosetplaybacktoproceedthroughthelistwithoutstopping:
Click the radio button next to the box marked Seconds. The
value in the box will become highlighted.
Enter a value between 1 and 999 seconds into the Seconds box.
To use a computer keyboard as the Wait Event:
Click the Any computer key radio box. Now, pressing any key
on your computer keyboard will cause the Play List to continue.
Note: When Any computer key is selected, all Master Tracks Pro
keyboard shortcuts for transport control are disabled.
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Click the radio button marked Note. The value in the box will
become highlighted.
Enter a note name from the computer keyboard.
OR
Play the desired note on your MIDI keyboard. The note name will
appear in the box.
To designate a MIDI Continuous Controller event as the Wait Event:
Click in the Wait before first song check box. When playback of
the list is initiated, playback will not actually begin until the Wait
Event is received. Click again to uncheck the box and allow
playback to begin as soon as it is initiated.
PlayingthePlayList
TostartplaybackofthePlayList:
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OR
Press the Tab key until the Play button is highlighted, then press
the Space Bar to begin playback.
Playback will begin immediately from the highlighted song (unless
Wait before first song has been checked, in which case playback
begins when the Wait Event is received) and the Play button will
change to say Stop.
To pause playback of the list:
Click the Pause button at the bottom of the window.
Click Play again to resume playback from where it stopped.
Tostopplaybackofthelist:
Click the Stop (Play) button at the bottom of the window. The
button will change back to saying Play. Clicking Play again
restarts playback from the highlighted song.
You cannot use a song more than once in a Play List. If you
want to play a song twice, save it under a different name (use
Save As...), then re-open the original version. Both versions will
now be on the Play List and can be arranged as you wish.
Do not use songs with a looped track in a Play List. The song will
play, but it will loop continuously and never finish. This prevents
you from moving to the next song on the list.
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SavingandLoadingthePlayListasaSongSetfile
Once a Play List has been created, you can save it to disk, just like
any other file, using the Save Song Set command. The Song Set
is just a list and does not actually contain the sequences in it. They
must be saved individually.
When you load a Play List from disk with the Open Song Set
command, all of the sequences on the list are opened automatically, in the correct order.
Note: For the Open Song Set command to work properly, all of
the sequences must be in the same directory as the Song Set itself. If
any sequences are not in the directory, they will not load, and you
will get an error message (other sequences which are in the folder
will load, however).
TosaveaPlayListasaSongSetfile:
Click the Save Set button. A standard Windows file save dialog
will appear.
Enter a name for the Song Set, using the .mpl extension, and
save to the desired location.
To open a Play List from a Song Set file:
Click the Open Set button. If there is already a Play List open, a
confirmation dialog will appear which offers you the opportunity
to save changes to the current list before closing it.
Use the standard Windows open file dialog that appears to locate
and open the desired Song Set file. If there are open songs which
are not used in the new Play List, Master Tracks Pro will close
them, offering you the opportunity to save changes before it does.
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Synchronization
Synchronization
151
152 MasterTracksPro
Choosingaportforreceivingsync
Before either MIDI clock/SPP or MTC synchronization can be
used, you must specify the port from which Master Tracks Pro
should expect the sync signal to come. A sync signal must be
received through a MIDI interface, so this process basically consists
of choosing which MIDI interface will be used for this purpose. This
step is required, even if you only have a single, simple interface.
Note: To ensure the greatest timing accuracy, it is recommended
that the sync signal not share a port with your master keyboard/
controller. A typical setup would have the keyboard on one port
and the sync signal on another.
Choose the "MIDI Setup" command from the Setup menu to
open the MIDI Setup dialog.
Click the arrow at the right side of the box marked "Receive Sync
Driver Selection to make the drop-down menu appear.
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153
Select the desired port from the menu. The menu will then
collapse again, displaying the selected port. Click "OK" to confirm
your choice.
Selectingsynchronization
The synchronization source used by Master Tracks Pro can be
selected in two places:
The "Sync" button in the Transport window. This is the quickest
and most convenient place to switch between Master Tracks Pro's
three possible sync sources.
The Sync and Timer Setup dialog contains not only the ability to
switch between sync sources, but also to specify additional details of
synchronization, such as the SMPTE format and start time and the
port to which Master Tracks Pro-generated sync signals will be sent.
Toselectasynchronizationsourcewiththe"Sync"buttonintheTransport window:
Click on the "Sync" button to switch the sync source. The default
setting is INT (Internal). Successive clicks will change it to EXT
(External), then MTC (MIDI Time Code), and back to INT.
When set to EXT or MTC, the button will have the appearance of
having been "depressed" and the color of the text will change to
blue for EXT and red for MTC.
154 MasterTracksPro
ToselectasynchronizationsourcefromtheSyncandTimerSetupdialog:
Choose the "Sync Setup" command from the Setup menu to open
the Sync and Timer Setup dialog.
Click the radio button for the desired sync source in the box
marked "Sync Source". Click "OK" to confirm your choice.
Synchronization
155
UsingExternalsync
If Sync is set to EXT in the Sync and Timer Setup dialog or
Transport window, the program accepts a time base reference from
an external MIDI source, in the form of MIDI clock messages.
The source can be another sequencer, a MIDI drum machine, a
tape-sync-to-MIDI converter, or a SMPTE-to-MIDI converter
such as the Roland SBX-80 or Fostex 4050.
In EXT sync mode, Master Tracks Pro requires a MIDI Start
command, MIDI clocks, and possibly a MIDI Song Position
Pointer (as provided by FSK-to-MIDI devices or SMPTE-toMIDI converters like the Fostex 4050 or Roland SBX-80 ) to start
playing or recording.
MIDI clocks only occur 24 times per quarter-note, so Master
Tracks Pro interpolates its 240 clocks per quarter-note from the
incoming MIDI clocks. Note that MIDI clocks are referenced to
quarter notes, which means that the clock rate varies with tempo.
Thus, MIDI clocks are a relative sync reference.
Master Tracks Pro's Play, Stop, and locating functions are now
taken over by the external MIDI source. When the program
receives a Song Position Pointer command, followed by a Continue message and a string of Clocks, the Measure Counter
automatically locates to the point specified by the SPP message and
the sequence starts to play. When either a Stop command is
received or the clocks stop, the program stops.
Note: If the synchronizer does not send Song Position Pointer, you
will have to reset the external source back to the beginning of the
song each time you start, and set Master Tracks Pros Measure
Counter to 0 as well, or else each device will have no way of
knowing where the other is.)
When a sequence is running under EXT sync, you can edit any
data except Conductor and Tempo Map data.
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TransferringtheTempoMaptoanexternalsynchronizer:
Some synchronizers have a learn function which allows them to
record a tempo map as it comes into them. To use this function:
Connect a MIDI cable from the your interfaces MIDI Out to the
synchronizers MIDI In.
Set Master Tracks Pro to INT sync
Enable Master Tracks Pro to transmit sync.
Synchronization
157
158 MasterTracksPro
Synchronization
159
SelectingtheSMPTEformat(framerate)
It is very important for proper MTC synchronization, whether
Master Tracks Pro is a slave or the master, to select the correct
SMPTE frame rate. When Master Tracks Pro is a slave, the frame
rate should be set to match that of the master which means, of
course, that you must know the frame rate used on the master.
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Note: Many time code devices only list four SMPTE formats,
omitting 29.97 NDF. In almost all cases, these devices will sync
correctly to 29.97 NDF time code if they are set to 30 fps.
To set the SMPTE format:
Choose the "Sync Setup" command from the Setup menu to open
the Sync and Timer Setup dialog.
Click the radio button for the desired frame rate in the box marked
"SMPTE Format". Click "OK" to confirm your choice.
SettingaSMPTEStartTime(syncoffsets)
These parameter boxes let you set a starting time (also known as a
synchronization offset) for the sequence when you are synchronizing the program to MTC. It is rare that you will want a
musical sequence to start right at the point on a tape where the
SMPTE Time Code reads zero more likely it will read something like 1 hour, 12 minutes, 35 seconds, 14 frames. This feature
allows you to determine the exact time code address at which
Master Tracks Pro will start to play or record.
Synchronization
161
The Start Time is saved in the Preferences file, as well as with the
sequence file, and appears automatically when you reopen the
sequence.
To enter a SMPTE Start Time:
Choose "Sync Setup" from the Setup menu to open the Sync and
Timer Setup dialog.
Enter the desired Start Time in hours, minutes, seconds, and
frames. Click "OK" to confirm your entry.
162 MasterTracksPro
Note: The SMPTE Start Time will be the start time for the sequence
even if you are not using MIDI Time Code synchronization (although
it will have no effect on the actual playing of the sequence in Internal
or External sync modes). When the Measure Counter is at 01:01:000,
the Current Time indicator below it will show the Start Time, and
as you play or move about the sequence, this figure will be added to the
actual length of the sequence in the Current Time indicator. In
addition, the Start Time will appear in the window at the top center
of the Markers window, and the time fields of all the markers in the
window will have this value added to them.
163
TransmittingMIDIclocksandSPP
Master Tracks Pro generates its own time base from the PCs
highly accurate internal clock when sync is set to INT, and lets you
transmit MIDI synchronization commands (Start, Stop, Continue,
Song Position Pointer, and clocks) corresponding to actions you
take in the Transport window. For example, whenever you move
the Transport to a new location in the sequence, a corresponding
MIDI Song Position Pointer message is sent out.
These commands can be used to control a drum machine or
another sequencer, or converted into audio (FSK) signals which
can be recorded on tape and used later to synchronize the sequencer to the tape.
Note: MIDI sync can be sent even when the sequencer is itself being
synchronized to an external timing device.
To transmit MIDI sync from Master Tracks Pro:
Choose "Sync Setup" from the Setup menu to open the Sync and
Timer Setup dialog.
Click the check box in the area marked "Sync Out Port" which
corresponds to the port to which you wish to send sync signals.
Click "OK" to confirm your choice.
To disable transmission of MIDI sync from Master Tracks Pro:
Choose "Sync Setup" from the Setup menu to open the Sync and
Timer Setup dialog.
Click any check box in the area marked "Sync Out Port" which is
selected to uncheck it. When there are no boxes checked, Master
Tracks Pro will not transmit sync. Click "OK" to confirm your
choice.
164 MasterTracksPro
With the tape stopped, put Master Tracks Pro into INT sync.
Run the sequence and check the edit.
Put Master Tracks Pro back into MTC sync to run it with tape
again.
Using the Fit Time command to make a musical cue fit precisely
into a visual sequence on a videotape is one of the more exciting
uses of Master Tracks Pros MTC capability.
To use the Fit Time command to fit music to a visual sequence:
Use the window burn to determine the starting point and exact
length of the visual sequence (subtract the starting time from the
time at the end).
Set Master Tracks Pros Start time to the visuals start time.
Select the region comprising the musical cue.
Choose Fit Time, and type in the length.
Synchronization
165
166 MasterTracksPro
Scrolling
All of the Editors (except the Event Editor), MIDI Data windows,
and the Tempo Map allow you to scroll through data to accommodate the fact that it is often impossible to display an entire sequence on the screen at one time. Like any standard Windows
program, scrolling is accomplished using scroll bars. All of the
regular techniques are available: clicking and click-holding on an
arrow, clicking in the scroll bar itself, and dragging the scroll box.
Viewing&Selecting
167
OR
Press the Plus (+) key on your computer's keyboard to zoom in or
the Minus (-) key to zoom out.
Zoomlevelandeditingresolution
The Zoom level you choose not only affects how much of the track
you can see, it also determines how precise your editing changes
and additions can be. This is because the Zoom level determines
the number of clocks displayed per pixel on the screen, and thus
affects the resolution at which you can edit data in the Piano Roll
Editor and MIDI data windows. (A pixel is the smallest dot on
your computer's screen and the minimum distance interval you
can move your mouse.)
If you zoom all the way in to the highest level of magnification,
each pixel represents a single clock (1/240th of a quarter note).
This is the best level for precise work when youre editing notes,
pitch bend, or other MIDI data. When you zoom further out, the
clocks-per-pixel ratio increases, to a maximum of 24 clocks (1/10th
of a quarter note) per pixel. At the maximum zoom level, the lefthand edge of the Piano Roll or Notation Editor window may no
longer be a measure boundary, because an entire measure will not
fit into the windowinstead, it will fall on a beat.
The setting of the Zoom level can also affect how densely MIDI
data will be placed in a track. For details, see [Chapter 9: Advanced Editing, "Data Density and the Zoom Factor"].
Note: If any measures in the current sequence use a smaller
division of the measure than quarter notes (e.g., if a time signature
is 6/8, 5/16, etc.), then all zoom levels will not be available.
168 MasterTracksPro
Viewingdifferenttracks
The Editors (with the exception of the Track Editor) and MIDI
Data windows display data from only a single track at a time,
however, the display can be easily switched to show any track for
editing.
To change the track displayed in an Editor or MIDI Data window:
Type in or use the scroll bar to enter the number of the track you
wish to view. Click "OK" to confirm your choice. All open Editor
and MIDI Data windows will switch to the selected track.
Renaming Tracks
You can change a tracks name (or give it one if it hasnt got one)
in any window. This change will be reflected in all windows.
Viewing&Selecting
169
Click in the Name box in the Track Sheet for the track you wish to
name to open the Track Name dialog.
Type in or edit the name as desired. Click "OK" to confirm your entry.
To rename a track in any other Editor or MIDI Data window:
Click in the Track Name box to the right of the "Channel = #"
button in the Control Bar for the track you wish to name to open
the Track Name dialog. (In the Event Editor, the Track Name box
is next to the "Track = #" button.)
Type in or edit the name as desired. Click "OK" to confirm your entry.
Viewingnoteoreventparameters
The three note editing windows (Piano Roll, Notation, and Event
Editors) allow you to see all of the information for an individual
note. The simplest method is just to open the Event Editor, since
its reason for being is to provide a list of each event in the sequence
and all of its parameters.
The parameters it displays for all events are as follows (from left to
right in the window):
Event type, start time, channel, and note name/controller number/
program change number.
170 MasterTracksPro
For notes, attack velocity, release velocity, and duration are also
shown. For controller events the controller value is also shown.
Viewing&Selecting
171
Click the button with the icon of the Piano Roll display in the
upper left corner of the Control Bar.
ViewFiltering
Show/Hide commands in the Layout Menu
The Layout Menu contains several commands that determine the
appearance of data windows by showing or hiding certain information. These commands are global and affect all open windows at
once.
The Show and Hide commands are mutually exclusive: if, for
example, the marker ruler is visible, the "Hide Markers" command
will be available in place of "Show Markers". Selecting "Hide
Markers" would cause the markers to be hidden and the command
to change to "Show Markers".
172 MasterTracksPro
Show/Hide Grid
This command lets you switch between two versions of the grid
displayed in the Piano Roll Editor, MIDI Data windows, and
Tempo Map.
In the Piano Roll Editor, the grid always displays a dotted vertical
line at each measure boundary, but you have two choices when it
comes to the horizontal lines that represent pitch: you can display a
horizontal line for every white key, or you can hide the full grid
and display lines only at the C and F keys of every octave.
Viewing&Selecting
173
The reduced grid gives a less cluttered screen, while the full grid
provides more help in precise placement of notes or data. Which
grid you use is a matter of convenience and personal style.
Show/Hide Markers
This command lets you display or remove the marker ruler from
the Editors (except the Event Editor), MIDI Data windows, and
Tempo Map. The marker ruler is discussed in [Chapter 2: Getting
to Know Master Tracks Pro, "The user interface"].
With markers hidden, the data areas of the windows expand to
show slightly more data. Note that when markers are hidden, they
are still active: you can still Tab and Shift+Tab to them. Markers
always appear in the Markers window regardless of the Show/Hide
setting.
Show/Hide Device Names
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Show/HideVelocity
This command affects only the Piano Roll Editor. When velocity is
showing, the attack velocity value of each note is indicated by a
vertical line at the beginning of the note. The height of the line
gives a rough indication of the velocity value. (To see the exact
velocity value of a note use one of the methods described in the
section below entitled "Viewing note parameters".)
This command also affects only the Piano Roll Editor. When
program changes are showing, they are visible at the bottom of the
Piano Roll Editor window.
ViewfilteringintheEventEditor
Since the Event Editor shows all events, it can be difficult at times
to see particular information of interest. The Filter function lets
you select which event types will be seen and which hidden.
Hidden data is not erased, just temporarily removed from view. If
you have controller data on a track, for example, and only want to
look at or work on notes, you can hide the controller data. If you
just want to see program changes to make sure theyre correct, you
can hide the notes. If there is something strange going on in a
track, and you dont know what it is, just look at one data type at a
time until you find it.
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175
Click in the check boxes for the different types of data to select the
items you want to see or hide. When a box for an event type is
checked it means all data of that type will appear on the Event List.
Boxes with no check mark indicate that type of data will be
hidden. Click "OK" to confirm your choices.
ViewingintheNotationEditor
The Notation Editor has several unique display parameters that
define how notation appears. None of these affect MIDI data in
the track in any way, only how it looks.
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KeySignature
The Change Key Signature command in the Change menu allows
a key signature change to be inserted for any measure or region.
Key signatures can only be inserted at measure boundaries. The
Change Key Signature dialog is unusual in that it allows the region
to be specified in the dialog itself, in addition to selecting it before
choosing the command.
To change the key signature of a measure or region:
Select the measure or region in which you wish to change the key
signature. (This may also be done after the next step.)
Choose "Change Key Signature" from the Change menu to open
the Change Key Signature dialog.
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177
Use the Tab key to step through the boxes and buttons in the
dialog until the scroll bar is active.
Use the up and down arrow keys on your computer keyboard to
select the desired key signature.
Click OK to confirm the setting and close the dialog
NotationEditorSetup
The Notation Editor Setup dialog sets the pitch below which notes
are assigned to appear on the lower (bass clef) staff. The pitch
designated as the split point and those above are assigned to the
upper (treble clef) staff. The Octave View parameter allows
transposition of the notation (it does NOT transpose the MIDI
data) of a particularly high or low passage in order to make it
appear on the staff, which is easier to read than if the passage is
written with many ledger lines. Finally, it is possible to set whether
or not the initial key and time signature are displayed.
ToopentheNotationEditorSetupdialog:
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TosetthesplitpointforatrackintheNotationEditor:
Type in the pitch you wish to use as the split point as the note
name followed by the octave (e.g. "D4"). Use the "#" symbol if
you need an accidental.
OR
Use the scroll bar to select the pitch you wish to use as the split
point.
TosettheOctaveViewforatrackintheNotationEditor:
Click in the "Show" check box in the "Initial Key and Time
Signatures" portion of the dialog. When the box is checked the
initial signatures will be displayed.
Locatingforediting
There are several ways to locate to the spot in the sequence where
you wish to edit.
To locate to an edit point in any Editor or MIDI Data window:
Scroll to the desired area.
OR
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LocatingwiththeGoTobuttonintheEventEditor:
The Event Editor offers one other method of locating: the GoTo
button.
With the Event Editor open, click the GoTo button in the Control
Bar.
Enter the location to which you wish to jump. Click the "OK"
button to confirm your choice.
Aboutselectingdataforediting
Master Tracks Pro offers a variety of ways in each of the Editor and
MIDI Data windows and the Tempo Map of selecting data for
editing. It is possible in Master Tracks Pro to select anything from
entire tracks down to individual events. An area selected for editing
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TheCurrentPositionindicator
For many operations, you need to be able to locate notes precisely
in the data area both in terms of time and pitch. In the Piano Roll
and Notation Editors, MIDI Data windows, and the Tempo Map,
that guidance is provided by the Current Position and Pitch (or, in
the MIDI Data windows, Value) indicators in the Control Bar.
181
the right point. The Current Position indicator displays the time
value at the current position of the pointer, in measures, beats and
clocks.
The pitch/value indicator performs the same function for the
vertical axis, allowing you to place the pointer at a precise pitch or
controller value.
Since all editing operations in these windows occur on clock
boundaries, the precision with which you can define the beginning
and end of a region depends on the Zoom level. At the highest
magnification, zoomed all the way in, you can define the region by
individual clocks (1/240th of a quarter note). When youre
zoomed all the way out, on the other hand, the resolution is much
coarser, and the smallest movement of the mouse represents 24
clocks, or one-tenth of a quarter note.
SelectingintheSongEditorportionoftheTrack
Editor window
The Song Editor portion of the Track Editor window is the best
suited of all the Editors and MIDI Data windows for selecting and
editing MIDI data in large regions. The smallest unit available for
editing in the Song Editor is a measure, and all edits are done on
multiples of whole measures. The edits you make in the Song
Editor affect all types of MIDI data at once. Commands such as
Cut in the Edit menu or Channel in the Change menu affect
controller data, sustain pedal, pitch bend, program changes, and so
forth, as well as note information.
SelectingintheEventEditor
The Event Editor's list orientation also offers some unique capabilities. Like all of the other Editors (except the Song Editor) and
MIDI Data windows, it is easy to select individual notes or events
in the Event Editor. Unlike those other windows, the Event Editor
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lets you see all types of events simultaneously, yet freely and
arbitrarily decide which will be selected. The Song Editor selects all
MIDI data in whole measure chunks, the MIDI data windows
select only the type of events shown in that window, the Notation
and Piano Roll Editors can select all data or notes only. The Event
Editor, in contrast, allows you to pick and choose. You could, for
example, select all events in a given time period, then deselect two
particular program changes. The Filter feature described above
puts this flexibility into a broader context by allowing you to
choose to hide some event types altogether.
SelectingintheNotationandPianoRollEditors
The selecting capabilities of the Notation and Piano Roll Editors
fall somewhere between those of the Song Editor and the Event
Editor. You can choose, in the Notation and Piano Roll Editors, to
select all MIDI data or only notes with the Edit Mode Select
button. This button can be set independently in the Notation and
Piano Roll Editors.
ToselectalltypesofMIDIdataintheNotationorPianoRollEditor:
Click the leftmost button in the Control Bar. The button will
change from an icon with an arrow and two notes (in blue) to an
arrow and the word "ALL" (in red).
ToselectnotesonlyintheNotationorPianoRollEditor:
Click the leftmost button in the Control Bar so that the icon
shows an arrow and two notes (in blue).
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183
Note: Remember that the data selected is the data that will be
edited. Therefore, the Edit Mode Select button also affects which
data will be edited.
Selectingalldatainasequence
The Song Editor is the only window in which all data in a sequence can be simultaneously selected.
Toselectalldatainasequence:
With the Track Editor as the active window, choose "Select All"
from the Edit menu.
OR
Press Ctrl-A on your computer keyboard.
Selectinganentiretrack
ToselectanentiretrackforeditingintheSongEditor:
Click on the track number at the left hand edge of the Song
Editor.
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ToselectseveraladjacententiretracksintheSongEditor:
Tip:
Click and hold over the first track number in the group, and drag
the mouse up or down in the track number field to the last track
you wish to select.
OR
Click on the track number of the first track you wish to select.
While holding down the Shift key, click on the track number of
the last track you wish to select.
To select an entire track in any other Editor, MIDI Data window, or the
Tempo Map:
Selectingaregionforediting
Regions can be selected in any Editor, MIDI Data window, or the
Tempo Map. When a region is selected, it appears on the screen
highlighted in inverse video. The technique for selecting a region is
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185
the same for the Song, Piano Roll, and Notation Editors, subject
to the limitations discussed above for selecting in each of the
windows. Note in particular that the Song Editor is the only place
where it is possible to select data on more than one track.
Toselectaregionforediting:
Choose the arrow pointer from the second line of the Control Bar,
or press the A key on the PC's keyboard.
Move the pointer into the data area of the window, above and to
the left of the first note, measure and track (in the Song Editor), or
event you wish to include in the region (not on it).
Click and hold the mouse button, and drag the pointer down and
to the right, so it is both past and below the last note, measure and
track, or event you wish to include. As you drag, the selected area
will become highlighted.
If all the measures you want to select arent visible on the screen,
you can scroll the screen simply by dragging to any edge of the
window. The window will scroll and the selection highlight will
move with it. This technique, known as hot scrolling, can be
used to scroll the Track Editor window, even if you dont want to
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Viewing&Selecting
187
ToselectaregionintheEventEditor:
Click in the Event column on the first event you want to included
in the region, hold the mouse button, and drag the pointer down
until it is below the last event you wish to include. As you drag, the
selected area will become highlighted. (You may instead drag up
from the last event to the first event, if you wish.) Like the other
windows, the Event Editor will hot-scroll when you get to the
top or bottom and there is more data beyond.
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Modifyingaregionboundary
A region can be extended or contracted. This can be useful if the
region is first defined at low resolution, such as in the Song Editor
or zoomed out, and is then in need of fine trimming.
Toextendorcontractaregion:
While holding the Shift key, click at the desired new start or end
point for the region.
Selectingindividualmeasures
SelectinganindividualmeasureintheSongEditor:
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Selectingmeasuresacrossalltracks
Toselectonemeasureinalltracks(SongEditor):
In the Song Editor, click in the measure ruler just to the right of
the number or vertical mark of the measure you with to select.
Toselectadjacentmeasuresinalltracks(SongEditor):
Click and hold in the measure ruler over the first measure you wish
to select and drag left or right to select the entire group.
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Toselectalleventsinatrackatagiventime(EventEditor):
In the Event Editor, click on any event. All other visible events
occurring at that time will be selected.
Toselectallthepitchesinatrackwithinaperiodoftime(PianoRoll
andNotationEditors):
Selectinganindividualnote(PianoRollandNotationEditors)
Selecting an individual note in the Piano Roll or Notation Editor
is the same as selecting an individual measure: use the region
selection techniques described above for a "region" that is one note
long. There are other methods in which a note is selected and
edited in one step. These are covered in the "Viewing note or event
parameters" section above.
Deselectingandreselecting
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191
TheChangeFilter
Normally, all data within a selected region is affected by a command chosen from the Change menu. But data which is affected
by the operation can be restricted by the Change Filter. The Strip
Data function [Chapter 10: Menu and Window Reference, "The
Strip Data command"] goes a certain distance towards being able
to isolate specific types of data for editing; the Change Filter goes
much further, and lets you do so without removing the data from
its context. It provides a way to narrow editing commands so that
they work only on very specific musical events.
Each check box in the Change Filter dialog engages a parameter
that must be matched for an event to be selected. When a
parameter's check box is selected, only data within the range
specified in the boxes to the right of the item are affected by the
Change command. You can engage as many of the parameters as
you like.
Once the parameters in the Change Filter are set up, they stay that
way until you specifically alter them or exit Master Tracks Pro.
This is true even if you disable the Change Filter or cancel the edit
operation from which you called the filter up.
The Change Filter parameters can be saved as part of the Preferences file, so that the dialog opens with the same parameters every
time you run the program.
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ToopentheChangeFilterdialog:
TomaketheChangeFilteractive:
Pitches
The first parameter in the Change Filter dialog is Pitches, specified
as a range from a bottom note (in the left parameter box) to a top
note (in the right parameter box).
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193
Being able to isolate data by pitch is extremely useful and has many
applications. One obvious one is quantizing the snare drum on a
track (if the drums note is C#4, set both Pitch parameters to
C#4), and leave the other drums alone.
Tospecifythehighandlowlimitsofpitchrange:
Durations
The range of durations can be set anywhere between 1 and 9999
clocks (240 clocks = 1 quarter-note). Limiting durations can be
useful in a number of ways. If your keyboard technique isnt
perfect and you occasionally hit two keys instead of one, chances
are the wrong notes will be very short, say around 20 clocks, and
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you can eliminate them, leaving longer notes alone, by setting the
Durations parameters in the Change Filter to 1 and 25, and using
Strip Data in the Cut mode.
If you have a string part that alternates staccato and legato, and
you want to bring out the long notes without making the whole
track louder, you can use the Velocity command, increasing all
notes by 150%, but specifying in the Change Filter only durations
between, say, 180 and 1000.
Velocities
The Velocities parameter refers only to note-on velocities, and can
range from 1 to 127. Sorting notes out by velocity is another good
way to eliminate keyboard mistakes. Strip out all the notes with
velocities below 20, for example. It also has expressive uses: you
can exaggerate accents on a track, for example, by increasing note
velocities by 125% only if they exceed 80 to begin with.
Channel
This item is a MIDI channel filter, useful when dealing with
multichannel tracks (which are unassigned in the Track Editor
window). You might have a multichannel track as a result of
importing a Type 0 MIDI File, or recording a guitar controller in
normal (i.e., not Multi-Track) record mode. The Channel parameter enables you to work only on notes within the track assigned to
the specified channel, making it possible to work with a multichannel track without having to strip each channels data and paste it
onto another track.
Measures
This parameter uses two radio buttons, rather than a check box, to
let you specify that the edit operation will not apply to every
measure, but only to some alternate measures (every third measure,
every fourth, etc.). The default setting is All measures.
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195
The final parameter in the bottom half of the Change Filter dialog
restricts the action of a Change command to particular beats or
fractions of beats within a measure.
To enable the rhythmic placement filter:
Click the check box marked "Start times within..."
Each one of the little circles that looks like a note-head is actually a
radio button. By clicking in it you are telling the program that if it
finds a note occurring at this rhythmic location in the measure, it
should perform the edit operation on it. Notes occurring elsewhere in the measure are left alone.
The window allows you to specify rhythmic locations in measures
up to nine beats long. These locations can be on beats, or on subbeatseither 1/4-beats (sixteenth notes, assuming that a quarter
note is a beat), or 1/3-beats (triplet eighth notes). If you apply this
filter to a measure thats, say, four beats long, then any instructions
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Viewing&Selecting
197
them. You can mix 1/4-beats and 1/3-beats freely, even within the
same beat.
Keep in mind that this filter by itself does not actually quantize
notes within the specified window, it merely makes them available
to a Change operation.
The beat restrictions can be useful when working with non-note
data as well. To help avoid MIDI choke on beats, when lots of
things tend to happen at the same time, you can Strip all Channel
and Key Pressure within 5 clocks of every beat. Or, you can create
a certain kind of expressive gesture by doubling (increasing by
200%) the modulation on only the fourth beat of every bar. You
can create a percussive track out of a continuous sound by setting
Controller #7 (MIDI Volume) to 127 on the first 16th note of
every beat, and setting it to 0 on the second 16th-note.
Combiningfilters
198 MasterTracksPro
Basic Editing
EditUndo
The Undo command acts as it does in virtually all other Windows
programs, allowing you to cancel the last operation performed. In
Master Tracks Pro, it will reverse the effect of any Edit or Change
menu command, or cancel the last Record or Punch pass. Undo
also works for data drawn in any of the MIDI Data windows, but
not the Piano Roll, Notation, or Event Editors. When something
is drawn in a data window, the Undo command will read Undo
Insert Data. By choosing it, the last insertion you made by
clicking and releasing the mouse (which could be a single event or
a sweep) is cancelled.
To Undo an operation:
199
EditingMIDIDatawhilePlayingaSequence
Tip:
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AbouttheClipboard
The Clipboard is the temporary storage location that Master
Tracks Pro uses when you move or copy data within a sequence, or
from one sequence to another. Data placed on the Clipboard
remains there until replaced by other data; a Paste operation affects
data in the destination, but the Clipboard is unchanged.
For faster performance, the Master Tracks Pro Clipboard is stored
in RAM, the computers internal memory, not on disk. This
speeds editing considerably, but carries the risk of losing the data
in the Clipboard if you quit the program, lose power, or suffer a
computer crash (failure) for some other reason. To save data
residing only on the Clipboard, you must paste the Clipboard
contents into a sequence and save the sequence using the File
menu commands.
Cut
The Cut command removes MIDI data from the selected region
and places it on the Clipboard.
ToCutselecteddatatotheClipboard:
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201
OR
While holding down the Shift key, press the Delete key on your
computer keyboard.
CuttingTheEntireSequence
If youve selected the entire sequence in the Track Editor using the
Select All command or with the mouse, Cut removes all data,
leaving a blank sequence with no Tempo Map.
Note: If you use the Cut command to change the Tempo Map over
a region that contains locked markers, you will get a message asking
you how to handle the markers. See [Chapter 5: Playback and
Track Setup, "Locking markers"] for a discussion of this.
CuttingAnEntireTrack
If an entire track (or more than one track) is selected in the Track
Editor by clicking on the track number at the left edge of the Song
Editor, the Cut command removes the track entirely.
If all of the measures in a track are selected by dragging over them
in the Song Editor, Cut removes all of the measures (and data) but
leaves the track itself.
If all measures in a track are selected by dragging over them in the
Measure Ruler of the Piano Roll or Notation Editors, or by using
the Select All command in either of those windows, Cut removes
all of the data (if the Select mode is set to "ALL") and leaves empty
measures in the track. If the Select mode is set to "Notes", a
measure will not be displayed as empty in the Song Editor if there
is any other data (such as a program change or controller data) in
it.
If all measures in a track are selected with the Select All command
in the Event Editor, Cut removes all visible data but leaves the
measures, even if they are empty.
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Tip:
If you only select a few measures within a track (or tracks), the Cut
command removes the data from those measures, but leaves the
measures themselves intact. However, if, in the Song Editor, you
select all of the measures in a track from a point in the middle to
the end of the track, the Cut command removes those measures
completely, shortening the track.
Note: This is important to know when looping tracks of different
lengths.
CuttingMeasuresAcrossAllTracks
If you use the measure ruler at the top of the Track Editor to select
one or more measures across all the tracks in the sequence, the Cut
command removes the measures completely, and the remainder of
the sequence gets shifted to the left to fill in the gap. (This function essentially duplicates the Delete Measures command,
described later.) This will also be the case if you select the measures
within the Song Editor and scroll down so that all 64 tracks are
selected. Since the measures are removed completely, the Tempo
Map associated with those measures is also removed.
However, if you select measures in the Song Editor and dont select
all 64 tracks, the Cut command removes data from the selected
measures and tracks, but will leave those measures intact, as well as
the Tempo Map.
CuttinginthePianoRoll,Notation,andEventEditors
In the Piano Roll and Notation Editors, if the Edit Mode Select
icon shows two notes, only notes are removed; controllers, program changes, or other data are left intact. If the icon says ALL,
data of all types in that region is Cut.
In the Event Editor, Cut works on all visible data. Data hidden by
the Filter feature is unaffected.
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203
In the MIDI Data windows, the Cut command removes only the
data showing in that window on the track indicated in the Track
box.
In the Controllers window, Cut works only on data belonging to
the controller number showing in the Control Bar. In the Key
Pressure window, Cut works only on data belonging to the Pitch
showing in the Control Bar.
Copy
The Copy command puts a duplicate of the data in the selected
region on the Clipboard without removing or otherwise changing
the source data in the track.
ToCopyselecteddatatotheClipboard:
204 MasterTracksPro
Note that when you select a region and Copy it, the region stays
selected. This allows you to perform a Change operation [Chapter
9: Advanced Editing, "Using the Change menu to modify data"]
on a selected region while keeping the original on the Clipboard:
Copy a region, Change it, then Paste the original into a different
place.
Paste
Paste places the contents of the Clipboard (put there by a Cut or
Copy) into the sequence, beginning at the location of the blinking
cursor, replacing any existing data that occupies the same measures
and/or tracks.
ToPastedataintoasequence:
205
the insertion point on Track 11, the data will be pasted to tracks
11, 12, and 13.
You can Paste data anywhere you like: into empty tracks, into the
same tracks at a different point in the sequence, into tracks with
data already on them, or into other sequences.
Note: Pasting is a destructive function: if you paste notes into a
region that already contains notes, the new notes will replace the
old ones. The destruction is regional, meaning that it depends on
the size of the region on the Clipboard, not where the actual events
are within that region. In other words, if you have copied one
measure of notes and three empty measures onto the Clipboard and
then Paste it onto an existing track, you will end up with one
measure of notes and three empty measures, even if there were notes
in all four measures before you pasted. For a non-destructive Paste,
use the Mix Data function, described below.
PastingintheEventEditor
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When you Paste a region into a window, the cursor goes to the
next clock position after the region youve just pasted. For example, in the Piano Roll Editor, if you Paste a region 100 clocks
long starting right on a beat, the cursor will end up at clock
number 101. Similarly, in the Track Editor, if you Paste a twomeasure section starting at measure 5, the cursor will be right at
the beginning of measure 7.
This fact, combined with the fact that after a Paste operation the
data on the Clipboard remains unaltered, means that you can
perform multiple pastes, one after another, simply by choosing
Paste repeatedly or pressing Shift+Insert a number of times.
This can be useful when you want to repeat a passage a certain
number of times. Select a region that encompasses the passage,
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207
Copy (or Cut) it, and then Paste it as many times as you want. In
the Piano Roll or Notation Editor, if you want the repeats to be
rhythmically consistent, make sure the region you choose is a
whole number of beats long. One obvious use for multiple pastes is
constructing a drum track. You can create a one or two measure
pattern, copy it, then paste it the number of times needed to fill up
the whole track.
Clear
Clear works similarly to Cut, except that data is not placed on the
Clipboard when it is removed. This gives you an alternative way to
remove portions of your sequence. It is useful when you want to
remove data from your sequence, but dont want to erase what is
currently on the Clipboard.
ToClearselecteddatafromasequence:
208 MasterTracksPro
measure with no data in it; had you chosen Cut, the measure
would have been removed and all measures to the right would have
shifted over to fill in the gap.
Dealingwithtiednotesineditingoperations
Master Tracks Pro handles notes that are tied over bar lines a little
differently than you might expect. These rules are designed to
make editing in the Track Editor easier, by dealing with the issue
of whether the notes you want to work with begin precisely on
downbeats.
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209
Notestiedintoaregion
Normally, if a selected region contains notes that started prior to
the beginning of the region, those notes will not be affected by the
operation. However, if the selected region starts on a measure
boundary, any note that starts before the region but ends within it
will be placed on the Clipboard truncated to start at the region
start. This means that the end time is unchanged, but the duration
is shortened.
In other words, if a note starts on beat 4 of measure 1 and continues through beat 2 of measure 2 (a duration of three beats), and
you select a region starting on beat 1 of measure 2 and choose
Copy, the Clipboard will contain a note that starts immediately
and has a duration of 2 beats. If you select the same region and
choose Cut, the original note is cut off at the beginning of measure
2, and the Clipboard will again contain a 2 beat note that starts
immediately.
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Notestiedoutofaregion
A variation on this rule applies to notes that begin within a selected
region and end after it. Under normal circumstances, notes like
this are moved to the Clipboard in their entirety by a Copy or Cut
operation. However, if the note extends past a measure boundary
and the selected region does not, then the portion of the note that
moves to the Clipboard is cut off at the measure boundary.
Heres an example. A note starts at beat 3 of measure 1 and
continues to beat 3 of measure 2. You select a region that starts on
beat 2 of measure 1 and continues to beat 4 of measure 1. When
you Copy that region, the Clipboard will contain 1 beat of silence,
and then a note that is exactly 2 beats long i.e., as much of the
note as appeared in measure 1. When you Cut that region, the first
part of the note is cut to the Clipboard, leaving behind only the
part after the beginning of measure 2. The Clipboard again
contains 1 beat of silence followed by a 2-beat note.
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211
InsertMeasure
The Insert Measure command allows you to put new, empty
measures into a sequence. You might use this command to insert a
new section into the middle of a composition or to add a blank
space or countdown at the beginning. When new measures are
inserted into a track, they initially show up in the Track Editor as
hollow boxes. All subsequent measures are pushed to the right. You
can use the command from any Editor or MIDI Data window
except the Event Editor.
To Insert measures into a track or sequence:
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DeleteMeasure
The Delete Measure command is the opposite of the Insert
Measure command. It provides a convenient way to remove
measures from a sequence or a single track. When you remove
measures from an entire sequence, the Tempo Map for those
measures is removed as well, and the sequence is shortened. The
command is equivalent to selecting the measures from the Measure
Ruler in the Track Editor and choosing Cut, except that the data is
not placed on the Clipboard.
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213
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If you place the cursor but do not select any measures to delete,
Master Tracks Pro will default to deleting one measure. Of
course, that value can be edited in the Delete Measure dialog.
Erase Clipboard
Since data on the Clipboard is held in RAM, this command is
useful when available memory is running low and there is a large
block of data on the Clipboard.
ToerasethecontentsoftheClipboard:
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215
capabilities for note editing are treated separately from those of the
other two note editors.
Master Tracks Pro gives you two ways in the Piano Roll and
Notation Editors to insert new notes in your sequence other than
performing them in real time: using the mouse exclusively, or in
step-time entry, in which the desired pitch is entered by playing
the corresponding key on your MIDI keyboard.
Step-time and mouse entry are both performed with the following
basic steps:
Select a track for entry.
Choose a rhythmic value and other note parameters for entry.
Engage the desired entry mode (step-time or mouse) by selecting
the appropriate tool in the Control Bar.
Select the point where entry should begin.
Enter the note.
Note: A track does not have to be record-enabled in the Track
Editor to perform step-time or mouse entry.
Note editing can be performed graphically in the Piano Roll and
Notation Editors. Direct, alphanumeric editing is the primary
reason for the existence of the Event Editor, but individual notes
can be edited alphanumerically in the Piano Roll and Notation
Editors using the Edit Note dialog.
Editing is an interactive process that usually alternates between
performing an edit of some sort and then auditioning the result.
For more information on auditioning, see [Chapter 5: Playback
and Track Setup].
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SettingparametersfornoteentryinthePianoRollandNotationEditors
The first task in the entry process is to select values for the duration (rhythmic value), velocity, MIDI channel, and articulation of
the note(s) you want to enter.
Tosetduration(rhythmicvalue):
Master Tracks Pro will let you define virtually any rhythmic value
for insertion. Basic values are shown in a palette in the Control Bar
and can be selected individually or in combination. The tuplet
feature allows more unusual rhythmic values to be defined. During
step-time or mouse entry, you can switch to new note durations at
any time.
Note: In the Notation Editor, the selected duration also acts as an
input quantizer. This quantization is made apparent by the time
indicator when the cursor is moved: it will only increment by the
selected rhythmic value. When a quarter note is selected, notes can
only be placed on the beat and the time indicator moves in increments of 240 clocks, when a sixteenth note is selected, the time
indicator increments by 60 clocks at a time, and so forth. This
function can be duplicated in the Piano Roll Editor using the
Snap-to-Grid feature described below.
Click the appropriate note icon in the note palette above the Tool
palette in the Control Bar. Clicking the dot icon (to the left of the
"Tuplet =" button) multiplies the selected note duration by 1-1/2.
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OR
Select a note duration using the numeric keys on your PC's
keyboard: typing 1 selects the whole note, 2 the half, 3 the
quarter, etc. up to 7 for the 64th. Typing D adds the dot to
the selected value.
OR
Assign rhythmic values to specific MIDI keys in the Remote
Control dialog. Be sure to click the "use in Step Input" box to
enable the Remote Control.
Note: Durations can be entered using Remote Control only when in
step entry mode (i.e. the keyboard icon is highlighted). When the
arrow, pencil, or eraser tools are selected, pressing a Remote
Control duration select key will have no effect.
UsingRemoteControltoselectdurationsforStepEntry
Choose the "Remote" command from the Setup menu to open the
Remote Control Setup dialog.
218 MasterTracksPro
Click the "Use in Step Input" check box to enable remote duration
select control.
Note: If "Use in Step Input" is not enabled, no remote duration
select controls will function.
Click the check box of the duration (rhythmic value) you want to
be able to select remotely.
Click in the text box to the right of the rhythmic value to select it.
Type in the note name (A-G), followed by a "#" if an accidental is
needed, and the octave number, e.g. "G#0"
OR
Type in the MIDI note number (between 0 and 127)
OR
Play the note on your MIDI controller.
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Tuplets occur when a number of notes of a basic value are intended to play in an amount of time usually filled by a different
number of notes with the same apparent value. The most common
example is triplets, which is three notes occurring in the space
usually filled by two notes.
Tuplets are expressed as the ratio of the desired number of notes to
the usual number of notes of that value. Triplets, for example,
would be expressed as a ratio of 3:2. Master Tracks Pro allows any
ratio combining numbers between 1 and 64 (1:64, 17:33, 64:6,
etc.) to be defined. This ratio is then applied to the selected basic
value. If a sixteenth note basic value is selected and a 5:4 ratio is
defined, each note you play will be a sixteenth-note quintuplet,
that is, playing five notes will fill the space of one quarter-note.
Note: To make tuplets from existing notes, use the Change Duration or Scale Time commands [Chapter 9: Advanced Editing,
"Duration" and "Scale Time"].
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Toenabletupletentryanddefineatupletvalue:
Type in or use the scroll bar to set the ratio values in the boxes in
the dialog and click OK to confirm your selections.
Notes played on your MIDI keyboard will now be step-time
entered with the defined tuplet value until tuplet entry is disabled.
Todisabletupletentry:
Click the "Tuplet =" box in the Control Bar to uncheck it, disabling tuplet entry.
Tosetarticulation,velocity,andMIDIchannel:
Articulation, velocity, and channel are all set in the same way.
Descriptions of each of these parameters follow.
Click on the appropriate button in the Control Bar.
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221
Type the desired value in the Change Value dialog that opens.
Click "OK" to confirm your entry.
Articulation
Note-off velocity indicates how fast a key is released. There are not
many MIDI controllers that generate note-off velocity, nor devices
222 MasterTracksPro
which respond to it, so unless you have one of those, its best to
leave this parameter at 64. Check your devices' MIDI specifications.
MIDI Channel
The MIDI channel button (to the right of the "Track = #" button)
sets the MIDI channel of the note(s) you place as if they had been
received from that channel during recording. If the track is assigned a specific channel for playback in the Track Sheet portion
of the Track Editor, that channel is displayed in this box. If it is
unassigned (the Chnl column in the Track Editor says ), this
box will say Channel=1.
Any channel number from 1 to 16 can be entered in the dialog
that opens when you click this button. Any notes entered will have
the new parameter setting as their channel number. This setting
will also affect which MIDI channel notes will sound on when the
previewing hand icon is being used.
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223
Insertingnoteswithamouse
Click on the pencil tool in the Control Bar to select it
OR
Press the P key on your computer's keyboard.
Move the pointer to the data area. The pointer becomes a
crosshair. Position the pointer on the screen exactly where you
want the new note to appear.
Use the keyboard graphic at the left of the data area and the
measure and beat markings along the top to help you align the
crosshair. The pitch and time indicators in the Control Bar also aid
in locating the position precisely.
When you have the correct position, click the mouse. A new note
will be inserted into the data area at that position, with the duration, velocity and articulation you selected.
QuantizingnoteentryinthePianoRollEditor(SnaptoGrid)
One of the reasons for using mouse entry is to place notes precisely. In the Notation Editor, note placement with the mouse is
always quantized to the selected rhythmic value, as described
above. While the time indicator in the Control Bar allows you to
place notes with precision in the Piano Roll Editor, it is useful to
have a faster and simpler method of placing notes on a beat or beat
subdivision. When the Snap-to-Grid feature is enabled, the Piano
Roll Editor acts like the Notation Editor: notes can only be entered
in increments of the rhythmic value set for Snap-to-Grid. Note
that this is a separate setting, independent of the rhythmic value
selected for insertion.
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TosettheCursorSnapValue:
Double-click the note icon in between the Track button and the
pitch indicator in the bottom row of the Control Bar. The Cursor
Snap Value dialog will open.
Select a rhythmic value from the palette in the dialog. Click the
dot icon to multiply the rhythmic value by 1 1/2. If you desire
tuplet quantization, click the Tuplet check box and enter the ratio
values in the boxes. Click "OK" to confirm your entry. The dialog
will close and Snap-to-Grid will be enabled.
Note: Rhythmic values cannot be combined in the Cursor Snap
Value dialog.
ToenableanddisableSnap-to-Grid:
Click the note icon in between the Track button and the pitch
indicator in the bottom row of the Control Bar to enable Snap-toGrid. The icon will be highlighted to show that it is enabled. Click
again to disable it. Note that Snap-to-Grid is automatically
enabled when the Cursor Snap Value is set.
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Erasing(deleting)anote
Click on the eraser tool in the Control Bar
Tip:
If you have trouble erasing a note, move the window (with the scroll bar)
so that the note appears as
close as possible to the left
edge, and zoom in on it.
Youll find it easier to
erase notes at higher magnifications.
OR
Press the E key on your computer keyboard to select the eraser
tool.
When you move the pointer into the data area, it will become a
crosshair inside a circle.
Position the eraser pointer anywhere over the note you wish to
erase and click. The note will disappear from the window.
You can also use region editing techniques to erase notes: select a
region, then choose Cut or Clear from the Edit menu or press the
Backspace key on your computer's keyboard.
Moving a note
In the Piano Roll and Notation Editors, an individual note can be
moved somewhere else in the track, simply by dragging it.
Click the arrow tool in the Control Bar or press "A" on your
computer keyboard to select it. The pointer becomes an arrow.
OR
In the Piano Roll Editor only, click the pencil tool in the Control
Bar or press "P" on your computer keyboard to select it. The
pointer becomes a crosshair.
Place the pointer directly over the note you wish to move. (In the
Piano Roll Editor, the pencil pointer should be placed in the left
half of the note. The arrow pointer can be placed anywhere over
the note.)
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Click and hold the mouse button and drag the note to the desired
location and pitch. The pointer will drag a "ghost" image of the
note to the new location. As you drag, the time indicator in the
Control Bar indicates what the new start time of the note will be.
There are times you'll want to shift a notes position in time but
not change its pitch, or vice-versa. To make these operations easier,
Master Tracks Pro provides a way, similar to that used in many
Windows graphics programs, of limiting, or "constraining",
movement to either left-right motion or up-down motion. When
movement is constrained to one axis, the pointer may move in the
other axis, but the value in that axis will not change. If movement
is constrained to left-right motion, the pitch of the note being
moved will not change, no matter what up-down movement is
made with the mouse.
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227
Tip:
Copyinganote
The ability to copy a note is useful for creating notes with the same
duration, velocity, and channel attributes as one already in the
sequence. The starting time and pitch of the new note, however,
need not be the same as the note of which it is a copy.
Hold down the Ctrl key.
Move the note as described above. The ghost note that appears is
a copy of the original note. The original note is unaffected by the
operation.
Stretchingorshrinkinganote'sduration(PianoRollEditor)
Click the pencil tool in the Control Bar or press "P" on your
computer keyboard to select it.
Place the pointer directly over and anywhere in the right half of the
note you wish to change.
Click and hold the mouse button and drag the back of the note to
the right to lengthen it or to the left to shorten it. The note
becomes highlighted, and the highlight is extended as you drag to
show where the new end time of the note will be.
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As you drag, the time indicator in the Control Bar indicates what
the new start time of the note will be, and a new indicator appears
to its right displaying what the new end time will be. The duration
is the difference between the end time and the start time.
When the note is the desired duration, release the mouse button.
The note is redrawn to the new duration.
You can stretch a note as far as the right edge of the window. If
you want to stretch it more, either Zoom out or scroll the screen so
that the end of the note falls in the middle of the screen (yes, you
can stretch a note that starts previous to the left edge of the
window).
At the highest magnification you can shrink a note down to one
pixel. It is not possible to shrink a note so much it disappears; if
you drag left past the start of the note and release the mouse
button, the shrink operation will have no effect.
Tip:
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229
Editingnoteparametersalphanumerically:theEditNotedialog
Besides working with note data on a graphic level, Master Tracks
Pro lets you deal with notes numerically, for the greatest possible
accuracy. The Event Editor allows any MIDI event on a track to
be edited alphanumerically, as described below, but individual
notes can be edited numerically in the Piano Roll and Notation
Editors using the Edit Note dialog.
To open the Edit Note dialog for a note:
The Edit Note dialog will pop up in the vicinity of the note. You
can drag the dialog to a more convenient position if you want to.
To help you remember which note youre working on, the note
becomes highlighted.
The Edit Note dialog shows (from left to right): the start time (in
measures, beats, and clocks), pitch (note and octave number), On
and Off velocities, duration (also in measures, beats, and clocks),
and MIDI channel of the note. Note that the number of measures
displayed in the note's duration is defined by the time signature of
the measure in which it begins i.e., if the note starts in a 3/4
measure and is four beats long, it will be displayed as 01:01:000
(one measure plus one beat), even if the measure it ends in happens
to be a 4/4 bar.
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ToeditnoteparametersintheEditNotedialog:
231
Click and hold the mouse button. You will hear that pitch sound
over the current MIDI channel, and all of the notes at that pitch
will be selected.
Continue to hold the button and drag up or down to the pitch to
which you want the notes transposed. As you pass over each key
on the keyboard, you will hear it played.
When you arrive at the desired pitch, release the mouse button. All
notes of the selected pitch will be transposed to the new pitch.
Note: Remapping is a non-destructive operation. If there are
existing notes at the destination pitch of a remapping operation, the
remapped notes will be merged with the existing notes. In the
Piano Roll Editor it will not be possible to see this, but it can be
confirmed in the Event Editor. This can result in two notes of the
same pitch sounding at the same time.
Also, remapping transposes every note at the selected pitch on the
entire track, from beginning to end, not just the ones showing in
the window. If you need to transpose notes in only part of a track,
use the Transpose function [Chapter 9: Advanced Editing, "Transpose"] and the Change Filter [Chapter 7: Viewing & Selecting
Data for Editing, "The Change Filter"], or select a region, copy it
to a new track, remap it, and paste or mix it back into the original
track.
Tocopyallnotesofaselectedpitchtoanotherpitch:
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Select a track.
Set rhythmic value, articulation (in the Piano Roll Editor only),
and channel as desired. Pitch and both note-on and note-off
velocity values are taken from the notes as they are played on your
keyboard.
Click the keyboard tool in the control bar to enable step-time
entry.
Click the pointer at the point at which you wish to begin entering
notes.
Play the notes on your keyboard.
Each time you play a key, a new note appears, and the cursor
advances by the selected rhythmic value to the next insertion point.
As you continue to insert notes, the Editor scrolls appropriately.
You may change rhythmic values at any time and continue entering pitches for as long as you like. Master Tracks Pro will stay in
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233
step-time entry until you click the arrow in the Control Bar to exit
step-time mode. However, if you click to place the insertion point,
it ends the current step-time entry "pass" and starts a new one.
Restsandcorrections
Toinsertarest:
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Step-timingchords
Chords can be step-time entered as easily as notes. Master Tracks
Pro determines that two (or more) notes are to be treated as a
chord if the second key is pressed before the first note is released.
This means that you dont have to play all the notes in a chord
perfectly simultaneously; you can easily construct chords of any
size by simply playing them very legato, and not releasing any note
until the next note is played. It also means that you must be careful
when entering single-note lines not to play too legato, or the
program may interpret what you are playing as chords.
Step-timeoverdubwithmerge
If you start step-time entry where there are already notes in a track,
step-time recording, unlike normal recording, will not erase
existing notes, but will merge in the new data. In this case, the
Backspace key will only affect the notes entered in the most recent
step-time pass (i.e., since you last placed the cursor), not any
previously entered or recorded notes.
EditingintheEventEditor
The Event Editor presents an alphanumeric list of all MIDI events
occurring in a track. By hiding certain types of events and leaving
others visible it provides the easiest method of selectively editing
the data on a track. It is also the window that shows the most
information at one time about an event. However, its text orientation means that the graphical techniques available in the other
Editors do not apply.
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235
MovingthroughtheEventEditor
There are three ways to move through the Event Editor:
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Therearealsothreewaystoselectafieldforediting:
Click in the field on the line of the event you wish to edit.
If a field is already selected, use the Tab key to step to the next
field for that event and select it for editing.
If a field is already selected, use the left and right arrow keys to step
to the next or previous field for that event and select it for editing.
Toinsertanevent:
Click on the icon on the Control Bar of the type of event you wish
to insert. The new event will be inserted immediately above, and,
initially, have the same start time as, the first event showing in the
window at the time (which is not necessarily the first event occurring in the list). The measure field of the new event will be highlighted; type any new data you wish into it, and/or any other fields
you want to change.
The Insert Event icons in the top row of the Control Bar are as
follows (from left to right): note, program change, pitch bend,
controller, channel pressure (mono aftertouch), and key pressure
(poly aftertouch).
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237
Todeleteanevent:
Click on the field you wish to edit for the event. It will highlight to
show it is selected.
Type in the new value. If the value you want to change is a pitch
or Program Change, you can also enter it by playing the MIDI
note or sending the program change from your MIDI keyboard.
Click anywhere outside the field or press the Return key to confirm your entry.
If you change the time of an event, the list will automatically
reorder itself to maintain chronological order. Note that you
cannot change an eventtype ; you must delete the current event and
insert a new one to accomplish this. (For controller, pitch bend, or
aftertouch data, you may select the data and use the Change
Continuous command to remap it. [Chapter 9: Advanced Editing,
"The Continuous command"])
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Filteringevents
The Filter function on the Control Bar lets you eliminate certain
types of data from view, which lets you see others more clearly.
Hidden data is not deleted, merely temporarily removed from
view. Viewing data one type at a time can be a useful troubleshooting tool when there is something strange going in a track.
However, it is important to note that Edit and Change menu
operations performed in the Event Editor only affect visible data.
Thus, the Filter function is both a View and Edit filter. [For more
information on the Filter function, see Chapter 7: Viewing &
Selecting Data for Editing, "View Filtering".]
Inserting,deleting,andediting programchanges
Insertingprogramchanges
There are three ways to insert a program change into a sequence in
MasterTracksPro:
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239
resembles the Marker Well at the top of the window, except that
the triangle faces up instead of to the left. This is the Program
Change Well. Placing a program change is done in the same
manner as placing a marker.
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Deletingprogramchanges
To delete a program change:
Editingprogramchanges
To edit a program change:
Select and edit the program change event in the Event Editor.
OR
Double-click the Program Change Marker in the Piano Roll
Editor. The Choose Instrument dialog will open. Edit as desired
and click "OK" to confirm your entry.
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241
Notepad
The Notepad provides a convenient way of recording memos,
track assignments, marker lists, and any other text data you might
feel would be appropriate to accompany a sequence. Each sequence
file has its own Notepad, which is saved and loaded with the
sequence. Master Tracks Pro can place information about all the
tracks and markers on the Notepad, in addition to any remarks
you may enter.
Note: Do not confuse Master Tracks Pro's Notepad with the
Windows Notepad application.
To open the Notepad:
The Notepad accepts text data like any word processor and puts it
on a single page of unlimited length. Once entered into the
Notepad, text can be manipulated in all of the usual ways, using
the mouse and the commands on the Edit menu (Undo, Cut,
Copy, Paste, and Clear). Text can also be imported from and
242 MasterTracksPro
ToplacealltrackinformationontheNotepad:
Choose the "Track Info" command from the Place Info menu in
the Notepad window. The Track Sheet information (Track
number, channel, initial program change number, initial controller
value, and track name) for all tracks will be pasted into the window.
Choose the "Marker Info" command from the Place Info menu in
the Notepad window. The measure/beat/clock, time, and name of
all markers in the sequence will be pasted into the window.
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243
244 MasterTracksPro
Advanced Editing
AdvancedEditing
245
246 MasterTracksPro
UsingtheChangeFilter
Many of the Change menu dialogs have an item labelled Change
Filter. This is a special set of parameters that lets you limit what
data will be affected by the Change operation. The Change Filter is
discussed in [Chapter 7: Viewing & Selecting Data for Editing,
"The Change Filter"].
To enable the Change Filter on a Change operation:
Click the "Use Change Filter" check box in the Change operation
dialog (if present) to enable the Change Filter.
TosettheChangeFilterparameters:
Quantize
The Quantize command aligns the start times of all notes in the
selected region to an imaginary timing grid. The grid divides the
region into intervals of a set number of clocks. When you use the
Quantize command, the command moves the start time of every
note within the region so that it falls precisely at the beginning of
the nearest grid interval.
There are a number of options in the Quantize dialog to customize
and modify the command's behavior. The settings you make in the
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247
Quantize window are retained until you change them or exit the
program.
Toquantizethenotesinaregion:
Click the "Quantize to" check box to select it. If this box is not
checked, the Quantize operation will not be performed.
Set the options (described below) as desired. Click "OK" to
perform the Quantize operation.
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Quantizingentirenotesornoteattacksonly
Click the radio button marked "Entire note" at the top of the
Select Options box in the Quantize dialog.
Toquantizenoteattacksonly:
Click the radio button marked "Attacks only" at the top of the
Select Options box in the Quantize dialog.
SettingtheQuantizationValue
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249
Click in the scroll bar in the rhythmic value box on the right of the
Select Operation box to make it active.
Use the scroll bar or the up/down arrow keys on your computer
keyboard to select the desired rhythmic value. The number of
clocks in the box to its left will change to match the displayed
rhythmic value.
Click the "Tuplet" check box if a tuplet quantization value is
desired and enter the desired ratio into the boxes to the right of the
"Tuplet" legend. For more information about tuplets, see [Chapter
8: Basic Editing, "Inserting, Deleting, and Editing Notes"].
Including notes ahead of and behind the beat
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This setting favors players who are late. Players who tend to rush
and find themselves ahead of the beat should use a setting like
70%, in which case only notes more than 30% late will be quantized to the next beat.
Settingquantizationintensity
Swing is a rhythmic feel common to jazz, and is based on distorting the rhythmic relationship of pairs of notes having (supposedly)
the same rhythmic value. The most common occurrence is a pair
of eighth notes that make up one beat in 4/4 time. To "swing" the
eighth notes implies that the downbeat eighth note is played for
somewhat more than half the beat, while the offbeat eighth
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251
Click the check box marked "Swing" to enable the Swing feature.
Use the scroll bar to select the note icon for the desired Swing
rhythmic value in the box to the right of the "(50.0 to 75.0)"
legend.
Type the Swing Factor percentage you want in the box to the right
of the "Swing" legend. Swing Factor can be set anywhere between
50% and 75%, in increments of 1/10th of a percent.
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SlidingNotes
Humanize
The Humanize command is more or less the opposite of the
Quantize command. It is designed to make a sequence especially one entered in step-time or already quantized less machinelike and rigid by shifting the start time, duration, and/or
velocity of each note in the selected region by a random amount
that cannot exceed a specified limit. It is the randomness that adds
the human factor, and the ability to set limits on how randomized
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253
the data gets that keeps it sounding realistic. (Of course, you can
choose to set it to sound unrealistic, if you like, even surrealistic.)
The Humanize command adds or subtracts a number somewhere
between 0 and the maximum variation specified for each note
parameter enabled. For example, if you tell the program to humanize start times to a maximum of 3 clocks, each note's start time will
be advanced or delayed by 0, 1, 2, or 3 clocks. In this case, two
notes with the same start time could, after humanizing start no
more than 6 clocks apart (if one is advanced three clocks and the
other delayed three).
To Humanize a selected region:
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A Quantize/Humanize example
Heres a good example of how to combine commands over a
selected region to achieve a musical goal. To emphasize a downbeat, drummers sometimes rush a fill at the end of a bar and leave
a bit of a gap before the downbeat. To create this effect:
Select the fill.
Quantize it to sixteenth-notes and slide it to the left by 12 clocks.
Humanize the start times to a maximum of 6 clocks. (Remember,
the region stays selected after quantizing, so you dont have to reselect it.)
This will give the effect of the fill being early. The timing change is
subtle but apparent, thanks to the randomization.
Duration
The Duration command allows you to alter the actual duration of
each note in the region, either by setting all notes in the region to
the same specified duration, or by scaling the existing durations by
a specified percentage.
Toalterthedurationsofaregion:
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255
Enable and set up the Change Filter, if you wish to use it.
Click "OK" to change the durations.
Settingallnotesinaregiontoaspecifiedduration
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Transpose
The Transpose command changes the pitch of all the notes in the
selected region up or down. The transposition is chromatic, not
diatonic; that is, all notes are transposed by the same amount.
Notes can be transposed by a specified interval, or set to a single
pitch. Although the former is the most common application, the
latter is useful when mapping one drum machine to another
(although the Re-Mapping function in the Piano Roll Editor is
faster), or when you want a percussion instrument, like a kick
drum, to exactly follow a bass line. (This is accomplished by
copying the bass line to a new track, then transposing all the notes
on that track to the note corresponding to the kick drum.)
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Totransposenotesintheselectedregionbyaninterval:
258 MasterTracksPro
Select the first box and play a note on your MIDI keyboard. Tab
to or select the second box and play the other note on your MIDI
keyboard to indicate the desired interval.
OR
Use the scroll bar at the bottom the window to select the notes that
indicate the desired interval.
Click "OK" to transpose the notes.
The notes that you enter are not important, it is the interval
between them that determines the transposition amount. Typing
E5 in the from box and E6 in the to box produces the same
transposition as typing C3 in the from box and C4 in the to
box: everything in the selected region will be transposed up one
octave. As the dialog always opens with C3 in both boxes, it is
generally faster to think of your transpositions relative to that note
where possible.
Totransposeallnotesintheselectedregiontoasinglepitch:
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259
Channel
This command permanently changes the MIDI channel assignments of all the data in a selected region (both notes and non-note
data) to a new channel number.
Choose the "Channel" command from the Change menu.
Velocity
Velocity can affect a patchs volume and/or its timbre, so changing
velocity is useful for adding punches to a track or changing the
loudness of a track or passage relative to other tracks. You can
bring velocity values up or down over time to create swells, crescendos, and decrescendos. Remember that changing velocity
values is not the same as changing a track's volume, as velocity
often affects timbre as well as volume.
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Click the "Limit low values to" check box and/or the "Limit high
values to" check box, and enter values between 0 and 127 in their
respective numeric boxes (to their right) to place a high and/or low
limit on the values the change can produce, if desired. When the
box is checked, the indicated limit is enabled.
This is useful for compressing tracks, or changing the velocity of
tracks which are being played on instruments with velocity
switches (they change sounds when a certain velocity is reached),
which you dont want to trigger.
Select and configure the method used to alter the velocity values.
The available methods are described individually below.
Click "OK" to change the velocities in the selected region.
Tosetallvelocitiesintheselectedregiontoaspecificvalue:
Click the radio button marked "Set all velocities to" to enable the
single value option.
Type in a number between 1 and 127 as the value to which all
velocities will be set.
Toscaleallvelocitiesintheselectedregionbyapercentage:
262 MasterTracksPro
Torampallvelocityvaluesintheregionbyvalue:
This option causes the velocity values within the region to change
smoothly over the course of the region from the value specified in
the "from" box to the value in the "to" box.
Click the radio button marked "Change smoothly from {#} to {#}"
to enable the value ramping option.
Type a number between 1 and 127 into the "from" box as the
velocity value that will be applied to the beginning of the region.
Type a number between 1 and 127 into the "to" box as the
velocity value that will be applied to the end of the region.
If the "from" value is less that the "to" value, the result will be a
crescendo, while setting the "from" value to a greater value than
the "to" value produces a decrescendo.
Torampthescalingfactorthroughtheregion:
263
Tooffsetvelocitiesintheselectedregionbyafixedamount:
Click the radio button marked "Add {#} to all values" to enable
the fixed offset option.
Type a value between -127 and 127 into the numeric box.
Note: When changing velocity over time, the value calculated for a
specific note will be based on its relative position in the selected
region, not its numerical order in the region. This is best illustrated
by the following example: Lets say you select a region two beats
long, and specify a velocity change over that region from 50 to 100.
If the first note in the region occurs right at the beginning of the
region, its velocity will be 50. However, if the first note occurs
halfway through the region (one beat after it starts), its velocity will
be 75. This may seem obvious, but its an important principle to
keep in mind when selecting regions in which there are areas of no
data. It applies equally to changes in continuous controllers,
described in the following section.
264 MasterTracksPro
ThinNotes
The Thin Notes command removes instances of the same notes
occurring within a specified time window of each other.
To remove duplicate notes with the Thin Notes command:
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265
266 MasterTracksPro
quences, and you can export it as a MIDI File for use in other
programs.
Note: Master Tracks Pro calculates tempos in whole numbers of
beats per minute. If you import a sequence or tempo map from
another source, any fractional or decimal tempo values will be
rounded off to the nearest whole number. It may also happen that
when you specify a Fit Time or other operation that would result in
a fractional tempo, the program will alternate between two wholenumber tempos over the region to achieve the desired result.
267
in the Tempo Map window itself. You can, however, place and
edit markers, as well as insert and delete tempo changes.
Note: Cut, Copy and Paste do not work in the Tempo Map window. If you wish to copy and paste the tempo map, you must do so
in the Track Editor. Do not use the Mix Data command. After
pasting, you can use Strip Data to remove the data (notes, etc.) if
you like, leaving only the tempo map.
Placing tempo changes in the Tempo Map
268 MasterTracksPro
TheConductordialog
The Conductor dialog allows you to set the meter (time signature),
tempo, and beat value for a region. It can also scale or offset
existing tempos in the region, as well as create accelerandos
(gradual tempo increases) and ritardandos (gradual tempo decreases) with either of two methods.
You can select a region for editing with the Conductor dialog from
any window, or from within the dialog itself, the only command
which allows that. Since the Conductor dialog does not require a
region to be selected before choosing the command from the
menu, it is always available (never "grayed out").
The Conductor dialog only operates on regions that begin and end
on measure boundaries. If you select a region in an Editor which
starts somewhere in measure 10 and ends somewhere in measure
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270 MasterTracksPro
TousetheConductordialog:
Select a region in the Select Range portion of the dialog if you did
not select one before opening the dialog or wish to edit your
selection.
Select and configure the meter and beat values, if you wish to
change them.
Select and configure a tempo change option.
Click the "Limit low values to" check box and/or the "Limit high
values to" check box, and enter values between 1 and 300 in their
respective numeric boxes (to their right) to place a high and/or low
limit on the values the change can produce, if desired. When the
box is checked, the indicated limit is enabled.
Note: There are upper and lower limits to the tempo values that
are allowed. The values of these limits depend on the beat value.
With the beat set to a quarter note, tempos can never be lower than
10 or higher than 300. Any operation that would result in a lower
or higher value will result in the tempo value being set to the limit.
The values scale with the beat, e.g. with the beat set to an eighth
note tempos can only be between 20 and 600, sixteenth note beat
limits at 40 and 1200, and so forth.
Click "OK" to perform the specified operation(s).
The results of the Conductor dialogs actions can be viewed
directly by opening the Tempo Map window.
ToselectaregionfromwithintheConductordialog:
Type the number of the first measure you wish selected in the box
to the right of the "From measure" legend in the Select Range
portion of the dialog.
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271
Type the number of the last measure you wish selected in the box
to the right of the "to" legend in the Select Range portion of the
dialog.
To set the meter (time signature) and beat for a region:
Click in the check box to the left of the "Set Meter to" legend to
enable it.
Type the number of beats you want in a measure into the top box
to the right of the "Set Meter to" legend. You may have between 1
and 16 beats in a measure.
Type the rhythmic value you want to be counted as a beat into the
bottom box to the right of the "Set Meter to" legend. This value
can be 1 (whole note), 2 (half note), 4 (quarter), 8 (eighth), 16
(sixteenth), 32 (thirty-second), or 64 (sixty-fourth).
Note: Do not confuse this with the beat value set in the next step,
which determines how the metronome will sound but has no
musical effect nor changes the data in any way.
When you change the meter in a measure, the data in and around
the measure does not move, only the barline does. If, for example,
measure 10 is a 4/4 measure and you change it to 5/4, then a note
previously on the downbeat of measure 11 will now be on the 5th
beat of measure 10, but the sequence will not sound any different.
Use the scroll bar to select the rhythmic value you want assigned to
the metronome (beat value) in the scroll box on the right side of
the dialog. This setting is reflected by the beat indicator in the
Conductor window.
In a 4/4 measure, a beat value of a quarter note will cause the
metronome to sound once per beat, while a beat value of an eighth
note will sound twice per beat. In a 6/8 measure, a beat value of a
dotted-quarter will cause the metronome to sound on every third
eighth note, which is standard practice.
272 MasterTracksPro
The beat value can be set for your convenience in recording parts.
If you want the metronome in a slow 4/4 measure to go twice as
fast, for example, without changing the tempo of the music,
changing the beat to an eighth-note will double the metronome's
rate.
Notes on setting meter and beat values:
You cannot select a beat value that does not fit evenly into the
time signature. For example, you cannot set a beat value of a
dotted-quarter note in a 4/4 measure.
Remember that you are setting both parameters in the selected
region simultaneously. If you have a passage with changing time
signatures over several measures and wish to change the beat value
of those measures, attempting to do it in a single operation will
result in all the measures being set to the same time signature.
When you are changing meter and/or beat, you must have one of
the tempo operations selected. If you want to change the beat or
meter without making any changes in tempo, select the Change to
{#}% of current values option (as described below) and type in
100. A change of 100 per cent is equivalent to no change at all.
Tosetthetempoinaregiontoaspecificvalue:
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273
Toscalealltemposintheregionbyaspecificpercentage:
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Torampthescalingfactorthroughtheregion:
This option works the same as in the Velocity dialog: the tempos
in the selected region are scaled by a percentage, but the percentage
changes smoothly from one value at the beginning of the region to
another at the end. This is useful for achieving an acceleration or
deceleration over a period of time in which you have already made
tempo changes, and dont want to lose them. This operation will
maintain the proportionality of those tempo changes while creating an overall speedup or slowdown.
This option causes a tempo change to be inserted on every beat in
the selected region.
Click the radio button marked "Change smoothly from {#}% to
{#}%" to enable the percentage ramping option.
Type a number into the "from" box as the percentage by which the
tempo at the beginning of the region will be multiplied.
Type a number into the "to" box as the percentage by which the
tempo at the end of the region will be multiplied.
Note: With the exception of the fixed offset and fixed scaling
options, tempo operations performed by the Conductor dialog will
replace existing tempo changes in the selected region.
The "Set all tempos to" option inserts a tempo change at the start of
each measure; the "Change smoothly" options insert one on each
beat. If you want tempo changes to occur on places other than on a
beat, you must enter them manually in the Tempo Map window.
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275
FitTime
The Fit Time command lets you stretch or squeeze a given section
of music so that it fits exactly into a particular amount of time. It
works by proportionally scaling all the tempos in the Tempo Map
for the selected region, so that the relationships between any
existing tempo or meter changes in the region are preserved. This
changes the overall timing, without losing the feelaccelerandos,
ritardsof the music.
Unlike the Conductor dialog, Fit Time will work on a region that
starts or ends anywhere within a measure, not just on measure
boundaries. It will create tempo changes at the beginning and end
of the region (regardless of whether they fall on a beat) as well as
on any other beats it deems necessary.
Note: If you use Fit Time to change the Tempo Map over a region
that contains locked markers, you will get a message asking you
how to handle the markers. See [Chapter 5: Playback and Track
Setup, "Markers"] for a discussion of this.
Tofitaregiontoaspecifiedperiodoftime:
Choose the "Fit Time" command from the Change menu. The
dialog that opens shows the time of the selected region in hours,
minutes, seconds, and frames.
Type in the length of time in which you want the region to play,
entering the hours, minutes, seconds, and frames values in the
appropriate boxes. Be sure that the number of frames you enter is
276 MasterTracksPro
Fit Time is a remarkably useful feature for film and video work. It
works equally well whether you are using internal sync or MIDI
Time Code. Unfortunately, the internal Tempo Map is ignored
when syncing to MIDI clocks and SPP, rendering the Fit Time
function ineffective.
Fit Time's effects can be subtle or gross: it can be used to advance
or delay a single note or to change the timing of an entire piece. It
could be considered the function that most sets apart Master
Tracks Pro from a conventional tape recorder: you cannot change
the timing of a musical passage on tape to fit a visual cue without
altering its pitch and the sound of the orchestra, but that is precisely what Fit Time accomplishes.
You can also use Fit Time to create a blank sequence, with just
Tempo Map information, in preparation for writing a film
soundtrack. If you know, for example, that you want to cover a
scene that lasts 14 seconds and 10 frames in four measures of
music, you can select the first four measures of a blank sequence,
choose Fit Time and type in 14 seconds and 10 frames, and end up
with a Tempo Map containing the correct tempo for a fourAdvancedEditing
277
ScaleTime
The Scale Time feature changes the timing of events in a selected
region according to a specified ratio, without changing the Tempo
Map. If the ratio you specify is 1 to 2, the start time of each
event in the region is moved so that it is twice as far from the
beginning of the region as it was, with the effect that the passage
now plays at half speed with respect to the rest of the sequence. If
the ratio is 2 to 1, time is "compressed", and the events in the
region play at double speed. A ratio of 10 to 317 slows the music
by a factor of 31.7. The Tempo Map controlling the sequence,
however, is not affected in any case.
You can also specify whether note durations in the region will be
affected by the Scale Time operation, in addition to start times.
Toscaletimeinaregion:
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If you expand a region with Scale Time and there is data already in
the track after the region you are expanding, the expanded data
will overlap and be merged into the existing data. If you shrink a
region, the end of the region will be left empty; data from subsequent measures will not be pulled in to fill the gap.
Unlike most other Change menu commands, the effect of Scale
Time depends on the window which is active at the time the
command is selected. If you select the command from the Track
Editor or Event Editor, all data in the selected region is acted
upon. If it is selected from the Piano Roll or Notation Editor, nonnote data is affected only if the window is in ALL mode, otherwise only notes are affected. If Scale Time is selected while in any
of the MIDI Data windows, only the data displayed is affected.
Notes and other data are untouched in this case.
Scale Time is an excellent way to set up polyrhythms with existing
material. If you have an eighth note melody and you want to
stretch it out to dotted eighths while maintaining a constant
rhythm underneath, select the melody and scale it with a ratio of 2
to 3. If you want a rhythm track to suddenly run at triple-speed for
one measure, select a measures worth of the track, and scale it with
a ratio of 3 to 1. (Youll have to copy the resulting third of a
measure and paste it twice to fill out the bar.)
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280 MasterTracksPro
Press any character key (i.e. NOT Tab, Space, Backspace, etc.)
on your computer keyboard to switch back and forth between
modes.
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281
Select the pencil tool in the Control Bar. The pointer will then
become a crosshair.
Use the Channel box in the Control Bar at the top of the window
to select the MIDI channel for the new event, if the track you are
working on has no channel assignment in the Track Editor.
Move the pointer to the position in the data area where you want
the data event to go. Use the time indicator in the Control Bar to
locate the exact time in the track where you want to insert the
event and the value indicator to position the pointer vertically to
the correct value.
Click the mouse. If you are in Skyline mode, a vertical line will
appear, extending from the bottom of the window (or 0 level) to
the height representing the data value. In Point mode, a single
point will appear where you clicked.
To draw a controller gesture as a shape:
Hold down the mouse button and drag the pointer to draw a curve
on the data area. In Skyline mode, the graph will appear to be
filled in with solid black under the curve you draw. In fact, a series
of consecutive events has been inserted, each of which is individually editable.
This makes it easy to add smooth pitch bend or modulation wheel
changes. You can draw a data curve in either the forwards or
backwards direction. If you double back and draw over your curve,
the last value entered will take precedence.
Choosing Undo from the Edit menu will cancel the last data
insertion, whether it was an individual event or a sweep.
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ChangingandErasingdata
Tochangeaneventthatisalreadypartofatrack:
Insert a new event at the same point in the sequence as the one you
want changed. When you do, the old event will be erased.
Toeraseanevent:
Click on the eraser tool in the Control Bar. The pointer will
become a crosshair within a circle.
Move the pointer directly over the event you wish to erase and
click. The event line or point will disappear.
To erase a series of events:
Drag the eraser over a series of events with the mouse button
down and wipe them all out.
Note: The eraser does not have to be over the actual event to erase
it. Putting the eraser pointer at any point on the screen and
clicking the mouse will erase any event that occurs at the time
indicated by the pointers horizontal position. Therefore, to wipe
out a block of data, you do not have to trace over every individual
event with the eraser. Merely set it at a point corresponding to the
beginning of the area you want to erase, hold the mouse button,
and sweep it to the end of the area you want to erase. All events
during the time period youve swept over will be erased (You can,
of course, also delete selected data with the Clear command or the
Backspace key).
DatadensityandtheZoomFactor
The Zoom level you use in a MIDI Data window not only determines the screen resolution, but also the density of the data as it is
being entered. If you enter data on a screen with 24 clocks per
AdvancedEditing
283
pixel resolution, then you can enter only 10 events per quarter
note. If you enter data on a 1 clock per pixel screen, 240 events can
be entered during each quarter note.
High resolution MIDI events (particularly controllers) tend to
sound more natural, but they can use up much of the MIDI
streams available bandwidth, causing delays or choking if the
data gets too thick. Determining the correct resolution for a
particular musical purpose sometimes requires a little experimentation, but finding a good compromise is usually not difficult. (The
Thin Data feature discussed below facilitates this.)
Note that changing the resolution of the screen will not affect data
that has already been placed in the track. Data placed in a high
resolution track (e.g., 2 clocks per pixel) can be edited in a lower
resolution track (e.g., 12 clocks per pixel). If such editing is done
with an Edit or Change menu function, the resolution of the data
will not change. However, if it is done with the pencil or eraser,
the new data will now have the resolution to which the current
window is set.
The Windows
The MIDI Data windows are nearly identical in appearance; the
Controllers window is shown below as an example. Where there
are features unique to a particular window, it is noted in the
window's description.
284 MasterTracksPro
Pitch bend data can take either positive or negative values. A pitch
bend value of 0 indicates no bend. Therefore, the Pitch Bend
window has a horizontal dotted line running through the middle
of the data area marking the zero point. The area above the line
represents positive pitch bend values. The area for negative values
below the line is marked with a . Positive values range to 127
and negative values go down to 128.
The Channel Pressure window
Key Pressure, also known as polyphonic aftertouch, affects individual MIDI notes. This window has an extra parameter in the
Control Bar called Pitch, which lets you specify the note to
which the key pressure event will be assigned.
To change the Key Pressure note:
Play the note to which you wish to assign Key Pressure on your
MIDI keyboard. You do not have to click anywhere.
OR
Click on the Pitch box to open the Select Pitch dialog.
Use the scroll bar to select the desired pitch
AdvancedEditing
285
OR
Type in the desired pitch value as a pitch name followed by the
octave. If you are entering pitches from your computer's keyboard,
accidentals can only be entered as sharps.
OR
Type in the desired pitch value as a MIDI note number from 0 to
127.
Key Pressure has a range of 0 to 127.
The Modulation window
Modulation refers to the Mod wheel (or lever) found next to the
Pitch Bend wheel on many synthesizers. Modulation wheel is
actually MIDI Controller #1, and you can also edit or create
Modulation data in the Controllers window described next. Like
other controllers, it has a range of 0 to 127.
The Controllers window
286 MasterTracksPro
The Tempo Map window, discussed above, shows beat value, time
signature and tempo. The tempo is represented by a horizontal line
moving through the measures. Tempo changes can be inserted on
any clock with the pencil pointer and erased with the eraser.
Tempo changes are indicated by a small x in the tempo line. To
erase a tempo change, place the eraser pointer's crosshair over the x
and click. The tempo indicators on the bar lines cannot be erased,
but they can be changed with the pencil pointer.
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288 MasterTracksPro
Tothinallcontrollers:
Click both the "Controllers" and "Only Controller #" check boxes
and enter the number of the specific controller you want thinned.
Selectioncriteriaforthinning
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289
Click in the "Times closer than {#} clocks" and/or Values closer
than {#} check boxes to enable those criteria.
Enter the number of clocks or the desired value in the text boxes.
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AdvancedEditing
291
Selectingacontinuousdatatypetomodify:
Click one of the radio buttons in the "Select Data Type" portion
of the dialog to select Pitch Bend, Modulation, Key/Channel
Pressure (both are affected by this choice), or "Controller #" to
modify a specific controller not listed.
292 MasterTracksPro
If you click "Controller #", enter the number of the MIDI controller you want to modify.
Changingcontrollerdatavalues
Tosettheselecteddatatypeinaregiontoaspecificvalue:
This option causes the values within the region to change smoothly
over the course of the region from the value specified in the "from"
box to the value in the "to" box.
Click the radio button marked "Change smoothly from {#} to {#}"
to enable the controller data ramping option.
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293
Type a number into the "from" box as the value that will be
applied to the beginning of the region.
Type a number into the "to" box as the value that will be applied
to the end of the region.
Torampthescalingfactorthroughtheregion:
This option works the same as in the Velocity and Change Conductor dialogs: the controller values in the selected region are
scaled by a percentage, but the percentage changes smoothly from
one value at the beginning of the region to another at the end.
This allows you, for example, to exaggerate or make less prominent
a controller move without interfering with its basic action or
making it excessively smooth. Its especially useful for MIDIcontrolled mixing, in which you want to achieve an overall effect
over a period of time without tampering with the smaller motions
within that time.
Click the radio button marked "Change smoothly from {#}% to
{#}%" to enable the percentage ramping option.
Type a number into the "from" box as the percentage by which the
value at the beginning of the region will be multiplied.
Type a number into the "to" box as the percentage by which the
value at the end of the region will be multiplied.
Mapping one controller to another
294 MasterTracksPro
wind driver that generates lots of Breath Controller data (Controller #2), and a synthesizer that doesnt read Breath Controller, but
responds to Channel Pressure. By mapping the Breath Controller
data to channel pressure, you can take advantage of the wind
drivers expressive capabilities with this particular synthesizer.
Be sure the source data type is selected, as discussed above, in the
"Select Data Type" portion of the dialog.
Click in the check box labelled Map Data Type To to enable
remapping.
Click on the radio button in the "Map Data Type To" portion of
the dialog for the type of data you want the events mapped to. If
you choose the "Controller #" option, enter the number of the
specific controller to which you want the events mapped.
Choose "Slide Data" from the Change menu to open the Slide Data
dialog.
Type the number of clocks that you wish to move the data into the
numeric box.
Click the Left radio button to move the data earlier in time, or the
Right button to move it later. Click OK to move the data.
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AdvancedEditing
297
Tostripdataonlyfromaspecificcontrollerinaselectedregion:
298 MasterTracksPro
UsingStripData
The Strip Data command has many uses. Here are just a few:
Create keyboard splits by stripping different ranges of notes from
a track and pasting them to other tracks.
Remove controller information from one instrument and make it
apply to a different one.
Change a single multichannel track into a multitrack sequence by
stripping the data from the single track one channel at a time, and
pasting it to other tracks.
Use it to conserve memory and keep MIDI data flow down by
removing unnecessary controllers from tracks (like aftertouch
recorded from a DX7).
Remember that the various items in the Strip Data dialog can be
combined, so that you could, for example, only take out pitch
bend on channel 4, or take out notes above middle C and sustain
pedal (controller #64), leaving everything else.
Note that some of the action of the Strip Data command is
duplicated in the MIDI Data windows. For example, if you want
to remove pitch bend from a track, you can do it with Strip Data,
or you can open the Pitch Bend window, select a region, and
choose Cut or Clear.
Strip Data is especially useful when you want to work on more
than one track at a time, or when you want to remove more than
one type of data at a time.
The action of the Strip Data command can be further enhanced by
the Change Filter [Chapter 7: Viewing & Selecting Data for
Editing, "The Change Filter"].
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300 MasterTracksPro
Menu and
Window Reference
10
Menus
File
New (Ctrl+N)
Closes the currently active sequence. [Chapter 3: Basic File Operations, "Closing files"]
CloseAll
301
Save(Ctrl+S)
Saves the currently active sequence. [Chapter 3: Basic File Operations, "Saving files"]
SaveAs
Saves the currently active sequence as a new file. This file may have
a different name, different location, or different file type. Master
Tracks Pro can save files in .mts (MasterTracks Sequence) or .mid
(Type 0 or Type 1 MIDI file) formats. [Chapter 3: Basic File
Operations, "Saving files"]
Reverttosaved
Discards all changes in the currently active sequence since the last
save and reopens the last saved version of it.
Preferences
302 MasterTracksPro
303
Edit
Undo (Ctrl+Z or Alt+Backspace)
Removes the selected region or event from the track and places it
on the clipboard. [Chapter 8: Basic Editing, "Basic Edit menu
commands"]
Copy(Ctrl+CorCtrl+Insert)
304 MasterTracksPro
InsertMeasure(Insert)
305
Change
Channel
306 MasterTracksPro
Conductor(Ctrl+U)
307
Quantize(Ctrl+Q)
308 MasterTracksPro
Windows
The commands in the Windows menu open the indicated window
and make it active.
Track Editor (F1)
Notation Editor (F2)
Piano Roll Editor (F3)
Event Editor (F4)
Master Fader (F5)
Pitch Bend (F6)
Channel Pressure (F7)
Key Pressure (F8)
Modulation (F9)
Controllers(F11)
Velocity(F12)
Tempo Map
309
Songs
SongPlayList
Opens a Song Play List that has been previously saved to disk as a
Song Set. [Chapter 5: Playback and Track Setup, "Song Play Lists
and Song Sets"]
SaveSongSet
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Layout
Show/Hide Grid
311
Zoom In (+)
Causes the active window to display a broader view with less detail
by showing more time in the same size window. The Zoom setting
also effects several editing functions. [Chapter 7: Viewing &
Selecting Data for Editing, "Zoom In and Zoom Out"]
312 MasterTracksPro
Options
FollowPlayback
313
Count (/)
314 MasterTracksPro
Setup
Sysex
315
ToassignaphysicalMIDIinterfaceporttoaMasterTracksPrological
portforplayback:
In the Select Out Port Assignments portion of the dialog, click the
arrow at the right side of the text box marked "Driver Selection"
for the Master Tracks Pro port you want to assign. A drop-down
menu appears listing all of the installed MIDI Out drivers. This
includes any drivers that have been installed for sound cards'
onboard synthesizers, and the Windows MIDI Mapper, as well as
interface ports.
316 MasterTracksPro
Click on the driver you wish to select. The menu will disappear
and the selected driver will now show in the text box.
Assign all the ports available from your interface to Master Tracks
Pro ports in this fashion, then assign the receive ports as described
next.
ToassignaportforreceivingMIDIdatatorecord:
317
Note: Sync source, SMPTE format (if MTC is selected as the sync
source), and the MIDI Setup dialog's Receive Sync Port must be
selected before Master Tracks Pro can synchronize to an external
source.
Timer resolution optimizes Master Tracks Pro's performance to
the clock speed of your computer. In general, the higher the timer
resolution, the more accurate playback will be, especially at tempos
greater than 125 beats per minute. However, setting the timer
resolution on High or Extra Hi on a "slower" computer could
overtax the processor and cause some detrimental side effects such
as slower screen redraws and slower disk access. Running in
Standard mode rather than Enhanced mode will help to minimize
these effects. (See your Windows User's Guide for more information about Standard and Enhanced modes of operation.) Master
Tracks Pro defaults to the Medium setting. We suggest the following settings:
Pentium (all speeds): High or Extra Hi
486 (all speeds)
High or Extra Hi
386-33
High or Extra Hi
386-25
High
386-20
Medium or High
386-16
Low or Medium
ClickSetup
318 MasterTracksPro
Thru Setup
Allows the selection of the port and channel over which incoming
MIDI data will be "echoed" back out. Overrides the Thru setting
created by the record-enabled track. [Chapter 4: Recording,
"Monitoring (Keyboard Thru)"]
ChaseControllers
Allows In and Out times to be set for punch-in recording. [Chapter 4: Recording, "Punch-In"]
319
Info
Memory
320 MasterTracksPro
BigCounter
321
Windows
For overview discussions of all the windows, see [Chapter 2:
Getting to Know Master Tracks Pro].
Transport
This window controls basic transport functions for Master Tracks
Pro: Record, Play, Stop, Rewind, Fast Forward, Locate to Head or
Tail of Sequence. It also contains the Measure Counter and
Current Time Indicator, showing current position in the sequence,
as well as several important function toggles: sync source, punch-in
mode, click and countoff enables. [Chapter 2: Getting to Know
Master Tracks Pro, "Basic Transport Functions: the Transport
window and Remote Control Setup"]
Conductor
The Conductor window displays the current meter and tempo
while a sequence is playing. It also enables temporary tempo
changes (Offset Tempos) to be made, and, by clicking on the
meter display, offers access to the Change Conductor dialog.
[Chapter 2: Getting to Know Master Tracks Pro, "The Conductor
window"]
TrackEditor
The left side of the Track Editor, called the "Track Sheet" contains
setup parameters for each of Master Tracks Pro's 64 tracks: track
number (also used to rearrange track order in the window), playenable, record-enable, solo, loop, track name, output MIDI
channel, initial program change (accesses Device dialog), initial/
automation controller number, initial controller value/recordable
fader. Just above the Track Sheet is a display showing the current
value of the Master Fader ("Master Volume={#}%").
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The right side of the Track Editor, called the "Song Editor"
displays the contents of each track as a line of blocks, each block
representing one measure. A filled block indicates there is MIDI
data in that measure, an empty block indicates there is none.
Regions of measures across one or more tracks can be selected for
recording, playback, and edited, and markers can be placed and
edited.
NotationEditor
The Notation Editor displays the note events contained in one
track as music notation. Data can be recorded in real time for a
keyboard or other MIDI controller, entered in step-time, or using
the mouse. Notes can be selected and edited in detail; non-note
data can be edited only in a very basic way. Notation shown in the
window can be printed out. Markers can be placed and edited. A
Control Bar at the top of the window provides access to the basic
editing modes and track and channel settings.
PianoRollEditor
The Piano Roll Editor displays the note events contained in one
track in a graphical representation resembling a punched-hole
piano roll, where each "hole" represents a note. The capabilities
and techniques used in the Piano Roll Editor are mostly identical
to those used in the Notation Editor, with the exceptions that the
Piano Roll Editor includes the ability to place program changes in
the same fashion as markers, and the ability to specify an Articulation value for each note.
EventEditor
The Event Editor displays all MIDI events in a chronological list
format. This format obviously does not offer graphical editing, but
it allows all data (note and non-note events) to be viewed and
edited with equal ease and precision. It is also possible to filter the
types of events shown and, consequently, affected by an edit
323
Tempo Map
The Tempo Map is virtually the same as another MIDI Data
window, except that it shows and edits tempo changes in the
sequence, rather than any gestural information. Tempo changes
can be edited in the Tempo Map or altered by the Change Conductor or Fit Time commands. [Chapter 9: Advanced Editing,
"Editing Meter and Tempo"]
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AppendixA:KeyboardShortcuts
Transportcontrols
Start/Stop ............................... Spacebar
Record ................................... Enter key
Scroll to previous measure ..... Left arrow
Scroll to next measure ........... Right arrow
Go to Beginning of sequence . Home
Go to End of sequence .......... End
Goto dialog (locate) ............... Period (.)
Next Marker .......................... Tab
Previous Marker .................... Shift+Tab
File menu
New ...................................... Control+N
Open ..................................... Control+O
Save ....................................... Control+S
Print Notation ....................... Control+P
Exit........................................ Control+E
Edit menu
Undo/Redo ............... Alt+BkSpace or
Control+Z
Cut ............................ Shift+Delete or
Control+X
Copy ......................... Control+Insert or
Control+C
Paste .......................... Shift+Insert or
Control+V
Clear.......................... Delete
Mix Data ................... Control+M
Insert Measure ........... Insert
Delete Measure.......... Control+D
Select All ................... Control+A
Change Menu
Conductor dialog .................. Control+U
Strip Data .............................. ~ or
Transpose .............................. Control+T
Humanize.............................. Control+H
Quantize ............................... Control+Q
Windows Menu
Track Editor .......................... F1
Notation Editor ..................... F2
Piano Roll Editor .................. F3
Event Editor .......................... F4
Master Fader ......................... F5
Pitch Bend............................. F6
Channel Pressure .................... F7
Key Pressure ........................... F8
Modulation ............................ F9
Controllers ............................. F11
Program Change .................... F12
Close active window ............... Alt+F4
Layout menu
Zoom In ................................. +
Zoom Out .............................. -
Options menu
Auto Rewind ..................... comma (,)
Click ................................. m
Count ................................ backslash (/)
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Setup menu
Record Filter .......................... Control+R
PianoRollandNotationEditors
and MIDI Data windows
Arrow pointer ......................... A
Eraser pointer ......................... E
Pencil pointer ......................... P
Next Marker ........................... Tab
Previous Marker ..................... Shift+Tab
Duration ................................ 1 thru 7
and D (for dotted)
Rest ........................................ R
Step Entry .............................. K
Track Number ....................... T
Delete Last Note .................... Backspace
Controller Number ................ C
(Controllers window only)
In the MIDI Data windows, any other
letter, number, or punctuation key will
toggle the Data windows between
skyline display mode and point
display mode.
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Shift+P
Shift+R
Shift+S
Shift+L
Appendix
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328 MasterTracksPro
Appendix
329
330 MasterTracksPro
Appendix
331
You can also access the Add MCI Commands dialog from the Markers window.
Choose Markers from the Info menu and then click on the Add MCI button when the
Markers window appears.
The Add MCI Commands dialog lists the most commonly used commands for playing
and recording. It also displays the location in your sequence where the MCI command
will be added. You can either type directly into the box at the bottom of the dialog or
use the various radio buttons, check boxes, and combo boxes to assemble a commandstring. All the options that represent MCI commands verbatim begin with lowercase
letters. Clicking a commands radio button causes that command to be entered automatically in the text box at the bottom of the dialog. For example, to duplicate the
command shown above:
Click the radio button labelled open under Commands For Playing. The word
open appears in the text box at the bottom of the dialog.
Click the Filename check box under File/Device Reference.
Click Browse. Use the dialog that appears to locate the file you want to open. Highlight the file and click Open. The path and filename now appear in the Filename and
command-string text boxes.
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Click the Alias check box. Enter an alias in the Alias combo box. It appears in the
command-string. Aliases are important because each command-string is limited to 96
characters. After you assign an alias to a filename, you use the alias in subsequent
commands and, therefore, use fewer characters. The Alias combo box remembers the
last 16 aliases you used and displays them on its drop-down list.
Click Add Event to place that command at the location displayed under Time. You can
add several events without exiting the dialog. The Add Controls box tallies the number
of events you add.
The Add MCI Commands dialog is provided as a shortcut and as an aid to help you
assemble MCI command-strings. It is by no means foolproof. You still need to familiarize yourself with proper MCI command syntax and you must ensure that the commands are sent in the right order. The MCI Help file should be able to help answer any
questions you might have about MCI and its implementation.
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333
There are 12 formats of .WAV audio. The different formats are determined by a
combination of three parameters:
Word size: 8-bit or 16-bit
Sample rate: 11.025 kHz, 22.05 kHz, or 44.1 kHz
Number of channels: mono or stereo
If youve heard the digital audio produced by both computer games and a CD player,
you may have noticed a discernible difference in the quality of the audio. Thats
because most computer games use 8-bit mono sound sampled at a rate of either 11.025
kHz or 22.05 kHz. (1 kilohertz [kHz] is equal to a rate of 1000 times per second.)
CDs, on the other hand, use stereo, 16-bit samples played at a rate of 44.1 kHz.
Generally speaking:
greater word size+higher sample rate=better audio quality
There is a trade-off, though. 16-bit, 44.1 kHz, stereo audio uses up memory a lot faster
than 8-bit, 11.025 kHz, mono audio. Experiment with the different formats to see
which one best suits your needs.
Your choice of an audio card may limit your choice of formats. A low-end card may
only sample in 8-bit mono format with a maximum sample rate of 22.05 kHz. On the
other hand, a pro-level card may be able to digitize audio at CD-quality. The quality
and number of ADCs and DACs can also affect the sound quality. In general, 1 DAC
per output is better than 1 DAC for 2 (stereo) outputs. Some audio cards also include a
high quality Digital Signal Processing chip, such as the Motorola 56000, to speed up
processing.
Your choice of an audio card should be determined by the output quality you need and
by the resources at your disposal (i.e., what can you afford?). A vocal or voice-over
recorded with 8-bit resolution at 22.05 kHz may be perfectly adequate for demos or
presentations. Use a decent microphone and a compressor or limiter (to minimize
clipping distortion), add a little reverb, and it will sound even better.
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AboutSync
Before you begin recording, there are a few things you should know about Master
Tracks Pro and .WAV audio. When you record a .WAV audio file from within Master
Tracks Pro you should be sure youre completely satisfied with your sequence. Your
sequence and .WAV audio are not synced in the technical sense. That is, audio playback is started at a specific point in the sequence but there is no shared time reference
between the audio and MIDI data. Therefore, if you change your sequence after
recording the audio, the illusion of sync may be lost. In other words, you might have to
re-record the audio. You should also make sure that your window configuration is
essentially the same, or at least similar, for recording and playback. The Transport
window counters, Follow Playback, and anything else that causes all or part of the
screen to be redrawn or updated has an effect on the sync. Whether or not the
Windows screen saver is on also seems to have an effect on the timing. (This is probably true for other screen savers, too.) It is also important that playback occurs using
the same hardware that you recorded the audio with. If you want to distribute copies of
your sequence and the accompanying .WAV audio its probably easiest to record it to a
2 track audio tape for distribution.
Now that youve been cautioned, it should be said that you can get very good results
from adding .WAV audio to your sequences. If you take care and heed the precautions
above, the sync can be surprisingly good. Its great for making quick sketches and
demos if you dont have access to a multi-track recorder.
We have used a couple of different methods for recording .WAV audio with a Master
Tracks Pro sequence. These are by no means the definitive methods. You need to
experiment and find out what works best for you and your hardware.
The first method involves recording your .WAV audio in a single pass. In other words
Appendix
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youll have one large file that plays back with your sequence. The second method uses
multiple, smaller files that are recorded to specific sections of your sequence. The MCI
commands you use for either method are virtually identical. The second method simply
repeats the commands using multiple filenames (and aliases).
This illustration shows the Markers window with all of the MCI commands necessary
to record a single .WAV audio file.
open new type waveaudio alias eieio
This command-string opens a new file, assigns a file/device type (waveaudio), and gives
the new file an alias (eieio). The Microsoft .WAV audio driver defaults to 8-bit resolution with an 11.025 kHz sample rate. You can change the resolution (word size) and
sample rate using the MCI set command. See the MCI Help file for more information.
record eieio
When the MCI system receives this command recording begins.
stop eieio
This command stops recording.
save eieio C:\PRO6\OLMCDONL.WAV
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This command saves the file to a specific volume (drive C) and directory (PRO6), and
gives it a filename (OLMCDONL.WAV).
close eieio
This command closes your new .WAV file. Master Tracks Pro can send a close command automatically if you stop in the middle of recording (i.e., before the stop and
close commands are sent). Simply choose MCI Close All On Stop in the Layout menu
so a check mark appears next to it.
You monitor the success or failure of your MCI commands with the MCI Status Log.
Open the log from the Info menu. The Log will tell you whether or not your commands were successfully executed. You can open the Log before playing a sequence and
monitor its progress, or open it afterwards and check the results. If the Log returns an
error, it will usually give you some clue as to what went wrong.
To test a MCI command repeatedly, open the Markers window, click on the command
to highlight it, and click the Send MCI Now button. If the MCI Status Log is open,
you can check the result. If you get an error message, keep changing the command
until you get the desired response. If you click Add MCI while a command is highlighted in the Markers window, the Add MCI Command dialog will open with that
location already entered in the Time fields. You can mute an MCI command by
clicking on its marker type in the Marker window. That changes the type from MCI to
TEXT. Click on it again to change it back to MCI. If you dont want to send any
MCI commands, choose Play MCI from the Layout menu to remove the check mark
and disable Master Tracks Pros communication with the MCI system.
To move a command-string, change its location in the Markers window or drag its
marker in the Track or Step Editor window. MCI markers are displayed in blue and
TEXT markers are displayed in red.
Appendix
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Playinga.WAVAudioFile
This illustration shows the Marker window with the commands needed to play a single
.WAV audio file from Master Tracks Pro.
338 MasterTracksPro
close eieio
This command closes the .WAV audio file. If you stop playback before the stop and
close commands are issued, Master Tracks Pro will close the file automatically if MCI
Close All On Stop is enabled in the Layout menu.
We have used two different methods for creating a sequence file to play .WAV audio.
The first is to record the audio and then replace the record commands with the play
commands. In theory, you should be able to replace the record command with the play
command and get playback to start in sync. In reality, you may have to tweak the start
time. Another method you can use involves creating two separate sequence files: a
record file and a playback file. That way, if you decide you want to re-record the audio
you can simply open the record sequence and record the audio again. Then use "Save
As" and change the MCI commands to create a new playback file (you can then remove
the MCI save command).
The methods for recording and playback outlined in this document are merely suggestions. Use them as a jumping off point for developing the methods that work best for
you. You may not need quite so much control over the output, especially with other
(non-.WAV audio) types of media. You could, for example, leave out the cue and stop
commands in the preceding example. A more extreme short cut allows you to use a
single play command:
play C:\PRO6\OLMCDONL.WAV
In this case, the file is automatically opened before playback and is closed when playback is complete.
*At the time of this writing, the cue command is not yet recognized by the .WAV audio
MCI driver. What this means is that the first time you play your sequence all the way
through, the audio will start late because of the load time from the hard disk. On
subsequent plays, the audio should have a consistent start time.
We have had some success with sending the open and play commands followed almost
immediately by a pause command to cue the digital audio. Then a resume command is
sent to begin playback of the audio. This may provide more accurate control over the
Appendix
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playback start time. However, the distance (beats, clock ticks, whatever) between the
MCI command markers seems to have some effect on when the audio begins playing.
If you use this method, youll have to experiment with different marker locations to get
things to sync up.
We are hopeful that the cue command will be implemented in future versions of the
.WAV audio MCI driver.
340 MasterTracksPro