Manual "Train Your Brain" With Dr. Kawashima
Manual "Train Your Brain" With Dr. Kawashima
Manual "Train Your Brain" With Dr. Kawashima
Epilepsy Warning
Certain individuals may experience epileptic seizures or loss of consciousness when subjected to strong, ashing lights over longer periods of time. Such individuals may therefore experience a seizure while operating computer or video games. This can also affect individuals who have no prior medical record of epilepsy or have never previously experienced a seizure. If you or any family member has ever experienced epilepsy symptoms (seizures or loss of consciousness) after exposure to ashing lights, please consult your doctor before playing this game. Parental guidance is always recommended when children are using computer and video games. Should you or your child experience dizziness, poor eyesight, eye or muscle twitching, loss of consciousness, feelings of disorientation or any type of involuntary movements or cramps while playing this game, TURN IT OFF IMMEDIATELY AND CONSULT YOUR DOCTOR BEFORE PLAYING AGAIN.
Precautions during use:
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Do not sit too close to the monitor. Sit as far as comfortably possible. Use as small a monitor as possible. Do not play when tired or short on sleep. Make sure that there is sufcient lighting in the room. Be sure to take a 10-15 minutes break every hour.
Warranty
Because of its complex nature, software can never be expected to be completely errorfree. Therefore, BBG Entertainment cannot guarantee that the contents of this product will meet your expectations, and that the software will run glitch-free under any possible conditions. Moreover, BBG Entertainment assumes no warranty for specic functions and results of this software in excess of the current minimum standard of software technology at the time this program was created. The same applies to the accuracy and/or completeness of the accompanying documentation. If the program should be defective upon delivery so that, despite appropriate handling, it cannot be used for the intended purpose, BBG Entertainment will either amend the product, deliver a new copy, or refund the purchase price within two years of the date of purchase. This applies exclusively to products purchased directly from BBG Entertainment. To claim this warranty, you must send the purchased product, along with your proof of purchase and a description of the error to the following address: BBG Entertainment GmbH, Cuvilliesstr. 14, 81679 Munich, Germany. BBG Entertainment assumes no further warranties for any direct or indirect damages resulting from the use of the product, unless these damages were caused through malicious intent or gross negligence, or such a warranty is compulsory by law. In any case, the amount of the warranty is restricted to the purchase price of the product. Under no circumstances will BBG Entertainment assumes warranty for any unforeseeable or non-typical damages. Any claims you may have against the distributor where you purchased the product are not affected by this. BBG Entertainment assumes no warranty for damages incurred through inappropriate handling, in particular failure to comply with the instruction manual, incorrect initial operation, inappropriate treatment or unsuitable accessories, unless BBG Entertainment is responsible for such damages.
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Contents
Contents
Introduction Installation Uninstalling System Requirements Player Proles Creating a new Prole Selecting an existing Prole Deleting an existing Prole The Game Environment The Info Bar and Game Options Quit the game Sound on/off Tooltips Game characters Dr. Kawashima Robo Thought Bubbles Help and explanations Scientic background Brain Fitness and Daily Tests Frequently Asked Questions Technical Information and Hotline Copyrights Credits 4 5 5 5 6 6 6 7 7 7 7 8 8 9 9 10 13 14 14 15 16 17 17 18
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Introduction
Welcome! Thank you for buying Train your Brain with Dr. Kawashima. BBG Entertainment has developed this game on the basis of 30 exercises for brain activation which were executed cooperating with the Industry University Research Project with Dr. Kawashima. Dr. Kawashima is a famous Japanese neuroscientist and has appeared in other well-received brain training products before. Dr. Kawashima and his cute little assistant Robo will support you in every aspect of the game. They will be at your side whenever you need them, explaining the different exercises and illustrating the scientic background of each exercise. The game was developed with a very special goal in mind: To stimulate the human brain and to train its potential. But of course the training should also be fun, and thats why we call it a game. So you have bought this game a good start! Let us explain why you made a wise choice: After reaching the age of twenty, the human brain capacity will slowly begin to decline. This is a completely natural process just like our physical strength decreases over the years. But exactly like maintaining our physical strength by doing sports, the brain can also stay young and t through regular training! This game will if training is done regularly stimulate your brain and strengthen its basic capabilities, for example, your memory or reasoning power. We wish you a delightful and successful training! The BBG Entertainment Team
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Introduction / Installation
Installation
Insert the disc into your disc drive. If the autostart function is enabled the installation will start automatically. Simply follow the on-screen instructions. If the autostart function is disabled you have to start the installation manually. To do this, open the Windows Explorer, click on the respective disc drive and run the le setup.exe. On Mac, open the disc by double-clicking its icon on your desktop. Once open, run the le Dr Kawashima Installer by double-clicking and follow the on-screen instructions.
Uninstalling
If you decide to take a short break from your training and would like to uninstall the game, take the following steps: In Windows click on Start and then on Programs. Now click on the game folder (If you installed into the default folder it is Train your Brain with Dr. Kawashima). Here you can remove the game from your computer by choosing the Uninstall option. Next, follow the on-screen instructions. On Mac, open the Applications folder and nd the folder Dr Kawashima. Delete this folder by dragging it into your Recycle Bin.
System Requirements
Operating System Processor Memory Available Disk Space Graphic Board Microsoft Windows 7/Vista/ XP Intel Pentium 4 1,4 GHz 1 GB RAM 2 GB 256 MB (DirectX 9.0c, Shader 2.0) Apple Mac OS X 10.3.9 or newer Intel Processor 1,4 GHz 1 GB RAM 2 GB 256 MB
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Player Proles
After starting the game you will get to the prole selection. Each player should create his own prole where all relevant data and training results will be saved in. Up to four individual proles can be created. This allows training together with your family and friends.
Creating a new Prole On the rst start of the game you need to create a prole. To create a new prole, simply click on the Create Prole button. Dr. Kawashima will guide you through the entire process and will provide help! After the prole creation is completed, we will immediately begin with your rst Daily Test so that we can evaluate your Brain Fitness right from the start. Brain Fitness measures the current training state of your brain. The higher your Brain Fitness, the better your brain power. Each Brain Fitness score is associated with a rank. You will begin as a Bustling Ant and can work yourself all the way up to earn the rank Out of this World. Good luck! Selecting an existing Prole All your achievements and results are automatically saved in your prole. If you start training again, simply choose your prole by clicking on the button with your proles name.
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Deleting an existing Prole To delete a prole, click on the small recycle bin icon next to the prole. Be careful! A deleted prole cannot be restored and is lost along with all the data stored inside.
The Info Bar and Game Options At the bottom of the screen you can see the info bar. It is always displayed down there regardless of where you currently are in the game. It contains important game options and the tooltips. Quit the game Clicking this button will open a menu with the following options: . Quit game Click the button to end the game.
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. Change prole If you want to change the prole, or maybe another player wants to continue his/her training, you can return to the prole selection via this button. . Credits You will nd a list of everyone involved in developing this game. We hope you enjoy your training as much as we enjoyed developing the game! Sound on/off This button will toggle the sound on or off. The sound is active by default. Click this button to deactivate it. Another click will switch the sound on again. Tooltips Tooltips appear at the centre of the info bar. If youre unsure about the function of any game element just move the mouse cursor over the element and read the corresponding tooltip in the info bar.
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Game characters
Dr. Kawashima and Robo, his small robotic assistant, will be guiding and helping you during your training: You can address them anytime by simply clicking them with your mouse!
Dr. Kawashima
Dr. Kawashima manages all of your data and keeps track of your development. If you need any information about your training performance just click him and you will see the statistics overview.
You can access the following interesting options: Brain Capacity A very accessible chart will show your strengths and weaknesses by training category. Practice all exercises of one category to achieve the highest value for this category.
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Brain Development You will see the development of your Brain Fitness as a graph. Your current Brain Fitness is measured by the Daily Tests you perform. Training Calendar All relevant training events are automatically registered in this useful calendar. Player Data Your personal data is stored here. Robo
We have created Robo to help you with your training. He saves all of your training exercises and will enable you to train together with other players! Click Robo to open the list of available exercises and training features.
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Game Characters
The following options are available: Workout This option will immediately start a workout. A workout consists of one exercise from each of the four training categories. Multiplayer / Hot-Seat Session This option allows you to perform your training together with other players. A Hot-Seat Session is played with two to four players on the same computer. Select the number of players, enter your name and start to play one after the other. Just like the normal Workout, a HotSeat Session always consists of four exercises, one from each training category. Training Categories All exercises belong to one of the four training categories Logic, Memory, Calculation and Vision. Click on a category button to see all exercises of this category. Once youve selected a category, you will see all exercises belonging to this category. Click on the name of the exercise you want to start. In case you would like to see your progress in this particular exercise, click on the button with the stars right next to the exercise name. Once you start an exercise for the rst time, a detailed tutorial will explain the exercise. The tutorial is separated into several steps. You can navigate between these steps by using the left/right arrows just above the info bar at the bottom of the screen. Every step of the tutorial consists of a short text and a preview of the exercise. Finish the tutorial by clicking on the check mark at the end or use the X at any time.
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Afterwards, you can access the tutorial by clicking on Dr. Kawashimas thought bubble Do you need help? while playing the exercise.
If you show good performance in the game, you can achieve trophies. These trophies are collected in your trophy room. If you want to take a look at your trophies and achievements, simply click on Robos thought bubble Open trophy room.
Click on Dr. Kawashima to open the statistics section. Click Robo to open the list of exercises and other training features.
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Game Characters
Thought Bubbles You will nd thought bubbles oating above our heads throughout the game. You can click on these bubbles in order to activate them. This thought bubble would start the Daily Test, for example. You will nd that the thought bubbles are pretty self-explanatory.
Help and Explanations Dr. Kawashima will gladly assist you during the game. If you see the Do you need help? thought bubble above his head you can click on it to get a detailed explanation of the current game area! His explanations are divided into short tutorials, and each tutorial has several steps. You can navigate between these steps by using the left/ right arrows just above the info bar at the bottom of the screen. Every step of the tutorial consists of a short text and a preview of the game area. Finish the tutorial by clicking on the check mark at the end or use the X at any time. Scientic background The exercises for brain activation were executed cooperating with the Industry University Research Project with Dr. Kawashima. We conducted several series of tests during which we measured the brain waves of our test persons by the means of 28 probes. After thorough scientic analysis, we can tell which of the ve parts of the prefrontal cortex were stimulated and how strongly. For the exercises to show the right effect, certain levels of brain activation have to be achieved.
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If you want to know which part of the brain is activated by a given exercise, click on Dr. Kawashimas thought bubble Need scientic info when performing the exercise. He will show you the activated parts on a brain map.
The frontal lobe, the front part of your brain, consists mainly of the prefrontal cortex, which controls important aspects of the human brain. Amongst other things, it provides the basis for creativity, memory, communication skills and composure.
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So please remember, only Daily Test results will inuence your Brain Fitness. Take the Daily Test regularly and you will see your Brain Fitness improving over time. Dr. Kawashima will offer you a new Daily Test every day. You will nd access to the Daily Test via a thought bubble above his head. The exercises in the trainings list, which Robo is offering you, will help you to prepare yourself for the Daily Test. Here is one more important notice: The measure Brain Fitness is not an ofcial scientic measurement. We only use it for this particular game in order to allow you to track the progress of your training. The higher your Brain Fitness score, the better the performance of your brain. Each Brain Fitness score is associated with a rank. You will begin as a Bustling Ant and can work yourself all the way up to earn the rank Out of this World. Good luck!
Busy Bee
Smart Dolphin
Wise Owl
Sly Fox
Clever Chimp
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Copyrights
Train your Brain with Dr. Kawashima is a software program developed by BBG Entertainment GmbH and protected by copyright in accordance with the regulations of the licence agreement. You may not use, copy or transfer this documentation, in whole except as expressly provided for in the licence agreement. Violations to this agreement will lead to civil action or part, and prosecution. Microsoft, Windows, Windows 8, Windows 7, Windows Vista und Windows XP are registered trademarks or trademarks of the Microsoft Corporation in the US and/or other countries. Apple, Mac and the Mac logo are trademarks of Apple Inc., registered in the U.S. and other countries. All other products mentioned are registered trademarks or trademarks of their respective holders. Train your Brain with Dr. Kawashima Copyright 2009-2013 by BBG Entertainment GmbH, Munich, Germany (http://www.bbg-entertainment.com) Development partner: Chimera Entertainment GmbH
http://www.bbg-entertainment.com
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Credits
BBG Entertainment GmbH Production Executive Producer Stephan Berendsen Benjamin Broll Graphics Artist Kai Push Marta Berendsen Melanie Miklitza Quality Assurance QA Manager Midori Gbbel Senior Tester and System Specialist Philipp Rder Tester Tobias Kadler Manuel Kuck Sanna Pampinella Daniela Zilic Junior Tester Mia Gbbel Programming Technical Director Christian Kluckner Lead Programmer Patrick Henschel Programmer David Wolff Rene Schlzel Additional Programming Michael Franke Bernhard Falk Hong Loan Nguyen Thi Christian Rothenfuer Jakob Thomsen Art Lead Artist Harald streicher Technical Artist Markus Holzer Artist Thorsten Folkers Quality Assurance QA Manager Julien Seitz Sega Toys Co., Ltd. Board Director Kenji Yokozeki Managing Director Toshi Sugimoto Operating Director Wataru Sato Licensing Director Kiyoshi Tsuchiya License Assistant Aya Komeima Special Thanks To Prof. Dr. Ryuta Kawashima Thomas Garanin Marcus Tonndorf (Business Development Manager, remote control productions) Gunnar Struch (Junior Project Manager, remote control productions) Christian Stben The Unity Team All our Families & Friends
University Evaluation Lab, Japan Senior Test Lab Support, BBG Entertainment Kazushi Oenoki Test Lab Support, Sega Toys Co., Ltd. Wakana Kimata Sayaka Itami Hiromi Suzuki Music and Sound Design L.O.F.D. for STEADYWORKS Interactive Audio, Ltd. Unity Technologies ApS Game Engine Unity
Chimera Entertainment GmbH Project Lead Christian Kluckner Creative Direction & Game Design Alexander Kehr Art Direction Harald streicher
remote control productions GmbH Executive Producer Hendrik Lesser Producer Christoph Brosius Assistant Producer Michael Stapf Operations Manager Johannes Lesser
http://www.bbg-entertainment.com