Site Works Tutorial 18may95
Site Works Tutorial 18may95
Site Works Tutorial 18may95
Background: The tutorial information given with the Site Works package is 54 pages and deals with the design of a landfill. There are essentially no other reference materials available and the tutorial is difficult to follow and perform properly. There are no second source books out there. The tutorial material is presented in a linear matter; if you make a mistake on page 3, everything following that point is wrong. In addition, the commands are merely presented; little explanation of the options or philosophy is attempted. You really need to know the rudiments of DOS and Ustation before you start the tutorial. The tutorial is part of the Site Works package and generally available around the department including my office. My copy has been copiously annotated. Purpose: It is the purpose of this document to facilitate the learning process; to give my fellow professors and students a meaningful chance to absorb the tutorial material and to save you all a great deal of time by benefiting from my mistakes, insights and hard-earned experiences. The methodology is to rewrite the tutorial to a certain degree using the original as a guide. As an alternative, my senior project group has done its own survey (parking lot by CLA) and it may be easier to follow this new project called lf for landfill. Project Definition: The tutorial deals with designing a landfill on a piece of property that was formerly a farm. Although this may seem like a focused task, the elements involved: defining boundaries, generating surfaces, calculating cuts and fills, producing volumes, setting a portion of the site aside for roads and building is universal stuff for any brand of civil engineer. The farm file is called demo.dgn and if you have Site Works loaded to already have it. On my machine the address is: C:\win32app\ingr\sw\demo. Make a copy of all files before you begin. Youll regret it if you dont. An easier alternative would be to start with my senior project group data and do the tutorial second. The alternative is to use lf.dat and start from the very beginning. Lf.dat should be loaded into the demo directory because Site Works uses this directory, demo, as the default directory. Is It Worth It: Once having worked out the bugs and gotten some positive results, there is no question that it is not only worth it, but the only way to fly. After I achieved a certain level, it became apparent to me that I was now in a position to do sections of a job, i.e. the siteworks, that I would never had dreamed of doing last month or last year. In short, CAD is an enormous productivity tool; to such a degree that an engineering firm either does CAD or is not competitive. The tutorial is also good in the sense that you are actually doing some real engineering as opposed to drawing circles and changing colors. Design Philosophy, Hints and Techniques: Divide and Conquer. I have divided up the project into 6 distinct areas: - Shooting survey data and recording it and data transfer from the surveying effort to Ustation. - Generate plane surfaces. This part is the crux of the project. - Generate volumetric surfaces. - Generate report elements - Design Pad - Rendering Always check to make sure what you think/intended to happen really did happen. Techniques include: - You always want to review surfaces, taking a look at the elevations, number of points, number of triangles and so forth. The Utilities>Review Surface command in Site Works is good for this. - Make a copy of something and move it around, observing if it is what you want. - Tile the views observing the different views. This method is great for seeing if your point is in fact at the level you think it is. - 3D holds some unusual pitfalls. If you set the active depth to 50(az=50), and c lick on the view, the active depth may NOT be at 50. If the lowest display depth was at something above 50 say 122, the active depth will go to 122. Very tricky. Set the display depth to dp= -9999,9999 (thats a minus sign in front) to get what you want. After the dp=-9999,9999 has been entered, do not forget to select a view or the command will not take effect. A successful operation will be indicated in the main menu. Always keep your eye on what the main menu is saying.
Part I - Shooting survey data and recording it and data transfer from the surveying effort to Ustation
The landfill we (my senior project group) shot was the parking lot of the CLA. A portion of it would be cut (below grade) which would be filled with trash as well as a fill surface; a remaining portion would be used for roads, buildings, buffer zones. We are talking about 25 acres and the original surface about elev. 90. The landfill would go roughly 30 feet up and down. This is a small one by California standards. We did the survey on the geodimeter with the Geodat 400 memory package which would automatically record the data. We would never have been successful if Peter Boniface had not gotten us started. The recorded data was downloaded using Geodat 400 data into an ASCII file. The protocol for doing this must be followed explicitly; I have made notes in the manual. The data was taken as alignments and an elevation. Ustation wants it as northing, easting and elevation, a transformation that was accomplished by hand. We are will have a spreadsheet to automate this task in the future. Before you start a survey, make sure that your data format is compatible with what Ustation can read which are: station, offset, elevation; northing, easting, elevation; easting, northing, elevation, with or without an ID number e.g. 1, 2, 3, 4, 5.... You can look at the available formats under File>Import>ASCII Surface under File Type. The data as Ustation sees it looks like this saved in a file named lf.dat:
4=1 5=1 7=188.1616 8=88.1336 9=76.375 4=1 5=2 7=175.0324 8=88.562 9=72.65 4=1 5=3 7=281.263 8=88.0524 9=21.505 4 is the job number ; 5 is the point number; 7 is the easting; 8 is the northing and 9 is the elevation It sounds easy; it took 6 weeks.
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Part VI-Rendering
It is hard to imagine a more productive tool from a presentation point of view then rendering. We are talking about the main Ustation menu as opposed to Site Works. Coduto developed this part. Bring up Settings>Rendering>Global lighting; the defaults are unsatisfactory which include a sun shot at 9 at night which is going to be dark, at least in the winter. Turn on Ambient set it to .40 and the color to white. Turn off Flashbulb. Turn on Solar. Set the time to something during the daylight hours e.g. 11 AM, set the day, date, year, city etc. These settings are the angle of the sun. Right is east, left is west, up is north, down is south. This is a crucial part. Bring up View>Render and start playing. Phong is the near best. When you get what you want use the best, Phong Antialias, which makes four passes. What is rendered is whatever surfaces are there are active and have been loaded. Keep it to a minimum because one surface will overwrite anything beneath it. Also you need something to render, triangles work great so under Site Works, turn the write on and View>Triangles. Utilities>Review Surface. Thats it.
Future Work: Movie time; move over Hovel! Coduto is doing a massive project involving roadwork, alignments, etc. His turn next.
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