Modules

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A—Aerie of the Slave Lords, a linked campaign of four AD&D (1st Ed) modules set in Greyhawk created for

GenCon XIII. C
by G.
Code Title Levels Author(s)
A1 Slave Pits of the Undercity 4–7 David Cook
A2 Secret of the Slavers Stockade 4–7 Harold Johnson, Tom Moldvay
A3 Assault on the Aerie of the Slave Lords 4–7 Allen Hammack
A4 In the Dungeons of the Slave Lords 4–7 Lawrence Schick
A1–4 Scourge of the Slave Lords 7–11 Various

AC—ACcessory Modules, this is a series of accessory items for D&D (Basic/Expert/Companion/Master) many of which inclu
quite generic.
Code Title Levels Author(s)
AC1 Combat
Shady Dragon
Shield Inn
and Mini-adventure: N/A Carl Smith
AC2 "Treasure of the Hideous One" 4–7 David Cook
AC3 Kidnapping of Princess Arelina 2–5 Garry Spiegle
AC4 Book of Marvelous Magic N/A Frank Mentzer, Gary Gygax
AC5 Player Character Record Sheets N/A N/A
AC6 Player Character Record Sheets N/A N/A
AC7 Master Player Screen: The Spindle 26–36 Bruce Nesmith
AC8 Revenge of Rusak 7–9 David Cook
AC9 Creature Catalogue N/A Various
AC10 Bestiary of Dragons and Giants Multiple N/A
AC11 Book of Wondrous Inventions N/A N/A
Poor Wizard's Almanac and Book of
AC1010 Facts N/A Aaron Allston

B—Basic were designed for use with the Dungeons & Dragons Basic set. Mostly they are indepe
Code Title Levels Author(s)

B1 In Search of the Unknown 1–3 Mike Carr

B2 The Keep on the Borderlands 1–3 Gary Gygax


B3 Palace of the Silver Princess 1–3 Jean Wells, Tom Moldvay
B4 The Lost City 1–3 Tom Moldvay
B5 Horror on the Hill 1–3 Douglas Niles
B6 The Veiled Society 1–3 David Cook
B7 Rahasia 1–3 Tracy Hickman, Laura Hickman
B8 Journey to the Rock 1–3 Michael Malone
B9 Castle Caldwell and Beyond 1–3 Harry Nuckols
B1–9 In Search of Adventure 1–3 Various
Jim Bambra, Graeme Morris, Phil
B10 Night's Dark Terror 2–4
Introduc Gallagher
B11 King's Festival tory
Introduc Carl Sargent
B12 Queen's Harvest tory Carl Sargent
BSOLO Ghost of Lion Castle 1–3 Merle M. Rasmussen

C—Competition modules for AD&D (1st) specially designed for competition play and come with a
Code Title Levels Author(s)

C1 The Hidden Shrine of Tamoachan 5–7 Harold Johnson, Jeff R. Leason


C2 The Ghost Tower of Inverness 5–7 Allen Hammack
C3 The Lost Island of Castanamir 5–7 Ken Rolston
C4 To Find a King 4–7 Bob Blake
C5 The Bane of Llywelyn 4–7 Bob Blake
C6 RPGA Tournament Handbook 4–8

CA—City of Adventure for AD&D (1st) require the Lankhmar: City of Adventure s
Code Title Levels Author(s)
Carl Smith, Bruce Nesmith, Douglas
CA1 Swords of the Undercity 8–12 Niles
Stephen Bourne, Ken Rolston, Steve
CA2 Swords of Deceit 10–15 Ecca, Michael Dobson

CB—Conan the Barbarian modules for AD&D (1st) tie in with the Conan
Code Title Levels Author(s)
CB1 Conan Unchained! 10–14 David Cook
CB2 Conan Against Darkness! 10–14 Ken Rolston

CM—CoMpanion for use with Dungeons & Dragons Companion Set (or Rules Cyclope
Code Title Levels Author(s)
CM1 Test of the Warlords 15+ Douglas Niles
CM2 Death's Ride 15–20 Garry Spiegle
CM3 Sabre River 18–22 Douglas Niles, Bruce Nesmith
CM4 Earthshaker! 18–20 David Cook
CM5 Mystery of the Snow Pearls 15–25 Anne Gray McCready
CM6 Where Chaos Reigns 17–19
Elves Graeme Morris
CM7 The Tree of Life 8+ Bruce A. Heard
CM8 The Endless Stair 15–20 Ed Greenwood
CM9 Legacy of Blood 15–19 Steve Perrin, Katharine Kerr

D—Drow, linked campaign of AD&D (1st Ed) modules created for GenCon XI set in the World of Greyhawk. Can also for
Code Title Levels Author(s)
D1 Descent into the Depths of the Earth Gary Gygax
D2 Shrine of the Kuo-Toa Gary Gygax
D1-2 Descent into the Depths of the Earth 9–14 Gary Gygax
D3 Vault of the Drow 10–14 Gary Gygax

DA—Dave Arneson, set in Blackmoor for Expert Set


Code Title Levels Author(s)
DA1 Adventures in Blackmoor 10–14 Dave L. Arneson, David J. Ritchie
DA2 Temple of the Frog 10–14 Dave L. Arneson, David J. Ritchie
DA3 City of the Gods 10–14 Dave L. Arneson, David J. Ritchie
DA4 Duchy of Ten 10–14 David J. Ritchie

DDA—Dungeons & Dragons Adventure for Basic Set, set in Mys


Code Title Levels Author(s)
DDA1 Arena of Thyatis 2–3 John Nephew
DDA2 Legions of Thyatis 3–4 John Nephew
DDA3 Eye of Traldar 1–2 Carl Sargent
DDA4 Dymrak Dread 1–3 John Nephew

DL–DragonLance introduced the Dragonlance campaign. They are linked series traditional modules f
Code Title Levels Author(s)
DL1 Dragons of Despair 4–6 Tracy Hickman
DL2 Dragons of Flame 5–7 Douglas Niles
DL3 Dragons of Hope 6–8 Tracy Hickman
DL4 Dragons of Desolation 6–8 Tracy Hickman, Michael Dobson
DL5 Dragons of Mystery N/A Michael Dobson
DL6 Dragons of Ice 6–9 Douglas Niles
DL7 Dragons of Light 7–9 Jeff Grubb
DL8 Dragons of War 9–10 Tracy Hickman, Laura Hickman
DL9 Dragons of Deceit 8–10 Douglas Niles
DL10 Dragons of Dreams 8–10 Tracy Hickman
DL11 Dragons of Glory N/A Douglas Niles, Tracy Hickman
DL12 Dragons of Faith 9–10 Harold Johnson, Bruce Heard
DL13 Dragons of Truth 10–13 Tracy Hickman
DL14 Dragons of Triumph 10–14 Douglas Niles
DL15 Mists of Krynn 0–15 Douglas
various Niles, Michael Gray, Harold
DL16 World of Krynn 4–12 Johnson

DLA—DragonLance Adventure trilogy of linked adventures set on the lost continent of Taladas in the D
Code Title Levels Author(s)
DLA1 Dragon Dawn 5–7 Deborah Christian
DLA2 Dragon Knight Rick Swan
DLA3 Dragon's Rest 8–9 Rick Swan

DLC—DragonLance Classics collects the original Dragonlance modules, revised fo


Code Title Levels Author(s)
DLC1 Classics Vol. 1 3–8
DLC2 Classics Vol. 2 8–12
(DLC3) Classics Vol. 3

DL(x)–DragonLance
Code Title Levels Author(s)
DLE1 In Search of Dragons 5–8 Rick Swan
DLE2 Dragon Magic 5–9 Rick Swan
DLE3 Dragon Keep 5–9 Rick Swan
DLQ1 Knight's Sword 1–3 Colin McComb, Thomas M. Reid
DLQ2 Flint's Axe 2–4 Tim Beach
DLS1 New Beginnings Mark Acres
DLS2 Tree Lords 1–2 John Terra
DLS3 Oak Lords Blake Mobley
DLS4 Wild Elves 4–7 Scott Bennie
DLT1 The Land Reborn John Terra

DQ—DragonQuest, compatible with both AD&D (1st Edition) or DragonQ


Code Title Levels Author(s)
DQ1 Shattered Statue 5–9 Paul Jaquays
DS(Q/E)—Dark Sun (Quest/Epic) set of linked modules that require Dark Sun c
Code Title Levels Author(s)
DS1 Freedom 3 David Cook
DSQ1 Road to Urik 4–7 David Cook
DSQ2 Arcane Shadows 5–8 Bill Slavicsek
DSQ3 Asticlian Gambit 7–10 Anthony Pryor
DSE1 Dragon's Crown 10–13 Various

DSM—Dark Sun Mission set of linked modules that require the Dark Sun cam
Code Title Levels Author(s)
DSM1 Black Flames 3–6 Sam Witt
DSM2 Merchant House of Amketch 4–7 L. Richard Baker III
DSM3 Marauders of Nibenay 6–8; William W. Conners
(DSM4) Black Spine 10–13 various

EX—EXtension Series was designed as a "tack-on" adventure to an existing campaign se


Code Title Levels Author(s)
EX1 Dungeonland 9–12 Gary Gygax
EX2 Land Beyond the Magic Mirror 9–12 Gary Gygax

FA—Forgotten Realms Adventure are stand alone modules set in the Forgotten Rea
Code Title Levels Author(s)
FA1 Halls of the High King 6 Ed Greenwood
FA2 Nightmare Keep 18–20 Rick Swan

FM—Forgotten Realms Maztica are stand alone modules set in the land of Maztica
Code Title Levels Author(s)
FMA1 Fires of Zatal 1–3 Jeff Grubb, Tim Beach
FMA2 Endless Armies 4–6 Jeff Grubb
FMQ1 City of Gold 4–6 John Nephew, Jonathan Tweet

FR—Forgotten Realms are sourcebooks describing aspects of the Forgotten Realms, rather than traditional modules. F
Code Title Levels Author(s)
FR1 Waterdeep and the North N/A Ed Greenwood
FR2 Moonshae N/A Douglas Niles
FR3 Empires of the Sands N/A Scott Haring
FR4 Magister N/A Ed Greenwood, Steve Perrin
FR5 Savage Frontier N/A Paul Jaquays
FR6 Dreams of the Red Wizards N/A Steve Perrin
FR7 Hall of Heroes N/A various
FR8 Cities of Mystery N/A Jean Rabe
FR9 The Bloodstone Lands N/A R.A. Salvatore
FR10 Old Empires N/A Scott Bennie
FR11 Dwarves Deep N/A Ed Greenwood
FR12 Horde Campaign N/A Curtis M. Scott
FR13 Anauroch N/A Ed Greenwood
FR14 Great Glacier N/A Rick Swan
FR15 Gold and Glory N/A Tim Beach
FR16 Shining South N/A Tom Prusa
FRA—Forgotten Realms Adventure, (Empires Adventures Trilogy), a series of modules for use with The Horde expan
Code Title Levels Author(s)
FRA1 Storm Riders 5–7 Troy Denning
FRA2 Black Courser 6–9 Troy Denning
FRA3 Blood Charge 7–10 Troy Denning

FRC—Forgotten Realms Companion (or Computer) are modules related to SSI computer game
Code Title Levels Mike Breault, David
Author(s)
Cook, Jim Ward,
FRC1 Ruins of Adventure Any Steve Winter
FRC2 Curse of the Azure Bonds 6–9 Jeff Grub, George MacDonald

FRE—Forgotten Realms Epic three adventure modules loosely based on the Avatar Trilogy
Code Title Levels Author(s)
FRE1 Shadowdale 5–8 Ed Greenwood
FRE2 Tantras 6–9 Ed Greenwood
FRE3 Waterdeep 6–9 Ed Greenwood

FRM—Forgotten Realms Mission


Code Title Levels Author(s)
FRM1 The Jungles of Chult 5–8 James Lowder, Jean Rabe

FROA—Forgotten Realms Oriental Adventures


Code Title Levels Author(s)
FROA1 Ninja Wars 6–9 Nigel Findley

FRQ—Forgotten Realms Quest independent modules for 2nd Edition


Code Title Levels Author(s)
FRQ1 Haunted Halls of Eveningstar 1–5 Ed Greenwood
FRQ2 Hordes of Dragonspear 10–12 William W. Connors
FRQ3 Doom of Daggerdale 1–3 Wolfgang Baur

FRS—Forgotten Realms Sourcebook—2nd Edition AD&D


Code Title Levels Author(s)
FRS1 The Dalelands N/A L. Richard Baker III

G—Giants, a linked campaign of AD&D module created for Origins '78 set in the World of Greyhawk. Can also form a
Code Title Levels Author(s)
G1 Steading of the Hill Giant Chief Gary Gygax
G2 Glacial Rift of the Frost Giant Jarl Gary Gygax
G3 Hall of the Fire Giant King Gary Gygax
G1-2-3 Against the Giants
GDQ1– 8–12 Gary Gygax
7 Queen of the Spiders 8–14 Gary Gygax

GA
Code Title Levels Author(s)
GA1 The Murky Deep 5–8 Norman B. Ritchie
GA2 Swamplight 7–9 Jean Rabe
GA3 Tales of Enchantment 5–8 Jim Musser
GAZ—GAZetteer The GAZ series described countries in the Known World of Mystara, using the D&D Basic and Expert Set
AD&D are provided.
Code Title Levels Author(s)
GAZ1 The Grand Duchy of Karameikos Aaron Allston
GAZ2 The Emirates of Ylaruam Ken Rolston
GAZ3 The Principalities of Glantri Bruce Heard
GAZ4 The Kingdom of Ierendi Anne Gray McCready
GAZ5 The Elves of Alfheim Steve Perrin
GAZ6 The Dwarves of Rockhome Aron Alston
GAZ7 The Northern Reaches Ken Rolston
GAZ8 The Five Shires Ed Greenwood
GAZ9 The Minrothad Guilds Deborah Christian, Kim Eastland
GAZ10 The Orcs of Thar Bruce Heard
GAZ11 The Republic of Darokin Scott Haring
GAZ12 The Golden Khan of Ethengar Jum Bambra
GAZ13 The Shadow Elves Carl Sargent, Gary Thomas
GAZ14 The Atruaghin Clans William W. Connors

H—The Bloodstone Pass Saga is linked campaign series that focuses on using Battlesystem battles i
Code Title Levels Author(s)
H1 Bloodstone Pass 13–17 Douglas Niles, Michael Dobson
H2 The Mines of Bloodstone 16–18 Douglas Niles, Michael Dobson
H3 The Bloodstone Wars 17–20 Douglas Niles, Michael Dobson
H4 The Throne of Bloodstone 18–100 Douglas Niles, Michael Dobson

HHQ—Head to Head Quest modules for 2nd Edition AD&D are designed for one
Code Title Levels Author(s)
HHQ1 Fighter's Challenge 2–4 John Terra
HHQ2 Wizard's Challenge 2–5 Tim Beach
HHQ3 Thief's Challenge 2–4 Troy Christensen
HHQ4 Cleric's Challenge 2–4 L. Richard Baker III
(HHQ5) Fighter's Challenge II 4–6 Drew Bittner
(HHQ6) Wizard's Challenge II 4–6 Kevin Melka
(HHQ7) Thief's Challenge II: Beacon Point 4–6 Terry Amthor
(HHQ8) Cleric's Challenge II 4–6 Paul Culotta

HW—Hollow World set in Mystara.


Code Title Levels Author(s)
HWA1 Nightwail 6–8 Allen Varney
HWA2 Nightrage 7–9 Allen Varney
HWA3 Nightstorm 8–10 Allen Varney
HWQ1 The Milenian Scepter 6–8 Anthony Herring

I—Intermediate, for AD&D, mostly separate adventures though some sequels do ex


Code Title Levels Author(s)
I1 Dwellers of the Forbidden City 4–7 David Cook
I2 Tomb of the Lizard King 5–7 Mark Acres
I3 Pharaoh 5–7 Tracy & Laura Hickman
I4 Oasis of the White Palm 6–8 Philip Meyers, Tracy Hickman
I5 Lost Tomb of Martek 7–9 Tracy Hickman
I3–5 Desert of Desolation 5–10 Various
I6 Ravenloft 5–7 Tracy & Laura Hickman
I7 Baltron's Beacon 4–8 Philip Meyers
I8 Ravager of Time 8–10 Graeme Morris & Jim Bambra
I9 Day of Al'Akbar 8–10 Allen Hammack

I10 Ravenloft II: The House on Gryphon Hill 8–10 Tracy & Laura Hickman
I11 Needle 8–10 Frank Mentzer
I12 Egg of the Phoenix 8–10 Frank Mentzer and Paul Jaquays
I13 Adventure Pack
I14 Swords of the Iron Legion 1–15+

IM—Immortal, for use with D&D Immortals Set. Set in Mystara.


Code Title Levels Author(s)
IM1 Immortal Storm 37+ Frank Mentzer
IM2 Wrath of Olympus 37+ Robert J. Blake
IM3 Best of Intentions 37+ Ken Rolston

L—Lendore Isles was Lenard Lakofka's campaign that was made part of Greyhawk. It was originally planned to be a series
Code Title Levels Author(s)
L1 The Secret of Bone Hill 2–4 Lenard Lakofka
L2 The Assassin's Knot 2–5 Lenard Lakofka
L3 Deep Dwarven Delve 3–6 Lenard Lakofka

LC—Living City
Code Title Levels Author(s)
LC1 Gateway to Ravens Bluff RPGA
LC2 Inside Ravens Bluff
LC3 Nightwatch in the Living City 1 Walter Baas, Kira Glass
LC4 Port of Ravens Bluff RPGA

LN(x)—Lankhmar/Nehown (Adventure/Quest/Reference) independent adventures for use with La


Code Title Levels Author(s)
LNA1 Thieves of Lankhmar Nigel Findley
LNA2 Nehwon 7–12 Blake Mobley
LNA3 Prince of Lankhmar 10–14 Dale "Slade" Henson
LNQ1 Slayers of Lankhmar 8–11 Slade Henson
LNR1 Wonders of Lankhmar Dale "Slade" Henson
LNR2 Tales of Lankhmar 3–10 Anthony Pryor

M—Master for use with the Master Dungeons & Dragons rules, set in M
Code Title Levels Author(s)
M1 Into the Maelstrom 25–30 Bruce Heard, Beatrice Heard
M2 Vengeance of Alphaks 28–32 Skip Williams
M3 Twilight Calling 30–35 Tom Moldvay
M4 Five Coins for a Kingdom 28–32 Allen Varney
M5 Talons of Night 20–25 Paul Jaquays

MSOL - Mystara solo modules


Code Title Levels Author(s)
MSOL1 Blizzard Pass 1–3 David Cook
MSOL2 Maze of the Riddling Minotaur 1–10 Jeff Grubb

MV—Magic Viewer solo adventure for 1st Edition AD&D.


Code Title Levels
Introduc Author(s)
MV1 Midnight on Dagger Alley tory Merle M. Rasmussen

N—Novice
Code Title Levels Author(s)
N1 Against the Cult of the Reptile God 1–3 Douglas Niles
N2 The Forest Oracle 2–4 Carl Smith
N3 Destiny of Kings 4–8 Stephen Bourne
N4 Treasure Hunt 0–1 Aaron Allston
N5 Under Illefarn 0–3 Steve Perrin

O—One on one (one player one master) set in Mystara.


Code Title Levels Author(s)
O1 Gem and the Staff Thief 8 John and Laurie Van De Graaf
O2 Blade of Vengeance Elf 7 Jim Bambra

OA—Oriental Adventures was originally its own campaign setting, but from OA5 was incorpo
Code Title Levels Author(s)
OA1 Swords of the Daimyo David Cook
OA2 Night of Seven Swords Various
OA3 Ochimo the Spirit Warrior 5–7 Jeff Grubb
OA4 Blood of the Yakuza David Cook
OA5 Mad Monkey vs. the Dragon Claw 6–9 Jeff Grubb
OA6 Ronin Challenge 5–8 Curtis Smith, Rick Swan
OA7 Test of the Samurai 6–9 Rick Swan

OP—Outer Planes for use with the AD&D Manual of the Planes
Code Title Levels Author(s)
OP1 Tales of the Outer Planes

Q—Queen of the Demonweb Pits single module conclusion to the G and


Code Title Levels Author(s)
Q1 Queen of the Demonweb Pits 10–14 David C. Sutherland III, Gary Gygax

R—Role Playing Game Association tournament modules, R1–6 were also available to RPGA members. R1–4 were later re
series to take place in the World of Greyhawk (on a different continent from Oerik / The Flanaess) as part of an "Acquaria" or
these modules to form the basis of a new Greyhawk boxed set, although TSR never went forward with these plans and as su
Code Title Levels Author(s)
R1 To the Aid of Falx 5–9 Frank Mentzer
R2 Investigation of Hydell 3–5 Frank Mentzer
R3 Egg of the Phoenix 5–9 Frank Mentzer
R4 Doc's Island 6–10 Frank Mentzer
R5 Great Bugbear Hunt 5–7 Frank Mentzer
R6 Bigby's Tomb 5–7 Frank Mentzer
Dwarven: Quest for the Rod of Seven
R7 Parts Frank Mentzer
R8 Yog's Dessert Frank Mentzer
R9 Tinker's Canyon Frank Mentzer
R10 Air Plane! Frank Mentzer

RPGA—Role Playing Game Association tournament modules, also available to RPGA members. This series w
Code Title Levels Author(s)
RPGA1 Rahasia 1–2 Tracy and Laura Hickman
RPGA2 Black Opal Eye 2–3 Tracy and Laura Hickman
RPGA3 Forgotten King 4–7 Bob Blake
RPGA4 Elixir of Life 4–7 Bob Blake
RPGA5 Riddle of Dolmen Moor 4–7 Bob Blake
RPGA6 Incants of Ishcabeble 4–7 Bob Blake
RPGA7 Llywelyn's Tomb 4–7 Bob Blake
RPGA8 And the Gods Will Have Their Way 4–7 Bob Blake

RS—Red Sonja
Code Title Levels Author(s)
RS1 Red Sonja Unconquered 10–14 Anne McCready

S—Special
Code Title Levels Author(s)
S1 Tomb of Horrors 10–14 Gary Gygax
S2 White Plume Mountain 5–10 Lawrence Schick
S3 Expedition to the Barrier Peaks 8–12 Gary Gygax
Interme
S4 Lost Caverns of Tsojcanth 6–10
diate Gary Gygax
S1–4 Realms of Horror Level Gary Gygax
(S5) The Dancing Hut of Baba Yaga 7–20 Lisa Smedman
(S6) Labyrinth of Madness 15+ Monte Cook

SJA—Spelljammer Adventure set in the Spelljammer campaign se


Code Title Levels Author(s)
SJA1 Wildspace 6–8 Allen Varney
SJA2 Skull & Crossbows 6–10 Nigel Findley
SJA3 Crystal Spheres 5–7 J. Paul LaFountain
SJA4 Under the Dark Fist 10–14 Grant Boucher

SJS—Spelljammer Sourcebook set in the Spelljammer campaign s


Code Title Levels Author(s)

SJS1 Goblins' Return 7–10 Bruce Nesmith

SJQ–Spelljammer Quest set in the Spelljammer campaign settin


Code Title Levels Author(s)

SJQ1 Heart of the Enemy 8–11 Rick Swam

ST–Stoke on Trent limited edition module released at 1986 National (UK) Ga


Code Title Levels Author(s)
ST1 Up the Garden Path 4–7 Graeme Morris, Mike Brunton

T—Temple of Elemental Evil set in Greyhawk


Code Title Levels Author(s)
T1 The Village of Hommlet 1 Gary Gygax
T1–4 The Temple of Elemental Evil 1–8 Gary Gygax, Frank Mentzer

U—Underwater a linked trilogy set in the town of Saltmarsh in the World o


Code Title Levels Author(s)
U1 Sinister Secret of Saltmarsh 1–3 Dave Browne, Don Turnbull
U2 Danger at Dunwater 1–4 Dave Browne, Don Turnbull
U3 The Final Enemy 3–5 Dave Browne, Don Turnbull

UK—United Kingdom a series of mostly independent adventures developed by t


Code Title Levels Author(s)

UK1 Beyond the Crystal Cave 4–7 Dave Brown Tom Kirby Graeme Morris
UK2 The Sentinel 2–5 Graeme Morris
UK3 The Gauntlet 3–6 Graeme Morris
UK4 When a Star Falls 3–5 Graeme Morris
UK5 Eye of the Serpent 1 Graeme Morris
UK6 All That Glitters... 3–5 Jim Bambra
UK7 Dark Clouds Gather 7–9 Jim Bambra, Phil Gallagher

WG—World of Greyhawk was a series of stand alone adventures set in Greyhawk for 1st edition except as noted.
Code Title Levels Author(s)
WG4 The Forgotten Temple of Tharizdun 5–10 Gary Gygax
WG5 Mordenkainen's Fantastic Adventure 9–12 Robert Kuntz, Gary Gygax
WG6 Isle of the Ape 18 + Gary Gygax
WG7 Castle Greyhawk 0–25 Various
WG8 Fate of Istus Various
WG9 Gargoyle 1–4 Dave Collins, Skip Williams
WG10 Child's Play 13–15 Jean Rabe, Skip Williams
WG11 Puppets 1–3 Vince Garcia, Bruce Rabe
WG12 Vale of the Mage 7–9 Jean Rabe

WGA—World of Greyhawk Adventure


Code Title Levels Author(s)
WGA1 Falcon's Revenge 5–7 Richard and Anne Brown
WGA2 Falconmaster 5–7 Richard and Anne Brown
WGA3 Flames of the Falcon 5–7 Richard and Anne Brown
WGA4 Vecna Lives! 12–15 David Cook

WGM/Q—World of Greyhawk Mission/Quest


Code Title Levels Author(s)
WGM1 Border Watch 1–3 Paul Riegel
WGQ1 Patriots of Ulek 1–3 Anthony Pryor

WGR—World of Greyhawk Reference a mix of adventures and background


Code Title Levels Author(s)
WGR1 Greyhawk Ruins 2–15 Blake Mobley, Timothy Brown
WGR2 Treasures of Greyhawk 4–18 Various
WGR3 Rary the Traitor All / 8+ Anthony Pryor
WGR4 The Marklands Carl Sargent
WGR5 Iuz the Evil Carl Sargent
WGR6 The City of Skulls 9–12 Carl Sargent

WGS—World of Greyhawk Swords was originally intended as a trilogy. The planned third module became
Code Title Levels Author(s)
WGS1 Five Shall Be One 7–10 Carl Sargent
WGS2 Howl From the North 8–10 Dale "Slade" Henson

X—eXpert series, except where noted was for use with Dungeons & Dragons Exper
Code Title Levels Author(s)
X1 Isle of Dread 3–7 David Cook, Tom Moldvay
X2 Castle Amber 3–6 Tom Moldvay
X3 Curse of Xanathon 5–7 Douglas Niles
X4 Master of the Desert Nomads 6–9 David Cook
X5 Temple of Death 6–10 David Cook
X6 Quagmire! 4–10 Merle M. Rasmussen
X7 War Rafts of Kron 9–12 Bruce Nesmith
X8 Drums on Fire Mountain 5–8 Graeme Morris, Tom Kirby
Merle M. Rasmussen, Jackie
X9 The Savage Coast 4–10 Rasmussen, Anne C. Gray
X10 Red Arrow, Black Shield 10–14 Michael S. Dobson
X11 Saga of the Shadow Lord 5–9 Stephen Bourne
X12 Skarda's Mirror 5–8 Aaron Allston
X13 Crown of Ancient Glory 7–10 Stephen Bourne
XL1 Quest for the Heartstone 5–10 Michael L. Gray
XSOLO Lathan's Gold 4–6 Merle M. Rasmussen
XS2 Thundredelve Mountain 7–9 William Carlson

Number Title Levels Author(s)


11347 Axe of the Dwarvish Lords Epic Skip Williams
9579 The Star Cairns 5–8 Sean K. Reynolds
9580 Crypt of Lyzandred the Mad Sean K. Reynolds
9581 The Doomgrinder 4–8 Steve Miller
9576 Return of the Eight 6–12 Roger E. Moore
Against the Giants: The Liberation of
Geoff

11327 Return to the Keep on the Borderlands 1–3 John D. Rateliff

Return to the Tomb of Horrors 13–16 Bruce R. Cordell


11434 Return to White Plume Mountain 7–10 Bruce R. Cordell
The Rod of Seven Parts
11621 Slavers 4–5 Sean K Reynolds, Chris Pramas
Hail the Heroes
Mark of Amber
Night of the Vampire
Wrath of the Immortals 1–100+
3142 King of the Giantdowns Ed Stark
3125 Legends of the Hero-Kings Ed Stark
3102 Sword and Crown Colin McComb
3118 The Sword of Roele 5–8 Wolfgang Baur
3110 Warlock of the Stonecrowns 4–10 Wolfgang Baur
9574 For Duty and Deity 10–12 Dale Donovan
2430 Forest Maker 11–13 John J. Terra
11614 The Apocalypse Stone 15+ Jason Carl & Chris Pramas
Dead Gods 9-Jun Monte Cook

11662 Die Vecna Die! 10–13 Bruce R. Cordell, Steve Miller


Vecna Reborn
Adventurer's Guild modules
9350 Assault on Raven's Ruin
11442 Bastion of Faith 0–11 Bruce R. Cordell
9471 Dancing Hut of Baba Yaga 7–20 Lisa Smedman

2019S Dark and Hidden Ways Varies Various


Destiny of Kings Stephen Bourne
11444 Dungeon of Despair Varies Various
Dwarven Glory
The Gates of Firestorm Peak Bruce Cordell
A Hero's Tale Monte Cook
9436 In The Phantom's Wake 3–5 Slate Henson
9259 Jade Hare John Nephew
Kidnapped
Moonlight Madness Penny & Skip Williams
Palace of the Vampire Queen
9586 A Paladin in Hell 15–20 Monte Cook
9342 Quest for the Silver Sword 2–3 William W. Connors
Quest for the Fazzlewood
9345 Rage of the Rakasta 2–4 William W. Connors
Ravenloft: 25th Anniversary
11392 Reverse Dungeon Varies John D. Rateliff & Bruce R. Cordell
Road to Danger Chirstopher Perkins
The Shattered Circle Bruce R. Cordell
9508 The Silver Key 2–8 Ted James Thomas Zuvich
Star of Kolhapur Michael Selinker
TSR Jam 1999
The Vortex of Madness
B00778 Wand of Archeal 6–8 Mike Selinker & Penny Williams

Number Title Levels Author(s)


1E+09 Barrow of the Forgotten King Ed Stark
88167 Bastion of Broken Souls Bruce R. Cordell

88574 City of the Spider Queen James Wyatt


11855 Deep Horizon Skip Williams
1E+09 Expedition to Castle Ravenloft Bruce R. Cordell and James Wyatt
Wolfgang Baurand Gwendolyn F. M.
1E+09 Expedition to the Demonweb Pits Kestrel
Jason Bulmahn, James Jacobs and
1E+08 Expedition to the Ruins of Greyhawk Erik Mona
Eric L. Boyd, Ed Greenwood,
Christopher Lindsay and Sean K.
1E+09 Expedition to Undermountain Reynolds

1E+09 Fantastic Locations: Dragondown Grotto Ed Stark


95003 Fantastic Locations: Fane of the Drow Gwendolyn F.M. Kestrel
95364 Fantastic Locations: Fields of Ruin Richard Pett
95004 Fantastic Locations: Hellspike Prison Matthew Sernett
11644
B00017 The Forge of Fury Richard Baker
23 The Fright at Tristor Keith Polster
11730 Grasp of the Emerald Claw Bruce R. Cordell
11847 Heart of Nightfang Spire Bruce R. Cordell
11634Into the Dragon's Lair Sean K. Reynolds, Steve Miller
88163 Lord of the Iron Fortress Andy Collins
Pool of Radiance: Attack on Myth
11710 Drannor Sean K. Reynolds
1E+09 Red Hand of Doom James Jacobs, Richard Baker

11843 Return to the Temple of Elemental Evil Monte Cook


1E+09 Scourge of the Howling Horde Gwendolyn F.M. Kestrel
86410 Shadows of the Last War Keith Baker

8E+08 The Shattered Gates of Slaughtergarde David Noonan


9E+08 Sons of Gruumsh Christopher Perkins
11830 The Speaker in Dreams James Wyatt
11838 The Standing Stone John D. Rateliff
11640 The Sunless Citadel Bruce R. Cordell
95363 Voyage of the Golden Dragon Nicolas Logue
86430 Whispers of the Vampire's Blade David Noonan
Greyhawk created for GenCon XIII. Can also form an extended campaign following T, and followed
by G.
Published Notes
1980
1981
1981
1981
1986 Revised Compilation; ranked 20th greatest adventure of all time

ompanion/Master) many of which included mini-adventures. Generally associated with Mystara albeit
quite generic.
Published Notes
1983 Pre-generated Characters
1984 Small Module and GM Screen
1984 3-D Cardboard Dungeon
1985 Magic items
1985 Basic/Expert/Companion
1985 as AC5 + Master
1985 GM Screen & Module
1985 3-D Cardboard Wilderness; mislabeled AC3
1986 New monsters
1987 Adventures using Dragons and Giants
1987 Listing of magic items

1992 First in a series, compiling and updating the GAZ series

gons Basic set. Mostly they are independent adventures, set in Mystara.
Published Notes
First printing provided for location within Greyhawk, although subsequent
1978 printings did not.

Generic in terms of setting, though Return to the Keep on the Borderlands


placed the keep in Greyhawk. Ranked 7th greatest adventure of all time
1979
1981
1982 Ranked 28th greatest adventure of all time.
1983
1984 Includes cardstock mini's & buildings
1979 Acquired by TSR after being previously published.
1984
1985
1987 Abridged Compilation
1986 B/X1 in UK
1989
1989 Sequel to B11
1984 Solo Adventure

d for competition play and come with a scoring system for player actions.
Published Notes
Origins'79 tournament module set in Greyhawk. Ranked 18th greatest
1980 adventure of all time.
Wintercon VIII (1979) tournament module set in Greyhawk. Ranked 30th
1980 greatest adventure of all time
1984
1985 From Gen Con XVI reprints RPGA3&4
1985 Sequel to C4 reprints RPGA5&6

uire the Lankhmar: City of Adventure supplement to play.


Published Notes

1986

1986

es for AD&D (1st) tie in with the Conan movies.


Published Notes
1984
1984

ons Companion Set (or Rules Cyclopedia), for use in Mystara.


Published Notes
1984
1984
1984
1985
1985 Solo Adventure Magic Viewer System
1985
1986
1987
1987

n the World of Greyhawk. Can also form an extended campaign following G, and followed by Q.
Published Notes
1978
1978
1981 compilation
1978

, set in Blackmoor for Expert Set


Published Notes
1986
1986
1987
1987

s Adventure for Basic Set, set in Mystara


Published Notes
1990
1990 sequel to DDA1
1991
1991 loose sequel to DDA3

are linked series traditional modules for AD&D (1st Ed) except where noted.
Published Notes
1984 Ranked 25th greatest adventure of all time.
1984
1984
1984
1984 Sourcebook
1985
1985
1985
1985
1985
1986 board wargame
1986
1986
1986 Finale of original series
1988 12 Short Adventures
1988 4 Short Adventures

n the lost continent of Taladas in the Dragonlance world, for 2nd Edition AD&D.
Published Notes
1990 Dragonlance module
1990
1990 Requires Time of the Dragon boxed set

ginal Dragonlance modules, revised for 2nd Edition AD&D.


Published Notes
1990 Compilation of DL1–4
1993 Compilation of DL6–9
1994 Compilation of DL10, 12–14

x)–DragonLance
Published Notes
1989
1989 Sequel to DLE1
1989 Sequel to DLE2
1992
1992
1991
1991
1991
1991
1993

h both AD&D (1st Edition) or DragonQuest RPG


Published Notes
1987
nked modules that require Dark Sun campaign setting.
Published Notes
1991
1992
1992
1992
1993

modules that require the Dark Sun campaign setting.


Published Notes
1993
1993
1993
1994

adventure to an existing campaign set in the World of Greyhawk.


Published Notes
1983 Official download
1983 Official download

one modules set in the Forgotten Realms for 2nd Ed. AD&D.
Published Notes
1990
1991

one modules set in the land of Maztica for 2nd Ed. AD&D.
Published Notes
1991 Official download
1991 Official download
1992 Official download

alms, rather than traditional modules. FR1–6 are for 1st Edition AD&D, FR7–16 for 2nd Edition.
Published Notes
1987
1987
1988
1988
1988 Official download
1988
1989
1989
1989
1990
1990
1991
1991
1992
1992 Official download
1993
modules for use with The Horde expansion campaign for 2nd Edition AD&D Forgotten Realms.
Published Notes
1990
1990
1990

modules related to SSI computer games and do form a linked sequence.


Published Notes
1988 Based on Pool of Radiance. Connected Short Adventures
1989 Based on novel; tie-in to game

es loosely based on the Avatar Trilogy of Forgotten Realms novels.


Published Notes
1989
1989
1989

gotten Realms Mission


Published Notes
1993

Realms Oriental Adventures


Published Notes
1990 Requires Oriental Adventures hardcover

t independent modules for 2nd Edition AD&D


Published Notes
1992
1992 Battlesystem options
1993 first module for use with revised Forgotten Realms

ms Sourcebook—2nd Edition AD&D


Published Notes
1993 Accessory

he World of Greyhawk. Can also form an extended campaign following A, and followed by D
Published Notes
1978
1978
1978
1981
1986 Supermodule combining G1–G3, D1–D3 and Q1;

GA
Published Notes
1993
1993
1993
a, using the D&D Basic and Expert Set rules, although beginning with GAZ07, rules for adapting to
&D are provided.
Published Notes
1987
1987
1987
1987
1988
1988
1988
1988
1988
1988 Includes Orc Wars boardgame
1989
1989
1990
1991

ocuses on using Battlesystem battles in Forgotten Realms AD&D adventures.


Published Notes
1985 Battlesystem required
1986
1987 Battlesystem recommended
1988

nd Edition AD&D are designed for one Player and a DM


Published Notes
1992
1992
1993
1993
1994
1994
1995
1995

w World set in Mystara.


Published Notes
1990 Blood Brethren trilogy
1990 Blood Brethren trilogy
1991 Blood Brethren trilogy
1992

dventures though some sequels do exist within the series.


Published Notes
1981 Set in Greyhawk. Ranked 13th greatest adventure of all time.
1982
1982 Desert of Desolation part 1
1983 Desert of Desolation part 2
1983 Desert of Desolation part 3
1987 Revised Compilation. Ranked 6th greatest adventure of all time.
1983 Ranked 2nd greatest adventure of all time.
1985
1986 UK
1986 Set in Greyhawk.

Sequel to I6
1987 Official download
1987 Abbreviated compilation of R1–R4

h D&D Immortals Set. Set in Mystara.


Published Notes
1986
1987
1987

It was originally planned to be a series of five linked modules, but only three were ever published.
Published Notes
1981 Official download
1983 Ranked 29th greatest adventure of all time.
1999

C—Living City
Published Notes
1989
1990
1991
1991 includes 3-D fold-up ship

ndependent adventures for use with Lankhmar City of Adventure box set.
Published Notes
1990
1990
1991
1992
1990 Short Adventures
1991 Short Adventures, includes sequel to CA2 "Swords of Deceit"

er Dungeons & Dragons rules, set in Mystara.


Published Notes
1985
1986
1986
1987
1987

Mystara solo modules


Published Notes
1983 solo, invisible ink, Basic Set, Reviewed
1983 solo, invisible ink, Expert Set

olo adventure for 1st Edition AD&D.


Published Notes
1984

N—Novice
Published Notes
1982 Set in Greyhawk; ranked 19th greatest adventure of all time.
1984
1986 Cover labels module lvls 1–4, but inside cover labels it lvls 4–8
1986 FR module (retroactive)
1987 First labelled FR module

player one master) set in Mystara.


Published Notes
1983
1984 UK

aign setting, but from OA5 was incorporated in the Forgotten Realms
Published Notes
1986
1986
1987
1987
1988 Official download
1989 Official download
1989 Official download

e with the AD&D Manual of the Planes.


Published Notes
1988 Short Adventures

single module conclusion to the G and D series


Published Notes
1980 Ranked single greatest adventure of all time.

to RPGA members. R1–4 were later revised and abridged as I12. Mentzer initially intended the "R"
e Flanaess) as part of an "Acquaria" or "Aqua-Oeridian" campaign. The original concept was to use
ent forward with these plans and as such the modules are not officially for the World of Greyhawk.
Published Notes
1982
1982
1982
1983
in Polyhedron #28
in Polyhedron #20
Rod of Seven Parts Part 1
Rod of Seven Parts Part 2
Rod of Seven Parts Part 3
Rod of Seven Parts Part 4

ilable to RPGA members. This series was latter revised and reprinted as B7, C4 & C5.
Published Notes
For Basic D&D
For Basic D&D
1983
1983
in Polyhedron #16
in Polyhedron #17
in Polyhedron #18
in Polyhedron #19

S—Red Sonja
Published Notes
1986

S—Special
Published Notes Ranked 3rd greatest adventure
Module from Origins 1, set in Greyhawk.
1978 of all time.[1]
1979 Set in Greyhawk. Ranked 9th greatest adventure of all time.
1980 Set in Greyhawk. Ranked 5th greatest adventure of all time.
Prequel to WG4, set in Greyhawk. Ranked 22nd greatest adventure of all
1982 time.
1987 Abridged Compilation
1995
1995

re set in the Spelljammer campaign setting


Published Notes
1990 An adventure that introduces the Spelljammer setting
1990 An anthology of adventures that can be used as a sequel to Wildspace
1990 Introduces four new crystal spheres
1991 Introduces twelve new crystal spheres

ok set in the Spelljammer campaign setting


Published Notes
Set during the second Unhuman War and designed to work with Heart of
1991 the Enemy

set in the Spelljammer campaign setting


Published Notes
Set during the second Unhuman War and designed to follow Goblins'
1992 Return

ule released at 1986 National (UK) Garden Festival


Published Notes
1986

emental Evil set in Greyhawk


Published Notes
1979
1985 Includes abridged T1. Ranked 4th greatest adventure of all time.

n the town of Saltmarsh in the World of Greyhawk


Published Notes
1981 Ranked 27th greatest adventure of all time.
1982
1983

dependent adventures developed by the TSR UK office


Published Notes

1983 Set in Greyhawk


1983 Adlerweg Part 1, set in Greyhawk
1984 Adlerweg Part 2, set in Greyhawk
1984
1984
1984
1985

yhawk for 1st edition except as noted. No modules were ever assigned codes WG1–WG3.
Published Notes
1982 Sequel to S4. Ranked 23rd greatest adventure of all time.
1984
1985
1988 humorous dungeon
1989 has 2nd edition logo
1989 2nd Edition, Considered to be worst module of all time
1989 2nd Edition
1989 2nd Edition
1989 2nd Edition

of Greyhawk Adventure
Published Notes
1990 fold-up cardstock buildings
1990 fold-up cardstock buildings
1990 fold-up cardstock buildings
1990

of Greyhawk Mission/Quest
Published Notes
1993
1992

e a mix of adventures and background information.


Published Notes
1990
1992 Short Adventures
1992
1993 Sourcebook
1993 Sourcebook
1993 Ranked 26th greatest adventure of all time.

y. The planned third module became instead the Greyhawk Wars boxed wargame.
Published Notes
1991
1991

use with Dungeons & Dragons Expert Set. Set in Mystara.


Published Notes
1980 Included in Expert Set. Ranked 16th greatest adventure of all time.
1981 Ranked 15th greatest adventure of all time.
1982
1983 Nomads Pt 1
1983 Nomads Pt 2. Given 10/10 by White Dwarf.
1984
1984
1984 UK made

1985
1985 Battlesystem required
1986
1987
1987 Requires Companion Set
1984 Tie in to action figures. Given 4/10 by White Dwarf.
1984 Solo Module
1985 Solo Module

Published Notes
1999 Set in Greyhawk
1998 1st of the "Lost Tombs" trilogy, set in Greyhawk
1998 2nd of the "Lost Tombs" trilogy, set in Greyhawk
1998 3rd in the "Lost Tombs" trilogy, set in Greyhawk
1998 Set in Greyhawk

Set in Greyhawk, expanded version of G1, G2, & G3


Sequel to B2—The Keep on the Borderlands. B2 was generic in terms of
1999 setting, although the sequel is set in Greyhawk
Sequel of S1—Tomb of Horrors; Set in Greyhawk. Ranked 10th greatest
1998 adventure of all time.
1999 Sequel to S2—White Plume Mountain; Set in Greyhawk
Set in Greyhawk
2000 Sequel to A1–4 Scourge of the Slave Lords; Set in Greyhawk
Set in Mystara
Set in Mystara; sequel to Castle Amber
Set in Mystara
Set in Mystara
1997 For the Birthright campaign setting
1996 For the Birthright campaign setting
1995 For the Birthright campaign setting
1996 For the Birthright campaign setting
1995 For the Birthright campaign setting
1998 Set in the Forgotten Realms
1994 For the Dark Sun setting
2000 World Destroying
1997 For Planescape.Ranked 14th greatest adventure of all time
three-part adventure (Greyhawk, Ravenloft and Planescape). The final
2000 2nd edition adventure.

1999
1995
Bundled with Dungeoneer's Survival Guide; Disconnected Underdark
1990 encounters
1998
1999 Compiled from Dungeon magazine

1996 Ranked 11th greatest adventure of all time.


1996
1993 Thunder Rift Setting.
1998 TSR Hobby Shop (mail-order) promotional item

1996

1998
1992 Followed by Rage of the Rakasta Thunder Rift

1993 Follows after Quest for the Silver Sword and mentions the Thunder Rift.

2000 PCs role-play monsters defending a dungeon against NPC adventurers


1998
1999
1996
1997

1999 Originally an RPGA Tournament module

Published Notes
2007
2000

2002 Set in the Forgotten Realms. Ranked 24th greatest adventure of all time.
2001
2006 Ravenloft

2007

2007 World of Greyhawk, update of WGR1 Greyhawk Ruins

2007 Forgotten Realms

2006 Special maps for use with miniatures


2005 Special maps for use with miniatures
2006 Special maps for use with miniatures
2005 Special maps for use with miniatures
2000 Ranked 12th greatest adventure of all time.
2001 Living Greyhawk adventure
2005 Set in Eberron
2001
2000 Set in the Forgotten Realms
2002

2001 Set in the Forgotten Realms


2006
Sequel to T1-4 The Temple of Elemental Evil; Set in Greyhawk. Ranked
2001 8th greatest adventure of all time.
2006
2004 Set in Eberron

2006
2005 Set in the Forgotten Realms
2001
2001
2000
2006 Set in Eberron
2004 Set in Eberron

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