Modules
Modules
Modules
GenCon XIII. C
by G.
Code Title Levels Author(s)
A1 Slave Pits of the Undercity 4–7 David Cook
A2 Secret of the Slavers Stockade 4–7 Harold Johnson, Tom Moldvay
A3 Assault on the Aerie of the Slave Lords 4–7 Allen Hammack
A4 In the Dungeons of the Slave Lords 4–7 Lawrence Schick
A1–4 Scourge of the Slave Lords 7–11 Various
AC—ACcessory Modules, this is a series of accessory items for D&D (Basic/Expert/Companion/Master) many of which inclu
quite generic.
Code Title Levels Author(s)
AC1 Combat
Shady Dragon
Shield Inn
and Mini-adventure: N/A Carl Smith
AC2 "Treasure of the Hideous One" 4–7 David Cook
AC3 Kidnapping of Princess Arelina 2–5 Garry Spiegle
AC4 Book of Marvelous Magic N/A Frank Mentzer, Gary Gygax
AC5 Player Character Record Sheets N/A N/A
AC6 Player Character Record Sheets N/A N/A
AC7 Master Player Screen: The Spindle 26–36 Bruce Nesmith
AC8 Revenge of Rusak 7–9 David Cook
AC9 Creature Catalogue N/A Various
AC10 Bestiary of Dragons and Giants Multiple N/A
AC11 Book of Wondrous Inventions N/A N/A
Poor Wizard's Almanac and Book of
AC1010 Facts N/A Aaron Allston
B—Basic were designed for use with the Dungeons & Dragons Basic set. Mostly they are indepe
Code Title Levels Author(s)
C—Competition modules for AD&D (1st) specially designed for competition play and come with a
Code Title Levels Author(s)
CA—City of Adventure for AD&D (1st) require the Lankhmar: City of Adventure s
Code Title Levels Author(s)
Carl Smith, Bruce Nesmith, Douglas
CA1 Swords of the Undercity 8–12 Niles
Stephen Bourne, Ken Rolston, Steve
CA2 Swords of Deceit 10–15 Ecca, Michael Dobson
CB—Conan the Barbarian modules for AD&D (1st) tie in with the Conan
Code Title Levels Author(s)
CB1 Conan Unchained! 10–14 David Cook
CB2 Conan Against Darkness! 10–14 Ken Rolston
CM—CoMpanion for use with Dungeons & Dragons Companion Set (or Rules Cyclope
Code Title Levels Author(s)
CM1 Test of the Warlords 15+ Douglas Niles
CM2 Death's Ride 15–20 Garry Spiegle
CM3 Sabre River 18–22 Douglas Niles, Bruce Nesmith
CM4 Earthshaker! 18–20 David Cook
CM5 Mystery of the Snow Pearls 15–25 Anne Gray McCready
CM6 Where Chaos Reigns 17–19
Elves Graeme Morris
CM7 The Tree of Life 8+ Bruce A. Heard
CM8 The Endless Stair 15–20 Ed Greenwood
CM9 Legacy of Blood 15–19 Steve Perrin, Katharine Kerr
D—Drow, linked campaign of AD&D (1st Ed) modules created for GenCon XI set in the World of Greyhawk. Can also for
Code Title Levels Author(s)
D1 Descent into the Depths of the Earth Gary Gygax
D2 Shrine of the Kuo-Toa Gary Gygax
D1-2 Descent into the Depths of the Earth 9–14 Gary Gygax
D3 Vault of the Drow 10–14 Gary Gygax
DL–DragonLance introduced the Dragonlance campaign. They are linked series traditional modules f
Code Title Levels Author(s)
DL1 Dragons of Despair 4–6 Tracy Hickman
DL2 Dragons of Flame 5–7 Douglas Niles
DL3 Dragons of Hope 6–8 Tracy Hickman
DL4 Dragons of Desolation 6–8 Tracy Hickman, Michael Dobson
DL5 Dragons of Mystery N/A Michael Dobson
DL6 Dragons of Ice 6–9 Douglas Niles
DL7 Dragons of Light 7–9 Jeff Grubb
DL8 Dragons of War 9–10 Tracy Hickman, Laura Hickman
DL9 Dragons of Deceit 8–10 Douglas Niles
DL10 Dragons of Dreams 8–10 Tracy Hickman
DL11 Dragons of Glory N/A Douglas Niles, Tracy Hickman
DL12 Dragons of Faith 9–10 Harold Johnson, Bruce Heard
DL13 Dragons of Truth 10–13 Tracy Hickman
DL14 Dragons of Triumph 10–14 Douglas Niles
DL15 Mists of Krynn 0–15 Douglas
various Niles, Michael Gray, Harold
DL16 World of Krynn 4–12 Johnson
DLA—DragonLance Adventure trilogy of linked adventures set on the lost continent of Taladas in the D
Code Title Levels Author(s)
DLA1 Dragon Dawn 5–7 Deborah Christian
DLA2 Dragon Knight Rick Swan
DLA3 Dragon's Rest 8–9 Rick Swan
DL(x)–DragonLance
Code Title Levels Author(s)
DLE1 In Search of Dragons 5–8 Rick Swan
DLE2 Dragon Magic 5–9 Rick Swan
DLE3 Dragon Keep 5–9 Rick Swan
DLQ1 Knight's Sword 1–3 Colin McComb, Thomas M. Reid
DLQ2 Flint's Axe 2–4 Tim Beach
DLS1 New Beginnings Mark Acres
DLS2 Tree Lords 1–2 John Terra
DLS3 Oak Lords Blake Mobley
DLS4 Wild Elves 4–7 Scott Bennie
DLT1 The Land Reborn John Terra
DSM—Dark Sun Mission set of linked modules that require the Dark Sun cam
Code Title Levels Author(s)
DSM1 Black Flames 3–6 Sam Witt
DSM2 Merchant House of Amketch 4–7 L. Richard Baker III
DSM3 Marauders of Nibenay 6–8; William W. Conners
(DSM4) Black Spine 10–13 various
FA—Forgotten Realms Adventure are stand alone modules set in the Forgotten Rea
Code Title Levels Author(s)
FA1 Halls of the High King 6 Ed Greenwood
FA2 Nightmare Keep 18–20 Rick Swan
FM—Forgotten Realms Maztica are stand alone modules set in the land of Maztica
Code Title Levels Author(s)
FMA1 Fires of Zatal 1–3 Jeff Grubb, Tim Beach
FMA2 Endless Armies 4–6 Jeff Grubb
FMQ1 City of Gold 4–6 John Nephew, Jonathan Tweet
FR—Forgotten Realms are sourcebooks describing aspects of the Forgotten Realms, rather than traditional modules. F
Code Title Levels Author(s)
FR1 Waterdeep and the North N/A Ed Greenwood
FR2 Moonshae N/A Douglas Niles
FR3 Empires of the Sands N/A Scott Haring
FR4 Magister N/A Ed Greenwood, Steve Perrin
FR5 Savage Frontier N/A Paul Jaquays
FR6 Dreams of the Red Wizards N/A Steve Perrin
FR7 Hall of Heroes N/A various
FR8 Cities of Mystery N/A Jean Rabe
FR9 The Bloodstone Lands N/A R.A. Salvatore
FR10 Old Empires N/A Scott Bennie
FR11 Dwarves Deep N/A Ed Greenwood
FR12 Horde Campaign N/A Curtis M. Scott
FR13 Anauroch N/A Ed Greenwood
FR14 Great Glacier N/A Rick Swan
FR15 Gold and Glory N/A Tim Beach
FR16 Shining South N/A Tom Prusa
FRA—Forgotten Realms Adventure, (Empires Adventures Trilogy), a series of modules for use with The Horde expan
Code Title Levels Author(s)
FRA1 Storm Riders 5–7 Troy Denning
FRA2 Black Courser 6–9 Troy Denning
FRA3 Blood Charge 7–10 Troy Denning
FRC—Forgotten Realms Companion (or Computer) are modules related to SSI computer game
Code Title Levels Mike Breault, David
Author(s)
Cook, Jim Ward,
FRC1 Ruins of Adventure Any Steve Winter
FRC2 Curse of the Azure Bonds 6–9 Jeff Grub, George MacDonald
FRE—Forgotten Realms Epic three adventure modules loosely based on the Avatar Trilogy
Code Title Levels Author(s)
FRE1 Shadowdale 5–8 Ed Greenwood
FRE2 Tantras 6–9 Ed Greenwood
FRE3 Waterdeep 6–9 Ed Greenwood
G—Giants, a linked campaign of AD&D module created for Origins '78 set in the World of Greyhawk. Can also form a
Code Title Levels Author(s)
G1 Steading of the Hill Giant Chief Gary Gygax
G2 Glacial Rift of the Frost Giant Jarl Gary Gygax
G3 Hall of the Fire Giant King Gary Gygax
G1-2-3 Against the Giants
GDQ1– 8–12 Gary Gygax
7 Queen of the Spiders 8–14 Gary Gygax
GA
Code Title Levels Author(s)
GA1 The Murky Deep 5–8 Norman B. Ritchie
GA2 Swamplight 7–9 Jean Rabe
GA3 Tales of Enchantment 5–8 Jim Musser
GAZ—GAZetteer The GAZ series described countries in the Known World of Mystara, using the D&D Basic and Expert Set
AD&D are provided.
Code Title Levels Author(s)
GAZ1 The Grand Duchy of Karameikos Aaron Allston
GAZ2 The Emirates of Ylaruam Ken Rolston
GAZ3 The Principalities of Glantri Bruce Heard
GAZ4 The Kingdom of Ierendi Anne Gray McCready
GAZ5 The Elves of Alfheim Steve Perrin
GAZ6 The Dwarves of Rockhome Aron Alston
GAZ7 The Northern Reaches Ken Rolston
GAZ8 The Five Shires Ed Greenwood
GAZ9 The Minrothad Guilds Deborah Christian, Kim Eastland
GAZ10 The Orcs of Thar Bruce Heard
GAZ11 The Republic of Darokin Scott Haring
GAZ12 The Golden Khan of Ethengar Jum Bambra
GAZ13 The Shadow Elves Carl Sargent, Gary Thomas
GAZ14 The Atruaghin Clans William W. Connors
H—The Bloodstone Pass Saga is linked campaign series that focuses on using Battlesystem battles i
Code Title Levels Author(s)
H1 Bloodstone Pass 13–17 Douglas Niles, Michael Dobson
H2 The Mines of Bloodstone 16–18 Douglas Niles, Michael Dobson
H3 The Bloodstone Wars 17–20 Douglas Niles, Michael Dobson
H4 The Throne of Bloodstone 18–100 Douglas Niles, Michael Dobson
HHQ—Head to Head Quest modules for 2nd Edition AD&D are designed for one
Code Title Levels Author(s)
HHQ1 Fighter's Challenge 2–4 John Terra
HHQ2 Wizard's Challenge 2–5 Tim Beach
HHQ3 Thief's Challenge 2–4 Troy Christensen
HHQ4 Cleric's Challenge 2–4 L. Richard Baker III
(HHQ5) Fighter's Challenge II 4–6 Drew Bittner
(HHQ6) Wizard's Challenge II 4–6 Kevin Melka
(HHQ7) Thief's Challenge II: Beacon Point 4–6 Terry Amthor
(HHQ8) Cleric's Challenge II 4–6 Paul Culotta
I10 Ravenloft II: The House on Gryphon Hill 8–10 Tracy & Laura Hickman
I11 Needle 8–10 Frank Mentzer
I12 Egg of the Phoenix 8–10 Frank Mentzer and Paul Jaquays
I13 Adventure Pack
I14 Swords of the Iron Legion 1–15+
L—Lendore Isles was Lenard Lakofka's campaign that was made part of Greyhawk. It was originally planned to be a series
Code Title Levels Author(s)
L1 The Secret of Bone Hill 2–4 Lenard Lakofka
L2 The Assassin's Knot 2–5 Lenard Lakofka
L3 Deep Dwarven Delve 3–6 Lenard Lakofka
LC—Living City
Code Title Levels Author(s)
LC1 Gateway to Ravens Bluff RPGA
LC2 Inside Ravens Bluff
LC3 Nightwatch in the Living City 1 Walter Baas, Kira Glass
LC4 Port of Ravens Bluff RPGA
M—Master for use with the Master Dungeons & Dragons rules, set in M
Code Title Levels Author(s)
M1 Into the Maelstrom 25–30 Bruce Heard, Beatrice Heard
M2 Vengeance of Alphaks 28–32 Skip Williams
M3 Twilight Calling 30–35 Tom Moldvay
M4 Five Coins for a Kingdom 28–32 Allen Varney
M5 Talons of Night 20–25 Paul Jaquays
N—Novice
Code Title Levels Author(s)
N1 Against the Cult of the Reptile God 1–3 Douglas Niles
N2 The Forest Oracle 2–4 Carl Smith
N3 Destiny of Kings 4–8 Stephen Bourne
N4 Treasure Hunt 0–1 Aaron Allston
N5 Under Illefarn 0–3 Steve Perrin
OA—Oriental Adventures was originally its own campaign setting, but from OA5 was incorpo
Code Title Levels Author(s)
OA1 Swords of the Daimyo David Cook
OA2 Night of Seven Swords Various
OA3 Ochimo the Spirit Warrior 5–7 Jeff Grubb
OA4 Blood of the Yakuza David Cook
OA5 Mad Monkey vs. the Dragon Claw 6–9 Jeff Grubb
OA6 Ronin Challenge 5–8 Curtis Smith, Rick Swan
OA7 Test of the Samurai 6–9 Rick Swan
OP—Outer Planes for use with the AD&D Manual of the Planes
Code Title Levels Author(s)
OP1 Tales of the Outer Planes
R—Role Playing Game Association tournament modules, R1–6 were also available to RPGA members. R1–4 were later re
series to take place in the World of Greyhawk (on a different continent from Oerik / The Flanaess) as part of an "Acquaria" or
these modules to form the basis of a new Greyhawk boxed set, although TSR never went forward with these plans and as su
Code Title Levels Author(s)
R1 To the Aid of Falx 5–9 Frank Mentzer
R2 Investigation of Hydell 3–5 Frank Mentzer
R3 Egg of the Phoenix 5–9 Frank Mentzer
R4 Doc's Island 6–10 Frank Mentzer
R5 Great Bugbear Hunt 5–7 Frank Mentzer
R6 Bigby's Tomb 5–7 Frank Mentzer
Dwarven: Quest for the Rod of Seven
R7 Parts Frank Mentzer
R8 Yog's Dessert Frank Mentzer
R9 Tinker's Canyon Frank Mentzer
R10 Air Plane! Frank Mentzer
RPGA—Role Playing Game Association tournament modules, also available to RPGA members. This series w
Code Title Levels Author(s)
RPGA1 Rahasia 1–2 Tracy and Laura Hickman
RPGA2 Black Opal Eye 2–3 Tracy and Laura Hickman
RPGA3 Forgotten King 4–7 Bob Blake
RPGA4 Elixir of Life 4–7 Bob Blake
RPGA5 Riddle of Dolmen Moor 4–7 Bob Blake
RPGA6 Incants of Ishcabeble 4–7 Bob Blake
RPGA7 Llywelyn's Tomb 4–7 Bob Blake
RPGA8 And the Gods Will Have Their Way 4–7 Bob Blake
RS—Red Sonja
Code Title Levels Author(s)
RS1 Red Sonja Unconquered 10–14 Anne McCready
S—Special
Code Title Levels Author(s)
S1 Tomb of Horrors 10–14 Gary Gygax
S2 White Plume Mountain 5–10 Lawrence Schick
S3 Expedition to the Barrier Peaks 8–12 Gary Gygax
Interme
S4 Lost Caverns of Tsojcanth 6–10
diate Gary Gygax
S1–4 Realms of Horror Level Gary Gygax
(S5) The Dancing Hut of Baba Yaga 7–20 Lisa Smedman
(S6) Labyrinth of Madness 15+ Monte Cook
UK1 Beyond the Crystal Cave 4–7 Dave Brown Tom Kirby Graeme Morris
UK2 The Sentinel 2–5 Graeme Morris
UK3 The Gauntlet 3–6 Graeme Morris
UK4 When a Star Falls 3–5 Graeme Morris
UK5 Eye of the Serpent 1 Graeme Morris
UK6 All That Glitters... 3–5 Jim Bambra
UK7 Dark Clouds Gather 7–9 Jim Bambra, Phil Gallagher
WG—World of Greyhawk was a series of stand alone adventures set in Greyhawk for 1st edition except as noted.
Code Title Levels Author(s)
WG4 The Forgotten Temple of Tharizdun 5–10 Gary Gygax
WG5 Mordenkainen's Fantastic Adventure 9–12 Robert Kuntz, Gary Gygax
WG6 Isle of the Ape 18 + Gary Gygax
WG7 Castle Greyhawk 0–25 Various
WG8 Fate of Istus Various
WG9 Gargoyle 1–4 Dave Collins, Skip Williams
WG10 Child's Play 13–15 Jean Rabe, Skip Williams
WG11 Puppets 1–3 Vince Garcia, Bruce Rabe
WG12 Vale of the Mage 7–9 Jean Rabe
WGS—World of Greyhawk Swords was originally intended as a trilogy. The planned third module became
Code Title Levels Author(s)
WGS1 Five Shall Be One 7–10 Carl Sargent
WGS2 Howl From the North 8–10 Dale "Slade" Henson
X—eXpert series, except where noted was for use with Dungeons & Dragons Exper
Code Title Levels Author(s)
X1 Isle of Dread 3–7 David Cook, Tom Moldvay
X2 Castle Amber 3–6 Tom Moldvay
X3 Curse of Xanathon 5–7 Douglas Niles
X4 Master of the Desert Nomads 6–9 David Cook
X5 Temple of Death 6–10 David Cook
X6 Quagmire! 4–10 Merle M. Rasmussen
X7 War Rafts of Kron 9–12 Bruce Nesmith
X8 Drums on Fire Mountain 5–8 Graeme Morris, Tom Kirby
Merle M. Rasmussen, Jackie
X9 The Savage Coast 4–10 Rasmussen, Anne C. Gray
X10 Red Arrow, Black Shield 10–14 Michael S. Dobson
X11 Saga of the Shadow Lord 5–9 Stephen Bourne
X12 Skarda's Mirror 5–8 Aaron Allston
X13 Crown of Ancient Glory 7–10 Stephen Bourne
XL1 Quest for the Heartstone 5–10 Michael L. Gray
XSOLO Lathan's Gold 4–6 Merle M. Rasmussen
XS2 Thundredelve Mountain 7–9 William Carlson
ompanion/Master) many of which included mini-adventures. Generally associated with Mystara albeit
quite generic.
Published Notes
1983 Pre-generated Characters
1984 Small Module and GM Screen
1984 3-D Cardboard Dungeon
1985 Magic items
1985 Basic/Expert/Companion
1985 as AC5 + Master
1985 GM Screen & Module
1985 3-D Cardboard Wilderness; mislabeled AC3
1986 New monsters
1987 Adventures using Dragons and Giants
1987 Listing of magic items
gons Basic set. Mostly they are independent adventures, set in Mystara.
Published Notes
First printing provided for location within Greyhawk, although subsequent
1978 printings did not.
d for competition play and come with a scoring system for player actions.
Published Notes
Origins'79 tournament module set in Greyhawk. Ranked 18th greatest
1980 adventure of all time.
Wintercon VIII (1979) tournament module set in Greyhawk. Ranked 30th
1980 greatest adventure of all time
1984
1985 From Gen Con XVI reprints RPGA3&4
1985 Sequel to C4 reprints RPGA5&6
1986
1986
n the World of Greyhawk. Can also form an extended campaign following G, and followed by Q.
Published Notes
1978
1978
1981 compilation
1978
are linked series traditional modules for AD&D (1st Ed) except where noted.
Published Notes
1984 Ranked 25th greatest adventure of all time.
1984
1984
1984
1984 Sourcebook
1985
1985
1985
1985
1985
1986 board wargame
1986
1986
1986 Finale of original series
1988 12 Short Adventures
1988 4 Short Adventures
n the lost continent of Taladas in the Dragonlance world, for 2nd Edition AD&D.
Published Notes
1990 Dragonlance module
1990
1990 Requires Time of the Dragon boxed set
x)–DragonLance
Published Notes
1989
1989 Sequel to DLE1
1989 Sequel to DLE2
1992
1992
1991
1991
1991
1991
1993
one modules set in the Forgotten Realms for 2nd Ed. AD&D.
Published Notes
1990
1991
one modules set in the land of Maztica for 2nd Ed. AD&D.
Published Notes
1991 Official download
1991 Official download
1992 Official download
alms, rather than traditional modules. FR1–6 are for 1st Edition AD&D, FR7–16 for 2nd Edition.
Published Notes
1987
1987
1988
1988
1988 Official download
1988
1989
1989
1989
1990
1990
1991
1991
1992
1992 Official download
1993
modules for use with The Horde expansion campaign for 2nd Edition AD&D Forgotten Realms.
Published Notes
1990
1990
1990
he World of Greyhawk. Can also form an extended campaign following A, and followed by D
Published Notes
1978
1978
1978
1981
1986 Supermodule combining G1–G3, D1–D3 and Q1;
GA
Published Notes
1993
1993
1993
a, using the D&D Basic and Expert Set rules, although beginning with GAZ07, rules for adapting to
&D are provided.
Published Notes
1987
1987
1987
1987
1988
1988
1988
1988
1988
1988 Includes Orc Wars boardgame
1989
1989
1990
1991
Sequel to I6
1987 Official download
1987 Abbreviated compilation of R1–R4
It was originally planned to be a series of five linked modules, but only three were ever published.
Published Notes
1981 Official download
1983 Ranked 29th greatest adventure of all time.
1999
C—Living City
Published Notes
1989
1990
1991
1991 includes 3-D fold-up ship
ndependent adventures for use with Lankhmar City of Adventure box set.
Published Notes
1990
1990
1991
1992
1990 Short Adventures
1991 Short Adventures, includes sequel to CA2 "Swords of Deceit"
N—Novice
Published Notes
1982 Set in Greyhawk; ranked 19th greatest adventure of all time.
1984
1986 Cover labels module lvls 1–4, but inside cover labels it lvls 4–8
1986 FR module (retroactive)
1987 First labelled FR module
aign setting, but from OA5 was incorporated in the Forgotten Realms
Published Notes
1986
1986
1987
1987
1988 Official download
1989 Official download
1989 Official download
to RPGA members. R1–4 were later revised and abridged as I12. Mentzer initially intended the "R"
e Flanaess) as part of an "Acquaria" or "Aqua-Oeridian" campaign. The original concept was to use
ent forward with these plans and as such the modules are not officially for the World of Greyhawk.
Published Notes
1982
1982
1982
1983
in Polyhedron #28
in Polyhedron #20
Rod of Seven Parts Part 1
Rod of Seven Parts Part 2
Rod of Seven Parts Part 3
Rod of Seven Parts Part 4
ilable to RPGA members. This series was latter revised and reprinted as B7, C4 & C5.
Published Notes
For Basic D&D
For Basic D&D
1983
1983
in Polyhedron #16
in Polyhedron #17
in Polyhedron #18
in Polyhedron #19
S—Red Sonja
Published Notes
1986
S—Special
Published Notes Ranked 3rd greatest adventure
Module from Origins 1, set in Greyhawk.
1978 of all time.[1]
1979 Set in Greyhawk. Ranked 9th greatest adventure of all time.
1980 Set in Greyhawk. Ranked 5th greatest adventure of all time.
Prequel to WG4, set in Greyhawk. Ranked 22nd greatest adventure of all
1982 time.
1987 Abridged Compilation
1995
1995
yhawk for 1st edition except as noted. No modules were ever assigned codes WG1–WG3.
Published Notes
1982 Sequel to S4. Ranked 23rd greatest adventure of all time.
1984
1985
1988 humorous dungeon
1989 has 2nd edition logo
1989 2nd Edition, Considered to be worst module of all time
1989 2nd Edition
1989 2nd Edition
1989 2nd Edition
of Greyhawk Adventure
Published Notes
1990 fold-up cardstock buildings
1990 fold-up cardstock buildings
1990 fold-up cardstock buildings
1990
of Greyhawk Mission/Quest
Published Notes
1993
1992
y. The planned third module became instead the Greyhawk Wars boxed wargame.
Published Notes
1991
1991
1985
1985 Battlesystem required
1986
1987
1987 Requires Companion Set
1984 Tie in to action figures. Given 4/10 by White Dwarf.
1984 Solo Module
1985 Solo Module
Published Notes
1999 Set in Greyhawk
1998 1st of the "Lost Tombs" trilogy, set in Greyhawk
1998 2nd of the "Lost Tombs" trilogy, set in Greyhawk
1998 3rd in the "Lost Tombs" trilogy, set in Greyhawk
1998 Set in Greyhawk
1999
1995
Bundled with Dungeoneer's Survival Guide; Disconnected Underdark
1990 encounters
1998
1999 Compiled from Dungeon magazine
1996
1998
1992 Followed by Rage of the Rakasta Thunder Rift
1993 Follows after Quest for the Silver Sword and mentions the Thunder Rift.
Published Notes
2007
2000
2002 Set in the Forgotten Realms. Ranked 24th greatest adventure of all time.
2001
2006 Ravenloft
2007
2006
2005 Set in the Forgotten Realms
2001
2001
2000
2006 Set in Eberron
2004 Set in Eberron