The Professional Photoshop Book - Volume 7 2015
The Professional Photoshop Book - Volume 7 2015
The Professional Photoshop Book - Volume 7 2015
OVER $100 OF
FREE TOOLS
Master
advanced
Photoshop
skills
Welcome to
As the go-to program for making even the most complex creative visions a reality, Photoshop has been
an indispensable tool for photographers and designers for over 25 years now. For seasoned users of the
software, The Professional Photoshop Book is an indispensable companion for continuing to add new
techniques to your creative toolbox. For others it will provide inspiration for new artwork, while those
sitting on a vast reserve of ideas will pick up hints on how best to bring them to life. In this seventh volume,
we begin with some invaluable tips on gaining access to the intensely competitive graphic design industry,
before exploring artwork from the pros. Through step-by-step tutorials, follow the progress of designs that
use techniques from several different disciplines: photo editing, photo manipulation, digital painting, postproduction, and graphics and new media. Those dedicated to learning from others and honing their craft
need look no further for guidance in how to create flawless digital masterpieces.
Publishing Director
Aaron Asadi
Head of Design
Ross Andrews
Production Editor
Ross Hamilton
Senior Art Editor
Greg Whitaker
Designer
Phil Martin
Cover images courtesy of
Devin Schoeffler, Thinkstock
Printed by
William Gibbons, 26 Planetary Road, Willenhall, West Midlands, WV13 3XT
Distributed in the UK, Eire & the Rest of the World by
Marketforce, 5 Churchill Place, Canary Wharf, London, E14 5HU
Tel 0203 787 9060, www.marketforce.co.uk
Distributed in Australia by
Network Services (a division of Bauer Media Group), Level 21 Civic Tower, 66-68 Goulburn Street,
Sydney, New South Wales 2000, Australia, Tel +61 2 8667 5288
Disclaimer
The publisher cannot accept responsibility for any unsolicited material lost or damaged in the
post. All text and layout is the copyright of Imagine Publishing Ltd. Nothing in this bookazine may
be reproduced in whole or part without the written permission of the publisher. All copyrights are
recognised and used specifically for the purpose of criticism and review. Although the bookazine has
endeavoured to ensure all information is correct at time of print, prices and availability may change.
This bookazine is fully independent and not affiliated in any way with the companies mentioned herein.
Photoshop is either a registered trademark or trademark of Adobe Systems Incorporated
in the United States and/or other countries and is used with express permission.
Photoshop is either a registered trademark or trademark of Adobe Systems
Incorporated in the United States and/or other countries.
The Professional Photoshop Book Volume 7 2015 Imagine Publishing Ltd
ISBN 978-1785461460
Part of the
bookazine series
Contents
Design tips
and advice
from the
pros
8
8
16
Photo editing
30 20 tips for flawless
photo edits
52 Create a double
exposure effect
Photo manipulation
86
Master lighting
in composites
Digital painting
in scenes
126
116
46
64
110 Paint a realistic portrait
Post-production
126 Master post-production for
incredible art
15
INDUSTRY
INSIDER
SECRETS FOR
SUCCESS
IT CAN BE HARD TO BREAK INTO THE CREATIVE
INDUSTRY AND TURN IT INTO YOUR CAREER. HERE
WE LOOK AT THE SECRETS OF SUCCESS WITH
INSPIRING ADVICE FROM PROS WORKING IN ALL
DIFFERENT DISCIPLINES
BEHANCE IS A REALLY GREAT PLATFORM FOR SHOWCASING YOUR WORK FOR THE ONLINE
WORLD TO SEE AND MORE IMPORTANTLY, PLENTY OF POTENTIAL CLIENTS USE IT TO FIND
TALENT. WE LOOK AT AN EXAMPLE OF A GOOD PROFILE, SHOWCASING ARTIST BILLY
BOGIATZOGLOU (WWW.BEHANCE.NET/BILLELIS)
Chris Homer
Mlanie Delon
It is important that you keep doing personal projects, as well as commercial work if you
want to become a success in your industry it is the best way to develop your skills and
build your portfolio. This is something that works for graphic designer and digital artist
Nikita Gill (www.nikitagill.co.uk): The most important thing as a creative is to keep
yourself inspired. This is imperative to the way you create both on a professional level, as
well as a personal level. Creating for fun purposes, or just because you feel inspired, is how
you keep your ideas fresh, new and prevent your skill set from getting rusty, and add more
to your quiver of metaphorical arrows of creativity. A lot of the skills I have acquired were
from experimenting with colours and ideas in software just because I liked the idea.
Implementing them in client work was then easy.
There is an array of websites that are aimed at giving designers the chance to
sell their designs as t-shirts, without having to source the products or deal
with the sales procedure. This can be a good way to make a little extra
money from your personal work.
Freelance illustrator Ben White has a store through the popular Design by
Humans (www.designby humans.com/shop/nvlnvl/): These sites are
really a massive win for artists and designers, offering a way to both
showcase your work and sell a range of products without the complexity and
overheads. If you have work suitable to these products and a little time to
spare, there arent really any reasons to not set up a profile and potentially
earn some extra money. However, there are so many designers and
products that you are not guaranteed to make money, so its best to be
aware before jumping in.
There are no assumptions for success. There are a couple of sites
where I have maybe ten designs, but the overwhelming majority of sales
come from one or two. These got picked up on somewhere like Tumblr or
Pinterest and I think there is an element of luck in that, which you cant
engineer! There are people who can very successfully promote and
market their products for online stores, and if youre looking to generate a
serious revenue stream then investing some time in promotion (and
networking) is going to be essential to making it happen. Keep your
designs up to date and make sure you add new products when the sites
make them available to maximise your sales too.
Rob Fenech
Chris Homer
12. DESIGN
ARTWORK PRINTS
As well as t-shirts, another popular way to sell your
artwork is as prints. Chris Homer (www.chris
homer.net) says that each designer will find the
route thats right for them: Its important to print the
style you have been doing for a long time. Setting up
relationships with shops might be hard if one piece
is not recognisable as yours from the next.
The next [consideration] is the right medium to
print with. I do silk-screen prints, but at the same
time know a lot of successful illustrators who will
make giclee prints of their work. This leads onto
edition sizes. Printing a load in one go might not be
the best way, as you cant be guaranteed what will
sell. I generally aim for 20 each time.
Having a mix of both physical galleries and
online shops [myself], both have their advantages. I
have found some work, which includes
photography, sells more in physical galleries,
whereas my graphic work will sell more online.
Mlanie Delon
LEARN HOW TO
USE HISTOGRAMS
ON P24 AND
TAKE COMPLETE
CONTROL OF
YOUR COLOURS
X-RITE
01
CONSTRUCT CONFINES
03
02
This is the final image and the gamut used to define the piece. Westwood explains that the
colours are much more muted and controlled and most of the variation is interpreted in value rather
than saturation. There are a few areas where some liberties are taken outside of the gamut, like on the
terminator of the mountains shadow or the vibrant rock on the far left, but the idea is to keep the
general image contained, which will bring out those features even more.
Jon Westwood
UNDERSTAND ICC
Aaron Campbell
Paradigm Color Studios approach to colour on digital devices is to view the content on as many different
popular devices as we can and find a good balance, says Muram. We will sometimes create printed proofs
for online work, but only so we can make notes about what needs to be revised. Jobs going to press we
absolutely create a printed contract proof to the print standard and media the job is being reproduced.
START RIGHT
Aaron Campbell
Jon Westwood
CREATE ONLINE
IMAGES DIFFERENTLY
USE A HOOD
ALWAYS CHECK
COLOUR SETTINGS
The key consideration when it comes to colour
management is to determine the primary use of the
final imagery. Is it to be viewed on-screen, online or in
print? says X-Rites Simon Prais. As long as you have
that in mind, colour management can become a simple
check list of considerations that you always have in the
back of your mind. His advises: 1: Select Adobe colour
settings appropriate to your work requirements. 2:
Calibrate your monitor to the suggested default settings
(and your printer if applicable). 3: Compare the screen
display to that of your profiled print, ideally with a hood
on the monitor and a correctly illuminated print. 4: If you
are using a GrafiLite, rather than a professional viewing
booth, adjust the brightness of the monitor to achieve a
comparable contrast display to that of the illuminated
print, this is easiest achieved when using a
monochrome test image. And 5: Recalibrate the
monitor without adjusting the brightness in order to
achieve a colour correct calibration to match the
brightness and contrast of your printed image.
X-RITE
Jon Westwood
Skys the limit: The eye gets tricked into thinking its
looking at a cool colour in a painting completely
composed of warm colours, says Westwood. Thats
why it was important for the coolest colour in the
composition to be a neutral grey (the sky in the
background) rather than an actual blue or green
X-RITE
Jon Westwood
Jon Westwood
ADJUSTMENT ACTION
JON WESTWOOD EXPLAINS THE POWER OF A GRADIENT MAP ADJUSTMENT LAYER, WHICH
CAN APPLY A COLOUR GRADUATION TO THE VALUE OF YOUR IMAGE
Jon Westwood
01
03
Aaron Campbell
02
RGB HISTOGRAM
The main RGB histogram gives you an
overview of the distribution of lights, darks and
midtones in an image. There is no such thing
as a good histogram, but there are a few
things to keep in mind. If you want a dark
image your histogram should stack to the left,
and if your image is mainly light-toned, its
stacked towards the right, while a midtonebased image should form a loose bridge shape
with the peak in the middle. If your image has a
strong contrast of light and dark it should form
a U-shape dominated by peaks on either side.
COLORS HISTOGRAM
The Colors histogram shows you the
distribution of light and dark, plus the
distribution of colours in your image. When a
paintings colour scheme just looks wrong
the Colors histogram can provide you with the
reason why. You can instantly see which
colours are over and under-represented and
how they relate to the intensity of tones in the
image. Remember warm light, cool
shadows; cool light, warm shadows!
HISTOGRAMS
LUMINOSITY HISTOGRAM
The Luminosity histogram monitors the
brightness of your image, and to do that it takes
account of how we see levels of brightness. Its
a quick and easy way to check if an image is
over or under-exposed. It looks at your image
pixel-by-pixel and determines whether each
one is mainly red, blue or green our eyes are
more sensitive to brightness changes in green
light than they are to blue or red. Its a useful
resource when youre matching light or tonal
levels between multiple photos in a composite.
ALL CHANNELS
IMAGE DATA
PREVIEW
HISTOGRAM CHANGES
When you make an adjustment to colour in
Photoshop, using Levels or Curves for example,
you can preview what those changes will look like
on the histogram. With the histogram panel open,
go to your adjustment of choice and make sure
that Preview is ticked. Now when you make
changes, youll see how theyll affect the
histogram, giving you complete control. Its worth
noting that this works via Image>Adjustments
only, not on adjustment layers.
The basic difference between Levels and Curves is that Levels allows you to correct the overall tonal
balance of an image, broken down into shadows, midtones and highlights, while Curves allows you to
adjust individual points in an images tonal range. Many Photoshop users favour one or the other for
adjusting images, but the truth is that they both have a place in your image-editing workflow. Both of
them offer you the option to save presets so that you can apply the same adjustments to multiple
images or image assets, and both allow you to drill down into colour channels to make individual
adjustments. Where they differ is that generally, Levels is used to make tonal adjustments to the
image as a whole, and while Curves can do this, it also allows you to make adjustments to individual
tones and colours within the image without altering other parts of it.
ADVANTAGES
OF LEVELS
ADVANTAGES
OF CURVES
CHANGING COLOURS
USE HISTOGRAMS TO MONITOR TONE AND COLOUR
CHANGES AND TRANSFORM AN IMAGE FROM DUSK
TO DAWN USING ADJUSTMENT LAYERS
01
02
03
04
Drop down to Blue in the Curves panels channel menu. Make a soft S
shape over the Curves histogram, pulling down between the darks and
midtones and up over the brightest highlight. Notice on the Color histogram
how blues dominate the midtones, giving the image an overall blue colour
cast. Now the image has really begun its transformation from dark, warm,
high-contrast sunset to light, cool, lower contrast sunrise.
05
Switch to RGB on the Curves panels channel menu and switch out the
Color histogram for Luminosity so youre looking at the overall tonal intensity of
the image. Make a gentle S shape with the topmost part of the Curve placed above
the highest points on the individual RGB channels. The lower point should sit
between the darks and darkest midtones on the histogram, on or just above the
closest convergence of the Curves for each individual channel.
08
06
09
07
10
11
ADJUST HUE/SATURATION
Photo editing
46
28 The Professional Photoshop Book
30 58
30 20 tips for flawless
photo edits
52 Create a double
exposure effect
40
The Professional Photoshop Book 29
Photo editing
20FOR
TIPS
FLAWLESS
PHOTO
EDITS
PHOTOSHOP EXPERTS REVEAL
PROFESSIONAL TIPS TO HELP YOU
ENHANCE PHOTO
BASED ARTWORK
flewdesigns.com
030The
30
TheProfessional
ProfessionalPhotoshop
PhotoshopBook
Book
Tom Anders
Photo editing
03. TOP TIPS FOR PERFECT FASHION EDITING
01
BASIC COMPOSITE
the Lens Correction filter. This can be found under
Filter>Lens Correction. It facilitates in the process
of correcting lens distortions and corrects the
Horizontal and Vertical perspective.
flewdesigns.com
02
03
Photo editing
08. IMPROVE PHOTO COLOURS
Before
Colour
balance
Tom Anders
10. GET A CLASSIC LOOK WITH TRADITIONAL DODGE AND BURN TECHNIQUES
For a photographer and retoucher, the Dodge and
Burn tools are hugely important for creating lights
and shadows in an image. They help replicate old
darkroom techniques for a traditional feel.
Photographer Derek Johnston (www.derekjohnston.co.uk) says that they are key to his work:
Id have to say the Dodge and Burn tools [are the
most important tools in Photoshop for photo-
Photo editing
12. PREEDIT IN CAMERA RAW
Photoshop has a lot of great features for photo
editing, but Camera Raw 9 offers almost as much
power as Lightroom, which is dedicated solely to
photo editing and retouching it pays to make the
most of ACR, especially with pure photography. You
can open any image in Camera Raw from Bridge or
through Photoshop itself (Filter>Camera Raw Filter)
to access the tools. You can make basic
adjustments to the image, such as Hue/Saturation
and colour correction, sharpening, noise reduction,
01
03
02
With the car cut out and the background separate, each panel of the car
is then cut out with the Pen tool and matched up to the original image on the base
layer. We adjust any of the panels for colour matching and make sure that they fit
correctly. The panels are then masked and brushed smooth.
Cream Studios
Photo editing
Tom Anders
Photo editing
IMPROVE YOUR
MASKING SKILLS
OUR EXPERT
MOE PIKE SOE
http://pike.moe
@moepike
SOURCE FILES
WORK IN
PROGRESS
and background
01
03
02
Photo editing
04
05
07
06
ADD ORNAMENTS
08
Repeat Step 7 to add centre pieces to the mask. The trick is to align the parts of the mask with the
lines from it. After setting up the ornaments on the mask, make it more realistic by adding shadows and
some highlights. Similar to creating the cloak shadow in Step 5, create a new layer, change blend mode to
either Overlay or Soft Light and paint with a soft black brush on the right and left edges of the ornaments.
09
Creating the mask requires multiple steps of duplicating the original layer, desaturating the layer,
transforming it to match the base mask, and finally adding realistic shadows and highlights. Keep repeating
the steps until the surface of the base mask is covered with ornaments. Remember to desaturate all the
layers because the colours will be painted later on.
002
001
003
003 JEWELS
11
10
Create a new layer, change the blend mode to Soft Light at 55% Opacity. Clipping mask it to the
ornaments group and paint with a soft black brush to darken parts of the ornament. This step is the final
chance to touch up the ornaments on the mask. Check if there are any parts sticking out of the base mask
and the ornaments. If everything is satisfactory, create a new Exposure adjustment layer and set the
values to +0.34, 0, 0.81.
Photo editing
12
When selecting
colours to use
for painting hair, you
can select up to three
different tones;
namely dark, mid
and highlights
13
14
Create a new layer set the blend mode to Overlay. Select a soft brush with the
colour #54ce81. Now paint over parts of the masks, the cloak and the eyes in order to add
colours to the scene. Use a hard brush to colour the parts of the ornaments on the mask
but use a soft brush on the middle jewel to create the glow. To make it easier to paint
specfic parts, bring back selections from previous layer masks. Hold Cmd/Ctrl while
clicking on the layer mask.
16
Create a new layer. Create a circle using the Elliptical Marquee tool (M),
and then right-click>Stroke with values of 2px with white. Go into Layer
Style>Outer glow and then set blend mode to Color Dodge with the colour of
#9cff5a and Opacity at 35%. Duplicate the layer and place this inside the eye.
Create a new layer and paint the glow of the jewellery using a Screen blend mode
and a soft brush with the colour of #55cf82.
15
Create a new layer. Select a big soft brush with the colour #54ce81. Paint
on the left edge of the artwork. Change the blend mode to Screen. Create another
layer and paint a small glow. Change the blend mode to Linear Dodge. Create
another layer, use a smoke/cloud brush and paint on the left of the mage. Repeat
the step for the right side, but with the colour #767bb8. Group the layers and
place this above all the layers.
QUICK TIP
Adjustment layers are a great way to easily manipulate tones and colours on a
layer. Try out different adjustment layers as some are more convenient in tasks
like changing hue or editing a specific colour channel. All the adjustment layers
can be controlled by a layer mask, which makes it easier to edit the effect area.
17
FINAL TOUCHES
Create the Moon by filling a white circle using the Elliptical Marquee tool.
Duplicate the circle and invert it (Cmd/Ctrl+I). Overlap the black circle over the
white and merge them. Cut out the white part, and add a white Outer Glow to the
Layer Style. Create a new layer and merge all visible layers with Shift+Alt+Cmd/
Ctrl+E. Grab the Dodge tool (O) and paint on highlights to bring in more contrast.
After contrast, select the Burn tool (O) and paint shadow areas.
TIE COLOURS TOGETHER
To make objects more blended in the scene, Photoshop CS6 has a feature
called Oil Paint. To do that, open the file in CS6 and create a new layer and
merge all visible layers. Then select Filter>Oil Paint and play around with
the values but keep the shine at 0. Then select Filter>Sharpen>Unsharp
Mask at 120%. Adding noise can also help blend colours. Create a new
layer, fill it with black and select Filter>Noise>Add noise. Then set the blend
mode to Soft Edge and adjust opacity as needed.
18
Create a layer mask and paint with a black brush on skin and eye area.
Create a new Exposure adjustment layer with values at +0.28, -0.0010, 0.84.
Create a Brightness/contrast adjustment layer with values of 37, 0. Then create a
Selective Color adjustment layer. Under Red tab, set the values to 0, 0, +22%,
-52%. Under Yellow tab, set the yellow to +41% and black to +81%. Under Blue
tab, set the yellow to -54%. Under White tab, change the black to -24%. Under
Neutral tab, change the yellow to +2%. Under Black tab change the black to +2%.
Photo editing
Before
RETOUCH WITH
MORE REALISM
OUR EXPERT
JOHN ROSS
www.TheArtofRetouching.com
@ArtofRetouching
SOURCE FILES
GENERAL CORRECTIONS
01
02
WORK IN
PROGRESS
THE SUBTLE
TRANSFORMATION
OF BEAUTY
03
Progress 3: Refinements
Photo editing
04
06
The next issues that you should concern yourself with are your basic colour
and tonal corrections. This kind of adjustment cannot always be efficiently done inside
Photoshop itself. What you need instead is to make your corrections with Filter>
Camera Raw. Camera Raw helps you balance your image with just a few slider
adjustments. General changes can be within the Basic panel, but more targeted
changes can be done with the Adjustment brush. You can mask different areas and
experiment with colour and tone to see which adjustments can enhance the image.
When youre nose-deep in a project, its
easy to get lost in the details and forget the overall
tone of your image. Sometimes, you need to step
back and check how youre doing. Simply remove
the colour in your photo and view the image in
black and white. This will help you to understand
how the tones affect the image. At this early stage,
the tonal balance doesnt need to be perfect.
Whats crucial is that youre able to establish how
the viewers eye should navigate the image.
05
The most important areas of this portrait are the eyes, nose and lips.
Eyes and teeth are not necessarily the brightest parts, because they will look
out of place. However, the centre area of the face would generally be the
brightest and possibly the most colourful. To do this, you should darken the
lower areas of your photo with a Gradient inside Camera Raw. This not only
adds depth to your image, but it also subtly forces your eye back up to the
lighter areas of your models face.
07
08
BE DELIBERATE
After
09
Sometimes the image might not have all the detail you need. Missing pores and other
textures are common problems. When that happens, turn to skin grafting. This is when you take parts
from another similar image, and composite them together. By matching the colour and tone, you can
blend the similar areas from the two images together.
After
Before
002
10
001
003
11
Photo editing
QUICK TIP: KEEP IT SUBTLE
Remember: always apply your adjustments and
effects with control. The only time your
audience should be able to see what youve
truly done is when you show them the before
and the after photos that is when they will see
the small, but significant, changes youve made.
12
BE CONSISTENT WITH
YOUR COLOURS
15
13
One way to Dodge and Burn is to use Curves. Create two Curves adjustment
layers and fill the masks with Edit>Fill>Black to create a black mask instead of a white
mask. One Curve should be pulled up for lightening, while the other Curve pulled down
should be for darkening. Now, you can use a white paint brush set to 10% or 20% on the
layer mask to start brushing in areas that you want to make lighter or darker, depending
on which layer mask you paint on.
16
14
DETERMINE THE TONE OF YOUR BEAUTY PIECE BY PLAYING WITH LIGHT AND SHADOWS
17
18
Photo editing
CREATE A DOUBLE
EXPOSURE EFFECT
OUR EXPERT
ANDRE VILLANUEVA
www.000-000-0000.com
Villanueva is a former college
Photoshop teacher and is
currently an art director. Born in
the Philippines, he now resides
with his family in Alabama, USA.
He enjoys sharing his techniques
with our readers.
SOURCE FILES
SELECT THE OWL USING THE QUICK SELECTION TOOL AND REFINE EDGE, THEN PREPARE THE DOCUMENT
01
02
WORK IN
PROGRESS
images together
03
Progress 3: Finalise
Photo editing
04
05
Place Paper.jpg (use Place Embedded in CC from here on out). Set to Overlay blend
mode and drop Opacity to 70%. Select the owl again and add a layer mask to this layer. Place
Mountains2.jpg and move it upwards. Set to Multiply blend mode. Option/Alt+click the layer
mask button to create a mask that hides everything. Paint with white to add. Place Tree.jpg,
scale down, position, and confirm. Set to Pin Light blend mode. Option/Alt+click the layer
mask button again, then paint with white to add.
QUICK TIP
Stay smart! When playing with images, especially during the initial deployment and arrangement
stages, keep your layers as Smart Objects. Unless youre running out of hard drive space, resist the
temptation to Rasterize. Youll be able to scale and transform with impunity, always maintaining the
original integrity of the images.
06
07
BUILD UP IMAGES
BLEND IN THE LAST IMAGES, PERFORM ANY FINAL REVISIONS, THEN START THE CLOSING ADJUSTMENTS
ADD COOL COLOURING
09
Place Sky.jpg and position in the lower part of the owl then set it to Color Burn blend mode. Cmd/
Ctrl+click the owl layers thumbnail, then add a layer mask. Paint black to reduce. Place Water.jpg. Set to
Overlay blend mode. Cmd/Ctrl+click the owl again and add a layer mask. Paint black to reduce.
003
08
10
001
002
002 TREES
003 MOUNTAINS
At this point, it looks like we need to bolster the sides of the owl and make the top
more scenic. Place Trees2.jpg. Select the original owl again then add a layer mask. Paint
black to restore some of the interior detail from the image underneath. Next, place Cliffs.
jpg. Position the sky and cliff so they are in the top of the owls head, then confirm. Select
the owl again and add a layer mask. Paint black to remove unneeded areas.
11
Lets add a bit of stars and sparkles to make that sky area in
the owls head a bit more enchanting. Place Stars.jpg and position at the
top. Set to Overlay blend mode. Cmd/Ctrl+Click the Add layer mask
button in the Layers palette. Now paint with white paint in the stars. You
can even paint a bit outside of the owl, spilling the stars subtly into the
background. You may need to reposition the layer with the Move tool to
get the stars arranged nicely.
Photo editing
FINALISE THE PIECE
APPLY SEVERAL MORE ADJUSTMENTS, THEN CALL UPON THE CAMERA RAW FILTER FOR THE FINISHING TOUCHES
12
13
Were about to head into the final stages of this project where well apply a battery of
adjustments and filters to nail down the look were going for. At this point, take some time
to go through the composition and scrutinise the arrangement. Because we havent
Rasterized any of the images we placed, were free to Scale and Transform without fear of
blurring pixels. Make sure to zoom up close and examine mask edges for faint lines you
may have missed.
14
START ADJUSTMENTS
Lets continue with some more adjustments, again using the Create New Fill or Adjustment Layer
button at the bottom of the Layers palette. Add a Color Balance adjustment. For Midtones, set the sliders to
(from top to bottom) +24, +16, -19. Next, add another Solid Color layer. Pick #35ccff. Set to Color blend
mode. Click the mask, press Cmd/Ctrl+I to invert. Paint back with white to add some cool touches here and
there, both in and out of the owl.
GROUP ADJUSTMENTS
Its a good idea to keep your adjustment layers
in a group. By doing so, you can turn the
visibility on and off to see how the adjustments
are affecting your image. You can also lower the
groups opacity to tone down all the adjustments
at once. You can even try applying blend modes
for some potentially wild results. If you have a
set of adjustments you want to replicate in
another image (say you want to do a series of
these double exposure animals), just drag the
folder over. You may need to adjust the masks
youve fiddled with.
Color Lookup brings a slew of lookup tables, or LUTs. What are these? Theyre borrowed from the
film industry, and they can give your image a subtle or radically-different new look. Here well opt for some
low-key flavour. Add Color Lookup, choose Candlelight. Drop the layers Opacity to 70%, and further reduce in
areas by painting black in the mask. Add another Color Lookup adjustment, this time choosing Fuji Eterna
250 D Kodak 2395. Drop Opacity to 50% and paint black in the mask to reduce.
QUICK TIP
Not sure which blend mode to use? No
problem, just cycle through them. Use
Shift+Plus (+) and Shift+Minus (-) to shuffle
through the modes. Even if youre dead-set on
a particular mode, it may still be prudent to
shop around. You never know what intriguing
blends are around the corner.
16
17
18
ADD CLARITY
Press Cmd/Ctrl+J
to duplicate the layer. Click
on the Smart Filter mask,
and fill with white (with
white as foreground colour,
press Option/Alt+Delete/
Backspace). Double-click
Camera Raw Filter under
the layer to edit the smart
filter. Slide Clarity rightward
to around +30-35. Click OK.
Option/Alt+Click the Add
layer mask button in the
Layers palette. Now paint
with white in order to add
detail. Go back and forth
between this layer mask
and the previous layers
smart filter mask to get the
optimal balance.
Photo editing
CREATE SHINING
SKIN EFFECTS
AUGMENT A MODEL WITH A METALLIC SHEEN USING
FILTERS, ADJUSTMENTS, AND NONDESTRUCTIVE
DODGING AND BURNING
OUR EXPERT
ANDRE VILLANUEVA
www.000-000-0000.com
SOURCE FILES
01
02
WORK IN
PROGRESS
FROM SKIN TO
SHIMMERING METAL
03
04
Progress 3: Process
with adjustments
Photo editing
05
06
08
09
10
USE A DISPLACEMENT MAP
07
11
12
15
13
16
18
14
17
Photo manipulation
74
62 The Professional Photoshop Book
86
Photo manipulation
COMBINE PHOTOS
LIKE A PRO
LEARN THE ESSENTIALS OF COMPOSITING AN
ILLUSTRATION FROM CONCEPT TO FINISHED PRODUCT
OUR EXPERT
ALEX LANIER
www.laniercreations.com
@laniercreations
A self-taught artist with a
background in architecture,
Alex Lanier is a freelance concept
artist and illustrator best known for
his creative innovation and attention
to detail.
01
02
After
Photo manipulation
CONSISTENT COLOUR
CONSISTENT LIGHTING
Look for images that have similar lighting to each
other and similar lighting to the atmosphere in
SHARPNESS
Look for images that are at a higher resolution. Sharper images will
be easier to mask and composite. The higher quality of your work
will also be noticed, as youll be able to display it at a larger size and
much higher resolution.
DEPTH OF FIELD
Look for images with the same focus, especially if you need them to feature on the same
plane of your composite.
BACKGROUND
Try to find images with cleaner
one-tone backgrounds. The
masking process will be less of a
headache and the quality of the
mask will be better.
EXPRESSION
Choose image assets that fit the main concept of your work.
If you are creating an image where people are happy and
04
05
Masking water can sometimes be a little tricky. Search for water images with a
clean background to reduce any unwanted reflections. If you find water drips or splashes
with clean white backgrounds, you can set those images to Multiply. This will hide all of the
white highlights in your water giving the illusion of being masked
QUICK
CHEAT
BLUR
06
MASK MANUALLY
07
08
09
Photo manipulation
10 CREATE PERSPECTIVE
SINGLEPOINT PERSPECTIVE
Single-point perspective only has one
vanishing point on the horizon line. This
perspective is good for images like a hallway
or street that directly faces you.
TWOPOINT
PERSPECTIVE
In two-point perspective, there
are two points that an objects
lines come from, and the sides
of the object vanish to one of
two vanishing points on the
horizon line.
THREEPOINT
PERSPECTIVE
In three-point perspective
there is one stationary point
and two vanishing points
somewhere on the horizon,
but unlike the two-point
perspective, there is also a
vanishing point above or
below the horizon line that the
vertical lines disappear to.
FOURPOINT
PERSPECTIVE
Four-point perspective can be
used with either a horizontal
or a vertical horizon line. It can
show both a worms-eye and
birds-eye view of a scene at
the same time.
APPLY IMAGE
Apply your copied layer to the newly created
perspective grid by pressing Cmd/Ctrl+V to
paste the layer into perspective. Adjust the
pasted image if needed and press OK.
SKEW
WARP
LOCATE
SKEW OPTION
LOCATE
WARP OPTION
MAINTAIN
ASPECT RATIO
SKEW LEFT
OR RIGHT
LOCATE FREE
TRANSFORM
PUPPET
WARP
LOCATE
PUPPET OPTION
Click the Edit button on the
top menu bar. Scroll down
and select Puppet Warp on
the pull-down menu.
INSIDE WARP
PICK POINTS
FREE TRANSFORM
SKEW UP OR DOWN
OUTSIDE WARP
PUPPET IMAGE
Photo manipulation
12
TRANSFORM SHADOWS
13
WARP LIQUID
14
SCALE PEOPLE
16
USE MULTIPLY
17
18
BLUR BACKGROUND
19 APPLY
LIGHTING
QUICK
CHEAT
BOKEH
DARK SHADOWS
Use dark shadows to
cover up inconsistencies
throughout your image.
RAIN
Photo manipulation
23 USE ADJUSTMENT
LAYERS
20
21
ADD GLOWS
22
CONDENSATION
LEVELS
Levels allows you to adjust the tonal range and
colour by dragging the three sliders located in
the middle of the tab. One of the sliders controls
the dark tones, another the midtones and the
last controls the highlights. Levels only allows
you to adjust three points.
HUE/SATURATION
Hue/Saturation allows you to adjust the hue,
saturation, and lightness of a specific range of
colours in your image or simultaneously adjust
all of the colours on your image.
PHOTO FILTER
The Photo Filter acts as a coloured lens on top
of your image. You can adjust the intensity and
desired colour. If you want a warm mood or
cooler mood, this can be created with this filter.
CURVES
Curves allows you to adjust points throughout
the tonal range of your image. You can adjust as
many points as you want to affect the shadows,
midtones and highlights of your image.
SELECTIVE COLOR
Selective Color allows you to modify the amount
of a primary colour selection without messing
with the other primary colours.
COLOR BALANCE
Color Balance allows you to change the overall
mixture of colours in your image for specific
colour corrections. This filter adds the tint of
whatever colour you choose over the Shadows,
Midtones and Highlights of your image.
24 MAKE GLOBAL
ADJUSTMENTS
QUICK
CHEAT
TEXTURE OVERLAY
Texture overlays can add a
lot of detail to flat surfaces
that would probably take
days to do if you had to do it
all completely manually.
25
26
27
EXTRA DRAMA
Photo manipulation
Michael Herb
OUR EXPERT
MICHAEL HERB
www.michaelherbphoto.com
@mherbphoto
Facebook: MichaelHerbPhoto
SOURCE FILES
CREATE A
FLYING EFFECT
Photo manipulation
WORK IN
PROGRESS
Progress 1: From 3D to 2D
02
some drama!
01
Progress 3: A finished image!
03
04
With both halves of the model masked, drag the lower half into the upper half
comp. You will have to scale the lower half a bit to get the two pieces matching. Once
matched, group the two halves by selecting both layers in the layers palette and hitting
Cmd/Ctrl+G. Name the group whatever youd like as long as its descriptive and easily
identifiable. Drag the newly created group into the background comp.
05
06
The helicopters serve a few purposes. First and foremost they provide a
source for the excellent lighting Stephan has. Without them youd be left guessing
where the light comes from. They also add a nice touch of awesome to the image.
Open Heli-Small.jpg and Heli-Large.jpg. Completely mask Heli-Small from its
background. Mask out only the lower third of Heli-Large. Drag and drop both
helicopters to the main comp. Position and scale the helicopters in the scene.
07
09
08
ADD A ROPE
He may be able to fly but that doesnt mean you cant throw him a rope. Click
File>Place and find Rope.jpg. Scale and rotate accordingly to match the reference file. Mask
the rope, cutting off the end in a way that allows a new end to be painted in. Make a new
layer named Rope End. With a hard-edged black brush, paint a semicircle to mimic a rope
end. Sample a light colour from the rope and make dots on the end to look like rope strands.
Photo manipulation
10
11
12
001
14
003
002
001 INTENSIFY HIGHLIGHTS
13
check the box for Fill with Overlay Neutral Color. Hit
Enter. With a Soft brush set to 0% Hardness and 10%
Opacity, paint along the natural shadows with black
and the natural highlights with white. Build up the
layers of white and black to really make things pop.
15
ADD REFLECTIONS
16
17
18
19
MAKE IT RAIN
20
Photo manipulation
COMBINE 3D
AND PHOTOS
OUR EXPERT
ALEKSEI PUSHILIN
www.be.net/plannit
@plann_it
SOURCE FILES
WORK IN
PROGRESS
01
03
02
The buttons you will need are: G for Grab, S for Scale,
R for Rotate, and E for Extrude. Switch to the Edit
mode below. Change selection type to Face Select,
select the top polygon of the cube, press E and grab
the new border a bit higher. You will see how the
form of the cube changes. Extruding the bottom
polygons and making them smaller will help you to
make curvy tentacles.
Photo manipulation
04
ADD DETAILS
05
MAKE IT SMILE!
06
07
MAKE REFLECTIONS
08
09
BACKGROUND IMAGE
Now you should launch Photoshop, and open the photo water_pump.jpg. After this, drag and drop
your render on top of it and dont forget to resize it and place on the puddle. Then, using the Pen tool, carefully
cut the creature from the background. Dont waste too much time on water though you just need to cut the
background to the water line, you will be able to clean it in the next few steps.
10
001
002
003
003 LOCATION
11
12
13
ADD BACKGROUND
Photo manipulation
GATHER ALL PARTS TOGETHER
14
FOREGROUND ENVIRONMENT
15
16
17
18
Photo manipulation
OUR EXPERT
RODRIGO MARINELLI
rodrigo_marinelli.prosite.com
Rodrigo Marinelli is a 31-year-old art
director with over ten years
experience in the industry. He is
interested in anything and everything
that is related to creativity, and his
main focus is on image manipulation.
SOURCE FILES
MASTER LIGHTING
IN COMPOSITES
Photo manipulation
WORK IN
PROGRESS
02
Progress 2: Add
superhero lighting
01
Progress 3: Attention to details
04
03
Next well start adding fiery elements to the scenario using the parts of image: 184079207 from
shutterstock.com. Every image with a black background can be easily cut with just one click. All you
have to do is change the blend mode from Normal to Screen. Knowing the functions of the blend modes
is fundamental to the construction of any image. Having this knowledge in mind you can invent new
combinations that will make your art more real. Add the fire elements that go behind the main image.
You can add a mask to repair some details.
05
06
07
Before
08
09
The secret of this step is to always think smooth when you are making a skin
treatment. Its essential that you keep the important facial details you only want to get
rid of unwanted wrinkles, pimples or blemishes. We suggest that you use the Patch tool
to make small adjustments. This tool is extremely efficient for skin treatment. Do not be
afraid to zoom right in on the image in order to make your edits even the tiniest of
details have to be correct in order for the image to be believable.
Photo manipulation
QUICK TIP: LOOK AROUND
When you work with light manipulation you
need to do research and look at a lot of
reference images in order to fully understand
10
ERASE DETAILS
11
12
14
13
15
Before
16
17
18
19
20
Digital painting
110
92 The Professional Photoshop Book
104
Digital painting
PAINTPRO
LIKE A
OUR EXPERT
ADAM VARGA
www.vargaa.com
@avarga89
Adam Varga specialises in
environment concept art and matte
painting. He believes combining your
knowledge of traditional art
fundamentals and emerging digital
platforms is the key to successful
digital art.
SOURCE FILES
DEFAULT
PHOTOSHOP BRUSHES
SIX ESSENTIAL PHOTOSHOP BRUSHES FOR
CREATING LINE ART, ADDING VALUE, AND
DETAILING YOUR SCENE
HARD MECHANICAL
The first and most essential brush on the list is the
Hard Mechanical brush, which is excellent for hard
lines of varying width and opacity. This brush can
be used to sketch in your outlines or for drawing
your signature when your piece is complete.
SOFT MECHANICAL
Just like the first brush, but with Hardness set to
0%. The Soft Mechanical Brush can be used to
paint in values and provide soft, gradient-like
tones, which include skies, atmosphere, or haze.
DRY BRUSH
60PX
This brush gives a foggy effect much like the
basic Soft Mechanical, but with greater texture
and grain. Paint in Overlay or Hard Light mode to
get a vintage, streaky look.
ROUND BRISTLE
The Round Bristle comes close to mimicking a dry
acrylic brush, and is great for painting in rough
colours to prime your piece. Use it set with a
medium Minimum Transfer and Diameter for
effective blending.
PENCILTHICK
OR THIN
This brush is similar to the Hard Mechanical, but has
more width variance, which is great for depicting
uneven lines such as cracks in the wall. Paint in
Color Dodge mode for a cool lightning effect.
PHOTOSHOPS BRUSHES
AND HOW TO USE THEM
USE YOUR PEN TABLET IN CONJUNCTION WITH THE
BRUSH PANEL FOR AN EFFECTIVE WORKFLOW
Photoshop has a large array of customisable default
brushes and also allows you to import brushes
youve downloaded and create your own from
scratch. This provides infinite painting and rendering
possibilities so you can finish a piece in any artistic
style. Brushes can mimic chalk or oil paint for rough
overlays or clouds and mist for an atmospheric
effect. Several tools, such as perspective guides and
grids, also come in brush form.
Before exploring Photoshop brushes and their
settings, make sure you have a compatible pen tablet
installed and configured to your version of Photoshop.
You will have to add Photoshop to the application list
in Settings for any pen pressure controls to work.
Once installed, create a new file in Photoshop, go to
Window>Brush Presets and a new window will open
up with a Brush & Brush Preset tab. At the top right
corner of the brush preset tab is a tiny list icon, which
opens more options. Clicking this reveals all the
brush families of Photoshop and allows you to load
recently installed brushes, adjust the icon display size
and type, and save a new brush preset. For the
JONAS DE RO FOLIAGE 2
Link: http://bit.ly/1FjJC14
Price: Free
The Big Ink brush mimics an ink blot on canvas
paper, giving the painting a more traditional feel.
Paint with very light pressure and Shape
Dynamics off to depict stylised clouds and skies.
Link: http://bit.ly/1FjJC14
Price: Free
This brush is excellent for depicting stylised, but
blocky rough patterns, such as bark on a tree, or
rock surfaces. Use it with more Spacing and a
low Minimum Diameter.
Link: http://bit.ly/1FjJC14
Price: Free
The Foliage 2 brush paints tree leaves and other
vegetation in a more detailed way, which adds to
the overall texture of the piece. Use this over
landscape images to paint in trees.
Digital painting
01
02
03
05
IMPORT THUMBNAIL
08
06
04
CREATE A FOREGROUND
09
07
Create a new layer and title it Path Lines. Now, choose a 3px Hard
Mechanical brush, return to the Pen tool, Right-click and select Stroke Path.
Choose Brush from the dropdown menu and deselect Simulate Pressure. Hit OK,
and you now have outlines on all your paths. This will come in handy for fine
hard edges in our texturing phase. Now, continue adding details, erase unseen
portions of the background, and experiment! Even after your thumbnail phase
feel free to erase and redraw any elements that are not working.
Digital painting
01
02
04
03
06
DETAILED TONES
After your shadows and highlights are painted in, you can now begin
refining your tones and painting in details. Choose a Cloud brush from Tyler
Mays brush family, and with the Opacity and Minimum Diameter at about 50%,
begin painting in the sky how you see fit. Dont worry about painting over any
buildings, since you can always refine them with the Pen tool. Experiment with
brushes in Multiply and Hard Light mode at this point, pushing your values
further and preparing them for colour.
08
Begin detailing the colours of the piece using several various cloud,
foliage, and hard surface brushes from the links provided. You really need to
observe light when it hits buildings and the reflective quality of glass to paint in
the colours effectively. Emphasise your highlights by painting in colour dodge
mode with a bright yellow and low Opacity brush. For distant mountains and
trees, select a hard elliptical brush at 50% Minimum Diameter and Transfer.
Remember atmospheric perspective. Distant mountains will gradually fade to
blue, and foreground elements will be darker with higher contrast.
07
05
COLOUR OVERLAY
Create several new layers above your greyscale layer that you can
delete on a whim rather than erasing. Haze, highlights and greenery will be your
standard colour overlays. Select a Soft Mechanical brush at transfer set to 0%
and switch the layer blend mode to Color and begin painting. Also experiment
with Overlay or Hard Light blend modes. When using this method, colours will
seem very unnatural at first, but these are just the base colour layers that our
custom brushes will detail later.
09
Digital painting
with the Pen tool, and then add a layer mask via the
Layers panel. This will be your alpha channel. When
inserting a photo, always go to File>Place
Embedded instead of just opening an image and
dragging it in. Placing it converts it to a Smart Layer,
ensuring the quality isnt damaged no matter how
many times you resize it. Place the image above
your alpha channel layer in the Layers palette,
Right-click on the alpha channel layer in the Layers
palette, and create a clipping mask. This confines it
to your new channel.
Images dont have to be confined to alpha
channels, however. Place them in the correct layer
REBELLE
MISCHIEF
Web: www.corel.com
Price: 315 / $429.00
Corel Painters hyper-realistic brushes can behave
like real media, including thick, fat impasto paint or
runny liquid inks. Its fully compatible with
Photoshop, allowing you to save in PSD format and
even use Photoshop brushes, although some layer
types are unique to Painter and will need to be
merged down or converted before you take your
work into Photoshop. A new Photoshop plug-in,
Corel ParticleShop, allows Photoshop users to
make use of some of Painters brushes in
Photoshop itself.
Web: www.escapemotions.com
Price: $60 (39 approx)
Escape Motions specialises in interesting digital art
effects, as seen in its Amberlight and Flame Painter
products. Rebelle, however, comes away from
these crisp digital glows and into the world of
watercolour, acrylic and dry media, which it
reproduces remarkably well. Its proprietary .reb file
format isnt compatible with Photoshop, but you
can save in other formats so you can bounce your
artwork over to your favourite software. Youll need
to remember to hit the Fast Dry button and dry
your watercolour paint before exporting!
Web: www.madewithmischief.com
Price: Free or $25 (16 approx) for the
premium version
Mischief was recently acquired by The Foundry
(makers of Nuke and modo amongst other
VFX programs) and is best known for its
unique infinitely-scalable canvas, which allows
you to create fine details and huge images. You
can play with this in the free version, but to get
the most from Mischief, invest in the $25
premium version for full Photoshop
compatibility so that you can really make use
of its fantastic resolution capabilities.
KRITA
PAINTSTORM STUDIO
Web: www.paintstormstudio.com
Price: $19 (12 approx)
If you like making your own brushes in Photoshop, then give
Paintstorm Studio a whirl, as it allows you to create and customise an
almost infinite variety of mark-making tools. For fans of blending and
the Mixer brush, it has a smart Dirty mode that replicates the look of
brushes that have built up several different hues of paint, and it can
pick up colours across layers for really true-to-life blending. Its PSD
compatible too, so you can easily bounce your work in and out of
Photoshop to make further adjustments to your images.
Web: www.krita.org
Price: Free
This free painting program was created as an Open
Source project and was originally based on GIMP.
Since 2009 it has focused solely on painting, and it
can produce lush brush effects. As a Linux-based
project it can be a bit of a pain to run on Macs it is
possible, although the developers admit that its
buggy but dont let that put you off; there are
high-end design and VFX studios using Krita in
both Windows and Linux for its painting
capabilities. On the plus side, it can load some
Photoshop brushes in the .abr format, which is a
nice addition, and of course it can save PSDs. There
is a version on Steam called Krita Gemini that
retails for 29.00, but this is PC-only.
Digital painting
OUR EXPERT
ADAM VARGA
www.vargaa.com
@avarga89
Adam Varga specialises in
environment concept art and
matte painting. He believes
combining your knowledge of
traditional art fundamentals and
emerging digital platforms is the
key to successful digital art.
SOURCE FILES
Digital painting
WORK IN
PROGRESS
FROM SKETCH TO
FINAL PAINTING
01
SET UP PARAMETERS
and details
02
Now that all our settings are in place, create a standard hard round brush at about 7px size and about
70% Hardness. Hit the D key to make sure your default black foreground colour is active, and begin drawing.
Sketch outlines of mountain ranges and cliffs, working background to foreground. Keeping in mind the rule of
thirds, draw the horizon towards the bottom line and major cliffs at the vertical lines. Keep shapes generally
loose, as they will be refined later.
03
ESTABLISH GREYSCALE
04
LASSO IN SHADOWS
06
Increase the Hardness to about 60%, reduce the size of the brush, and begin
painting over the general shapes for refining. Lassoing comes in very handy at this
point, as you can define sharp edges and create jutting cliffs in a matter of seconds by
simply painting in your selection. Use your Eyedropper tool (Alt/Opt) continuously in
this step to match the particular area you are painting in. Begin using the Rock brushes
at varied sizes for rock highlights.
07
08
Since the background is a bit bland at this point, use the Lasso
tool to carve out large rock formations and paint a grey darker than the
sky beneath using a 0% Hardness brush sized at 400px or above. Keep
the selection intact, and paint in Overlay mode towards the top to darken
and in Soft Light to add haze towards the horizon. Now, select the rock
brushes and paint textured highlights and shadows, altering size,
opacity, and blend modes.
At this point you simply repeat the previous three steps. Lasso, add highlights
and shadows, and refine the shape. Play around with the downloaded brushes and try
the Rock and Pebble brushes for hard surfaces and the Cloud ones for haze and our
waterfall mist. Dont forget to use your different painting modes to achieve more
contrasting values. Multiply adds shadow and Overlay/Color Dodge emphasises
brights. Staying with a high opacity, detail the grounds, the underlying rocks, and use a
flat brush with a white (#111) for the waterfalls.
Digital painting
10
FINALISE GREYSCALE
11
09
Use the Lasso tool and scatter several various jagged-edged small rock shapes around the canvas,
emphasising cliff edges and the foot of mountains. Choose a Soft Round brush and fill in with grey (#222). Tap
V for the Move tool, hold down the Alt/Opt key, and drag a duplicate layer. The layer right under the current
one in the layer window will be used as our shadow layer. Go to Filter>Blur>Motion Blur, angle the layer
proportionate to your light source, and lower the distance to about 30 pixels.
12
13
15
INSERT RAYS
OF LIGHT
FINALISE COLOUR
During the final portion of the greyscale painting, you detailed the landscape. Refer
to Step 10 and repeat this process while exploring all brushes. Load Photoshops default
Dry Media brushes and select the Charcoal Flat brush at high opacity for streams, refining
the waterfall, and mountain ridges. Use a 400px soft brush at low opacity and Color Dodge
painting mode to really emphasise the waterfalls, sun, and clouds. Finally, create a new
adjustment layer for Color Balance, Brightness and Contrast, or Hue and Saturation and
tweak your painting to perfection.
Digital painting
PAINT A
REALISTIC PORTRAIT
OUR EXPERT
ABEER MALIK
www.facebook.com/
abeersartwork
Abeer Malik is a self taught artist
from India. Shes a freelance concept
artist/illustrator and loves to paint
realistic portraits.
SOURCE FILES
01
THE SKETCH
02
WORK IN
PROGRESS
03
Digital painting
04
05
06
CONSIDER SHADOWS AND HIGHLIGHTS
07
START BLOCKING IN
BLOCK IN HAIR
08
09
Make a new layer, select the Rotate tool by hitting R, and rotate your canvas by 180 degrees. Select
the Eyelashes brush from FileSilo, make it 10px in size with Opacity and Flow at 100% and grab the darkest
colour in your palette (but not pure black). Try to paint the lashes in a group. As weve already blocked in the
eyebrows with dark colour, now take the Hair brush and make it around 15px in with Opacity at 90% and Flow
at 75% with Pressure Sensitivity on. To make it look fuller take dark and light and paint the hair outside to
inside then inside to outside and so on.
001
10
002
003
11
12
13
Digital painting
FINALISE THE PAINTING
15
14
it. Take the Skin Texture brush and paint around the
eyes and nose. Do the same on the Linear Dodge
layer with a light colour. Make a layer mask on both
the layers. Now paint with a Soft Round brush to hide
some textures and make it more natural.
16
17
Open the file named Feather from FileSilo and copy it to your painting.
Now place it according to your design. Select the image and copy it in a new layer.
Hit Cmd/Ctrl+T to bring up the Transform box,right-click and select Warp and pull
the handles to give it shape. Select the Distort option to give it more perspective.
Press Cmd/Ctrl+U to bring up Hue/Saturation, check the Colorize option on, and
give the feathers blue and green colours. For the dress, open the file called
Peacock Feather and bring it to your painting, then organise it by copying and
using the Transform tool as before.
19
18
ALMOST DONE
FINAL TOUCHES
20
TIPS FOR
VECTORS
EXPERT
Stephen Chan
Digital painting
04. COMBINE DIGITAL PAINTING
WITH VECTORS
01
02
Owi Sixseven
03
Adrin Garca
13. CREATE
EDITORIAL DESIGNS
01
Aldo Crusher
02
03
Before
Aldo Crusher
15. DEVELOP
ILLUSTRATIONS
IN PHOTOSHOP
Digital painting
20. ESTABLISH A
VECTOR WORKFLOW
Post-production
136
124 The Professional Photoshop Book
Post-production represents
a hugely important, and
frequently underappreciated part of
the Photoshop
industry as a whole
126
The Professional Photoshop Book 125
Post production
MASTER
POSTPRODUCTION
FOR INCREDIBLE
ART
WWW.BEHANCE.NET/RTHOMAZZ
Ricardo Thomaz
is a retouching
artist from
Brazil. He
specializes in
portrait work
and advertising
images, and
works as a finaliser, finishing
images to a high degree using his
specialised post-production
techniques in Photoshop.
AHMAD TURKI
FAHRAN YOUNAS
AHMADTURKI182.WIX.COM/AHMADTURKI
WWW.ARQUI9.COM
A self-taught 3D
artist with six
years experience
in the industry,
Ahmad Turki has
won five
excellence
awards from 3D
Total and has been featured in 3D
Fahran Younas is lead artist
World magazine, 3D Artist magazine, at Arqui9, a high-end studio
3D Creative magazine and INCG
specialising in
Showcase magazine.
architectural visualisation
KHALED ALKAYED
WWW.KHALED-ALKAYED.COM
2. PATCH TOOL
7. FILTERS
4. RENDER PASSES
8. BLEND MODES
Change the appearance of layers, introduce colour
shifts and transparency, and add light and shadow.
Blend modes are particularly useful when used in
tandem with render passes and adjustment layers.
9. LAYER MASKS
5. ADJUSTMENT LAYERS
10. SELECTIONS
Post-production
OUR EXPERT
RICARDO THOMAZ
www.behance.net/rthomazz
Ricardo Thomaz is a retouching
artist from Brazil. He specialises in
portrait work and advertising images
and works as a finaliser, finishing
images to a high degree using his
specialised post-production
techniques in Photoshop.
02
01
04
03
05
Post-production
3D POSTPRODUCTION WITH
RENDER PASSES
OUR EXPERT
AHMAD TURKI
ahmadturki182.wix.com/
ahmadturki
@AhmadNTurk
01
02
05
03
Now this is one of the best tricks if youre after a crisp look or you want
more contrast in your image. What you do is, after finishing with all the layers you
have (Background, Foreground and so on), combine all the layers by hitting Cmd/
Ctrl+Shift+Opt/Alt+E. This command will create a new layer with all the layers
combined together. Set it to Overlay and go to Filter>Other>High Pass, playing
with the levels until you get the effect you want.
06
04
GRADE COLOURS
After getting everything almost ready for your image, now we move on to
grading and creating a general colour theme. Go to Layer>New Adjustment
Layer>Gradient Map and you can select any two colours (You can adjust those
colours later) and then change the layer mode to Soft Light. Of course if you feel the
gradient is too much you can always reduce the opacity.
07
Post production
Post-production
OUR EXPERT
FAHRAN YOUNAS
www.arqui9.com
DYNAMIC POSTPRODUCTION
TECHNIQUES FOR 3D ARCHVIS
GET MORE
FROM BLEND
MODES
THE KEY TO A FASTER WORKFLOW
01
04
02
03
06
05
work on reflections
One of the best ways to bring a sense of realism is through the use of
reflection. Every material reflects in its own manner and sometimes you may
need to break what your brain assumes to be correct. We have brushed in a
reflection onto the road manually. The easiest way to do this is go to Image>
Apply Image, right-click and choose Flip Vertical. Then we create a layer mask
and selectively brush in where we want a reflection.
Apply grading
Using a Hue/Saturation
adjustment layer set to Soft Light
can really help unite the various
tones together. Then we either push
the cool or warm tones using a
Curves or Color Balance layer and
tweaking the midtones. A helpful tip
is to view your image in black and
white, then use Levels to adjust the
black and white points. One final
element not to forget is the addition
of a vignette, which will help you achieve that photographic feel; this can be
added by simply brushing in using a large soft airbrush, painting on a Soft Light
layer or a Levels adjustment layer.
Post production
Post-production
OUR EXPERT
KHALED ALKAYED
www.khaled-alkayed.com
@khaled_alkayed
Khaled Alkayed is a Jordanian artist
working as a 3D artist at Team Y&R,
where hes developed his 3D skills in
the advertising industry.
01
03
MAKE ADJUSTMENTS
04
ADD FILTERS
02
MATERIAL ID PASS
05
FINAL TOUCH
Post-production
OUR EXPERT
MILTON MENEZES
www.lightfarmbrasil.com
PRO POST
PRODUCTION
Pro post-production
Post-production
WORK IN
PROGRESS
01
Progress 3: Final image
03
CREATE A BOKEH
02
MAKE IT SMART
04
05
06
BE SURE TO GET THE MOST OUT OF THE CAMERA RAW SMART FILTER
After playing with the Camera Raw settings you will end up with a more
balanced image. Exposure, Temperature, Clarity and HSL balances should allow you
to get the most out of your render/photograph. So before you start layer adjusting
your file, you should try to get the most out of your Camera Raw Smart Filter.
07
Post-production
Thinking about your render
and/or your photography
first saves a lot of time when
working in Photoshop
08
09
10
11
USE GRADING
Pro post-production
QUICK TIP: FADE ADJUSTMENTS
Use Cmd/Ctrl+Shift+F as an alternative way to fade
any adjustments you make. This keyboard shortcut
fades the opacity of the previous step youve made,
13
12
15
14
Graphics &
new media
162
144 156
168
The Professional Photoshop Book 143
Steven Simpson
PRO
TYPE
TECHNIQUES
Alexander Klement
Linzie Hunter
For Every New Thing: During the month of January, explains Linzie
Hunter, I put a shout-out on social media for people to share their
New Years resolutions with me. Each day I would pick one and
create an image inspired by the words and the sentiment behind
each goal. I combined lettering with illustration
STEVE SIMPSON
LINZIE HUNTER
www.linziehunter.co.uk
@linziehunter
Linzie Hunter studied illustration at
Chelsea College of Art and
Design. She is a hand-lettering artist,
whose work is created digitally, but
she also enjoys traditional
print-making.
ALEXANDER KLEMENT
http://stevesimpson.prosite.com/
@stevesimpson
Steve Simpson has 30 years of
award-winning graphic design,
illustration and typography under
his belt, with clients including
Vodafone, Absolut and the Wall
Street Journal.
ANASTASIA STANKEVICH
ANDY HAU
JANELLE CUMMINS
MARTIN SCHMETZER
MURILO LOPES
www.ankastanillustration.com
@ankastanart
Freelance artist and illustrator
Anastasia Stankevich mixes
traditional and digital techniques in
her work, and takes much of her
inspiration from nature.
www.alexander-klement.com
@alexpklement
A graphic designer at 999 Design,
Alexander Klement loves working with
type to create interesting graphic
solutions, and is pleased his current
role has a varied client base so he can
keep developing his typographic skills.
www.web-farm.nl
@bartvandelft
The work of Dutch graphic designer
Bart van Delft spans a range of media,
but typography is a particular interest
of his. He describes himself as a
minimalist when it comes to type.
www.andyhau.com
@ANDYKWHAU
Andy Hau is the creative force
behind A.H.A. Design Ltd, a design
studio that insists on being
multi-disciplinary. Nevertheless,
typography is one his key skills.
www.janellecummins.com
Motion graphics designer Janelle
Cummins recently graduated from
Savannah College of Art and Design,
and is currently based in California.
www.martinschmetzer.com
@martinschmetzer
An illustrator who focuses on
hand-drawn lettering, Martin Schmetzer
lives and works in Stockholm.
SETH MACH
CHARLES WILLIAMS
www.sethmach.com
@seth_mach
Seth Mach is a visual designer and
artist based in San Francisco. He
received his M.F.A. degree from the
Savannah College of Art and Design.
www.madeup.org
@thisismadeup
Made Up is the name of Charles
Williams London-based illustration
and type studio. He has worked for
clients like Adobe, Google and Nike.
www.behance.net/murilolopes
Art director and motion graphics
designer Murilo Lopes is a
freelancer working out of Sao
Paulo, Brazil.
BRANDON NICKERSON
www.bnicks.com
Brandon Nickerson is a designer
from Florida, who now lives and
works in New York. He is passionate
about using his skills to build brands.
Alexander Klement
Anastasia Stankevich
Martin Schmetzer
Linzie Hunter
Anastasia Stankevich
Martin Schmetzer
3
5
LOOK AT SHAPES AND FORM, NOT JUST LETTERS, ADVISES SETH MACH,
WHO EXPLAINS THAT KERNING IS ABOUT RHYTHM AND IS RARELY
CORRECT IF LETTERS ARE EVENLY SPACED
01
Steve Simpson
03
EDIT AWAY
Seth Mach
02
Janelle Cummins
Running Squirrel:
Janelle Cummins
agrees that
typography is full
of rules, saying
but because I
have a better
understanding of
these rules, I am
able to choose
when to use them
and when to
break them
Murilo Lopes
If you cant find the font that fits perfectly, then why
not edit one so that it does? Nickerson often
chooses a font that he thinks has a complementary
base (and what I mean by base is the foundation and
overall traits such as the contrast from thick to thin,
unique characteristics and so on) to what look and
feel Im trying to accomplish. From there I honestly
just mess around, sometimes I try connecting
certain aspects of the font to others (almost like
weird ligatures), sometimes I overlap the letters;
this is basically just having fun with the type and
letting my imagination go wild.
Or you can go further and simply create your own
letters. A big trend right now is hand-drawn
typography, says Schmetzer. The craftsmanship
behind typography is almost as important right now as
the final result it seems. This is a trend that covers
more areas than typography, people appreciate the
crafts behind a product or design, so theres a story
behind hand-crafted shoes or the good cup of well
roasted coffee. Its popular when the design looks
vintage and well-worn, even if its an effect made in
retrospect in Photoshop.
This certainly appeals to Stankevich. Since my
focus is on hand-drawn, she says, I like the fact that I
can see more and more of this style being used and
Steven Simpson
Andy Hau
OUR EXPERTS REVEAL THEIR FAVOURITE TYPEFACES AND WHAT MAKES THEM STAND OUT
1. GOTHAM
2. FUTURA MAXI
3. FELL TYPE
4. KNOCKOUT
Web: typography.com/fonts/gotham/overview/
Price: $199 (1-8 styles, for 1 computer)
Sometimes, Andy Hau says, legibility and readability take a back
seat and you let the emotive qualities of the text wash over the
viewer first. Even with the most cursive of lettering and typefaces,
you can maintain readability by treating the letters as a composition
to ensure that the flow of words is natural and easy
Web: iginomarini.com/fell/the-revival-fonts/
Price: Donation
Web: fonts.com/font/monotype/futura-maxi
Price: 108 (4 font family)
Web: www.typography.com/fonts/
knockout/styles/
Price: $169 (5 styles, 1 computer)
5. AVENIR
6. UNIVERS
7. DOVES TYPE
8. ROCKWELL
Web: www.linotype.com/72/Avenir-family.html
Price: 108 (4 typefaces)
Web: www.typespec.co.uk/doves-type/
Price: 40
Web: www.fontshop.com/families/univers
Price: 39 (1 style)
Web: www.fontshop.com/families/rockwell/
Price: 30 (1 style)
Web: monotype.com/libraries/neue-haas-unica/
Price: 42
Everyone knows Helvetica, but not everyone knows
Haas Unica, which was designed to be its replacement
but was forgotten when the company behind it had
financial difficulties. Now, its back, remade for the
digital age.
Web: fontsgeek.com/fonts/Comic-SansMS-Regular
Price: Free
Probably the most mocked and reviled font in existence,
Comic Sans has a surprisingly cool history, having been
based on hand lettering from the graphic novels The
Dark Knight Returns (lettered by John Costanza) and
Watchmen (lettered by Dave Gibbons) says Steve
Simpson. Its also supposed to be easier for dyslexic
readers to understand.
Seth Mach
M: Seth Mach says he has taken inspiration from Art Nouveau when
designing softer flourishes or nature-based explorations
NO MAN IS AN ISLAND
02
OUTER LIMITS
03
Linzie Hunter
Anastasia Stankevich
01
IN COLOUR
Charles Williams
Soho House:
Charles Williams
admits Its difficult
when you spend all
your time working
with type and
images as your
eyes and brain
become
hyper-attuned to
the intricacies of
the work you and
others are creating,
so you are less
good at identifying
areas of illegibility
that the general
non-designer
public would
struggle with
Charles Williams
02
SHADE YOURSELF
Martin Schmetzer
Alexander Klement
01
03
Andy Hau
TRY TASTY
TYPE TRICKS
OUR EXPERT
NEIL DUERDEN
www.neilduerden.co.uk
@neilduerden
SOURCE FILES
WORK IN
PROGRESS
01
03
02
04
CREATE HIGHLIGHTS
Click on the new layer icon at the bottom of the 3D palette and
select New Spot Light, move this to give the lighting that suits your piece
the best. Remember that this will affect all the edge highlighting further
down in the process. Then go back to your lighting layers and adjust to get
the best look you desire for the type. Now duplicate the layer you are
working on. At the bottom of the Properties palette is a small isometricsquare icon. Click it to render your text. This may take a while on older or
slow machines.
QUICK TIP: PLENTY OF RAM
Save regularly as when rendering Photoshop
sometimes decides to throw a spanner in the
works! The complex mathematics is sometimes a
05
With the layer you have been working on selected in the Layers palette, right-click
and rasterize it. Then go back to your Illustrator file (if using Illustrator; if not, do this in
Photoshop) and create the same text with a stroke on. Paste into the document onto a
layer above the rasterized layer. Repeat the 3D steps as before, but reduce the Extrusion to
a level that looks good. Weve used a value of 165 for the example. Also on the 3D palette,
select Environment, then in the Properties palette put the Shadows down to 0%. This will
remove the shadow over the main rendered body.
07
06
DUPLICATE IT
Duplicate and then rasterize this layer as in the previous steps. Then complete the 3D treatment for
the rest of the text using the steps as before for your guide. Remember to arrange the lighting to work the
same as the other layers and to get the look you require for the final piece as you see it.
08
FOOD TIME
Next we are to add the food element. Choose stock photography food textures that fit into your
chosen theme, think of how they will work within the letterforms and then draw Paths around the selected
areas you wish to add to your piece. Activate these Paths and then copy the area. Return back to the master
artwork and then draw a Path around the area you wish the food to feature on, ideally below the outlined
section we created in 3D earlier. Then make the Path active and paste your imagery into the area you require
using the Edit> Paste Special>Paste Into command.
09
10
CONTINUE MASKING
001
002
003
001 CAKE
002 SWEETS
A cake effect is applied to the letter T on The candy texture on the left-hand side of
the word tasty, and masked so that the T the letter A is duplicated onto its right arm
on type swirls around it.
to form the symmetrical arms of the letter.
11
ADD DETAILS
12
14
13
Source some photography or take your own shots of some food-related items that add interest to
the piece, for instance strawberries, and draw a Clipping Path using the Pen tool in the Tools menu. Then copy
and paste these items either in front or behind the typography section. Add shadows either by hand on a
separate layer below the item, turning the layer mode to Multiply and changing the opacity, or by using the
automatic Drop Shadow facility in the Layer Styles palette.
Have a brew, walk away from the design and take a break, you will have been staring at the screen for
a while now and may have gotten too familiar with your artwork. Come back and take a new look at it. With
fresh eyes you will spot any errors or glaring sections that dont work together more easily as you will now be
looking at this as a whole. Now if you are happy, proceed, if not correct the individual areas or entire
composition until it looks its best.
TASTY INSPIRATION
Food-based typography is a big trend at the moment and it offers almost limitless possibilities depending
on the message you want to convey and the foodstuff you use. Consider your choice of typeface wisely for
example, a font with long descenders will be good for an illustration based on the melting cheese and
dripping sauces of a burger, while an illustration of fairycakes will suit a whimsical serif or cursive style.
Consider font combinations and how theyll express your message, and the colour combinations that your
chosen foodstuffs will provide follow the same rules of good illustration youd use in any other piece!
15
16
ADD HIGHLIGHTS
Add a layer at the very top of the layer stack, set the blending
mode to Overlay and then simply paint white sections over the top of the
image. The opacity of this layer will need to be reduced down to a level
that suits the look you are after. Try to highlight areas to create more
interest and create focal points to lead the eye around the design.
17
Adjust the colours now to make it pop. This, again, is down to personal
judgement. Go to Layer> New adjustment layer and select Vibrance. Now adjust the sliders
to get the balance you think looks right; this can be from less saturated to mega-saturated
dependant on the feel you wish to achieve.
18
PAINT STRIKING
TYPE EFFECTS
OUR EXPERT
NEIL DUERDEN
www.neilduerden.co.uk
@neilduerden
SOURCE FILES
PREPARE TO PAINT
01
START ANALOGUE
02
CLEAN IT UP
WORK IN
PROGRESS
03
ENHANCE IT DIGITALLY
04
Now onto the fun part. Create whatever type style you wish to
emulate in Illustrator, typography that flows is the best for this approach. This
will only be a rough guide so dont be too critical. Make sure its not too tight as
the paint wont work if its bunched up too tight.
06
05
Copy your type from Illustrator and directly into Photoshop on a new
layer. Now behind this create a layer filled with black. Then create a layer
above this using the Gradient tool for your background planes, select the
angles you wish this perspective to run at with the Polygon Lasso tool and fill
it to the colour depth you wish (blacks are best).
WARP IT
07
STAY ORGANISED
08
NOW REPEAT
MAKE THE LETTERING REALLY POP WITH SHADOWS AND THE BURN TOOL
09
12
10
Repeat all the above steps if you are building more than one
word. Remember you have your earlier template layer as a rough guide for
construction purposes. Space is key, this has been stated already, but it
really will need space to work properly. You will be tempted to make the type
interact with the word above and below, but try and resist or youll just end
up with a pile of paint strokes!
13
11
NOW DUPLICATE
Now go back to your background group and add a few details. These
could be paintbrushes against the wall, a texture added by pasting a layer and
Multiplying (layer mode in Layers palette), or even a surface texture added to
your gradients. The choice is yours depending on what your text is all about. Also
you could add a few paint splats and even drips if you like. Just have fun.
NOW SHARPEN UP YOUR TYPE AND ADD SOME FINAL DETAILS TO FINISH IT OFF
14
HAVE A BREAK
16
15
MAKE IT POP
18
17
DESIGNING FOR
ADVERTS
NOMINATED FOR THE IMAGE COMMISSIONED CATEGORY IN THE ARCHITECTURAL
3D AWARDS 2015, THIS POSTER DESIGN FOR TFL SAW CREATORS RADOXIST
STUDIO COMBINE 3D AND PHOTOSHOP TO GREAT EFFECT
RADOXIST STUDIO
WWW.RADOXIST.COM
Radoslav ilinsk
LEAD VISUAL ARTIST
Jakub Goda
HEAD OF CGI
THE BRIEF
Project: Just As Mega Beneath
Agency: TMP worldwide / UK
Client: Transport for London
Visual production: Radoxist Studio
Lead visual artist: Radoslav ilinsk
Head of CGI: Jakub Goda
3D artists: Daniel Letk, Ale Zvolnek, Milo
Jakubec, Brao Adamk
Creative direction: Alistair Wotton
Copywriting: Dan Turner
Art direction: Lucy Adela-Smith
Concept: Dan Turner, Lucy Adela-Smith
[The clients] were attracting commercial
managers to join London Underground and the
only way to do it was to make an amazing and
eye catching visual. They wanted to show them
how complex and interesting London is beneath
and we [were tasked with] realising their vision.
JAKUB GODA REVEALS THE PROCESS BEHIND THE 3D VISUALS THAT UNDERPIN THE POSTER
01
03
CREATE LIGHTING IN 3D
AND PHOTOSHOP
02
04
GOING
UNDERGROUND
01
Creative space: Radoxist Studio is
based in an old factory in Bratislava,
Slovakia, that is now home to a
group of creative studios
When you are doing a complex scene you always end up with
some parts that are not completely realistic, so we used matte
painting techniques in Photoshop to fine-tune the parts
with this alternative with just one big well-known
landmark and I love the feeling that eventually it
turned out really great.
Once the basic 3D was assembled, Photoshop
became the key tool in the process. In this project,
Photoshop was a great help. When you are doing a
complex scene in 3D like this one, you always end up
with some parts that are not completely realistic. So
we used matte painting techniques in Photoshop to
fine-tune the parts. We also added a good amount of
the small, but very necessary details in Photoshop
too: dust, particles, rocks, damaged roads, mud,
Banksy artworks and many other things that create
the specific atmosphere of the overall image.
What I was surprised with in this project was
that Photoshop really handled this kind of complex
and 11,000x7,000 pixels resolution file with great
performance. Secondly I love the layer organisation
in Photoshop. When you are painting something, the
REALISTIC INFRASTRUCTURE
02
03
04
05
Details count: The image needed to accurately represent the London
that Underground commuters are familiar with, so iconic street art
by Banksy was added in to enhance the realism of the piece
tr Spe
ia c
l o ia
ffe l
r
Enjoyed
this book?
Try
3 issues
for just
* This offer entitles new UK direct debit subscribers to receive their first three issues for 5. After these issues, subscribers will then pay
25.15 every six issues. Subscribers can cancel this subscription at any time. New subscriptions will start from the next available issue. Offer
code ZGGZINE must be quoted to receive this special subscriptions price. Direct debit guarantee available on request.
This offer will expire 31 October 2016.
** This is a US subscription offer. The USA issue rate is based on an annual subscription price of 65 for 13 issues, which is equivalent to
$102 at the time of writing compared with the newsstand price of $15.50 for 13 issues being $201.50. Your subscription will start from the
next available issue. This offer expires 31 October 2016.
Advanced Photoshop
can help you!
Professional techniques
About
the
mag
In-depth features
subscribers to
www.imaginesubs.co.uk/aps
Or telephone UK 0844 848 8402+ overseas +44 (0) 01795 592 880
+Calls will cost 7p per minute plus your telephone company's access charge
Video tutorials
YOUR BONUS
RESOURCES
ON FILESILO WITH THIS
BOOKAZINE, FREE AND
EXCLUSIVE FOR READERS OF
THE PROFESSIONAL
PHOTOSHOP BOOK, YOU WILL
FIND A WEALTH OF EXCLUSIVE
RESOURCES, INCLUDING
Brushes
filesilo.co.uk/bks-783
176
177
HOW TO USE
EVERYTHING YOU NEED TO KNOW ABOUT
ACCESSING YOUR NEW DIGITAL REPOSITORY
01
Follow the
on-screen
instructions to create an
account with our secure
FileSilo system, log in and
unlock the bookazine by
answering a
simple question
about it. You can
now access the
content for free
at any time.
02
03
04
facebook.com/ImagineBookazines
facebook.com/AdvancedPhotoshop
178
www.imaginebookshop.co.uk