STR DEX CON INT WIS CHA HP AC: Base Attack Bonus Grapple

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620_17524_001_PHBRev3a.

qxk

4/21/03

10:42 AM

Page 318

Richard Banes
Calcryx
_____________________________________________
______________________________________________
character name
name
player
character
player
Wyrmling 1
None
Chaotic Evil
Dragon
_____________________________________________
________________
______________
______________
class and level
race
alignment
deity
class
race
alignment
deity

5
__________
age
size

Male
__________
gender
age

1ft long
7lb
Black
____________
__________
___________
height
weight
eyes
gender
height
weight

ABILITY NAME

ABILITY
SCORE

STR
strength

11

HP
hit points

39

dexterity

DEX

10

armor class

AC

14

constitution

CON

13

INT

-2

intelligence

ABILITY TEMPORARY TEMPORARY


MODIFIER
SCORE
MODIFIER

wisdom

WIS

11

CHA

-2

charisma

TOTAL

TOUCH

MAGIC
MODIFIER

ARMOR
BONUS

FORTITUDE
(constitution)

REFLEX
(dexterity)

WILL
(wisdom)

-5
TOTAL

3
BASE ATTACK
BONUS

0
STRENGTH
MODIFIER

14

MISC
MODIFIER

Can fly 150ft


Can burrow 30ft
Can swim 60ft
Lust for money

2
SIZE
MODIFIER

-10

MISC
MODIFIER

ATTACK
Bite
RANGE

TYPE

2.5ft

Blud/Pi/Sla

ATTACK BONUS

DAMAGE

CRITICAL

+0

1d4

x2

NOTES

2 Claws
RANGE

TYPE

2.5ft

Slashing

AMMUNITION ___________________________

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

+0

1d3

x2

NOTES

AMMUNITION ___________________________

ATTACK
Breath Weapon
RANGE

TYPE

15ft

Cone

ATTACK BONUS

DAMAGE

CRITICAL

+0

1d6

NOTES

Every 1d4 rounds, reflex halves (DC 11)

AMMUNITION ___________________________

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

RANGE

TYPE

NOTES

AMMUNITION ___________________________

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

RANGE

TYPE

SPEED

2
SIZE
MODIFIER

NATURAL
ARMOR

SKILLS
SKILL NAME

KEY
ABILITY

Appraise
Balance
Bluff
Climb
Concentration
Craft ( _______________)
Craft ( _______________)
Craft ( _______________)
Decipher Script
Diplomacy
Disable Device
Disguise
Escape Artist
Forgery
Gather Information
Handle Animal
Heal
Hide
Intimidate
Jump
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Listen
Move Silently
Open Lock
Perform (______________)
Perform (______________)
Perform (______________)
Profession ( ___________)
Profession ( ___________)
Ride
Search
Sense Motive
Sleight of Hand
Spellcraft
Spot
Survival
Swim
Tumble
Use Magic Device
Use Rope
______________________
______________________
______________________

int
dex*
cha
str*
con
int
int
int
int
cha
int
cha
dex*
int
cha
cha
wis
dex*
cha
str*
int
int
int
int
int
wis
dex*
dex
cha
cha
cha
wis
wis
dex
int
wis
dex*
int
wis
wis
str*
dex*
cha
dex
____
____
____

DAMAGE REDUCTION

MISC
MODIFIER

DEFLECTION
MODIFIER

0
DEX
MODIFIER

conditional modifiers

SPELL
RESISTANCE
+

0
SHIELD
BONUS

DEX
MODIFIER

MISC.
TEMPORARY
MODIFIER MODIFIER

NONLETHAL
DAMAGE

armor class

TOTAL

BASE ATTACK BONUS

FLAT-FOOTED

14

SAVING THROWS

GRAPPLE
modifier

10+

TOTAL
ABILITY
MODIFIER

CHARACTER RECORD SHEET

60

INITIATIVE
modifier
BASE
SAVE

White
___________
skin
hair

WOUNDS/CURRENT HP

TOTAL

armor class

Scales
___________
hair
eyes

CLASS SKILL?

Small
__________
size
level

MAX RANKS
(CLASS/CROSS-CLASS)

SKILL
MODIFIER

ABILITY
MODIFIER

Denotes a skill that can be used untrained.


Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

MISC
MODIFIER

-2
-2.0 = ______+______+______
______
0
0.0 = ______+______+______
______
-2
-2.0 = ______+______+______
______
0
0.0 = ______+______+______
______
1
1.0 = ______+______+______
______
-2
-2.0 = ______+______+______
______
-2
-2.0 = ______+______+______
______
-2
-2.0
______ = ______+______+______
-2
0.0 = ______+______+______
______
-2
-2.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
-2
-2.0 = ______+______+______
______
0
0.0 = ______+______+______
______
-2
-2.0 = ______+______+______
______
-2
-2.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
0
8
8.0 = ______+______+______
______
-2
-2.0 = ______+______+______
______
0
0.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
-2
0.0
______ = ______+______+______
-2
0.0 = ______+______+______
______
6
0
6.0 = ______+______+______
______
0
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
-2
4
2.0
______ = ______+______+______
0
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
0
6
6.0 = ______+______+______
______
0
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
0
0.0
______ = ______+______+______
______ = ______+______+______
______ = ______+______+______
______ = ______+______+______

NOTES

AMMUNITION ___________________________

RANKS

3.0 / 1.5

620_17524_001_PHBRev3a.qxk

4/21/03

10:42 AM

Page 319

SPELLS

FEATS

Charlie's Campaign

campaign

Alertness

PG.

DOMAINS/SPECIALTY SCHOOL:
__________________________________________________

1000XP-->1year or 1750gold-->1year

experience points

GEAR
ARMOR/PROTECTIVE ITEM

CHECK PENALTY SPELL FAILURE

TYPE

SPEED

SHIELD/PROTECTIVE ITEM

AC BONUS

WEIGHT

AC BONUS

MAX DEX

SPECIAL PROPERTIES

WEIGHT

CHECK PENALTY

SPECIAL PROPERTIES

SPELL FAILURE

PROTECTIVE ITEM

SPECIAL ABILITIES
AC BONUS WEIGHT

SPECIAL PROPERTIES

PG.

Icewalking (walk on icy surface


, like spider climb spell, always

PROTECTIVE ITEM

AC BONUS WEIGHT

SPECIAL PROPERTIES

active)

Immune to sleep and

OTHER POSSESSIONS
PG.

ITEM

paralysis

ITEM

WT.

PG.

WT.

100ft Darkvision

Double damage from fire on


a failed save
Immune to cold
30ft Blindsight

0: ________________________________________________
__________________________________________________
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1st: ______________________________________________
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2nd:______________________________________________
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3rd: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
4th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
5th: ______________________________________________
__________________________________________________
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__________________________________________________
__________________________________________________
6th: ______________________________________________
__________________________________________________
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__________________________________________________
7th: ______________________________________________
__________________________________________________
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8th: ______________________________________________
__________________________________________________
__________________________________________________
9th: ______________________________________________
__________________________________________________

SPELL SAVE
DC MOD

ARCANE SPELL FAILURE

conditional modifiers

SPELLS
KNOWN

SPELL
SAVE DC

LEVEL
0

TOTAL WEIGHT CARRIED

0.0

1ST
2ND

19

38

130

130

260

650

LIGHT
LOAD

MEDIUM
LOAD

HEAVY
LOAD

LIFT OVER
HEAD

LIFT OFF
GROUND

PUSH OR
DRAG

EQUALS
MAX LOAD

2~
MAX LOAD

5~
MAX LOAD

LANGUAGES

3RD

Initial languages = Common + racial


languages + one per point of Int bonus

4TH

Draconic

MONEY

5TH

cp

6TH

sp

7TH

gp

8TH

pp
9TH
2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

SPELLS
PER DAY

BONUS
SPELLS

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