STR DEX CON INT WIS CHA HP AC: Base Attack Bonus Grapple
STR DEX CON INT WIS CHA HP AC: Base Attack Bonus Grapple
STR DEX CON INT WIS CHA HP AC: Base Attack Bonus Grapple
qxk
4/21/03
10:42 AM
Page 318
Richard Banes
Calcryx
_____________________________________________
______________________________________________
character name
name
player
character
player
Wyrmling 1
None
Chaotic Evil
Dragon
_____________________________________________
________________
______________
______________
class and level
race
alignment
deity
class
race
alignment
deity
5
__________
age
size
Male
__________
gender
age
1ft long
7lb
Black
____________
__________
___________
height
weight
eyes
gender
height
weight
ABILITY NAME
ABILITY
SCORE
STR
strength
11
HP
hit points
39
dexterity
DEX
10
armor class
AC
14
constitution
CON
13
INT
-2
intelligence
wisdom
WIS
11
CHA
-2
charisma
TOTAL
TOUCH
MAGIC
MODIFIER
ARMOR
BONUS
FORTITUDE
(constitution)
REFLEX
(dexterity)
WILL
(wisdom)
-5
TOTAL
3
BASE ATTACK
BONUS
0
STRENGTH
MODIFIER
14
MISC
MODIFIER
2
SIZE
MODIFIER
-10
MISC
MODIFIER
ATTACK
Bite
RANGE
TYPE
2.5ft
Blud/Pi/Sla
ATTACK BONUS
DAMAGE
CRITICAL
+0
1d4
x2
NOTES
2 Claws
RANGE
TYPE
2.5ft
Slashing
AMMUNITION ___________________________
ATTACK
ATTACK BONUS
DAMAGE
CRITICAL
+0
1d3
x2
NOTES
AMMUNITION ___________________________
ATTACK
Breath Weapon
RANGE
TYPE
15ft
Cone
ATTACK BONUS
DAMAGE
CRITICAL
+0
1d6
NOTES
AMMUNITION ___________________________
ATTACK
ATTACK BONUS
DAMAGE
CRITICAL
RANGE
TYPE
NOTES
AMMUNITION ___________________________
ATTACK
ATTACK BONUS
DAMAGE
CRITICAL
RANGE
TYPE
SPEED
2
SIZE
MODIFIER
NATURAL
ARMOR
SKILLS
SKILL NAME
KEY
ABILITY
Appraise
Balance
Bluff
Climb
Concentration
Craft ( _______________)
Craft ( _______________)
Craft ( _______________)
Decipher Script
Diplomacy
Disable Device
Disguise
Escape Artist
Forgery
Gather Information
Handle Animal
Heal
Hide
Intimidate
Jump
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Listen
Move Silently
Open Lock
Perform (______________)
Perform (______________)
Perform (______________)
Profession ( ___________)
Profession ( ___________)
Ride
Search
Sense Motive
Sleight of Hand
Spellcraft
Spot
Survival
Swim
Tumble
Use Magic Device
Use Rope
______________________
______________________
______________________
int
dex*
cha
str*
con
int
int
int
int
cha
int
cha
dex*
int
cha
cha
wis
dex*
cha
str*
int
int
int
int
int
wis
dex*
dex
cha
cha
cha
wis
wis
dex
int
wis
dex*
int
wis
wis
str*
dex*
cha
dex
____
____
____
DAMAGE REDUCTION
MISC
MODIFIER
DEFLECTION
MODIFIER
0
DEX
MODIFIER
conditional modifiers
SPELL
RESISTANCE
+
0
SHIELD
BONUS
DEX
MODIFIER
MISC.
TEMPORARY
MODIFIER MODIFIER
NONLETHAL
DAMAGE
armor class
TOTAL
FLAT-FOOTED
14
SAVING THROWS
GRAPPLE
modifier
10+
TOTAL
ABILITY
MODIFIER
60
INITIATIVE
modifier
BASE
SAVE
White
___________
skin
hair
WOUNDS/CURRENT HP
TOTAL
armor class
Scales
___________
hair
eyes
CLASS SKILL?
Small
__________
size
level
MAX RANKS
(CLASS/CROSS-CLASS)
SKILL
MODIFIER
ABILITY
MODIFIER
MISC
MODIFIER
-2
-2.0 = ______+______+______
______
0
0.0 = ______+______+______
______
-2
-2.0 = ______+______+______
______
0
0.0 = ______+______+______
______
1
1.0 = ______+______+______
______
-2
-2.0 = ______+______+______
______
-2
-2.0 = ______+______+______
______
-2
-2.0
______ = ______+______+______
-2
0.0 = ______+______+______
______
-2
-2.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
-2
-2.0 = ______+______+______
______
0
0.0 = ______+______+______
______
-2
-2.0 = ______+______+______
______
-2
-2.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
0
8
8.0 = ______+______+______
______
-2
-2.0 = ______+______+______
______
0
0.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
-2
0.0
______ = ______+______+______
-2
0.0 = ______+______+______
______
6
0
6.0 = ______+______+______
______
0
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
-2
4
2.0
______ = ______+______+______
0
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
0
6
6.0 = ______+______+______
______
0
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
0
0.0 = ______+______+______
______
-2
0.0 = ______+______+______
______
0
0.0
______ = ______+______+______
______ = ______+______+______
______ = ______+______+______
______ = ______+______+______
NOTES
AMMUNITION ___________________________
RANKS
3.0 / 1.5
620_17524_001_PHBRev3a.qxk
4/21/03
10:42 AM
Page 319
SPELLS
FEATS
Charlie's Campaign
campaign
Alertness
PG.
DOMAINS/SPECIALTY SCHOOL:
__________________________________________________
1000XP-->1year or 1750gold-->1year
experience points
GEAR
ARMOR/PROTECTIVE ITEM
TYPE
SPEED
SHIELD/PROTECTIVE ITEM
AC BONUS
WEIGHT
AC BONUS
MAX DEX
SPECIAL PROPERTIES
WEIGHT
CHECK PENALTY
SPECIAL PROPERTIES
SPELL FAILURE
PROTECTIVE ITEM
SPECIAL ABILITIES
AC BONUS WEIGHT
SPECIAL PROPERTIES
PG.
PROTECTIVE ITEM
AC BONUS WEIGHT
SPECIAL PROPERTIES
active)
OTHER POSSESSIONS
PG.
ITEM
paralysis
ITEM
WT.
PG.
WT.
100ft Darkvision
0: ________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
1st: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
2nd:______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
3rd: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
4th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
5th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
6th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
7th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
8th: ______________________________________________
__________________________________________________
__________________________________________________
9th: ______________________________________________
__________________________________________________
SPELL SAVE
DC MOD
conditional modifiers
SPELLS
KNOWN
SPELL
SAVE DC
LEVEL
0
0.0
1ST
2ND
19
38
130
130
260
650
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD
LIFT OVER
HEAD
LIFT OFF
GROUND
PUSH OR
DRAG
EQUALS
MAX LOAD
2~
MAX LOAD
5~
MAX LOAD
LANGUAGES
3RD
4TH
Draconic
MONEY
5TH
cp
6TH
sp
7TH
gp
8TH
pp
9TH
2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.
SPELLS
PER DAY
BONUS
SPELLS