s2 Unit Planner 2
s2 Unit Planner 2
s2 Unit Planner 2
Alyce McConnell
Topic: PROBABILITY
Year Level: 3
Term: 2
Learning
strategies/
skills
Estimating
Explaining
Generalising
Hypothesising
Inferring
Interpreting
Justifying
Date: 20/09/2013
Level descriptions:
Conduct
chance
experiments,
identify
and
describe
possible
outcomes
and
recognise
variation
in
results
Proficiency strand(s):
Understanding
Fluency
Problem Solving
Reasoning
Week: 4 5
Listening
Locating information
Making choices
Note taking
Observing
Ordering events
Organising
Performing
Persuading
Planning
Predicting
Presenting
Providing feedback
Questioning
Key vocabulary:
Likely,
unlikely,
certain,
impossible
Frequency,
even
chance,
Outcome:
result
of
one
trial
Variation:
differences
between
experiments
Trial:
single
performance
of
the
process
Sample
space:
set
of
all
possible
outcomes.
Reading
Recognising bias
Reflecting
Reporting
Responding
Restating
Revising
Seeing patterns
Selecting information
Self-assessing
Sharing ideas
Summarising
Synthesising
Testing
Viewing
Visually representing
Working independently
Working to a timetable
Session 1
Language focus in
first session. See
where the students
intuitive ideas are
currently based.
TUNING IN
(a short, sharp task relating to the
focus of the lesson; sets the scene/
context for what students do in the
independent aspect. e.g., It may be
a problem posed, spider diagram,
an open-ended question, game, or
reading a story)
(INDEPENDENT LEARNING)
(extended opportunity for students
to work in pairs, small groups or
individually. Time for teacher to
probe childrens thinking or work
with a small group for part of the
time and to also conduct roving
conferences)
Show students
powerpoint:
Language of
probability.
Students work
independently, placing
statements on the line
(1-4)
[See Appendix 3]
Alyce McConnell
INVESTIGATIONS
SESSION
Brainstorm as a whole
class, What are the
likely outcomes when I
flip two coins.
Teacher to display
results as a tree
diagram so student can
see visual
representation of first
coin outcomes, then
second coin outcomes.
Make a group list of all
possible outcomes
(HH, HT, TH, TT).
Students to work in
mixed ability groups.
Each group has 3
animals divided into two
sections, top and bottom
Groups are to work out
how many possible
crazy animals you
could have by
combining animals
together (half horse, half
duck as one outcome).
Each group to display
their outcomes using a
list and a tree diagram.
ADAPTATIONS
- Enabling prompt
(to allow those experiencing difficulty to
engage in active experiences related to
the initial goal task)
- Extending prompt
(questions that extend students
thinking on the initial task)
ASSESSMENT
STRATEGIES
(should relate to objective. Includes
what the teacher will listen for,
observe, note or analyse; what
evidence of learning will be collected
and what criteria will be used to
analyse the evidence)
Enable: Teacher to
converse with child(ren)
who are not using the
language of probability
correctly as yet.
Extend: Can children
identify and describe the
outcomes of 3 animals cut
into 3 body parts.
Assessment based on
students understanding of
the following concepts:
Ways of recording
the sample space.
Language used in
explanations.
Is it a fair game?
Students will be
able to recognise
variation in results.
Alyce McConnell
As a whole class, reflect on what
they saw happen in each game?
What results had the highest
probability?
What results had the lowest
chance?
How can we display our results
so that every possible outcome
has been shown?
Was it a fair game? Why or why
not?
Be sure to use language of
probability and prompt students
to alter their explanations so they
too are use the key vocabulary.
Assessment based on
students understanding of
the following concepts:
Fairness of the
game.
Ways of recording
the sample space.
Language used in
explanations.
Possible variations
to the game.