This Ork army list contains:
- A Big Mek HQ and 20 Boyz troops supported by two Battlewagons and Da Vulcha Boyz fast attack.
- Burna Boyz, Mekboys, and two units of 10 Boyz and Nob each.
- At 1500 points, it adds Lootas, Kommandos led by Boss Snikrot, and various vehicles including Killer Kans and Deffkoptas with a Skyshield Landing Pad.
This Ork army list contains:
- A Big Mek HQ and 20 Boyz troops supported by two Battlewagons and Da Vulcha Boyz fast attack.
- Burna Boyz, Mekboys, and two units of 10 Boyz and Nob each.
- At 1500 points, it adds Lootas, Kommandos led by Boss Snikrot, and various vehicles including Killer Kans and Deffkoptas with a Skyshield Landing Pad.
This Ork army list contains:
- A Big Mek HQ and 20 Boyz troops supported by two Battlewagons and Da Vulcha Boyz fast attack.
- Burna Boyz, Mekboys, and two units of 10 Boyz and Nob each.
- At 1500 points, it adds Lootas, Kommandos led by Boss Snikrot, and various vehicles including Killer Kans and Deffkoptas with a Skyshield Landing Pad.
This Ork army list contains:
- A Big Mek HQ and 20 Boyz troops supported by two Battlewagons and Da Vulcha Boyz fast attack.
- Burna Boyz, Mekboys, and two units of 10 Boyz and Nob each.
- At 1500 points, it adds Lootas, Kommandos led by Boss Snikrot, and various vehicles including Killer Kans and Deffkoptas with a Skyshield Landing Pad.
Option Footnotes Special Rules Bulky Bulky (see WH40k, pg. 35). Deep Strike Deep Strike (see WH40k, pg. 36). Furious Charge Furious Charge (see WH40k, pg. 37). Independent Character Independent Character (see WH40k, pg. 39). Mob Rule Mob Rule (see C:O, pg. 31). Skyfire Skyfire (see WH40k, pg. 42). Strafing Run Strafing Run (see WH40k, pg. 42). Supersonic Supersonic (see WH40k, pg. 42). Swoop Attack Swoop Attack (see C:O, pg. 63 and 6E FAQ). Violent Temper Violent Temper Waaagh! Waaagh! (see C:O, pg. 31 and 6E FAQ). Waaagh! Plane Waaagh! Plane (DFTS, pg. 62). Upgrades Flyboss Flyboss (see DFTS, pg. 62). Unit Type Infantry Infantry (see WH40k, pg. 44). Infantry (Character) Infantry (Character) (see WH40k, pgs. 44, 63) Jump Units Jump Units (see WH40k, pg. 47). Vehicle (Flyer) See WH40K rulebook, pgs. 44-49. Vehicle (Open-topped, Tank) Vehicle (Open-topped, Tank) (see WH40k, pgs. 82, 85-86). Wargear Cybork Body Cybork Body (see C:O, pg. 91). Deff Rolla Deff Rolla (see C:O, pg. 55 and 6E FAQ). Kustom Force Field Kustom Force Field (see C:O, pg. 34 and 6E FAQ). Mek's Tools Mek's Tools (see C:O, pg. 34 and 6E FAQ). Red Paint Job Red Paint Job (see C:O, pg. 93). Rokkit Pack Rokkit Pack (see C:O, pg. 47). Stikkbombs Range 8"; S 3; AP -; Assault 1, Blast. Weapons Burna Template; S 4; AP 5; Assault 1, (see V1.1 FAQ). Choppa S User; AP - ; Melee. Choppa & Slugga Range 12"; S 4; AP 6; Pistol (see C:O, pg. 91). Da Vulcha's Klaws Da Vulcha's Klaws (see C:O, pg. 63 and 6E FAQ). Kustom Mega-Blasta Range 24"; S 8; AP 2; Assault 1, Gets Hot! (see C:O, pg. 89). Power Klaw S x2; AP 2; Melee, Specialist Weapon, Unwieldy. Slugga Range 12"; S 4; AP 6; Pistol (see C:O, pg. 91). TL Supa Shoota 30" Range; S 6, AP 4, Assault 3, Twin-linked.
Option Footnotes Special Rules Ambush Ambush Furious Charge Furious Charge (see WH40k, pg. 37). Hammer of Wrath Hammer of Wrath (see WH40k, pg. 37). Hit & Run Hit & Run (see WH40k, pg. 38). Independent Character Independent Character (see WH40k, pg. 39). Infiltrate Infiltrate (see WH40k, pg. 38). Jink Jink (see WH40k, pg. 38). Killa Reputation Killa Reputation Landing Pad Configuration See BRB, pg. 115. Mob Rule Mob Rule (see C:O, pg. 31). Move Through Cover Move Through Cover (see WH40k, pg. 40). Relentless Relentless (see WH40k, pg. 41). Scouts Scouts (see WH40k, pg. 41). Waaagh! Waaagh! (see C:O, pg. 31 and 6E FAQ). Terrain Type Unique Unique (See WH40K, pg. 115) Unit Type Infantry Infantry (see WH40k, pg. 44). Infantry (Character) Infantry (Character) (see WH40k, pgs. 44, 63) Jetbike See WH40k, pg. 45. Vehicle (Open-topped, Tank) Vehicle (Open-topped, Tank) (see WH40k, pgs. 82, 85-86). Vehicle (Walker) Vehicle (Walker) (see WH40k, pg. 84). Wargea r Deff Rolla Deff Rolla (see C:O, pg. 55 and 6E FAQ). Mek's Tools Mek's Tools (see C:O, pg. 34 and 6E FAQ). Stikkbombs Range 8"; S 3; AP -; Assault 1, Blast. Weapon s Big Shoota Range 36"; S 5; AP 5; Assault 3 (see C:O, pg. 89). Choppa S User; AP - ; Melee. Choppa & Slugga Range 12"; S 4; AP 6; Pistol (see C:O, pg. 91). Deffguns Range 48"; S 7; AP 4; Heavy D3 (see C:O, pg. 43). Dreadnought CCW Dreadnought CCW Kustom Mega-Blasta Range 24"; S 8; AP 2; Assault 1, Gets Hot! (see C:O, pg. 89). Mork's Teeth Mork's Teeth (see C:O, pg. 62). Power Klaw S x2; AP 2; Melee, Specialist Weapon, Unwieldy. Rokkit Launcha Range 24"; S 8; AP 3; Assault 1 (see C:O, pg. 89). Shokk Attack Gun Range 60"; S 2D6; AP 2; Ordnance 1, Large Blast (see C:O, pg. 35). Skorcha Template; S 5; AP 4; Assault 1. Slugga Range 12"; S 4; AP 6; Pistol (see C:O, pg. 91). TL Rokkit Launcha Range 24"; S 8; AP 3; Assault 1; Twin-linked (see C:O, pg. 89).
Roster Design Information Waaagh! (C:O, pg. 31) Mob Rule! (C:O, pg. 31) Furious Charge (on selected units) (WH40K, pg. 75)
500 Pts - Davroth
Name # Grp WS BS S T Wo I A Ld Save Cost HQ: Davroth the Despoiler (1 , 265 pts) Abaddon the Despoiler 1 7 5 4 5 4 6 4/5 10 2+/4(i) 265 (C:CSM, pp. 57 & 92); Combi-Boltgun; Infantry (Character); Terminator Armour; Drach'nyen; Talon of Horus; Bulky; Champion of Chaos; Counter-attack; Eternal Warrior; Fearless; Hatred (Space Marines); Independent Character; Mark of Chaos Ascendant: Mark of Chaos Ascendant (see C:CSM, pg. 57).; Preferred Enemy (Space Marines); Rage; Veterans of the Long War; Warlord ; Black Crusader Troops: Chosen (5 , 285 pts) Chosen 4 4 4 4 5 1 4 2/3 9 3+ 240 (C:CSM, pp. 37 & 96); Infantry ; Frag Grenades; Krak Grenades; Power Armour; Mark of Nurgle; Plasma Pistol (x3); Boltgun (x3); Power Fist (x3); Lightning Claws (pair) (x1) Chosen Champion 1 4 4 4 5 1 4 2/3 9 3+ [51] (C:CSM, pp. 37 & 96); Infantry (Character); Frag Grenades; Krak Grenades; Power Armour; Boltgun; Power Sword (x1); Plasma Pistol; Champion of Chaos Total Cost:
550
Option Footnotes Warlord Traits Black Crusader See C:CSM, pg. 28. Warlord See WH40k, pg. 111. Special Rules Bulky Bulky (see WH40k, pg. 35). Champion of Chaos Champion of Chaos (see C:CSM, pg. 28). Counter-attack Counter-attack (see WH40k, pg. 35). Eternal Warrior Eternal Warrior (see WH40k, pg. 35). Fearless Fearless (see WH40k, pg. 35). Hatred (Space Marines) Hatred (see WH40k, pg. 37). Independent Character Independent Character (see WH40k, pg. 39). Preferred Enemy (Space Marines) Preferred Enemy (see WH40k, pg. 40). Rage Rage (see WH40k, pg. 41). Veterans of the Long War Veterans of the Long War (see C:CSM, pg. 30). Unit Type Infantry See WH40K rulebook, pgs. 44-49. Infantry (Character) See WH40K rulebook, pgs. 44-49. Wargear Frag Grenades Range 8"; S 3; AP -; Assault 1, Blast. Krak Grenades Range 8"; S 6; AP 4; Assault 1. Mark of Khorne Mark of Khorne (see C:CSM, pg. 30). Mark of Nurgle Mark of Nurgle (see C:CSM, pg. 30). Mark of Slaanesh Mark of Slaanesh (see C:CSM, pg. 30). Mark of Tzeentch Mark of Tzeentch (see C:CSM, pg. 30). Power Armour Confers a 3+ Armour Save. Terminator Armour Confers a 2+ Armour save and a 5+ Invulnerable save. Weapons Bolt Pistol 12" Range; S 4; AP 5; Pistol. Boltgun Range 24"; S 4; AP 5; Rapid Fire. Combi-Boltgun 24" Range; S4; AP5; Rapid Fire; Twin-Linked. Drach'nyen S +1; AP 2; Melee, Daemon Weapon, Specialist Weapon (see C:CSM, pg. 57). Lightning Claws (pair) S User; AP 3; Melee, Shred, Specialist Weapon. Plasma Pistol Range 12"; S 7; AP 2; Pistol, Gets Hot! Power Fist S x2; AP 2; Melee, Specialist Weapon, Unwieldy. Power Sword S User; AP 3; Melee. Talon of Horus S x2; AP 3; Melee, Shred, Specialist Weapon (see C:CSM, pg. 57).