A-10 .Tweak File (Original)

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The document describes the object template for an A-10 aircraft, including defining various components and properties for systems like the armor, radio, HUD, and flare launcher.

Components created for the flare launcher include the rotational bundle for the flare barrel and default components for detonation, projectile sounds, ricochet, and penetration.

Sounds defined for the flare launcher include firing, reloading, bolt clicking, trigger clicking, switching fire rate, deploying, and zooming sounds played from both first and third person perspectives.

rem *** Generated with Bf2Editor.

exe [created: 2006/5/15 11:52]


GeometryTemplate.setSubGeometryLodDistance 1 0 40
GeometryTemplate.setSubGeometryLodDistance 1 1 80
rem GeometryTemplate.setSubGeometryLodDistance 1 2 120
GeometryTemplate.setSpecularStaticGloss 1 0 6 2
GeometryTemplate.setSpecularStaticGloss 1 1 6 2
GeometryTemplate.setSpecularStaticGloss 1 2 6 2
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.activeSafe PlayerControlObject AIX_A10
ObjectTemplate.creator clivewil
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.castsDynamicShadow 1
rem ---BeginComp:Armor ---
ObjectTemplate.createComponent Armor
ObjectTemplate.armor.maxHitPoints 4000
ObjectTemplate.armor.hitPoints 4000
ObjectTemplate.armor.defaultMaterial 32
ObjectTemplate.armor.hpLostWhileUpSideDown 350
ObjectTemplate.armor.hpLostWhileInWater 400
ObjectTemplate.armor.hpLostWhileInDeepWater 400
rem ObjectTemplate.armor.hpLostWhileCriticalDamage 0
ObjectTemplate.armor.waterDamageDelay 1
ObjectTemplate.armor.waterLevel -0.3
ObjectTemplate.armor.explosionForce 15
ObjectTemplate.armor.explosionForceMod 8
ObjectTemplate.armor.explosionForceMax 5000
ObjectTemplate.armor.explosionDamage 400
ObjectTemplate.armor.explosionRadius 15
ObjectTemplate.armor.explosionMaterial 99
ObjectTemplate.armor.wreckExplosionForce 15
ObjectTemplate.armor.wreckExplosionDamage 200
ObjectTemplate.armor.wreckExplosionRadius 10
ObjectTemplate.armor.wreckExplosionMaterial 70
ObjectTemplate.armor.wreckHitPoints 500
ObjectTemplate.armor.timeToStayAsWreck 10
ObjectTemplate.armor.criticalDamage 101
ObjectTemplate.armor.addArmorEffect 0 e_vexp_AirGeneric 0/0/0 0/0/0
ObjectTemplate.armor.addArmorEffect 0 e_vexp_AIX_A10 0/0/0 0/0/0
ObjectTemplate.armor.addArmorEffect 75 e_dstate_jets_lightsmoke 1.39959/1.14167/
-4.27664 0/0/0
ObjectTemplate.armor.addArmorEffect 50 e_dstate_jets_heavysmoke 1.39959/1.14167/
-4.27664 0/0/0
ObjectTemplate.armor.addArmorEffect 10 e_dstate_jets_firesmoke 1.39959/1.14167/-
4.27664 0/0/0
ObjectTemplate.armor.addArmorEffect -20 e_dstate_Jets_wrecksmoke 0/0/0 0/0/0
ObjectTemplate.armor.addArmorEffect -100 e_vexp_AirGeneric_2nd 0/0/0 0/0/0
rem ---EndComp ---
rem ---BeginComp:Radio ---
ObjectTemplate.createComponent Radio
ObjectTemplate.Radio.spottedMessage air_spotted
rem ---EndComp ---
rem ---BeginComp:VehicleHud ---
ObjectTemplate.createComponent VehicleHud
ObjectTemplate.vehicleHud.hudName "A-10Warthog"
ObjectTemplate.vehicleHud.typeIcon Ingame\Vehicles\Icons\Hud\MenuIcons\menuIcon_
plane.tga
ObjectTemplate.vehicleHud.miniMapIcon Ingame\Vehicles\Icons\Minimap\mini_Jet.tga
ObjectTemplate.vehicleHud.miniMapIconLeaderSize Medium
ObjectTemplate.vehicleHud.guiIndex 330
ObjectTemplate.vehicleHud.vehicleIconPos 60/14
ObjectTemplate.vehicleHud.vehicleType 4
ObjectTemplate.vehicleHud.vehicleIcon Ingame\Vehicles\Icons\Hud\VehicleIcons\A10
.tga
rem ---EndComp ---
rem ---BeginComp:WarningHud ---
ObjectTemplate.createComponent WarningHud
ObjectTemplate.WarningHud.warningType 2
ObjectTemplate.WarningHud.firstWarningSound HUD_Heatseeker_Track_Warning
ObjectTemplate.WarningHud.secondWarningSound HUD_Heatseeker_Lock_Warning
ObjectTemplate.WarningHud.warningIcon Ingame\GeneralIcons\Action_Icons\large_las
erLockIcon.tga
rem ---EndComp ---
rem ---BeginComp:HelpHud ---
ObjectTemplate.createComponent HelpHud
ObjectTemplate.HelpHud.helpStringKey "HUD_HELP_VEHICLE_JET_PILOT_CONTROLS_toggle
WeaponsShortcut"
ObjectTemplate.HelpHud.helpSoundKey "HUD_HELP_VEHICLE_JET_PILOT_CONTROLS_toggleW
eaponsShortcut"
ObjectTemplate.HelpHud.lowArmorHelpSoundKey "HUD_HELP_VEHICLE_JET_LOWHEALTH_useF
riendlyRepairStation"
ObjectTemplate.HelpHud.lowArmorHelpStringKey "HUD_HELP_VEHICLE_JET_LOWHEALTH_use
FriendlyRepairStation"
rem ---EndComp ---
ObjectTemplate.geometry AIX_A10
ObjectTemplate.setCollisionMesh AIX_A10
ObjectTemplate.mapMaterial 0 Airplane 32
ObjectTemplate.mapMaterial 1 Glass 19
ObjectTemplate.mapMaterial 2 Rubber 102
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.drag 0.05
ObjectTemplate.mass 14000
ObjectTemplate.inertiaModifier 0.4/0.4/0.4
ObjectTemplate.floaterMod 0.8
ObjectTemplate.aiTemplate AIX_A10
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Ambient
ObjectTemplate.addTemplate S_AIX_A10_AmbientDamaged
ObjectTemplate.addTemplate AIX_A10_PilotCamera
rem ObjectTemplate.setPosition -2.20181e-005/1.24084/4.74885
ObjectTemplate.setPosition -2.20205e-005/1.31579/4.74626
ObjectTemplate.addTemplate AIX_A10_Engine
ObjectTemplate.setPosition 7.02686e-005/-0.0010804/-4.88021
ObjectTemplate.addTemplate AIX_A10_EntryPoint
ObjectTemplate.setPosition 1.094e-007/2.74181e-006/4.89497
ObjectTemplate.addTemplate AIX_A10_MissileLauncher
ObjectTemplate.setPosition 0/-9.61925e-005/-2.0682
ObjectTemplate.addTemplate AIX_A10_Cannons
ObjectTemplate.setPosition -0.068934/-0.257309/7.83843
ObjectTemplate.addTemplate AIX_A10_RocketLauncher
ObjectTemplate.addTemplate AIX_A10_BombLauncher
ObjectTemplate.addTemplate AIX_A10_MaverickLauncher
ObjectTemplate.addTemplate HeatObject
ObjectTemplate.setPosition 0/0.323738/-1.03399
ObjectTemplate.addTemplate AIX_A10_FlareLauncher
rem ObjectTemplate.addTemplate decoy_Flare_Launcher
rem ObjectTemplate.setPosition -2.65109/-0.537201/-1.19207
rem ObjectTemplate.setRotation 0/90/0
rem ObjectTemplate.addTemplate decoy_Flare_Launcher
rem ObjectTemplate.setPosition 2.65109/-0.537201/-1.19207
rem ObjectTemplate.setRotation 0/90/0
ObjectTemplate.addTemplate AIX_A10_EntryPoint_Rear
ObjectTemplate.setPosition 0/-3.00407e-005/-8.9
ObjectTemplate.addTemplate AIX_A10_BodyWingVertical
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate AIX_A10_LandingFlap
ObjectTemplate.setPosition 0/0/-1
ObjectTemplate.addTemplate AIX_A10_RWinglet
ObjectTemplate.setPosition 0/0.2565/3.2999
ObjectTemplate.setRotation 0/2.5325/0
ObjectTemplate.addTemplate AIX_A10_LWinglet
ObjectTemplate.setPosition 0/0.2565/3.2999
ObjectTemplate.setRotation 0/2.5325/0
ObjectTemplate.addTemplate AIX_A10_LFrontFlaps01
ObjectTemplate.setPosition -3.5557/-0.2772/-2.4764
ObjectTemplate.setRotation 0/2.5325/0
ObjectTemplate.addTemplate AIX_A10_RFrontFlaps01
ObjectTemplate.setPosition 3.5536/-0.2772/-2.4764
ObjectTemplate.setRotation 0/2.5325/0
ObjectTemplate.addTemplate AIX_A10_BackFlap
ObjectTemplate.setPosition -0.0085/1.8995/-5.1380
ObjectTemplate.setRotation 0/-30.3283/-90.0000
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/-1.2/-8.9 0/0/0
rem ObjectTemplate.altSoldierExitPosition -3.6/-1.5/4
ObjectTemplate.exitSpeedMod 0.5
ObjectTemplate.seatInformation AIX_A10 0/1.33/4.9 0/0/0
ObjectTemplate.seatAnimationSystem Objects/Vehicles/Common/Animations/3p_aircraf
tPilot_A_animSys.inc
ObjectTemplate.soundFilter airplane
rem ObjectTemplate.sprintRecoverTime 30
rem ObjectTemplate.sprintDissipationTime 30
rem ObjectTemplate.sprintLimit 0.2
rem ObjectTemplate.sprintFactor 1.6
ObjectTemplate.vehicleCategory VCAir
ObjectTemplate.listenerObstruction 0.7
ObjectTemplate.damagedAmbientSoundLimit 0.15
ObjectTemplate.crewKitIndex 8
ObjectTemplate.autoUseAbility 1
ObjectTemplate.altSoldierExitPosition -3.6/-1.5/4
ObjectTemplate.activeSafe Sound S_AIX_A10_Ambient
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_AmbientDamaged
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe RotationalBundle AIX_A10_AileronL
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_AileronL_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-15/0
ObjectTemplate.setMaxRotation 0/15/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/50/0
ObjectTemplate.setInputToPitch PIRoll
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.rememberExcessInput 1
ObjectTemplate.activeSafe Sound S_AIX_A10_AileronL_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe RotationalBundle AIX_A10_AileronR
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_AileronR_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-15/0
ObjectTemplate.setMaxRotation 0/15/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/50/0
ObjectTemplate.setInputToPitch PIRoll
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.rememberExcessInput 1
ObjectTemplate.activeSafe Sound S_AIX_A10_AileronR_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Bundle AIX_A10_Cannon
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.keepProjectiles 5
ObjectTemplate.activeSafe RotationalBundle AIX_A10_AvengerCannon
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_AvengerCannon_RotationRpm
rem -------------------------------------
ObjectTemplate.setMaxSpeed 0/0/1000
ObjectTemplate.setAcceleration 0/0/1000
ObjectTemplate.setInputToRoll PIFire
rem ----------------------------------------------------------------------------
------------------------------------------------------
ObjectTemplate.addTemplate e_dstate_jets_heavysmoke 2.12/0.03/-2.6 0/0/0
rem ----------------------------------------------------------------------------
------------------------------------------------------
ObjectTemplate.activeSafe Sound S_AIX_A10_AvengerCannon_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.soundFilename "objects/weapons/stationary/hmg_m134/sounds/mono/mi
nigun_start_idle_stop.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.58
ObjectTemplate.pitch 1.3
ObjectTemplate.reverbLevel 0
ObjectTemplate.pitchEnvelope 0/1/0/2/0/2/0.003/0.624/0/0.305/1.005/0/
ObjectTemplate.volumeEnvelope 0/1/0/1/0/2/0.003/0/0/0.368/1/0/
ObjectTemplate.minDistance 3
ObjectTemplate.halfVolumeDistance 6
ObjectTemplate.activeSafe RotationalBundle AIX_A10_Elevators
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Elevators_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-15/0
ObjectTemplate.setMaxRotation 0/15/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/50/0
ObjectTemplate.setInputToPitch PIPitch
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.rememberExcessInput 1
ObjectTemplate.activeSafe Sound S_AIX_A10_Elevators_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe LandingGear AIX_A10_GearFront
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_GearFront_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-100/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/50/0
ObjectTemplate.setGearDownDelay 1
ObjectTemplate.invertGear 1
ObjectTemplate.activeSafe Sound S_AIX_A10_GearFront_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe RotationalBundle AIX_A10_GearFrontSteer
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_GearFrontSteer_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-40
ObjectTemplate.setMaxRotation 0/0/40
ObjectTemplate.setMaxSpeed 0/0/50
ObjectTemplate.setAcceleration 0/0/60
ObjectTemplate.setInputToRoll PIYaw
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setLesserYawAtSpeed 200
ObjectTemplate.rememberExcessInput 1
ObjectTemplate.restoreRotationOnExit 1
ObjectTemplate.activeSafe Sound S_AIX_A10_GearFrontSteer_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Spring AIX_A10_Wheel_F
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.grip 16
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Wheel_F_Rotation
rem -------------------------------------
ObjectTemplate.setStrength 60
ObjectTemplate.setDamping 5
ObjectTemplate.activeSafe Sound S_AIX_A10_Wheel_F_Rotation
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe LandingGear AIX_A10_GearFrontDoor
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_GearFrontDoor_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-90
ObjectTemplate.setMaxSpeed 0/0/60
ObjectTemplate.setAcceleration 0/0/70
ObjectTemplate.setGearUpDelay 1.5
ObjectTemplate.invertGear 1
ObjectTemplate.activeSafe Sound S_AIX_A10_GearFrontDoor_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe LandingGear AIX_A10_GearFrontHatch
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_GearFrontHatch_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-90/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/50/0
ObjectTemplate.setGearDownDelay 1.2
ObjectTemplate.invertGear 1
ObjectTemplate.activeSafe Sound S_AIX_A10_GearFrontHatch_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe LandingGear AIX_A10_GearRear
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_GearRear_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-80/0
ObjectTemplate.setMaxSpeed 0/60/0
ObjectTemplate.setAcceleration 0/50/0
ObjectTemplate.setGearDownDelay 1
ObjectTemplate.invertGear 1
ObjectTemplate.activeSafe Sound S_AIX_A10_GearRear_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Spring AIX_A10_Wheel_L
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.grip 16
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Wheel_L_Rotation
rem -------------------------------------
ObjectTemplate.setStrength 120
ObjectTemplate.setDamping 5
ObjectTemplate.activeSafe Sound S_AIX_A10_Wheel_L_Rotation
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Spring AIX_A10_Wheel_R
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.grip 16
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Wheel_R_Rotation
rem -------------------------------------
ObjectTemplate.setStrength 120
ObjectTemplate.setDamping 5
ObjectTemplate.activeSafe Sound S_AIX_A10_Wheel_R_Rotation
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe LandingGear AIX_A10_GearRearDoorLF
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_GearRearDoorLF_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-100
ObjectTemplate.setMaxSpeed 0/0/50
ObjectTemplate.setAcceleration 0/0/50
ObjectTemplate.setGearUpDelay 1
ObjectTemplate.invertGear 1
ObjectTemplate.activeSafe Sound S_AIX_A10_GearRearDoorLF_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe LandingGear AIX_A10_GearRearDoorRF
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_GearRearDoorRF_RotationRpm
rem -------------------------------------
ObjectTemplate.setMaxRotation 0/0/100
ObjectTemplate.setMaxSpeed 0/0/50
ObjectTemplate.setAcceleration 0/0/50
ObjectTemplate.setGearUpDelay 1
ObjectTemplate.activeSafe Sound S_AIX_A10_GearRearDoorRF_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe LandingGear AIX_A10_GearRearDoorsR
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_GearRearDoorsR_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-115/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/50/0
ObjectTemplate.invertGear 1
ObjectTemplate.activeSafe Sound S_AIX_A10_GearRearDoorsR_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Bundle AIX_A10_Glass
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.activeSafe RotationalBundle AIX_A10_RudderL
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_RudderL_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation -15/0/0
ObjectTemplate.setMaxRotation 15/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 50/0/0
ObjectTemplate.setInputToYaw PIYaw
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.activeSafe Sound S_AIX_A10_RudderL_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe RotationalBundle AIX_A10_RudderR
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_RudderR_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation -15/0/0
ObjectTemplate.setMaxRotation 15/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 50/0/0
ObjectTemplate.setInputToYaw PIYaw
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.activeSafe Sound S_AIX_A10_RudderR_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe RotationalBundle AIX_A10_TurbineL
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_TurbineL_RotationRpm
rem -------------------------------------
ObjectTemplate.setMaxSpeed 0/0/800
ObjectTemplate.setAcceleration 0/0/200
ObjectTemplate.setDeAcceleration 0/0/50
ObjectTemplate.setContinousRotationSpeed 0/0/20
ObjectTemplate.setInputToRoll PIThrottle
ObjectTemplate.startAutoRotateOnEnter 1
ObjectTemplate.restoreRotationOnExit 1
ObjectTemplate.activeSafe Sound S_AIX_A10_TurbineL_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe RotationalBundle AIX_A10_TurbineR
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_TurbineR_RotationRpm
rem -------------------------------------
ObjectTemplate.setMaxSpeed 0/0/800
ObjectTemplate.setAcceleration 0/0/200
ObjectTemplate.setDeAcceleration 0/0/50
ObjectTemplate.setContinousRotationSpeed 0/0/50
ObjectTemplate.setInputToRoll PIThrottle
ObjectTemplate.startAutoRotateOnEnter 1
ObjectTemplate.restoreRotationOnExit 1
ObjectTemplate.activeSafe Sound S_AIX_A10_TurbineR_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create Camera AIX_A10_PilotCamera
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_PilotCamera_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation -120/-30/0
ObjectTemplate.setMaxRotation 120/8/0
ObjectTemplate.setPivotPosition 0/0/-0.2
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw PIMouseLookX
ObjectTemplate.setInputToPitch PIMouseLookY
ObjectTemplate.toggleMouseLook 1
ObjectTemplate.CVMNose 1
ObjectTemplate.cameraShakeSensitivity 1
ObjectTemplate.cameraShakeStartSpeed 110
ObjectTemplate.cameraShakeMaxSpeed 125
ObjectTemplate.nosePos 0/-0.8/4.7
ObjectTemplate.followStiffness 2
ObjectTemplate.chaseDistance 28
ObjectTemplate.chaseAngle 0.18
ObjectTemplate.chaseOffset 0/2.6/6
ObjectTemplate.worldFOV 1.1
ObjectTemplate.insideFOV 1.1
ObjectTemplate.worldFOV 1.1
ObjectTemplate.insideFOV 1.1
ObjectTemplate.allowInsideDynamicLights 0
ObjectTemplate.allowInsideStaticSun 1
ObjectTemplate.insideStaticSunDirection 0/-3/1
ObjectTemplate.insideStaticSunColor 0.87451/0.866667/0.807843
ObjectTemplate.insideStaticSunDamageColor 1/0/0
ObjectTemplate.insideDamageFrequency 7
ObjectTemplate.insideDamageThreshold 0.1
ObjectTemplate.insideStaticSunAmbientColor 0.733333/0.772549/0.87451
ObjectTemplate.activeSafe Sound S_AIX_A10_PilotCamera_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create Engine AIX_A10_Engine
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Engine_RotationRpm
ObjectTemplate.addTemplate S_AIX_A10_Engine_Idle
ObjectTemplate.setPosition 0/0/8.86595
ObjectTemplate.addTemplate S_AIX_A10_Engine_Rpm1
ObjectTemplate.setPosition -0.00867552/0.0339918/1.90735e-006
ObjectTemplate.setRotation -180/0/180
ObjectTemplate.addTemplate S_AIX_A10_Engine_Rpm2
ObjectTemplate.setPosition 0/0.0618186/-0.0365472
ObjectTemplate.setRotation -180/0/180
ObjectTemplate.addTemplate S_AIX_A10_Engine_Load
rem ObjectTemplate.addTemplate e_jetexhaust_s
rem ObjectTemplate.setPosition -1.41762/1.14967/-0.0705357
rem ObjectTemplate.addTemplate e_jetexhaust_s
rem ObjectTemplate.setPosition 1.41762/1.14967/-0.0705357
rem ObjectTemplate.addTemplate e_jetexhaust_AB_s
rem ObjectTemplate.setPosition 0/0/-0.378756
ObjectTemplate.addTemplate e_contrail
ObjectTemplate.setPosition 8.6489/0.20471/4.21794
ObjectTemplate.addTemplate e_contrail
ObjectTemplate.setPosition -8.6489/0.20471/4.21794
rem ObjectTemplate.addTemplate e_AB_snd
rem ObjectTemplate.setPosition 4.31334e-006/1.29291/-0.185421
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-600
ObjectTemplate.setMaxRotation 0/0/2000
ObjectTemplate.setMaxSpeed 0/0/150
ObjectTemplate.setAcceleration 0/0/400
ObjectTemplate.setInputToRoll PIThrottle
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setEngineType c_ETPlane
rem ObjectTemplate.setTorque 400
rem ObjectTemplate.setDifferential 18
ObjectTemplate.setTorque 400
ObjectTemplate.setDifferential 16
ObjectTemplate.setGearUp 0.7
ObjectTemplate.setGearDown 0.3
ObjectTemplate.noEffectAtPerpSpeed 100
ObjectTemplate.activeSafe Sound S_AIX_A10_Engine_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Engine_Idle
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/air/AIX_A10/sounds/AIX_A10_StartR
unStop.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 2
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0/1.5/0/3/0.003/0.739/0/0.312/1.253/0/0.995/1.4
92/0/
ObjectTemplate.volumeEnvelope 0/1/0/1/0/4/0.003/1/0/0.31/1/0/0.495/0.812/0/0.99/
0.3/0/
ObjectTemplate.position 0/0/8.86595
ObjectTemplate.minDistance 35
ObjectTemplate.halfVolumeDistance 70
ObjectTemplate.activeSafe Sound S_AIX_A10_Engine_Rpm1
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/air/sounds/jet_distant.wav"
rem ObjectTemplate.soundFilename "objects/vehicles/air/AIX_A10/sounds/AIX_A10_Tu
rbineLoop.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 0
ObjectTemplate.volume 0.8
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0/1.5/0/2/0.003/0.354/0/1/1.313/0/
ObjectTemplate.volumeEnvelope 0/1/0/1/0/4/0.003/0/0/0.338/0.536/0/0.792/0.987/0/
0.8/1/0/
ObjectTemplate.position -0.00867552/0.0339918/1.90735e-006
ObjectTemplate.minDistance 100
ObjectTemplate.halfVolumeDistance 200
rem ObjectTemplate.coneDirection -8.74228e-008/0/-1
rem ObjectTemplate.coneInnerAngle 180
rem ObjectTemplate.coneOuterVolume 0.5
ObjectTemplate.activeSafe Sound S_AIX_A10_Engine_Rpm2
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/air/sounds/jet_low_freq.wav"
rem ObjectTemplate.soundFilename "objects/vehicles/air/AIX_A10/sounds/A10_Turbin
eLoop.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 0
ObjectTemplate.volume 1
ObjectTemplate.pitch 0.8
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0/1.5/0/2/0.013/0.617/0/0.997/0.853/0/
ObjectTemplate.volumeEnvelope 0/1/0/1/0/4/0.003/0/0/0.338/0.536/0/0.792/0.987/0/
0.8/1/0/
ObjectTemplate.position 0/0.0618186/-0.0365472
ObjectTemplate.minDistance 75
ObjectTemplate.halfVolumeDistance 150
rem ObjectTemplate.coneDirection -8.74228e-008/0/-1
rem ObjectTemplate.coneInnerAngle 180
rem ObjectTemplate.coneOuterVolume 0.2
ObjectTemplate.activeSafe Sound S_AIX_A10_Engine_Load
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create EntryPoint AIX_A10_EntryPoint
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setEntryRadius 3.5
ObjectTemplate.create GenericFireArm AIX_A10_MissileLauncher
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tga
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\sidewinde
r_missile.tga
ObjectTemplate.weaponHud.hudName "Aim-9M SIDEWINDER"
ObjectTemplate.weaponHud.guiIndex 330
ObjectTemplate.weaponHud.hasFireRate 0
ObjectTemplate.weaponHud.addShowOnCamMode 2
ObjectTemplate.weaponHud.displaySelectOnActivation 1
ObjectTemplate.weaponHud.firstLockSound HUD_Air_to_Air_Heatseeker_Track
ObjectTemplate.weaponHud.secondLockSound HUD_Air_to_Air_Heatseeker_Lock
rem ---EndComp ---
rem ---BeginComp:MultiFireComp ---
ObjectTemplate.createComponent MultiFireComp
ObjectTemplate.fire.roundsPerMinute 120
ObjectTemplate.fire.fireInput PIAltFire
ObjectTemplate.fire.addFireRate 0
ObjectTemplate.fire.useDummyProjectiles 1
ObjectTemplate.fire.addBarrelName aim9m_sidewinderDummy
rem ---EndComp ---
rem ---BeginComp:DefaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags -1
ObjectTemplate.ammo.magSize 4
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.reloadWithoutPlayer 1
rem ---EndComp ---
rem ---BeginComp:HelpHud ---
ObjectTemplate.createComponent HelpHud
ObjectTemplate.HelpHud.lowAmmoHelpSoundKey "HUD_HELP_VEHICLE_JET_LOWAMMO_flyOver
FriendlyAirField"
ObjectTemplate.HelpHud.lowAmmoHelpStringKey "HUD_HELP_VEHICLE_JET_LOWAMMO_flyOve
rFriendlyAirField"
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
rem ---EndComp ---
rem ---BeginComp:DefaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp:DefaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.addZoomFactor 0
rem ---EndComp ---
rem ---BeginComp:MultiFireArmTargetComp ---
ObjectTemplate.createComponent MultiFireArmTargetComp
ObjectTemplate.target.maxDistance 450
ObjectTemplate.target.targetSystem TSHeatSeeking
ObjectTemplate.target.lockDelay 1
ObjectTemplate.target.lockAngle 25
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.aiTemplate AIX_A10_AAM
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Fire1P
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Fire1P_Outdoor
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Fire3P
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_BoltClick
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_TriggerClick
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_SwitchFireRate
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Reload1P
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Reload3P
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Deploy1P
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Deploy3P
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Zoom
ObjectTemplate.addTemplate aim9m_sidewinderdummy
ObjectTemplate.setPosition -4.74904/-0.57667/2.46834
ObjectTemplate.addTemplate aim9m_sidewinderdummy
ObjectTemplate.setPosition 4.74904/-0.57667/2.46834
rem -------------------------------------
ObjectTemplate.projectileTemplate aim9m_sidewinder
ObjectTemplate.keepProjectiles 5
ObjectTemplate.velocity 75
ObjectTemplate.itemIndex 4
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Fire1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono/mis
sile_fire.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Fire1P_Outdoor
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Fire3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono/mis
sile_fire.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.minDistance 3
ObjectTemplate.halfVolumeDistance 7
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_BoltClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_TriggerClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_SwitchFireRate
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Reload1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Reload3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Deploy1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Deploy3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Zoom
ObjectTemplate.modifiedByUser clivewil
rem ______________________________________________________ Avenger _____________
___________________
ObjectTemplate.create GenericFireArm AIX_A10_Cannons
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tga
ObjectTemplate.weaponHud.hudName "A-10AvengerCannon"
ObjectTemplate.weaponHud.guiIndex -1
ObjectTemplate.weaponHud.hasFireRate 0
rem ---EndComp ---
rem ---BeginComp:MultiFireComp ---
ObjectTemplate.createComponent MultiFireComp
ObjectTemplate.fire.roundsPerMinute 900
ObjectTemplate.fire.addFireRate 2
ObjectTemplate.fire.addBarrelName AIX_A10_Cannon_Barrel
rem ---EndComp ---
rem ---BeginComp:DefaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags 1
ObjectTemplate.ammo.magSize -1
ObjectTemplate.ammo.reloadTime 8
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.reloadWithoutPlayer 1
rem ---EndComp ---
rem ---BeginComp:WeaponBasedRecoilComp ---
ObjectTemplate.createComponent WeaponBasedRecoilComp
ObjectTemplate.recoil.recoilSize 2
ObjectTemplate.recoil.recoilSpeed 20
ObjectTemplate.recoil.recoilForce 2
ObjectTemplate.recoil.cameraRecoilSpeed 8
ObjectTemplate.recoil.cameraRecoilSize 0.5
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
ObjectTemplate.deviation.minDev 0.15
rem ---EndComp ---
rem ---BeginComp:DefaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp:DefaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.addZoomFactor 0
rem ---EndComp ---
rem ---BeginComp:MultiFireArmTargetComp ---
ObjectTemplate.createComponent MultiFireArmTargetComp
ObjectTemplate.target.maxDistance 600
ObjectTemplate.target.lockAngle 25
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.aiTemplate AIX_A10_Cannons
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Fire1P
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Fire1P_Outdoor
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Fire3P
ObjectTemplate.addTemplate S_AIX_A10_Cannons_BoltClick
ObjectTemplate.addTemplate S_AIX_A10_Cannons_TriggerClick
ObjectTemplate.addTemplate S_AIX_A10_Cannons_SwitchFireRate
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Reload1P
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Reload3P
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Deploy1P
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Deploy3P
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Zoom
ObjectTemplate.addTemplate AIX_A10_Cannon_Barrel
ObjectTemplate.setPosition 0/0/0.091702
ObjectTemplate.addTemplate AIX_A10_Cannon_Barrel
ObjectTemplate.setPosition 0/0.058645/0.091702
ObjectTemplate.addTemplate AIX_A10_Cannon_Barrel
ObjectTemplate.setPosition -0.0551045/0.0290276/0.091702
ObjectTemplate.addTemplate AIX_A10_Cannon_Barrel
ObjectTemplate.setPosition -0.0614899/-0.0455549/0.091702
ObjectTemplate.addTemplate AIX_A10_Cannon_Barrel
ObjectTemplate.setPosition 0/-0.077569/0.091702
ObjectTemplate.addTemplate AIX_A10_Cannon_Barrel
ObjectTemplate.setPosition 0.0576702/-0.0381048/0.091702
ObjectTemplate.addTemplate AIX_A10_Cannon_Barrel
ObjectTemplate.setPosition 0.0507531/0.039181/0.091702
rem -------------------------------------
ObjectTemplate.projectileTemplate AIX_A10_Cannons_Projectile
ObjectTemplate.keepProjectiles 5
rem ObjectTemplate.velocity 500
ObjectTemplate.velocity 500
ObjectTemplate.itemIndex 1
ObjectTemplate.heatAddWhenFire 0.0
ObjectTemplate.coolDownPerSec 0.5
ObjectTemplate.overheatPenalty 2
ObjectTemplate.create GenericProjectile AIX_A10_Cannons_Projectile
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createNotInGrid 1
ObjectTemplate.createdInEditor 1
rem ---BeginComp:DefaultCollisionComp ---
ObjectTemplate.createComponent DefaultCollisionComp
rem ---EndComp ---
rem ---BeginComp:DefaultDetonationComp ---
ObjectTemplate.createComponent DefaultDetonationComp
ObjectTemplate.detonation.explosionMaterial 109
ObjectTemplate.detonation.explosionRadius 5
ObjectTemplate.detonation.explosionForce 3
ObjectTemplate.detonation.explosionDamage 70
rem ObjectTemplate.detonation.endEffectTemplate e_exp_small
ObjectTemplate.detonation.endEffectTemplate e_exp_grenade
ObjectTemplate.detonation.useMMOnEndEffect 1
ObjectTemplate.detonation.detectionRadius 1.5
ObjectTemplate.detonation.maxDepthForExplosion 2
rem ---EndComp ---
rem ---BeginComp:DefaultProjSoundComp ---
ObjectTemplate.createComponent DefaultProjSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultRicochetComp ---
ObjectTemplate.createComponent DefaultRicochetComp
rem ---EndComp ---
rem ---BeginComp:DefaultPenetrateComp ---
ObjectTemplate.createComponent DefaultPenetrateComp
ObjectTemplate.penetrate.allowSolidPenetration 0
ObjectTemplate.penetrate.allowLiquidPenetration 0
rem ---EndComp ---
ObjectTemplate.gravityModifier 0.4
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 56
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Projectile_Looping
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/2/0/0
ObjectTemplate.material 56
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.tracerScaler 70
ObjectTemplate.maxTracerScaler 100
ObjectTemplate.minTracerScaler 30
ObjectTemplate.tracerSizeModifier 20
ObjectTemplate.tracerInterval 2
rem ObjectTemplate.tracerTemplate p_tracer_r
ObjectTemplate.tracerTemplate p_tracer_LeadStorm
rem ObjectTemplate.addTemplate e_tracer
rem ObjectTemplate.tracerConvergeDistance -1
ObjectTemplate.tracerConvergeDistance -1
ObjectTemplate.minDamage 70
ObjectTemplate.damage 150
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Fire1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.soundFilename "objects/vehicles/air/AIX_A10/sounds/AIX_A10_Avenge
r_1p.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 2
ObjectTemplate.volume 0.99
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.99/1.015/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.95/1/
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Fire1P_Outdoor
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Fire3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.soundFilename "objects/vehicles/air/AIX_A10/sounds/AIX_A10_Avenge
r_3p.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 2
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.99/1.015/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.95/1/
ObjectTemplate.position -0.0215197/0/1.15986
ObjectTemplate.minDistance 40
ObjectTemplate.halfVolumeDistance 100
rem ObjectTemplate.soundRadius 0.5
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_BoltClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_TriggerClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/ustnk_m1a2/sounds/vehicle_we
apon_trigger_click.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.45
ObjectTemplate.pitch 1.3
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0.3
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_SwitchFireRate
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Reload1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Reload3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Deploy1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Deploy3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Zoom
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create RotationalBundle AIX_A10_Cannon_barrel
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Cannon_barrel_RotationRpm
ObjectTemplate.addTemplate e_muzz_a10
ObjectTemplate.setPosition 0/0/-0.000194039
rem ObjectTemplate.addTemplate e_shellejection_MiG21
rem ObjectTemplate.setPosition -3.35276e-008/-0.345122/-2.04923
rem ObjectTemplate.setRotation 0/0/90
rem -------------------------------------
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannon_barrel_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Projectile_Looping
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
rem ______________________________________________________ Avenger _____________
___________________
rem ****************************************************************************
Rockets ********************************************
ObjectTemplate.create GenericFireArm AIX_A10_RocketLauncher
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tga
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\HYDRA_70.
tga
ObjectTemplate.weaponHud.hudName "A-10 Rockets"
ObjectTemplate.weaponHud.guiIndex 231
ObjectTemplate.weaponHud.hasFireRate 0
ObjectTemplate.weaponHud.addShowOnCamMode 2
ObjectTemplate.weaponHud.displaySelectOnActivation 1
rem ---EndComp ---
rem ---BeginComp:MultiFireComp ---
ObjectTemplate.createComponent MultiFireComp
ObjectTemplate.fire.roundsPerMinute 1800
ObjectTemplate.fire.fireInput PIAltFire
ObjectTemplate.fire.addFireRate 2
ObjectTemplate.fire.useDummyProjectiles 1
ObjectTemplate.fire.addBarrelName hydra_70dummy
rem ---EndComp ---
rem ---BeginComp:DefaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags -1
ObjectTemplate.ammo.magSize 32
ObjectTemplate.ammo.reloadTime 6
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.reloadWithoutPlayer 1
rem ---EndComp ---
rem ---BeginComp:WeaponBasedRecoilComp ---
ObjectTemplate.createComponent WeaponBasedRecoilComp
ObjectTemplate.recoil.cameraRecoilSpeed 13
ObjectTemplate.recoil.cameraRecoilSize 1
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
rem ---EndComp ---
rem ---BeginComp:DefaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp:DefaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.addZoomFactor 0
rem ---EndComp ---
rem ---BeginComp:MultiFireArmTargetComp ---
ObjectTemplate.createComponent MultiFireArmTargetComp
ObjectTemplate.target.maxDistance 600
ObjectTemplate.target.lockAngle 25
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.aiTemplate AIX_A10_Rockets
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Fire1P
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Fire1P_Outdoor
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Fire3P
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_BoltClick
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_TriggerClick
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_SwitchFireRate
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Reload1P
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Reload3P
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Deploy1P
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Deploy3P
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Zoom
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition -5.91611/-0.53591/0.973449
ObjectTemplate.setRotation 1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition 5.91254/-0.533293/0.973435
ObjectTemplate.setRotation -1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition -5.81235/-0.591662/0.973497
ObjectTemplate.setRotation 1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition 5.80766/-0.589142/0.973454
ObjectTemplate.setRotation -1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition -5.81433/-0.710577/0.973512
ObjectTemplate.setRotation 1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition 5.81068/-0.705194/0.973532
ObjectTemplate.setRotation -1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition -5.91716/-0.769358/0.973493
ObjectTemplate.setRotation 1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition 5.91501/-0.768665/0.973464
ObjectTemplate.setRotation -1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition -6.02023/-0.708934/0.973415
ObjectTemplate.setRotation 1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition 6.01774/-0.708785/0.973319
ObjectTemplate.setRotation -1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition -6.02141/-0.592247/0.973416
ObjectTemplate.setRotation 1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition 6.01789/-0.585843/0.973409
ObjectTemplate.setRotation -1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition -5.91624/-0.647001/0.97347
ObjectTemplate.setRotation 1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition 5.91407/-0.644923/0.973441
ObjectTemplate.setRotation -1.2/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate AIX_A10_RocketLauncher_Projectile
ObjectTemplate.keepProjectiles 5
ObjectTemplate.velocity 100
ObjectTemplate.itemIndex 1
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.create GenericProjectile AIX_A10_RocketLauncher_Projectile
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createNotInGrid 1
ObjectTemplate.createdInEditor 1
rem ---BeginComp:DefaultCollisionComp ---
ObjectTemplate.createComponent DefaultCollisionComp
rem ---EndComp ---
rem ---BeginComp:DefaultDetonationComp ---
ObjectTemplate.createComponent DefaultDetonationComp
ObjectTemplate.detonation.explosionMaterial 55
ObjectTemplate.detonation.explosionRadius 8
ObjectTemplate.detonation.explosionForce 20
ObjectTemplate.detonation.explosionDamage 400
ObjectTemplate.detonation.endEffectTemplate e_exp_medium
ObjectTemplate.detonation.useMMOnEndEffect 1
ObjectTemplate.detonation.detectionRadius 1.5
ObjectTemplate.detonation.maxDepthForExplosion 2
rem ---EndComp ---
rem ---BeginComp:DefaultProjSoundComp ---
ObjectTemplate.createComponent DefaultProjSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultPenetrateComp ---
ObjectTemplate.createComponent DefaultPenetrateComp
ObjectTemplate.penetrate.allowSolidPenetration 0
ObjectTemplate.penetrate.allowLiquidPenetration 0
rem ---EndComp ---
ObjectTemplate.geometry Hydra_70
ObjectTemplate.gravityModifier 0.05
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 55
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Projectile_Looping
ObjectTemplate.addTemplate e_dumbrocket_trail
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/10/0/0
ObjectTemplate.material 55
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.tracerSizeModifier 0
ObjectTemplate.minDamage 0.2
ObjectTemplate.damage 400
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Fire1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono/mis
sile_fire.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Fire1P_Outdoor
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Fire3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono/mis
sile_fire.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.minDistance 3
ObjectTemplate.halfVolumeDistance 6.5
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_BoltClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_TriggerClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_SwitchFireRate
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Reload1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/bomb
_reload.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Reload3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Deploy1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "common/sound/weapon_toggle_vehicle.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.3
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Deploy3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Zoom
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Projectile_Looping
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/rock
et_engine_start_idle.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 0
ObjectTemplate.volume 0.85
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.minDistance 3
ObjectTemplate.halfVolumeDistance 6
rem ****************************************************************************
Rockets ********************************************
rem ............................................................................
................... Bombs ......................................................
...
ObjectTemplate.create GenericFireArm AIX_A10_BombLauncher
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tga
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\mec_250_b
omb.tga
ObjectTemplate.weaponHud.guiIndex 19
ObjectTemplate.weaponHud.addShowOnCamMode 2
ObjectTemplate.weaponHud.displaySelectOnActivation 1
rem ---EndComp ---
rem ---BeginComp:MultiFireComp ---
ObjectTemplate.createComponent MultiFireComp
ObjectTemplate.fire.roundsPerMinute 150
ObjectTemplate.fire.fireInput PIAltFire
ObjectTemplate.fire.addFireRate 1
ObjectTemplate.fire.burstSize 2
ObjectTemplate.fire.useDummyProjectiles 1
ObjectTemplate.fire.addBarrelName mk82_dumbbombdummy
rem ---EndComp ---
rem ---BeginComp:DefaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags -1
ObjectTemplate.ammo.magSize 4
ObjectTemplate.ammo.reloadTime 6
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.reloadWithoutPlayer 1
rem ---EndComp ---
rem ---BeginComp:WeaponBasedRecoilComp ---
ObjectTemplate.createComponent WeaponBasedRecoilComp
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
rem ---EndComp ---
rem ---BeginComp:DefaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp:DefaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.addZoomFactor 0
rem ---EndComp ---
rem ---BeginComp:MultiFireArmTargetComp ---
ObjectTemplate.createComponent MultiFireArmTargetComp
ObjectTemplate.target.maxDistance 375
ObjectTemplate.target.targetSystem TSLaserGuided
ObjectTemplate.target.useCameraDirectionToTarget 1
ObjectTemplate.target.lockDelay 120
ObjectTemplate.target.lockAngle 45
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.aiTemplate AIX_A10_Bombs
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Fire1P
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Fire1P_Outdoor
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Fire3P
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_BoltClick
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_TriggerClick
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_SwitchFireRate
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Reload1P
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Reload3P
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Deploy1P
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Deploy3P
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Zoom
ObjectTemplate.addTemplate mk82_dumbbombdummy
ObjectTemplate.setPosition 0.569634/-0.918413/-0.40447
ObjectTemplate.setRotation 0/0/45
ObjectTemplate.addTemplate mk82_dumbbombdummy
ObjectTemplate.setPosition -0.569634/-0.918413/-0.40447
ObjectTemplate.setRotation 0/0/-45
rem -------------------------------------
ObjectTemplate.projectileTemplate mk82_dumbbomb
ObjectTemplate.keepProjectiles 5
ObjectTemplate.velocity 0
ObjectTemplate.itemIndex 3
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Fire1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/bomb
_release.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.76
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Fire1P_Outdoor
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Fire3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_BoltClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_TriggerClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_SwitchFireRate
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Reload1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/bomb
_reload.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Reload3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Deploy1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "common/sound/weapon_toggle_vehicle.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.5
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Deploy3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Zoom
ObjectTemplate.modifiedByUser clivewil
rem ............................................................................
................... Bombs ......................................................
...
rem AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM6
5 AGM65
ObjectTemplate.create GenericFireArm AIX_A10_MaverickLauncher
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tga
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\Maverick_
missile.tga
ObjectTemplate.weaponHud.guiIndex 331
ObjectTemplate.weaponHud.hasFireRate 0
ObjectTemplate.weaponHud.addShowOnCamMode 2
ObjectTemplate.weaponHud.secondLockSound HUD_TargetLock
rem ---EndComp ---
rem ---BeginComp:MultiFireComp ---
ObjectTemplate.createComponent MultiFireComp
ObjectTemplate.fire.roundsPerMinute 100
ObjectTemplate.fire.fireInput PIAltFire
ObjectTemplate.fire.addFireRate 0
ObjectTemplate.fire.useDummyProjectiles 1
ObjectTemplate.fire.addBarrelName agm65_maverickdummy
rem ---EndComp ---
rem ---BeginComp:DefaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.ammoType 15
ObjectTemplate.ammo.nrOfMags -1
ObjectTemplate.ammo.magSize 2
ObjectTemplate.ammo.reloadTime 6
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.reloadWithoutPlayer 1
rem ---EndComp ---
rem ---BeginComp:WeaponBasedRecoilComp ---
ObjectTemplate.createComponent WeaponBasedRecoilComp
ObjectTemplate.recoil.recoilSize 1.01
ObjectTemplate.recoil.cameraRecoilSpeed 13
ObjectTemplate.recoil.cameraRecoilSize 1
rem ---EndComp ---
rem ---BeginComp:HelpHud ---
ObjectTemplate.createComponent HelpHud
ObjectTemplate.HelpHud.helpStringKey "HUD_HELP_VEHICLE_HELO_PASSENGER_CONTROLS_T
VGUIDED_clickToGuide"
ObjectTemplate.HelpHud.helpSoundKey "HUD_HELP_VEHICLE_HELO_PASSENGER_CONTROLS_TV
GUIDED_clickToGuide"
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
rem ---EndComp ---
rem ---BeginComp:DefaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp:MultiFireArmTargetComp ---
ObjectTemplate.createComponent MultiFireArmTargetComp
ObjectTemplate.target.maxDistance 500
ObjectTemplate.target.setTargetAtMaxDistance 1
ObjectTemplate.target.targetSystem TSLaserGuided
ObjectTemplate.target.useCameraDirectionToTarget 1
ObjectTemplate.target.lockDelay 0.1
ObjectTemplate.target.lockAngle 25
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.physicsType Mesh
ObjectTemplate.aiTemplate AIX_A10_Mavericks
ObjectTemplate.material 56
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Fire1P
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Fire1P_Outdoor
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Fire3P
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_BoltClick
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_TriggerClick
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_SwitchFireRate
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Reload1P
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Reload3P
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Deploy1P
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Deploy3P
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Zoom
ObjectTemplate.addTemplate agm65_maverickDummy
ObjectTemplate.setPosition -3.53498/-0.732889/0.628835
ObjectTemplate.addTemplate agm65_maverickDummy
ObjectTemplate.setPosition 3.53498/-0.732889/0.628835
ObjectTemplate.addTemplate agm65_maverickDummy
ObjectTemplate.setPosition -1.77961/-0.889684/0.470734
ObjectTemplate.addTemplate agm65_maverickDummy
ObjectTemplate.setPosition 1.77961/-0.889684/0.470734
rem -------------------------------------
ObjectTemplate.projectileTemplate agm65_maverick
ObjectTemplate.keepProjectiles 5
ObjectTemplate.velocity 75
ObjectTemplate.itemIndex 2
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Fire1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono/mis
sile_fire.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Fire1P_Outdoor
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Fire3P
ObjectTemplate.modifiedByUser clivewil
rem 3p bomb release, remove after testing --------------------------------------
--------------------------
rem ObjectTemplate.lowSamples 2147483647
rem ObjectTemplate.mediumSamples 2147483647
rem ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono
/missile_fire.wav"
rem ObjectTemplate.loopCount 0
rem ObjectTemplate.is3dSound 0
rem ObjectTemplate.stopType 1
rem ObjectTemplate.volume 1
rem ObjectTemplate.pitch 1
rem ObjectTemplate.pan 0.5
rem ObjectTemplate.reverbLevel 1
rem ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
rem ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
rem ObjectTemplate.minDistance 3
rem ObjectTemplate.halfVolumeDistance 6.5
rem 3p bomb release, remove after testing --------------------------------------
--------------------------
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_BoltClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_TriggerClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_SwitchFireRate
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Reload1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/bomb
_reload.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Reload3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Deploy1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "common/sound/weapon_toggle_vehicle.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.3
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Deploy3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Zoom
ObjectTemplate.modifiedByUser clivewil
rem AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM6
5 AGM65
ObjectTemplate.create EntryPoint AIX_A10_EntryPoint_Rear
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setEntryRadius 3
ObjectTemplate.create Wing AIX_A10_BodyWingVertical
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_BodyWingVertical_RotationRpm
rem -------------------------------------
ObjectTemplate.setAcceleration 0/0/-1
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPositionOffset 0/0/0
ObjectTemplate.setWingLift 2
ObjectTemplate.setFlapLift 0
ObjectTemplate.setLiftRegulated 1
ObjectTemplate.activeSafe Sound S_AIX_A10_BodyWingVertical_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create Wing AIX_A10_LandingFlap
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_LandingFlap_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-3/0
ObjectTemplate.setMaxSpeed 0/300/0
ObjectTemplate.setAcceleration 0/300/0
ObjectTemplate.setPitchOffset 0.05
ObjectTemplate.setPositionOffset 0/0/-1
ObjectTemplate.setWingLift -2
ObjectTemplate.setFlapLift 3
ObjectTemplate.setLiftRegulated 1
ObjectTemplate.activeSafe Sound S_AIX_A10_LandingFlap_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create Wing AIX_A10_RWinglet
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_RWinglet_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-5/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/300/0
ObjectTemplate.setAcceleration 0/75/0
ObjectTemplate.setInputToPitch PIPitch
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.rememberExcessInput 1
ObjectTemplate.setPitchOffset 1.8
ObjectTemplate.setPositionOffset 1/-0.2565/0
ObjectTemplate.setWingLift -0.8
ObjectTemplate.setFlapLift 1.6
ObjectTemplate.activeSafe Sound S_AIX_A10_RWinglet_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create Wing AIX_A10_LWinglet
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_LWinglet_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-5/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/300/0
ObjectTemplate.setAcceleration 0/75/0
ObjectTemplate.setInputToPitch PIPitch
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.rememberExcessInput 1
ObjectTemplate.setPitchOffset 1.8
ObjectTemplate.setPositionOffset -1/-0.2565/1
ObjectTemplate.setWingLift -0.8
ObjectTemplate.setFlapLift 1.6
ObjectTemplate.activeSafe Sound S_AIX_A10_LWinglet_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create Wing AIX_A10_LFrontFlaps01
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.hasRelativeOffset 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_LFrontFlaps01_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-20/0
ObjectTemplate.setMaxRotation 0/20/0
ObjectTemplate.setMaxSpeed 0/150/0
ObjectTemplate.setAcceleration 0/-45/0
ObjectTemplate.setInputToPitch PIRoll
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPitchOffset 0.05
ObjectTemplate.setPositionOffset -0.443/0.2772/1.5
ObjectTemplate.setWingLift 2.2
ObjectTemplate.setFlapLift 1.6
ObjectTemplate.activeSafe Sound S_AIX_A10_LFrontFlaps01_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create Wing AIX_A10_RFrontFlaps01
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_RFrontFlaps01_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-20/0
ObjectTemplate.setMaxRotation 0/20/0
ObjectTemplate.setMaxSpeed 0/150/0
ObjectTemplate.setAcceleration 0/45/0
ObjectTemplate.setInputToPitch PIRoll
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPitchOffset 0.05
ObjectTemplate.setPositionOffset 0.4464/0.2772/1.5
ObjectTemplate.setWingLift 2.2
ObjectTemplate.setFlapLift 1.6
ObjectTemplate.activeSafe Sound S_AIX_A10_RFrontFlaps01_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create Wing AIX_A10_BackFlap
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_BackFlap_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-20/0
ObjectTemplate.setMaxRotation 0/20/0
ObjectTemplate.setMaxSpeed 0/300/0
ObjectTemplate.setAcceleration 0/50/0
ObjectTemplate.setInputToPitch PIYaw
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPositionOffset 0.0085/0/0
ObjectTemplate.setWingLift 0.4
ObjectTemplate.setFlapLift 0.5
ObjectTemplate.activeSafe Sound S_AIX_A10_BackFlap_RotationRpm
ObjectTemplate.modifiedByUser clivewil
rem ---------------------------- A10 Flare Dispensers --------------------------
---
ObjectTemplate.create GenericFireArm AIX_A10_FlareLauncher
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
rem ---BeginComp:MultiFireComp ---
ObjectTemplate.createComponent MultiFireComp
ObjectTemplate.fire.roundsPerMinute 300
ObjectTemplate.fire.fireInput PIFlareFire
ObjectTemplate.fire.addFireRate 1
ObjectTemplate.fire.burstSize 8
ObjectTemplate.fire.addBarrelName AIX_A10_Flare_barrel
rem ---EndComp ---
rem ---BeginComp:DefaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags -1
ObjectTemplate.ammo.magSize 8
ObjectTemplate.ammo.minimumTimeUntilReload 10
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.reloadWithoutPlayer 1
rem ---EndComp ---
rem ---BeginComp:WeaponBasedRecoilComp ---
ObjectTemplate.createComponent WeaponBasedRecoilComp
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
ObjectTemplate.deviation.minDev 6
rem ---EndComp ---
rem ---BeginComp:DefaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp:DefaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.addZoomFactor 0
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Fire1P
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Fire1P_Outdoor
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Fire3P
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_BoltClick
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_TriggerClick
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_SwitchFireRate
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Reload1P
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Reload3P
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Deploy1P
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Deploy3P
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Zoom
ObjectTemplate.addTemplate AIX_A10_Flare_barrel
ObjectTemplate.setPosition -2.65109/-0.537201/-1.19207
ObjectTemplate.setRotation 0/90/0
ObjectTemplate.addTemplate AIX_A10_Flare_barrel
ObjectTemplate.setPosition 2.65109/-0.537201/-1.19207
ObjectTemplate.setRotation 0/90/0
rem -------------------------------------
ObjectTemplate.projectileTemplate AIX_A10_FlareLauncher_Projectile
ObjectTemplate.velocity 3
ObjectTemplate.create GenericProjectile AIX_A10_FlareLauncher_Projectile
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.createNotInGrid 1
ObjectTemplate.createdInEditor 1
rem ---BeginComp:DefaultCollisionComp ---
ObjectTemplate.createComponent DefaultCollisionComp
rem ---EndComp ---
rem ---BeginComp:DefaultDetonationComp ---
ObjectTemplate.createComponent DefaultDetonationComp
rem ---EndComp ---
rem ---BeginComp:DefaultProjSoundComp ---
ObjectTemplate.createComponent DefaultProjSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultRicochetComp ---
ObjectTemplate.createComponent DefaultRicochetComp
rem ---EndComp ---
rem ---BeginComp:DefaultPenetrateComp ---
ObjectTemplate.createComponent DefaultPenetrateComp
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 38
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Projectile_Looping
ObjectTemplate.addTemplate e_flare_decoy
ObjectTemplate.addTemplate HeatObject_flare
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/3/0/0
ObjectTemplate.material 38
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.tracerScaler 10
ObjectTemplate.maxTracerScaler 50
ObjectTemplate.minTracerScaler 1
ObjectTemplate.tracerSizeModifier 5
ObjectTemplate.minDamage 0.2
ObjectTemplate.damage 0
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Fire1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.soundFilename "objects/weapons/armament/decoy_flare_launcher/soun
ds/flare_launcher_1p.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.65
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Fire1P_Outdoor
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Fire3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_BoltClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_TriggerClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.soundFilename "objects/weapons/armament/decoy_flare_launcher/soun
ds/out_of_flares.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.7
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_SwitchFireRate
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Reload1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.soundFilename "objects/weapons/armament/decoy_flare_launcher/soun
ds/flare_reload.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Reload3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Deploy1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Deploy3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Zoom
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create RotationalBundle AIX_A10_Flare_barrel
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Flare_barrel_RotationRpm
rem -------------------------------------
ObjectTemplate.activeSafe Sound S_AIX_A10_Flare_barrel_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Projectile_Looping
ObjectTemplate.modifiedByUser clivewil
rem ---------------------------- A10 Flare Dispensers --------------------------
---

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