Military Operations in Urban Terrain

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MCI 03.

66b

MARINE CORPS INSTITUTE

MILITARY OPERATIONS ON
URBAN TERRAIN

MARINE BARRACKS
WASHINGTON, DC
UNITED STATES MARINE CORPS
MARINE CORPS INSTITUTE
WASHINGTON NAVY YARD
912 POOR STREET, S.E.
WASHINGTON, D.C. 20391-5680
03.66b
15 Aug 97

MCI 03.66b MILITARY OPERATIONS ON URBAN TERRAIN

1. Purpose. MCI course 03.66b, Military Operations on Urban Terrain (MOUT), provides
instruction to Marines having duties that require them to operate in infantry occupational fields.

2. Scope. MCI 03.66b addresses the characteristics of urban terrain and offensive and
defensive operations. MCI 03.66b covers all individual training standards (ITS) from duty area 1
of MOS 0300, found in MCO 1510.35c, dated 5 Jan 95, pertaining to MOUT.

3. Applicability. This course is intended for instructional purposes only. It is designed for use
by Marines, private through gunnery sergeant, in MOS 0300.

4. Recommendations. Comments and recommendations on the contents of this course are


invited and will aid in subsequent course revisions. Please complete the course evaluation
questionnaire at the end of this text and return it to

Director (CDD-2)
Marine Corps Institute
Washington Navy Yard
912 Poor Street, S.E.
Washington, D.C. 20391-5680

G. WHITE
Lieutenant Colonel, U.S. Marine Corps
Deputy Director
MILITARY OPERATIONS ON URBAN TERRAIN

CONTENTS

Page

Contents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . i

Student Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . iii

Study Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . v

Study Unit 1 Urban Terrain

Lesson 1 Characteristics of Urban Terrain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-1


Lesson 2 Characteristics of MOUT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-13
Unit 1 Exercise . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-18

Study Unit 2 Organization for Urban Combat and Fundamental Combat Skills

Lesson 1 Organization of the Squad . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-1


Lesson 2 Conduct of Movement in MOUT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-4
Lesson 3 Preparatory Steps for Entering a Building . . . . . . . . . . . . . . . . . . . . . . . . 2-12
Lesson 4 Conducting an Initial Entry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-16
Lesson 5 Clearing the Building . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-33
Unit 2 Exercise . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-43

Study Unit 3 Offensive Operations

Lesson 1 Conducting an Offensive Operation on Urban Terrain . . . . . . . . . . . 3-1


Lesson 2 METT-T Factors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-5
Lesson 3 Phases of the Attack . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-11
Unit 3 Exercise . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-23

Study Unit 4 Defensive Operations

Lesson 1 Avoiding Defense of Urban Terrain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-1


Lesson 2 Preparing for the Defense . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-3
Lesson 3 Establishing the Priority of Work . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-7
Unit 4 Exercise . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-23

i
CONTENTS--cont'd

Page

Study Unit 5 Combat Support/Combat Service Support in MOUT

Lesson 1 Combat Support in MOUT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-1


Lesson 2 Combat Service Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5-5
Unit 5 Exercise .......................................................... 5-8

Review Lesson .................................................................. R-1

Bibliography ..................................................................

ii
Student Information

Title and MILITARY OPERATIONS ON URBAN TERRAIN MCI 03.66b


Number

Study Hours 10

Course Text
Materials

Review Commanding Officer


Agency The Basic School
Quantico, VA 22134

RRC 3 Reserve Retirement Credits


Not applicable to civilian training/education

Assistance For administrative assistance, have your training officer or NCO use the Unit
Activity Report (UAR) or MCI Hotline: DSN 288-4175/2299/2691 or
Commercial (202) 433-4175/2299/2691. Marines worldwide may call toll
free on 1-800-MCI-USMC.

For assistance concerning course content matters, call the instructor at


DSN 288-3611 ext. 281 or commercial (202) 433-3611 ext. 281.

iii
STUDY GUIDE

Congratulations on your enrollment in a distance training course from the Occupational Specialty
Department of the Marine Corps Institute (MCI). Since 1920, the Marine Corps Institute has
been helping tens of thousands of hard-charging Marines, like you, improve their technical job
performance skills through distance training. By enrolling in this course, you have shown a
desire to improve the skills you have and master new skills to enhance your job performance.

The distance training course you have chosen, MCI course 03.66b, Military Operations on Urban
Terrain, provides instruction to all Marines in infantry occupational fields. This course has five
study units: the first addresses the characteristics of urban terrain; the second, organization for
urban combat and fundamental combat skills; the third, offensive operations; the fourth defensive
operations; and the fifth combat service support requirements for fighting on such terrain.

Because you have chosen to learn at a distance by enrolling in this MCI course, your professional
traits are evident and we know

YOU ARE PROPERLY MOTIVATED. You made a positive decision to get


training on your own. Self-motivation is perhaps the most important force in learning
or achieving anything. Doing whatever is necessary to learn is MOTIVATION. You
have it!

YOU SEEK TO IMPROVE YOURSELF. You enrolled to improve those skills


you already possess and learn new skills. When you improve yourself, you improve
the Corps!

YOU HAVE THE INITIATIVE TO ACT. By acting on your own, you have
shown you are a self-starter, willing to reach out for opportunities to learn and grow.

YOU ACCEPT CHALLENGES. You have self-confidence and believe in your


ability to acquire knowledge and skills. You have the self-confidence to set goals and
the ability to achieve them, enabling you to meet every challenge.

YOU ARE ABLE TO SET AND ACCOMPLISH PRACTICAL GOALS. You


are willing to commit time, effort, and the resources necessary to set and accomplish
your goals. These professional traits will help you successfully complete this distance
training course.

v
STUDY GUIDE, continued

BEGINNING Before you actually begin this course of study, read the Student
YOUR Information page. If you find any course materials missing, notify
COURSE your training officer or training NCO. If you have all the required
materials, you are ready to begin.

To begin your course of study, familiarize yourself with the


structure of the course text. One way to do this is to read the
Table of Contents. Notice the Table of Contents covers specific
areas of study and the order in which they are presented. You will
find the text divided into several study units and a review lesson.
Each study unit is comprised of two or more lessons, lesson or unit
exercises, exercise solutions and references.

LEAFING Leaf through the text and look at the figures and tables. Read a
THROUGH few lesson exercise items (questions) to get an idea of the type of
THE TEXT items in the course. If the course has additional study aids, such as
a handbook or a plotting board, familiarize yourself with them.

THE FIRST Turn to the first page of Study Unit 1. On this page, you will find
STUDY UNIT an introduction to the study unit and generally the first study unit
lesson. Study unit lessons contain learning objectives, lesson text,
and exercises.

READING THE Learning objectives describe in concise terms what the successful
LEARNING learner, you, will be able to do as a result of mastering the content
OBJECTIVES of the lesson text. Read the objectives for each lesson and then
read the lesson text. As you read the lesson text, make notes on
the points you feel are important.

COMPLETING To determine your mastery of the learning objectives and text,


THE complete the exercises developed for you. Exercises may be
EXERCISES contained in a lesson, at the end of a lesson, or at the end of a
study unit. Without referring to the text, complete the exercise
items and then check your responses against those provided.

CONTINUING Continue on to the next lesson, repeating the above process until
TO MARCH you have completed all lessons in the study unit. Follow the same
procedure for each study unit in the course.

vi
STUDY GUIDE, continued

SEEKING If you have problems with the text or exercise items that you
ASSISTANCE cannot resolve, ask your training officer or training NCO for
assistance. If they cannot help you, request assistance from your
MCI distance training instructor by completing the Content
Assistance Request Form located at the back of the course.

THE When you have finished all the study units, complete the review
REVIEW lesson exam located at the end of the course text. Try to complete
LESSON the review lesson exam without referring to the text. For those
EXAM items you are unsure of, restudy the text. When you have finished
the review lesson exam and are satisfied with your responses,
check your responses against the answer key provided with your
course materials.

PREPARING To prepare for your final exam, you must review what you learned
FOR THE in the course. The following suggestions will help make the
FINAL EXAM review interesting and challenging.

CHALLENGE YOURSELF. Try to recall the entire learning


sequence without referring to the text. Can you do it? Now look
back at the text to see if you have left anything out. This review
should be interesting. Undoubtedly, you'll find you were not able
to recall everything. But with a little effort you'll be able to recall
a great deal of the information.

USE UNUSED MINUTES. Use your spare moments to review.


Read your notes or a part of a study unit, rework exercise items,
review again; you can do many of these things during the unused
minutes of every day.

APPLY WHAT YOU HAVE LEARNED. It is always best to use


the skill or knowledge you've learned as soon as possible. If it
isn't possible to actually use the skill or knowledge, at least try to
imagine a situation in which you would apply this learning. For
example, make up and solve your own problems. Or, better still,
make up and solve problems that use most of the elements of a
study unit.

vii
STUDY GUIDE, continued

USE THE "SHAKEDOWN CRUISE" TECHNIQUE. Ask


another Marine to lend a hand by asking you questions about the
course. Choose a particular study unit and let your buddy "fire
away."

MAKE REVIEWS FUN AND BENEFICIAL. Reviews are good


habits that enhance learning. They don't have to be long and
tedious. In fact, some learners find short reviews conducted more
often prove more beneficial.

TACKLING When you have completed your study of the course material and
THE are confident with the results attained on your review lesson(s),
FINAL EXAM take the sealed envelope marked "FINAL EXAM" to your unit
training NCO or training officer. Your training NCO or officer
will administer the final exam and return the exam and answer
sheet to MCI for grading. Before taking your final exam, read the
directions on the NEW (generic DP-37) answer sheet carefully
and complete all requested information.

COMPLETING The sooner you complete your course, the sooner you can better
YOUR yourself by applying what you've learned! HOWEVER--you do
COURSE have 12 months from the date of enrollment to complete this
course. In addition, you may be granted one 6-month extension if
approved by your commanding officer. If you need an extension,
please complete the Student Request/Inquiry form (MCI-R11)
located at the back of the course, and deliver it to your training
officer or training NCO.

GRADUATING! As a graduate of this distance training course and as a dedicated


Marine, your job performance skills will improve, benefiting you,
your unit, and the Marine Corps.

Semper Fi!

viii
STUDY UNIT 1

URBAN TERRAIN

Introduction. Control of urban terrain has been a military necessity throughout history
primarily due to the critical role urban areas play as centers of government, industry,
transportation, and culture. Therefore, it is vital for you to know how to maneuver and
fight in urban terrain. Knowledge of urban terrain characteristics, types, layouts, and
features could mean the difference between life and death to you and your unit.

Urban areas can be actual sources of much conflict. Cities are where radical ideas ferment,
dissenters find allies, mixtures of people cause ethnic friction, and discontented groups can
receive media attention. Insurgents often focus on the capture of radio and TV stations,
indicating the importance of influencing public opinion. You may be called upon to quell
disturbances or actually fight the enemy in this unstable environment.

Lesson 1. CHARACTERISTICS OF URBAN TERRAIN

LEARNING OBJECTIVES

1. Define urban terrain.

2. Identify the reasons for fighting in urban terrain.

3. Identify distinguishing features of urban terrain.

4. Select the correct category of urban terrain for successful fighting.

5. Identify street patterns in urban terrain.

6. Identify the two types of buildings found on urban terrain.

7. Identify the two types of underground networks.

1101. Definition of Urban Terrain

"Urban terrain" is any area where a group of buildings, such as villages, towns, or cities exist for
living or commercial purposes. Chief among those are buildings. Buildings provide cover and
concealment, limit fields of observation and fire, and block movement, especially by mechanized
troops.

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1102. Reasons for Fighting on Urban Terrain

a. Gain or maintain control of a critical objective. One of the reasons for fighting in urban
terrain is to control certain critical objectives. This may be for political purposes or for
maintaining transportation, communications, or industrial facilities. Whoever controls these
objectives will have an important strategic and/or tactical advantage. The following are
examples of situations in which we needed to gain or maintain a critical objective:

(1) The defense of Bastogne by the U.S. Army during the Battle of the Bulge in World
War II. Bastogne was an important road hub that dominated the region.

(2) The capture of the Ruhr, an important industrial center, severely crippled the German
war effort during World War II.

(3) The capture of Inchon, Korea, in 1950 was necessary because of its importance as a
logistical base for future operations.

(4) The Battle of Hue City in the Vietnam War was important because Hue was an
important cultural and political symbol for both the North and South Vietnamese
people.

(5) The noncombatant evacuation operations (NEOs) conducted in Grenada, Liberia, and
Somalia caused the United States Embassy in each of those countries to become a
military/political objective.

b. No choice. Another reason to fight on urban terrain is a situation where you have no other
choice. In this situation, either the terrain around the city is so difficult that you cannot avoid it
or the enemy's defenses to the flanks of the city are so strong that fighting in the city is the lesser
of the two evils.

c. Psychological effects. In this case, the significance is symbolic not tactical. National
capitals often fit this category. During the Civil War, the Union spilled large amounts of blood to
capture Richmond. Union leaders believed that the capture of Richmond would not only deal a
psychological blow to the South, but also boost morale in the North so much that the horrendous
loss of life was justified.

A city can have psychological significance for other reasons as well. It may be a cultural symbol,
such as Hue City, or the hometown of a guerrilla leader. Perhaps the strength of its defenses
makes the city symbolic of the country's military prowess. Singapore was symbolic to the British
in World War II. Its fall to the Japanese in 1942 marked the low point of the war for the British.
The loss of such a city does not necessarily mark the end of the war (as history in this case
shows), but its loss may have a profound effect on the morale of a country and, thus, on its
willingness to continue a war.

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Before you continue with the lesson, can you recall the reasons for fighting in urban terrain?

If you said, (1) gain or maintain control of a critical objective, (2) no choice, and (3)
psychological effects, you are right. If not, review paragraph 1102 before continuing.

1103. Distinguishing Features of Urban Terrain

a. Cities. Cities are the centers of finance, politics, transportation, communication, industry,
and culture. Therefore, they have often been scenes of important battles due to their
psychological, political, or logistical value.

(1) Operations on urban terrain are conducted to capitalize on the strategic and
operational significance of the city and to deny that focus of power to the enemy. In small
nations, control of only a few cities is often the key to control of all national resources. Often,
the side that controls a major city has a psychological advantage, which can be enough to
significantly affect the outcome of a country-wide conflict.

(2) The guerrilla and terrorist operations in Santo Domingo, Caracas, Belfast, Managua,
and Beirut have demonstrated the importance many insurgent groups place on cities.

(3) In the last 40 years, cities have expanded, losing their well-defined boundaries as
they extended into the countryside. New road systems have opened areas to make them passable.
Highways, canals, and railroads have been built to connect population centers. Industries have
grown along those connectors, creating "strip areas." Rural areas, although retaining much of
their farm-like character, are connected to the towns by a network of secondary roads. These
trends have occurred in most parts of the world.

b. Multiple avenues of approach (three-dimensional battlefield). Urban terrain is a truly


unique battlefield providing both the attacker and the defender numerous and varied avenues of
approach and fields of fire. Attacks from above ground, ground level, or below ground are
options for both the defender and attacker. Failure to properly plan for battles throughout this
three-dimensional battlefield is costly in terms of casualties and loss of time and supplies. The
three-dimensional battlefield is divided into building, street, and subterranean levels (figure
1-1).

(1) Building Level. Buildings provide cover and concealment, limit or enhance fields of
observation and fire, and restrict or block movement of forces, especially mechanized forces.
Buildings also provide excellent locations for snipers or antiair and antitank weapons that can
attack armored vehicles from above, where they are most vulnerable, and where line of sight is
much more effective.

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(2) Street Level. Streets provide a means for rapid advance as avenues of approach.
Forces moving along streets are often channeled by the buildings and have little space for
off-road maneuver. Thus, obstacles on town streets are usually more effective than those on
roads in open terrain since they are more difficult to bypass.

(3) Subterranean Level. Subterranean systems found in some built-up areas are easily
overlooked but can be important to the outcome of operations. They include subways, sewers,
cellars, and utility tunnels (figure 1-1). Both attacker and defender can use subterranean avenues
to get behind or to the flanks of the enemy and conduct ambushes, counterattacks, and
infiltrations.

Fig 1-1. Three dimensional battlefield.

1104. Categories of Urban Terrain

Urban terrain is classified in four general categories. Each presents different challenges, with
different effects on troops, and requires different equipment during combat. These categories are

Villages (population of 3,000 or less)


Strip areas (urban areas built along roads connecting towns or cities)
Towns or small cities (population up to 100,000 and not part of a major complex)
Large cities with associated urban sprawl (population in the millions, covering hundreds
of square kilometers)

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Commanders will be continuously faced with situations involving the various categories of
urbanized terrain. Marine Expeditionary Unit (MEU) commanders will most commonly
encounter villages and strip areas. Towns and small cities will impact on the operations of larger
Marine Air-Ground Task Forces (MAGTFs). Large cities and major urban complexes will affect
operations of elements up to and including Marine Expeditionary Force (MEF) sized units.

Can you recall the three avenues of approach (three dimensional battlefields)? If you said,
building level, street level, and subterranean level, you are doing great! If not, review 1103.
Now, continue with more details of urban terrain.

1105. Street Patterns and Widths

The patterns and widths of city streets have many important effects on the nature of the fighting.
Fields of fire, avenues of approach, and selection of both objectives and defensive positions are
all examples of what street layout affects. Let's examine street patterns and widths in more
detail.

a. Patterns. City streets may have several different patterns. Examples of the different
patterns that may be encountered in urban environments include the following:

(1) Radial. The streets in this section of a city radiate from the center, like the rays of
the sun (figure 1-2).

Fig 1-2. Radial street pattern.

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(2) Ray. This pattern is similar to a radial street pattern except the rays cover only part
of a circle (figure 1-3).

Fig 1-3. Ray street pattern.

(3) Radial ring. This is another variation of the radial pattern. This time, the rays are
broken up by streets that form rings around the center (figure 1-4).

Fig 1-4. Radial ring street pattern.

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(4) Rectangular. In this type of pattern, the streets form the same size rectangular or
square blocks (figure 1-5).

Fig 1-5. Rectangular street pattern.

(5) Combined. This type of a pattern is a combination of rectangular and radial patterns
(figure 1-6).

Fig 1-6. Combined street pattern.

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(6) No pattern. Here, there is no pattern. The streets form a complex maze of curves,
dead ends, and irregularly shaped blocks (figure 1-7).

Fig 1-7. No street pattern.

The street pattern of the urban terrain in which you are fighting will influence many things. For
example, it is easier to maintain control and direction of movement in a symmetrical street
pattern such as the rectangular pattern; likewise, it is easier to get lost or turned around in a
section that has no pattern. Fields of fire are also influenced. Once again, a section of town with
symmetrical patterns will probably have better fields of fire than a section with no pattern.

b. Street widths. The width of city streets varies from city to city. For example, the streets in
an old section of town are usually from 7 to 15 meters across, in a more modern and planned
community, streets are 15 to 25 meters across, and in a historical section of town, streets may be
25 to 50 meters across. A street's width influences fields of fire and the amount of support that
an attacking unit needs to get across the street (as well as how long you're in the open while
crossing there).

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1106. Types of Buildings

To be successful in Military Operations on Urban Terrain (MOUT), you must have a general
knowledge of the physical properties of buildings. When you know the composition and
structure of buildings, you will be able to develop a successful plan. With this knowledge, you
can select the buildings that provide the most protection when you are in the defense and the
proper manner in which to capture buildings when you are in the attack. The two basic types of
buildings are frameless and framed.

a. Frameless buildings. These are buildings in which the mass of the exterior walls performs
the main load-bearing function of supporting the "dead" weight of the roof, floors, and ceilings
and of sustaining the "live" weight of the furnishings and occupants. Building materials can be
mud, stone, brick, building blocks, or reinforced concrete. All frameless buildings have much
thicker walls that range from 7 to 30 inches (3-11 bricks) thicker than framed buildings and thus
provide more protection from enemy fire than framed buildings (figure l-8).

Fig 1-8. Frameless building.

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b. Framed buildings. These buildings contain a skeletal structure of columns and beams that
supports both vertical and horizontal loads. Exterior "curtain" walls are nonload bearing. These
curtain walls can be constructed of anything from glass to cladding (a layer of steel bonded to
concrete or other material) to reinforced (interlaced with steel rods) concrete (figure l-9).

Even on framed buildings that are 100 stories or more, the walls are normally less than 5 inches
thick. Without the impediments of thick load-bearing walls, large and open interior spaces are
possible. Such open bays offer little protection to defenders unless the curtain walls are
constructed of reinforced concrete.

Fig 1-9. Framed building.

1107. Underground Networks

In the spring of 1943, the Jews in the Warsaw Ghetto revolted against the Germans. Armed only
with the courage and confidence (along with a motley collection of knives, pistols, rifles,
homemade bombs, and one machinegun) that was born out of desperation of condemned men,
they fought the German juggernaut from the sewers of Warsaw for four weeks before finally
succumbing to the overwhelming firepower of the Germans. This battle demonstrates the
importance for knowing about underground networks and how to fight in them. For now,
concentrate on how these networks are constructed, while in later study units focus on fighting in
them.

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a. Types. There are two types of underground networks: sewers and subways.

(1) Sewers. Sewers are divided into sanitary, storm, or combined systems. Sanitary
systems carry wastes and are normally too small to be used for troop movement. On
the other hand, storm sewers provide rainfall removal and are often large enough to
permit troop and occasionally vehicle movement. Except when it rains or snows,
these sewers are dry. Some cities have combined the above two functions, creating
systems that flow continuously. Sewers generally follow street patterns (figure l-10).

Fig 1-10. Profile of city street showing standard sanitary sewers.

(2) Subways. There are relatively few foreign cities in the world with extensive subway
systems. These include Calcutta, Buenos Aires, Budapest, Cairo, Tokyo, London,
and Paris. Subways tend to run under roadways and have the potential hazard of
having electrified rails and power leads. Passageways often stem from underground
malls or storage areas (figure 1-11).

Fig 1-11. Profile of city street showing subway system.

1-11
b. Disadvantages of subterranean operations. In addition to expected enemy contact and
boobytraps, the subterranean battlefield holds other dangers. The following are four
disadvantages encountered in subterranean operations:

(1) Sewers fill rapidly during rainstorms. Sewers are normally drained by electric
pumps; however, power to the pumps will more than likely be cut off by either
combatant side to prevent anyone from using the sewer system. Also, damage
caused by combat operations may cause water to back up and flood the sewer system.

(2) During the winter months, the standing water in the sewers may be too cold for
troops to risk exposing themselves.

(3) Sewers, tunnels, and subways have poor ventilation and suffer from resultant toxic
fume buildup.

(4) Sewers provide an excellent breeding ground for diseases. This disadvantage
demands proper troop hygiene and immunization.

Lesson 1 Exercise: Complete items 1 through 4 by performing the actions required. Check
your responses against those listed at the end of this lesson.

Situation. II MEF has just conducted an amphibious assault deep behind enemy lines with
the intention of enveloping the enemy from the rear. The attack is beginning to slow down
because the landing support battalion is getting behind in the off-loading of supplies across
the beach. Your battalion is tasked with capturing the port facilities of a nearby city so that
maritime prepositioned ships can begin the general off-loading of supplies to support the
landing force.

1. In this situation, what is the reason for fighting in urban terrain?

a. Gain or maintain control of a critical objective


b. No choice
c. Psychological effect
d. The city is symbolic

2. In which category of urban terrain is the population 3,000 or less?

a. Stripe areas
b. Villages
c. Large city with associated urban sprawl
d. Towns or small cities

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3. What type of street pattern in urban terrain will be easiest for our Marines to
maintain control and direction of movement?

a. Radial ring c. Ray


b. Rectangular d. Combined

4. Which type of building will provide you more protection from enemy fire in urban
terrain combat?

a. Frameless buildings c. New buildings


b. Framed buildings d. Older buildings

Lesson 1 Exercise Solutions


Reference

1. a. 1102
2. b. 1104
3. b. 1105
4. a. 1106

Lesson Summary. During this lesson you have been introduced to MOUT. You learned the
definition of urban terrain, the general composition of a city, and the reasons for conducting
MOUT. In the next lesson you will learn how terrain analysis in an urban environment differs
from terrain analysis in other types of terrain. In the next lesson you will learn the unique aspects
of KOCOA as they pertain to operations in urban terrain and how fighting in a city differs from
fighting in other types of terrain.

----------------------------------------------------------------------------------------------------------------------

Lesson 2. CHARACTERISTICS OF MOUT

LEARNING OBJECTIVE

1. Apply the concepts of the acronym KOCOA (terrain analysis) to MOUT situations.

2. Identify MOUT characteristics.

1201. Terrain Analysis of Urban Terrain Using KOCOA

When you conduct a patrol, launch an attack, or prepare a defensive position in rural terrain, one
of your steps must be to conduct a terrain analysis using the acronym KOCOA, which stands for
key terrain, observation and fields of fire, cover and concealment, obstacles, and avenue of
approach. KOCOA helps you identify terrain features that will affect your mission. The same
concept applies when conducting MOUT operations. By conducting a terrain analysis, you will
identify those features that will influence how you conduct your mission. The difference is that

1-13
cities contain characteristics that are unique to urban terrain. The following paragraphs define
each element of KOCOA and explain how they specifically apply to MOUT.

a. K-Key Terrain. Key and/or decisive terrain surrounding an urban area can facilitate entry
or deny escape. Within the city, airports or fields, stadiums, parks, sports fields, school
playgrounds, public buildings, road junctions, bridges, or industrial facilities, to name a few, may
be key or decisive terrain. Helicopter-borne forces must consider landing zones, flight routes,
and attack-helicopter positioning.

Identify critical public buildings during the terrain-analysis phase of an intelligence preparation
of the battlefield (IPB). Hospitals, clinics, and surgical facilities are critical because the laws of
war prohibits attacks on them when they are being used for medical support. The locations of
civil defense, air raid shelters, and food supplies are critical in dealing with civilian affairs. The
same is true during insurgency, guerrilla, or terrorist actions.

Public baths and swimming facilities are useful in providing bathing facilities. They also provide
an alternate water source when public utilities break down.

Also, the important thing to key terrain is to identify population size, locations, and density;
density of built-up areas; firefighting capabilities; the location of hazardous materials; police and
security capabilities; civil evacuation plans; and key public buildings.

b. O-Observation and fields of fire. By its very nature, urban terrain offers restrictive
observation and fields of fire. Buildings and other manmade structures greatly reduce weapons'
ranges. However, high ground or tall buildings can provide long-range line-of-sight for
observation and communications as well as for individual and crew-served weapons.
Helicopter-borne forces must consider the enemy's increased visual observation and/or electronic
surveillance of flight routes and landing zones.

c. C-Cover and concealment. Buildings, sewers, and subways provide excellent cover and
concealment for enemy and friendly forces. They also provide covered and/or concealed
maneuver routes within the built-up area. You need to plan for cover and concealment all
throughout your urban operation. Helicopter-borne forces must consider terrain-masking for
low-level flights and insertions, covered firing positions for attack helicopters, and landing zones
that offer good cover and concealment.

d. O-Obstacles. Natural or manmade obstacles restrict or deny maneuvering within most


urban areas. You must include bridges, walls or fences, canals, streams, rivers, rubble, etc., in
the analysis. Construction sites and commercial operations, such as lumber yards, brick yards,
steel yards, and railroad maintenance yards, are primary sources of obstacles and barrier-
construction materials when rubble is not present or is insufficient. These areas can also provide
engineers with materials to strengthen existing rubble obstacles or to set up antitank hedgehogs
or crib-type roadblocks. Helicopter-borne forces consider landing zone obstacles that can affect
landing and the scheme-of-maneuver of ground forces.

1-14
e. A-Avenues of approach. Avenues to the city should support maneuverability and be
concealed either by terrain, darkness, smoke, or a combination of the three. You must identify
and avoid avenues that canalize or choke maneuver, due to density of built-up area or natural
terrain. Roads, rivers, streams, and bridges provide high-speed avenues for movement. They
also provide an opportunity to block the enemy's movement. Supporting engineer units can then
analyze demolition targets and estimate requirements for explosives. Helicopter-borne forces
consider terrain masking to decrease effectiveness of enemy air defense weapons.

Military maps do not provide enough detail for urban terrain analysis. They do not show the
underground sewer system, subways, underground water system, mass transit routes, and power
plants. Use local maps of intercity road networks and subway systems, city hall/department of
public works blueprints of all city buildings (if available), and aerial photos for terrain analysis.

1202. Characteristics of Urban Warfare

The conduct of military operations on urban terrain challenges the resourcefulness and ingenuity
of all unit leaders. Specific characteristics which you as a small unit leader need to know to plan
urban terrain coflict are

a. Presence of civilian population. In urban conflicts, many of the residents will remain
inside the city. They will congregate in their own homes or apartments or in "safe" areas such as
basements, bomb shelters, or subway stations. You will encounter civilians in unexpected areas
because of this tendency to congregate. In addition, refugee columns, curfew procedures, and
increased civilian logistical burdens will all result from conflict in urban areas.

b. Restrictions on the use of force. When clearing a city, you may face restrictions on the
amount of force and the types of weapons you may use. These restrictions are to prevent civilian
casualties and unnecessary damage to cultural monuments and transportation facilities (which
you may need).

c. Increase in supply needs. There will be an increased need for items such as grappling
hooks, ropes, construction material, small arms ammunition (especially 40mm grenade rounds),
handgrenades, and explosives.

d. Three-dimensional combat. MOUT is a three-dimensional warfare. Ground units can


attack not only from the front, rear, and flanks, but also from below ground level (sewers and
subway networks) and above ground level (roofs and upper floors of buildings).

e. Short-range combat. Target distances in MOUT are usually less than 100 meters, and the
targets may be exposed for only a brief instant. These factors may cause close and violent
combat. The Marines spearheading the attack will often kill the enemy at ranges of 10 feet or
less. There is no other type of warfare in which the opportunity for hand-to-hand combat is as
great as it is in MOUT.

1-15
f. Defensive advantages. A skilled and well-trained defender has significant tactical
advantages over an attacker. He occupies well-fortified positions that offer cover and
concealment, whereas the attacker must maneuver over terrain that is often channelized and
compartmentalized. The attacker must expose himself to advance. Obstacles impede the
movement of armor or mechanized units and greatly reduce maneuverability for mechanized
operations.

g. Centralized planning, decentralized control. In few other types of warfare the individual
Marine will feel as isolated and alone as in MOUT. In the attack, he may see only one or two
other Marines as they move through a building or across an open area. While in the defense, if
his squad is stretched thin, he may only hear the other Marines in the squad. Your squad leader's
ability to control his squad will be taxed to the limit because he will never see more than a few of
his Marines at one time.

This difficulty to supervise and control will become more severe for larger units. Because the
commander's control creates the danger of units becoming isolated and destroyed piecemeal (a
little at a time), there is an absolute need for centralized planning and decentralized control.
This means that the overall commander must plan his attack in detail, using all possible control
measures (such as phase lines and boundaries), while the small unit leaders actually direct the
attack or defense. The small unit leader must always keep his superiors advised of his own
situation by radio, land lines, and messengers because of the nature of MOUT. Unit leaders need
to be closer to the front than normal to facilitate supervision because radio communication may
degrade inside cities.

h. Limited objectives. Except in a fluid situation, an attacking unit's objectives will normally
be limited to a few buildings or blocks at a time. A well-defended city is difficult to clear--it will
be a tedious, time-consuming, and bloody process.

i. Increased stress. Fatigue and shock rates among troops are heightened because of all the
preceding factors.

Lesson 2 Exercise: Complete items 1 through 5 by performing the actions required. Check
your responses against those listed at the end of this lesson.

Situation: Your battalion has been tasked with conducting a noncombatant evacuation
operation. Your company's mission is to seize and secure a soccer field a few blocks from
an embassy. It will be used as an LZ.

1. What element of KOCOA is described by this situation?

_________________________________________________________

1-16
Situation: You have a Dragon team attached to your platoon to defend a four-story
building. The Dragon team takes its position in a corner room of the top floor of the
building because that is the only way it can cover its assigned sector of fire and still meet
the 65 meter minimum arming range of the weapon.

2. Which element of KOCOA is described by this situation?

_________________________________________________________

Situation: I MEF is heavily engaged in seizing a large city. The CG has imposed a curfew
in the city to prevent the accidental shooting of civilians.

3. What characteristic of MOUT is described in this situation?

_________________________________________________________

Situation: Your platoon is participating in a battalion-sized attack on a firmly entrenched


enemy unit inside a mid-sized town. Not only has battalion assigned your company
phaselines and boundaries, your company commander has also assigned your platoon
phaselines and boundaries. Your squad must provide two men to the platoon commander
to be used as messengers in case there are problems with radio comm with the company.

4. What characteristic of MOUT is described in this situation?

_________________________________________________________

Situation: Your squad has been heavily engaged with the enemy inside a large city for two
weeks. You begin to notice a problem with your men staying awake during their assigned
watches at night. You had to evacuate a man for medication because of battle fatigue.

5. What characteristic of MOUT is described in this situation?

_________________________________________________________

Lesson 2 Exercise Solutions


Reference

1. Key terrain 1201


2. Observation and fields of fire 1201
3. Presence of civilian population 1202
4. Centralized planning, decentralized control 1202
5. Increased stress 1202

1-17
Lesson Summary. During this lesson, you learned the unique aspects of KOCOA as they pertain
to operations in urban terrain and the characteristics of MOUT and how to deal with these
situations.

----------------------------------------------------------------------------------------------------------------------

Study Unit 1 Exercise: Complete items 1 through 26 by performing the actions required. Check
your responses against those listed at the end of this study unit.

1. Define urban terrain.

______________________________________________________

______________________________________________________

______________________________________________________

For items 2 through 4, read the situations carefully, then answer the items.

Situation: Your regiment has been forced to fight inside a city because the terrain on the
flanks of the city is too rugged to permit the regiment to bypass the city.

2. What reason for fighting inside a city is described by this situation?

______________________________________________________

Situation: A guerrilla war has been going badly for the government forces. Up until now,
the guerrillas have restricted their attacks to raids on government outposts and a few
prominent targets inside a few cities. In an effort to demonstrate the government's
powerlessness, the guerrillas launch a surprise attack to capture the president's hometown,
even though the city has no military or political significance.

3. What reason for fighting inside a city is described by this situation?

______________________________________________________

Situation: Your regiment has been tasked with capturing a city that is an important road
hub in the area. Your regiment could bypass the city, but then the division's supply train
would have problems keeping up with the frontline units.

4. What reason for fighting inside of a city is described by this situation?

______________________________________________________

1-18
Matching: For items 5 through 7, match the description in column 1 with its category of
urban terrain that describes it in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Description Category of Urban Terrain

___ 5. Urban areas built along a. Village


roads connecting towns b. Strip areas
or cities c. Towns or small cities
___ 6. Population up to 100,000 and d. Large cities
not part of a major complex
___ 7. Population of 3,000 or less

8. Identify the street pattern depicted in each of the following illustrations.

a. ____________________ b. ______________________

c. ____________________ d. ______________________

9. What are frameless buildings?

______________________________________________________

______________________________________________________

1-19
10. What are framed buildings?

______________________________________________________

______________________________________________________

11. What are the two underground networks?

a. __________________________________________________

b. __________________________________________________

12. What are the four disadvantages of subterranean operations?

a. __________________________________________________

b. __________________________________________________

c. __________________________________________________

d. __________________________________________________

1-20
Matching: For items 13 through 17, match the element of KOCOA terrain analysis in
column 1 with the situation that describes it in column 2. Place your responses in the
spaces provided.

Column 1 Column 2

Element of KOCOA Situation

___ 13. Key terrain a. You pause behind a cement wall during
___ 14. Observation and your movement to your objective.
field of fire b. Your company has been tasked with
___ 15. Cover and concealment launching a daring heliborne assault behind
16. Obstacles the enemy lines to capture an important
17. Avenues of approach city bridge.
c. While defending a building, your squads
strings concertina wire through the unused
halls and stairs.
d. Your company commander decides to
demolish a building in front of your
position to open up your field of view.
e. While in the defense, your squad uses the
furniture inside of your building to
barricade the doors of the bottom floor.
f. The Dragon team that has been attached to
your platoon has taken up position in the
corner of a building so that it can cover a
road intersection.

1-21
Matching: For items 18 through 20, match the characteristic of MOUT in column 1 with
the situation that describes it in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Characteristic of MOUT Situation

___ 18. Presence of civilians a. The use of indirect fire weapons has been
___ 19. Force restrictions forbidden in the historical section of a city
___ 20. Increase in supply needs in which you are engaged.
b. Your squad places overturned cars on top
of all the manhole covers in your area to
prevent the enemy from using them.
c. The need for grappling hooks, ropes,
construction material, small arms ammo,
handgrenades, and explosives.
d. Your battalion has captured several enemy
soldiers dressed in civilian attire trying to
infiltrate your lines.

Matching: For items 21 through 23, match the characteristic of MOUT in column 1 with
the situation that describes it in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Characteristic of MOUT Situation

___ 21. Three-dimensional combat a. Your squad has suffered several casualties
___ 22. Short-range combat from bayonet wounds in hand-to-hand
___ 23. Defensive advantages combat.
b. Your squad is receiving intense fire from
an enemy held building that is on the other
side of your platoon's boundary. Your
platoon commander asks the company
commander for permission to neutralize
the building with small arms fire.
c. The enemy occupies a well fortified
position that offers cover and concealment,
whereas you must maneuver over terrain
that will cause you to be channalized.
d. While attacking, you have your Marines
entering from the roof, front, and sewer of
the building.

1-22
Matching: For items 24 through 26, match the characteristic of MOUT in column 1 with
the situation that describes it in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Characteristic of MOUT Situation

___ 24. Centralized planning a. As a squad leader, you have decentralized


___ 25. Limited objectives control and find yourself moving closer to
___ 26. Increased stress the assault team of your squad when they
are in the attack.
b. Two of the men in your platoon have been
medivaced due to battle fatigue.
c. Your company's task for the day is to clear
a heavily defended block of buildings.
d. While clearing an enemy held building,
you accidentally kill a mother and her child
as they cower in the basement.

Study Unit 1 Exercise Solutions


Reference

l. Urban terrain is any area where a 1101


group of buildings, such as villages,
towns, or cities exist for living or
commercial purposes.
2. No choice. 1102
3. Psychological effects. 1102
4. Gain or maintain control of a critical 1102
objective.
5. b. 1104
6. c. 1104
7. a. 1104
8. a. Combined 1105
b. Radial ring 1105
c. Rectangular 1105
d. Radial 1105
9. Frameless buildings are buildings in which 1106
the mass of the exterior wall performs the
main load-bearing function.
10. Framed buildings are buildings that contain 1106
a skeletal structure of columns and beams
that support both vertical and horizontal
loads.
1-23
Study Unit 1 Exercise Solutions -- cont'd
Reference

11. a. Sewers 1107


b. Subways 1107
12. a. Sewers fill rapidly during rainstorms 1107
b. Standing water in the sewers may be too cold 1107
c. Poor ventilation resulting in toxic fume buildup 1107
d. Sewers provide an excellent breeding ground for 1107
disease
13. b. 1201
14. d. 1201
15. a. 1201
16. c. 1201
17. f. 1201
18. d. 1202
19. a. 1202
20. c. 1202
21. d. 1202
22. a. 1202
23. c. 1202
24. a. 1202
25. c. 1202
26. b. 1202

UNIT SUMMARY

In this study unit, you learned about the characteristics of urban terrain and fighting in urban
terrain. This information may seem mundane, but before you can fight in urban terrain, you must
first understand it. In the next study unit, you will learn about defensive operations. By learning
about defensive operations first, you will understand the study unit on offensive operations better
because you will know more about what to expect when in the attack.

1-24
STUDY UNIT 2

ORGANIZATION FOR URBAN COMBAT AND


FUNDAMENTAL COMBAT SKILLS

Introduction. In a MOUT situation, your commander assigns a 175-meter long frontage to


your company (roughly one block). Although the company will always have one or two
platoons in reserve, the platoons will rarely have any squads in reserve. You will need
everyone for the base of fire and assault elements. The actual size and organization of each
element will depend on the type and size of the objective, the adjacent terrain (whether it
provides covered routes to the objective), and the organization and strength of the enemy
defenses.

Lesson 1. ORGANIZATION OF THE SQUAD

LEARNING OBJECTIVES

1. Identify the organization of the base of fire element.

2. Identify the organization of an assault element.

2101. Base of Fire Element

The base of fire element will often consist of two squads and a compliment of the crew served
weapons, such as machineguns, SMAWs, Dragons, and TOWs. Your platoon commander may
even decide to put all the platoon's SAWs in the base of fire. The base of fire must accomplish
several tasks, including suppressing the enemy, isolating the objective, breaching walls in the
objective, and killing escaping enemy soldiers. We will cover the specifics of these tasks in the
next lesson.

2102. Assault Element

The assault element consists of two parties--the cover party and the search party. Normally, one
squad will have enough men for this element. The assault element will actually capture the
objective.

a. Cover party. The cover party normally consists of two fireteams (figure 2-1). They are
positioned where they can best follow the search party into the building. This may or may not
place them with the base of fire. Initially, they have a secondary task of providing direct support
to the search party as they move up to the objective. In other words, they provide suppressive
fires to cover the search party's movement. Once the search party enters the building, the cover
party has the following tasks:

2-1
(1) Secure the cleared portions of the building by following the search party into the
building.

(2) Provide replacements and/or relief for the search party.

(3) Resupply ammunition and explosives to the search party.

(4) Evacuate casualties and Enemy Prisoners of War (EPWs) from the building.

Fig 2-1. Organization of the squad for urban terrain.

Later in this study unit, you will cover the specifics of how the cover party accomplishes its
mission.

b. Search party. The search party normally consists of four to six Marines. These are the men
who lead the attack. They are broken down into two teams--that's right, the cover team and the
search team (figure 2-2).

(1) Cover team. The cover team protects the search team as they enter each room.
Cover team members are responsible for security in the immediate vicinity of the
search team. For example, they might cover both directions of a hallway as the
search team enters an uncleared room. There are normally two men assigned to the
cover team.

2-2
Fig 2-2. Task organization of the search party.

(2) Search team. This team clears each room, hallway, and stairway in the building.
There are normally two to four Marines assigned to the search team. The search
teams should be rotated periodically because this team experiences the intensity of
initial combat.

It's time to review. What are the responsibilities of the cover party? They are responsible for
securing the cleared portions of the building, providing replacements to the search party,
resupplying ammunition and explosives to the search party, and evacuating casualties and EPWs.
If you have this answer, you are correct. Move on to the next lesson; otherwise, review
paragraph 2102.

Lesson Summary. During this lesson, you learned how a platoon is organized for conducting
offensive operations inside a city. In the next lesson, you will learn about the preparatory steps
that you must take before your search party enters a building.

2-3
Lesson 2. CONDUCT OF MOVEMENT IN MOUT

LEARNING OBJECTIVES

1. Identify techniques of individual movement in MOUT.

2. Identify unit movement covering techniques in MOUT.

3. Identify techniques for crossing a danger area in MOUT.

2201. Individual Movement in MOUT

a. General. In MOUT, everyone is confronted with many different types of obstacles that
must be negotiated to close with and destroy the enemy. Since house-to-house fighting lends
itself to surprise situations, we cannot over-emphasize alertness and all-around security. The
enemy can appear not only from the front, flanks, and rear, but also from above and below.

The following are some do's and don'ts for movement of individuals within a built-up area:

(1) Select your next covered position before moving.

(2) Conceal your movement with smoke and covering fires and by using buildings,
rubble, and vegetation to your advantage.

(3) Move rapidly from one position to another.

(4) Expect the unexpected and be alert.

(5) Do not silhouette yourself; keep low at all times.

(6) Do not obstruct your covering fires.

Following are some important techniques for an individual to use while moving in a MOUT
enviroment.

b. Crossing a wall or fence

(1) When you first get to the wall, hold on to your weapon with one hand while you use
your free hand to feel for mines and boobytraps on top of the wall. Do this gently;
you can set the mine or boobytrap off with your hand. Ensure you check enough of
the wall for the entire length of your body to go over.

2-4
(2) Once your section of the wall is clear, jump and pull yourself up while swinging your
legs on top of the wall. Once on top, lie flat on the wall and maintain a low
silhouette. Hold your weapon in the hand closest to friendly lines (figure 2-3).

Fig 2-3. Movement over a wall.

c. Stepping/jumping over basement windows/mouse holes (figure 2-4). The most common
mistakes in passing this type of danger area are: (1) not noticing its presence and (2) not taking
any protective actions at all! Do not merely walk or run past a basement window--this makes
you a good target to an enemy gunner inside the building. Figure 2-4 demonstrates the correct
technique for negotiating a window/hole danger area of this type. Note that the Marine is staying
close to the wall of the building and has stepped or jumped past the window without exposing
either of his legs.

Fig 2-4. Stepping/jumping over a basement window.

2-5
d. Moving past windows (figure 2-5). Windows are very hazardous obstacles. You must
pass them with extreme care. Most first-floor windows are head-high or lower, and an
unsuspecting Marine may expose himself, affording the enemy an excellent shot. The proper
technique is to stay as close to the building as possible. When you reach the window, duck to
ensure your head is well below the window. Do not silhouette yourself.

Fig 2-5. Moving past windows.

e. "Pie" technique. Use the pie technique described below to visually clear the area inside
open doorways, windows, and around corners. There is no way for you to sneak past an opening
or around a corner without exposing yourself. Since you have to expose yourself, you should
visually clear the area. Additionally, there are times when you will want to clear the area inside
windows visually.

(1) Take a position close to (normal stock weld) or against (short stock weld) the wall.
The muzzle of your rifle should be close to (but not sticking out from) the corner you
are going to pie.

2-6
(2) If you are clearing an area to your LEFT, hold your weapon right-handed. If you
are clearing an area to your RIGHT then hold your rifle left-handed. Place the butt
of the rifle in your shoulder and aim in like you do in the off-hand position (figure
2-6). The only difference is that you must keep the elbow of your shooting hand
down. In other words, don't hold it up and away from your body as this will become
visible to the enemy as you pie around the corner. By holding the rifle in this manner
(normal stock weld), you will present the smallest possible target to the enemy.

Fig 2-6. Normal pie technique.

Note: An alternate way of holding the rifle is to adjust your stock weld so that your
cheek is placed on the hand guard, close to the front sight assembly. Your
rifle stock will not be in your shoulder (figure 2-7). You know this as having a
short stock weld on your weapon and it presents the smallest possible target to
the enemy. With this technique you won't have to move away from your cover
(the wall) as you do with a normal stock weld. The problem with this
technique is the awkwardness and poor accuracy when firing your rifle. With
this technique, it may be best to adjust to a normal stock weld as soon as you
see the enemy. Of course, the amount of time (as small as it may be) to do this
may cost you your life. Whichever stock weld that you decide to use, you must
practice it to the point where it is second nature.

2-7
Fig 2-7. Short stock pie technique.

(3) As you move forward, pivot your body so you can see the area to your direct front as
it comes into view. If you have to move away from the wall, the man behind you
will cover your back. If you are at the corner of a building, you will have to pie for
90 degrees until you see the entire wall on the other side of the corner. If you are
clearing a room using this technique, you will have to pie for 180 degrees. If you are
using this technique on a window, crouch down as you pie so that most of your body
is hidden below the window.

(4) When you have cleared the area, return your view to the original front. Return your
rifle to the ready position and continue your movement.

2202. Unit Movement Covering Techniques

a. Unit movement down a street. When moving down a street, your unit can either move
down both sides simultaneously or just down one side.

(1) Moving down both sides of the street. When moving your unit down both sides of
the street, do not split your individual units up. Keep each individual fireteam
together on the same side of the street. This will help your fireteam leaders keep
control of their men. The point men on either side of the street must stay abreast of
each other as they move. The advantage of this technique is that you can designate
men to cover the windows and openings of the upper level floors of the buildings on
2-8
the opposite side of the street. This angle affords a better view of the inside of the
buildings than the Marines on the same side of the street can get.

(2) Moving down one side of the street. Moving down one side of the street gives you
better control of your unit. If you get into a fire fight, you don't have to worry about
getting everyone to the side of the street where the action is.

b. Individual responsibilities.

(1) Point man. This Marine is responsible for covering low (first floor level) and to the
front. When he comes to any doors, windows, or other openings, he uses the pie
technique to clear the inside of that room. He also pies corners of buildings.

(2) Second man. This Marine covers high (i.e. the second floor level and above) and to
the front.

(3) Third and fourth men. These Marines cover the flanks. If there are Marines on the
other side of the road, they both cover second floor and above openings. If there is
no one else on the other side, one of them covers first floor openings.

(4) Repeat. The responsibilities of the first four men are repeated until the second to the
last man of your formation. For example, the fifth man must pie all first floor
openings. The sixth man covers high and to the front. The seventh and eighth men
cover the flanks, etc. It is especially important that every fourth man clears all first
floor rooms using the pie technique since someone could enter a room that has
already been cleared.

(5) Second to the last man. This Marine covers high and to the rear.

(6) Last man. This Marine covers low and to the rear.

2-9
2203. Crossing Danger Areas

There are two situations when you will have to move across a danger area. The first situation is
when you are currently in a building and need to move across an open area to another building
(1) (figure 2-8). The second situation is when you are moving down the street and need to cross
an intersection or a gap between buildings (2) (figure 2-8). You will learn about these two
situations in this lesson. In both situations we will assume that there is a possibility of enemy
contact, but you are not currently under fire.

Fig 2-8. Moving from building to building.

a. Building to building. Cover as much of the other side of the danger area as you can. Place
security into position on your side of the street so they can cover the front (front security). Task
other Marines to cover the flanks (flank security). Remember, no one should violate any of the
principles of a good firing position.

For example, do not stick your muzzle out of the window. When everyone is in position, send
the men over in pairs. Send the first two men together so they can do a quick reconnaissance of
the other side (just like crossing a danger area in open terrain). When the reconnaissance is
completed, they must set up security on their side so they can cover buildings on your side of the
street that are not occupied by friendly forces. Move the rest of your men across the danger area
one at a time.

2-10
b. Crossing a danger area while moving down a street (figure 2-9).

Fig 2-9. Crossing danger area while moving down a street.

(1) High-low technique. When the point man comes up to the corner of a building
which borders a danger area, he uses the pie technique to clear around the corner.
After completing his pie, he gets into either the kneeling or the prone position and
covers low. The second man comes up to the corner and gets into a position over
the point man. He brings his rifle around the corner and covers high. He tells the
point man, "Set," to let him know he is in position. Begin sending men across the
danger area. The first two men across the danger area assume the same "high-low"
position around the corner of the other side so they can cover the back side of the
danger area. The third man across assumes the point man's position and continues
the movement down the street. He adjusts his speed according to how fast the rest of
the unit is crossing the danger area.

(2) High-low bump technique. If you want to switch off your high-low men, the
procedure is simple. Follow the same procedure as the high-low technique until the
point where you start sending Marines across the danger area. The third man in the
formation gets right behind the second man (high man) and tells him, "Set," to let
him know he is ready (figure 2-10). The high man tells the point man (low man)
"Go." At this signal, the low man crosses the danger area. When he leaves, the high
man crouches down and assumes the previous man's position while the third man
assumes the high man's position. When the previous low man gets across the danger
area, the second relief man assumes a position right behind the first relief man and
the procedure is repeated. The rest of the procedure remains the same as for the
high-low technique.

2-11
The advantage of the high-low bump technique is that each man gets a chance to see
what the danger area looks like before he actually crosses it (figure 2-10). This lets
you pick out your route as well as the likely enemy positions. The procedure that you
use should follow your unit standard operating procedure (SOP).

Fig 2-10. High-low bump technique.

Lesson Summary. During this lesson you learned the procedures to use for individual and unit
movement inside a city. You learned how to clear an area using the pie technique and how to
cross danger areas.

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Lesson 3. PREPARATORY STEPS FOR ENTERING A BUILDING

LEARNING OBJECTIVES

1. Select the correct factor for determining the attack order.

2. Determine tasks to isolate a building during an attack.

3. Identify the weapon specifically designed for breaching entry points.

4. Identify the appropriate time for the search party to move to an entry point.

2-12
2301. The Factors for Determining the Order of Attack

With any combat operation, there are certain preparatory steps that you must take before you
begin an attack. Following are the factors that will determine the order of attack on a building in
your area of responsibility.

a. Covered routes. Minimize your exposure to enemy fire. Use covered routes as much as
possible in planning your attack.

b. Good positions for the base of fire and covering party. The search party needs support. To
provide support, assign good positions to the base of fire and covering party so they can cover the
search party's movements.

c. Weak link. Look for a building that may be a weak link in the enemy's defenses. We have
all heard the cliché about how a chain is only as strong as its weakest link. This applies to a
defensive position as well.

To find that weak link, look for a building that is not protected by fire from other enemy
buildings. If possible, find a building that is connected to several other buildings. By gaining
access to this one building, you can blow holes in the walls that connect the buildings and take
the entire complex. Finally, there may be one building that dominates the enemy's defenses and
its capture will force the enemy to abandon the other buildings in the area as well.

2302. Isolating the Building

The base of fire does this by accomplishing two tasks, suppressing the enemy and establishing
kill zones around the building.

a. Suppressing the enemy. Suppress the enemy in the objective and adjacent buildings by
engaging all possible enemy firing positions. Continue to do this until the search team enters the
building. At that time, the base of fire will engage likely enemy firing positions in all buildings
except for those in the objective building; this is to prevent friendly casualties. Remember, in
combat, your targets will be fleeing. You will rarely get a good view of your targets. In MOUT,
this situation will be even worse. If you see a target in a building where friendly troops have
entered, you will have no sure way of knowing if the target is enemy or friendly.

b. Establishing kill zones around the building. Using automatic weapons, establish kill zones
outside all exits. Do not open fire with these weapons unless you have specific targets to engage
and these targets are exiting the building. The assault element will try to flush the enemy out of
the building (rather than kill him inside). Since the enemy will fight more fiercely if he thinks he
is trapped, you present him with what appears to be a way out. If you can't cover all of the exits,
cover them with indirect fire such as mortars set with air burst fuzes. These kill zones also
prevent the enemy from bringing in supplies and reinforcements.

2-13
2303. Selecting Initial Entry and Breach Points

The squad leader must decide where to make the breach.

a. From the roof or the highest point possible. Enter at the highest level possible to minimize
the amount of upstairs fighting. Availability of access to upper stories and the cover and
concealment in the area will affect your ability to enter the building above the ground floor. A
squad leader has to evaluate the risks of scaling the side of a building or clearing upward from
the ground floor. Remember, clearing a building from the bottom up may force the enemy into a
corner where he will fight like a caged animal. It is better if you can flush him into the kill zones
that the base of fire has set up. Once the squad leader determines the entry point, he can pass this
information using the numbering system discussed in study unit 3, lesson 4.

b. Making your own entry point. The enemy may have the doors and windows boobytrapped.
When you are in the middle of a fire fight, you don't want to have to clear boobytraps from a
window or doorway. The entry point that you make must be at least 24 inches in diameter. If it
is smaller, you will have a difficult time getting through the hole. There are many ways in which
you can make your own entry point, to include the following:

(1) SMAW. The SMAW is specifically designed for breaching entry points. Unlike
antitank weapons, it does not have a shaped charge. When a SMAW round hits, it
will punch a nice-sized hole in the wall.

(2) Tanks. The tank's main gun fire is very effective in breaching the walls of a building.
But remember that a tank's survival depends on its mobility and ability to destroy the
enemy from long ranges. Both of these abilities are severely limited in urban terrain.

(3) M203 and MK19 grenade launchers. Both of these weapons work well against thin
targets. The M203 cannot reasonably deliver the rounds needed to breach a typical
exterior wall. The nice thing about the M203 is that every fireteam leader has one.
The nice thing about the MK19 is that "several well-placed rounds" is not a problem
when firing from the tripod, using a locked-down traversing and elevating
mechanism. However, there is no precise data existing as to the number of rounds
required to produce loopholes or breach holes with the MK19.

2-14
(4) Explosives. The problem with using explosives is someone has to move up to the
entry point to set them. Also, you must tamp the explosives against the point of entry
to prevent the power of the charge from dissipating away from the wall. You do this
using a sandbag to cover the explosives (figure 2-11) which forces some of the
explosive charge back against the point of entry. If your point of entry is a wall, you
will have to use a thick board or timber to hold the sandbag against the explosives.
Normally, buildings have exterior walls 2 feet or less thick. Assuming that all outer
walls are constructed of reinforced concrete, a good rule of thumb for breaching is to
use nine (9) one-quarter pound blocks of C-4 placed against the target between waist
and chest height. This will normally blow a hole large enough for a Marine to get
through. If this charge is not elevated at least one wall thickness above the base of
the wall, the charge will not create the desired effect. If your point of entry is a roof,
place the sandbag on top of the charge.

Fig 2-11. Tamping explosives to make an entry point.

2304. Search Party Movement to Entry Points

After the base of fire suppresses the enemy fire, the search party moves to the entry point. The
search team moves to the breach while the cover team moves into a position to cover the search
team. Ideally, the search party must move immediately after the breach has been made but before
the rubble and smoke from the breach have settled. For example, if the breach is to be made with
a SMAW, the search party must move as soon as the SMAW round strikes the building. This
will help the search party gain entry to the building since the enemy will still be in shock from
the detonation of the SMAW round. The search party may need to use smoke grenades to cover
their movement to the entry point. During their movement, they must be sure

2-15
not to mask any friendly fires. If you are using explosives to open your point of entry, the search
party must move to the objective before the breach is made.

Lesson Summary. During this lesson, you learned the preparatory steps that you must take before
entering a building. This includes determining the order in which you will capture the buildings
in your area of responsibility, isolating the objective, selecting the entry point, making the breach,
and moving the search party to the entry point. During the next lesson, you will learn about how
to make an initial entry into a building.

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Lesson 4. CONDUCTING AN INITIAL ENTRY

LEARNING OBJECTIVES

1. Identify the three general ways to enter a building.

2. Identify the three types of stack formations.

3. Identify the techniques for entering a room.

4. Identify the proper procedure for entering a building from the upper floor.

Introduction. Clearing or defending a building is easier using a breach on the highest floor;
however, you will begin this lesson with the bottom floor because the entry techniques described
once you are in the room will be the same regardless of which floor you are on, and they will be
referred to throughout this lesson.

The lesson will take you through the first floor entry to using the stack formation to enter any
room. You will cover room entry techniques, again used in any room, then study the many
methods of gaining entry into to the building from upper floors.

2401. First Floor Building Entries

a. General. Although entering a building from an upper floor is preferred, you will often find
that entering from the first floor is the only viable option. There are three ways to enter a
building: hot entry, cold entry, and SWAT team entry. A hot entry is faster and more violent
than a cold entry. Use it when you know the enemy is occupying the building. Use a cold entry
when you don't know the enemy's location, such as in a guerrilla warfare situation with large
numbers of civilians present in the battle area. The third way to enter the building, SWAT entry,
is also a cold entry. Since this technique relies heavily on speed and surprise, you would use it
during a gorilla warfare situation or during a night raid. It will be covered in more detail in the
next lesson.

2-16
Note: The confined spaces of buildings are ideal places to use riot control agents such
as CS and CN. Riot control agents will cause visibility problems inside the
building, but there will be visibility problems anyway due to dust, smoke, and
fires. As always, you must get permission from higher authority before using
such agents.

b. Hot entry. Earlier, you discovered the best way to enter a building is for the search party to
wait under cover while a breach is made at the entry point using a SMAW or other preferred
weapon. The search party rushes in through the entry point directly from their covered position.
There may be times when using this technique is not possible, such as when there is an
insufficient distance between your objective and the SMAW team for the round to arm itself or if
you pause outside the entry point before entering the building. If you do pause, the point man
must throw at least one handgrenade into the room before entering himself. The Marines enter
the room immediately after the grenade explodes. They shoot only at specific visual targets.
c. Cold entry. A cold entry is the same as a hot entry except you do not breach entry points or
throw in handgrenades before entering. The base of fire still sets into position, but they do not
open fire. A cold entry becomes a hot entry if the enemy is encountered.
2402. Stack Formations

Stack formations are used for entering into rooms and for entering into the building from the
ground level. The following paragraphs discuss the latter movement. Later, the stack formation
will be discussed reguarding entry into rooms.

a. Determine the formation. Once you reach the breach, there are three ways to stack your
search party: 4 x 0, all four Marines on one side of the entry point (figure 2-12); 3 x 1, one
Marine is on one side of the entry point with the other three men on the other side (figure 2-12);
or 2 x 2, two Marines on each side of the entry point (figure 2-12). The advantage of a split stack
formation (3 x 1 or 2 x 2) is that you can see more of the room before you actually enter, but a
split stack formation is not always feasible. To split the team means that one or two of the
Marines must cross in front of the entrance. If the entrance is open, you expose yourself to
enemy fire.
Notes: In a 3 x 1 stack, it does not matter which side of the entry point the single man
is on.
You will notice that in the 3 x 1 and the 2 x 2 stacks, the point man and the
fireteam leader are the two Marines who are closest to the entry point.

2-17
Fig 2-12. Stack formations.

b. Movement in the stack formation. Whichever stack you use, there are a few things to
remember. Do not move anyone across an open entry point to stack the other side since doing
this unnecessarily exposes your Marines to enemy fire from inside the entry point. If you are
going to use a certain stack, you should determine this before you move to the entry point so your
Marines can move directly to their assigned side of the entrance.
You can use simple hand and arm signals to tell the search party what type of stack you will use.
For example, holding four fingers up means a 4 x 0 stack, three fingers means a 3 x 1 stack with
three men on the right side of the entry point, one finger means a 3 x 1 stack with three men on
the left side of the entry point, and two fingers means a 2 x 2 stack. Once the search team is in its
proper stack formation beside the entry point, all Marines in the search team must direct their
attention to the entry point. Stay as close to the wall as possible for protection.
If the one or the two Marines closest to the entry point see anything inside the building, they must
pass this information on to the rest of the search team. Important information includes room size
and any furniture or obstacles they see. Also, some sort of overhead and rear security must be
provided to the search party. It is best to delegate this responsibility to the base of fire or cover
party since the search party must concentrate on entering the building.

2-18
2403. Room Entry Techniques
You can have as many members of the search party enter the building with the initial rush as you
want. If it appears that the room is small, then you may want only the point man to enter and
clear the room. If it appears that the room is large or the enemy has been putting up stiff
resistance, then you may want your entire party to enter. It is preferrable for at least two men to
enter the room to clear it, but the decision is up to you. Now that you have decided how many
Marines of the search party are going to enter the building, you must decide where each man is
going once he passes through the entry point.
a. There are five entry methods:

(1) Straight entry. A Marine making a straight entry simply moves through the entry
point and stops at a position 10 to 15 feet directly in front of the entry point (figure
2-13).

Fig 2-13. Straight entry.

2-19
(2) Limited penetration. This entry is the same as a straight entry, only the Marine stops
directly in front of the entry point (figure 2-14).

Fig 2-14. Limited penetration.

(3) Button hook. With this entry, the Marine enters the room, then immediately hooks
back against the wall.

If his position in the stack is on the left side of the entry point, then he hooks to the
left. If his position in the stack is on the right side of the entry point, then he hooks
to the right (figure 2-15). When the button hook is completed, the Marine is within 5
feet of the entry point.

Fig 2-15. Button hook.

2-20
(4) Cross entry. The cross entry is the same as a button hook except the Marine crosses
over to the other side. For example, if the Marine is on the left side of the stack, he
crosses to the right side of the room (figure 2-16). When the Marine completes his
cross, he is within 5 feet of the entry point.

Fig 2-16. Cross entry.

(5) Combination. If more than one Marine is entering the building, you can use any
combination of entries and in any order (figure 2-17). For example, you could have
the first man do a straight entry, the second man a button hook, the third man a cross,
and the fourth man a limited penetration. You can have two men doing button hooks
or two men doing crosses. There are a large number of possible combinations you
can use. The only guideline is if someone is conducting a limited penetration, he
must be the last one through the entry point so he won't interfere with the rest of the
team's entry.

Fig 2-17. Combination entry.


2-21
b. Designation of room entry team members. Who designates Marines, how many of them
will enter the room, and what kind of entries they use are questions you must answer. Designate
whoever is closest to the entry point because he has the best view of the inside of the room. If
you have a 4 x 0 stack, the person closest to the entry point would be the point man. If you have
a 3 x 1 or a 2 x 2 stack, the fireteam leader can make the determinations. How do you tell
everyone what kind of entry to make and what order to enter the room? It's simple. You just use
hand and arm signals. The fireteam leader (or point man) points to each Marine, one at a time,
and uses hand and arm signals to tell them which entry to use. Whomever he points to first,
enters first. Whomever he points to second, enters second, etc.

c. Throwing in a handgrenade. The second Marine in the stack is responsible for throwing
the handgrenade because the one (or two) who is (are) closest to the entry point is too busy
covering the part of the room that is visible to him (them). The grenade thrower pulls the thumb
clip and pin, lets the spoon fly, lets the handgrenade "cook off" for two seconds, and throws the
handgrenade into the room. He should throw hard and towards a far corner of the room and near
the ceiling, so the enemy cannot pick the handgrenade up and throw it back.

d. Entering the room. As soon as the handgrenade explodes, those Marines designated to
enter the room (the search team) rush into the room (in their designated order).

Caution: If the wall of the building you are using for cover is thin, DO NOT clear the
room with a handgrenade as your Marines may be injured from the
explosion.

DO NOT SPRAY THE ROOM. Shoot only at specific visual targets.


Spraying is unproductive and wastes ammunition.

Note: If anyone's rifle malfunctions, he shouts out "RED!" and the direction of the
enemy that he tried to engage when his weapon malfunctioned (for example,
"RED, RIGHT FRONT!"). He then gets out of the way by taking cover and
performs immediate action to clear his weapon. The nearest Marine then
engages the enemy.

2-22
e. Clearing the room. Each Marine covers his designated area of the room. He pays
particular attention to any doors, windows, or openings in his area. Two Marines (usually the
point man and another Marine) then conduct a thorough search of the room. They assume a
position touching each other so they are almost back-to-back and hold their rifles using the short
stock technique.

The point man does the actual searching while the other Marine covers him. The Marines move
around the room (following the point man's lead) and search all possible places where the enemy
may hide. The cover man must have some sort of physical contact with the point man (such as
with his shoulder or elbow) so that he can follow the point man without having to look where the
point man is going. This permits him to concentrate on his job of covering the point man. The
search begins close to the entry point and expands outward.

As the point man clears the other side of any furniture in the room (or other obstructions) using
the pie technique, he calls out what he sees, for example, trap doors, loopholes, dead enemy, etc.
This alerts the rest of the search team to what the point man sees. If the point man and his cover
man are killed while searching the room (for example, by an enemy soldier behind a hidden trap
door) the rest of the search team will know what to expect when they take corrective action.
During the search, the point man and cover man must be extremely careful of all doors, windows,
and other openings. Once they have cleared openings, another member of the search team moves
up to that opening to cover it.

Caution: If you suspect mines or boobytraps are inside the room, your best option is
to leave the suspected areas alone. Mark the area and pass the information
to the Marines coming behind you. Engineers or follow-on forces will
handle them. Mines and boobytraps do not prevent you from clearing the
rest of the building. Each Marine who enters the room must be advised of
the suspected mines and boobytraps.

If mines and boobytraps interfere with your search of the room or the
clearing of the building (such as a doorway that is mined), you must find a
way to circumvent the problem. One way would be to breach a new
opening with explosives.

Once you have cleared the entire room using this technique, call the cover team (the other part of
the search party) into the room. Before they can enter the room, however, someone from the
cover party must first relieve them from their covering positions. Before the cover team enters
the room, each man shouts out his name and "COMING IN!" to let the search team know that a
"friendly" and not an enemy soldier is entering the room. The cover team takes up the position
where they can best cover the search team's back as they continue clearing the building. For
example, if there are two openings in the room that lead to other parts of the building, the cover
team covers one of the openings, while the search team continues the attack through the second
opening.

2-23
Note: If you choose to enter the building using the preferred technique, entering from
your covered position immediately after the breach has been made, you can
modify the appropriate parts of this paragraph. You would decide who was
entering the building with the first rush and what type of entry each man would
use (button hook, cross, etc.) before you left your covered position. You would
not clear the room with a handgrenade since you are not pausing outside the
building. Everything else remains the same.

2404. Upper Floor Building Entries

Earlier in this study unit we said it was best to enter a building using a breach on the highest
possible floor of the building. In this section, you will learn the different techniques for entering
an upper floor. You may note that they are hot entries.

Clearing or defending a building is easier from an upper level. Gravity and the building's floor
plan become assets when throwing handgrenades and moving from floor to floor.

a. Top floor or roof entry. You can use various means to reach the top floor or roof of a
building such as ladders, fire escape ladders, rainspouts, vines, helicopters, grappling hooks, or
the roofs, windows, or holes blown in walls of adjoining buildings.

(1) Ladders. Ladders offer the quickest method to gain access to the upper levels of a
building (figure 2-18). You can get ladders from local civilians, stores, or obtain
material to build ladders through supply channels. If required, ladders can be built
with resources available throughout the urban terrain; for example, lumber can be
taken from the inside walls of buildings (figure 2-19). Although ladders will not
allow access to the top of some buildings, they will offer security and safety through
speed.

Fig 2-18. Using ladder to get to upper level.

2-24
Fig 2-19. Getting lumber from inside walls.

(2) Grappling hook and rope. Select a suitable grappling hook and rope. The grappling
hook must be sturdy, lightweight, easily thrown, and equipped with hooks that are
likely to hold once inside a window. The scaling rope must be 5/8 to 1 inch in
diameter and long enough to reach the targeted window. Knots tied in the rope at 1
foot intervals will facilitate climbing.

(a) Stand as close to the structure as possible (figure 2-20). The closer the thrower
stands to the structure, the less he is exposed to enemy fire, which is why it's
the least preferred method. Standing close to the structure will make it harder
for him to throw the grappling hook where he wants it.

Fig 2-20. Position for throwing the grappling hook.

2-25
(b) Allow the rope to play out freely. Ensure you have enough rope to reach your
target. Have the hook and a few coils of rope in your throwing hand. The
remainder of the rope, in loose coils, must be in your nonthrowing hand so you
can release the rope as it plays out.

(c) Ensure the hook has a solid hold before beginning to climb (figure 2-21). Once
the grappling hook is inside the window (or on the roof), the climber pulls on
the rope to obtain a good hold. When using a window, the hook must be pulled
to one corner to enhance the chances of a good "bite" and to reduce exposure to
lower story windows during the climb.

Fig 2-21. Ensuring a proper hold.

(d) The climber must avoid silhouetting himself in windows of uncleared rooms.
He must avoid exposing himself to enemy fires from lower story windows.
The climber must clear the lower story room with a handgrenade before
ascending outside the window. He must loosen safety pins on grenades used
for clearing rooms during the ascent to facilitate one-handed employment. He
can enter the objective upper story window only after he has thrown a
handgrenade in.

2-26
(e) Enter the objective using the lowest possible silhouette (figure 2-22). The
climber can enter head first; however, a preferred method is to hook a leg over
the window sill and enter sideways, straddling the ledge.

Fig 2-22. Entering through second floor window.

(f) The use of grappling hooks is the least preferred method for gaining entry to
upper levels of buildings. It should be used only as a last resort and away from
potential enemy positions. This method may potentially be used on adjacent
buildings that offer concealed locations and a connecting roof to enemy
positions.

(3) Helicopters. When enemy air defense weapons can be suppressed and assault parties
can be transported to the rooftops by helicopter, helicopters should land only on
those buildings that have special heliports or parking garages on the roof. Marines
can reppel or fast-rope onto the roof (figure 2-23) or dismount as the helicopter
hovers a few feet above the roof. The assault party then breaches the roof or wall
with explosives and use ropes to enter the lower floors. Stairs should be guarded by
the covering team or search team when not in use.

2-27
Fig 2-23. Helicopter rappel/fast rope.

b. Second floor entry. If it is difficult or impossible to enter a building from the roof, the
squad leader can choose to enter it from the second floor. There are several things that he must
consider before he actually enters the building from the second floor.

(1) Clearing the entry point. You have two options when clearing an entry point.

(a) Handgrenade. The Marine throwing the handgrenade will have to be relatively
close to the building, since few Marines could throw a handgrenade through a
small opening from across the street. If the Marine does not get the grenade
through the entry point, the grenade can fall back and explode near him. For
this reason, this is the least preferred option.

(b) M203 and MK19. These grenade launchers are excellent (therefore the best
option) for clearing an entry point. You can fire them accurately from a
distance and they pack enough punch to do the job.

(2) Moving to the entry point. As the squad leader making the entry, you must make a
decision. The search team can move to the entry point before you clear the entry
point (as in the case of your clearing the entry point with a handgrenade) or they can
move after you do it (as in the case of your using an M203). If you are bold enough,
you could clear the entry point with an M203 while the search team is positioned
under the entry point. You must have absolute trust and confidence in your ability to
shoot the grenade launcher accurately.

2-28
(3) Techniques for lifting Marines to the second floor. There are several ways to boost a
Marine up to the second floor.

(a) Two-man lift, supported. In this method, two Marines stand facing one another
holding a support board, bar, weapon, etc. (1). A member of the search team
places his feet up onto the support (2) and is then raised upward into the
entrance (3) (figure 2-24).

Fig 2-24. Two-man lift, supported.

(b) Two-man lift, unsupported. In this method two Marines bend over, facing one
another with their hands cupped together, their feet shoulder width apart and
about 2 feet from the wall (1). A search team member raises his feet up into
their cupped hands (2) and is lifted upward into the entrance (3) (figure 2-25).

Fig 2-25. Two-man lift, unsupported.

2-29
(c) Two-man lift, heels raised. One man stands approximately 2 feet away from
the building, raises his heels, and places his palms flat against the wall (1).
Two men bend over facing each other, and with cupped hands, grasp his heels
(2) and lift him up into the entrance (3) (figure 2-26).

Fig 2-26. Two-man lift, heels raised.

(d) Two-man ladder. Two Marines face the building with their hands against the
wall and above their heads (1). They place their feet about 2 feet from the wall
and spread them about double shoulder width apart (2). They then crouch
down so their thighs are parallel to the ground (3). The Marines' inboard feet
must be close together. A third Marine comes from behind and climbs the
other two Marines' inboard thighs and shoulders like a ladder (4) (figure 2-27).

Fig 2-27. Two-man ladder.


2-30
(e) One-man lift. This is the same technique as the two-man lift unsupported
technique described in figure 2-25. The only difference is that only one Marine
does the lifting (figure 2-28).

Fig 2-28. One-man lift.

(f) One-man ladder. Repeat steps for the two-man ladder described in figure 2-27,
except only one Marine is used to form the ladder (figure 2-29).

Fig 2-29. One-man ladder.

2-31
(g) Two-man pull. Once the search party is inside the point of entry, they can
assist other Marines up by leaning out the entry point (1), grabbing them by the
wrists (2), and pulling them up (3) (figure 2-30).

Fig 2-30. Two-man pull.

(4) Clearing the room. Whichever technique you use to get to the second floor, you still
clear it the same way as the first floor. You must get the search party into the
building as quickly as possible. The first man in does not begin clearing the room
until the entire search party is in.

Lesson Summary. That was a pretty long lesson, but it covered a lot of important information
such as the types of entries, stack formations, entering buildings from different floors; also, it
included the techniques to cook-off a handgrenade, what to do if your weapon malfunctions,
clearing a room, using a grappling hook, and executing the seven types of lifts. During the next
lesson, you will learn how to clear the rest of the building.

2-32
Lesson 5. CLEARING THE BUILDING

LEARNING OBJECTIVES

1. Identify the general techniques for clearing the rest of a building.

2. Identify the proper techniques for clearing a building between floors.

3. Identify the proper methods of using grenades when clearing a building.

4. Select the correct procedures for the assault element to enter and clear a building
using the SWAT team technique.

5. Identify the procedures for post building clearing operations.

2501. Clearing the Remainder of a Building

In the previous lesson, you learned techniques for making the initial entry into a building. Now
that you are inside the building, you must ensure the remainder of the building is clear.

a. Search team. The search team systematically clears the building. If you have gained
entrance to the building through the roof or on the top floor, clear the building one floor at a time
from top to bottom. If you entered the building on either the bottom floor or a middle floor, clear
the building in one of two ways: clear one floor at a time from bottom to top or clear a corridor
to the top floor and then work your way down. This last option gives you the benefit of entering
the building from the top floor, but the problem with the option is that your corridor is very
vulnerable to the enemy. You can also become confused and engage your own men as you work
your way down. Whichever option you select, the operation must be systematic, which decreases
the likelihood of engaging your cover team. The fireteam leader or squad leader tells the point
man where the next room is to be cleared. When giving these directions, you must not distract
the point man from observing his front. The fireteam or squad leader can either whisper these
directions to the pointman or tap him on his back.

Note: When the search team enters the building, the base of fire either ceases fire or
shifts fire to other buildings. The base of fire must not run the risk of
accidentally hitting a member of the search team or cover team.

2-33
b. Vary the ways to enter each room. Never set a pattern (figure 2-31). You can enter rooms
through doors and mouseholes (small holes that you make in walls, ceilings, or floors) or you can
make your own entrance using explosives. Although C-4 explosives have adhesive backing, you
can use additional means to secure charges to the walls. When using C-4, the material
construction and thickness of the wall will determine what size charge to use. For thin walls, use
one block of C-4 cut into three equal parts. For thicker walls, (brick, concrete, and walls 4 to 8
inches thick) use l-quarter pound blocks. Place the charges on the wall at an equal distance, at a
height between the neck and knees. Prime the charges with detonating cord or three electrical
blasting caps to obtain simultaneous detonation.

Fig 2-31. Vary how you enter each room.

Enter each room using the same stack formations and types of entry discussed in paragraph 2402
and 2403 (4 x 0, 3 x 1, straight entry, button hook, etc.). Post the cover team so it can cover the
search team.

(1) Closed doors. Avoid entering through closed doors since they could be
boobytrapped. If you have no other way to enter that room (due to lack of
explosives, etc.) open the door using either a front kick or a mule kick. (The mule
kick is the preferred of these two techniques since it gives you more cover after you
kick the door open.) Before the door is kicked open, the second man in the stack
pulls both pins on a handgrenade. As soon as the door is kicked open, the kicker
moves out of the way and the second man in the stack throws in the handgrenade as
discussed in paragraph 2403. The remaining procedures for entering and clearing a
room are the same.

2-34
(2) Hallways. You must avoid hallways since they present natural fields of fire. If you
must move down a hall, everyone must stay to one side of the hall to present a
smaller target to anyone shooting down the hall. Each man should stay close to the
wall without touching the wall. If you brush up against the wall, you "telegraph"
your position to the enemy because they can hear the sound of your gear scrapping
against the wall. This means that you unintentionally let him know your location.

2502. Techniques for Clearing a Building Between Floors

Besides the initial entry into a building, movement between floors may be the most difficult part
of your clearing operation.

No matter how you move from floor to floor, the cover party must keep up with the search party.
Members of the cover party are deposited along the way to cover doors, windows, mouseholes,
and avenues of approach into areas that you have not yet cleared of the enemy.

a. From an upper floor to a lower floor.

(1) Using stairs. The procedure is the same as clearing a room. If the stairs are around a
corner, line up in a stack formation, throw in a handgrenade, and enter the stairs. Use
caution when throwing a handgrenade up a stair well; it could roll back on you.
Also, remember the stairs may be boobytrapped.

(2) Using a mousehole. Stairs are an avenue of approach inside a building but the enemy
may have the stairs obstructed with mines, boobytraps, obstacles, and covered by
fire. The enemy can also knock down stairs and use mouseholes to move between
floors (figure 2-32).

Fig 2-32. Making a mousehole in a floor.

2-35
(a) Create a mousehole. Create your own mousehole. Make it close to an outside
wall of the building. When creating the mousehole, tamp the explosives as
discussed in paragraph 2303.

(b) Use a stack formation. When you finish the mousehole, the search party
moves to the mousehole and assumes a stack formation--usually a 3 x 1 or 2 x
2 formation will be the best stack to use. The two Marines who are closest to
the mousehole must pie their way into position. In their final position, they
should begin either a crouched or kneeling position to permit them to see as
much of the room as possible.

(3) Sending the search party into the room. As soon as the handgrenade goes off, two
Marines jump through the mousehole and into the room while the rest of the search
team moves forward to take the place of the Marines who have moved through the
mousehole. The second Marine through the mousehole must pause briefly before he
jumps so that he doesn't land on top of the first Marine. Each Marine covers an
assigned sector of the room when they initially enter the room. These Marines must
carry pistols instead of rifles since it may be awkward getting through the mousehole
with a rifle. No matter what arms they bring, they must point their weapons
downward so that if there is an accidental discharge, the round will not go in the
direction of the cover party. Once the two Marines have gained a foothold into the
lower floor room, before clearing the rest of that room, the rest of the search party
enters the room by either jumping or lowering themselves down with a rope or other
means.

(4) Clearing the room. When the entire search party is in the room, it will clear the room
in the same manner as all other rooms. It will complete the entire procedure quickly
to exploit the element of surprise and to maintain momentum.

b. From a lower floor to an upper floor.

(1) Using stairs. Clear the stairs in the same manner as you clear a hallway. DO NOT
attempt to throw a handgrenade up the stairs--there is a great possibility that the
grenade may roll back down toward you!

(2) Using a mousehole. Although you can use an existing mousehole, it is best to create
your own since the enemy could have the existing mouseholes covered by fire.

2-36
(a) Creating a mousehole. To make your own mousehole, tamp a block of
explosives against the ceiling. You must make the mousehole close to one of
the outside walls of the building. Hold the explosives in place with some sort
of pole or other support (figure 2-33).

Fig 2-33. Creating a mousehole in a ceiling.

(b) Search party enters the room. Once the explosives detonate, the search party
moves into position under the hole in the same manner as they did when
moving from an upper floor to a lower floor through a mousehole. Get the
point man up through the mousehole. If the hole is close to one of the walls
and the ceiling is not too high, use one of the lifts discussed in paragraph
2404b. A better idea is to build a platform out of furniture for the point man to
stand on. Whatever technique is used, the point man must still pie into
position. Ideally, the point man is armed with a pistol.

(c) Clear the room with a handgrenade. One of the Marines on the floor cooks off
a grenade and throws it into the room. Remember to throw the grenade hard
and into one of the corners.

(d) Point man enters the room. As soon as the handgrenade explodes, the point
man stands erect in the mousehole and visually clears the entire room from his
position in the mousehole. If the mousehole is big enough, two Marines can
enter the mousehole simultaneously. In this case, the two Marines can then
cover each other as each Marine climbs up through the hole.

(e) Clear the room. The entire search party enters the room. Each Marine should
have an assigned type of entry to perform (buttonhook, cross, etc.). When the
entire search party is in the room, the room is cleared as described in paragraph
2403.

2-37
c. Clearing a basement. Search and clear a basement as soon as possible, preferably at the
same time as the ground floor. The procedures for clearing a basement are much the same as for
clearing any other room or floor of a building. Basements may be connecting points for sewers
and tunnels that the enemy will use for escaping and infiltrating troops back into a cleared
building. For that reason, a basement must be thoroughly cleared and secured. Post Marines
from the covering party at the entrances to any tunnels, sewers, etc.

2503. Handgrenades

Combat in built-up areas (mainly during the attack) requires extensive use of handgrenades. The
Marine should throw a grenade before entering rooms, negotiating staircases, mouseholes, and so
on. This usually requires the use of both hands and the overhand and underhand techniques of
throwing.

(1) Two techniques may be used in the throwing of a grenade. The grenade is thrown
(preferred technique) hard enough so that it bounces or skips around making it
difficult to pick up. The hard throw skip/bounce technique will be used by Marines
in training and combat. The not preferred technique of cooking-off the grenade for
two seconds, then throwing it to prevent the enemy from grabbing the grenade and
tossing it back will be used by Marines, as appropriate, during actual combat.

(2) Nonverbal or verbal alerts are used, as appropriate, prior to throwing a grenade. A
visual showing (preferred) of the grenade to assault party members with a visual
acknowledgment from them. In other words, show the grenade, get a nod, then let
loose! A nonverbal alert will ensure the enemy is surprised when the grenade is
thrown. If the situation demands, a voice alert can be used, but the element of
surprise may be lost. When, or if a voice alert is used, the voice alert is "FRAG
OUT!" when an enemy grenade has been identified, friendly forces shout
"GRENADE!"

(3) The construction material used in the buildings being cleared influences the use of
grenades. Concussion (or "offensive") grenades are preferred over fragmentary
grenades during offensive operations or when defending from hasty defensive
positions. In MOUT if the walls of a building are made of thin material, such as
plasterboard or thin plyboard, the Marine must either lie flat on the floor with his
helmet pointing towards the area of detonation, or move away from any wall that
might be penetrated by grenade fragments.

2-38
(4) Marines should throw grenades in an opening before entering a building to eliminate
any enemy that might be near the entrance (figure 2-34). The M203 grenade
launcher is the best method for putting a grenade in an upper story window.

Fig 2-34 Handgrenade thrown through window.

(5) When a handgrenade must be used, the Marine throwing the grenade and the rest of
the unit/element should stand close to the building, using it for cover. Additionally
you should have a planned area to move to for safety if the grenade does not go
through the window but falls back to the ground.

(6) The Marine throwing the grenade should step out just far enough to lob the grenade
in the upper-story opening. The Marine's weapon should be kept in the nonthrowing
hand so it can be used if needed. Once the grenade has been thrown into the
opening, assaulting forces must move swiftly to enter the building. This technique
should only be employed when the window has been broken. Otherwise, the chances
are high that the thrown grenade will fall back onto the ground without going into the
room.

(7) If you must enter a building via the stairs, first look for boobytraps. Then throw a
grenade through the stairwell door, let it detonate, and quickly move inside.

2-39
(8) Although buildings are best cleared from the top down, this is not always possible.
While clearing the bottom floor of a building, you may encounter stairs, which
must also be cleared. Once again, grenades play an important role. Before climbing
the stairs on the bottom floor, Marines should first inspect for boobytraps, then toss a
grenade to the head of the stairs, if appropriate (figure 2-35). The use of a grenade in
these situations is based on stair/building construction and building layout.

Throwing grenades up staircases is extremely dangerous and extreme caution and


common sense must be used. In most situations, throwing a grenade up a staircase is
not recommended. If you throw a grenade too hard or up a steep staircase, the
grenade can roll back down the staircase. For this reason, you should throw the
grenade underhand to reduce the risk of it bouncing back and rolling down the
stairs. Again, you should use nonverbal or, as appropriate, a verbal alert when
throwing the grenade. Once the first grenade has detonated, another grenade should
be thrown over and behind the staircase banister and into the hallway, destroying any
enemy hiding to the rear.

Fig 2-35. Tossing grenade up a stairway.

(9) After the stairs have been cleared, assaulting forces move to the top floor and clear it.
Upon clearing the top floor, forces move downstairs to clear the center and bottom
floors, and to continue with the mission.

2-40
Note: Since large quantities of handgrenades are used when clearing buildings, a
continuous supply must be available to forces having this mission within a
built-up area.

2504. The SWAT Team Building Clearing Technique

a. General. The SWAT team technique is for cold entries only; you do not want to make your
own entry point or announce your presence with a handgrenade.

This technique relies heavily on speed and surprise. Use it either during a guerrilla warfare
situation or when conducting a night raid to capture a foot-hold on a complex enemy defensive
position. If the raid is at night, all Marines must have night-vision goggles (NVGs).

b. Preparatory steps. The base of fire is set up in the same manner as a hot entry. The two
main differences are (1) the base of fire does not fire on the enemy unless the attack is
compromised and (2) the entire assault element enters the building at one time. The entire
assault element lines up in a tight formation outside the entry point. If needed, they leave one
Marine on either corner of the building to cover those areas. Since surprise is vitally important,
all hands must move into position quietly. The enemy must not have time to react!

Note: This technique works best if the entry point leads directly into a main hallway
(figure 2-36).

Fig 2-36. Good and bad entry points.

c. Entering the building. On the squad leader's signal, the entire assault element, following
the point man, enters the building. The point man's rifle is the only one pointing horizontally.
All other weapons are pointed down and to the side.

2-41
d. First phase. The point man moves straight down the hallway and engages only those
targets that impede his way. Everyone must remain close to the man in front of him. When the
point man passes the first door in the hallway, the Marine right behind him enters that room and
clears it by himself. If the door to that room is closed, he kicks it open. The third man in the
formation then closes up the distance between him and the point man. When the point man
passes the second door in the hallway, the Marine directly behind the point man (he was
originally the third man in the formation) peels off and clears that room. As each Marine clears
his room, he shouts out "ALL CLEAR!" The search party continues to move in this manner
until all rooms are cleared. By not peeling off himself, the point man maintains the correct
direction of movement.

Since the second man in the formation is always peeling off, the Marines still in the formation
must move quickly to maintain the proper distance. The point man should move quickly (but not
so fast that he loses the formation). Only rooms adjacent to the hallway are cleared.

e. Second phase. If a Marine enters a room with a doorway leading to another room that is
not adjacent to the hallway, he clears only his room. After clearing his room, he assumes a
position where he can cover any other uncleared doors. The squad leader goes to each room to
check on the status of that Marine. If there are any adjacent rooms that have not been cleared,
then the squad leader tells other Marines to finish the clearing operation.

2505. Post Building Clearing Operations

a. Marking cleared rooms. As rooms are cleared, leave doors open and make a predetermined
mark (chalk marks, tape, or colored piece of cloth) on the door frame to indicate the room has
been cleared and searched.

b. Marking the building. Once the entire building is cleared, the search party leader marks the
building in the designated manner and signals the squad leader or sounds off "ALL CLEAR!"
(Methods for marking the secured building are established in the company commander's attack
order and may include recognition measures such as chalk marks or colored pieces of cloth.)

c. Reorganization. Reorganization of the assault force in a cleared building must be rapid so


the team is ready to repel counterattacks. You are extremely vulnerable to an enemy
counterattack while you are in the middle of an attack or while you are consolidating your new
position. After securing the building, the squad leader assigns members of the assault teams and
the support teams to cover potential counterattack routes to the building. At the same time, begin
preparations to continue the attack if you are on an intermediate objective; otherwise, begin
preparing defensive positions.

Lesson Summary. During this lesson, you learned how to clear a building once an initial entry
was made, including how to move down hallways and from one floor to another; how to clear
basements; how to mark rooms and buildings as they are secured; how to reorganize after a
building has been captured; and how the assault element enters and clears a building using
SWAT team techniques.

2-42
Study Unit 2 Exercise: Complete items 1 through 41 by performing the action required. Check
your responses against those listed at the end of this study unit.

Matching: For items 1 and 2, match the element in column 1 with what it consists of in
column 2. Place your responses in the spaces provided.

Column 1 Column 2

Element Consistency

1. Base of fire element a. Two squads and a compliment


of crew served weapons, such as
2. Assault element machineguns, SMAWs, dragons, and
TOWs
b. Two parties, the cover party and search
party. One squad will normally have
enough men for this element
c. At least two platoons with tanks and air
support from the battalion's S-3
d. One fireteam with a compliment of TOWs,
dragons, machineguns, and antiarmor
support

Matching: For items 3 through 6, match the responsibility of a unit within a platoon in
column 1 with its correct unit in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Responsibility Unit

___ 3. Secure the cleared a. Base of fire


portions of the b. Assault element
building c. Cover party
___ 4. Isolate the objective d. Cover team
___ 5. Clears each room, e. Search team
hallway and stairway
in the building
___ 6. Provides security in
the immediate vicinity
of the room to be
entered

2-43
7. Which statements below describe the correct procedures for executing the pie
technique?

(1) If you are right-handed, hold the rifle right-handed.


(2) Take a position close to the wall so the muzzle of the rifle does not extend pass
the corner.
(3) Hold the rifle with the butt in your shoulder.
(4) Move forward and pivot your body so you can see the area to your front as it
comes into view.
(5) Once the pie has been completed, return your view to the original front.
(6) Reload and continue your movement.

a. 1, 2, 4, 5 c. 2, 3, 4, 6
b. 1, 3, 5, 6 d. 2, 4, 5, 6

Matching: For items 8 through 12, match the squad member in column 1 with the area to
be covered in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Squad Member Area to be Covered

___ 8. Point man a. High and to the rear


___ 9. Second man b. High and to the front
___ 10. Third and fourth men c. Low and to the rear
___ 11. Second to the last man d. Flanks
___ 12. Last man e. Low and to the front
f. Left front

13. What is the correct procedure for crossing a danger area from building to building?

a. Place front and flank security on your side of the street. Send two Marines
across to do a recon. When they are done, signal to the squad leader and set up
security on the other side. The rest of the squad moves across one man at a
time.
b. Get everyone on line and move everyone across at one time.
c. Set up flank security on your side of the street. Send two Marines across to do
a box recon of the other side. When they are done, they give a high sign to the
squad leader and set up security on the other side. The rest of the squad moves
across one man at a time.
d. Set up front and flank security on your side of the street. Send two Marines
across to do a box recon of the other side. When they are done, they give a
high sign to the squad leader and set up security on the other side. Get
everyone on line and move everyone across at one time.

2-44
14. Which statements listed below describe the correct procedures to be used when
executing the high-low technique for crossing danger areas while moving down a
street?

(1) The point man pies around the corner.


(2) The point man covers high and to the front.
(3) The second man then assumes either a prone or kneeling position and covers
low and to the front.
(4) Start sending Marines across.
(5) The first two across assume a high-low position on the corner of the building
on the other side.
(6) The third man across assumes the point man's position.

a. 1, 2, 4, 5 c. 1, 4, 5, 6
b. 1, 3, 4, 6 d. 2, 3, 5, 6

15. Which statements listed below describe the procedures to be used when executing
the high-low bump technique for crossing danger areas while moving down a street?

(1) The point man pies around the corner.


(2) The point man assumes either a prone or a kneeling position and covers low.
(3) The second man assumes a position over the point man and covers high.
(4) The third man gets right behind the second man (high man) and tells him,
"SET."
(5) The high man (second man) tells the low man (point man), "GO."
(6) The low man (point man) crosses the danger area.
(7) The high man drops down and assumes the low man's position.
(8) The third man assumes the high man's position.
(9) The procedure is repeated until everyone is across.
(10) The first Marine across assumes the high man position.
(11) The second Marine across assumes the point man's position.

a. 1, 2, 3, 6, 7, 8, 9, 10, 11
b. 1, 2, 3, 4, 5, 6, 7, 8, 9
c. 1, 4, 5, 6, 7, 8, 9, 10, 11
d. 3, 4, 5, 6, 7, 8, 9, 10, 11

2-45
Item 16 refers to the situation that follows. Read the situation carefully, then answer the item.

Situation: The first building that your squad plans to capture does not appear to be well
defended by the enemy despite that it dominates all of the other buildings in the area.
After you capture this building, all of the other buildings in the areas should fall quickly.

16. What factor in selecting the order in which you will attack the buildings in your area
is described in this situation?

a. Covered routes
b. Weak link
c. Isolate the building
d. Good positions for base of fire and cover party

Item 17 refers to the situation that follows. Read the situation carefully, then answer the item.

Situation: As a member of the base of fire, your fireteam has been tasked with covering all
rear exits from the building the assault element is preparing to attack.

17. What task in isolating the building is described in this situation?

a. Establish kill zones around the building


b. Prepare positions to continue the attack
c. Suppress the enemy
d. Provide cover for the search party

18. What is the ideal weapon for breaching entry points?

a. Tank c. M203 grenade launcher


b. TOW d. SMAW

19. When should the search party move to the entry point?

a. Before the search party breaches the entry point


b. After the base of fire breaches the entry point
c. After the cover team isolates the building
d. After the base of fire suppresses the enemy fire

20. What are the three general ways of entering a building?

a. First floor, second floor, and underground


b. Hot, cold, and SWAT team
c. Point, area, and night
d. Door, window, and breach

2-46
21. How is a cold entry different from a hot entry?

a. In a hot entry, you spray the room with automatic fire; whereas, in a cold entry,
you engage targets with a double tap to the chest.
b. A cold entry is a rehearsal using blanks, while a hot entry is the actual attack.
c. In a hot entry, you breach entry points and throw handgrenades to clear entry
points, while in a cold entry, you do not.
d. In a hot entry, the base of fire opens fire on the enemy, while in a cold entry,
there is no base of fire since everyone is a member of the assault element.

22. What are the three types of stack formations?

a. 3 x 1, 2 x 2, and 1 x 3
b. 4 x 0, 3 x 1, and 2 x 2
c. Right-sided, left-sided, and balanced
d. Near-sided, far-sided, and lop-sided

Item 23 refers to the illustration below.

23. What type of entry is depicted in the illustration?

a. Cross entry c. Straight entry


b. Button hook entry d. Limited penetration entry

2-47
24. What is the proper procedure for clearing an entry point using a handgrenade?

a. The second Marine in the stack cooks-off the handgrenade and throws it hard
towards a far corner of the room near the ceiling.
b. The first Marine in the stack cooks-off the handgrenade and throws it hard
towards a far corner of the room near the ceiling.
c. The second Marine in the stack cooks-off the handgrenade and throws it lightly
towards a far corner of the room.
d. The second Marine in the stack pulls the pins of a handgrenade and releases the
spoon. He hands the grenade to the point man who throws the grenade hard
towards a far corner of the room near the ceiling.

25. What is the proper procedure for rushing into a room during a hot entry?

a. The Marines wait till most of the dust and smoke from the grenade has cleared
before they enter the room. Only the first two Marines into the room spray
their assigned sector of the room with automatic fire.
b. The Marines enter the room immediately after the grenade explodes. Only the
point man sprays the room with automatic fire.
c. The Marines enter the room immediately after the grenade explodes. They
shoot only at specific visual targets.
d. The Marines wait till most of the dust and smoke from the grenade has cleared
before they enter the room. They shoot only at specific targets that they see.

26. What is the proper action to take when a weapon malfunctions during a hot entry into
a building?

a. The Marine with the malfunctioning weapon shouts "RED!" and performs
immediate action on his weapon while the nearest Marine engages the enemy.
b. The Marine with the malfunctioning weapon shouts "RED!" and the direction
of the enemy that he tried to engage. He takes cover and performs immediate
action to clear his weapon.
c. The Marine with the malfunctioning weapon performs immediate action and
engages the enemy.
d. The Marine with the malfunctioning weapon shouts, "RED!" and attacks the
enemy with his bayonet.

2-48
27. Which statements listed below describe the correct procedures to be used when
clearing a room after it has been entered by the search team?

(1) Two Marines assume a position close to each other holding their rifles using
the short stock technique.
(2) While the point man searches, the other Marine covers his back.
(3) The Marines search outward from the entry point.
(4) The point man pies all windows, doors, openings, and around all pieces of
furniture, calling out what he sees as he moves.
(5) As an opening is cleared, another member of the search team moves up to
cover the opening.

a. 1, 2, 3, 4 c. 1, 2, 4, 5
b. 1, 2, 3, 5 d. 2, 3, 4, 5

28. What is the least preferred technique for entering the upper level of a building?

a. Make a mousehole from an adjacent building that has a common wall.


b. One man lift.
c. Climbing outside structures.
d. Grappling hook and rope.

29. Which statements listed below describe the correct procedures to be used when
throwing and climbing a grappling hook and rope?

(1) The thrower stands away from the building and holds the hook and a few coils
in his throwing hand and the remainder of the rope in loose coils in his free
hand.
(2) After he throws the rope, he pulls the rope.
(3) As he climbs the wall, he avoids silhouetting himself in any windows.
(4) Using handgrenades, he clears any windows that he passes. He loosened the
grenade pins before he began the climb.
(5) He clears the window of his entry point with a handgrenade and enters using
the leg over technique.

a. 1, 2, 3, 4 c. 1, 2, 4, 5
b. 1, 2, 3, 5 d. 2, 3, 4, 5

30. What is the preferred weapon for clearing a second floor entry point?

a. Handgrenade c. Machinegun
b. AT-4 d. M203 or MK19

2-49
Item 31 refers to the illustration below.

31. What technique of boosting a Marine to a second floor entry point is depicted in the
illustration?

a. Two-man ladder c. Two-man lift supported


b. Two-man lift unsupported d. Two-man lift heels raised

2-50
Item 32 refers to the illustration below.

32. What technique of boosting a Marine to a second floor entry point is depicted in the
illustration?

a. Two-man lift unsupported c. Two-man lift heels raised


b. Two-man ladder d. Two-man lift supported

2-51
Item 33 refers to the illustration below.

33. What technique of boosting a Marine to a second floor entry point is depicted in the
illustration?

a. Two-man lift heels raised c. Two-man lift unsupported


b. Two-man lift supported d. Two-man ladder

Item 34 refers to the illustration below.

34. What technique of boosting a Marine to a second floor entry point is depicted in the
illustration?

a. One-man lift c. Two-man lift unsupported


b. Two-man ladder d. One-man ladder

2-52
Item 35 refers to the illustration below.

35. What technique of boosting a Marine to a second floor entry point is depicted in the
illustration?

a. Two-man ladder c. One-man ladder


b. One-man lift d. Two-man lift unsupported

2-53
36. What are the two techniques for opening a closed door?

a. Front kick and side kick


b. Shoulder butt and mule kick
c. Side kick and shoulder butt
d. Front kick and mule kick

37. What is the proper procedure for moving down a hall?

a. All Marines move down the center of the hall.


b. All Marines move down one side of the hall without brushing up against the
wall.
c. All Marines move down the hall in a tactical formation without brushing up
against the walls.
d. You spray the hall with automatic fire as you move.

38. What is the preferred weapon for the point man when moving between floors using
mouseholes?

a. M16A2 c. SAW
b. Pistol d. Machinegun

39. When should basements be cleared?

a. Same time as the ground floor


b. Last
c. First
d. Immediately after you find the door leading to the basement

40. What are the two main differences between a normal hot entry and a SWAT team
entry?

a. The search team enters the top floor of the building by rappelling and the base
of fire does not open fire until the building has been entered in a SWAT team
entry.
b. The search team rappels to the roof of the building from helicopters and the
base of fire does not open fire unless the attack is compromised in a SWAT
team entry.
c. The base of fire does not open fire unless the attack is compromised and the
entire assault team enters the building at the same time during a SWAT team
entry.
d. The entire assault team enters the building at the same time and uses CS
grenades in a SWAT team entry.

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41. Which statements listed below describe the correct procedures to be used when
entering and clearing a building using the SWAT team technique?

(1) The entire assault team enters the building following the point man.
(2) The point man's rifle points horizontally while all other rifles point at the
ground.
(3) As the point man moves down the hall, the man directly behind the point man
peels off to clear each room that is passed.
(4) When a Marine enters a room, he clears that room and all rooms adjacent to his
room.
(5) After each Marine clears his room, he shouts, "ALL CLEAR!"

a. 1, 2, 3, 4 c. 1, 2, 4, 5
b. 1, 2, 3, 5 d. 2, 3, 4, 5

Study Unit 2 Exercise Solutions


Reference

1. a. 2101
2. b. 2102
3. c. 2102
4. a. 2101
5. e. 2102
6. d. 2102
7. d. 2201
8. e. 2202
9. b. 2202
10. d. 2202
11. a. 2202
12. c. 2202
13. a. 2203
14. c. 2203
15. b. 2203
16. b. 2301
17. a. 2302
18. d. 2303
19. d. 2304
20. b. 2401
21. c. 2401
22. b. 2402
23. c. 2402
24. a. 2403
25. c. 2403
26. b. 2403
27. d. 2403

2-55
Study Unit 2 Exercise Solutions -- con't
Reference

28. d. 2404
29. d. 2404
30. d. 2404
31. b. 2404
32. b. 2404
33. a. 2404
34. a. 2404
35. c. 2404
36. d. 2501
37. b. 2501
38. b. 2502
39. a. 2502
40. c. 2504
41. b. 2504

STUDY UNIT SUMMARY

In this study unit, you covered squad organization including base of fire and assault elements;
conducting movements; preparing, entering and clearing rooms and buildings. In the next study
unit, you will learn a little about offensive operations which include combining an offensive
operation and attack phases.

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STUDY UNIT 3

OFFENSIVE OPERATIONS

Introduction. Urban warfare is the same as other warfare except it is waged on a different
terrain. The principles of war and Marine Corps maneuver warfare philosophy both
provide guidance to commanders for developing, planning, and executing their missions.

This study unit will deal mainly with offensive operations conducted in an unrestricted
environment where collateral damage is given little consideration.

Most units have developed a standing operating procedure (SOP) for MOUT. This study
unit is designed to be used as a foundation for those units that do not have an SOP or for
those Marines who want to learn more about MOUT. As you will find out from reading
this study unit, MOUT is a truly intense activity. Every combat situation is different, and
you will have to adjust your actions and SOPs accordingly. If you learn the principles of
this study unit, and realize that you can and should adjust your actions to each unique
situation, you will succeed in accomplishing your mission. During this study unit you will
learn the basic techniques to conduct offensive military operations on urban terrain.

Lesson 1. CONDUCTING AN OFFENSIVE OPERATION ON URBAN TERRAIN

LEARNING OBJECTIVES:

1. Select the correct reasons for attacking a built-up area.

2. Select the correct reasons for not attacking a built-up area.

3101. General

a. Marines and MOUT. As the nation's force in readiness, forward deployed with Naval
Expeditionary Forces (NEFs), Marines must be prepared to fight in urban terrain. In the last two
decades, Marine Air-Ground Task Forces (MAGTFs) ranging from a Marine Expeditionary
Force (MEF) (Saudi Arabia, Desert Shield/Storm, Somalia, and Restore Hope) through Marine
Expeditionary Unit (MEU) (Beirut, Lebanon, Grenada, Urgent Fury, Somalia, Eastern Exit, and
Restore Hope) have been required to conduct MOUT operations.

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b. MAGTF availability and flexibility. In the years since World War II, the United States has
employed military force more than 200 times. Of these operations, 90 percent involved naval
forces, most of which included Marines embarked on amphibious ships. The reasons are
straightforward: availability and flexibility. You're already available by being forward deployed
on amphibious ships. Flexibility derives from the Marine Corps' MAGTF organization, doctrine,
training, and equipment. You are prepared for expeditionary missions from the sea in support of
a variety of missions while retaining the capability for forcible entry. In addition to this
flexibility, maritime prepositioning forces (MPF) can provide a rapid build-up of combat and
logistic equipment. This is joined with Marines on a distant shore, creating a substantial combat
force to meet the most demanding missions. However, the prospect of urban warfare combined
with an amphibious assault is one of the most daunting of military actions, requiring special
preparation.

At the outset of a developing situation, forward-deployed naval and Marine expeditionary forces
can quickly move within range of the situation that threatens a country or allies. The focus of
political and economic strength is found in the urban centers of these nations, particularly in
nations where economic and political developments have been uneven and where urbanization
has been dramatic. Embassies and committees are located in cities where the host country
political and economic leadership is concentrated and where U.S. nationals tend to gravitate due
to economic opportunities. Historically, evacuations of U.S. nationals have been executed from
urban areas.

Urban intervention operations of necessity must often be planned and executed in a short period
of time (hours and days rather than weeks or months). Good timing takes advantage of the
internal turmoil surrounding a developing crisis before opposing political and military power is
consolidated. In summary, naval and Marine forces should anticipate deployment to urbanized
areas on a day-to-day basis, and be prepared to leave on a moments notice.

c. Importance of tactical and individual skills. Planning for military operations in urban
terrain is slow and costly especially for forces on the offensive. The cost is measured in time,
supplies, equipment, morale, and especially lives. The initial advantage usually lies with the
defender. Therefore, the decision to attack an urban area must be made carefully.

Whatever size MAGTF is required for a particular operation on urban terrain, the actual fighting
is done by task-organized Marine infantry battalions and companies. Consequently, our success
in urban fighting will largely depend on the tactical and individual skills resident at the infantry
battalion through squad-level skills.

3-2
3102. Reasons for Attacking Urban Terrain

A commander should consider the following reasons for attacking urban terrain:

a. Tactical advantage. Cities control key routes of commerce and provide a tactical advantage
to the commander who controls them. Control of features such as bridges, railways, and road
networks can have a significant outcome on future operations.

b. Political advantage. The political importance of a built-up area may justify the use of time
and resources to liberate them. Capturing the city could destroy the seat of local or national
governments. If not, it could deal the enemy a decisive psychological blow and/or lift the morale
of the people within the city.

c. Economical advantage. The destruction or capture of key industrial and commercial cities
with the resulting denial of production and distribution of equipment and supplies strikes at the
enemy's future ability to wage war. Capture of these cities is extremely beneficial to the attackers
who can, in turn, use these resources to their advantage. The requirement for a logistics base,
especially a port or airfield, will play a pivotal role during an operation.

d. Potential threat to operations.

(1) Terrain allows bypass. In a situation where terrain around a built-up area allows you to
bypass it, there may still be another problem. The enemy could have the ability to interdict your
communications; therefore, you will have to contain or destroy them.

(2) Terrain does not allow bypass. The urban area may be located in a valley that you
must capture before continuing combat operations. Or, the urban area may sit on dominating
terrain with weapons that threaten your combat support and combat service support elements.

3103. Reasons for Not Attacking Urban Terrain

The commander should consider the following reasons for not attacking urban terrain:

a. City has no military or political significance. If a city is not military or politically


significant, then you are wasting your time and effort to capture that city. Capturing a city which
will not damage the enemy's effort but will put a burden on your own resources is worthless
because you will have to dedicate men and supplies to support the battle for that city, and then
divert food and other medical and comfort items to its citizens once the city is liberated. For
example, in August 1944, General Eisenhower did not intend to liberate Paris from the Germans
by a direct assault. If he did and the German generals had chosen to defend the city (per Hitler's
orders), the allied attack would have required a great number of men and vast amounts of
supplies. It would have resulted in a bloodbath that the allies could not afford.

3-3
b. Enemy not a threat. The commander may decide to bypass a city if he determines that no
substantial threat exists in the built-up area that would interfere with his unit's ability to
accomplish its mission. You must avoid MOUT if it does not directly support your mission
because it is so demanding on troops and equipment. Once you bypass the city, it will eventually
fall of its own accord or you can secure it at a later date with probably fewer casualties.

c. Sufficient combat forces or support not available. The commander realizes that he does
not have sufficient force to seize and clear the built-up area. However, a situation may exist
where more than enough forces are available to accomplish the mission, but the attack cannot be
supported logistically. In either case, the commander should avoid attacking a built-up area until
he has sufficient forces and adequate logistical support. Remember, in the average urban terrain
battle, ratio of the expenditures on manpower and supplies (materials, ammunition, and medical
supplies) between attackers and defenders is 4:1.

d. Time or risk unacceptable. Commander's intent may dictate that speed is essential to the
mission. Since combat in an urban area is time-consuming, the commander may choose to
bypass the urban area to save time. The restrictions placed on attacking forces may result in
unacceptable risks to the commander's primary mission.

e. Declared an open city. The urban terrain may be declared an "open city" to prevent civilian
casualties or to preserve cultural or historical sites. An open city, by the law of land warfare, is a
city that cannot be defended or attacked. The defender must immediately evacuate the open city
and cannot distribute weapons to the city's inhabitants. The attacker assumes administrative
control of the city and must treat its citizens as noncombatants in an occupied country.

Lesson 1 Exercise: Complete items 1 and 2 by performing the action required. Check your
responses against those listed at the end of this lesson.

1. The city you are about to attack is controlled by the National Government. Why
would you attack the city?

a. Tactical advantage c. Political advantage


b. Economical advantage d. Potential threat to the operation

2. Your division has suffered serious losses in the recent fighting and is currently
waiting for replacement. Which reason for not attacking best applies?

a. City declared to be open


b. Sufficient combat forces or support not available
c. Bypass of the city is feasible
d. City has no military or political significance

3-4
Lesson 1 Exercise Solutions
Reference

1. c. 3102
2. b. 3103

Lesson Summary. You have learned that the reasons for attacking a built-up area include
tactical, political, and economical advantages. Reasons for not attacking built-up areas are lack
of military or political significance; lack of threat from the enemy; unavailability of sufficient
combat forces or support; unacceptable time or risk; or the city has been declared open.

----------------------------------------------------------------------------------------------------------------------

Lesson 2. METT-T FACTORS

LEARNING OBJECTIVE

Identify each element of the acronym METT-T

As in any other military operation, you plan an attack against a built-up area based on the
commander's estimate of the situation. A tool to guide the commander through this estimate is
the METT-T acronym (Mission, Enemy, Terrain and weather, Troops and support availability,
Time). The acronym stands for the individual factors that, when evaluated, serve to give the
commander a framework for ordering information that he may use to help him make decisions.
The METT-T factors remain the same as in any other tactical operation, but this section
addresses METT-T considerations as they pertain to the offense in urban warfare.

3201. Mission

You conduct a mission analysis early in the estimate process. You accomplish the essential tasks
for a successful MOUT operation. Those tasks are either specified by the order or implied which
the commander must deduce. Mission analysis determines what you must accomplish, the intent
of the commander ordering the mission (the reason of the operation), and any constraints by
higher headquarters. This, in conjunction with the enemy analysis, is the basis for deciding on
task organization. Once you have analyzed the mission and made deductions, you can consider
all other factors in terms of their impact on the mission. It is therefore imperative that you
understand the mission before continuing the estimate.

When conducting mission analysis for MOUT, commanders and their staffs must determine the
higher commander's intent for the degree of clearance required in the urban area. The
commander must determine if initial clearance means every building, block by block, or the
seizure of a key objective, which may only require clearing along the axis of advance.

3-5
3202. Enemy

Use the Intelligence Preparation of the Battlefield (IPB) process to analyze the enemy and terrain
in detail (see FM 34-130, Intelligence Preparation of the Battlefield). The commander must
decide if threat forces are conventional or unconventional as this may effect the task-organization
of the Ground Combat Element (GCE).

a. Conventional forces. Most Third World countries adopted techniques of urban combat
from either the United States or the Soviet Union. Therefore, most conventional forces that may
become our enemy believe that the motorized or mechanized rifle battalion is the most effective
unit for urban combat. It has inherent mobility, armor protection, and the ability to quickly adapt
buildings and other structures for defense (see FM 100-2-1, The Soviet Army Operation and
Tactics). These potential enemy forces organize defenses into two echelons to provide greater
depth and reserves. Prepared company strongpoints form the perimeter of the battalion's defense
and reserves are located in a separate position within the strongpoint. Established ambushes fill
gaps in the strongpoint and dummy strongpoints to deceive the attacker. You establish positions
for securing and defending the entrances to and exits from underground structures and routes.
Prepare security positions forward of first echelon defensive positions.

Within urban terrain, a motorized/mechanized rifle company may defend several buildings or a
single, large building with mutually supporting fires. Each platoon defends one or two buildings,
or one or two floors of a single building.

b. Unconventional forces. Use the IPB process for low-intensity conflict during urban
counterinsurgency, counterguerrilla, and counterterrorist operations. (See FM 34-130 and FM
7-98, Operations in a Low Intensity Conflict, Chapter 6.)

3203. Terrain and Weather

a. Terrain. Tailor offensive operations to the urban environment is based on a detailed


analysis of each urban terrain setting, its types of built-up areas, and existing structural forms.
Commanders and subordinate leaders use the elements in the acronym KOCOA (key terrain,
observation and fields of fire, cover and concealment, obstacles, and avenues of approach) to
identify important terrain factors refer back to Study Unit 1, Lesson 1.

b. Weather. As in any military operation, weather affects equipment, terrain, and visibility,
but its greatest impact is on the individual Marine. Snow, ice, dust, wind, rain, humidity, and
temperature extremes all combine to affect human maneuverability and the use of weapons and
equipment. Weather extremes coupled with stress and the physical drain of urban combat require
the utmost effort from small-unit leaders and their teammates.

3-6
(1) Precipitation. Rain or melting snow often floods basements and subway systems.
This is especially true when automatic pumping facilities that normally handle rising water levels
are deprived of power. Rain also makes storm and other sewer systems hazardous or impassable.
Precipitation works chemical agents into underground systems. As a result, these systems
contain agent concentrations much higher than surface areas and become contaminated "hot
spots." These effects become more pronounced as agents are absorbed by brick or unsealed
concrete sewer walls.

(2) Fog. Many major cities are located along canals or rivers, which often create fog in
low-lying areas. Industrial and transportation areas are most affected by fog due to their
proximity to waterways. Fog, like any other period of reduced visibility, adversely affects vision
and optical aids. This can result in reduced effectiveness in the calling and adjustment of
supporting arms, as well as degraded observation capability. It may also be used to help conceal
friendly movement.

(3) Inversion layers. Air inversion layers are common over cities, especially cities
located in low-lying "bowls" or in river valleys. Inversion layers trap dust, chemical agents, and
other pollutants reducing visibility and often creating a greenhouse effect, which raises ground
and air temperatures.

(4) Temperature. Because of interior heating of buildings during the winter, and the
reflection and absorption of summer heat, built-up areas are warmer than surrounding open areas
during both summer and winter. The difference can be as great as 10 to 20 degrees hotter
throughout the year, which can be an advantage during the winter and a disadvantage during the
summer.

(5) Wind chill effects. Wind chill is not as pronounced in urban terrain. However, the
configuration of streets, especially in regular blocks and high-rise areas, can cause wind
chanalization. This increases wind on streets that parallel the wind direction, while cross-streets
remain relatively well protected.

(6) Day/Night differences. Light is specially significant for maneuverability. Night


and periods of reduced visibility favor surprise, infiltration, detailed reconnaissance, attacks
across open areas, seizure of defended strongpoints, and reduction of defended obstacles.
However, because of the difficulties of night navigation in restrictive terrain, without reference
points, and near the enemy, forces rely on simple maneuver plans with easily recognizable
objectives.

(7) Aviation support considerations. Helicopter-borne forces must also consider the
following:

Presence or absence of fog, industrial haze, low clouds, heavy rain, and other
factors that limit visibility for pilots

llumination and moon phase/angle during night vision goggle operations

3-7
Ice, sleet, and freezing rain that degrade aerodynamic efficiency

High temperatures and/or density altitudes that degrade aircraft engine


performance and lift capability

High winds (large gust spreads) that may create localized hazards to aviation

Weather conditions that create hazards on pick-up zones and landing zones,
such as blowing dust, sand, or snow

3204. Troops and Support Available

So far we have covered MET of METT-T. Now let's look at the next T.

The commander must be aware of all combat power resources; manpower, kinds of weapon
systems and their capabilities, and vehicles. Specifically, leadership at all levels must analyze the
following factors:

Number and type of available units.

Task organization for urban combat.

Availability of critical weapons systems.

State of training and discipline. Quality training for MOUT is imperative to success
and especially with casualties.

Strength in terms of troops and materials in relation to enemy and size of urban
terrain.

Helicopter lift capability, strength of combat power employed into the objective area.

State of maintenance and supplies.

Availability of combat support. Distribution of combat support is based on


availability and mission requirements.

Availability of combat service support (critical logistical and maintenance items).

Availability of civilian support. If the city's occupants are friendly to the attacker,
then support in intelligence, deception, and diversion may be possible.

3-8
3205. Time

Carrying out offensive operations in built-up areas are slow. You must consider the following
issues when analyzing the time available for an attack in urban terrain.

Due to urban density, you need more time for clearing buildings, blocks, or axis of
advance.

Marines tire more quickly during clearing, because of stress and additional physical
exertion.

More time must be allowed for thorough reconnaissance and rehearsals. Both of
these actions save time during the actual operation.

Lesson 2 Exercise: Complete items 1 through 6 by performing the actions required. Check
your responses against those listed at the end of this lesson.

1. What does METT-T stand for?

M - _____________________

E - _____________________

T - _____________________

T - _____________________

T - _____________________

2. What do you find in the mission statement of METT-T?

a. What must be accomplished


b. What type of ammo you have
c. Where your weapons are located
d. How many attachments

3. What threat forces must the commander decide in the "enemy" paragraph of
METT-T?

____________________________________________________

4. What acronym would you use for the terrain and weather factor?

a. SMEAC c. KOCOA
b. METT-TSL d. MOOSEMUSS

3-9
5. What must the commander be aware of in "troops and support available" of
METT-T?

a. Combat power resources


b. Type of ammo to be used
c. What weapons will be used
d. What type of casualty to expect

6. What issues are important when considering "time"?

__________________________________________________________

__________________________________________________________

__________________________________________________________

Lesson 2 Exercise Solutions


Reference

1. Mission 3201
Enemy
Terrain and Weather
Troops and Support availability
Time availability
2. a. 3201
3. Conventional or Unconventional 3202
4. c. 3203
5. a. 3204
6. Due to urban density, more time is required for 3205
clearing building, blocks, and axis of advance
Marines tire more quickly during clearing
More time must be allowed for thorough reconnaissance
rehearsals.

Lesson Summary. In this lesson, you have learned what the acronym METT-T stands for
(Mission, Enemy, Terrain and weather, Troops and support availability, Time). In the next
lesson, you will learn how to plan and execute the offensive plan.

3-10
Lesson 3. PHASES OF THE ATTACK

LEARNING OBJECTIVES

1. Identify phases of the attack.

2. Identify the type of hasty assault that must be conducted when given a situation
involving MOUT.

3. Identify the type of deliberate assault that must be conducted when given a situation
involving MOUT.

4. Identify clearing techniques.

5. Identify control measures for identifying buildings within a company sector during
MOUT operations.

Having collected the essential data with METT-T, you can now postulate several courses of
action. Next you will develop and execute the offensive plans. Plan and implement offensive
operations in a built-up area based on the factors of METT-T and established doctrine. At the
tactical level, the attack is either hasty or deliberate. Both the hasty and deliberate attacks are
characterized by as much planning, reconnaissance, and coordination as time and the situation
permit. No matter what the size of force attacking or the size of objective, whether hasty or
deliberate, carry out the same phases of the attack (reconnoiter, isolate, secure foothold, and
clear).

3301. Phases of the Attack

The deliberate attack of a built-up area is similar to the assault of a strongpoint given the nature
of urban terrain. You focus the bulk of your combat power on the enemy's weakest point,
avoiding his strength. The deliberate attack of a built-up area is conducted in the following
phases:

a. Phase I: Reconnoiter the objective. Intelligence gathering and reconnaissance/surveillance


are critical to the planning process and success of the operation. Use all available tactical and
intelligence resources to gain vital information and ensure success. Whenever possible, you
make a leader's reconnaissance of the objective area to collect information regarding the area to
be attacked. A thorough reconnaissance yields a wealth of information to use in the continued
development of the plan. Avenues of approach, observation posts, supply routes, and the
emplacement positions of direct and indirect fire weapons systems are examples of information
that may be uncovered during the reconnaissance of the objective area. Composition and
structure of buildings and roadbeds, cover and concealment opportunities, and other information
may not be apparent in a map study alone, but have definite impact on the tactical execution of
the plan.

3-11
b. Phase II: Isolate the objective. Isolate the objective by seizing terrain or features that
dominate the area so the enemy cannot supply or reinforce its defenders. You may accomplish
the isolation by coordinated use of supporting arms to seal off enemy avenues of ingress and
egress to the area being attacked. You may conduct this phase simultaneously with phase III,
securing a foothold. Once you isolate the objective, you should enact phase III quickly to
maintain tempo, so the defender has no time to react. Figure 3-1 shows a task-organized,
reinforced infantry battalion isolating the objective.

Fig 3-1. Isolation of the objective area.

c. Phase III: Secure a foothold. Once you have isolated the objective, the task-organized and
reinforced infantry battalion seizes a foothold in the outskirts of the built-up area. The seizure of
a foothold provides the attacking force with a position to continue the assault through the
objective area. The assault is supported by direct and indirect suppressive fire and smoke.
Figure 3-2 shows the battalion objective being isolated with one company providing suppressive
fires onto the enemy, fire support assets isolating and suppressing the objective, and one
company seizing an initial foothold.

3-12
Fig 3-2. Secure a foothold.

d. Phase IV: Clearing a built-up area. Once you seize and consolidate the foothold, the
supporting force moves to the built-up area to support the clearing of the objective area. To
maintain tempo and subsequently reduce the enemy's ability to effectively react against the
attacker, the transition between the phases should be seamless. Once you have established the
foothold, the forward units continue the attack through the objective area, supporting units assist
the units in the attack, and the momentum of the assault continues until you clear the objective
area. The METT-T analysis helps determine to what extent the built-up area is to be cleared.

In review, can you name the four phases of attack?

If you said, (1) reconnoiter the objective, (2) isolate the objective, (3) secure a foothold, and (4)
clearing a built-up area, you are right. Continue.

3-13
3302. Hasty Attack

Maneuver forces conduct hasty assaults as a result of unexpected contact during movement
through a built-up area or in a situation where the unit has the opportunity to attack vulnerable
enemy forces. When you receive contact or fire from an enemy position, the commander
immediately

Deploys (while seeking cover and positions of advantage) and returns fire to fix the
enemy and gain fire superiority (with all means available)

Reports the contact and situation to the higher commander

Develops the situation (determines enemy disposition)

Chooses a course of action (attacks or creates a weak point)

Note: The concept of the hasty assault follows the same four phases as the deliberate
attack. You must reduce the preparation time available to respond.

This response time may equate to immediate response, where you are using
organic weapons or support only, or delayed response until you can coordinate
the additional fire support to engage the enemy.

You conduct a hasty assault when the enemy is not firmly entrenched inside a city, such as when
you have broken through the enemy lines and the enemy is conducting an unorganized retreat.
There are two types of hasty assaults, seizure of key objectives and seizure of a corridor.

a. Seizure of key objectives. In this assault, the idea is to quickly capture the entire city (or
section of the city). Other important key objectives may be road intersections, bridges, landing
zones, government buildings, etc. Their seizure will ensure friendly forces will control the entire
city or its key objectives, and force the enemy to abandon it because of the importance of these
objectives. There are several situations during which you conduct the seizure of key objectives.

(1) Breakthrough. In this scenario, your forces have broken through the enemy lines.
The enemy is in total disarray and is unable to defend the city. The landing at
Inchon, Korea, by the 1st Marine Division in September 1950 is an example of this
type of assault.

3-14
(2) Noncombatant Evacuation Operation (NEO). In this scenario, you only need to seize
part of the city so you can evacuate American citizens (and possibly civilian
nationals) from a dangerous situation, such as a guerrilla war that has suddenly gone
bad. The only objectives seized are the ones needed to ensure the safe evacuation of
the noncombatants, such as LZs, embassies, collection points, and the routes between
these objectives. With this assault, there is no intention of maintaining indefinite
control of the city. NEOs are normally executed with heliborne forces due to the
superior mobility of helicopters. The evacuation of noncombatants from Liberia and
Somalia are two examples of this type of assault.

b. Seizure of a corridor. In this situation, your main objective is beyond the city, but all
routes to the objective happen to go through the city--there is no other way around. Since the
friendly forces do not want to waste time capturing the city before they move onto their main
objective, they simply capture a corridor to pass through the city.

After the friendly forces have seized the corridor and the unit and the focus of effort has
continued on to its objective, the follow-on forces capture the remaining portions of the city.
This will involve a deliberate assault on the rest of the city, unless the enemy may abandon the
rest of the city due to the devastating loss it suffers through the seizure of your main objective.

Obviously, this is a risky assault. FMFM 1, Warfighting, states that "Risk is inherent in war and
is involved in every mission. Risk is also related to gain; normally, greater potential gain
requires greater risk."

3303. Types of Deliberate Attacks

A deliberate attack is a fully coordinated operation that employs the MAGTF's combined arms
team against the enemy's defense. This type of attack is necessary when enemy positions are well
prepared, when the built-up area is large or severely congested, or when the element of surprise is
lost. A deliberate attack uses precise planning based on detailed information and thorough
reconnaissance, preparation, and rehearsals. There are two types (isolate and contain, and direct
assault) of deliberate attacks:

a. Isolate and contain. In this situation, you surround the city but do not try to capture it
immediately. You want to do this because, although there are adequate lines of supply and
communication that go around the city, the enemy still has sufficient forces to lash out and
damage your efforts. To prevent this, you must leave behind enough men to isolate and contain
the enemy inside the city to protect your own supply and communication lines. Later, when the
enemy has weakened, you go back and capture the city by direct assault. You may also leave the
city in enemy hands during the duration of the war (this happened with many French cities during
the last year of World War II) or you can actively try to force the enemy to surrender by starving
him out and harassing him with indirect fire.

b. Direct assault. This involves a block-by-block deliberate capture of a city. There are three
phases of a direct assault.

3-15
(1) Isolate the city. During this phase, you prevent the enemy from bringing in
reinforcements and supplies into the city. You want to isolate the city because
MOUT is demanding enough without the enemy supplying fresh replacements to the
battle area. You can isolate the city by either surrounding it with ground forces or by
harassing the enemy and pinching off his communication routes using indirect fire,
air strikes, and ambushes.

The latter method is less preferred, because surrounding the city can be ineffective.
For example, in World War II, the Germans held Leningrad under siege for almost 3
years. The assault was ineffective because Leningrad sits on a lake that freezes over
during the winter; the Soviets simply built roads on the frozen lake to bring supplies
into the city and prevented the Germans from defeating them.

(2) Seize a foothold. Once you have the city isolated, seize a foothold. The difficulty of
this phase will depend on the terrain outside the city. If there are wide open fields
outside the city, you will have problems closing with the enemy. Regardless of the
situation, you must isolate the enemy from immediate reinforcements and fix his
defenses. Make sure air bursts are used to sweep the streets clean of enemy
movement. Remember, the enemy may have covered routes of communications,
such as underground systems. In this case, you will not be able to use air bursts
exclusively. Once you isolate the enemy, you must fix his defenses using direct fire
weapons, such as machineguns and SAWs. This base of fire forces the enemy to
keep his head down while your maneuver element closes with the enemy and
establishes the foothold.

(3) Clear enemy forces. You conduct this phase in the same way as seizing a foothold.
The main difference is that your starting positions are inside the city. In this phase,
the entire city is cleared of all enemy forces. You will learn the details of this subject
later in this study unit.

Can you recall the types of hasty attacks? How about the types of deliberate attacks? If you can,
continue on to the next paragraph, if you cannot recall, review paragraph 3303 again.

Hasty attacks include seizure of key objectives and seizure of a corrider. Deliberate attacks
include isolate and contain and direct assault.

3304. Clearing Techniques

Clearance may consist of a systematic house-by-house or block-by-block advance through the


entire zone of action, or it may be a rapid advance through a lightly defended area or rapid
movement to seize a critical objective. The decision on which technique to use is made by the
degree of enemy dictated within the zone of action. The commander makes the determination
based on his mission requirements and the METT-T analysis. This phase is characterized by
detailed planning, coordination, and decentralized, violent small-unit actions. The assault
continues until all mission requirements are met.

3-16
a. Rapid Advance. This method (figure 3-3) involves rapid movement through the zone of
action to seize certain specified critical objectives. It may involve the isolation or bypassing of
some enemy positions for the sake of gaining speed and momentum. You can use this procedure
when

The critical objective is identified


Time is critical in reaching objective
Only key buildings on the route of advance are to be cleared
Moving quickly through a lightly defended area

Fig 3-3. Rapid advance on route to critical objective.

3-17
b. Systematic Clearance. This method (figure 3-4) involves the deliberate reduction of all
significant enemy positions throughout the objective area and may be used when

You cannot identify critical objectives


Enemy positions are strong
The area is densely built-up
You place the main attack on a narrow front against enemy weakness
Your intent is to secure the area for subsequent use by Combat Support (CS) and
Combat Service Support (CSS) forces

Fig 3-4. Systematic clearance within assigned sectors.

3-18
3305. Control Measures

In MOUT, you will use normal control measures such as phase lines and boundaries and control
measures that are MOUT-peculiar. Two of the MOUT-peculiar control measures are assigning
numbers to buildings and designating the openings within the building.

a. Building numbers. Each company must assign a number to each building in its sector. To
do this, number the buildings in order, starting with the ones closest to your current lines (figure
3-5). This will simplify your communications within the company. For example, you can
designate objectives by building number, call for a resupply at a building number, etc.

Fig 3-5. Numeric designation of buildings.

b. Opening designations. In addition to numbering the buildings, you will designate the
openings (windows, doors, etc.) of each building. Designate each opening in a uniform manner.
There are three parts to each designation, for example, D-3-5 (pronounced "Dee-three-five").

3-19
(1) The first part of the designation indicates the side of the building that the opening is
on (you will use letters for the first part of the designator). Start with the side of the
building that you are facing and label it "A." Then go in a clockwise direction
around the building and label each side in alphabetical order (figure 3-6). For
example, the left side of the building would be "B" and the back of a four-sided
building would be "C." If you do not know how the back of the building is shaped
and you need to designate the right side of the building, just assume the building has
four sides and label the right side "D."

Fig 3-6. Alphabetical designation of building sides (roof view).

(2) The second part of the designator indicates the floor of the opening, with "1" being
the ground floor, "2" being the second floor, etc.

3-20
(3) To figure out the last part of the designation, start counting the number of openings
on that floor (starting from the left side as you face left). You must count ALL
openings on that floor, including windows, doors, and holes made in the course of
the battle (figure 3-7). For example, D-3-1 designates the first opening (counting
from the left) of the third floor of the right side of the building.

Fig 3-7. Numerical designation of building openings.

Lesson 3 Exercise: Complete items 1 through 3 by performing the actions required. Check your
responses against those listed at the end of this lesson.

1. Select the phases of attack in the correct sequence.

a. Isolate the objective, reconnoiter the objective, secure a foothold, clearing a


built-up area
b. Seizure of a corridor, reconnoiter the objective, secure a foothold, clearing a
built-up area.
c. Seizure of a corridor, reconnoiter the objective, seizure of key objectives,
clearing a built-up area
d. Reconnoiter the objective, isolate the objective, secure a foothold, clearing a
built-up area.

2. What are the two types of hasty attacks?

a. Isolate and contain, seize a foothold


b. Seizure of a corridor, seizure of key objectives
c. Clear enemy forces, seizure of key objectives
d. Direct assault, seizure of a corridor

3-21
3. What are the three phases of a direct assault?

a. Surround, seize a foothold, and mop up


b. Isolate, seize a foothold, and clear
c. Surround, assault, and mop up
d. Isolate, seize a corridor, and clear

Lesson 3 Exercise Solutions


Reference

1. d. 3301
2. b. 3302
3. b. 3303

Lesson Summary. In Lesson 3, you covered the two types of hasty attacks and the two types of
deliberate attacks. You also covered the phases of attack and how they all tie together, in
addition to control measures which include numerical designation of buildings. Next is your unit
exercise. Good luck!

3-22
Study Unit 3 Exercise: Complete items 1 through 17 by performing the action required. Check
your responses against those listed at the end of this study unit.
1. What are the reasons for attacking urban terrain?

__________, _______________, ______________, _____________

Matching: For items 2 through 5, match the reason to avoid attacking urban terrain in
column 1 with its situation in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Reason to Avoid an Attack Situation


on Urban Terrain

___ 2. City has no military a. The city in your division's area of


political significance operation is on the end of a peninsula and
___ 3. Bypass of the city is feasible is outside the transportation network of the
___ 4. Insufficient forces area.
___ 5. City declared to be open b. The government of your enemy does not
defend a city to avoid damage to cultural
monuments.
c. Capturing a city which will not damage the
enemy's effort but will put a burden on
your own resources is worthless.
d. The city to your front is surrounded by an
undefended ridge line that dominates the
city.
e. Your division has suffered serious losses in
the recent fighting and is currently waiting
for replacements.

6. What do you find in the mission statement of METT-T?

a. Combat power resources


b. MOOSEMUSS
c. What type of casualty to expect
d. What must be accomplished

7. What does the "E" in METT-T stand for?


___________________________________________________________

8. For the Terrain and Weather factor what acronym would you use?

a. KOCOA c. METT-TSL
b. SMEAC d. SAFE

3-23
9. What do the last 2 "T"s stand for in METT-T?

________ and _________

10. Select the phases of attack in the correct sequence.

a. Isolate the objective, reconnoiter the objective, secure a foothold, clear a


built-up area
b. Reconnoiter the objective, isolate the objective, secure a foothold, clear a
built-up area
c. Secure a foothold, clear a built-up area, reconnoiter the objective, isolate the
objective
d. Clear a built-up area, secure a foothold, reconnoiter the objective, isolate the
objective

Matching: For items 11 through 13, match the type of assault in column 1 with its
situation in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Type of Assault Situation

___ 11. Seizure of key objectives a. Your commander has tasked your battalion
___ 12. Seizure of a corridor with conducting a noncombatant
___ 13. Isolate and contain evacuation operation.
b. To protect your own supply and
communication lines.
c. Your division's objectives lie on the other
side of a city. You do not want to waste
your strength in capturing the entire city,
but there are no ways around the city.
d. Your forces have surrounded an
enemy-held city for six months. The
division commander decides that it is not
worth waiting anymore, so orders you to
another objective.

14. What are the three phases of a direct assault?

a. Surround, seize a foothold, and mop up


b. Isolate, seize a foothold, and clear
c. Surround, assault, and mop up
d. Isolate, seize a corridor, and clear

3-24
15. Use ____________ clearing technique when time is critical in reaching the objective.

16. What is the correct technique for identifying buildings within a company sector?

a. Assign letters to them in order, starting with the ones furthest from your front-
lines.
b. Number them in order, starting with the ones closest to your frontlines.
c. Number them in order, starting with the ones furthest from your frontlines.
d. Assign letters to them in order, starting with the ones closest to your front-
lines.

Item 17 refers to the situation that follows. Read the situation carefully, then answer the item.

Situation: You are standing facing the front of a building and notice movement on the
fourth floor. The movement seemed to appear in the first window on the left.

17. What is the designation of opening in which the movement was seen?

a. A-4-1 c. D-1-4
b. B-1-4 d. D-4-1

Study Unit 3 Exercise Solutions

Reference

1. tactical, political, economical advantages and 3102


potential threat to operations
2. c. 3103
3. a. 3103
4. e. 3103
5. b. 3103
6. d. 3201
7. enemy 3202
8. a. 3203
9. troops and time 3204 & 3205
10. b. 3301
11. a. 3302
12. c. 3302
13. b. 3303
14. b. 3303
15. rapid advance 3304
16. b. 3305
17. a. 3305

3-25
UNIT SUMMARY

In this study unit, you covered inducing an offensive operation in MOUT, METT-T, phases of
the attack, and identifying control measures. These are operations we have to complete for a
successful MOUT. In the next study unit, you will cover defensive operations which include
avoiding defense of urban terrain, and preparing for the defense.

3-26
STUDY UNIT 4

DEFENSIVE OPERATIONS

Introduction. A defense at the right time and place can equal a victory. If a spirited and
stubborn defense persuades an attacker to abandon the attack, that can be victory enough.
Even in the 20th century, some defenders can be credited, not only with turning away an
attacker but with making the course of war veer in their own favor.

MAGTFs, being forward deployed on amphibious shipping, are most likely to be called on
to defend a port city, an embassy located on or near a coastline, a transportation link, or the
capital of a foreign government from hostile forces. Marines could defend from an urban
area in an economy of force role in order to support offensive action elsewhere. The
probability of Marines defending a built-up area is equal to the probability of attacking a
built-up area. Therefore, it is imperative that Marines understand how to defend a built-up
area.

The fundamentals of defense do not change when the battlefield is an urban area. The
defenders of a city, however, gain certain advantage. Primarily, the defender can establish
an extensive defensive network which will force an attacker to expend exorbitant amounts
of time, supplies, equipment, and manpower. Commanders must understand and use these
advantages to make the most of their units and weapons.

Lesson 1. AVOIDING DEFENSE OF URBAN TERRAIN

LEARNING OBJECTIVE

Identify the five reasons to avoid defending urban terrain.

Military Operations on Urban Terrain (MOUT) are not only extremely taxing on the attackers,
but are also equally difficult for the defenders. Since there are many difficulties with fighting in
urban terrain, you must consider that in some situations, defending a city should be avoided. The
following are five reasons to avoid defending urban terrain.

4101. Insufficient Forces

In a normal situation, an entire platoon or even company would be needed to effectively defend a
single building. With insufficient forces, you will be forced either to spread yourself too thin
everywhere or to defend only certain parts of the city. The enemy could easily break through
your defensive line or could bypass your strongpoints. In either case, you'll suffer heavy losses
with nothing to show for your efforts.

4-1
4102. City Can Be Bypassed

If the enemy is able to bypass a city (either because of his superior mobility or because of
favorable geographic conditions such as road, railroad, or other transportation networks that do
not rely on the city), it will be pointless to defend that city.

4103. Buildings Don't Provide Sufficient Protection From Enemy Fire

Too often, we think that cover and concealment will provide us with the same protection;
actually they will not. For example, a plasterboard wall can give us plenty of concealment, but it
provides absolutely no protection from enemy fire. So, as you can see, you must ensure the
building you plan to use will be able to cover you from attack by enemy fire.

Although you can always improve buildings with sandbagged positions, there may be a limit to
the time you have to work on your positions. Therefore, if time does not allow you to strengthen
your defensive position, you should not choose to fight in urban terrain.

4104. City Has Been Declared To Be "Open"

There may be situations when the politicians of a country do not want any fighting to occur
inside a particular city. In such cases, they will declare the particular city to be "open." In other
words, the city will not be defended. One of the reasons for declaring a city to be "open" is the
cultural or archeological treasures in that city must be preserved. For example, in June 1944, the
Italians declared Rome to be an "open" city so the Roman ruins and many cultural treasures of
that city would not be destroyed or damaged. Making a city open is normally an attempt to
preserve irreplaceable cultural treasures.

4105. City is Dominated by Terrain with Superior Observation for Indirect Fire

If the enemy has captured terrain that may provide him with superior observation for indirect fire,
you will be forced to limit your movement to the night. The enemy will make your life miserable
with indirect fire weapons. A fine example of this situation is General Lee's first Maryland
campaign and the siege of Harper's Ferry.

Lesson Summary. During this lesson, you learned the five reasons to avoid fighting a defensive
battle inside urban terrain. In the next lesson, you will learn some preliminary techniques to
begin the preparation of your defensive positions.

4-2
Lesson 2. PREPARING FOR THE DEFENSE

LEARNING OBJECTIVES

1. Identify the characteristics of each type of defense.

2. Select a building with the characteristics necessary for a successful defense.

In the spring of 1944, a dispute raged against the Wehrmacht officers over how to conduct the
defense against the expected Allied invasion of northern France. The problem was the Germans
didn't have enough men to defend the 1400 mile French coastline. Field Marshall Erwin
Rommel had built all of the fortifications known as the "Atlantic Wall." He wanted to maintain a
skeleton frontline defense while most of his men were held in reserve so they could quickly mass
at the actual point of an invasion.

Rommel's boss, Field Marshall Karl von Rundstedt, however, wanted to mass his men on the
frontlines at the few critical areas where he expected the invasion may occur. The strategic
disagreement between those two generals was over which of the two types of defense to adopt.
Our next paragraph is devoted to these two types of defensive strategies.

4201. The Two Types of Defense

There are two types of defense: mobile and static.

a. Mobile defense. The type of defense General Rommel proposed was mobile defense. In
this type of defense, you will place a small number of men on the frontlines while a heavy
reserve force is maintained at central locations where they can easily react to enemy attacks. The
commanders of troops in the frontlines must determine not only where the enemy's main effort
may be, but must also delay the enemy long enough for the reserves to deploy. In this manner,
they can isolate and destroy the enemy penetrations. The reserves must be extremely mobile for
this type of defense. (You should notice that "mobile" is a relative term. For example, tanks are
mobile in the desert but not in the jungle; so, when we say that the reserves must be "mobile,"
we mean they will be able to react to the enemy's ability to attack under certain geographic
conditions.)

Marine commanders must realize that if they rely on this type of defense, they must have air
superiority in the battle area. Otherwise, the enemy's aircraft will hamper or prevent the
movement of their reserves--what happened with the Iraqi Army in Operation Desert Storm is a
good example. Marines gained the necessary air superiority to prevent Iraqi reserves from
deploying. Note also that the German Luftwaffe did not have air superiority at any time during
the actual Normandy invasion.

4-3
b. Static defense. In this type of defense, place the majority of troops on the frontlines and
the frontline positions are heavily fortified. Deploy your security forces to the front to force the
enemy to deploy before they reach our front. Maintain a reserve, but not as large as in a mobile
defense. In this course, you will primarily be concerned with the static defense. No matter what
type of defense your commander decides to use, the defense of a city will always begin with
preparation from outside of the city.

4202. Selecting a Building for Defense

Selecting a building as a defensive position requires an analysis of the type of area in which the
building is located and the individual characteristics of the building. Unit leaders must consider
the following factors when determining a building's suitability for defense:

a. Strategic location. Buildings that occupy strategic locations must be heavily fortified or at
least denied to the enemy. These locations might include buildings that overlook avenues of
approach, bridges, possible LZs, landing beaches, port or transportation facilities, etc.

b. Mutually supporting. To prevent isolation, positions should be mutually supporting and


capable of firing in all directions. If a position in a building can provide you with only limited
observation and fields of fire, the only way to get good all-around observation would be to stick
your head out of a window or door. Naturally, this would expose you to hostile fire. Thus, just
as bunkers must be mutually supporting to offset their poor fields of observation, so must
positions in buildings support each other (figure 4-1).

Fig 4-1. Buildings mutually supporting each other.

4-4
c. Covered routes. Defensive positions should have at least one covered route that permits
resupply, medical evacuation, reinforcement, or withdrawal from the building. You can establish
this route as follows:

Through walls of adjacent buildings


Through an underground system
Through communication trenches
Behind protective buildings

d. Observation and fields of fire. You must select a building that has good observation and
fields of fire including good observation of adjacent defensive sectors. Remember, fields of fire,
like observation, are limited in MOUT. Your fields of fire may be restricted by battle debris or
other buildings. Even if you "rubble" a building (completely destroy, using explosives), there
will still be a mound of debris that may obstruct your fields of fire. You can obtain adequate
observation and fields of fire by selecting buildings that have open areas to the front or that are
on straight streets.

e. Cover and concealment. Select buildings that provide protection from direct and indirect
fires as well as direct observation by the enemy. Commercial buildings having large windows
will not permit you to move around freely. The floors should be strong enough to support the
rubble from upper floors as they are destroyed by indirect fire.

Reinforced concrete buildings with three or more floors normally provide suitable protection.
Buildings constructed of brick, block, wood, or other light material must be reinforced for
sufficient protection. One or two-story buildings without a strongly constructed cellar are
vulnerable to indirect fires. If the building does not provide adequate protection, you must have
the time and the construction material necessary to improve your position.

f. Preparation time. Time to prepare the defense is one of the most critical factors in
selecting building positions. Buildings that require extensive reinforcement with sandbags, fields
of fire clearance, time-consuming fire prevention measures, and other manual labor efforts
should be avoided unless the enemy is far enough away to give you plenty of time to improve
such positions. Conversely, buildings located in desirable areas that require minimal
construction and improvement may already be the enemy's primary objective. Whatever building
you occupy, you must establish a priority of work to improve it.

4-5
Lesson 2 Exercise: Complete items 1 through 9 by performing the action required. Check
your responses against those listed at the end of this lesson.

Matching: For items 1 through 3, match the aspects of two types of defense in column 1 to
the types of defense in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Aspects Types of defense

___ 1. The majority of the a. Mobile defense


troops are on the frontline b. Static defense
___ 2. Has a large reserve that reacts
to isolate and destroy enemy
penetrations
___ 3 . Few troops are on the frontlines

Matching: For items 4 through 7, match the characteristics of selecting a building to


defend in column 1 to the situations in column 2. Place your responses in the spaces
provided.

Column 1 Column 2

Building Characteristic Situation

___ 4. Strategic location a. Your squad occupies a building that has a


___ 5. Mutually supporting brick wall behind it that is an excellent
___ 6. Covered routes way to get back to the platoon CP.
___ 7. Observation and fields of fire b. You ensure that each squad has
overlapping fields of fire and that each
building's fields of fire also overlap.
c. Your platoon occupies a building
overlooking a bridge.
d. You decide to rubble two buildings to your
front.

4-6
Matching: For items 8 and 9, match the characteristics of selecting a building to defend in
column 1 to the situations in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Building Characteristic Situation

___ 8. Cover and concealment a. The building that you occupy has floors
___ 9. Preparation that are strong enough to support any
rubble from upper floors.
b. You put buckets of water by each position.
c. When your company occupies their
positions inside of a city, you expect to
have 10 days before the enemy attacks.

Lesson 2 Exercise Solutions


Reference

1. b. 4201
2. a. 4201
3. a. 4201
4. c. 4202
5. b. 4202
6. a. 4202
7. d. 4202
8. a. 4202
9. c. 4202

Lesson Summary. During this lesson, you have learned the two types of defense and what to
look for when you select a building to defend. During your next lesson, you will learn how to
occupy and construct a defensive position inside of a building.

----------------------------------------------------------------------------------------------------------------------

Lesson 3. ESTABLISHING THE PRIORITY OF WORK

LEARNING OBJECTIVES

1. Identify the steps to defend your position inside the building in accordance with the
priority of work acronym SAFE.

2. Identify the five possible missions for a reserve unit.

3. Identify the field firing techniques for fighting in a MOUT.

4-7
The strength of your defense will depend on several factors, one of which is the amount of time
you must use to prepare your positions. Even if you think you have completed the fortifications
of your positions, you must remember that you need to improve them continuously. When
occupying a defensive position, you should follow the acronym SAFE (Security, Automatic and
Antitank weapons, Fields of fire, and Emplacements) to prioritize your tasks.

4301. Applying the Acronym SAFE to Your Defensive Position

Security

Automatic and Antitank weapons

Fields of fire

Emplacement

a. Security. After you occupy a position, the first task you need to carry out is to establish
security. This means that your unit will establish sentinel posts in addition to assigning Marines
within your lines to security duties. These Marines will protect the rest of the unit while work
continues on preparing and improving positions. This is similar to any other defensive position.

(1) Listening and observation posts (LP/OPs). LP/OPs are normally closer to your lines
when you are inside a built-up area than when you are not.

Position the LP/OPs where they have superior observation of all possible
enemy avenues of approach.

Position LP/OPs far enough from the front of your position so that you have
plenty of time to react to reports of enemy movement.

If possible, they should have some sort of communication with the platoon
commander using such means as a field phone or radio.

Place them before you do anything else, because sentinel posts provide your
first warning of enemy activity.

(2) Inside your defensive position. Within a normal defensive position, every other
Marine is assigned to security while preparing the position. The same principle
applies to the defense in a MOUT situation. Rotate the Marines on watch
periodically to ensure a high level of alertness by the sentries and to rest those
Marines preparing positions.

b. Position automatic and antitank weapons. Your next task will be to set each Marine and
his weapon into position.

4-8
(1) Cover likely avenues of approach including sewers, subway tunnels, roofs and walls
of adjacent buildings, stairs and hallways with crew served weapons or weapons
such as Dragons, TOWs, or SMAWs.

(2) Locate your automatic weapons as close to ground level as possible to fire on the
enemy with grazing fire, rather than plunging fire. This will increase the chances of
hitting your target.

Caution: Keep in mind that battle debris may restrict your fields of fire. If so, move
your automatic weapons to a higher position or clear the battle debris.

(3) TOWs, Dragons, and SMAWs. Within built-up areas, TOWs, Dragons, and
SMAWs are best employed from the upper stories of buildings to attain long-range
fields of fire. The higher position will also provide a better angle on the softer areas
of enemy armor.

Warning: Since these weapons create backblast signatures and must have a 10 to 65
meter arming range, use extreme caution in urban terrain. Ensure

There is at least 20 square feet of ventilation (space) to the rear of the


weapon. (An open 7 x 3 foot door provides adequate ventilation.)

When firing the TOW and Dragon at street level, maintain at least 3.5 feet
(1.1 meters) vertical clearance over obstacles (such as rubble or power lines).

The building is of sturdy construction.

The ceiling is at least 7 feet high.

The floor size of the room is at least 17 x 24 feet for the TOW; 15 x 12 feet
for the Dragon; and 6 x 10 for an AT-4 to allow for backblast.

All glass from windows and all loose objects are removed from the room.

Marines within the room are forward of the rear of the weapon.

Marines in the room protect their ears when the weapon is fired.

The clearance between the muzzle of the weapon and the opening you fire
through is at least 9 inches for a TOW and 6 inches for a Dragon.

(4) The unit leader assigns each Marine a primary, alternate, and supplementary position.
You should rehearse moving among them when time permits.

4-9
(5) Shift weapon positions at night from their primary position to their alternate position.
Do this to protect these weapons in case the enemy has discovered their locations
during a daylight reconnaissance.

c. Fields of fire. The third element in preparing the defense is designating and clearing fields
of fire. Unit frontages during MOUT are severely constricted in comparison with fighting in
other types of terrain. Companies may be assigned sectors as short as 300 to 500 meters, that is
less than a third of the typical distance. This means that a squad might defend a normal-sized
home (figure 4-2). After you have assigned everyone his individual position, you must work on
your fields of fire.

Fig 4-2. Squad defense of a building.

(1) Overlapping sectors. Assign each Marine a sector of fire. Ensure that these sectors
are overlapping to prevent gaps in your defense.

(2) Dead space. Cover any dead space with M203s or mortars or by placing Marines in
upper level floors. Doing this will also help you achieve plunging fires.

4-10
(3) Clear battle debris. Clear as much battle debris as possible to deny cover to the
enemy as he advances. You can leave some debris as obstacles and/or boobytraps.
As in other situations, do not clear your fields of fire in such a way that it makes it
obvious to the enemy where your positions are. Suppose the enemy is moving
through a city and observes the normal battle debris found in a MOUT. If he
suddenly comes upon a street that looks like your living quarters back at mainside
after a field day, then you probably have cleared your fields of fire too much.

(4) "Rubble" selected buildings. If there is a building that obstructs your fields of fire,
place explosives on the support columns in the middle of the basement and detonate
them. You will still be left with a pile of rubble, but it will not be as high as the
original building. (You can also do this to block off selected streets.) When rubbling
buildings, don't do it in such a way that gives away your position.

d. Emplacement (entrenchment). The last and most time-consuming task in preparing your
position is actually building the individual emplacements and improving the platoon position.
The procedures are as follows:

(1) Loopholes.

(a) Definition. A loophole is a hole, approximately eight inches in diameter, that


is made in a wall or roof of a building. It can be made in either inside or
outside walls.

(b) Purpose. We prepare loopholes to avoid establishing a pattern of always firing


from windows. Each weapon position (primary, alternate, and supplementary)
will generally require several loopholes, but keep the number of loopholes to a
minimum because they may weaken walls and reduce protection capacity.
Additionally, since you won't always be able to camouflage loopholes properly,
you should make some dummy loopholes to deceive the enemy as to your true
location.

4-11
(c) Location. The general rule to follow in preparing loopholes is to place them
where they are concealed (do not alter the appearance of the building) and
where they are unexpected (figure 4-3), such as

1 In missing or removed roof tile

2 In a wall

3 Between boards in window shutters

4 Concealed under eaves

5 In chimneys

6 Behind vines and bushes

7 In dark areas out of sight

8 At the bottom of doors

9 In mail drops or concealed by name plates

Fig 4-3. Possible loophole locations.

4-12
(d) Exterior loopholes. You can make loopholes by punching or drilling holes in
walls (figure 4-4). Loopholes are cone-shaped to enable engagement of targets
above and below the position and to reduce the size of the outside hole. The
edges of a loophole, especially in brick walls, splinter when hit by bullets.
Where possible, you should use protective linings, such as an empty sandbag
held in place by wire mesh, to reduce splintering effects. When not in use,
cover loopholes with sandbags or furniture to prevent the enemy from firing
into or observing through them.

Fig 4-4. Exterior loophole shapes.

(e) Interior loopholes. Loopholes are also prepared in interior walls and ceilings
of the building to enable fighting within the position when necessary. Interior
loopholes should cover stairs, halls and unoccupied rooms. Conceal interior
loopholes with pictures, drapes, or light furniture. Loopholes in floors permit
you to engage enemy personnel on lower floors with small arms and/or to drop
grenades. Cover these holes when not in use.

4-13
(2) Window positions. When using window positions, Marines use the wall on
either side of the window to provide a protected kneeling or standing position.

(a) Elevate the position. To increase your ability to fire downward from upper
floors, tables or similar objects placed against the wall should provide
sufficient elevation. When using an elevated platform, it must be positioned to
prevent the weapon from protruding through the window (figure 4-5).

(b) Remove all glass from the windows to prevent flying shards of glass from
injuring you. Removing the glass will also help to decrease the concussion
from hand grenades thrown into your position.

(c) Cover the window with wire mesh. Attach the wire mesh to all sides of the
window except the bottom. This will keep enemy hand grenades out and still
permit you to drop hand grenades on the enemy (figure 4-5).

(d) Sandbag the window or cover the entire window except for a small firing port.
You can do this with sandbags, wooden pallets, or shutters.

Fig 4-5. Window position.

4-14
(3) Sandbags. Build a sandbag wall around your entire position, including the outside
wall (figure 4-6). Outside walls may provide you some protection, but they will
rarely be enough to justify not reinforcing the walls. Sandbagging the walls will
protect you if the enemy is able to gain entry into the building. Build some sort of
overhead protection, such as sandbags placed over a strong table. The overhead
protection will help prevent injury from falling debris. Cover the floor with sandbags
to protect you if the enemy tries to gain entry to your floor by blasting a hole under
your position.

Fig 4-6. Sandbagged position.

(4) Stairs. Use furniture and tactical wire to block stairs that are not essential to defense.
Employ boobytraps as required (figure 4-7).

Fig 4-7. Blocked stairs/halls.

4-15
(5) Ceilings. Reinforce ceilings with supports to withstand the weight of rubble from
upper floors.

(6) Floors. If there is no basement, dig fighting positions into the floor for additional
protection against heavy direct-fire weapons.

(7) Unoccupied rooms. Block rooms not required for defense with tactical wire and
boobytraps.

(8) Basements. The basement requires preparation identical to the first floor. Any
underground system that you are not using may provide your enemy access to
your position.

• Block enemy access with barbed wire, mines and boobytraps, or furniture.
• Block these systems by caving them in using explosives.
• Weld shut the man-holes leading to these systems.
• Block "man-holes" by covering them with battle debris and covering them with fire.

(9) Roofs. Positions in flat-roofed buildings require antihelicopter obstacles, such as


hedgehogs or barbed wire. Cover and guard roofs accessible from adjacent
structures with tactical wire. Block entrances to the building from the roof.

(10) Fire prevention. Buildings that have wooden floors and rafter ceilings will require
extensive fire prevention measures.

• Remove all flammable material from the building.


• Cover the attic and other wooden floors with approximately one inch of sand or dirt.
• Position buckets of water or sand for immediate use beside all fighting positions.
• Fill water basins and bathtubs as a reserve for firefighting.
• Turn off all electricity and gas, preferably from a central location at the city's public
utilities system.
• Destroy some buildings to form a fire break.

4-16
(11) Communications. Lay the communication wire to the building through adjacent
buildings and through underground systems, or bury in shallow trenches.

Note: If you install the wire within the building, lay it through walls and floors.

• Conceal radio antennas by locating them among civilian TV antennas, up the side of a
chimney or steeple, or by placing them out a rear window away from enemy
observation.

• Construct interior routes to permit your defending forces to move within the building
to engage enemy forces in any direction.

• Plan and construct escape routes to permit rapid evacuation of a room or building.

• Make small holes in walls to permit movement between rooms.

• Conceal these holes behind furniture and block them with sandbags when not in use.

• Move between floors by knocking holes in ceilings/floors and using ropes or ladders
that can be quickly installed or removed.

Note: If you must withdraw to upper floors, block these holes with timbers and
furniture. Clearly mark evacuation routes for day and night identification. Brief
all personnel and ensure they practice evacuating over different routes.

• Cover exterior routes required between buildings to provide for emergency


evacuation from the building for resupply, reinforcement, counterattack, an
evacuation of casualties.

• Build these exterior routes through the walls of adjacent buildings, through sewers,
through communications trenches, behind brick walls, etc.

Note: You must cover the route at both ends to prevent enemy use.

• Familiarize all your Marines with the layout of the route.

• Remove or block with tactical wire any structures on the outside of a building that the
enemy may gain access to upper floors or to the roof.

• Position obstacles to stop and delay enemy infantry.

• Block narrow streets with destroyed vehicles. Take the wheels off and turn the
vehicle on its side, and fill them with rubble.

4-17
Note: Buildings that may provide cover for enemy infantry or are suitable to weapon
positions should be either destroyed or treated as follows:

• Fill with barbed wire


• Block doors and windows

(12) Miscellaneous.

• Run security patrols at night in front of your position and cover open areas
between positions that are covered by fire during the day.

• Place electronic and chemical sensor devices, such as remote sensors and trip
flares, along likely avenues of approach.

• Make full use of the fire support available by planning on call targets and final
protective fires (FPF's), and also include indirect fire illumination in your plans.

4302. Use of the Reserves

Five possible missions for reserves. If your unit is in reserve, plan for several different
missions:

• Conduct security missions, such as security patrols and ambushes in front of the
friendly lines or patrols in the rear to enforce a curfew on the civilians.
• Cover gaps created by enemy attacks.
• Cover a friendly withdrawal.
• Destroy halo or parachute landings.
• Counterattack to regain lost terrain.

The location of the company reserve will be within the same block of the attacking
platoons. The battalion reserve must be within two blocks of the attacking companies.

4303. Field Firing Techniques

When firing from positions inside of a city, take the following considerations into
account so that you have the maximum amount of protection from the available cover:

a. Firing through loopholes.

• Place your body close to the wall to expose as little of yourself as possible.
• Stay far enough back from the loophole so the muzzle of your weapon does not show
through the loophole.

4-18
Note: This will make it difficult for the enemy to locate your position (figure 4-8).

Fig 4-8. Firing through loopholes.

4-19
b. Firing through windows or doors. (See figure 4-9).

Stay far enough away from windows or doors so your muzzle is at least 3 feet from
the opening.

Stay back even farther if the sun is shining through the opening. (By doing this, you
can use the shadows of the room to hide your location).

Fig 4-9. Firing through windows.

The ideal situation for firing through a window or door would be to fire from behind an interior
wall (figure 4-10), through a loophole or another door. Sandbagging an interior wall would
afford you additional protection.

Fig 4-10. Interior wall position.

4-20
c. Firing around corners.

Place your body close to the wall to expose as little of yourself as possible.

Stay low to the ground.

Notes: If you are firing around a corner to the left, then shoot right-handed.

If you are firing around a corner to the right, then shoot left-handed (figure
4-11). Again, this limits your exposure to the enemy.

Fig 4-11. Firing around corners.

d. Firing from behind a wall.

Fire through the wall if there are available holes.

Note: If there are no holes, then fire from around the corner of the wall in the same
manner as discussed above.

Fire over the top of the wall only when there is no other choice, since this position
will expose you to enemy fire.

4-21
Lesson 3 Exercise: Complete items 1 through 4 by performing the action required. Check
your responses against those listed at the end of this study unit.

Matching: For items 1 through 4, match the priorities of work in column 1 to the tasks to
be accomplished in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Priorities of Work Tasks to be Accomplished

___ 1. Security a. Locate your automatic weapons as close to


___ 2. Automatic and Antitank ground level as possible.
weapons b. Establish sentinel posts.
___ 3. Fields of fire c. Clear as much battle debris as possible to
___ 4. Emplacements deny cover to the enemy as he advances.
d. Build a sandbag wall around your position,
including the outside wall.

Lesson 3 Exercise Solutions


Reference

1. b. 4301
2. a. 4301
3. c. 4301
4. d. 4301

Lesson Summary. During this lesson, you learned about the priorities of work to execute when
you first occupy a defensive position, the possible missions that you might have in the reserve,
and the proper technique for firing from different positions

4-22
Study Unit 4 Exercise: Complete items 1 through 18 by performing the actions required. Check
your responses against those listed at the end of this study unit.

Item 1 refers to the situation that follows. Read the situation carefully, then answer item 1.

Situation: A small city in your division's sector has multiple heavy-duty roads leading
around the outskirts of the city.

1. Why should your division avoid defending this city?

_____________________________________________________

_____________________________________________________

Matching: For items 2 through 5, match the aspect of the type of defense in column 1 with
the type of defense in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Aspect of the Type of defense Type of Defense

___ 2. The frontline troops must a. Static defense


delay the enemy long enough b. Mobile defense
to give friendly reserve units
time to deploy to isolate and
destroy enemy penetrations.
___ 3. Normally it requires air
superiority.
___ 4. Frontline positions are
heavily fortified.
___ 5. Reserves are maintained, but
they are not as numerous.

4-23
Matching: For items 6 through 9, match the characteristics of buildings to defend in
column 1 with the situations in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Characteristics of buildings to defend Situation

___ 6. Strategic location a. Your building has a sewer in the basement


7. Mutually supporting that you can use to bring in supplies
___ 8. Covered routes b. You have engineers move a destroyed bus
___ 9. Observation and fields of fire because it is interfering with your view of
your front.
c. Although there is a building that is ideally
positioned to protect an important bridge,
you select a different building because you
cannot support this one from your other
positions.
d. The building that you are defending is
ideally situated to protect port facilities that
are vital to your supply lines.

Matching: For items 10 and 11, match the characteristics of buildings to defend in column
1 with the situations in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Characteristics of buildings to defend Situation

___ 10. Cover and concealment a. When preparing your position, you place
___ 11. Preparation time one inch of sand or dirt on all wooden
floors in your building.
b. Because enemy contact is imminent, you
select a building that requires minimal
construction time for your positions.
c. The building that you are defending is able
to withstand direct and indirect fire.

4-24
Matching: For items 12 through 15, match the step in the priority of work in column 1
with task to be accomplished in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Priority of Work Task

___ 12. Security a. Place automatic weapons in position to


___ 13. Avenues of approach cover possible routes the enemy may use to
___ 14. Fields of fire get to your position.
___ 15. Emplacements b. Construct loopholes.
c. Designate a portion of your unit to watch
for the enemy while the others work on the
positions.
d. Clear battle debris to your front to
minimize dead space.

16. What is the purpose of loopholes?

_____________________________________________________

_____________________________________________________

17. What are the five possible missions for a reserve unit?

a. _________________________________________________

b. _________________________________________________

c. _________________________________________________

d. _________________________________________________

e. _________________________________________________

4-25
18. Which of the following are the correct guidelines for firing in a MOUT environment?

(1) When firing through a loophole, place your body as close to the wall as
possible to provide the maximum protection to yourself.
(2) When firing through loopholes, stick your muzzle out of the loophole so you
get the maximum width for your fields of fire.
(3) When firing through a window or door, fire from behind an interior wall
through a loophole or another door.
(4) When firing around a corner, stay as low as possible.
(5) When firing around a corner, fire from the most comfortable position (ie.,
right-handed or left-handed) to ensure you fire as accurately as possible.

a. 1, 2, 4 c. 1, 3, 4
b. 1, 2, 5 d. 2, 4, 5

Study Unit 4 Exercise Solutions


References

1. City can be bypassed. 4102


2. b. 4201
3. b. 4201
4. a. 4201
5. a. 4201
6. d. 4202
7. c. 4202
8. a. 4202
9. b. 4202
10. c. 4202
11. b. 4202
12. c. 4301
13. a. 4301
14. d. 4301
15. b. 4301
16. Loopholes are prepared to avoid establishing a pattern of 4301
always firing from windows.
17. a. Security missions. 4302
b. Cover gaps opened up by enemy attacks.
c. Cover a friendly withdrawal.
d. Destroy halo or parachute landings.
e. Counterattack to regain lost terrain.
18. c. 4303

4-26
UNIT SUMMARY

During this study unit, you not only learned how to defend in a MOUT environment, but also
what you can expect to face if you are attacking an opponent who is occupying well prepared
positions. You learned the reasons for avoiding the defense in a city, how to prepare for the
defense, and what the priority of work should be while establishing the defense. In Study Unit 5,
you will cover Combat Support and Combat Service Support in MOUT.

4-27
STUDY UNIT 5

COMBAT SUPPORT/COMBAT SERVICE SUPPORT IN MOUT

Introduction. In this study unit, you will learn how the combat support (CS) and combat
service support (CSS) elements coordinate and work with the infantry in a MOUT
environment. You don't usually think of these elements at the small unit level; you just
naturally expect the fire support to be on time and the chow and ammo to appear when
needed. This study unit will not make you an expert on combat support and combat service
support. Its purpose is to make you aware of what is happening beyond your world in the
squad or platoon. There are other courses that will prepare you to optimize your fire
support assets and help you understand the importance of logistics. However, don't neglect
this part of your MOUT education; it's important, too.

Lesson 1. COMBAT SUPPORT IN MOUT

LEARNING OBJECTIVES

1. Identify the primary considerations of mortar employment.

2. Identify limiting factors in artillery employment.

3. Identify the characteristics of naval gunfire.

4. Identify the characteristics of aviation employment.

5. Identify the characteristics of tank employment.

6. Identify the function of combat engineers in MOUT.

A number of combat support weapons are available to fight in addition to infantry units. These
combat support weapons include the following:

Mortars
Artillery
Naval gunfire
Aviation
Tanks

5101. Considerations in Mortar Employment

Terrain masking by buildings in urban warfare is an important fire support consideration. While
all fires are masked to some degree, mortars are the least affected because of their high angled
trajectory. In planning target concentrations, priorities are given to streets and other open areas
as well as to areas containing lightly constructed buildings.

5-1
a. Mortars in the attack. Use mortars to clear the enemy off rooftops and from the
streets behind the objective. Use them to isolate the objective also.

b. Mortars in the defense. Due to the excellent cover available, mortars are normally
employed to defend troops in urban areas. This is true because mortars allow you to plan
for airburst concentrations that are much closer to friendly positions than in other
situations. Incendiary fires can also be planned for in the defense.

c. Mortar in positions. When selecting your mortar positions, ensure your fires are
not masked by any buildings. Use sandbags as buffers under the base plate, and use
sandbags or dirt-filled cans for the aiming stakes if necessary.

5102. Employing Artillery for Combat Support

The mission of artillery, which is to support the infantry by suppressing and destroying
the enemy, is not changed by the urban battlefield.

a. Limitations. Positioning is critical because of the following:

• Heavy use of artillery can rubble the city to the point where resupplying the frontline
units will be difficult.

• Limited fields of observation, such as heavy fires caused by lots of artillery firing can
create a haze you may have to fight through.

Note: A prime example of this limited field of observation was the 1944 battle for the
Monte Cassino monastery. This historical monastery sat on a high cliff that
dominated the region below. At first, the Allies did not fire into the monastery
because of its historical importance. But, after being bloodily repulsed on several
occasions, they decided to level the monastery, which made the fighting bloodier
than ever. Thus, the limited fields of observation of the frontline units can restrict
the use of artillery on adjust fire missions.

• Mobility restrictions.
• Limited availability.
• Masking of fires by urban features, security, and enemy counter-battery fires.

b. Methods of employment.

• Use high-angle fire, although this increases the possibility of counterfire radar
detection.

• Increase the size of the kill zone and provide more effective fire at street level.

5-2
Note: High-angle fire is used more extensively in urban environments. Overall, the
best use of artillery in a MOUT environment is to isolate the objective.

5103. Capabilities of Naval Gunfire

The most profound effects of any type of fire support in urban warfare is undoubtedly wrought by
naval gunfire (NGF). The innate characteristics of NGF confinement to the sea and the flat
trajectory inhibit its ability to engage targets surrounded by structural masking. Accordingly, you
can use NGF to supplement existing fire support whenever and wherever the situation allows.
Because of its range and maneuverability, NGF can be extremely valuable in attacking targets
outside a metropolitan area which could decisively influence the battle within, for instance,
bridges, roads, reinforcements, rolling stock, known or suspected artillery positions, and
command centers are prime examples. In effect, NGF could be a dominant factor in isolating the
battlefield.

5104. Characteristics Aviation Employment

Both fixed and rotary wing aircraft are key contributors to success in MOUT. The Air Combat
Element (ACE) provides the MAGTF commander with a variety of options in ordnance delivery
and adds flexibility in his ability to maneuver. Conventional ordnance is quite effective for
MOUT, particularly against hard targets. Cluster bomb units, rockets, cannons, laser-guided
bombs, and electro-optically guided missiles can be used to isolate the area, deny the use of an
area to the enemy, funnel the enemy into designated engagement areas, and destroy specific
targets. However, the presence of civilians, the requirement to preserve key facilities, and
residual effects caused by rubble and collateral damage must be taken into consideration when
planning and using aviation in an urban environment.

5105. Characteristics of Tank Employment

a. Limitations. A tank's effectiveness relies on its maneuverability and its ability to destroy
the enemy from long ranges, but both of these capabilities are severely restricted in urban
warfare. If the city has endured heavy fighting

The streets will be blocked by rubble and shell holes.


Engagement ranges are reduced.
The limited depression and elevation ranges of the main gun will increase the size of
the critical dead space around the tank.
Buildings can interfere with the traversing of the turret.
Fields of observation are limited when tanks are buttoned up.

These limitations permit infantry units to easily engage tanks using traditional and field
expedient (for example, Molotov cocktails) antiarmor weapons.

b. Employment. Because of their limitations in MOUT, tanks should never lead an attack
except when the situation is fluid and the enemy is not firmly entrenched. Tanks can support

5-3
the infantry by attacking with their main guns and secondary armament, but the infantry must be
well ahead of the tanks. Possible positions for tanks include behind walls and inside of
buildings.

Using the radio or tank phone, the infantry unit relays a detailed description of the target it has
identified. The tank then moves from its hiding position, fires on the target, and regresses back
to its covered position. This maneuvering ability should keep it protected and much more useful
than out front where it becomes too much of a target.

5106. Employment of Combat Engineers

a. General. Combat engineers provide many valuable services to infantry units. However,
because of their limited numbers, they often supervise the infantry in various construction tasks,
rather than actually performing all of the work themselves.

b. Tasks. During urban operations, engineers may be attached to support the dispersed
maneuver elements. Engineers perform the following missions during the defense of built-up
areas.

(1) Constructing essential obstacles.

(a) Provide technical advice to infantry units in the construction and placement of
obstacles using local materials. These obstacles are placed on the perimeter
and throughout the built-up area. Priority is given to construction of antiarmor
obstacles on concealed and covered approaches to the defended area.

(b) Barricade streets to delay tanks at the optimum employment range of antitank
weapons to restrict/stop the movement of tanks and infantry, to separate
attacking dismounted infantry from tanks, and to assist in the delay by
inflicting casualties on the attacker.

(c) Employ antitank and antipersonnel mine obstacles. These are then covered
with fires to make reduction costly and time consuming.

(2) Leveling buildings.

(3) Preparing and executing demolition missions as required.

(4) Maintaining counterattack and resupply routes.

Can you recall the most important limitation of artillery in a MOUT environment? That's right,
limited fields of vision caused by rubble among other things. If you were incorrect, review 5102.

5-4
Lesson Summary. During this lesson, you learned how various combat support units will help
you in urban warfare. You learned about their limitations as well as their uses. In the final
lesson of this course, you will be introduced to combat service support (CSS) in a MOUT
environment.

---------------------------------------------------------------------------------------------------------------------

Lesson 2. COMBAT SERVICE SUPPORT

LEARNING OBJECTIVES

1. Identify the guidelines for CSS in built-up areas.

2. Identify the characteristics of the company supply distribution point.

3. Identify medical functions during combat operations.

5201. Employing Guidelines for Combat Service Support in Built-up Areas

There are a number of guidelines for providing effective combat service support to units fighting
in built-up areas. The list below is not intended to cover everything; however, it gives an idea of
what to expect.

Provide supplies to combat units as far forward as possible where they are needed

Protect supplies and CSS elements from enemy fire by seeking cover, avoiding
detection, and using deception techniques

Disperse and decentralize CSS elements with emphasis on communication,


command and control, security, and proximity to the main supply route (MSR)

Plan for carrying parties and litter parties

Position support units as far forward as the tactical situation permits

Plan for and use host country support and civil resources when authorized and
practical

Plan for requesting and arranging special equipment

5202. Supply Procedures

a. Responsibilities for supplies. The company commander is responsible for the logistical
function of the company and the proper use of supplies and equipment. The company
commander exercises his responsibility through a very small supply section. This section carries

5-5
a minimum resupply load for the company. Internal distribution is usually performed by a
sergeant. During combat operations, he is closely supervised by the company first sergeant or
gunnery sergeant.

b. Company distribution point. The company distribution point is located within the
company command post. Upon request, the supplies that have been ordered are expeditiously
brought to this location. The distribution point must contain as many of the following
characteristics as possible:

(1) Centrally located to the platoons

(2) Located near a good road or trail to the battalion distribution point

(3) Provides adequate space

(4) Easily identifiable

(5) Provides concealment

(6) Affords cover from flat trajectory fire

The exact method of distribution will be according to unit standard operating procedures (SOPs).

c. Supply classes. Supply requirements are submitted to the battalion by the company supply
sergeant/gunnery sergeant through informal routine requests. Urban combat will place heavy
demands on the supply system. Certain classes of supplies will be depleted more rapidly than
others. Those classes that are rapidly consumed and the recommended courses of action for
supply are the following:

(1) Class I (rations). Deliver rations by normal channels (the company). During urban
combat, other classes can overload the distribution system. This situation will be
closely monitored by the company and battalion.

(2) Class II and IX (supplies and repairs parts). Maintenance teams will stockpile spare
parts and tools. Planning personnel will provide for fixing vehicles, weapons,
engineering, and power generated equipment as far forward as possible.

(3) Class III (petroleum, oil, and lubricants [POL]). Fuel and petroleum products will be
stockpiled in five gallon cans. Larger drums and tankers will be staged throughout
the area to allow rapid distribution.

Note: Civilian assets may be used when authorized, i.e., fuel trucks. All leaders must
take precautions to prevent fuel contamination and pilferage.

5-6
(4) Class IV (barrier materials). Estimate requirements for the defense as early as
possible. Many materials, such as lumber and bricks, may be found within the city.

(5) Class V (ammunition). Urban combat will require more ammunition than normal.
To make resupply easier, you must establish ammunition supply points (ASP) in
several locations. This applies especially to battalion and those companies that can
be fighting in isolation for extended periods. Remember, you will initially move into
your area heavily loaded.

(6) Other supplies. Other classes of supplies, including medical supplies, personal
items, and water are distributed as the situation permits. However, stockpiling as
low as the squad level becomes important since extended fighting by units that
become isolated is common in urban combat and resupply may become erratic.

5203. Medical Functions

Under ideal conditions, there will be a medical team of 11 corpsmen assigned to a rifle company.
But combat conditions will be anything but ideal. Expect to have half that number. The team

Provides first aid for casualties and prepares them for evacuation.

Makes recommendations to the unit commander concerning field sanitation and


personal hygiene.

Provides immediate medical treatment of minor ailments.

Urban operations, especially offensive operations, will result in high casualty rates. Medical
personnel are going to be overwhelmed. Train all Marines in basic first aid and prepare them to
receive mass casualties, both civilian and military.

Helicopter support for medical evacuation may not be available or practical under the air threat.
Vehicle assets may be overtasked and hampered by rubble, roadblocks, and ground fire.
Evacuation of the wounded or the dead is the company's responsibility. Prepare all unit leaders,
in addition to other tasks, to assign limited and valuable manpower to carrying/litter parties.

Lesson Summary. During this lesson, you learned how combat service support helps you in
urban warfare. This was just an overiew; you still have a great deal to learn to become proficient
in this area. Don't wait until just before you cross the line of departure; it might be too late!

5-7
Study Unit 5 Exercise: Complete items 1 through 9 by performing the action required. Check
your responses against those listed at the end of this study unit.

1. When planning target considerations, what are the priorities for using mortars in
MOUT?

a. Streets and open areas c. High angled trajectory


b. Terrain masking d. Fire support

2. What is the most limiting factor of artillery in MOUT?

a. High angled trajectory c. Availability to support fire missions


b. Limited visibility d. Limited fields of observation

3. Flat trajectory, the ability to supplement existing fire power and range and mobility
are characteristics of which type of fire?

a. Mortar fire c. Artillery fire


b. Tank fire d. Naval gun fire (NGF)

4. What must be taken into consideration when planning aviation support?

a. Flexibility c. Presence of civilians


b. Conventional ordnance d. Aerial forward observation

5. Which of the factors listed are the most limiting to tanks in MOUT?

a. Limited gun trajectory c. Leading an attack in daylight


b. Combat engineers support d. Streets blocked with rubble

6. The following are functions of the combat engineer in MOUT: _______, leveling
buildings, and maintaining resupply routes.

a. bridge construction c. building construction


b. obstacle construction d. dud artillery destruction

7. Which of the following is a guideline for combat service support?

a. Provide tank parts


b. Protect supplies
c. Call in air strikes
d. Provide motor transport

5-8
8. Characteristics of the company supply distribution point are:

a. Deliver rations by normal channels


b. Employment of mortars
c. Provide field sanitation
d. Centrally located

9. Which team provides recommendations to the unit commander concerning field


santiation and personal hygiene?

a. Mortar c. Medical
b. Artillary d. Supply

Study Unit 5 Exercise Solutions


References

1. a. 5101
2. d. 5102
3. d. 5103
4. c. 5104
5. d. 5105
6. b. 5106
7. b. 5201
8. d. 5202
9. c. 5203

UNIT SUMMARY

This study unit provided you with information about how the different combat support and
combat service support units can help you conduct urban warfare. If you think you have a firm
grasp of the information covered in this course, move on to the review lesson examination and
test your new-found knowledge.

5-9
MILITARY OPERATIONS ON URBAN TERRAIN

REVIEW LESSON EXAMINATION

INSTRUCTIONS: The purpose of the review lesson is to prepare you for your final
examination. We recommend that you try to complete your review lesson without referring
to the text, but for those items (questions) you are unsure of, restudy the text. When you
have finished your review lesson and are satisfied with your responses, check your
responses against the answers provided at the end of this review lesson examination.

Select the ONE answer which BEST completes the statement or that answers the item. For
multiple choice items circle your response. For matching items place the letter of your
response in the space provided.

1. What is the definition of urban terrain?

a. Area where a group of buildings, villages, towns, or cities exist for living
or commercial purposes.
b. Only those areas that are big enough to be a village, town, or city.
c. Only the commercial areas of a village, town, or city.
d. Only those areas where the buildings are at least two stories high.

Item 2 refers to the situation that follows. Read the situation carefully, then answer item 2.

Situation: Your regiment has been forced to fight inside of a city because the terrain on the
flanks of the city are too rugged to permit the city to be bypassed.

2. What reason for fighting inside a city is described by this situation?

a. Gain or maintain control of a critical objective


b. No choice
c. Psychological effects
d. Destroy pockets of resistance

R-1
3. Urban terrain is a truly unique battlefield providing both the attacker and defender
numerous and varied avenues of approach and fields of fire. What does the three-
dimensional battlefield consist of?

a. Building level, street level, subterranean level


b. Street level, air, subways
c. Subways, sewers, building level
d. Sewers, subways, tunnels

4. Urban areas build along roads connecting towns and cities is which category of urban
terrain?

a. Villages
b. Towns or small cities
c. Large cities with associated urban sprawl
d. Strip areas

Item 5 refers to the illustration below.

5. Identify the street pattern depicted in the illustration.

a. Rectangular c. No pattern
b. Radial d. Combined

R-2
Item 6 refers to the illustration below.

6. What street pattern is depicted in the illustration?

a. Ray c. Radial ring


b. Radial d. Combined

7. Frameless buildings are buildings _______________________________________.

a. with outside walls made from brick or reinforced concrete


b. that have no outside windows
c. that contain a skeletal structure of columns and beams
d. where the mass of the outside wall performs the main load-bearing function

8. Framed buildings are buildings ________________________________________.

a. where the mass of the outside wall performs the main load-bearing function
b. with outside walls are made from wood
c. that contain a skeletal structure of columns and beams that supports both
vertical and horizontal loads
d. that share at least one outside wall with another building

9. What are the two types of underground networks?

a. Combined and integrated


b. Sewers and subways
c. Natural and manmade
d. Downhill and pump

R-3
10. Of the five choices listed below, which are the four disadvantages of subterranean
operations?

(1) Sewers will fill rapidly during rainstorms.


(2) During the winter, the standing water may be too cold.
(3) Most subterranean systems are too narrow for you to adequately deploy your
Marines.
(4) Poor ventilation may cause toxic fume buildup to develop.
(5) Existing conditions in sewers provide excellent breeding grounds for disease.

a. 1, 2, 3, 5 c. 1, 3, 4, 5
b. 1, 2, 4, 5 d. 2, 3, 4, 5

Matching: For items 11 through 13, match the aspect of KOCOA in column 1 to the
situation that describes it in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Aspect of KOCOA Situation

___ 11. Key terrain a. The Dragon team attached to your platoon
___ 12. Observation and fields of fire has taken up position in the corner of a
___ 13. Cover and concealment building so they can cover a road
intersection.
b. While defending a building, your squad
strings concertina wire through the unused
halls and stairs.
c. Your company commander decides to
demolish a building in front of your
position to open up your field of view.
d. Your company has been tasked with
launching a daring heliborne assault behind
the enemy lines to capture an important
city bridge.

R-4
Matching: For items 14 and 15, match the aspect of KOCOA in column 1 to the
situation that describes it in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Aspect of KOCOA Situation

___ 14. Obstacles a. Place automatic weapons in position to


___ 15. Avenues of approach cover possible routes the enemy may use
to get to your position.
b. While in the defense, your squad uses the
furniture inside your building to barricade
the doors of the bottom floor.
c. Your battalion has been tasked with
capturing the port facilities of a city so that
the landing support battalion can offload
supplies.

Matching: For items 16 through 18, match the characteristic of MOUT in column 1 to the
situation that describes it in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Characteristic of MOUT Situation

___ 16. Presence of civilian population a. Because of a lack of handgrenades, your


___ 17. Restrictions on the use of force squad must clear an enemy held building
___ 18. Increased supply needs with only small arms.
b. Your battalion has captured several enemy
soldiers, dressed in civilian attire, trying to
infiltrate your lines.
c. The use of indirect fire weapons has been
forbidden in the historical section of a city
that you are engaged in.
d. Your platoon was humping an extra 40mm
grenade rounds to their objective.

R-5
Matching: For items 19 through 21, match the characteristic of MOUT in column 1 to the
situation that describes it in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Characteristic of MOUT Situation

___ 19. Centralized planning, a. While clearing an enemy held building,


decentralized control you accidentally kill a mother and her child
___ 20. Limited objectives as they cower in the basement.
___ 21. Increased stress b. Your company's task for the day is to clear
a heavily defended block of buildings.
c. Two of the men in your platoon have been
medivaced due to battle fatigue.
d. As a squad leader, you have found yourself
moving closer to the assault team of your
squad when they are in the attack.

Matching: For items 22 through 24, match the characteristic of MOUT in column 1 to the
situation that describes it in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Characteristic of MOUT Situation

___ 22. Three-dimensional combat a. Because of the ferocity of the enemy's


___ 23. Short-range combat defenses, you have found that the only way
___ 24. Defensive advantages you can capture your objective is to ensure
that you outnumber the enemy by 10 to 1
in the objective area.
b. While defending a well-constructed
building, you place antihelicopter obstacles
on the roof.
c. Your squad is receiving intense fire from
an enemy-held building that is on the other
side of your platoon's boundary. Your
platoon commander sends a squad to the
roof of an adjacent building through the
sewer to the enemy.
d. Your squad has suffered several casualties
from bayonet wounds in hand-to-hand
combat.

R-6
Matching: For items 25 and 26, match the unit in column 1 with the responsibility of a
unit within a platoon in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Unit Responsibility

___ 25. Base of fire element a. Consists of two squads and a compliment
___ 26. Assault element of crew served weapons, such as
machineguns, SMAWs, Dragons and
TOWs.
b. Consists of two parties, the cover party and
search party. One squad will normally
have enough men for this element.
c. Consists of at least two platoons with tanks
and air support from the battalions S-3.
d. Consists of one fireteam with a
compliment of TOWs, Dragons,
machineguns, and antiarmor support.

Matching: For items 27 through 30, match the responsibility of a unit within a platoon in
column 1 to the correct unit in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Responsibility Unit

___ 27. Secures the cleared portions of a. Base of fire


the building b. Assault element
___ 28. Isolates the objective c. Cover party
___ 29. Clears each room, hallway, and d. Cover team
stairway in the building e. Search team
___ 30. Provides security in the immediate
vicinity of the room to be entered

R-7
Item 31 refers to the illustration below.

31. Identify the individual movement depicted in the illustration.

a. Movement over a wall


b. Jumping over rubble
c. Moving under a window
d. Shooting over a wall

32. Which four of the six statements listed below describe the correct procedures to be
used when executing the pie technique?

(1) If you are right-handed, hold the rifle right-handed.


(2) Take a position close to the wall so that the muzzle of the rifle does not extend
past the corner.
(3) Hold the rifle with the butt in your shoulder.
(4) Move forward and pivot your body so that you can see the area to your front as
it comes into view.
(5) Once the pie has been completed, return your view to the original front.
(6) Reload and continue your movement.

a. 1, 2, 4, 5 c. 2, 3, 4, 5
b. 1, 3, 5, 6 d. 2, 4, 5, 6

R-8
Matching: For items 33 through 36, match the squad member in column 1 to the area he is
to cover in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Squad Member Area to be Covered

___ 33. Point man a. High and to the front


___ 34. Second man b. Low and to the rear
___ 35. Third and fourth man c. Flanks
___ 36. Last man d. Low and to the front
e. Left front

37. What is the correct procedure for crossing a danger area from building to building?

a. Set up front and flank security on your side of the street. Send two Marines
across to do a box recon of the other side. When they are done, they give a
high sign to the squad leader and set up security on the other side. Get
everyone on line and move everyone across at one time.
b. Set up flank security on your side of the street. Send two Marines across to do
a box recon of the other side. When they are done, they give a high sign to the
squad leader and set up security on the other side. The rest of the squad moves
across one man at a time.
c. Place front and flank security on your side of the street. Send two Marines
across to do a recon. When they are done, they give a high sign to the squad
leader and set up security on the other side. The rest of the squad moves across
one man at a time.
d. Get everyone on line and move everyone across at one time.

38. Which four of the six statements listed below describe the correct procedures to be
used when executing the high-low technique for crossing danger areas while moving
down a street?

(1) The point man pies around the corner.


(2) The point man covers high and to the front.
(3) The second man then assumes either a prone or kneeling position and covers
low and to the front.
(4) Start sending Marines across.
(5) The first two across assume a high-low position on the corner of the building
on the other side.
(6) The third man across assumes the point man's position.

a. 1, 2, 4, 5 c. 1, 4, 5, 6
b. 1, 3, 4, 6 d. 2, 3, 5, 6

R-9
39. Which nine of the eleven statements listed below describe the correct procedures to
be used when executing the high-low bump technique for crossing danger areas
while moving down a street?

(1) The point man pies around the corner.


(2) The point man assumes either a prone or a kneeling position and covers high
and to the front.
(3) The second man assumes a position over the point man and covers low and to
the front.
(4) The third man gets right behind the high man and tells him "Set."
(5) The high man tells the low man "Go."
(6) The low man crosses the danger area and assumes the low man position on the
other side.
(7) The high man drops down and assumes the low man's position.
(8) The third man assumes the high man's position.
(9) The procedure is repeated until everyone is across.
(10) The second Marine across assumes the high man position.
(11) The third Marine across assumes the point man's position.

a. 1, 2, 3, 6, 7, 8, 9, 10, 11
b. 1, 2, 4, 5, 6, 7, 8, 9, 10
c. 1, 4, 5, 6, 7, 8, 9, 10, 11
d. 3, 4, 5, 6, 7, 8, 9, 10, 11

Item 40 refers to the situation that follows. Read the situation carefully, then answer item 40.

Situation: The first building that your squad plans to capture appears to be weakly
defended by the enemy despite the fact that it dominates all of the other buildings in the
area. After you capture this building, all of the other buildings in the areas should fall
quickly.

40. What factor in selecting the order in which you will attack the buildings in your area
is described in this situation?

a. Isolate the building


b. Covered routes
c. Weak link
d. Good positions for base of fire and cover party

R-10
Item 41 refers to the situation that follows. Read the situation carefully, then answer item 41.

Situation: As a member of the base of fire, your fireteam has been tasked with covering all
rear exits from the building that the assault element is preparing to attack.

41. What task in isolating the building is described in this situation?

a. Prepare positions to continue the attack


b. Suppress the enemy
c. Provide cover for the search party
d. Establish kill zones around the building

42. What is the ideal weapon for breaching entry points?

a. TOW c. SMAW
b. Tank d. M203 grenade launcher

43. What is the definition of tamping?

a. Packing C-4 tightly into an ammo can to increase the explosive power of the
charge
b. Covering an explosive charge with a sandbag to prevent most of its power
from dissipating
c. Chipping out a hole in a brick wall for the explosive charge to prevent most of
its power from dissipating
d. Kneading a block of C-4 to make it more potent

44. When should the search party move to the entry point?

a. After the base of fire suppresses the enemy fire


b. After the cover team isolates the building
c. Before the search party breaches the entry point
d. After the base of fire breaches the entry point

45. What are the three ways of entering a building?

a. Point, area, and night entries


b. Door, window, and breach entries
c. First floor, second floor, and underground entries
d. Hot, cold, and SWAT team entries

R-11
46. How is a cold entry different from a hot entry?

a. In a hot entry you spray the room with automatic fire; whereas in a cold entry,
you engage targets with a double tap to the chest.
b. A cold entry is a rehearsal using blanks, while a hot entry is the actual attack.
c. In a hot entry, you breach entry points and throw handgrenades to clear entry
points, while in a cold entry, you do not.
d. In a hot entry, the base of fire opens fire on the enemy, while in a cold entry,
there is no base of fire since everyone is a member of the assault element.

47. What are the three types of stack formations?

a. Right-sided, left-sided, and balanced


b. 4 x 0, 3 x 1, and 2 x 2
c. 3 x 1, 2 x 2, and 1 x 3
d. Near-sided, far-sided, and lop-sided

Item 48 refers to the illustration below.

48. What type of entry is depicted in the illustration?

a. Button hook entry c. Limited penetration entry


b. Cross entry d. Straight entry

R-12
49. Which of the following is the proper procedure for clearing an entry point using a
handgrenade?

a. The first Marine in the stack cooks off the handgrenade and throws it hard
towards a far corner of the room near the ceiling.
b. The second Marine in the stack pulls the pins of a handgrenade and lets the
spoon fly. He hands the grenade to the point man who then throws the grenade
hard towards a far corner of the room near the ceiling.
c. The second Marine in the stack cooks off the handgrenade and throws it
lightly towards a far corner of the room.
d. The second Marine in the stack cooks off the handgrenade and throws it hard
towards a far corner of the room near the ceiling.

50. What is the proper procedure for rushing into a room during hot entry?

a. The Marines wait until most of the dust and smoke from the grenade has
cleared before they enter the room. They shoot only at specific targets that
they see.
b. The Marines enter the room immediately after the grenade explodes. They
shoot only at specific targets that they see.
c. The Marines wait until most of the dust and smoke from the grenade has
cleared before they enter the room. Only the first two Marines into the room
spray their assigned sector of the room with automatic fire.
d. The Marines enter the room immediately after the grenade explodes. Only the
point man sprays the room with automatic fire.

51. What is the proper action to take when a weapon malfunctions during a hot entry into
a building?

a. The Marine with the malfunctioning weapon yells, "Red" and attacks the
enemy with his bayonet.
b. The Marine with the malfunctioning weapon yells, "Red" and the direction of
the enemy that he tried to engage. He takes cover and performs immediate
action while the nearest Marine engages the enemy.
c. The Marine with the malfunctioning weapon yells, "Red" and performs
immediate action on his weapon while the nearest Marine engages the enemy.
d. The Marine with the malfunctioning weapon performs immediate action and
engages the enemy.

R-13
52. Which four of the five statements listed below describe the correct procedures used
when clearing a room after it has been entered by the search team?

(1) Two Marines assume a position apart from each other and hold their rifles in
the short stock technique.
(2) While the point man searches, the other Marine covers his back.
(3) The Marines search outward from the entry point.
(4) The point man pies all windows, doors, openings, and around all pieces of
furniture, calling out what he sees as he moves.
(5) As an opening is cleared, another member of the search team moves up to
cover the opening.

a. 1, 2, 3, 4 c. 1, 2, 4, 5
b. 2, 3, 4, 5 d. 1, 2, 3, 5

53. Which is the least preferred technique for entering the upper level of a building?

a. Making a mousehole from an adjacent building that has a common wall


b. Using the one man lift
c. Climbing outside structures
d. Using grappling hook and rope

54. Which statements listed below describe the correct procedures to be used when
throwing and climbing a grappling hook and rope?

(1) The thrower stands away from the building and holds the hook and a few coils
in his throwing hand and the remainder of the rope in loose coils in his free
hand.
(2) After he throws the rope, he pulls the rope to ensure it is solidly hooked.
(3) As he climbs the wall, he avoids silhouetting himself in any windows.
(4) He clears any windows that he passes with handgrenades whose pins he has
loosened before he began the climb.
(5) He clears the window of his entry point with a handgrenade and then enters
using the leg over technique.

a. 1, 2, 3, 4 c. 1, 2, 4, 5
b. 2, 3, 4, 5 d. 1, 2, 3, 5

55. What is the preferred weapon for clearing a second floor entry point?

a. AT-4 c. M203 or MK19


b. Handgrenade d. Machinegun

R-14
Item 56 refers to the illustration below.

56. What technique of boosting a Marine to a second floor entry point is depicted in the
illustration?

a. Two-man lift, supported


b. Two-man lift, heels raised
c. Two-man ladder
d. Two-man lift, unsupported

Item 57 refers to the illustration below.

57. What technique of boosting a Marine to a second floor entry point is depicted in the
illustration?

a. Two-man lift, unsupported


b. Two-man lift, heels raised
c. Two-man lift, supported
d. Two-man ladder

R-15
Item 58 refers to the illustration below.

58. What technique of boosting a Marine to a second floor entry point is depicted in the
illustration?

a. Two-man lift, heels raised


b. Two-man lift, supported
c. Two-man lift, unsupported
d. Two-man ladder

Item 59 refers to the illustration below.

59. What technique of boosting a Marine to a second floor entry point is depicted in the
illustration?

a. Two-man ladder c. One-man ladder


b. One-man lift d. Two-man lift, unsupported

R-16
Item 60 refers to the illustration below.

60. What technique of boosting a Marine to a second floor entry point is depicted in the
illustration?

a. One-man lift c. Two-man lift, unsupported


b. Two-man ladder d. One-man ladder

61. What are the two techniques for opening a closed door?

a. Front kick and mule kick


b. Side kick and shoulder butt
c. Front kick and side kick
d. Shoulder butt and mule kick

R-17
62. What is the proper procedure for moving down a hall?

a. Spray the hall with automatic fire as you move.


b. All Marines move down one side of the hall without brushing up against the
wall.
c. All Marines move down the center of the hall in a stock formation.
d. Move down the hall in a tactical formation without brushing up against the
walls.

63. What is the preferred weapon for the point man when moving between floors
using mouse holes?

a. M16A2 c. SAW
b. Pistol d. Machinegun

64. During building clearing operations, when should basements be cleared?

a. First
b. Immediately after you clear the first floor
c. Last
d. At the same time as the ground floor

65. What is the preferred technique for throwing a handgrenade?

a. Hard enough so that it bounces or skips around


b. Cook-off the grenade for two seconds, then throw it to prevent the enemy
from grabbing it
c. Lob the grenade around the corner of the room so it stays along the wall
d. Using a nonverbal alert

66. What are the two main differences between a normal hot entry and a SWAT team
entry?

a. The base of fire does not open fire unless the attack is compromised and the
entire assault team enters the building at the same time during a SWAT team
entry.
b. The entire assault team enters the building at the same time and uses CS
grenades in a SWAT team entry.
c. The search team enters the top floor of the building by rappelling and the base
of fire does not open fire until the building has been entered in a SWAT team
entry.
d. The search team rappels to the roof of the building from helicopters and the
base of fire does not open fire unless the attack is compromised in a SWAT
team entry.

R-18
67. Which four of the five statements listed below describe the correct procedures to be
used when entering and clearing a building using the SWAT team technique?

(1) The entire assault team enters the building following the point man.
(2) The point man's rifle points horizontally, while all other rifles point at the
ground.
(3) As the point man moves down the hall, the man directly behind the point man
peels off to clear each room that is passed.
(4) When a Marine enters a room, he clears that room and all rooms adjacent to his
room.
(5) After each Marine clears his room, he shouts, "All clear."

a. 1, 2, 3, 4 c. 1, 2, 4, 5
b. 1, 2, 3, 5 d. 2, 3, 4, 5

68. Who establishes the method for marking the secured building?

a. Battalion commander c. Company commander


b. Search team d. Platoon commander

Matching: For items 69 through 72, match the reason for attacking urban terrain in column
1 to its situation in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Reason for Attacking Situation


Urban Terrain

___ 69. Tactical advantage a. The political importance of a built-up area


___ 70. Political advantage may justify the use of time and resources
___ 71. Economical advantage to liberate them.
___ 72. Potential threat to operation b. The destruction or capture of key industrial
and commercial cities with the resulting
denial of production and distribution of
equipment and supplies strikes at the
enemy's future ability to wage war.
c. The enemy could have the ability to
interdict your communications; therefore,
you will have to contain or destroy them.
d. Commander controls key routes of
commerce.

R-19
Matching: For items 73 through 76, match the reason to avoid an attack on urban terrain in
column 1 to its situation in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Reason to Avoid an Attack Situation


on Urban Terrain

___ 73. City has no military or political a. The city in your division's area of
significance operation is on the end of a peninsula
___ 74. Enemy not a threat and is outside of the transportation network
___ 75. Insufficient forces of the area.
___ 76. City declared to be open b. Your enemy's government does not defend
a city to avoid damage to cultural
monuments.
c. The city to your front is surrounded by a
defended ridge line that dominates the city.
d. Your division has suffered serious losses in
the recent fighting and is currently waiting
for replacements.
e. Paris during World War II is an example of
this situation

77. What do you find in the mission statement of METT-T?

a. What type of ammo you have.


b. Where your weapons are located.
c. What must be accomplished.
d. How many attachments.

78. In "enemy" of METT-T the commander must decide if the threat forces are
__________________ as this may affect the task - organization of the ground
combat element.

a. Conventional forces, Unconventional forces


b. Conventional forces, First echelon defensive forces
c. Unconventional forces, Counterguerrilla forces
d. Motorized forces, Unconventional forces

R-20
79. For the "terrain and weather" factor, what acronym would you use?

a. SMEAC c. KOCOA
b. METT-TSL d. MOOSEMUSS

80. In "troops and support available" of METT-T, what must the commander be aware
of?

a. Combat power resources


b. Type of ammo to be used
c. What weapons will be used
d. What type of casualty to expect

81. What must be allowed for a thorough reconnaissance and rehearsals?

a. Manpower c. Time
b. Safety d. Operation

82. What are the four phases of the attack?

a. Reconnoiter the objective; isolate and contain; rapid advance; and systematic
clearance
b. Isolate the objective; secure a foothold; rapid advance; and consolidate the
foothold
c. Consolidate a foothold; secure a foothold; reconnoiter the objective; and rapid
advance
d. Reconnoiter the objective; isolate the objective; secure a foothold; and clearing
a built-up area

R-21
Matching: For items 83 through 85, match the type of assault in column 1 to its situation
in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Type of Assault Situation

___ 83. Seizure of key objectives a. Your battalion has been tasked with
___ 84. Seizure of a corridor conducting a noncombatant evacuation
___ 85. Isolate and contain operation.
b. Your forces have surrounded an
enemy-held city for six months. The
division commander decides that it is time
to capture the city.
c. To avoid heavy casualties, your division is
trying to starve out the enemy forces holed
up inside a city.
d. Your division's objectives lie on the other
side of a city. You do not want to waste
your strength in capturing the entire city,
but there are no ways around the city.

86. What are the three phases of a direct assault?

a. Isolate, seize a foothold, and clear


b. Surround, assault, mop up
c. Surround, seize a foothold, mop up
d. Isolate, seize a corridor, and clear

87. What is the correct technique for identifying buildings within a company sector?

a. Assign them letters in order, starting with the ones furthest from your front-
lines.
b. Number them in order, starting with the ones closest to your frontlines.
c. Number them in order, starting with the ones furthest from your frontlines.
d. Assign them letters in order, starting with the ones closest to your frontlines.

R-22
Item 88 refers to the situation that follows. Read the situation carefully, then answer item 88.

Situation: Your entire platoon is unable to effectively defend a single building. You will
be forced either to spread your Marines too thin or have to defend only a certain part of the
city.

88. Which of the following reasons for not defending urban terrain is best for the
situation above?

a. City can be bypassed


b. City has been declared to be "open"
c. Buildings don't provide sufficient protection from enemy fire
d. Insufficient forces

Item 89 refers to the situation that follows. Read the situation carefully, then answer item 89.

Situation: A small city in your division's sector has multiple heavy-duty roads leading
around the outskirts of the city.

89. Why should your division avoid defending this city?

a. The city has been declared "open."


b. You have insufficient forces.
c. The city can be bypassed
d. Buildings don't provide sufficient protection from enemy fire.

Matching: For items 90 through 93, match the aspect of the type of defense in column 1 to
its type of defense in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Aspect Type of defense

___ 90. The frontline troops must delay a. Mobile defense


the enemy long enough to give b. Static defense
friendly reserve units time to
deploy, isolate, and destroy the
enemy.
___ 91. Normally requires air superiority
___ 92. Frontline positions are heavily
fortified.
___ 93. Minimal reserves are maintained.

R-23
Matching: For items 94 through 97, match the characteristic of selecting a building to
defend in column 1 to the situation in column 2. Place your responses in the spaces
provided.

Column 1 Column 2

Characteristic of Selecting Situation


a Building to Defend

___ 94. Strategic location a. The building that you are defending is
___ 95. Mutually supporting ideally situated to protect port facilities
___ 96. Covered routes that are vital to your supply lines.
___ 97. Observation and fields of fire b. Your building has a sewer in the basement
that you can use to bring in supplies.
c. The building that you are defending is able
to withstand indirect fire.
d. You have engineers move a destroyed bus
because it is interfering with the view of
your front.
e. Although a building is ideally positioned to
protect an important bridge, you select a
different building because you cannot
support it from your other positions.

Matching: For items 98 and 99, match the characteristic of selecting a building to
defend in column 1 to the situation in column 2. Place your responses in the spaces
provided.

Column 1 Column 2

Characteristic of Selecting Situation


a Building to Defend

___ 98. Cover and concealment a. The building that you are defending is
___ 99. Preparation time ideally situated to protect port facilities
vital to your supply lines.
b. Because enemy contact is imminent, you
select a building that requires minimal
construction time for your positions.
c. The building that you are defending is able
to withstand direct and indirect fire.
d. When preparing your position, you place
one inch of sand or dirt on all wooden
floors in your building.

R-24
Matching: For items 100 through 103, match the step in the priority of work column 1 to
the task to be accomplished in column 2. Place your responses in the spaces provided.

Column 1 Column 2

Priority of Work Task

___ 100. Security a. Place automatic weapons in position to


___ 101. Automatic weapons position cover possible routes the enemy may
___ 102. Fields of fire use to get to your position.
___ 103. Entrenchment b. Write a 5-paragraph order for a defensive
position.
c. Place sandbags/construct loopholes.
d. Designate a portion of your unit to watch
for the enemy while the others work on the
positions.
e. Clear battle debris to your front to
minimize dead space.

104. Of the seven construction requirements for recoilless weapons positions listed below,
which four are correct?

(1) At least 2.5 feet of vertical clearance must be maintained over obstacles such
as rubble or power lines so they do not interfere with the missile flight of
TOWs and Dragons.
(2) The building must be of sturdy construction.
(3) The ceiling must be at least 6 feet high.
(4) The floor size of the room must be at least 17 by 24 feet for TOW, 15 by 12
feet for Dragon, and 6 by 10 feet for an AT-4 backblast area.
(5) There must be at least 10 square feet of ventilation (room openings) to the rear
of the weapon. An open 4 by 3 foot window would provide adequate
ventilation.
(6) All glass must be removed from windows and all loose objects from the room.
(7) The clearance between the muzzle of the weapon and the opening it is fired
from should be 9 inches for a TOW and 6 inches for a Dragon.

a. 1, 2, 4, 6 c. 2, 3, 5, 6
b. 1, 3, 4, 5 d. 2, 4, 6, 7

R-25
105. What is the purpose of loopholes?

a. They provide hiding places for mines and boobytraps.


b. They provide a way to move between rooms inside a building.
c. They help you with stringing communication wire between rooms inside of a
building.
d. They help you avoid establishing a pattern of always firing from windows.

106. Select the five missions for a reserve unit in the defense from the list below.

(1) Security missions


(2) Cover gaps opened up by enemy attacks
(3) Cover a friendly withdrawal
(4) Destroy helicopter or parachute landings
(5) Build defensive positions
(6) Counterattack to regain lost terrain

a. 1, 2, 3, 4, 6 c. 1, 3, 4, 5, 6
b. 1, 2, 4, 5, 6 d. 2, 3, 4, 5, 6

107. The company reserves should be located within ___________.

a. the same block of the attacking platoons


b. two blocks of the attacking platoons
c. 300 meters of the attacking platoons
d. 100 meters of the attacking platoons

108. The battalion reserves should be located within ___________ .

a. 300 meters of the attacking companies


b. the same block of the attacking companies
c. two blocks of the attacking companies
d. 100 meters of the attacking companies

R-26
109. Which of the following are the three guidelines for firing in a MOUT environment.

(1) When firing through a loophole, place your body as close to the wall as
possible to provide yourself the maximum protection
(2) When firing through loopholes, stick your muzzle out of the loophole so you
get the maximum width for your fields of fire.
(3) When firing through a window or door, fire from behind an interior wall
through a loophole or another door.
(4) When firing around a corner, stay as low as possible.
(5) When firing around a corner, fire from the most comfortable position
(right-handed or left-handed) to ensure you fire as accurately as possible.

a. 1, 2, 4 c. 1, 3, 4
b. 2, 3, 5 d. 2, 4, 5

110. A primary consideration when using mortars in MOUT is, you must _________ .

a. ensure that your FOs have a good visual of the selected targets.
b. ensure that the mortar fires are not masked by the buildings.
c. be careful to use the correct fuze on the rounds.
d. have exact grid locations for the mortar position and targets.

111. What is the primary mission of mortars in the attack in a MOUT environment?

a. Destroy enemy strongpoints


b. Interrupt the supply lines
c. Clear the enemy off roof tops and from the streets behind the objectives
d. Destroy the enemy command and control elements

112. What is an important limitation of artillery in MOUT?

a. The buildings will interfere with radio communication with the artillery units.
b. Resupply becomes difficult.
c. The buildings mask many targets.
d. It will rubble the city.

113. Flat trajectory, the ability to supplement existing fire power, and range and mobility
are characteristics of which type of fire?

a. Mortar fire c. Artillery fire


b. Tank fire d. Naval gunfire (NGF)

R-27
114. What must be taken into consideration when planning aviation support?

a. Flexibility c. Presence of civilians


b. Conventional ordnance d. Aerial forward observation

115. Of the following statements, which five are true about the employment of tanks in
MOUT?

(1) A tank's maneuverability and ability to destroy the enemy from long-ranges is
severely restricted in MOUT.
(2) Recent technological advances have increased the depression and elevation
ranges of the main gun to the point where this is no longer a disadvantage of
tanks in MOUT.
(3) Buildings may interfere with the traversing of the turret.
(4) When buttoned up, the tank's field of vision is further limited.
(5) Tanks should never lead an attack except when the situation is fluid and the
enemy is not firmly entrenched.
(6) The tanks should be on line with the infantry when supporting their attack.
(7) If a tank is to take a position inside of a building, someone should check the
floor to make sure that it will support the weight of the tank.

a. 1, 2, 3, 5, 7 c. 1, 3, 4, 5, 7
b. 1, 2, 4, 6, 7 d. 2, 3, 4, 5, 6

116. Which organization is responsible for providing and protecting the supplier, and
planning litter and carrying parties?

a. MEU commander c. Motor transport section


b. Combat service support d. Combat supply section

117. Which supply class provides maintenance teams a stockpile of spare parts and tools?

a. Class II and IX c. Class IV


b. Class III d. Class V

118. What is one of the medical functions of combat support?

a. Prepare for medical evacuation


b. Advise commander on NBC matters
c. Augment machinegun teams
d. Teach hygiene classes

R-28
Review Lesson Solutions
Reference

1. a. 1101
2. b. 1102
3. a. 1103
4. d. 1104
5. a. 1105
6. b. 1105
7. d. 1106
8. c. 1106
9. b. 1107
10. b. 1107
11. d. 1201
12. c. 1201
13. a. 1201
14. b. 1201
15. a 1201
16. b. 1202
17. c. 1202
18. a. 1202
19. d. 1202
20. b. 1202
21. c. 1202
22. c. 1202
23. d. 1202
24. a. 1202
25. a. 2101
26. b. 2102
27. c. 2102
28. a. 2101
29. e. 2102
30. d. 2202
31. a. 2201
32. c. 2201
33. d. 2202
34. a. 2202
35. c. 2202
36. b. 2202
37. c. 2203
38. c. 2203
39. c. 2303
40. c. 2301
41. d. 2302
42. c. 2303

R-29
Review Lesson Solutions, cont'd
Reference

43. b. 2303
44. a. 2304
45. d. 2401
46. c. 2401
47. b. 2402
48. a. 2403
49 d. 2403
50. b. 2403
51. b. 2403
52. b. 2403
53. d. 2404
54. b. 2404
55. c. 2404
56. d. 2404
57. b. 2404
58. b. 2404
59. b. 2404
60. d. 2404
61. a. 2501
62. b. 2501
63. b. 2502
64. d. 2502
65. a. 2503
66. a. 2504
67. b. 2504
68. c. 2505
69. d. 3102
70. a. 3102
71. b. 3102
72. c. 3102
73. e. 3103
74. c. 3103
75. d. 3103
76. b. 3103
77. c. 3201
78. a. 3202
79. c. 3203
80. a. 3204
81. c. 3205
82. d. 3301
83. a. 3302
84. d. 3302

R-30
Review Lesson Solutions, cont'd
Reference

85. c. 3303
86. a. 3303
87. b. 3305
88. d. 4101
89. c. 4102
90. a. 4201
91. a. 4201
92. b. 4201
93. b. 4201
94. a. 4202
95. e. 4202
96. b. 4202
97. d. 4202
98. c. 4202
99. b. 4202
100. d. 4301
101. a. 4301
102. e. 4301
103. c. 4301
104. d. 4301
105. d. 4301
106. a. 4302
107. a. 4302
108. c. 4302
109. c. 4303
110. b. 5101
111. c. 5101
112. d. 5102
113. d. 5103
114. c. 5104
115. c. 5105
116. b. 5201
117. a. 5202
118. a. 5203

R-31
BIBLIOGRAPHY

SOURCE MATERIALS

MCO 1510.35c -- Individual Training Standard System (ITS)

FM 90-10-1 -- An Infantryman's Guide to Combat in Built-Up Areas

MCWP 3-3.5.7 -- Military Operations in Urban Terrain

OH 8-7 -- Military Operation on Urbanized Terrain (MOUT)


MARINE CORPS INSTITUTE

COURSE CONTENT ASSISTANCE REQUEST

MCI 03.66 MILITARY OPERATIONS ON URBAN TERRAIN

Use this form for questions you have about this course. Write out your question(s) and refer to
the study unit, lesson exercise item, or the review lesson exam item you are having a problem
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MCI 03.66 MILITARY OPERATIONS ON URBAN TERRAIN

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MCI 03.66
MILITARY OPERATIONS ON URBAN TERRAIN DATE: _______________
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