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User's Guide
March 2008
2008 Autodesk, Inc. All Rights Reserved. Except as otherwise permitted by Autodesk, Inc., this publication, or parts thereof, may not be reproduced in any form, by any method, for any purpose. Certain materials included in this publication are reprinted with the permission of the copyright holder. Trademarks The following are registered trademarks or trademarks of Autodesk, Inc., in the USA and other countries: 3DEC (design/logo), 3December, 3December.com, 3ds Max, ActiveShapes, Actrix, ADI, Alias, Alias (swirl design/logo), AliasStudio, Alias|Wavefront (design/logo), ATC, AUGI, AutoCAD, AutoCAD Learning Assistance, AutoCAD LT, AutoCAD Simulator, AutoCAD SQL Extension, AutoCAD SQL Interface, Autodesk, Autodesk Envision, Autodesk Insight, Autodesk Intent, Autodesk Inventor, Autodesk Map, Autodesk MapGuide, Autodesk Streamline, AutoLISP, AutoSnap, AutoSketch, AutoTrack, Backdraft, Built with ObjectARX (logo), Burn, Buzzsaw, CAiCE, Can You Imagine, Character Studio, Cinestream, Civil 3D, Cleaner, Cleaner Central, ClearScale, Colour Warper, Combustion, Communication Specification, Constructware, Content Explorer, Create>what's>Next> (design/logo), Dancing Baby (image), DesignCenter, Design Doctor, Designer's Toolkit, DesignKids, DesignProf, DesignServer, DesignStudio, Design|Studio (design/logo), Design Your World, Design Your World (design/logo), DWF, DWG, DWG (logo), DWG TrueConvert, DWG TrueView, DXF, EditDV, Education by Design, Exposure, Extending the Design Team, FBX, Filmbox, FMDesktop, Freewheel, GDX Driver, Gmax, Heads-up Design, Heidi, HOOPS, HumanIK, i-drop, iMOUT, Incinerator, IntroDV, Inventor, Inventor LT, Kaydara, Kaydara (design/logo), LocationLogic, Lustre, Maya, Mechanical Desktop, MotionBuilder, Mudbox, NavisWorks, ObjectARX, ObjectDBX, Open Reality, Opticore, Opticore Opus, PolarSnap, PortfolioWall, Powered with Autodesk Technology, Productstream, ProjectPoint, ProMaterials, Reactor, RealDWG, Real-time Roto, Recognize, Render Queue, Reveal, Revit, Showcase, ShowMotion, SketchBook, SteeringWheels, StudioTools, Topobase, Toxik, ViewCube, Visual, Visual Bridge, Visual Construction, Visual Drainage, Visual Hydro, Visual Landscape, Visual Roads, Visual Survey, Visual Syllabus, Visual Toolbox, Visual Tugboat, Visual LISP, Voice Reality, Volo, Wiretap, and WiretapCentral The following are registered trademarks or trademarks of Autodesk Canada Co. in the USA and/or Canada and other countries: Backburner, Discreet, Fire, Flame, Flint, Frost, Inferno, Multi-Master Editing, River, Smoke, Sparks, Stone, and Wire All other brand names, product names or trademarks belong to their respective holders. Third Party Software Program Credits ACIS Copyright 1989-2001 Spatial Corp. Portions Copyright 2002 Autodesk, Inc. Flash is a registered trademark of Macromedia, Inc. in the United States and/or other countries. International CorrectSpell Spelling Correction System 1995 by Lernout & Hauspie Speech Products, N.V. All rights reserved. InstallShield 3.0. Copyright 1997 InstallShield Software Corporation. All rights reserved. PANTONE Colors displayed in the software application or in the user documentation may not match PANTONE-identified standards. Consult current PANTONE Color Publications for accurate color. PANTONE Color Data and/or Software shall not be copied onto another disk or into memory unless as part of the execution of this Autodesk software product. Portions Copyright 1991-1996 Arthur D. Applegate. All rights reserved. Portions of this software are based on the work of the Independent JPEG Group. RAL DESIGN RAL, Sankt Augustin, 2002 RAL CLASSIC RAL, Sankt Augustin, 2002 Representation of the RAL Colors is done with the approval of RAL Deutsches Institut fr Gtesicherung und Kennzeichnung e.V. (RAL German Institute for Quality Assurance and Certification, re. Assoc.), D-53757 Sankt Augustin. Typefaces from the Bitstream typeface library copyright 1992. Typefaces from Payne Loving Trust 1996. All rights reserved. Printed manual and help produced with Idiom WorldServer. WindowBlinds: DirectSkin OCX Stardock AnswerWorks 4.0 ; 1997-2003 WexTech Systems, Inc. Portions of this software Vantage-Knexys. All rights reserved. The Director General of the Geographic Survey Institute has issued the approval for the coordinates exchange numbered TKY2JGD for Japan Geodetic Datum 2000, also known as technical information No H1-N0.2 of the Geographic Survey Institute, to be installed and used within this software product (Approval No.: 646 issued by GSI, April 8, 2002). Portions of this computer program are copyright 1995-1999 LizardTech, Inc. All rights reserved. MrSID is protected by U.S. Patent No. 5,710,835. Foreign Patents Pending. Portions of this computer program are Copyright ; 2000 Earth Resource Mapping, Inc. OSTN97 Crown Copyright 1997. All rights reserved. OSTN02 Crown copyright 2002. All rights reserved. OSGM02 Crown copyright 2002, Ordnance Survey Ireland, 2002. FME Objects Engine 2005 SAFE Software. All rights reserved. AutoCAD 2009 is produced under a license of data derived from DIC Color Guide from Dainippon Ink and Chemicals, Inc. Copyright Dainippon Ink and Chemicals, Inc. All rights reserved. Government Use Use, duplication, or disclosure by the U.S. Government is subject to restrictions as set forth in FAR 12.212 (Commercial Computer Software-Restricted Rights) and DFAR 227.7202 (Rights in Technical Data and Computer Software), as applicable.
Contents
iii
Chapter 2
The Workspace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
The Workspace Concept . . . . . . . . . . . . . . . . . . . . . . Changing Workspaces . . . . . . . . . . . . . . . . . . . . Workspace Components . . . . . . . . . . . . . . . . . . . . . . The Menu Browser . . . . . . . . . . . . . . . . . . . . . . The Menu Bar . . . . . . . . . . . . . . . . . . . . . . . . The Quick Access Toolbar . . . . . . . . . . . . . . . . . . Toolbars . . . . . . . . . . . . . . . . . . . . . . . . . . . Context Menus . . . . . . . . . . . . . . . . . . . . . . . Tool Palettes . . . . . . . . . . . . . . . . . . . . . . . . . Properties Palette . . . . . . . . . . . . . . . . . . . . . . Ribbon . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drawing Window Status Bar . . . . . . . . . . . . . . . . . Command Window . . . . . . . . . . . . . . . . . . . . . Application Status Bar . . . . . . . . . . . . . . . . . . . . Project Navigator Palette . . . . . . . . . . . . . . . . . . Finding Information in AutoCAD Architecture . . . . . . . . . . Info Center Toolbar . . . . . . . . . . . . . . . . . . . . . F1 Context Help . . . . . . . . . . . . . . . . . . . . . . . Tooltips . . . . . . . . . . . . . . . . . . . . . . . . . . . Working with Objects in the Workspace . . . . . . . . . . . . . Adding Objects . . . . . . . . . . . . . . . . . . . . . . . . Modifying Objects . . . . . . . . . . . . . . . . . . . . . . Selecting Similar Objects . . . . . . . . . . . . . . . . . . View and Navigation Tools . . . . . . . . . . . . . . . . . . . . Quick View Tools . . . . . . . . . . . . . . . . . . . . . . ViewCube . . . . . . . . . . . . . . . . . . . . . . . . . . SteeringWheels . . . . . . . . . . . . . . . . . . . . . . . ShowMotion . . . . . . . . . . . . . . . . . . . . . . . . . Working with Tool Palettes . . . . . . . . . . . . . . . . . . . . Opening the Tool Palettes Set . . . . . . . . . . . . . . . . Controlling the Appearance of the Tool Palettes Set . . . . Specifying Different Tool Palettes for the Tool Palettes Set . Creating a New Tool Palettes Set . . . . . . . . . . . . . . Creating a New Tool Palettes Group . . . . . . . . . . . . . Creating a New Tool Palette . . . . . . . . . . . . . . . . . Defining the Appearance of Tool Palettes . . . . . . . . . . Adding Text and Separator Lines to Tool Palettes . . . . . . Working with Tool Palettes from a Central Location . . . . Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating an Object with a Tool . . . . . . . . . . . . . . . Changing the Tool Properties . . . . . . . . . . . . . . . . Changing a Tool Icon . . . . . . . . . . . . . . . . . . . . Refreshing a Tool Icon . . . . . . . . . . . . . . . . . . . . Creating a Tool from an Object in the Drawing . . . . . . Copying a Tool from a Tool Palette . . . . . . . . . . . . . Creating a Tool from the Style Manager . . . . . . . . . . . Creating a Tool from AEC Content in DesignCenter . . . . Using Command Tools . . . . . . . . . . . . . . . . . . . Working with Tools from a Central Location . . . . . . . . Applying the Properties of a Tool to an Existing Object . . Re-Importing Styles for a Tool . . . . . . . . . . . . . . . . Deleting a Tool . . . . . . . . . . . . . . . . . . . . . . . . The Properties Palette . . . . . . . . . . . . . . . . . . . . . . . Opening the Properties Palette . . . . . . . . . . . . . . . Setting the Appearance of the Properties Palette . . . . . . The Design Tab . . . . . . . . . . . . . . . . . . . . . . . . The Display Tab . . . . . . . . . . . . . . . . . . . . . . . The Extended Data Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . 36 . 36 . 37 . 40 . 42 . 43 . 44 . 45 . 46 . 46 . 47 . 49 . 49 . 51 . 52 . 52 . 53 . 53 . 59 . 59 . 60 . 61 . 62 . 62 . 63 . 64 . 65 . 65 . 67 . 68 . 69 . 69 . 70 . 71 . 71 . 73 . 74 . 76 . 78 . 79 . 80 . 81 . 82 . 82 . 83 . 83 . 84 . 88 . 91 . 92 . 92 . 92 . 93 . 93 . 94 . 96 . 96
iv | Contents
Worksheets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 Direct Editing with Grips and Dynamic Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Grip Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Grip Color . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Using the CTRL Key with Grips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Trigger Grips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Dynamic Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Grip Constraints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 Temporary Grip Coordinate Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 In-Place Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 In-Place Editing of Polyline-Based Components . . . . . . . . . . . . . . . . . . . . . . . . . . 105 In-Place Editing of Profile-Based Objects and Components . . . . . . . . . . . . . . . . . . . . 106 In-Place Editing of 3D Body Modifiers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 In-Place Editing of Material Hatches . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 Aligning the UCS to an Object Face . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Matching Object Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 Isolating Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Isolating Objects to Edit in a Section View . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 Isolating Objects to Edit in an Elevation View . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 Isolating Objects to Edit in a Plan View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 Isolating Objects to Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 Isolating Objects to Hide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 Ending the Object Isolation in a Drawing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 Saving Isolated Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 Isolating Objects in External References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 Styles and Support Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 Integration of AutoCAD Architecture and AutoCAD . . . . . . . . . . . . . . . . . . . . . . . . . . 119
Chapter 3
Contents | v
Using Tool Catalog Items in AutoCAD Architecture 2009 . . . . . . . . . Linked and Unlinked Tool Catalog Items . . . . . . . . . . . . . . Using a Tool in the AutoCAD Architecture Workspace . . . . . . . Copying a Tool Palette to the AutoCAD Architecture Workspace . . Copying a Tool Package to the AutoCAD Architecture Workspace . Refreshing Linked Tools . . . . . . . . . . . . . . . . . . . . . . . Refreshing Linked Tool Palettes . . . . . . . . . . . . . . . . . . . Specifying Refresh Options for Linked Tool Palettes . . . . . . . . . Working with Multiple Content Browser Windows . . . . . . . . . . . . Opening a Tool Catalog in a New Content Browser Window . . . . Opening Catalog Items in a New Content Browser Window . . . . Dragging Catalog Items Between Content Browser Windows . . . . Starting the Content Browser from a Windows Command Prompt . . . .
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Chapter 4
Chapter 5
vi | Contents
Publishing Property Set Data from External References . . . . . . . . . . . . . Property Set Data Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . Publishing a 3D DWF or 3D DWFx File with Automatic Property Set Data . . . Publishing a 3D DWF or 3D DWFx file with User-Defined Property Set Data . Publishing a 2D or 3D DWF or DWFx file with Property Set Data . . . . . . . Creating a New Published Property List (PPL) . . . . . . . . . . . . . . . . . .
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Chapter 6
Contents | vii
Creating a New Construct . . . . . . . . . . . . . . . . . . . Copying Constructs to Levels . . . . . . . . . . . . . . . . . Converting a Drawing to a Construct . . . . . . . . . . . . . Opening and Closing a Construct . . . . . . . . . . . . . . . Dragging Objects into a Construct . . . . . . . . . . . . . . . Referencing Elements into Constructs . . . . . . . . . . . . . Displaying External References of a Construct . . . . . . . . Changing the Properties of a Construct . . . . . . . . . . . . Electronically Transmitting a Construct . . . . . . . . . . . . Deleting a Construct . . . . . . . . . . . . . . . . . . . . . . Converting a Construct to an Element . . . . . . . . . . . . Changing Constructs: Interactions with the Project . . . . . Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . When to Start with Elements . . . . . . . . . . . . . . . . . Processing Elements in the Building Project . . . . . . . . . . Creating an Element . . . . . . . . . . . . . . . . . . . . . . Converting a Drawing to an Element . . . . . . . . . . . . . Opening and Closing an Element . . . . . . . . . . . . . . . Dragging Objects into an Element . . . . . . . . . . . . . . . Changing the Properties of an Element . . . . . . . . . . . . Electronically Transmitting an Element . . . . . . . . . . . . Deleting an Element . . . . . . . . . . . . . . . . . . . . . . Referencing an Element into Another Element . . . . . . . . Displaying External References Attached to an Element . . . Converting an Element to a Construct . . . . . . . . . . . . Changing Elements: Interactions with the Project . . . . . . Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . When to Start with Views . . . . . . . . . . . . . . . . . . . Process Overview: Creating a View Drawing . . . . . . . . . . Creating a New View Drawing . . . . . . . . . . . . . . . . . Displaying External References of a View Drawing . . . . . . Opening and Closing a View Drawing . . . . . . . . . . . . . Creating a Model Space View Drawing from a Callout . . . . Changing the Properties of a View Drawing . . . . . . . . . . Regenerating the View Drawings in a Project . . . . . . . . . Placing a View Drawing onto a Sheet . . . . . . . . . . . . . Electronically Transmitting a View Drawing . . . . . . . . . . Deleting a View Drawing . . . . . . . . . . . . . . . . . . . . Creating a Model Space View . . . . . . . . . . . . . . . . . Placing a Model Space View onto a Sheet . . . . . . . . . . . Changing the Properties of a Model Space View . . . . . . . . Deleting Model Space Views . . . . . . . . . . . . . . . . . . Synchronizing View Drawing Layers with Sheet View Layers . Changing Views: Interactions with the Project . . . . . . . . Sheets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . When to Start with Sheets . . . . . . . . . . . . . . . . . . . Creating a Sheet . . . . . . . . . . . . . . . . . . . . . . . . Setting the Properties of the Project Sheet Set . . . . . . . . . Creating a Sheet Subset . . . . . . . . . . . . . . . . . . . . . Setting the Properties of a Sheet Subset . . . . . . . . . . . . Removing a Sheet Subset . . . . . . . . . . . . . . . . . . . . Importing Sheets into the Sheet Set . . . . . . . . . . . . . . Importing the Current Layout as a Sheet . . . . . . . . . . . Opening and Closing a Sheet . . . . . . . . . . . . . . . . . Changing the Properties of a Sheet . . . . . . . . . . . . . . Removing a Sheet . . . . . . . . . . . . . . . . . . . . . . . Deleting a Sheet Drawing . . . . . . . . . . . . . . . . . . . Creating a Sheet View . . . . . . . . . . . . . . . . . . . . . Opening a Sheet View . . . . . . . . . . . . . . . . . . . . . Numbering Sheet Views . . . . . . . . . . . . . . . . . . . .
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viii | Contents
Deleting a Sheet View . . . . . . . . . . . . . . . . . . . . . . . Displaying External References of a Sheet Drawing . . . . . . . . Inserting a Sheet List . . . . . . . . . . . . . . . . . . . . . . . . Changing the Sheet List Properties . . . . . . . . . . . . . . . . Updating the Sheet List . . . . . . . . . . . . . . . . . . . . . . Refreshing the Sheet Set . . . . . . . . . . . . . . . . . . . . . . Creating a Sheet Selection . . . . . . . . . . . . . . . . . . . . . Activating a Sheet Selection . . . . . . . . . . . . . . . . . . . . Removing a Sheet Selection . . . . . . . . . . . . . . . . . . . . Electronically Transmitting Sheets and Sheet Sets . . . . . . . . . Publishing Sheet Sets . . . . . . . . . . . . . . . . . . . . . . . . Changing Sheets: Interactions with the Project . . . . . . . . . . Creating a Sheet Set Template . . . . . . . . . . . . . . . . . . . . . . Creating a Sheet Set Template . . . . . . . . . . . . . . . . . . . Creating a Template from Existing Drawings . . . . . . . . . . . Repath the Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refreshing the Project Navigator . . . . . . . . . . . . . . . . . . . . . Object Display in External References . . . . . . . . . . . . . . . . . . Annotating a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . Generating Spaces . . . . . . . . . . . . . . . . . . . . . . . . . Tagging in a Project . . . . . . . . . . . . . . . . . . . . . . . . Property Set Data and Schedule Tables in Projects . . . . . . . . . Creating a Title Block for a Project . . . . . . . . . . . . . . . . . Dimensioning a Project . . . . . . . . . . . . . . . . . . . . . . Working with Cut Planes in a Project . . . . . . . . . . . . . . . . . . Global Cut Planes . . . . . . . . . . . . . . . . . . . . . . . . . Object-Specific Cut Planes . . . . . . . . . . . . . . . . . . . . . Drawing Management Commands . . . . . . . . . . . . . . . . . . . . Command Line: Opening the Project Browser . . . . . . . . . . Command Line: Opening the Project Navigator . . . . . . . . . Command Line: Refreshing the Project . . . . . . . . . . . . . . Command Line: Regenerating Views . . . . . . . . . . . . . . . Command Line: Selecting a New Project Environment . . . . . . Command Line: Closing the Project Navigator . . . . . . . . . . Frequently Asked Questions about Drawing Management . . . . . . . Appendix 1: Template Projects . . . . . . . . . . . . . . . . . . . . . . Levels and Divisions . . . . . . . . . . . . . . . . . . . . . . . . Project File Naming . . . . . . . . . . . . . . . . . . . . . . . . Constructs Included in the Commercial Template Project . . . . The Element File Included in the Commercial Template Project . Views Included in the Template Project . . . . . . . . . . . . . . Sheets Included in the Template Project . . . . . . . . . . . . . . Project Standards . . . . . . . . . . . . . . . . . . . . . . . . . .
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. 354 . 355 . 356 . 358 . 358 . 359 . 359 . 360 . 360 . 360 . 362 . 362 . 363 . 363 . 368 . 372 . 373 . 374 . 374 . 375 . 375 . 375 . 382 . 386 . 387 . 388 . 394 . 396 . 396 . 397 . 397 . 397 . 397 . 398 . 398 . 400 . 401 . 402 . 404 . 406 . 406 . 407 . 408
Chapter 7
Contents | ix
Adding a Project Catalog to a Content Browser Library . . . . . . . . . . . . . . . . Adding a Project Library and Tool Palette Group . . . . . . . . . . . . . . . . . . . Displaying the Project Tool Palette Group . . . . . . . . . . . . . . . . . . . . . . . Building the Tool Palette Group . . . . . . . . . . . . . . . . . . . . . . . . . . . . Copying the Project Tool Palettes to the Tool Palette File Location . . . . . . . . . . Adding the Project Profile to the Tool Palette File Location . . . . . . . . . . . . . . Adding Standards to a Project Drawing . . . . . . . . . . . . . . . . . . . . . . . . . . . Project Tool Palette Group . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Adding Standard Styles from Content Browser . . . . . . . . . . . . . . . . . . . . Adding Standard Styles from Style Manager . . . . . . . . . . . . . . . . . . . . . . Adding Standard Display Settings from Display Manager . . . . . . . . . . . . . . . Synchronizing a Project with the Standards . . . . . . . . . . . . . . . . . . . . . . . . . Synchronization Status . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Synchronizing a Project with AEC Standards . . . . . . . . . . . . . . . . . . . . . Synchronization Exceptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Synchronizing a Project Drawing with AEC Standards . . . . . . . . . . . . . . . . Synchronizing Selected Styles and Display Settings with AEC Standards . . . . . . . Generating a Synchronization Report . . . . . . . . . . . . . . . . . . . . . . . . . Synchronizing a Project with AutoCAD Standards . . . . . . . . . . . . . . . . . . Synchronizing a Project Drawing with AutoCAD Standards . . . . . . . . . . . . . Auditing a Project or a Drawing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Showing Display Overrides in Project Drawings . . . . . . . . . . . . . . . . . . . . . . . Editing Project Drawings Outside the Project . . . . . . . . . . . . . . . . . . . . . . . . Creating a New Project Standards Drawing . . . . . . . . . . . . . . . . . . . . . . . . . Updating Project Standards Drawings . . . . . . . . . . . . . . . . . . . . . . . . . . . . Process Overview: Updating AEC Standards in a Project . . . . . . . . . . . . . . . Versioning Standards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Change Types in Project Standards Drawings . . . . . . . . . . . . . . . . . . . . . Updating Standard Objects in a Project Standards Drawing . . . . . . . . . . . . . . Updating Standard Objects in a Project Standards Drawing from a Project Drawing . Adding Standard Objects from a Project Drawing to a Project Standards Drawing . . Editing the Version History of a Standard Object . . . . . . . . . . . . . . . . . . . Versioning a Project Standards Drawing . . . . . . . . . . . . . . . . . . . . . . . . Purging the Version History from a Project Standards Drawing . . . . . . . . . . . . Purging the Version Information from a Project Standards Drawing . . . . . . . . . Synchronizing Project Standards with Each Other . . . . . . . . . . . . . . . . . . Editing Project Standards Drawings Outside the Project . . . . . . . . . . . . . . . . . . Scripting Project Standards Commands . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Chapter 8
Chapter 9
x | Contents
Overriding Layer Properties in Layout Viewports . . . . . Identifying Viewport Layer Overrides . . . . . . . . . . . Removing Viewport Layer Overrides . . . . . . . . . . . . Working with Layer Groups . . . . . . . . . . . . . . . . . . . Types of Layer Filters . . . . . . . . . . . . . . . . . . . . Creating a Group Filter . . . . . . . . . . . . . . . . . . . Creating a Property Filter . . . . . . . . . . . . . . . . . . Creating a Layer Standards Filter . . . . . . . . . . . . . . Adding Layers to Layer Groups . . . . . . . . . . . . . . Changing the Properties of a Layer Group . . . . . . . . . Renaming and Deleting Layer Groups . . . . . . . . . . . Converting a Property Filter to a Group Filter . . . . . . . New Layer Notification . . . . . . . . . . . . . . . . . . . . . . Setting up the Notification for New Layers . . . . . . . . Identifying New Layers in the Drawing . . . . . . . . . . Reconciling New Layers in the Drawing . . . . . . . . . . Working with Layer States . . . . . . . . . . . . . . . . . . . . Creating a Saved Layer State . . . . . . . . . . . . . . . . Editing a Saved Layer State . . . . . . . . . . . . . . . . . Restoring a Layer State . . . . . . . . . . . . . . . . . . . Deleting a Layer State . . . . . . . . . . . . . . . . . . . Importing Layer States to the Current Drawing . . . . . . Exporting a Layer State from the Current Drawing . . . . Working with Layer Keys . . . . . . . . . . . . . . . . . . . . . Default Layer Keys . . . . . . . . . . . . . . . . . . . . . Default Layer Key Values . . . . . . . . . . . . . . . . . . Creating a Layer Key Style . . . . . . . . . . . . . . . . . Creating a Layer Key Style from an LY File . . . . . . . . . Editing Layer Key Styles . . . . . . . . . . . . . . . . . . Attaching Notes and Files to a Layer Key Style . . . . . . Layer Key Overrides . . . . . . . . . . . . . . . . . . . . Creating and Editing Layer Standards . . . . . . . . . . . . . . Component Fields in Layer Standards . . . . . . . . . . . Creating a Layer Standard . . . . . . . . . . . . . . . . . Editing Component Fields . . . . . . . . . . . . . . . . . Editing Descriptive Fields . . . . . . . . . . . . . . . . . Editing Descriptions . . . . . . . . . . . . . . . . . . . . Editing Description Specifications . . . . . . . . . . . . . Purging Layer Standards . . . . . . . . . . . . . . . . . . Importing Layer Standards . . . . . . . . . . . . . . . . . Exporting Layer Standards . . . . . . . . . . . . . . . . . Appendix: LISP Changes for Layer Snapshots and Layer States .
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. 494 . 495 . 496 . 497 . 498 . 499 . 499 . 503 . 503 . 504 . 505 . 505 . 505 . 505 . 507 . 507 . 508 . 508 . 511 . 512 . 513 . 513 . 514 . 514 . 516 . 520 . 521 . 521 . 522 . 523 . 524 . 526 . 527 . 532 . 532 . 533 . 534 . 534 . 535 . 535 . 536 . 536
Chapter 10
Display
System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 537
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Introduction to the Display System . . . . . . . . . . . . . . . . . . . . Using the Properties Palette to Change Display Properties . . . . . . . . Display System Structure . . . . . . . . . . . . . . . . . . . . . . . . . . Display Representations . . . . . . . . . . . . . . . . . . . . . . . . . . Display Sets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Display Configurations . . . . . . . . . . . . . . . . . . . . . . . . . . . The Display Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . Opening the Display Manager . . . . . . . . . . . . . . . . . . . . Viewing Display Configurations . . . . . . . . . . . . . . . . . . . Viewing Display Sets . . . . . . . . . . . . . . . . . . . . . . . . . Viewing Display Representations . . . . . . . . . . . . . . . . . . Viewing an Object in a Display Representation . . . . . . . . . . . Viewing the Display Representation of an Object in a Display Set . Accessing the Default Display Properties of an Object . . . . . . . Creating and Editing Display Configurations . . . . . . . . . . . . . . .
Contents | xi
Process Overview: Creating a Display Configuration . . . . . . . . . . . . . . . . . . . . . Tips for Working with Display Configurations, Sets, and Representations . . . . . . . . . . Creating a Display Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Display Set . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Display Representation for an Object . . . . . . . . . . . . . . . . . . . . . . . Editing a Display Representation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assigning a Display Representation to a Display Set . . . . . . . . . . . . . . . . . . . . . Comparing Display Representations Between Display Sets . . . . . . . . . . . . . . . . . . Assigning a Display Set to a View Direction . . . . . . . . . . . . . . . . . . . . . . . . . . Assigning a Display Configuration to a Viewport . . . . . . . . . . . . . . . . . . . . . . . Specifying a Display Set as a Default Display Set . . . . . . . . . . . . . . . . . . . . . . . Specifying the Default Display Configuration . . . . . . . . . . . . . . . . . . . . . . . . . Specifying the Display Configurations Used in Xref Overlays . . . . . . . . . . . . . . . . Changing the Display Configuration Used in Xref Drawings . . . . . . . . . . . . . . . . . Displaying Objects by Classification . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specifying Settings for Live Sections and Materials . . . . . . . . . . . . . . . . . . . . . . Managing Display Configurations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Renaming a Display Configuration or a Display Set . . . . . . . . . . . . . . . . . . . . . . Renaming a Display Representation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Deleting a Display Configuration or a Display Set . . . . . . . . . . . . . . . . . . . . . . . Deleting a Display Representation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Adding Notes and Reference Files to a Display Configuration or a Display Set . . . . . . . . Using Display Settings in Multiple Drawings . . . . . . . . . . . . . . . . . . . . . . . . . Purging a Display Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Purging a Display Set . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Purging a Display Representation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Working with Standard Display Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Synchronizing Individual Display Settings with AEC Standards . . . . . . . . . . . . . . . Excluding Display Settings from Synchronization . . . . . . . . . . . . . . . . . . . . . . . Updating Standard Display Settings in a Project Standards Drawing . . . . . . . . . . . . . Updating Standard Display Settings in the Project Standards Drawing from a Project Drawing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Adding Standard Display Settings from a Project Drawing to a Project Standards Drawing . Editing the Version History of a Standard Display Setting . . . . . . . . . . . . . . . . . . Purging the Version History from a Project Standards Drawing . . . . . . . . . . . . . . . . Purging the Version Information from a Project Standards Drawing . . . . . . . . . . . . . Synchronizing Project Standards with Each Other . . . . . . . . . . . . . . . . . . . . . . Troubleshooting the Display System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Object Not Displayed in a Viewport . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Viewport Not Updating Properly . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Copied from Another Drawing Display Differently . . . . . . . . . . . . . . . . . . Verifying the Existence of Objects Not Displayed in a Drawing . . . . . . . . . . . . . . . . Object Linetype Displayed Incorrectly . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Chapter 11
xii | Contents
Chapter 12
Materials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 601
Materials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects That Support Materials . . . . . . . . . . . . . . . . . . . . . . . . . Working with Material Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . Using the Material Tool to Add Materials to Objects . . . . . . . . . . . Creating Custom Material Tools . . . . . . . . . . . . . . . . . . . . . . Applying Material Tool Properties . . . . . . . . . . . . . . . . . . . . . Material Components and Display Properties . . . . . . . . . . . . . . . . . . Linework Material Component . . . . . . . . . . . . . . . . . . . . . . Plan Hatch Material Component . . . . . . . . . . . . . . . . . . . . . 3D Body Material Component . . . . . . . . . . . . . . . . . . . . . . . Surface Hatch Material Component . . . . . . . . . . . . . . . . . . . . 2D Section/Elevation Linework . . . . . . . . . . . . . . . . . . . . . . Section Hatch Material Component . . . . . . . . . . . . . . . . . . . . Sectioned Body and Sectioned Boundary . . . . . . . . . . . . . . . . . Displaying Materials in a Drawing . . . . . . . . . . . . . . . . . . . . . . . . Working with Surface Hatches . . . . . . . . . . . . . . . . . . . . . . . . . . Surface Hatches on Curved Surfaces . . . . . . . . . . . . . . . . . . . . Surface Hatches on Multiple Faces . . . . . . . . . . . . . . . . . . . . . Surface Hatches on Extrusions . . . . . . . . . . . . . . . . . . . . . . . Surface Hatches on Free Form Mass Elements . . . . . . . . . . . . . . . Overriding the Surface Hatch on Individual Objects . . . . . . . . . . . . . . Hiding a Surface Hatch . . . . . . . . . . . . . . . . . . . . . . . . . . . Displaying a Hidden Surface Hatch . . . . . . . . . . . . . . . . . . . . Specifying the Rotation of a Surface Hatch . . . . . . . . . . . . . . . . Specifying the Horizontal and Vertical Offset of a Surface Hatch . . . . . Editing Surface Hatch Overrides . . . . . . . . . . . . . . . . . . . . . . Displaying a List of Materials . . . . . . . . . . . . . . . . . . . . . . . . . . . Displaying a Material Query . . . . . . . . . . . . . . . . . . . . . . . . . . . Process Overview: Creating and Assigning Materials . . . . . . . . . . . . . . Creating and Editing Material Definitions . . . . . . . . . . . . . . . . . . . . Creating a Material Definition . . . . . . . . . . . . . . . . . . . . . . . Defining the Layer, Color and Linetype of a Material Definition . . . . . Specifying the Plan and Section Hatch Patterns of a Material Definition . Specifying the Surface Hatch Pattern of a Material Definition . . . . . . Assigning Render Materials . . . . . . . . . . . . . . . . . . . . . . . . . Excluding a Material Definition from 2D Section Shrinkwrap . . . . . . Controlling the Display of Hidden Lines by Material . . . . . . . . . . . Merging Material Definitions in a 2D Section/Elevation . . . . . . . . . Attaching Notes and Files to a Material Definition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 601 . 603 . 605 . 605 . 606 . 610 . 610 . 611 . 611 . 611 . 612 . 613 . 613 . 614 . 614 . 615 . 615 . 616 . 616 . 618 . 618 . 619 . 620 . 620 . 621 . 622 . 623 . 623 . 624 . 624 . 625 . 626 . 626 . 627 . 629 . 631 . 632 . 633 . 633
Chapter 13
Contents | xiii
Chapter 15
Chapter 16
Chapter 17
xiv | Contents
Repositioning a Wall Segment While Drawing It . . . . . . . . . . . . . . . . . . Creating a Wall with User-Specified Settings . . . . . . . . . . . . . . . . . . . . . . . . Drawing a Wall Segment Using Justification Line Object Snaps . . . . . . . . . . . . . . Creating a Wall from Linework . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Wall from a 3D Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Wall Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Editing Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using Grips to Edit Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Changing the Location of a Wall . . . . . . . . . . . . . . . . . . . . . . . . . . Changing the Shape of a Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . Changing the Wall Width while Maintaining the Wall Baseline . . . . . . . . . . Changing the Wall Width while Maintaining the Opposite Face of the Wall . . . Changing the Wall Base Height . . . . . . . . . . . . . . . . . . . . . . . . . . . Changing the Wall Length . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Changing the Wall Justification . . . . . . . . . . . . . . . . . . . . . . . . . . . Offsetting New Walls from Existing Walls . . . . . . . . . . . . . . . . . . . . . . Repositioning a Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Adjusting the Position of Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . Applying Tool Properties to an Existing Wall . . . . . . . . . . . . . . . . . . . . Changing the Style of a Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Changing the Location of a Wall . . . . . . . . . . . . . . . . . . . . . . . . . . Merging Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Removing Individual Merge Conditions . . . . . . . . . . . . . . . . . . . . . . . Removing All Merged Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Joining Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Filleting Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Chamfering Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trimming Walls at L and T Intersections . . . . . . . . . . . . . . . . . . . . . . Reversing the Direction of a Wall . . . . . . . . . . . . . . . . . . . . . . . . . . Using AutoCAD Commands to Edit Walls . . . . . . . . . . . . . . . . . . . . . . Changing the Roof Line and the Floor Line of a Wall . . . . . . . . . . . . . . . . Specifying the Materials of Individual Walls . . . . . . . . . . . . . . . . . . . . . Changing the Display Properties of Individual Walls . . . . . . . . . . . . . . . . Attaching Notes and Files to a Wall . . . . . . . . . . . . . . . . . . . . . . . . . Specifying the Cleanup of Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cleanup Circles and Wall Justification Lines . . . . . . . . . . . . . . . . . . . . Wall Cleanups and Priorities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guidelines for Successful Wall Cleanup . . . . . . . . . . . . . . . . . . . . . . . Assigning a Different Wall Cleanup Group Definition to Existing Walls . . . . . . Specifying Cleanup for Individual Walls . . . . . . . . . . . . . . . . . . . . . . . Overriding the Wall Cleanup Circle Radius . . . . . . . . . . . . . . . . . . . . . Overriding Component Priorities . . . . . . . . . . . . . . . . . . . . . . . . . . Troubleshooting Wall Cleanups . . . . . . . . . . . . . . . . . . . . . . . . . . . Cleanup Group Definitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Adding Objects to Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Adding a Window to a Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Adding an Opening to a Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . Adding a Door to a Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Adding a Door/Window Assembly to a Wall . . . . . . . . . . . . . . . . . . . . . Removing Windows, Openings, Doors, or Door/Window Assemblies from a Wall . Anchoring an Object to a Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . Detaching Objects from a Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating Special Conditions and Customized Wall Surfaces . . . . . . . . . . . . . . . Working with Wall Sweeps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Working with Wall Modifiers . . . . . . . . . . . . . . . . . . . . . . . . . . . . Working with Body Modifiers . . . . . . . . . . . . . . . . . . . . . . . . . . . . Working with Interference Conditions . . . . . . . . . . . . . . . . . . . . . . . Wall Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Wall Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Adding Property Set Data to a Wall Style . . . . . . . . . . . . . . . . . . . . . .
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Contents | xv
Specifying the Components of a Wall Style . . . . . . . . . . . . . . . . . Specifying the Materials of a Wall Style . . . . . . . . . . . . . . . . . . . Specifying the Display Properties of a Wall Style . . . . . . . . . . . . . . Adding Classifications to a Wall Style . . . . . . . . . . . . . . . . . . . . Defining a Wall Style as Bounding for Associative Spaces . . . . . . . . . . Attaching Notes and Files to a Wall Style . . . . . . . . . . . . . . . . . . Working with Wall Endcaps and Opening Endcaps . . . . . . . . . . . . . . . . Process Overview: Options for Working with Wall and Opening Endcaps . Displaying In-Place Edit Grips for Wall Endcaps . . . . . . . . . . . . . . . Creating Wall Endcaps Using Calculate Automatically . . . . . . . . . . . Working with Wall Endcap Polylines and Multiple Components . . . . . . Modifying Wall Endcaps Using AEC Modify Tools . . . . . . . . . . . . . Applying Wall Endcap Styles from the Style Manager . . . . . . . . . . . . Modifying the Geometry of a Wall Endcap Style . . . . . . . . . . . . . . Changing the Return Offset of a Wall Endcap Style . . . . . . . . . . . . . Attaching Notes and Files to a Wall Endcap Style . . . . . . . . . . . . . . Creating a Wall Opening Endcap Style . . . . . . . . . . . . . . . . . . . Applying a Wall Opening Endcap Style to a Wall Style . . . . . . . . . . . Overriding a Wall Opening Endcap Style on a Wall . . . . . . . . . . . . . Using Ortho Close and Close with Walls . . . . . . . . . . . . . . . . . . . . . About Wall Lengths . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About Curved Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specifying Offsets for Roof Line and Floor Line Vertices . . . . . . . . . . . . . Specifying the Width and Edge Offset of a Wall Component . . . . . . . . . . .
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Chapter 19
xvi | Contents
Removing Curtain Wall Overrides . . . . . . . . . . . . . . . . . . . . . Modifying Element Definitions for Curtain Wall Styles . . . . . . . . . . . . . Editing Curtain Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using Grips to Edit Curtain Walls . . . . . . . . . . . . . . . . . . . . . Selecting a Different Curtain Wall Style . . . . . . . . . . . . . . . . . . Applying the Properties of an Existing Curtain Wall . . . . . . . . . . . . Changing the Dimensions of a Curtain Wall . . . . . . . . . . . . . . . . Changing the Curtain Wall Location Properties . . . . . . . . . . . . . . Adding an Interference Condition to a Curtain Wall . . . . . . . . . . . Removing an Interference Condition from a Curtain Wall . . . . . . . . Mitering Curtain Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . Specifying a Miter Angle for a Curtain Wall Adjacent to Another Object . Specifying the Cut Plane Display of a Curtain Wall . . . . . . . . . . . . Specifying the Display of Other Characteristics of a Curtain Wall . . . . . Attaching Hyperlinks, Notes, or Files to a Curtain Wall . . . . . . . . . . Changing the Roof Line and the Floor Line of a Curtain Wall . . . . . . . . . . Offsetting or Projecting the Roof Line of a Curtain Wall . . . . . . . . . . Offsetting or Projecting the Floor Line of a Curtain Wall . . . . . . . . . Editing the Roof Line or the Floor Line of a Curtain Wall . . . . . . . . . Changing the Roof Line and the Floor Line . . . . . . . . . . . . . . . . Adding a Gable to the Roof Line of a Curtain Wall . . . . . . . . . . . . Adding a Step to the Roof Line or Floor Line of a Curtain Wall . . . . . . Changing Vertices in the Roof Line or Floor Line of a Curtain Wall . . . . Specifying Gable Settings for a Roof Line . . . . . . . . . . . . . . . . . . Specifying Step Settings for a Roof Line or Floor Line . . . . . . . . . . . Specifying Vertex Settings for a Roof Line or Floor Line . . . . . . . . . . Editing Objects Anchored in Curtain Walls . . . . . . . . . . . . . . . . . . . Changing the Orientation of an Object Anchored in a Curtain Wall . . . Changing the Alignment of an Object Anchored in a Curtain Wall . . . . Changing the Offset of an Object Anchored in a Curtain Wall . . . . . . Swapping Two Objects Anchored in a Curtain Wall . . . . . . . . . . . . Releasing an Object Anchored in a Curtain Wall . . . . . . . . . . . . . . Curtain Wall Units . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating Curtain Wall Units . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Curtain Wall Unit . . . . . . . . . . . . . . . . . . . . . . . . Converting a Layout Grid to a Curtain Wall Unit . . . . . . . . . . . . . Creating a Curtain Wall Unit with a Custom Grid . . . . . . . . . . . . . Curtain Wall Unit Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating Element Definitions for a Curtain Wall Unit Style . . . . . . . . Creating a Curtain Wall Unit Style . . . . . . . . . . . . . . . . . . . . . Defining Divisions for Curtain Wall Unit Grids . . . . . . . . . . . . . . Defining Infills for Curtain Wall Unit Cells . . . . . . . . . . . . . . . . Defining Curtain Wall Unit Frames . . . . . . . . . . . . . . . . . . . . . Defining Curtain Wall Unit Mullions . . . . . . . . . . . . . . . . . . . Assigning a Division to a Curtain Wall Unit Grid . . . . . . . . . . . . . Assigning Infills to Curtain Wall Unit Cells . . . . . . . . . . . . . . . . Assigning Definitions to Curtain Wall Unit Frames . . . . . . . . . . . . Assigning Definitions to the Mullions of a Curtain Wall Unit . . . . . . Specifying the Materials of a Curtain Wall Unit Style . . . . . . . . . . . Specifying the Display of Curtain Wall Units . . . . . . . . . . . . . . . Defining a Curtain Wall Unit Style as Bounding for Associative Spaces . . Attaching Notes and Files to a Curtain Wall Unit Style . . . . . . . . . . Using Overrides in Curtain Wall Units . . . . . . . . . . . . . . . . . . . . . . Overriding Curtain Wall Unit Infills . . . . . . . . . . . . . . . . . . . . Overriding Curtain Wall Unit Frames and Mullions . . . . . . . . . . . . Overriding Curtain Wall Unit Divisions . . . . . . . . . . . . . . . . . . Removing Curtain Wall Unit Overrides . . . . . . . . . . . . . . . . . . Editing Curtain Wall Units . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using Grips to Edit Curtain Wall Units . . . . . . . . . . . . . . . . . . . Selecting a Different Curtain Wall Unit Style . . . . . . . . . . . . . . . .
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. 1007 . 1008 . 1009 . 1009 . 1014 . 1015 . 1015 . 1016 . 1017 . 1017 . 1017 . 1018 . 1018 . 1019 . 1021 . 1021 . 1022 . 1023 . 1023 . 1025 . 1027 . 1028 . 1029 . 1030 . 1031 . 1032 . 1033 . 1033 . 1033 . 1034 . 1034 . 1034 . 1034 . 1036 . 1036 . 1037 . 1038 . 1039 . 1040 . 1040 . 1041 . 1048 . 1051 . 1055 . 1060 . 1060 . 1066 . 1069 . 1071 . 1073 . 1078 . 1078 . 1079 . 1079 . 1086 . 1093 . 1096 . 1097 . 1097 . 1100
Contents | xvii
Matching the Properties of an Existing Curtain Wall Unit . . . . . . . . . . . . Changing the Dimensions of a Curtain Wall Unit . . . . . . . . . . . . . . . Specifying a Miter Angle for a Curtain Wall Unit Adjacent to Another Object . Changing the Location of a Freestanding Curtain Wall Unit . . . . . . . . . . Modifying the Position of Anchored Curtain Wall Units . . . . . . . . . . . . Specifying the Cut Plane Display of a Curtain Wall Unit . . . . . . . . . . . . Specifying the Display of Other Characteristics of a Curtain Wall Unit . . . . . Attaching Hyperlinks, Notes, or Files to a Curtain Wall Unit . . . . . . . . . . Facet Deviation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Chapter 20
Chapter 21
AEC
Polygons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1199
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AEC Polygons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using AEC Polygon Tools to Create AEC Polygons . . . . . . . . . . . . . . . . . . . . . . . . Creating an AEC Polygon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating an AEC Polygon with User-Specified Settings . . . . . . . . . . . . . . . . . . . . . Creating an AEC Polygon from a Polyline . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating an AEC Polygon from a Profile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating an AEC Polygon Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Editing AEC Polygons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using Grips to Edit AEC Polygons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Changing the AEC Polygon Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Merging Two AEC Polygons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Hole in an AEC Polygon . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating AEC Polygons from the Intersection of Other AEC Polygons . . . . . . . . . . Trimming an AEC Polygon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dividing an AEC Polygon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Adding a Vertex to an AEC Polygon . . . . . . . . . . . . . . . . . . . . . . . . . . . . Removing a Vertex from an AEC Polygon . . . . . . . . . . . . . . . . . . . . . . . . . Converting an AEC Polygon to a Polyline . . . . . . . . . . . . . . . . . . . . . . . . . Converting an AEC Polygon to a Profile . . . . . . . . . . . . . . . . . . . . . . . . . . Changing the Rotation of an AEC Polygon . . . . . . . . . . . . . . . . . . . . . . . . Changing the Elevation of an AEC Polygon . . . . . . . . . . . . . . . . . . . . . . . . Changing the Location of an AEC Polygon . . . . . . . . . . . . . . . . . . . . . . . . Specifying Fill Properties for the True Color Display Representation of an AEC Polygon . Attaching Hyperlinks, Notes, or Files to an AEC Polygon . . . . . . . . . . . . . . . . . AEC Polygon Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating an AEC Polygon Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Changing the Width and Justification of the AEC Polygon Edges . . . . . . . . . . . . . Masking Underlying Objects with AEC Polygons . . . . . . . . . . . . . . . . . . . . . Specifying the Display Properties of an AEC Polygon Style . . . . . . . . . . . . . . . . Setting the Colors of the True Color Display Representation . . . . . . . . . . . . . . . Attaching Notes and Files to an AEC Polygon Style . . . . . . . . . . . . . . . . . . . . Adding Classifications to an AEC Polygon Style . . . . . . . . . . . . . . . . . . . . . .
Chapter 22
Doors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1227
Doors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1227 Using Door Tools to Create Doors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1229 Creating a Door . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1229
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Creating a Door with User-Specified Settings . . . . . . . . . . . . . . . . . Creating a Door in a Door and Window Assembly . . . . . . . . . . . . . . Creating a Door from Door/Window Assemblies, Openings, and Windows . Creating a Door Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Editing Doors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using Grips to Edit Doors . . . . . . . . . . . . . . . . . . . . . . . . Changing the Door Style . . . . . . . . . . . . . . . . . . . . . . . . Changing the Door Leaf . . . . . . . . . . . . . . . . . . . . . . . . Changing How Door Width Is Measured . . . . . . . . . . . . . . . . Changing the Door Swing Angle or Opening Percent . . . . . . . . . Changing the Vertical Alignment of a Door . . . . . . . . . . . . . . Moving a Door Along a Wall . . . . . . . . . . . . . . . . . . . . . . Moving a Door Within a Wall . . . . . . . . . . . . . . . . . . . . . Using Anchors to Change the Horizontal Position of a Door . . . . . Using Anchors to Change the Vertical Position of a Door . . . . . . . Using Anchors to Change the Position of a Door Within a Wall . . . Changing the Orientation of a Door to a Wall . . . . . . . . . . . . . Moving a Door to a Different Wall . . . . . . . . . . . . . . . . . . . Releasing a Door from a Wall . . . . . . . . . . . . . . . . . . . . . . Changing the Opening Endcap Assigned to a Door . . . . . . . . . . Changing the Location of a Freestanding Door . . . . . . . . . . . . Changing the Cut Plane Setting for a Door . . . . . . . . . . . . . . Specifying the Display of Muntins Blocks for a Door . . . . . . . . . Reversing the Handing for a Door in an Elevation View . . . . . . . . Specifying the Swing Display for a Door . . . . . . . . . . . . . . . . Specifying the Panel Display for a Door . . . . . . . . . . . . . . . . Specifying the Display of Frames for a Door . . . . . . . . . . . . . . Specifying the Threshold Dimensions for a Door . . . . . . . . . . . Specifying the Threshold Symbol for a Door . . . . . . . . . . . . . . Specifying the Display of Custom Block Components of a Door . . . Attaching Hyperlinks, Notes, and Files to a Door . . . . . . . . . . . Door Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Door Style . . . . . . . . . . . . . . . . . . . . . . . . . . Specifying the Dimensions of a Door Style . . . . . . . . . . . . . . . Specifying the Design Rules of a Door Style . . . . . . . . . . . . . . Specifying the Standard Sizes of a Door Style . . . . . . . . . . . . . Creating a Custom Door Shape . . . . . . . . . . . . . . . . . . . . . Replacing the Door Shape in a Door Style . . . . . . . . . . . . . . . Editing the Geometry of a Door Style . . . . . . . . . . . . . . . . . About Door Display Components and Materials . . . . . . . . . . . . Specifying the Display Properties of a Door Style . . . . . . . . . . . Defining a Door Style as Bounding for Associative Spaces . . . . . . . Attaching Notes and Files to a Door Style . . . . . . . . . . . . . . . Creating Muntins in a Door Style . . . . . . . . . . . . . . . . . . . .
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Chapter 23
Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1297
Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1297 Using Window Tools to Create Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1299 Creating a Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1299 Creating a Window with User-Specified Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1300 Creating a Window in a Door and Window Assembly . . . . . . . . . . . . . . . . . . . . . . . . . 1302 Creating a Window from Doors, Door/Window Assemblies and Openings . . . . . . . . . . . . . . 1302 Creating a Window Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1303 Editing Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1305 Using Grips to Edit Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1305 Changing the Window Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1311 Changing How Window Width is Measured . . . . . . . . . . . . . . . . . . . . . . . . . . . 1311 Changing the Window Swing Angle or Opening Percent . . . . . . . . . . . . . . . . . . . . 1312 Changing the Vertical Alignment of a Window . . . . . . . . . . . . . . . . . . . . . . . . . 1313
Contents | xix
Moving a Window Along a Wall . . . . . . . . . . . . . . . . . . . . Moving a Window Within a Wall . . . . . . . . . . . . . . . . . . . Using Anchors to Change the Horizontal Position of a Window . . . Using Anchors to Change the Vertical Position of a Window . . . . . Using Anchors to Change the Position of a Window Within a Wall . Changing the Orientation of a Window to a Wall . . . . . . . . . . . Changing the Opening Endcap Assigned to a Window . . . . . . . . Changing the Location of a Freestanding Window . . . . . . . . . . Changing the Cut Plane Setting for a Window . . . . . . . . . . . . . Specifying the Display of Muntins Blocks for a Window . . . . . . . Specifying the Display of Sills for a Window . . . . . . . . . . . . . Reversing the Handing for a Window in an Elevation View . . . . . . Specifying the Display of Frames for a Window . . . . . . . . . . . . Specifying the Display of Custom Block Components of a Window . Attaching Hyperlinks, Notes, and Files to a Window . . . . . . . . . Window Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Window Style . . . . . . . . . . . . . . . . . . . . . . . . Specifying the Dimensions of a Window Style . . . . . . . . . . . . . Specifying the Standard Sizes of a Window Style . . . . . . . . . . . . Creating a Custom Window Shape . . . . . . . . . . . . . . . . . . . Specifying the Design Rules of a Window Style . . . . . . . . . . . . Editing the Geometry of a Window Style . . . . . . . . . . . . . . . . About Window Display Components and Materials . . . . . . . . . . Assigning Materials to a Window Style . . . . . . . . . . . . . . . . . Adding Classifications to a Window Style . . . . . . . . . . . . . . . Specifying the Display Properties of a Window Style . . . . . . . . . Defining a Window Style as Bounding for Associative Spaces . . . . . Attaching Notes and Files to a Window Style . . . . . . . . . . . . . Creating Muntins in a Window Style . . . . . . . . . . . . . . . . . .
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Chapter 24
Openings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1363
Openings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using Opening Tools to Create Openings . . . . . . . . . . . . . . . . . . . Creating an Opening . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating an Opening with User-Specified Settings . . . . . . . . . . . . . . . Creating an Opening from Doors, Door/Window Assemblies and Windows . Creating and Editing Custom Openings . . . . . . . . . . . . . . . . . . . . Creating a Profile for a Custom Opening . . . . . . . . . . . . . . . . . Creating an Opening with a Custom Shape . . . . . . . . . . . . . . . Editing the Geometry of a Custom Opening . . . . . . . . . . . . . . . Creating an Opening Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . Editing Openings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using Grips to Edit Openings . . . . . . . . . . . . . . . . . . . . . . . Changing the Shape and Dimensions of an Opening . . . . . . . . . . Flipping an Opening along the X or Y Axis . . . . . . . . . . . . . . . Changing Endcap Style for an Opening . . . . . . . . . . . . . . . . . Applying Tool Properties to an Existing Opening . . . . . . . . . . . . Repositioning an Opening . . . . . . . . . . . . . . . . . . . . . . . . Using Anchors to Change the Horizontal Position of an Opening . . . Using Anchors to Change the Vertical Position of an Opening . . . . . Changing the Position of an Opening Within a Wall . . . . . . . . . . Changing the Orientation of an Opening to a Wall . . . . . . . . . . . Changing the Location of an Opening . . . . . . . . . . . . . . . . . . Changing the Cut Plane Setting for an Opening . . . . . . . . . . . . . Specifying the Display of Sills for an Opening . . . . . . . . . . . . . . Specifying the Display of Custom Block Components of an Opening . . Specifying the Display of Fill Type for an Opening . . . . . . . . . . . Attaching Hyperlinks, Notes, and Files to an Opening . . . . . . . . . . Changing the Display Properties of Openings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1363 . 1364 . 1365 . 1365 . 1367 . 1367 . 1367 . 1368 . 1369 . 1371 . 1373 . 1373 . 1374 . 1374 . 1375 . 1375 . 1376 . 1378 . 1379 . 1380 . 1381 . 1381 . 1382 . 1382 . 1383 . 1384 . 1385 . 1386
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Specifying the Display Properties of an Opening . . . . . Specifying the Hatching of an Opening . . . . . . . . . Using Custom Blocks to Create Opening Components . Adding Components to an Opening . . . . . . . . . . . Turning Off Custom Components in an Opening . . . . Removing Custom Components from an Opening . . .
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Chapter 25
Stairs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1391
Stairs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Solution Tips for Stairs . . . . . . . . . . . . . . . . . . . . . . . . . . Specifying AEC Options for Stairs . . . . . . . . . . . . . . . . . . . . . Using Stair Tools to Create Stairs . . . . . . . . . . . . . . . . . . . . . Creating a Stair . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Straight Stair with User-Specified Settings . . . . . . . . . . Creating a Multi-Landing Stair with User-Specified Settings . . . . . . . Creating an L-Shaped Stair with 45-Degree Tread . . . . . . . . . . . . Creating a U-Shaped Stair with User-Specified Settings . . . . . . . . . Creating a Spiral Stair with User-Specified Settings . . . . . . . . . . . . Creating a Custom Stair from Linework . . . . . . . . . . . . . . . . . Creating a Custom Stair from Tread Profiles . . . . . . . . . . . . . . . Modifying Custom Stairs . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Ramp . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Stair Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . Editing Stairs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using Grips to Edit Stairs . . . . . . . . . . . . . . . . . . . . . . Changing the Width of a Flight . . . . . . . . . . . . . . . . . . Changing the Shape of a Flight . . . . . . . . . . . . . . . . . . . Changing the Shape of a Landing . . . . . . . . . . . . . . . . . Changing the Side of a Stair . . . . . . . . . . . . . . . . . . . . Changing the Height of a Stair . . . . . . . . . . . . . . . . . . . Changing the Justification of a Stair . . . . . . . . . . . . . . . . Changing the Style of a Stair . . . . . . . . . . . . . . . . . . . . Changing the Horizontal Direction of a Spiral or U-Shaped Stair . Changing the Constraints of a Spiral Stair . . . . . . . . . . . . . Changing the Outside Edge of a Spiral Stair . . . . . . . . . . . . Changing the Dimensions of a Stair . . . . . . . . . . . . . . . . Changing the Floor Settings of a Stair . . . . . . . . . . . . . . . Adjusting Stair Length Automatically . . . . . . . . . . . . . . . Changing the Length Limits of a Flight . . . . . . . . . . . . . . Anchoring a Stair to a Landing . . . . . . . . . . . . . . . . . . . Releasing Anchored Stairs . . . . . . . . . . . . . . . . . . . . . . Editing Winders . . . . . . . . . . . . . . . . . . . . . . . . . . . Working with Stair Body Modifiers . . . . . . . . . . . . . . . . . Stair Interference Conditions . . . . . . . . . . . . . . . . . . . . Changing the Alignment of a U-Shaped Stair . . . . . . . . . . . Changing the Components of a Flight . . . . . . . . . . . . . . . Changing the Components of a Landing . . . . . . . . . . . . . . About the Dimensions of Landing Components . . . . . . . . . . Changing the Extension of a Landing . . . . . . . . . . . . . . . Specifying Stair Component Display by Cut Plane Elevation . . . Changing the Display of an Overlapping Stair . . . . . . . . . . . Applying Tool Properties to an Existing Stair . . . . . . . . . . . . Changing the Location of a Stair . . . . . . . . . . . . . . . . . . Specifying the Materials of a Stair . . . . . . . . . . . . . . . . . Changing the Display Properties of Individual Stairs . . . . . . . Attaching Hyperlinks, Notes, or Files to a Stair . . . . . . . . . . . Stair Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Managing Stair Styles . . . . . . . . . . . . . . . . . . . . . . . . Creating a Stair Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1391 . 1392 . 1395 . 1396 . 1396 . 1397 . 1399 . 1404 . 1406 . 1410 . 1415 . 1418 . 1420 . 1424 . 1425 . 1426 . 1426 . 1440 . 1441 . 1442 . 1444 . 1450 . 1451 . 1452 . 1452 . 1452 . 1453 . 1455 . 1457 . 1458 . 1459 . 1460 . 1461 . 1461 . 1475 . 1480 . 1489 . 1490 . 1491 . 1493 . 1493 . 1494 . 1498 . 1500 . 1500 . 1501 . 1501 . 1507 . 1507 . 1508 . 1508
Contents | xxi
Specifying the Design Rules of a Stair Style . . . . . . . . Specifying the Stringers of a Stair Style . . . . . . . . . . Specifying Mitered Corners for Center Stringers . . . . . Specifying the Components of a Stair Style . . . . . . . Specifying the Landing Extension of a Stair Style . . . . Assigning Materials to Components in a Stair Style . . . Specifying the Display Properties of a Stair Style . . . . . Specifying the Riser Numbering Display of a Stair Style . Specifying Classifications for a Stair Style . . . . . . . . Adding Notes and Files to a Stair Style . . . . . . . . . . Stair Winder Styles . . . . . . . . . . . . . . . . . . . . . . . Creating a Stair Winder Style . . . . . . . . . . . . . . . Specifying the Stair Winder Style Settings . . . . . . . . Adding Notes and Files to a Stair Winder Style . . . . . . Stair Tower Generator . . . . . . . . . . . . . . . . . . . . . . Creating a Stair Tower . . . . . . . . . . . . . . . . . . . Modifying a Stair Tower . . . . . . . . . . . . . . . . . .
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. 1509 . 1510 . 1512 . 1514 . 1515 . 1516 . 1518 . 1521 . 1522 . 1522 . 1522 . 1523 . 1523 . 1524 . 1525 . 1525 . 1526
Chapter 26
Railings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1529
Railings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using Railing Tools to Create Railings . . . . . . . . . . . . . . . . . . . . Creating a Railing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating an Attached Railing with User-Specified Settings . . . . . . . . . . Creating a Freestanding Railing with User-Specified Settings . . . . . . . . Creating a Railing from a Polyline . . . . . . . . . . . . . . . . . . . . . . Creating a Railing Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . Editing Railings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using Grips to Edit Railings . . . . . . . . . . . . . . . . . . . . . . . Adding a Post to a Railing . . . . . . . . . . . . . . . . . . . . . . . . Removing a Post from a Railing . . . . . . . . . . . . . . . . . . . . Redistributing Posts on a Railing . . . . . . . . . . . . . . . . . . . . Hiding Posts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Showing Hidden Posts . . . . . . . . . . . . . . . . . . . . . . . . . Reversing the Direction of the Railing . . . . . . . . . . . . . . . . . Anchoring an Existing Railing to a Stair . . . . . . . . . . . . . . . . Anchoring an Existing Railing to an Object . . . . . . . . . . . . . . Releasing an Anchored Railing . . . . . . . . . . . . . . . . . . . . . Specifying the Display of Custom Block Components of a Railing . . Specifying Cleanup Settings for a Railing . . . . . . . . . . . . . . . . Adding a Custom Profile to a Railing Component . . . . . . . . . . . Editing a Custom Profile of a Railing Component . . . . . . . . . . . Specifying the Display of a Custom Profile Component of a Railing . Changing the Style of a Railing . . . . . . . . . . . . . . . . . . . . . Changing the Upper Rails . . . . . . . . . . . . . . . . . . . . . . . . Changing the Bottom Rails . . . . . . . . . . . . . . . . . . . . . . . Changing the Posts . . . . . . . . . . . . . . . . . . . . . . . . . . . Changing the Railing Extensions at Floor Levels . . . . . . . . . . . . Changing the Railing Extensions at Landings . . . . . . . . . . . . . Changing the Anchor Properties of a Railing . . . . . . . . . . . . . . Specifying Perpendicular Railing Orientation . . . . . . . . . . . . . Changing the Location of a Railing . . . . . . . . . . . . . . . . . . Applying Tool Properties to an Existing Railing . . . . . . . . . . . . Attaching Hyperlinks, Notes, and Files to a Railing . . . . . . . . . . Railing Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Railing Style . . . . . . . . . . . . . . . . . . . . . . . . . Specifying the Upper Rails of a Railing Style . . . . . . . . . . . . . . Specifying the Bottom Rails of a Railing Style . . . . . . . . . . . . . Specifying Posts of a Railing Style . . . . . . . . . . . . . . . . . . . Specifying the Components of a Railing Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1529 . 1530 . 1531 . 1531 . 1534 . 1536 . 1537 . 1538 . 1538 . 1539 . 1540 . 1540 . 1541 . 1541 . 1541 . 1541 . 1542 . 1543 . 1544 . 1547 . 1547 . 1548 . 1550 . 1553 . 1553 . 1554 . 1555 . 1556 . 1557 . 1557 . 1558 . 1560 . 1561 . 1561 . 1562 . 1563 . 1564 . 1565 . 1566 . 1568
xxii | Contents
Creating a Profile for a Custom Railing Component . . . . . . . . Specifying the Railing Extensions of a Railing Style . . . . . . . . Specifying the Materials of a Railing Style . . . . . . . . . . . . . Specifying the Display Components of a Railing Style . . . . . . . Specifying Classifications for a Railing Style . . . . . . . . . . . . Attaching Notes and Files to a Railing Style . . . . . . . . . . . . Adding Custom Railing Blocks and Profiles to a Railing Style . . . . . . Adding a Custom Block to a Railing Style . . . . . . . . . . . . . Adding a Custom Profile to a Railing Style . . . . . . . . . . . . . Turning Off a Custom Block or Custom Profile in a Railing Style . Removing a Custom Block from a Railing Style . . . . . . . . . .
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. 1569 . 1569 . 1570 . 1572 . 1573 . 1573 . 1574 . 1574 . 1577 . 1580 . 1581
Chapter 27
Roofs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1583
Roofs . . . . . . . . . . . . . . . . . . . . . . . . . . . Using Roof Tools to Create Roofs . . . . . . . . . . . . Creating a Slope Roof . . . . . . . . . . . . . . . . . . Creating a Gable Roof . . . . . . . . . . . . . . . . . . Creating Dormers . . . . . . . . . . . . . . . . . . . . Creating a Slope Roof with User-Specified Settings . . . Creating a Gable Roof with User-Specified Settings . . Creating a Roof from Walls . . . . . . . . . . . . . . . Creating a Roof from Polylines . . . . . . . . . . . . . Creating a Roof Tool . . . . . . . . . . . . . . . . . . Editing Roofs . . . . . . . . . . . . . . . . . . . . . . Using Grips to Edit Roofs . . . . . . . . . . . . . Applying Tool Properties to an Existing Roof . . Changing the Dimensions of a Roof . . . . . . . Changing the Edges and Faces of a Roof . . . . . Converting a Roof to Roof Slabs . . . . . . . . . Specifying the Material of a Roof . . . . . . . . . Specifying the Display Properties of a Roof . . . . Specifying the Hatching of a Roof . . . . . . . . Changing the Location of a Roof . . . . . . . . . Attaching Hyperlinks, Notes, or Files to a Roof . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1583 . 1584 . 1585 . 1586 . 1586 . 1586 . 1587 . 1588 . 1589 . 1590 . 1591 . 1591 . 1592 . 1592 . 1593 . 1594 . 1594 . 1595 . 1596 . 1597 . 1597
Chapter 28
Contents | xxiii
Defining a Slab/Roof Slab Style as Bounding for Associative Spaces . . . . . . . Attaching Notes and Files to a Slab or Roof Slab Style . . . . . . . . . . . . . . Slab and Roof Slab Edge Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Slab or Roof Slab Edge Style . . . . . . . . . . . . . . . . . . . . . . Specifying the Overhang, Edge Cut, and Angle of a Slab/Roof Slab Edge Style . Creating Profiles for the Fascia and Soffit . . . . . . . . . . . . . . . . . . . . Controlling Profile Edges and Extrusion . . . . . . . . . . . . . . . . . . . . . Specifying a Fascia and a Soffit for a Slab/Roof Slab Edge Style . . . . . . . . . Editing the Geometry of Fascia and Soffits . . . . . . . . . . . . . . . . . . . . Assigning Materials to a Slab/Roof Slab Edge Style . . . . . . . . . . . . . . . . Turning on Materials for a Slab/Roof Slab Edge Style . . . . . . . . . . . . . . Attaching Notes and Files to a Slab/Roof Slab Edge Style . . . . . . . . . . . .
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. 1665 . 1665 . 1666 . 1667 . 1668 . 1669 . 1670 . 1671 . 1672 . 1674 . 1674 . 1675
Chapter 29
xxiv | Contents
Editing the Geometry of a Body Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1741 Managing Body Modifiers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1742 Restoring a Body Modifier to a Mass Element . . . . . . . . . . . . . . . . . . . . . . . . . . 1743 Working with Structural Member Interference Conditions . . . . . . . . . . . . . . . . . . . . . . 1743 Creating Structural Member Interference Conditions . . . . . . . . . . . . . . . . . . . . . . 1744 Removing Structural Member Interference Conditions . . . . . . . . . . . . . . . . . . . . . 1745 Editing Structural Member Interference Conditions . . . . . . . . . . . . . . . . . . . . . . . 1745 Structural Member Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1746 Creating a Structural Member Style in the Style Manager . . . . . . . . . . . . . . . . . . . . 1746 Specifying the Materials of a Structural Member Style . . . . . . . . . . . . . . . . . . . . . . 1747 Specifying the Display Properties of a Structural Member Style . . . . . . . . . . . . . . . . . 1749 Specifying Classifications for a Structural Member Style . . . . . . . . . . . . . . . . . . . . . 1756 Defining a Structural Member Style as Bounding for Associative Spaces . . . . . . . . . . . . 1756 Attaching Notes and Files to a Structural Member Style . . . . . . . . . . . . . . . . . . . . . 1757 Creating Custom Structural Members . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1757 Understanding the Design Rules of a Structural Member . . . . . . . . . . . . . . . . . . . . 1759 Changing the Shape in the Style of a Structural Member . . . . . . . . . . . . . . . . . . . . 1761 Adding a Shape to a Structural Member . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1761 Process Overview: Creating a Single-Component Structural Member (Tapered Column) . . . . 1762 Process Overview: Creating a Multi-Component Structural Member (Composite Column) . . 1764 Process Overview: Creating a Multi-Component Structural Member Using Multiple Segments (Rigid Frame) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1766 Creating Custom Shapes for Structural Members . . . . . . . . . . . . . . . . . . . . . . . . 1771
Contents | xxv
Chapter 31
Chapter 32
Grids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1827
Grids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using Column Grid Tools to Create Column Grids . . . . . . . Creating a Column Grid . . . . . . . . . . . . . . . . . . Creating a Column Grid with User-Specified Settings . . . Creating a Column Grid from a Layout Grid . . . . . . . . Creating a Column Grid from Linework . . . . . . . . . . Creating a Column Grid Dynamically . . . . . . . . . . . Creating a Structural Column Grid Tool . . . . . . . . . . Working with Column Grids . . . . . . . . . . . . . . . . . . . Labeling Column Grids . . . . . . . . . . . . . . . . . . . Extending Column Grid Lines Beyond the Grid Boundary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . or Limits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1827 . 1828 . 1829 . 1829 . 1831 . 1832 . 1832 . 1833 . 1833 . 1833 . 1835
xxvi | Contents
Dimensioning Column Grids . . . . . . . . . . . . . . . Editing Column Grids . . . . . . . . . . . . . . . . . . . . . . Changing the Dimensions of a Column Grid . . . . . . Changing the Lines of a Column Grid . . . . . . . . . . Attaching Clipping Profiles to Column Grids . . . . . . Attaching Hyperlinks, Notes, or Files to a Column Grid . Changing the Location of Column Grids . . . . . . . . Changing the Display of Column Grids . . . . . . . . . Changing the Node Radius for a Column Grid . . . . . . Using Ceiling Grid Tools to Create Ceiling Grids . . . . . . . . Creating a Ceiling Grid . . . . . . . . . . . . . . . . . . Creating a Ceiling Grid with User-Specified Settings . . . Creating a Ceiling Grid from a Layout Grid . . . . . . . Creating a Ceiling Grid from Linework . . . . . . . . . . Creating a Ceiling Grid Dynamically . . . . . . . . . . . Creating a Ceiling Grid with a Clipping Boundary . . . Creating a Ceiling Grid Tool . . . . . . . . . . . . . . . Editing Ceiling Grids . . . . . . . . . . . . . . . . . . . . . . Changing the Dimensions of a Ceiling Grid . . . . . . . Changing the Lines of a Ceiling Grid . . . . . . . . . . . Attaching Clipping Profiles to Ceiling Grids . . . . . . . Attaching Hyperlinks, Notes, or Files to a Ceiling Grid . Changing the Location of Ceiling Grids . . . . . . . . . Changing the Display of Ceiling Grids . . . . . . . . . . Changing the Node Radius for a Ceiling Grid . . . . . .
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Chapter 33
Chapter 34
Mask
Blocks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1879
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Mask Blocks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating Mask Block Definitions . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Mask Block Definition from a Polyline . . . . . . . . . . . . . . Creating a Mask Block Definition from an Existing Mask Block Definition . Importing Mask Block Definitions . . . . . . . . . . . . . . . . . . . . . . Exporting Mask Block Definitions to a New Drawing . . . . . . . . . . . . Exporting Mask Block Definitions to an Existing Drawing . . . . . . . . . Editing a Mask Block Definition . . . . . . . . . . . . . . . . . . . . . . .
Contents | xxvii
Adding Classifications to a Mask Block Definition . . . . . . . . Purging Mask Block Definitions . . . . . . . . . . . . . . . . . Using Mask Block Tools to Create Mask Blocks . . . . . . . . . . . . . Adding a Mask Block . . . . . . . . . . . . . . . . . . . . . . . Adding a Mask Block with User-Specified Settings . . . . . . . . Creating a Mask Block from Polylines . . . . . . . . . . . . . . Creating a Mask Block Tool . . . . . . . . . . . . . . . . . . . . Attaching Mask Blocks to Objects . . . . . . . . . . . . . . . . Detaching Mask Blocks from Objects . . . . . . . . . . . . . . . Editing Mask Blocks . . . . . . . . . . . . . . . . . . . . . . . . . . . Using Grips to Move Mask Blocks . . . . . . . . . . . . . . . . Changing the Location of a Mask Block . . . . . . . . . . . . . Editing the Profile of a Mask Block . . . . . . . . . . . . . . . . Applying Tool Properties to an Existing Mask Block Reference . Changing Display Properties of Mask Blocks . . . . . . . . . . . Attaching Hyperlinks, Notes, and Files to a Mask Block . . . . .
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Chapter 35
xxviii | Contents
Using Space Tools to Create Spaces . . . . . . . . . . . . . . . . . . . . . . . Generating Associative Spaces . . . . . . . . . . . . . . . . . . . . . . . . . Boundary Objects for Associative Spaces . . . . . . . . . . . . . . . . . Generating an Associative Space . . . . . . . . . . . . . . . . . . . . . Generating Associative Spaces from Xrefs and Blocks . . . . . . . . . . Defining a Maximum Gap Size for Associative Spaces . . . . . . . . . . Updating Associative Spaces . . . . . . . . . . . . . . . . . . . . . . . . . . Activating and Deactivating Automatic Updates . . . . . . . . . . . . . Manually Updating Associative Spaces . . . . . . . . . . . . . . . . . . Merging Associative Spaces . . . . . . . . . . . . . . . . . . . . . . . . Dividing an Associative Space . . . . . . . . . . . . . . . . . . . . . . Deducting Spaces from an Associative Space . . . . . . . . . . . . . . . Making a Space Associative or Non-Associative . . . . . . . . . . . . . Troubleshooting Associative Spaces . . . . . . . . . . . . . . . . . . . . . . . Creating Non-Associative Spaces . . . . . . . . . . . . . . . . . . . . . . . . Drawing a Non-Associative 2D or Extruded 3D Space . . . . . . . . . . Converting Objects, Profiles, and Polylines to Non-Associative Spaces . Creating a Space Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Editing General Space Properties . . . . . . . . . . . . . . . . . . . . . . . . Renaming a Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Changing the Style of a Space . . . . . . . . . . . . . . . . . . . . . . Changing the Location of a Space . . . . . . . . . . . . . . . . . . . . Specifying the Decomposition Type for a Space . . . . . . . . . . . . . Specifying the Decomposition Text Properties for a Space . . . . . . . . Specifying the Cut Plane Display of a Space . . . . . . . . . . . . . . . Attaching Hyperlinks, Notes, or Files to a Space . . . . . . . . . . . . . Working with Space Boundaries . . . . . . . . . . . . . . . . . . . . . . . . Working with Manual Boundaries . . . . . . . . . . . . . . . . . . . . Working with Style-Based Boundaries . . . . . . . . . . . . . . . . . . Working with Boundaries Based on an Area Calculation Standard . . . Defining the Boundary Offset Type of a Space . . . . . . . . . . . . . . Specifying an Area Calculation Standard for a Drawing . . . . . . . . . Classifying a Space According to an Area Calculation Standard . . . . . Changing the Area Calculation Standard for Existing Spaces . . . . . . Working with Drawings with Different Area Calculation Standards . . . User-Defined Area Calculation Standards . . . . . . . . . . . . . . . . Editing Space Boundaries . . . . . . . . . . . . . . . . . . . . . . . . . Changing the Type of a Space . . . . . . . . . . . . . . . . . . . . . . . . . Changing the Space Height . . . . . . . . . . . . . . . . . . . . . . . . . . . Changing the Height of Extruded 3D Spaces . . . . . . . . . . . . . . . Changing the Height of 3D Freeform Spaces . . . . . . . . . . . . . . . Changing the Height of Space Surfaces (Extruded 3D Spaces) . . . . . . Boolean Operations for Extruded 3D Spaces . . . . . . . . . . . . . . . . . . Creating Interference Conditions for Spaces . . . . . . . . . . . . . . . Removing Interference Conditions from Spaces . . . . . . . . . . . . . Merging Extruded 3D Spaces . . . . . . . . . . . . . . . . . . . . . . . Dividing Extruded 3D Spaces . . . . . . . . . . . . . . . . . . . . . . . Creating Holes in Extruded 3D Spaces . . . . . . . . . . . . . . . . . . Creating Spaces from the Intersection of Other Spaces . . . . . . . . . Trimming an Extruded 3D Space . . . . . . . . . . . . . . . . . . . . . Removing Voids from Spaces . . . . . . . . . . . . . . . . . . . . . . . Reversing Space Rings . . . . . . . . . . . . . . . . . . . . . . . . . . . Reversing All Rings in a Space . . . . . . . . . . . . . . . . . . . . . . Boolean Operations for 3D Freeform Spaces . . . . . . . . . . . . . . . . . . Trimming 3D Freeform Spaces . . . . . . . . . . . . . . . . . . . . . . Splitting Surfaces of 3D Freeform Spaces . . . . . . . . . . . . . . . . . Joining Surfaces of 3D Freeform Spaces . . . . . . . . . . . . . . . . . . Merging 3D Freeform Spaces with AEC Objects . . . . . . . . . . . . . Subtracting AEC Objects from 3D Freeform Spaces . . . . . . . . . . . Intersecting 3D Freeform Spaces with AEC Objects . . . . . . . . . . .
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. 1930 . 1931 . 1931 . 1938 . 1941 . 1944 . 1945 . 1946 . 1947 . 1948 . 1950 . 1951 . 1952 . 1953 . 1958 . 1958 . 1961 . 1964 . 1967 . 1967 . 1968 . 1968 . 1969 . 1970 . 1972 . 1972 . 1973 . 1974 . 1975 . 1975 . 1976 . 1977 . 1978 . 1979 . 1979 . 1980 . 1980 . 1989 . 1991 . 1992 . 1992 . 1994 . 1995 . 1995 . 1996 . 1996 . 1999 . 2000 . 2001 . 2004 . 2005 . 2006 . 2006 . 2006 . 2006 . 2007 . 2008 . 2009 . 2010 . 2010
Contents | xxix
Grip-Editing the Surfaces of 3D Freeform Spaces . . . . . . . . . . . . . . . . . . . . . . . . . 2011 Editing Space Surface Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2014 Opening the Space/Zone Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2014 Editing Surface Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2016 Editing Ceiling and Floor Surfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2017 Working with Surface Openings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2018 Setting Up Adjacency Relations between Space Surfaces . . . . . . . . . . . . . . . . . . . . . 2037 Displaying Adjacency Relations between Space Surfaces . . . . . . . . . . . . . . . . . . . . . 2038 Space Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2039 Creating a Space Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2039 Specifying Target Dimensions for the Space . . . . . . . . . . . . . . . . . . . . . . . . . . . 2040 Specifying Space Boundary Offsets in a Space Style . . . . . . . . . . . . . . . . . . . . . . . 2041 Attaching a List Definition to a Space Style . . . . . . . . . . . . . . . . . . . . . . . . . . . 2042 Specifying Classifications for a Space Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2042 Specifying the Materials of a Space Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2043 Specifying the Display Properties of a Space Style . . . . . . . . . . . . . . . . . . . . . . . . 2045 Specifying the Hatching for Components of a Space Style . . . . . . . . . . . . . . . . . . . . 2047 Setting the Object Cut Plane of a Space Style . . . . . . . . . . . . . . . . . . . . . . . . . . 2048 Attaching Notes and Files to a Space Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2049 Converting Area Styles to Space Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2049 List Definitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2051 Creating a List Definition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2052 Specifying the Application for a List Definition . . . . . . . . . . . . . . . . . . . . . . . . . 2052 Editing a List Definition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2053 Attaching Notes and Files to a List Definition . . . . . . . . . . . . . . . . . . . . . . . . . . 2053 Zones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2054 Using Zone Tools to Create Zones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2055 Zone Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2055 Creating a Zone . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2057 Creating Zones with User-Specified Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . 2058 Creating Zone Structures from a Zone Template . . . . . . . . . . . . . . . . . . . . . . . . . 2059 Creating a Zone Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2060 Converting Area Groups to Zones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2061 Zones and Spaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2063 Attaching Spaces and Zones to Zones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2063 Detaching Spaces and Zones from Zones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2064 Selecting Spaces and Zones Attached to a Zone . . . . . . . . . . . . . . . . . . . . . . . . . 2064 Editing Zones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2064 Renaming a Zone . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2064 Changing the Zone Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2065 Changing the Zone Boundary Offset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2065 Changing the Content Rules of a Zone . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2066 Changing the Calculation Type of a Zone . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2066 Changing Calculation Modifiers for a Zone . . . . . . . . . . . . . . . . . . . . . . . . . . . 2067 Ordering Zone Structures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2067 Creating Polylines from Zones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2068 Specifying Additional Display Properties for a Zone . . . . . . . . . . . . . . . . . . . . . . . 2069 Attaching Hyperlinks, Notes, or Files to a Zone . . . . . . . . . . . . . . . . . . . . . . . . . 2070 Zone Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2071 Creating a Zone Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2071 Attaching a List Definition to a Zone Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2072 Restricting the Content of a Zone Based on the Zone Style . . . . . . . . . . . . . . . . . . . 2073 Specifying Classifications for a Zone Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2073 Specifying the Display Properties of a Zone Style . . . . . . . . . . . . . . . . . . . . . . . . 2073 Attaching Notes or Files to a Zone Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2077 Converting Area Group Styles to Zone Styles . . . . . . . . . . . . . . . . . . . . . . . . . . 2078 Zone Templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2079 Creating a Zone Template . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2080 Building the Structure of a Zone Template . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2080 Attaching Notes and Files to a Zone Template . . . . . . . . . . . . . . . . . . . . . . . . . . 2082
xxx | Contents
Converting Area Group Templates to Zone Templates . . . . . . . . . . . . . . . . . . . . . Working with Space Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Schedule Properties of Spaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Calculation Modifiers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Setting Calculation Cut Planes for 3D Freeform Spaces . . . . . . . . . . . . . . . . . . . . Generating Output Data and Exporting Space Data . . . . . . . . . . . . . . . . . . . . . . Space Decomposition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Space Evaluation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using Spaces for Load Analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Conversion of Space Boundaries to Walls and Spaces . . . . . . . . . . . . . . . . . . . . . . . . Appendix 1: Command Changes for Spaces and Areas . . . . . . . . . . . . . . . . . . . . . . . . Area Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Area Group Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Space Boundary Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Appendix 2: Predefined Area Calculation Standards . . . . . . . . . . . . . . . . . . . . . . . . . Calculating Spaces Based on the Basic Area Calculation Standard . . . . . . . . . . . . . . . Calculating Spaces Based on the DIN 277 Standard . . . . . . . . . . . . . . . . . . . . . . Calculating Spaces Based on the SIS Standard . . . . . . . . . . . . . . . . . . . . . . . . . Calculating Spaces Based on the BOMA Standard . . . . . . . . . . . . . . . . . . . . . . . Appendix 3: Implementing an Area Calculation Standard Plug-in with the AutoCAD Architecture .NET API . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Implementing an Area Calculation Standard . . . . . . . . . . . . . . . . . . . . . . . . . Implementing Offset Rules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. 2083 . 2083 . 2084 . 2088 . 2092 . 2092 . 2093 . 2097 . 2105 . 2110 . 2110 . 2110 . 2112 . 2113 . 2114 . 2114 . 2115 . 2118 . 2122 . 2126 . 2126 . 2131
Chapter 37
Sections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2147
Sections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Process Overview: Creating a 2D or 3D Section . . . . . . . . . . . . Process Overview: Creating a Live Section View . . . . . . . . . . . . Drawing and Editing Section Lines . . . . . . . . . . . . . . . . . . . Drawing a Section Line and Marks . . . . . . . . . . . . . . . . Changing the Height of a Section Using Grips . . . . . . . . . . Changing the Lower Extension of a Section Using Grips . . . . Changing the Length of a Section Using Grips . . . . . . . . . . Changing the Angle Dimensions of a Section . . . . . . . . . . Creating Graphic Subdivisions for 2D and 3D Sections . . . . . Changing a Subdivision Using Grips . . . . . . . . . . . . . . . Changing Section Mark Attributes . . . . . . . . . . . . . . . . Changing the Location of a Section Line . . . . . . . . . . . . . Modifying a Section Line Using Grips . . . . . . . . . . . . . . Attaching Hyperlinks, Notes, and Files to a Section Line . . . . Creating a 2D or 3D Section . . . . . . . . . . . . . . . . . . . . . . Creating a Horizontal 2D Section . . . . . . . . . . . . . . . . . . . . Creating and Editing a Live Section View . . . . . . . . . . . . . . . Creating a Live Section View . . . . . . . . . . . . . . . . . . . Updating a Live Section View . . . . . . . . . . . . . . . . . . . Displaying the Sectioned Body in a Live Section View . . . . . . Removing a Live Section View . . . . . . . . . . . . . . . . . . Editing a 2D or 3D Section . . . . . . . . . . . . . . . . . . . . . . . Using Grips to Edit Linework in a 2D Section . . . . . . . . . . Changing the Display of Graphic Subdivisions in a 2D Section . Changing the Display of Graphic Subdivisions in a 3D Section . Reversing a 2D or 3D Section . . . . . . . . . . . . . . . . . . . Changing the Style of a 2D Section . . . . . . . . . . . . . . . . Creating a Material Boundary in a 2D Section . . . . . . . . . . Editing a Material Boundary . . . . . . . . . . . . . . . . . . . Editing and Merging Linework in a 2D Section . . . . . . . . . Changing the Location of a 2D or 3D Section . . . . . . . . . . Attaching Hyperlinks, Notes, and Files to a 2D or 3D Section . . Updating a 2D or 3D Section . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2147 . 2151 . 2153 . 2153 . 2155 . 2156 . 2157 . 2157 . 2159 . 2159 . 2160 . 2160 . 2160 . 2161 . 2162 . 2162 . 2164 . 2165 . 2166 . 2166 . 2167 . 2168 . 2168 . 2168 . 2169 . 2170 . 2171 . 2171 . 2172 . 2172 . 2175 . 2176 . 2177 . 2177
Contents | xxxi
Globally Updating 2D Sections . . . . . . . . . . . . . . . . . . . . . . . . . . Supported Project Drawing Types . . . . . . . . . . . . . . . . . . . . . . Globally Updating 2D Sections and Elevations in a Project or a Folder . . Updating Legacy Drawings . . . . . . . . . . . . . . . . . . . . . . . . . 2D Section Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a 2D Section Style . . . . . . . . . . . . . . . . . . . . . . . . . Adding a Display Component to a 2D Section Style . . . . . . . . . . . . Removing a Display Component from a 2D Section Style . . . . . . . . . About 2D and 3D Section Display Components and Materials . . . . . . Use Subdivision Properties and Materials in 2D Section Styles . . . . . . Use the 3D Body Component of a Material for the 2D Section Linework . Adding a Design Rule to a 2D Section Style . . . . . . . . . . . . . . . . Changing a Design Rule in a 2D Section Style . . . . . . . . . . . . . . . Removing a Design Rule from a 2D Section Style . . . . . . . . . . . . . Adding Classifications to a 2D Section Style . . . . . . . . . . . . . . . . Changing the Layer, Color, and Linetype of a 2D Section Style . . . . . . Attaching Notes and Files to a 2D Section Style . . . . . . . . . . . . . .
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. 2178 . 2179 . 2179 . 2181 . 2181 . 2182 . 2183 . 2184 . 2184 . 2189 . 2189 . 2190 . 2191 . 2192 . 2192 . 2192 . 2193
Chapter 38
Elevations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2195
Working With Elevations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Process Overview: Creating a 2D or 3D Elevation . . . . . . . . . . . . . . . . Drawing and Editing Elevation Lines . . . . . . . . . . . . . . . . . . . . . . . Drawing an Elevation Line and Mark . . . . . . . . . . . . . . . . . . . . Changing the Height of an Elevation Using Grips . . . . . . . . . . . . . Changing the Lower Extension of an Elevation Using Grips . . . . . . . Changing the Length of an Elevation Using Grips . . . . . . . . . . . . . Changing the Angle Dimensions of an Elevation . . . . . . . . . . . . . Creating Graphic Subdivisions for 2D and 3D Elevations . . . . . . . . . Changing Elevation Mark Attributes . . . . . . . . . . . . . . . . . . . . Changing the Location of an Elevation Line . . . . . . . . . . . . . . . . Modifying an Elevation Line Using Grips . . . . . . . . . . . . . . . . . Attaching Hyperlinks, Notes and Files to an Elevation Line . . . . . . . . Creating a 2D or 3D Elevation . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Horizontal 2D Elevation . . . . . . . . . . . . . . . . . . . . . . . . Editing a 2D or 3D Elevation . . . . . . . . . . . . . . . . . . . . . . . . . . . Using Grips to Edit Linework in a 2D Elevation . . . . . . . . . . . . . . Changing the Display of Graphic Subdivisions in a 2D Elevation . . . . . Changing the Display of Graphic Subdivisions in a 3D Elevation . . . . . Reversing a 2D or 3D Elevation . . . . . . . . . . . . . . . . . . . . . . . Changing the Style of a 2D Elevation . . . . . . . . . . . . . . . . . . . Adding and Removing Custom Components for an Elevation . . . . . . Specifying the Display of Surface Hatching for an Elevation Subdivision . Specifying the Display of 2D Linework for an Elevation . . . . . . . . . . Creating a Material Boundary in a 2D Elevation . . . . . . . . . . . . . . Editing a Material Boundary . . . . . . . . . . . . . . . . . . . . . . . . Editing and Merging Linework in a 2D Elevation . . . . . . . . . . . . . Changing the Location of a 2D or 3D Elevation . . . . . . . . . . . . . . Attaching Hyperlinks, Notes, and Files to a 2D or 3D Elevation . . . . . . Updating a 2D or 3D Elevation . . . . . . . . . . . . . . . . . . . . . . . . . . Globally Updating 2D Elevations . . . . . . . . . . . . . . . . . . . . . . . . . Supported Project Drawing Types . . . . . . . . . . . . . . . . . . . . . . Globally Updating 2D Sections and Elevations in a Project or a Folder . . Updating Legacy Drawings . . . . . . . . . . . . . . . . . . . . . . . . . 2D Elevation Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a 2D Elevation Style . . . . . . . . . . . . . . . . . . . . . . . . Adding a Display Component to a 2D Elevation Style . . . . . . . . . . . Removing a Display Component from a 2D Elevation Style . . . . . . . . About 2D and 3D Elevation Display Components and Materials . . . . . Use Subdivision Properties and Materials in 2D Elevation Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2195 . 2199 . 2201 . 2203 . 2204 . 2205 . 2206 . 2207 . 2207 . 2208 . 2208 . 2209 . 2210 . 2210 . 2211 . 2212 . 2213 . 2214 . 2215 . 2216 . 2216 . 2216 . 2217 . 2219 . 2219 . 2220 . 2223 . 2224 . 2224 . 2225 . 2226 . 2227 . 2227 . 2228 . 2229 . 2230 . 2231 . 2232 . 2232 . 2235
xxxii | Contents
Use the 3D Body Component of a Material for the 2D Elevation Linework . Adding a Design Rule to a 2D Elevation Style . . . . . . . . . . . . . . . . Changing a Design Rule in a 2D Elevation Style . . . . . . . . . . . . . . . Removing a Design Rule from a 2D Elevation Style . . . . . . . . . . . . . Adding Classifications to a 2D Elevation Style . . . . . . . . . . . . . . . . Changing the Layer, Color, and Linetype of a 2D Elevation Style . . . . . . Attaching Notes and Files to a 2D Elevation Style . . . . . . . . . . . . . .
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Chapter 39
Chapter 40
Contents | xxxiii
Specifying Object Dimension Points in AEC Dimension Styles . . . . . . . . . . . . . . . Selecting the AutoCAD Dimension Styles and Other Properties of AEC Dimension Styles . Changing Style Properties with the AEC Dimension Style Wizard . . . . . . . . . . . . . . Attaching Notes and Files to an AEC Dimension Style . . . . . . . . . . . . . . . . . . . . Q and A for Working with AEC Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . Changing Color, Text Size and Arrowheads . . . . . . . . . . . . . . . . . . . . . . . . . Updating AEC Dimensions On Demand . . . . . . . . . . . . . . . . . . . . . . . . . . . Changing the Text Height of Superscripted Numbers . . . . . . . . . . . . . . . . . . . . Fixing the Error Symbol . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Finding More Dimension Points than Expected . . . . . . . . . . . . . . . . . . . . . . .
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. 2293 . 2294 . 2296 . 2298 . 2299 . 2299 . 2299 . 2299 . 2300 . 2300
Chapter 41
Chapter 42
Fields . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2311
Fields Overview . . . . . . . . . . . . . . . . . . . . . Inserting Fields . . . . . . . . . . . . . . . . . . . . . Inserting Fields in a Drawing . . . . . . . . . . . Inserting Fields in Property Set Definitions . . . . Inserting Field Placeholders in Object Properties . Adding Fields to Object Style Properties . . . . . Inserting Fields in AutoCAD Text Elements . . . Editing Fields . . . . . . . . . . . . . . . . . . . . . . Editing the Field Display . . . . . . . . . . . . . . . . Updating Fields . . . . . . . . . . . . . . . . . . . . . Converting Fields to Text . . . . . . . . . . . . . . . . AutoCAD Architecture Field Types . . . . . . . . . . . Project Fields . . . . . . . . . . . . . . . . . . . Selecting a Project Field . . . . . . . . . . . . . . Sheet Set Fields . . . . . . . . . . . . . . . . . . Selecting a Sheet Set Field . . . . . . . . . . . . . Keynote Fields . . . . . . . . . . . . . . . . . . . Selecting a Keynote Field . . . . . . . . . . . . . Database Fields . . . . . . . . . . . . . . . . . . Selecting a Database Field . . . . . . . . . . . . . Creating a Data Link to an ODBC Source . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2311 . 2312 . 2312 . 2313 . 2315 . 2317 . 2317 . 2320 . 2322 . 2322 . 2322 . 2323 . 2323 . 2323 . 2324 . 2326 . 2327 . 2328 . 2329 . 2330 . 2332
Chapter 43
Detail
Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2339
xxxiv | Contents
Stamp Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Linear Array Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Backfill Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bookends Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Countable Linear Array Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surface Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dynamically Sized Surface Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bolt Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Editing Detail Components in a Drawing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using Detail Component Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Adding Detail Component Tools to a Tool Palette . . . . . . . . . . . . . . . . . . . . . . . Modifying Detail Component Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Applying Detail Component Properties to Linework . . . . . . . . . . . . . . . . . . . . . . Applying Detail Component Properties to Linework from a Tool . . . . . . . . . . . . . . . Applying Detail Component Properties to Linework from the Detail Component Manager . Using the Detail Component Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locating a Detail Component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating and Modifying Detail Component Databases . . . . . . . . . . . . . . . . . . . . Configuring Detail Component Database Availability . . . . . . . . . . . . . . . . . . . . . . . . Adding a Detail Component Database to Available Databases . . . . . . . . . . . . . . . . . Removing a Detail Component Database from Available Databases . . . . . . . . . . . . . . Setting Detail Component Database Permissions in a Multi-User Environment . . . . . . . . . . Merging Old and New Detail Component Databases . . . . . . . . . . . . . . . . . . . . . . . .
. 2341 . 2341 . 2342 . 2343 . 2344 . 2345 . 2346 . 2347 . 2347 . 2349 . 2349 . 2351 . 2353 . 2353 . 2354 . 2354 . 2355 . 2357 . 2378 . 2378 . 2379 . 2379 . 2380
Chapter 44
Contents | xxxv
Chapter 45
Callouts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2449
Working with Callouts . . . . . . . . . . . . . . . . . . . . . . . Callout Tools in AutoCAD Architecture . . . . . . . . . . . . . . Process Overview: Placing a Callout . . . . . . . . . . . . . The Properties of a Callout Tool . . . . . . . . . . . . . . . . . . Setting the Properties of a Callout Tool . . . . . . . . . . . . . . . Placing Title Marks . . . . . . . . . . . . . . . . . . . . . . . . . Placing a Title Mark . . . . . . . . . . . . . . . . . . . . . . Placing Detail Callouts . . . . . . . . . . . . . . . . . . . . . . . Creating a Detail in the Current View Drawing . . . . . . . Creating a Detail in an Existing Drawing . . . . . . . . . . . Creating a Detail in a New Drawing . . . . . . . . . . . . . Placing Section Callouts . . . . . . . . . . . . . . . . . . . . . . . Creating a Section in the Current Drawing . . . . . . . . . . Creating a Section in an Existing Drawing . . . . . . . . . . Creating a Section in a New Drawing . . . . . . . . . . . . . Placing Elevation Callouts . . . . . . . . . . . . . . . . . . . . . Placing a Single Elevation Callout . . . . . . . . . . . . . . Placing a Four-Way Interior Elevation Callout . . . . . . . . Placing a Four-Way Exterior Elevation Callout . . . . . . . . Placing a Callout Without a Model Space View . . . . . . . . . . Referencing a Callout to an Existing View . . . . . . . . . . . . . Opening a Model Space View . . . . . . . . . . . . . . . . . . . . Deleting a Model Space View . . . . . . . . . . . . . . . . . . . . Resolving Fields in Callout Symbols . . . . . . . . . . . . . . . . Working with Callouts Outside a Project . . . . . . . . . . . . . . Placing a Callout in a Non-Project Drawing File . . . . . . . Opening Model Space Views in a Non-Project Drawing File . Deleting Model Space Views in a Non-Project Drawing File . Creating New Callout Tools . . . . . . . . . . . . . . . . . . . . . Using Fields in Callout Tools . . . . . . . . . . . . . . . . . Creating a Callout Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2449 . 2451 . 2454 . 2455 . 2460 . 2461 . 2461 . 2461 . 2462 . 2464 . 2465 . 2466 . 2467 . 2468 . 2469 . 2471 . 2471 . 2472 . 2474 . 2475 . 2476 . 2477 . 2478 . 2478 . 2479 . 2479 . 2480 . 2481 . 2481 . 2481 . 2482
Chapter 46
xxxvi | Contents
Exporting Schedule Data for Selected Objects . . . . . . . . . . . . . . . . . Specifying the Display Properties of a Schedule . . . . . . . . . . . . . . . . Changing General Schedule Properties . . . . . . . . . . . . . . . . . . . . . Changing the Selection Criteria for a Schedule . . . . . . . . . . . . . . . . Changing the Location of a Schedule Using Grips . . . . . . . . . . . . . . . Changing External Source Properties of a Schedule . . . . . . . . . . . . . . Adding Table Breaks to a Schedule . . . . . . . . . . . . . . . . . . . . . . . Adding Documentation Information to a Schedule . . . . . . . . . . . . . . Editing Table Cell Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Adding Property Set Data to All Objects . . . . . . . . . . . . . . . . . . . . Property Data Formats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Expanding the Scope of Scheduled Data . . . . . . . . . . . . . . . . . . . . . . . Property Set Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attaching Property Set Data to Objects . . . . . . . . . . . . . . . . . . . . . Entering Manual Properties and Fields for Objects . . . . . . . . . . . . . . . Editing or Updating Fields in Manual Properties . . . . . . . . . . . . . . . . Converting Fields in Manual Properties to Text . . . . . . . . . . . . . . . . Removing Property Set Data from an Object . . . . . . . . . . . . . . . . . . Attaching Property Set Data to Styles and Definitions . . . . . . . . . . . . . Entering Manual Properties and Fields for Styles and Definitions . . . . . . . Editing Style-Based Property Sets . . . . . . . . . . . . . . . . . . . . . . . . Editing Style-Based Property Sets Attached to Objects in External References . Removing Property Set Data from a Style or Definition . . . . . . . . . . . . Browsing Property Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Property Set Definitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Understanding Automatic Properties . . . . . . . . . . . . . . . . . . . . . . Understanding Formulas . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Property Set Definition . . . . . . . . . . . . . . . . . . . . . . . Attaching Notes or Reference Files to a Property Set Definition . . . . . . . . Specifying How the Property Set Definition is Applied . . . . . . . . . . . . Adding a Manual Property Definition to a Property Set Definition . . . . . . Adding a Field to a Property Set Definition . . . . . . . . . . . . . . . . . . . Adding an Automatic Property Definition to a Property Set Definition . . . . Adding a Location Property Definition to a Property Set Definition . . . . . Adding a Classification Property Definition to a Property Set Definition . . . Adding a Material Property Definition to a Property Set Definition . . . . . . Adding a Project Property Definition to a Property Set Definition . . . . . . Adding an Anchor Property Definition to a Property Set Definition . . . . . Adding a Graphic Property Definition to a Property Set Definition . . . . . . Sequencing Property Definitions . . . . . . . . . . . . . . . . . . . . . . . . Hiding Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Editing a Property Set Definition . . . . . . . . . . . . . . . . . . . . . . . . Removing All Property Sets from Objects and Styles . . . . . . . . . . . . . . Merging Property Set Definitions . . . . . . . . . . . . . . . . . . . . . . . . List Definitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a List Definition for a Manual Property Definition . . . . . . . . . . Editing List Definitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Changing the List Item for an Object . . . . . . . . . . . . . . . . . . . . . Attaching Notes or Reference Files to a List Definition . . . . . . . . . . . . Classification Definitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Process Overview: Including Classification Data in Schedules . . . . . . . . . A Classification Use Case . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Classification Definition . . . . . . . . . . . . . . . . . . . . . . Specifying the Object Types for a Classification Definition . . . . . . . . . . Adding Classifications to a Classification Definition . . . . . . . . . . . . . . Attaching Property Set Definitions to a Classification Definition . . . . . . . Editing a Classification Definition . . . . . . . . . . . . . . . . . . . . . . . Changing the Classification of an Object . . . . . . . . . . . . . . . . . . . Attaching Notes and Files to a Classification . . . . . . . . . . . . . . . . . . Display Themes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Contents | xxxvii
Process Overview: Creating Display Themes . . . . . . . . . . . . . Creating and Editing Display Themes . . . . . . . . . . . . . . . . Creating a Display Theme Tool . . . . . . . . . . . . . . . . . Adding a Display Theme to a Drawing . . . . . . . . . . . . . Disabling Display Themes . . . . . . . . . . . . . . . . . . . Activating Display Themes . . . . . . . . . . . . . . . . . . . Display Theme Styles . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Display Theme Style . . . . . . . . . . . . . . . . . Troubleshooting Schedule Tables . . . . . . . . . . . . . . . . . . . Question Marks in Cells . . . . . . . . . . . . . . . . . . . . . Object not Listed . . . . . . . . . . . . . . . . . . . . . . . . Which Property Sets to Attach . . . . . . . . . . . . . . . . . Changing Data in the Schedule Tables . . . . . . . . . . . . . Object Numbers Out of Order . . . . . . . . . . . . . . . . . Locating an Object . . . . . . . . . . . . . . . . . . . . . . . Selecting an Empty Cell . . . . . . . . . . . . . . . . . . . . . INVALID in a Table Cell . . . . . . . . . . . . . . . . . . . . . Troubleshooting Schedule Table Styles . . . . . . . . . . . . . . . . Add Column Button Unavailable . . . . . . . . . . . . . . . . Property Sets Unavailable . . . . . . . . . . . . . . . . . . . . Quantity Column not Totalling . . . . . . . . . . . . . . . . Matrix Column Displaying Data Instead of a Matrix Symbol . Troubleshooting Classification Definitions . . . . . . . . . . . . . . Empty Classification Tab in Style Properties . . . . . . . . . . Long Title for a Classification Property . . . . . . . . . . . . . Classifications Property to a Property Set Definition . . . . . . Including Classifications in a Schedule Table . . . . . . . . . Objects Not Included in the Schedule . . . . . . . . . . . . . Classifications Selected but Object Not Included . . . . . . . . Troubleshooting Schedule Tags . . . . . . . . . . . . . . . . . . . . Difference Between Schedule Tags and Project Schedule Tags . Troubleshooting Units . . . . . . . . . . . . . . . . . . . . . . . . Values on the Extended Data Tab . . . . . . . . . . . . . . . .
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Chapter 47
xxxviii | Contents
Chapter 49
Chapter 50
Visual
Audit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2623
Chapter 51
Chapter 52
Chapter 53
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2669
Contents | xxxix
xl
Welcome to AutoCAD Architecture 2009! Built on the new AutoCAD 2009 platform, this release is targeted at boosting efficiency with user interface enhancements that increase overall drafting productivity by decreasing the number of steps to reach a command. Performance acceleration further enhances the workflows of your building model. Newly designed features simplify working with your design whether you are currently using or new to AutoCAD Architecture.
Draw more efficiently with tools that automate your most common drafting and documentation tasks Annotate your designs faster with streamlined tools that reduce the workload of drafting Collaborate with members of your extended project team as smoothly as possible
User Interface
The AutoCAD Architecture 2009 user interface offers a new look and feel. It provides you with easy access to the most commonly used tools while maximizing the drawing area. The default application window includes the Menu Browser, Quick Access toolbar, InfoCenter, and Status bar.
Menu Browser: The new menu browser provides easy access to a variety of content, including commands and documents, from a single button in the upper left corner of the application window. Use the menu browser to preview and open documents, to search for commands and tags, and to display extended tooltips.
Quick Access Toolbar: The Quick Access Toolbar is displayed at the top of the application window, next to the menu browser. By default, it includes the most common tools such as New, Open, Save, Plot, Project Navigator, Project Browser, Undo, and Redo. You can add and remove tools easily. Drag and drop commands from the Command list onto the Quick Access toolbar. The Quick Access tools can be reorganized or removed for each workspace.
Ribbon: In AutoCAD Architecture 2009, the Ribbon is displayed with the Visualization workspace.
The Ribbon provides easy access to AutoCAD tools through a collection of tabs and panels. Each tab contains multiple panels and each panel contains multiple tools. Some panels can be expanded to access additional tools.
InfoCenter: The InfoCenter has been enhanced to provide more flexibility when searching for help. You can collapse or expand the search field, saving space on the title bar. And when searching the help system for a topic, you can specify which document to search; decreasing the amount of time you spend trying to locate a topic.
In addition, InfoCenter displays Did You Know balloons for selected feature areas. Did You Know balloons provide Knowledge Base information and general instructional messages such as tips. You can click on the text or the Expand icon to expand the balloon to view the detailed information.
For a detailed description of the new user interface, see Workspace Components on page 36.
Properties Palette: Object display properties formerly modifiable only through the Display Manager are now easily accessible from the Display Tab of the Properties Palette. From this tab you can quickly change visibility and other settings for individual display components in the current display representation. You specify whether your changes will apply to all objects of the selected type (drawing default), all objects of the same style as the one to which the component belongs (a style override), or only that object itself (an object override). You can also apply your changes to other display representations that use the same display component to draw the selected component. The visibility of components can be controlled with the Light Bulb control.
User Interface | 5
For a detailed description, see Using the Properties Palette to Change Display Properties on page 538.
Enhanced Tooltips: New tooltips have been added to the design environment, giving you helpful hints about how to use the tools within the program without leaving your project. With rollover functionality, multilevel support, and context-sensitive behavior embedded in the user interface, youll find it easier to locate the tools you need in order to perform your work faster.
Solution Tips: Warning symbols and defect markers used in previous versions of the program have been consolidated and standardized. The new solution tip icons display in the drawing area to alert you to problem conditions in AEC objects.
When you move the cursor over the icon, the solution tip displays, suggesting corrective action and providing a link to more detailed Help when applicable. You can specify whether to display the solution tip icons when drawing, or when publishing/plotting.
In addition to an indication of the drawings that are currently in use with the lock icon, you can see who on your team has a drawing open in case you need to ask them to close it for editing purposes. A number of additional improvements have been added to Drawing Management:
You can now better control how drawings are pathed for storage and external references. If you do not want to repath a file immediately, the Repath queue is saved for later repathing. An Undo function has been added when deleting files from the repath queue. From Project Navigator you can close individual project files, or all files in a project at once by clicking the Close Current Project button. Commas, ampersands and semicolons allowed in titles of sheets.
For more information about these and more enhancements, see Drawing Management on page 217.
Wall Enhancements
In this release a number of key improvements have been made to the Walls feature in order to make them even more powerful and efficient to use.
Drawing Walls
Enhancements to wall layout functionality give you the ability to quickly change a walls justification, direction, and offset distance during insertion.
Changing the orientation of a wall segment while drawing it: You can change the orientation of a wall segment about its justification line by first specifying the start point of the wall segment, then pressing CTRL to flip the wall segment about its justification line. End the command by specifying the wall segment endpoint.
Changing the justification of a wall segment while drawing it: You can change the justification of a wall segment about its justification line by first specifying the start point of the wall segment, entering J (for Justification) on the command line, and then entering L (for Left), C (for Center), R (for Right), or B (for Baseline) to specify the appropriate justification. End the command by specifying the wall segment endpoint.
Repositioning a wall segment while drawing it: You can reposition a wall segment as you are drawing it by specifying an offset based on a wall component's face or center, or the overall center of the wall. When you move your cursor over the wall segment, assistant lines with a tooltip display to indicate which part of the particular wall segment is selected. A solid line indicates a component face, a dashed line indicates a component center, and a center line indicates the overall center of the wall. Once you specify the wall segment start point and the offset from point, specify the offset distance to reposition the wall segment. End the command by specifying the wall segment endpoint.
Wall Enhancements | 9
Wall Cleanup
Wall cleanup behavior, both in current drawings and across external references, has been dramatically improved. As a result, you should see fewer Solution Tip Indicators (previously known as defect markers), especially when laying out more complex wall configurations. For more information, see Specifying the Cleanup of Walls on page 830.
Wall Endcaps
Working with wall endcaps has been improved from previous versions and work now more intuitively and direct. You can use in-place edit grips to modify wall endcaps and create the wall endcap conditions that you want. Vertex and Edge grips are displayed for all wall components at the wall endcap that you specify.
In previous versions of AutoCAD Architecture the Calculate Automatically feature worked only for ideal polylines, i.e. polylines that started at the wall component corner on the y axis and ended at the other wall component corner on the y axis, so that both the polyline start point and endpoint were coincident with the y axis, and both had the same x value. Now, Calculate Automatically will add boundary segments to complete an endcap configuration if the initial polyline is drawn with regard to location and orientation of the particular wall component.
For more information, see Creating Wall Endcaps Using Calculate Automatically on page 902. You can now use AEC Modify Tools to manipulate wall components to create appropriate wall endcap configurations. Use Trim, Extend, Subtract, and Merge tools as necessary to do this. You can modify single wall components or you can modify all components at your wall endcap or opening at once. In each case, you will be using the In-Place Edit feature as you modify the wall components to create your wall endcap condition.
For more information, see Modifying Wall Endcaps Using AEC Modify Tools on page 906.
Space Enhancements
In this version of AutoCAD Architecture workflows around generating and evaluating spaces have been improved so space calculation is even more intuitive than before.
Space Enhancements | 11
The Bound Spaces property can be set on all boundary objects in the Properties palette, including linework like lines and polylines. This allows you to divide spaces that dont have objects such as walls bounding them, even across xrefs.
Make a linework object a space-bounding object
Objects on frozen and hidden layers participate in the generation of spaces. A visual filter allows you to quickly display all boundary objects in the drawing area, making space generation more transparent. For more information, see Displaying all Boundary Objects in the Drawing Area on page 1937. The following boundary objects have been enhanced: Ellipse, Spline, 3D polylines. Blocks and MV-blocks now have their own Bound Spaces property.
gbXML Support
When creating spaces and zones in AutoCAD Architecture, you can assign engineering data necessary for calculating loads and airflows. This data can be exported to the engineering and building information in Green Building XML (gbXML) format. You can use gbXML files in external analysis tools. After you analyze the calculated loads and airflows for the spaces and zones, you can design your duct systems accordingly. For more information, see Using Spaces for Load Analysis on page 2105.
For more information about working with these tools, see Annotation and Keynoting Tools on page 2381.
Multiline Tags
You now have the ability to create multiline annotations quickly and efficiently. The multiline tag support also includes the ability to specify text orientation, alignment, and wrapping through intuitive grips. Using new multiline abilities you can simple stretch the grip and watch the annotation change.
For more information, see The Basic Annotation Tool on page 2381
Multiline Leaders
New multiline leaders make annotation faster and easier. You can efficiently annotate multiple objects with a single text reference.
The updated annotative tools are accessible via the Content Browser and include: Leader, Sheet Keynote, Reference Keynote, Reference Keynote (Straight Leader), Square (Straight Leader), Text (Straight Leader). For more information, see Adding and Removing Leader Lines from Leaders on page 2392.
Material Tool
Material tools now let you apply a material directly to an AEC object component you select in the drawing. When the tool is active, object components highlight as you move the cursor over them, displaying a tooltip that identifies the component/object and the material to be applied. You specify whether to apply the material to the style or only to the object. The tools also support applying render materials to AutoCAD entities.
For more information, see Using the Material Tool to Add Materials to Objects on page 605.
Performance Improvements
The performance on these objects and workflows has been improved in order generate a faster and more efficient work environment for your building models:
Material Tool | 17
Xref Performance
The performance of the OBJRELUPDATE command when used across xrefs has been improved. This is especially visible in drawings with many xrefs, and it will help you to improve your workflows on large projects and complex models.
Data Exchange
The following areas of data exchange have been added or improved for AutoCAD Architecture 2009:
Windows Vista support for DWF files: AutoCAD Architecture 2009 provides native DWF support for users of Windows Vista. DWF files published to the XPS specification can be automatically opened and viewed using the XPS viewer built into Windows Vista, without the need for plug-ins or other downloads. For XP users, this same DWF support can be achieved via a download. IFC support: This release of AutoCAD Architecture natively imports and exports the most current Industry Foundation Classes (IFC).Improved import and export functionality gives you the ability to specify which objects are included during exchange. Additionally, style names can be preserved during import and IFC files can be converted to projects, complete with Project, Site, Building and Building Storey Information. For more information, see Importing and Exporting IFC Files on page 177.
Enhanced Metadata for DWF or DWFx: Products such as Autodesk Quantity Takeoff (QTO) and Autodesk FMDesktop use property set data to extract rich information from AutoCAD Architecture models via DWF. Consuming DWF or DWFx data in these applications from an AutoCAD Architecture model has been improved. With a new option for Automatic Property Set Data, users do not have to create and
apply property set definitions to objects; all automatic properties, like the wall length or space area, are exported automatically when generating the DWF or DWFx file. For more information, see Publishing Drawings to DWF and DWFx on page 204.
gbXML support: When creating spaces and zones in AutoCAD Architecture, you can assign engineering data necessary for calculating loads and airflows. This data can be exported to the engineering and building information in Green Building XML (gbXML) format. You can use gbXML files in external analysis tools. After you analyze the calculated loads and airflows for the spaces and zones, you can design your duct systems accordingly. For more information, see Using Spaces for Load Analysis on page 2105.
64-bit Support
AutoCAD Architecture 2009 now supports 64-bit computer architecture. You can install AutoCAD Architecture 2009 on a 64-bit computer and have access to all product and data import and export functionality, like importing database fields, exporting property set data, or exporting IFC. The new 64-bit architecture lets you take advantage of the memory improvements provided by more powerful computers.
AutoCAD Highlights
AutoCAD Architecture 2009 is built on the design platform of AutoCAD 2009. In addition to the new features described, you can benefit from the exciting new feature set of AutoCAD 2009 too. For a full listing of the new AutoCAD features, see the AutoCAD Help. The following sections describe the new AutoCAD features that will be most likely to be useful for the architect, engineer, or construction professional.
DGN Support
AutoCAD 2009 has extended its support of the MicroStation TM DGN format by Bentley. Now when you import a DGN file, you have better control of how properties, such as layers, linetypes, lineweights, and colors are mapped from DGN to DWG. Additionally, export has been expanded beyond V8 DGN to also include V7 DGN, giving you more control of how you collaborate with other design professionals who may be referencing files of this format.
Lighting Tools
AutoCAD 2009 gives you more control over lighting, letting you create more realistic scenes, complete with shadows. The improvement of this feature, combined with the ability to leverage design material for visualization purposes, will allow you to create more realistic renderings with highly integrated visualization tools.
64-bit Support | 19
The model space and all the layouts within the drawing are displayed in a horizontal row above the status bar. The thumbnail is highlighted when the cursor is on it. Click on the thumbnail to navigate to the model space or layout. You can also easily plot or publish with the plot and publish icons that appear at the top corners of the layout thumbnail when a cursor is on it. For more information, see Switch Between Layouts in the Current Drawing in the AutoCAD Help.
A two-level row structure is displayed for Quick View drawings. The first level displays the thumbnail images of open drawings and the second level displays the thumbnail images for model space and all layouts in a drawing. You can save and close a drawing with the icons located at the top corners of the thumbnail images when a cursor is placed upon it. You can also create and open a new drawing with the Quick View toolbar that appears when Quick View is displayed. For more information, see Switch Between Open Drawings in the AutoCAD Help.
ViewCube
The ViewCube is a 3D navigation tool that appears when the 3D graphics system is enabled and allows you to switch between standard and isometric views.
AutoCAD Highlights | 21
Once the ViewCube is displayed, it appears in one of the corners of the drawing window over the model in an inactive state. When you position the cursor over the ViewCube, it becomes active. You can switch to one of the available preset views, roll the current view, or change to the Home view of the model. The ViewCube can be displayed in the drawing area and in the Object Viewers provided with the program. For detailed information about the ViewCube, see View Cube in the AutoCAD Help. For information about Object Viewers, see Object Viewer on page 757.
SteeringWheels
SteeringWheels are tracking menus that are divided into different sections known as wedges. Each wedge on a wheel represents a single navigation tool. You can pan, zoom, or manipulate the current view of a model in different ways. SteeringWheels can save you time and clicks by combining many of the common navigation tools into a single interface. A wheel is specific to the context that a model is being viewed in.
ShowMotion
The ShowMotion feature lets you add movement and transitions to captured camera positions called shots. You can create Still shots, Cinematic shots or a recorded walk that allows you to click and drag along the path of desired animation. Shots can be grouped together to form sequences called view categories. For detailed information, see ShowMotion in the AutoCAD help.
The help system is designed to simplify the transition from AutoCAD to AutoCAD Architecture. These help components will assist new users with previous AutoCAD experience to easily segue into working with AutoCAD Architecture:
Getting Started movies Learning resources overview for different expertise levels User interface overview New Features Workshop Webcasts for typical architectural tasks Getting Started guides
Welcome Screen
This quick overview of tasks and how to accomplish them in AutoCAD Architecture can help you get an easy start. For additional information, watch short movies which you can find on the Welcome to AutoCAD Architecture 2009 page, the Learning Resources page, or the main Help page.
Click Help menu Welcome Screen, and then select a movie under Getting Started Movies on the right pane. Click Help menu Learning Resources, and then click Panel 2 - Getting Started Movies.
NOTE The software locations for tools, palettes, and catalogs listed below are the default locations for a standard US install. Customized installations, as well as localized versions may vary in the tools they supply and the structure of the tool palettes. How do I with AutoCAD tools with AutoCAD Architecture tools Palette or UI Location More Information
Work with Conceptual Massing? Design Massing Studies? Solids Mass Elements and Mass Groups Design Group Massing Palette Online Help: Mass Elements and Mass Groups on page 683
Create a Space Layout and Colored Plans? Create Presentation Graphics? Visual Styles Visual Styles Visualization Group - Visual Styles Palette Online Help: Use a Visual Style to Display Your Model in the AutoCAD Help
Spaces
Online Help: Space Types on page 1914 Getting Started Movie: Creating Spaces to Calculate Areas
How do I
Palette or UI Location
More Information
Online Help: Process Overview: Creating Display Themes on page 2584 Getting Started Movie: Creating Color-Filled Presentation Plans
Create Floor Plans? Draw Walls? Linework or Multilines Walls Design Group Walls Palette Online Help: Walls on page 771 Getting Started Movie: Laying Out Floor Plans
Draw Doors?
Doors
Draw Windows?
Windows
Draw Stairs?
Linework
Stairs
Design Group Design Palette NOTE More Stair tools can be accessed from Content Browser.
How do I
Palette or UI Location
More Information
Draw Railings?
Linework
Railings
Design Group Design Palette NOTE More Railing tools can be accessed from Content Browser.
Linework
Curtain Walls
Design Group Design Palette NOTE More Curtain Wall tools can be accessed from Content Browser.
Add Furniture and Fixtures? Place Furniture, Fixtures, and Equipment? Blocks or Dynamic Blocks MultiView Blocks Design Group - FF & E Palette Online Help: Multi-View Blocks on page 1895
How do I
Palette or UI Location
More Information
Dimension Drawings?
Dimensions
Blocks
Tag Tools
Online Help: Adding Tags Using Schedule Tag Tools on page 2495
Tables
Schedules
Online Help: Managing Schedule Tables on page 2505 Learning Movie: Creating Schedules
Attributes
Style Manager
Xclip
How do I
Palette or UI Location
More Information
Linework
Online Help: Placing Section Callouts on page 2466 Getting Started Movie: Creating Sections
Extract Elevations?
Linework
Elevations
REVCLOUD command
Revision Clouds
Document Group - Annotation Palette NOTE More Revision Cloud tools can be accessed from Content Browser.
Add Details and Keynotes? Create Details? Linework Detail Components Detailing Group Online Help: Detail Components on page 2339 Getting Started Movie: Detailing Your Designs
How do I
Palette or UI Location
More Information
Annotate Details?
Leaders
Work in a Project? Find and Manage Content? Windows Explorer and DesignCenter Layer Properties Manager Content Browser Content Browser Online Help: Understanding the Content Browser on page 121
Manage Layers?
Layer Manager
Online Help: Managing Drawing Layers on page 488 Online Help: Working with Layer Keys on page 514 Online Help: Creating and Editing Layer Standards on page 526
Project Navigator
Online Help: A Short Overview of Drawing Management Getting Started Movie: Managing Your Drawings
Double-click the AutoCAD Architecture icon on your desktop. The icon is displayed on your desktop if you chose to create it when you installed the software. On the Start menu, click Programs Autodesk AutoCAD Architecture 2009 AutoCAD Architecture 2009. NOTE AutoCAD Architecture 2009 can be run under Windows 2000, Windows XP, and Windows Vista.
Customizing Startup
You can use command-line switches in the properties of the desktop icon to specify AutoCAD Architecture startup options:
Run a startup script when you start the software. Start the software with a specific template. Start the software with a specific profile (ARG file). Create several desktop icons, each with different startup options.
Finding Help
With AutoCAD Architecture 2009, you can move smoothly from 2D drafting to building information modeling in an AutoCAD-based environment. AutoCAD Architecture supports your current practices and helps you to take advantage of your knowledge of AutoCAD. Intelligent architectural objects and other powerful design and documentation features offered by AutoCAD Architecture will help you reap productivity benefits by minimizing tedious drafting and rework. Autodesk provides many resources to ensure that you quickly become productive with AutoCAD Architecture and the many new features available in this release. Online and print documentation, real-world tutorials, and technical support channels are all available to answer your questions as you begin working with the software.
There are various available resources to help you learn about AutoCAD Architecture 2009 and AutoCAD 2009. Documentation
AutoCAD Architecture 2009 Installation Guide AutoCAD Architecture 2009 Help
Description
Explains how to install and configure AutoCAD Architecture 2009. Explains AutoCAD Architecture concepts and provides step-bystep procedures. The printed Getting Started tutorial gives you a quick, but comprehensive introduction to the concepts of working with AutoCAD Architecture 2009. A set of exercises designed to give you an overview of the capabilities and features of AutoCAD Architecture. Gives an overview of the new features in AutoCAD Architecture 2009. View these movies to learn about typical and frequently used tasks. Provides conceptual and overview material with step-by-step procedures for AutoCAD 2009. Gives an overview over the new features in AutoCAD 2009.
The advantage of online manuals is that they present information quickly while you are in a drawing session. Although online Help topics provide some conceptual and overview material, their main purpose is to help you get a task done efficiently. Therefore, the AutoCAD Architecture online Help emphasizes step-by-step procedures relevant to command selection. It also incorporates visual examples and links to more information. Online tutorials are also an excellent way to become familiar with AutoCAD Architecture. When you use the tutorials to learn program concepts, you can keep the tutorial window open in the drawing area while you perform the steps.
Finding Help | 31
about Autodesk Authorized Training Centers, contact [email protected] or visit the online ATC locator at http://www.autodesk.com/atc.
Contacting Autodesk
Autodesk, Inc. 111 McInnis Parkway San Rafael, CA 94903 USA Phone: 415-507-5000 Website: http://www.autodesk.com
Sales Information
To purchase additional Autodesk software, contact your local reseller. For the name of the authorized reseller nearest you, call 1-800-964-6432 or access the Resellers and Training Centers website, http://www.autodesk.com/resellers/.
Technical Support
If you have technical questions about the products, you should contact your local reseller or check the frequently asked questions (Technical Solutions & FAQS) section and Discussion Groups on the website for
AutoCAD Architecture at http://www.autodesk.com/support. News groups are another good source of information. You can look through the questions that have already been posted, or you can post your own questions.
Feedback
Please let us know what you think! Whether you have a suggestion for product enhancement, a compliment, or a complaint, or if you think you have found a bug, we would like to know about it. To make comments and find additional information, visit our website at http://www.autodesk.com/contact.
The Workspace
The AutoCAD Architecture workspace is a highly customizable graphical user interface designed to accommodate the various workflows and work styles of architectural professionals. The topics in this section provide an overview of the available workspace components and describe how to access and configure them to meet your needs. For detailed instructions on using workspace components to create and edit architectural objects, refer to the relevant object-specific topics in Help (Walls, Doors, Windows, and so on).
Description
Provides all the basic tools for creating architectural objects in your drawings. Provides tools for adding schedule tables, annotations, callouts, and other documentation objects to your drawings. Provides tools for inserting a wide variety of predefined detail components, as well as tools for detail drafting. Includes all the tools available in the Design workspace as well as the Ribbon, which provides tools for 3D modeling, viewing, and rendering.
Detailing
Visualization
Whichever workspace you select, you can reconfigure it according to your preferences as you work. You can move or hide various components as needed, display additional toolbars, or add new tools and tool palettes. If desired, you can save your customizations as a new workspace that you can access for later drawing sessions. You can also switch from one workspace to another at any time by selecting a new one from the drop-down list on the Workspaces toolbar or from the Workspace Switching flyout menu on the application status bar. For more information, see Changing Workspaces on page 36 and Create Task-Based Workspaces in the AutoCAD help.
35
Changing Workspaces
Use this procedure to change from one workspace to another. 1 Display the Workspaces toolbar in the drawing window.
Then
select it from the drop-down menu. select Customize. For more information, see Customize Workspaces in the AutoCAD Customization Guide.
Workspace Components
The AutoCAD Architecture workspace consists of a drawing window with menus, toolbars, tool palettes, and other controls that you use to set up an architectural project, create your design, and generate construction documents.The default configuration of these components varies depending on which of the predefined workspaces you select (Design, Document, Detailing, or Visualization).
In the following sections, each component of the workspace is described in detail. Not every component is necessarily visible in each workspace confirguration. Most components can be turned on and off according to user requirements.
For an interactive guide through the User Interface, select Help menu Welcome Screen User Interface Overview.
The menu browser can be displayed instead of the standard menu bar, or in addition to it. NOTE The menu browser cannot be turned off. Menu browser, Quick Access toolbar, and the application status bar are one integrated user interface component. The menu browser lets you perform the following operations:
Search for a command by name Add search tags to a command Display extended tooltips for each command
To access the menu browser click at the upper-left corner of the workspace. Move the cursor over a menu or category on the left side of the browser, and then click the desired option on the right. The menu browser remains open as long as the cursor is located inside the menu browser window. To close the menu browser, either activate a menu command, or click outside of the menu browser window.
NOTE In addition to instances of the search string, the results include the contents of the associated tooltip and any Search tags you have defined in the Customize User Interface editor (CUI). For information about search tags, see Assign Search Tags in the AutoCAD help.
1 Click
2 In the Search field, enter the desired search term. A list of found matches is displayed in the menu browser. To select one of the found commands, click it. 3 Click the desired command in the list of matches.
4 To return to the regular menu display in the menu browser, click Search field.
Group documents by file type (including DWG, DWT, APJ) or by last-saved date Show either icons that indicate the document type or actual preview images of drawings at the size you specify Flag documents you want displayed regardless of the last-saved date.
1 Click
2 Click Recent Documents. 3 At the top left of the list of documents, specify how you want them grouped. The default setting (Ordered List) displays documents alphabetically. Alternatively, you can group them by last-saved date or file type.
4 At the top right of the list of documents, click (Preview) to specify whether to display file type icons, or small, medium, or large preview images next to the document names. 5 If you want to keep a document in the list, regardless of its last-saved date, click its pushpin so that the image changes from it. to . The document will remain in the list until you unpin
1 Click
2 Click Recent Actions to display a list of commands recently selected in the menu browser. (Commands run from the command line, context menus, or other mechanisms are not included.) 3 If you want to keep a command in the list, regardless of its last-performed date, click its pushpin so that the image changes from unpin it. to . The command will remain in the list until you
Changing the Number of Recent Files and Actions in the Menu Browser
Use this procedure to change the default number (9) of recent documents or recent actions displayed in the menu browser:
1 Click
2 At the bottom of the menu browser click Options. Alternatively you can click Format menu Options. 3 On the Open and Save tab of the Options dialog, under Menu Browser, change the values for Number of recently-used files and Number of recently-used actions. 4 Click OK.
The menu bar of the drawing window provides the following pulldown menus, each of which includes a group of commands that support a particular aspect of the architectural workflow. Where applicable, menu options show alternate access methods, such as a toolbar button or a keyboard shortcut. Menu
File
Contents
Drawing transmittal and publishing commands Access to the Project Browser Drawing utilities such as Audit, Recover, and Purge.
Edit
Standard Microsoft Windows editing commands, such as Copy and Paste Commands that change the working view Access to Keynote Display and Cameras
View
Menu
Insert
Contents
General insertion commands for external files and file types Access to DesignCenter and Detail Component Manager
Format
Formatting commands for color, linetype, lineweight, and other graphic characteristics. Access to tools for managing styles, layers, display system, structural members, schedule tags, blocks, and profiles. Access to the Options dialog, where you can modify default settings for a wide range of system behaviors and characteristics
Design
Access to architectural objects for the design phase of the project Access to architectural objects for the conceptual modelling phase of the project
Draw
Access to basic AutoCAD linework objects, like lines, polylines, and rectangles Access to AutoCAD text and table tools
Modify
Access to basic object manipulation tools, like stretch, mirror, and rotate
Window
Standard window configuration tools such as Tile and Cascade Access to Project Navigator, Markup Set Manager, Tool Palettes, and Properties Palette Commands for adding other pulldown menus to the menu bar (see table below for descriptions)
Help
Access to the online Help, tutorials, and other resources to help you learn and use AutoCAD Architecture
NOTE In AutoCAD Architecture Help and tutorials, instructions for selecting a particular pulldown or context menu option use this symbol to indicate any submenus in the path to that option. For example, the instruction for selecting the Sheet Keynotes option on the Keynote Display submenu of the View pulldown menu would be: Select View menu Keynote Display Sheet Keynotes.
In addition to the standard pulldown menus described above, you can load any of the following pulldown menus by selecting them from the Window menu: Menu
Document
Contents
Similar to the Documentation menu in previous versions of the software. Access to advanced features like AEC Project Standards, Tool Catalog Generator, Keynote Editor, VBA Manager, Visual Basic Editor, Visual LISP Editor, the Script command, and Visual Audit. When this menu is loaded, toolbars are available to provide quicker access to some of these features. To display them, right-click in the toolbar area (not on a toolbar), and click ADT_CAD_MANAGER AEC Project Standards or ADT_CAD_MANAGER CAD Manager.
CAD Manager
3D Solids
Access to the Convert to Solids and Convert to 3D Solids commands plus suites of commands for creating and editing solids. When this menu is loaded, toolbars with the corresponding commands are also available. To display them, rightclick in the toolbar area (not on a toolbar), and click ADT_3DSOLIDS Solids or ADT_3DSOLIDS Solids Editing.
Dimension
Adding additional menus to the menu bar 1 Click Window menu Pulldowns. 2 Select the menus you want to add to the menu bar.
Adding a command to the Quick Access toolbar 1 Click Window menu Pulldowns Customize. 2 In the Customize User Interface dialog, select the Customize tab. 3 In the Customization in All CUI files panel, expand Workspaces, and select the workspace for which you want to add a command. 4 In the Workspace Contents panel, select Quick Access Toolbar. Expand Quick Access Toolbar in order to see which commands are currently contained in it. 5 In the Command List panel, select the command you want to add, and drag it over to the Workspace Contents panel onto the Quick Access Toolbar node. 6 Click OK. Removing a command from the Quick Access toolbar 1 Click Window menu Pulldowns Customize. 2 In the Customize User Interface dialog, select the Customize tab. 3 In the Customization in All CUI files panel, expand Workspaces, and select the workspace from which you want to delete a command. 4 In the Workspace Contents panel, expand Quick Access Toolbar. 5 Select the command to remove, right-click, and click Remove from Workspace. 6 Click OK.
Toolbars
Toolbars in AutoCAD Architecture workspaces contain buttons that you click to initiate commands, change settings, or access other features that you might often need during a drawing session. The icon on a toolbar button indicates its function. To display a tooltip with the button name, you move the cursor over the button. In some cases, the tooltip extends after hovering for a longer period of time. For detailed information, see Tooltips on page 53.
By default, toolbars are displayed in the toolbar area just below the menu bar, but you can drag them into the drawing area or completely out of the drawing window if desired. You can also dock toolbars to an edge in the drawing area, hide them, resize them, or create your own. For detailed instructions on customizing the display of toolbars, see Toolbars in the AutoCAD Help. To display a toolbar that is currently not visible, right-click any visible toolbar, and click the name of the toolbar you want to see. Or you can right-click in the toolbar area (not on a toolbar), select a toolbar group, and then click a toolbar name. NOTE Most of the toolbars are for AutoCAD functionality; AEC functionality is by default accessed from the tool palettes, the Properties palette, and the menus.
Toolbars | 43
Context Menus
Context menus in AutoCAD Architecture function the same way as the shortcut menus described in the AutoCAD Help. Right-clicking in most areas of the workspace displays a context menu that contains commands appropriate to the cursor position at that time. For example, when you right-click in the toolbar area, the context menu lists all the available toolbars. When you right-click in the drawing area, the content of the context menu depends on the currently selected object(s). For example, if one or more wall objects are selected, a wall-specific context menu is displayed as shown.
Wall context menu
If more than one type of object is selected, the context menu includes only those commands that can be applied to all the selected objects. If no objects are selected, the general context menu is displayed as shown
below. This menu contains non-object-specific commands, including the same commands available from the Modify toolbar.
General drawing context menu
Tool Palettes
Tool palettes provide the main method for accessing tools to create objects in your model. You can have tools for standard objects as well as for objects with specific styles and properties. Tool palettes are organized by tool palette groups in a tool palettes set. You can create your own tool palettes, or you can copy existing tool palettes from the Content Browser.
Design tool palette with tools for standard design objects
For more information, see Working with Tool Palettes on page 65.
Tool Palettes | 45
Properties Palette
The Properties palette provides a central location to view and modify both the physical and graphical properties of an object. The object can be one you are about to draw, or one that is already selected in the drawing area. Using the Extended Data tab of the Properties palette, you can also attach other kinds of information to an object, such as classifications, notes, reference documents, hyperlinks, and property set data. You typically keep the Properties palette open during an AutoCAD Architecture session.
Wall Properties Palette
Ribbon
The ribbon is a palette that displays task-based buttons and controls in a workspace. For example, when you switch to the Visualization workspace, the necessary tools for setting up and creating a rendering are displayed on the ribbon. For more information, see The Ribbon in the AutoCAD help.
Open Drawing Menu: Click at the far left of the drawing window status bar to display a context menu of frequently used commands. These commands are also available from the standard pull-down menus.
Project Information: If the drawing is part of an AutoCAD Architecture project, this information includes the name of the project, and the type of file, (such as View or Construct). For more information, see Drawing Management on page 217. Annotation Scale: To change the annotation scale for the current viewport, click the current value and select a new one from the list. Changing the scale may also change the Level of Detail setting described below.
Annotation Visibility: Click to show annotative objects for all scales. Click scales to annotative objects when the annotation scale changes.
to automatically add
Level of Detail: Shows the current display configuration of the active viewport and provides a drop-down list from which you can select another configuration.
Cut Plane: Identifies the global cut plane height for the active display configuration and provides access to a dialog that lets you adjust the setting. For more information, see Global Cut Planes on page 388.
(Surface Hatch Toggle): Lets you switch the display of surface hatching on or off. For more information, see Working with Surface Hatches on page 615. (Layer Key Overrides): Lets you switch layer key overrides on or off in the Layer Key Overrides dialog. For more information, see Layer Key Overrides on page 524. (Isolate Objects): Lets you hide or display objects you have selected in the drawing. For more information, see Isolating Objects on page 112. (AEC Project Standards): When a project is loaded, click here to synchronize or configure standards for the current project. For more information, see Project Standards on page 409. (Autodesk Trusted DWG): This icon indicates that you have opened a DWG, DWT, or DWS file that is created using Autodesk applications or RealDWG-based applications. (Manage Xrefs): Click to open the External References palette, where you can reload xrefs that are associated with your current drawing. Missing Standards File(s): When applicable, this warning indicates that standards files are missing in the current drawing; you can then check settings for the standards and configure them as necessary. For more information, see Configuring Project Standards on page 416. Drawing Status Bar Menu: A drop-down list of the settings and commands available for display on the drawing window status bar.
Command Window
You can directly enter commands using the command window located immediately below the drawing window status bar. To hide the command window, or to display it if it is currently hidden, click Window menu Command Line. If you want to hide the command window except for its title bar when you are not using it, click the cursor over the title bar will redisplay the command window. . Moving
To change the display of these commands right-click any of them, and select or deselect Use Icons. To activate or deactivate any of the commands in this group, click the icon or label. Blue indicates an active control; gray indicates an inactive control. To change the settings for one of these commands, right-click the icon or label, and click Settings. For detailed information about these options, see Use Precision Tools in the AutoCAD help. The following list describes all the commands and settings on the application status bar:
Cursor coordinate values: Controls the coordinate format as either relative or absolute. For more information, see Overview of Coordinate Entry in the AutoCAD help. (Snap): Lets you restrict the movement of the cursor to the drawing grid. (Grid): Lets you display a rectangular grid as a drawing aid.
Command Window | 49
(Ortho): Lets you restrict cursor movement to horizontal and vertical directions when creating and modifying objects. (Polar Tracking): Lets you restrict cursor movement to specified angles. (Object Snap): Lets you restrict movement of the cursor to specified points on objects, such as the midpoint or an intersection point. (Object Snap Tracking): Lets the cursor track along alignment paths based on other object snap points when specifying points in a command. This feature can be used only in conjunction with Object Snap. (Dynamic UCS): Lets you temporarily and automatically align the XY plane of the UCS with a plane on a solid model while creating objects. (Dynamic Input): Lets you enter values for objects directly onscreen near the cursor. Dynamic input can be turned on and off during creating or editing an object in the drawing area. (Lineweight): In model space, lineweights are displayed in pixels and do not change when zoomed in or out. Displaying the lineweight could create some very heavy line display. (Quick Properties): This feature is intended for AutoCAD objects and is turned off in AutoCAD Architecture. (Model Space) or (Paper Space): Switches between layouts.
(Quick View Layouts): Lets you preview model space and all layouts in a drawing as a horizontal row of images. Click on a preview image to display the layout. For more information, see Quick View Tools on page 62 and Navigate within a Drawing (Model Space and Layouts) in the AutoCAD Help. (Quick View Drawings): Lets you preview all currently open drawings with their model space and layouts. Click on the preview image to display the drawing or layout. For more information, see Quick View Tools on page 62 and Navigate Between Open Drawings in the AutoCAD Help. (ShowMotion): Provides an onscreen display that can be used to create, select, and play back cinematic camera animations called Shots. These animations can be used for presentation purposes or for navigation. For more information, see ShowMotion in the AutoCAD Help. (Pan). Lets you move the view in the drawing area (Zoom): lets you increase or decrease the apparent size of objects in the drawing area (SteeringWheel): Lets you display a tracking menu for different navigation tools. (Workspaces): Lets you switch between workspaces. For more information, see The Workspace Concept on page 35.
(Lock Toolbar and Window positions). Lets you switch between docked windows and toolbars and floating windows and toolbars. Elevation: Select a level for the calculation of the elevation offset. NOTE This option is available only if your current drawing is a construct drawing from an AEC project.
Elevation relative to constructs level: Lets you define the elevation of the construct relative to the level you have selected. This button points the Elevation Offset worksheet where you enter or pick the elevation offset. (Replace Z value with current elevation): Switching on or off, replacing the existing Z value with the current elevation. (Clean Screen): Click to switch between the standard screen and a full screen. In full-screen mode, all toolbars and palettes (except the Tool Palettes) are hidden. Hidden palettes retain their current state.
When you enter keywords or type a phrase, and then press ENTER or click the Search button, you search multiple Help resources in addition to any files that have been specified in the InfoCenter Settings dialog. The results are displayed as links on a panel. You can click any of these links to display the Help topic, article, or document. In addition, InfoCenter displays Did You Know balloons for selected feature areas. Did You Know balloons provide Knowledge Base information and general instructional messages such as tips. You can click on the text or the Expand icon to expand the balloon to view the detailed information.
For detailed information about InfoCenter, see Search For and Receive Information in the AutoCAD Help.
Communication Center
Communication Center is accessed from the InfoCenter toolbar. This resource displays links to information about product updates and product announcements, and may include links to Subscription Center, CAD Manager specified files, and RSS feeds.
F1 Context Help
For many commands and dialogs you can access a context-related Help topic using one of the following methods:
Press F1 while a command is active or a dialog is open. Click the Help button in an open dialog.
Tooltips
In addition to interactive tooltips that help you to create and edit objects (see Direct Editing with Grips and Dynamic Dimensions on page 98), AutoCAD Architecture provides tooltips that display information about the command, option, or file over which you pause the cursor.
Command Tooltips
A short description displays whenever you pause the cursor over a command in any of the following locations:
For some commands, an extended tooltip displays after a user-specified time interval.
Standard tooltip for command
F1 Context Help | 53
Unlike the rollover tooltips provided for ACAD objects, such as lines or polylines, this information is standardized and cannot be changed. For information on how to configure rollover tooltips for AutoCAD objects, see Customize Rollover Tooltips in the AutoCAD Customization Guide.
Tooltips | 55
To activate preview tooltips in Project Navigator 1 In Project Navigator, open the Constructs, Views, or Sheets tab. 2 Right-click in the toolbar area at the bottom of the tab.
3 Click Tooltip style, and select one of these options: Tooltip Style Option
Name
Tooltip Display
Displays only the name of the drawing file. Use this option if you want to maximize the file tree visibility. Displays only a preview image of the file. You can specify the preview size (Small, Medium, or Large). Displays a text description of the file, identifying its location, size, last-saved date, and last editor. Displays a preview image and a text description. You can specify the preview size (Small, Medium, or Large).
Preview
Details
4 If you want to display the information provided with the preview and detail tooltips, right-click, and click Preview/Details Pane. This option displays either a text description, or a preview of a selected graphic in an area below the file tree.
Solution Tips
The intended interaction among objects in an AutoCAD Architecture drawing depends on various rules about how objects are placed in relation to one another. Whenever the software identifies a problem with the placement of objects or their components, a solution tip icon is displayed to identify the location of the problem, as shown.
Tooltips | 57
Move the cursor over the icon to display a message that describes the problem and provides one or more possible solutions. Some solution tips provide complete instructions for resolving the problem. Where more detailed instructions are required, you can press F1 to access the relevant topic in Help.
Note that not all object configuration problems have an easily identifiable cause or a specific solution. This is often true in the case of boolean operations where an entity such as a body modifier is added to or subtracted from an object. In these cases, the solution tip identifies the kind of object or component involved and suggests corrective action. You may be advised to modify the location or the geometry of the object, but it is essentially a trial-and-error approach. The messages are tips rather than guaranteed solutions. By default, solution tip icons are displayed when you are drafting, but not during plotting or publishing. You can change these settings in the Options dialog using the following procedure: 1 Click Format menu Options 2 In the Options dialog, click the AEC Editor tab. 3 In the Solution Tip panel, select or clear Drafting and Plotting/Publishing as desired.
When you use a grip to edit an object, in many cases additional information appears in a tooltip, helping you to perform the grip action.
For more information, see Direct Editing with Grips and Dynamic Dimensions on page 98.
Adding Objects
You add objects to the drawing with tools. Tools generally have preset creation parameters called properties. When you click an object tool to add an object in the drawing, the Properties palette opens so that you can change properties for the new object if desired. If not, you can go ahead and place the object in the drawing. For more information, see Tools on page 76.
Adding a wall to the drawing
Tools are arranged on tool palettes for easy access. To open the tool palettes, click Tool Palettes on the Window menu.
Modifying Objects
You can modify an object using any of the following methods:
Properties palette: The Properties palette is the central location for entering and changing information about an object. This palette has categories that correspond to the tabs in the Properties dialog boxes from earlier releases of the software. For detailed information, see The Properties Palette on page 92.
Modifying a wall with the Properties palette
Matching properties between objects: You can use the Match Properties command to copy the style and display properties of one AEC object and apply them to one or more other objects of the same type. For more information, see Matching Object Properties on page 111. Context menu: Right-click the object to display its available commands.
Direct editing with grips: Commands for modifying objects are accessible from the objects grips. Click an object in two-dimensional (2D) or three-dimensional (3D) view to display its grips. For detailed information about object grips, see Direct Editing with Grips and Dynamic Dimensions on page 98. Information about grip-editing is also covered in the individual object sections.
Window grips for direct editing
You may want to select a number of objects that are on the same layer and that have the same style in order perform a global change. The QSELECT command allows a single selection criterion, like layer or style. With the Select Similar command, you can select objects on the same layer that have the same style. NOTE Block references are selected based on their layer and block definition. 1 Select the first object in the selection set. 2 Right-click, and click Select Similar. NOTE Alternatively, you can click Edit Select Similar, and then select the first object. As a shortcut, you can select the first object, and then press CTRL+SHIFT+A.
The model space and all the layouts within the drawing are displayed in a horizontal row above the status bar. The thumbnail is highlighted when the cursor is on it. Click on the thumbnail to navigate to the model space or layout. You can also easily plot or publish with the plot and publish icons that appear at the top corners of the layout thumbnail when a cursor is on it. For more information, see Switch Between Layouts in the Current Drawing in the AutoCAD Help.
A two-level row structure is displayed for Quick View drawings. The first level displays the thumbnail images of open drawings and the second level displays the thumbnail images for model space and all layouts in a drawing. The thumbnail image of the current drawing is highlighted by default. The second level of the thumbnail image enlarges and the first level reduces when a cursor is placed over the button. At any time, you can click on a thumbnail image to navigate to a drawing or layout. You can save and close a drawing with the icons located at the top corners of the thumbnail images when a cursor is placed upon it. You can also create and open a new drawing with the Quick View toolbar that appears when Quick View is displayed. For more information, see Switch Between Open Drawings in the AutoCAD Help.
ViewCube
The ViewCube is a 3D navigation tool that appears when the 3D graphics system is enabled and allows you to switch between standard and isometric views.
Once the ViewCube is displayed, it appears in one of the corners of the drawing window over the model in an inactive state. When you position the cursor over the ViewCube, it becomes active. You can switch to one of the available preset views, roll the current view, or change to the Home view of the model. Displaying the ViewCube in the drawing area 1 Click View menu ViewCube On. The ViewCube can be displayed in the drawing area and in the Object Viewers provided with the program.
ViewCube | 63
NOTE In the ViewCube in the drawing area, you have access to a compass and can define a UCS. When you access the View Cube in an Object Viewer, no UCS option is available. When you access the View Cube in an Object Viewer for an object style, no UCS option and no compass are available. The ViewCube is always turned on in Object Viewers. For detailed information about the ViewCube, see View Cube in the AutoCAD Help. For information about Object Viewer, see Object Viewer on page 757.
SteeringWheels
SteeringWheels are tracking menus that are divided into different sections known as wedges. Each wedge on a wheel represents a single navigation tool. You can pan, zoom, or manipulate the current view of a model in different ways. SteeringWheels can save you time and clicks by combining many of the common navigation tools into a single interface. Wheels are specific to the context that a model is being viewed in.
Displaying the SteeringWheel in the drawing area 1 Click View menu SteeringWheels. Alternatively, you can right-click in the drawing area (with no objects selected), and click SteeringWheels. You can choose from several different wheels. Each has its own drafting theme. Some wheels are designed for 2D navigation while other wheels are better suited for 3D navigation.
The SteeringWheels can be displayed in the drawing area and in the Object Viewers provided with the program.
Displaying the Steering Wheel in an Object Viewer 1 Open the Object Viewer from the context menu of an object or from Style Manager. 2 Right-click in the view area, and click SteeringWheel. Alternatively, you can click . again.
3 To close the SteeringWheel, right-click, and click Close Wheel, or click For detailed information, see SteeringWheels in the AutoCAD Help.
ShowMotion
The ShowMotion feature lets you add movement and transitions to captured camera position called shots. You can create Still shots, Cinematic shots or a recorded walk that allows you to click and drag along the path of desired animation. Shots can be grouped together to form sequences called view categories. Starting ShowMotion 1 Click View menu ShowMotion. Alternatively, you can click on the Application Status Bar.
ShowMotion | 65
Tool Palettes
Tool palettes contain collections of tools and represent the individual tabs of a tool palettes group. A number of tool palettes are available from the AutoCAD Architecture Sample Palette catalog. You can create new tool palettes in AutoCAD Architecture or in the Content Browser. Usually you place tools on tool palettes according to tool type or design phase. For example, you could place your wall tools on a tool palette called Walls or your preliminary conceptual tools on a tool palette called Massing Study. When you create a
tool palette in the Content Browser, you can link it to AutoCAD Architecture. Whenever the tool palette is updated in the Content Browser, the changes are updated in the tool palette in AutoCAD Architecture too. This is useful for large projects where consistency of styles and tools is necessary. For more information, see Working with Tool Palettes from a Central Location on page 74.
Tools
Tools represent the individual objects you can add to a drawing. A tool contains creation parameters for the object it creates. When you add an object with a specific tool, the object has the settings you defined in the tool. This eases the design process and enhances consistency across a project. For example, you might define a wall tool that contains the style CMU 8 Furring and that has automatic cleanup and a baseline offset of 1". Whenever you add a wall with this tool, the wall has the style CMU 8 Furring, it cleans up automatically, and it has an offset of 1". For more information, see Tools on page 76.
Click Window menu Tool Palettes. Alternatively, you can click on the Navigation toolbar, or press CTRL+3.
2 Position the cursor over the title bar, and drag the tool palettes set to one side of your workspace. A preview graphic shows the new position of the tool palettes set. 3 Release the tool palettes set when it is in the location you want.
(Auto-hide).
The tool palettes set is hidden, except for the title bar. 2 To re-display the tool palettes set, move the cursor over the title bar.
2 To adjust the transparency of the tool palettes set, move the slider. 3 To turn off transparency, select Turn off window transparency. 4 Click OK.
2 Enter a name for the tool palettes set, and press ENTER.
If you have created a workspace profile containing a tool palettes path, click the Profiles tab, select the desired profile, and click Set Current. If you have not created a workspace profile, click the Files tab, and click the Tool Palettes File Location entry. Then click Browse, and browse for a folder containing the desired tool palette. Add paths to all additional tool palettes to be included in the tool palettes set of this profile.
3 Click OK.
NOTE If you point to a folder already containing a tool palettes set, a new tool palettes set is not created; instead, the existing tool palettes set is used in the profile. 8 Click OK. In the AutoCAD Architecture workspace, an empty tool palettes set is displayed.
New tool palettes set
The changes you make are saved to the tool palettes set in the new profile you created. To revert back to your original tool palettes set, select your original profile in the Options dialog box.
3 Enter a name for the new group, and press ENTER. 4 Drag the new group folder to the correct position in the tree structure. 5 Select a tool palette from the left pane for the new tool palettes group, and drag it into the new group folder. 6 Click Close. TIP The Customize dialog can be very useful for adding palettes to project palette groups. For more information, see Displaying the Project Tool Palette Group on page 434.
2 Enter a name for the new tool palette, and press ENTER.
When you change tool images to a smaller size, you can display more tools on a tool palette. This might become important if you display different palettes at the same time, such as the Properties palette or the Project Navigator palette. To save space, you can also display tool images without tool text below them. This method is best suited when the icons for your tools are easy to differentiate. If the icon alone proves insufficient to identify a tool, the tooltip for each icon provides additional guidance.
Icon-only display on the tool palette
You can also display tools in a single column on the tool palette. When you are using a single-column list, tool texts is always displayed.
1 Open the tool palette that you want to change. 2 Right-click the palette, and click View Options. 3 In the View Options worksheet, select the desired View style: If you want to
view only tool icons view tool icons and tool text view tool icons and tool text in a single column list
Then
select Icon only for View style. select Icon with text for View style. select List view for View style.
4 To apply these changes to all palettes in the tool palettes set, select All Palettes for Apply to. 5 Click OK.
5 To edit the text, select the text item, right-click, and click Rename. Then, edit the text as necessary. 6 To delete a separator line or a text annotation, select the separator line or text, right-click, and click Delete.
TIP If you are working with an AutoCAD Architecture project, you can generate a tool catalog based on the standard styles of the project. For more information, see Creating a Tool Catalog for a Project on page 427.
2 Select the tool catalog containing the tool palette you want to copy, right-click, and click Properties. 3 Select Link items when added to workspace, and click OK. 4 Open the tool catalog, and navigate to the tool palette. 5 Move the pointer over the i-drop icon next to the tool palette so that the pointer image changes to an eyedropper ( ).
To copy multiple tool palettes, press and hold CTRL while clicking each palette; then position the eyedropper over any of the selected palettes. 6 Drag the palette to the tool palettes set in the AutoCAD Architecture workspace. The tool palette is dropped into the tool palettes set. 7 Right-click on the palette, and click Properties.
The text below the check box displays the name of the catalog in the Content Browser from which the palette is updated. If you click that name, it opens the catalog from which the tool palette was linked. 8 Select or clear Enable Auto-Refresh: If you want to
automatically update the linked tool palette from the Content Browser when starting AutoCAD Architecture update the linked tool palette manually with one of the methods described in Updating a Tool Palette from a Tool Catalog in the Content Browser on page 76
Then
select Enable Auto-Refresh.
The name of the tool palette in the Content Browser (from which the selected tool palette is updated) is displayed under Name.
9 Click OK.
1 Link a tool palette from a catalog in the Content Browser to the tool palettes set, as described in Adding a Tool Palette from a Tool Catalog in the Content Browser on page 75. When a tool palette is linked to the tool palettes set from a catalog in the Content Browser, a Refresh button is displayed at the bottom of the palette. 2 Click the Refresh button to update your local tool palette with the latest changes from the catalog in the Content Browser. Alternatively, you can right-click the palette, and click Refresh Palette. NOTE You can also update the whole palette set by clicking in the tool palettes set, and then clicking Refresh Palette Set. This command updates all linked tool palettes in the tool palettes set.
Tools
Tools represent the individual objects you can add to a drawing. A tool contains creation parameters for the object it represents. When you add an object with a specific tool, the object has the settings you defined in the tool. This eases the design process and enhances consistency across a project. For example, you might define a wall tool that contains the style CMU 8 Furring and has automatic cleanup and a baseline offset of 1". Whenever you add a wall with this wall tool, the wall has the style CMU 8 Furring, it cleans up automatically, and it has an offset of 1".
Based on the tool type, some general properties you can define may include:
Tool name Tool description (also used as the tooltip and as the tool description when the tool is copied to a tool catalog in the Content Browser) Description of objects inserted with this tool Layer key of objects inserted with this tool Layer overrides of objects inserted with this tool Object style Location of object style
In addition, you can define object-specific properties that apply to this tool type. For example, if you create a wall tool, you can set the wall cleanup, width, height, baseline settings, and the roof/floor lines of walls that are inserted with this tool.
Style Location
Object styles are now located in Styles drawings, rather than in templates as in earlier releases. To assign a style to an object tool, you can either point to a style in the current drawing or to a style in an external drawing. For more information, see Styles and Support Files on page 117.
Tool Types
Tools in AutoCAD Architecture fall into 3 categories. Tool Category
Object tools
Description
An object tool inserts a design objectsuch as a wall or a window assemblyinto a drawing. An object tool has a specific style and specific object properties: for example, a wall tool might have the style Brick-4 Brick-4.
Tools | 77
Tool Category
Command tools
Description
Command tools are a graphical representation of an objectrelated command. For example, the Browse Property Data tool opens a dialog box for browsing the property data of all objects in a drawing; the Renumber Data tool renumbers property data in selected property sets by increment or by a user-defined number. You can also create your own tools for each command. An AutoCAD general-purpose command tool lets you associate any command or macro. For commands that create an object, you can also assign basic AutoCAD object properties. For a list of available AutoCAD Architecture command tools, see Using Command Tools on page 84. You can create tools for frequently used AEC Content items that were created with the AEC Content Wizard. For more information, see Creating a Tool from AEC Content in DesignCenter on page 83.
1 Click Window menu Tool Palettes. 2 Click the tool palette that contains the tool for the object you want to insert.
For example, if you want to insert a bifold double door, click the Doors palette, and navigate to the Bifold Double Door tool. 3 Click the tool. 4 On the Properties palette, enter any changes you want to make to the default. NOTE Certain values can be set only when inserting the object; for example, the position of a door along the wall into which it is inserted can be defined only when inserting the door. You cannot change the position later for an existing door. Values that can be set only during insertion are marked with this symbol on the Properties palette.
5 Click in the drawing where you want to insert the object. 6 Follow any additional prompts as required to insert the objects in the drawing, and then press ENTER.
Tool name Tool description (also used as the tooltip and as the tool description when the copied to a tool catalog in the Content Browser) Description of objects inserted with this tool Layer key of objects inserted with this tool Layer overrides of objects inserted with this tool Object style (if the tool is style-based) Location of object style (if the tool is style-based)
In addition, you can define object-specific properties that apply to this object type. For example, if you create a wall tool, you can set the wall cleanup, width, height, baseline settings, and the roof/floor lines for all walls inserted with this tool. 1 Click Window menu Tool Palettes. 2 Click a tool palette.
4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. 6 Expand Basic, and expand General. 7 Enter a description of the objects that you can create using this tool. 8 Specify a layer key and any layer key overrides; otherwise, the layer assignments specified in the layer key style in the drawing are used. 9 Click Browse for Style location, if the location is other than the current drawing to select an object style. 10 Add object-specific properties. NOTE When you click a property to enter a value, the value underneath the current property is hidden and the property field is highlighted. Enter a value for the current property in the appropriate location. 11 Click OK.
You can use the following image formats for tool icons:
NOTE PNG is the recommended image format for tool icons. Icons in the tool palettes can have a maximum size of 64 x 64 pixels. Larger images are scaled when inserted. In the tool itself, you can only define the tool icon. To change the display size of the tool on the palette, see Defining the Appearance of Tool Palettes on page 71. 1 Click Window menu Tool Palettes. 2 Click the tool palette that contains the tool for which you want to select a new icon. 3 Select the tool, right-click, and click Properties. 4 On the Tool Properties worksheet, right-click the existing icon, and click Specify Image.
5 In the Select Image File dialog box, select the image you want to use as a tool icon, and click Open. 6 Click OK. 7 To display a tool as simple monochrome linework, on the Tool Properties worksheet, right-click the existing icon, and click Monochrome. The monochrome option is not available for all tools. To create an icon from an object in the drawing, select the tool in the tool palette, right-click, and Set Image from Selection. Then select the object in the drawing you want to use as a tool icon, and press ENTER. The tool icon is created with the last-used view direction and display configuration set in the viewer of the properties of this tool type. For example, if the tool viewer of the last-used wall is set to Top view and the Medium Detail display configuration, any wall you select in the drawing as a tool icon is displayed in Top view and with the Medium Detail display configuration. You cannot create icons from objects that contain custom blocks, curtain walls, or door/window assemblies with nested styles. If you need to create an icon based on a custom block, specify an external image.
2 Click the tool palette that contains the tool icon you want to refresh. 3 Select the tool, right-click, and click Properties. 4 On the Tool Properties worksheet, change the Viewer settings of the tool. For example, switch from a SW Isometric view to a Top view. 5 Right-click the existing icon, and click Refresh Image.
6 Click OK.
1 Create an object with the appropriate style and properties in the drawing. IMPORTANT The drawing containing the style should be saved to a location where it will be available in the future. Otherwise, the tool will not be able to access the style, and will revert to the Standard style. 2 Open the tool palette where you want to create the new tool. 3 Select the object, and drag it to the tool palette. 4 Define additional properties for the tool, if necessary. For more information, see Changing the Tool Properties on page 79.
2 Select the tool, right-click, and click Copy. 3 Open the tool palette onto which you want to copy the tool, right-click, and click Paste. 4 Change the properties of the tool, if necessary. For more information, see Changing the Tool Properties on page 79.
1 Open the tool palette where you want to create the new tool. 2 On the Format menu, click Style Manager, and navigate to the style you want to use. For example, if you want to create a wall tool with the Demolition style, expand Wall Styles, and select the Demolition style. 3 Drag the style to the tool palette. A new tool with the selected style is inserted in the tool palette. 4 Click OK to close the Style Manager. 5 Define additional properties for the tool in the tool palette, if necessary. For more information, see Changing the Tool Properties on page 79.
1 Open the tool palette where you want to create the new tool. 2 On the Insert menu, click DesignCenter, and navigate to the AEC Content item from which you want to create a tool. 3 Drag the item to the tool palette. A new tool is inserted on the tool palette. To change the icon of the new tool, see Changing a Tool Icon on page 80. NOTE An AEC Content tool uses the last-used Viewer settings of this tool type to generate the tool icon. If the last-used Viewer setting is Gouraud 3D view, and the user creates a tool from a 2D AEC Content item, the tool icon will be invisible. In this case, you need to change the Viewer setting of the tool to a Top view, and wireframe. 4 Define additional properties for the tool, if necessary. For more information, see Changing the Tool Properties on page 79.
Palette Group/Palette
Design/Design Design/Design Document/Tag
Description
Generates a horizontal section. Generates a vertical section. Lets you renumber objects that are included in a schedule or linked to schedule tags. Lets you edit the property set data attached to selected objects and their styles. Lets you access and view the data for all property sets in a drawing. Starts the space evaluation. Lets you create a reference copy from one object to another in AutoCAD Architecture. Lets you define a cross section through one or more three-dimensional (3D) objects in a drawing (including mass groups, AutoCAD blocks, and external references) and extract a polyline outline that can be used to produce a profile shape. Lets you create flat 2D projections with hidden background lines from a 3D view of objects in your drawing. Lets you create freehand sketch geometry from objects in a drawing. Lets you chamfer two walls in a drawing.
Document/Scheduling
Document/Scheduling
Document/Scheduling Content Browser/Stock Tool Catalog/Helper Tools Content Browser/Stock Tool Catalog/Helper Tools
Quick Slice
Napkin Sketch
Content Browser/Stock Tool Catalog/Helper Tools Content Browser/Stock Tool Catalog/Drafting Tools Content Browser/Stock Tool Catalog/Drafting Tools
Chamfer
Lets you define the boundaries, pattern type, pattern properties, and other parameters for hatch and gradient fill objects. Lets you create a profile or shrinkwrap outline around any collection of contiguous linework entities, including architectural objects.
Shrink Wrap
Tool
Welding Symbols
Palette Group/Palette
Content Browser/Stock Tool Catalog/Drafting Tools Content Browser/Stock Tool Catalog/Measurement Tools Content Browser/Stock Tool Catalog/Measurement Tools Content Browser/Stock Tool Catalog/Measurement Tools Content Browser/Stock Tool Catalog/Measurement Tools Content Browser/Stock Tool Catalog/Measurement Tools Content Browser/Stock Tool Catalog/Parametric Layout & Anchoring Tools Content Browser/Stock Tool Catalog/Parametric Layout & Anchoring Tools Content Browser/Stock Tool Catalog/Parametric Layout & Anchoring Tools Content Browser/Stock Tool Catalog/Parametric Layout & Anchoring Tools Content Browser/Stock Tool Catalog/Parametric Layout & Anchoring Tools
Description
Lets you create and edit welding symbols.
Area
Lets you measure the area of an object or a userdefined space. Lets you extract object data from drawings so that it can be exported to a table or external file. Lets you measure the distance between 2 user-selected points. Lets you display the coordinates of a user-selected location. Lets you calculate the mass properties of regions or 3D solids Lets you attach objects to cell positions on layout grids and volume grids.
Attribute Extraction
Distance
Point ID
Curve Anchor
Lets you attach AEC objects to the base curve of other AEC objects or linework, such as lines, arcs, circles, mass elements, polylines, roofs, or walls. Lets you anchor objects to nodes on layout curves or grids with leaders.
Leader Anchor
Node Anchor
Object Anchor
Lets you attach an AEC object to the base curve of another AEC object.
Using preconfigured command tools 1 Navigate to the location of the desired command tool in the tool palettes or in Content Browser. 2 If the command tool is located on a tool palette, click it to start the command sequence. 3 If the command is located in Content Browser, either drag it to the drawing area to directly start the command, or drag it to a tool palette, and start the command from there.
Command Tool: A simple blank command tool that lets you execute a number of command sequences. Allowed commands include AutoCAD and AutoCAD Architecture commands, VBA macros and applications, AutoLISP routines, and scripts. Command Tool with Properties: Use this tool for commands that generate AutoCAD objects like lines, AutoCAD dimensions, or solids. The property settings for color, layer, linetype, and lineweight you can set in the tool will only be used when creating AutoCAD objects. If you were to create an AEC object with this tool, the layer, color, and linetype settings specified in the display system for this object take precedence. If you want to create AEC objects with a command tool, it is recommended that you use the simple Command Tool.
Command tools are created by copying the blank command tool from Content Browser to a tool palette, and editing the command properties. Creating a Simple Command Tool 1 Open Content Browser and navigate to Stock Tool Catalog Helper Tools. 2 Move the cursor over the i-drop icon next to the regular command tool and drag the tool to a tool palette. 3 On the tool palette, select the command tool, right-click, and click Properties.
Command tool properties
Description
Lets you replace the generic command tool name with a name that describes the function of the tool. Lets you add a more detailed description to the command tool. Specifies the layer key to define the layer on which objects created with this command will be inserted. Defines overrides for the selected layer key.
Description
Layer key
Layer overrides
Property
Command
Description
Specifies the command to be executed by the tool. The following command types are valid within the Command Tool: AutoCAD and AutoCAD Architecture commands AutoLISP routines VBA macros and applications Scripts
Image
By default, the command tool has no associated image. To add an image that illustrates the function of the tool, right-click in the empty image area, and select an image as described in Changing a Tool Icon on page 80.
5 Click OK.
1 Open the tool palette on which you want to place a tool from the Content Browser. 2 On the Window menu, click Content Browser, and navigate to the tool palette or category in the tool catalog that contains the tool you want to copy. For more information, see Searching for Items in a Tool Catalog on page 138. 3 Move the pointer over the i-drop icon next to the tool, so that the pointer image changes to an eyedropper ( ).
To copy multiple tools, press and hold CTRL while clicking each tool; then position the eyedropper over any of the selected tools. You can also select all the tools in the current category by right-clicking, and clicking Select All. 4 Drag the eyedropper to a tool palette in the tool palettes set. 5 To refresh the tool, select it, right-click, and click Refresh Tool. Alternatively, you can select the tool in the tool palette, right-click, and click Properties. Then select Refresh from on the Properties worksheet.
NOTE When you select Refresh from, all tool properties on the worksheet are set to read-only. Properties for this tool must be changed in the Content Browser. 6 Click OK.
Updating a Tool in the Content Browser from a Linked Tool in AutoCAD Architecture
Use this procedure to update a tool in a catalog in the Content Browser with the properties of a linked tool from AutoCAD Architecture. For example, perhaps you have a tool in the Content Browser that adds a Box mass element of 3 x 3 x 3 meters. You want to change the tool so that it adds a Box mass element of 4 x 4 x 4 meters. You would first link the mass element tool from the Content Browser to a tool palette in AutoCAD Architecture. Then, temporarily deactivate the link and change the dimension properties of the tool to 4 x 4 x 4 meters. Next, copy the tool back to the Content Browser. The Content Browser catalog is updated with the new tool properties. Finally, reactivate the link from the Content Browser tool to the AutoCAD Architecture palette.
1 Link a tool from a catalog in the Content Browser to a tool palette as described in Linking a Tool from a Catalog in the Content Browser on page 88. 2 Select the tool in the tool palette, right-click, and click Properties. 3 On the Tool Properties worksheet, clear Refresh from. The tool properties can now be edited. 4 Make the necessary changes to the tool properties. 5 Click OK. 6 Select the tool in the tool palette, and copy it to its original location in the Content Browser catalog. NOTE You can copy a tool to a catalog in the Content Browser using the Copy and Paste commands from the context menu, or by dragging the tool onto the Content Browser icon in the Windows task bar. To select multiple tools in a tool palette, use CTRL-A to select all or drag while holding the CTRL key to create a selection window. 7 Click Yes when prompted to overwrite the previous version of the tool. 8 If you want to refresh the tool in the AutoCAD Architecture tool palette from the new version stored in the Content Browser, go back to the AutoCAD Architecture tool, right-click, and on the Tool Properties worksheet, reactivate Refresh from.
Apply the properties of a tool to an object of the same type: For example, apply the properties of a wall tool to an existing wall. All object tools have this functionality. In earlier releases of the software, you used the Match command to do this. Apply the properties of a tool to a different object type: Using this method, you convert the object to an object of the same type as the tool. For example, when you apply the properties of a wall tool to a polyline, the polyline is converted to a wall with the settings defined in the wall tool. Depending on their type, various object tool types may have commands for converting other objects. For detailed information, see the chapters for the individual objects. 1 Open the tool palette that contains the tool with the properties you want to apply to a different object. 2 Select the tool, and right-click.
3 Define the object type to which to apply the tool properties: if you want to
apply the properties of the tool to an object of the same type
Then
click Apply Tool Properties to <Object>. For example, to apply the tool properties of a door tool to an existing door, click Apply Tool Properties to Door. click Apply Tool Properties to <Object>. For example, to apply the tool properties of a door tool to an opening, click Apply Tool Properties to Door/Window Assembly, Opening, Window.
4 Select the object to which to apply the tool properties, and press ENTER.
Deleting a Tool
Use this procedure to delete a tool from a tool palette. When you delete a tool from a tool palette, objects in the drawing that were inserted with this tool are not deleted. NOTE If you linked a tool palette from the Content Browser to the tool palettes set as described in Adding a Tool Palette from a Tool Catalog in the Content Browser on page 75, you cannot delete individual tools from it. To delete the tool, delete it from the palette in the Content Browser, and then update the palette in AutoCAD Architecture as described in Updating a Tool Palette from a Tool Catalog in the Content Browser on page 76. 1 Open the tool palette that contains the tool you want to delete. 2 Select the tool, right-click, and click Delete Tool.
Extended Data tab of the Properties palette, you can also attach other kinds of information to an object, such as classifications, notes, reference documents, hyperlinks, and property set data. You typically keep the Properties palette open during an AutoCAD Architecture session.
Click Window menu Properties Palette. On the Navigation toolbar, click Press CTRL+1. Select an object in the drawing, right-click, and click Properties. Double-click an object in the drawing. Select a tool from a tool palette. .
2 Position the cursor over the title bar, and drag the Properties palette to one side of your workspace. A preview graphic shows the new position of the Properties palette. 3 Release the Properties palette at the correct location.
(Auto-hide).
The Properties palette is hidden, except for the title bar. 2 To re-display the Properties palette, move the cursor over the title bar.
2 To adjust the transparency of the Properties palette, drag the slider towards Less or More. 3 To turn off transparency, select Turn off window transparency. 4 Click OK.
Based on the object, some general object properties you can enter may include:
Description of the object Layer key of the object Layer overrides of the object Object style Location of object style
These properties are defined by the properties set in the tool used to create the object. You can change these properties for an individual object instance. For more information, see Changing the Tool Properties on page 79. On the Design tab, you also enter object-specific design properties. The properties that are available depend on the object you are editing.
Dimensions: Most objects in AutoCAD Architecture have dimension settings for width, height, and other basic features. Many objects have additional settings and the option to use AutoCAD QuickCalc. A wall, for example, has additional length and baseline justification settings, and you can use QuickCalc to calculate and apply a new rotation. For more information, see Use the QuickCalc Calculator in AutoCAD Help. Location: Most objects in AutoCAD Architecture have settings for the object location. Anchored objects like windows and doors also have Anchor properties.
For detailed information about entering properties for a specific object, see the individual object sections.
Hyperlink: You can add a hyperlink to an object. For more information, see Add Hyperlinks to a Drawing in AutoCAD Help. Text Notes and Reference Files: You can add a note or an associated reference file to an object. Property Sets: You can add, edit, and remove property set data for an object. For more information, see Attaching Property Set Data to Objects on page 2534. Property Sets From Style: You can add, edit, and remove property set data for the object style. For more information, see Property Set Data on page 2534. Detail Component Data: You can add, edit, and remove detail component data for an object. For more information, see Editing Detail Components in a Drawing on page 2347.
Worksheets
The properties of an object are entered and changed on the Properties palette. Most properties are directly entered and immediately updated on screen. Some objects have complex properties that are entered on worksheets accessed from the Properties palette. Worksheets are designed to focus on a particular object-specific task. They appear only when they are launched from a palette or from an object. They cannot be accessed from the pull-down menus, as they always refer to a specific object or object tool.
Opening the Anchor worksheet
Worksheets | 97
A worksheet is a modal dialog that must be closed before continuing to work in the drawing.
Different grips are available, depending on the object type. For example, a wall and a freestanding railing have a direction (arrow) grip to change the direction of the object. A railing that is attached to a stair or a structural member does not have a direction grip. Objects can also have different grips depending on the current view. For example, a structural beam has an additional Roll grip in Model views that is not visible in Plan views. Because rolling a beam is a 3D operation that you can perform only in an isometric view, it makes no sense to display the Roll grip in Plan views. Similarly, roof and floor line grips are useful only in a 3D view; therefore, they are displayed only in Model views.
For detailed information about the grips for AutoCAD Architecture objects, refer to the illustrations and descriptions in the grip-editing sections of the individual object sections.
Grip Tips
For a quick description of the function of a specific grip, you can hover your pointing device over the grip to display its grip tip. Each grip has its name displayed in the grip tip, for example, Flip or Lengthen. In some cases, the grip tip contains additional information about the grips function.
Viewing the door Flip grip
Grip Color
The color of a grip specifies whether the grip modifies a selected object or other objects in a drawing. Typically, a grip is used to change a property of a selected object. However, some grips might change the properties of all other objects in a drawing with the same style as the selected object. Other grips do not change the selected object at all, but are used to change the grip-editing mode of the object. Grip Type and Default Color
Object (Cyan) Style (Magenta)
Function
changes a property of a selected object changes a property of a selected object and all other objects with the same style in the current drawing
Grip Tips | 99
Function
does not change any property of any object
You can change the color of these grips on the AEC Editor tab in the Options. For more information, see Changing the AEC Editor Settings on page 166.
Move ortho Move Move plane Pull ortho Pull Push ortho
When a grip has multiple modes, this information is displayed in the grip tip. To switch between the different grip modes, use the CTRL key. 1 Select the object with the grip. 2 Hover your pointing device over the grip, to see what grip modes are available. The first mode listed is the mode that will be started when you select the grip without using the CTRL key. 3 Select the grip. 4 Press CTRL to toggle to the next editing mode. NOTE You need to press the CTRL key only once, and then release it. This toggles the grip to the next editing mode. After releasing the CTRL key, you can start editing the grip. Do not keep pressing CTRL while editing the grip.
Trigger Grips
Trigger grips are a special type of grip. A trigger grip immediately performs an action on an object when you select it, as opposed to a normal drag grip, which changes a dimension property only when you drag it. You can use trigger grips to set discrete properties of an object, such as the swing direction of a door or the justification of a wall. You can also use trigger grips to change the grip-edit mode of an object. For example, selecting the Edit Grid grip in a curtain wall initiates an in-place editing mode for the curtain wall grid. Selecting the Edit In Place grip in an AEC dimension activates additional grips for the individual dimension chains, text strings, and extension lines. A trigger grip typically displays with a circle or an arrow.
AEC dimension before and after activating Trigger grip
In some cases, such as with the AEC Dimension trigger grip, the grip-edit mode is exited when the object is no longer selected. In other cases, you must click the trigger grip again to exit the grip-edit mode.
Dynamic Dimensions
When you use grips to change the dimension or angle of an object, temporary dimension objects show you the changes you are making. Use Dynamic Input to enter a precise value instead of moving a grip. This is active by default, and selecting a grip displays a text box in which you can enter the desired value for the associated dimension or angle. Click DYN on the application status bar to toggle this off. For more information, see Use Dynamic Input in AutoCAD Help.
These dynamic dimensions give you instant feedback about your changes. You can also use the dynamic dimensions to enter new dimension values directly on screen.
Focal dimensions, which display highlighted in a white rectangular box. If you type a value while a dynamic dimension is focused, the edit box is displayed at the dimension text location. Editable dimensions, which display based on the drafting settings you specify. If you press TAB while a dynamic dimension is focused, the dimension focus shifts forward to the next editable dimension. You can continue pressing TAB to cycle forward through all editable dimensions, or press SHIFT+TAB to cycle backward through all editable dimensions. Non-editable dimensions, which display in black text. These dimensions typically display the current value of a property that you can modify with a grip.
You can apply different settings, such as the color of the dynamic dimension text box, on the Dynamic Input tab in the Drafting Settings dialog box. For more information, see Use Dynamic Input in AutoCAD Help. You can select the color of grips and the dynamic dimension linetype on the AEC Editor tab in Options. For more information, see Changing the AEC Editor Settings on page 166. NOTE When a dimension edit box is displayed, pressing ENTER sets the value of the property that you are editing and ends the grip operation. Pressing TAB sets the value, changes the focused dimension, and continues the same grip-editing operation. NOTE When one or more editable dimensions are displayed, you can always press TAB to a state where no dimension has focus, during which you can use normal entry on the command line. You can always reach this non-focused state by pressing SHIFT+TAB immediately after selecting a grip. 1 Select the grip representing the dimension you want to change. For example, to change the length of a curtain wall, select one of its Lengthen grips. 2 Enter the new value on screen.
Grip Constraints
When you select and drag a grip, its final position might not be the same as the current cursor position, which might be constrained. For example, for the Lengthen grip on a linear wall, the cursor position is projected to the nearest point on the wall. Whenever the constrained position of a grip differs from the current cursor position, dotted lines or arcs are drawn from the cursor to the grip to indicate how the grip was constrained. A square-shaped grip typically indicates that the cursor movement is constrained to a plane. An isosceles triangle-shaped grip indicates that the cursor movement is constrained to a line or curve.
In-Place Editing
In-place editing is a special editing mode for making on-screen changes to components of an object. For example, you can edit wall endcaps, wall or curtain wall roof lines, profile-based railing posts, or extruded mass element outlines. While in-place editing mode is active, all other commands and objects in the drawing are frozen. To access the commands and objects again, exit the in-place editing mode. When you enter an in-place editing session, a temporary in-place edit profile is drawn around the object being edited. After making changes, you exit the in-place edit session, and save the changes. You may also discard changes upon exiting the in-place session, and the object reverts to the state it was in before the in-place editing session began.
In-place edit profile of extruded mass element
The in-place edit profile is displayed in a different color and hatching from the object it outlines. You can change the display of the in-place edit profile by changing its colors, lineweights, and hatching. Sometimes, multiple in-place editing entities are created in a single session. This is the case for walls that have multiple sweeps or modifiers, or for roof slabs and slabs that have both a fascia and a soffit profile. The in-place editing mode is invoked from the context menu of an object.
To access the context menu, select the object, and right-click. Then select the appropriate in-place editing command. When you enter the in-place editing mode, a special toolbar helps you to zoom to the active in-place profile, to save changes to the component, or to discard all changes. When you exit the in-place editing mode, the toolbar is closed.
Wall endcaps Wall/curtain wall roof and floor lines Wall plan modifiers
Once you assign a polyline-based component to an objectfor example, a wall endcap to a wallyou can edit it on screen with in-place editing. During an in-place editing session, the selected polyline is isolated for editing so that you can perform changes on its shape, such as grip-editing or adding and removing vertex points. Before you exit the in-place edit session, you can save the changes to the existing style, save to a new style, or discard the changes.
Endcap polyline highlighted for in-place editing
You can use in-place editing to modify the polyline-based components of a wall either in two-dimensional (2D) plan views or in three-dimensional (3D) model views. When you edit a component in a 3D view, the UCS is aligned to the component, so that you can easily add or remove vertices and grip-edit the component. The editing commands available for polyline-based components are listed on the context menu of the in-place editing profile. To access the context menu, select the in-place editing profile, and right-click. The commands for editing polyline-based objects vary, depending on the object type. For example, a wall endcap in-place edit profile has commands for adding and removing vertices and hiding and replacing endcap components; the in-place edit profile of a wall roof/floor line has commands for adding gables and steps and projecting the roof and floor lines to a polyline. For more information, see the sections on the individual objects.
In-place editing: Adding a vertex to a wall endcap
Mass elements (extrusions) Mask blocks Wall sweeps Fascia and soffits of roof slabs and slabs Frames and mullions of curtain walls, curtain wall units, and window assemblies Custom (profile-based) shapes of doors, openings, windows, and window assemblies Custom (profile-based) shapes of rails and posts in railings
NOTE In-place editing for the objects in the previous list is available only if one or more components of the object are based on profiles. For example, if you have a railing for which no rails or posts are based on profiles, the in-place editing command is not available. However, if one or more railing components are based on a profile definition, you can select the appropriate in-place editing command from the context menu of the object.
Profile-based baluster in a railing
The following commands are available to edit a profile-based object component: Command
Add Vertex Remove Vertex
Description
adds a vertex to the selected profile removes a vertex from the selected profile
Command
Add Ring
Description
adds a closed polyline, circle, ellipse, or spline to the selected profile; you have the option to add the ring to the profile or to subtract it replaces the selected profile with a closed polyline, circle, ellipse, or spline saves the changed geometry back to the profile saves the changed geometry to a new profile definition discards all changes to the geometry of the profile and reverts to the profile shape before the in-place edit session changes the display of the in-place edit profile; you can change the display of the profile boundary, the profile hatch andfor polyline-based profilesthe display of the modifiable and hidden edges
Replace Ring
For detailed information, see the sections for the individual objects.
Description
joins the body modifier with a selected 3D object subtracts a selected 3D object from the 3D body modifier creates an intersection object of the 3D body modifier and a selected object Splits a face of the selected 3D body modifier Joins two previously split faces of a 3D body modifier saves the changed geometry back to the 3D body modifier discards all changes to the geometry of the 3D body modifier and reverts to the body shape before the in-place edit session changes the display of the in-place edit profile
When you use the in-place edit profile to change the appearance of a surface hatch on an object face, you create a hatch override. You can perform the following changes to a material hatch with in-place editing:
Display/hide the surface hatch Change the rotation of the hatch pattern Change the vertical and horizontal offsets of the hatch pattern
You can apply these overrides to all corresponding object faces with the same material or to only the selected object face.
For more information, see Working with Surface Hatches on page 615.
Changing the hatch rotation with in-place editing
1 Click View menu New UCS Face. Alternatively, you can click on the UCS toolbar.
2 Select an object face to align to the UCS. You can select the face of an AEC object or an AutoCAD solid here. When you hover your pointing device over a face, it is highlighted with a temporary hatch. 3 Select the UCS origin point on the selected face. 4 Enter a rotation value for the new UCS. The UCS is aligned to the object face.
Object Types for Which Both Style and Display Properties Are Matched
Roof Slab Schedule Table Slab Space Stair Structural Members Wall Window Zone
Overrides
When you use the Match Properties command, any style or object overrides in effect for the source object are applied to all display representations of the destination object. Overrides currently in effect for the destination object will be removed if they conflict with corresponding settings for the source object. If you want to change a setting for a particular display property in a particular display representation, the recommended method is to use the Display tab of the Properties palette. For more information, see Using the Properties Palette to Change Display Properties on page 538. To run the Match Properties command: 1 On the Standard toolbar, click (Match Properties).
The cursor changes to a paintbrush symbol. 2 Select the source object whose properties you want to copy. 3 Select one or more destination objects to which you want to apply the properties of the source object. Source object properties are applied to each destination object as it is selected. 4 When finished selecting destination objects, press ENTER.
Isolating Objects
AutoCAD Architecture offers an easy-to-use feature for temporarily hiding and displaying selected objects in your drawing. This feature is useful when you want to focus on individual areas of your drawing. You can perform the following operations with the Isolate Objects feature:
Create an object selection set to hide or display Fine-tune the selection set by adding objects Save a drawing with the visibility settings you have selected Edit objects in a temporary section, elevation or plan view with the UCS aligned
You can select specific objects and work on them in a temporary section, elevation or plan view regardless of the view you are working in currently. When you use Edit in View, the objects you select are isolated and switched to the temporary view. The UCS is aligned appropriate to the temporary view you selected and makes complex design projects easier to modify. All other objects in the drawing are hidden from view while you make modifications. You are returned to the view and UCS you were working in previously, and all objects that were hidden become visible, when you exit Edit in View. For example, if you are working in a design with an angled wall and want to add a body modifier in an elevation view, you can switch to a temporary elevation, add the detail, and exit the elevation. You are returned to your working view, and you must save any modifications at this point. This option might also be useful if you were working in an isometric view and wanted to look at the endcaps of a wall opening in a section view or wanted to change the UCS to add a section line through objects at an angle.
3 Specify the extent of the section. Only the objects you selected are displayed. 4 Modify the objects in the section view. 5 Click to exit Edit In View.
You are returned to the view you were working in previously. 6 Save your changes to your drawing after you exit Edit In View.
You are returned to the view you were working in previously. 5 Save your changes after you exit Edit in View.
You are returned to the view you were working in previously. 4 Save your changes after you exit Edit in View.
You can work with the Isolate Object command from the context menu of an object, or from the drawing window status bar.
Isolate Objects command on the drawing window status bar
1 Select the objects in the drawing that you want to isolate and display. 2 Right-click, and click Isolate Objects Isolate Selected Objects. Alternatively, you can click on the right side of the drawing window status bar, then click Isolate Objects, and select the objects to isolate. NOTE When you have isolated objects in your drawing, the light bulb in the drawing window status bar turns red .
3 If you want to isolate additional objects in your selection set, select one or more isolated objects, and run the Isolate Objects command again. Alternatively, you can click the red light bulb Isolate Additional Objects. in the drawing window status bar, and click
When you end the object isolation, as described in Ending the Object Isolation in a Drawing on page 116, all objects are redisplayed.
1 Select the objects in the drawing that you want to hide. 2 Right-click, and click Isolate Objects Hide Selected Objects. The objects you selected are now hidden in the drawing. Alternatively, you can click the light bulb Objects. in the drawing window status bar, and click Hide
NOTE After isolating and hiding objects multiple times, it may be difficult to know whether any objects are hidden, or whether all objects are displayed in the drawing. When you have isolated objects in your drawing, the light bulb on the right side of the drawing window status bar is displayed in red . When all objects are displayed and none are isolated or hidden, the light bulb is displayed
in yellow . Alternatively, to ascertain that no objects are hidden, select an object in the drawing, right-click, and click Isolate Objects. If the End Object Isolation command is unavailable, all objects are displayed. If the context menu command End Object Isolation is active, there are hidden objects in the drawing. To display all objects, see Ending the Object Isolation in a Drawing on page 116.
1 Select an object in the drawing. 2 Right-click, and click Isolate Objects End Object Isolation. Alternatively, you can click End Object Isolation. on the right side of the drawing window status bar, and click
NOTE If no objects have been isolated, the End Object Isolation command is unavailable and the light bulb in the drawing window status bar is displayed in yellow is necessary. . In that case, no further action
You can isolate an external reference within a host drawing as a whole by selecting it and isolating at as described in Isolating Objects to Display on page 114. You can isolate individual objects within an external reference by opening the external reference, isolating and hiding objects as needed, saving the external reference drawing, and then reloading the external reference. You cannot isolate or hide objects in an external reference while editing it with REFEDIT in the host drawing. You need to use XOPEN and save the desired Hide/Isolate settings within the external reference. You cannot redisplay hidden objects in an external reference while editing it with REFEDIT in the host drawing. You need to use XOPEN and save the desired Hide/Isolate settings within the external reference.
Location
C:\Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Plotters C:\Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Plot Styles C:\Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\AEC Content C:\Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Details\<UK or US> C:\Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Layers C:\Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Styles C:\Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Styles\<Imperial or Metric>\Material Definitions.dwg C:\Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Styles\<Imperial or Metric>\Schedule Tables.dwg C:\Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Template C:\Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Template\Evaluation Templates \\Program Files\AutoCAD Architecture 2009 \Sample\AutoCAD Architecture 2009 Sample Project C:\Documents and Settings\<Username>\Application Data\Autodesk\ACD-A 2009\enu\Support\WorkspaceCatalog (Imperial/Metric) \\Program Files\AutoCAD Architecture 2009\Catalogs\StockToolCatalog \\Program Files\AutoCAD Architecture 2009\Catalogs\Structural \\Program Files\AutoCAD Architecture 2009\Sample\Sample Palette Catalog (Imperial/Metric) \\Program Files\AutoCAD Architecture 2009\Sample\Autodesk Render Material Catalog
Plot Styles
DesignCenter Content
Details
Schedule Tables
Drawing templates
Stock Tool Catalog Structural Member Catalog Sample Tool Palette Catalogs
AutoCAD Tools
Differences with the AutoCAD tools:
AutoCAD tools do not use the Properties palette during adding them to the drawing. AutoCAD tools do not have the same tool properties as AutoCAD Architecture tools; for example, the layer key. AutoCAD Hatch tools and Block tools cannot have a user-defined tool image. The tool properties of AutoCAD tools cannot be applied to an existing AutoCAD object in the drawing.
When working in AutoCAD, you cannot create and link AutoCAD tool palettes from the Content Browser. AutoCAD tool palettes do not support palette properties.
Other Differences
Other differences with AutoCAD:
Properties Palette: When working in AutoCAD, you cannot set the Properties palette to be transparent. Revision clouds: The Revision cloud feature in AutoCAD is not identical to the Revision cloud feature in AutoCAD Architecture. Revision clouds in AutoCAD Architecture have additional scaling and layer key functionality, as well as the option of adding a Delta symbol. Units: Running the UNITS command from the command line opens the AutoCAD Architecture Drawing Setup dialog. If you want to open the AutoCAD Units dialog, enter ddunits on the command line. WARNING To change the drawing setup of AutoCAD Architecture, you must use the Drawing Setup command of AutoCAD Architecture. If you change the units in the AutoCAD Units dialog box, AutoCAD Architecture drawing units are not affected.
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Content Browser
The Content Browser lets you store, share, and exchange AutoCAD Architecture content, tools, and tool palettes. The Content Browser runs independently of the software, allowing you to exchange tools and tool palettes with other Autodesk applications.
Tools: For example, you might select a tool to create a customized wall used throughout a building project. Tool palettes: These contain tools used to support a particular workflow or task. For example, a tool palette may contain a set of annotation tools used in a project, or a set of tools to draw each type of door used in a project. A tool palette is treated as a single object. Tool packages: These are collections of tools that users can select and use. For example, a tool package may contain a set of productivity tools and utilities.
A single copy of a tool catalog can be shared among users on your local area network. If tools in the catalog are updated, you have immediate access to the latest version of the tools. Websites containing AutoCAD Architecture tools, and content that you can download using i-drop technology, can also function as tool catalogs. Several tool catalogs are provided with AutoCAD Architecture, and you can create additional catalogs of your own.
Catalog Libraries
Tool catalogs are organized into catalog libraries, and each AutoCAD Architecture user has a personal catalog library.
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Tool catalog data is not stored in the catalog library. Rather, the catalog library contains pointers to the physical tool catalogs. It is like the card catalog in a real libraryit tells you where to find a book, but it does not contain the book itself. You can sort the catalogs in the library by Last Used, Publisher, Title, or Type. You can filter the list of catalogs by Type. You cannot create additional catalog libraries, but you can open the personal catalog library of another user if you are authorized to do so.
Contents
Content tools in imperial units for design and documentation of multi-view blocks and symbols. Content tools in metric units for design and documentation of multi-view blocks and symbols. Content tools in imperial units for annotation and documentation. Content tools in metric units for annotation and documentation. An empty tool catalog provided so that you can create your own tool set. A tool catalog containing render materials, lights, cameras and visual styles. A sampling of tools in imperial units for objects such as doors, walls, and windows. A sampling of tools in metric units for objects such as doors, walls, and windows. A catalog that contains the standard stock tools in AutoCAD Architecture.
My Tool Catalog
Visualization Catalog
You cannot add or remove items from the Autodesk-supplied tool catalogs, but you can create your own tool catalogs. You can also copy other tool catalogs and website links into your catalog library using the Publish catalog feature.
The Content Browser window usually is divided into two panes (web pages displayed in the Content Browser occupy the entire window). Tool catalogs and their contents are displayed in the right pane. When you start the Content Browser, your personal catalog library, named <user_name>s Catalog Library, displays in the right pane. The left pane is used for navigation, searching for tools, sorting catalogs, and filtering catalog display. The buttons at the top of the left pane work much like the equivalent controls in a web browser. Click to display the top level of the catalog library in the right pane. This view is either all the catalogs in the library, or a group of catalogs filtered by type. You can have more than one instance of the Content Browser open at a time. To open an additional Content Browser window, press CTRL+N. For more information, see Working with Multiple Content Browser Windows on page 150.
When you open the Stock Tool catalog, a cover page describing the catalog is displayed in the right pane. If no cover page is defined for a tool catalog, items contained in the tool catalog are displayed in the right pane. For information about specifying a cover page, see Editing Tool Catalog Properties on page 135. To continue past the cover page to the contents of the tool catalog, click the catalog name in the left pane of the Content Browser window. The contents of a tool catalog can be organized into categories. When a tool catalog is open in the right pane, any categories are listed in the left pane. For example, the Stock Tool catalog is organized into the categories shown in the previous illustration. Categories can be subdivided into one or more levels. If subcategories exist, a list of subcategories appears when you move the pointer over the category name in the left pane. For example, in the Stock Tool catalog, move the pointer over Modeling Tools to see the Mass Element Tools and 3D Solids subcategories.
Displaying subcategories in a category
To open a category or subcategory, click it. For example, click Mass Element Tools to display the following window:
Associated with each item in the tool catalog is the following i-drop icon:
You click the i-drop icon to drag a tool or other tool catalog item into the AutoCAD Architecture 2009 workspace or into another catalog, tool palette, or tool package. You can modify the contents and properties of a tool catalog if you are authorized to do so, unless the catalog is read-only. Read-only tool catalogs are identified in the Content Browser title bar when you open the catalog. A tool catalog category may contain more items than can fit on a page. If multiple pages are needed, navigation controls appear at the top and bottom of each page. The Mass Element Tools category shown earlier requires two pages to display its contents. You can specify the page to be displayed by clicking the page number or by clicking Next or Prev. (Note that these controls appear at the bottom of the page too.) You can also change the number of items that display on a Content Browser page.
2 Click
3 In the Content Browser Preferences dialog box, enter the number of rows to be displayed on each page. You can specify up to 100 rows, and you must specify at least 5. 4 Click OK.
AutoCAD Architecture 2009 tool palette set, with added tool palette
Once added to the tool palette set, the palette remains a part of the set and is available each time you start AutoCAD Architecture. You can drag a tool directly into the drawing area from the Content Browser. For example, with the Mass Element Tools category open in the Stock Tool Catalog, drag the Arch tool into the drawing area with the i-drop icon to begin adding an Arch mass element to your drawing. If you use a tool frequently, you will save time if you add the tool to a palette in the tool palette set, where you can access it without using the Content Browser.
2 Click
to create a catalog.
3 In the Add Catalog dialog box, select Create a new catalog. 4 Enter a name for your tool catalog. Tool catalog names can include spaces and can contain any characters except the following:\ /:*?"<>|
NOTE The full path name of the catalog file cannot exceed 255 characters, so be careful about using long catalog names. The name you assign is used for both the file containing the catalog definition and the folder containing the catalogs contents. The name is also used in the title identifying the tool catalog in the catalog library. You can change the title displayed in the catalog library without affecting the file and folder name. For information about changing the title, see Editing Tool Catalog Properties on page 135. 5 Identify the folder in which to store your tool catalog: If you want to
store the tool catalog in the default location store the tool catalog in a different location
Then
click OK. click Browse, select the folder in which to store the catalog, and then click OK.
The tool catalog is displayed in the catalog library with the following default graphic image: . For information about changing the graphic image and other tool catalog properties, see Editing Tool Catalog Properties on page 135.
NOTE If the CAD Manager menu is not visible in your menu bar, click Window menu Pulldowns CAD Manager.
2 Under Catalog, select Create New Catalog. 3 Enter a name for the new catalog. 4 Click Browse to define the location of the catalog. By default, a new catalog is saved in C:\My Documents. 5 Under Content Source, specify whether you want the new catalog to be created from multiple drawings in a folder or from a single drawing. Then, enter the path for the folder or drawing. NOTE When you specify a folder as the catalog source, any nested folders are included in the new tool catalog. 6 Under Tool Organization, specify how you want the tools organized in the new catalog.
To organize the new tools by their source drawing, select Group tools by source drawing. This option is well suited for a tool catalog that is generated from a number of styles drawings. The resulting tools could be placed in categories or palettes named Wall Styles - Concrete (Imperial), Wall Styles - Brick (Imperial), etc. To organize the new tools by their object type, select Group tools by object type. This option is well suited if you want to merge styles from various drawings into palettes or categories. The resulting tools will be placed in categories or palettes named Walls, Doors, etc. NOTE If both options are enabled, the catalog is first grouped by the drawings and then by the object type, generating categories from the drawings, and palettes from the object types. This is implemented because palettes cannot be nested. In this case the radio buttons for categories and palettes are disabled, and the Create tools in palettes option is selected for the catalog. NOTE If neither of the two options is enabled, all new tools will be generated in the top category of the catalog.
If you select Group tools by source drawing, a category will be created for each source drawing. If you select Group tools by object type, a category will be created for each object type.
To organize the new tools in palettes, select Create Tools in Palettes. If you have selected to group tools by their source drawing, then for each source drawing a palette will be created. If you have selected to group tools by their object type, then for each object type a palette will be created.
7 Under Create tools for the following objects, select the object styles you want to appear as tools in the new catalog. By default, all available style types are selected. Use the Select All and Clear All buttons as necessary. 8 Click OK. A progress bar in the application status bar informs you of the progress of the catalog generation. This can take a few moments for a large catalog. NOTE Each category and each palette is created in its own ATC file. The category and palette ATC files are stored in the Palettes or Categories subfolders within the folder where the new catalog is created. After creating a new catalog, you can add it to your Content Browser library, as described in Adding an Existing Tool Catalog to Your Catalog Library on page 131.
NOTE If the CAD Manager menu is not visible in your menu bar, click Window menu Pulldowns CAD Manager.
2 Under Catalog, select Add to an existing catalog. 3 Enter the name and the path of the catalog. 4 Click Append to Catalog and select Ignore Duplicate Styles if you want existing styles from being overwritten by styles with the same name and file path from the appended drawing. If you clear Ignore Duplicate Styles, existing styles are overwritten with styles from the appended drawing if they have the same name and file path. 5 If you want to overwrite the existing catalog, click Overwrite Catalog. This deletes the whole catalog and replaces it with the palettes, categories, and tools from the source drawing(s). WARNING You should use that option with great caution, as it will delete the complete existing catalog. If you just want to overwrite tools with their up-to-date versions from a content drawing, select Append to Catalog instead, and verify that Ignore Duplicate Styles is cleared. 6 Under Content Source, select a project standards drawing or standards folder to use as source for the new tools. If you want to
add tools from multiple drawings in a folder add tools from a single drawing
Then
select Create from drawings in folder, and then enter the path and folder name under Type the source location. select Create from drawing, and then enter the path and drawing name under Type the source drawing.
7 Under Tool Organization, specify how the tools should be organized in the catalog.
To organize the resulting tools by their source drawing, select Group tools by source drawing.
This option is well suited for a tool catalog that is generated from a number of styles drawings. The resulting tools could be placed in categories or palettes named Wall Styles - Concrete (Imperial), Wall Styles - CMU (Imperial), etc.
To organize the resulting tools by their object type, select Group tools by object type. This option is well suited if you want to merge styles from various drawings into a new catalog. The resulting tools will be placed in categories or palettes named Walls, Doors, etc. NOTE If both options are enabled, then the tools are first grouped by the drawings and then by the object type, generating categories from the drawings, and palettes from the object types. This is implemented because palettes cannot be nested. In this case the radio buttons below are disabled and the Create tools in palettes option is selected for the tools. NOTE If neither of the two options are enabled, all new tools will be generated in the top category of the catalog.
To organize the new tools in categories, select Create Tools in Categories. If you have selected to group tools by their source drawing, then for each source drawing a category will be created. If you have selected to group tools by their object type, then for each object type a category will be created. To organize the new tools in palettes, select Create Tools in Palettes. If you have selected to group tools by their source drawing, then for each source drawing a palette will be created. If you have selected to group tools by their object type, then for each object type a palette will be created.
8 Under Create tools for the following objects, select which object styles should appear as tools in the catalog. By default, all available style types are selected. Use the Select All and Clear All buttons as needed to make your selections. 9 Click OK. A progress bar in the application status bar indicates the progress of the tool generation. When a large number of tools are being added, the process can take a few moments. NOTE Each category and each palette is created in its own ATC file. The category and palette ATC files are stored in the Palettes or Categories subfolders in the folder in which the new catalog is created.
2 Click
to create a catalog.
3 In the Add Catalog dialog box, select Add an existing catalog or website.
4 Enter the location of the tool catalog you want to add, or click Browse and select a catalog. Tool catalog files typically have the extension .atc. 5 Click OK. NOTE Alternatively, you can drag and drop an ATC file from Windows Explorer to the Content Browser library pane.
2 Select the catalog that you want to add to a registry file. When you add a catalog to a registry file, make sure that the network location of the catalog and all its affiliated files can be accessed by all users to whom you want the catalog distributed. 3 Shift-Rightclick the catalog. 4 Click Convert to Registry File. If you want to
create a new registry file for the catalog
Then
browse to the desired folder location, enter a name for the registry file, and click Open. In that case, a new registry file (REG) is created, containing the registry information for the selected catalog. browse for the registry file, select it and click Open. In that case, an entry containing the registry information for the selected catalog is appended to the registry file.
NOTE When you select an existing registry file, the file is not overwritten, as in standard Windows Save dialogs; the catalog entry is simply added to the registry file. If you want to overwrite an existing registry file, you need to delete it from Windows Explorer, and then create a new one of the same name. Entering a catalog in a users library 5 To enter the catalog reference into the local registry, and thereby into the users catalog library (CBL), run the new registry file. 6 Either place the generated REG file on a generally accessible network folder, or copy it to the local user machine where the catalog should be entered. 7 Double-click the REG file on the users computer. 8 Click Yes when asked whether you want to add the information into the local registry. The catalog is entered into the users registry and catalog library.
Then
click Move it to a new location.
3 Click Next. If you are moving or copying the catalog, you are prompted to specify the destination location. 4 In the Publish Tool Catalog - Step 2 of 4 dialog box, specify the destination for the tool catalog. You can enter a path, or click [...] to navigate to the destination location. You can specify an existing location or create a new folder. 5 Click Next. 6 In the Publish Tool Catalog - Step 3 of 4 dialog box, specify the location for any dependent files. You can enter a path, or click [...] to navigate to the destination location. You can specify an existing location or create a new folder. Dependent files contain information referenced by the tools; for example, style information. If you select the option Automatically move (or copy) tool dependent files into the above folder to be referenced by the publish catalog, the feature attempts to copy all of the dependent files referenced in the catalog to the dependent file location you specify. If you do not select this option, you must verify that the files are already present in the dependent location. If you select the option Report invalid catalog references, the feature generates a report of any dependent files it cannot locate. 7 To have the publish catalog feature move (or copy) dependent files, click Automatically move (or copy) tool dependent files into the above folder to be referenced by the publish catalog. 8 Click Report invalid catalog references to generate an HTML file containing any dependent files that were not found, and then click Next. 9 In the Publish Tool Catalog - Step 4 of 4 dialog box, do one of the following: If users will
access the catalog directly from the network location you specify access the catalog from an alternate or aliased location
Then
Click Directly from the location provided.
Click From an http:// site or mapped drive, and enter the location name.
11 To prevent catalog items from refreshing when they are dropped in the workspace, select Set items in catalog to not be refreshable when drag/dropped into the workspace, and click Finish. Individual users can specify the location of dependent files, such as styles for tools, on the AEC Content tab in the Options dialog box. The variable %AECCONTENT_DIR% is used for tool-dependent file references. This variable is updated to use the path specified. For example, <Style href=%AECCONTENT_DIR%\<DoorStyles\DoorStyles.dwg/>. For more information, see Changing the AEC Content Settings on page 168.
2 Click
to create a catalog.
3 In the Add Catalog dialog box, select Add an existing catalog or website. 4 Enter the location of the website to link: If you want to
link to a website on the Internet or on an intranet
Then
enter the URL of the website, including the http:// prefix.
TIP Here is the easiest way to specify a URL: 1. Open a web browser, such as Internet Explorer. 2. Open the web page you want to link to. 3. Copy the URL from your browsers address bar. 4. Paste the URL into the Add Catalog dialog box.
enter the file name, or click Browse and select the file you want to link to.
5 Click OK. The link to the website is represented in the catalog library by a default graphic image, which you can change. For information about changing this image and other Tool Catalog properties, see Editing Tool Catalog Properties on page 135.
TIP If you have any problem viewing a web page in the Content Browser window, try opening the page in Internet Explorer.
Move your pointer over the website link you want to open, and do one of the following: Then
click the link. right-click the link, and click Open in New Window. right-click the link, and click Open With Internet Explorer.
If you want to
view the web page in the Content Browser window view the web page in a new Content Browser window view the web page in a new Internet Explorer window
Then
click the image in the Properties dialog box, and then select a graphic file to use. You can use a BMP, JPEG, PNG, or TIFF file for your graphic. The graphic image is displayed at 90 120 pixels. If you specify an image of a different size, the image is scaled to fit.
NOTE The graphic file you select is copied into the tool catalogs image folder.
change the title displayed beneath the tool catalogs graphic image in the catalog library change the descriptive text that displays when you move the pointer over the tool catalogs graphic image change the tool catalog file or website
enter a new title. You can also right-click the catalog and click Rename <catalog_name>. enter a new description.
enter the new file in File or Target, or click Browse to select a tool catalog file. enter the new HTML file in Cover Page, or click Browse to select a cover page. enter a new publisher name.
change or specify the HTML file that displays when the tool catalog is opened change the publisher of the tool catalog
If you want to
change the type designation for the catalog
Then
select a type from the Type list. For information on assigning types to catalogs, see Creating Catalog Types on page 136. select Link items when added to workspace. For information on linking tools to the Content Browser, see Using Tool Catalog Items in AutoCAD Architecture on page 146 and Working with Tools from a Central Location on page 88. clear Link items when added to workspace. Inserting tools without retaining a link to Content Browser would be the right choice if you want to make changes to a tool in AutoCAD Architecture that should not overwritten by the tool properties in Content Browser; also, unlinked tools create a better general performance in AutoCAD Architecture 2009.
define that tools and palettes from this catalog should be automatically linked to the Content Browser when dropped onto the tool palettes set of AutoCAD Architecture 2009
define that tools and palettes from this catalog should not retain a link to the Content Browser when dropped onto the tool palettes set of AutoCAD Architecture 2009
3 Click OK.
2 Click
3 In the Catalog Types area, under New Catalog Type, enter the name of the type you want to create. 4 Click OK. 5 The new type is added to the list of available types. You can now assign this type to catalogs by editing their properties. Once the type is assigned to a catalog, you can sort or filter the display of catalogs in the Library View by this type. 6 To remove a type, click the type name and click Remove. NOTE The Type catalog property is cleared for any catalogs associated with this type.
2 With the catalog library open in the right pane of the Content Browser, position the pointer over Sort in the left pane.
3 From the list of available sort options, click the method you want to use to sort catalogs in the library. If you want to
sort chronologically by when you last used each catalog sort alphabetically by the publisher name of each catalog, and then by title
Then
click By Last Used.
click By Publisher. If the catalog does not have a publisher property, the catalog appears at the bottom of the display. click By Title. click By Type. If the catalog does not have a type assigned, the catalog appears at the bottom of the display.
2 With the catalog library open in the right pane of the Content Browser, position the pointer over Filter in the left pane. 3 From the list of available types, click the type of catalog you want to view. To display all the catalogs in the library, click All Catalogs. NOTE To filter catalogs by Type, you must assign a type to each catalog in the library. For more information, see Creating Catalog Types on page 136.
1 Click
2 Right-click the catalog library name, and click Open New Library. 3 In the Open dialog box, select the catalog library that you want to open.
The Search tool is only as helpful as the tool names and descriptions that you assign. A tool name should indicate the tools function, and the description should indicate the tools use. If you enter a search term containing more than one word, the Search feature looks for items containing both words. You can also join multiple search words with AND, &, or +. To retrieve items containing any of the search words, enter OR or | between search terms. To exclude a word from the search, precede the word with !. Use * as a wild-card string and ? as a wild-card character. Search is not case sensitive by default. To use a particular case in a search, surround the word in quotes.
Search results are displayed in the right pane of the Content Browser window. The following illustration shows the results of a search on the term 3D desk in the Content catalogs group:
The search term and the number of items found are listed on the line below the tool catalog name. If multiple pages are returned, you can specify the page to display by clicking the page number or by clicking Next or Prev.
Performing a Search
Use this procedure to search across multiple catalogs or to search all or part of a tool catalog. 1 Filter the library to display the catalogs you want to search: If you want to
search for tools across multiple catalogs
Then
display the catalog library and then filter the display to include the catalogs you want to search. open the tool catalog you want to search. open the category you want to search, and select the box labeled in <category name>. open the tool palette you want to search, and select the box labeled in <palette name>. leave the box under the search term clear.
search for tools only within a specific catalog search for tools only within a specific category and its subcategories search for tools only on a specific tool palette
2 Enter the terms to search for under Search. 3 Click GO. Items that match your search criteria are displayed in the right pane of the Content Browser. To go to the catalog containing an item, click that item. To view the source catalog of an item, right-click the item. 4 To perform another search, click the button located near the top of the left pane.
Contents
Wall, Curtain Wall, and Curtain Wall Unit Opening, Door, Window, and Door/Window Assembly Roof, Roof Slab and Slab Ceiling Grid Stair, Stair Tower, and Railing Space and Space Boundary Structural Members and Column Grid
Drafting Tools
AEC Dimensions Callouts and Title Mark Text, Leaders, Keynotes, Legend Masking Block Hatching and Gradient Chamfer and Fillet Shrink Wrap Tool Welding Symbols
Helper Tools
AEC Entity Reference AEC Polygon Camera Horizontal and Vertical Design Sections Hidden Line Removal Tool and Napkin Sketch
Measurement Tools
Modeling Tools
Mass Element Tools: Box, Arch, Pyramid, Extrusion, and so on Mass Group Convert to Mass Elements
Layout Curve
Category Name
Contents
Layout Grid (2D and 3D) Object Anchor, Node Anchor, Cell Anchor, Volume Anchor
Space Evaluation Display Theme Tag Tool Schedule Table Property Data Browse and Renumber Tools
Customizing Tools
You customize a tool by copying it to a palette in the AutoCAD Architecture 2009 tool palette set, modifying the tools properties, and then copying it back to its original location in the tool catalog.
Then
in the left pane of the Content Browser, navigate to the desired category, and click the category name.
Then
in the left pane of the Content Browser, click the catalog name. do nothing; this is where you define your first category.
3 In the right pane of the Content Browser window, right-click a blank area, and click Add Category. 4 Enter a name for the category, and click OK. 5 To define additional categories and subcategories, continue from step 2.
2 Click
3 In the Tool Palette Properties dialog box, enter a name for the tool palette, and enter any other desired properties: If you want to
add a description to be displayed in the tool catalog and queried in catalog search operations define terms that will be found during a search of the tool catalog identify the publisher of the tool palette
Then
enter a description.
enter a publisher.
2 Click
3 In the Package Properties dialog box, enter a name for the tool package, and enter any other desired properties: If you want to
add a description to be displayed in the tool catalog and queried in catalog search operations define terms that will be found during a search of the tool package identify the publisher of the tool package
Then
enter a description.
enter a publisher.
If the tool catalog is read-only, the Package Properties dialog box is displayed, but you cannot enter anything in it.
1 Open the tool catalog containing the tool palette or tool package to copy or move. If the item is located in a specific category of the catalog, open that category. 2 Right-click the item, and select an action: If you want to
add a copy of the tool palette or tool package in another location move the tool palette or tool package to another location, deleting it from its original location
Then
click Copy.
click Cut.
Then
click that category in the left pane of the Content Browser window.
another tool catalog click to return to the catalog library, and then click the tool catalog. a category in another tool catalog click to return to the catalog library, click the tool catalog you are copying to, and then select its category in the left pane of the Content Browser window.
4 In the right pane of the Content Browser window, right-click in a blank area, and click Paste. NOTE If there is no Paste option on the shortcut menu, then the pointer is probably positioned over a catalog item, even though the space may appear to be blank. Move the pointer and try again.
Then
open the category. open the category for that tool palette, if necessary, and then click the tool palette.
If the tool is in
a tool package in the tool catalog
Then
open the category for that tool package, if necessary, and then click the tool package.
Then
click Copy. click Cut.
4 If the destination of the tool is in a different tool catalog, click library, and then click the tool catalog to open it. 5 Open the destination of the tool: If the destination is
a category of the tool catalog a tool palette in the tool catalog
Then
open the category. open the category for that tool palette, if necessary, and then click the tool palette. open the category for that tool package, if necessary, and then click the tool package.
6 In the right pane of the Content Browser window, right-click in a blank area, and click Paste. NOTE If there is no Paste option on the shortcut menu, then the pointer is probably positioned over a catalog item, even though the space may appear to be blank. Move the pointer and try again.
Customizing a Tool
Use this procedure to modify a tool that is stored in a tool catalog. When you begin this procedure, both the AutoCAD Architecture tool palette set and the Content Browser window should be visible, so that you can drag items between them. 1 In the Content Browser, open the tool catalog that contains the tool to customize. If the tool is located in a specific category of the catalog, open that category. 2 Move the pointer over the i-drop icon next to the tool you want, so that the pointer image changes to an eyedropper ( ).
3 Click the eyedropper and drag it to a palette in the tool palette set. If the tool palette does not accept the tool, it might be because the palette is set to allow updates only from a linked tool palette in a tool catalog. To check this, right-click on the palette, click Properties, and look at the Refresh from setting. If Refresh from is selected, the palette is linked
to a palette in a tool catalog. To break the link, clear Refresh from. For more information about linked tool palettes, see Using the Items in a Tool Catalog on page 125. 4 Right-click the copy of the tool in the tool palette set, and click Properties. 5 In the Tool Properties worksheet, clear Refresh from. If Refresh from is selected, the tool is linked to its source in the tool catalog and can be updated only from the source tool. 6 Make any property changes, and then click OK. 7 Drag the tool from the tool palette set back to its original location in the Content Browser. TIP Right-click the title bar of the Autodesk Content Browser, and select Always on Top before dragging the tool to the Content Browser. 8 When prompted to confirm catalog item replacement, click Yes.
You can tell whether an item in the tool palette set is linked by right-clicking the item and clicking Properties. If Refresh from is activated and a source is listed, as shown below, the item is linked.
Refresh from property of a linked palette
If you select Enable Auto-Refresh, each time you start the software, any linked tool palettes will be updated to reflect any changes made to the tool palette and its contents in the tool catalog.
To select multiple tools to copy, press and hold CTRL while clicking each tool; then position the eyedropper over any of the selected tools. You can also select all the tools in the current category by right-clicking and clicking Select All. 3 Drag the eyedropper according to the desired action: If you want to
use the tool immediately
Then
click the eyedropper and drag it into the drawing area. click the eyedropper and drag it to a tool palette in the tool palette set.
store a linked copy of the tool on a tool palette in the tool palette set
NOTE A linked copy will only be created when the tool catalog has been set to linked. If the catalog has been set to non-linked, any tool from that catalog will be inserted as non-linked tool onto the AutoCAD Architecture tool palettes set. For more information about linking tool catalogs see Editing Tool Catalog Properties on page 135.
If you want to
create an unlinked copy of the tool on a tool palette in the tool palette set
Then
press and hold alt. Then click the eyedropper, and drag it to a tool palette in the tool palette set.
NOTE If the tool catalog containing the tool has been set to unlinked, you do not need to hold down alt while dragging the tool. It will be inserted as unlinked in any case.
NOTE If a tool palette does not accept a tool, it might be because the palette is set to allow updates only from a linked tool palette in a tool catalog. To check this, right-click on the palette, click Properties, and look at the Refresh from setting. If Refresh from is selected, the palette is linked to a palette in a tool catalog. To break the link, clear Refresh from.
To copy multiple tool palettes, press and hold CTRL while clicking each palette; then position the eyedropper over any of the selected palettes. 3 Drag the eyedropper according to the desired action: If you want to
store a linked copy of the tool palette in the tool palette set
Then
click the eyedropper and drag it to a tool palette in the tool palette set.
NOTE A linked palette will only be created when the tool catalog has been set to linked. If the catalog has been set to non-linked, any palette from that catalog will be inserted as nonlinked tool palette onto the AutoCAD Architecture tool palettes set. For more information about linking tool catalogs see Editing Tool Catalog Properties on page 135.
If you want to
create an unlinked copy of the tool palette in the tool palette set
Then
press and hold alt. Then click the eyedropper, and drag it to a tool palette in the tool palette set.
NOTE If the tool catalog containing the palette has been set to unlinked, you do not need to hold down alt while dragging the palette. It will be inserted as unlinked in any case.
To copy multiple tool packages, press and hold CTRL while clicking each package; then position the eyedropper over any of the selected packages. 3 Drag the eyedropper according to the desired action: If you want to
store linked copies of the packages tools in the tool palette set
Then
click the eyedropper and drag it to a tool palette in the tool palette set.
NOTE Linked tools will only be created when the tool catalog has been set to linked. If the catalog has been set to non-linked, any tool in that package will be inserted as non-linked tool package onto the AutoCAD Architecture tool palettes set. For more information about linking tool catalogs see Editing Tool Catalog Properties on page 135.
create unlinked copies of the packages tools in the tool palette set
press and hold alt. Then click the eyedropper, and drag it to a tool palette in the tool palette set.
NOTE If the tool catalog containing the package has been set to unlinked, you do not need to hold down alt while dragging the tool. It will be inserted as unlinked in any case.
In the tool palette set, right-click the tool you want to refresh, and click Refresh Tool. If Refresh Tool is not listed on the shortcut menu, click Properties. Then, in the Tool Properties worksheet, select Refresh from.
In the tool palette set, right-click the tool palette you want to refresh, and click Refresh Palette. If Refresh Palette is not listed on the shortcut menu, click Properties. Then, in the Tool Palette Properties worksheet, select Refresh from.
Then
select Enable Auto-refresh.
3 Click OK.
If a different catalog is open in each Content Browser window, dragging an item copies it to the new location and leaves the original item in place. If the same catalog is open in both Content Browser windows, dragging items from one window to the other moves the item (for example, from one category to another), removing the original item.
If you have the same tool catalog open in multiple windows, and you add an item to the catalog, the tool catalog display is updated in all open Content Browser windows.
With the catalog library displayed in the right pane of the Content Browser window, right-click the catalog to open, and click Open in New Window. If a tool catalog is already open in the right pane of the Content Browser window, right-click in a blank area of the catalog, and click New Window. You can open a specific category of the tool catalog in a new Content Browser window by opening the category.
4 In the first Content Browser window, move the pointer over the i-drop icon associated with the item to be moved, so that the pointer image changes to an eyedropper ( If you want to
move an item to another location in the same catalog right-click and drag the item to its destination catalog or category in the second Content Browser window, and click Copy Here. copy an item to another location in the same catalog press CTRL; then and drag the item to its destination catalog or category in the second Content Browser window. move an item to a different catalog press CTRL; then click and drag the item to its destination catalog or category in the second Content Browser window. copy an item to a different catalog click and drag the item to its destination catalog or category in the second Content Browser window. move a tool to a tool palette or tool package in the same catalog
).
Then
click and drag the item to its destination palette or package in the second Content Browser window.
press CTRL; then click and drag the item to its destination palette or package in the second Content Browser window.
press CTRL; then click and drag the item to its destination palette or package in the second Content Browser window.
click and drag the item to its destination palette or package in the second Content Browser window.
The location of the Command Prompt application varies from one version of Windows to another. It is most likely to be found either in Programs or on the Accessories menu within Programs. 2 At the command prompt, specify the AutoCAD Architecture program folder as the current directory. 3 Enter the command aeccb, followed optionally by the path to the tool catalog you want the Content Browser to open. For example: aeccb "c:\my documents\my aec content browser library\mystuff\mystuff.atc
154
Drawings have common properties that you can specify when you create a new drawing. You can specify:
the template on which to base the drawing, or create a drawing that is not based on any template. units, scale, layer standard, layer key style, and default display properties. options that control drawing performance and behavior.
You also have a number of options for saving files to use with other applications. These options are useful if you work with vendors and consultants who do not use AutoCAD Architecture.
About Templates
The templates included in the software are drawing files with predefined settings. Predefined settings include drawing units, drawing scales, and annotation plot sizes. You can use these templates to create new drawings without going through any additional setup. Templates are installed in the folder Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Template. NOTE The Template folder is marked as hidden in Windows by default. To display hidden folders, enable that option on the View tab of the Folder Options command in Windows Explorer. Templates also contain predefined display configurations. Display configurations allow you to produce different architectural displays, such as floor plans, reflected plans, elevations, 3D models, or schematic displays. For more information, see Display System on page 537. If you are working with a project, as described in Drawing Management on page 217, you can assign display configurations directly to the project as a project standard. For more information, see Configuring Project Standards on page 416. If you are a new user of the software, it is recommended that you use a template to create your drawings. You always have the option to modify a template or create your own template after you become more familiar with the software. You can modify a template to conform to your office standards by changing the settings and then saving it as a new template, or you can import settings from another template into the current drawing, and then saving the current drawing as a template. For more information about creating your own template, see Use
155
a Template File to Start a Drawing in AutoCAD Help. For more information about importing display settings to a custom template, see Using Display Settings in Multiple Drawings on page 574 and Creating and Editing Display Configurations on page 559.
3 Click Open. To view or change the default drawing settings for units, scale, layers, and display, see Setting Up a Drawing on page 158.
your own templates and customize your drawing settings. For more information, see Creating a Drawing from a Template on page 156. NOTE To create a drawing to include in a project, see Process Overview: Working in a Project Environment on page 217. 1 Click File menu New. 2 Click the arrow next to Open.
3 Select Open with no Template - Imperial to begin a drawing in imperial units, or select Open with no Template - Metric to begin a drawing in metric units. For more information, see Setting Up a Drawing on page 158.
To upgrade a drawing from an earlier release to the current release, open the legacy drawing and then save the drawing. If the drawing references other legacy drawings, open and save those externally referenced (xref) drawings to upgrade them to the current release. Drawings from Release 2 are always fully opened; the partial open option is not available. If you try to edit an external reference drawing within a legacy drawing, you are prompted to update the external reference drawing to the current release. It is recommended that you use the same version for your external references and host drawings. If you open a legacy drawing in the Style Manager, the drawing is marked as read-only; you can copy styles from that drawing to drawings in newer current versions. If you copy styles from the current version to legacy drawing, you have to save the legacy drawing under a new name and in the current release file format. Open and save a legacy drawing in the current version if you want to be able to edit it in DesignCenter.
IMPORTANT Any time you combine a drawing from a previous version with a drawing from the current version, you should first open the previous version drawing and save it. For example, before inserting a drawing as a block or attaching it as an xref, open the drawing and save it to promote all the objects to the current version.
Setting Up a Drawing
When you create a drawing from a template, the drawing setup options are predefined. You can use these settings or customize them as needed. For example, you may want to use different drawing scales for different drawings. When you create a drawing without a template, settings such as layer standards and layer key styles are imported into the drawing. For more information, see Creating a Drawing Without a Template on page 156. You can specify the drawing units, drawing scale, and layer options as the default settings for any drawing that you start, with or without a template. If you save the settings specified as the default, they override settings in the template. If you are unfamiliar with the display system or layer management, you may want to read more in Display System on page 537 and Managing Drawing Layers on page 488 before specifying the layering and display options.
4 Under Drawing Units, select the desired units. Various imperial and metric units are available. The units that you select determine the unit of measurement that each unit in your drawing represents. For example, if you select Inches, each drawing unit equals one inch. 5 To scale objects that you insert into the current drawing from drawings with different drawing units, select Scale Objects Inserted from Other Drawings. Clear this option to insert objects at their original size without scaling. For example, if an item that is one inch long were inserted into a drawing set to millimeters, this setting would scale the item to 25.4 mm in length when enabled. With this setting disabled, it would remain one unit long, (which would now be only one millimeter rather than one inch). 6 Under Length, select a unit type and desired precision. 7 Under Angle, select an angle type and desired precision. If you want to measure angles clockwise instead of counterclockwise, select Clockwise. 8 Under Base Angle, enter a value for the default 0 angle direction. The default is 0 degrees (East) and a counter-clockwise direction. Imported survey drawings may include drafting instructions where changing the base angle might be desirable to properly orient the data. The following values match these directions: Value
0 90 180 270
Direction
East North West South
9 Under Area, select an area type and precision. If you do not want to use the default suffix that is displayed for the drawing units that you specify, enter a new suffix. 10 Under Volume, select a volume type and precision. If you do not want to use the default suffix that is displayed for the drawing units that you specify, enter a new suffix. 11 Save the units settings: If you want to
save the units settings as default settings for new drawings that you start from scratch or from templates that do not contain drawing setup information save the units settings only for the current drawing
Then
select Save as Default. Settings on the Scale and Layering tabs are also saved as default settings.
NOTE You can save one default drawing units set per unit type with the save as Default option. Define a set of imperial drawing units defaults, and click Save as Default. Then, define a set of metric default units, and click Save as Default again. When you start a drawing without a template with imperial units, the imperial default settings will be used. When you start a drawing without a template with metric units, the metric default settings will be used. If you start a new drawing with a template, the settings saved within that template file will be used regardless of the saved default settings. 12 Click OK. You are prompted to specify whether existing objects in the current drawing should be scaled for the new units. 13 Specify scaling of existing objects for Model Space and Paper Space: If you want to
scale existing objects in Model Space
Then
select Scale model-space objects in current drawing to reflect new units. clear Scale model-space objects in current drawing to reflect new units. select Scale paper-space objects in current drawing to reflect new units. clear Scale paper-space objects in current drawing to reflect new units.
14 Click OK.
1:96 - eight eighths per inch times 12 inches per foot) in a drawing that has inches as default drawing units means that 8 feet in the drawing are represented by 1 inch on the plotted out plan. Likewise, if a drawing has a scale of 1:200 and a drawing unit of millimeters, then 200 millimeters in the drawing will be represented by one millimeter on the plotted out plan. Annotation plot size, multiplied by the drawing scale factor, determines the height of plotted annotation text. Scale-dependent objects in a drawing are scaled automatically upon insertion to reflect the units that are specified in a drawing. Any content that you create can be built to take advantage of these settings and is thus scaled appropriately. 1 In the Drawing Window status bar, click 2 Click Drawing Setup. NOTE Alternatively, you can choose Drawing Setup from the Format menu. 3 Click the Scale tab.
Specifying default scale options for the current drawing
4 Under Scale, select the drawing scale that you want to use. NOTE The scale values in the Drawing Scale list reflect the current drawing units. To change the drawing units, see Specifying the Drawing Units on page 158. If the scale you want to use does not exist in the list, you can click Other, and enter a scale value under Custom Scales. 5 To edit an existing scale or add a new scale, click Edit Scale List.
To edit an existing scale, select it, and click Edit. To add a new scale, click Add, and enter a display name and scale values. To rearrange the order of the scale entries, use the Move up and Move down buttons.
6 Click OK. 7 Select Automatically Create Dim Scale Override, if you want to make the dimension scale match your drawing scale. The override applies a scale factor to the dimension style properties.
NOTE AEC dimensions added with tools are not affected by the dimension scale override because an AEC dimension style depends on which display representation is active. For more, see AEC Dimensions on page 2243. If you clear Automatically Create Dim Scale Override, the software is prevented from automatically applying an override to the current dimension scale style in the drawing. 8 Enter a value for Annotation Plot Size. The annotation plot size is always measured in millimeters for metric drawings and in inches for imperial drawings. Annotation plot size, multiplied by the drawing scale factor, determines the height of plotted annotation text. 9 Save the scale settings: If you want to
save the scale settings as default settings for new drawings that you start from scratch or from templates that do not contain drawing setup information save the scale settings only for the current drawing
Then
select Save as Default. Settings on the Units and Layering tabs are also saved as default settings.
NOTE You can save one default drawing scale set per unit type with the Save as Default option. Define a set of imperial drawing scale defaults, and click Save as Default. Next, define a set of metric scale defaults, and click Save as Default again. When you start a drawing without a template with imperial units, the imperial default scale will be used. When you start a drawing without a template with metric units, the metric default scale will be used. When you start a drawing without a template with metric units, the metric default settings will be used. If you start a new drawing with a template, the settings saved within that template file will be used regardless of the saved default settings. 10 Click OK. If you also changed the drawing units, you are prompted to specify whether existing objects in the current drawing should be scaled for the new units. For more information, see Specifying the Drawing Units on page 158.
4 Under Layer Standards/Key File to Auto-Import, enter the name of the layer standards drawing (DWG or DWT) you want to use. You can click the Browse button to navigate to a file. 5 Under Default Layer Standard, select the layer key style that you want to use in your drawing. 6 To re-import the layer key style from the layer standard you specified at the start of each drawing session, select Always import Layer Key Style when first used in drawing. Selecting this option has the effect of checking the current drawing to see if the selected layer key style exists. If it does exist, the date and time stored on it are compared with the external file. If the external layer key style drawing is newer, then it re-imports the layer key style and standard. This action occurs each time the drawing file is opened; therefore, to force a re-import of the layer key style, you must close and reopen the drawing. 7 Define the on/off behavior of secondary components within an object. You can place different components of an AEC object on different layers. This is accomplished with the objects display properties. For example, the current layer key style might place a wall on the layer named A-Wall, while the walls material definitions place its internal boundaries on the layer named A-Wall-Comp. Turning off the layer A-Wall would typically make the entire wall (including its internal boundaries) invisible, even though those components were assigned to a different layer. Selecting Immediate and independent layer on/off control of display components allows the internal boundary components on A-Wall-Comp to remain visible, even though the primary objects layer (A-Wall in this case) is off. This behavior can be desirable in some plan representations. NOTE Freezing the primary objects layer (A-Wall in this case) makes the entire wall, including its internal boundaries, invisible regardless of the value of this setting. This setting applies only to the Off layer state. If you want to
turn off secondary object components on different layers when the main component layer is turned off
Then
clear Immediate and independent layer on/off control of display components.
If you want to
turn on and off secondary object components independently of the main object component layer settings
Then
select Immediate and independent layer on/off control of display components.
8 IMPORTANT If you select Save as Default, the layer key style you select is the default layer key style for all new drawings created without a template or from templates that do not have different default layer key standards assigned. Save the layer settings: If you want to
save the layers settings as default settings for all new drawings that you start without a template or from templates that do not contain drawing setup information save the layer settings only for the current drawing
Then
select Save as Default, and click OK. Settings on the Units and Scale tabs are also saved as default settings.
If you also changed the drawing units, you are prompted to specify whether existing objects in the current drawing should be scaled for the new units. For more information, see Specifying the Drawing Units on page 158.
4 To make changes to a display representation for an object type, select it, and click Edit. For general information about display representations, see Display Representations on page 544. For information about the display properties of an object type, see the chapter about the relevant object. For example, for information about wall display properties, see Specifying the Display Properties of a Wall Style on page 889. 5 Select a display configuration for Default Display Configuration. The display configuration is applied to the Model tab and new viewports in paper space layouts. 6 To use the display configurations in the current drawing when the drawing is referenced as an overlay xref in a host drawing, select When used as an Xref Overlay use Display Configurations from this drawing only. Clear this option if you want objects in the current drawing to use the display configurations of the host drawing when the current drawing is an overlay xref. For information about overlaying xrefs in drawings, see Reference Other Drawing Files (Xrefs) in AutoCAD Help. 7 Click OK. If you also changed the drawing units, you are prompted to specify whether existing objects in the current drawing should be scaled for the new units. For more information, see Specifying the Drawing Units on page 158.
the display of diagnostic messages and solution tips the placement of dialog boxes and viewers on the screen whether objects retain their layer, color, and linetype when you export them to an AutoCAD or DXF file
To improve drawing performance, you can limit the snap points provided by certain display representations, and decrease the layer loading time of the Layer Manager. You can also specify settings for grip colors, and specify whether dynamic dimensions appear when you select and move grips to change the geometry of an object. The AEC Editor settings that you specify are saved in the Windows registry. 1 Click Format menu Options. You can also display the Options dialog box by right-clicking in the command line area, and clicking Options. 2 Click the AEC Editor tab.
Specifying default AEC Editor options for the current drawing
3 Under Diagnostic Messages, select options for displaying diagnostic messages on the command line: If you want to
display data about the relationship between objects in the drawing display Display System errors display object geometry-specific data
Then
select Object Relationship Graph.
All diagnostic messages are off by default. 4 Under Similar-Purpose Dialogs, select options for the default position of dialog boxes and viewers: If you want to
use a common position on the screen for similar dialog boxes
Then
select Use Common Position. Some dialog boxes, such as those containing style properties, are always displayed in the center of the screen, regardless of this setting. select Use Common Viewer Position and Sizes. Some viewers are not controlled by this setting.
5 Under Optimize for Speed, select Object Snap to limit certain display representations to respond only to the Node and Insert object snaps. This setting affects stair, railing, space boundary, multi-view block, masking block, slice, and clip volume result (building section) objects. 6 Under Object Conversions, choose Apply Common Property Sets to New Objects if you wish to have common property sets automatically applied to new objects when applying tool properties. When you apply the properties of a tool to an object in the drawing, the result can often be a new object. For instance, when you apply the tool properties of a door to an existing window, a new door object is created in place of the existing window. With this setting enabled, any property sets that were assigned to the existing window will automatically be preserved and applied to the new door provided that the property set definitions in question applies to both types of objects (in this case, both doors and windows are selected on the property sets applies to tab). 7 Under Solution Tip, specify whether you want solution tips to be displayed during the listed activities. Drafting is selected by default. Plotting/Publishing is cleared by default. For more information, see Solution Tips on page 57. 8 To specify the units of measure for AutoCAD drawings when they are opened in the software, select Metric or Imperial for Units for Legacy Drawings. This option enables the software to ignore the value for the AutoCAD MEASUREMENT variable to ensure that the software respects the correct units when an AutoCAD drawing is opened in the software. Select Automatic if you want AutoCAD drawings to use the units that are current in the software. 9 Choose your preferred Palette Theme: either AutoCAD Architecture or Windows. You must restart the software for your change to take effect. 10 Under Export to AutoCAD, select Use Insert Method when binding Xrefs if you want all objects from an xref drawing referenced in the file you export to be incorporated into the host drawing. If you select this option, the names of the xref drawings are discarded when the exported drawing is created. In addition, their layers and styles are incorporated into the host drawing. For example, all exploded walls, regardless of their source (host or xref) are located on the same layer. Clear Use Insert Method when binding Xrefs if you want to retain the xref identities, such as layer names, when you export a file to AutoCAD or to a DXF file. For example, the blocks that define walls in the host drawing are located on A-Wall in the exploded drawing. Walls in an attached xref drawing are located on a layer whose name is created from the drawing name and the layer name, such as Drawing1$0$A-Wall. 11 Enter a prefix or a suffix to be added to the drawing file name when the drawing is exported to an AutoCAD drawing or to a DXF file.
12 Under Block Properties of Exploded Object, select Maintain Resolved Layer, Color, Linetype to maintain the layer, color, and linetype of AEC objects when you explode them. When you explode an AEC object, you create several primitive objects grouped in a block definition. If this option is selected, any objects whose component layer, color, and linetype properties are set to ByBlock take the layer, color, and linetype of the parent object. If this option is cleared, when you explode an object, properties that are ByBlock remain ByBlock. Clear this option if you want to explode the block definition even further. 13 Under Unselected Grip Colors, select the colors you want to use for each type of grip. 14 Under Dynamic Dimensions Linetype, select either Continuous or Dot. The dimensions identify the current value of the dimension being edited, such as the length of a wall, the difference between the current value and the new dimension based on the position of the grip, and the total value. For example, when you select and move a Lengthen grip on a wall, the dimensions shown are the current length, the difference between the current length and the length based on where you moved the grip, and the total new length of the wall. The dynamic dimensions will display in either continuous or dot linetype based on your selection. 15 Click OK.
3 Under AEC DesignCenter Content Path, edit the path and location of your content files, or click Browse to locate content files. 4 To display the Edit Property Data dialog box when you insert a schedule tag in the drawing, select Display Edit Property Data Dialog During Tag Insertion. When this option is chosen, a worksheet will display after each tag is placed, allowing you to edit property set values. If you clear this option, no worksheet will appear during tagging. 5 Under Tool Catalog Content Root Path, edit the path and location of your style drawings, or click Browse to locate files. The variable, %AECCONTENT_DIR%, used for tool-dependent file references, is updated to use the path you specify. For example, <Style href=%AECCONTENT_DIR%\Door Styles\DoorStyles.dwg/>. 6 Click Add/Remove next to Detail Component Databases to add or remove additional Detail Component Databases. 7 Click Add/Remove next to Keynote Databases to add or remove additional Keynote Databases. 8 Click OK.
Specifying Drawing Defaults for Walls on page 776 Specifying AEC Options for Stairs on page 1395 Setting Up Adjacency Relations between Space Surfaces on page 2037 Specifying the Display Resolution of Objects with Facets on page 169
Specifying default AEC Object Settings options for the current drawing
3 Under AEC Display Resolution, enter a value for Facet Deviation. The default value is 1/2'' for drawings created from imperial templates and 12.7 mm for drawings created from metric templates. The value you enter is stored in the AecFacetDev variable. 4 Enter the maximum number of facets that can be used to draw curved objects. You can enter a value between 100 and 10,000. The value you enter is stored in the AecFacetMax variable. The default value is 128 for new drawings. 5 Click OK.
Specifying default AEC Project Defaults options for the current drawing
3 Expand a category, and select a path. 4 Change, add, or remove a path: If you want to
change the current path
Then
select the path, and click Browse. Navigate to the new path, and click OK. select the category, such as Default Project Template Files, and click Add. Specify the new path, and click OK. If Add is unavailable, you can specify only one path for this category. select the path, and click Remove. If Remove is unavailable, you can edit the path but you cannot delete it.
remove a path
5 Select Show Project Browser at startup if you want the Project Browser to open when you open the software. 6 To launch the Create Sheet Set wizard, click the Create button next to New Sheet Set Template. This will launch a wizard to assist you in creating your own Sheet Set Template to use for your projects. 7 Click OK.
The method you choose depends on the software the others are using, on how exactly the drawing must match the original drawing, and on the particular views the other users require.
AutoCAD 2007 AutoCAD 2004 (including 2005 and 2006) AutoCAD 2000 (including 2000i and 2002) AutoCAD R14
You can also export a drawing to a drawing interchange format (DXF) file. A DXF file is a text or binary file that contains drawing information that can be read by other CAD systems. For more information about DXF files, see DXF Files in AutoCAD Help. TIP The quickest way to locate and view an AutoCAD topic is to click the Search tab in the Help window, select the Search titles only option, and then copy and paste or type in the AutoCAD topic name, and click List Topics. You can export drawings to the following DXF formats:
AutoCAD 2007 DXF AutoCAD 2004 DXF (including 2005 and 2006) AutoCAD 2000 DXF (including 2000i and 2002) AutoCAD Release 12 DXF
Exporting a drawing to an AutoCAD drawing or to a DXF file creates a separate drawing in which all AEC objects, such as walls, doors, windows, and roofs, are exploded to AutoCAD primitive objects, such as lines, arcs, and 3D faces. The resulting AutoCAD objects cannot be restored to AutoCAD Architecture objects. Export AutoCAD Architecture drawings to DXF instead of saving them as DXF files. NOTE You can open DXF files generated in earlier versions of the software if the files do not contain any AEC objects. DXF files that contain AEC objects cannot be imported into the software.
Use Case
Proxy Graphics
Object Enabler
Multiple representations of objects in different viewports AEC objects still exist when reopened in the software Drawings used in a previous version
Yes
Yes
Yes
No
Yes
1 Choose whether to export a single representation of the AEC objects or all visible representations. If you want to
export the currently active representation of the AEC objects in the drawing export all representations of the AEC objects in the drawing
Then
activate the Model tab. Only those representations in the currently active view will be generated. activate any layout tab. The representations for all layouts will be generated.
TIP This will usually result in duplicate graphics on the Model tab, which makes the drawing less useful.
For example, when creating a drawing for a consultant to use as an xref-attached background, you should display a top view in the active Model tab viewport. When creating a drawing to be used to produce a rendering, you should display an isometric view in the active Model tab viewport. To create a drawing that includes the exact graphics used in all layout tab viewports, activate any layout tab. These drawings can be sent to a printing service, for example, to make plots without the need for AutoCAD Architecture or the Object Enabler. 2 Press F2 to display the command window. 3 On the command line, enter ExportToAutocad. A list with the currently active export settings from the AEC Editor options page is displayed:
File Format Bind Xrefs Bind Type Filename prefix Filename suffix
4 Alternatively, enter AecToAcad on the command line. For more information, see ExportToAutoCAD in AutoCAD Help. 5 To change the AutoCAD file format to which the drawing should be exported, enter F (Format) and press ENTER. The following AutoCAD file format versions are available:
AutoCAD 2007 AutoCAD 2004 (including 2005 and 2006) AutoCAD 2000 (including 2000i and 2002) AutoCAD R14
6 To specify whether to bind xrefs when exporting a drawing, enter B (Bind Xrefs), press ENTER, and select Y (Yes) or N (No). NOTE If you want to retain visual fidelity in the exported drawing, selecting Yes is recommended. Visual fidelity can be affected by exporting individual drawings and binding them later, because when opened individually the xref may appear differently than it does in the host drawing.
7 To select the desired bind type for xrefs when exporting the drawing, enter T (bind Type), and choose one of the following: If you want to
discard the names of the xref drawings and incorporate their layers and styles into the host drawing when the exported drawing is created
Then
enter I (Insert). In this case, for example, all exploded walls, regardless of their source (host or xref) are located on the same layer. enter B (Bind). In this case, for example, the blocks that define walls in the host drawing are located on A-Wall in the exploded drawing. Walls in an attached xref drawing are located on a layer whose name is created from the drawing name and the layer name, such as Drawing1$0$A-Wall.
retain the xref identities when binding xrefs, such as layer names, when exporting the drawings
8 To specify whether the object properties in the exported AutoCAD drawing should be maintained, enter M (Maintain) and press ENTER:
If you want the object properties to be resolved and be directly assigned to the exploded objects, enter Y (Yes). If you want objects to remain in blocks and have their properties set ByLayer and ByBlock, enter N (No).
9 To select a prefix or suffix for the drawing name, enter P (Prefix) or S (Suffix), press ENTER, and type in the desired prefix or suffix. 10 To enter a name for the exported AutoCAD drawing and start the export, press ENTER, and type in a file name. TIP You can also start an export to AutoCAD by clicking File menu Export to AutoCAD, and then selecting the desired export format. In that case, the export settings defined on the AEC Editor tab of the Options dialog are used for exporting. For more information, see Changing the AEC Editor Settings on page 166. IMPORTANT The -AecExportToAutoCAD command has been added to the Object Enabler in the software, enabling you to export a drawing to an AutoCAD format from within AutoCAD or other AutoCAD based vertical applications.
AutoCAD 2007 AutoCAD 2004 DXF (including 2005 and 2006) AutoCAD 2000 DXF (including 2000i and 2002) AutoCAD Release 12 DXF
Exporting AutoCAD Architecture drawings to a DXF format provides more consistent results than saving drawings as DXF files. Exporting creates a new DXF file with all AEC objects exploded. The original drawing is not affected. Depending on the size and complexity of the original drawing, the resulting AutoCAD drawing may contain a large number of primitive objects, which can affect drawing performance. NOTE When you export a drawing to a DXF file, all AEC objects are exploded to AutoCAD primitive objects. Reopening the file in the software does not restore these primitive objects to AEC objects. 1 On the File menu, click Export to AutoCAD, and click the DXF format you want to use. 2 Enter a file name, and specify a path, if necessary. The DXF extension for the file name is specified by default. The default file name also includes any prefix or suffix that you specified on the AEC Editor tab of the Options dialog box. For more information, see Changing the AEC Editor Settings on page 166. 3 Click Save.
LayoutName is the name of the specific layout tab, and VportHandle# is the unique AutoCAD entity handle for that specific viewport. NOTE To determine the handle for a viewport, enter list at the command line and select the viewport boundary. The handle is a hexadecimal number, such as 4D2A. A layer is also created with the same names so that the blocks that do not apply to that viewport can be on a frozen layer, and thus not visible. The template used to generate the block and layer names is stored in the Windows Registry under the key (note that the language code, shown as 409, will vary depending on your locale):
HKEY_CURRENT_USER\Software\Autodesk\AutoCAD\R17.0\ACAD-5004:409\Profiles\AutoCAD Architecture - Imperial\Dialogs\AecObjExplode50-Options
You can change this template to another character string, but it must contain the %1!s! and similar format specifiers that are present. The format specifiers are replaced by the layout name and the viewport handle number in the final block and layer names. NOTE When in the Model tab (TILEMODE=1), all representations are visible at the same time. This is because there is no way to freeze a layer in a tiled viewport without freezing it in all paper space viewports. However, you can freeze all but one of the viewport layers to get the desired representation.
AutoCAD Architecture 2009 is compatible with other Autodesk software applications (such as Autodesk Land Desktop and Autodesk DWF Viewer) as well as applications that are IFC certified. Interoperability features expand the usability of AutoCAD Architecture. For example, you can import LandXML data and use the topographical information to site your building appropriately.
177
An IFC file that contains information specified for project number and name, file path, and external references (xrefs). A LOG file that contains data about information (objects and geographic location) in the drawing. This file is stored in the same location as the IFC file.
The current display configuration for the drawing being exported is what defines the graphical information and geometry for the IFC file. Objects that would typically display in the current display configuration are exported regardless of whether their layers are frozen or turned off. For more information, see Display Representations on page 544.
Xrefs contained in the drawing being exported are listed in the tree view below the drawing name. If they were unloaded in the drawing, they are shaded in the Export to IFC dialog. For more information, see Before You Begin: External References on page 226. If the drawings were assigned to levels as part of the AutoCAD Architecture project, a corresponding label is displayed by default under IFC Structure. Otherwise, they are mapped to Level 1 by default. If there are objects you want to classify by a different name for export, the drawing with the classified objects must have been previously saved. For more information, see Classifying AEC Objects for Export on page 186. 1 On the Constructs, Views, or Sheets tab in Project Navigator, open the drawing that you want to export as an IFC file. 2 Click File menu IFC Export to IFC.
3 In the Export to IFC dialog, the project number and project name display by default. Modify these if necessary. 4 If you want to change the default value for Create IFC File Named, enter a new name; or click Browse, navigate to the file, and select it. 5 Under Drawing Files, select the drawing files to be exported. If you select an xref at the top level, all xrefs nested within this drawing are selected as well. Expand the top level, and select xrefs individually if necessary. 6 If you want to change the labels for the drawing files selected, click the label in the IFC Structure column, and select a different level from the drop-down list, or enter text in the field.
If you want xrefs to display as a distinct level within the IFC file, specify different identifying labels under IFC Structure. You can specify the same identifier, such as Level (1), for multiple xrefs to combine the objects within those xrefs into one IfcBuildingStorey.
7 Enter a description of the file for export. You can select multiple drawing files and change all labels or descriptions at the same time. Click Options, and select export options. The name of the drawing active on your screen displays on the Header tab of the IFC Export Options dialog. You can add information about the drawing file to be exported, such as a description of the drawing, the author and company name, authorization data, and the geographic location of the building. For example, you could enter the description of a structural drawing as Structure for Commercial Building 152 on the Header tab. This information displays in the header of the IFC file when the file is viewed. Other data is exported with the drawing by default and includes the name of the source drawing file and the name and version of the application in which it was created. 8 On the Header tab in the IFC Export Options dialog, enter data, and click OK.
You can also select or exclude objects for export with the drawing file. When the IFC file is viewed, the only objects included will be those that you selected. For example, you could select Slab and Structural Member and exclude all other objects from exporting. 9 On the Objects tab in the IFC Export Options dialog, select the objects for export, and click OK.
When you specify export options for your objects, the following constraints apply:
The classification of an object takes precedence over the object type. For example, if you classify a mass element as a ramp and then export the drawing without Mass Element selected on the Objects tab, the newly-classified mass element is not included in the export process. Any change you make to either tab in the Export Options dialog, become the new default settings. For selected objects to be exported, their display representations must be active in the current display configuration.
10 Click Export.
If you are exporting a drawing file that contains xrefs, the host drawing file is mapped to (Ifc)Site by default. The (Ifc)Site file may contain building objects and site geometry as well as xrefs. If you are exporting a drawing that does not contain any xrefs, all of the objects in the drawing are contained in (Ifc)Building. The IFC file will not contain an IfcSite or an IfcBuildingStorey. Without IfcSite, geographic location information, such as longitude and latitude, cannot be exported. This information is tracked in the LOG file. For more information, see How Drawing Files Are Exported to IFC on page 178.
Xrefs contained in this drawing are listed in the tree view below the drawing name, and are mapped to Level (1) by default. If the xrefs are missing in the drawing, they are unavailable in the Export to IFC dialog. If they were unloaded in the host drawing, the icon next to the file name displays a red, downward-pointing arrow.
1 Open the drawing that you want to export as an IFC file. 2 Click File menu IFC Export To IFC.
3 In the Export to IFC dialog, for Project Number, enter a project number for the drawing. 4 The name of the drawing being exported displays for Project Name by default. Modify this if necessary. 5 To change the default value for Create IFC File Named, click Browse, navigate to the desired file, and select it. 6 Under Drawing Files, select the drawing files to be exported. If you select an xref at the top level, all xrefs nested within this drawing are selected as well. Expand the top level, and select xrefs individually if necessary. 7 To change the label in the IFC Structure column, select or add a different level from the drop-down list, or enter text in the field. If you want xrefs to display as a distinct level within the IFC file, specify different identifying labels. You can specify the same identifier, such as Level (1), for multiple xrefs to combine the objects within those xrefs into one IfcBuildingStorey.
8 Enter a description of the file for export. You can select multiple drawing files and change all labels or descriptions at the same time.
Click Options, and select export options. The name of the drawing active on your screen displays on the Header tab of the Export Options dialog. You can add information about the drawing file to be exported, such as a description of the drawing, the author and company name, authorization data, and the geographic location of the building. For example, you could enter the description of a structural drawing as Structure for Commercial Building 152 on the Header tab. This information displays in the header of the IFC file when the file is viewed. Other data is exported with the drawing by default and includes the name of the source drawing file and the name and version of the application in which it was created. 9 On the Header tab in the IFC Export Options dialog, enter data, and click OK.
You can also select or exclude objects for export with the drawing file. When the IFC file is viewed, the only objects included will be those that you selected. For example, you could select Slab and Structural Member and exclude all other objects from exporting. 10 On the Objects tab in the IFC Export Options dialog, select the objects for export, and click OK.
When you specify export options for your objects, the following constraints apply:
The classification of an object takes precedence over the object type. For example, if you classify a mass element as a ramp and then export the drawing without Mass Element selected on the Objects tab, the newly-classified mass element is not included in the export process. Any change you make to either tab in the Export Options dialog, become the new default settings. For selected objects to be exported, their display representations must be active in the current display configuration.
11 Click Export.
7 Enter a description of the file for export. You can select multiple drawing files and change all labels or descriptions at the same time. Click Options, and select export options. The name of the drawing active on your screen displays on the Header tab of the Export Options dialog. You can add information about the drawing file to be exported, such as a description of the drawing, the author and company name, authorization data, and the geographic location of the building. For example, you could enter the description of a structural drawing as Structure for Commercial Building 152 on the Header tab. This information displays in the header of the IFC file when the file is viewed. Other data is exported with the drawing by default and includes the name of the source drawing file and the name and version of the application in which it was created. 8 On the Header tab in the IFC Export Options dialog, enter data, and click OK.
You can also select or exclude objects for export with the drawing file. When the IFC file is viewed, the only objects included will be those that you selected. For example, you could select Slab and Structural Member and exclude all other objects from exporting. 9 On the Objects tab in the IFC Export Options dialog, select the objects for export, and click OK.
When you specify export options for your objects, the following constraints apply:
The classification of an object takes precedence over the object type. For example, if you classify a mass element as a ramp and then export the drawing without Mass Element selected on the Objects tab, the newly-classified mass element is not included in the export process. Any change you make to either tab in the Export Options dialog, become the new default settings. For selected objects to be exported, their display representations must be active in the current display configuration.
10 Click Export.
For more information, see Style Manager on page 589. 3 Click File menu Open drawing, and in the Open drawing dialog, navigate to Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Styles\IfcProductExtension.dwg (or IfcShareBldgElements.dwg), and click Open. 4 Expand an IFC drawing file, expand Multi-Purpose Objects, and expand Classification Definitions.
5 Right-click Classification Definitions, and click Copy. 6 In the Style Manager, select the drawing into which to add the IFC classifications (the drawing opened in step 1), right-click, and click Paste. 7 Click OK to close Style Manager. 8 On the drawing screen, select the objects to classify, open the Properties palette, and click the Extended Data tab. 9 Under Classification, select IFCObjectClassification.
10 In the Select Classification dialog, select the classification, and click OK. 11 Save your drawing before continuing to export it to an IFC file. IMPORTANT Save this drawing file with the classifications before exporting the file as either the host drawing or an xref.
In some instances, such as surfaces of spaces, you may need to turn on some display components of objects for them to display after you import an IFC file. For more information, see Display Representations on page 544. When you import an IFC file, you specify a name for the drawing that is being created from the IFC file. This drawing contains xrefs only. For example, importing an IFC file and naming it Small Office Building, creates a DWG called Small Office Building.dwg that contains all of the xrefs that correspond to each part of the project structure contained in the IFC file. During the import process, the following occurs:
A site drawing is created with field information if it existed in the IFC file. If the IfcSite file does not have a name assigned, a site drawing file is created with Site appended. If there is an IfcSite name specified in the IFC file, a default drawing is created with the name of Site.dwg. The geographic location is imported by default if the IfcSite file contained the latitude and longitude of the site. You can see this information in the Geographic Location dialog. For more information, see View the Geographic Location Information in the AutoCAD Help. If the IFC file is imported as Then
the IfcBuilding name is used with the name of the project. (Please note that AutoCAD Architecture uses the project name from the Export to IFC dialog as the IfcBuilding name. This is noticeable if you are importing an IFC file that originated in AutoCAD Architecture.) the drawing is created with the original project name appended. Using the Small Office Building example, the drawing name would be Small Office Building-Commercial Project.dwg because Commercial Project was the IfcBuilding name in the IFC file.
standalone drawings
A drawing is created for each IfcBuildingStorey contained in the IFC file. The files are created using the drawing name with the name of the IfcStorey appended. These files are referenced into the project file. Objects in files with colors specified as 0, 0, 0 or 255, 255, 255 display with the AutoCAD Color Index (ACI) 7 assigned by default.
When you import all other IFC objects with a 3D geometric representation (for example, IFC objects that represent pipes or ducts), AutoCAD Architecture creates a multi-view block.
Style names stored in the IFC file display on the Properties palette and in Style Manager. If there are no specific style names in the IFC file, style names are created incrementally, such as IFCSTYLE(0). You can specify how and when styles are created if there are multiple styles with the same name in the IFC file. They can either display incrementally with a number suffix or display with the name first encountered, regardless of whether the styles are the same, during the import.
2 In the Import IFC File and Create Drawings dialog, click Browse for IFC file to import, navigate to the desired IFC file, and select it. 3 Specify if the imported file is to be part of a project: If you want to
import the file and create a project and project drawings
Then
select Create a project, and enter a folder name for Create project under folder; or click Browse, navigate to the desired folder, and select it. The drawings are imported with the structure of an AutoCAD Architecture project. For more information, see Concepts of Drawing Management on page 218. enter a drawing name for Create drawings named; or click Browse, navigate to the desired file, and select it. Unless you specify otherwise, the drawing is created at the same location as the IFC file by default.
4 If you want to change the default value for Create Drawings from Template, click Browse, navigate to the desired DWT file, and select it. If the template (DWT file) you select does not have the same units as the IFC file being imported, you are given the choice to continue with that template or select a different template. If you choose to continue with the selected template, the units in the IFC file will override the units in the template file.
NOTE The template you select becomes the new default template.
Then
click Options. In the IFC Import Options dialog, select the objects for import, and click OK. For more information, see Options for Importing AEC Objects on page 190. click Options. In the IFC Import Options dialog, select Create new style with unique name, and click OK. For more information, see Options for Importing AEC Objects on page 190. If multiple occurrences of the same style name exist, a number displays incrementally at the end of the name. click Options. In the IFC Import Options dialog, select Use the first style encountered with the same name, and click OK. For more information, see Options for Importing AEC Objects on page 190.
use the first instance of the style name for all objects
Then
the Project Navigator opens on your drawing screen. Use Project Navigator to browse the project drawings created at import. For more information, see Process Overview: Working in a Project Environment on page 217. click Yes.
created standalone drawings and want to view the top-level drawing created drawings outside of an AutoCAD Architecture project and want to view a different drawing
click No.
If there is a component of an object that does not display after you import an IFC file, open the display representation for the object, and on the Layer/Color/Linetype tab, turn on the display component by selecting the light bulb icon under Visible. For more information, see Display Representations on page 544. IMPORTANT If AutoCAD Architecture runs out of memory during import, a message displays on the command line, and the import process fails. Continuing to use AutoCAD Architecture under these conditions may affect subsequent work. The correct procedure is to close and then restart the application. You can retry the import after:
Closing all other applications. Limiting the objects for import in the IFC Import Options dialog. Switching to a 64-bit system.
Importing LandXML
LandXML data can be imported and converted to objects. LandXML is the standard XML data format for civil engineering and survey data used in the land development and transportation industries. LandXML provides a data format suitable for long-term data archiving and offers a standard format for electronic design submission. With LandXML, building professionals can extend the downstream value of their data from design to construction, and for scheduling and maintenance by using a format that can be read by many applications. LandXML files are based on the LandXML schema, an XML schema definition for civil and survey data.
Residential area layout from Autodesk Land Desktop
NOTE For more information about LandXML, visit http://www.landxml.org. You cannot convert AutoCAD Architecture objects to LandXML data or export DWG files to the LandXML format.
Schema Version
To import LandXML files, create them with the LandXML schema version 1.1. Note that LandXML files created with earlier versions of LandXML (for example version 0.88) cannot be imported. You can download the latest version of the LandXML schema from http://www.landxml.org.
Parcels
Parcels are two-dimensional shapes created from closed lines, arcs, and polylines. When a parcel is imported, the parcel name and the lines (segments) and curves (arcs) that make up the parcel boundary are used for the conversion.
You can convert parcels to spaces or polylines. When you convert parcels to spaces, you can define a space style that is applied to the spaces generated from the parcels, and the parcel name is used as the space name. When the parcel is converted to a polyline, the parcel name is lost.
Parcel data in LandXML
NOTE Autodesk Land Desktop uses two coordinate systems for locating points: X,Y and northing/easting. When you start a new project, these values all default to 0 so that the Y coordinate is the same as the northing, and the X coordinate is the same as the easting. Unless you change that in Land Desktop before exporting a drawing to LandXML, the exported northing value will be identical to Y and the exported easting value will be identical to X.
Surfaces
In most surveying and civil engineering operations, you gather information about elevations to generate surface contours that represent a model of the ground surface. The surfaces in LandXML are made up of many faces which are either TINs (Triangular Irregulated Networks) or quadrilaterals. Points or contours are usually a primary part of the original surface information and are supplemented with break lines and boundaries. You can create a surface in LandXML, and then import it. It is converted to a Free Form mass element. In the following cases, importing surfaces can create errors or fail altogether:
Surfaces with vertical faces Surfaces with tiny gaps between the individual faces Surfaces with very narrow faces
If the import fails, an error message is displayed on the command line, such as Failed to create mass element from terrain.
Surface model in Autodesk Land Desktop
A surface model is usually a complex structure with many defining points and faces. When you convert a surface model to a Free Form mass element, the points and faces are merged into one composite mass element body.
Surface model detail
A Free Form mass element contains a large number of grips. Displaying all grips can slow down the performance and be unnecessary for using the mass element. There are two ways to control the display of grips on mass elements:
By default, the grips on a Free Form mass element are only displayed if their number does not exceed 2000 grips per element. You can turn off the display of grips in the drawing altogether if you click Format Options, then click the Selection tab, and under Grips, clear Enable Grips.
A surface in the LandXML Schema contains information about the surface name, type, 2D and 3D area, and the maximum and minimum elevations. It also contains information about each of the points and faces that comprise the surface. The surface information is merged into one composite mass element body, which can have thousands of faces. Applying a surface hatch or texture map to a complex mass element can be quite time-consuming.
Surface data in LandXML
File Validation
When you import a LandXML file, the file is automatically validated before it is imported and opened. The LandXML file has to conform to the LandXML 1.1 schema definition to be used.
NOTE If you have selected an invalid LandXML file, an XML file not based on the LandXML Schema, or an XML file based on a LandXML Schema version earlier than 1.1, you receive an error message and cannot import the file. Select another file that conforms to the LandXML 1.1 schema, or update the existing file accordingly. 3 Select the import options.
If you want to
import surfaces from the LandXML file
Then
select Surfaces. This selects all surfaces from the imported file. To import only individual surfaces, expand Surfaces, expand Collection, and then select the surfaces you want to import. select Parcels. This selects all parcels from the imported file. To import only individual parcels, expand Parcels, expand Collection, and then select the parcels you want to import. select CgPoints. This selects all COGO from the imported file. To import only individual points, expand CgPoints, expand Collection, and then select the points you want to import.
4 If you are importing parcels, indicate the form to which you want them converted by selecting either Space Objects or Polylines.
Parcels converted to spaces (left) and polylines (right)
5 If you want to clip the surface model using the boolean union of all parcels as the model boundary, select Clip Surface Model at Combined Parcel Boundary.
If this check box is selected, you can also enter an offset from the boundary. 6 Enter a value for Model Base. This creates an extrusion of the surface outer boundary from the value you enter starting at the lowest surface point. 7 If you want to generate contours from the surface data you are importing, select Generate Contours from Surfaces. NOTE If you want to see the actual surfaces of the converted mass element, such as a TIN model, you can display the mass element without Gouraud shading. 8 Indicate how you want the contours to be created by selecting either Polylines or Slice Objects. 9 Enter an interval value for the vertical spacing of the contours. NOTE Because slice objects shade their entire area, they can interfere with the appearance of the surface itself in shaded or hidden line views. 10 Click Import.
4 Select a layer key default for the imported objects. If you want to
select a layer key default for imported surfaces select a layer key default for imported parcels select a layer key default for imported COGO points
Then
click Surfaces. click Parcels. click COGO points.
If you want to
select a layer key default for imported contours
Then
click Contours.
5 Select a layer key, and click OK. 6 If you want to import LandXML parcels as spaces, select a space style and a style location if necessary. 7 Click OK. 8 Import your LandXML data as described in Importing LandXML Data on page 196.
Prerequisites
To publish graphic objects and property set data to MapGuide, the MapGuide SDF Component Toolkit must be installed on your computer. The MapGuide SDF Component Toolkit is a development library that allows developers to read, write, and modify point, line, and polygon data within SDF files. SDF files are the native Spatial Data File format of MapGuide, created from stand-alone applications or CGI applications. You can download the Autodesk MapGuide SDF Component Toolkit from http://www.autodesk.com.
Graphic data: All graphic objects can be exported to MapGuide in an SDF (Spatial Data File) file. Areas and spaces are converted to polygons in the appropriate SDF files. All other graphic objects are converted to polylines. Property set data: Property set data attached to an exported object is exported to a Microsoft Access Database consisting of a series of tables representing the individual property sets. Each object record within a table is assigned a unique object key matching the corresponding object key in the SDF file in order to associate the record in the database with the appropriate SDF geometry. Blocks and MVBlocks: Blocks and MVBlocks are exported as SDF files and point databases. Since the blocks and MVBlocks are exported in SDF format as well, the point databases provide an option for users to use symbols rather than the SDF geometry to represent Blocks and MVBlocks in MapGuide. There is a point geometry SDF format, but since AutoCAD Architecture does not work with geospatial coordinate systems, a table in an external database presents a better data source for point-related data. The Publish To MapGuide command does not create bitmap files (BMP) or Windows Metafiles (WMF) representing the geometry of blocks or MVBlocks. If you want to generate WMFs, you need to use either the AutoCADWmfOut command or the MapGuide SDF Loader.
The SDF Loader is a utility used to create Spatial Data Files (SDF) and their accompanying Spatial Index Files (SIF) from a variety of GIS data formats. You can download the SDF Loader utility from http://www.autodesk.com.
External references: objects and property set data from external references are exported as if they actually resided in the host drawing. NOTE The external reference name prefix of the layer name is removed when exporting data to MapGuide. This means that objects of the same type that are on the same layer in separate externally referenced files are placed in the same SDF files.
Data Sources folder: In the Data Sources folder, you can find the data links to the MDB database and the SDF directory. The Publish To MapGuide options allow you to place the Data Sources in an alternate location.
Data link to exported database
DB: The DB folder contains the Microsoft Access Database created on export.
MWX: the MWX folder contains the MapGuide project file combining the exported spatial and non-spatial data. To view and edit the exported data in MapGuide, you open the MWX file. SDF: The SDF folder contains the exported SDF (Spatial Data File) and SIF (Spatial Index File) files from the graphic objects.
Table Name
ADT_Drawings
Content
This table lists information about the drawing from which the data is exported. Information includes file name, path, date of last modification, and the units of the drawing.
Table Name
ADT_Object Types
Content
This table provides a listing of the object types and object styles contained in the exported data. Each type and style is assigned an ID, which is later used to identify individual objects in the ADT_Objects table. This table lists all individual objects contained in the exported data. This table provides a listing of the property set definitions contained in the exported data. Each property set definition is assigned an ID, which is later used to identify individual properties. This table lists all properties contained in the exported data. To identify individual properties, use the PropertySetId from the ADT_Property Set Definitions table. For each object type that has property data attached directly to one or more of its objects, a table is created that contains the objects and their associated property data. For example, if an exported drawing contains a number of doors with attached properties for frame depth and frame width, a DoorObjects table is created that lists all of these doors and their frame depths and frame widths. For each object type that has property data attached via an object style, a table is created that contains the objects and the property data derived from their styles. For example, if an exported drawing contains a number of doors with a style controlling the louver height and louver width, a DoorStyles table is created that lists all doors of that style with their louver heights and louver widths.
ADT_Property Definitions
<Objects>
<Object>Styles
NOTE For a detailed view and description of the individual tables, select a table in Microsoft Access, right-click, and click Design View. When you export data to an MDB, make sure that your property set definitions names, property definition names, and layer names meet the following naming criteria.
Names must not exceed 64 characters. Longer names will be truncated after 64 characters. Names must not contain the following special characters: period (.), exclamation mark (!), accent ague (`), and brackets ([]).
If the drawing from which you want to publish objects is part of a building project, the project name and level assignment of the drawing display in the Publish to MapGuide dialog. If the drawing is not part of a building project, the name of the drawing and Level 1 display by default. You can change these entries. NOTE The project name that you enter here is not used as the name of the source MapGuide project folder and project files. The name of the project source folder and project files is created from the name of the drawing.
3 Select the objects you want to publish, and press ENTER. 4 Under Folder, select the location for the project files. For a detailed description of the files and folders generated on export, see An Overview of the Published Data Structure on page 200. 5 Click Options.
Then...
select Preserve Existing Map Window XML file. This option will prevent an existing MWX file in this location from being overwritten. This will allow users to preserve any changes they made to the MWX file (secondary data source table selections, layer properties, or themes) when updating or re-publishing the underlying data or geometry.
Then...
select Include a Map Server URL, and enter a server address. select Publish to Map Server Data Source Location, and browse for a location.
For more information about Map Server data locations, see the online Autodesk MapGuide Users Guide. 7 Click OK twice. Depending on your selection set, the export may take extra time. A progress bar shows you the state of the export.
Most types of hatches (patterns, solid, graphics) are published. The 3D DWF or 3D DWFx file uses the display configuration that is active in the DWG file during publishing. NOTE When you publish 3D objects to DWF or DWFx, only the display set used for 3D views of the drawing is published. For 3D views, this is usually a Model display set, for example Model Medium Detail, Model High Detail, or Model Low Detail. You can view the objects in Top view in Design Review; this is however only a Top view of the Model display, and not a Plan view. Objects with no display representation in the Model display set are not displayed in the published DWF or DWFx. Objects that typically are not displayed in Model views are tags, annotations, dimensions, and 2D Plan symbols. If you want these to display in the DWF or DWFx, you can either activate them for the Model display set, or generate a 2D DWF or 2D DWFx file. For more information about the display system, see Display System on page 537.
If Render materials are enabled, the transparency is translated to the DWF or DWFx file. For more information, see Materials on page 601. Live Section objects are published. Property set data attached to objects or styles is published to DWF or DWFx.
Infinite lines, like construction lines (xlines) and rays, are not published. Text fonts in the DWG file are all converted to Arial. Text formatting like Bold, Italic, and Underline are not currently supported. Clip Planes and Xref Clipping are not supported. OLE objects as well as inserted images are not supported. Linetypes and lineweights are currently not supported.
Hyperlinks are not published (but are visible for non-AEC objects.)
The data structure of property sets coming from an external reference must be identical to the structure of any corresponding property sets in the host drawing. For example, if an external reference has a property set definition called Doors that reports Height, Width, and Door Number, the host drawing cannot have a property set definition called Doors that reports Fire Rating, Leaf Width, and Glass thickness. The same property data format must be applied to property set definitions from external references and corresponding property set definitions in the host drawing. For example, if an external reference property set definition called Doors specifies architectural units with 1/4 inch precision, the host drawing cannot have a property set definition called Doors that specifies architectural units with 1/16 inch precision. If the property data formats differ, the format of the host drawing is used for the external reference.
Grouping property set data by external reference first, and then by object type and object style:
Grouping property set data by external reference first, and then by layer:
Grouping property set data by object type first, and then object style:
For information on setting the data structure, see Publishing a 3D DWF or 3D DWFx File with Automatic Property Set Data on page 208 and Publishing a 3D DWF or 3D DWFx file with User-Defined Property Set Data on page 210.
Click File menu Export. Click Drawing Menu ( ) and click Publish to 3D DWF.
2 In the Export 3D DWF dialog, select 3D DWF or 3D DWFx for Files of type. (By default 3D DWFx is selected.) 3 Click Tools menu Options.
4 Under Objects to Publish, select either the whole model or click Selected Model space objects, and pick objects in the drawing to include in the exported DWF or DWFx file. 5 Under 3D DWF Organization select in which order xrefs and objects will be displayed in the exported file. If you want to
group the objects by their external reference, and then by their object type and style group the objects by their external reference, and then by their layer group the objects by their type and style
Then
check Group by Xref Hierarchy. Under Group individual objects by, select Object Type and Style. check Group by Xref Hierarchy. Under Group individual objects by, select Layer. uncheck Group by Xref Hierarchy. Under Group individual objects by, select Object Type and Style. uncheck Group by Xref Hierarchy. Under Group individual objects by, select Layer.
For example illustrations, see Property Set Data Structure on page 207. 6 Select Publish with materials in order to include the material definitions from the DWG file in the DWF or DWFx file. 7 Click Edit AEC DWF Options.
Publishing a 3D DWF or 3D DWFx File with Automatic Property Set Data | 209
8 In the AEC DWF Publishing Options dialog, click Publish All Automatic Properties. This will publish all automatic properties associated with the objects you have selected for exporting to the DWF or DWFx file. 9 If you want to publish user-defined property set data, see Publishing a 3D DWF or 3D DWFx file with User-Defined Property Set Data on page 210. 10 Click OK, and then Save. By default, the automatic property data exported will be listed under a property group called Aec+<object type>. For example, if you export the automatic properties of a door, they will be listed under AecDoor. If you are exporting additional user-defined property set definitions and one of them already uses the name Aec+<object type>, the automatic properties will be listed in a property group called Aec+<object type> (2). In the door example that would mean that if you are exporting a user-defined property set definition named AecDoor, then the automatic door properties will be listed under AecDoor (2). If an object property is both an automatic property and is also included in a property set definition, it will be listed both under the automatic properties and under the property set definition it is part of in the DWF or DWFx file.
Click File menu Export. Click Drawing Menu ( ) and click Publish to 3D DWF.
2 In the Export 3D DWG dialog, select 3D DWF or 3D DWFx for file format. (By default, 3D DWFx is selected.) 3 Click Tools menu Options.
4 Under Objects to Publish, select either to publish the whole model or click Selected Model space objects, and pick objects in the drawing to include in the exported DWF or DWFx file. 5 Under 3D DWF Organization select in which order xrefs and objects will be displayed in the exported file. If you want to
group the objects by their external reference, and then by their object type and style group the objects by their external reference, and then by their layer group the objects by their type and style
Then
check Group by Xref Hierarchy. Under Group individual objects by, select Object Type and Style. check Group by Xref Hierarchy. Under Group individual objects by, select Layer. uncheck Group by Xref Hierarchy. Under Group individual objects by, select Object Type and Style. uncheck Group by Xref Hierarchy. Under Group individual objects by, select Layer.
For example illustrations, see Property Set Data Structure on page 207. 6 Select Publish with materials in order to include the material definitions from the DWG file in the DWF or DWFx file. 7 Click Edit AEC DWF Options.
Publishing a 3D DWF or 3D DWFx file with User-Defined Property Set Data | 211
8 Verify that Publish Property Set Data is selected. 9 To add a property set definition to the exported DWF or DWFx file, click Add. In the Add Property Sets dialog, by default the currently active drawing and the property set definitions in it are displayed. 10 To select one of the listed property set definitions, check its mark and click OK. 11 To select property set definitions from another drawing file, click Browse, and navigate to the desired drawing. Then, proceed to add property set definitions as described above. 12 Click OK. 13 To remove a property set definition from the exported DWF or DWFx file, select it, and click Remove. 14 To create a new PPL file, click New, and follow the instructions in Creating a New Published Property List (PPL) on page 215. 15 To select a different PPL file, click Browse and select a new file. 16 Click OK twice, and then click Save. When the export is finished, you are asked whether you want to view the DWF or DWFx file. Click Yes to open the exported file in Autodesk Design Review.
1 Click File menu Publish. NOTE If you want to publish sheets from a project, see Publishing Sheet Sets on page 362. 2 Under Page Setup, select if you want to publish a 2D or 3D DWF or DWFx file:
To publish a 2D DWF or DWFx file, select a 2D page setup, or select <Default: None>. To publish a 3D DWF or 3D DWFx file, select <3D DWF>. If the <3D DWF> option is not available, no valid 3D display configuration has been set for the drawing.
3 Under Publish to, select DWF format. 4 Depending on whether you want to create DWF or DWFx, select the appropriate option below DWF Format. 5 Click Publish Options.
6 Specify the general DWF options as described in Publish Options Dialog Box in the AutoCAD help. 7 If you want to publish user-defined property set data, select Include for AEC property set data. 8 If you want to publish all automatic properties of the objects in the drawing, select Include for AEC automatic properties. NOTE Automatic properties can be published instead of or in addition to user-defined property set data. 9 In order to add or remove user-defined property sets for the exported DWF or DWFx file, click the Browse button under AEC DWF Options. 10 If you are creating a 3D DWF or 3D DWFx file, define the organization of published AEC objects in Autodesk Design Review: If you want to
group the objects by their external reference, and then by their object type and style
Then
select Object Type and Style for AEC Group Individual Objects by. Then, select Yes for Group by Xref Hierarchy. select Layer for AEC Group Individual Objects by. Then, select Yes for Group by Xref Hierarchy. select Object Type and Style for AEC Group Individual Objects by. Then, select No for Group by Xref Hierarchy. select Layer for AEC Group Individual Objects by. Then, select No for Group by Xref Hierarchy.
group the objects by their external reference, and then by their layer group the objects by their type and style
For example illustrations, see Property Set Data Structure on page 207. 11 If you are creating a 2D DWF or 2D DWFx file, select a sorting option under AEC Group Individual objects by. 12 Click OK. 13 Click Publish. The publishing process is initiated and notifies you when it is finished.
3 Browse for the folder in which you want to save the new PPL file, and enter a name for the new PPL file. 4 Click Save. The new PPL file is opened in the AEC DWF Publishing Options dialog. By default it does not contain any property set definitions. 5 Click Add. By default the currently active drawing and all property set definitions in it are displayed. 6 If you want to add property set definitions from another drawing, click Browse to navigate to the desired file. 7 Select all property set definitions that should be included in the new PPL either by selecting their check marks or by using the Select All button. 8 If the PPL is complete, click OK. 9 If you want to add more property set definitions to it, click Add again, and repeat step 6 - 7. 10 Click OK twice.
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Drawing Management
The Drawing Management feature formalizes and automates the processes relating to building model design and documentation. The feature provides automated tools that aid you in the management, viewing, and construction of your building. When you manage your project files with this feature, you have consistency throughout all aspects of the project. Everyone on your design team has a centralized project environment for accessing the most current documents, from project templates to sections and elevations. The Drawing Management feature enables you to create and manage projects, create and manage levels, and automate sheet creation.
217
5 Create views of your building project; for example, a first-floor plan view or a structural framing plan view. For more information, see Views on page 318. 6 Create sheets. For more information, see Sheets on page 342and Annotating a Project on page 374. 7 Place views on sheets. For more information, see Placing a View Drawing onto a Sheet on page 331 and Placing a Model Space View onto a Sheet on page 335.
Project
At the highest level, building models are organized conceptually into projects. A project is composed of 2 parts: the building model and the reports generated from the model. The building model is composed of constructs and elements, while reports consist of views and sheets. Within a project, elements are referenced into constructs, constructs are referenced into views, and views are referenced into sheets.
Project Standards
The Project Standards feature provides a mechanism for users to establish, maintain, and synchronize styles and display settings across an AutoCAD Architecture project. Within a project, you can specify standard styles, display settings, and AutoCAD standards that are used across all project drawings. Standard styles and display settings are defined in standards drawings associated with the project. The project is synchronized with these standards throughout the project life cycle. For more information, see Project Standards on page 409.
Mapped Drives
AutoCAD Architecture supports mapped drives within the Drawing Management feature. You can map the same identifying drive letter on different servers with the same project structure. If you use mapped drives within an AutoCAD Architecture project, you are not prompted to repath each time you open the project drawing files from different servers. For more information, see Working with Design Teams Located Remotely on page 231.
XML Structure
A project has an underlying XML structure. For each drawing file you create within a projectfor example, a floor drawing or a structural drawingan accompanying XML file is created. The XML file contains project-relevant information, such as level and division information. You can reuse any drawing file created within a project outside the project as well, because the drawing file itself does not contain project-relevant information.
Building objects, such as curtain walls and elevator shafts, can span multiple levels and divisions. You can use a spanning construct for these types of building objects. For more information, see Levels on page 271 and Divisions on page 276.
Constructs
A construct describes one unique portion of a building project and is assigned to a specific level and division within the project. Spanning constructs, like curtain walls, can be assigned to multiple levels and divisions.
Plan view of curtain wall spanning construct
For example, the first level of your building project may consist of an exterior shell construct, a first-level core construct, and a first-level interior partitions construct. A construct can contain drawing objects like walls and doors, external references to elements, or a combination of both. For example, a first-level core construct can contain the core walls directly drawn into the construct and an elevator element inserted as an external reference. Constructs are referenced into views. You can create and modify constructs within the current project. You can also import drawings and convert them or add them to constructs. You can import constructs into the project physically or by creating a link. For more information, see Constructs on page 287.
Elements
Elements are used for pieces of the building that are repeated multiple times. For example, you could use an element to create a repeating design object like a desk/chair combination for multiple cubicles in an office building.
You can place the same element in different levels and divisions. An element is a generic building block for multiple use. If you create a bathroom layout as an element, you can use it on the second floor of the west wing as well as on the first floor of the east wing. To place the element on a specific floor and wing, you reference it into a construct. For example, you could create an element named Generic Bathroom Layout and reference it into constructs named First FloorLeft Apartment, First FloorMiddle Apartment, First FloorRight Apartment, and so on. For more information, see Elements on page 304.
Views
After the structure of the building is defined, and constructs are assigned to levels and divisions, you can generate reports (views and sheets) from the building model. A view drawing automatically references a number of constructs to present a specific view of the building project. To create a view drawing, you first decide what portion of the building you wish to look at and the type of view to generate. You could, for example, create a first-floor reflected ceiling plan or a second-floor framing plan. You could also create a composite view of all floors in the building as shown:
3D view of entire building view
View drawings automatically reference the appropriate constructs according to their location within the building. For example, to create a floor plan of the west wing of the second floor, you would create a view that references all constructs assigned to the second floor and the west wing. This would also include a curtain wall spanning the first through fifth floors. You can reference additional constructs that you want to see in the view even though they do not lie on that floor, such as a building outline. In a view drawing you can also add data like annotation, dimensions, and schedules. Whether to create the annotation in a view drawing or on a sheet is a decision you make based on your workflow and individual needs.
Three different types of view drawings, each with its own template and identified by a different icon, can be used as organizational tools. For more information on the view system in AutoCAD Architecture, see Views on page 318.
Sheets
Sheets are used to plot drawings of your building project. The sheet system in AutoCAD Architecture consists of the following components:
Sheet: A sheet is a paper space layout that has been registered as a sheet. A sheet can contain one or more sheet views. For more information, see Work with Model Space and Paper Space in AutoCAD Help.
Sheet with building plan sheet view
Sheet views: A sheet view is a paper space viewport created by dragging a model space view from a view drawing in the Drawing Explorer onto a sheet.
Sheet set: A sheet set is a named and ordered collection of sheets. Sheet sets are similar to the physical set of bound sheets that are the primary communication medium for a typical building project. Sheet sets are tailored for efficient output of printed or electronic documents through the Publish command.
Each project in AutoCAD Architecture has a simple project sheet set, which contains all sheets for the project.
Sheet drawing: A sheet drawing is a DWG file containing one or more sheets.
Sheet set, sheets, sheet views, sheet drawings, and model space views are listed on the Sheets and Views tabs of the Project Navigator. Although it is recommended to place annotation in a view, you can add annotation like tags, dimensions, and schedule tables to a sheet. For more information, see Sheets on page 342.
Categories
To help organize the building, the parts of the building projectelements, constructs, views, and sheetscan be categorized. You can use categories like shell, core, and interior partitions. Categorizing a construct lets you filter that construct when generating views.
the project name and number information about levels and divisions settings for drawing templates, project details, project standards, project palettes, and the method of linking xrefs
You also configure standards styles, display settings, and AutoCAD standards here. For more information, see Working with Project Properties on page 239. An existing APJ file can serve as the template for a new project. For more information, see Creating a New Project Based on a Template (Copying a Project) on page 235. NOTE The APJ file is a well-formed XML document. You can open and modify it using an XML editor.
These categories are empty unless you created the new project from an existing project with drawing files. These top-level categories can be redirected to point to other folders. Each top folder must use a unique folder, and they cannot be an ascendant or descendant of each other in the tree structure. You can create subcategories in each of them. For more information, see Categories on page 279.
Only one sheet set can be associated with a project. You cannot change the sheet set for an existing project, but you can change its properties. For more information, see Setting the Properties of the Project Sheet Set on page 347.
Xrefs that are created in drawing management can automatically make use of project data, while those that are created manually through the xref palette or command line cannot. For example, a construct that is placed on a specific level will use that level's elevation data (as defined by the project) to control the Z-axis insertion point when being xrefed into a view. If you are working in a project environment, the best practice for referencing project drawings into other project drawings is to use the Project Navigator rather than the standard AutoCAD Xref Manager. The AutoCAD Xref Manager cannot differentiate between project drawings and non-project drawings. If you reference a non-project file into a project file by mistake, you cannot use the full Drawing Management functionality on that file. Whenever you define a project drawing on the Project Navigator, an accompanying XML file is created. The XML file is vital for the project. Under no circumstances should you delete it (unless you are deleting the entire project). That XML file contains:
information about level and division assignments viewport and content information appropriate for the type of drawing
Do not delete any XML files generated by the Drawing Management feature. They are vital for the project. Use the Project Navigator to create, modify and reference project files within the project. If you want to use existing non-project files in a project, convert them to project files first. For more information, see Converting a Drawing to an Element on page 308 and Converting a Drawing to a Construct on page 292. Drawing Management supports the use of relative paths for external references. In the project setup, you can decide whether to use full paths or relative paths. Working with relative xref paths makes moving the project and transmitting it easier and reduces the need to repath the project. For more information on relative and full paths, see Set Paths to Referenced Drawings in AutoCAD Help. NOTE Changing full xref paths to relative xref paths or relative paths to full paths in an existing project will change existing paths. An exception is if the xref path points to a location that is outside the project folders or is otherwise not supported by relative paths. For information on adding project location search paths, see Specifying the Default Project Options on page 229.
Keep the project tree current: When multiple users are working on a project simultaneously, it is possible that one users view of the project will not reflect changes made by another user. For example, user 1 might be adding/moving/deleting constructs in a project at the same time that user 2 is annotating sheets. User 2 is not notified that the coworker has removed some constructs from the project. If user 2 tries to open a removed construct from the Project Navigator on his machine, an error message results. To prevent this situation, refresh the Project Navigator by clicking (Refresh Project) so that all items are updated to reflect the current project status. For more information, see Refreshing the Project Navigator on page 373.
Icons reflect the status of drawings: A lock symbol is automatically appended to the drawing icon if the drawing is in use. When you hold the cursor over the drawing name, a tooltip displays information about the drawing file.
Access restrictions on the network server: You can limit other users ability to edit and delete project files by using network permissions. You can limit the Delete rights for the entire project, so that users cannot delete files from the project or move files around within the project. You might consider limiting Delete rights to the top project folder (containing the APJ file) while allowing deletions in the subfolders. Mapped drives: The Drawing Management feature supports working with mapped drives. You can place the project APJ file or project drawings on a mapped drive and mirror the server information for users in multiple locations. For more information, see Working with Design Teams Located Remotely on page 231.
Project template (optional) Drawing templates (mandatory) Sheet set template (mandatory) Project standards drawings (optional) Project tool palette group (optional) Project Content Browser library (optional) Project structure templates (optional)
Project Template
A project template is an existing project that can be used as a template when creating a new project. When you create a project based on a template project, all drawing files, settings, and support files of the new project are taken from the template project. Alternatively, you can use only the structure and the support files of a project as the basis for the new project. For more information, see Creating a New Project Based on a Template (Copying a Project) on page 235 and Creating a New Project with the Structure of an Existing Project on page 237.
Drawing Templates
When you create a new project, you can define default templates for new elements, constructs, and model views created in the project. For more information, see Creating and Saving Drawings on page 155. Sheet templates are defined in the project sheet set template.
set of that project is used as a sheet set template. When you create a new project without using a template, the default sheet set template defined in Specifying the Default Project Options on page 229 is used. You cannot change the sheet set template after creating a project. You can, however, change the properties of the sheet set in the project. By default, following sheet set templates are shipped with the software:
Aec Sheet Set (Imperial ctb).dst Aec Sheet Set (Imperial stb).dst Aec Sheet Set (Metric ctb).dst Aec Sheet Set (Metric stb).dst
Location search paths Template files for constructs, elements, views and sheet sets Project bulletin board Project image
NOTE When you create a new project based on a template project, the default templates, bulletin board, and project image of the template project are used in the new project. If the new project is not based on a template project, the settings defined in the project defaults are used. In addition, you can specify settings that affect your workspace when:
Starting the application Switching between projects Dragging and dropping a view onto a sheet
To specify project defaults: 1 Click Format menu Options. 2 Click the AEC Project Defaults tab.
3 Expand AEC Project Location Search Path: The paths also display in the Project Browser drop-down list (above the list of projects), providing shortcuts to folders containing projects. If you want to
change an existing project location search path add a search path
Then
click the path you want to change, and click Browse. In the Browse for Folder dialog, select the new search path, and click OK. click Add. In the Browse for Folder dialog, select the additional search path, and click OK. click Remove.
4 Expand Default Project Template Files. 5 To change any of the default templates, the bulletin board, or the image, expand the category, select the existing file, and click Browse. Then in the Select File dialog, select the new file, and click Open. 6 Specify how your workspace displays: If you want to
close all drawing files that are open in your current project when you change to a different project
Then
select Close project drawings when switching projects. This setting is only in effect if the option of Always perform selected action in the Project Browser-Close Project Files dialog is also selected. For more information, see Closing All Project Files on page 251.
If you want to
improve performance by displaying only the model space view name within the frame of the view when dropping it on a sheet specify that the Project Browser opens every time you open AutoCAD Architecture
Then
clear Show detailed drawing preview when dropping view on sheet.
7 To create a new sheet set template, click Create Sheet Set Template, and see Creating a Sheet Set Template on page 363. 8 Click OK.
3 In the Project Files dialog, browse to the mapped drive (indicated by letter) on which your project is located, and click Open. 4 To set this project current, select the APJ file, and click Open. 5 Click Close on the Project Browser.
Project Browser
On the left side of the Project Browser, you select the current project, create new projects, browse existing projects, and view the project history. On the context menu, you can also edit project properties, close a project, copy the project structure, eTransmit a project, and archive a project. All information you enter here pertains to the project as a whole. On the right side of the Project Browser, an embedded Internet Explorer allows you to browse your project home page. NOTE The projects you create in the Project Browser display as files and folders in Windows Explorer. As a general rule, you should not perform any file operations on a project file there, except in those cases where a procedure explicitly states that you should. Changes in Windows Explorer are not always updated correctly in the Project Browser or Project Navigator, and you could get an inconsistent view of your project data. Any changes you make to the project within the Project Browser are managed and coordinated by AutoCAD Architecture. Changes made outside the software might not be correctly coordinated and processed.
project description. You enter this information when you create a new project or edit properties of an existing project.
Project header
Displays the folder one level above the currently displayed folder. Takes you to the Project File Navigator, where you can browse for project (APJ) files. Lets you create a new folder in the specified location.
Displays the projects in the folder selected in the list below. For detailed information, see The Project Selector on page 233. Displays a historic list of projects sorted by various criteria. For detailed information, see The Project Selector on page 233.
The project selector displays the folder structure of your computer. The contents of the currently selected folder are displayed in the project selector. Project files are displayed with the project icon current project is displayed in bold letters. 3 To switch to another folder, select it in the drop-down list. WARNING When you repath a project that was saved in a version of Architectural Desktop prior to 2007, the drawings are saved in the new file format. You will no longer be able to open these drawings in a version of Architectural Desktop prior to 2007. Synchronizing a project with the project standards will also save the project drawings in the new file format. For more information, see Repath the Project on page 372. . The
If you select Most Recently Used, the last eight projects you have made current are displayed in descending order in the project selector. If you select By Date, a list of project dates is displayed, sorted by current day, current week, and previous weeks. If you select By Project, a list of project names is displayed, sorted alphabetically. If you select By Location, a list of folders containing project files is displayed, in alphabetical order. If you double-click a folder, the projects contained in it are displayed. . The current project is displayed in bold letters.
4 If you want to remove a project from the history, select the project, right-click, and click Remove from History List. Click Yes in the subsequent message box. NOTE You cannot remove the current project from the history list. 5 If you want to remove the complete history list except for the current project, select a project, right-click, and click Reset History list. Click Yes in the subsequent message box.
Project standards files AutoCAD standards files Project standards synchronization settings Sheet set template Project details Drawing templates Keynote and detail component databases Project tool palette group Tool content root path Project Content Browser library
NOTE Project standards files, the project tool palette group, and the project Content Browser library are copied to the new project only if they are located within the original project folder. Standard components located outside the project folder will be referenced by the new project, but not copied to it. Creating a new project based on a template will copy all files that are in the project folder. If you want only the support files and structure of the project to be copied, but not its drawing files, see Creating a New Project with the Structure of an Existing Project on page 237. If you redirected a project folder (elements, constructs, views, or sheets) to a folder that is not beneath the root project folder (location of the APJ file), the project cannot be used as a template project. For more information, see Specifying the Location of Top-Level Categories on page 283. 1 Click File menu Project Browser. 2 Right-click on an existing project or folder in the project selector, and click New Project. Alternatively, you can click in the toolbar below the project selector.
3 In the Add Project dialog, enter a number for the new project. Each project needs a unique identification number. You can use numerals, alphabetic characters, or a combination, such as 100A. The project number appears in the project header. The number you assign here can be used as a prefix for all drawings you create in the project. You can also use the number as a property for a title block. For more information, see Project Schedule Properties on page 378. 4 Enter a name for the new project. 5 Under Project Description, if desired, enter a description brief enough to be displayed in the project header.
Details about the project can be entered on a separate worksheet. For information, see Adding Detailed Information to Project Properties on page 242. 6 Select Create from template project. 7 Enter the path and name of an existing APJ file, or click 8 Click OK. NOTE You cannot specify all support files and paths directly when creating a new project; you can only define name, number, description, and project template. The remaining settings can only be defined after the project has been created. If you create the project based on a template, the settings of the template are used for the initial setting. To define the project settings, see Working with Project Properties on page 239. to navigate to an APJ file.
Project standards files AutoCAD standards files Project standards synchronization settings Sheet set template Project details Drawing templates Keynote and detail component databases Project tool palette group Tool content root path Project Content Browser library 1 Click File menu Project Browser. 2 In the project selector, locate the folder in which the project of which you want to copy the structure and support files is located. 3 Select the project, right-click, and click Copy Project Structure.
4 In the Duplicate Project dialog, enter a number for the new project.
Each project needs a unique identification number. You can use numerals, alphabetic characters, or a combination, such as 100A. The project number appears in the project header. The number you assign here can be used as a prefix for all drawings you create in the project. You can also use the number as a property for a title block. For more information, see Project Schedule Properties on page 378. 5 Enter a name for the new project. 6 Under Description, if desired, enter a description brief enough to be displayed in the project header. Details about the project can be entered on a separate worksheet. For information, see Adding Detailed Information to Project Properties on page 242. 7 Under Copy to, select a folder in which you want to save the copied project. 8 Click OK.
3 In the Add Project dialog, enter a number for the new project. Each project needs a unique identification number. You can use numerals, alphabetic characters, or a combination, such as 100A. The project number appears in the project header. The number you assign here can be used as a prefix for all drawings you create in the project. You can also use the number as a property for a title block. For more information, see Project Schedule Properties on page 378. 4 Enter a name for the new project.
5 Under Project Description, if desired, enter a description brief enough to be displayed in the project header. Details about the project can be entered on a separate worksheet. For information, see Adding Detailed Information to Project Properties on page 242.
6 Verify that Create from template project is not selected. 7 Click OK. NOTE You cannot specify all support files and paths directly when creating a new project; you can only define name, number, description, and project template. The remaining properties are defined after the project has been created. If you create the project based on a template, the properties of the template are used for the initial setting. If you create a project without using a template, the properties will initially be empty or are defined by the AEC default project options. To define the project properties, see Working with Project Properties on page 239.
Project bulletin board Project image Relative or full paths for external references Synchronization of view drawing layer settings with sheet views Project tool palette file location Project tool palette storage type Project tool content root path Project Content Browser library Drawing templates for elements, constructs and views Project details Project detail component databases and keynote databases Project standards settings
When you have created a project based on a template project, these settings are initially taken from that project. You can change them, if necessary. NOTE The project sheet set template is defined during the creation of the project; either it is the sheet set used in the template project, or, if you have chosen to create a new project without using a template, it is the default project sheet set template defined in Specifying the Default Project Options on page 229.
2 In the project selector, select the project for which to define the settings, right-click, and click Project Properties. Alternatively, click on the Project tab of the Project Navigator, next to Current Project.
Description
The project name is defined when you create the project. If you change the name here, only the name displayed in Project Browser and Project Navigator is changed; the APJ file and the project folder in Windows Explorer retain the original name. The recommended procedure for renaming project is described in Renaming a Project on page 250. The project number is defined when you create the project. You can enter a new number here.
Number
NOTE Under Drawing Settings, you can specify that the project number is added as a prefix to each project drawing created in the project. If you change the project number during the project life cycle, the existing file names will be changed and repathed.
Description
To add a description or change the current one, click the desired text, and click OK.
, enter
Detailed Information
To attach user-defined information to a project, such as project data and site description, click . For more information see, Adding Detailed Information to Project Properties on page 242.
Folder
This path is read only and identifies where the project is located.
4 Under Basic, expand Drawing Settings, and define or change the following properties as needed: Property
Use Relative Xref Paths
Description
Select Yes to have external references within the project attached using relative paths whenever possible. This makes it easier to move or electronically transmit a project. After the progress bar indicates the project files have been renamed, you are given the option to repath the project now or repath the project later. Changing full xref paths to relative xref paths or relative paths to full paths for existing xref paths will change existing paths accordingly. An exception to this behavior is if the xref path points to a location outside the project folders or otherwise not supported by relative paths. Select Yes to use the view drawing layer settings in any sheet views generated from the view drawing or one of its model space views. The settings are updated in the sheet view when they change in the view drawing. For more information, see Synchronizing View Drawing Layers with Sheet View Layers on page 338. Select Yes to have the project number prefixed to the file names of drawing files created within this project. If you select No, no prefix is added to drawing files created within this project.
NOTE When you add or change the prefix setting in an existing project, extended file names are changed and repathed. Filename prefixes do not display in the Drawing Explorer.
5 Under Basic, expand Templates, and define or change the following properties as needed: Property
Use Common Model/View Templates
Description
Specify whether you want to base your elements, constructs, and view drawings on a single common template or define separate DWT files as templates for each drawing type. For an overview of the drawing types, see Concepts of Drawing Management on page 218. If the value of Use Common Model/View Templates is Yes, the Common Model/View Template property specifies the location of the common template for elements constructs, and view drawings. To change this value, click and click Open. , select a different drawing template,
Element Template Construct Template General View Template Section/Elevation View Templates Detail View Template
If the value of Use Common Model/View Templates is No, these properties specify the location of the default template file. To change any of these values, click and click Open. , select a different drawing template,
Property
Sheet Template
Description
Specifies the location of the default template file for creating new sheets. To change this value, click , select a different drawing template, and click Open. If the sheet set is locked for the project, this property is read only.
2 Select the project to which you want to add details, right-click, and click Project Properties. Alternatively, click on the Project tab of the Project Navigator, next to Current Project. .
3 If necessary, expand Basic General and for Detailed Information click 4 Add or modify project details as needed: If you want to
add or edit the value of the detail item
Then
enter the information in the right column of the appropriate detail row.
add a detail category click , enter a name for the new detail category, and click OK. add a detail item within a detail category select the category, click new detail, and press ENTER. , enter a name for the
If you want to
remove a detail item
Then
first delete all detail items in the detail category; then select the category, and click .
The AutoCAD Architecture Project Standards feature integrates the AutoCAD Standards checker, allowing you to set up one or more DWS files for AutoCAD components. AutoCAD components that can be included in a standards check are:
Linetypes
In the Configure AEC Project Standards dialog, you define which drawings to use as the source for standard styles and display settings, which drawings to use as the source for AutoCAD layers, dimension styles, text styles, and layers, and how to synchronize the standards in the project. For detailed information about configuring project standards, see Project Standards on page 409.
2 In the project selector, select the project for which to define the settings, right-click, and click Project Properties. Alternatively, click on the Project tab of the Project Navigator, next to Current Project.
3 Under Advanced, define or change the Project Browser project properties as needed.
, select the HTML page to display in the Project Browser, and click
The page selected is displayed in the right side of the Project Browser in an embedded Internet Explorer. 5 For Project Image, click Open. , select the bitmap file to display in the project header, and click
TIP Due to the relatively small size of the header (64x64 pixels), a simple image with clear contrasts creates the best effect. 6 Click OK to return to the Project Browser.
2 In the project selector, select the project for which to define the settings, right-click, and click Project Properties. Alternatively, click on the Project tab of the Project Navigator, next to Current Project.
Property
Redirect Project Folders
Description
Specify whether you want to redirect your elements, constructs, views, and sheets folders to a different location. If the value of Redirect Project Folders is No, the default folder location for the project is used. For more information, see Specifying the Default Project Options on page 229. If the value of Redirect Project Folders is Yes, these properties specify the location of the project folders. To change any of these values, click the value, click Browse, select a different folder location, and click OK.
4 Click OK to return to the Project Browser. NOTE Folders must be unique and not ancestors or descendants of the project folder.
2 In the project selector, select the project for which to define the settings, right-click, and click Project Properties. Alternatively, click on the Project tab of the Project Navigator, next to Current Project.
5 In the Add/Remove Keynote Databases dialog, click Add to add a keynote database to the project. 6 To remove a database from the list of databases available in the project, select the database, and click Remove. 7 Click OK. 8 For Display Non-Project Keynote Databases, specify whether all keynote databases included on the AEC Content tab in the Options dialog display in addition to keynote databases specified for the project.
2 In the project selector, select the project for which to define the settings, right-click, and click Project Properties. Alternatively, click on the Project tab of the Project Navigator, next to Current Project.
3 Under Advanced, define or change the Detail Components project properties as needed.
4 For Project Detail Component Database, click the current project is noted.)
5 In the Configure Detail Component Databases dialog, click Add to add a detail component database to the project.
NOTE Only correctly structured detail component databases can be added here; if you try to add a database with a different structure, you receive an error message. 6 To remove a database from the list of databases available in the project, select the database and click Remove. 7 Click OK. 8 For Display Non-Project Detail Component Databases, specify whether all detail component databases included on the AEC Content tab in the Options dialog display in addition to detail component databases specified for the project. 9 Click OK to return to the Project Browser.
2 In the project selector, select the project for which to define the settings, right-click, and click Project Properties. Alternatively, click on the Project tab of the Project Navigator, next to Current Project.
3 Under Tool Palettes, specify the location for the project tool palette group. You can select a local folder or a network folder.
If you do not specify a location, the following default behavior is automatically selected based on how you created your project: Project Type
Legacy project from Architectural Desktop 2005/2006
pointing to new ATC file under \<ProjectName>\Standards\ WorkspaceToolPalettes\ <ProjectName>.atc. By default, one empty tool palette is already inserted. If the tool palette group of the template project is located within the template project folder, it will be copied with all contained palettes to the corresponding folder of the new project. The tool palette file location of the new project will point to the copied tool palette group. If the tool palette group of the template project is located outside the template project folder, the tool palette file location of the new project will point to the same location, sharing the tool palette group with the template project.
Displayed as either copied tool palette group or referenced tool palette group
4 For Project Tool Palette Group, select Shared Workspace Catalog, Per User Workspace Catalog, or None. If you select Shared Workspace Catalog, the path selected for Tool Palette Group is added to your project profile (AWS), and the tool catalog is accessed from the specified location. If you select Per User Workspace Catalog, a folder is created under \\Documents and Settings\<User Name>\ and the tool palettes are copied to that folder. If you select None, the project tool palette group is disabled for this project, and the other properties under Tool Palettes do not display. 5 For Tool Content Root Path, you can specify a root path for the tools used in the project tool palette group. When tools on project palettes are created with the tool content root path specified in the project setup, the content root path is created as a variable (%AECPROJECT_DIR%). When the tool content root path in the project setup is changed, and the referenced style drawings are moved to the new location, the path of the project tools is changed accordingly.
NOTE When a project is repathed, and the content root path is within the project folder, it will be repathed accordingly. WARNING When you repath a project that was saved in a version of Architectural Desktop prior to 2007, the drawings are saved in the new file format. You will no longer be able to open these drawings in a version of Architectural Desktop prior to 2007. Synchronizing a project with the project standards will also save the project drawings in the new file format. For more information, see Repath the Project on page 372. 6 For Content Browser Library, select the default Content Browser Library (CBL) to be displayed when the Content Browser is opened from the Project Navigator. 7 Click OK to return to the Project Browser.
2 In the project selector, select the project for which to define the settings, right-click, and click Project Properties. Alternatively, click on the Project tab of the Project Navigator, next to Current Project.
If the project name and number of the project and the sheet set template do not match, a message is displayed:
Under Use the Project Properties, the name and number from the project properties are displayed. Under Use the Project Sheet Set Properties, the different project name and number from the sheet set is displayed. If you want to
consolidate the project information under the project name and number
Then
select Use the Project Properties. The name and number of the sheet set are overwritten with the project name and number.
If you want to
consolidate the project information under the project sheet set name and number
Then
select Use the Project Sheet Set Properties. The project name and number are overwritten with the project sheet set name and number. select Accept properties mismatch.
continue to use different names for the project and the project sheet set
Moving a Project
Use this procedure to move a project with all its associated files to a different file location. When you move a project, all internal paths between the project files are automatically updated, so that all relationships between drawings are kept current. WARNING When you repath a project that was saved in a version of Architectural Desktop prior to 2007, the drawings are saved in the new file format. You will no longer be able to open these drawings in a version of Architectural Desktop prior to 2007. Synchronizing a project with the project standards will also save the project drawings in the new file format. For more information, see Repath the Project on page 372. NOTE Do not use Windows Explorer to move a project file to a different location. This might result in inconsistent project data. 1 Verify that the project is closed. For more information, see Closing All Project Files on page 251. 2 Click File menu Project Browser. 3 Select the project you want to move, right-click, and click Move Project. 4 Select the location to which you want to move the project. 5 Click OK. The project and all its files and folders are moved to the new location.
Renaming a Project
Use this procedure to rename an existing project. Renaming the project renames the following project files:
Rename the project display name in Project Browser and Project Navigator Rename the APJ file Rename the top project folder
When you rename a project, all internal paths between the project files are automatically updated, so that all relationships between drawings are kept current. WARNING When you repath a project that was saved in a version of Architectural Desktop prior to 2007, the drawings are saved in the new file format. You will no longer be able to open these drawings in a version of Architectural Desktop prior to 2007. Synchronizing a project with the project standards will also save the project drawings in the new file format. For more information, see Repath the Project on page 372.
NOTE Do not use Windows Explorer to rename a project file. This might result in inconsistent project data. 1 Verify that the project is closed. For more information, see Closing All Project Files on page 251. 2 Click File menu Project Browser. 3 In the project selector, select the project you want to rename, right-click, and click Rename Project. 4 Enter the new name, and click OK.
Click Window menu Close All Project Files. This option closes all of the project drawings but leaves the project current and the Project Navigator displayed. On the Project Navigator palette, right-click below the file tree, and click Close All Project Files. This option closes all of the project drawings but leaves the project current and the Project Navigator displayed. On the Project tab of the Project Navigator palette, click Browser - Close Project Files dialog. , then specify your preferences in the Project
If you want to
always close all project files, close the Project Navigator, and exit the project environment when you click always close the Project Navigator and exit the project environment but leave all project files open, when you click
Then
select Always perform selected action, and then click Close all project files.
select Always perform selected action, and then click Do not close project files. This option lets you work on the files outside the project environment so that you do not accidentally make changes to the project. click Close all project files.
close all project files, close the Project Navigator, and exit the project environment for this instance
If you want to
close the Project Navigator and exit the project environment but leave all project files open for this instance
Then
click Do not close project files. This option lets you work on the files outside the project environment so that you do not accidentally make changes to the project.
NOTE When you select Always perform selected action, the Close project drawings when switching projects option on the AEC Project Defaults tab of the Options dialog is also selected. See Specifying the Default Project Options on page 229. Note also that the Project Browser - Close Project Files dialog becomes a hidden message. It will not display when you click Box in AutoCAD Help. until you turn it back on as explained under Hidden Message Settings Dialog
All project drawing (DWG) files, including external references All project XML files The project (APJ) file All project templates The project sheet set (DST) file AutoCAD font map AutoCAD plot style tables
If you want to eTransmit a project, it is recommended that it uses relative xref paths. You can determine whether a project uses full xref paths or relative xref paths in the project setup. For more information, see Creating a New Project on page 235 and Before You Begin: External References on page 226. For more information about creating packages for electronic transmissions, see Package a Set of Files for Internet Transmission in AutoCAD Help. 1 Click File menu Project Browser, or click 3 Right-click, and click eTransmit. at the bottom of the Project Navigator.
2 In the project selector, select the project from which you want to create an electronic package.
The Create Transmittal dialog is displayed. For more information, see Package a Set of Files for Internet Transmission in AutoCAD Help.
4 Select the components to include in the electronic package. 5 Select the transmittal setup for the package, and click Transmittal Setups. 6 In the Transmittal Setups dialog, click Modify. The Modify Transmittal Setup dialog is displayed.
7 Under Transmittal package type, select the package type in which to export your project. For more information, see Modify Transmittal Setup Dialog Box in AutoCAD Help. 8 Under File Format, select the format in which to export the drawing files. If you want to export the project drawings with their AEC objects:
intact (such as walls and doors), select the AutoCAD <version> Drawing Format.
exploded (such as 3D faces and hatches), select the AutoCAD <version> Drawing Format with Exploded AEC Objects.
9 Under Transmittal file folder, select the folder in which to place the package. For example, if you selected ZIP as the transmittal package type and C:\MyTransfer as the transmittal folder, the ZIP file containing your project will be placed under C:\MyTransfer\MyProject.zip. 10 Under Transmittal file name, specify the method for naming the transmittal package: If you want to
display a standard file selection dialog where you can enter the name of the transmittal package use a logical default file name and, if the file name already exists, overwrite the existing file name use a logical default file name and, if the file name already exists, add a number to the end of the file name
Then
select Prompt for a file name.
Then
select Use organized folder structure. For more information, see Modify Transmittal Setup Dialog Box in AutoCAD Help.
NOTE This option is not available if you are saving a transmittal package to an Internet location.
unpack all files to a single, specified target folder when the transmittal package is installed
WARNING Do not select this option when electronically transmitting project information. When you place all files in one folder the project structure will be flattened.
NOTE This option is not available if you are saving a transmittal package to an Internet location.
If you are transmitting a project, the following project-related information is always included in the transmittal package:
12 Specify actions for the transmittal. For more information, see Modify Transmittal Setup Dialog Box in AutoCAD Help.
Then
select Include fonts.
NOTE Because TrueType fonts are proprietary, they are not included with the transmittal package. If any required TrueType fonts are not present on the computer to which the transmittal package is copied, the font specified by the FONTALT system variable is substituted.
select Include textures from materials that are attached to objects or faces. select include files from data links.
external files referenced by a data link to the transmittal package photometric web files that are associated with web lights in the drawing the sheet set data and files (DST) in the transmittal package
14 Enter a description for the transmittal setup, and click OK. This description is displayed in the Create Transmittal dialog box below the list of transmittal file setups. You can select any transmittal setup in the list to display its description. 15 Click Close, and then click OK to start the electronic transmittal.
Deleting a Project
Deleting a project is a system administrator task. Therefore, you do not perform it from within the Project Browser but from Windows Explorer. Deleting the project folder deletes all DWG files, XML files, and the APJ file. Before you do this, make sure that you really do not need any of these files anymore. If you do not work on a project any longer but still want to save the DWG files in it, it is often sufficient to just remove the project context, as described in Removing the Project Context on page 256. NOTE Before you delete a project, make sure that is not the current project in AutoCAD Architecture. 1 In Windows Explorer, navigate to the folder of the project you want to delete. 2 Delete the project folder.
Close the Project Browser with one of these buttons: Button Description
Click the AutoCAD Architecture button in the dialog header, right-click, and click Close. Click the Close button in the lower-right corner of the Project Browser. Click the Windows Close button in the upper-right corner of the Project Browser.
The APJ file, which contains the general, high-level project data like name, number, project details, and project standards. The XML files, each of which stores the project information for an individual drawing file.
If you delete the APJ file and the XML files, the remaining drawing files no longer have connections to a project. They are regular AutoCAD Architecture drawing files and can be copied, edited, and deleted like any other drawing file. The drawing files can contain standard styles and display settings, if standards have been set up for the project. When the XML and APJ files are deleted, any standard styles and display settings are no longer synchronized in the now standalone drawings. NOTE Once the project context has been removed, there is no simple way to recreate it. if you have removed the project, and want to re-build a project around the remaining drawing files, build the project from scratch, and import the drawing files into it. To remove project-related information 1 In Windows Explorer, navigate to the folder containing the project. 2 In the project folder, delete the APJ file. For example, if you have a project named Office Building, delete the file named Office Building.apj. 3 Open the Elements, Constructs, Sheets, and Views folders, and delete the XML files associated with your drawing files. For example, if your Constructs folder contains First Floor Construct.dwg, select and delete the file named First Floor Construct.xml. 4 Repeat the previous step for each drawing file.
NOTE If you reorganize files into a different file structure, you may have to manually reset broken external reference paths in the drawings.
Click Window menu Project Navigator Palette. Click on the Quick Access toolbar.
Click the Menu browser Window Project Navigator Palette. Click on the Navigation toolbar.
Add, modify, and delete levels. For more information, see Levels on page 271. Add, modify, and delete divisions. For more information, see Divisions on page 276. Change project information. Launch the Project Browser. Launch the Content Browser to access the project library. For more information, see Displaying the Project Content Browser Library on page 270.
Add, modify, and delete constructs and elements within the project. For more information, see Constructs on page 287 and Elements on page 304. Open and close existing element and construct drawings. For more information, see Opening and Closing a Construct on page 294 and Opening and Closing an Element on page 311. Create categories for constructs and elements. For more information, see Categories on page 279. Reference elements into constructs. For more information, see Attaching an Element as an External Reference to a Construct on page 296 and Overlaying an Element as an External Reference to a Construct on page 297. Launch the Content Browser to access the project library. For more information, see Displaying the Project Content Browser Library on page 270.
Add, modify, and delete general views, detail views, and section/elevation views. For more information, see Creating a Model Space View Drawing from a Callout on page 329. Add, modify, and delete model space views. For more information, see Creating a Model Space View on page 334. Open and close view drawings. For more information, see Opening and Closing a View Drawing on page 329. Change the contents of view drawings. For more information, see Changing the Properties of a View Drawing on page 330. Create categories for view drawings. For more information, see Categories on page 279. Launch the Content Browser to access the project library. For more information, see Displaying the Project Content Browser Library on page 270.
Add, modify, and delete sheets in the project. For more information, see Creating a Sheet on page 345. Create sheet subsets that define the logical structure of the sheet set. For more information, see Creating a Sheet Subset on page 348. Open and close sheet views. For more information, see Opening a Sheet View on page 354. Assign numbers to sheet views. For more information, see Numbering Sheet Views on page 354. Insert a table of contents. For more information, see Inserting a Sheet List on page 356. Electronically transmit the sheet set or a sheet subset. For more information, see Electronically Transmitting Sheets and Sheet Sets on page 360. Archive the sheet set or a sheet subset. For more information, see Publishing Sheet Sets on page 362. Publish the sheet set or a sheet subset to a plotter, a DWF file, a DWFx file, or to an alternate page setup. For more information, see Publishing Sheet Sets on page 362. Create sheet selections for specific tasks. For more information, see Creating a Sheet Selection on page 359. Manage page setups. For more information, see Publishing Sheet Sets on page 362. Launch the Content Browser to access the project library. For more information, see Displaying the Project Content Browser Library on page 270.
Explorer View
The Explorer View is a view of the folder structure and sheet drawings in the project.
Open, close, and delete sheet drawings. For more information, see Deleting a Sheet Drawing on page 353. Create categories for sheet drawings. For more information, see Categories on page 279. Launch the Content Browser to access the project library. For more information, see Displaying the Project Content Browser Library on page 270.
The Constructs tab organizes constructs and elements in the project. The View tab organizes view drawings, as well as their associated model space views. The Sheets tab organizes sheet drawings, sheets, sheet views and the sheet set.
Drawing Explorer
Drawing files belonging to a project are displayed on their respective tabs in the Drawing Explorer tree view, which lists the drawings in their category (folder). You can drag and drop, or copy and paste drawing files in the Drawing Explorer.
Drawing Explorer of Constructs tab fully expanded
Description
Opens the selected drawing file within AutoCAD Architecture. Unavailable if the drawing file is in use or has a read-only attribute. Returns focus to the selected file if it is already open in the current drawing session. Opens the selected file in read-only mode and displays it in the drawing area. If the drawing file is already open for write in the current session, clicking Open read-only opens a copy and brings that drawing file to the front. Closes the selected drawing file. For more information, see Closing All Project Files on page 251. Opens the External References dialog that lists all external references in the selected file and lets you unload, reload, and detach them from a context menu. For more information, see Displaying External References of a Construct on page 298, Displaying External References of a View Drawing on page 327, or Displaying External References of a Sheet Drawing on page 355. Creates a new category for the file type selected: for example, an element category or a construct category. For more information, see Categories on page 279. Creates a new project file of the specified type. For a description of these file types, see Concepts of Drawing Management on page 218.
Bring to Front
Open read-only
Close
External References
New Category
New Element Construct View Dwg (General, Section/Elevation, Detail) Model Space View Sheet
Converts pre-existing and non-project drawings into project file drawings. NOTE The legacy file must be open to run this command.
Command
Xref Attach
Description
Attaches the selected drawing as an external reference (xref) to the currently active drawing. NOTE The xref must be closed when you attach it.
Xref Overlay
Overlays the selected drawing as an external reference to the currently active drawing. NOTE The xref must be closed when you overlay it.
Insert as Block
Inserts the selected drawing as a block into the active drawing. NOTE The drawing being inserted as a block must be closed when you insert it.
Cut
Cuts the selected file from the Drawing Explorer. Use this command together with Paste to relocate drawing files within the Drawing Explorer. NOTE You cannot cut a file that is open.
Copy
Copies the selected file. Use this command together with Paste to copy a file to a different location. Creates a new copy of the construct drawing for each level you specify. References the selected element into one or multiple constructs you specify. Pastes a cut or copied file to a new file location that you specify with the Drawing Explorer. After pasting a file in a different location, you are prompted to repath the project to update the file information. Deletes the selected file. NOTE You cannot delete a file that is currently open.
Paste
Delete
Rename
Renames the selected file. NOTE You cannot rename a file that is open. After you rename a file, you are prompted to repath the project to update the file information.
Repath File
Opens the Project Repath Queue dialog in which you can view the repath queue and repath or delete pending file paths. Unavailable if there are no files in the queue. For more information, see Working with Design Teams Located Remotely on page 231.
Command
Description
WARNING Selecting Repath migrates your drawings to the current version format. This means that you will be unable to open these drawings in any older version. For more information, see Repath the Project on page 372.
eTransmit
Creates an eTransmit package from the selected file, including all external references. Opens the properties of the selected project drawing file. Depending on the file type, the properties can differ. A construct, for example, has settings for level and division assignment; a view has a list of constructs assigned to it. For detailed information on file properties, see the appropriate sections for the individual file types.
Properties
Tab Location
All
Content Browser
All
Refresh Project
Closes all project files of the current project. For more information, see Closing All Project Files on page 251 Synchronizes a project with its project standards, if they have been established. For more information, see Synchronizing a Project with the Standards on page 440. Opens the Configure AEC Project Standards dialog in which you can set up or modify standards for the current project. For more information, see Configuring Project Standards on page 416.
Project
Project
Synchronize Projects
Project
Button
Description
Adds a new category for elements, constructs, views, or sheets. You can nest categories and create an organizational tree. Creates a new element.
Tab Location
Constructs, Views, Sheets
Add Category
Constructs
Add Element Creates a new construct. Add Construct Opens the External References dialog that lists all external references in the selected file and lets you unload, reload, and detach them from a context menu.For more information, see Displaying External References of a Construct on page 298, Displaying External References of a View Drawing on page 327, or Displaying External References of a Sheet Drawing on page 355. Opens the Project Repath Queue dialog in which you can view the repath queue and then update the modified xref paths. Unavailable if there are no files in the queue. WARNING Selecting Repath migrates your drawings to the current version format. This means that you will be unable to open these drawings in any older version. For more information, see Repath the Project on page 372. Constructs, Views, Sheets Constructs
Repath Xref
Creates a new view. Add View Reloads all of the xrefs needed to generate the selected view after you have edited xrefs in the view, added new references, or changed the view properties. Creates a new sheet drawing. Add Sheet Publishes the sheet set to the plotter, DWF, or DWFx that you specify.
Views
Views
Regenerate View
Sheets
Sheets
Publish
Then
select Preview/Details Pane.
select Close. select Tooltip Style, and then click Name. select Tooltip Style, click Preview, and then click Small, Medium, or Large. select Tooltip Style, and then click Details.
display details, such as the status, location, and who currently has the file open (if applicable) display an image and details
select Tooltip Style, click Preview & Details, and then click Small, Medium, or Large.
Dragging elements, constructs, views, and sheets from one category in the Drawing Explorer to another.
Dragging elements, constructs, views, and sheets from the Drawing Explorer into the AutoCAD Architecture drawing area. Dragging and dropping objects from an open drawing in the drawing area onto an element or construct in the Drawing Explorer. Dragging drawing files from Windows Explorer to the Project Navigator; the drop location determines the file type. For example, a file dragged to a construct category becomes a construct.
A new project that is not based on a template, and does not point to an existing tool palette group A legacy project that is not manually redirected to an existing tool palette group A project that is based on a template project where the Project Tool Palette Group storage type is set to None. A project that is based on a template project without project tool palettes
If an empty tool palette group is created for a project, it is not displayed in the tool palettes set after the project is set current. To display it, add at least one tool palette. 1 Click Window menu Tool Palettes. 2 In the title bar of the tool palettes set, click
If the project tool palette group contains at least one palette, it is displayed in the list of available tool palette groups and can be selected.
If the tool palette group of the current project is empty, it is not displayed.
3 To add a new palette to the empty tool palette group so it will display the project tool palette group, click , and click Customize Palettes.
On the left, all available palettes are listed. On the right, all palette groups are listed. The empty project tool palette group is listed there. 4 Right-click in the palettes list on the left, and click New Palette. 5 Enter a name for the new palette. 6 Select the palette, and drag it on the project palette group on the right. 7 Click Close, and click again.
The project tool palette group is listed under the available palette groups and can be selected and displayed.
If you are working with project standards, the project library should contain tools referencing project standard styles. If you are not using project standards, the project library should contain the tools you need in this project. For information on building a Content Browser library for a project, see Setting up Standard Tools in a Project on page 425. 1 Set the project current, as described in Setting a Project Current on page 235, and close the Project Browser. 2 Click Window menu Project Navigator. 3 On the Project Navigator palette toolbar, click .
Levels
Buildings are segmented into levels (or floors) in the vertical plane. When you create a project, you determine the number of levels, their floor-to-floor height, and their floor elevation. When you add or remove levels, the project is updated with the new level information.
Plan view of identical building core levels
Level Defaults
By default, the first level is present in each new project. It has a floor elevation of zero and represents the ground floor. You can change the elevation value for the first level, which is then used as the default elevation for each new level you insert. NOTE The unit in which the level height is displayed is dependent on the drawing defaults of the active drawing.
Levels | 271
TIP If you duplicate floor plans in this way, a construct is created for each new level. If you edit the floor plan later, for example, to add an extra door, edit each level and construct individually. If your floor plans are going to be absolutely identical, you can avoid this task. Create an element containing the floor plan, and reference it into the first construct. Then copy the constructs to the levels. Each of the copied constructs have the same reference, and you can change them quickly by changing the referenced element once. For information on creating constructs and assigning them to levels, see Creating a New Construct on page 290. For information on creating elements and referencing them into constructs, see Creating an Element on page 306, and Attaching an Element as an External Reference to a Construct on page 296.
4 If you want each new level to take its floor elevation from the height of the level below, click Auto-Adjust Elevation. 5 Add a level using one of the following methods: If you want to
add a level above the current level click . The default floor-to-floor height of the new level is identical to the level below. If you have selected Auto-Adjust Elevation, the levels floor elevation starts on top of the previous level.
Then
NOTE Alternatively, you can select the level above which you want to add a level, right-click, and click Add Level Above.
select the level below which you want to add a level, right-click, and click Add Level Below.
NOTE If you add a level below the ground floor and you have selected Auto-Adjust Elevation, the elevation of the new level is a negative height.
NOTE If you add a level between existing levels and you have selected Auto-Adjust Elevation, the elevations of all levels above or below the new level are automatically adjusted. 6 If necessary, edit the properties of the new level: If you want to
change the name of the level
Then
click the name, and enter a new one. Note that you cannot give the same name to 2 different levelsthe
If you want to
Then
name is the unique identifier of the level when assigning constructs.
enter a new value. If you have selected Auto-Adjust Elevation, the base elevation fits with the elevation and floor height of the level below, and you wont need to make changes here.
NOTE The base elevation of a level determines where the level starts on the horizontal plane. Usually, the base elevation of a level is determined by the floor-to-floor height of the level below.
enter a new value. If you add levels above this level and you selected Auto-Adjust Elevation, they use the floor height of this level is used as the base elevation. enter a new ID. The ID can be used in schedule tables. For more information on scheduling a project, see Annotating a Project on page 374. enter a description for the level.
7 When you are finished adding levels to the project, click OK. 8 Click Yes in the subsequent dialog to update the changed level information throughout the project.
When you create a new level, it is empty and has no constructs assigned. After you have assigned constructs to the level, as described in Creating a New Construct on page 290, you can copy that level and its constructs
within the building. For example, perhaps you have created a first-floor level and assigned 3 apartment constructs to it. To create a second-floor level with exactly the same layout, you can copy and paste the first level with its apartment constructs and rename it Second Floor. 1 Create a level and assign constructs to it. For more information, see Creating a New Construct on page 290. 2 Click Window menu Project Navigator Palette. 3 Click the Project tab. 4 Under Levels, click .
5 Select the name of the level you want to copy, right-click, and click Copy Level and Contents. 6 Click the level above or below the one on which you want to place the copied level, right-click, and click Paste Level Above or Paste Level Below. 7 Rename the pasted level accordingly: for example, Second Level. 8 If necessary, edit the description and the ID. 9 Click OK. 10 Click Yes in the subsequent dialog to update the changed level information throughout the project. 11 Click the Constructs tab. 12 Locate the Constructs category. The constructs that were created by copying the level and constructs are below the original construct. For example, if you copied the first-floor-level with a construct named First FloorLeft Apartment, you now have 2 constructs: First FloorLeft Apartment and First FloorLeft Apartment (2). 13 If necessary, rename the copied construct with an appropriate name: for example, Second FloorLeft Apartment. 14 To update the Drawing Explorer, click .
. Then
click the name, and enter a new one. Alternatively, you can select the name, right-click, and click Rename Level.
If you want to
change the elevation of a level
Then
click the floor elevation, and change it.
NOTE If you have selected Auto-Adjust Elevation, the levels above and below the level are changed accordingly. To prevent this, clear Auto-Adjust Elevation before making changes to the elevation.
NOTE If you have selected Auto-Adjust Elevation, the levels above and below the level are changed accordingly. To prevent this, clear Auto-Adjust Elevation before making changes to the elevation.
click the ID, and change it. click the description, and change it.
5 Click OK. 6 Click Yes in the subsequent dialog to update the changed level information throughout the project.
Deleting a Level
Use this procedure to delete a level from a building. 1 Click Window menu Project Navigator Palette. 2 Click the Project tab. 3 Under Levels, click .
4 Click the name of the level to delete. 5 Delete the level using either of the following methods:
6 Click OK. 7 Click Yes in the subsequent dialog to update the changed level information throughout the project. NOTE Constructs assigned to the deleted level are not deleted.
Adding new levels: When you add a new level to a project, you must assign constructs. You also need views and sheets to represent that level. For more information, see Constructs on page 287, Views on page 318, and Sheets on page 342. Changing the level name: When you change the name of a level, the constructs assigned to it are automatically updated to reference the new name. For example, if you change the name of a level from 1 to First Floor, the constructs assigned to that level are automatically updated to be assigned to First Floor. Changing the level ID: Level IDs can be used in schedule tables. If you change the information here, the information in your schedule table changes. Changing the floor-to-floor height of a level: When you change the floor-to-floor height of a level and you have selected Auto-Adjust Elevation, all levels above the changed level are adjusted. The multi-level view regenerates to adjust for the change in height. For example, if you change the height of the first floor from 3 meters to 4 meters, the elevation of the second level changes from 3 meters to 4 meters. If you have chosen not to auto-adjust levels, you need to update all other levels manually to avoid gaps or overlapping levels. In any case, make sure that the objects in the assigned constructs retain the correct height for the level after changing it. That way, you avoid displaying 4 meter walls in a 3 meter level. Changing the floor elevation of a level: If you are changing the elevation of a level, the elevation above the level is adjusted. The floor-to-floor height of the level below the selected level is also changed, and the multi-level view regenerates to adjust for the change in elevation. For example, if you change the elevation of the second floor from 2.5 meters to 2.6 meters, the floor-to-floor height of the first floor below it is changed from 2.5 meters to 2.6 meters. Also, the floor elevation of all levels above the second level will be increased by 0.1 meter. Deleting a level: When you delete a level, constructs assigned to that level are not deleted with it. They remain in the project, but they are orphaned, that is, they have lost their level. You can choose what to do with them:
Delete them, because the level on which they are placed no longer exists. Assign them to a different level within the project.
When you delete a level that has been used for a view, the view is not deleted from the project. If you update the view, however, it is missing this level. You can choose among these actions:
Delete the view, because the level it was displaying no longer exists. Create a new selection set for the view. For more information, see Views on page 318.
Divisions
Divisions segment the building in the horizontal plane. A division might be a wing of a building. By default, each new project in AutoCAD Architecture has one division. You can add divisions, change their properties, and delete them.
4 Add a division using either of the following methods: Right-click in the list, and click Add Division. In the Divisions dialog, click .
Then
click the name, and enter a new one. Alternatively, you can select the name, right-click, and click Rename Division.
NOTE You cannot give the same name to 2 divisions; the name is the unique identifier of the division when assigning constructs to it.
enter a new ID. The ID can be used for schedule tables. For more information on scheduling a project, see Annotating a Project on page 374. enter a description, and press ENTER.
NOTE The division names are displayed in the order of their creation. 6 When you have finished adding new divisions to the project, click OK.
Changing a Division
Use this procedure to change the properties of a division.
1 Click Window menu Project Navigator Palette. 2 Click the Project tab. 3 Under Divisions, click If you want to
change the name of the division change the ID of the division
. Then
click the name, and change it. click the ID, and change it. The ID can be used in schedule tables. click the description, and change it.
5 Click OK.
Deleting a Division
Use this procedure to delete a division from the building project. 1 Click Window menu Project Navigator Palette. 2 Click the Project tab. 3 Under Divisions, click .
4 Click the name of the division to delete. 5 Delete the division using either of the following methods:
6 Click OK. 7 Click Yes in the subsequent dialog to update the changed division information throughout the project.
Adding new divisions: When you add divisions to a project, you must assign constructs. You also need views and sheets to represent that division. For example, you might create a view named South Wing and a sheet PlanSouth Wing. For more information, see Creating a New View Drawing on page 323. Changing the division name: When you change the name of a division, the constructs assigned to it are updated with the new name. For example, if you change the name of a division from SW to South Wing, the constructs assigned to that division are updated to be assigned to South Wing.
Changing the division ID: Division IDs can be used in schedule tables. If you change the information here, the information in your schedule table changes. Deleting a division: When you delete a division, constructs assigned to that division are not deleted with it. They are considered orphaned and have lost their division. You can choose among the following actions:
Delete the constructs because the division in which they were placed no longer exists. Assign them to a different division within the project.
When you delete a division that has been used for a view, the view is not deleted from the project. If you update the view, however, the deleted division is missing. You can choose among the following actions:
Delete the view because the division it was displaying no longer exists. Create a new selection set for the view.
Categories
The basic categories are represented by folders in the Drawing Explorer within the project structure that help you organize your project files according to disciplines, drawing types, or aspects of your workflows.
<ProjectName>: This is the top node in the project, represented by a folder with the project name. Constructs: This is the default category for constructs in the project. When you create a construct, it is saved into the Constructs category or one of its subcategories. For more information, see Constructs on page 287. Elements: This is the default category for elements in the project. When you create an element, it is saved into the Elements category or one of its subcategories. For more information, see Elements on page 304. Views: This is the default category for view drawings in the project. When you create a view drawing, it is saved into the Views category or one of its subcategories. For more information, see Views on page 318. If you create model space views within a view drawing, they are placed under the view drawing in the same category as the view drawing itself. Sheets: Sheets in the project can be viewed in 2 ways: the Sheet Set View and the Explorer View. The following image is a Sheet Set View.
Categories | 279
Sheets are organized in sheet subsets in the Sheet Set View. Sheet subsets are a logical structure rather than a physical one. The sheet folder category does not need to be identical to the sheet subset in which the sheet is placed, however, to avoid confusion, it is recommended that you have parallel structures in the sheet set and the sheet categories. You can rearrange sheets into different subsets within the Sheet Set View, but that will not change their physical location in the category or folder. Likewise, when you remove a sheet from a sheet subset in the Sheet Set View, only the reference of the sheet to the subset is removed; the layout itself and its containing sheet drawing are not deleted from the Sheets folder or subfolder. For more information, see Sheets on page 342. In the Explorer View, sheet drawings are placed in folder categories. When you create sheets or sheet views within a sheet drawing, they are placed in the sheet drawing.
User-Defined Categories
Within the main category structure which is fixed, you can create subcategories and subcategory trees. Subcategories usually represent aspects of your workflow. You might set up subcategories by discipline, by view type (such as working, presentation, section, and rendering), by sheet type (such as floor plan, ceiling plan, elevation), or by any other system that you find helpful. NOTE You cannot mix basic category types. For example, you cannot create a construct subcategory within the Views category or an element subcategory within the Sheets category. Your Constructs tab might look like this:
4 To create a category under an existing category, click the existing category in the tree, and create a new subcategory using either of the following methods:
Click
5 Enter a name for the category, and press ENTER. You can now add project files to the new category.
(Explorer View).
Then
drag the folder to the desired location. CTRL-drag the folder to the desired location
NOTE If the folder you are dragging onto the Project Navigator palette contains drawing (DWG) files, you are prompted to add each one as a project file. For example, if you drag a folder into the Elements category in the Drawing Explorer, the Add Element dialog displays prompting you to add each DWG file within that folder as an element. For detailed information on converting existing drawing files into project files, see, Converting a Drawing to a Construct on page 292 and Converting a Drawing to an Element on page 308. For more information on updating files, see Repath the Project on page 372.
These top categories can be directed to point to unique folders, but they cannot be an ascendant or descendant of each other in the tree structure. When you want to change the location of a category in an existing project, create the new category in Windows Explorer, and move the files from the old category into the new category in Windows Explorer first before you redirect the category. NOTE If you locate top-level category folders outside the project folder, the project cannot be used as a template for new projects.
Top-level category located outside the project folder
4 In the Project Properties dialog, click the location for the new folder. 5 Select the category, and click OK.
Paths for files within the category are redirected to the new location.
(Explorer View).
Select the file, right-click, and click Properties. In the Modify dialog, change the file category, and click OK. Select the file, and drag it into another subcategory. Select the file, right-click, and click Cut. Select the destination category, right-click, and click Paste.
6 Update your files to display the changes to your project: If you want to
update all project files at this time update all project files at another time
Then
click Repath project now. click Repath project later. If you close the project before repathing, the drawing files remain in a queue for update and display in the Project Repath Queue dialog the next time you open it.
7 Alternatively, click
WARNING When you repath a project that was saved in a version of Architectural Desktop prior to 2007, the drawings are saved in the new file format. You will no longer be able to open these drawings in a version of Architectural Desktop prior to 2007. Synchronizing a project with the project standards will also save the project drawings in the new file format. For more information, see Repath the Project on page 372.
Deleting a Category
Use this procedure to delete unneeded categories from a project. If you delete a category that contains drawings, the drawings are deleted with the category. NOTE Deleting a category from Windows Explorer may result in inconsistent project data. 1 Click Window menu Project Navigator Palette. 2 Navigate to the tab for the category type you want to delete. 3 If you want to delete a sheet category, click the Sheets tab, and click 4 Select the category you want to delete, right-click, and click Delete. 5 Click Yes in the subsequent dialog. (Explorer View).
Constructs
Constructs are the main building blocks (or base files) of the building model. A construct describes one unique portion of a building, such as a building core, an apartment, or an entire floor. You assign a construct to a level and a division within the project.
3D view of spanning curtain wall construct
Interior PartitionsFirst Floor/South Wing FramingFirst Floor/South Wing CeilingFirst Floor/South Wing Spanning Front Curtain Wall
This view would contain all objects in the South wing of the first floor. You select the constructs to include in the view when you identify view properties. You can add or remove constructs from views.
3D view of building first floor
Constructs | 287
Construct Files
A construct is a drawing (DWG) file. As opposed to non-project related drawing files, an additional XML file with the same name is created. The accompanying XML file contains information to connect the construct to the project. NOTE The XML file is created and updated automatically. You do not need to edit it, but be careful not to accidentally delete it in Windows Explorer.
Construct Templates
When you create a project, you set a default template for new constructs. For more information on project templates, see Project Support Files on page 228.
The drawing file is either moved, copied, or connected through a link to the project category you specify. You assign a level and a division to the construct. If necessary, you give the construct a different name, and add a description to it.
A construct can contain building objects, referenced elements, or a combination of both. A construct represents a unique portion of a building.
Drawing objects: You can draw an entire floor, apartment layout, a frame drawing, or a ceiling grid as a construct. Also, spanning objects like curtain walls or elevator shafts are usually created directly as constructs. Element references: You can display repeating components within the construct, such as desk/chair combinations, bathroom layouts, or stairs. For more information, see Referencing Elements into Constructs on page 296, and Referencing an Element into Multiple Constructs on page 297. A combination of drawing objects and element references: If you have a floor with different office types, but repeating furniture elements, you could draw the office walls directly in the construct but reference the furniture as elements.
You should not, as a general rule, reference constructs into constructs. A construct has a defined level and division assignment. If a construct were to be referenced into another construct, it may have 2 contradicting level and division assignments. However, there are situations where the necessity to do this can occur. For example, when you are checking the correct vertical alignment of a ceiling in the building, you could view a ceiling construct with an overlaid floor plan construct in it. Or, you might want to display alternating versions of a 2 car garage and a 3 car garage within a plan construct. If you encounter a situation where you would need to do this, there are several options that can serve as a work-around:
Overlay the construct onto the other construct. Convert the first construct to an element, as described in Converting a Construct to an Element on page 302, and then reference it into the other construct. WARNING Do not attach property set data to an overlaid construct from within the host construct. This data is not carried forward into views. Attach the property data locally in the overlaid construct.
Create a view into which you reference both constructs. For more information, see Creating a New View Drawing on page 323.
Which of these options is best for you largely depends on your workflow and the results you want to achieve.
3 Open the Add Construct dialog using one of the following methods:
Right-click the category in which to place the new construct, and click New Construct. On the toolbar at the bottom of the Constructs tab, click in the dialog.) . (You then specify the category
Then
enter a name. If the project number is used as a prefix for project file names, you do not need to enter the prefix here. The complete name with prefix is displayed under File Name. For more information on
If you want to
Then
prefixes, see Specifying Basic Project Properties on page 239.
click the setting for Description, enter a description of the construct, and click OK. select a category from the Category list. By default, the category you chose in step 3 is suggested.
select a different template file click , and browse for a new template. The software uses the default template set for constructs in the project. assign the construct to a level and a division select the correct level and division in the assignments table. Select the desired level row and the division column, and check the appropriate box.
NOTE You should check only one level and division. Multiple levels and divisions create spanning constructs.
5 If you want to work in this construct immediately, select Open in drawing editor. For information about other methods of opening constructs, see Opening and Closing a Construct on page 294. 6 Click OK. 7 Edit the construct as necessary:
Add objects to the construct. Reference elements into the construct. For information on adding content to constructs, see The Content of Constructs on page 289.
Right-click the construct in the Drawing Explorer, and click Close. Click File Close.
9 Click Yes to save the changes in the drawing, if necessary. 10 To update the tree view in the Drawing Explorer, click .
1 Click Window menu Project Navigator Palette. 2 On the Constructs tab, select the construct to copy to multiple levels, right-click, and click Copy Construct to Levels. 3 Select the levels on which to create a copy of the construct. NOTE The level on which the original construct is situated is selected by default. You cannot clear the selection here. 4 Click OK. A new construct is created for each level selected. The level number is appended in brackets after the construct name. NOTE To rename a copied construct, select it in the Drawing Explorer, right-click, and click Rename.
The drawing file is either moved, copied, or connected via a link to the project category you specify. You assign a level and a division to the construct. If necessary, you give the construct a different name, and add a description to it.
There are 2 ways to convert a drawing file into a construct: you can open the drawing file in AutoCAD Architecture and save it as a construct, or you can drag a drawing file from Windows Explorer to the Project Navigator.
1 Click File menu Open. 2 In the Select File dialog, select the file, and click Open. 3 Click Window menu Project Navigator Palette. 4 On the Constructs tab, locate the Constructs category or any of its subcategories. 5 Right-click, and click Save Current Dwg as Construct. 6 Define the construct properties: If you want to
change the name of the drawing file
Then
enter a new name. If the project number is used as a prefix for project file names, you do not need to enter the prefix here. The complete name with prefix is displayed under File Name. For more information on prefixes, see Specifying Basic Project Properties on page 239. click the setting for Description, enter a description of the construct, and click OK. select one from the Category list. By default, the category you chose in step 4 is suggested. select the correct level and division in the assignments table. Select the desired level row and the division column, and check the appropriate box.
NOTE You should check only one level and division. Multiple levels and divisions create spanning constructs.
7 Click OK.
Converting a file to a construct and moving it into a project folder Copying a file, and converting the copy to a construct in a project folder Converting a file to a construct and creating a link to its original location 1 Click Window menu Project Navigator Palette. 2 Click the Constructs tab. 3 Start Windows Explorer, and position it next to the Project Navigator. 4 In Windows Explorer, open the folder that contains the drawing file.
5 Place the drawing in the Constructs category or one of its subcategories: If you want to
move the drawing into the selected category, and convert it to a construct move a copy of the drawing into the selected category, and convert it to a construct create a link to the drawing in its original location, and convert it to a construct
Then
drag the drawing into the desired location in the Drawing Explorer. CTRL-drag the drawing into the desired location in the Drawing Explorer. ALT-drag the drawing into the desired location in the Drawing Explorer.
NOTE You can also drag an entire folder into the project. The folder is converted into a category, and all drawings within it are converted to constructs. For instructions on converting legacy folders to categories, see Creating a Category from Windows Explorer on page 282. 6 Define the construct properties: If you want to
change the name of the drawing file
Then
enter a new name. If the project number is used as a prefix for project file names, you do not need to enter the prefix here. The complete name with prefix is displayed under File Name. For more information on prefixes, see Specifying Basic Project Properties on page 239. click the setting for Description, enter a description of the construct, and click OK. select from the Category list. By default, the category you chose in step 5 is suggested. select the correct level and division in the assignments table. Select the desired level row and the division column, and check the appropriate box.
NOTE Unless you are defining a spanning construct, you should check only one level and division. Multiple levels and divisions create spanning constructs.
7 Click OK.
2 On the Constructs tab, locate the Constructs category or the subcategory that contains the construct to open. 3 Open the construct using either of the following methods:
Select the construct, right-click, and click Open. Double-click the construct.
The construct is opened in the drawing area of AutoCAD Architecture. When you open a construct, the status line in the AutoCAD Architecture drawing area displays the name of the associated project.
Right-click the construct in the Drawing Explorer, and click Close. Click File Close.
Then
drag them from the drawing onto the desired construct in the Drawing Explorer. CTRL-drag them from the drawing onto the desired construct in the Drawing Explorer.
NOTE You can also drop objects on the category to create a new construct containing the objects.
Then
attach an element as an external reference. Any changes to the referenced element are displayed in the construct when it is opened or refreshed. For more information, see Attaching an Element as an External Reference to a Construct on page 296. overlay an element as an external reference. An overlaid reference is not included when the construct is attached or overlaid as a reference to a view. For more information, see Overlaying an Element as an External Reference to a Construct on page 297. insert an element as a block reference. The inserted element is converted to a block and is not updated when the reference element is changed. You can, however, edit the block in the construct. For more information, see Inserting an Element as a Block into a Construct on page 297.
cut off the link between the element and the construct
With a construct open in your drawing area, drag the element into the open construct drawing. With a construct open in your drawing area, right-click the element, and click Xref Attach. Right-click, click Attach Element To Constructs, and in the Attach Element to Construct dialog, select the constructs into which to reference the element, and click OK.
NOTE If you cannot see the element, it may be inserted at 0, 0, 0. Use the AutoCAD Zoom Extents command to display it.
1 Click Window menu Project Navigator Palette. 2 On the Constructs tab, locate the element to reference into multiple constructs, right-click, and click Attach Element to Constructs. 3 Check the boxes of the constructs into which to reference the element. NOTE As a shortcut, you can select an entire category for referencing. 4 Define the referencing method: If you want to
attach the element as an external reference
Then
select the construct, right-click, and click Set to Attach.
NOTE If the Set to Attach command is unavailable, the element is already set to attach.
NOTE If the Set to Overlay command is unavailable, the element is already set to overlay.
5 Repeat steps 5-6 for each construct the element should be attached to. 6 Click OK. Elements are attached at 0, 0, 0.
Right-click, and click External References. On the toolbar at the bottom of the Constructs tab, click .
5 Expand or collapse the list by clicking individual items, and right-click to change the status of the xref, if necessary. From the context menu you can unload, reload, or detach the attached xref. For more information, see Reference Other Drawing Files in AutoCAD Help.
Saved Path displays the saved path, if any, that is used to locate the xref. This path can be a full (absolute) path or a relative (partially specified) path. Found At displays the path where the xref was found. If no path was saved for the xref, or if the xref is no longer located at the specified path, the program searches for the xref and displays the location here.
NOTE You can also display external references by opening the construct in the AutoCAD Architecture drawing area, and using the AutoCAD Xref Manager. For more information, see Reference Other Drawing Files (Xrefs) in AutoCAD Help.
Then
enter a name. If the project number is used as a prefix for project file names, you do not need to enter the prefix here. The complete name with prefix is displayed under File Name. For more information on prefixes, see Specifying Basic Project Properties on page 239. click the setting for Description, enter a description of the construct, and click OK. select one from the Category list. By default, the category you chose in step 3 is suggested. select the correct combination of both in the assignments table. Select the desired level row and division column, and check the appropriate box.
NOTE Unless you are defining a spanning construct, you should check only one level and division. Multiple levels and divisions create spanning constructs.
4 Click OK. The Project Navigator - Repath Project dialog displays if you changed the name or category of the construct.
5 Update your files to display the changes to your project: If you want to
update all project files at this time update all project files at another time
Then
click Repath project now. click Repath project later. If you close the project before repathing, the drawing files remain in a queue for update and display in the Project Repath Queue dialog the next time you open it.
WARNING When you repath a project that was saved in a version of Architectural Desktop prior to 2007, the drawings are saved in the new file format. You will no longer be able to open these drawings in a version of Architectural Desktop prior to 2007. Synchronizing a project with the project standards will also save the project drawings in the new file format. For more information, see Repath the Project on page 372. For more information on updating files, see Repath the Project on page 372.
3 In either the Files tree tab or the File Table tab, select the components to be included in the electronic package. The Files Tree tab displays the included files sorted by type. The Files Table tab displays all files in a list view. You can sort the list by name, path, type, version, size, and date. 4 To include project information, double-click the setup under Select a transmittal setup, and in the Modify Transmittal Setup dialog, select Include project information under Include options. For detailed information about packaging project information for an electronic transmittal, see Electronically Transmitting a Project on page 252 5 Click OK to start the electronic transmittal.
Deleting a Construct
Use this procedure to delete a construct. For information on the consequences of deleting constructs, see Changing Constructs: Interactions with the Project on page 304. The construct must be closed in order to delete it. NOTE Do not delete a construct from Windows Explorer. This might result in inconsistent project data. 1 Click Window menu Project Navigator Palette. 2 On the Constructs tab, locate the construct to delete, right-click, and click Delete. 3 Click Yes in the subsequent message box.
You may create a construct, and then realize that this is actually a repeating element. For example, you might create a column grid and then decide to use it on another floor. You can easily convert the construct to an element and reference it into multiple constructs. NOTE When you convert a construct to an element, the level and division information is lost. Should you later convert the element back to a construct, you must reassign to a level and division. NOTE Do not drag a construct into the Elements folder within Windows Explorer. This will result in inconsistent project data. 1 Click Window menu Project Navigator Palette. 2 On the Constructs tab, locate the construct to convert to an element, and drag it into the Elements category or one of its subcategories. NOTE If you want to convert the element back to a construct, drag the element to the Constructs category. 3 Specify the element properties, as described in Creating an Element on page 306. The Project Navigator - Repath Project dialog displays.
Then
click Repath project now. click Repath project later. If you close the project before repathing, the drawing files remain in a queue for update and display in the Project Repath Queue dialog the next time you open it.
WARNING When you repath a project that was saved in a version of Architectural Desktop prior to 2007, the drawings are saved in the new file format. You will no longer be able to open these drawings in a version of Architectural Desktop prior to 2007. Synchronizing a project with the project standards will also save the project drawings in the new file format. For more information, see Repath the Project on page 372. For more information on updating files, see Repath the Project on page 372.
Adding a new construct: When you add new constructs to a project, you must fill them with drawing objects or referenced elements. Also, you must create views in which to display them. For more information, see Creating a New View Drawing on page 323. Changing the construct name and category (location): Constructs are referenced into views. Therefore, any name and location changes to a construct need to be updated throughout the project. To update any xref paths to the construct, repath the project, as described in Repath the Project on page 372. WARNING When you repath a project that was saved in a version of Architectural Desktop prior to 2007, the drawings are saved in the new file format. You will no longer be able to open these drawings in a version of Architectural Desktop prior to 2007. Synchronizing a project with the project standards will also save the project drawings in the new file format. For more information, see Repath the Project on page 372.
Changing the level and division of a construct: If you change the level and division you may need to regenerate views. For more information, see Regenerating the View Drawings in a Project on page 331. Deleting a construct: If you delete a construct you may need to regenerate views. For detailed information on deleting constructs, see Deleting a Construct on page 302. For detailed information on views, see Views on page 318.
Elements
Elements represent groups of objects that are used multiple times within a building, similar to blocks. For example, you can create an element for a repeating design object like a desk/chair combination to place in a number of cubicles. You can also create an element for a typical bathroom layout and reference it multiple times into one or more constructs. Because you can annotate individual instances of an external reference, you can use the same element and annotate it differently in different locations.
Element repeated in construct
For information on scheduling repeating elements, see Attaching Property Sets to Objects from External References on page 379.
Element Files
An element is a drawing (DWG) file. As opposed to non-project drawing files, an additional XML file with the same name is created. The accompanying XML file contains information to connect the drawing file to the project.
NOTE The XML file is created and updated automatically. You do not need to edit it, but be careful not to accidentally delete it in Windows Explorer.
The drawing file is moved, copied, or linked to the project category you specify. You can assign a different name and add a description to the file.
Element Templates
When you create a project, you specify a default template for new elements. For more information about project templates, see Project Support Files on page 228.
in its content. A generic building core element, for example, could contain references for bathroom elements or staircase elements. You can nest elements that are external references multiple levels deep. Keep in mind these points when creating elements:
An element must be referenced into a construct before it can be used for views. An element can be referenced directly into a sheet. This might be done for title blocks or the documentation of a detail on the sheet. An element can be uniquely scheduled. An element is re-usable.
Further Information
This is the most frequent use case for an element. A generic element, like a bathroom layout, is referenced into a specific construct, like a floor plan. For more information, see Referencing Elements into Constructs on page 296 and Referencing an Element into Multiple Constructs on page 297. For example, if you want to have different elements for single cubiclesa 4-cubicle group, you could create an element for one cubicle, and reference that 4 times into the 4-cubicle group element. For more information, see Referencing an Element into Another Element on page 314. You can directly reference an element into a sheet. This can be useful for title block elements.
Creating an Element
Use this procedure to create an element. 1 Click Window menu Project Navigator Palette.
2 On the Constructs tab, locate the Elements category or subcategory where you want to add the new element.
3 Open the Add Element dialog using one of the following methods:
Right-click the category in which to place the new element, and click New Element. In the toolbar at the bottom of the Constructs tab, click in the dialog.) . (You then specify the category
Then
enter a name. If the project number is used as a prefix for project file names, you do not need to enter the prefix here. The complete name with prefix is displayed under File Name. For more information on prefixes, see Specifying Basic Project Properties on page 239.
If you want to
add a description for the element
Then
click the setting for Description, enter a description of the element, and click OK. select a category from the Category list. By default, the category you chose in step 3 is suggested.
select a different template file click , and browse for a new template. By default, the default template for elements set in the project is used.
5 If you want to work in this element immediately, select Open in drawing editor. For information about other methods of opening elements if you do not select this option, see Opening and Closing an Element on page 311. 6 Click OK. 7 Edit the element as necessary:
Add objects to the element. Reference other elements into the element. For more information, see Referencing an Element into Another Element on page 314.
Right-click the element in the Drawing Explorer, and click Close. Click File Close.
The drawing file is either moved, copied, or connected via a link to the element category you specify. If necessary, a different name is given to the file and a description is added to it.
There are 2 ways to convert a drawing file into an element: you can open the drawing file in AutoCAD Architecture and save it as an element, or you can drag a drawing file from Windows Explorer to the Project Navigator.
3 On the Constructs tab, locate the Elements category, right-click, and click Save Current Dwg as Element. 4 Define the element properties: If you want to
change the name of the drawing file
Then
enter a new name. If the project number is used as a prefix for project file names, you do not need to enter the prefix here. The complete name with prefix is displayed under File Name. For more information on prefixes, see Specifying Basic Project Properties on page 239. click the setting for Description, enter a description of the element, and click OK. select one from the Category list. By default, the category you chose in step 4 is suggested.
5 Click OK. 6 Close the element using either of the following methods:
Right-click the element in the Drawing Explorer, and click Close. Click File Close.
Converting a file to an element and moving it into a project folder Copying a file, and converting the copy to the element in a project folder Converting a file to an element and creating a link to its original location 1 Click Window menu Project Navigator Palette. 2 Click the Constructs tab. 3 Start Windows Explorer, and position it next to the Project Navigator. 4 In Windows Explorer, open the folder that contains the drawing. 5 Drag and drop the drawing in the Elements category or one of its subcategories: If you want to
move the drawing into the selected category, and convert it to an element move a copy of the drawing into the selected category, and convert it to an element
Then
drag the drawing into the desired location in the Drawing Explorer. CTRL-drag the drawing into the desired location in the Drawing Explorer.
If you want to
create a link to the drawing in its original location, and convert it to an element
Then
ALT-drag the drawing into the desired location in the Drawing Explorer.
NOTE You can also drag an entire folder into the project. The folder is converted into a category, and all drawings within are converted to elements. For instructions on converting folders to categories, see Creating a Category from Windows Explorer on page 282. 6 Define the element properties: If you want to
change the name of the drawing file
Then
enter a new name. If the project number is used as a prefix for project file names, you do not need to enter the prefix here. The complete name with prefix is displayed under File Name. For more information on prefixes, see Specifying Basic Project Properties on page 239. click the setting for Description, enter a description of the element, and click OK. select one from the Category list. By default, the category you chose in step 5 is suggested.
7 Click OK.
When you open an element, the status line in the AutoCAD Architecture drawing area displays the name of the associated project.
1 Click Window menu Project Navigator Palette. 2 On the Constructs tab, locate the element you want to open. 3 Open the element using either of the following methods:
Select the element, right-click, and click Open. Double-click the element.
The element is opened in the drawing area of AutoCAD Architecture. You can now edit it. 4 Close the element using either of the following methods:
Right-click the element in the Drawing Explorer, and click Close. Click File Close.
5 Click Yes to save the changes in the drawing, if necessary. 6 To update the preview of the element in the Drawing Explorer, click .
Then
drag the objects from the drawing onto the desired element in the Drawing Explorer. CTRL-drag the objects from the drawing onto the desired element in the Drawing Explorer.
NOTE You can also drag the objects from the drawing onto a category in the Drawing Explorer to create an element.
Then
enter a new name. If the project number is used as a prefix for project file names, you do not need to enter the prefix here. The complete name with prefix is displayed under File Name. For more information on prefixes, see Specifying Basic Project Properties on page 239. click the setting for Description, change the description of the element, and click OK. select one from the Category list. Changing the category of an element means changing its location in the project.
Then
click Repath project now. click Repath project later. If you close the project before repathing, the drawing files remain in a queue for update and display in the Project Repath Queue dialog the next time you open it.
WARNING When you repath a project that was saved in a version of Architectural Desktop prior to 2007, the drawings are saved in the new file format. You will no longer be able to open these drawings in a version of Architectural Desktop prior to 2007. Synchronizing a project with the project standards will also save the project drawings in the new file format. For more information, see Repath the Project on page 372.
4 On either the Files tree tab or the File Table tab, select the components to be included in the electronic package. The Files Tree tab displays the included files sorted by type. The Files Table tab displays all files in a list view. You can sort the list by name, path, type, version, size, and date. For detailed information about packaging project information for an electronic transmittal, see Electronically Transmitting a Project on page 252. 5 Click OK to start the electronic transmittal.
Deleting an Element
Use this procedure to delete an element. The element must be closed in order to delete it. NOTE Do not delete an element from Windows Explorer. This might result in inconsistent project data. 1 Click Window menu Project Navigator Palette. 2 On the Constructs tab, locate the element to delete. 3 Select the element, right-click, and click Delete. 4 Click Yes in the subsequent message box.
1 Click Window menu Project Navigator Palette. 2 Click the Constructs tab. 3 In the Drawing Explorer, locate and open the element into which you want to reference another element. 4 On the Project Navigator palette, locate the element to reference into the open element. 5 Reference the element into the open element using one of the following methods: If you want to
attach the element as an external reference to the open element
Then
select the element in the Drawing Explorer, right-click, and click Xref Attach, or select the element in the Drawing Explorer, and drag it into the open element in the AutoCAD Architecture drawing area. When you attach an element as an external reference, you create a link from the referenced element to the current element; any changes to the referenced element are displayed in the current element when it is opened or refreshed. select the element in the Drawing Explorer, right-click, and click Xref Overlay. When you overlay an external reference, you also create a link from the referenced element to the current element. Unlike an attached reference, an overlaid reference is not included when the element is itself attached or overlaid as a reference to another element or construct. select the element in the Drawing Explorer, right-click, and click Insert as Block. When you insert an element as a block reference into another element, the link between the referenced element and the current element is cut off. The inserted element is converted to a block and does not up-
If you want to
Then
date when the reference element is changed. You can, however, edit the block in the current element.
6 If necessary, edit the external reference in the open element. For more information on external references, see Attach External References in AutoCAD Help. For more information on blocks, see Create and Insert Symbols (Blocks) in AutoCAD Help.
The External References dialog displays a list of xrefs in the element. 6 Expand or collapse the list by clicking individual items, and right-click to change the status of the xref, if necessary. From the context menu, you can unload, reload, or detach the attached xref. For more information, see Reference Other Drawing Files in AutoCAD Help. 7 View the details of the xref:
Saved Path displays the saved path, if any, that is used to locate the xref. This path can be a full (absolute) path or a relative (partially specified) path. Found At displays the path where the xref was found. If no path was saved for the xref, or if the xref is no longer located at the specified path, the program searches for the xref and displays the location here.
8 Click OK to close the dialog. NOTE You can also display external references by opening the element in the AutoCAD Architecture drawing area and using the AutoCAD Xref Manager. For more information, see Reference Other Drawing Files in AutoCAD Help.
Then
click Repath project now. click Repath project later. If you close the project before repathing, the drawing files remain in a queue for update and display in the Project Repath Queue dialog the next time you open it.
NOTE If you want to convert the construct back to an element, drag it back to the Elements category. WARNING When you repath a project that was saved in a version of Architectural Desktop prior to 2007, the drawings are saved in the new file format. You will no longer be able to open these drawings in a version of Architectural Desktop prior to 2007. Synchronizing a project with the project standards will also save the project drawings in the new file format. For more information, see Repath the Project on page 372.
Adding new elements: When you add new elements to a project, you may reference them into other elements, constructs, or sheets. Changing the element name and category (location): Elements are used as external references in other files. When you change the name and the location of an element, external reference paths to it no longer correct. To update the project, repath it, as described in Repath the Project on page 372. WARNING When you repath a project that was saved in a version of Architectural Desktop prior to 2007, the drawings are saved in the new file format. You will no longer be able to open these drawings in a version of Architectural Desktop prior to 2007. Synchronizing a project with the project standards will also save the project drawings in the new file format. For more information, see Repath the Project on page 372.
Deleting an element: When you delete an element that has been referenced into another element or into a construct or a sheet, that drawing now has missing references. If a construct with deleted elements has been referenced into a view, and the view is updated, it also has missing references. Therefore, before deleting an element, check to see if it is still used elsewhere. For detailed information on deleting elements, see Deleting an Element on page 314.
Views
After the structure of the building project is defined, and constructs are assigned to levels and divisions, you can start to create view drawings. A view drawing references a number of constructs to present a specific view of the building project. To create a view drawing, you first decide which portion of the building you wish to look at and which type of view to generate. You could, for example, create a first-floor reflected ceiling plan or a second-floor framing plan, or create a composite view of all floors in the building. View drawings automatically reference the appropriate constructs according to their level/division assignments within the building. For example, to create a floor plan of the west wing of the second floor, you would create a view that references all constructs assigned to the second floor and the west wing. This would also include a curtain wall spanning the first through fifth floors.
3D view of entire building view
In a view drawing you also add data like annotation, dimensions, and schedule tables.
General view drawing: A general view drawing contains referenced constructs from the project, representing a specific view on the building model. General view drawings are based on the general view template defined in the project settings. You can reference a view drawing in a sheet. When you reference the view drawing into a sheet, a sheet view is created that contains the view drawing reference.
Perspective view of building
Detail view drawing: A detail view drawing contains one or more model space views that show a defined portion of the detail drawing in the level of detail you specify. A model space view containing a detail can be associated with a callout. Detail view drawings are based on the detail view template defined in the project settings.
Detail view in callout
Section/Elevation view drawing: A section/elevation view drawing contains one or more model space views, each showing a defined portion of the section/elevation view drawing. A model space view containing a section or elevation can be associated with a callout. Section/Elevation view drawings are based on the section/elevation view template defined in the project settings.
Views | 319
When you reference a view drawing into a sheet, a sheet view is created that contains the view drawing reference.
Sheet Views
A sheet view is a paper space viewport on the sheet that is created when you drag a view drawing or model space view from the Project Navigator palette onto a sheet.
Model space view of plan area
Sheet views can have viewport-specific layer overrides. When a view drawing or a model space view is referenced into a sheet view, these overrides will be retained, unless the project has been set up to synchronize views with sheets. In that case the layer settings of the view drawing will be reset in the sheet view when the sheet is opened, plotted, or published. For more information, see Synchronizing View Drawing Layers with Sheet View Layers on page 338. For more information on viewport-specific layer overrides, see Override Layer Properties in Viewports in the AutoCAD help.
Views | 321
View Templates
When you create a project, you set a default template for new view drawings. There are separate templates for general view drawings, detail view drawings, and section/elevation view drawings. The default view template should be saved so that it will create a drawing that opens to the Model tab. When you create a new view drawing, all constructs that you assign to it will be referenced into the view drawing. If the template does not open with model space active, the building will be referenced into paper space. For more information about project templates, see Project Support Files on page 228.
Working in a view, you add tags, dimension the building objects, and create a schedule table. Tags and schedule tables may contain a number of project properties, such as level and division assignments. For detailed information on annotating a project, see Annotating a Project on page 374. After you have assembled a view drawing, you can create model space views in it. These model space views are later placed on sheets, creating sheet views.
3 Add a new view drawing to the project using either of the following methods:
Right-click the category in which to place the new view drawing, click New View Dwg, and click the view type (General, Section/Elevation, or Detail). On the toolbar at the bottom of the Views tab, click the view type (General, Section/Elevation, or Detail). , and in the Add View dialog, click
4 In the Add <View Type> View dialog, define the General properties for the view: If you want to
name the new view drawing
Then
enter a name. If the project number is used as a prefix for project file names, you do not need to enter the prefix here. The complete name with prefix is displayed under File Name. For more information on prefixes, see Specifying Basic Project Properties on page 239. click the value for Description, enter a description of the view, and click OK. click the value for Category, and select a category from the list. The category you chose in step 3 is recommended.
select a different template file click , and browse for a new template. The default template for view drawings set in the project is recommended.
5 Click Next, and continue with assigning levels and divisions. For more information, see Creating a View Drawing: Assigning Levels and Divisions on page 325.
2 In the Add <View Type> View dialog, select the levels and divisions to include in the view drawing. 3 When you finish defining levels and divisions, click Next, and proceed to defining the view content. For more information, see Creating a View Drawing: Selecting the Constructs on page 325.
Preselect levels and divisions: Depending on the level and division you selected previously as the context, all constructs at that level and division are already checked. Work with categories: When you select a category, all constructs within that category are selected. When you add constructs to the category later, they are included in the view drawing.
1 Define the general properties and the context of the view drawing, as described in Creating a View Drawing: Defining General Properties on page 324 and Creating a View Drawing: Assigning Levels and Divisions on page 325.
2 Create the selection set of constructs for the view drawing: If you want to
select an entire category to include in the view drawing
Then
select the category. All constructs in the category are selected automatically. When you add constructs to the category later, they are included in the view drawing. expand the categories as needed, and select the construct. clear the categorys box. All constructs in the category are cleared automatically. clear the construct.
3 Determine the referencing mode of the constructs in the view drawing: If you want to
attach the construct to the view drawing
Then
select the construct, right-click, and click Set All to Attach.
NOTE Attaching an external reference is the default insertion method for views. When the Set All to Attach command is unavailable, the construct has already been attached.
NOTE When the Set All to Overlay command is unavailable, the construct has already been overlaid.
4 If you want to work in this view drawing immediately, select Open in drawing editor. For information about other methods of opening views, see Opening and Closing a View Drawing on page 329. 5 Click Finish.
Right-click, and click External References. On the toolbar at the bottom of the Views tab, click .
6 Expand or collapse the list by clicking individual items, and right-click to change the status of the xref, if necessary.
You can unload, reload, or detach the attached xref. For more information, see Reference Other Drawing Files in AutoCAD Help. 7 In the External References dialog, view the details of the xref:
Saved Path displays the saved path, if any, that is used to locate the xref. This path can be a full (absolute) path or a relative (partially specified) path. Found At displays the path where the xref was found. If no path was saved for the xref or if the xref is no longer located at the specified path, the program searches for the xref and displays the location here.
8 Click OK to close the dialog. NOTE You can also display external references by opening the view drawing and using the AutoCAD Xref Manager. For more information, see Overview of Referenced Drawings (Xrefs) in AutoCAD Help.
1 Click Window menu Project Navigator Palette. 2 Click the Views tab. 3 In the Drawing Explorer, locate the view drawing you want to open. 4 Open the view drawing using one of the following methods:
Select the view drawing, right-click, and click Open. (For information about additional commands available on the context menu, see The Drawing Explorer Context Menu on page 264.) Double-click the view drawing.
The view drawing opens in the drawing area of AutoCAD Architecture. 5 Close the view drawing using one of the following methods:
Right-click the view drawing in the Drawing Explorer on the Project Navigator, and click Close. Click File Close.
Symbol
Symbol
For more information, see Creating a New View Drawing on page 323.
Then
enter a new name. If the project number is used as a prefix for project file names, you do not need to enter the prefix here. The complete name with prefix is displayed under File Name. For more information on prefixes, see Specifying Basic Project Properties on page 239. Changing the name prompts you to repath the project. For more information, see Repath the Project on page 372. click the setting for Description, change the description of the view drawing, and click OK. select one from the Category list. Changing the category prompts you to repath the project. For more information, see Repath the Project on page 372
WARNING When you repath a project that was saved in a version of Architectural Desktop prior to 2007, the drawings are saved in the new file format. You will no longer be able to open these drawings in a version of Architectural Desktop prior to 2007. Synchronizing a project with the project standards will also save the project drawings in the new file format. For more information, see Repath the Project on page 372.
5 In the left pane of the Modify <View Type> View dialog, click the Context category, and change the levels and divisions to include in the view drawing as needed. 6 In the left pane of the Modify <View Type> View dialog, click the Content category, and change the selected constructs for the view drawing as needed: If you want to
add a construct or category to the view drawing remove a construct or category from the view drawing change the referencing mode of a construct
Then
select the construct or category. select the construct or category. right-click the construct, and select one of the following commands: To attach a previously overlaid construct to a view, click Set All to Attach. To overlay a previously attached construct to a view, click Set All to Overlay.
7 Click OK.
All view drawings in the project are updated with the changed constructs.
If a project has been set up to synchronize view drawing layers with sheet view layers, viewport layer overrides in sheet views will be overwritten by the layer configuration of the view drawing when the external references are loaded or reloaded. If not, layers and xrefed layers in the sheet view will behave as normal. 1 Click Window menu Project Navigator Palette. 2 On the Sheets tab, click (Sheet Set View) on the title bar.
3 In the Sheet Set view, locate the sheet into which you want to reference the view drawing. 4 Open the sheet using one of the following methods:
Select the sheet, right-click, and click Open. Double-click the sheet.
The drawing containing the sheet opens in the drawing area. The sheet you selected is the active layout. 5 On the Project Navigator palette, click the Views tab. 6 Select the view drawing you want to place on the sheet, and drag it from the Drawing Explorer to the drawing area of the sheet. TIP While inserting the view drawing on a sheet, you can change the scale of the resulting sheet view by right-clicking and selecting a different scale before defining the insertion point. After creating the sheet view, you can change its scale on the Properties palette. NOTE Sheet views are inserted with their own layer key. By default, the sheet view layer is G-Anno-Nplt.
4 In either the Files tree tab or the File Table tab, select the components to be included in the electronic package. The Files Tree tab displays the included files sorted by type. The Files Table tab displays all files in a list view. You can sort the list by name, path, type, version, size, and date. 5 To include project information, double-click the setup under Select a transmittal setup, and in the Modify Transmittal Setup dialog, select Include project information under Include options. For detailed information about packaging project information for an electronic transmittal, see Electronically Transmitting a Project on page 252. 6 Click OK to start the electronic transmittal.
1 Click Window menu Project Navigator Palette. 2 On the Views tab, select the view drawing in which you want to create a model space view, right-click, and click Open. 3 Select the view drawing again, right-click, and click New Model Space View.
4 In the Add Model Space View dialog, enter a name for the new model space view. 5 Define the settings for the new model space view: If you want to
enter a description for the model space view change the scale of the model space view
Then
click the setting for Description and add a description of the model space view. select a scale from the list of those used in the current view drawing.
6 Click
7 Specify the first boundary point of the desired view area. 8 Specify the second boundary point of the desired view area. 9 Click OK. The new model space view is listed under the view drawing from which it was created. 10 To associate an AutoCAD layer snapshot with the new model space view, select the model space view in the Drawing Explorer, right-click, and click Save Layer State. 11 Open the model space view using either of the following methods:
double-click it in the Drawing Explorer. select the model space view in the Drawing Explorer, right-click, and click Open.
1 Click Window menu Project Navigator Palette. 2 On the Sheets tab, click (Sheet Set View) on the title bar.
3 In the Sheet Set view, locate the sheet into which you want to reference the model space view, and open it using one of the following methods:
Select the sheet, right-click, and click Open. Double-click the sheet.
The drawing containing the sheet opens in the drawing area with the selected sheet as the active layout. 4 On the Project Navigator palette, click the Views tab. 5 Use one of the following methods to place the desired model space view on the sheet:
Select the model space view, right-click, and click Place on Sheet. Then, specify an insertion point on the sheet. Select the model space view, and drag it from the Project Navigator to the drawing area of the sheet.
You can disable image previews to improve performance while dragging a view from the Project Navigator palette. For more information, see Drawing Explorer Tooltips on page 268.
You can change the scale of the resulting sheet view by right-clicking and selecting a different scale before defining the insertion point. After creating the sheet view, you can change its scale on the Properties palette. NOTE Sheet views are inserted with their own layer key. By default, the sheet view layer is G-Anno-Nplt.
4 Right-click, click Properties, and change the properties of the model space view as needed: If you want to
change the name of the model space view change the description for the model space view change the scale of the model space view
Then
enter a new name.
the layer states (on/off, thawed/frozen). the layer properties (layer, color, linetype, plotstyle) of layers native to the view drawing. the layers in external references attached to the view drawing through constructs and elements.
Before you can use the layer settings of the view drawing in a sheet view, the following conditions must be met:
In the Project Properties dialog, the setting for synchronizing view drawing layers with sheet view layers must be activated. For more information, see Configuring an Existing Project to Synchronize View Drawing Layers with Sheet View Layers on page 341. In both the view drawing and the sheet drawing, the VISRETAIN variable should be set to 1. The VPLAYEROVERRIDESMODE variable for the AutoCAD session must be set to 1. The project in which the view drawing and the sheet drawing reside must be the currently active project. If you open the sheet drawing outside of Project Navigator while its project is not current, the synchronization will not take place. The layer settings from the last successful synchronization will remain in effect. The layer synchronization takes place only if the view drawing and sheet drawing are located within the project context. If either the view drawing or the sheet drawing have been disconnected from the project, the standard AutoCAD VISRETAIN behavior controls how the externally referenced layer settings resolve. If you register both files back into the project, you can synchronize the view and sheet layers again.
Synchronization of view drawing layers with sheet view layers occurs in the following instances:
Loading or reloading external references Background plotting and publishing of the sheet
When a project is set to synchronize view drawing layers with sheet view layers, the following behaviors will differ from standard AutoCAD behavior:
If a layer is off or frozen in the model space of the view drawing, it will be frozen in synchronized sheet views. Plotting or publishing output will include synchronized sheet views except when you are foreground plotting the active sheet; in this case, the current display settings in the sheet view will be used. In all other cases, the output may display the updated, synchronized layer settings, even though the open sheet view remains out of synch. Synchronization of layer settings will never occur during electronic transmission of a sheet.
If you copy or cut and paste a sheet view, the new copies will not be linked to the original source view. To create multiple sheet views of a model space view, drag the model space view to the sheet again. This creates a new sheet view with the same model space view content. When you drag a view drawing with multiple model space views onto a sheet, the sheet view layers will be synchronized with the view drawing after all sheet views are created. When the project is set to synchronize view drawing layers with sheet view layers, any AutoCAD layer snapshots that are attached to model space views will be ignored. If the project is not set to synchronize view drawing layers with sheet view layers, then the layer snapshot settings will be retained. However, any layer that did not exist when the AutoCAD layer snapshot was created will be frozen in the sheet view, regardless of whether it is frozen or thawed in the view drawing. The new layer will also be listed as an unreconciled layer in Layer Manager. For more information, see New Layer Notification on page 505.
view was first referenced into the sheet drawing, unless changed in the sheet view. Use one of the following methods to update the display configuration of the view drawing in a sheet view:
Edit the sheet view directly by double-clicking it and changing the display configuration in the sheet view. Create a new sheet drawing, and reference the view drawing that has the desired display configuration.
Process Overview: Synchronizing View Drawing Layers with Sheet View Layers
Synchronizing view drawing layers with sheet view layers entails the following basic steps: 1 Set up the project to synchronize view drawing layers with sheet view layers. See Configuring an Existing Project to Synchronize View Drawing Layers with Sheet View Layers on page 341. 2 Create view drawings to define layer settings, including xref dependent layers. See Creating a New View Drawing on page 323 and Creating a Model Space View Drawing from a Callout on page 329. 3 Verify that the VISRETAIN variable in the view drawing is set to 1 before saving and closing the view drawing. For more information, see Override Layer Properties in Viewports in AutoCAD Help. 4 Create a sheet, as described in Creating a Sheet on page 345. 5 Verify that the VISRETAIN variable of the sheet drawing is set to 1. 6 Verify that the VPLAYEROVERRIDESMODE variable for the AutoCAD session is set to 1. For more information, see Override Layer Properties in Viewports in AutoCAD Help. 7 Place view drawings or model space views on the sheet as described in Placing a Model Space View onto a Sheet on page 335 and Placing a View Drawing onto a Sheet on page 331. 8 If you have set the project to synchronize view drawing layers with sheet view layers after you created sheet views, close and reopen the existing sheet views, or reload their xrefs to perform the synchronization. 9 If you have set a legacy project from a previous version of the software to synchronize view drawing layers with sheet view layers, you may need to manually link the sheet views to the view drawing. If the sheet views need to be linked, they will display a warning icon in the Drawing Explorer. In that case, follow the instruction in Linking a Legacy View Drawing to a Sheet View on page 340 to link the sheet view to the view drawing.
without model space views was placed on a sheet, this information does not exist and must be added by linking the sheet view to the view drawing. When this happens, the sheet view icon on the sheet set tree displays a warning icon ( must be linked to the view drawing to establish the link and allow synchronization. ). The sheet view
NOTE In other cases where the link between a sheet view and its associated view drawing is broken, no warning icon will be displayed. In these cases, the sheet view must be recreated in the sheet by dragging the model space view or view drawing onto the sheet again. This creates a new sheet view with the correct connection. The connection between sheet view and view drawing or model space view can be broken by: renaming of the view drawing, renaming of the model space view, copying and pasting a sheet viewport, or creating a viewport by using the MVIEW command. 1 Click Window menu Project Navigator Palette. 2 On the Sheets tab, open the sheet containing the sheet view to be linked. 3 Select the desired sheet view, and drag it onto a view drawing on the Views tab. The sheet view node will be updated when you expand the containing sheet node, when you click Refresh on the Project Navigator palette, or when the linking is complete.
Configuring an Existing Project to Synchronize View Drawing Layers with Sheet View Layers
At any time during a project, you can activate synchronization of view drawing layers with sheet view layers. Selecting this option does not update existing sheet views instantly; the update occurs the next time they are opened or their external references are reloaded. 1 At the bottom of the Project Navigator palette, click 3 Under the Basic category, expand Drawing Settings. 4 For Match Sheet View Layers to View, select Yes. 5 Click OK to close the Project Properties dialog, and click Close to close Project Browser. New sheet views you create will use the layer settings of the associated view drawing. Existing sheet views will be synchronized the next time they are opened or have their xrefs are reloaded. .
2 In the Project Browser, select the currently active project, right-click, and click Properties.
Adding a new view drawing: When you create a new view drawing, all or most of the referenced constructs should be present. For easy selection of constructs, place them in categories. Changing the view name and category (location): A view drawing has a number of constructs referenced into it, and the view drawing itself can be referenced into a sheet. Therefore, any name and location changes to a view drawing need to be updated throughout the project. To update the path, repath the project as described in Repath the Project on page 372.
Changing the content of a view drawing: Any changes made to the content of a view are also made to the sheets that reference that view. If you have created model space views and sheet views from the view drawings, they will be updated to reflect the changed content of the view drawing. Deleting a view drawing: If you delete a view drawing that has been referenced into a sheet, that sheet now has missing references. Check to see if the view is still used in a sheet before deleting it. If you delete a view drawing, all model space views associated with that view are deleted also. Any sheet views that reference these views will have missing references. Changing a model space view: Changes made to the boundaries or scale of an existing model space view are not updated in existing sheet views derived from this view. To change the sheet view, delete it and re-create it from the updated model space view. If the content of a model space view changes due to changes in the view drawing, these changes will be updated in the sheet view. Deleting a model space view: When you delete a model space view, all sheet views created from it remain intact. For definition, sheet views need only the building model in the view drawing.
Sheets
Sheets are used to plot drawings of your building project. The sheet system in AutoCAD Architecture consists of these components:
Sheet: A sheet is a paper space layout that has been registered as a sheet. A sheet can contain one or more sheet views. Sheet views: A sheet view is a paper space viewport created by dragging and dropping a model space view from the Project Navigator onto a sheet.
Model space view of plan detail
Sheet sets: A sheet set is a collection of sheets. Within the sheet set, sheets are organized in sheet subsets. Sheet drawing: A sheet drawing is a drawing file containing one or more sheets.
Sheets, sheet subsets, sheet views, and sheet drawings are listed on the Sheets tabs of the Project Navigator.
Sheet with building plan view
Sheets | 343
In the Sheet Set view, sheets are organized in sheet subsets. Sheet subsets are a logical structure rather than a physical one. This means that the sheet and subset organization may not reflect the drawing file organization on disk. You can logically rearrange sheets into a different subset within the Sheet Set View, but that will not change their physical location in the category or folder. The sheet category folder does not need to be identical to the sheet subset in which the sheet is placed. However, to avoid confusion, it is recommended to have parallel structures in the sheet set and the sheet categories. When you remove a sheet from a sheet subset in the Sheet Set view, only the reference to the sheet in the subset is removed; the layout itself and its containing sheet drawing are not deleted from the Sheets folder or subfolder. For more information, see Sheets on page 342.
The content of a sheet depends on the views that are referenced into it and the constructs referenced into the views. The viewport settings of a sheet view are defined in the model space view placed on the sheet from a view drawing. For more information, see Creating a Model Space View on page 334. A sheet contains all plotting-specific settings and title blocks.
Creating a Sheet
Use this procedure to create a new sheet. Each new sheet is created in a new sheet drawing. 1 Click Window menu Project Navigator Palette. 2 Click the Sheets tab, and click
3 Add a new sheet to the project using one of the following methods: Right-click the subset in which to place the new sheet, and click New Sheet. In the toolbar at the bottom of the Sheets tab, click .
4 If you selected to be prompted for a template each time you create a new sheet, you are prompted now for a sheet template. Select a drawing template and a layout from a DWT, DWG or DWS file as a sheet template, and click OK. If you selected not to be prompted for a sheet template when creating new sheets, the default template defined in the project sheet set or the sheet subset is used.
Then
enter a number. If you selected a project prefix in the project settings, the prefix is placed in front of the sheet number in the file
If you want to
Then
name. For more information, see Specifying Basic Project Properties on page 239.
enter text under Sheet title. Commas, ampersands, and semicolons are allowed in sheet titles. The sheet title is used in these locations: As the display name of the sheet in the Drawing Explorer. As the display name of the sheet in a sheet list. As the sheet layout name in the sheet drawing.
enter a file name for the sheet change the folder in which the sheet is saved
enter one under File name. The folder path defined in Project Properties is displayed. This field is read only. For information about changing the Folder path, see Specifying Basic Project Properties on page 239. enter a template path.
NOTE If the settings for the storage folder and the sheet set template are read only, these settings are defined in the sheet subset. To change them, you must change the properties of the sheet subset. 6 Click OK. You can access the new sheet from 2 locations:
In the Sheet Set view, the new sheet is displayed under the sheet subset in which you created it. In the Explorer View, the sheet drawing and the sheet are displayed under the folder category in which you saved the sheet.
Sheet Set View on project (left) and Explorer View (right)
By default, these have the same organization, but depending on your project setup, these 2 locations can have different names and structures.
Sheet set data file: The DST file is always stored in the root folder of the project. Model view: Model view drawing locations are not tracked in AutoCAD Architecture sheet sets. They are automatically taken from the project views. Label block for views: Label blocks are not recommended in an AutoCAD Architecture project. Use callout tools instead. For more information, see Callout Tools in ProductName on page 2451. Callout blocks: Callout blocks are not recommended in an AutoCAD Architecture project. Use callout tools instead. For more information, see Callout Tools in ProductName on page 2451. Sheet storage location: The sheets in a project are always stored in the Sheets folder of the project, or in one of its subfolders. NOTE If you enter a project name and project number under Project Control that differs from the project name and number you have entered in Creating a New Project on page 235, you will get a message when editing the sheet set properties, and be prompted to consolidate the information.
1 Click Window menu Project Navigator Palette. 2 Click the Sheets tab, and click (Sheet Set View) in the title bar.
3 Select the root node of the sheet set, right-click, and click Properties.
4 Expand Sheet Set. 5 To define page setup overrides in the project, click the setting for Page setup override files. 6 In the Select Template dialog, select a drawing template (DWT) file.
NOTE Select a template that contains named paper space layouts, and make sure that their plot areas have been set to Layout. Otherwise, you cannot use them as page setup overrides. 7 Expand Sheet Creation. In this category, you define settings for the sheets you create within the sheet set. 8 To define a default template for new sheets, click the setting for Sheet creation template.
9 Click
to browse for a drawing (DWG) or template (DWT) file, and click Open.
10 Select the default layout you want to use to create new sheets. Then, click OK. 11 Specify if you want to be prompted for the sheet template each time you create a new sheet: If you want to
be prompted for a sheet template each time you create a new sheet always use the default sheet template
Then
select Yes.
select No.
12 To add, edit, or delete custom properties, click Edit Custom properties. For information about Custom Properties, see Include Information with Sheets and Sheet Sets in AutoCAD Help. NOTE When working in an AutoCAD Architecture project, you can also use the project properties. For more information, see Adding Detailed Information to Project Properties on page 242. 13 Click OK. If you have entered a project name and project number in the sheet set properties that differs from the project number and name defined in Creating a New Project on page 235, a message appears informing you of the mismatch. For information about consolidating the inconsistent name and number, see Consolidating Inconsistent Project and Sheet Set Information on page 249.
3 Select the sheet subset under which you want to create a new subset, right-click, and click New Subset. 4 Define the properties of the new subset: If you want to
change the name of the sheet subset set a different default directory for new sheets created in this subset
Then
enter a new name.
under Store new sheet DWG files in, click . Then, select a folder into which new sheets should be placed, and click Open.
set a different default template for new sheets created in this subset
under Sheet creation template for subset, click . Then, use the default or select a DWG or DWT file, and select a layout of the file. select Prompt for template.
be prompted for a template each time you create a new sheet in this subset
5 Click OK.
The default template for new sheets created in this subset Whether to be prompted for a sheet template each time you create a new sheet
These parameters are set in sheet set properties., but you can override them for individual subsets. This would be useful if you want to use different sheet templates for plan sheets and detail sheets. If you have no sheet subsets in your sheet set yet, see Creating a Sheet Subset on page 348. 1 Click Window menu Project Navigator Palette. 2 Click the Sheets tab, and click (Sheet Set View) in the title bar.
3 Select the sheet subset for which to change properties, right-click, and click Properties.
Then
enter a new name.
under Store new sheet DWG files in, click . Then, select a folder into which new sheets should be placed, and click Open.
set a different default template for new sheets created in this subset
under Sheet creation template for subset, click . Then, select a DWG or DWT file, and select a layout of the file as the default sheet template. select Prompt for template.
be prompted for a template each time you create a new sheet in this subset
5 Click OK.
3 Select the sheet subset you want to delete, right-click, and click Delete.
A sheet can belong to only one sheet set. You cannot import a sheet that is already part of another sheet set. 1 Click Window menu Project Navigator Palette. 2 Click the Sheets tab, and click (Sheet Set View) in the title bar.
3 Select the sheet subset into which to import the sheet, right-click, and click Import Layout as Sheet.
4 Click Browse for Drawings. 5 Browse for the drawing file containing the sheet you want to import, and click Open. 6 Select the sheet layout to import. NOTE You can select multiple layouts here. 7 If you want the sheet name to be prefixed with the sheet drawings file name, select Prefix sheet titles with file name. 8 Click OK. NOTE To import a layout that is currently open and displayed on the drawing screen, select the subset in which it should be displayed, right-click, and click Import Current Layout as Sheet.
3 Locate the sheet drawing that has additional layouts you want to register as a set.
7 Navigate to the sheet subset in which the additional sheet should be placed, right-click, and click Import Current Layout as Sheet. The sheet is added to the sheet subset. When you change to the Sheet Set view, and expand the sheet drawing containing the sheet, you can see that the additional sheet is now listed under the sheet drawing.
NOTE You can also open a sheet from the Explorer View of the Sheets tab. 3 Locate the sheet you want to open. 4 Open the sheet using one of the following methods:
Select the sheet, right-click, and click Open. Double-click the sheet.
The drawing containing the sheet opens in the drawing area of AutoCAD Architecture. You can now edit it. To close the sheet, you must close the sheet drawing. 5 Close the sheet drawing using one of the following methods:
Right-click it in the Drawing Explorer, and click Close. Click File Close.
6 Click Yes to save the changes in the drawing, if necessary. 7 To update the preview of the sheet in the Drawing Explorer, click (Refresh Project).
3 Select the sheet for which you want to change properties, right-click, and click Properties. 4 Change the sheet properties as necessary. For more information, see Include Information with Sheets and Sheet Sets in AutoCAD Help. 5 Click OK.
Removing a Sheet
When you remove a sheet from the sheet set, the sheet drawing and its companion XML file are deleted unless other sheets exist in the sheet drawing. If other sheets exist in the sheet drawing, or the sheet drawing is located outside of the sheet folder, then only the reference to the sheet is removed. When only the reference is removed, the sheet drawing is still physically saved on disc. You must be in the Sheet Set view on the Sheets tab of the Project Navigator to remove sheets.
Removing a sheet from the sheet set has the following consequences:
The sheet cannot be selected for a sheet selection. The sheet will not be included in new sheet lists. The sheet will not be included in electronic packages of the sheet set. The sheet will not be included in archive packages of the sheet set. The sheet will not be included when you publish the sheet set to a plotter or to a DWF file.
To remove a sheet from the sheet set: 1 Click Window menu Project Navigator Palette. 2 Click the Sheets tab, and click (Sheet Set View) in the title bar.
3 Select the sheet you want to remove from the sheet set, right-click, and click Delete. 4 In the Confirm Sheet Delete dialog, click Yes.
3 Select the sheet drawing you want to delete, right-click, and click Delete. 4 In the Confirm Sheet Delete dialog, click Yes.
3 In the Sheet Set view, locate the sheet on which you want to place a new sheet view. 4 Open the sheet using one of the following methods:
Select the sheet, right-click, and click Open. Double-click the sheet.
The sheet opens in the drawing area of AutoCAD Architecture. The sheet you have selected is the active layout. 5 On the Project Navigator palette, click the Views tab.
6 Select the model space view, right-click, and click Place on Sheet. Then, select an insertion point on the sheet. Alternatively, drag the model space view from the Project Navigator and drop it onto a sheet. NOTE Sheet views are inserted with their own layer key. The layer key used for sheet views is G-Anno-Nplt.
3 Select the sheet containing the sheet view you want to open, and expand it. 4 Select the sheet view, right-click, and click Open.
3 Select the sheet that contains the sheet view you want to number, and expand it. 4 Select the sheet view, right-click, and click Rename and Renumber.
5 Enter a number for the sheet view. 6 If necessary, rename the sheet view. 7 Click Next to display the information for the next sheet view in the sheet. 8 When you finish changing the numbering of sheet views, click OK.
3 Select the sheet containing the sheet view you want to delete, and expand it. 4 Select the sheet view, right-click, and click Open. The sheet view opens in the drawing area.
5 Select the sheet view in the drawing area, and press DELETE. NOTE The view xref is still attached in model space. To also detach the view from the sheet, right-click the sheet in the Drawing Explorer, and click External References. In the External References dialog, select the view, right-click, and click Detach.
3 In the Drawing Explorer, locate the sheet drawing for which to display external references.
Right-click, and click External References. On the toolbar at the bottom of the Sheets tab, click .
6 Expand or collapse the list by clicking individual items, and right-click to change the status of the xref, if necessary.
From the context menu, you can unload, reload, or detach the attached xref. For more information, see Reference Other Drawing Files in AutoCAD Help. 7 On the External References dialog, view the details of the xref.
Saved Path displays the saved path, if any, that is used to locate the xref. This path can be a full (absolute) path or a relative (partially specified) path. Found At displays the path where the xref was found. If no path was saved for the xref or if the xref is no longer located at the specified path, the program searches for the xref and displays the location her.
8 Click OK to close the dialog. NOTE You can also display external references by opening the sheet drawing and using the AutoCAD Xref Manager. For more information, see Reference Other Drawing Files (Xrefs) in AutoCAD Help.
The sheet list is inserted as a table. 1 Click Window menu Project Navigator Palette. 2 Click the Sheets tab, and click (Sheet Set View) in the title bar.
3 Open the sheet on which you want to place the sheet list. 4 Select the sheet set root node, right-click, and click Insert Sheet List.
5 Select the table style for the sheet list under Table Style name. To create a new table style, click Table Styles in AutoCAD Help. . For information on creating table styles, see Work with
6 Enter the title of the sheet set under Title Text. 7 Under Column Settings, define the information to include in the sheet list. Columns for sheet number and sheet title have already been defined; however, you can delete them. If you want to
add a column to the sheet list
Then
click Add. Then, click the Data Type entry, and select the data you want to display in the list. You can choose subject, author, keywords, and more. To change the heading text for the entry, click the heading text and enter new text.
If you want to
remove a column from the sheet list rearrange a column in the sheet list
Then
select the column in the list, and click Remove.
select the column in the list, and click Move Up or Move Down. The top entry in the list will be placed as the far left column in the sheet list. The next-lower entry will be placed next to the left column, and so on.
NOTE You can see a preview of the sheet list in the viewer on the left.
8 Click OK twice. NOTE The sheet list is generated from the sheets contained in the sheet set. If you make manual changes to the sheet list after placing it on a sheet, these changes will be overwritten when you update the sheet list, as described in Updating the Sheet List on page 358. 9 Specify an insertion point for the sheet list on the current sheet. The sheet list is placed on the sheet. The sheet title and sheet number entries are hyperlinked to the files containing these sheets. If you CTRL-click the sheet title or sheet number, it will open the associated drawing file.
3 Open the sheet that contains the sheet list. 4 Select the sheet list in the drawing, right-click, and click Edit Sheet List Table Settings. 5 Change the properties of the sheet list, as described in Inserting a Sheet List on page 356.
3 Open the sheet that contains the sheet list. 4 Select the sheet list in the drawing, right-click, and click Update Sheet List Table.
The associated sheet drawing is already open. The sheet drawing or its folder are set to read-only. The associated sheet drawing has been deleted. 1 Click Window menu Project Navigator Palette. 2 Click the Sheets tab, and click (Sheet Set View) in the title bar.
3 Select the sheet set root node, right-click, and click Refresh Sheet Set. Refreshing the sheet set can take a moment or two. A progress bar shows how long the refresh will take. When the Refresh is complete, you are notified by a message. If there were been problems refreshing one or more sheets, they are listed. You can also view details of the refresh in a log file located in the root directory of the project folder.
You could use a sheet selection as a selection set for electronic transmissions or publishing. 1 Click Window menu Project Navigator Palette. 2 Click the Sheets tab, and click (Sheet Set View) in the title bar.
3 SHIFT-click or CTRL-click to select the sheets to include in the sheet selection. 4 When you finish selecting sheets, right-click, and click Save Sheet Selection.
3 Select the project sheet set root node, right-click, and click Sheet Selections. 4 Make your selection from the Sheet Selections submenu.
3 Select the project sheet set root node, right-click, and click Sheet Selections Manage.
4 Select the sheet selection you want to delete, and click Delete. 5 Click OK.
The complete project sheet set: This includes all sheets in the project sheet set. A sheet subset: This includes all sheets from a specified sheet subset. A sheet: This includes the sheet.
For more information about electronic transmittal, see Package a Set of Files for Internet Transmission in AutoCAD Help.
1 Click Window menu Project Navigator Palette. 2 On the Sheets tab, click If you want to
transmit the complete project sheet set transmit a sheet subset transmit a sheet
5 In either the Files tree tab or the File Table tab, select the components to be included in the electronic package. The Files Tree tab displays the included files sorted by type. The Files Table tab displays all files in a list view. You can sort the list by name, path, type, version, size, and date. 6 To include project information, double-click the setup under Select a transmittal setup, and in the Modify Transmittal Setup dialog, select Include project information under Include options. For detailed information about packaging project information for an electronic transmittal, see Electronically Transmitting a Project on page 252. 7 Click OK to start the electronic transmittal.
An individual sheet. A sheet subset. For information about creating sheet subsets, see Creating a Sheet Subset on page 348. A sheet selection. For information about creating sheet subsets, see Creating a Sheet Selection on page 359. The project sheet set.
For detailed information about plotting and publishing, see the following topics in AutoCAD Help:
Set Options for Plotted Objects and Plot Stamp Dialog Box Overview of Page Setup Settings Publish, Transmit, and Archive Sheet Sets
NOTE Because the sheet is the last stage of the project, it has fewer interactions with the project than the other components do. For example, deleting a sheet has no influence on other drawings, like views or constructs.
Adding a new sheet: Normally, a sheet is created to reference a specific view. For example, if you create a view called First Floor Plan, create a sheet that contains this view. Changing the sheet name and subset: A sheet has one or more views referenced into it. Therefore, any name and location changes to a sheet need to be updated throughout the project. To update the path, repath the project as described in Repath the Project on page 372. WARNING When you repath a project that was saved in a version of Architectural Desktop prior to 2007, the drawings are saved in the new file format. You will no longer be able to open these drawings in a version of Architectural Desktop prior to 2007. Synchronizing a project with the project standards will also save the project drawings in the new file format. For more information, see Repath the Project on page 372.
For detailed information on deleting views, see Deleting a View Drawing on page 333.
Sheet set data file: The sheet set file (DST) is always stored in the root folder of the project. Model view: Model view drawing locations are not tracked in AutoCAD Architecture sheet sets. They are automatically taken from the project views. Label block for views: Label blocks are not recommended in AutoCAD Architecture projects. Use callout tools instead. For more information, see Working with Callouts on page 2449. Callout blocks: Callout blocks are not recommended in AutoCAD Architecture projects. Use callout tools instead. For more information, see Callout Tools in ProductName on page 2451. Sheet storage location: The sheets in a project are always stored in the Sheets folder of the project, or in one of its subfolders.
the sheet set is located. For more information, see Specifying the Location of Top-Level Categories on page 283. 1 Click Format menu Options. 2 Click the AEC Project Defaults tab, and click Create Sheet Set Template.
The Create Sheet Set wizard is displayed. It will help you create a new sheet set template.
3 In the Create Sheet Set - Begin dialog, under Create a sheet set using, select An example sheet set, and click Next. 4 In the Create Sheet Set - Sheet Set Example dialog, select a sheet set to use as an example: If you want to
use a sample sheet set from the list
Then
click Select a sheet set to use as an example, select a sheet set from the list, and then click Next.
If you want to
use a sheet set not listed
Then
click Browse to another sheet set to use as an example, and click . In the Browse for Sheet Set dialog, select a sheet set (DST) file, click Open, and then click Next.
5 In the Create Sheet Set - Sheet Set Details dialog, enter a name for the new sheet set template. 6 Enter a description for the new sheet set template. 7 Select the folder location in which to save the new sheet set template.
NOTE The location of a sheet set template (DST file) does not define the location of project sheet sets created from that template. A project sheet set is always stored in the root folder of the associated project. If you are creating a sheet set template for an AutoCAD Architecture project, selecting Create a folder hierarchy based on subsets will have no impact because sheet subsets in the Drawing Explorer will have corresponding folders associated to them automatically. If you are creating a sheet set template for an AutoCAD sheet set, you can select this option. This will create a new subfolder in the sheet set every time you create a new sheet subset in the Sheet Set Manager. 8 To define the properties of the new sheet set template, click Sheet Set Properties. The Sheet Set Properties dialog is displayed.
It is not necessary to complete the following fields when you use the sheet set template for an AutoCAD Architecture project: Field
Sheet set data file
Reason
The DST file is always stored in the root folder of the project. Model view drawing locations are not tracked in AutoCAD Architecture sheet sets. They are automatically taken from the project views. In an AutoCAD sheet set, this field displays the paths and names of folders that contain drawings used by the sheet set. These are stored in the view templates. These are located on the Tools palette. You associate project information with the project file (APJ), instead of the project sheet set, when you are working in an AutoCAD Architecture project. For information on associating information with a project, see Creating a New Project on page 235 and Working with Project Properties on page 239.
Model view
Label block for views Callout blocks Name, Number, Phase, Milestone under Project Control
NOTE If you enter a project name and project number under Project Control in the Sheet Sets Properties dialog that differs from the project name and number you enter in Creating a New Project on page 235, you will get an error message when editing the project, and be prompted to consolidate the information. Therefore, it is strongly recommended to leave the Project Control fields in the sheet set template empty.
The sheets in a project are always stored in the Sheets folder of the project, or in one of its subfolders.
9 In the Sheet Set Properties dialog, under Sheet Set, click the setting for Page setup overrides file to define overrides for the project. 10 In the Select Template dialog, select a drawing template (DWT) file, and click Open. NOTE Select a template that contains named paper space layouts, and make sure that their plot areas have been set to Layout. Otherwise, you cannot use them as page setup overrides. None of the other settings under Sheet Set are applied when using the sheet set template for an AutoCAD Architecture project. 11 Under Sheet Creation, you define settings for the sheets you create within the sheet set. 12 To define a default layout for new sheets, click the setting for Sheet creation template. 13 In the Select Layout as Sheet Template, click (DWT) file, and click Open. to browse for a drawing (DWG) or template
14 In the Select Drawing dialog, select the default layout to use to create new sheets, and click OK. 15 Specify if you want to be prompted for the sheet template each time you create a new sheet: If you want to
be prompted for a sheet template each time you create a new sheet always use the specified template
Then
select Yes for Prompt for Template.
16 To add, edit, or delete custom properties, click Edit Custom properties. For information about Custom Properties, see Include Information with Sheets and Sheet Sets in AutoCAD Help. NOTE When working in an AutoCAD Architecture project, normally you do not use custom properties. In most cases, you use the project details in the Project Browser. For more information, see Adding Detailed Information to Project Properties on page 242. 17 Click OK to close the Sheet Set Properties dialog. Then, click Next. The Create Sheet Set - Confirm dialog displays.
18 Verify that all settings for the new sheet set are correct: If you want to
make changes to one or more settings finish creating the sheet set template
Then
click Back. click Finish.
NOTE You can edit a project sheet set in the Sheet Set view of the Project Navigator, as described in Setting the Properties of the Project Sheet Set on page 347. You can edit a project sheet set template in the Sheet Set Manager of AutoCAD, as described in Create and Manage a Sheet Set in AutoCAD Help.
4 Under Create a sheet set using, select Existing drawings, and then click Next.
5 In the Create Sheet Set - Sheet Set Details, enter a name for the new sheet set. 6 Enter a description for the new sheet set. 7 Select the folder location where the new sheet set template should be saved. NOTE The location of a sheet set template (DST file) does not define the location of project sheet sets created from that template. A project sheet set is always stored in the root folder of the associated project. 8 To define the properties of the new sheet set template, click Sheet Set Properties. The Sheet Set Properties dialog is displayed.
It is not necessary to complete the following fields when you use the sheet set template for an AutoCAD Architecture project: Field
Sheet set data file
Reason
The DST file is always stored in the root folder of the project. Model view drawing locations are not tracked in AutoCAD Architecture sheet sets. They are automatically taken from the project views. In an AutoCAD sheet
Model view
Field
Reason
set, this field displays the paths and names of folders that contain drawings used by the sheet set.
Label block for views Callout blocks Name, Number, Phase, Milestone under Project Control
These are stored in the view templates. These are located on the Tools palette. You associate project information with the project file (APJ), instead of the project sheet set, when you are working in an AutoCAD Architecture project. For information on associating information with a project, see Creating a New Project on page 235 and Working with Project Properties on page 239.
NOTE If you enter a project name and project number under Project Control in the Sheet Sets Properties dialog that differs from the project name and number you enter in Creating a New Project on page 235, you will get an error message when editing the project, and be prompted to consolidate the information. Therefore, it is strongly recommended to leave the Project Control fields in the sheet set template empty.
The sheets in a project are always stored in the Sheets folder of the project, or in one of its subfolders.
9 In the Sheet Set Properties dialog, under Sheet Set, click the setting for Page setup overrides file to define overrides for the project. 10 In the Select Template dialog, select a drawing template (DWT) file, and click Open. NOTE Select a template that contains named paper space layouts, and make sure that their plot areas have been set to Layout. Otherwise, you cannot use them as page setup overrides. None of the other settings under Sheet Set are applied when using the sheet set template for an AutoCAD Architecture project. 11 Under Sheet Creation, you define settings for the sheets you create within the sheet set. 12 To define a default layout for new sheets, click the setting for Sheet creation template. 13 In the Select Layout as Sheet Template, click (DWT) file, and click Open. to browse for a drawing (DWG) or template
14 In the Select Drawing dialog, select the default layout to use to create new sheets, and click OK. 15 Select the default layout you want to use to create new sheets. Then, click OK. 16 Specify if you want to be prompted for the sheet template each time you create a new sheet: If you want to
be prompted for a sheet template each time you create a new sheet
Then
select Yes for Prompt for Template.
If you want to
always use the specified template
Then
select No for Prompt for Template.
17 To add, edit, or delete custom properties, click Edit Custom properties. For information about Custom Properties, see Include Information with Sheets and Sheet Sets in AutoCAD Help. NOTE When working in an AutoCAD Architecture project, normally you do not use custom properties. In most cases, you use the project details in the Project Browser. For more information, see Adding Detailed Information to Project Properties on page 242. 18 Click OK to close the Sheet Set Properties dialog. Then, click Next. The Create Sheet Set - Choose Layouts dialog is displayed.
In the Create Sheet Set - Choose Layouts dialog, you can select layouts from existing drawings and add them to the sheet set template as sheets. For example, you could do this to convert legacy sheets to project sheets. 19 To select one or more drawings from which to copy layouts to the sheet set template, click Browse. 20 In the Browse for Folder dialog, select the folder containing the drawings, and click OK. 21 Expand the folder and drawing name, and select the layouts to be included in the sheet set template. 22 To remove a drawing or folder, select it, right-click, and click Remove. 23 Repeat this step for drawings in other folders, if necessary. 24 To prefix sheet titles with the file name or create subsets of sheet sets based on the folder structure, click Import Options, select the options, and click OK.
25 Click Next. 26 Verify that all settings for the new sheet set are correct: If you want to
make changes to one or more settings finish creating the sheet set template
Then
click Back. click Finish.
NOTE You can edit a project sheet set in the Sheet Set Explorer of the Project Navigator, as described in Setting the Properties of the Project Sheet Set on page 347. You can edit a project sheet set in the Sheet Set Manager of AutoCAD, as described in Create and Manage a Sheet Set in AutoCAD Help.
Move the project to a different location Move a project file to a different category Rename a project file Move a subcategory from one category to another
In addition to updating the project files, repathing will also update the paths of the following files:
Paths to support files, folders, and templates stored within the project setup, such as drawing templates, tool content root path, or project standards drawings. Paths to images referenced in project drawings Paths for schedules referencing external drawings within project drawings
When you zip a project and send it to another user who unpacks the project to a different location on another computer, the project will be updated in its new location when it is set current for the first time on
the new computer. For example, if your project resides in C:\Project1\, and the user you are sending it to unpacks it to D:\Project1, the path information is updated when the new user sets the project current in AutoCAD Architecture. However, this will update only if all project paths were correct and current when you zipped them. If, for example, you have moved the project to another location on your computer before zipping it, and not repathed it before zipping, the repathing on the new users machine will not work correctly. Before you zip and send a project, you must make sure that all external reference paths in the project are valid. You have the choice of repathing:
A single project file All files in a category All files in the project 1 Click Window menu Project Navigator Palette. 2 Change the name or the location of a project file or project folder in the Drawing Explorer. The Project Navigator - Repath Project dialog displays.
Then
click Repath project now. click Repath project later. If you close the project before repathing, the drawing files remain in a queue for update andwill display in the Project Repath Queue dialog the next time you open it. The repath queue is shared by all users working on a project and it is saved from session to session.
4 Alternatively, click
When multiple people are working on the same project simultaneously, the situation can occur that one persons Drawing Explorer view on the Project Navigator palette becomes out of sync with the changes of another. For example, user 1 is adding/moving/deleting constructs of a project. At the same time, user 2 is annotating sheets. User 2 is not automatically notified that user 1 has removed some constructs from the project. If user 2 tries to open a removed construct from the Project Navigator on their machine, an error message results. To prevent this situation, refresh the Project Navigator by clicking are updated to reflect the current project status. 1 Click Window menu Project Navigator Palette. 2 Click the tab for which you want to refresh the file tree. 3 Click . (Refresh Project) so that all items
NOTE It is recommended that you do this frequently during a project session when multiple people are working on the same project.
To do this, you could define in a construct a display configuration called Existing Walls and assign a light gray color to it. When you reference the construct into a view during the first phase of the project, you use the regular display configuration for new walls. When you reference that construct into a view in a later phase, you can assign the Existing Walls display configuration. For more information, see Specifying the Display Configurations Used in Xref Overlays on page 568.
Annotating a Project
A number of annotation features of AutoCAD Architecture have been enhanced to work optimally with the Drawing Management feature. The following sections summarize the enhancements of the Scheduling feature for annotating a building project.
Generating Spaces
Before you start creating annotation for the building objects, you might need to create spaces and space property information from your project. Spaces and space schedule properties help you report information on the rooms of a building, such as room numbers, room finishes, or physical information like net and gross areas, perimeters, and calculation modifiers. You can easily create spaces from walls and other building objects. For more information, see Generating Associative Spaces on page 1931, Converting Objects, Profiles, and Polylines to Non-Associative Spaces on page 1961, and Basic Schedules on page 2491.
Tagging in a Project
Use this procedure to tag objects in a project drawing. One of the most frequent uses of annotation in a project is tagging the individual objects. It is recommended that you tag objects in view drawings. You can create project-specific tags that display project information or use the default project-based schedule tags that are in the Document tool palettes. The difference between a standard schedule tag and a project-based schedule tag is that a project-based schedule tag recognizes the level in the project in which the object is located. When you want this additional information captured, use a project-based schedule tag. For more information, see Adding Tags Using Schedule Tag Tools on page 2495. For more information, see Project Schedule Properties on page 378, Creating a Property Set Definition with Project Property Definitions on page 379, and Creating a Title Block for a Project on page 382. 1 Open the view drawing in which to add your tags. 2 Open the tool palette that contains the tag you want to use, and select the tool. Predefined project tag tools are located in the Documentation Catalog in the Content Browser. You can add these tools to any tool palette. 3 Select the object to which to attach the tag. NOTE You can select an object within an external reference. 4 Specify the location of the tag. 5 If prompted, enter property set data for the object in the Edit Property Set Data dialog, and click OK. For information about preventing the worksheet from displaying each time you add a tag, see Turning Off the Edit Property Set Data Worksheet on page 2499. If property set data is not yet attached to the object, you can attach an appropriate property set from the current drawing or the Schedule Tables.dwg file in C:\Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Styles\Imperial or Metric. For more information about property sets, see Property Set Definitions on page 2542. 6 Enter m, press ENTER, and select multiple objects to tag. 7 Alternatively, press ENTER, and add schedule tags one at a time.
For detailed information on property sets and schedule tables, see Schedules and Display Themes on page 2485. The existing scheduling features have been enhanced to work in a Drawing Management environment. You can schedule each instance of each external reference individually. For example, if you have an element that contains a typical door, you can reference that door element five times into a construct. When you create a door schedule in the construct, all five instances of the door element are scheduled independently and can have unique data. When you work in a non-project environment, you typically attach property data to objects directly in the drawing. When you use the Drawing Management feature, you work extensively with external references and often tag objects in xrefs.
Attach property set data to objects in external references: You can, for example, reference a construct into a view, and attach property sets in the view to the objects from the referenced construct. Attaching property sets to external references works for any nested levels, but it is recommended that you attach data while in a view drawing. Attach different property sets to individual instances of an external reference within a host drawing: You can reference the same door multiple times into the same host drawing and attach different property sets to each instance of the door. That way, you can reference the same typical element multiple times in a building and schedule each one differently. Access property sets from the source element or construct drawing as well as property sets from views or sheets: You can create a property set with properties in the element drawing and another property set in the sheet and schedule both in the sheet.
Description
A project property definition, getting the Level ID for the object for the current project A manual auto-incrementing property definition A formula property definition, with the formula [LevelNumber][BaseNumber]
01 201
Space Space
BaseNumber RoomNumber
You can create property set definitions and schedule table styles at different locations in the project environment:
In the AutoCAD Architecture Schedule Tables.dwg file In your own, user-defined property set definitions drawing In the drawing template In the drawing
NOTE To attach a property set definition to an external reference, import it into the object drawing. This is done automatically when you drag a tag from DesignCenter into the drawing. NOTE The drawing that contains your property set definitions does not need to be a part of your project. You can import and use property set definitions from any drawing file accessible to you. There are a number of guidelines that can help you decide in which property set definition to put property definitions:
Non-manual property definitionsthat is, Automatic, Formula, Classification, Material, and Project Property Definitionscan in many cases be defined in property set definitions that are applied to styles. If a property set definition is to be applied to objects that do not have styles, it does not matter where the property definition is defined. Manual property definitions containing data that does not change for each instance of a style should be defined in property set definitions that are applied to styles. Manual property definitions containing data that does change for each instance of a style should be defined in property set definitions that are applied to objects.
2 Attach the property set definition to an object or style in a project drawing. You can attach a property set to an object at various stages of the project. You can attach property set data to an external reference and also override existing property sets from the external reference in the host drawing. For example, you can attach a property set definition to a door in an element and then override that property set with an extended one when referencing that door into a construct. You could also create an element without property sets, reference it into a construct and a view, and attach a property set there. NOTE Overriding property set definitions works only for those property sets attached to objects. Property sets attached to styles cannot be overridden when referenced into another drawing. For more information, see Attaching Property Set Data to Objects on page 2534 and Attaching Property Sets to Objects from External References on page 379. The following guidelines help you to select the correct location for attaching property sets to objects within a project:
Property set definitions that are applied to styles must be attached to styles in the drawing containing the style. Property set definitions that are applied to objects and that contain data that does not change for each instance of the object that is externally referenced should be attached to the object itself in the externally referenced drawing. Property Set Definitions that are applied to objects and that contain data that does change for each instance of the object that is externally referenced should be overridden at the external reference, typically at the project construct level.
These guidelines are recommendations. The location of property data also depends on the processes and workflow you have established in your work environment. 3 Open the project drawing in which to place the schedule table. 4 If necessary, attach property sets to objects to be scheduled from external references, or override property sets for those objects on the external references that contain them. For more information, see Attaching Property Sets to Objects from External References on page 379. 5 Create schedule tables in the drawing. For more information, see Creating a Schedule Table in a Project on page 381.
Description
Name of the project Description of the project Number of the project File location of the project on the hard disk or network drive Total number of levels in your project ID of the level the object is on Elevation of the level the object is on Height of the level the object is on Total number of divisions in your project ID of the division the object is in Name of the sheet drawing that contains the object Description of the sheet drawing that contains the object Properties for all project details created in Adding Detailed Information to Project Properties on page 242.
For general information on creating property set definitions, see Creating a Property Set Definition on page 2554. For a list of available project properties, see Project Schedule Properties on page 378.
The general project properties are listed. If you have created project details, as described in Project Schedule Properties on page 378, they are listed too and can be selected for the property set definition. 9 Select a project property. 10 Enter a name, and click OK. 11 Repeat steps 8-10 for each project property you want to add to the property set definition. 12 If necessary, add other properties to the definition. 13 Click OK twice.
Attaching property sets to objects from external references. Attaching different property sets to different instances of the same external reference. For example, you can reference the same floor plans onto multiple levels and schedule each level differently. 1 Reference a project drawing, such as an element or a construct, into another project drawing, such as a view or a plotting sheet.
2 Open the Scheduling tool palette, and select the Browse Property Data tool.
3 Under Property Set Definitions, select the property set definition from the host drawing with which you want to work. 4 Expand the desired external reference in the tree, until you can see the desired object. 5 Attach property set data to objects: If you want to
attach a property set from the host drawing to an object in an external reference
Then
If no property set definition with the same name has been attached to the object, the row of boxes immediately next to it is empty. Select the box to check it. A property set is attached directly to the object. It is displayed on the right side, and can be edited. If a property set with the same name has been attached at a lower level to the external reference, a read-only box is displayed at the appropriate level. Select the box at that level next to the object. The property set is attached to the external reference at the selected level as an override for the object. If a property set definition with the same name as that selected above exists in the external reference, it uses it, otherwise the property set definition in the host drawing is copied to the external reference. The property set is displayed on the right and is editable. Expand the desired instance of the external reference in the tree. Select the box next to the object instance. To attach a different property set to another instance, select a different property set definition, expand a different instance of the external reference, and attach the property set to it. clear the box at the appropriate level next to the desired object.
override a property set from an external reference with a property set from the host drawing
remove a property set from the host drawing for an external reference
6 If necessary, decrease the number of objects displayed in the tree: If you want to
show only one type of object in the tree show only those objects that already have the selected property set attached on some level
Then
select the appropriate object under Object Filter. clear Hide Objects without Property Set Definitions.
7 If you are not sure whether you selected the correct object from the external reference, click Highlight to mark the object in the drawing area. 8 To display the correct object in the drawing area, click Zoom to. 9 If necessary, edit the property set data on the right. 10 To display properties with the correct data format style from the property set definition, select Format Data. 11 Click OK.
NOTE The setting for External Drawing Name is displayed only if you have selected Yes for Schedule External Drawing. If the desired external view drawing is not displayed in the list, select Browse and find it.
2 In the Attribute Definition dialog, enter a name for Tag. 3 Click for Default.
4 In the Field dialog, select the field category you want to display in the title block. For example, if you want to display details of the project, select AEC Project for Field category, and then select Project Details for Field names. 5 Select the text format for Format, and click OK. 6 Click OK to add the attribute. For more information, see Attach Data to Blocks (Block Attributes) in AutoCAD Help. 7 Repeat steps 15 to add additional attributes to the project title block. 8 Complete the attribute block with lines and borders. The result is a number of attributes and graphic elements in your drawing. Your attribute block might look like this:
10 Select the view directions for the block. 11 Repeat steps 610 for each display representation in which you want the title block to display. 12 Click OK twice.
1 Click Window menu Project Navigator Palette. 2 On the Sheets tab, open the sheet on which you want to place the title block. 3 Open the tool palette that contains the title block tool you want to use. 4 Specify the insertion point for the title block. 5 If necessary, specify the scale and rotation of the title block. 6 Press ENTER.
Dimensioning a Project
Use this procedure to dimension objects in a project drawing. In the documentation phase of a project, you create detailed dimensions of objects. AEC dimensions can be attached to objects in a drawing or to objects in an external reference. You can dimension objects in source drawings like elements or constructs, or you can dimension them in higher-level drawings like views or sheets. For detailed information, see AEC Dimensions on page 2243. 1 Open the project drawing in which to add a dimension. This may not be the drawing in which the object to be dimensioned is located. It may be a drawing that references the object. For more information, see Associative Dimensions in External References on page 2253. 2 Open the tool palette that you want to use, and select an AEC dimension tool. If necessary, scroll to display the tool that you want to use. 3 On the Properties palette, expand Basic, and expand General. 4 Select a style. 5 In the drawing area, select the objects to dimension. 6 Press ENTER. 7 Specify the position of the new dimension: If you want to
insert the dimension group parallel to or perpendicular to the dimensioned object
Then
drag the cursor in the desired direction, and click in the drawing at the desired insertion point.
NOTE If your selection set contains objects with different directions, the direction of the first selected object defines the parallel and perpendicular directions.
enter r (Rotation) on the command line, and press ENTER. Then, enter a rotation angle either by clicking in the drawing or by entering one on the command line. Press ENTER, and click in the drawing at the desired insertion point.
NOTE If your selection set contains objects with different directions, the rotation is calculated with reference to the first selected object.
insert the dimension group aligned parallel to an object other than the dimensioned object
enter a (Align) on the command line, and press ENTER. Then, select the object to which to align the dimension group. Press ENTER, and click in the drawing at the desired insertion point.
NOTE The direction of the dimension group is dependent on the rotation of the chosen object. The drawing direction of the object has no influence on the dimension group direction.
You also use a display range to define clipped views, such as the model view of a second floor. In that case, the display range defines which levels to display and which levels to hide.
Clipped 3D view of second floor
For more information, see Creating a Clipped Model View on page 392.
You set the cut plane individually for each level of a building. You create a drawing filea construct or a viewthat represents the level, and assign a cut plane to a display configuration within the drawing. The following images illustrate a curtain wall that spans 3 levels. The images on the left indicate the cut plane for the associated level drawing. The plans to the right show how the curtain wall would be displayed in plan view at each level. Notice the different appearance of the doors and mullions on the various floor plans.
Specifying 3 cut plane levels
You also use a display range to define clipped views, such as the model view of a second floor. In that case, the display range defines which levels to display and which levels to hide.
Clipped 3D view of second level
For more information, see Creating a Clipped Model View on page 392.
Curtain Walls/Curtain Wall Units Doors Door/Window Assemblies Mass Elements Railings Slabs/Roof Slabs
Object
Components that can be set for above and below cut plane
Stringer/Stringer Facets/Riser/Riser Numbers/ Nosing/Path Outline Beam/Brace/Column body Wall Body Glass/Frame/Sash/Sill
Stairs
For more information on setting display properties for individual objects, see the appropriate procedures for the objects.
Then
click the value for Cut Plane on the drawing window status bar. Click Format menu Display Manager.Then, select a display configuration in the left pane, and click the Cut Plane tab.
2 Define the cut plane and the visible ranges above and below the cut plane: If you want to
define the global cut plane height for the display configuration define the visible range above the cut plane
Then
enter the appropriate value for Cut Height.
NOTE The value you enter here is calculated from the WCS origin and is not relative to the cut height.
If you want to
define the visible range below the cut plane
Then
enter the appropriate value for Display Below Range.
NOTE The value you enter here is calculated from the WCS origin, and is not relative to the cut height.
3 Click OK.
1 On the Project Navigator, open a construct with a curtain wall. 2 If necessary, switch to a plan view. 3 Access the cut plane controls using one of the following methods. If you want to
define the cut plane height for the current display configuration define the cut plane height for any display configuration
Then
click the value for Cut Plane on the drawing window status bar. Click Format menu Display Manager. Then, select a display configuration in the left pane, and click the Cut Plane tab.
4 Click Calculate. This button is only available when the drawing is part of a project. It uses the level information you entered in Creating a New Level on page 272.
5 In the Cut Plane Worksheet, select the level whose plan view you want to display in the current drawing. For example, if you have created a view of the first floor but want to display the plan view of the second floor, select 2. 6 Select the cut plane height of the selected level. For example, to display the second level at a cut height of 1.4 meters, enter 1.4 here. 7 Click OK. The display range is adapted to display the height of the selected level. For example, perhaps you have a 3-story building with a floor height of 2.75 meters for each floor. You have created a view of the first floor but want to display the second floor in it at a cut height of 1.4 meters. In the Cut Plane dialog, you enter 2 for level, and 1.4 for Cut Plane Height Above Level. When you click OK, the display range of the view now spans the second level. The following values are entered into the Cut Plane Tab of the display configuration: Field Name
Display Below Range
Value
2.75 meters
Comment
This is where the second level starts. To display a cut height of 1.4 meters, add 1.4 meters to the start of the second level at 2.75 meters. The second level starts at 2.75 meters, and has a base height of 2.75 meters. This results in an overall height of 5.5 meters.
Cut Height
5.5 meters
8 Click OK.
Some display settings for a clipped Model view are influenced by the materials assigned to the clipped objects:
Display of object ranges outside the display range: You can display the parts of a spanning element that are outside the display range of the level. In some cases, you might want to display those parts of the object in a lighter color and thinner lineweight to imply the complete shape of the object.
3D view of spanning element in and out of display range
How those parts are displayed is set in the Sectioned Body component of the objects materials. For information on setting the display of the Sectioned Body component, see Sectioned Body and Sectioned Boundary on page 614 and Defining the Layer, Color and Linetype of a Material Definition on page 626.
Display of a section hatch and a section boundary where the display range cuts the spanning object: You might choose such a display to highlight the cut line. How the section hatch and boundary are displayed is defined in the Section Hatch component of the materials for the object. For information on setting the display of these components, see Section Hatch Material Component on page 613 Sectioned Body and Sectioned Boundary on page 614, and Defining the Layer, Color and Linetype of a Material Definition on page 626. 1 Create a view containing the desired level. For more information, see Creating a New View Drawing on page 323. 2 If necessary, switch to a Model view: for example, SW Isometric. 3 Click Format menu Display Manager. 4 Expand Configurations. 5 Select the current display configuration. It is displayed in bold text. 6 Click the Cut Plane tab. 7 Set the Above and Below display ranges to be identical to the level height. For example, if your level is 2.75 meters high, set Display Below Range to 0.0 meters and Display Above Range to 2.75 meters. NOTE For a clipped model view, it is not important how you set the cut plane, as the cut plane is displayed only in plan views. Either keep the original value, or enter any value within the display range: for example, 1.4 meters. 8 Expand Sets.
9 Select the current display set (displayed in bold text). 10 Click the Display Options tab. 11 Define the display of the clipped model view: If you want to
display the objects in the display range defined in step 7 with their regular display settings, and the objects outside of the display range as Sectioned Body show a section hatch and a section boundary where spanning objects are cut by the display range hide all parts of spanning objects outside of the display range suppress the surface hatch of objects within the display range
Then
select Section AEC Objects by Display Range defined in Display Configuration.
select Show Materials where Display Range Intersects AEC Objects. select Hide Sectioned Body Component.
12 Click OK.
6 Click the Cut Plane tab. 7 Select Override Display Configuration Cut Plane. 8 For Cut Plane Height, enter the desired cut plane. 9 Click OK 3 times.
Curtain Walls Curtain Wall Units Door/Window Assembly Mass Elements Roof Slabs Slabs Stairs Walls
Specifying the Cut Plane Display of a Curtain Wall on page 1018 Specifying the Cut Plane Display of a Wall Style on page 891 Specifying the Cut Plane Display of a Curtain Wall on page 1018 Specifying the Cut Plane Display of a Curtain Wall Unit on page 1104 Specifying the Cut Plane Display of a Door and Window Assembly on page 1193
On the command line, enter AecProjectNavigator. The Project Navigator palette is displayed.
NOTE Alternatively, you can click Project Navigator Palette on the Window menu.
On the command line, enter AecRefreshProject. The Project Navigator Palette is displayed, and all tabs are refreshed to display the current project state.
On the command line, enter AecRegenerateProjectViews. All views in the current project are regenerated.
on any of the Project Navigator tabs, and set the new project current in
On the command line, enter AecCloseProjectNavigator. The Project Navigator Palette is closed.
What do I have to consider when working with the XML files in the project?
The project data of a building model is contained in the APJ file, which contains information about the overall project, and in the XML files accompanying each DWG file. Both file types are well-formed XML. In most cases, you should not try to edit these files manually in an XML editor, as you might inadvertently corrupt the file. To make changes to your project, use the Project Browser and Project Navigator commands instead. NOTE Do not delete any XML files generated by the Drawing Management feature. They are vital to the project.
I have added a lot of project details in the Project Browser. Can I export these to another application?
Yes. The project details you enter in the Project Browser are stored in the projects APJ file, which is a well-formed XML file. If you want to export these details, create a copy of the APJ file, and export it to any XML application or database. If you want to use the project detail categories and items in another project, use the existing APJ file as the template for the new project.
How much additional file space will the project files need?
Working with a project does not require large additional amounts of file space on your computer or network folder. The XML files are less than 10K, most of them around 1-3K. The APJ file is slightly bigger, but in most cases will not exceed 10K either.
How do I define the physical locations of constructs and elements in the building?
The location of the objects in a project file when referenced into another project file depends on the location in the original file. By default, project files are referenced at 0,0,0. When generating a view, the lowest level included in this view is placed at a Z axis of 0.
When referencing a project file into another project file, are basepoints other than 0,0,0 respected?
Yes. When referencing elements into constructs, and constructs into views, they are inserted at 0,0,0. A base point (INSBASE) other than 0,0,0 within the constructs and elements is respected.
Can I override the basepoints of project files when referencing them in other project files?
No. This is standard AutoCAD behavior.
Can I lock constructs and elements in their position to avoid accidentally moving them?
Yes. If you want to lock an element or construct within the building model, lock the layer the element or construct has been inserted on.
Will schedule tags and property sets work with objects from external references?
Yes. Schedule tags and property set definitions are capable of annotating objects from external references, even when they are nested. For detailed information, see Tagging in a Project on page 375 and Property Set Data and Schedule Tables in Projects on page 375.
Once chosen, the template project is copied to the new location (selected in the Project Browser window before clicking the New Project icon) and then automatically repathed. A template project provides the equivalent benefits that DWT files provide for individual drawing files. Template projects help to speed project setup and ensure office standards and consistency. Using the Commercial Template Project as template for a new project 1 Click File menu Project Browser. 2 In the Project Browser window, navigate to the location where you want to create the new project, and click .
3 Enter the project name and number, and then click Create from template project. 4 Navigate to the following project: C:\Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Template\Commercial Template Project (Imperial)\Commercial Template Project (Imperial).apj. This includes United States-based constructs. Alternatively, you can select the metric version. 5 Click OK and wait until the project has finished repathing.
If you are using divisions to divide the project laterally, set those up right away.
A-FP01 = Architectural First Floor Plan A-EL01 = Architectural Elevations (first group of elevations; there could be others named 02, 03, etc.) The hyphen is used between discipline and code, but not between code and number.
NCS Recommends the following codes for Model files. Use these designations for View file names:
FP = Floor Plan SP = Site Plan DP = Demolition Plan QP = eQuipment Plan XP = eXisting Plan EL = ELevation SC = SeCtion DT = DeTail SH = ScHedules 3D = isometrics/3D DG = DiaGrams
Technically, FP would be used for any type of plan and each would simply be enumerated. So, the first floor plan might be: A-FP01, while the first floor ceiling plan might be: A-FP02. However, A-FP02 for a ceiling plan on the first floor is confusing to most people and it is highly likely you would run out of codes with only 2 digits. Therefore, the following abbreviations are used almost universally by most firms:
While A-3D01 would technically be correct for the name of a composite model, the following is recommended:
CM = Composite Model
So the file would be named A-CM01. (You could also use A-CM00 for the first composite model in a set. It is not that critical with which number you start.) NCS knows nothing about constructs. Since their names indicate drawing type and function, they are best suited to use as View file names. Consider descriptive names for Constructs such as:
01 Walls 01 Shell and Core 01 Floor 01 Floor Plate (not Plan) Stair (for spanning Stairs) 00 Stair (alternative for stairs) Roof 01 Slab
For sheets, the NCS system is fine. They recommend the number of the sheet, which typically includes the discipline code as well. The number is in 2 parts: the first digit is a code indicating drawing type, and the remaining 2 are an enumeration.
1 = Plans (Horizontal Views) 2 = Elevations (Vertical Views) 3 = Sections (Sectional Views) 4 = Large Scale Views (Plans, Sections & Elevations that are not Details) 5 = Details 6 = Schedules and Diagrams 7 = User Defined 8 = User Defined 9 = 3D Representations (Isometrics, Perspectives and Photographs)
Examples:
A-102 - (Architectural Second Floor Plan) A-103 - (Architectural First Floor Reflected Ceiling Plan) A-201 - (Architectural Building Elevations) A-301 - (Architectural Building Sections)
Terrain Construct
This construct is intended for a simple terrain model of the projects site conditions. The Terrain construct is referenced in the Site Plan, Composite Model, Section and Elevation View files.
Shell Construct
Several shell constructs have been included into the Commercial Template Project: one for each floor of the building. These constructs are intended for the exterior enclosure of the building. The various shell constructs are referenced in the Floor Plans, Composite Model, Section and Elevation View files.
Core Construct
This construct is intended for objects that are part of the building core (like walls, doors, etc.), excluding the stairs and possibly the toilet rooms. The stairs should be drawn in the separate stairs construct. Toilet rooms, if the layout is the same on all levels, can be drawn here and copied to each level. Otherwise, they can be created as an element file like the Typical Toilet Room element file (included in this Commercial Template Project), and then dragged into the Core construct file. If you do not wish to have a separate core construct, core geometry can be drawn in either the Shell or Interior construct files instead. If you do this, delete the core construct(s) from the project. The various Core constructs are referenced in the Floor Plans, Composite Model and Section View files.
Slab Construct
This construct is intended for slab objects and other objects that should display in sections and models but should not display in plans. The various slab constructs are referenced in the Composite Model and Section View files.
Interior Construct
This construct is intended for all geometry that is placed within the exterior shell of the building. This includes all partitions, doors, etc. on the interior of each floor. You can include space objects, ceiling grids, furniture and equipment in this construct as well. Or, if you wish, you can separate these other objects into their own spaces and grids and furniture constructs. The various Interior constructs are referenced in the Floor Plans, Composite Model and Section View files.
Stairs Construct
This spanning construct is intended to contain the complete flight of stairs from the lowest level to the roof (if applicable). You can create separate constructs for each stair tower, or a single Stairs construct that contains all stairs for the entire project. If you view the properties of the construct on the Project Navigator palette, you will note that all levels are checked. This makes it spanning. To work with this construct, draw a single run of stairs at the lowest level, and add railings and any slabs needed for landings. Then use the Stair Tower Generate tool (on the Design Palette - Design Tool Palette Group) to copy the stairs, railings and slabs (if desired) to the upper levels. For more information, see Stair Tower Generator on page 1525. To make the multi-story stair display correctly in view files, use the Medium Detail Intermediate Level display configuration as an external reference (xref) display override when referencing the stair into a view. Select the Medium Detail Intermediate Level display configuration for the intermediate levels, and the Medium Detail Top Level display configuration for the top level stair reference. For more information, see Object Display in External References on page 374 The Stairs construct is referenced in the Floor Plans, Composite Model and Section View files.
Roof Construct
This construct is intended for the roof of the building. You can create a separate roof construct for each discrete portion of the roof (lower roofs, wings, towers, etc.) or you can create all roofs in this file at their appropriate Z-heights relative to the roof level elevation. Parapets and other roof features can be included here or in other constructs as appropriate. The roof construct is referenced in the Roof Plan, Composite Model, Elevation and Section View files.
Consultant Backgrounds
This folder contains floor plan views that have been saved with the Screened display configuration active. For consultants that use AutoCAD Architecture or AutoCAD MEP, simply save and send these files. For consultants using AutoCAD, change the display configuration to Plan Only and then use the Export to AutoCAD command on the File menu to save a non-AutoCAD Architecture version of the file. For more information, see Exporting a Drawing to AutoCAD on page 173.
Detail Views
The only view in this folder simply provides a layout grid divided into a detail grid module. Draw details in this file on the detail grid. Create a new view for details at a different scale.
Enlarged Views
This folder is for interior elevations and enlarged plan views. Use the callout tools on the Callouts tab of the Tool Palettes to create such views. For more information see Callout Tools in AutoCAD Architecture on page 2451.
3D Model Views
Composite Model views gather all the constructs together for visualization and/or coordination. Two are provided here, one of the entire model and another of just the shell constructs.
Schedule Views
A composite Model is included in the Commercial Template Project for use in generating schedule tables. This view file is referenced directly by the schedule objects in the schedule sheet file included in the project (Sheet A601Schedules). Reload external references and then update the schedule table periodically throughout the project to see the latest data. For more information, see Updating a Schedule Manually on page 2494.
Architectural: Large Scale Views Architectural: Details Architectural: Schedules and Diagrams Architectural: 3D Representations
A-401, Enlarged Plans A-402, Interior Elevations A-501, Details A-601, Schedules A-901, 3D Diagrams
Project Standards
Project Standards are a tool that allows project files to have their object styles and display settings synchronized to one or more Standards drawing files. The Template Project has been set up to only be synchronized with the standards when the user manually starts a synchronization. For more information, see Setting up Synchronization of AEC Standards on page 421. In the projects Standards\Content folder, a file named Project Styles.dwg is included. Some sample styles have been included in this file. Tools in the Projects Tool Palette reference the styles in this file. The project is set to synchronize all types of styles to this drawing except layer key styles. The default AECLayerStd.dwg file has been set as a second Standards drawing to synchronize layer key styles. In the Standards\Template folder, 2 additional drawing template files (DWT) have also been provided: one for constructs, elements and views and the other for sheets. The project is configured to synchronize display settings from the Model DWT file in this folder. All styles in the project have been versioned and synchronized to these files.
Project Standards
The Project Standards feature lets you establish, maintain and synchronize standards across all drawings in an AutoCAD Architecture project. Project standards include standard styles, display settings, and AutoCAD standards that are used across all project drawings. Standard styles and display settings are specified in one or more standards drawings associated with the project. Project drawings can then be synchronized with these standards throughout the project lifecycle, either automatically, or on demand. In addition, you can designate tool palettes and a Content Browser library that are associated with the project.
object styles (for example, wall styles, door styles, and so on) property set definitions property data formats schedule table styles classification definitions display theme styles layer key styles mask block definitions material definitions
409
multi-view block definitions profile definitions display properties display sets display configurations
Not standardized style or display setting A style or display setting in a project drawing for which no corresponding object can be found in the project standards drawings. version The process of recording changes to project standard styles and display settings. Standard styles and display settings should be versioned when they are changed in a standards drawing. When a new version is created, the next synchronization recognizes the style or display setting as changed and lets you update the project drawing accordingly. Nonstandard version of a standard style or display setting Standard styles and display settings in a project are versioned when they are changed either in a project drawing or a project standards drawing. A version of a standard style could for example have the date of July 14, 2006. The previous version could be a week earlier from July 7, 2006. When the synchronization detects a version of the style or display setting in a project drawing that has a version date not found in the project standards drawing (for example, a version dated July 12, 2006), this version is labeled a nonstandard version of a project standard style or display setting. older version of a standard style or display setting When the synchronization in the above example detects a version of the style or display setting dated July 7, 2006 in the project drawing, this is labeled as an older version, because the version exists in the project standards drawing, but has been updated by a newer one from July 14, 2006. synchronization The process of checking a drawing or project against its associated standards to identify and remove version discrepancies between the standards and the project. Synchronization can be set up to run invisibly in the background, run automatically with user prompting, or can be manually initiated by the user. project tool palette group A project tool palette group is associated automatically with the project. It can be referenced from a shared location or be copied to each users computer. project tools Project tools are tools in the project tool palettes set for the project. In order to ensure that the current style definition is always used, project-specific tools should point directly to the styles within a standards drawing. standards drawing location When standards drawings, catalogs, and libraries are located within the project folder, they are treated as project-specific. For example, if the project is used as a template for a new project, all files from the standards folder are copied to the new project, to enable changing and overwriting them in the new project. Standards files that are located outside the project folder are not copied when creating a new project; they are only referenced from their original location in both the existing and the new project. This would be appropriate for files containing company standards that should not be changed from project to project.
your wall styles in one standards drawing and all of your property set definitions and data format styles into another. Project standards can be accessed from a variety of AutoCAD file formats. They can be saved in one or more drawing files (DWG), drawing templates (DWT), or AutoCAD standards drawings (DWS). Each of these file types can be associated with a project as standards drawings. The project can be compared to the project standards at any time during the project lifecycle, and if version discrepancies between the standards and the project drawings are detected, be synchronized with the standards. In addition, the standards can be updated from the project drawings if necessary.
AEC Standards
AEC standards for a project include all items from Style Manager and Display Manager. AEC standard objects are included in the synchronization and can be updated from a project drawing. They include these items:
object styles (for example, wall styles, door styles, and so on) property set definitions property data formats schedule table styles classification definitions display theme styles layer key styles mask block definitions material definitions multi-view block definitions profile definitions display properties display sets display configurations
schedule table styles are created and accessed through Style Manager. Schedule tags are accessed through the project tool palettes.
Profiles
Profile definitions for a project are specified in one or more project standards drawings. Profiles can be used by many objects, for example mass element shapes or window styles.
Classification Definitions
A project may have a set of classification definitions in one or more standards drawings. Classifications are used as a reporting and display tool for building objects. Classifications are attached to object styles. If you want to use a classification in a project standard style, the classification needs to be stored in the same standards drawing as the object style to which it is referenced.
Display Settings
You can define standard display representations, display sets, and display configurations for a project. This will ensure consistent display of drawing objects in the project. Only one display standards drawing can be set for a project.
AutoCAD Standards
The Project Standards feature integrates the AutoCAD Standards checker, allowing the user to set up one or more DWS files for AutoCAD components. AutoCAD components that can be included in a standards check are:
When you set up AutoCAD standards, a CHX batch checker file is created for the project. The CHX file contains all project drawings as drawings to be checked, and all specified DWS files as drawings to check against. You can run this batch file for checking the whole project, or check individual project drawings manually. For more information, see Synchronizing a Project with AutoCAD Standards on page 452 and Synchronizing a Project Drawing with AutoCAD Standards on page 453.
Standard Tools
Standard styles can be organized and accessed through tools. You can define project tool palettes and a project library in Content Browser for quick and easy access. For detailed information, see Setting up Standard Tools in a Project on page 425.
7 Add standard styles and display settings to your project drawings by one of these methods:
Use tools from the standard palettes. Use tools from the standard Content Browser library. Copy styles and display settings from the standards drawings through Style Manager and Display Manager.
8 Synchronize project drawings with the project standards. Project drawings can be synchronized automatically on opening, or manually by the user. 9 Update any inconsistent objects.
The user opens a project drawing, and the styles and display settings are synchronized with the associated project standards. Depending on the standard settings, the user can either be prompted to update out-of-synch objects, or they can be automatically updated by the software. The CAD manager makes changes to a style in a standards drawing, applies a version to the change, and saves and closes the standards drawing. The next time a project drawing is opened it can be synchronized with the changed style, making it match the version in the standards file. A user receives a project drawing from another user or a subcontractor, and performs a standards audit on it to determine if there are any not standardized styles or display settings, or if any of them are out-of-date. The user can decide whether to update out-of-date styles and display settings, or ignore them. The CAD manager sets up a default Content Browser library for the project. When a user starts Content Browser from the current project in Project Navigator, the project library is displayed. The user can then drag standard tools into a project drawing. To create a standard tool catalog based on an existing project, the CAD manager opens the AEC Tool Catalog Generator, browses to the project, and creates a tool catalog from the project drawings. He adds the new catalog to a Content Browser library and connects that library to a project. From there, the tools can be used either directly in the project or be used to build up a project-specific tool palette group. To transmit the project to an external subcontractor, the CAD manager creates an e-transmit package containing all project drawing files, standards drawings, and standard catalogs, as well as the standard Content Browser library. The subcontractor unzips the package to access these standard objects for use on the subcontracted design work. The CAD manager wants to create a hierarchical structure for standards. Some standards are specific to the project, whereas others are specific to a customer or general company standards. By placing different standards drawings in different locations, some can be copied and overwritten for a specific project, whereas others are referenced from a central location and are read-only.
Project standards can be used only with projects. A drawing must be part of a project to be synchronized with project standards. Project standards cannot be applied to standalone drawings. You can copy standard
styles and display settings into standalone drawings, but they will not be synchronized when the standards change.
Project standards can be distributed among multiple standards drawings, if desired. However, there can be only one drawing that is designated for the display settings in a project. Project standards can be stored in DWG, DWT, and DWS files. AutoCAD standards for layers, text styles, linetypes, and AutoCAD dimension styles must be placed in DWS files. Demand loading needs to be enabled for working with project standards. The XLOADCTL system variable must be set to 2 (default value).
All project DWG files and XML files AEC standards files AutoCAD standards files Project standards synchronization settings Sheet set template Project details Drawing template paths Keynote and detail component database paths Project tool palette group Tool content root path Project Content Browser library
NOTE Project standards files, tool palettes, and the project Content Browser library are copied to the new project only if they are located within the original project folder. Standard components located outside the project folder will be referenced by the new project, but not copied to it. For information about creating a project with predefined standards, see Creating a New Project Based on a Template (Copying a Project) on page 235. When you create a new project based on a template, all files that are in the project folder, will be copied, including the project drawings (DWG) and their associated XML files. If you want to copy only the standards
files and support files, as well as the structure of the project, you need to create a project with a copied structure, as described in Creating a New Project with the Structure of an Existing Project on page 237.
Standard styles Standard display settings Synchronization settings AutoCAD standards (layers, dimension styles, text styles and linetypes)
NOTE To set up project standards, you must have one or more project standards drawings available. If you have created a new project based on a project with standards, the standards drawings of the original project are copied to the new project and are automatically associated with the new project. If you have created a new project not based on a template, or based on a project without standards, you first need to define one or more standards drawings. For more information, see Creating a New Project Standards Drawing on page 456.
Synchronization Order
If you have multiple standards drawings associated with a specific style type, then during synchronization the occurrence of the style in the first standards drawing is used as the style with which the style in the project drawing is synchronized. Further drawings containing the same standard style are ignored.
Order of standards drawings
1 Click File menu Project Browser. NOTE To access the standards configuration of the current project only, you can click AEC Project Standards Configure on the CAD Manager menu. If the CAD Manager menu does not appear on your menu bar, click Window Pulldowns CAD Manager Pulldown. 2 Select the project for which you want to configure standards, right-click, and click Project Properties. 3 Next to Project Standards, click Configure.
5 In the Select Standards Drawing dialog box, select a DWG, DWT, or DWS file that contains standard styles, and click Open. If you do not yet have standards drawings, see Creating a New Project Standards Drawing on page 456. The new styles drawing is appended to the Standards Drawings list. The order of the columns, from left to right, defines the search order and precedence during synchronization. To change the order of the drawings, select the drawing name in the column header, and click move the drawing up in the drawing order, and click drawing order. to
After you have added styles drawings to the project standards setup, you need to define for which style types each drawing should be the standard. To do this, you associate each style type with a standards drawing. The style types are listed under Objects in the Standard Styles tab. You can find all style types from Style Manager here. 6 To display only style types of one style category, select the category under Select which objects to display in the list below. If you want to see all style categories, select All Objects. 7 To define that a specific style type should be controlled by a specific standards drawing, click the style types check box in the appropriate drawing column. TIP If you want to select one drawing for all style types, right-click in the header, and click Select Column.
If a style type has not been associated with a standards drawing, these styles are not controlled by the standards. For example, if the standards drawing Standard Styles 1.dwg has not been associated with the Wall Styles type, then even if wall styles from this standards drawing exist in a project drawing, they will be interpreted as not standardized by the synchronization. If you select multiple standards drawings for one style type, then during synchronization, each drawing is searched for that style type in the order of the drawings. This means that you can distribute standard styles for a style type among different drawings. For example, you could store your concrete wall styles in the standards drawing Wall Styles - Concrete (Imperial), and your brick wall styles in the drawing Wall Styles - Brick (Imperial). NOTE If two standards drawings contain a style of the same name and type, the style in the first standards drawing will be used for synchronization. Further instances of that style will be ignored. The order of standards drawings is determined by their position from left to right in the table. To re-order the drawings, use the Up and Down buttons.
8 To remove a standard styles drawing from the project, click on its name in the Standards Drawings list, and click .
Removing a standards drawing from the list only removes the reference of this drawing to the project. The drawing is not deleted from the file system. Next, you need to define a standards drawings for the display settings in the project. You can assign only one standards drawing for display settings. The standard display settings drawing can be one already assigned as a styles standards drawing. 9 Under Select drawing to use for standard display settings, select a file. If necessary, select Browse to browse for a file. NOTE If you are using a display standards drawing that is different from the styles standards drawing, or if you have multiple styles standards drawings, you need to make sure that the styles standard drawings are in synch with the display standards drawing. For more information, see Synchronizing Project Standards with Each Other on page 468. 10 Click the Synchronization tab. If you have added a standards drawing to the project, and the drawing is located in the project folder, the drawing will automatically have initial version information added to all styles and display settings. If the new standards drawing is located outside the project folder, and has not yet been versioned, you need to version it as described in Versioning a Project Standards Drawing on page 466. For more information about versioning, see Versioning Standards on page 459. 11 If necessary, enter a universal comment to all versioned styles and display settings. For instance, you might want to add a comment to indicate what has changed in the style as of this version.
12 Click OK. NOTE If some of the standards drawings have been set to read-only, they cannot be automatically versioned. In this case, they need to be versioned manually by a user with read-write access.
Synchronization Options
When a project uses standards, it needs to be synchronized with the standards in regular intervals to make sure the standards are observed. During synchronization with its standards, the styles and display settings in the project or project drawing are compared with the project standards, to find version discrepancies between them, and fix them. You can set different synchronization options. Before deciding on settings, you should review your desired workflow to find the optimal choice. Keep in mind that the option you select will be in effect for all users of the project.
Automatic Synchronization
If you select automatic synchronization, the following behavior is defined for the synchronization:
Project drawings are compared with the project standards when they are opened.
In case of version discrepancies between a project drawing and the project standards, the styles and display settings in the project drawing are overwritten by the styles and display settings from the project standards without prompting. The user cannot prevent the update. No notification of not standardized styles and display settings in the project drawing is displayed during the automatic synchronization. If not standardized styles and display settings exist, they are ignored. TIP To display not standardized styles and display settings, you can audit the drawing, as described in Auditing a Project or a Drawing on page 454.
When users make changes to a standard style or display setting in a project drawing, they will not be prompted to upload the styles or display settings to the projects standards drawings accordingly. Unless a user uploads the changed objects to the standards drawing manually, they will not be copied into the standards drawing.
Semi-Automatic Synchronization
If you select semi-automatic synchronization, the following behavior is defined for the synchronization:
Project drawings are compared with the project standards when they are opened. In case of version discrepancies between a project drawing and the project standards, a notification dialog is displayed where the user can decide whether the styles and display settings in the project drawings should be overwritten with the standards. The user has the option to ignore inconsistent styles and display settings. Not standardized styles and display settings in the project drawing are displayed in a list. When users make changes to a standard style or display setting in a project drawing, they will be prompted to upload the styles or display settings to the projects standards drawings.
Manual Synchronization
If you select manual synchronization, the following behavior is defined for the synchronization:
Project drawings are not compared and synchronized with the project standards when opening the project drawing. To perform a synchronization, the user needs to manually initiate it. For more information, see Synchronizing a Project with the Standards on page 440. In case of version discrepancies between a project drawing and the project standards, a notification dialog is displayed where the user can decide whether the styles and display settings in the project drawings should be overwritten with the project standards. The user has the option to ignore inconsistent standard styles or display settings. Not standardized styles and display settings in the project drawing are displayed in a list. When users make changes to a standard style or display setting in a project drawing, they will not be prompted to upload the changes to the projects standards. Unless a user uploads the changed standards in the standards drawing manually, they will not be copied into the standards drawing.
The synchronization settings are valid for all users of the project. So the synchronization method selected should reflect the workflow needs of the majority of users. For example, if you want all users to be in synch with all project standards at all times, you should choose automatic synchronization. If you want greater transparency and user control, you could choose semi-automatic or manual synchronization. If you have selected automatic synchronization, the synchronization of project drawings will run invisible in the background. On opening, each drawing will automatically be synchronized with the standards without notification to the user. If you have selected semi-automatic or manual synchronization, you have more
control and information about the synchronization process; you can display lists of not standardized styles and display settings, nonstandard versions, or older versions, and individually decide if you want to update or ignore them.
5 Select the synchronization method for your project. For information about the available methods, see Synchronization Options on page 419. 6 To create a log file of the synchronization, select Create log file. When the log file is created, you can choose between a report in XML or HTML format. The log file contains information about the drawings synchronized, the standards drawings used, and the changes made to standard styles and display settings in the course of synchronization. 7 Click OK or click the AutoCAD Standards tab.
By default, the new DWS file is appended to the end of the list. That means that will be processed last, and settings from higher listed DWS files will take precedence.
6 To change the order of the DWS files in the list, use the Up
and Down .
buttons.
7 To remove a DWS file from the list, click on its name in the list, and click
Removing a DWS file from the list only removes the reference of this file to the project. The file is not deleted from the file system. 8 If you have set up DWS files as AEC standards drawings in Setting up Standard Styles and Display Settings on page 416, you can re-use them for the AutoCAD standards by clicking Add .dws files
from Standard Styles. This will copy the AEC standards files to the AutoCAD Standards tab, and use them as AutoCAD standard files in the project.
Copy or reference the style and display standards drawings to the new project Copy or reference AutoCAD standards drawings to the new project Duplicate the association of standards drawings to style types in the new project Duplicate the synchronization settings in the new project
When you copy the standards of an existing project to a new project, standards drawings can be either referenced from their original location in the new project, or be copied to the new project.
If the project standards drawings of the copied project are located within the original project folder, then the drawings are copied to the new project. You would do this if you wanted to have a separate set of project standards drawings for each project you create. That way, you can make project-specific changes for each set of project standards. If the standards drawings of the copied project are outside the original project folder, they will not be copied to the new project, but will be referenced from their original location. You could do this if your project standards are not specific to one project, but are rather department-specific or company-wide standards. If you make changes to a project standards drawing referenced by several projects, all projects will be able to be synchronized with the changes. 1 Click File menu Project Browser. 2 Select the project into which you want to copy standards, right-click, and click Project Properties. 3 In the Modify Project dialog box, click Configure next to Project Standards. 4 Click the Standard Styles tab. 5 Click .
6 In the Select Project dialog box, select the project file (APJ) from which you want to copy project standards, and then click Open.
Then
click Remove existing settings.
If you want to
add the project standards from the selected project to any existing project standards
Then
click Append copied settings to existing settings. Existing settings that are inconsistent with the copied settings will be replaced with the copied settings.
8 Click OK twice.
3 Select Enable project standards for project <Project Name>. 4 Click OK twice. The selected synchronization behavior (automatic, semi-automatic, or manual) is now activated. NOTE Enabling the standards in a project does not mean that standard styles and display settings are copied to project drawings. To add standard styles and display settings to project drawings, see Adding Standards to a Project Drawing on page 437.
For information on setting a project current, see Setting a Project Current on page 235. 2 Click CAD Manager menu AEC Project Standards Project Standards Setup Report. If the CAD Manager menu does not appear on your menu bar, click Window Pulldowns CAD Manager Pulldown. 3 In the Save Setup Report dialog box, select a file name, location, and format for the generated report. 4 Click Save. The report is saved in the specified location and can be displayed with a Web Browser or XML editor.
NOTE If you make changes to the shared tool palettes, they are not copied to disk until you close the project to close AutoCAD Architecture. Similarly, other users will not see your updates until the next time the project is set current or AutoCAD Architecture is closed and re-opened with the project still current.
new project users will have the profile installed in their Documents and Settings folder. For more information, see Adding the Project Profile to the Tool Palette File Location on page 437.
2 Under Catalog, select Create a new catalog. 3 Enter a name for the new catalog. 4 Click Browse to define the location of the catalog. 5 Under Content Source, specify whether you want the new catalog to be created from multiple drawings in a folder or from a single drawing. Then, enter the path for the folder or drawing. NOTE When you specify a folder as the catalog source, any nested folders are included in the new tool catalog. 6 Specify how you want the tools organized in the new catalog:
To organize the new tools by their source drawing, select Group tools by source drawing. This option is well suited for a tool catalog that is generated from a number of styles drawings. The resulting tools could be placed in categories or palettes named Wall Styles - Concrete (Imperial), Wall Styles - Brick (Imperial), and so on. To organize the new tools by their object type, select Group tools by object type. This option is well suited if you want to merge styles from various drawings into palettes or categories. The resulting tools will be placed in categories or palettes named Walls, Doors, and so on. NOTE If both options are enabled, the catalog is first grouped by the drawings and then by the object type, generating categories from the drawings, and palettes from the object types. This is implemented because palettes cannot be nested. In this case the radio buttons for categories and palettes are disabled, and the Create tools in palettes option is selected for the catalog. NOTE If neither of the two options is enabled, all new tools will be generated in the top category of the catalog.
To organize the new tools in categories, select Create Tools in Categories. If you selected Group tools by source drawing, a category will be created for each source drawing. If you selected Group tools by object type, a category will be created for each object type. To organize the new tools in palettes, select Create Tools in Palettes. If you selected Group tools by source drawing, a palette will be created for each source drawing. If you selected Group tools by object type, a palette will be created for each object type.
7 Under Create tools for the following objects, select the object styles you want to appear as tools in the new catalog. By default, all available style types are selected. Use the Select All and Clear All buttons as necessary. 8 Click OK. A progress bar in the application status bar informs you of the progress of the catalog generation. This can take a few moments for a large catalog. NOTE Each category and each palette is created in its own ATC file. The category and palette ATC files are stored in the Palettes or Categories subfolders within the folder where the new catalog is created. For information about associating a tool catalog to a project library, see Adding a Project Catalog to a Content Browser Library on page 431.
2 Under Catalog, select Add to an existing catalog. 3 Enter the name and the path of the catalog. 4 Click Append to Catalog and select Ignore Duplicate Styles if you want to prevent existing styles from being overwritten by styles with the same name and file path from the appended drawing. If you clear Ignore Duplicate Styles, existing styles are overwritten with styles from the appended drawing if they have the same name and file path. 5 If you want to overwrite the existing catalog, click Overwrite Catalog. This deletes the whole catalog and replaces it with the palettes, categories, and tools from the source drawing(s).
WARNING You should use that option with great caution, as it will delete the complete existing catalog. If you just want to overwrite tools with their up-to-date versions from a content drawing, select Append to Catalog instead, and verify that Ignore Duplicate Styles is cleared. 6 Under Content Source, select a project standards drawing or standards folder to use as source for the new tools. If you want to
add tools from multiple drawings in a folder add tools from a single drawing
Then
select Create from drawings in folder, and then enter the path and folder name under Type the source folder location. select Create from drawing, and then enter the path and drawing name under Type the source drawing.
To order the resulting tools by their source drawing, select Group tools by source drawing. This option is well suited for a tool catalog that is generated from a number of styles drawings. The resulting tools could be placed in categories or palettes named Wall Styles - Concrete (Imperial), Wall Styles - CMU (Imperial) and so on. To order the resulting tools by their object type, select Group tools by object type. This option is well suited if you want to merge styles from various drawings into the catalog. The resulting tools will be placed in categories or palettes named after the style type, for example Walls, Doors, and so on. NOTE If both options are enabled, then the tools are first grouped by the drawings and then by the object type, generating categories from the drawings, and palettes from the object types. This is implemented because palettes cannot be nested. In this case the radio buttons below are disabled and the Create tools in palettes option is selected for the tools. NOTE If neither of the two options are enabled, all new tools will be generated in the top category of the catalog.
To place the new tools in categories, select Create Tools in Categories. If you selected to group tools by their source drawing, then for each source drawing a category will be created. If you selected to group tools by their object type, then for each object type a category will be created. To place the new tools in palettes, select Create Tools in Palettes. If you selected to group tools by their source drawing, then for each source drawing a palette will be created. If you selected to group tools by their object type, then for each object type a palette will be created.
8 Under Create tools for the following objects, select which object styles should appear as tools in the catalog. By default, all available style types are selected. Use the Select All and Clear All buttons as needed to make your selections. 9 Click OK. A progress bar in the application status bar indicates the progress of the tool generation. When a large number of tools are being added, the process can take a few moments.
NOTE Each category and each palette is created in its own ATC file. The category and palette ATC files are stored in the Palettes or Categories subfolders in the folder in which the new catalog is created. For information about associating a tool catalog to a project library, see Adding a Project Catalog to a Content Browser Library on page 431.
3 Click
to create a catalog.
4 In the Add Catalog dialog box, select Add an existing catalog or website. 5 Enter the location of the standards tool catalog created in Creating a Project Standards Tool Catalog on page 427, or click Browse a to navigate to the catalog. 6 7 Click OK. NOTE Alternatively, you can drag and drop an ATC file from Windows Explorer to the Content Browser library pane.
Project Library
A Content Browser library can be set up on a shared network volume to be accessed by all project users. The CAD manager or project owner can associate the library with the project to have quick access to standard tools. This can be especially useful on a large project. For more information, see Before You Begin: Working in a Network Environment on page 227. When Content Browser is opened from the Project Navigator, it will automatically open the library associated with the project. 1 Click File menu Project Browser. 2 Select the project for which you want to specify the tool palette group and the Content Browser library, right-click, and click Project Properties.
3 Under Tool Palette File Location, specify the location of the project tool palette group. You can select a local folder or a network folder here. If you do not explicitly set a location here, the following default behavior is selected depending on how you created your project: Project Type
Legacy project from Autodesk Architectural Desktop 2005
pointing to new ATC file under \<ProjectName>\Standards\ WorkspaceToolPalettes\ <ProjectName>.atc. By default, one empty tool palette is already inserted in ATC. If the tool palette group of the template project is located within the template project folder, it will be copied with all
Displayed as either copied tool palette group or referenced tool palette group
Project Type
4 For Tool Palette Storage Type, select Shared Workspace Catalog or Per User Workspace Catalog. If you select Shared Workspace Catalog, the path selected under Tool Palette File Location is added to the users project profile (AWS), and the tool catalog is used from the specified location. If you select Per User Workspace Catalog, a folder is created under \\Documents and Settings\<User Name>\ and the tool palettes are copied to that folder. 5 Under Tool Content Root Path, you can set a root path for the tools used in the project tool palette group. When tools on project palettes are created with the tool content root path specified in the project setup, the content root path is created as a variable (%AECPROJECT_DIR%). When the tool content root path in the project setup is changed, and the referenced style drawings are moved to the new location, the path of the project tools is changed accordingly. NOTE When a project is re-pathed, and the content root path is within the project folder, then it will be re-pathed accordingly. 6 Under Tool Catalog Library, select the default Content Browser library (CBL) to be displayed when opening Content Browser from the Project Navigator. 7 Click OK.
A new project that is not based on a template, and does not point to an existing tool palette group A legacy project from Autodesk Architectural Desktop 2005 that is not manually re-pointed to an existing tool palette group A project that is based on a template project without project tool palettes
If an empty tool palette group is created for a project, it is not displayed in the tool palettes set after the project is set current. To display it, you need to add at least one tool palette to it. 1 Click Window menu Tool Palettes.
If the project tool palette group contains at least one palette, it is displayed in the list of available tool palette groups, and can be selected.
Selecting the project tool palette group
If the tool palette group of the current project is empty, it is not displayed. , and click Customize.
On the left, all available palettes are listed. On the right, all palette groups are listed. The empty project tool palette group is listed there. 4 Right-click in the palettes list on the left, and click New Palette. 5 Enter a name for the new palette. 6 Select the palette, and drag it on the project palette group on the right. 7 Click Close, and click again.
The project tool palette group is listed under the available palette groups and can be selected.
You can add standard tools to the project palette group in these ways:
Add standard tools from the project library Add standard tools from the from standards drawings in Style Manager 1 Set the desired project current. 2 Click Window menu Tool Palettes. 3 In the title bar of the tool palettes set, click
Selecting the project palette group
4 Add and rename palettes as necessary. For detailed information, see Creating a New Tool Palette on page 71. 5 To add standard tools from the project library, click in the Project Navigator toolbar.
The Content Browser is opened with the project library displayed. 6 Drag tools or palettes from the project library to the project palette group. 7 To add standard tools from the standards drawings, open a project drawing.Click Format menu Style Manager. The project standards drawings are displayed under the project node. You can drag-and-drop styles from the Style Manager to the project palettes. The next time you open the project, the new palettes and tools will be present in the project tool palettes.
Copying the Project Tool Palettes to the Tool Palette File Location
If you are working with a per user workspace catalog, you can create a starter set of palettes and tools for the project users by copying your palettes to the project tool palette file location. The first time a user opens the project, the tool palettes from the tool palette file location will be copied to the local users machines. 1 Set up project standards tools as described in Adding a Project Library and Tool Palette Group on page 431 and Building the Tool Palette Group on page 435. 2 Close AutoCAD Architecture.
3 In Windows Explorer, navigate to C:\Documents and Settings\<username>\Application Data\Autodesk\ACD-A 2009\enu\Support\Profiles\ProjectCatalogs\. 4 Select the project catalog folder. If you have just closed AutoCAD Architecture, the current project folder is the one with the latest date. In addition, the folder is named with the project GUID, which you can also find in the project APJ file. 5 Copy the project catalog folder and paste it to the folder specified as the tool palette file location for the project.
Project tool palettes can be defined, as described in Building the Tool Palette Group on page 435. If the tools reference styles from standards drawings, the associated standard style is copied to the project drawing when the tool is executed. A Content Browser library for the project can be defined, as described in Adding a Project Library and Tool Palette Group on page 431. You can drag-and-drop tools from Content Browser to a project drawing. Standards drawings are displayed in the Style Manager and Display Manager under the project node. You can drag-and-drop styles and display settings into a project drawing from a project standards drawing.
Adding the Project Profile to the Tool Palette File Location | 437
Under Style location, the associated style drawing is listed. 2 Verify that the tool points to a project standards drawing. 3 Click OK. 4 To add the standard style into the drawing, do one of the following:
Select the tool, right-click, and click Import <Style Name> <Object> Style. For example, if you want to add the wall style CMU-190 into the drawing, click Import CMU-190 Wall Style. Click the tool to execute its function which will automatically use the referenced style.
The Content Browser is opened with the project library displayed. 4 Select a standard tool by its eyedropper tool, and drag it either to the drawing area of AutoCAD Architecture, or to one of the tool palettes. NOTE Be sure to hold down the mouse button until the eyedropper appears to fill up before dragging it to the drawing or tool palette.
1 Open the project drawing to which you want to add standard styles. 2 Click Format menu Style Manager. The standards drawings specified in the standards configuration are listed under the project node. 3 Expand the node for the project standards drawing containing the style you want to add, and expand subnodes as necessary to locate the style. 4 Drag the style from the project standards drawing node to the project drawing node in the tree view. The standard style is copied to the project drawing node. NOTE For the synchronization of the standard style to work, the style needs to come from a standards drawing that has been selected as a standards drawing for this style type in the configuration setup. For example, if the standards drawing Wall Styles.dwg has been configured as the standard for wall styles, and the standards drawing Door Styles.dwg has been configured as the standards drawing for door styles, you should not copy any wall styles from the Door Styles.dwg to the project drawing. Because that drawing has not been defined as the standards drawing for wall styles, the copied styles will display as not standardized in the synchronization. For information on configuring standards drawings, see Setting up Standard Styles and Display Settings on page 416.
5 Click OK. You can also drag styles from a project standards drawing into a drawing that is not part of the current project. If the drawing is not part of any project, no synchronization will happen to that style in the future. If the drawing is part of a different project, the style will display as not standardized in future synchronizations of that project, unless that project references the same standards drawing from which the style was dragged.
1 Open the project drawing to which you want to add standard display settings. 2 Click Format menu Display Manager. The drawing that has been defined as display standards drawings in the project standards configuration is listed under the project node. 3 Expand the standards drawing node and navigate to the desired type nodes for Configurations, Sets, and Representations by object. 4 Drag the component to the project drawing node in the tree view. 5 Click OK.
A style or display setting in a project drawing has changed and needs to be updated with the correct version from the project standards.
A style or display setting in the project standards has changed and needs to be updated in the project drawings. Not standardized styles and display settings have been introduced in a project drawing.
Depending on the synchronization settings specified in Setting up Synchronization of AEC Standards on page 421, outdated standards in the project drawings are either automatically updated with the latest version from the project standards drawings, or you are presented with a list of objects that need to be updated. You can select individual objects to update, while ignoring others. If you select to update a style with the associated standard, the selected style is copied from the project standards drawing into the project drawing, overwriting the existing style definition. NOTE Automatic synchronization of standard styles and display settings does not happen during background plot/publish. WARNING You should always synchronize the display settings in your project. Version discrepancies between the display settings in the project drawings can result in objects in project drawings not being displayed consistently. You also need to make sure to synchronize all project standards drawings with the current standard display settings, as described in Synchronizing Project Standards with Each Other on page 468, to ensure consistent display in the standards drawings.
Synchronizing a project with standards
from a Project Standards Drawing on page 467. In this case, the standard style or display setting still participates in the synchronization and is considered the latest version when comparing with versions of the object in project drawings. No attempt is made during synchronization to automatically create a version GUID or history list. If you want to add version information to the standard style or display setting, you need to manually version the object as described in Updating Standard Objects in a Project Standards Drawing on page 461.
Synchronization Conditions
Two styles or display settings are considered identical if the following are identical:
Object type (e.g. wall style, display set) Name Version GUID
If the synchronization process finds a style or display setting in a project drawing that has the same type, name, and version GUID as the corresponding style or display setting in the project standards, it concludes that the style or display setting is up-to-date with the project standards. In that case, no change is necessary. NOTE A synchronization does not perform a property-by-property comparison between the versions. The reason for this is that such a comparison would slow down the software considerably, and that the GUID, date and time stamp in the version information provides sufficient information to identify changes.
Synchronization Order
If you have multiple standards drawings containing the same standard styles associated with a specific style type, then the instance of the style in the first standards drawing is used as the style to which the style in the project drawing is synchronized. The first standards drawing is the one listed on the left in the standards configuration table. Further drawings containing the same standard style are ignored.
Order of standards drawings
NOTE The order of the synchronization is observed in all cases, even if a later project standards drawing contains a newer version of a standard style than the one contained in the preceding standards drawing.
Dependent Styles
Some styles have dependent styles or definitions used to create them. This could be, for example, door and window styles that are used within window assembly or curtain wall styles. In a case like that, it is recommended that all dependent styles and definitions are placed in the same standards drawing.
Synchronization Granularity
You can synchronize different parts of a project. You can synchronize a complete project, an individual project drawing, or an individual style or display setting. Synchronizing only one drawing or style will take considerably less time, and may often be sufficient.
Synchronization Status
When you synchronize a project or a drawing with its AEC project standards, the styles and display settings in the project drawings are compared with the versions in the standards drawings. If the version of the style or display setting in the project drawing is not identical to the version in the standards drawing, you can choose from several possible actions regarding the style or display setting.
Synchronization dialog
Status
Current standard version
Description
The style or display setting in the project drawing is identical to the version in the project standards drawing. The style or display setting in a project drawing is an older version than
Action
No action required. The object is in synch with the standard.
You can choose from these actions: Update from Standard: this copies the version from the project standards drawing to the pro-
Status
Description
the style in the project standards drawing. NOTE The version GUID is used to determine which version is more current.
Action
ject drawing. The object in the project drawing is overwritten. Do not Update: The style or display setting is skipped for this synchronization. The next time the drawing is synchronized, it will display as inconsistent with the standards again. Ignore: The style or display settings is skipped now and for future synchronizations.
NOTE If you choose this option, you may choose to display ignored objects during each synchronization.
The style or display setting in the project drawing is a version not found in the project standards drawings version history. The style or display setting in the project drawing is not present in the project standards drawings. Skip: The not standardized object is skipped for this synchronization. The next time the project is synchronized, it will display as not standardized again. Ignore: The not standardized object is skipped now and for future synchronizations.
NOTE If you choose this option, you may choose to display ignored objects during each synchronization.
If the CAD Manager menu does not appear on your menu bar, click Window Pulldowns CAD Manager Pulldown.
Synchronizing a project with AEC standards
The synchronization dialog is displayed with two lists. The top list shows styles and display settings that are either older versions of standard styles or display settings, or nonstandard (newer) versions. The bottom list shows a list of not standardized styles and display settings. For a definition of terms, see Project Standards Terminology on page 409. 3 To synchronize a style or display setting that is either an older version or a nonstandard (newer) version, select Update from Standards from the Action drop-down list. 4 To skip over a style or display setting that is either an older version or a nonstandard (newer) version, select Do not Update from the Action drop-down list. In this case, the nonstandard version remains in the project drawing for now, and is not updated with the standard. The next time the drawing is synchronized, the style or display setting will be listed again as inconsistent with the standard. 5 To ignore a style or display setting that is inconsistent with the standard, select Ignore from the Action drop-down list. In this case, the inconsistent object will not be listed again in future synchronizations, except if you select Show objects set to ignore during project standards synchronization, or remove the Ignore flag from the style or display setting in Style Manager or Display Manager, as described in Excluding Styles and Display Settings from Synchronization on page 451. WARNING You should use the Ignore option only in clearly defined exception cases where you are sure that a style or display setting does not need to conform to the project standards. 6 To skip over a not standardized style or display setting, select Skip from the Action drop-down list. The next time the drawing is synchronized, the style or display setting will be listed again as not standardized. NOTE You cannot promote not standardized styles and display settings to standard ones here. To do this, you need to add the not standardized style to the project standards, as described in Adding Standard Objects from a Project Drawing to a Project Standards Drawing on page 464. 7 To ignore a not standardized style or display setting, select Ignore from the Action drop-down list. In this case, the not standardized object will not be listed again in future synchronizations, except if you select Show objects set to ignore during project standards synchronization, or
remove the Ignore flag from the style or display setting in Style Manager or Display Manager, as described in Excluding Styles and Display Settings from Synchronization on page 451. 8 Click OK.
Synchronization Exceptions
When you synchronize a complete project, drawings that are currently opened by another user or are read-only will be excluded from the synchronization. Before the synchronization of the project is started, the program runs an internal check to see if there are drawings that cannot be synchronized at the time. If such drawings are found, the Synchronization Warning worksheet is displayed. NOTE If a project drawing is opened by the same user who is trying to synchronize the project, no error warning is displayed. The program will detect that the drawing is open and will be able to make the synchronization changes to the open drawing. If you get a warning message like this, you can either wait until all project drawings are available to you, or you can synchronize the project now, accepting that there are drawings that cannot be included. 1 Verify that the project you want to synchronize is the current project. For information on setting a project current, see Setting a Project Current on page 235. 2 Click CAD Manager menu AEC Project Standards Synchronize Project with Standards. If the CAD Manager menu does not appear on your menu bar, click Window Pulldowns CAD Manager Pulldown. If there are project drawings that are currently unavailable for synchronization, you will receive the following warning message:
3 Click Synchronize to synchronize all project drawings not listed in the warning worksheet. 4 When the Synchronization dialog is opened, follow the instructions in Synchronizing a Project with AEC Standards on page 444.
If the CAD Manager menu does not appear on your menu bar, click Window Pulldowns CAD Manager Pulldown.
Synchronizing a project drawing with AEC standards
Two lists are displayed. The top list shows styles and display settings that have corresponding styles or display settings in the project standards, but are either an older version of a standard style or display setting, or a nonstandard (newer) version. The bottom list shows a list of styles and display settings that do not have corresponding styles or display settings in the standards (not standardized styles and display settings). For a definition of the terms, see Project Standards Terminology on page 409. 3 To synchronize a style or display setting that is either an older version or a nonstandard (newer) version, select Update from Standards from the Action drop-down list. 4 To skip over a style or display setting that is either an older version or a nonstandard (newer) version, select Do not Update from the Action drop-down list. In this case, the nonstandard version remains in the project drawing for now, and is not updated with the standard version. The next time the drawing is synchronized, the style or display settings will be listed again as older version or nonstandard version. 5 To ignore a style or display setting that is either an older version or a nonstandard version, select Ignore from the Action drop-down list. In this case, the nonstandard version will not be listed again in future synchronizations, except if you select Show objects set to ignore during project standards synchronization, or remove the Ignore flag from the style or display setting in Style Manager or Display Manager, as described in Excluding Styles and Display Settings from Synchronization on page 451. You should use the Ignore option only in clearly defined exception cases where you are sure that a style or display setting does not need to conform to the project standards. 6 To skip over a not standardized style or display setting, select Skip from the Action drop-down list. The next time the drawing is synchronized, the style or display setting will be listed again as not standardized. NOTE You cannot promote not standardized styles and display settings to standard ones here. To do this, you need to add the not standardized style to the project standards, as described in Adding Standard Objects from a Project Drawing to a Project Standards Drawing on page 464. 7 To ignore a not standardized style or display setting, select Ignore from the Action drop-down list. In this case, the not standardized object will not be listed again in future synchronizations, except if you select Show objects set to ignore during project standards synchronization, or
remove the Ignore flag from the style or display setting in Style Manager or Display Manager, as described in Excluding Styles and Display Settings from Synchronization on page 451. 8 Click OK.
This process only synchronizes styles and display settings in a project drawing with the standards. It does not synchronize styles and display settings in different standards drawings with each other. For information on synchronizing standards drawings among themselves, see Synchronizing Project Standards with Each Other on page 468.
Standard Icons
Standard styles and display settings are displayed in Style Manager and Display Manager. Depending on their status with regards to the project standards, there are a number of different icons to differentiate them. Icon Description
Standard style or display setting When a blue icon appears on a style or display setting in a project drawing or project standards drawing, the style or display setting is a standard one and is in synch with the standard. No update or synchronization is necessary. Standard style or display setting that is outdated When this icon appears on a style or display setting in a project drawing, the style or display setting is a standard one, but is out of date. This means that the corresponding style or display setting in the project standards drawing has a newer GUID than the one in the project drawing. To update the style or display setting in the project drawing, see Synchronizing Individual Styles with AEC
Icon
Description
Standards on page 450 and Synchronizing Individual Display Settings with AEC Standards on page 451. Standard style or display setting that has a non-standard (newer) version When this icon appears on a style or display setting in a project drawing, the object is a standard object, but has a version GUID that cannot be found in the project standards. If you encounter this icon, you can either overwrite the non-standard version with the current version from the standards drawing, as described in Synchronizing Individual Styles with AEC Standards on page 450 and Synchronizing Individual Display Settings with AEC Standards on page 451, or you can update the standards with the version from the project drawing, as described in Updating Standard Objects in a Project Standards Drawing from a Project Drawing on page 463. Standard style or display setting that is excluded from synchronization When this icon appears on a style or display setting, the object is excluded from synchronization. For more information, see Excluding Styles and Display Settings from Synchronization on page 451. Standard style or display setting that has no version information When this icon appears on a style or display setting in a project standards drawing, the style or display setting has no version information. Version information can be deleted, as described in Purging the Version Information from a Project Standards Drawing on page 467. To add version information to a style or display setting, see Updating Standard Objects in a Project Standards Drawing on page 461. Standard style or display setting that has been changed, but not versioned When this icon appears on a style or display setting in a project standards drawing, the object has been modified, but not versioned yet. In order for the changes to be included in the synchronization, the object must be versioned, as described in Updating Standard Objects in a Project Standards Drawing on page 461. This icon appears only in project standards drawings. Changes in project drawings are versioned automatically when you click Apply or OK in Style Manager or Display Manager. Not standardized style or display setting When a gray icon appears on a style or display setting in a project drawing, this object has no equivalent in the project standards, or (in the case of styles) the equivalent style in the project standards has not been associated with that style type in the project standards configuration. When this icon appears on a style in a project standards drawing, the style type it belongs to has not been associated with the corresponding standard style type in the project configuration setup. For example, if the Wall style type in the standards configuration has been associated with the Standards Drawing Wall Styles 1.dwg then the wall styles in Wall Styles 1.dwg will be displayed as standard styles in the Style Manager. The wall styles in Wall Styles 2.dwg will be displayed as not standardized styles.
All styles in a project drawing Style Categories: You can synchronize all styles contained in a style category. For example, you can synchronize all styles contained in Documentation Objects, if you have made changes to property set definitions, table styles, and data formats.
Synchronizing Selected Styles and Display Settings with AEC Standards | 449
Style types: You can synchronize all styles belonging to a style type. For example, you can synchronize all wall styles or all door styles. Styles: You can synchronize individual styles. You could do this if you have made a single change to a standard style, and do not want to start a complete synchronization of the drawing.
All display settings in a project drawing: You can synchronize all display settings in a project drawing. This includes display configurations, display sets, and display representations. Display configurations: You can synchronize either an individual display configuration or all display configurations in the drawing. NOTE A change to the cut plane is not a versionable change. If you change the cut plane, and synchronize the display configuration with the project standards, the changed cut plane will not be overwritten with the project standard.
Display Sets: You can either synchronize an individual display set or all display sets in the drawing, NOTE Changes to the Live Section settings are not a versionable change. If you change the Live Section settings, and synchronize the display set with the project standards, the changed Live Section settings will not be overwritten with the project standard.
Display representations: You can either synchronize an individual display representation, all display representations of an object type, or all display representations in the drawing.
2 In the Style Manager tree, navigate to the style, style type, or style category you want to synchronize. 3 Select the object in the tree, right-click, and click Synchronize with Project Standards. 4 In the Synchronize Drawing with Project Standards dialog box, select Update from Standard from the Action drop-down list for each object that should be synchronized. 5 Click OK.
All display settings in a drawing all display configurations single display configuration all display sets single display set all display representations all display representations of an object type a single display representation on an object type
3 Select the object in the tree, right-click, and click Synchronize with Project Standards. 4 In the Synchronize Drawing with Project Standards dialog box, select Update from Standard from the Action drop-down list for each object that should be synchronized. 5 Click OK.
Synchronizing Selected Styles and Display Settings with AEC Standards | 451
3 Select a file location and enter a name for the synchronization report. 4 Click Save. The report is saved as an HTML or XML document in the specified location. You can open it with a Web Browser or an XML editor. The report offers you various ways to display synchronization results; for example, you can view the synchronization results by drawing, by standard objects, or by problems encountered.
If the CAD Manager menu does not appear on your menu bar, click Window Pulldowns CAD Manager Pulldown. A progress bar indicates the progress of the CHX update. 3 Click Start (Windows) menu All Programs (or Programs) Autodesk AutoCAD Architecture 2009 Batch Standards Checker. 4 Click File menu Open Check File. 5 In the File Open dialog box, select the project CHX file.
Batch Standards Checker
6 Click Check menu Start Check. For more information about AutoCAD standards, see Maintain Standards in Drawings in AutoCAD help.
Under Problem, the first AutoCAD dimension style, text style, layer, or linetype style that is inconsistent with the AutoCAD standards of the project is listed. 4 To synchronize the component with the project standards, select one of the styles listed under Replace with, and click Fix. 5 To retain the not standardized component in the drawing, click Mark this Problem as ignored. 6 Click Next to display the next not standardized component. When all problem components have been processed, a message displays with a summary of the problems. 7 Click OK, and then click Close.
A style or display setting in a project drawing has changed and needs to be updated with the correct version from the project standards. A style or display setting in the project standards has changed and needs to be updated in the project drawings. Not standardized styles and display settings have been introduced in a project drawing.
You could for example run an audit on drawings that come from contractors, or from other outside sources. Before you synchronize the drawings with the project standards, you first want to look at what actually is different between the drawings and the standards. For information on synchronizing standards, see Synchronizing a Project Drawing with AEC Standards on page 446. NOTE A drawing needs to be part of a project to be audited against project standards. You cannot audit standalone drawings. If a drawing had been outsourced, it needs to be copied back into the project before it can be audited. For more information, see Converting a Drawing to a Construct on page 292. The result of the audit is placed in an HTML or XML audit report. 1 If you want to run an audit of the complete project, click CAD Manager menu AEC Project Standards Audit Project. If you want to create an audit report of the current project drawing, click CAD Manager menu AEC Project Standards Audit Drawing. If the CAD Manager menu does not appear on your menu bar, click Window Pulldowns CAD Manager Pulldown. When the audit is finished, the Save Project Standards Report dialog box is displayed.
2 Select a file location and enter a name for the synchronization report. 3 Click Save. The report is saved as an HTML or XML document in the specified location. You can open it with a Web Browser or an XML editor. The report offers you various ways to display audit results; for example, you can view the audit results by drawing, by standard objects, or by problems encountered.
Then
enter O (byObject).
enter S (byStyle)
enter B (Both).
A drawing is edited by an outside contractor. A user wants to work on a drawing offline without access to the project. A drawing has been created outside the project and is integrated into the project later.
When you are working with a project drawing outside of a project, you can use the drawings standard styles and display settings, but they cannot be updated with changes that are made to the project standards during that time. So it is important to synchronize the drawing after it has been re-integrated into the project. If you have made changes to standard styles and display settings in the project drawing during working outside the project, a new version of the styles and display settings is created automatically to track the changes when synchronizing the drawing with the project standards. You can select to either overwrite the new version with the current version from the project standards, or you can update the project standards with the version from the project drawing. For more information, see Synchronizing a Project Drawing with AEC Standards on page 446 and Updating Standard Objects in a Project Standards Drawing from a Project Drawing on page 463.
Project Folder
If the project standards drawings are located within the project, they are treated as project specific. Typically, drawings containing project-specific standards are stored inside the project folder. For example, if you create styles for only one building project, you would place them in a project-specific standards drawing within the project folder. Placing standards drawings under the project folder has the following implications:
When you use the project as a template for a new project, the project standards drawings are copied to the new project, and repathed to their new location. If you copy the standards of the project to another project, the project standards drawings are copied to that project. If you synchronize project standards drawings with each other, only standards drawings within the project will be included in the synchronization. For more information, see Synchronizing Project Standards with Each Other on page 468. The standards drawings are included in e-transmit and archiving packages created of the project.
You would place your standards drawings within the project if you want to keep the standards drawings specific to that project. You can copy the standards drawings to a new project, but any changes you make to one set of the standards drawings will not be propagated to the other one.
When you use the project as a template for a new project, the project standards drawings are not copied to the new project. They are referenced from their original location. If you copy the standards of the project to another project, the project standards drawings are referenced from their original location in the other project. If you synchronize project standards drawings with each other, standards drawings outside the project will not be included in the synchronization. For more information, see Synchronizing Project Standards with Each Other on page 468. The standards drawings outside the project folder are not included in e-transmit and archiving packages created of the project. For more information, see Electronically Transmitting a Project on page 252. 1 Open a new drawing file. 2 Add the standard styles and display settings you need in this project. For more information, see Style Manager on page 589, Display System on page 537, and the relevant object chapters. 3 Save the drawing as DWG, DWT, or DWS format. If you want to
make the standards drawing specific to a project
Then
save it within the project folder.
If you want to
make the standards drawing available for general use within the company or team
Then
save it outside the project folder.
4 Associate the standards drawing with a project, as described in Setting up Standard Styles and Display Settings on page 416.
Versioning Standards
Styles and display settings in project standards drawings and project drawings have a version. The version is used to determine whether a style or display setting needs to be synchronized. The version information includes a unique GUID (Global Unique Identifier), the date and time of the last modification, the Windows login name of the user who last modified the object, and an optional comment.
Version Comparison
When a project is audited or synchronized with its standards, the comparison of the versions determines whether styles and display settings in the project are identical, older, or newer than the project standard. Styles or display settings are considered identical to the project standards if the following are identical:
Object type (such as Wall style or display set) Name Version GUID
For determining whether a style in a project drawing is identical to a project standard style, the GUIDs of both are compared. The GUID is a unique string that is newly created for each version of a standard object. In the project standards drawing, a list of previous GUIDs is kept as a version history to enable comparison with objects in a project drawing. If the synchronization process finds a style or display setting in a project drawing that has the same type, name, and version GUID as the corresponding style or display setting in the project standards drawing, it concludes that the style or display setting is a standard one, and in synch with the object in the project standards drawing. In that case, no change is necessary. If the comparison finds that the GUID in the project drawing does not match the GUID of the style in the project standards drawing, but matches a previous GUID from the standard style version list, it labels the style in the project drawing an older version of a standard style. If the comparison finds a style or display setting that matches a standard object in name and object type, but has a GUID not appearing in the version history of the standard style or display setting, the style or display setting in the project drawing is labeled nonstandard (newer) version of standard object. NOTE Synchronization does not perform a property-by-property comparison between the versions. The reason for this is that such a comparison would slow down the software considerably, and that the GUID, date and time stamp in the version information provides sufficient information to identify changes.
Creating Versions
A new version of a standard style or display setting in a project drawing is created automatically each time the style or display setting is changed in Style Manager or Display Manager. A new version of a standard style or display setting in a project standards drawing must be created manually when the style or display setting is changed in Style Manager or Display Manager. In project standards drawings, a version history for each standard style and display setting is also stored. The version history is used during synchronization to determine if styles or display settings in project drawings match the versions in the project standards drawing, or are newer or older versions.
Display Configuration: Cut Plane Display Set: Surface Hatch on/off Display Set: Live Section on/off Wall display: wall graph toggle on/off
Version History
Standard styles and display settings in project standards drawings contain a version history for changes made to them during the project. You cannot roll back to a previous version of a standard object. The version history is only used to determine the current state of standard styles and display settings.
Actions required
Version style or display setting Save project standards drawing Synchronize project drawings Synchronize other project standards drawings (optional)
Rename style or display setting Save project standards drawing Copy style or display setting to project drawings Assign style or display settings in project drawing Remove older name version from project drawings
NOTE Renaming a style is not considered a modification to the style and cannot be synchronized.
Create new style or display setting Save project standards drawing Copy style or display setting to project drawings Copy style or display setting to other project standards drawings (optional)
Verify that the style or display setting is not needed anymore in the project
Change Type
Actions required
Delete style or display setting Save project standards drawing Remove style or display setting from project drawings
Modifying a standard style or display setting: When you make a modification to a standard style or display setting (except for renaming), you need to synchronize the project drawings that use the style or display setting. If the standard style or display setting is used in other project standards drawings, they need to be synchronized, too. Renaming a standard style or display setting: Renaming a style or display setting is similar to creating a new style. The previous version history of the renamed style remains. If you want to use the renamed object in a project drawing or in another project standards drawing, you need to copy it there. Any instances of the older name in a project drawing or a project standards drawing should be deleted. Adding a new standard style or display setting: If you have added a new standard style or display setting to a standards drawing and want to use the style in a project drawing or in another project standards drawing, you need to copy it through Style Manager and Display Manager or through tool palettes to these drawings. For information on copying styles and display settings to project drawings, see Adding Standards to a Project Drawing on page 437. Once it has been copied, the new style or display setting will be included in future synchronizations. Deleting a standard style or display setting: When you remove a standard style or display setting from a standards drawing, instances of that style in project drawings will be identified as not standardized in subsequent synchronizations. The not standardized instances should be removed from these drawings, as well. NOTE Standard styles and display settings can only be deleted in their standards drawings. The synchronization does not delete unused standard styles or display settings.
Changing a standard style or display setting 1 Open a project standards drawing. 2 Click Format menu Style Manager or Display Manager. TIP All standards drawings are listed under the project node in Style Manager and Display Manager. 3 Select the style or display setting you want to edit, and make your changes. Versioning changed styles and display settings 4 Click the Version History tab of the changed style or display setting.
5 Click Version.
6 If necessary, enter a comment for the new version. 7 Click OK. The new version is appended to the Version History tab. 8 To version multiple styles or display settings in a project standards drawing, select a group of objects and version them:
9 Select the styles or display settings that should be versioned. 10 If desired, enter a comment. The comment will be applied to all objects selected for versioning. 11 Click OK. NOTE To version all styles and display settings in a drawing, click AEC Project Standards Version Modified Objects on the CAD Manager menu. If the CAD Manager menu does not appear on your menu bar, click Window Pulldowns CAD Manager Pulldown.
Updating Standard Objects in a Project Standards Drawing from a Project Drawing | 463
3 Expand the node of the project drawing, and select the standard style or display setting with which you want to update the project standards. NOTE A standard style or display setting in a project drawing is marked with a blue icon. If a style or display setting is displayed with a gray icon, it is not a standard style or display setting. In that case, you can add it to the project standards, as described in Adding Standard Objects from a Project Drawing to a Project Standards Drawing on page 464. 4 Right-click, and click Update Standards from Drawing. NOTE You can select multiple objects here.
The selected style or display setting is listed in the top panel. 5 To update the project standards from a style or display setting in the project drawing, select Update Project Standards from the Action drop-down list of the style or display setting. 6 To not update the project standards from a style or display setting in the project drawing, select Do not Update Project Standards from the Action drop-down list of the style or display setting. In this case, the version in the project standards is not overwritten with the version in the project drawing. During the next synchronization of the project drawing, the style or display setting will be displayed as out of synch with the project standards. 7 To ignore the out of synch version of the style or display setting, select Ignore from the Action drop-down list. In this case, the style or display setting will not be displayed in future updates, except when you select Show objects set to ignore during project standards synchronization or remove the Ignore flag from the style or display setting in Style Manager or Display Manager, as described in Excluding Styles and Display Settings from Synchronization on page 451. 8 Click OK. 9 In Style Manager or Display Manager, click OK or Apply. 10 Click Yes to save the updated project standards drawing.
If you want to add a style to the project standards in this way, in addition to copying the style to the standards drawing you need to verify that the style type in question has been selected for that standards drawing in the project configuration. Otherwise, it will not be used as a standard. For example, if you copy a wall style from a project drawing to the standards drawing Standards 1.dwg, you need to make sure that in the project configuration the Wall Style type has been checked for Standards 1.dwg. For more information, see Setting up Standard Styles and Display Settings on page 416. After copying a style or display setting to the project standards, you need to synchronize the project to use the new standard object. 1 Open a project drawing from Project Navigator. 2 Click Format menu Style Manager or Display Manager. 3 Add a new style or display setting to the current project drawing. 4 Select the new style or display setting, right-click, and click Update Standards from Drawing. NOTE You can select multiple items here.
The new style or display setting is listed in the lower panel, which displays styles and display settings in the project drawing that do not exist in the project standards. 5 To add the style or display setting to a project standards drawing, and thereby make it a standard style or display setting, select Add to Project Standards in the Action drop-down list. NOTE If you are adding a display setting to the project standards, it is added to the display standards drawing. If you are adding a style to the project standards, it is added to the first project standards drawing in the search order that has been associated with that style type in the project standards configuration, as described in Setting up Standard Styles and Display Settings on page 416. 6 To skip over the not standardized style or display setting select Skip from the Action drop-down list. In this case, the not standardized object remains in the project drawing, and is not entered in the standards. 7 To ignore the style or display setting, select Ignore from the Action drop-down list. In this case, the not standardized object will not be listed again in future updates, except if you select Show objects set to ignore during project standards synchronization or remove the Ignore flag from the style or display setting in Style Manager or Display Manager, as described in Excluding Styles and Display Settings from Synchronization on page 451. 8 Click OK. 9 In Style Manager or Display Manager, click OK or Apply. 10 Click Yes to save the updated project standards drawing.
Adding Standard Objects from a Project Drawing to a Project Standards Drawing | 465
5 To add a new version, click Version, and enter the versioning information. 6 To remove an existing version, select the version from the Version History list, and click Remove. To remove all versions in one step, click Remove All. 7 If you want the style or display setting to be ignored during synchronization of standards, select Ignore during project standards synchronization. 8 Click OK.
NOTE If the CAD Manager menu does not appear on your menu bar, click Window Pulldowns CAD Manager Pulldown.
3 Select the styles or display settings that should be versioned. 4 If desired, enter a comment. The comment will be applied to all objects selected for versioning. 5 Click OK.
When you run a synchronization, the standard style or display setting still participates in the synchronization and is considered the latest version when comparing with versions of the object in project drawings. No attempt is made during synchronization to automatically create a version GUID or history list. If you want to add version information to the standard style or display setting, you need to manually version the object as described in Updating Standard Objects in a Project Standards Drawing on page 461. 1 Verify that the project with which the project standards drawing is associated is set current. 2 Open the project standards drawing from which you want to remove the version information. NOTE Project standards drawings do not appear on the Project Navigator. You need to open them with the standard File Open command. 3 On the command line, enter AecPurgeVersion. The version information is removed from all standard styles and display settings in the drawing. NOTE To re-add a version to all styles or display settings in the drawing, open Style Manager or Display Manager, select the drawing in the tree, right-click, and click Version Drawing.
Standards drawing type: The display settings in the Standards display drawing update the display settings in all standard styles drawings. Assigned style types: When a drawing has been associated with a style type in the standards configuration setup, the styles in this drawing will update all other standards drawings that may contain standard styles of that type. For example, if the standards drawing Door Styles.dwg has been associated with the Door style type, the styles in that drawing will overwrite any existing door standard styles in all of the other standards drawings. Note that in most cases, you will not place standard styles anywhere but in the designated standards drawing for that style type. Search order: When more than one standards drawings in the standards configuration setup have been associated with a style type, the first standards drawing in the search order will update all other drawings associated with that style type.
Synchronizing project standards drawings among themselves is an automatic synchronization process, where no user interaction is possible. That means that no styles or display settings can be excluded from the synchronization process. 1 Verify that the project of which you want to synchronize the standards is the current project. 2 Click Format menu Style Manager or Display Manager. 3 Select the project node in the tree view, right-click, and click Synchronize Project Standards Drawings.
4 When the synchronization is finished, click OK to exit Style Manager or Display Manager. NOTE Alternatively, you can click AEC Project Standards Synchronize Project Standards on the CAD Manager menu. If the CAD Manager menu does not appear on your menu bar, click Window Pulldowns CAD Manager Pulldown.
Description
Launches the Configure AEC Project Standards dialog box for the current project. For more information, see Configuring Project Standards on page 416. Synchronizes the current drawing with the project standards. TIP To run this command without user interaction, make sure the automatic synchronization option is selected, as described in Setting up Synchronization of AEC Standards on page 421.
AecSynchronizeProjectDrawing
AecSynchronizeProject
Synchronizes the current project with the project standards. TIP To run this command without user interaction, make sure the automatic synchronization option is selected, as described in Setting up Synchronization of AEC Standards on page 421.
Command
AecAuditProjectDrawing
Description
Audits the current drawing against the project standards. For more information, see Auditing a Project or a Drawing on page 454 Audits the current project against the project standards. For more information, see Auditing a Project or a Drawing on page 454 Identifies objects in the current drawing that have their display properties overridden at the object level. For more information, see Showing Display Overrides in Project Drawings on page 455. Versions all modified styles and display settings in the current drawing. For more information, see Updating Standard Objects in a Project Standards Drawing on page 461. NOTE This command works only with project standards drawings.
AecAuditProject
AecShowObjectDisplayOverrides
AecVersionModifiedObjects
AecProjectStandardsSetupReport
Generates a tracking report for the project standards setup. For more information, see Generating a Project Standards Setup Report on page 424. Updates the project standards with the styles and display settings from the current drawing. For more information, see Updating Standard Objects in a Project Standards Drawing from a Project Drawing on page 463. Purges the version information from all styles and display settings in the current drawing. For more information, see Purging the Version Information from a Project Standards Drawing on page 467. NOTE This command works only with project standards drawings.
AecUpdateStandards
AecPurgeVersion
AecClearVersionHistory
Purges the version history from all styles and display settings in the current drawing, except for the current version. For more information, see Purging the Version History from a Project Standards Drawing on page 467. NOTE This command works only with project standards drawings.
AecSynchronizeStandards
Synchronizes the project standards drawings of the current project among themselves. For more information, see Synchronizing Project Standards with Each Other on page 468. Updates the project's CAD Standards Batch Standards Checker CHX file. It also updates the CAD Standards file associations with each drawing in the current project.
AecUpdateProjectCADStandards
NOTE The commands for the Drawing Management feature can also be useful for creating scripts for project standards. For more information, see Drawing Management Commands on page 396.
Drawing Compare
An efficient review of drawings and revisions is key as you move through the design, development, and construction phases of a project. The Drawing Compare feature makes it easier and faster to compare versions of drawings visually and review proposed changes. In addition to AutoCAD Architecture, Drawing Compare also allows you to compare drawings from AutoCAD, Revit MEP, Revit Architecture, and Revit Structure.
471
In the following example, a simple floor plan was modified to show what information Drawing Compare displays during a comparison session. The review drawing shows that changes to the project drawing include moving the lower vertical interior wall segment to the left (resulting in a shorter horizontal interior wall segment), adding an exterior door to the right exterior wall segment, and removing a window from the upper exterior wall segment.
When the drawings are compared, color-coded changes are displayed, based on the type of change.
Information about changes is also displayed in the Object Report List on the Review tab.
The matching and analyzing process looks at each review drawing to verify whether it is a modified version of a project drawing. If so, the 2 drawing files are matched. For more information, see General Guidelines for Comparing Drawings on page 473. 1 Click Window menu Drawing Compare Palette. 2 On the Setup tab for Review Folder, click Browse, navigate to the folder containing project drawings, and select it. Drawing files in this folder are displayed alphabetically in the Select Review Drawing pane. These files include host drawings and any drawings nested within them as external references (xrefs). 3 For Project Folder, click Browse, navigate to the folder containing project drawings, and select it. The Confirm Automatic Matching and Analyzing dialog displays.
NOTE The automatic matching and analyzing option is strongly recommended for most use cases. Match drawings manually only when a review drawing has been renamed, or if you want to compare a smaller set of drawings. 4 Match review drawings to project drawings. If you want to
let Drawing Compare automatically match all the review drawings against all of the project drawings in these folders select a different project folder for Project Folder before automatically matching
Then
click Yes. The Automatically Matching and Analyzing Drawings progress bar displays. The software matches drawings by file name.
click No, and under Select Folders, browse to the folder that contains project drawings for Project Folder. Click Yes when the Confirm Automatic Matching and Analyzing dialog displays.
Then
click No, and in the Select Review Drawing pane, right-click the drawings or drawing folder to be matched, and select Automatically Match. click No, and in the Select Review Drawing pane, select a drawing, and drag it onto a drawing in the Select Project Drawing pane. When you manually match drawings with different names, a relationship is established between the drawings. This affects what displays when you use the filter mode for the Project folder.
If you want to
exclude specific drawings from matching
Then
click No. In the Select Review Drawing pane, right-click the drawings or drawing folder to be excluded, and clear Include in Comparison.
NOTE If you choose to exclude drawings from a comparison, objects in excluded drawings will appear as unmodified after the comparison. This allows you to focus on a smaller, more manageable set of modifications.
A file excluded from a comparison will act as if it, and all its xrefs, are exact copies of the originals. Objects in excluded files (or xrefed by excluded files) will appear as unmodified. You should exclude files that you do not want to include in a comparison.
NOTE Architectural Desktop R14 drawings or earlier versions may not match automatically, but they can still be compared. You can either update the older drawings by saving them in the 2007 format, or you can match them manually. After project and review drawings have been matched, icons next to the drawing name indicate status of the drawings as follows: Icon Description
No match attempted yet. This is the initial state of all review drawings.
A review drawing that was specifically excluded from comparison by the user.
The date the selected drawing file was modified and the name of the person who made the modifications displays when you select a drawing from the review or project folder.
5 If desired, the drawings in the Review folder can be reset from matched to unmatched. This undoes an incorrect or inadvertent match, removing the match relationship.
You can un-match all review drawings at once by selecting the top-level folder in the Select Review Drawing pane, right-clicking, and clicking Un-Match All. You can un-match a single review drawing by selecting the drawing, right-clicking, and clicking Un-Match.
6 If you want to set up a filter for results, select any drawing in the Select Review Drawing pane, and click on the Select Project Drawing title bar. With the filter on, drawings in the project folder are filtered to display only those drawings that were matched to the drawing selected in the review folder and any project drawings into which the selected review drawing is xrefed. When you turn the filter mode off, all of the drawings in the project folder are listed. 7 Begin a comparison using one of the following methods.
Select a review drawing from the Select Review Drawing pane, select a project drawing from the Select Project Drawing pane, right-click, and click Begin comparison from this drawing. Select a review drawing from the Select Review Drawing pane, select a project drawing from the Select Project Drawing pane, then click of the tab. (Start Drawing Comparison) at the bottom
Select a review drawing from the Select Review Drawing pane, double-click the project drawing from the Select Project Drawing pane.
The Object Comparison progress bar displays the number of objects being compared as they are processed. For results to be generated, always allow the Drawing Compare process to finish. For more information, see Reviewing the Results of a Drawing Compare Session on page 478.
IMPORTANT Although you can use the AutoCAD Undo command while working in a drawing, you cannot use it to undo any actions specific to Drawing Compare. After the comparison is complete, the Review tab of the Drawing Compare palette displays along with a separate Drawing Compare Mode toolbar. For more information, see Reviewing the Results of a Drawing Compare Session on page 478.
When all objects in the drawings have been compared, the following events occur:
The Review tab of the Drawing Compare palette becomes active. This tab has a legend for the colors used in the drawing area and lists all objects for which differences were found. Select an object in the list to view a comparative list of its properties in both drawings (and optionally zoom in on the object in the drawing area).
Comparison results are shown graphically in the drawing area, with review drawing geometry overlaid on the project drawing. Objects for which differences were found display in color according to the Visual Filter Legend on the Review tab. For more information, see Creating a Visual Filter on page 482. The Drawing Compare Mode toolbar displays, providing a set of tools for reviewing comparison results.
Icon
Description
Ends a Drawing Compare session. There is no Undo option for exiting Drawing Compare, and the compiled data is not saved. There is no way to recapture the information you were reviewing without beginning a new comparison. Plots a Drawing Compare session. You can publish the current comparison results (based on the current display system, layers, and filter settings) of the review drawing to 2D DWF or plot with foreground plotting. For more information, see Publishing Drawings to DWF and DWFx on page 204 and Plot and Publish Drawings in AutoCAD Help.
NOTE Foreground plotting is used by default; background plotting is disabled when the plot button is selected. If you choose to plot or publish using background plotting, your comparison results will not be plotted, and you will lose the themed results.
Selects the previous or next object in the Object Report List, and zooms in on the object in the drawing area if the Zoom to option is activated. Selects an object in the drawing area and highlights it in the Object Report List.
Activates/deactivates the Zoom to option. Activate this option to move forward and back through objects in the Object Report List. Hides/displays the Drawing Compare palette. You can minimize the Drawing Compare palette and use the Drawing Compare Mode toolbar to navigate when viewing objects. Expand the palette when necessary to review information about objects and properties.
Setup: This section displays the full paths for the review and project drawings that are being compared. If multiple comparisons are active, this information updates as you switch between drawings.
Visual Filter Legend: The Visual Filter Legend identifies the colors used to indicate different categories of drawings and objects. You can switch the Hide/Show settings to control what will be visible in the drawing area. The icons for new, missing, and modified objects show 2 colors: the color in the upper-left corner of the icon is used for objects that have not been viewed; the color at the lower right is used for objects that have been viewed.
When you start a Drawing Compare session, the last used filter from the previous session is still in effect. To change the colors or plot styles for any of the categories in the legend, click the Edit Visual Filter icon ( ) on the Visual Filter Legend title bar to open the Visual Filter dialog. For more information, see Creating a Visual Filter on page 482.
Visual Filter: The Visual Filter dialog displays after you click the Edit Visual Filter icon ( ) on the Visual Filter Legend title bar. It allows you to specify filters that affect how objects display during your Drawing Compare session. Select which objects will be compared under Included Objects. For example, you can set up a visual filter to include only modified windows to be included in the comparison. All other objects would display as unchanged. Under Visual Filtering Color Theme, you can adjust the color schemes and assign plot styles to different groups of objects, such as all modified windows. The Color column lists the colors for pending objects before they are selected. The Viewed Color column lists the colors for objects after they are selected. For more information, see Creating a Visual Filter on page 482.
Object Report List: Objects that changed in the selected review drawing are listed alphabetically by categories, such as Circle, Door, Multi-View Block, and Polyline. All the information is in bold text initially, indicating objects as pending (not yet viewed). After an object is viewed, the associated information displays as normal text.
Select objects from the list to reset their status to pending or to viewed. Use the SHIFT key to select multiple objects and the CTRL key to select objects one at a time, right-clicking, and clicking Reset to pending or Mark as viewed. Resetting the objects changes the text style on the Object Report List and updates values in the Object List Summary. The option to zoom in on an object turns on and off when you click the Activate/Deactivate Zoom to icon ( ) on the Object Report List title bar or on the Drawing Compare Mode toolbar. The software zooms into an object automatically after you select it in the Object Report List when this option is turned on.
When you select changed objects in the drawing area, the object is highlighted in the Object Report List. When you hold the cursor over new or modified objects in the drawing, a lock icon indicates that these objects cannot be changed. The Object Report List works hand-in-hand with the Object List Summary and the Object Properties. When you select an object from the Report List, the number of Pending objects changes, and the properties of the object display under Object Properties.
Object List Summary: This summary displays the total number of objects changed and the total number of objects waiting to be viewed. In the following example, a total of 209 objects changed in the review drawing in some way, and 7 of these were reviewed, leaving 202 objects still pending; that is, not yet selected in the Object Report List. As you change the status of objects in the Object Report List, the number of Pending objects decreases or increases accordingly.
Object Properties: This option is on by default and displays properties that have changed for the object that is selected in the Object Report List. If you want to view all properties of the selected object, click the Display properties for reviewed objects icon ( ) on the Object Properties title bar to turn it off. If the object is missing, data is listed in the Project Object column only. If the object is new, data is listed in the Review Object column only. For modified objects, both project and review properties display.
2 On the Visual Filter dialog, in the Included Objects pane, select or clear the objects as needed to specify which ones will display. TIP The context menu includes options to Clear All or Select All objects. 3 Specify settings for the visual filtering color theme: If you want to Then click the
change the primary color of object groups pending review change the secondary color of object groups after they are selected and viewed select a plot style
under Color to display the Select Color dialog box, select the primary color to appear on the icon, and click OK. under Viewed Color to display the Select Color dialog box, select the secondary color to appear on the icon, and click OK.
under Plot Style to display the Select Plot Style dialog box, select the plot style for the object group, and click OK.
NOTE No options are listed for drawings that use the CTB plot style. If the STB style is used, you can change the color and pen thickness for this group of objects. For more information about plot styles, see Change Plot Style Settings in AutoCAD Help.
4 Click OK.
To open the Drawing Compare palette, enter DwgCompare at the command line, or click Compare) on the Navigation toolbar. To open the Visual Filter dialog (when the Review tab is current), enter VisualFilter, or click Filter) on the Visual Filter Legend title bar.
(Drawing
(Visual
You may have clicked the Zoom to button and toggled off the option. You may be in the middle of a command. Click the Zoom to button again to toggle the option on, or end the command that you started to return to your Drawing Compare session. The selected object is not currently visible because of layer or display system settings. A message displays on the command line when a non-visible object is selected from the Object Report List.
Question: My Drawing Comparison results identify xrefs that are new and missing, but I expect these xrefs to be identified as unchanged or modified. Why is this? Answer: Drawing Compare uses object handles to match objects in review drawings to objects in the project drawings. If the xref has been detached, then reattached, the xref is assigned a different object handle and is identified as a new version of the xref. This results in the xref being identified as new in the review drawing and missing in the project drawing. Question: After drawings from review and project folders are matched automatically, some of the drawings are still identified as unmatched even though these drawings in question share the same name. How can this be? Answer: The drawing names may be the same, but the individual drawing internal IDs are different. This can occur, for example, when a drawing is W-blocked into a new drawing. Different drawing internal IDs are also assigned to AutoCAD Architecture or Revit Architecture drawings when they are exported to AutoCAD. NOTE Using the Save or Save As commands does not alter a drawings internal ID.
Question: Why is my Select Project Drawing list empty after I select a project folder? Answer: This occurs when the Project Drawing filter is toggled on and either no review drawing has been selected or the selected review drawing is not matched with a project drawing. Question: Why do I not see the drawings that have been recently added to the project or review folder? Answer: Folder contents are not automatically updated when drawings are added or removed. To update folder contents after they have been changed, reselect the appropriate folder. Question: I see an external block reference identified in the Object Report List as new, modified, or missing, yet this external block reference does not appear graphically with any color assigned by the Visual Filter settings. What causes this problem? Answer: External block references cannot have Visual Filter settings assigned to them. This is to ensure that the modifications to underlying objects within the external block reference are assigned colors according to the Visual Filter settings. Question: Objects that have had their display settings modified are not identified in the Object Report List as modified. Why is this? Answer: The Drawing Compare process does not review display settings for objects. Only the property and style settings of objects are reviewed. Question: When comparing drawings exported from Revit Architecture or Revit Structure, I notice that a simple modification that I made to an object in these drawings results in numerous differences in associated objects. Why? Answer: Each Revit object may be exported as separate objects, each of which may show up as a separate modification. Question: Why do I have to always manually match drawings exported from Revit Architecture? Answer: A new internal drawing ID is automatically assigned to each drawing file exported from Revit Architecture.
Layer Management
Enhanced layer management helps you to create, view, and modify the numerous and diverse elements of architectural plans. Use the Layer Manager in AutoCAD Architecture to effectively organize and manage conceptual groupings in a drawing.
Layer Management
Layer Manager
The Layer Manager helps you organize, sort, and group layers, and allows you to work with layer standards, layer key styles, layer filters, layer overrides, and saved layer states. IMPORTANT In AutoCAD 2009 the Layer Properties Manager has changed from a modal dialog to a non-modal palette layout. This non-modal palette however does not contain any AutoCAD Architecture-speciffic functionality, such as Layer Key Styles or Layer Standards. When working with AutoCAD Architecture you will by default access the existing modal Layer Manager dialog. If you want to work with the non-modal AutoCAD Layer Palette, enter LayerPalette on the command line. If you want to switch back to the modal AutoCAD Architecture Layer Manager dialog, enter ClassicLayer. In the Layer Manager you can perform all activities related to layers:
Create, rename, and delete layers Set and change layer properties Make a layer current Work with layer standards and layer key styles Create layer groups and layer filters Create layer overrides for layout viewports Get notified about new layers in the drawing and its xrefs Save and restore layer states
When you display the Layer Manager, all the layers in the current drawing are displayed in the All layer group. If there are any external reference files linked to the drawing, the layers are listed in a separate layer group, listed by referenced drawing.
485
Layer Filters
You can create layer filters to manage large sets of layers. The Layer Manager allows you to create three types of layer filters: group filters, property filters, and layer standards filters. Property filters group layers based on layer properties and states, like for example visibility or color. Group filters contain any layers that you put in them. Standards filters contain layers associated with a specified layer standards category.
Creating a layer properties filter
Layer States
You can save the current layer settings in a drawing as a layer state and restore this layer configuration later. Saving layer states is convenient if you need to return to particular settings for all layers during different stages in completing a drawing or for plotting. Layer settings include layer states, such as on or locked, and layer properties, such as color or linetype. In a saved layer state, you can choose which layer states and layer properties you want to restore later. For example, you can choose to restore only the Frozen/Thawed setting of the layers in a drawing, ignoring all other settings. When you restore that named layer state, all settings remain as they are currently set except whether each layer is frozen or thawed.
Layer Standards
Layer standards establish naming conventions for layers in your drawings. A layer standard contains a set of rules that determines the structure of the layer names in a drawing. When you install the software, you can select from a number of layer standards that you can use. You can change or edit each of the layer standards later, if needed.
You can change any part of the layer name structure using layer key overrides within the layer key style. You can override the layer names for all the layer keys in a layer key style, or you can override individual layer key styles.
Create, rename, and delete layers Change layer properties Make a layer current
Add and remove viewport layer overrides Get notified of new layers and reconcile them in the drawing Filter and group layers
NOTE Additional AutoCAD layer functionalities are available from the Format Layer Tools menu. For more information about AutoCAD layer functionalities, see Work with Layers in the AutoCAD help.
2 In the right pane, double-click the layer that you want to make current. You can also select the layer that you want to make current and click The selected layer is now the current layer and is marked with a green check in the Layer Manager. The layer name is displayed next to the Current Layer button near the top of the Layer Manager. 3 Click OK.
3 Select the layer standard that you want to use for Layer Standard. 4 Specify the layer standard information. Depending on the layer standard you are using, different fields are available here. To select a value for one of the available fields, click the [...] button, and select one of the values. You can also enter a new value, provided you follow the parameters specified for the layer standard components. When you are finished, the Layer Name and Description fields display the combination of values you have selected. If you have, for example, created a new layer for storage shelves according to the BS1192 layer standard, it is named A746G. NOTE If the name of the new layer is the same as an existing layer in the current layer key style, the properties of the new layer are automatically updated with the properties of the existing layer.
5 Select Make Current if you want to make the new layer the current immediately. 6 Select a color for the layer from the list. If the desired color is not available on the list, select Select Color, and select a color from the Color Picker. 7 Select a linetype. If the desired linetype is not available on the list, select Other, and select a linetype from the Select Linetype dialog box. 8 Select a lineweight. 9 Select a Plot Style. Clear Plot if you do not want the new layer to be plotted. 10 Click OK twice.
3 Select Non Standard for Layer Standard. 4 Enter a name for the new layer. 5 Select Make Current if you want to make the layer the current layer. 6 Enter a description for the new layer. 7 Select a color for the layer from the list. If the desired color is not available on the list, select Select Color, and select a color from the Color Picker. 8 Select a linetype. If the desired linetype is not available on the list, select Other, and select a linetype from the Select Linetype dialog box. 9 Select a lineweight. 10 Select a Plot Style. Clear Plot if you do not want the new layer to be plotted. 11 When you finish specifying the properties of the layer, click OK twice.
Renaming a Layer
Use this procedure to specify a new name for a layer. 1 Click Format menu Layer Management Layer Manager. 2 Select the layer that you want to rename, and click the layer name. 3 Enter a new name for the layer, and press ENTER. 4 Click OK.
Deleting a Layer
Use this procedure to delete a layer from a drawing. Keep the following points in mind when you delete layers:
If you try to delete a layer that still has objects on it, you receive an error message. To delete this layer, you must first erase all objects on it in the drawing. If the layer you try to delete is the current layer, you receive an error message. To delete this layer, make another layer current and then delete the layer. Some layers may be assigned to the components of another object, or even to other object styles. These layers cannot be deleted. 1 Click Format menu Layer Management Layer Manager. 2 Right-click the layer that you want to delete, and click Delete Layer. The layer you have deleted is marked with a red X. It is permanently deleted when you click Apply or OK. NOTE If Apply Changes Immediately is selected, the layer is automatically deleted. 3 Click OK.
Description
Objects on the layer are displayed, plotted, and regenerated and hide other objects when you use HIDE.
Icon
Description
Objects on the layer are not displayed and not plotted but do hide other objects when you use HIDE. The drawing is not regenerated when you turn the layer on. Objects on the layer are displayed and plotted and hide other objects when you use HIDE. Objects on the layer are not displayed and not plotted but do hide other objects when you use HIDE. The drawing is regenerated when you thaw the layer. Objects on the layer can be modified.
Thawed
Frozen
Unlocked
Locked
Objects on the layer cannot be modified. You can still apply object snaps to objects on a locked layer and perform other operations that do not modify those objects. The selected layer is plotted.
Plot
Non Plot
The selected layer is not plotted. If you turn off plotting for a layer, the objects on that layer are still displayed. Layers that are off or frozen are not plotted, regardless of the Plot/Non Plot setting. Thaws the selected layer in new layout viewports.
Freezes selected layers in new layout viewports. For example, freezing the DIMENSIONS layer in all new viewports restricts the display of dimensions on that layer in any newly created layout viewports but does not affect the DIMENSIONS layer in existing viewports. If you later create a viewport that requires dimensions, you can override the default setting by changing the Current Viewport Freeze/Thaw setting. Thaws the selected layer in the current layout viewport.
Freezes selected layers in the current layout viewport. You can freeze or thaw layers in the current viewport without affecting layer visibility in other viewports. Current Viewport Freeze is an override to the Thaw setting in the overall drawing. You can freeze a layer in the current viewport if it is thawed in the drawing, but you cannot thaw a layer in the current viewport if it is frozen or off in the drawing. A layer is not visible when it is set to Off or Frozen in the drawing.
Layer properties are settings that can have a list of different values for a display characteristic. The following properties can be set for a layer in the Layer Manager:
Color: Changes the color of objects on the layer. Clicking the color name displays the Select Color dialog box. Linetype: Changes the linetype of objects on the layer. Clicking the linetype name displays the Select Linetype dialog box. Lineweight: Changes the lineweight of objects on the layer. Clicking the lineweight name displays the Lineweight dialog box. Plot style: If you are working with color-dependent plot styles (PSTYLEPOLICY = 1), you cannot change the plot style associated with a layer. Clicking the plot style displays the Select Plot Style dialog box. Description: You can add a description to the layer. if your layers are created with a layer standard, the description is filled in automatically. In that case, it is recommended to not overwrite it.
NOTE AutoCAD Architecture 2009 introduces the possibility of overriding layer properties for individual viewports. For more information, see Overriding Layer Properties in Layout Viewports on page 494.
Color, VP Lineweight, VP Linetype, and VP Plot Style (available only in named-plot style drawings; PSTYLEMODE=1.)
Viewport layer overrides in Layer Manager
If you want to temporarily not display or plot property overrides, set VPLAYEROVERRIDESMODE to 0. Objects will display and plot with their global layer properties. Property overrides can still be set even when VPLAYEROVERRIDESMODE is set to 0. NOTE Property overrides that are on xref layers are not retained when VISRETAIN system variable is set to 0.
4 Click the desired setting to change the property value. A layer value that is overridden in the viewport is marked by a different background color (light blue by default) on the override property and on the global property. 5 Click OK.
A background color displays for each override and for each corresponding global property setting. By default, it is set to light blue, but you can change that to another color. For information on changing the background color, see Override Layer Properties in Viewports in the AutoCAD help. A different icon ( ) displays in the Status column of the layer.
A tooltip displays property override information when the cursor is placed over the Status icon for the layer containing overrides. A predefined filter named Viewport Overrides is displayed in the tree view where all layers with viewport overrides are listed.
A Viewport Overrides icon is displayed on the status bar ( ) when the current viewport in paperspace has layer property overrides. If the drawing status bar is not displayed, the icon is displayed on the application status bar instead. On the command line, enter VPLAYEROVERRIDES to check if the current viewport contains layer property overrides. When VPLAYEROVERRIDES is equal to 1, the viewport contains overrides.
You can remove overrides in the active viewport only, or for all viewports. You can remove overrides for selected layers only, or for all layers. You can remove individual overrides from a selected layer.
To remove a single override from a selected layer 1 Make the layout viewport active that has viewport layer override you want to remove. 2 Click Format menu Layer Management Layer Manager.
3 In the list of layers, right-click the overridden setting you want to remove (for information about identifying overrides, see Identifying Viewport Layer Overrides on page 495), and click Remove Viewport Overrides for. Depending on the setting you have right-clicked, a submenu displays for the setting:
In Current Viewport only: This will remove the override from the selected layer in the current viewport only. For example if you have clicked Remove Viewport Overrides for Color In Current Viewport only, then only the overridden color in the currently active viewport for the selected layer will be reset to the global color. In All Viewports: This will remove the selected override from the selected layer in all layout viewports. For example if you have clicked Remove Viewport Overrides for Color In All Viewports, then any color overrides for the selected layer in any layout viewport in the drawing will be reset to the global color.
To remove all overrides from a selected layer 5 Make the layout viewport active in which you want to remove all viewport overrides from a layer. 6 Click Format menu Layer Management Layer Manager. 7 In the list of layers, right-click the layer from which you want to remove all overrides, and click Remove Viewport Overrides for Selected Layers. 8 Click one of these two commands:
In Current Viewport only: This will remove all overrides from the selected layer in the current viewport only. In All Viewports: This will remove all overrides from the selected layer in all layout viewports, and reset them to their global properties.
To remove all overrides from all overridden layers 9 Make the layout viewport active in which you want to remove all viewport layer overrides. 10 Click Format menu Layer Management Layer Manager. 11 In the list of layers, right-click any layer, and click Remove Viewport Overrides for All Layers. 12 Click one of these two commands:
In Current Viewport only: This will remove all overrides from all layers in the current viewport only. In All Viewports: This will remove all overrides from all layers in all layout viewports, and reset them to their global properties.
13 Click OK.
layers. You can change the settings of a layer group to apply the changes to all layers in the group at one time. For example, you can lock a layer group to lock all the layers in the filter.
Description
Is always present and lists all the layers and other layer groups in the drawing. Lists any layers in external reference files linked with the current drawing. This group is automatically created when you xref a drawing into the current drawing. Contain layers that you have assigned to them. Contain layers based on a filter that you specify for the group. You can base filters on layer names and other layer properties. Contain layers associated with a specified standards category.
Xref
You can list a layer in more than one layer group. Multiple listings of the same layer must always have identical property settings. For example, a layer that is a member of two groups cannot be a different color in each group. You cannot list a layer twice in a group. You can delete layer groups without affecting the layers in the group. Changing one of the properties of a layer group changes that property for all the layers in that group, except where the change would be invalid. For example, it is not possible to freeze the current layer. Layer group names need not be unique. There is no naming convention for layer groups. Group names can include spaces, non-alphanumeric characters, and both uppercase and lowercase letters. Xref layer groups cannot contain other filter groups.
Group filters can contain any layers in the current drawing. You can manually add layers to, and remove layers from, group filters by dragging layers within the Layer Manager into the group filter or by selecting an object in the drawing on the layer that you want to add to the group filter. Group filters are considered static because they are not automatically updated. They include only the layers that were assigned when the group was created. You can manually add layers to, and remove layers from, group filters. Property filters contain layers that meet filter criteria that you specify for the group. Filter criteria can select layers according to layer states (on/off, frozen/thawed, locked/unlocked), properties, or names. For example, you can create a property filter that includes all of the red layers in the current drawing. Property groups are considered dynamic because they are automatically updated when you change the properties of layers that are part of the group. Property filters are also updated when you add or modify layers that meet the criteria specified in the filter. You cannot manually add layers to, or remove layers from property filters. The layer groups named Xrefs and All are created automatically.
Then
see Adding Layers to Layer Groups on page 503. see Changing the Properties of a Layer Group on page 504.
5 Click OK.
You can also specify more than one set of criteria for a property filter. For example, you can create a filter that will include all frozen red layers and all frozen blue layers. Boolean AND/OR logic is applied to the filter definitions to determine which layers to include. A layer must meet all the criteria in a single row in order to be included in the filter. Continuing with the example, a layer must be frozen and red to be in the filter. Multiple rows offer alternative criteria. In the example below, a layer must be overridden with the color 30 or it must be overridden with the color 31.
Example of a property filter with multiple criteria
1 Click Format menu Layer Management Layer Manager. 2 In the left pane of the Layer Manager, select a layer group that you want to create the new group under, right-click, and select New Property Filter, or click 3 Enter a name for Filter Name. 4 Specify the filter criteria: If you want to
filter layers by visibility state filter layers by layer color filter layers by layer linetype
Then
see Specifying a Filter for Layer State on page 501. see Specifying a Filter for Layer Color on page 502. see Specifying a Filter for Layer Linetype or Lineweight on page 502. see Specifying a Filter for Layer Name on page 502.
5 Once a row of criteria is configured, you can copy or delete the row: If you want to
copy a row of criteria delete a row
Then
right-click in the row you want to copy, and select Duplicate Row. right-click in the row, and select Delete Row.
6 Click OK twice.
A layer must meet all the specified filter criteria to be included. For example, if you select Off and Frozen for the filter, a layer that is turned off but is not frozen will not be included. 1 Click Format menu Layer Management Layer Manager. 2 In the left pane of the Layer Manager, select a layer group that you want to create the new group under, right-click, and select New Property Filter. 3 Enter a name for Filter Name. 4 Specify the In use/not in use layer criteria for the filter: If you want to
include all the layers in the drawing that are in use include all the layers in the drawing that are not in use
Then
click in the Status field, and select click in the Status field, and select . .
5 Specify the On/Off layer state criteria for the filter: If you want to
include all the layers in the drawing that are turned on include all the layers in the drawing that are turned off
Then
click in the On field, and select .
6 Specify the Freeze/Thaw layer state criteria for the filter: If you want to
include all the layers in the drawing that are thawed
Then
click in the Freeze field, and select .
7 Specify the Locked/Unlocked layer state criteria for the filter: If you want to
include all the layers in the drawing that are unlocked
Then
click in the Lock field, and select .
select Locked.
8 Click OK.
then
click in the Linetype field, and click the [...] button. Select a linetype from the Select Linetype dialog box. click in the Lineweight field, and click the [...] button. Select a lineweight from the Lineweight dialog box.
5 Click OK.
Then
enter a wildcard string and an asterisk (*) for Name. Example: wall* enter an asterisk (*) and the wildcard string for Name. Example: *view enter an asterisk (*), the wildcard string, then another (*) for Name. Example: *anno*
include all layers where a particular string can occur anywhere within the layer name
For more information about working with wildcards, see Filter Selection Sets in AutoCAD help. 6 Click OK.
1 Click Format menu Layer Management Layer Manager. 2 Add layers to a layer group: If you want to
add layers to a layer group by dragging
Then
in the left pane of the Layer Manager, select the All layer group. In the right pane of the Layer Manager, drag a layer to the user layer group or static filter group in the left pane. select the layer group, right-click, and click Select Layers Add. In the current drawing, select an object on each layer that you want to add to the group. Press ENTER to return to the Layer Manager. select the layer group whose layers you want to replace, right-click, and click Select Layers Replace. Select an object on each layer that you want to replace the layers in the group. Press ENTER to return to the Layer Manager.
3 Click OK.
Then
right-click, select Lock, and select Lock or Unlock Off. right-click, select Visibility, and select Thawed or Frozen. right-click, select Visibility, and select On or Off. right-click, select Isolate Group, and select All Viewports or Active Viewport Only.
specify the visibility of the group freeze all layers in the drawing except those in the selected layer group
3 Click OK.
Then
right-click the layer group, and click Rename. Enter a new name, and press ENTER. right-click the layer group, and click Delete.
3 Click OK.
3 To set up the new layers notification in the drawing, select Evaluate new layers in the drawing. 4 Determine if you want to be notified only of new layers added to xrefed drawings, or of new layers in xrefed drawings and in the current drawing: To be notified only of new layers in xref drawings, click Evaluate new xref layers only. To be notified of new layers in xref drawings and in the current drawing, click Evaluate all new layers. 5 Click Notify when new layers are present to define the actions that should trigger an evaluation for new layers. Each time one of the specified actions is performed in the drawing, a comparison is made between the last time a specified action was performed (the layer baseline) and the present time. If new layers have been added in the meantime, the new layers notification is displayed. In new drawings, the layer baseline is created when the drawing is saved or plotted for the first time. For example, when layers are added to a new drawing, and then it is saved, the layer baseline is created. Layers that have been added since the drawing was saved are considered new unreconciled layers.
Open: Checks for new layers on opening the drawing. Attach/Reload Xrefs: Checks for new layers when an xref is attached or reloaded. Restore Layer state: Checks for new layers when you restore a saved layer state. For more information, see Working with Layer States on page 508. Save: Checks for new layers when the drawing is saved. Insert: Checks for new layers when a block is inserted.
6 Click Display alert for plot when new layers are present to check for new layers when plotting a drawing.
When you click the link, the Layer Manager opens, and the Unreconciled New Layers filter is automatically selected. All new layers that have been added to the drawing or attached xrefs are displayed in the list view.
You can turn off layer notification but still have the layer list evaluated for new layers. Although the notification bubble does not display, you can still check for new layers by right-clicking the alert icon ( ) on the status bar.
Plot style IMPORTANT When a layer state is saved from the model space, the global layer properties for color, linetype, lineweight, and plot style are saved in the layer state. When the layer state is restored to the model space, the global layer properties will be restored as the global layer properties of the drawing. If the layer state is restored to a layout viewport, you can choose if the settings from the saved layer state are restored either as the global layer properties for the drawing, or as viewport overrides for that specific viewport.
Layer name On/Off Freeze/Thaw Lock Color Linetype Lineweight Plot style IMPORTANT When a layer state is saved from a layout viewport, and the viewport has overrides for color, linetype, lineweight, or plot style, the override settings are saved as the viewport properties. When the layer state is restored to a layout viewport, you can choose if the settings from the saved layer state are restored either as the global layer properties for the drawing, or as viewport overrides for that specific viewport. When the layer state is restored to the model space of a drawing, the saved layer settings will be restored as global layer properties to the model space.
Plot/Non Plot New VP Freeze 1 Verify that you are in the viewport - either model space or a layout - which you want to save as a layer state. 2 Click Format menu Layer Management Layer Manager. 3 Verify that all layers have the desired states and properties you want to save in a layer state. If necessary, make adjustments, and click Apply. 4 Click to open the Layer States Manager.
5 Click New, and enter a name and description for the layer state. Then, click OK. The current settings in Layer Manager are saved in the layer state. When a layer state has been created, the following information about the layer state is displayed in the Layer States Manager:
Name: name of the layer state. Space: displays whether the layer state has been saved from the model space or from a layout viewport. Same as DWG: If the layer configuration in the drawing is identical to the one saved in the layer state, it is listed as Yes. Otherwise, it is No. Typically, the layer state should be identical to the drawing layer configuration when it is created and when it just has been restored. NOTE The layer state will also be reported to be Same as DWG=Yes if the drawing contains new layers not in the layer state, but these layers are turned off in the drawing.
6 To define which layer settings should be restored when later restoring the layer state, click , and select the appropriate properties under Layer properties to restore. NOTE Selecting settings to restore has no influence over which settings are saved. All settings listed in the Edit window are saved; but you can control which of these settings to restore. You cannot change the settings for On/Off and Freeze/Thaw if you are restoring a layer state to a layout viewport. When a layer state is restored to a layout viewport, the layers in it will be On and Thawed. You cannot change the setting for Visibility in Current VP if you are restoring a layer state to the model space. In model space, you can only control the global visibility of the layer. 7 Click Save. 8 If new layers have been added to the drawing since the layer state was saved, and you have not added these layers to the layer state you can turn them off in the drawing when restoring the layer state. To do so, click Turn off layers not found in layer state.
9 If you want to restore the saved layer state to a layout viewport, determine if the saved layer properties for color, linetype, lineweight, and plot style should be restored to the viewport as global layer properties or as viewport overrides: Select Apply properties as viewport overrides if you want to restore the saved layer state properties as viewport overrides. Clear Apply properties as viewport overrides if you want to restore the saved layer state properties as global layer properties. NOTE If you restore a saved layer state to the model space, the saved properties are always restored as global layer properties.
adding layers that have been added to the drawing since the layer state was saved removing layers from the layer state modifying layer settings 1 Click Format menu Layer Management Layer Manager. 2 Click to open the Layer States Manager.
3 Select the layer state that you want to edit, and click Edit. 4 Edit the selected layer state: If you want to
add layers from the drawing to the layer state click , select the layer that you want to add, and click OK. delete a layer from the layer state select the layer that you want to delete, and click . edit the settings of the individual layers in the layer state click the appropriate state or property icon and make the desired change. This affects only the layer state. The layers in the drawing are not affected until you restore the layer state.
Then
5 Click OK twice.
4 Select the saved layer state to restore. If the setting for Same as DWG is set to Yes, the layer configuration in the drawing is already identical to the one saved in the layer state, or the drawing contains new layers not in the layer state, but these layers are turned off in the drawing. In this case, the layer state will also be reported to be Same as DWG.
6 To define which layer settings should be restored, select the appropriate properties under Layer properties to restore.
You cannot change the settings for On/Off and Freeze/Thaw if you are restoring a layer state to a layout viewport. When a layer state is restored to a layout viewport, the layers in it will be On and Thawed. You cannot change the setting for Visibility in Current VP if you are restoring a layer state to the model space. In model space, you can only control the global visibility of the layer. 7 Click Save. 8 If new layers have been added to the drawing since the layer state was saved, and you have not added these layers to the layer state you can turn them off in the drawing when restoring the layer state. To do so, click Turn off layers not found in layer state. 9 If you want to restore the saved layer state to a layout viewport, determine if the saved layer properties for color, linetype, lineweight, and plot style should be restored to the viewport as global layer properties or as viewport overrides: Select Apply properties as viewport overrides if you want to restore the saved layer state properties as viewport overrides. Clear Apply properties as viewport overrides if you want to restore the saved layer state properties as global layer properties. NOTE If you restore a saved layer state to the model space, the saved properties are always restored as global layer properties. 10 Click Restore.
3 Select the saved layer state to delete. 4 Click Delete, and click Yes in the subsequent dialog. 5 Click Close.
1 Click Format menu Layer Management Layer Manager. 2 Click to open the Layer States Manager.
3 Click Import. 4 In the Import layer states dialog box, select the file format of the file from which you want to import a layer state:
DWG: Imports layer states from a drawing file DWS: Imports layer states from a drawing standards file DWT: imports layer states from a drawing template LAS: Imports a saved and exported layer state directly
5 Select the desired file, and click Open. 6 If you have selected a DWG, DWS, or DWT file with multiple saved layer states, select the desired state in the Select Layer States dialog, and click OK.
7 If you have selected a LAS file, you are prompted upon successful import whether you want to immediately restore the layer state in the current drawing. Click Yes to restore or No to import without restoring.
3 Select the layer state you want to export, and click Export. 4 In the Export Layer States dialog, select a name and location for the LAS file, and click Save. 5 Click Close.
Then
right-click Layer Key Styles, and click New. right-click the layer key style you want to copy, and click Copy. Right-click Layer Key Styles, and click Paste.
3 Right-click the new layer key style and click Rename. 4 Enter a name for the new layer key style, and press ENTER. 5 Edit the new layer key style: If you want to
specify properties for layer keys add notes and files to the style
Then
see Editing Layer Key Styles on page 522. see Attaching Notes and Files to a Layer Key Style on page 523.
6 When you finish specifying the properties of the layer key style, click OK twice.
You must first import an existing LY file. 1 On the command line, enter -AECLYImport. 2 Enter the file name to import, or enter ? and browse for a file. 3 Select a file, and click Open. 4 Enter the name for the new layer key style. 5 Select the sections of the LY file you want to include in the new layer key style. 6 Click OK. A new layer key style is created. It is not associated with a layer standard until you assign the new layer key style to a layer standard. For more information about changing style properties, see Editing Layer Key Styles on page 522.
You can change the layer standard that a layer key style is based on, or you can specify a layer standard for a nonstandard layer key style. You can add layer keys to the layer key style. You can remove any layer keys except the default layer keys. You can edit the layer properties of the layers to which the layer keys map. You can specify whether layer key overrides can be used with the layer key style.
1 Click Format menu Layer Management Layer Key Styles.Alternatively, you can click in the Layer Manager. The Style Manager is displayed with the current drawing expanded in the tree view. 2 Select the layer key style that you want to change. 3 Click the Keys tab. 4 Specify the layer standard: If you want to
specify a different layer standard on which to base the layer key style specify that the layer key style is not based on a layer standard
Then
select a new layer standard for Standard.
NOTE You can base more than one layer key style on the same layer standard so that each layer key style can be used with different color, linetype, and override settings. 5 To add a new layer key, click Add. New keys are added with default values. 6 To delete a layer key, select a layer key, and click Remove. You cannot delete the default layer keys.
TIP To change the properties of more than one layer key at a time, hold down CTRL and select the additional layer keys. 7 Select a layer key, and specify the layer key properties: If you want to
modify the description for a layer key
Then
double-click the text that you want to change for Description, and enter new text. under Layer, click the [...] button. Specify the appropriate values for layer fields, and click OK. under Color, click the current value. Select a new color, and click OK. under Linetype, click the current value. Select a new linetype, and click OK. under Lineweight, click the current value. Select a new lineweight, and click OK. under Plot, click the printer icon to turn plotting on or off. under Allow Overrides, clear the options for which overrides are not allowed.
TIP When you first add a new layer key by default the name generated for the layer is not yet based on the layer standard used. This is why the layer overrides are inactive. Modify first the layer name associated to the key by clicking the [...] button. Once the name is based on the layer standard, you can allow overrides to the standard.
8 Click OK twice.
5 Click Notes. 6 To add a note, click the Notes tab, and enter the note. 7 Click the Reference Docs tab, and attach, edit, or detach a reference file: If you want to
attach a reference file edit the description of a reference file
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
To specify layer key overrides, you must have a layer key style that is based on a layer standard. If you base your layer key standard on a nonstandard style, you cannot specify layer key overrides. If you do not have all overrides enabled in the Layer Key Overrides dialog box, objects that you draw after you exit the dialog box are placed on the layer defined by the layer standard. You can use the Overrides On/Off command to turn on the layer overrides later. NOTE Individual layer keys that do not allow overrides as specified in the Layer Key Properties dialog box are not overridden when you select Enable All Overrides. 1 Click Format menu Layer Management Layer Key Overrides. 2 Under Current Layer Key Style, select the layer key style that you want to override. The layer standard that the layer key style is based on is displayed under Based on Standard and is not editable. 3 Enter values for Override or click the [...] button to specify values to override the information in the descriptive fields. The fields in this dialog box depend on the layer standard your layer key style is based on. For example, if you are using the AIA 2nd Edition layer standard, you can enter override values for the Discipline Designator, Major, Minor 1, Minor 2, and Status descriptive fields. 4 To begin using the layer overrides immediately, select Enable All Overrides. 5 Click OK. If you turned on the layer key overrides, any objects that you create now use the layer key overrides according to the override values that you have specified and whether you allowed overrides for the layer keys in the layer key style. If you did not turn on the layer key overrides, objects that you create are placed on layers defined by the layer standard.
If you turned the layer key overrides on, objects that you create are placed on layers defined by the layer standard definitions and are overridden with the values that you specified. If you turned the layer key overrides off, objects that you create are placed on layers defined by the layer standard.
5 Select the layer key that you want to map the object to, right-click, and click Paste To CmdLine. 6 Press F2 to close the text window, and press ENTER. The object is mapped to a different layer in your drawing, respecting any current layer key overrides.
Description
Identifies the field. Field names should be as consistent as possible across layering systems to aid in translation. When Yes, allows the field to be omitted from the end of the layer name. Optional layer fields cannot precede a required layer field unless the match option is Yes so that the fields can be identified according to a match against specific descriptions. Represents the maximum width in characters that can be used. When Yes, prevents a field from being shortened from the max width setting. An AutoCAD wildcard pattern that the field must match. When Yes, recognizes the field only if it exactly matches a description. You can omit fields from the middle of layer names. For example, an AIA layer may be made up of <discipline> <major> <minor>, or <discipline> <major> <status>, or <discipline> <major> <minor> <status>, as the <minor> field may not precede the <status> field and can be determ-
Optional
Max Width
Fixed Width
Value
Description
ined only by matching the field value against valid <minor> field descriptions. NOTE When omitting fields from layer names, verify that the omitted field Match Description property is No. This ensures that the layer name specified can be created.
Delimiter
Specifies the character used to separate fields with no fixed width. Delimiters are often also used in fixed-width fields for clarity. A predefined value for those field names that are not optional within the layer.
Default
For more information about the content of specific layer standards, see AIA Long Format Layer Standard on page 528 and Editing Component Fields on page 532.
Description
Shows divisions of manageable sections. For example, A for architectural, M for mechanical. This field is required. Designates assemblies or construction systems such as walls and doors. This field is required. Further differentiates major groups into minor groups such as full-height walls and partial-height walls. This field is optional and user-defined. Additional information, like title or unit information. Differentiates phases of work. For example, New indicates new, Demo indicates to be demolished. This field is optional.
Major
Minor 1
Minor 2 Status
The following table lists the rules for the AIA Long Format Layer Standard: AIA Long Format Field
Discipline Designator Major
Optional
No
Width
1
Fixed
Yes
Wildcard
@
Match
No
Delimiter
None
Default
A
No
Yes
@@@@
No
Wall
Optional
Yes Yes
Width
4 4
Fixed
No No
Wildcard
* *
Match
No No
Delimiter
- -
Default
Description
Identifies the author of the layer by using a single character. For example, A for architect, S for structural engineer. This field is required. Identifies the building element by using three digits and uses CISfB as a common referencing system. For example, 210 for wall, 315 for door. This field is required. Indicates information that is associated with the category by using a single character. For example, D for dimension, G for graphics, T for text. This field is required. Expresses as a single digit the recommended line thickness, where 1 is the thinnest and 9 is the thickest. This field applies mostly when using text where ISO standard pen thicknesses correlate with ISO standard text heights. For example, text that is 2.5mm high that is drawn with a 0.25mm pen is given a pen grade of 2. This field is required. Differentiates viewing planes in plan, section, or elevation view by using a two-digit alphanumeric character. For example, 01 would be Level/Floor 1, EA the elevation, and SA Section A. This field is optional. Indicates the state of work by using a single character. For example, N indicates new, R indicates to be removed. This field is optional. Indicates the level of detail to be shown by using a single character. For example, P indicates a planning level, D indicates a detail. This field is optional. Indicates phasing or alternatives by using a single character.
Category
Graphics
Grade
Level
Status
Scale
Phase/Time
Field
User
Description
Specifies the user. It is not a fixed width field but is separated from the rest of the layer name with an underscore. For example, A210G701_WALL_L1. This field is optional.
The following table lists the rules for the BS1192 - AUG Version 2 Layer Standard: BS1192 - AUG Version 2 Field
Discipline CSIfB CISfB-A CISfB-B CISfB-C Graphics Grade Level
Optional
No
Width
1
Fixed
Yes
Wildcard
[0A-Z]
Match
No
Delimiter
None
Default
A
No No No No
1 1 1 1
# # # [0ACDGHTZ]
No No No No
1 0 0 G
No Yes
1 2
Yes Yes
No No
None None
7 00
1 1 1
No No No
0 0 0
Description
Identifies the author of the layer by using a single character. For example, A for architect, S for structural engineer. This field is required.
Field Name
Element
Description
Identifies the building element by using a descriptive name for it. For example, possible choices for this field are Equipment or Room. This field is required. Indicates information that is associated with the category by using a single character. For example, D for dimension, G for graphics, T for text. This field is required. Differentiates viewing planes in plan, section, or elevation view by using a two-digit alphanumeric character. For example, 01 would be Level/Floor 1, EA the elevation, and SA Section A. This field is optional. Indicates the state of work by using a single character. For example, N indicates new, R indicates to be removed. This field is optional. Indicates the level of detail to be shown by using a single character. For example, P indicates a planning level, D indicates a detail. This field is optional. Indicates phasing or alternatives by using a single character. Specifies the user. It is not a fixed width field but is separated from the rest of the layer name with an underscore. For example, A210G701_WALL_L1. This field is optional.
Graphics
Level
Status
Scale
Phase User
The following table lists the rules for the BS1192 - Descriptive Layer Standard: BS1192 - Descriptive Field
Discipline Element Graphics Level
Optional
No No No Yes
Width
1 15 1 2
Fixed
Yes No Yes Yes
Wildcard
[0A-Z] * [0ACDGHTZ] [0-9A-Z][0-9AZ] [0NXR] [0ASPD] [0-9A-Z]
Match
No No No No
Delimiter
None None
Default
A Wall G 00
1 1 1
No No No
0 0 0
3 Click New. 4 To base the new layer standard on an existing standard, select Based On, and select a standard. 5 Enter a name for the new layer standard, and click OK. 6 Edit the new layer standard: If you want to
specify component fields of the layer standard specify descriptive fields of the layer standard specify the descriptions for the layer standard specify the descriptive specifications of the layer standard
Then
see Editing Component Fields on page 532. see Editing Descriptive Fields on page 533. see Editing Descriptions on page 534. see Editing Description Specifications on page 534.
7 Click OK twice.
3 Select the layer standard that you want to edit, and click Edit. 4 Click the Component Fields tab. 5 Modify the component fields: If you want to
delete a component field select the field, and click add a component field above an existing field select the field, click new component field. , and enter a name for the .
Then
If you want to
add a component field below an existing field
Then
select the field, click new component field. edit a field name
double-click the name of the field, and enter a new name over the existing name. select the values that you want to change, and select a new value. For more information, see Component Field Descriptions on page 527.
3 Select the layer standard that you want to edit, and click Edit. 4 Click the Edit Descriptive Fields tab. 5 Modify the descriptive fields: If you want to
delete a descriptive field select the field, and click add a descriptive field above an existing field select the field, click new descriptive field. add a descriptive field below an existing field select the field, click new descriptive field. edit a field name , and enter a name for the , and enter a name for the .
Then
double-click the name of the field, and enter a new name over the existing name. select the component, and click Delete.
Editing Descriptions
Use this procedure to map longer or different descriptions to the component fields of the layer name. 1 Click Format menu Layer Management Layer Manager. 2 Click .
3 Select the layer standard that you want to edit, and click Edit. 4 Click the Edit Descriptions tab. 5 Modify the descriptions: If you want to
delete a description select the field description, and click edit a description select the field description, click to the description, and click OK. add a field with a value and a description click . Enter a value and a description for the field, and click OK. To add multiple fields, click Apply after each individual field, and click OK to finish. . Make changes .
Then
3 Select the layer standard that you want to edit, and click Edit. 4 Click the Description Specification tab. 5 Specify how the fields determine the layer description: If you want to
delete a layer standard field select the field, and click add a field above an existing field select the field, click new field. , and enter a name for the .
Then
If you want to
add a field below an existing field
Then
double-click the text for Prior Text, and enter a new name. select the current value for Field, and click a new value.
3 Select the layer standards that you want to purge, and click Purge.
3 Click Import/Export. 4 Click Open. 5 Select the drawing with the layer standards that you want to import, and click Open. All the layer standards in the drawing are displayed in the External File list. 6 Under External File, select the layer standard that you want to import, and click Import. You can select more than one layer standard in a list by holding down CTRL while you select the additional layer standards. If you import a layer standard that already exists in the target drawing, a message is displayed asking if you wish to overwrite the existing layer standard. Click Yes to overwrite the existing layer standard, or click No to cancel. 7 Click OK. The layer standards that you imported are displayed in the Layer Standards dialog box.
Then
click New, enter a name for the new drawing, and click Save. click Open, select a drawing, and click Open.
5 Select the layer standards that you want to export, and click Export. You can select more than one item in a list by holding down CTRL while you select the additional items. If you export a layer standard that already exists in the target drawing, a message is displayed asking if you wish to overwrite the existing layer standard. Click Yes to overwrite the existing layer standard, or click No to cancel. 6 Click OK three times.
For more information about these functions, see the AutoLISP Reference in the AutoCAD Help.
Display System
10
The display system in AutoCAD Architecture controls how AEC objects are presented in a designated viewport. By specifying the display configuration in a viewport and the direction from which to view the objects, you can produce different architectural representations. The display system lets you produce floor plans, reflected plans, elevations, 3D models, or schematic displays without redrawing objects.
Overrides
The drawing default settings for a particular type of object apply to all such objects in the drawing, except those for which an override is in effect. For example, you can change a setting for all doors of a particular style (a style override) or for an individual door (an object override).
537
NOTE To hide the Display Tab (or show it if it is currently hidden), enter the following command at the command line: AecChangeDisplayTabStatus.
Display tab when display component is selected
To change the display using this tab, you select an object display component (like a hatch or a boundary), and then select or enter a new value for the display property you want to change (such as color, visibility, or lineweight). The results are immediately visible in the drawing area for the current display representation and can be applied to other display representations that use the same component. You can also apply style or object overrides by changing the value of Display controlled by. For detailed instructions, see Using the Properties Palette to Change Display Properties on page 538.
all objects of the selected type (drawing default) all objects of the same style as the one to which the component belongs (a style override) only the selected object (an object override)
You can also apply your changes to other display representations that use the same display component to draw the selected object. NOTE To hide the Display Tab (or show it if it is currently hidden), enter the following command at the command line: AecChangeDisplayTabStatus. 1 If necessary, open the Properties palette using any of the following methods:
Click Window menu Properties Palette. On the Navigation toolbar, click Press CTRL+1. Select an object in the drawing, right-click, and click Properties. .
3 Select an object in the drawing area. Note that the current display representation is identified under the General category on the Display tab
Display tab with one object selected
4 Under the General category, for Display controlled by, select the level at which you want your changes applied, as described in the following table If the value of Display controlled by is
Drawing default setting
all objects of the same type for which no overrides are in effect (for example, all doors in the drawing). all objects with the specified style for which no object overrides are in effect. This is called a style override; it takes precedence over the drawing default setting. the selected object only. This is called an object override; it takes precedence over either the drawing default setting or the style.
This object
Then
proceed to step 6.
for Display component, select *NONE*, then under the Object Display Properties category, change the value or click the worksheet button for whichever property or set of properties you want to modify. The properties shown under this category depend on the type of object selected. For detailed information about modifying display properties for a specific object type, see the relevant Help topic, such as Walls or Doors. Each of these object topics contains subtopics for each category of display property. For example, for instructions on changing settings on the Other tab for a wall object, see Specifying the Display of Other Characteristics of a Wall on page 828.
6 To change one or more display property settings for a particular object display component, first use one of the following methods to select it:
If an object is already selected, under the General category on the Display tab, select a component from the Display component drop-down list.
The color of the light bulb icon preceding each component name indicates whether the component is visible (yellow) or not (blue) in the current display representation. When the list is open, you can click one or more of these icons to change the visibility setting for the associated component(s). Your changes take effect in the drawing when you close the drop-down list by clicking a component name, pressing Enter, or clicking anywhere outside the list. Pressing Esc closes the list and cancels any visibility setting changes you have made while the list was open.
TIP A hatch may obscure other components, which can be selected inadvertently when you click on the hatch in the drawing area.Therefore, the drop-down list is the preferred method for selecting solid hatch components. Note also that the drop-down list contains only components whose appearance is controlled by the display system. Clicking in the drawing area may result in the selection of an object or component whose display cannot be modified through the Display tab (such as MV blocks, custom blocks, AutoCAD objects, and other entities). In such cases, an error message will identify why the selection is invalid.
If no object is selected, at the bottom of the Display tab, click component in the drawing area.
Regardless of whether an object is selected, you can right-click in the drawing area, click Select Component, and then click the display component you want to modify.
NOTE The property settings shown on the Display tab for a selected component are specific to the display system. In most cases these settings will not be the same as the settings (either default or override) for associated layers in the Layer Manager. 7 Enter or select a new value for any display properties you want to change. The results of your changes are immediately visible in the drawing area. Note that the properties shown on the Display tab vary depending on the object and component selected. Most are self-explanatory. For detailed information about modifying display properties for a specific object type, see the relevant Help topic, such as Walls or Doors. Each of these object topics contains subtopics for the applicable categories of display properties. For example, the Walls topic includes separate subtopics for Specifying the Layer, Color, and Linetype of a Wall on page 825 and Specifying the Hatching for Components of a Wall on page 825.
NOTE If the value of By Material is Yes, then your changes will apply to all objects with display components controlled by the material definition identified by the Name property, regardless of the value of Display controlled by. This is called a material definition override. When By material is Yes, you can access the drop-down list of material display components and change their visibility settings using the same technique described for display components in the previous step.
In this case, the Display tab also includes an Advanced category under which the Additional Properties worksheet button accesses a dialog where you can view and modify display properties associated with the material definition, such as surface hatch placement and surface rendering, as shown below. For detailed instructions, see Creating and Editing Material Definitions on page 624.
Other tab for material definition override
8 If you want to apply your changes to other display representations at the same level indicated by the Display controlled by value, click the worksheet button on the title bar of the General category. (Note that the worksheet button is available only when a display component is selected, and the worksheet lists only those display representations that can be applied to that component.)
9 On the worksheet, select the display representations to which you want your changes to apply, and click OK. NOTE If the value of By material is Yes, only that setting and the Component visible setting will be applied to the selected display representations. If the value of By material is No, all of the display property settings for the component will be applied to the selected display representations.
A display representation, which controls how an individual object, such as a door or a wall, is displayed A display set, which is a group of display representations of objects A display configuration, which is a collection of display sets assigned to particular view directions
These 3 elements are hierarchical: each display configuration contains a number of display sets, and each display set contains a number of display representations. To use a display configuration, you assign it to a viewport. The objects in the viewport then use the display properties specified in the display configuration.
Sample styles in AutoCAD Architecture catalogs contain predefined materials assigned to their components. Use these materials in your drawings, customize them, or create your own materials. For more information, see Creating and Editing Material Definitions on page 624.
Display Representations
A display representation defines how the components that make up an object are drawn. In traditional CAD and manual drafting, a single object, such as a door, is typically drawn multiple times in different drawings. In these drawings, each instance of a door is a separate collection of linework. In AutoCAD Architecture, you can create an object that changes the way it draws itself depending on the display representation used to represent that object.
Each component of an object has both physical and graphical properties that help to determine the display representation of that object.
The physical properties of an object control width, height, shape, and location of the object in the drawing. The graphical properties control visibility (on/off), layer, color, and linetype.
You typically decide the physical properties of an object when you create it. For example, you specify the size of a door and its location in a wall. You control the graphical properties of an object in its display representation. You can define multiple display representations for the same object.
draw the door panel, each draws it differently. The Plan representation draws a door panel as a rectangle, while the Nominal representation draws it as a single line.
Door shown in the Plan and Nominal display representations
The Plan display representation is appropriate for two-dimensional (2D) views when components are to be displayed from a plan (Top) view. The Nominal display representation is appropriate for 2D views when a limited amount of detail is needed in plan view. For example, display configurations intended for plotting at small scales, where details of objects might be obscured, often use the Nominal display representation.
To change the display of an object, you specify how changes are applied to the instances of the object in the drawing. You do this by specifying the source of the display properties for the selected display representation.
To apply the changes to the default display properties of the object, you customize the drawing default settings. The changes affect all instances of the object in the drawing.
Drawing default display properties affect all instances of an object
To apply the changes to all instances of the object that have the same style, you override the drawing default settings with the display properties of the object style.
Changes to the display properties of a style affect all objects of that style
To apply the changes only to the selected object, you override the drawing default settings or style display properties with the display properties of the object.
Objects use the default display properties unless the properties are overridden by the display properties of an object style or an individual object. Generally, you customize the display properties of object styles so that the appearance of different types of the same object is consistent throughout a drawing. You may need to override the display properties of the style for an individual object in order to achieve certain results.
Display Sets
Display sets are collections of object display representations. A display set determines which objects are visible, and how the objects, such as wall assemblies that include doors and windows, are displayed in different views.
The Plan display representation contains components for the door panel, frame, stop, and swing. The Threshold Plan display representation contains components for the inner and outer thresholds of the door.
Plan and Threshold Plan display representations used alone and together to display a door
If a display set contains no display representations for an object, the object is not displayed when that display set is used. For example, a display set for a reflected ceiling plan does not need representations for railings, which typically are not shown in these drawings.
Display Configurations
A display configuration is a collection of display sets assigned to view directions.
In the Display Manager, the active viewport in the drawing (in bold type) is assigned the Medium Detail display configuration. In the left pane, the display sets used are listed below the configuration name. An icon next to each display set indicates the view direction to which the display set is applied. The Configuration tab in the right pane shows the view direction to which each display set is mapped. In this example, the current view direction in the drawing is Top, which uses the Plan display set. Objects in the active viewport are shown using the display representations in the Plan display set. If the view direction in the active viewport is changed to Front, the objects are shown using the display representations in the Section_Elev display set. This is also true when the view direction in the active viewport is changed to Right, Left, or Back. The display set assigned to the Default view direction is used when any view direction other than the six orthogonal views is selected, or when a view direction is not assigned a display set. If the view direction of the active viewport is changed to Bottom, objects are shown using the display set assigned to the Default view directionthe Model display set. For more information about the Display Manager, see The Display Manager on page 552.
The active viewport has a current view direction and a current display configuration. For example, the view direction is Top, and the display configuration is Medium Detail. The display configuration has one or more display sets and uses the display set that is assigned to the current view direction. For example, in the Medium Detail display configuration, the Plan display set is assigned to the Top view.
The display set has associated display representations and it selects the representation(s) associated with the object that needs to be shown. For example, in the Plan display set, doors, windows, and walls use their Plan display representations. The object is shown in the active viewport using the appropriate display representation(s) and display properties.
If the Front view direction is selected in this viewport, the same objects are displayed with an Elevation display representation.
Objects from Front view using a display set for elevation views
If the SW Isometric view direction is selected, the same objects are displayed with a three-dimensional (3D) representation.
Objects from SW isometric view using a display set for model views
Default display set used in the display configuration. This set is used for all views that are not otherwise connected to a display set. Display set used for the top view of the display configuration.
Display set used for the bottom view of the display configuration.
Display set used for the left side view of the display configuration.
Display set used for the right side view of the display configuration.
Display set used for the front view of the display configuration.
Display set used for the back view of the display configuration.
Display set used for the multiple views of the display configuration, but not as the default display set.
1 Click Format menu Display Manager. 2 Expand Configurations, and select a configuration. 3 Click the Configuration tab. The left pane lists the display sets included in the configuration. The right pane lists the display sets assigned to each view direction. If a display set is not listed next to a view direction, the display set for the Default view direction is used when that view direction is selected. The Default view direction is also used for any view directions other than the six orthogonal views. 4 Click the Cut Plane tab.
The Cut Plane tab contains settings for the height of the cut plane and the height above and below the cut plane that are included in views when you assign this display configuration. If you are working with a project, you can also calculate the cut plane based on the level heights from the project. For more information, see Global Cut Planes on page 388. 5 If you are working with a project and use project standards, you can use the Version History tab to modify the version history of the display configuration. For more information, see Project Standards on page 409. 6 Click OK.
Display sets can have different icons depending on their function in the drawing: Icon Description
The display set is a standard display set and cannot be deleted.
The display set is a standard display set and is currently used in a display configuration in the drawing. The display set is neither a standard display set nor is it used in a display configuration in the drawing.
4 Click the Display Options tab. Settings on this tab enable you to filter objects by their classification. In addition, you can specify settings that affect how materials are displayed when you generate a live section view of a building model.
Display options specified for a selected display set
5 If you are working with a project and use project standards, you can use the Version History tab to modify the version history of the display set. For more information, see Project Standards on page 409. 6 Click OK.
Display representations can have different icons depending on their function in the drawing: Icon Description
Standard display representation with properties that the user can set.
In the right pane, rows list the display representations that exist for that object, and columns list display sets. A check mark under a display set indicates that the display representation is used in that display set. A display representation can be used in multiple display sets.
Curtain wall display representations used in display sets
The icon next to the display representation name indicates whether it is a predefined display representation ( 3 Click OK. ) or custom display representation ( ).
3 Reposition the Floating Viewer and the Display Manager so that both are visible. 4 Expand Representations by Object, and select an object. 5 In the right pane, select a display representation. NOTE Overrides to the default display representation, made in the display properties of an object style or an individual object, do not show in the Display Manager.
6 Use the controls in the Floating Viewer to view the object from different view directions and with hidden lines removed or with shading. 7 Repeat steps 4 and 5 to view objects in various display representations. 8 Click 9 Click OK. to close the viewer.
3 Reposition the Floating Viewer and the Display Manager so that both are visible. 4 Expand Sets, and select a display set. 5 Click the Display Representation Control tab. 6 Select an object. NOTE Overrides to the default display representation, made in the display properties of an object style or an individual object, do not show in the Display Manager. The Floating Viewer displays the object in the display representation selected for it in the display set. 7 Use the controls in the Floating Viewer to view the object from different view directions and with hidden lines and shading. 8 Repeat steps 6 and 7 to view other objects in the display representation used in the display set. 9 Select another display set, and repeat steps 6 and 7 to view objects as they appear in that display set. 10 Click to close the viewer.
11 Click OK.
A display set can include any display representation that you specify. Objects can use more than one representation in a display set. Remember that you need to include at least one display representation for every object that is to appear in a viewport. 5 Assign display sets to view directions in the display configuration. You add display sets to a display configuration by assigning them to any of the six orthogonal view directions or to the Default view direction. The display set assigned to the Default view direction is used if no display set is assigned to a view direction. 6 Assign the display configuration to a viewport. The display configuration becomes active when you assign it to a viewport. You can assign a display configuration to multiple viewports. You can also export display configurations to other drawings.
Templates provided with AutoCAD Architecture and the drawings based on those templates contain display configurations for common design, drafting, and production tasks and various drawing types. If your drawing does not contain these display configurations, you can import them. For more information, see Display Configurations on page 549. Templates and the drawings based on them contain layout tabs with display configurations assigned to viewports for specific tasks. Examine your building model in these different layouts to see if objects are displayed as you want them to appear. Before creating or modifying display configurations, review the predefined configurations to see if they meet your needs or if you can readily adapt them for your project. When possible, use a predefined display configuration as the basis for configurations you create. Starting with a display configuration that is similar to what you need helps you to work efficiently. You can modify only the settings that need to change, rather than creating everything from scratch. When you modify a display representation, the changes affect every display set and display configuration that use that representation. To apply changes more selectively, create a new display representation for the object and assign it to the display sets in which the changes are to appear. Similarly, when you modify a display set, the changes appear in every display configuration that uses the display set. And if you modify a display configuration, the changes appear in every viewport to which the configuration is assigned. To apply the changes more selectively, create custom display sets and configurations. Remember that changes made to display representations through the Display Manager apply only to the default display properties of objects. Changes to the display properties of object styles and individual objects override the default display properties. In addition, if the default display properties assign a material to object components, the display properties of the material determine the appearance of the object.
Then
right-click Configurations, and click New.
right-click the display configuration you want to copy, and click New.
4 Enter a name for the new display configuration, and press ENTER. 5 Specify the display sets and display representations to use in this display configuration: If you want to
create a display set for this configuration create display representations to use in this display configuration
Then
see Creating a Display Set on page 561. see Creating a Display Representation for an Object on page 562 and Assigning a Display Representation to a Display Set on page 563. see Assigning a Display Set to a View Direction on page 566.
6 Click OK.
Then
right-click Sets, and click New.
right-click the display set you want to copy, and click New.
4 Enter the name for the new display set, and press ENTER. 5 Specify the display representations to use in this display set: If you want to
create display representations to use in this display set
Then
see Creating a Display Representation for an Object on page 562.
If you want to
assign display representations to this display set add this display set to a display configuration use this display set as one of the default display sets
Then
see Assigning a Display Representation to a Display Set on page 563. see Assigning a Display Set to a View Direction on page 566.
6 Click OK.
Visibility (on or off), and whether the display of a component is controlled by its material assignment
Layer, color, linetype, and lineweight Display properties that are specific to the object and the display representation, such as the stair line and break mark in plan display representations of stairs
By default, the layer of object components is layer 0. The default color and linetype are ByBlock. With these defaults, the object components inherit the color and linetype properties of the parent object. For example, when the color and linetype of the door frame component are ByBlock, the door frame has the color and linetype of the door object. Object components cannot exist outside their parent object as can typical AutoCAD block objects. Changes made to a display representation apply to every display set and display configuration that use the display representation. To apply changes more selectively, create a display representation based on the representation you want to modify. You can then change the display properties of the new representation and assign it to specific display sets. For more information about creating display representations, see Creating a Display Representation for an Object on page 562. NOTE Changes you made to a display representation using this procedure apply only to the default display properties for the object. Changes to the display properties of object styles or of individual objects override the default display properties. 1 Click Format menu Display Manager. 2 Expand Representations by Object. 3 Expand the object that contains the display representation you want to edit. 4 Select the display representation to edit. The display properties you can edit depend on the object and the display representation that you select. For example, a wall in a model representation displays only the Layer/Color/Linetype tab; a wall in a plan representation displays two additional tabs to specify display properties for hatching and cut plane components. 5 Click the Layer/Color/Linetype tab to change the AutoCAD properties, including visibility of the object components and whether their display is controlled by the material assignment. 6 If applicable, click tabs such as Hatching or Other to change object-specific display properties. For more information about object-specific display properties, see the procedures for specifying display properties of an object style in the Help topic for each object. For example, to specify the display properties of wall styles, see Specifying the Display Properties of a Wall Style on page 889. 7 When you finish editing display properties, click OK.
A display set can use more than one display representation for an object. For example, some display sets for plan views include both Plan and Threshold Plan display representations for doors. To use a display representation for an object other than the current one, be sure to clear the current display representation after selecting the new one. Otherwise, the display set uses the display properties of both display representations. If no display representation is selected for an object, the object does not appear when the display set is active in a viewport.
If no check box appears under a display representation for an object, the object does not have the display representation. For example, objects such as layout curves and layout grids have only one display representation. You can compare two display sets to view the differences in display representation assignments. For more information, see Comparing Display Representations Between Display Sets on page 565. 1 Click Format menu Display Manager. 2 Expand Sets. 3 Select the display set you want to edit. 4 Click the Display Representation Control tab.
Editing a display set
Then
scroll through the list to find the object. Select a display representation to use. If no check box appears under a display representation, the object does not have the display representation. scroll through the list to find the object. Clear the display representation you want to remove. right-click the name of the display representation, and click Select All. Be sure to clear any other display representations for the objects in this display set. scroll through the list to find the object. Right-click the object name, and click Clear All.
remove a display representation for an object in the display set use the same display representation for all objects in the display set
If you want to
add all display representations to all objects in the display set clear all display representations from all objects in the display set
Then
right-click in the Objects heading area, and click Select All Display Representations. right-click in the Objects heading area, and click Clear All Display Representations.
6 NOTE You can use these steps to assign display representations from the Representation by Objects directory. Expand Representations by Object in the left pane, select an object, and add or remove display representation assignments. Click OK.
You can use the Compare Sets dialog box to assign one or more display representations to either display set. 1 Click Format menu Display Manager. 2 Click Sets. 3 In the right pane, hold down the CTRL key and select the two display sets you want to compare. 4 Right-click one of the selected display set names, and click Compare Sets. NOTE The Compare Sets command is available only when two display set names are selected. You cannot compare more than two display sets at a time. 5 Each list shows the display representation assignments that are different from the other display set.
Then
select the display representation name under the display set on the left side, and click .
select the display representation name under the display set on the right side, and click .
Click
7 Click OK twice.
3 Select the display configuration that you want to use. 4 If necessary, enter rea (Regenerate All) to update the display to show the new display configuration.
5 Click OK twice.
4 Under Drawing Default Display Configuration, select the display configuration to apply to new viewports, or when the TILEMODE system variable is set to 1. 5 Click OK. 6 If necessary, enter rea (Regenerate All) to update the display in model space to show the new display configuration.
1 Open the drawing that you want to reference in another drawing. 2 In the drawing status area, click 3 Click Drawing Setup. 4 Click the Display tab. 5 Under Drawing Default Display Configuration, select When used as an Xref Overlay use Display Configurations from this drawing only. Clear this option if you want the xref drawing to use either its own display configurations or the display configurations in the host drawing. .
Specifying that objects use display configurations only from the current drawing
6 Click OK.
The list of display configurations are those available in the xref drawing. Select Drawing Default if you want to use the default display configuration specified in the host drawing.
6 Click OK. 7 Enter rea (Regenerate All) to see the changes to the display of objects in the xref drawing.
To redisplay objects in a classification that were hidden, select the classification. 6 Click OK.
the appearance of a section. For example, you can remove surface hatching that may obscure details in the section. For more information about materials, see Materials on page 601. For more information about live sections, see Creating and Editing a Live Section View on page 2165. 1 Click Format menu Display Manager. 2 Expand Sets. 3 Select the display set you want to change, and click the Display Options tab.
Specifying display options for live sections and materials
4 Under Live Sections and Materials, specify display settings: If you want to
use the display range of the display configuration to determine the vertical extents of a live section view
Then
select Section AEC Objects by Display Range defined in Display Configuration. If you want to graphically indicate where objects in the model extend below the display range, select Show Materials where Display Range Intersects AEC Objects.
WARNING You should clear this setting for Plan display sets. If this setting is selected, any 2D sections inserted in Plan view will not be displayed.
remove the display of the portion of sectioned objects beyond the bounding box of the live section remove surface hatching on sectioned objects
5 Click OK.
Then
expand Configurations, right-click the display configuration, and click Rename. expand Sets, right-click the display set, and click Rename.
You cannot delete the display configuration assigned to the current viewport. You cannot delete predefined display configurations, indicated by a red check mark to the left of the configuration name. You cannot delete a display set used in a display configuration, nor can you delete the Standard display configuration.
NOTE Deleting a display configuration does not delete the display sets and display representations used in it. Deleting a display set does not delete the display representations used in it. For more information, see Deleting a Display Representation on page 573.
1 Click Format menu Display Manager. 2 Select a display configuration or a display set: If you want to
delete a display configuration
Then
expand Configurations, right-click the display configuration, and click Delete. expand Sets, right-click the display set, and click Delete.
3 Click OK.
Then
expand Configurations, and select the display configuration.
3 Click the General tab. 4 To add a description to the display configuration, enter it for Description. 5 Click Notes.
6 To add a note, click the Notes tab, and enter the note. 7 Click the Reference Docs tab, and attach, edit, or detach a reference file: If you want to
attach a reference file edit the description of a reference file edit a reference file detach a reference file
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
8 Click OK twice.
1 Click Format menu Display Manager. The Display Manager is displayed, with the current drawing expanded in the tree view. Any drawings open in the current session are also shown in the tree view. 2 In the Display Manager, open the drawing into which you want to copy the display representation, display set, or display configuration, if necessary: If you want to
copy the display configuration, display set, or display representation to a drawing that is not open in the Display Manager copy the display configuration, display set, or display representation to a new drawing
Then
in the Display Manager, click File Open, select the drawing you want, and click Open.
in the Display Manager, click File New drawing, enter a name for the drawing, and click Save.
3 Expand the Configurations, Sets, or Representations by Object folder. 4 Select the display configurations, display sets, or display representations that you want to copy: If you want to
copy an individual display configuration, display set, or display representation copy all display configurations, display sets, or display representations
Then
right-click the display configuration, display set, or display representation, and click Copy. right-click the Configurations, Sets, or Display Representations folder, and click Copy.
5 Right-click the drawing into which you want to paste the display settings, and click Paste. The display configurations, display sets, or display representations are pasted into the selected drawing. If the drawing already contains a setting with the same name, the duplicate name is displayed in the Import/Export - Duplicate Names Found dialog box. 6 Resolve duplicate names, if prompted: If you want to
prevent the Display Manager from overwriting the existing display configuration, display set, or display representation with the new item of the same name replace the existing display configuration, display set, or display representation with the new item keep the existing display configuration, display set, or display representation and add the new item with a different name
Then
select Leave Existing, and click OK.
select Rename to Unique, and click OK. The Display Manager appends a number to the name of the new setting. Right-click a setting, and click Rename to change the name.
7 Click OK.
2 Expand Representations by Object. 3 Select the display representations to purge: If you want to
purge unused display representations for a specific object purge all unused display representations in the drawing
Then
right-click the object name, and click Purge.
All display representations that you can purge are selected in the Purge Display Representations dialog box. 4 Clear any display representations that you do not want to purge, and click OK twice.
Standard Icons
Standard display settings are displayed in Display Manager. Depending on their status with regards to the project standards, there are a number of different icons to differentiate them. Icon Description
Standard display setting When a light blue icon appears on a display setting in a project drawing or project standards drawing, the display setting is a standard setting and is in synch with the standard. No update or synchronization is necessary. Standard display setting that is outdated When this icon appears on a display setting in a project drawing, the display setting is a standard setting, but is out of date. This means that the corresponding display setting in the project standards drawing has a newer GUID than the one in the project drawing. To update the display setting in the project drawing, see Synchronizing Individual Display Settings with AEC Standards on page 451. Standard display setting that has a non-standard (newer) version When this icon appears on a display setting in a project drawing, the setting is a standard setting, but has a version GUID that cannot be found in the project standards. If you encounter this icon, you can either overwrite the non-standard version with the current version from the standards drawing, as described in Synchronizing Individual Display Settings with AEC Standards on page 451, or you can update the standards with the version from the project drawing, as described in Updating Standard Display Settings in the Project Standards Drawing from a Project Drawing on page 581. Standard display setting that is excluded from synchronization When this icon appears on a display setting, the setting is excluded from synchronization. For more information, see Excluding Display Settings from Synchronization on page 579. Standard display setting that has no version information When this icon appears on a display setting in a project standards drawing, the display setting has no version information. Version information can be deleted, as described in Purging the Version Information from a Project Standards Drawing on page 467. To add version information to a display setting, see Updating Standard Display Settings in a Project Standards Drawing on page 579. Standard display setting that has been changed, but not versioned When this icon appears on a display setting in a project standards drawing, the setting has been modified, but not versioned yet. In order for the changes to be included in the synchronization, the setting must be versioned, as described in Updating Standard Display Settings in a Project Standards Drawing on page 579. This icon appears only in project standards drawings. Changes in project drawings are versioned automatically when you click Apply or OK in Display Manager. Not standardized display setting When a dark blue icon appears on a display setting in a project drawing, this setting has no equivalent in the project standards.
4 Select the item in the tree, right-click, and select Synchronize with Project Standards. 5 In the Synchronize Drawing with Project Standards dialog box, select the items to synchronize, as described in Synchronizing a Project Drawing with AEC Standards on page 446. 6 Click OK to start the synchronization process.
NOTE When you make changes to the display standards drawing, you need to update the standard styles drawings with the new setting as described in Synchronizing Project Standards with Each Other on page 585. Otherwise, inconsistent display of objects might occur. As long as your changes are saved, but not versioned, any synchronizations taking place during that time will not recognize the display settings as changed, since the object comparison is performed on the version GUID, and not the actual object properties. As a consequence, changed but unversioned display settings in the project standards will not be updated in the project drawings. To have the changes synchronized with the project, you need to version the display settings first.
Project standards in Display Manager
Updating a standard display setting 1 Open the standards display drawing of the current project. 2 Click Format menu Display Manager.
TIP The standard display drawing in Display Manager are listed under the project node ( no project node is displayed, the current drawing is not part of a project. 3 Select the display setting you want to edit, and make your changes. 4 Click the Version History tab of the changed display setting.
). If
5 Click Version.
6 If necessary, enter a comment for the new version. 7 Click OK. The new version is appended to the Version History tab. 8 To version multiple display settings in a project standards drawing, select a group of settings and version them:
9 Select the display settings that should be versioned. 10 If desired, enter a comment. The comment will be applied to all objects selected for versioning. 11 Click OK.
Updating Standard Display Settings in the Project Standards Drawing from a Project Drawing
You can change a standard display setting in the project standards display drawing by overwriting it with the corresponding display setting from a project drawing. When you have updated a project standard display setting from a project drawing, the project needs to be synchronized to use the updated display setting. For information, see Synchronizing a Project with the Standards on page 440. NOTE When you make changes to the display standards drawing, you need to update the standard style drawings with the new setting as described in Synchronizing Project Standards with Each Other on page 585. Otherwise, inconsistent display of objects might occur.
Updating Standard Display Settings in the Project Standards Drawing from a Project Drawing | 581
1 Open a project drawing. 2 Click Format menu Display Manager. 3 Expand the node of the project drawing, and select the standard display setting with which you want to update the project standards. NOTE A standard display setting in a project drawing can be recognized by a blue icon. 4 Right-click, and click Update Standards from Drawing. NOTE You can also select to update multiple display settings here.
The selected display setting is listed in the top panel. 5 To update the project standards from the project drawing, select Update Project Standards from the Action drop-down list of the display settings. 6 To not update the project standards from the display setting in the project drawing, select Do not Update Project Standards from the Action drop-down list of the display settings. In this case, the version in the project standards drawing is not overwritten with the version in the project drawing. During the next synchronization of the project drawing, the display setting will be displayed as out of synch with the project standards. 7 To ignore the out of synch version of the display setting, select Ignore from the Action drop-down list. In this case, the item will not be displayed in future updates, except when you select Show objects set to ignore during project standards synchronization or remove the Ignore flag from the display setting in Display Manager, as described in Excluding Display Settings from Synchronization on page 579. 8 Click OK. 9 In Display Manager, click OK or Apply. 10 Click Yes to save the updated project standards drawing.
Adding Standard Display Settings from a Project Drawing to a Project Standards Drawing
You can add not standardized display settings from the current project drawing to the project standards. You can do this, for example, if you have created a complex display configuration in a project drawing and want to include that into your standards. After copying a display setting to the project standards, you need to synchronize the project to use the new standard setting. 1 Open a project drawing from Project Navigator. 2 Click Format menu Display Manager. 3 Add a new display setting to the current project drawing. 4 Select the new setting, right-click, and click Update Standards from Drawing. NOTE You can select multiple display settings here.
The new setting is listed in the lower panel, which displays styles and display settings in the project drawing that do not exist in the project standards. 5 To add the display setting to a project standards drawing, and thereby make it a standard setting, select Add to Project Standards in the Action drop-down list. 6 To skip over the not standardized display setting, select Skip from the Action drop-down list. In this case, the not standardized display setting remains in the project drawing, and is not entered in the standards. 7 To ignore the display setting, select Ignore from the Action drop-down list. In this case, the not standardized display setting will not be listed again in future updates, except if you select Show objects set to ignore during project standards synchronization or remove the Ignore flag from the display setting in Display Manager, as described in Excluding Display Settings from Synchronization on page 579. 8 Click OK. 9 In Display Manager, click OK or Apply. 10 Click Yes to save the updated project standards drawing.
Adding Standard Display Settings from a Project Drawing to a Project Standards Drawing | 583
5 To add a new version, click Version, and enter the versioning information. 6 To remove an existing version, select the version from the Version History list, and click Remove. To remove all versions in one step, click Remove All. 7 If you want the display setting to be ignored during synchronization of standards, select Ignore during project standards synchronization. 8 Click OK.
Standards drawing type: The display settings in the standard display drawing update the display settings in all standard styles drawings. Assigned style types: When a drawing has in the standards configuration setup been associated to a style type, the styles in this drawing will update all other standards drawings that may contain standard styles of that type. For example, if the standards drawing Door Styles.dwg has been associated with the Door style type, the styles in that drawing will overwrite any existing door standard styles in all of the other standards drawings. Note that in most cases, you will not place standard styles anywhere but in the designated standards drawing for that style type. Search order: When more than one standards drawings in the standards configuration setup have been associated to a style type, the first standards drawing in the search order will update all other drawings associated to that style type.
Synchronizing project standards drawings with each other is an automatic synchronization process, where no user interaction is possible. That means that no styles or display settings can be excluded from the synchronization process. 1 Verify that the project of which you want to synchronize the standards is the current project. 2 On the Format Menu, click Display Manager. 3 Select the Project Standards node in the tree view, right-click, and click Synchronize Project Standards Drawings. 4 When the synchronization is finished, click OK to exit Display Manager.
NOTE Alternatively, you can click AEC Project Standards Synchronize Project Standards on the CAD Manager menu. If the CAD Manager menu does not appear in your menu bar, click Windows Pulldowns CAD Manager Pulldown.
In the drawing status area, verify the name of the selected display configuration. Select a different display configuration, and see if the problem is resolved. In the Display Manager, find out what display set is being used in the display configuration assigned to the viewport in question. The name of the current display configuration is highlighted. The name of the current display set is also highlighted. n the detailed view of the display sets in the Display Manager, make sure that a display representation for the object is selected in that display set. Is the object hidden because objects of its classification are filtered in the current display set? On the Display Options tab, verify that objects are not hidden. If a display representation is selected in the current display set, look at the display properties of the display representation. Are the display components turned off? Are components on layers turned off? Is the display of components controlled by the material assigned (is ByMaterial selected in the display properties)? If so, look at the display properties of the material assigned to object components to determine the settings. Is the object drawn on a layer that is turned off?
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Style Manager
11
The Style Manager is a utility that provides a central location in AutoCAD Architecture where you can view and work with styles in drawings or from intranet sites.
Style Manager
The Style Manager is a utility that provides a central location in AutoCAD Architecture where you can view and work with styles in drawings or from intranet sites.
Styles
Styles are sets of parameters that determine the appearance or function of objects in AutoCAD Architecture. For example, a door style determines the type of door represented in a drawing, such as single or double, bi-fold or hinged. The door style also determines the shape of the door, such as rectangular or arched, as well as default frame dimensions, standard sizes, and display properties. You assign a style to all instances of an object that are to have the same characteristics. For example, you could assign one door style to all office doors in a building and another door style to all fire doors in the building. Objects in the software that use styles include two-dimensional (2D) sections and elevations, AEC polygons, curtain walls, curtain wall units, doors, endcaps, mass elements, openings, railings, roof slab edges, roof slabs, schedule tables, slab edges, slabs, spaces, stairs, structural members, wall modifiers, walls, window assemblies, and windows. Using the Style Manager, you can also manage layer key styles, schedule data formats, and definitions for cleanup groups, mask blocks, multi-view blocks, profiles, and property sets. NOTE To view layer key styles in the Style Manager, run a Layer Management command (Layer Manager, Layer Key Styles, or Layer Key Overrides) before you display the Style Manager.
Access styles from open drawings and intranet sites Drag styles onto a palette to create tools
589
Set up new drawings and templates by copying styles from other drawings or templates Sort and view the styles in your drawings and templates by drawing or by style type Preview an object with a selected style Create and edit styles Delete unused styles from drawings and templates Send styles to other AutoCAD Architecture users by email
Status Bar
The status bar at the bottom of the Style Manager indicates how styles are sorted in the tree view. The status bar also lists the drawing and style type or style currently selected.
NOTE If drawings or templates are read-only, their read-only status is indicated by a lock on the folder next to the drawing in the tree view and also by a lock icon on the status bar. 2 Move and resize the Style Manager, or resize the left and right panes as needed to view style information.
To see the styles available in each drawing for a particular style type, such as door styles, you can sort the styles by style type. In sorted view, styles are grouped by category, and organized by type and then by drawing.
Sorting styles by style type
The status bar at the bottom of the Style Manager indicates whether the styles are sorted by drawing or by style type. 1 Click Format menu Style Manager. By default, styles are sorted by drawing. 2 On the View menu, click Explore By Style. 3 Expand a category, a style type, and then a drawing to view the styles available in each drawing. 4 On the toolbar, click 5 Click to restore the by-drawing sort order.
5 To view the styles of only one style type, select a style type, and in the toolbar, click
Only the styles of the selected type, such as wall styles, are displayed in the Style Manager. 6 Click again to display all styles.
Only the styles of the selected typesuch as wall stylesare displayed in the Style Manager. 7 Click again to display all styles.
Drawing icon
Drawing status
Drawing is open only in the Style Manager.
Drawing is locked.
A drawing may be locked in the Style Manager for the following reasons:
The drawing is read-only. The drawing was created in a previous version of the software. The drawing is referenced into a drawing that is currently open. The drawing is open in another application (for example, Volo View). The drawing file is locked on a network.
Hold the cursor over Lock in the status bar to view a tooltip that states the reason for the lock. TIP You can save your styles in a read-only source drawing and copy them to other drawings as necessary.
2 In the Style Manager, click File Open Drawing, or in the Style Manager toolbar, click 3 Select one or more files, and click Open. 4 Click OK.
Creating a Style
Use this procedure to create a style. You can create a style using default style properties or by copying a style. After you create the style, you can edit its properties to customize the characteristics of the style. A style is not stored in the drawing until you exit the Style Manager. A style is saved in a drawing when you save the drawing. 1 Click Format menu Style Manager. The Style Manager is displayed with the current drawing expanded in the tree view. 2 Expand a category and then expand the style type for which you want to create a style. 3 Create a style: If you want to
create a style with default properties create a style from an existing style
Then
right-click the style type, and click New. right-click the style you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new style, and press ENTER. 5 Edit the new style.
For more information about creating a specific objects style or definition, see the style or definition topics associated with the object. 6 When you finish specifying the properties of the style, click OK twice. After you have created a style, you can drag the style onto a tool palette to create a tool. For more information, see Creating a Tool from a Style on page 597.
Renaming a Style
Use this procedure to rename a style.
1 In the Style Manager, right-click the style you want to rename, and click Rename. 2 Enter a new name for the style, and press ENTER. 3 Click OK.
Then
in the Style Manager, click File Open, select the drawing you want, and click Open. in the Style Manager, click File New drawing, enter a name for the drawing, and click Save.
3 Expand a category, and expand a style type. 4 Select the styles or definitions that you want to copy: If you want to
copy an individual style or definition copy all styles or definitions of a selected type, such as all wall styles
Then
right-click the style or definition, and click Copy. right-click the style or definition type, and click Copy. If your styles are sorted by style type, right-click the drawing name under the selected style or definition type, and click Copy.
5 Right-click the drawing into which you want to paste the style(s), and click Paste. The styles or definitions are pasted into the selected drawing. If the drawing already contains a style with the same name, the duplicate name is displayed in the Import/Export - Duplicate Names Found dialog box. 6 Resolve duplicate style names, if prompted: If you want to
prevent the Style Manager from overwriting the existing style with the new style of the same name
Then
select Leave Existing, and click OK.
If you want to
replace the existing style with the new style keep the existing style and add the new style with a different name
Then
select Overwrite Existing, and click OK. select Rename to Unique, and click OK. The Style Manager appends a number to the name of the new style. Right-click a style, and click Rename to change a style name.
7 Click OK.
Then
right-click the style or definition, and click Send. right-click the style or definition type, and click Send. If your styles are sorted by style type, right-click the drawing name under the selected style or definition type, and click Send. right-click the drawing name, and click Send.
send all styles or definitions in the drawing (styles must be sorted by drawing)
A new email message with the subject ACA Styles is created using your email program. A drawing file containing the styles and definitions you selected is added to the message as a file attachment. 4 Complete and send the message in your email program. 5 Click OK.
Purging Styles
Use this procedure to remove unused styles and definitions from a drawing. You can purge any styles that are not applied to an object in the drawing and that are not used in another style. You can purge a single unused style or definition. You can also purge all unused styles or definitions of a selected type. For example, you can purge all unused wall styles. If a style references other styles or definitions, these are not purged when you purge the style that uses them. For example, if you purge a wall style, the wall endcap style and cleanup group definition used in the wall style are not purged. 1 Click Format menu Style Manager.
The Style Manager is displayed, with the current drawing expanded in the tree view. NOTE You can also purge a selected style or style type by pressing DELETE. 2 Expand a category, and expand a style type. 3 Purge styles or definitions: If you want to
purge one unused style or definition
Then
right-click the style or definition you want to remove, and click Purge. right-click the style or definition type, and click Purge. When prompted, verify that the styles you want to purge are selected, and click OK.
If a style or definition you selected to purge remains in the list after purging, the style or definition is currently applied to an object or is used in another style. For example, you cannot purge a wall endcap style that is used in a wall style or that is applied to an individual wall. 4 Click OK.
Materials
12
A material in AutoCAD Architecture corresponds to a specific finish material in a building model, such as brick, concrete, or glass. Materials are useful for illustrating plans, sections, elevations, and renderings in the design process. Materials also provide a way to manage the display properties of object styles.
Materials
A material in AutoCAD Architecture corresponds to a specific finish material in a building model, such as brick, concrete, or glass. Materials are useful for illustrating plans, sections, elevations, and renderings in the design process. Materials also provide a way to manage the display properties of object styles.
Viewing a building model corner showing materials
601
Predefined Materials
AutoCAD Architecture provides a number of predefined material definitions for common design purposes, making it easy for you to start with new drawings. You can use these predefined material definitions as is or modify them to fit your designs. You can also create your own material definitions. Object styles provided with the software already have material definitions assigned to them.
Surface Hatching
Materials provide the ability to assign surface hatches to objects. Surface hatches can be displayed in model, section and elevation views. You can control the placement and orientation of the hatch for each object face.
Section Hatching
Materials are helpful to clearly illustrate sections and elevations. The section hatch is specified independently of the surface hatch. Special material components allow a realistic or schematic display of rendered live section views, section cuts, and section bodies. For more information about live section views, see Creating and Editing a Live Section View on page 2165.
Rendered live section view with transparent outside material
Material Tool
You create a material tool from a material definition. You can then use this tool in the same way that you would use any other tool in your project. For more information about working with tools, see Tools on page 76. This is the most efficient method of applying a material definition to an object or the component of an object. For more information, see Creating a Material Tool from a Material Definition in Style Manager on page 606.
The object in question does not support styles, but does support materials. (This is the case for AEC polygons.)
If there are special insulation components in a wall, you can assign a light, half-transparent material to them. For sectioning the wall, you can assign a specific section hatch pattern or fill that differs from the regular brick surface hatch.
Section fill material in a rendering
In another example, you can assign materials to the floor and ceiling components of a space such as a carpet material to the floor and tile to the ceiling.
Assign material definitions to individual components of an object through the display properties of its style. For more information, see Process Overview: Creating and Assigning Materials on page 624. Use a material tool to apply a material definition directly to an object component in the drawing. For more information, see Using the Material Tool to Add Materials to Objects on page 605. Apply a render material from an AEC material definition to an AutoCAD object. For more information, see Creating a Material Tool from a Render Material in the Content Browser on page 607.
The Design tool palette includes the default Material tool, which references the Material Definitions file and allows you to apply any of those material definitions. Many of these material definitions can also be applied through material-specific tools located on the Materials tool palette in the Visualization palette group. You can also create custom material tools from other existing tools, from material definitions in Style Manager, or from render materials in the Content Browser. For more information, see Creating Custom Material Tools on page 606.
Then
click the Material tool. right-click the Material tool, and click Properties. Expand Basic General, click the value for Definition name, and select the desired definition. Then click OK, and click the Material tool.
The cursor symbol changes to a small square. As you move it over an object component, the component highlights and a tooltip identifies the component and the material to be applied to it.
If a component does not support materials in the current view direction, does not support materials at all, or is in an xref, the tooltip informs you the material cannot be applied, and the cursor changes to a slashed red circle until you move it off that component.
NOTE For information about which objects can have materials assigned, see Objects That Support Materials on page 603. 4 Move the cursor over the object in the drawing until the desired component is identified in the tool tip, and then click to apply the material. 5 If you want the material to be applied to this component in all objects of this style, press ENTER. If you want it applied only to this component in the current object, enter O, and press ENTER. (Applying the material to the style is the default option for the first use of the tool on any component; if you choose to apply the material only to the current object, that becomes the default option, and you would need to enter S to apply the material to the style the next time you use the tool on that component. In other words, whichever option you choose becomes the default for the next use of the tool.) NOTE For non-style based objects, such as a roof, the material definition (or the render material part of it in the case of an AutoCAD object) is applied to the object as soon as you click. You are not prompted about applying the material to the style, and you do not have to press ENTER.
1 Open the drawing containing the material definition you want to create a material tool from. 2 Click Window menu Tool Palettes. 3 Make the palette active on which you want to place the new material tool. 4 Click Format menu Style Manager. 5 Expand Multi-Purpose Objects, and expand Material Definitions. 6 Select a material definition, and drag it from Style Manager to the active tool palette. 7 Close Style Manager. The material definition has been added as a material tool to the tool palette. You can use it to apply the material to objects, as described in Using the Material Tool to Add Materials to Objects on page 605. NOTE The material tool uses the material definition you selected in Style Manager. The style location of the material tool is the drawing containing the definition. This means that when using this material tool you have access to all material definitions contained in the drawing.
2 Open the Visualization catalog and navigate to the Render Material category. Then, select the material you require.
3 Move the pointer over the i-drop icon next to the tool so that the pointer image changes to an eyedropper ( ).
4 Click and hold the i-drop icon until it is full. 5 Use one of the following options to copy the render material to AutoCAD Architecture:
Drag the material from Content Browser into an AutoCAD Architecture drawing. If you drag a render material from Content Browser directly into an AutoCAD Architecture drawing, an AutoCAD Architecture material definition is created from it. You cannot directly create an AutoCAD Architecture material tool this way. The new material definition is listed in Style Manager, where you can create a material tool from it, as described in Creating a Material Tool from a Material Definition in Style Manager on page 606. Drag the material from Content Browser onto an AutoCAD Architecture palette. If you drag a render material to an AutoCAD Architecture palette, a temporary material tool is created.
6 If you have dragged the render material directly into an drawing, the Create AEC Material worksheet is displayed.
For AEC Material to use as a Template, select an existing material definition that contains the parameters you want to use. NOTE The material definition you select as template will define all initial material settings except for the rendering material. These include the layer, color, and linetype settings, hatching, surface hatch assignments, and the behavior of the material when used in a section.
The option to automatically create a material tool from the new material definition is grayed out. To create a material tool, see Creating a Material Tool from a Material Definition in Style Manager on page 606.
7 If you have dragged the render material onto an AutoCAD Architecture palette, finish the creation of the AEC Material tool.
In the Create AEC Material Worksheet, select an existing material definition for AEC Material to use as a Template. NOTE The material definition you select as template will define all initial material settings except for the rending material. These include the layer, color, and linetype settings, hatching, surface hatch assignments, and the behavior of the material when used in a section.
Enter a name for the new material definition. Verify that Convert to AEC Material tool is selected. Click OK. A notification message appears, reminding you to save the drawing after dismissing the notification so that the material tool is saved with the current drawing.
8 If you have created a material tool by dragging a render material to a tool palette, update the tool image to display the AutoCAD Architecture material tool icon. 9 Select the material tool on the palette, right-click, and click Properties. You can see that the icon preview is different from the Viewer preview.
10 Select the icon preview under Image, right-click, and click Refresh Image. Then, click OK.
The material tool is now represented on the palette by the AutoCAD Architecture cube icon with correct material display.
3 Select the material to apply. 4 Select the component to change. 5 Select whether the material should be applied to the style, at the object level or left as is for each component. 6 Click OK.
Linework Plan Hatch 3D Body Surface Hatch Section Hatch Sectioned Body and Boundary
After you have specified display components of an object to be By Material, then you can no longer change the display component properties of that object. The material components correspond to groups of object display properties or to display property types. For example, the material Linework component determines the appearance of linework components in 2D plan views, such as wall shrinkwraps, mass element boundaries or door frames. Surface Hatch determines the appearance of all surface hatching on objects in model and elevation views. When you specify that the component of an object is displayed by material, the component uses the display properties of the associated material, instead of the display properties of the object. Only object components that correspond to a physical component of the object can be assigned material definitions. For more information, see Objects That Support Materials on page 603. Material definitions cannot be assigned to a custom display block, but objects that are within custom display blocks may have material definitions assigned. For a detailed list of object components mapped to material components, see the Help topics for the objects.
You can specify the faces of an object that display the surface hatch within the material definition. For example, you can specify that the hatch be on only the front and left side of the object.
For more information about surface hatch faces, see Specifying the Surface Hatch Pattern of a Material Definition on page 627.
2D Section/Elevation Linework
The 2D Section/Elevation Linework component is used specifically for 2D building sections or building elevations. All linework in a 2D section/elevation can be controlled by this component. For more information about using material definitions in elevations, see Surface Hatch Linework in Elevations on page 2234.
Viewing 2D elevation linework on a wall
Description
the objects or object parts outside the section the outline of the cut line created by the section
For detailed information about live section views, see Creating and Editing a Live Section View on page 2165.
Live section view with sectioned body (gray) and sectioned boundary (red)
7 Repeat steps 46 to select a display representation for material definitions in the other display sets in the current configuration. 8 Click OK. The material assignments you made now display in the drawing.
An object with a vertically curved surface, such as a Barrel Vault mass element, has no front and back faces, as nothing could delineate them. The curved surface of the Barrel Vault mass element is considered to be the top face of the object.
Barrel vault mass element with material assigned to top face
An object with a horizontally curved surface, such as a Cylinder mass element, has no left and right sides, as nothing can delineate them. The curved surface is considered to be the front face.
Cylinder mass element with material assigned to front face
An object that has only one curved surface, such as a Sphere mass element, has only a front face.
Sphere mass element with material assigned to front face
the view directions assigned to the individual edges of the profile the direction of the extrusion
The desired extrusion direction depends on the object you want to extrude from the profile. A rail, for example, is extruded in the X direction. A railing post is extruded in the Z direction. Custom door and window shapes are extruded in the Y direction.
Face assignments from edges extruded in the X direction
Determine the direction of the profile edges before creating objects from the profile. For example, if you created a profile for a custom railing baluster and specified the direction of the individual edges, any baluster added to the railing based on that profile has those assignments. If you later change the edge view direction in the profile, existing balusters do not change accordingly. 1 Click Format menu Style Manager. 2 Expand Multi-Purpose Objects, and expand Profiles. 3 Select the profile for the extrusion. 4 Click the Profile Edges tab.
5 Select an extrusion direction. 6 For each edge, select a position that corresponds to the view direction you want to assign to the face created from that edge. The edge positions that are available depend on the extrusion direction you selected. 7 Click OK.
Override Operations
You can change the surface hatches for faces of individual objects in the following ways:
hide the surface hatch change the rotation of the surface hatch change the vertical and horizontal offsets of the surface hatch
You can also specify whether the changes are applied only to the selected face or to all faces of the object with the same directionfor example, to all front faces.
Then
select Only Selected <Direction> Face for Faces. For example, to apply a surface hatch override only to the selected Front face of a wall, select Only Selected Front Face.
If you want to
override all faces of the object in the same view direction
Then
select All <Direction> Faces for Faces. For example, to apply a surface hatch override to all Top faces of a selected column, select All Top Faces.
5 Click OK.
6 Click
1 Select the object for which you want to rotate an individual surface hatch, right-click, and click Materials Add Surface Hatch Override. 2 Select the object face where you want to change the rotation. A profile surrounds the selected face. 3 Specify where the override applies: If you want to
override only the selected face of the object
Then
select Only Selected <Direction> Face for Faces. For example, to apply a surface hatch override only to the selected Front face of a wall, select Only Selected Front Face. select All <Direction> Faces for Faces. For example, to apply a surface hatch override to all Top faces of a selected column, select All Top Faces.
5 Click OK.
Changing the offsets of a surface hatch lets you adjust the hatch pattern on individual faces to align with the face edges or to improve the appearance of the hatch.
Specifying surface hatching offset and alignment
1 Select the object for which you want to change the hatch pattern offset, right-click, and click Materials Add Surface Hatch Override. 2 Select the object face where you want to change the hatch pattern offset. A profile surrounds the selected face. 3 Specify where the overrides applies: If you want to
override only the selected face of the object
Then
select Only Selected <Direction> Face for Faces. For example, to apply a surface hatch override only to the selected Front face of a wall, select Only Selected Front Face. select All <Direction> Faces for Faces. For example, to apply a surface hatch override to all Top faces of a selected column, select All Top Faces.
4 Specify the horizontal and vertical offsets of the surface hatch. 5 Click OK.
Then
select Hide Surface Hatching. clear Hide Surface Hatching.
5 Click OK.
6 Click
The volume for the selected material definition is displayed in the AutoCAD text window.
The following steps describe the process of creating a material definition and assigning it to an object or object style: 1 Create a material definition for each material needed and specify the display properties of these definitions. For example, create a brick material definition that shows a dark red surface hatch, matching dark red linework components, an appropriate section hatch, and a brick rendering material. Or, create a glass material definition that has light blue linework, a transparent surface, and a light blue rendering material. For more information, see Creating and Editing Material Definitions on page 624. 2 In object styles, assign a material definition to represent each component. For example, in a window style, assign a wood material definition to the frame and the muntins and a glass material definition to the window glass. Or, if you are working with a wall style, assign a brick material definition to the wall body and an insulation material to insulation components. 3 Make sure that the corresponding display properties of the object or object style are in all display representations specified as By Material. 4 For object components that do not use material definitions, specify the display properties in each display representation. For example, if you want the graphic representation of a door swing to match the dark brown door frame, open the display properties of the door style, and change the color of the door swing to a dark brown. Perform this step for each display representation in which the door swing appears. When you create objects from these styles, their components are displayed as follows:
If you have selected By Material in the Display Properties, then the object components that have material definitions assigned show the display properties you specified in the material definition. Object components that have no material definitions assigned show the display properties you specified in the object style.
templates. Material definitions contain settings for the hatching, scale, and color of materials, plus rendering materials. You can find predefined material definitions in \Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Styles\Imperial or Metric. For more information about using the Style Manager, see Style Manager on page 589.
Then
right-click Material Definitions, and click New. right-click the material definition you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new material definition, and press ENTER. 5 Edit the properties of your new definition: If you want to
enter a description of the material definition
Then
click General. Enter a description of the material definition. see Defining the Layer, Color and Linetype of a Material Definition on page 626. see Specifying the Plan and Section Hatch Patterns of a Material Definition on page 626. see Specifying the Surface Hatch Pattern of a Material Definition on page 627. see Assigning Render Materials on page 629. see Excluding a Material Definition from 2D Section Shrinkwrap on page 631. see Attaching Notes and Files to a Material Definition on page 633.
assign surface and live section rendering materials exclude components from 2D shrinkwrap
6 When you finish changing the material definition properties, click OK.
7 Click the Layer/Color/Linetype tab. 8 Select the component to change, and select a different setting for the property. 9 Click OK.
7 Click the Hatching tab. 8 Select Plan Hatch or Section Hatch, and click the setting for Pattern.
Then
select Predefined for Type, and then select a pattern.
select Custom for Type, and then enter the name of the custom pattern. If necessary, click Browse, and navigate to the folder where the custom pattern file is located. select User-defined for Type, and clear Double Hatch. select User-defined for Type, and select Double Hatch. select Solid Fill for Type.
10 Click OK. 11 Click Scale/Spacing, and enter a value that determines how the selected pattern is repeated. 12 Click Angle, and enter the angle for the selected pattern. 13 Click Orientation, and specify how the hatching is oriented: If you want to
orient the hatching to the object, regardless of the object rotation orient the hatching to the World Coordinate System Specifying surface hatching orientation
Then
select Object.
select Global.
14 Click OK.
NOTE After you assign a material definition to an object, you can edit the surface hatches for the individual faces of the object. For more information about editing surface hatches, see Overriding the Surface Hatch on Individual Objects on page 618. 1 Click Format menu Style Manager. The Style Manager is displayed with the current drawing expanded in the tree view. 2 Expand Multi-Purpose Objects, and expand Material Definitions. 3 Select the material definition you want to change. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation. 6 If necessary, click .
7 Click the Hatching tab. 8 Select Surface Hatch, and click the setting for Pattern. 9 Select the hatching for the component: If you want to
select a hatching pattern that is available in the software select a custom pattern
Then
select Predefined for Type, and then select a pattern.
select Custom for Type, and then enter the name of the custom pattern. If necessary, click Browse, and navigate to the folder where the custom pattern file is located. select User-defined for Type, and clear Double Hatch. select User-defined for Type, and select Double Hatch.
If you want to
select solid fill
Then
select Solid Fill for Type.
10 Click OK. 11 Click Scale/Spacing, and enter a value that determines how the selected pattern is repeated. 12 Click Angle, and enter the angle for the selected pattern. 13 Click Orientation, and specify how the hatching is oriented: If you want to
orient the hatching to the object, regardless of the object rotation orient the hatching to the World Coordinate System Specifying surface hatch orientation
Then
select Object.
select Global.
14 Click the Other tab. 15 For Surface Hatch Placement, select the object faces on which the surface hatching is displayed. 16 Click OK.
Description
Any object face that has surface hatching applied displays the hatching in the AutoCAD renderer
Description
All faces cut by a live section line display the live section rendering material when rendered with the AutoCAD renderer All objects and object parts outside the live section line display the sectioned boundary material when rendered with the AutoCAD renderer
Object surfaces: All object surfaces that have a surface hatch applied to them can also have a rendering material assigned. If you want to assign a rendering material to an object surface, make sure that the Surface Hatch component in the material definition is turned on. Live section views: The Sectioned Body component of a live section view as well as the live section cut plane can have special rendering materials assigned. If you want to assign rendering materials to a live section view, make sure that the Sectioned Body component in the material definition is turned on.
1 Click Format menu Style Manager. The Style Manager is displayed with the current drawing expanded in the tree view. 2 Expand Multi-Purpose Objects, and expand Material Definitions. 3 Select the material definition you want to change. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation. 6 If necessary, click 7 Click the Other tab. .
8 Select rendering materials for the individual material components: If you want to
assign a rendering material to object surfaces
Then
select a material for Render Material. Then select a mapping type for Mapping: If you select Same as Surface Hatch, only those surfaces selected under Surface Hatch Placement are rendered. If you select Face Mapping, all surfaces are rendered and any hatch alignment overrides are ignored.
assign a rendering material to the cut plane of a live section view assign a rendering material to the body component outside the live section line
If you dont find the correct rendering material or if you want to see a preview of the material, click the Browse button and browse for the desired material. 9 Select a new rendering material, if necessary. 10 Click OK.
1 Click Format menu Style Manager. The Style Manager is displayed with the current drawing expanded in the tree view. 2 Expand Multi-Purpose Objects, and expand Material Definitions. 3 Select the material definition you want to change.
4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. The display representation in bold is the current display representation. 6 If necessary, click 7 Click the Other tab. 8 Select Exclude from 2D Section Shrinkwrap. 9 Click OK. .
1 Click Format menu Style Manager. The Style Manager is displayed with the current drawing expanded in the tree view. 2 Expand Multi-Purpose Objects, and expand Material Definitions. 3 Select the material definition you want to change. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. The display representation in bold is the current display representation. 6 If necessary, click 7 Click the Other tab. 8 Under 2D Section/Elevation Rules, select Display Hidden Edges for this Material. 9 Click OK. .
1 Click Format menu Style Manager. The Style Manager is displayed with the current drawing expanded in the tree view. 2 Expand Multi-Purpose Objects, and expand Material Definitions. 3 Select the material definition you want to change. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. The display representation in bold is the current display representation. 6 If necessary, click 7 Click the Other tab. 8 Under 2D Section/Elevation Rules, select Merge Common Materials. 9 Click OK. .
8 Click the Reference Docs tab, and attach, edit, or detach a reference file: If you want to
attach a reference file edit the description of a reference file
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
9 Click OK.
13
In this guide the term content refers generically to various types of elements that you can create to customize your installation of AutoCAD Architecture. These elements can be style-based or symbol-based and include items such as plot style tables, layers, layer key styles, layer standards, and drawing template files. While there are many ways in which you can create and structure your custom content, there are several standards and conventions (both documented and de-facto) that you can follow to make your custom tools more efficient and more portable between different environments and organizations. This document is not step-by-step guide for creating custom content; instead it focuses on identifying the relevant standards, conventions and best practices.
Content Types
AutoCAD Architecture content takes several forms and can be stored in a variety of locations.
Drawing templates: The drawing template file is perhaps the most critical of content items in AutoCAD Architecture. In addition to standard AutoCAD items such as layers and dimension styles, the templates contain critical drawing and display settings. All AutoCAD Architecture model and sheet drawings should start with a template. Drawing templates are usually stored in the folder established in the AutoCAD Options dialog for template file storage. Additionally you can specify a default template to be used whenever the QNEW command is invoked. Finally, a default plot sheet template is usually specified as one of the sheet set properties for an AutoCAD Architecture project. Styles: Most AutoCAD Architecture objects, whether they are geometric objects or documentation objects, are based on styles. Any successful AutoCAD Architecture implementation will most likely consist of several custom styles and definitions. Most styles should be stored in one or more style library drawings, in a location that is accessible by all users. Usually, styles can be easily accessed by users from a tool on a palette or in a tool catalog.
635
NOTE Although some styles may be stored in the drawing template, this should be kept to a minimum and limited to those styles and definitions that are required for other content in the template.
Design and General Documentation Symbols:These are best stored as AEC Content, which is created using the Create AEC Content wizard. Palette-based tools can also access these symbols. NOTE Some symbol-based content, such as multi-view blocks used for column grid bubbles, can be stored in the drawing template. As with styles, however, this should be kept to a minimum. Once a symbol is stored as AEC Content, you can access it through Design Center.
Callout Symbols: These are special symbols that use attributes with field values to automate drawing coordination when you are placing keys for elevations, sections and details. The blocks that define callouts are stored in a library drawing and are accessed through palette-based tools. Schedule Tags: Based on multi-view block definitions, schedule tags are created with the Define Schedule Tag command found on the Formatpull-down menu. Like callout symbols, schedule tags are stored in a library drawing and accessed from a palette-based tool. Layer Key Styles: While they can be stored in the drawing template, it is better to keep layer key styles in a central library drawing. The Drawing Setup command on the Format menu can be used to make sure that a specific layer key style automatically loads each time a drawing is opened. This way if a layer key style is updated, a drawing that is already in progress will always be using the latest version. Layer Standards: Defined in the Layer Manager, layer standards are stored in the same library drawing as the layer key style with which they are associated. When the layer key style is imported into a drawing, the layer standard on which it is based will import also. Display Configurations: Default display configurations are stored in the drawing template.
TIP Most content types have associated naming conventions that are documented in this guide. As a global convention, it is acceptable to prefix any name with a company or organization name to differentiate your custom content from the default content supplied with AutoCAD Architecture.
There are twelve templates that are provided with the AutoCAD Architecture sold in the United States, and each one is pre-configured to use a specific plot style table: Template File Name
AEC Model (Imperial Ctb).dwt
Description
Used for model drawings with imperial (architectural) units and set up for colorbased plottting. Used for model drawings with imperial (architectural) units and set up for named plot styles. Used for plot sheet drawings with imperial (architectural) units and set up for color-based plotting. Used for plot sheet drawings with imperial (architectural) units and set up for named plot styles. Used for model drawings with metric (decimal) units and set up for colorbased plotting. Used for model drawings with metric (decimal) units and set up for named plot styles Used for plot sheet drawings with metric (decimal) units and set up for colorbased plotting. Used for plot sheet drawings with metric (decimal) units and set up for named plot styles. Used for structural model drawings with imperial (architectural) units and set up for color-based plotting. Used for structural model drawings with imperial (architectural) units and set up for color-based plotting. Used for structural model drawings with metric (decimal) units and set up for color-based plotting. Used for structural model drawings with metric (decimal) units and set up for named plot styles.
AEC Standard.stb
AIA Standard.ctb
AEC Standard.stb
AIA Standard.ctb
AEC Standard.stb
AIA Standard.ctb
AEC Standard.stb
AIA Standard.ctb
AEC Standard.stb
AIA Standard.ctb
AEC Standard.stb
NOTE By default the software is configured to use the AEC Model (Imperial Stb).dwt for model drawings and the AEC Sheet (Imperial Stb).dwt for plot sheet drawings. In addition to the default plot style tables assigned to the imperial and metric templates, there are several additional optional tables provided. Many of these are for use with older legacy templates and drawing files: Plot Style Table
AEC Standard.stb
Description
Default plot style for templates using named plot styles. This table uses generic names for plot styles and passes line weight control to the layer and object properties. All objects plot black. Default plot style for templates set up for color-based plotting. This table maps each color to an explicit line weight according to the Tri-Services guidelines. Optional plot style for templates using color-based plotting. All colors are mapped to explicit line weights according to the Tri-Services guidelines. Colors are controlled by the objects and layers. Optional plot style for templates using named plot styles. This table uses the same names for plot styles as the AEC Standard.stb plot style table, but objects will plot according to their AutoCAD color. Legacy plot style for older templates using named plot styles. This table includes plot styles named according to line weight definitions specified in the Uniform Drawing System. Legacy plot style for older templates using color-based plotting. All colors are mapped to black and line weight control is by layer and object properties. Legacy plot style for older templates using named plot styles. All line weight control is by layer and object properties. Legacy plot style for older templates using named plot styles. Plot styles assign line weight explicitly. Colors are controlled by objects and layers. Legacy plot style for older templates using color-based plotting. Color and line weight control is by layer and object properties. Legacy plot style for older templates using named plot styles. All plot styles assign color and line weight according to object and layer assignments.
AIA Standard.ctb
AIA Standard.stb
Legacy named plot style tables have seemingly redundant plot style names that correspond to UDS line weight names. Many of these tables use the same plot settings for multiple plot styles. This was done to
allow for consistency in naming when switching between plot styles. With the newer AEC Standard.stb plot style tables, this complex plot style naming has been abandoned in favor of a much more simplified system. Both the AEC Standard.stb and the AEC Standard Color.stb plot style tables use the same plot style names, however the former will plot all objects black while the latter will plot all objects according to their AutoCAD color. Aside from color vs. monochrome, the plot styles determine saturation:
Normal: Default plot style. Because this plot style is not editable, it is typically not used in the AutoCAD Architecture layer key styles or display settings. Full Saturation: Objects assigned this plot style will plot either 100 percent black or 100 percent color, depending upon which plot style table is used. 50 Percent: Objects assigned this plot style will plot with a 50 percent screen. 25 Percent: Objects assigned this plot style will plot with a 25 percent screen. Invisible Ink: This is a unique plot style. Regardless of whether the AEC Standard.stb or AEC Standard Color.stb plot style table is being used, objects on this plot style will plot cyan, to simulate the effect of a blue lead pencil from manual drafting days, which will not typically come through when reproduced on a monochrome copy machine or standard blueline machine.
The Uniform Drawing System also specifies formatting for symbology and annotation. This is supported in AutoCAD Architecture through the content provided in the Documentation Tool Catalogs and in the drawing templates themselves. NOTE For more information on NIBS or to purchase a copy of the National CAD Standard documentation you can visit their web site at http://www.nibs.org/
Content Resources
To create and distribute content effectively, it is important to have an understanding of where different types of content are best stored, and the possibilities each one of them provide towards a cohesive, well-managed system of templates, styles, symbols and tools. Careful attention should be paid to ease of user access, centralized storage and automation.
Template Drawings
There are a variety of things that should be kept in the template, however care should be taken to keeping it as lean as possible. Before storing content in a template you should consider other options, choosing to store it in the template only after confirming that it is the best possible location. Normally, the template itself should be stored in the location that is specified in the OPTIONS dialogue box under Template Settings.
Layer definitions: Pre-defined layers should be kept to a minimum. Most layers are created when needed by the layer key style that is loaded into a drawing. Only include pre-defined layers for those other objects and settings that must be in the template before a Layer Key Style is loaded or any objects created. Text styles: Include text style definitions to be used for standard notes and dimensions. Title Blocks, Layouts and Page Setups: These should be created in templates intended for use as plot sheet templates. Templates that are intended to be used for sheet sets, especially, should have page setups saved within them to serve as page setup overrides when publishing a sheet set. Multi-View Blocks: Normally these should be stored as AEC Content or tags, however if you want to use a custom column grid bubble block instead of the default grid bubble, you should store it in the template. NOTE Custom blocks do not scale correctly if you copy objects to which they are attached (such as doors with door hardware) and paste them in a drawing that has drawing units specified differently.
Classification Definitions: Those classification definitions that you use frequently are best stored in your drawing template, so that they are readily available when you need to classify either a style or an individual object.
Most styles: These should be kept in a style library drawing, with an associated palette-based tool that allows users to import the styles into the current quickly and easily on demand. Storing the styles in a style library and providing tool access to them keeps your drawings from becoming unnecessarily bloated due to unused styles in the drawing database. Symbol-based content: These items are typically more effectively stored as AEC Content or in the case of callouts and schedule tags, a library drawing. Again, palette-based tools provide quick and easy access to them on an as-needed basis. Dimension styles: AEC Dimensions and the standard AutoCAD dimension styles upon which they depend for their display do not need to be stored in the template. Instead, you can store these in the same way as other style-based content; in a style library drawing, and provide access to them through palette-based tools.
Layer Key Styles and Layer Standards: While these can be stored in the template, it is better to keep them in a library drawing and use the Drawing Setup command to make sure that the most current Layer Key Style is automatically imported into a new drawing and any drawings that are already in progress upon opening. This ensures that you are always working with the most up-to-date version.
The layer settings in the Drawing Setup Dialog. Note that a layer key style is set to auto-import from a Standards/Key File and that Save as Default is checked on. This will ensure that even if you start a drawing without a template, the correct Layer Key Style will be loaded. Note also that Always Import Layer Key Style when used in drawing is also checked on. This is a drawing-based setting and should be set in the template. This will ensure that the most current Layer Key Style will also be used in drawings that are already in progress.
Start with a valid template drawing that includes all of your display configurations and correct units. This will allow you to edit or review styles in the library in the context in which they will be used. If you are storing your style library on a mapped drive make sure that the drive is mapped identically on every users computer. AutoCAD Architecture supports UNC (Universal Naming Convention) pathing. If you are confident that your server names will not be changing you may want to consider using this method of pathing to your style libraries to avoid drive mapping problems. If you need to restrict users ability to make changes to the style library, you can store it in a read-only folder. They will still be able to use the styles that it contains without any problems.
Template Projects
A well-planned template project can help you automate office standards and simplify the process of beginning and setting up a new project. Depending upon the type of work you do, your template project may be very complete or it may just form the basic framework for a project. If your work consists of unique designs and your building types vary, you may find that the most efficient template project is minimal in structure. On the other hand, if you work with a typical building type, or if you work with prototypical buildings you might find that a more complete template project that includes more information concerning specific project structure is more effective. Creating a template project is not the same as simply copying and renaming an existing project. In order to properly call for a template, you must specify it at the time that you create your new project.
Specifying the template project from the Add Project dialog box. This is the only time this can be done. When the new project is created, settings and files from the specified template project will be copied to the new project.
Template Drawings
AutoCAD Architecture Projects have, as one of their Project Properties, template file specifications that determine the drawing templates to use for Constructs, Elements and Views. These template settings are independent from the template settings established in the OPTIONS dialog box. These templates should be in a location accessible to all users.
Project Details
Accessible from the project properties dialog box, the project details contain information that can be linked to title blocks via fields, either embedded in MTEXT or block attributes. This data is completely user-defined. You should include data that is common to all of your projects in your template projects Project Details.
Sheet Sets
All AutoCAD Architecture projects include an AutoCAD Sheet Set (.dst) file. When you use a project as a template, its sheet set file gets copied over to your new project along with all of the other project files and folders, and is renamed to match your new project. The sheet set file contains a variety of critical information that can be pre-configured as part of your overall project template. Items that can be modified in the sheet set file as part of the template project:
Default sheet template file: This is the one template that is not specified in the project properties, as it is part of the sheet set properties instead. This should be a sheet that has layouts defined in it that represent all of your standard plot configurations. It should also contain each layout saved as a page setup for use as page setup overrides when publishing.
Subset Structure: You can add and delete subsets to conform to your offices standard sheet set layout and structure. Sheets: You can create sheets in advance to further automate sheet set structure. Sheet Set Custom Properties: You can define standard properties (data fields) that can be linked to your title block MTEXT or attribute fields. NOTE If you define custom properties that are to be linked to a title block, you may want to consider providing a default value of ---- so that it will be obvious later on if you have fields whose values have not been set, and it will be easy to edit them.
Items that you should NOT include in a sheet set file for AutoCAD Architecture
Resource Drawing Locations: In AutoCAD Architecture your View drawings automatically become your resource drawings. This setting should remain blank in the sheet set properties for an AutoCAD Architecture project. Label Block for Views: This is taken care of by the Title Mark tool on the AutoCAD Architecture tool palettes. These can also be customized to suit office standards. Leave this setting blank. Callout Blocks: As with title marks, these are taken care of by the various callout tools on the AutoCAD Architecture tool palettes and can be customized to suit office standards. This setting should remain blank.
Project Standards
All settings established in the Configure AEC Project Standards dialog box will copy with the template project to become part of the new project. Standards files that are unique to the project, in other words, standards files that reflect project standards that may be supplemental to or override office standards, should be placed in the Standards folder of the template project. These files will be copied and their paths updated in the new project. As with style library drawings, if you are including a non-project based file in your standards files, you need to decide whether to use mapped drives or UNC file pathing. If youre using mapped drive letters, they must be mapped identically on all users workstations. If you choose UNC, you need to be sure that the server path will be remaining the same for the foreseeable future.
Create your new catalog from the Project Library view in the Content Browser. The project library can be accessed from the content browser button at the bottom of project navigator:
If you create new catalogs in the project library, you should place them in the Standards/Tool Catalogs folder of your template project.
IMPORTANT In order for project catalogs to properly copy when the template project is selected, you must start your template project from one of the templates provided with AutoCAD Architecture. Remember also that even though the project catalog is copied from the template project, the tools within the catalog are unchanged; their paths remain the same as they are in the template.
Project Structure
If you work with a building type that is fairly consistent from one project to another, or a protypical building type, you may find it advantageous to pre-define some aspects of the project structure itself. None of this is absolutely necessary and the level to which you choose to pre-define these items is completely optional. Project Structure Items That Can be Established in the Template Project:
Levels and Divisions Constructs and Elements: In addition to defining categories and sub-categories, any actual construct or element drawings will be copied to the new project from the template project. Views: If youve created constructs and elements as part of your template project structure, you can also create view drawings that reference the constructs.
NOTE AutoCAD Architecture provides you with the choice to use Relative XREF Paths, which are turned on by default in the project properties. If you choose not to use relative paths and you create constructs, elements and views as part of your template project, when a new project is created, the these items will be repathed automatically according to the new projects path.
Tool Catalogs
The tool catalog is one of the most critical components of any offices custom content collection. It is the central repository for all tool-based content, which can and should include tools that provide access to styles, AEC Content, callouts, schedule tags and other miscellaneous annotation items. Because it is so central to an effective content distribution and management system, you should spend time planning its location, organization and structure. You should also take steps to protect the contents of the tool catalog from unauthorized or inadvertent modifications. If users are going to manually load the catalog into their content browser library, pathing is not critical; it simply needs to be placed in a location that all users can browse to. If you choose to automate the loading of the palette by creating a catalog install file, you need to ensure that the network location of the catalog file is accessed in the same way by all users. As with other types of network-based content, carefully consider the advantages and disadvantages of both mapped network drives and UNC pathing. If you need to control the ability of users to make modifications to the tool catalog, you can store it in a read-only folder. Users will still be able to access the catalog to use the tools, however only those people with permission to write to that location will actually be able to make changes to it.
Display Control
The AutoCAD Architecture display control system is very flexible and powerful, and is drawing-based. Therefore your default display settings should be established in your template drawing. The templates that come with AutoCAD Architecture already have much of the work involved in setting up a display system done for you. While they may require some adjustments to conform to your office or project standards, you should, in most cases, start with the default templates and make modifications to the existing settings rather than try to create a display system from scratch.
Start with one of the default templates. Creating a display system from scratch can be very laborious and time-consuming. Its better to start with a template that is relatively close to what you need and making modifications to it. Modify existing display configurations and display sets before creating new ones. Dont create new display representations for objects unless you absolutely have to. Many times you can find an existing display representation that you arent using that you can modify to suite your needs. Remember that every display representation that you create is one that you have to manage.
NOTE Remember that display control is drawing-specific. Changes that you make that you intend to be part of your office standard should be made in your drawing template. You can use the Display Manager to copy display configurations, display sets and display representations between drawings. IMPORTANT If you create a new display configuration that uses an existing display representation that has been modified, you must remember to copy both the display configuration and the modified display representation to your template. When you copy the display configuration to the template the associated display representations and display sets will only be copied with it if they do not already exist in the template. When you manually copy a display set or a display representation into a template that already contains display sets and representations with the same name, you will be prompted to overwrite the existing definitions.
Level of Detail
Level of detail should always be a consideration when creating new content objects and new display representations. By default there are three display configurations that address level of detail provided in the AutoCAD Architecture template drawings: Display Configuration
High Detail Medium Detail Low Detail
NOTE You may decide that the default display configurations are not appropriate for your preferred graphic standards. You can create additional display configurations and modify the existing ones to accommodate your own standards.
Architectural objects frequently include hatch patterns parameters as part of their display control. You should make sure that the hatch pattern scale and type is appropriate for the level of detail a given display representation is meant to address. Also remember to address hatch pattern scale and type in your material definitions, as it is a best practice to assign material definitions to style-based components. Hatch patterns that represent annotation standards (diagonal lines that represent brick in plan, for example), should be scaled appropriately for your level of detail. Hatch patterns that represent geometry (bricks in elevation, for example), should be given a scale of 1 unit.
Style-Based Content
Style-based content in AutoCAD Architecture is classified under one of three general groups:
Architectural Objects: Traditional architectural object geometry. Documentation Objects: Any style-based object that is specifically and uniquely used for annotation and documentation purposes. Multi-Purpose Objects: Any style-based object that could be used to help define either a documentation object style or an architectural object style.
Many styles can be used to create style-based tools on a palette. Others are used as nested styles or substyles. All styles and definitions can be edited from the Style Manager and stored in a central style library drawing. TIP You can assign a pre-defined keynote from your keynote database to any style that you create in the General tab of the style definition.
Architectural Objects
When referring to styles, the term Architectural Objects refers to any object style that will result in the creation of a specific type of architectural geometry, such as a wall, door, stair, roof slab, etc. It also refers to sub-styles that are related to those object types, such as wall endcaps and slab edge styles.
Walls
Walls are among the more complex objects and are affected by a variety of styles and substyles. When a wall style that references a specific substyle is imported into a drawing it will import all necessary substyles with it.
Wall Styles
Naming Conventions: You should provide as much information about the wall structure in the name itself as practical. This makes it easier to discriminate between wall styles in a long list without having to refer to the wall style description. The first component listed is the major structural component. The last component listed is usually a finish component: <Component name>-<Size in decimal units> <Component name>-<Size in decimal units>...
Example Name
Stud-3.5 Brick-3.625 Sheathing-0.5 Air-1 GWB-0.625
Walls are directional, and should be considered as having an exterior and interior side. The exterior, or positive side of the wall is at the top of a wall running left to right. Wall components should be defined so that the index order is from exterior to interior. The component furthest to the exterior side of the wall should have an index assignment of 1, while the most interior component will have the highest index assignment.
When specifying the edge offset of a component, the value should always be to the most interior edge of the component. The width of components is always a positive value. Wall Priorities should be standardized and based on the existing AutoCAD Architecture convention, which is documented in the AutoCAD Architecture User Guide. Materials should be assigned to all wall components. Plan display of wall components should normally be set to observe the drawing default settings. Best practice is to assign materials to wall components and set their linework and hatch pattern parameters to By Material in the plan display settings. NOTE Prior to the introduction of material definitions in Architectural Desktop 2004 it was common and recommended practice to assign wall style components to nested layers and set their color, line type, line weight and plot style settings to BYLAYER. While this is still technically valid in AutoCAD Architecture 2009, it is not recommended except for a very few exceptions (such as the Plan Screened display representation, which is frequently used to export plan displays to consultants using AutoCAD, who desire the items to be on a prescribed layer and assigned colors appropriate for background drawings).
Model display of wall components should be set to the drawing defaults, to allow for material assignments to control the color and hatching of walls when viewed in non-orthogonal views. Wall styles should be classified. This allows for more flexible scheduling and tagging in the future, as well as more display control options. NOTE The Uniformat II classification definition is supplied in the Uniformat II Classifications (1997 ed).dwg file located in the AEC Content\Styles path. This classification definition is fairly comprehensive and in many cases serves well in classifying all types of AutoCAD Architecture object styles according to a uniform standard.
Walls that have one or more obvious internal dimension points (such as the outside of a structural component) should have those specified in the wall style Components tab under the Dimensions column. This allows for more accurate application of AEC Dimensions. Wall components should be assigned a Structural or Non-Structural designation under the Type column in the Components tab, again to allow for more effective use of AEC Dimensions. Walls should have an interior and exterior side specified as part of the wall style definition to ensure more accurate AEC Dimensioning.
To ensure accurate dimensioning with AEC Dimensions, the wall in the following image has had its components assigned to either Structural or Non-Structural types. Dimension points and the exterior/interior sides of the wall are also specified.
Example Name
Stud-3.5 Brick-3.625 Sheathing-0.5 Air-1 GWB-0.625 (End1)
Example Name
Stud-3.5 Brick-3.625 Sheathing-0.5 Air-1 GWB-0.625 (End2) Stud-3.5 Brick-3.625 Sheathing-0.5 Air-1 GWB-0.625 (Jamb1)
Endcaps are drawn for each component. Components for which there is no endcap defined will terminate as soon as another components endcap is encountered. For that reason, you need to draw a complete endcap for each component except for those that are intended to terminate at the location on the wall where the endcap is applied. Endcaps are applied perpendicular to the direction of the wall. The endpoints of each endcap are normally drawn so that an imaginary line connecting them would be perpendicular to the wall edges, except in the case where an endcap is intentionally skewed. It is typically not recommended to define endcaps for walls with variable width components. As a components width is changed, its associated endcap will adjust to accommodate the change in width, however the endcap will maintain its proportions, causing distortions to occur to the end effect.
Example Name
Stud-3.5 Brick-3.625 Sheathing-0.5 Air-1 GWB-0.625 (Opening1)
NOTE Wall modifiers can vary widely in shape and size from one instance to the next, even if they belong to the same style. To ensure that the modifier you wish to apply to a wall represents the shape that you want, first draw a 2D polyline and then use the right-click menu to convert the polyline to a wall modifier. You will be prompted for a new wall modifier style name during the process; each converted polyline must define a different modifier style. For these reasons, you may find it more effective in many cases to use body modifiers instead, which are not style-based.
Justification: In the case of exterior walls, the baseline is usually defined at a critical dimensional location within the wall structure. In these cases it is a good idea to pre-set the justification property of the tool to Baseline. Cleanup Group Definition: If you have defined a wall that should not clean up with other walls that are not of the same type, you can pre-set the cleanup group definition that it is inserted with. IMPORTANT To pre-set the wall cleanup group definition, you must first specify the library drawing in which the cleanup group definition exists, then define the cleanup group to use. Even if the cleanup group already exists in the current drawing, it will not be used unless you specify the definition location.
Wall tool pre-sets to establish the default cleanup group definition and the justification.
Door Styles
Naming Conventions: As with wall styles, the name for a door style should provide as much information about the door as possible. The format is: <Door Operation> - <Door Type> - <Optional Door Shape> <Optional Case Type>... NOTE Doors with no shape specified are assumed to be rectangular. Example Door Style Names: Door Style Description
A single hinge, flush rectangular door. A single hinge, flush rectangular door, explicitly for exterior use. A double hinge, paneled arched door. A single overhead door, paneled, for exterior use. A single hinge, full glazed door, for use in a door/window assembly.
Example Name
Hinged - Single Hinged - Single - Exterior
Hinged - Double -Arched - Paneled Overhead - Single - Paneled - Exterior Hinged - Single - Full Glazed - Assy
IMPORTANT It is important to indicate those doors that are intended explicitly for assemblies. They will frequently have conditions defined that will not look correct when inserted into a wall independently from the assembly for which they were defined. Best Practices for Door Styles:
All door components should have materials assigned to them. Door styles should be classified for more control with scheduling and display control. As with walls, the Uniformat II Classification definition contains a ready-made list of classifications, including basic door classifications. In the Model display representations of doors components should follow By Material settings. In the Elevation display representations components should be assigned colors with the display rules of your 2D Section/Elevation styles in mind. Using colors that are coordinated with those styles can be used to automate linework properties in section and elevation objects.
Window Styles
Naming Conventions: The naming convention for window styles is similar to that for doors, however is a bit more relaxed with more items becoming optional:
<Optional Window Operation> - <Window Type> - <Optional Window Shape> <Optional Case Type>... NOTE Windows with no window shape specified are assumed to be rectangular. Windows with no operation specified are assumed to be fixed. Example Window Style Names: Window Style Description
A rectangular Picture Window. An arched double casement window. An awning window, to be used explicitly in a door/window assembly.
Example Name
Picture Casement - Double - Archtop Awning - Assy
IMPORTANT It is important to indicate those windows that are intended explicitly for assemblies. They will frequently have conditions defined that will not look correct when inserted into a wall independently from the assembly for which they were defined. Best Practices for Window Styles:
All window components should have materials assigned to them. Window styles should be classified for more control with scheduling and display control. As with walls, the Uniformat II Classification definition contains a ready-made list of classifications, including basic window classifications. In the Model display representations of window components should follow By Material settings. In the Elevation display representations components should be assigned colors with the display rules of your 2D Section/Elevation styles in mind. Using colors that are coordinated with those styles can be used to automate linework properties in section and elevation objects.
Example Name
Windows4-0 Ctr Grow + Transom 2-0 Ctr Arched
All assembly components should have materials assigned to them. Door/Window Assembly styles should be classified for more control with scheduling and display control. This is especially important with assemblies that are explicitly intended to be included in a window or door schedule as a mulled unit. NOTE In cases where an assembly includes a door or window infill and the assembly is to be included in a door or window schedule, you can choose not to classify the door or window infill. This will help you to make sure that the infill is not included in the schedule as a separate item from the assembly of which is a part.
The Model display representations of assembly components should follow By Material settings. The Elevation display representations components should be assigned colors with the display rules of your 2D Section/Elevation styles in mind. Using colors that are coordinated with those styles can be used to automate linework properties in section and elevation objects. Naming of assembly components: In order to minimize confusion when editing door/window assembly styles, you should be descriptive and consistent when naming the components of the style. In general, each name should end with the type of assembly element it refers to. For example, an infill name might be Entry Door Infill. In particular, care should be taken to name grids and the divisions they are based on. A grid using a division named Sidelight Vertical Division should be named Sidelight Vertical Grid
Curtain Walls
Curtain walls comprise two primary AutoCAD Architecture objects: Curtain wall styles and curtain wall unit styles. Curtain walls can also use door, window and door/window assembly styles as infills.
Example Name
All curtain wall components should have materials assigned to them. The Model display representations of curtain wall components should follow By Material settings. The Elevation display representations components should be assigned colors with the display rules of your 2D Section/Elevation styles in mind. Using colors that are coordinated with those styles can be used to automate linework properties in section and elevation objects. Naming of curtain wall components: In order to minimize confusion when editing curtain wall styles, you should be descriptive and consistent when naming the components of the style. In general, each name should end with the type of curtain wall element it refers to. For example, an infill name might be Stone Panel Infill. In particular, care should be taken to name grids and the divisions they are based on. A grid using a division named First Floor Vertical Division should be named First Floor Vertical Grid
Example Name
2 x 2 Glazing
Example Name
Glazing 4-0 Grow + Pointed Mullions
All curtain wall Unit components should have materials assigned to them. Unless a curtain wall unit is to be scheduled as a separate item, you should not classify curtain wall unit styles. The Model display representations of curtain wall unit components should follow By Material settings. The Elevation display representations components should be assigned colors with the display rules of your 2D Section/Elevation styles in mind. Using colors that are coordinated with those styles can be used to automate linework properties in section and elevation objects. Naming of curtain wall unit components: In order to minimize confusion when editing curtain wall styles, you should be descriptive and consistent when naming the components of the style. In general, each name should end with the type of curtain wall element it refers to. For example, an infill name might be Stone Panel Infill. In particular, care should be taken to name grids and the divisions they are based on. A grid using a division named First Floor Vertical Division should be named First Floor Vertical Grid
Example Name
Rafter-7.25 + Shingles
Materials should be assigned to all roof slab components. Roof slabs should be defined with the baseline at the bottom of the major structural component. The index order of roof slab components should be indexed from top to bottom, with the top component having index 1.
Thicknesses of components should always be positive. The thickness offset from the baseline should always be to the bottom edge of the component. You should consider classifying all roof slab styles to allow for more display control options.
Example Name
1x4 Fascia - Plumb 1x8 Fascia + 5-8 Soffit - Plumb - Overhang 12 4x4 Cant
When creating the profiles for the edge, draw them for the right side of the roof when drawn in section. Exercise discretion when turning on Auto-Adjust to Edge Height. While this will cause the fascia to adjust to a variable width component in a roof slab as it changes thickness, the adjustment is proporional. The fascia will adjust both vertically and horizontally. The same consideration should be taken into account when turning on the option to adjust the soffit to the overhang depth.
NOTE Roof slab edge styles can not be applied as a part of the roof slab style definition; instead you can apply them as a palette-based tool property. Many of the roof slab styles included in the sample content files that ship with AutoCAD Architecture indicate in their names a specific roof slab edge style and when a tool is created from those styles, the slab style is already assigned to the tool properties. These styles originated in an earlier version of the software in which default roof slab edge styles could be assigned to a roof slab style. This capability was removed from the User Interface of the roof slab style editor, however the style properties were left in those sample styles.
Slab Styles
Naming Convention: Slab styles, like wall styles, include multiple components. The name should indicate the structure of the slab and the dimensions of the major components (minor components such as vapor barriers, linoleum floor finishes, etc., can have the dimension omitted). The first component listed should be the major structural component. The last component should be the finish component (if any): <Component name>-<Size in decimal units> + <Component name>-<Size in decimal units>...
Example Name
Concrete-6 + Tile-Ceramic
Materials should be assigned to all slab components. Slabs should be defined with the baseline at the bottom of the major structural component. The index order of slab components should be indexed from top to bottom, with the top component having index 1. Thicknesses of components should always be positive. The thickness offset from the baseline should always be to the bottom edge of the component. You should consider classifying all slab styles to allow for more display control options.
Example Name
Curb 36x18 Grade Beam + Brick Lug
When creating the profiles for the edge, draw them for the right side of the slab when drawn in section. Exercise discretion when turning on Auto-Adjust to Edge Height. While this will cause the fascia to adjust to a variable width component in a slab as it changes thickness, the adjustment is proportional. The fascia will adjust both vertically and horizontally. The same consideration should be taken into account when turning on the option to adjust the soffit to the overhang depth.
NOTE Slab edge styles can not be applied as a part of the slab style definition; instead you can apply them as a palette-based tool property. Many of the slab styles included in the sample content files that ship with AutoCAD Architecture indicate in their names a specific slab edge style and when a tool is created from those styles, the slab style is already assigned to the tool properties. These styles originated in an earlier version of the software in which default slab edge styles could be assigned to a slab style. This capability was removed from the User Interface of the slab style editor, however the style properties were left in those sample styles.
You may want to consider Top, Bottom or Baseline justification, depending upon the type of slab and its intended purpose. The Vertical Offset can be set to pre-determine an elevation for the slab. You can establish an edge style as a default. IMPORTANT To pre-set the edge style, you must first specify the library drawing in which the edge style exists, then define the edge style to use. Even if the edge style already exists in the current drawing, it will not be used unless you specify the style location.
Slab tool properties, with a slab edge style set as the default.
Stair Styles
There are no naming conventions for stair styles. In general the name should simply indicate the overall purpose or stair type and possibly include the primary structure, material or construction of the stair.
Example Name
Steel - Housed Ramp - Concrete + Curb
Consider carefully the ramifications, pro and con, of allowing the landing extension settings and stair component settings to vary amongst stairs of the same style. Turning these options off makes them hard coded to the style. Turning them on makes them merely defaults to be applied during the creation of a stair, but able to be overridden. When a style is assigned to a custom stair created from linework, the stringer offsets specified in the style definition will be calculated from the lines that you select for the stringer locations. Landing extensions that are defined in the stair style will be ignored when creating a custom stair from linework.
Example Name
Manual - Riser
Before defining a new stair winder style, check the existing style content library files. Most of the typical winder conditions have already been defined. When using the single point type, it is important to clear Use Riser Line if the turn point will be on the edge or corner of the stair. Otherwise, the treads will overlap and the stair will be defective.
Stair shape: although many properties of a stair can be changed after the stair has been placed, the stair shape can only be set at the time of creation. You may want to consider having the stair shape (multi-landing, U-shaped, spiral or straight) be a default setting for your stair tools.
Turn type: you can specify either landings or turns. This is also a setting that cannot be changed after the stair has been placed. Winder style and winder style location: If you specify a turn as the turn type, you can set the winder style to use on the turn. If you specify the winder style, you can also specify a different drawing from which to import the winder style. Stair termination: You can pre-determine whether the stair should end with a riser, tread or landing. This setting can be changed after the stair has been placed as well.
Railing Styles
Railing style names should be as descriptive as possible, listing the major components of the railing. Railing Styles Naming Conventions: <Rail type> - <Rail Shape> + <Additional component> + <Additional component>... Example Railing Style Names: Railing Style Description
Guardrail, circular with a handrail and rod balusters. Guardrail, circular with a handrail and returns:
Example Name
Guardrail - Pipe + Handrail + Rod Balusters Guardrail - Pipe _+ Handrail + Return
NOTE If a custom display block applied as a style-level display override defines a component, such as a return, it should be listed as an additional component in the railing style name.
Spaces
Spaces have a multitude of uses, spanning the conceptual design through construction documents phases of a project. Among other things, spaces can begin to define the layout of a buildings internal rooms and areas. They can also define rooms and areas for scheduling purposes and for area calculations and evaluations. They can also contain information valuable to users of AutoCAD MEP who need to process the geometry for analysis.
Space Styles
Space style names should be indicative of the type of room or area that the space style is meant to address. Space Style Naming Conventions: <Room/Area use> - <Optional relative size> - <Optional building type> Example Space Style Names: Space Style Description
Large commercial kitchen. Dining room for a restaurant. Residential Bedroom. Bedroom for a hotel suite.
Example Name
Spaces can have a Name property assigned. These are derived from a List Definition. The List Definition should be assigned to the style so that you have a valid list of names to select from when establishing the space objects properties. Space styles should have materials assigned to their Floor and Ceiling components. Because space styles can work in conjunction with Zone Definitions you may want to store them in the same library file to make it easier to make changes later.
Structural Members
Structural Member Shape Definitions
Structural Member Shape Definitions should be named according to the structural member style(s) for which they are intended to be a part of. For example, if you are defining a steel bar joist member style and youve defined a structural member shape definition on which you plan to base the bottom chord component of the joist, you would name it simply Steel Joist Bottom Chord.
Example Name
W8x40 Bar Joist 10K1 Decorative Square Column - Tapered 12-8 Plywood Web Joist - 10
NOTE Naming conventions for structural member styles are not fixed. In the case of structural member styles defined as a result of the Structural Member Catalog, it is acceptable and more efficient in many cases to use the default name that is provided by the catalog. As an example the Plywood Web Joist - 10 style name listed above would be 10in Plywood Web Wood Joist. Best Practices for Structural Member Styles:
When naming a structural member style, consider whether it can be used for more than one purpose. For example, wide flange shapes can be used for either columns, bracing or beams. In the case of such an element, you should not indicate a specific use in the member style name. When defining custom display blocks for the Model display of structural member styles, you should use other structural members to define the blocks where possible, in lieu of mass elements. An example of this is seen in the example Bar Joist styles that are provided with AutoCAD Architecture. The custom display blocks that define the webbing are made from a structural member style called Steel Joist Webbing. Materials should be assigned to structural member style components.
Documentation Objects
AutoCAD Architecture documentation objects are object types that are explicitly for use as annotation tools. Rather than define 3D geometry, they define data structures and 2D annotation graphics. NOTE Since documentation objects do not define geometry, it is not necessary to classify their styles for scheduling purposes, however you may want to consider it if you need more display control than that provided by the normal display set controls.
2D Section/Elevation Styles
The purpose of a 2D Section/Elevation style is to automate the display characteristics of linework in the section/elevation object. IMPORTANT It is important to have a standardized display system established before creating custom 2D Section/Elevation styles. The Design Rules of a Section/Elevation style are wholly dependent upon the colors assigned to objects in the display representation used by the section/elevation object. By default, this is usually an objects Model or Elevation display representation. To find out which specific display representation is used by section/elevations for each object type, you can refer to Display Manager and review the Display Representation Control for the Section_Elev display set, or whatever other display set is specified as part of the section/elevations properties. 2D Section/Elevation Style Naming Conventions: <2D Section purpose or use> - <Optional scale> Example 2D Section/Elevation Style Names: 2D Section/Elevation Style Description
A section/elevation style to be used for elevations and sections plotted at 1/4=1-0. A section/elevation style for use as a background for a detail view.
Example Name
Bldg Section-Elevation 48
Detail Background
If you define custom components and design rules in your section/elevation style, you should always include a description. The description for the design rules should explain what action each rule takes in the display properties of the style. For example, you might have a display component named Swing Lines. The component description would be simply Door and Window swing lines. The design rule accompanying the component might have a description of Make window and door swings a fine line weight and dashed. For a section/elevation style intended to be used as a detail background, you should place all display components on a no-plot layer. Section/elevation styles cannot, by themselves, be made into a palette-based tool. Instead you refer to them in a callout tools properties. You can specify the library file containing the section/elevation style, and the specific section/elevation style to be used with the callout.
Callout tool properties including the 2D Section/Elevation Style to use, the style library from which to import the style, the default scale and display set to use.
Dimensions
In addition to traditional AutoCAD dimensioning, AutoCAD Architecture provides more intelligent and automated AEC Dimension objects. Thoughtful creation of AEC Dimension Styles can greatly improve productivity during the construction documents phase of a project. Another benefit of AEC Dimension styles is that as AEC objects, they can be controlled with the AutoCAD Architecture Display System, and can be scale-dependent; the same AEC Dimension can be used for any number of scales in the drawing. Changing the display configuration to one set up for a different scale can also cause the AEC Dimensions to modify their appearance to be more appropriate for the new scale.
Example Name
3 Chain
Make your dimension styles scale dependent where possible, by using different AutoCAD dimension styles with different settings for Overall Scale. By changing display configurations, you can use a different display representation for dimension styles that adjusts to different scales and detail levels. It is not necessary to store AEC Dimension styles, or the AutoCAD dimension styles on which they are dependent upon for display in the template drawing. Instead you can use the tool properties to import them as needed from a style library. Necessary AutoCAD dimension styles will also be imported. If you have configured the Dimension and Type parameters of your wall style components, you can and should take advantage of this in the AEC Dimensions Content settings for the Wall Width dimension parameters by specifying From Style or Structural from Style.
Example Name
DoorObjects WindowFrameStyles
Do not include spaces in property set definition names or property names. In the event that you want to have a property displayed in an object tag, it will need to be referenced by an AutoCAD attribute definition by name when the Define Schedule Tag tool is used. Attribute definition tags cannot include spaces. When a property is selected for use in a schedule table column, the propertys description is the default column header. While this can easily be overridden at any time, if you keep it in mind when you are defining your properties you can streamline the task of creating schedule tables somewhat. If you have legacy property set definitions for anchored objects that include formula-based properties that extract information based on the host objects properties, you should consider replacing them with
the Anchor Property in AutoCAD Architecture. An example of this would be a doors fire-rating property where you want to make sure it is set to match the fire-rating of the wall it is anchored to.
Take advantage of AutoCAD Architectures new ability to hide properties. This is useful if you have a property that is not actually directly edited by a user. By disabling its visibility you can minimize confusion when viewing and editing properties in the Extended Data tab of the object properties palette. If you have classified your object styles, consider strongly using classifications to further filter the object and style types that your property sets apply to. This is much more reliable than using layer filters.
Example Name
Area Length - Short 1-16
NOTE In cases of numerical values formatted for a specific precision, you can choose to leave the actual precision value out of the data format style name, however you should indicate it in the description. Best Practices for Data Format Styles:
Before creating a new data format style, check to make sure there isnt already an existing one that you can re-use. There are a large number of pre-configured data format styles in the existing Schedule Tables (Imperial).dwg or Schedule Tables (Metric).dwg files in your AutoCAD Architecture content folder.
Example Name
Door Schedule
If you have classified your object styles, consider strongly using classifications to further filter the object and style types that your schedule applies to. This is much more reliable than using layer filters. Pay special attention to the Applies to property of your schedule table style. It must match exactly the Applies to property of any property set definitions whose properties you intend to use for schedule table columns.
Zones
Zones allow you to group your spaces together for use in area calculation schemas, as and presentations (showing spaces color-coded by department, for example). Additionally, engineers who are using AutoCAD MEP can use zones to perform complex analysis calculations and reporting.
Zone Styles
Beyond being as descriptive as possible there are no naming conventions for Zone Styles. Best Practices for Zone Styles:
If you are using Zone Templates to automate the organization of your zones, then you must store the zone styles in the same drawing as the zone template styles. You may want to use a style-level display override for your zone styles for presentation displays to control hatching and color. NOTE In addition to using style display overrides to control the display of zones, you might also consider using a Display Theme Style configured to display Spaces based on a property value.
Example Name
10 Percent Commons Factor
When it is appropriate to do so, dont forget to attach a calculation modifier style to the styles that you include in your zone template. This can further automate the process of zone organization. Zone template styles must be stored in the same drawing as the zone styles that they include. They also must be stored in the same drawing as any calculation modifiers that they use.
List Definitions
There are no naming or Best Practices tips for List Definitions. IMPORTANT Related zone styles, zone template styles and calculation modifier styles must exist in the same drawing. For this reason, you should consider storing all zone styles, zone template styles and calculation modifier styles in the same library drawing. In addition, you should store list definitions in the library drawings containing the zone styles, space styles and property set definitions that they are intended to be used with.
Multi-Purpose Objects
Object styles found under the Multi-Purpose Objects category are usually helper objects that are used to help define or enhance other object styles, or symbol objects, such as masking blocks or multi-view blocks.
AEC Polygons
AEC Polygons are useful in defining infills for curtain walls and curtain wall units, defining 2-dimensional areas and other annotation tasks. For example, they are also used on the Cut Line tool found on the Annotation tool palette. AEC Polygon Naming Conventions: AEC Polygon naming format will depend upon what their purpose is. An AEC Polygon style meant to define a curtain wall infill, for example, will have a much more rigid naming convention than one meant to merely define an area: <AEC Polygon purpose> - <Optional description> Example AEC Polygon Style Names: AEC Polygon Style Description
AEC Polygon style to serve as banding in a stone infill with a revolving door in a curtain wall.
Example Name
Stone Infill + Revolving Doors - Stone Infill Dark Band
Classification Definitions
Classifications are a way of further defining a more generic object type. For example, wall styles can be used to define objects that arent walls, such as cabinetry, countertops, soffits, etc. By classifying objects, you can control whether or not they are scheduled or displayed with other similar object types. Classification Definition Naming Conventions:
Classification definitions are merely a list. Frequently this list is based on some other documented list or data structure. In other cases they may pertain to a specific object type and qualities about that object type. The naming format can vary depending upon these conditions. Classification Definition Purpose
Classification definitions based on an existing list or data structure. Classification definitions for a specific object type and purpose.
Naming Convention
<Data structure name or description>
Example Name
Uniformat II
Doors-Windows Phase
NOTE The second example above is exactly that, an example. In reality, a classification definition to classify objects based on phasing might better be defined to apply to all object types. Best Practices for Classification Definitions:
While it is possible to classify objects on a per instance basis, it is better in most cases to classify object styles. All object styles that define geometry (anything that would be considered an Architectural Object rather than a Documentation Object) should be classified. Be careful not to be too restrictive when specifying the Applies to: parameter for a classification definition. In many cases you may find that your classification definition, depending upon what is actually included in its list of classifications, might apply best for several different object types, if not all of them. If you have a long classification definition you may want to consider arranging the classifications in a hierarchical manner. For example, if you were developing a classification definition to encompass the MasterSpec II format, you might have at the top level the major division numbers, then have the sections within those divisions defined within each one at a lower level. Store commonly used classifications in your template drawings, especially those that might be used to classify individual objects.
Layer Key Style Naming Conventions: <Optional company name or other unique identifier> <Optional standard name> <Optional descriptive element> Example Layer Key Style Names: Layer Key Style Description
Layer Key Style based on the British BS1192 standard. Layer Key Style based on the AIA Layer Guidelines version 3, with provisions for deviation from Tri-Services plotting guidelines (using named plot styles). Layer Key Style created by Company X for use with their internal layer standard, which is specifically used on medical projects.
Example Name
BS1192 AIA v3
Base your Layer Key Style on a structured AutoCAD ArchitectureLayer Standard, which defines the actual layer naming format for your layers. Layer keys that are not based on a Layer Standard cannot take advantage of layer key overrides. Since Layer Key Styles define the color, line weight, line type and plot style for each layer they define, they should work in conjunction with your display system. Before defining your own Layer Key Style, you should have a display system in effect that has been tested and you should be very familiar with it. Remember that several existing Layer Key Styles are already provided with AutoCAD Architecture. You may want to start with these instead of creating a new one from scratch, modifying and adding layer keys as necessary to suit your needs. Dont forget to specify, as part of your drawing settings the Layer Standard and Layer Key Style to automatically load in any new drawing. Additionally you should specify that the Layer Key Style be reloaded in any existing drawings if the master Layer Key Style in the library drawing has been edited recently. (Refer to Template Drawings under the Content Resources section of this chapter).
Example Name
I_Elec_Lighting_Fluor_2x2
Company X_I_Furn_Table_Conf
When creating geometry to serve as additional graphics for the mask block definition, create it on the layer 0 with color, line weight, line type and plot style set to BYBLOCK, unless you have a specific reason to override any of these values with an explicit value. NOTE Only the objects selected as Additional Graphics can be assigned a unique property for color, line weight, line type and plot style prior to being defined as a mask block. The objects that make up the masking shape will ignore any of those overrides once made part of a mask block definition, following the assignments given to their display representations instead.
Store mask blocks as AEC Content. This way they can be easily accessed through the Design Center. Additionally, a palette-based tool can be used to allow users to find them without navigating the AEC Content folder structure.
Example Name
Mass - Exterior Wall - Brown Stucco
Use tools and tool palettes to provide access to your mass element styles. You can accomplish several things with a tool referencing a mass element style: 1 You can create a tool that pre-assigns a specific mass shape as well as a mass style to a mass element.
2 You can create a tool that pre-assigns a mass style but leaves the shape undefined. This is useful for assigning a mass style to an existing object with the Assign Tool Properties To... right-click tool menu option without changing its shape. 3 Mass elements by default are created on a generic MASSELEM layer key, since they do not, by definition, define a specific type of architectural object. By using a tool, you can override this and place them on a key that is more appropriate for the object type that they are to represent.
Tool properties for a mass element style tool. Note that the name of the tool has been changed to be more descriptive. Additionally, since the mass element that this tool creates is meant to define a decorative column classified as an exterior wall, the tools creator has decided to put the mass element on the layer defined by the WALL key in the current layer key style. In the example the mass element shape has also been pre-defined to be a cylinder, again, since it is meant to define a specific object type, not just a particular material assignment.
Material Definitions
Material Definitions are integral to the display system in AutoCAD Architecture and are a powerful tool to use with style and object definitions to automate displays in plan, section and elevation. Additionally, you can use a Material automatic property definition to tie material assignments (and the properties of those materials) into a schedule table of objects that have the materials assigned to them. Material Definition Naming Conventions: <General material category>.<Additional descriptive field>.<Optional additional descriptive field>...<Optional color> Example Material Definition Names: Material Definition Description
Cast in place concrete, exposed aggregate, medium texture. Dark green marble flooring tile.
Example Name
Concrete.Cast-in-Place.Exposed Aggregate.Medium Finishes.Flooring.Tile.Marble.Deep Green
Take every step to standardize your materials. You may want to consider storing your main material library drawing as a read-only file, accessible to only a few authorized people in your office to ensure that standard material definitions do not get inadvertently modified.
Take advantage of Project Standards to make sure your project drawings are consistent with your office and project standard materials. Avoid using the Edit Material or New Material buttons on the Materials tab of your style editor. While these may seem like efficient ways of editing and creating new materials on the fly, they can be dangerous, as they make it easy to accidentally edit a material that has been applied to a multitude of different object styles, having an unintended and potentially drastic effect on the graphic quality of your drawing, as well as creating a material that deviates from your standard material definitions.
The Edit Material and New Material buttons available in the style editor. These may seem like efficient and handy ways of creating materials on the fly, but their use should be discouraged as they make it easy to accidentally create non-standard materials.
Assign commonly used standard materials to palette-based tools so that users can access them quickly and easily without having to browse for your material library file in Style Manager. Material Definitions are essentially nothing more than a collection of display representations. Therefore, every material definition you create should have style overrides placed on every display representation. When defining and editing materials, keep level of detail in mind, especially when you are defining hatch patterns and hatch pattern scale. In the default template drawings there are three display representations for material definitions that are meant to address scale dependency. You can, of course, create additional display configurations and associated display representations for additional scale dependency. The existing display representations for scale dependency are: Display Configuration
General HIgh Detail General Medium Detail General Low Detail
When editing a material definitions General Screened or General Reflected Screened you should assign the components to a layer that has a color or plot style assigned to it that will plot screened with color and line type set to BYLAYER. These display representations are meant for use with consultants who need a screened background drawing. You can set one of the screened display configurations current and export your AutoCAD Architecture drawing to an AutoCAD format. By assigning the components to screened layers you provide your consultants and collaborators the ability to control their display via traditional AutoCAD layer control.
NOTE By default, the screened display representations in the Imperial and Metric templates for use in the United States assign material display components to the layer A-Anno-Scrn in accordance with the AIA layering guidelines.
IMPORTANT If you want to use material definitions to control the display of object components in a 2D Section/Elevation object on the cut line you must first set the Defining Line component in the 2D Section/Elevations General display representation to By Material. Next, edit the material definitions being used in the section and set the 2D Section/Elevation Linework component to the color, line type, line weight and plot style you would like to see in the Section/Elevation. You will also need to make sure the setting Maintain layer, color, linetype properties form the Display Set used during generation is toggled off.
Example Name
I_Furn_Bed_Queen
M_Plumb_WC_Flush - Wall
Chase I_ColGrid_Bubble_Square
Block definitions for view block components of Multi-View blocks should also be named consistently and appropriately. View Block Naming Conventions:
View Blocks for Geometry-defining Multi-View Blocks. <Optional system of measure>_<General object category>_<Specific object type>_<Optional descriptive field>_<View direction indicator> <Optional system of measure>_<Annotation purpose/type>_<Qualifier (2D, Scale-Dependent, etc.)>
Example Names
I_Furn_Bed_Queen_P I_Furn_Bed_Queen_F I_Furn_Bed_Queen_M I_GridBubble_2D
Limit the use of multi-view blocks for annotation purposes to grid bubbles, chases and schedule tags. When defining a multi-view block for use as a schedule tag, use the Define Schedule Tag tool from the Format pull-down menu. There are two possible display representations by default for multi-view blocks. Typically, General is used for most plan views. If you need to define a scale-dependent multi-view block, you can use Plan instead, along with Plan High Detail and Plan Low Detail, and any other display representations you might create for different scale plan views. In these cases do not use the General display representation. Use the Create AEC Content Wizard to store your multi-view block definitions, rather than store them in the template. The only exception to this is a custom column grid bubble multi-view block definition.
Profiles
Profiles are general purpose 2D definitions that assist in defining geometry that is included in other styles. For example, a 2D shape can be converted to a profile to define a handrail shape. The profile is then extruded the length of the railing whose style the profile is used in to define the handrail. Profile Definition Naming Conventions: <Profile purpose>_<Descriptive field>_<Optional additional descriptive field>_<Optional size indication> Example Profile Definition Names: Profile Definition Description
Profile to define a handrail grip for a railing style Profile to define a glazed door panel. Profile to define a 1x4 base for a wall sweep definition. Profile to define a 2x10 fascia for a roof slab edge style.
Example Name
HR_Grip Door (SingleHinge)_Glazed WallBase_1x4 Fascia_2x10
AEC Content
Any symbol-based content with the exception of leaders, callouts and title marks should be created using the AEC Content Wizard and stored as AEC Content so that it can be made accessible either through the AEC Content tab in Design Center or through a palette-based tool. NOTE Custom blocks do not scale correctly if you copy objects to which they are attached (such as doors with door hardware) and paste them in a drawing that has drawing units specified differently. Best Practices for AEC Content:
Store your custom AEC Content files in a folder that is separate from the default Imperial and Metric folders. The path to your AEC Content can be accessed in the OPTIONS dialog box in the AEC Content tab. You can create as many subfolders as you like in the location indicated as the AEC Design Center Content Path. They will be accessible from the AEC Content tab in the AutoCAD Design Center, and will act like any other type of AEC Content.
If you have existing 2D and 3D AutoCAD blocks, you can convert them directly to AEC Content using the AEC Content Wizard and choosing Block as the content type.
When creating AEC Content, remember that the resulting file is a new drawing that takes its content and other settings from the drawing in which you are running the AEC Content Wizard. With this in mind, there are some critical steps you should take before launching the Wizard: 1 Start in a clean drawing. Instead of using the QNEW command, which loads a template, use the NEW command and choose Open with No Template - Imperial from the Open drop down list.
IMPORTANT Make sure you have set your drawing setup parameters to automatically load your layer key style into any new drawing. This is critical in order to assign your content to a layer key. 2 Make sure your drawing window background color is set to white. The resulting content file will have an associated icon with it. The icon background color will be the same color as your AutoCAD drawing window background. 3 Make sure you have all of the items necessary for your content in the current drawing. In the case of a multi-view block that you may have defined in another drawing, if you simply copy that block into the current drawing, all necessary view blocks will import with it. 4 Create the graphics for your content files Design Center icon.
IMPORTANT Remember that the Design Center icon is nothing more than a thumbnail. Keep the graphics simple. The default Design Center icon will be created from all geometry that exists in the drawing window at the time you save the content file.
Always assign a layer key to your AEC Content file. Always provide a description for the AEC Content file. When saving the AEC Content file, make sure you save it to a folder underneath the AEC Content path setting in your OPTIONS dialog box. This is not done by default. You should select the Browse button next to the file name field in the AEC Content Wizard to make sure your file is being saved in the right location. Most design content files, since they define actual architectural geometry, should be made up of blocks, multi-view blocks and mask blocks. Documentation content files, regardless of whether they are based on blocks or multi-view blocks have the additional requirement that they be inserted at a scale relative to your anticipated plot scale, and taking into account the Annotation Plot Size setting in the drawing setup dialog box. As a baseline, you can use one AutoCAD unit (either an inch or a millimeter, depending upon whether your working in imperial or metric units). Anything in the content file that is one unit in size will be the annotation plot size when plotted at the drawing scale specified at the time it was inserted. Items that are not meant to be plotted at the annotation plot size can be sized proportionally.
All annotation content should be created to take advantage of the Annotation Plot Size.
Tools should normally be saved in a catalog. That way, if the palette on which they exist in the users workspace gets inadvertently deleted, the tool can be restored from the original palette. When creating palette based tools, make it a habit to look for automation oppotunities. With the exception of tools for AEC Content, there are a variety of properties that can be pre-configured to further automate and standardized object creation. If you have a need for callouts that use different graphic qualities, you can limit the number of actual tools that you create by taking advantage of dynamic blocks. The disadvantage to doing this, however, is that you may lose some standardization, as the same callout tool could have multiple bubbles in the same drawing by simply changing the view state parameter of the callouts after theyve been inserted. Store Schedule Tags in the same file as your schedules and property set definitions. While this is not technically necessary in order for them to work properly, it makes editing them easier. Text and labels in schedule tags should be MTEXT objects. MTEXT that links to a property definition will automatically be converted to a properly formatted attribute definition. Carefully consider the tool properties for leaders. There are several pre-sets that can make creating a simple leader much less time consuming and more standardized.
If you create tools for standard AutoCAD dimensions, use the AEC Content Wizard to do so. That way you can use the Custom Command option and use layer keys to make sure that the dimensions go to the correct layer.
Break line tools should have supporting elements stored in the same drawing as the break line symbol. As with other multi-component tools, such as schedule tags, it makes them easier to modify in the future. All of the properties for break marks are set in the tool properties, including whether or not the break mark masks or trims objects.
Title blocks should be stored in a sheet template drawing rather than as a separate drawing. Use MTEXT objects instead of attribute definitions in your title blocks. When you include fields in an MTEXT object, it will word-wrap where necessary.
TIP The title blocks that are provided in the AutoCAD Architecture sheet templates are NCS compliant. You may want to consider beginning with them and making modifications to suit if you are planning to comply with that standard.
Conceptual Design
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A conceptual model, which represents the idea for a building design, comprises a variety of building blocks. In AutoCAD Architecture, the building blocks include mass elements, mass groups, spaces, and slices. Combined, they produce a three-dimensional (3D) model.
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blocks of your model in a hierarchical structure. For more information, see Using the Model Explorer to Create Mass Models on page 741. When creating massing studies, you can create mass groups with any AutoCAD three-dimensional (3D) object, including AutoCAD ACIS solids. These can be combined with mass elements in the Model Explorer to allow more complex studies of potential designs. However, only objects that have volume affect the appearance of the mass group. For example, a polyline, even with thickness, does not contribute to the mass group.
AutoCAD Architecture provides predefined materials for all common design purposes. These materials contain settings for roof slabs. You can use these predefined materials, or modify them to your special designs. You can also create your own materials from scratch. For more information, see Using Materials for Mass Elements and Mass Groups on page 737.
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The default tool palettes in the workspace contain massing tools that you can use and customize as needed. In addition, the following catalogs provided with the software contain massing tools that you can add to your tool palettes:
For more information on accessing tools in these catalogs, see Content Browser on page 121. Custom palettes created by your CAD manager or other users may also contain massing tools with mass element styles and properties that are customized for your projects or office standards.
A rectangular mass element is any element that has four lines at its base, such as an Arch, Barrel Vault, Box, Gable, Pyramid, Isosceles Triangle, or Right Triangle. You can graphically specify the width, depth, and height of rectangular mass elements. When you create a circular mass element, you graphically specify all the valid size parameters. Circular mass elements are Cone, Cylinder, Dome, and Sphere.
Some parameters are fixed during input; for example, the radius of an arch is one quarter of the width, and the rise of a gable is half the height. These parameters can be edited after the mass elements are placed in the drawing. 1 Open the tool palette that you want to use, and select a massing tool. If necessary, scroll to display the tool that you want to use. 2 Specify the insertion point of the mass element. You can move or hide the Properties palette to expose more of the drawing area. 3 Specify the next point. This point can be the second corner (for a rectangular mass element), or the radius (for a circular mass element). 4 Specify the height, if prompted. 5 Specify the rotation of the mass element. 6 Continue adding mass elements, and press ENTER.
Yes: this mass element can be used as bounding object for associative spaces. No: this mass element cannot be used as bounding object for associative spaces.
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By style: this mass element will use the bounding settings from the mass element style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 5 Select a shape. 6 Specify the mass group to which to attach the mass element. 7 Expand Dimensions. The options that display under Dimensions depend on the shape you selected for the mass element. 8 Specify the dimensions of the mass element: If you want to
specify the width of the mass element in its relative X direction specify the depth of the mass element in its relative Y direction specify the height of the mass element in its relative Z direction specify the radius of the mass element specify the rise of the mass element
Then
enter a value for Width.
9 In the drawing area, specify the insertion point of the mass element. You can move or hide the Properties palette to expose more of the drawing area. 10 Continue adding mass elements, and press ENTER.
1 On the Massing tool palette, select the Arch tool. 2 Specify the first corner of the Arch. 3 Drag the cursor and specify the second corner of the Arch. 4 Drag the cursor and specify the height of the Arch. 5 Enter a rotation angle, or press ENTER to accept the default angle of 0. 6 Continue adding Arch mass elements, and press ENTER.
1 On the Massing tool palette, select the Barrel Vault tool. 2 Specify the first corner of the Barrel Vault. 3 Drag the cursor and specify the second corner of the Barrel Vault. 4 Enter a rotation angle, or press ENTER to accept the default angle of 0. 5 Continue adding Barrel Vault mass elements, and press ENTER.
1 On the Massing tool palette, select the Box tool. 2 Specify the first corner of the Box. 3 Drag the cursor and specify the second corner of the Box. 4 Drag the cursor and specify the height of the Box. 5 Enter a rotation angle, or press ENTER to accept the default angle of 0. 6 Continue adding Box mass elements, and press ENTER.
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1 On the Massing tool palette, select the Pyramid tool. 2 Specify the first corner of the Pyramid. 3 Drag the cursor and specify the second corner of the Pyramid. 4 Drag the cursor and specify the height of the Pyramid. 5 Enter a rotation angle, or press ENTER to accept the default angle of 0. 6 Continue adding Pyramid mass elements, and press ENTER.
1 On the Massing tool palette, select the Isosceles Triangle tool. 2 Specify the first corner of the Isosceles Triangle. 3 Drag the cursor and specify the second corner of the Isosceles Triangle. 4 Drag the cursor and specify the height of the Isosceles Triangle. 5 Enter a rotation angle, or press ENTER to accept the default angle of 0. 6 Continue adding Isosceles Triangle mass elements, and press ENTER.
1 On the Massing tool palette, select the Right Triangle tool. 2 Specify the first corner of the Right Triangle. 3 Drag the cursor and specify the second corner of the Right Triangle. 4 Drag the cursor and specify the height of the Right Triangle. 5 Enter a rotation angle, or press ENTER to accept the default angle of 0. 6 Continue adding Right Triangle mass elements, and press ENTER.
1 On the Massing tool palette, select the Cone tool. 2 Specify the insertion point of the Cone. 3 Drag the cursor and specify the radius of the Cone. 4 Drag the cursor and specify the height of the Cone. 5 Enter a rotation angle, or press ENTER to accept the default angle of 0. 6 Continue adding Cone mass elements, and press ENTER.
1 On the Massing tool palette, select the Cylinder tool. 2 Specify the insertion point of the Cylinder. 3 Drag the cursor and specify the radius of the Cylinder. 4 Drag the cursor and specify the height of the Cylinder. 5 Enter a rotation angle, or press ENTER to accept the default angle of 0. 6 Continue adding Cylinder mass elements, and press ENTER.
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1 On the Massing tool palette, select the Dome tool. 2 Specify the insertion point of the Dome. 3 Drag the cursor and specify the radius of the Dome. 4 Enter a rotation angle, or press ENTER to accept the default angle of 0. 5 Continue adding Dome mass elements, and press ENTER.
1 On the Massing tool palette, select the Sphere tool. 2 Specify the insertion point of the Sphere. 3 Drag the cursor and specify the radius of the Sphere. 4 Enter a rotation angle, or press ENTER to accept the default angle of 0. 5 Continue adding Sphere mass elements, and press ENTER.
1 On the Massing tool palette, select the Gable tool. 2 Specify the first corner of the Gable. 3 Drag the cursor and specify the second corner of the Gable. 4 Drag the cursor and specify the height of the Gable. 5 Enter a rotation angle, or press ENTER to accept the default angle of 0. 6 Continue adding Gable mass elements, and press ENTER.
1 On the Massing tool palette, select the Drape tool. 2 Select the polylines or AEC Polygons to represent contours, and press ENTER. 3 Specify whether the source contours should be deleted after creating the drape mass element, and press ENTER. 4 Specify which mesh type you want to generate. If you want
a surface with user-defined mesh density and mass element size (non-triangulated surface) a surface defined from the input contours and points (Delaunay triangulation)
Then
enter y (Yes) for Generate Regular Mesh [Yes/No].
Specify the first corner point of the mesh. Specify the opposite corner point of the mesh.
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Specify the mesh subdivisions in the X-direction. Specify the mesh subdivisions in the Y-direction. Enter the base thickness of the resulting mass element.
6 If you are generating a non-regular mesh, specify whether you want it to be rectangular or non-rectangular: If you want
a rectangular mesh a non-rectangular mesh
Then
enter y (Yes) for Generate Rectangular Mesh [Yes/No]. enter n (No) for Generate Rectangular Mesh [Yes/No].
7 If you are generating a non-regular, rectangular mesh, complete the following steps:
Specify the first corner point of the mesh. Specify the opposite corner point of the mesh. Enter the base thickness of the resulting mass element.
NOTE If the selected mesh area extends beyond the selected contours, the topography of the resulting mass element is extrapolated from the input values. 8 If you are generating a non-regular, non-rectangular mesh, enter the base thickness for the resulting mass element, and press ENTER.
1 On the Massing tool palette, select a massing tool. 2 On the Properties palette, select Doric for Shape. 3 Specify the insertion point. 4 Drag the cursor; or specify the radius of the Doric Column and press ENTER. 5 Drag the cursor; or specify the height and press ENTER. 6 Enter a rotation angle and press ENTER; or press ENTER to accept the default angle of 0. 7 Continue adding Doric Column mass elements, and press ENTER.
Extrusion, in which the shape of the two-dimensional (2D) profile is projected to create a 3D mass element Revolution, in which the 2D profile is revolved around its X axis to create a 3D mass element
You can draw more than one polyline within the outermost polyline to create voids in the resulting mass element. Polylines cannot intersect or overlap. 1 Draw one or more closed polylines in the shape you want to extrude or revolve. 2 Select the polyline, right-click, and click Convert To Profile Definition. 3 Enter c (Centroid) for the insertion point of the profile. The insertion point of the profile is aligned with the centroid of the mass element. 4 Press ENTER to specify a new profile definition. 5 Enter a name for the profile, and click OK. You can now use the profile as an Extrusion or Revolution mass element. For more information, see Creating a Mass Element by Extruding a Profile on page 694 or Creating a Mass Element by Revolving a Profile on page 695.
1 Create the profile to use as the basis of the mass element. For more information, see Creating Profiles for Extrusion and Revolution Mass Elements on page 694. 2 On the Massing tool palette, select the Extrusion tool. 3 On the Properties palette, expand Basic and expand General. 4 Select the profile you created in step 1 for Profile. 5 Specify the insertion point in the drawing. 6 Specify the height of the Extrusion mass element. 7 Specify a rotation angle, or press ENTER for a rotation angle of zero degrees. 8 Press ENTER.
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1 Create a profile to use as the basis of the mass element. For more information, see Creating Profiles for Extrusion and Revolution Mass Elements on page 694. 2 On the Massing tool palette, select the Revolution tool. 3 On the Properties palette, expand Basic and expand General. 4 Select the profile you created in step 1 for Profile. 5 Specify the insertion point in the drawing. 6 Specify a rotation angle, or press ENTER for a rotation angle of zero degrees. 7 Press ENTER.
Then
select the object, and drag it to the tool palette. on the Format menu, click Style Manager. Locate the style you want to copy, and drag it to the tool palette. Click OK to close the Style Manager. right-click the tool, and click Copy. Right-click, and click Paste. right-click the tool, and click Copy. Open the other palette, and click Paste. open the catalog in the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. 6 On the Properties palette, expand Basic, and expand General. 7 Click the setting for Description, enter a description of the mass element created from this tool, and click OK. 8 Specify a layer key and any layer overrides if you do not want to use the layer assignments specified in the layer key style used in the drawing. 9 Select a mass element style. 10 Select the drawing file containing the style used for this mass element. 11 Under Bound Spaces, define if this mass element tool can be used as a bounding object for associative spaces. You can select three options here:
Yes: this mass element tool can be used as bounding object for associative spaces. No: this mass element tool cannot be used as bounding object for associative spaces. By style: this mass element tool will use the bounding settings from the mass element style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 12 Select a shape. 13 Expand Dimensions.
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The options that display under Dimensions depend on the mass element tool you copied to create the new tool. 14 Specify the dimensions of the mass element: If you want to
specify the width of the mass element in its relative X direction specify the depth of the mass element in its relative Y direction specify the height of the mass element in its relative Z direction specify the radius of the mass element specify the rise of the mass element
Then
enter a value for Width.
15 Click OK.
You can directly edit mass elements using grips for dimensions and other physical characteristics. You can change mass element settings on the Properties palette. You can select editing commands from the shortcut menu for a selected mass element. For grip edit operations where you are changing a dimension or an angle, the Dynamic Input feature lets you enter a precise value instead of moving a grip. When this feature is active (click DYN on the application status bar), selecting a grip displays a text box in which you can enter the desired value for the associated dimension or angle. For more information, see Use Dynamic Input in AutoCAD Help.
3 Move the grip until the dimension value you want is displayed, and click once; or enter a value. Changing the Location or Position of a Mass Element 1 Select the mass element. 2 Select the Location grip.
In model view, the Location grip has three edit modes: Edit Along Objects XY Plane, Edit Along Objects YZ Plane, and Edit Along Objects XZ Plane. Press CTRL to cycle among modes until you are in the desired mode. The default edit mode is along the XY plane. In plan view, the Location grip is restricted to movement in one plane. 3 Move the mass element to the desired location, and click; or enter a value, and press ENTER. If you want to enter a specific value for the second direction in any edit mode (for example, in the Y direction when editing along the XY plane), press TAB to cycle to the second direction. You can also lock the movement of the mass element along a specific direction. If you enter a value for either dimension direction in the current edit mode, and then press TAB, the movement of the mass element is constrained to the second dimension direction. When editing along the XY plane, for example, you can enter a value for X dimension, and then press TAB. The X dimension is locked at that value, and movement of the mass element is constrained to the Y dimension direction.
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Using Corner grips to change area 1 Select the rectangular mass element to display its grips. 2 Click a corner (Width and Depth) grip, and move it to the new location, or enter a value and press ENTER. The location of the opposite corner remains fixed while you move the mass element corner. If you want to enter a specific value for the second direction in the Width and Depth edit mode, press TAB to cycle to the second direction value.
Use the Add Vertex edit mode to add a vertex to the selected edge, and create a new edge. If the selected edge is an arc, the new edge is an arc, as well. Convert to Arc changes the selected edge to an arc and stretches the midpoint of the edge. The edge grip for an arc also has a Stretch mode, so that you can stretch the midpoint of the edge after it has been converted to an arc. For more information about mass element grips, see Using Grips to Edit Mass Elements on page 697. You can also change the mass element area dimensions on the Properties palette. 1 Select the extrusion mass element. 2 Select an Edge grip.
Then
move the edge to the desired location and click; or enter a value and press ENTER. press CTRL to switch to the Add Vertex edit mode. Move the edge to the desired location and click; or enter a value and press ENTER. press CTRL twice to switch to the Convert to Arc edit mode. Stretch the midpoint to the desired location and click; or enter a value and press ENTER.
You can press CTRL to toggle among the edit modes. 4 Right-click, and click Deselect All to turn off grips.
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1 Switch to a 3D view. 2 Select the mass element to display its grips. 3 Click the Height grip at the top of the mass element, and move it to the new location. The height of the mass element changes as you move the grip.
1 Select the Arch mass element to display its grips. 2 Click the Arch Radius grip, and move it to the new location.
1 Switch to a 3D view. 2 Select the Gable mass element to display its grips. 3 Click the Height grip at the midpoint of the roof ridgeline. 4 Move the grip to change the height of the roof. The height of the roof ridgeline and the walls change as you move the grip, leaving the roof slope and gable configuration unchanged.
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1 Switch to a 3D view. 2 Select the Gable mass element to display its grips. 3 Click the Rise grip at the top of the wall. 4 Move the grip to change the height of the wall. The height of the wall changes as you move the grip, while the roof ridgeline position remains fixed. This changes the roof slope and gable configuration.
1 Select the circular mass element to display its grips. 2 Click the Radius grip on the mass element. You can select any one of the radius grips on the same circle to change the size. 3 Move the grip in or out. The mass element becomes larger or smaller depending on the direction you move the grip.
Then
right-click, and click Boolean Union.
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If you want to
remove the common area of one mass element from another remove non-overlapping portions and create a composite solid from the common volume
Then
right-click, and click Boolean Subtract.
3 Select the objects you want to combine, and press ENTER. 4 Enter y (Yes) to erase the original geometry, or enter n (No) to keep the original geometry in the drawing. NOTE A boolean operation creates a free form mass element. Due to the topological structure of the free form mass element, its facet deviation cannot be changed. The FACETDEV command will have no effect on an existing free form mass element.
The original mass element is split along the divide plane, creating two mass elements. NOTE Dividing a mass element creates free form mass elements. Due to the topological structure of the free form mass element, its facet deviation cannot be changed. The FACETDEV command will have no effect on an existing free form mass element.
NOTE Trimming a mass element creates a free form mass element. Due to the topological structure of the free form mass element, its facet deviation cannot be changed. The FACETDEV command will have no effect on an existing free form mass element.
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3 Enter text for Description. 4 To convert all of the selected objects into one mass element, select Convert to single boolean mass element. 5 Alternatively, to convert the objects within your selection to separate mass elements, select Convert to individual mass elements. 6 To erase the original geometry of the objects, select Erase layout geometry. 7 Click OK.
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When you select a Free Form mass element Face grip, the following tooltip is displayed.
Free Form mass element Face grip tool tip
You have six choices while editing a face of a Free Form mass element. A tooltip displays to indicate which option is current. If you want to
move the face orthogonally while stretching adjacent faces move the face freely while stretching adjacent faces move the face orthogonally while maintaining the planes of adjacent faces pull the face orthogonally while adding adjacent faces
Then
click and drag the Face grip to the new Face location. click and hold the Face grip, press CTRL once, and specify the new Face location. click and hold the Face grip, press CTRL twice, and specify the new Face location.
Tooltip Displayed
Move face orthogonally, stretch adjacent faces Move face freely, stretch adjacent faces Move face plane, maintain plane of adjacent faces
click and hold the Face grip, press CTRL three times, and specify the new Face location. click and hold the Face grip, press CTRL four times, and specify the new Face location.
If you want to
pull or push the face orthogonally while either adding adjacent faces or creating a hole
Then
click and hold the Face grip, press CTRL five times, and specify the new Face location.
Tooltip Displayed
Push face orthogonally, add adjacent faces, possibly create a hole
As you cycle through the options by pressing CTRL, the tooltip advances sequentially to indicate the current option. Pressing CTRL more than five times returns you to the first option, allowing you to continue cycling through the edit choices. The cursor is constrained when you choose an orthogonal option and unconstrained when you choose a free option. Moving a Mass Element Face Orthogonally While Stretching Adjacent Faces 1 Select the mass element you want to edit. 2 On the Properties palette, expand Basic, and expand General. 3 Select Free Form for Shape. The mass element is in in-place edit mode. Each face of the Free Form mass element is available to edit in this mode. 4 Select the Face grip for the face of the mass element to edit. Depending on the original shape of the mass element, Edge and Vertex grips are displayed. 5 Click and drag the Face grip to specify the new location. 6 Press ESC, or right-click and click Deselect All to exit the editing session. NOTE You cannot pull the mass element face at such an angle, either horizontally or vertically, that the adjacent faces become non-planar. If this distorted condition occurs, the mass element face automatically returns to its original position and an error message is displayed on the command line.
Moving a mass element orthogonally while stretching adjacent faces
The face of the Free Form mass element is moved orthogonally and its geometry remains unchanged, while its adjacent faces are stretched and tilted.
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Moving a Mass Element Face Freely While Stretching Adjacent Faces 1 Select the mass element you want to edit. 2 On the Properties palette, expand Basic, and expand General. 3 Select Free Form for Shape. The mass element is in in-place edit mode. Each face of the Free Form mass element is available to edit in this mode. 4 Select the Face grip for the face of the mass element to edit. Depending on the original shape of the mass element, Edge and Vertex grips are displayed. 5 Click and hold the Face grip, press CTRL once, and specify the new location. 6 Press ESC; or right-click, and click Deselect All to exit the editing session. NOTE You cannot pull the mass element face at such an angle, either horizontally or vertically, that the adjacent faces become non-planar. If this distorted condition occurs, the mass element face automatically returns to its original position and an error message is displayed on the command line.
Moving a mass element freely while stretching adjacent faces
The face of the Free Form mass element is moved freely and its geometry remains unchanged, while its adjacent faces are stretched and tilted. NOTE The location of the current UCS is temporarily moved to coincide with the original position of the Face grip that you select when you are working with this option. Only the UCS origin is changed, not its orientation.
Moving a Mass Element Face Orthogonally While Maintaining the Planes of Adjacent Faces 1 Select the mass element you want to edit. 2 On the Properties palette, expand Basic, and expand General. 3 Select Free Form for Shape. The mass element is in in-place edit mode. Each face of the Free Form mass element is available to edit in this mode. 4 Select the Face grip for the face of the mass element to edit. Depending on the original shape of the mass element, Edge and Vertex grips are displayed.
5 Click and hold the Face grip, press CTRL twice, and specify the new location. 6 Press ESC, or right-click and click Deselect All to exit the editing session. NOTE You cannot pull the mass element face at such an angle, either horizontally or vertically, that the adjacent faces become non-planar. If this distorted condition occurs, the mass element face automatically returns to its original position and an error message is displayed on the command line.
Moving a mass element face orthogonally while maintaining the planes of adjacent faces
The face of the Free Form mass element is moved orthogonally and its geometry is changed, while the planes of its adjacent faces are maintained. Pulling a Mass Element Face Orthogonally While Adding Adjacent Faces 1 Select the mass element you want to edit. 2 On the Properties palette, expand Basic, and expand General. 3 Select Free Form for Shape. The mass element is in in-place edit mode. Each face of the Free Form mass element is available to edit in this mode. 4 Select the Face grip for the face of the mass element to edit. Depending on the original shape of the mass element, Edge and Vertex grips are displayed. 5 Click and hold the Face grip, press CTRL three times, and specify the new location. 6 Press ESC, or right-click and click Deselect All to exit the editing session.
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The face of the Free Form mass element is moved orthogonally and its geometry remains unchanged, while adjacent faces between the original geometry and the moved face are added. Pulling a Mass Element Face Freely While Adding Adjacent Faces 1 Select the mass element you want to edit. 2 On the Properties palette, expand Basic, and expand General. 3 Select Free Form for Shape. The mass element is in in-place edit mode. Each face of the Free Form mass element is available to edit in this mode. 4 Select the Face grip for the face of the mass element to edit. Depending on the original shape of the mass element, Edge and Vertex grips are displayed. 5 Click and hold the Face grip, press CTRL four times, and specify the new location. 6 Press ESC, or right-click and click Deselect All to exit the editing session. NOTE You cannot pull the mass element face at such an angle, either horizontally or vertically, that the adjacent faces become non-planar. If this distorted condition occurs, the mass element face automatically returns to its original position and an error message is displayed on the command line.
The face of the Free Form mass element is moved freely and its geometry remains unchanged, while adjacent faces between the original geometry and the moved face are added. NOTE The location of the current UCS is temporarily moved to coincide with the original position of the Face grip that you select when you are working with this option. Only the UCS origin is changed, not its orientation.
Pushing or Pulling a Mass Element Face Orthogonally While either Adding Adjacent Faces or Creating a Hole 1 Select the mass element you want to edit. 2 On the Properties palette, expand Basic, and expand General. 3 Select Free Form for Shape. The mass element is in in-place edit mode. Each face of the Free Form mass element is available to edit in this mode. 4 Select the Face grip for the face of the mass element to edit. Depending on the original shape of the mass element, Edge and Vertex grips are displayed. 5 Click and hold the Face grip, press CTRL five times, and specify the new location. Push into the mass element to create a hole, or pull out of the mass element to add adjacent faces. 6 Press ESC, or right-click and click Deselect All to exit the editing session.
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The face of the Free Form mass element is pulled orthogonally and its geometry remains unchanged, while adding adjacent faces between the original geometry and the moved face.
Pushing a mass element face orthogonally to create a hole
The face of the Free Form mass element is pushed orthogonally and its geometry remains unchanged, while creating a hole in the mass element.
3 Click the Layer/Color/Linetype tab, verify that By Material is selected for the component, and click OK. 4 Click the Materials tab.
The Component column displays all components of the mass element that can be assigned a material. Components that are only symbolical graphics, like the bounding box, are not listed because they cannot have a material assignment. The Material Definition column displays the currently assigned materials. If no previous material assignments were made, the default material is Standard. 5 Select the component you want to change, and select a different material definition. You can select any material definition in the current drawing, or click material definition and assign it to a component. to create a new
WARNING Although you can edit a material definition from this dialog box, any changes you make to the material definition apply to all objects that are assigned the material. 6 Click OK twice.
Visibility (component is on or off) By Material (material assigned to the component determines its display properties) Layer Color Linetype Lineweight Linetype scale
NOTE If a material assignment determines the properties of a mass element display component, you can change the properties of the display component by clearing By Material or by overriding the material assignment with a different material. For more information, see Assigning Materials to a Mass Element on page 715. 1 Select the mass element you want to change, right-click, and click Edit Object Display. 2 Click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current one. 4 If necessary, click .
5 Click the Layer/Color/Linetype tab. 6 Select the component to change, and select a different setting for the property. 7 Click OK twice.
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NOTE If a material assignment determines the hatching properties of a mass element display component, you can change the hatching by clearing By Material or by overriding the material assignment with a different material. For more information, see Assigning Materials to a Mass Element on page 715. 1 Select the mass element you want to change, right-click, and click Edit Object Display. 2 Click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current one. 4 If necessary, click .
5 Click the Hatching tab. 6 Select a display component, and click the setting for Pattern. 7 Select the hatching for the display component: If you want to select
a hatching pattern that is available in the software a custom pattern
Then
select Predefined for Type, and then select a pattern. select Custom for Type, and then enter the name of the custom pattern. If necessary, click Browse, and navigate to the folder where the custom pattern file is located. select User-defined for Type, and clear Double Hatch. select User-defined for Type, and select Double Hatch. select Solid Fill for Type.
8 Click OK. 9 Click Scale/Spacing, and enter a value that determines how the selected pattern is repeated. 10 Click Angle, and enter the angle for the selected pattern. 11 Click Orientation, and specify how the hatching is oriented: If you want to orient
the hatching to the object, regardless of the object rotation the hatching to the World Coordinate System
Then
select Object.
select Global.
12 Click OK twice.
plane, its normal is parallel to the Z axis. You can change the orientation of the mass element by aligning its normal with another axis. You can also rotate the mass element on its plane by changing the rotation angle. For more information about the world coordinate system (WCS) and the user coordinate system (UCS), see Use Coordinates and Coordinate Systems in AutoCAD Help. 1 Select the mass element you want to change. 2 On the Properties palette, expand Basic, and expand Location. 3 Select Additional information. 4 Specify the location of the mass element: If you want to
relocate the mass element locate the mass element on the XY plane
Then
enter new coordinate values under Insertion Point. make the normal of the mass element parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the mass element parallel to the X axis: under Normal, enter 1 for X, and enter 0 for Y and Z. make the normal of the mass element parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
5 Click OK twice.
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7 If you selected Yes for Override cut plane, enter a value for Height to define the cut plane for this object. (Alternatively, you can click new size.) and specify 2 points in the drawing area to set the
You can also access and modify these same cut plane settings through the mass elements context menu, as follows 1 Select the mass element, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation.
5 In the Display Properties dialog, click the Other tab, and then change the settings as needed.
Then
click Add, and select a file. Click open, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
8 Click OK twice.
Then
right-click Mass Element Styles, and click New. right-click the mass element style you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new mass element style, and press ENTER.
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Then
see Assigning Materials to a Mass Element Style on page 722. see Specifying the Display Properties of a Mass Element Style on page 723. see Specifying the Hatching for Components of a Mass Element Style on page 723. see Attaching Notes and Files to a Mass Element Style on page 725.
6 When you finish specifying the properties of the mass element style, click OK.
Material Component
Material Component
3D Body No Material
7 Click the Layer/Color/Linetype tab. 8 Select By Material for any component to which you want to assign a material, and click OK. If the setting for By Material is not available, the display of this component cannot be determined by a material. 9 Click the Materials tab. 10 Select the component you want to change, and select a different material definition. You can select any material definition in the current drawing, or click material definition and assign it to a component. to create a new
WARNING Although you can edit a material definition from this dialog box, any changes you make to the material definition apply to all objects that are assigned the material.
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11 Click OK.
Visibility (component is on or off) By Material (material assigned to the component determines its display properties) Layer Color Linetype Lineweight Linetype scale
To change these display properties for an individual mass element, see Specifying the Display Properties of a Mass Element on page 716. NOTE If a material assignment determines the display properties of components in the mass element style, you can change the properties of the display component by clearing By Material. You can also override the material assignment with a different material. For more information, see Assigning Materials to a Mass Element Style on page 722. 1 Open a tool palette that has a mass element tool. 2 Right-click a mass element tool, and click Mass Element Styles. 3 Select the mass element style you want to change. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 Click the Layer/Color/Linetype tab. 7 Select the component to change, and select a different setting for the property. 8 Click OK.
Then
select Predefined for Type, and then select a pattern.
select Custom for Type, and then enter the name of the custom pattern. If necessary, click Browse, and navigate to the folder where the custom pattern file is located. select User-defined for Type, and clear Double Hatch. select User-defined for Type, and select Double Hatch. select Solid Fill for Type.
9 Click OK. 10 Click Scale/Spacing, and enter a value that determines how the selected pattern is repeated. 11 Click Angle, and enter the angle for the selected pattern. 12 Click Orientation, and specify how the hatching is oriented: If you want to
orient the hatching to the object, regardless of the object rotation orient the hatching to the World Coordinate System
Then
select Object.
select Global.
13 Click OK.
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Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
9 Click OK twice.
The default tool palettes in the workspace contain sample mass group tools that you can use and customize as needed. In addition, the following catalogs provided with the software contain mass group tools that you can add to your tool palettes:
For more information on accessing tools in these catalogs, see Content Browser on page 121. Custom palettes created by your CAD manager or other users may also contain mass group tools with mass group properties that are customized for your projects or office standards.
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A mass group marker is displayed in the drawing if you create a mass group and then detach all mass elements from it, or if you release the anchor of objects attached to the group. If you attach elements to the group, or if you anchor attached objects to the group, the mass group marker is no longer displayed.
An additive operation combines the total volume of two or more solids or two or more regions into a composite object. A subtractive operation removes the common area of one set of solids from another. An intersection removes non-overlapping portions and creates a composite solid from the common volume.
You can attach any closed, solid shape to a mass group. For example, a line has no solid properties and cannot be added to the shape of the mass group. However, an AutoCAD 3D solid does contribute to the final shape. You can also create and work with mass groups in the Model Explorer. For more information, see Using the Model Explorer to Create Mass Models on page 741. To further refine the building model, you can edit individual mass elements that are attached to a mass group.
AutoCAD Architecture provides predefined materials for common design purposes, which contain settings for mass groups. You can use these predefined materials, or modify them to your special designs. You can also create your own materials. For more information, see Using Materials for Mass Elements and Mass Groups on page 737. 1 Open the tool palette that you want to use, and select a mass group tool. If necessary, scroll to display the tool that you want to use. 2 Select the elements to attach to the group, and press ENTER. 3 Specify the insertion point of the mass group. You can move or hide the Properties palette to expose more of the drawing area.
3 Click the Layer/Color/Linetype tab, verify that By Material is selected for the component, and click OK. 4 Click the Materials tab. The Component column displays all components of the mass group that can be assigned a material. Components that are only symbolical graphics, like the bounding box, are not listed because they cannot have a material assignment. The Material Definition column displays the currently assigned materials. If no previous material assignments have been made, the default material is Standard. 5 Select the component you want to change, and select a different material definition. You can select any material definition in the current drawing, or click material definition and assign it to a component. to create a new
WARNING Although you can edit a material definition from this dialog box, any changes you make to the material definition apply to all objects that are assigned the material. 6 Click OK twice.
You can also access and modify the marker size property through the mass groups context menu, as follows 1 Select the mass group, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation.
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5 In the Display Properties dialog, click the Other tab, and then change the size as needed.
3 Select one or more mass elements to attach to the mass group, and press ENTER.
3 Select one or more mass elements to detach from the mass group. If there is only one element attached to the mass group, you are not prompted to select elements. The single element is detached without further input. 4 Press ENTER.
3 Select the mass element you want to make additive, right-click, and click Mass Group Operation Additive. 4 Select Save All Changes on the In-Place Edit toolbar.
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This saves the changes to the mass element and ends the in-place edit session.
3 Select the mass element you want to make subtractive. 4 On the Properties palette, expand Basic, and expand General. 5 Select Subtract for Operation. 6 Select Save All Changes on the In-Place Edit toolbar.
This saves the changes to the mass element and ends the edit-in-place session.
3 Select the mass element you want to make intersecting. 4 On the Properties palette, expand Basic, and expand General. 5 Select Intersect for Operation. 6 Select Save All Changes on the In-Place Edit toolbar.
This saves the changes to the mass element and ends the edit-in-place session.
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3 Move the mass group to the desired location, and click once; or enter a value and press ENTER. If you want to enter a specific value for the second direction in any edit mode (for example, in the Y direction when editing along the XY plane), press TAB to cycle to the second direction. You can also lock the movement of the mass group along a specific direction. If you enter a value for either dimension direction in the current edit mode, and then press TAB, the movement of the mass group is constrained to the second dimension direction. When editing along the XY plane, for example, you can enter a value for X dimension, and then press TAB. The X dimension is locked at that value, and movement of the mass group is constrained to the Y dimension direction.
Releasing object anchors from a mass group 1 Select the mass group with objects anchored to it. 2 Right-click, and click Release Anchor of Attached Objects.
All anchors are released, and the mass group marker is displayed. The display of attached elements is turned on. Anchoring objects to a mass group 1 Select the mass group or the mass group marker that has no objects anchored to it. The mass group must have mass elements attached to it in order to anchor them to the group. 2 Right-click, and click Anchor Attached Objects. All objects are anchored to the mass group, and the mass group marker is no longer displayed. The display of attached elements is turned off.
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An entity reference of the selected mass group is placed in the drawing, as specified. The entity reference is distinguished from the mass group by its location marker. Repositioning the insertion point of a mass group 1 Select a mass group.
2 Right-click, and click Reposition Insertion Point. 3 Specify the new insertion point. 4 Enter a rotation angle, and press ENTER; or move the cursor, and click to specify the rotation.
If the mass group has an entity reference connected to it, repositioning the insertion point of the mass group affects the rotation of the entity reference.
5 If necessary, expand Object Display Properties Cut Plane. 6 For Override cut plane, specify whether you want to override the global cut plane defined for the current display configuration. 7 If you selected Yes for Override cut plane, enter a value for Height to define the cut plane for this object. (Alternatively, you can click new size.) and specify 2 points in the drawing area to set the
You can also access and modify these same cut plane settings through the mass groups context menu, as follows 1 Select the mass group, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation.
5 In the Display Properties dialog, click the Other tab, and then change the settings as needed.
5 To attach, detach, or edit a reference file, click any of the following: If you want to
attach a reference file click edit the description of a reference file edit a reference file
enter text under Description. double-click the reference file name to start its application.
6 Click OK twice.
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Then
right-click the tool, and click Copy. Right-click, and click Paste. right-click the tool, and click Copy. Open the other palette, and click Paste. open the catalog in the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. 6 To add keywords to the tool, click More Info. 7 Enter the keywords, and click OK twice.
Predefined Materials
AutoCAD Architecture provides predefined materials for common design purposes. You can use these predefined materials, or modify them to your special designs. You can also create your own materials.
Surface Hatching
Surface hatches can display in both model views and section/elevation views. Placement and orientation of the hatch can be precisely controlled and specified for each object face individually. For detailed information about surface hatches, see Working with Surface Hatches on page 615.
Workflow
You assign one material to each display component of the mass element or mass group. For example, you assign a dark wood material to the mass element body and a light brown material to the mass element hatch. When you assign a material to a mass group, the display properties of the attached mass elements are overridden with the mass group settings. If you want to use the display properties of the mass element instead of the material display properties, you can deactivate the material assignments in the display properties of the mass element.
Display Representations
The display properties of an object are specified for each display representation individually. Mass elements and mass groups have display representations for plan, model, reflected, and sketch views. You can create new display representations for mass elements and mass groups by copying an existing representation. For example, you can create a new display representation Plan 1:25 to create a plan view optimized for display in a view scaled to 1:25. This new display representation has the same display components as the one from which it was copied. The copied components will be influenced by the same material components as the original components.
Material Component
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Material Component
No Material
3D Body No Material
The following table lists mass group components and the material components that determine them. Mass Group Component
Plan High Detail, Plan Low Detail Marker Cut Plane Hatch Plan, Plan Presentation, Plan Screened Entity Marker Model Entity Marker Reflected, Reflected Screened Entity Marker Plan Linework No Material 3D Body No Material Plan Linework No Material No Material No Material No Material
Material Component
Process Overview: Creating and Applying a Material for a Mass Element or Mass Group
If you create a material, you can apply it to all types of objects that support materials. For example, a concrete material could be used for a wall and for a structural element. Mass elements and mass groups are often used for columns, elevator shafts, or chimneys. If you want to create a material to use only for mass elements or mass groups, you should name it accordingly. For example, if the materials have specific names, such as Mass Element - Concrete Column or Mass Group - Cable Shaft, you can simplify the organization of your material definitions. 1 Create a new material definition or edit an existing material definition. For more information, see Creating and Editing Material Definitions on page 624. 2 In the material definition, define the settings that affect the display of materials in mass elements and mass groups: If you want to
display a surface hatch for a mass element or a mass group in 3D model views
Then
turn on the Surface Hatch component, and specify its display properties. For more information, see Defining the Layer, Color and Linetype of a Material Definition on page 626 and Specifying the Surface Hatch Pattern of a Material Definition on page 627. turn on the Section Hatch component, and specify its display properties. For more information, see Defining the Layer, Color and Linetype of a Material Definition on page 626 and Specifying the Plan and Section Hatch Patterns of a Material Definition on page 626. turn on the Sectioned Boundary and Sectioned Body components, and specify their display properties. For more information, see Defining the Layer, Color and Linetype of a Material Definition on page 626. select rendering materials. For more information, see Assigning Render Materials on page 629. specify this setting in the material definition. For more information, see Excluding a Material Definition from 2D Section Shrinkwrap on page 631.
display a section hatch for a mass element or mass group in a 2D section, 3D section, or live section
display the sectioned boundary and sectioned body of a mass element or mass group in a live section
add special rendering materials for mass elements or mass groups in live sections exclude mass element or mass group components from a 2D section shrinkwrap hatch
3 Turn on the assigned materials in the individual display representations, and then assign materials to the mass elements and mass groups in your building model. For more information about assigning materials to mass elements, see Assigning Materials to a Mass Element on page 715. For information about assigning materials to mass groups, see Assigning Materials to a Mass Group on page 728.
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If the top portion of the two squares is yellow, the operation is subtractive. If the middle of squares is yellow, the operation is intersection.
An additive operation in the Model Explorer combines the total volume of two or more solids or two or more regions into a composite object. A subtractive operation removes the common area of one set of solids from another. An intersection removes non-overlapping portions and creates a composite solid from the common volume. The order of objects and mass elements in the tree view dictates the outcome of the group when mass elements are combined. You can drag and drop the mass elements within the mass group to change the order in which they are combined.
You can also drag and drop mass groups to nest them within other mass groups. For example, if you are modeling a building with multiple wings, each wing can be a mass group containing multiple mass elements. You can then add these groups to a mass group of the entire building.
1 Select a mass group, right-click, and click Show Model Explorer. 2 You can move, resize, or close the Model Explorer: If you want to
move the Model Explorer
Then
drag the Model Explorer title bar to the desired location. click the edge of the Model Explorer and drag to the desired size. click the X in the upper right corner of the Model Explorer.
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3D Hidden: Displays the objects using 3D wireframe representation and hides lines representing back faces. 3D Wireframe: Displays the objects using lines and curves to represent the boundaries. Conceptual: Shades the objects and smooths the edges between polygon faces. Shading uses a transition between cool and warm colors. The effect is less realistic, but it can make the details of the model easier to see. Realistic: Shades the objects and smooths the edges between polygon faces. Materials that you have attached to the objects are displayed.
Alternatively, right-click in the preview area, click Visual Style, and select the desired style. 2 Click the button to select a display configuration.
Display configurations are collections of object display representations, determining which objects are visible, and how the objects are displayed per view. For more information, see Display Configurations on page 549. 3 Select a view direction from the drop-down menu on the top right. Alternatively, right-click in the preview area, click Preset Views, and select the desired view direction. 4 Select the projection type of the mass groups in the preview:
To select a parallel projection, right-click in the preview area, and click Projection Parallel. To select a perspective projection, right-click in the preview area, and click Projection Perspective.
To move the view in the drawing area, click (Pan Realtime.) Alternatively, right-click in the preview area, and click Pan.
(Zoom Realtime.)
Alternatively, right-click in the preview area, and click Zoom. For further Zoom options, right-click in the drawing area, click More, and select the desired Zoom option.
(Constrained 3D Orbit.)
Alternatively, right-click in the preview drawing area, and click Orbit. 4 To move closer to or farther away from the model, click (Adjust Distance.)
This command works only when you are in perspective projection. Alternatively, right-click in the preview drawing area, and click More Adjust Distance.
For detailed information about the ViewCube, see ViewCube in the AutoCAD Help.
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1 Click the
button.
Alternatively, you can right-click in the preview area, and click Steering Wheel. 2 To close the SteeringWheel, right-click, and click Close Wheel, or click the For detailed information, see SteeringWheels in the AutoCAD Help. button again.
Cut: Cuts the selected item in the tree view to the Clipboard.
Copy: Copies the selected item from the tree view to the Clipboard.
Paste: Pastes the item on the Clipboard into the tree view at the selected location.
Delete Item: Deletes an item from the tree view and from the drawing.
Attach Items: Attaches existing mass elements or objects to the selected mass group. Select one or more elements or objects in the drawing. This option is available only when a mass group is selected in the tree view. Detach Items: Detaches the selected mass elements or objects from the mass group. This option is available only when a mass group is selected in the tree view. Properties: Opens the properties dialog box for the selected mass element, object, or mass group. Display Configuration: Changes the display configuration of the objects in the Model Explorer. You select a display configuration from the list.
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4 On the command line, specify a shape. 5 Specify the insertion point for the mass element. Depending on the shape you specified, you need to specify a second corner, the radius, or the height. 6 Specify the rotation angle. 7 Press ENTER.
1 Open the Model Explorer. 2 In the left pane, select a mass element, right-click, and click Operation Additive. 3 In the left pane, click Project to update the display. The display changes to indicate the new operation property of the mass element.
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1 Open the Model Explorer. 2 In the left pane, select a mass element, right-click, and select Operation Subtractive. 3 In the left pane, click Project to update the display. The display changes to indicate the new subtractive operation of the mass element.
1 Open the Model Explorer. 2 In the left pane, select a mass element, right-click, and select Operation Intersect. 3 In the left pane, click Project to update the display. The display changes to indicate the new intersection operation of the mass element.
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Generating a Slice
Use this procedure to generate a slice. The slice object is defined by a small crossed box. Like the mass group marker, the slice marker can be located in a convenient place in your drawing. For more information about the mass group marker, see Creating a Mass Group on page 747. You can create multiple slices at regular height intervals. A slice marker is created for each slice.
1 Open the tool palette that you want to use, and select a slice tool. If necessary, scroll to display the tool that you want to use. 2 Specify the number of slices you want to create. 3 Specify the lower-left and upper-right corners for the slice marker. TIP Keep the slice marker small so as not to clutter your drawing. 4 Specify a rotation for the slice marker. 5 Enter the starting height of the slice. 6 Enter the distance between slices, and press ENTER. 7 Press ENTER.
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1 Select the slice marker, right-click, and click Attach Objects. 2 Select the mass elements or mass groups you want to include in the slice. 3 Press ENTER.
Select the slice marker, right-click, and click Convert to Polyline. The outlines of the objects attached to the slice marker are converted to polylines.
3 Click Additional information. 4 Specify the location of the slice: If you want to
relocate the slice locate the slice on the XY plane
Then
enter new coordinate values under Insertion Point. make the normal of the slice parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the slice parallel to the X axis: under Normal, enter 1 for X, and enter 0 for Y and Z. make the normal of the slice parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
5 Click OK.
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
7 Click OK.
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Quick Slice
15
The Quick Slice tool lets you slice through one or more objects in a drawing and extract a polyline outline that you can use to create profile shapes.
Quick Slice
The Quick Slice tool lets you slice through one or more three-dimensional (3D) objects in a drawing (including mass groups, AutoCAD blocks, and external references) and extract a polyline outline that can be used to produce a profile shape, such as a roof truss. If you have a 3D model of stairs in your drawing, you can use the Quick Slice tool to create a polyline outline of the stair object in a section view, instead of using a section tool. For more information about section views, see Sections on page 2147. Unlike the Horizontal Section, Vertical Section, and Slice tools, which produce multiple polyline segments, the Quick Slice tool produces a single polyline. When you slice through the selected object(s), any overlapping parts of the outline are combined in a boolean operation and converted into a polyline that is inserted on the current layer. The Quick Slice tool also differs from the Slice tool in that it does not create a slice marker. For more information about the Slice tool, see Generating a Slice on page 751.
755
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Object Viewer
16
The Object Viewer lets you preview objects in your drawing with different visual styles, view directions, and display configurations without changing the display of the drawing area.
Object Viewer
The Object Viewer lets you preview objects in your drawing with different visual styles, view directions, and display configurations without changing the display of the drawing area. The Object Viewer can be started from different locations in the software. Depending on where the Object viewer is located the viewing and navigation options can vary. For example, if you use Object Viewer to preview an object from the drawing area, a compass is displayed. If you use the object viewer to preview a style in Style Manager, the compass is not displayed, since the style is not an object located in WCS or UCS.
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1 Click Format menu Style Manager. 2 Select the style you want to preview.
3 Click the
(Floating Viewer) button at the bottom left of Style Manager. button (Inline Edit Toggle) to display the Object Viewer embedded
Select an object in the drawing area, right-click, and click Object Viewer.
Click Format menu Style Manager and select a style. Then, click the Alternatively, you can click the embedded inside Style Manager.
button.
2 Select a visual style from the drop-down menu on the top left:
3D Hidden: Displays the objects using 3D wireframe representation and hides lines representing back faces. 3D Wireframe: Displays the objects using lines and curves to represent the boundaries. Conceptual: Shades the objects and smooths the edges between polygon faces. Shading uses a transition between cool and warm colors. The effect is less realistic, but it can make the details of the model easier to see. Realistic: Shades the objects and smooths the edges between polygon faces. Materials that you have attached to the objects are displayed.
Alternatively, right-click in the preview area, click Visual Style, and select the desired style.
3 Select a display configuration from the drop-down list below the Visual Styles drop-down list. Display configurations are collections of object display representations, determining which objects are visible, and how the objects are displayed per view. For more information, see Display Configurations on page 549. NOTE Display configurations are not available in some embedded Object Viewers. 4 Select a view direction from the drop-down menu on the top right. Alternatively, right-click in the preview area, click Preset Views, and select the desired view direction. 5 Select the projection type of the objects in the preview:
Click
Click to display the objects in a perspective projection. Perspective views require a distance between a theoretical camera and target point. in order to change the lens length of the camera, click and enter the desired value.
Alternatively, right-click in the preview area, click Projection, and select the desired view projection. NOTE In embedded Object Viewers, only the context menu options of these commands are available.
Select an object in the drawing area, right-click, and click Object Viewer.
Click Format menu Style Manager and select a style. Then, click the Alternatively, you can click the embedded inside Style Manager.
button.
To move the view in the drawing area, click (Pan Realtime.) Alternatively, right-click in the preview area, and click Pan.
(Zoom Realtime.)
Alternatively, right-click in the preview area, and click Zoom. For further Zoom options, right-click in the drawing area, click More, and select the desired Zoom option.
(Constrained 3D Orbit.)
(Adjust Distance.)
This command works only when you are in perspective projection. Alternatively, right-click in the preview drawing area, and click More Adjust Distance. NOTE In embedded Object Viewers, only the context menu option is available for all commands.
NOTE When you access the ViewCube from Style Manager or from an embedded Object Viewer, no UCS option and no compass are available. For detailed information about the ViewCube, see ViewCube in the AutoCAD Help.
Select an object in the drawing area, right-click, and click Object Viewer.
Click Format menu Style Manager and select a style. Then, click the Alternatively, you can click the embedded inside Style Manager.
button.
2 Click the
button.
Alternatively, you can right-click in the preview area, and click Steering Wheel. 3 To close the SteeringWheel, right-click, and click Close Wheel, or click the For detailed information, see SteeringWheels in the AutoCAD Help. button again.
Setting the View Direction of the Object Viewer to the Drawing Area
You can set the view direction you have specified in the Object Viewer back to the drawing area. NOTE This command is available only for the Object Viewer when it is started from an object in the drawing area. 1 Select an object in the drawing area, right-click, and click Object Viewer. 2 Change the view direction as desired. 3 Click .
Alternatively, you can right-click in the preview area, and click Set View.
Setting the View Direction of the Object Viewer to the Drawing Area | 763
Select an object in the drawing area, right-click, and click Object Viewer.
Click Format menu Style Manager and select a style. Then, click the Alternatively, you can click the embedded inside Style Manager.
button.
2 Click
Alternatively, you can right-click in the preview area, and click Save Image. NOTE In embedded Object Viewers, only the context menu option is available. 3 In the Save Image File dialog, enter a file name and select a file format. Then, click Save.
Napkin Sketch
17
Use Napkin Sketch to create freehand sketch geometry from objects in a drawing. You can create a napkin sketch to reflect ambiguity in a work-in-progress design or to present a more artistically pleasing version of a drawing. You can also generate a napkin sketch of a portion of a drawing and designate it as still in the design stage.
Napkin Sketch
Use Napkin Sketch to create freehand sketch geometry from objects in a drawing. You can create a napkin sketch to reflect ambiguity in a work-in-progress design or to present a more artistically pleasing version of a drawing. You can also generate a napkin sketch of a portion of a drawing and designate it as still in the design stage. You can create a napkin sketch from an entire drawing or from a portion of a drawing. You can select both AutoCAD and AEC objects to include in your napkin sketch.
Tight line format: Traces the selected geometry once to create the appearance of a more accurate sketch. Loose line format: Traces the selected geometry twice. (This is the default setting.)
765
Each pass at tracing the geometry adds more artistic flare to the sketch.
Then
select Tight.
6 Clear Extend Sketch Lines At Corners if you do not want the extended lines to appear on the napkin sketch.
Extending sketch lines at corners
7 Under Intended Plot Scale, select the scale at which you intend to plot the sketch, or select Other and enter a custom scale. 8 Click OK. The napkin sketch geometry is generated and placed as a block reference over the drawing objects that you selected. Use the Move command to relocate the sketch block reference in the drawing, or cut and paste it into a new drawing.
TIP The quickest way to locate and view an AutoCAD topic is to click the Search tab in the Help window, select the Search titles only option, and then copy and paste or type in the AutoCAD topic name, and click List Topics. 1 Select the napkin sketch that you want to edit, right-click, and click Edit Block in-place. The Reference Edit dialog box opens. For more information, see Reference Edit Dialog Box in AutoCAD Help. 2 Select the reference to edit, if necessary. 3 Specify how nested objects in the napkin sketch are selected: If you want to
make changes to the sketch lines or any component of the object from which the sketch was drawn work with specific nested objects within a napkin sketch, such as a hatch pattern
Then
select Automatically select all nested objects.
Then
select the Settings tab, and clear Lock objects not in working set. select the Settings tab, and select Lock objects not in working set.
For information about the Settings tab, see Reference Edit Dialog Box in AutoCAD Help. 5 Click OK. The block reference that represents the napkin sketch is highlighted in your drawing, and the Refedit toolbar opens. 6 Make changes to the block reference as you would to any drawing object. 7 Use the Refedit toolbar to save or discard changes made to the napkin sketch: If you want to
discard any of the changes you made to the napkin sketch
Then
select
8 Click OK.
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Walls
18
A wall is an AEC object that represents the real-world features of an interior or exterior wall. The wall object contains all the geometry needed to represent a wall in 2-dimensional (2D) and 3-dimensional (3D) views.
A wall is an AEC object that represents the real-world features of an interior or exterior wall. The wall object contains all the geometry needed to represent a wall in 2-dimensional (2D) and 3-dimensional (3D) views.
Overview of Walls
You can also work with casework wall styles that include counters, base units, and upper units.
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Placing Walls
When you add a wall to a drawing, you select a wall tool and then specify the points that define each wall segment. A wall can have both straight and curved segments.
Straight and curved wall segments
Wall Styles
Many characteristics of a wall are determined by the wall style used. You can create simple wall styles that have a more symbolic display, or you can create detailed walls styles with a representational display, containing many elements the real wall will have. These settings are defined in the wall style:
Property Set data: If you want to tag a wall in a drawing, or include it in a schedule table, you need to attach property set data to the wall or the wall style. Property data attached to a wall style typically contains automatic properties, like the wall height or the wall width, or manual properties that are identical for all walls of that style, like for example the fire rating. For more information, see Adding Property Set Data to a Wall Style on page 876. Wall Components: In a wall style, you can define wall components.
For more information, see Specifying the Components of a Wall Style on page 876
Materials: In a wall style, you can define materials for the 2D and 3D display of walls, as well as for the rendering display of the wall.
Wall with red brick hatch material
To use a material in a wall style, it needs to be defined first in Style Manager. For information about assigning a material to a wall style, see Specifying the Materials of a Wall Style on page 886. For information about defining Materials, see Creating and Editing Material Definitions on page 624.
Modifying Wall Endcaps with In-Place Edit Grips:You can use in-place edit grips to modify wall endcaps and create the wall endcap conditions that you want. Vertex and Edge grips are displayed for all wall components at the wall endcap that you specify. For more information, see Displaying In-Place Edit Grips for Wall Endcaps on page 895. Creating Wall Endcaps Using Calculate Automatically: You can use the Calculate Automatically feature with appropriate polyline linework to create wall endcaps. Calculate Automatically will add boundary segments to complete an endcap configuration if the initial polyline is drawn with regard to location and orientation of the particular wall component. For more information, see Creating Wall Endcaps Using Calculate Automatically on page 902. Creating Wall Endcaps Using AEC Modify Tools:You can use AEC Modify Tools to manipulate wall components to create appropriate wall endcap configurations. Use Trim, Extend, Subtract, and Merge tools as necessary to do this. You can modify single wall components or you can modify all components at your wall endcap or opening at once. In each case, you will be using the In-Place Edit feature as you modify the wall components to create your wall endcap condition. For more information, see Modifying Wall Endcaps Using AEC Modify Tools on page 906. Specifying Wall Endcaps by Style: In the wall style, you can define endcaps for the wall start and end. The standard endcap style is a straight line. If you need different endcaps, you need to create a wall endcap style, and then assign it to the wall style. For more information, see Applying a Wall Endcap Style to a Wall Style on page 918 and Working with Wall Endcaps and Opening Endcaps on page 894. NOTE You can override the wall endcap style on individual walls in the drawing.
Specifying Opening Endcaps by Style: In the wall style, you define the endcaps for any doors, windows, and openings inserted in the wall. By default the opening endcaps are 4 straight lines for the jamb start and end, and the sill and head of the opening.
Opening endcaps around a window
For more information, see Working with Wall Endcaps and Opening Endcaps on page 894.
Specifying Wall Display: the visual appearance of a wall is defined in the wall style. Here, you define the layer, color, linetype settings of the individual wall components, hatching, and the cut plane display of the wall in plan views. The display settings defined in the wall style can be overridden for an individual wall. For more information, see Specifying the Display Properties of a Wall Style on page 889
3 Under Wall Settings, select an option for wall dimensions: Dimension to Center of Opening or Dimension to Outer Frame of Opening. 4 To force the endpoint of a new wall that is drawn within the Autosnap Radius of the baseline of an existing wall to snap to that baseline, select Autosnap New Wall Baselines. 5 To force the endpoint of a wall that you grip edit within the Autosnap Radius of the baseline of an existing wall to snap to that baseline, select Autosnap Grip Edited Wall Baselines. 6 Enter a value for Autosnap Radius. 7 Select Do Not Display Opening Endcap Styles if you want to suppress the display of endcaps applied to openings in walls.
Selecting this option speeds drawing performance when the drawing contains many complex endcaps. 8 Click OK.
Custom palettes created by your CAD manager or other users may also contain wall tools with wall styles and properties that are customized for your projects or office standards. When you place walls using wall tools, you can use the default settings of the tool, or you can change settings for any wall properties that are not controlled by the style.
Creating a Wall
Use this procedure to add a new wall that has the properties specified in the wall tool that you select. To specify settings when you add a wall, see Creating a Wall with User-Specified Settings on page 781. 1 Open the tool palette that you want to use, and select a wall tool. If necessary, scroll to display the tool that you want to use. 2 Specify the start point of the wall segment. You can move or hide the Properties palette to expose more of the drawing area. NOTE If you have Dynamic Input activated on the application window status bar (DYN), you can use dynamic dimensions to specify the wall length and angle. After clicking the start point of the wall, dynamic input fields for wall length and wall angle appear around the wall preview. Enter values as desired, and use the TAB key to switch between input fields. 3 Specify the endpoint of the wall segment. 4 Continue adding wall segments. 5 Specify the endpoint of the wall: If you want to
close the wall by drawing 2 wall segments that meet the start point at a right angle
Then
enter or (Ortho Close), and then specify a point in the direction you want the wall to close. The wall segment is extended until it meets a wall segment perpendicular to the first wall segment.
If you want to
close the wall by adding a wall segment from the previous point to the start point of the wall complete the wall segment at a point that you specify
Then
enter c (Close).
For more information about Ortho Close and Close, see Using Ortho Close and Close with Walls on page 923.
4 On the command line, enter J for Justification, then do the following: If you want to...
Switch the wall justification to Left Switch the wall justification to Center Switch the wall justification to Right Switch the wall justification to Baseline
5 Specify the wall segment endpoint. The following illustration shows how to switch the justification by entering J on the command line.
The following illustration shows how to switch the justification by pressing CTRLto cycle between the justification options.
4 Click to select the wall component to offset from or specify a point outside the wall segment. The justification line shifts to accommodate the specified offset distance. 5 Specify the wall segment endpoint.
Repositioning a wall segment by specifying a wall component to align with a grid line
Once you have repositioned the wall segment, the Offset value on the Properties palette will be refreshed with the offset distance that you specified. After you specify the wall segment endpoint, this value returns to 0 (zero).
Straight segments have a start point and an endpoint. For more information about straight wall segments, see About Wall Lengths on page 923.
Drawing a straight wall segment
Curved segments have a start point, a midpoint, and an endpoint. For more information about curved wall segments, see About Curved Walls on page 923.
Drawing a curved wall segment
1 Open the tool palette that contains the tool you want to use, and select the tool. You may have to scroll to display the desired tool. 2 Specify the wall segment start point. 3 On the Properties palette, expand Basic, and expand General. 4 Select a style. 5 Under Bound Spaces, define if this wall can be used as a bounding object for associative spaces. You can select 3 options here:
Yes: this wall can be used as bounding object for associative spaces. No: this wall cannot be used as bounding object for associative spaces. By style: this wall will use the bounding settings from the wall style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 6 Select Yes for Cleanup Automatically if you want the wall to clean up with other walls, and select a cleanup group. 7 Expand Dimensions. 8 Specify wall dimensions: If you want to
specify the thickness of the wall
Then
enter a value for Width. If Width is not available, the wall style you selected determines the width of the wall. enter a value for Base height.
specify the height of the wall from the floor to the ceiling specify the length of the wall from the start and endpoints
9 Specify the wall justification, which places the wall in relation to the points you specify and the direction in which you draw the wall: If you want to
specify points that define the left side of the wall specify points that define the right side of the wall specify points that define the center line of the wall select points that define the baseline of the wall
Then
select Left for Justify. select Right for Justify. select Center for Justify. select Baseline for Justify.
Then
enter a value for Baseline offset.
enter a value for Roof line offset from base height. enter a value for Floor line offset from baseline.
Then
select Line. In the drawing area, specify the start point and the endpoint of the straight segment.
If you want to
draw a curved segment
Then
select Arc. In the drawing area, specify the start point, the midpoint, and the endpoint of the curved segment.
You can move or hide the Properties palette to expose more of the drawing area. NOTE If you have Dynamic Input activated on the application window status bar (DYN), you can use dynamic dimensions to specify the wall length and angle. After clicking the start point of the wall, dynamic input fields for wall length and wall angle appear around the wall preview. Enter values as desired, and use the TAB key to switch between input fields. 12 Continue adding wall segments. You can enter u (Undo) to undo any point except the start point. 13 Specify the endpoint of the wall: If you want to
close the wall by drawing 2 wall segments that meet the start point at a right angle
Then
enter or (Ortho Close), and then specify a point in the direction you want the wall to close. The wall segment is extended until it meets a wall segment perpendicular to the first wall segment. enter c (Close).
close the wall by adding a wall segment from the previous point to the start point of the wall complete the wall segment at a point that you specify
For more information about Ortho Close and Close, see Using Ortho Close and Close with Walls on page 923.
3 Under AutoCAD Architecture, select Allow general object snap settings to act upon wall justification line.
4 Click OK. 5 Open the tool palette that contains the tool you want to use, and select the tool. You may have to scroll to display the desired tool. 6 On the existing wall segment, click the object snap on the justification line from which you want to start the new wall segment. 7 Specify the new wall segment endpoint. The following illustration show starting a new wall segment from the midpoint of the justification line of an existing wall segment.
Drawing a new wall segment from an existing wall segment using a justification line object snap
For example, you can create line diagrams or sketches of walls using lines, arcs, circles, and polylines to create the building exterior and rooms, and convert these objects to walls. You can edit the wall properties after creating the wall. You can convert a lines to wall segments as shown in the following illustration.
Creating wall segments from lines
You can convert an arc to a wall segment as shown in the following illustration.
Creating a wall segment from an arc
You can convert a circle to wall segments as shown in the following illustration.
You can convert a polyline to wall segments as shown in the following illustration.
Creating a wall segments from a polyline
1 Open the tool palette that you want to use. If necessary, scroll to display the tool that you want to use. 2 Right-click a wall tool, and click Apply Tool Properties to Linework. 3 Select the linework to convert, and press ENTER. 4 When prompted to erase the original geometry, press ENTER to retain the linework, or enter y (Yes) to erase it. 5 Edit the properties of the new walls in the Properties palette, if necessary.
1 Select the object you want to convert to a wall, right-click, and click Convert To Wall. 2 Enter y (Yes) to erase the original object, or enter n (No) to retain the object. 3 Specify the baseline of the wall: If you want to
specify the baseline of the wall by specifying the start point and the endpoint of the wall specify the baseline of the wall from an existing line or arc in the drawing
Then
specify the start point, and then specify the endpoint when prompted. enter p (Pick), and select the line or the arc you want to define for the baseline.
NOTE Specifying a baseline away from the object you are converting to a wall affects the insertion of anchored objects, such as doors, windows, and openings. Anchored objects are inserted in a wall relative to the baseline of the wall. 4 Select a wall style. The wall style you select must be a single-component style. 5 Click OK.
in office areas. To work efficiently, you can create a wall tool for each wall height, and select the appropriate tool to place the walls with the correct height in each area of the floor plan. You can use any of the following methods to create a slab/roof slab tool:
Drag a wall that has the properties you want to a tool palette. Drag a wall style from the Style Manager to a tool palette, and then customize the properties of the new tool. Copy an existing wall tool, and then customize the properties of the new tool. Drag a wall tool from a tool catalog in the Content Browser, and then customize the properties of the tool. 1 Open the tool palette on which you want to create a tool. 2 Create the tool: If you want to
create a tool from a wall in the drawing
Then
select the wall, and drag it to the tool palette.
TIP Drag the wall by a point on its perimeter, not by one of its grips.
click Format menu Style Manager. Locate the style you want to copy, and drag it to the tool palette. Click OK to close the Style Manager. right-click the tool, click Copy, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste. open the tool catalog in the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
copy a tool in the current tool palette copy a tool from another palette
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. This description is used as the tools tooltip on the tool palette, and to describe the tool if it is stored in a tool catalog. 6 Expand Basic, and expand General. 7 Enter a description of the tool. 8 If you do not want to use the default layer key, select a layer key. 9 If you want to override the default layer names, select a layer override. 10 Select a wall style. 11 For Style location, select the drawing file containing the style to be used for this tool, or select Browse and use a standard file selection dialog box to select the file.
12 Under Bound spaces, define if this wall tool can be used as a bounding object for associative spaces. You can select 3 options here:
Yes: this wall tool can be used as bounding object for associative spaces. No: this wall tool cannot be used as bounding object for associative spaces. By style: this wall tool will use the bounding settings from the wall style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 13 Select Yes for Cleanup automatically if you want the wall to clean up with other walls, and select a cleanup group. 14 For Definition location, select Browse, and use a standard file selection dialog box to select the Cleanup group definition to be used for this tool. 15 Expand Dimensions. 16 Specify wall dimensions: If you want to
specify the thickness of the wall
Then
enter a value for Width. If Width is not available, the wall style you selected determines the width of the wall. enter a value for Base height.
specify the height of the wall from the floor to the ceiling
17 Specify the wall justification, which places the wall in relation to the points you specify and the direction in which you draw the wall: If you want to
specify points that define the left side of the wall specify points that define the right side of the wall specify points that define the center line of the wall specify points that define the baseline of the wall
Then
select Left for Justify. select Right for Justify. select Center for Justify. select Baseline for Justify.
Then
enter a value for Baseline offset.
enter a value for Roof line offset from base height. enter a value for Floor line offset from baseline.
19 Expand Advanced.
Then
select Wall Justification Line, or select Wall Center Line.
21 Click OK.
Editing Walls
After placing walls, you can change its style, location, size, shape, basic geometry, and override the component priorities and the endcap styles of the wall. You can also move a wall, merge or join walls, reverse the direction of a wall and change the shape of the roof line and the floor line of a wall. In addition, you can modify walls using other objects as interference conditions or body modifiers. Depending on the type of editing you want to perform, various methods may be available:
After selecting a wall, you can click any non-grip point along the perimeter and drag the entire object to a new location. You can also move the object by clicking a grip, pressing the Space bar, and then moving the object to the new location and clicking again. You can drag the grips that are displayed on a selected wall to reorient it, resize it, or change other physical characteristics. For grip edits where you are changing a dimension or an angle, the Dynamic Input feature lets you enter a precise value instead of moving a grip. (This feature is activated by default; you can toggle it on and off by clicking DYN on the application status bar. For more information, see Dynamic Dimensions on page 101.) You can apply the properties of a wall tool to an existing wall or the properties of a curtain wall tool, slab tool, or roof slab tool to an existing wall. You can change settings on the Properties palette. You can use editing commands from the objects context menu.
The following illustration shows the Lengthen, Width, and Base Height grips that appear for a straight wall segment in 3D and 2D views.
The following illustration shows the Start Angle, End Angle, Width, Curve Radius, and Base Height grips that appear for a curved wall segment in 3D and 2D views.
The following illustration shows the Start, End, Reverse Direction, and Location grips that appear for a straight wall segment in 3D and 2D views.
The following illustration shows the Start, End, Reverse Direction, Curve 2nd Point, and Location grips that appear for a curved wall segment in 3D and 2D views.
The following illustration shows the Roof Start Line and Roof End Line grips that appear for a straight wall segment in 3D and 2D views.
The following illustration shows the Roof Start Line and Roof End Line grips that appear for a curved wall segment in 3D and 2D views.
When you are working with connected walls that are parallel, the Location grip has 2 edit modes: Stretch (Parallel) and Move. The default mode is Stretch (Parallel), and the direction of the stretch depends on the orientation of walls connected to the selected wall. For example, if the walls at both ends of the selected wall are parallel to each other, with the Stretch (Parallel) mode, the move direction is limited to the direction of the parallel walls.
When you are working with a stand-alone wall segment or connected walls that are not parallel, the Location grip has 2 edit modes: Stretch (Offset) and Move. In this case, the default mode is Stretch (Offset) and the stretch direction is perpendicular to the direction of the selected wall. In both cases, the Move location mode allows an unconstrained move of the selected wall without maintaining adjacent wall connections. You can also move a wall by changing its coordinates on the Properties palette. The following illustration shows how to use the Location grip in Stretch (Parallel) mode to move a connected parallel wall segment and maintain adjacent wall connections.
The following illustration shows how to use the Location grip in Move mode to move a parallel wall segment without maintaining adjacent wall connections.
1 Select the wall you want to relocate. 2 Select the Location grip. The Stretch (Parallel) location mode is the default, or you can press CTRL to toggle to the Move location mode. 3 Move the wall to the desired location and click once, or enter a distance value and press ENTER. When you use the Stretch (Parallel) location mode, wall connections are maintained if the connecting walls use a zero cleanup circle radius. The connected walls are trimmed, extended, and reversed as necessary to maintain connections and the cleanup circle radius. Using the Move location mode results in disconnected walls. 4 Press ESC, or right-click, and click Deselect All to deselect the wall and turn off all grips.
3 Select Arc or Line for Segment type. 4 Select the Curve 2nd Point grip, and move it to adjust the radius for a curved wall.
Changing the shape of a wall segment from straight to arc
Changing the Wall Width while Maintaining the Wall Baseline | 797
Changing the Wall Width while Maintaining the Opposite Face of the Wall
Use this procedure to change the thickness of a wall while maintaining the position of the opposite face of the wall. You can also change the wall width on the Properties palette. If the wall width is defined in the wall style applied to the wall, you cannot change the thickness of an individual wall. For more information about wall grips, see Using Grips to Edit Walls on page 791. 1 Select the wall. 2 Select a Width grip and press CTRL to maintain the position of the opposite face of the wall when you change the wall width. 3 Move the grip until the width value you want is displayed, and click once.
After selecting a grip, you can also enter a precise value to increase or decrease the width of the wall. For more information, see Dynamic Dimensions on page 101.
Changing wall width while maintaining wall opposite face
After selecting the grip, you can also enter a precise value to increase or decrease the base height of the wall. For more information, see Dynamic Dimensions on page 101.
Using grips to change the base height of a wall segment
2 Select the grip that corresponds to the justification you want. In the following illustration, the Baseline justification is current, as indicated by the gray grip.
Wall justification grips
Then
move the cursor over the wall until the face of the component you want is highlighted with a red line, and click once. press CTRL, and move the cursor over the wall until the center of the component you want is highlighted. Click once.
3 Specify the offset distance. 4 Continue adding walls, each new wall offset from the face or center of the wall you added before it. You can specify a different offset distance each time you add another wall.
5 Press ENTER.
Repositioning a Wall
Use this procedure to move a wall by offsetting the wall from the center or face of a wall component to a point or distance that you specify. 1 Select the wall you want to move, right-click, and click Offset Move. 2 Specify the location of the offset point: If you want to
offset the wall from the face of a wall component
Then
move the cursor over the wall until the face of the component you want is highlighted with a red line, and click once. press CTRL, and move the cursor over the wall until the center of the component you want is highlighted. Click once.
3 Specify the distance from the component face or center to its new position.
Offset moving a wall segment from its existing wall segment component
Then
move the cursor over the wall until the face of the component you want is highlighted with a red line, and click once. press CTRL, and move the cursor over the wall until the center of the component you want is highlighted. Click once.
3 Specify the reference point to which you want to measure. For example, if you want to move a wall so that its exterior face is aligned with the exterior face of another wall, specify a point on the face of the other wall. 4 Specify the new distance from the wall component face or center to the reference point. Enter 0 (zero) to align the selected wall with the reference point.
Then
enter new coordinate values under Insertion Point. make the normal of the wall parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the wall parallel to the X axis: under Normal, enter 1 for X and enter 0 for Y and Z. make the normal of the wall parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
5 Click OK.
Merging Walls
Use this procedure to merge the profile of selected walls. This does not provide automatic wall cleanup, but merging walls is useful in tight situations that involve short wall segments.
Merging wall segments
1 Select a wall to merge, right-click, and click Cleanups Add Wall Merge Condition. 2 Select other walls to merge with the first wall, and press ENTER. TIP To identify merged walls, turn on the Graph display representation. Select a wall, right-click, and click Cleanups Toggle Wall Graph Display. Select the wall to which you added merge conditions. An arc connects the original wall to each wall it is merged with.
TIP To identify merged walls, turn on the Diagnostic display representation. Select a wall, right-click, and click Cleanups Toggle Wall Justification Display. Select the wall to which you added merge conditions. An arc connects the original wall to each wall it is merged with. Select the wall that was selected first when the walls were merged, right-click, and click Cleanups Remove All Wall Merge Conditions. If a message at the command line indicates that no merge conditions were removed, the wall you selected was not the first wall when the merge condition was created. You can press ENTER to repeat the command, and then select a different wall.
Joining Walls
Use this procedure to combine the baselines of 2 walls to create one wall segment. Walls that you join must meet the following requirements:
Linear walls must have colinear baselines and be touching at one endpoint. Arc walls must have the same center, radius, and be touching at one end. Walls must have the same style and width. Walls must belong the same cleanup group.
Joining walls also transfers all sub-objects and anchored objects from one wall to the other. Sub-objects include roofline, floorline, anchors, wall modifiers, wall style overrides, and interference conditions. Anchored objects include doors, windows, and openings anchored to the walls.
NOTE Certain colinear wall segments may appear to be already joined. However, if they were drawn as 2 segments, they are actually separate segments and can be highlighted as separate segments. The following illustration shows joining 2 straight wall segments after first highlighting each separate segment.
Joining 2 straight wall segments
The following illustration shows joining 2 curved wall segments after first highlighting each separate segment.
Joining 2 curved wall segments
1 Select the first wall, right-click, and click Join. 2 Select the second wall.
Filleting Walls
Use this procedure to fillet 2 walls. Filleting walls creates a curved wall segment with a specified radius that is tangent to the baselines of the selected walls. If you specify zero for the fillet radius, the walls are trimmed or extended until they intersect, but no curved wall segment is created. Using a radius of zero allows you to force odd-angled walls to meet. If you select parallel wall segments, the fillet radius is ignored, and a curved wall segment is created that is tangent to the baselines of the selected walls. The following illustration shows how to fillet two wall segments with a zero radius.
Filleting wall segments with a zero radius
The following illustration shows how to fillet two wall segments with a specified radius.
Filleting wall segments with a specified radius
Trim mode options allow you to specify whether the walls are trimmed or extended to the new segment (trim option) or whether their endpoints remain unchanged (no trim option). If you select no trim, the fillet radius must be greater than zero.
The walls have the same style and baseline justification. The fillet radius is not a negative value.
Solution tip icons may display when you fillet the walls if these conditions are not met. 1 Open a tool palette that contains the Fillet tool. The Fillet tool is located with the Basic Drafting Tools in the Stock Tool Catalog. You can add this tool to any tool palette, and then use the tool to fillet walls and other objects. 2 Select the Fillet tool. 3 Verify trim mode and radius settings: If you want to
trim or extend wall segments to meet each other or to meet the endpoints of the resulting curved wall segment keep the endpoints of the wall segments in their original locations and fit the curved wall segment between them specify a new fillet radius
Then
enter t (Trim), and then enter t (Trim).
enter r (Radius), and then enter a value for the radius. Enter 0 for the radius if you want the wall segments to meet each other without creating a curved wall segment. enter u (Multiple).
Chamfering Walls
Use this procedure to chamfer 2 walls. Chamfering walls creates a new wall segment between 2 walls that are not parallel. Chamfering is useful when you are working with unique wall angles or architectural details. You can chamfer walls by specifying distance or angle:
Using the distance option, you specify the length that each wall should be trimmed or extended until it meets the new wall segment or the other wall. If both chamfer distances are zero, the walls are extended until they intersect, but a new wall segment is not created.
Using the angle option, you specify the length of the chamfer and the angle it forms with the first wall.
Trim mode options allow you to specify whether the walls are trimmed or extended to the new wall segment (trim option) or whether their endpoints remain unchanged (no trim option). If you select no trim, chamfer distances must be greater than zero. Before chamfering walls, ensure that the walls have the same style and baseline justification. Solution tip icons may display when you chamfer the walls if these settings are not the same for each wall. 1 Open a tool palette that contains the Chamfer tool. The Chamfer tool is located with the Basic Drafting Tools in the Stock Tool Catalog. You can add this tool to any tool palette, and then use the tool to chamfer walls and other objects. 2 Select the Chamfer tool. 3 Specify default settings for chamfering walls: If you want to
trim or extend wall segments to meet each other or to meet the endpoints of the new wall segment keep the endpoints of the wall segments in their original locations and fit the new wall segment between them specify the default length and angle values for the angle option
Then
enter t (Trim), and then enter t (Trim).
enter a (Angle). Enter the distance from the endpoint to the point on the wall where you want the chamfer to begin. Enter the angle of the chamfer. enter d (Distance). Enter values for Distance 1 and Distance 2. Enter 0 for both distances if you want the walls to meet without creating a new wall segment. enter m (Method), and then enter d (Distance).
specify the distance option as the default option for chamfering walls
If you want to
specify the angle option as the default option for chamfering walls chamfer multiple walls
Then
enter m (Method), and then enter a (Angle).
enter u (Multiple).
When you create a T-shaped intersection, the walls you select are extended or trimmed to a boundary wall that you specify.
Then
select the walls, right-click, and click Cleanups Apply L Cleanup. select the walls to be extended or trimmed to a boundary wall, right-click, and click Cleanups Apply T Cleanup. Select the boundary wall.
To reverse the wall baseline: 1 Select the wall, right-click, and click Reverse Baseline. The position of the baseline in the drawing remains in place, and the wall shifts, if necessary.
Reversing a wall segment about its baseline
You edit vertex locations on the roof line to create steps, gables, and other roof conditions.
You edit vertex locations on the floor lines to create steps and other floor conditions.
Modifying the floor line of a wall
You can also create non-rectangular roof and floor conditions by projecting to polylines. AutoCAD Architecture offers multiple methods of editing roof lines and floor lines. You may want to begin by graphically creating a custom roof line or floor line condition. You can then fine-tune that condition by specifying precise values in the Roof/Floor Line worksheet on the Properties palette.
Offset the roof line from the current height of the wall. Project the roof line of the wall to a polyline. Project the roof line of the wall to another object, such as a roof or stairs.
You can also create a polyline that represents the current roof line of the selected walls. You can then use this polyline to change the roof line of other walls. NOTE To project the roof line to a polyline, draw the polyline first in elevation view. For best results, the polyline should be parallel to the wall. The polyline does not need to be in the same plane as the wall. 1 Select a wall, right-click, and click Roof/Floor Line Modify Roof Line. 2 Change the roof line of the wall: If you want to
offset the roof line from the current height of the wall
Then
enter o (Offset), and enter an offset distance. Enter a negative value to project the roof line below the current wall height. enter p (Project), and select the polyline.
Changing the Roof Line and the Floor Line of a Wall | 815
If you want to
project the roof line to another object, such as a roof or stairs
Then
enter a (Auto-project), and select the object to project to. When projecting to stairs, make sure that the bottom riser or the stringer does not create a zeroheight segment of wall. enter g (Generate), and select the walls for the polyline to be created from. enter r (Reset), and select the walls to change.
3 Press ENTER.
Offset the floor line from the current baseline of the wall. Project the floor line of the wall to a polyline. Project the floor line of the wall to another object, such as a floor slab or stairs.
You can also create a polyline that represents the current floor line of the selected walls. You can then use this polyline to change the floor line of other walls. NOTE To project the floor line to a polyline, draw the polyline first in elevation view. For best results, the polyline should be parallel to the wall. The polyline does not need to be in the same plane as the wall. 1 Select a wall, right-click, and click Roof/Floor Line Modify Floor Line. 2 Change the floor line of the wall: If you want to
offset the floor line from the current base line of the wall
Then
enter o (Offset), and enter an offset distance. Enter a negative value to project the floor line below the current wall base line. enter p (Project), and select the polyline. enter a (Auto-project), and select the object to project to. When projecting to stairs, make sure that the bottom riser or the stringer does not create a zeroheight segment of wall. enter g (Generate), and select the walls for the polyline to be created from. enter r (Reset), and select the walls to change.
project the floor line to a polyline project the floor line to another object, such as a slab or stairs
3 Press ENTER.
A third vertex is added to the roof line halfway between the 2 ends of the roof line and 8'-0'' up from the roof line. 4 Continue editing the roof line or the floor line, if needed. For more information, see Editing the Roof Line or the Floor Line of a Wall on page 818. 5 Save or discard the changes: If you want to
restore the roof line to its previous shape click save the changes to the roof line click . .
Then
Changing the Roof Line and the Floor Line of a Wall | 817
A temporary profile is created for you to edit the geometry of the roof line or the floor line. 2 Right-click, and click Add Step. If Add Step is not listed on the menu, the roof line or the floor line was previously edited. 3 Select the roof line or the floor line.
Modifying a wall floor line by adding a step
A third vertex is added to the line halfway between the 2 ends of the line and 4'-0'' from the line. A step is created from the selected vertex to the second vertex. 4 Continue editing the roof line or the floor line, if needed. For more information, see Editing the Roof Line or the Floor Line of a Wall on page 818. 5 Save or discard the changes: If you want to
restore the roof line or the floor line to its previous shape
Then
click
save the changes to the roof line or the floor line click .
Add, modify, or remove gables. Add, modify, or remove steps. Project the roof line or the floor line to a polyline or to other objects, such as roofs, roof slabs, slabs, and stairs. Create custom roof line or floor line conditions by adding and adjusting vertices and edges. Reverse the roof line or the floor line of the wall without reversing the wall itself. Remove all changes to the roof line or the floor line of a wall.
You can also edit the roof line and the floor line on the Roof/Floor Line worksheet on the Properties palette. For more information, see Changing Vertices in the Roof Line or Floor Line of a Wall on page 821.
NOTE If you want to project the roof line or the floor line to a polyline, draw the polyline before you start this procedure. 1 Select the wall that has the roof line or floor line you want to change, right-click, and click Roof/Floor Line Edit in Place. A temporary profile is created for you to edit the geometry of the roof line and floor line.
Wall Elevation Edit In Place Grips
2 NOTE After you perform an editing task from the context menu, you may need to select the profile again to perform another editing task. If you do not see the editing commands that you expect on the menu, select the profile, and right-click to display the context menu. Edit the profile: If you want to
add a gable to the roof line or the floor line
Then
select the profile, right-click, and click Add Gable. Select the roof line or the floor line.
Changing the Roof Line and the Floor Line of a Wall | 819
If you want to
add a step to the roof line or the floor line
Then
select the profile, right-click, and click Add Step. Select the roof line or the floor line. select the profile, and use Move Roof Line, Move Floor Line, Vertex, and Edge grips to adjust the shape. select the profile, right-click, and click Add Vertex. Select a point for each new vertex, and press ENTER. select the profile, right-click, and click Remove Vertex. Select each vertex to remove, and press ENTER. select the profile, right-click, and click Project to Polyline. Select the roof line or the floor line, and select the polyline. Press ENTER to keep the geometry, or enter y (Yes) to erase it. select the profile, right-click, and click Auto Project. Select the roof line or the floor line, and select the object. select the profile, right-click, and click Reverse. Select the roof line or the floor line. select the profile, right-click, and click Remove. Select the roof line or the floor line.
project the roof line or the floor line to another object, such as a stair or a roof
restore the roof line to the base height of the wall, or restore the floor line to the baseline of the wall
NOTE To add a gable or a step to a roof line or a floor line that has been edited, first use the Remove option on the context menu to remove an existing roof line or floor line condition. 3 Save or discard the changes: If you want to
restore the roof line and the floor line to their shape before editing
Then
click
save the changes click . The wall uses the edited profile to define its geometry.
1 Select the wall that has the roof line or floor line you want to change, right-click, and click Roof/Floor Line Edit in Place. A temporary profile is created for you to edit the geometry of the roof line or the floor line. 2 Select the profile, right-click, and click Reverse. 3 Select the roof line or the floor line. The selected line is reversed; the condition is applied to the opposite end of the line. 4 Save or discard the changes: If you want to
restore the roof line and the floor line to their shape before editing
Then
click
save the changes click . The wall uses the edited profile to define its geometry.
Add, move, or remove vertices in the roof line or the floor line of a wall. Add gables or steps to a roof line or steps to a floor line that was previously edited by adding vertices that define these conditions.
You can also edit the roof line and the floor line graphically. For more information, see Editing the Roof Line or the Floor Line of a Wall on page 818. 1 Double-click the wall you want to change. 2 Expand Advanced, and expand Worksheets. 3 Select Roof/Floor Line. 4 Select Edit Roof Line, or select Edit Floor Line.
Changing the Roof Line and the Floor Line of a Wall | 821
The active vertex in the illustration changes when you select a different line to edit. Any changes you make to the wall are reflected in the illustration. 5 To add a vertex, click Insert Vertex. Specify the horizontal offset and vertical offset for the new vertex and each offset distance, and click OK. For more information about specifying the location of a vertex, see Specifying Offsets for Roof Line and Floor Line Vertices on page 924. The following illustration shows modifying the roof line of a wall by adding a vertex.
Modifying a roof line of a wall by adding a vertex
The following illustration shows modifying the floor line of a wall by adding a vertex.
Modifying a floor line of a wall by adding a vertex
6 To move a vertex, select the vertex from the table or the illustration, and click Edit Vertex. Specify the horizontal offset and vertical offset for the new vertex and each offset distance, and click OK. For more information about specifying the location of a vertex, see Specifying Offsets for Roof Line and Floor Line Vertices on page 924.
7 To delete a vertex, select a vertex, and click Delete Vertex. The selected vertex is deleted, and the line automatically connects the 2 adjacent vertices. 8 To reverse the roof line or the floor line, click Reverse. 9 Click OK.
3 Click the Layer/Color/Linetype tab, verify that By Material is selected for the component, and click OK. 4 Click the Materials tab. 5 Select the component you want to change, and select a different material definition.
You can select any material definition in the current drawing, or click material definition and assign it to a component.
to create a new
WARNING Although you can edit a material definition from this dialog, any changes you make to the material definition apply to all objects that are assigned the material. 6 Click OK.
Whether the display properties of wall components are determined by material assignments The layer, color, and linetype of the display components of the wall The hatching used with each component The cut plane height and the display of components relative to the cut plane
Other specific wall display information, such as whether complex endcaps are displayed and whether the wall is cut around door and window frames
When you change the display properties of an individual wall, the changes apply only to that wall. Other walls of the same style are not affected. To change the display properties of all walls of a specific wall style, see Wall Styles on page 874.
Visibility (component is on or off) By material (a material assigned to the display component determines its display properties) Layer Color Linetype Lineweight Linetype scale
To change these display properties for all walls of the same wall style, see Specifying the Display Properties of a Wall Style on page 889. NOTE If a material assignment determines the properties of a wall display component, you can change the properties of the display component by clearing By Material or by overriding the material assignment with a different material. For more information, see Specifying the Materials of Individual Walls on page 823. 1 Select the wall you want to change, right-click, and click Edit Object Display. NOTE You can also use the Display tab of the Properties palette to change the display property settings for a selected object display component in the current display representation. For more information, see Using the Properties Palette to Change Display Properties on page 538. 2 Click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation.
4 If necessary, click
5 Click the Layer/Color/Linetype tab. 6 Select the component to change, and select a different setting for the property. 7 Click OK twice.
To change the hatching for all walls of the same wall style, see Specifying the Hatching for Components of a Wall Style on page 890. NOTE If a material assignment determines the hatching properties of a wall component, you can change the hatching of the component by clearing By Material or by overriding the material assignment with a different material. For more information, see Specifying the Materials of Individual Walls on page 823. 1 Select the wall you want to change, right-click, and click Edit Object Display. NOTE You can also use the Display tab of the Properties palette to change the display property settings for a selected object display component in the current display representation. For more information, see Using the Properties Palette to Change Display Properties on page 538. 2 Click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation.
4 If necessary, click
5 Click the Hatching tab. 6 Select a component, and click the setting for Pattern. 7 Select the hatching for the component: If you want to
select a hatching pattern that is available in the software select a custom pattern
Then
select Predefined for Type, and then select a pattern.
select Custom for Type, and then enter the name of the custom pattern. If necessary, click Browse, and navigate to the folder where the custom pattern file is located. select User-defined for Type, and clear Double Hatch. select User-defined for Type, and select Double Hatch. select Solid Fill for Type.
8 Click OK. 9 Click Scale/Spacing, and enter a value that determines how the selected pattern is repeated. 10 Click Angle, and enter the angle for the selected pattern. 11 Click Orientation, and specify how the hatching is oriented: If you want to
orient the hatching to the object, regardless of the object rotation orient the hatching to the World Coordinate System
Then
select Object.
select Global.
12 Click OK twice.
To display object components above and below the cut plane, verify that Automatically Choose Above and Below Cut Plane Heights is selected. To specifically define a cut plane, select Manual Above and Below Cut Plane Heights, click Add, and enter the height of the new cut plane. If you add a cut plane
at a height that is lower than the value for Cut Plane Height
Then
objects are displayed using the Layer/Color/Linetype properties specified for the Below Cut Plane component of the object. objects are displayed using the Layer/Color/Linetype properties specified for the Above Cut Plane component of the object.
at a height that is higher than the value for Cut Plane Height
You can click Remove to delete a cut plane that you added. You can also access and modify these same cut plane settings through the walls context menu, as follows: 1 Select the wall you want to change, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab.
3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation.
5 In the Display Properties dialog, click the Cut Plane tab, and then change the settings as needed.
Then
select Display Inner Lines Above. Clear this option if you do not want to display these lines.
select Display Inner Lines Below. Clear this option if you do not want to display these lines.
select Hide Lines Below Openings Above Cut Plane. Clear this option if you want to display the lines. select Hide Lines Below Openings at Cut Plane. Clear this option if you want to display the lines. select Display Endcaps. Clear this option to display complex endcaps as a single line. select Cut Door Frames. Clear this option if you want door openings to cut the wall at the inside of the door frame. select Cut Window Frames. Clear this option if you want window openings to cut the wall at the inside of the window frame. select Component Draw Order by Priority. Clear this option if you want to draw the components in the order that they were created. select Do True Cut. Clear this option if the wall does not have sweeps or body modifiers, or if they do not change along the height of the wall. Under Draw Miter for Components, select each component whose miter lines you want to display.
display door openings cutting the wall at the outer edge of the door frame
display window openings cutting the wall at the outer edge of the window frame
draw wall components by their priority number to control the display of a component over another component perform a slice of the actual 3-dimensional (3D) model at each cut plane to obtain more accurate views of walls with sweeps or body modifiers display miter lines at wall corners for selected wall components
9 Click OK. You can also access and modify these same additional settings through the walls context menu, as follows 1 Select the wall you want to change, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation.
4 If necessary, click
5 In the Display Properties dialog, click the Other tab, and then change the settings as needed.
6 Click OK twice.
Then
select the file, and click the description. Edit the description. double-click the reference file name to start its application.
6 Click OK twice.
Specifying a cleanup group and cleanup circle radius in wall tools for adding new walls to a drawing Specifying a cleanup group and the cleanup circle radius for individual walls Specifying the priority of each wall component in wall styles or for individual walls Specifying cleanup settings that apply to the entire drawing to specify how close together walls must be to join and clean up (Autosnap radius and Cleanup radius)
In addition, you can also toggle on the display of a wall segments justification line and cleanup circles while maintaining the display of the wall components. Select a wall segment, right-click, and click Cleanups Toggle Wall Justification Display.
Toggling on the display of wall justification line and cleanup circles
Cleanup circles and justification lines appear on all walls in the drawing. In addition, when you select the wall, Cleanup Radius grips are displayed at each cleanup circle. You can move the grip to increase or decrease the cleanup circle radius. Cleanup circles do not appear if the cleanup circle radius for the wall is zero.
A wall justification line is coincident with the center line of the wall or the wall justification, depending on the cleanup settings specified for the wall.
The cleanup circle of one wall overlaps the center point of the cleanup circle of another wall. The cleanup circle of one wall overlaps the wall justification line of another wall.
Wall cleanup with justification line intersecting cleanup circle
The wall justification line of one wall intersects the wall justification line of another wall.
TIP The best practice for successful wall intersections is to ensure that your individual wall segment justification lines intersect and that you specify a zero (0) radius for your wall segment cleanup circles. When walls intersect and clean up properly, a new wall joint is created at the intersection of the wall justification lines. The exact location of the wall joint depends on the location of the new wall segment endpoint. In many cases, the wall joint location does not coincide with the existing wall segment center line. The location of the wall joint is based on a weighted average distance between wall segment endpoints, as well as the thickness of the wall segments.
Wall justification lines and wall joint at wall intersections
To identify the default cleanup priorities for the components used in the sample wall styles provided with AutoCAD Architecture, see Default Cleanup Priorities of Wall Components on page 879. The software calculates and performs wall cleanups in the following sequence: 1 Component information is gathered from the wall graph:
Endcaps are calculated. If an endcap does not fit in the section, a solution tip icon displays. For more information, see Solution Tips for Walls on page 838. Sides of components are combined with endcaps to produce a component profile (like a 2-dimensional region). If this profile is self-intersecting, a solution tip icon displays.
2 Adjacent higher priority components are gathered from the wall graph from neighboring wall segments. 3 Higher-priority component profiles are subtracted from the lower-priority component profiles. 4 Doors, windows, openings, and interferences are cut and/or applied. 5 Shrinkwrap may be calculated and hatching applied. A failed shrinkwrap calculation may also result in the display of a solution tip icon. 6 Graphics are drawn to an output device (for example, the AutoCAD screen, Object Viewer, Osnap stream, explode stream, and a plotter). 7 Solutions are cached for subsequent draw requests until the wall is modified again.
Here are some recommendations for actions you can take to achieve successful wall cleanup:
Wall justification lines should intersect. Review the wall cleanup circle radius settings for each wall segment. A good starting point is to set the wall cleanup circle radius equal to half of the wall width. However, this may not apply to every situation and you may need to adjust the cleanup circle radius to achieve the desired effect. NOTE A wall segment must be longer than its cleanup circle radius.
Use a smaller cleanup circle radius. A small cleanup circle radius also makes the graph display more readable. The cleanup circle radius should be a value that is between one-half the wall width and the overall wall width. Look for very short wall segments. You can find these short segments by turning on the Diagnostic display representation. You can fix them by adjusting the baselines or by increasing the cleanup circle radii. Draw walls with center justification on and use an offset to simulate right or left justification. Using this method, you can draw very short segments and tight wall jogs, provided the appropriate cleanup circle radius is used. In order to ensure that exterior walls clean up properly with interior walls, switch the justification lines in the exterior wall segments to the inside so that the interior wall segment justification lines intersect.
Use the following procedure to verify that the wall segments are inserted at a common Z elevation: 1 Freeze all layers except for the designated wall layer. 2 Select all the walls, and double-click one of them. 3 On the Properties palette, expand Basic, and expand Location. 4 Click Additional information. 5 Under Insertion Point, verify that the Z value is consistent. If *VARIES* is displayed, at least one of the walls is inserted at a different Z elevation than the other walls. Change this value to the desired elevation, and click OK. 6 Under Normal, verify that the Z value is consistent. If walls do not clean up properly, even though the Z value for the insertion point is the same for all walls on the Location tab, a wall may be at an angle. This can occur when the normal Z value varies. You can use the Properties palette to view both the start and endpoint Z values of the selected walls. In the Properties palette, an entry is left blank when the values vary.
Whether the wall cleans up with other walls The cleanup group for the wall Whether the justification line position corresponds to the center line of the wall or to the wall justification The cleanup circle radius for both ends of the wall, or separate values for the start and endpoints of the wall 1 Select the walls you want to change, and double-click one of them. 2 On the Properties palette, expand Basic, and then expand General. 3 Turn wall cleanup on or off: If you want to
turn off wall cleanup so that the walls do not clean up with any other walls turn on wall cleanup and specify cleanup settings
Then
select No for Cleanup automatically. If you select this option, you do not need to specify other settings. select Yes for Cleanup automatically, and proceed to step 4.
4 Select a cleanup group definition. The walls will clean up with other walls that also belong to the cleanup group definition that you select. 5 Expand Advanced, expand Cleanups, and expand Cleanup Radius Overrides. 6 For justification line position, select the line that the Diagnostic display representation uses to represent the justification line of the walls: the center line of the wall or the wall justification. 7 Specify the cleanup circle radius for the walls: If you want to
specify the same cleanup circle radius for the start and endpoints of the walls
Then
enter a value for Cleanup radius, and verify that No is selected for Override start cleanup radius and Override end cleanup radius. select Yes for Override start cleanup radius, and enter a value for Start cleanup radius. select Yes for Override end cleanup radius, and enter a value for End cleanup radius.
specify a cleanup circle radius for the start point of the walls specify a cleanup circle radius for the endpoint of the walls
Start and End are based on the direction the wall was drawn. If you enter zero for any cleanup circle radius, the wall justification lines need to touch for the walls to clean up with other walls.
Then
proceed to step 5. select the priority override you want to delete, and click .
Then
select a different component.
select the component, select At start of wall, and enter a value for Priority. select the component, select At end of wall, and enter a value for Priority. select the value for Priority, and enter a new value.
6 Click OK.
right-click, and click Cleanups Toggle Wall Justification Display. (For more information, see Cleanup Circles and Wall Justification Lines on page 831.) After looking at the justification lines, try one of the following possible solutions, as applicable:
Extend or trim the walls using the AutoCAD Extend or Trim commands. With the wall selected, right-click, and click Apply L Cleanup or Apply T Cleanup. For more information, see Trimming Walls at L and T Intersections on page 812. Increase the wall cleanup radius by grip-editing (see Working with Intersections and Small Cleanup Circle Radii on page 841) or by changing the value of Cleanup radius on the Properties palette (see Specifying Cleanup for Individual Walls on page 836). With the wall selected, right-click, and click Cleanups Wall Merge Conditions. For more information, see Merging Walls on page 806.
The walls endcaps or opening endcaps cannot be displayed due to space limitations
If there is insufficient space to display an endcap, you can either modify the wall to provide more space, or you can modify the endcaps to reduce the amount of space required. Note that some endcap problems are evident only in 3D (isometric) views, so you may need to switch to model space in order to see and resolve the problem. Then, depending on your design requirements, do any of the following:
Lengthen the wall (see Changing the Wall Length on page 800). Remove one or more endcaps (see Modifying the Geometry of a Wall Endcap Style on page 918). Modify the wall endcap style or opening endcap style to require less space (see Modifying the Geometry of a Wall Endcap Style on page 918).
The wall cannot be displayed because it does not extend beyond its own cleanup radius or that of an adjacent wall.
In this case, you need to reduce the cleanup radius of the wall, and then regenerate the model. To reduce the cleanup radius, do either of the following:
On the Properties palette, enter a smaller value for Cleanup radius. Grip-edit the relevant cleanup radius so that it no longer encloses the defective wall.
Click View menu Regen Model. On the command line, enter ObjRelUpdate.
A walls cleanup radius intersects the justification line of another, non-connected wall.
Just as in the case of a wall that does not extend beyond its cleanup radius or that of another, you need to reduce the cleanup radius of the wall, and then regenerate the model. To reduce the cleanup radius, do either of the following:
On the Properties palette, enter a smaller value for Cleanup radius. Grip-edit the relevant cleanup radius so that it no longer encloses the defective wall.
Click View menu Regen Model. On the command line, enter ObjRelUpdate.
This situation can also occur if a door, window, opening, or door/window assembly is placed too close to the end of the wall and the wall or the objects in it use elaborate endcaps. In such cases, there may not be enough room for these conditions to be drawn correctly.
Solution tip icon displayed in a wall with a window near its end
Also, make sure that there are no short wall segments in the wall. These can occur where center lines intersect, or when a segment is too short to produce a full profile. Delete the short wall segment to fix the cleanup problem.
Incorrect Cleanup Group Assignments When Copying or Moving Doors,Windows, and Openings
When I try to copy or move doors, windows, and openings from one wall to another, the command does not always work.Why?
This situation can occur if the cleanup group for the destination wall does not allow objects from walls assigned to other cleanup groups to be copied to this wall. This design rule is intended to prevent placing objects in walls, such as cubicle partitions, that should not have objects added to them. You can address this situation in 2 ways:
Turn off this design rule in the cleanup group definition. For more information, see Creating a Wall Cleanup Group Definition on page 844. Temporarily assign the walls to the same cleanup group, copy or move the objects, and then reassign the walls to their correct cleanup groups.
Verify the design rules of the cleanup groups used in the xref drawings. If the cleanup group in the xref drawing does not allow cleanup with the walls in the host drawing, walls in the 2 drawings do not clean up, even when their cleanup groups have the same name. For more information about the design rules of cleanup groups, see Creating a Wall Cleanup Group Definition on page 844. When adding new walls during a Refedit session, add the existing walls to the current working set. Select the Xref cleanup group of the existing walls for the walls you are adding. Otherwise, the new walls do not clean up with the existing walls until you save changes to the drawings. Use the Regenall (Regenerate All) and ObjRelUpdate (Object Relationship Update) commands to update the relationships among walls in the drawing, especially if you move or transform walls involving xref drawings, or if you undo edits to walls in an xref drawing. For more information about xref drawings and wall cleanup, see additional troubleshooting topics in Troubleshooting Wall Cleanups on page 838.
Then
right-click Wall Cleanup Group Definitions, and click New. right-click the cleanup group definition you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new cleanup group definition, and press ENTER. 5 Select the new cleanup group definition. 6 Click the General tab, and enter a description of the cleanup group. 7 Click the Design Rules tab. 8 Specify the design rules: If you want to
allow walls assigned to this cleanup group to clean up with walls in a host drawing when the current drawing is inserted as an Xref
Then
Select Allow wall cleanup between host and xref drawings. Clear this option if you do not want the walls to cleanup with walls in the host drawing.
NOTE The cleanup group definition in the xref drawing controls cleanup with walls in the host drawing.
If you want to
allow objects anchored to walls assigned to other cleanup groups to be moved or copied to walls assigned to this cleanup group
Then
Select Allow objects anchored to walls in other cleanup groups to be moved or copied to walls in this cleanup group. Clear this option if you do not want objects anchored to walls in other cleanup groups to be moved or copied to walls assigned to this cleanup group.
9 Click OK. If you want to add notes, files, or documents to a cleanup group definition, see Attaching Notes and Files to a Wall Cleanup Group Definition on page 845.
Then
click Add, select a file, and click OK. select the file, and click Edit. Edit the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
9 Click OK.
itself in the space where the object was located. You can control how the objects are anchored to the start or the end of a wall, within the wall width, and vertically.
1 Select a wall, right-click, and click Insert Window. 2 Specify the settings for the window. For more information about adding windows, see Creating a Window with User-Specified Settings on page 1300. 3 Specify an insertion point along the wall. 4 Continue to place windows in the wall, and press ENTER.
1 Select a wall, right-click, and click Insert Opening. 2 Specify the settings for the opening. For more information about adding openings, see Creating an Opening with User-Specified Settings on page 1365. 3 Specify an insertion point along the wall. 4 Continue to place openings in the wall, and press ENTER.
1 Select a wall, right-click, and click Insert Door. 2 Specify the settings for the door. For more information about adding doors, see Creating a Door on page 1229. 3 Specify an insertion point along the wall. 4 Continue to place doors in the wall, and press ENTER.
1 Select a wall, right-click, and click Insert Door/Window Assembly. 2 Specify the settings for the door/window assembly. 3 Specify an insertion point along the wall. 4 Continue to place door/window assemblies in the wall, and press ENTER.
An anchored object is constrained by the wall. You can move the object along the wall, but the object does not move from the wall unless you detach the object. Objects anchored to walls follow connected wall segments. The center of the bottom face of the object is anchored to the insertion point on the bottom face of the wall, which is midway in the wall width. NOTE By default, doors, openings, windows, and window assemblies are anchored to the walls these objects are added to. 1 Select the object to attach to the wall, right-click, and click Wall Anchor Set Wall. 2 Select the wall to attach the object to.
Select the object to release from the wall, right-click, and click Wall Anchor Release. The object remains in place but is no longer constrained to the wall. The wall no longer cleans up around the object.
After you create wall sweeps, you can miter wall sweeps that meet at a corner. You can also change how the sweep is applied to the wall:
You can edit the geometry that defines a sweep. You can assign a sweep profile to a different wall component. You can adjust the miter angles at each end of a wall that has a sweep profile. You can remove a sweep profile from a wall or a wall component.
1 Select the walls to sweep, right-click, and click Sweeps Add. 2 Select the component to which to apply the sweep. 3 Select the profile to use for the sweep. If you want to define the sweep after you apply it to the component, select Start from scratch, and enter a name for the profile.
Specifying settings for a wall sweep
Then
select Apply Roof/Floor Lines to Sweeps.
clear Miter Selected Walls. You can miter the walls later, if needed. You can also adjust the miter angles.
If you want to
change the geometry of the sweep when it is applied to the wall
Then
select Continue Editing. For more information about editing the profile, see Editing the Geometry of a Wall Sweep on page 852. clear Continue Editing.
5 Click OK. TIP To create additional walls with the same sweep condition, select the wall with the sweep, right-click, and click Add Selected. Add walls with the sweep condition where you need them in the drawing.
Use this procedure to offset an edit in-place wall sweep profile edge 1 Select the wall that has the sweep you want to change, right-click, and click Sweeps Edit Profile in Place. 2 Select a location on the wall where the shape of the sweep will be convenient to edit. A temporary profile is created for you to edit the geometry of the sweep. 3 Select the Edge grip and specify a new grip location. The wall sweep profile now has a offset edge.
Adding a vertex to an edit in-place wall sweep profile edge
Use this procedure to add a vertex to an edit in-place wall sweep profile edge 1 Select the wall that has the sweep you want to change, right-click, and click Sweeps Edit Profile in Place.
2 Select a location on the wall where the shape of the sweep will be convenient to edit. A temporary profile is created for you to edit the geometry of the sweep. 3 Select the Edge grip, press CTRL and specify a new grip location. The wall sweep profile now has a new edge vertex.
Converting an edit in-place wall sweep profile edge to an arc
Use this procedure to convert an edit in-place wall sweep profile edge to an arc 1 Select the wall that has the sweep you want to change, right-click, and click Sweeps Edit Profile in Place. 2 Select a location on the wall where the shape of the sweep will be convenient to edit. A temporary profile is created for you to edit the geometry of the sweep. 3 Select the Edge grip, press CTRL twice, and specify a new grip location. The wall sweep profile edge is now an arc. 1 NOTE After you perform an editing task from the context menu, you may need to select the profile again to perform another editing task. If you do not see the editing commands that you expect on the context menu, select the profile, and right-click to redisplay the menu.
Then
select the Insertion Point grip, and move it to the desired position. select the profile, and use grips to adjust the shape. The Edge grip has 3 edit modes: Offset, Add Vertex, and Convert to Arc. The default mode is Offset, which offsets the selected edge in a direction that is perpendicular to the midpoint of the edge. Depending on the shape of the profile and the edge you choose to modify, neighboring lines are extended or trimmed, and new lines are added, as necessary.
If you want to
Then
Use the Add Vertex edit mode to add a vertex to the selected edge, and create a new edge. If the selected edge is an arc, the new edge is an arc, as well. Convert to Arc changes the selected edge to an arc and stretches the midpoint of the edge. The edge grip for an arc also has a Stretch mode, so that you can stretch the midpoint of the edge after it has been converted to an arc.
select an Edge grip, and press CTRL to switch to the Add Vertex edit mode. Move the edge to the desired location and click, or enter a value and press ENTER. select the Vertex grip for the vertex you want to remove, and press CTRL to switch to the Remove edit mode. Move the cursor off the selected vertex, and click. select the profile, right-click, and click Replace Ring. Select the ring to replace, and select the new geometry. Press ENTER to keep the geometry, or enter n (No) to erase it. draw the linework in place on the temporary profile. Select the profile, right-click, and click Add Ring. Select the geometry to define the ring. Press ENTER to keep the geometry, or enter y (Yes) to erase it. select the profile, right-click, and click Remove Ring. Select the ring to remove, and press ENTER. This option does not appear if the profile has only one ring.
Then
Then
select a different profile for Profile.
select a different component for Component. enter different values for Start Miter and End Miter. enter a value for Offset Within. enter a value for Offset Vertical.
5 Click OK.
The wall modifier you create is added to the selected wall and is also saved as a wall modifier style that you can apply to other walls.
Converting a polyline to a wall modifier
1 Draw the polyline in the shape of the wall modifier. 2 Select a wall to which you want to apply a wall modifier, right-click, and click Plan Modifiers Convert Polyline to Wall Modifier. 3 Select the polyline. 4 Enter y (Yes) to erase the selected polyline, or enter n (No) to keep the polyline in the drawing. 5 Enter a name for the wall modifier style created from the polyline, and click OK. 6 Select the wall component to which the wall modifier applies. 7 To offset the opposite face of the selected component in the shape of the wall modifier, select Offset Opposite Face. 8 Specify the vertical position of the modifier on the wall component: If you want to
specify the beginning height of the wall modifier
Then
enter a value for Start Elevation Offset, and specify whether the offset occurs from the wall top, the wall base height, the wall baseline, or the wall bottom. enter a value for End Elevation Offset, and specify whether the offset occurs from the wall top, the wall base height, the wall baseline, or the wall bottom.
Placing a wall modifier offset from the wall start point, the wall bottom, and the wall top
9 Click OK.
1 Select the wall to which you want to apply a wall modifier, right-click, and click Plan Modifiers Add. 2 Select the start point for the wall modifier. After you select the first point, a temporary line is displayed to show you the length of the modifier. 3 Select the endpoint for the modifier.
4 Select the side of the wall to draw the modifier. 5 Enter the depth for the wall modifier. 6 Select the wall modifier style. 7 Select the name of the component to apply the modifier to. 8 To offset the opposite face of the selected component in the shape of the wall modifier, select Offset Opposite Face.
Offsetting a wall modifier from the opposite face of a wall component
9 Specify the vertical position of the modifier on the wall component: If you want to
specify the beginning height of the wall modifier
Then
enter a value for Start Elevation Offset, and specify whether the offset occurs from the wall top, the wall base height, the wall baseline, or the wall bottom. enter a value for End Elevation Offset, and specify whether the offset occurs from the wall top, the wall base height, the wall baseline, or the wall bottom.
Enter a negative offset value to specify a location toward the ground. 10 Click OK. After you add a wall modifier, you can edit its geometry or adjust its placement.
A temporary profile is created for you to edit the geometry of the wall modifier. If the wall contains multiple wall modifiers, a profile is created for each wall modifier. 3 NOTE After you perform an editing task from the context menu, you may need to select a profile again to perform another editing task. If you do not see the editing commands that you expect on the context menu, select a profile, and right-click to redisplay the menu. Edit the profile: If you want to
change the shape of the perimeter of the profile hide one or more edges of the profile (plan view only)
Then
select the profile, and use grips to adjust the shape. select the profile, right-click, and click Hide Edge. Select the edges you want to hide, and press ENTER. select the profile, right-click, and click Show Edges. Select the edges you want to show, and press ENTER. select the profile, right-click, and click Add Vertex. Select a point for each new vertex, and press ENTER. select the profile, right-click, and click Remove Vertex. Select each vertex to remove, and press ENTER. select the profile, right-click, and click Replace Modifier. Select the modifier to replace, and select a polyline to define the new geometry. Press ENTER to keep the polyline in the drawing, or enter y (Yes) to erase it. The start and endpoints of the new polyline must be the same as those for the original wall modifier. select the profile, right-click, and click Remove Modifier. If the wall has multiple wall modifiers, select the wall modifier to remove, and press ENTER.
Then
If you want to
Then
style to define its geometry. Other walls that use the original style are not affected.
Then
select the Move grip, and move the grip to reposition the wall modifier. After you select the grip, you can also enter a value to move the wall modifier a specified distance. select an isometric view. Select the Offset from top of wall grip, and move the grip to reposition the wall modifier. After you select the grip, you can also enter a value to move the wall modifier a specified distance from the top of the wall. select an isometric view. Select the Offset from bottom of wall grip, and move the grip to reposition the wall modifier. After you select the grip, you can also enter a value to move the wall modifier a specified distance from the bottom of the wall.
4 If necessary, continue editing the wall modifier as described in Editing the Geometry of a Wall Modifier on page 861. 5 Save or discard the changes: If you want to
restore the wall modifier to its original position select the profile, and click .
Then
If you want to
save the changes to the current wall modifier style
Then
select the profile, and click The wall modifier and the wall modifier style use the edited profile to define its geometry. Any other walls that use this wall modifier style are also updated with the edited geometry. save the changes to a new wall modifier style select the profile, right-click, and click Save as New Wall Modifier Style. Enter a name for the new wall modifier, and click OK. The wall modifier uses the new style to define its geometry. Other walls that use the original style are not affected.
1 Double-click the wall that has the modifier you want to change. 2 On the Properties palette, expand Advanced, and expand Worksheets. 3 Select the setting for Plan Modifiers. 4 Under Style, select the wall modifier you want to change. 5 If needed, select a different modifier style or component name, and specify which sides to apply the modifier to. 6 Enter a value for Start Position Offset and specify whether the offset occurs from the wall start point, the wall endpoint, or the midpoint of the wall.
These settings specify the start point of the modifier along the length of the wall. You can enter a negative value to specify an offset in the reverse wall direction. 7 Edit the vertical position of the modifier on the wall component: If you want to
specify the beginning height of the wall modifier
Then
enter a value for Start Elevation Offset, and specify whether the offset occurs from the wall top, the wall base height, the wall baseline, or the wall bottom. enter a value for End Elevation Offset, and specify whether the offset occurs from the wall top, the wall base height, the wall baseline, or the wall bottom.
Enter a negative offset value to specify a location toward the ground. 8 Edit settings to control the size and placement of the modifier: If you want to
place the modifier at the size it was defined in the modifier style specify the length and the depth of the modifier on the wall mirror the modifier in the X direction mirror the modifier in the Y direction measure the modifier to the center of the wall
Then
select Use Drawn Size.
clear Use Drawn Size, and enter values for Length and Depth. select Mirror X. select Mirror Y. select Measure to Center.
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
9 Click OK twice.
1 Place the object in the location where you want to add the body modifier to the wall. 2 Select the wall to which you want to add the body modifier, right-click, and click Body Modifiers Add. 3 Select the object to add to the wall. 4 Select the wall component to add the object to. 5 Select Additive or Additive Cut Openings for Operation. 6 Enter a description for the body modifier. 7 Select Erase Selected Object(s) if you do not want to keep the original object, or clear this option to keep the object in the drawing. 8 Click OK.
1 Place the object in the location where you want to subtract the body modifier from the wall. 2 Select the wall to which you want to add the body modifier, right-click, and click Body Modifiers Add. 3 Select the object to subtract from the wall. 4 Select the wall component to subtract the object from. 5 Select Subtractive for Operation. 6 Enter a description for the body modifier. 7 Select Erase Selected Object(s) if you do not want to keep the original object, or clear this option to keep the object in the drawing. 8 Click OK.
1 Place the object in the location where you want to replace the wall with the body modifier. 2 Select the wall to which you want to replace with the body modifier, right-click, and click Body Modifiers Add. 3 Select the object to replace the wall or wall component. 4 Select the wall component you want the object to replace. 5 Select Replace for Operation. 6 Enter a description for the body modifier. 7 Select Erase Selected Object(s) if you do not want to keep the original object, or clear this option to keep the object in the drawing. 8 Click OK.
Then
select the body modifier. Select a Face grip to activate edge grips for the face. Move the grips to the desired
If you want to
Then
locations. Continue editing other faces in the same manner.
select the body modifier. Select grips and move them to change the shape of the body modifier. The grips that are available depend on the type of mass element used as a body modifier and the current view direction. place the object in the location where it is needed. Select the body modifier, right-click, and click Boolean Union. Select the object, and press ENTER. Enter y (Yes) to keep the object in the drawing, or press ENTER to erase it.
place the object in the location where it is needed. Select the body modifier, right-click, and click Boolean Subtract. Select the object, and press ENTER. Enter y (Yes) to keep the object in the drawing, or press ENTER to erase it.
create a body modifier that is the intersection of the original body modifier with another object
place the object in the location where it is needed. Select the body modifier, right-click, and click Boolean Intersect. Select the object, and press ENTER. Enter y (Yes) to keep the object in the drawing, or press ENTER to erase it.
select the body modifier, right-click, and click Trim. Specify the points that define the trim plane, and select the side of the body modifier to be trimmed. The trimmed body modifier is converted to a Free Form mass element. select the body modifier, right-click, and click Split Face. Specify the points that define the edge created by splitting the faces. select the body modifier, right-click, and click Join Faces. Select the edge that separates the coplanar faces. select the object that forms the body modifier, and press DELETE.
join 2 faces that are on the same plane into a single face
Then
If you want to
save the changes to the body modifier
Then
select the body modifier, and click . The body modifier uses the edited mass element to define its geometry.
Then
select a different component for Component. select a different operation for Operation: Select Additive or Additive Cut Openings to add the body modifier to the wall component. Select Subtract to subtract the shape of the body modifier from the wall component. Select Replace to replace the wall component with the body modifier.
delete the body modifier from the wall component select the body modifier, and click enter a description of the body modifier .
5 Click OK.
If the object used to create the body modifier was a conventional mass element, it is restored to that mass element. For example, a Gable mass element is restored as a Gable mass element. However, if the body modifier was created from another object, such as a slab, or was edited using Boolean operations or face editing commands, the body modifier is restored as a Free Form mass element. 1 Select the walls you want to change, right-click, and click Body Modifiers Restore. 2 NOTE This procedure restores all body modifiers attached to a wall. Create mass elements from the body modifiers: If you want to
create mass elements from the body modifiers while keeping the body modifiers attached to the wall remove all body modifiers from the wall, and create mass elements from their shapes
Then
press ENTER.
Subtract the interference condition to exclude the object from the shrinkwrapping.
Ignore the interference condition to draw the shrinkwrapping as if the object were not there. You also use the ignore option to add interference conditions applied to one wall to subsequent walls.
In model views, the interference condition is always subtractive, regardless of the shrinkwrapping option you selected.
Then
enter a (Additive). enter s (Subtractive). enter i (Ignore).
3 Enter r (Remove) to continue removing interference conditions from other walls, or press ENTER to end the command.
Then
select Add. select Subtract. select Ignore.
6 To delete the interference condition, select the condition, and click 7 Click OK.
Wall Styles
Wall styles control the appearance of wall objects. Using wall styles, you can specify dimensions, components, endcaps, materials, and other characteristics to create new types of walls, such as concrete walls, masonry walls, and brick cavity walls. Catalogs provided with AutoCAD Architecture include sample wall styles for common wall types, such as concrete walls with footings or furring, CMU and brick cavity walls, and various stud partition walls.
Wall styles that use various components
AutoCAD Architecture provides a large number of predefined materials for common design purposes. You can use these materials, modify them for your project requirements, and define new materials. For more information about materials and how to define them, see Materials on page 601.
Then
right-click Wall Styles, and click New. right-click the wall style you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new wall style, and press ENTER. 5 Edit the new wall style: If you want to
enter a description of the style specify the endcap styles used for wall openings and the ends of walls of the style specify the structural components of the style
Then
click the General tab, and enter a description. see Applying a Wall Endcap Style to a Wall Style on page 918. see Specifying the Components of a Wall Style on page 876. see Specifying the Materials of a Wall Style on page 886. see Specifying the Display Properties of a Wall Style on page 889.
specify wall hatching, cut plane properties, and other display properties of the style
If you want to
add classifications to a wall style add notes and files to the style
Then
see Adding Classifications to a Wall Style on page 893. see Attaching Notes and Files to a Wall Style on page 893.
6 When you finish specifying the properties of the wall style, click OK. 7 If you want to assign the style to a wall tool, drag the style from the Style Manager to a tool palette. You can later rename the tool and specify other properties for it as described in Creating a Wall Tool on page 788. 8 Click OK.
If the Add Property Set button is deactivated, no property sets for wall styles have been defined. 7 Select the property set you want to add to the style, and click OK. The properties in the set are listed in the Edit Property Set Data worksheet. 8 To remove a property set from a style, click OK. 9 Click OK. , clear the property set from the list, and click
The component name, which usually identifies the material used, such as brick, concrete, CMU, or insulation The component cleanup priority, which determines how the component cleans up with the components of intersecting walls The width (thickness) of the component The vertical offset of the component at the bottom and the top of the wall The position of the component within the wall, relative to the baseline of the wall and adjacent wall components The function of the component within the wall. Possible functions are structural and non-structural components. The position of dimension points on the component. Wall components can be dimensioned to the left and right edges and to the component center.
Components Tab
The Components tab of the Wall Styles dialog lets you view wall components as you specify them.
Use the features of the Components tab for the following tasks:
Add, remove, and edit the properties of wall components for wall style. View the components as you specify them. Change the order of components relative to other components in the wall style. Access the Wall Style Components Browser, which lets you view and copy components from other wall styles in the current drawing and in other drawings.
The Wall Style Components Browser has the following features: Use this feature
icons
To
open other drawings, copy wall components, and change the view options for the right pane of the browser.
To
expand wall styles to view the list of components in the style. Select a wall style in the left pane to view the properties of its components and see the wall style in the right pane. You can use the context menu to copy an individual component or all components of a selected style. You can then paste the component(s) in the style you are editing. view the component properties of a selected style, and preview the style in the viewer area of the pane.
The following table lists the default cleanup priority for components used in sample wall styles provided in AutoCAD Architecture catalogs. You can assign different priorities to wall components in wall styles and individual walls to control cleanup with other walls. Component
Air Gap Air Gap (Brick/Brick)
Index
700 805
Component
Air Gap (CMU/CMU) Air Gap (Stud/Stud) Brick Brick Veneer Bulkhead Casework - Backsplash Casework - Base Casework - Counter Casework - Upper CMU CMU Veneer Concrete Concrete (Footing) Glass GWB GWB (X) Insulation (CMU/Brick, Stud/Brick) Metal Panel Precast Panel Rigid Insulation (Brick) Siding Stucco Stud
Index
305 505 800 810 1800 2030 2010 2020 2000 300 350 200 200 1200 1200 1200,1210,1220,1230 600 1000 400 404 900 1100 500
Component
Toilet Partition
Index
3000
6 Enter a name for the new component. 7 Enter the cleanup priority for the component when walls intersect. The lower the priority number, the higher the priority of the component when it intersects with the components of other walls. For more information, see Default Cleanup Priorities of Wall Components on page 879. 8 Specify the width of the component: If you want to
specify a fixed width that cannot be edited when you add or edit walls of this style specify a variable width that can be edited when you add or edit walls of this style
Then
enter a value for Width.
select the setting for Width. Enter a formula that defines how the component width is calculated. For more information, see Specifying the Width and Edge Offset of a Wall Component on page 925.
9 Specify the edge offset, which is the offset of the exterior edge of the component from the baseline: If you want to
graphically specify the offset select the component, select or to offset the component by an increment that you specify. The viewer shows the position of the wall component as you click the icons. The selected component is highlighted in green. let the software calculate the offset specify a fixed offset specify a variable offset that is calculated from values that you specify select Auto Calculate Edge Offset. enter a value for Edge Offset. select the setting for Edge Offset. Enter a formula that defines how the edge offset is calculated for this component. For more information, see Specifying the Width and Edge Offset of a Wall Component on page 925.
Then
10 To specify the top elevation offset or bottom elevation offset, enter a new value, and select from where the distance is to be measured: Wall Top, Base Height, Baseline, or Wall Bottom. NOTE Do not define wall components with elevation offsets that are above Wall Top or below Wall Bottom. Walls that have components that are defined this way do not clean up correctly and may not be displayed correctly if you edit their roof line or floor line. To avoid cleanup and display problems, you can define wall components with elevation offsets that are above Base Height or below Baseline. 11 Repeat steps 5 through 10 to add more components to the wall style.
Adding the second wall component
12 To change the order of components in the wall style, select a wall component, and click or to move the component to the desired position relative to the other wall components.
13 Click OK.
NOTE Only the first 20 components of a wall style are controlled by the display system. Although you can specify more than 20 components in a wall style, it is suggested that you limit the number of components to 20. Components 21 and higher are controlled by material assignment only. 1 Open a tool palette that has a wall tool. 2 Right-click a wall tool, and click Wall Styles. 3 Select the wall style that you want to change. 4 Click the Components tab. 5 Click .
The Wall Style Components Browser lists the wall styles and their components in the current drawing. 6 Locate the wall components you want to copy: If you want to
view the wall components for wall styles in the current drawing
Then
in the left pane, select a wall style. The right pane lists the components and their properties and displays the style in the viewer.
click . Navigate to the drawing you want, and click Open. In the left pane, select a wall style. select the drawing name, right-click, and click Close. You cannot close the current drawing.
For more information about the information shown in the Wall Styles Component Browser, see Specifying the Components of a Wall Style on page 876. 7 Copy wall components, and add them to the wall style you are editing: If you want to
copy all components in a wall style
Then
select the wall style, and drag the style to the list of components in the Wall Styles Properties dialog. All the components are added to the wall style. select the wall component, and drag the component to the list of components in the Wall Styles Properties dialog. The component you selected is added to the wall style.
8 Click
9 After you copy wall components to the current wall style, you can edit or delete the new components as needed. For more information, see Creating or Editing a Component in a Wall Style on page 881. 10 Click OK.
Component side to dimension: In the wall style, you can define for each wall component whether it should be dimensioned to its positive or negative side, or to the center of the component. The positive and negative sides of a wall are determined by the direction in which the wall is drawn: if you draw a wall from left to right, the positive side is the left (top). If you draw a wall from the right side to the left, then the positive side is the right (bottom). If you determine that a wall component is only dimensioned to one side, you can select either the positive or negative side of the wall
Structural Function: You can define a wall component as structural or non-structural. When you set up the AEC dimension style you can define that only structural wall components, or all wall components should be dimensioned.
Alternatively, you can select to dimension a multi-component wall not to each individual component, but to the overall wall width or the overall wall center. You set these points in the AEC dimension style, as described in Specifying Object Dimension Points in AEC Dimension Styles on page 2293. In the AEC dimension style you can define the following additional or overriding settings for dimensioning wall components:
By Style: the dimension points selected in the wall style are used to dimension the wall components width. Structural by Style: the dimension points specified for the structural components of the wall style are used. Overall: the overall width of the wall is dimensioned.
1 Open a tool palette that has a wall tool. 2 Right-click a wall tool, and click Wall Styles. 3 Select the wall style that you want to change. 4 Click the Components tab. 5 Define if the positive and negative sides of the wall should be an interior or exterior wall side by selecting Interior or Exterior for (+) and (-). 6 To define an offset for a wall component, select the component in the list view, and enter a value for Offset Increment. Alternatively, you can use the arrow keys. 7 Under Function, select if the component is a structural component or a non-structural one. This distinction is important when creating a dimension style for a multi-component wall, as you can define in the dimension style that it only dimensions structural components. You can also leave the component function as unspecified. 8 To specify the dimension settings for a wall component, verify that the component is selected in the list view.
NOTE The component selected is highlighted in the graphic on the left. 9 Under Dimension, select if the component should be dimensioned to one side, to both sides, or to the center of the component.
To dimension the component only to one side check the mark under or depending on whether you want to dimension the component to the left or right side. If you want to dimension the component to both sides, check both marks for . and
If you want to dimension the component to its center, check the mark for
10 Click OK to finish setting up component dimensioning in the wall style. For information on creating a dimension style for wall components, see Specifying Object Dimension Points in AEC Dimension Styles on page 2293.
Material Component
Wall Component
Graph Radius Edge
Material Component
No Material No Material
7 Click the Layer/Color/Linetype tab. 8 Select By Material for any component to which you want to assign a material, and click OK. If the setting for By Material is not available, the display of this component cannot be determined by a material. 9 Click the Materials tab. 10 Select the component you want to change, and select a different material definition. You can select any material definition in the current drawing, or click material definition and assign it to a component. to create a new
WARNING Although you can edit a material definition from this dialog, any changes you make to the material definition apply to all objects that are assigned the material. 11 Click OK.
The layer, color, and linetype of wall components The hatching used with each component The cut plane height and the display of components relative to the cut plane Other specific wall display information, such as whether complex endcaps are displayed and whether the wall is cut around door and window frames
Visibility (component is on or off) By material (material assigned to the display component determines its display properties) Layer Color Linetype Lineweight Linetype scale
To change these display properties for an individual wall, see Changing the Display Properties of Individual Walls on page 824. NOTE If a material assignment determines the display properties of components in the wall style, you can change the properties of the display component by clearing By Material. You can also override the material assignment with a different material. For more information, see Assigning Materials to a Wall Style on page 888. 1 Open a tool palette that has a wall tool. 2 Right-click a wall tool, and click Wall Styles. 3 Select the wall style that you want to change. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click .
7 Click the Layer/Color/Linetype tab. 8 Select the component to change, and select a different setting for the property. 9 Click OK.
7 Click the Hatching tab. 8 Select a component, and click the setting for Pattern. 9 Select the hatching for the component: If you want to
select a hatching pattern that is available in the software select a custom pattern
Then
select Predefined for Type, and then select a pattern.
select Custom for Type, and then enter the name of the custom pattern. If necessary, click Browse, and navigate to the folder where the custom pattern file is located. select User-defined for Type, and clear Double Hatch. select User-defined for Type, and select Double Hatch. select Solid Fill for Type.
10 Click OK. 11 Click Scale/Spacing, and enter a value that determines how the selected pattern is repeated. 12 Click Angle, and enter the angle for the selected pattern. 13 Click Orientation, and specify how the hatching is oriented: If you want to
orient the hatching to the object, regardless of the object rotation orient the hatching to the World Coordinate System
Then
select Object.
select Global.
14 Click OK.
7 Click the Cut Plane tab. 8 Select Override Display Configuration Cut Plane. 9 To specify the cut plane where shrinkwrap, component boundaries, and hatching take effect, enter a value for Cut Plane Height. 10 Select Automatically Choose Above and Below Cut Plane Heights to show the components above and below the cut plane height. 11 To specifically define a cut plane, select Manual Above and Below Cut Plane Heights, click Add, and enter the height of the new cut plane. If you add a cut plane
at a height that is lower than the value for Cut Plane Height
Then
objects are displayed using the properties specified for the Below Cut Plane component on the Layer/Color/Linetype tab. objects are displayed using the properties specified for the Above Cut Plane component on the Layer/Color/Linetype tab.
at a height that is higher than the value for Cut Plane Height
You can click Remove to delete a cut plane that you added. 12 Click OK.
2 Right-click a wall tool, and click Wall Styles. 3 Select the wall style that you want to change. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click 7 Click the Other tab. 8 Select the display properties for the wall style: If you want to
display the component lines within the wall above the cut plane (for example, through a window or door in the wall) display the component lines within the wall below the cut plane (for example, through a window or door in the wall) turn off lines below a window, door or opening at the cut plane turn off lines below a window, door or opening above the cut plane display complex wall and opening endcaps
Then
select Display Inner Lines Above. Clear this option if you do not want to display these lines.
select Display Inner Lines Below. Clear this option if you do not want to display these lines.
select Hide Lines Below Openings at Cut Plane. Clear this option if you want to display the lines. select Hide Lines Below Openings Above Cut Plane. Clear this option if you want to display the lines. select Display Endcaps. Clear this option to display complex endcaps as a single line. select Cut Door Frames. Clear this option if you want door openings to cut the wall at the inside of the door frame. select Cut Window Frames. Clear this option if you want window openings to cut the wall at the inside of the window frame. select Component Draw Order by Priority. Clear this option if you want to draw the components in the order that they were created. select Do True Cut. Clear this option if the wall does not have sweeps or body modifiers, or if they do not change along the height of the wall. under Draw Miter for Components, select each component whose miter lines you want to display.
display door openings cutting the wall at the outer edge of the door frame
display window openings cutting the wall at the outer edge of the window frame
draw wall components by their priority number to control the display of a component over another component perform a slice of the actual 3-dimensional (3D) model at each cut plane to obtain more accurate views of walls with sweeps or body modifiers display miter lines at wall corners for selected wall components
9 Click OK.
8 Click the Reference Docs tab, and attach, edit, or detach a reference file: If you want to
attach a reference file edit the description of a reference file
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
9 Click OK.
Process Overview: Options for Working with Wall and Opening Endcaps
You can use the following methods to work with wall and opening endcaps:
Use In-Place Edit edge and vertex grips to create and modify wall endcaps and opening endcaps. For more information, see Displaying In-Place Edit Grips for Wall Endcaps on page 895. Use the AEC modify tools Trim, Extend, Subtract and Merge to to create and modify wall endcaps and opening endcaps. You can apply AEC objects as boundary conditions to trim or extend some or all of the wall components in your wall. You can use closed polylines to subtract or merge specific areas to or from wall components in your wall. For more information, see Modifying Wall Endcaps Using AEC Modify Tools on page 906.
Draw open polylines, properly configured, that define the shape of the desired endcap, then use the Calculate Automatically feature to apply the open polyline to the appropriate wall component in your wall. For more information, see Creating Wall Endcaps Using Calculate Automatically on page 902. Use the Style Manager to create a wall or opening endcap style. For more information, see Creating a Wall Opening Endcap Style on page 921. Apply a defined wall or opening endcap endcap style to a wall style. For more information, see Applying a Wall Endcap Style to a Wall Style on page 918 and Applying a Wall Opening Endcap Style to a Wall Style on page 922.
Then
use grips to adjust the shape.
If you want to
hide an edge of the profile for a single wall component (plan view only) display an edge for a single wall component that you hid add vertices to the profile of a single wall component
Then
right-click, and click Hide Edge. Select the edges you want to hide, and press ENTER. right-click, and click Show Edge. Select the edges you want to show, and press ENTER. right-click, and click Add Vertex. Select a point for each new vertex, and press ENTER. right-click, and click Remove Vertex. Select each vertex to remove, and press ENTER. right-click, and click Replace Endcap. Select the endcap component to replace, and select a polyline to define the new geometry. Press ENTER to keep the polyline in the drawing, or enter y (Yes) to erase it. right-click, and click Remove Endcap.
remove vertices from the profile of a single wall component replace the geometry of an endcap component with a new polyline that lies on the end of the wall exclusive of existing endcaps
Then
The Vertex grips allow you to manipulate component corners. When you move a Vertex grip that occurs at the end of an endcap polyline, additional edge grips are added at the midpoints of the new edges that are created. The Edge grips allow you to offset a component edge, add a vertex to the component edge, or convert a straight component edge to an arc edge. When you offset a component edge or add a vertex to the component edge, additional edge grips are added at the midpoints of the new edges that are created. In addition, when you offset a component edge, new component corner Vertex grips are added.
Often you will work with wall styles that have one or more components that wrap at the wall endcap or opening. For example, a brick wall component in some wall styles wraps at the wall endcap. With this condition, a control line parallel to the Y axis delineates the innermost component face. Remaining components in the wall style will start at this control line. When you select a wall segment in order to apply a new wall endcap condition and display the In-Place Edit grips for the first wall component, you can see that the grips display along the control line. In the following illustration you can see the component overlap distance and the grips that occur along the control line.
3 Select the Vertex grip. 4 Specify a new location for the Vertex grip. 5 In the In-Place Edit dialog, click Save All Changes. 6 In the Wall Endcap Style dialog, you can do the following:
Save the new wall endcap as a new wall endcap style. Apply the wall endcap style as a default endcap for this wall style. All existing and new instances of this wall style will display the new wall endcap condition.
Apply the wall endcap style as an override to the selected end of this wall style. Only this single instance of this wall style will display the new wall endcap condition.
The following illustration shows the use of an in-place edit Vertex grip to modify a wall endcap.
Modifying a Wall Endcap with an In-Place Edit Vertex Grip
3 Move your cursor over the Edge grip to display the available modes. 4 Select the Edge grip. 5 Specify a new location for the Edge grip. 6 In the In-Place Edit dialog, click Save All Changes.
Save the new wall endcap as a new wall endcap style. Apply the wall endcap style as a default endcap for this wall style. All existing and new instances of this wall style will display the new wall endcap condition. Apply the wall endcap style as an override to the selected end of this wall style. Only this single instance of this wall style will display the new wall endcap condition.
The following illustration shows the use of an in-place edit Edge grip to offset a wall component edge.
Offsetting a Wall Endcap Edge with an In-Place Edit Edge Grip
Using In-Place Edit Edge Grips to Add a Vertex to a Wall Endcap Edge
The following example shows you how to use an in-place edit Edge grip to add a vertex to a wall component edge.
1 Select the wall segment with the wall endcap to modify, right-click and click Endcaps Edit In Place. 2 Specify a point at the wall endcap. The initial In-Place Edit grips for the wall component are displayed, as well as the In-Place Edit dialog.
3 Move your cursor over the Edge grip to display the available modes. 4 Select the Edge grip, and then press CTRL once. 5 Specify a new location for the Edge grip. 6 In the In-Place Edit dialog, click Save All Changes. 7 In the Wall Endcap Style dialog, you can do the following:.
Save the new wall endcap as a new wall endcap style. Apply the wall endcap style as a default endcap for this wall style. All existing and new instances of this wall style will display the new wall endcap condition. Apply the wall endcap style as an override to the selected end of this wall style. Only this single instance of this wall style will display the new wall endcap condition.
The following illustration shows the use of an in-place edit Edge grip to add a vertex to a wall component edge.
Adding a Vertex to a a Wall Endcap Edge with an In-Place Edit Edge Grip
Using In-Place Edit Edge Grips to Convert a Wall Endcap Edge to an Arc
The following example shows you how to use an in-place edit Edge grip to convert a wall component edge to an arc. 1 Select the wall segment with the wall endcap to modify, right-click and click Endcaps Edit In Place. 2 Specify a point at the wall endcap. The initial In-Place Edit grips for the wall component are displayed, as well as the In-Place Edit dialog.
3 Move your cursor over the Edge grip to display the available modes. 4 Select the Edge grip, and then press CTRL twice. 5 Specify a new location for the Edge grip. 6 In the In-Place Edit dialog, click Save All Changes. 7 In the Wall Endcap Style dialog, you can do the following:.
Apply the wall endcap style as a default endcap for this wall style. All existing and new instances of this wall style will display the new wall endcap condition. Apply the wall endcap style as an override to the selected end of this wall style. Only this single instance of this wall style will display the new wall endcap condition.
The following illustration shows the use of an in-place edit Edge grip to convert a wall endcap edge to an arc.
Converting a Wall Endcap Edge to an Arc with an In-Place Edit Edge Grip
Here are some guidelines for drawing polylines to use in endcap styles:
Use only 2-dimensional (2D) open lightweight polylines. Draw the polylines in plan view, adjacent to the wall components that you want to change. This helps you visualize how the endcap should appear for each component of the wall.
Often you will work with wall styles that have one or more components that wrap at the wall endcap or opening. For example, a brick wall component in some wall styles wraps at the wall endcap. With this condition, a control line parallel to the y axis delineates the innermost component face, and the remaining components in the wall style will start at this control line. When you select a wall segment in order to apply a new wall endcap condition and display the In-Place Edit grips for the first wall component, you can see that the grips display along the control line. In the following illustration you can see the component overlap distance and the grips that occur along the control line.
Adding a Wall Endcap Polyline to a Wall Component 1 On an existing single-component wall segment in plan view, draw a polyline to delineate the wall endcap condition. 2 Select the wall segment to edit, right-click and click Endcaps Calculate Automatically. 3 Select the wall endcap polyline. 4 Press ENTER to accept the wall component that you want. The Wall Endcap Style dialog is displayed. If you choose to save the applied wall endcap as a new style, you can do the following:
Save the new wall endcap as a new wall endcap style. Apply the wall endcap style as a default endcap for this wall style. All existing and new instances of this wall style will display the new wall endcap condition. Apply the wall endcap style as an override to the selected end of this wall style. Only this single instance of this wall style will display the new wall endcap condition. You can choose to erase the original polyline layout geometry of the wall endcap.
The specified wall component is merged with the wall endcap polyline. The following illustration shows how to associate a wall endcap polyline with a specific wall component in a multi-component wall segment. The following illustration shows a wall endcap polyline that starts and ends at the wall component corners. Both points are on the y axis and share the same x value. No boundary segments need to be added by the Calculate Automatically feature.
The following illustration shows several wall endcap polyline configurations that are not valid.
Save the new wall endcap as a new wall endcap style. Apply the wall endcap style as a default endcap for this wall style. All existing and new instances of this wall style will display the new wall endcap condition. Apply the wall endcap style as an override to the selected end of this wall style. Only this single instance of this wall style will display the new wall endcap condition. You can choose to erase the original polyline layout geometry of the wall endcap.
The specified wall component is merged with the wall endcap polyline.
The following illustration shows how to associate a wall endcap polyline with a specific wall component in a multi-component wall segment.
Create a Wall Endcap Condition with the Trim AEC Modify Tool
You can use the Trim AEC modify tool to create a wall endcap condition by trimming some or all of a walls components to a boundary. Lines and any AEC object, including another wall segment, can be used as a boundary to trim to. Using the Trim AEC Modify Tool to Create a Wall Endcap The following example shows you how to trim all components of a wall segment to a line, resulting in a diagonal wall endcap condition. 1 Select the wall segment to trim, right-click and click Endcaps Edit In Place. 2 Specify a point at the wall endcap. The initial In-Place Edit grips for one of the wall components are displayed, as well as the In-Place Edit dialog.
3 Use a crossing selection set to select all of the wall components at the endcap. All of the Edit In Place grips for the wall components are displayed. Components that are selected will be trimmed to the specified boundary edge. 4 Right-click and click AEC Modify Tools Trim. 5 Move your cursor over the boundary edge to which you want to trim the wall components. A boundary edge guideline is temporarily displayed when you move your cursor over it.
6 Click on the boundary edge to trim the wall components. TIP You can also specify two points to delineate a trim boundary edge. All of the wall components are trimmed to the specified boundary. 7 In the In-Place Edit dialog, click Save All Changes. 8 In the Wall Endcap In-Place Edit dialog, select either Update this style or Save as new style. If you choose to update the current wall style with the new wall endcap, all existing and new instances of the wall style will display the new wall endcap condition. If you choose to save as a new style, you have further options.
If you choose to save the applied wall endcap as a new style, the Wall Endcap Style dialog is displayed. You can do the following:
Save the new wall endcap as a new wall endcap style. Apply the wall endcap style as a default endcap for this wall style. All existing and new instances of this wall style will display the new wall endcap condition. Apply the wall endcap style as an override to the selected end of this wall style. Only this single instance of this wall style will display the new wall endcap condition. You can choose to erase the original polyline layout geometry of the wall endcap.
The following illustration shows the use of a line as a boundary to trim all of the components in a wall segment.
Create a Wall Endcap Condition with the Extend AEC Modify Tool
You can use the Extend AEC modify tool to create a wall endcap condition by extending some or all of a walls components to a boundary. Lines and any AEC object, including another wall segment, can be used as a boundary to extend to. Using the Extend AEC Modify Tool to Create a Wall Endcap The following example shows you how to extend all components in a straight wall segment to an arc wall segment, resulting in a curved wall endcap condition. 1 Select the wall segment to extend, right-click and click Endcaps Edit In Place. 2 Specify a point at the wall endcap. The initial In-Place Edit grips for one of the wall components are displayed, as well as the In-Place Edit dialog.
3 Use a crossing selection set to select all of the wall components at the endcap. All of the In-Place Edit grips for the wall components are displayed. Components that are selected will be extended to the specified boundary edge. 4 Right-click and click AEC Modify Tools Extend. 5 Move your cursor over the boundary edge to which you want to extend the wall components.
A boundary edge guideline is temporarily displayed when you move your cursor over it. 6 Click on the boundary edge to extend the wall components. All of the wall components are extended to the specified boundary. 7 In the In-Place Edit dialog, click Save All Changes. 8 In the Wall Endcap In-Place Edit dialog, select either Update this style or Save as new style. If you choose to update the current wall style with the new wall endcap, all existing and new instances of the wall style will display the new wall endcap condition. If you choose to save as a new style, you have further options.
If you choose to save the applied wall endcap as a new style, the Wall Endcap Style dialog is displayed. You can do the following:
Save the new wall endcap as a new wall endcap style. Apply the wall endcap style as a default endcap for this wall style. All existing and new instances of this wall style will display the new wall endcap condition. Apply the wall endcap style as an override to the selected end of this wall style. Only this single instance of this wall style will display the new wall endcap condition. You can choose to erase the original polyline layout geometry of the wall endcap.
The following illustration shows the use of an arc wall segment as a boundary to extend all of the components in a wall segment.
Create a Wall Endcap Condition with the Subtract AEC Modify Tool
You can use the Subtract AEC modify tool to create a wall endcap condition by subtracting the area enclosed by a polyline from a wall component. Using the Subtract AEC Modify Tool to Create a Wall Endcap The following example shows you how to subtract an area from a wall component to create a wall endcap condition. 1 On an existing wall segment in plan view, draw a polyline to enclose an area overlapping the wall component from which you want to subtract. 2 Select the wall segment, right-click and click Endcaps Edit In Place. 3 Specify a point at the wall endcap. The initial In-Place Edit grips for the wall component are displayed, as well as the In-Place Edit dialog.
Components that are selected will have part of their area subtracted from the specified overlapping polyline-delineated area. 4 Right-click and click AEC Modify Tools Subtract. 5 Select the polyline to subtract from the wall component.
6 Choose to retain or erase the original polyline linework. 7 In the In-Place Edit dialog, click Save All Changes. 8 In the Wall Endcap In-Place Edit dialog, select either Update this style or Save as new style. If you choose to update the current wall style with the new wall endcap, all existing and new instances of the wall style will display the new wall endcap condition. If you choose to save as a new style, you have further options.
If you choose to save the applied wall endcap as a new style, the Wall Endcap Style dialog is displayed. You can do the following:
Save the new wall endcap as a new wall endcap style. Apply the wall endcap style as a default endcap for this wall style. All existing and new instances of this wall style will display the new wall endcap condition. Apply the wall endcap style as an override to the selected end of this wall style. Only this single instance of this wall style will display the new wall endcap condition. You can choose to erase the original polyline layout geometry of the wall endcap.
The following illustration shows the use of a closed polyline to delineate an area to be subtracted from a wall component.
Create a Wall Opening Endcap Condition with the Subtract AEC Modify Tool
You can use the Subtract AEC modify tool to create a wall opening endcap condition by subtracting an area enclosed by a polyline from a wall component. Using the Subtract AEC Modify Tool to Create a Wall Opening Endcap The following example shows you how to subtract an area from a wall component to create a wall opening endcap condition. 1 On an existing wall segment at an opening edge in plan view, draw a polyline to enclose an area adjacent to the wall component from which you want to subtract. 2 Select the wall segment, right-click and click Endcaps Edit In Place. 3 Specify a point at the wall opening endcap. The initial In-Place Edit grips for one of the wall components are displayed, as well as the In-Place Edit dialog.
Components that are selected will have their area subtracted from the specified polyline-delineated area. 4 Right-click and click AEC Modify Tools Subtract. 5 Select the polyline to subtract from the wall component. 6 Choose to retain or erase the original polyline linework. The subtracted wall component condition is displayed. 7 In the In-Place Edit dialog, click Save All Changes. 8 In the Wall Endcap In-Place Edit dialog, select either Update this style or Save as new style.
If you choose to update the current wall style with the new wall opening endcap, all existing and new instances of the wall style will display the new wall opening endcap condition. If you choose to save as a new style, you have further options.
If you choose to save the applied wall opening endcap as a new style, the Opening Endcap Style dialog is displayed. You can do the following:
Save the new wall opening endcap as a new opening endcap style. Save the new wall opening endcap as a new wall endcap style. Apply the new wall opening endcap condition to all four edges of the opening. Or, you can choose to apply the new wall opening endcap condition to only the Start, End, Head, or Sill of the opening. The Start and End correspond to opening jambs. Apply the wall endcap style as a default opening endcap for this wall style. All existing and new instances of this wall style will display the new wall opening endcap condition. Apply the wall opening endcap style as an override to the selected end of this wall style. Only this single instance of this wall style will display the new wall opening endcap condition.
Create a Wall Endcap Condition with the Merge AEC Modify Tool
You can use the Merge AEC modify tool to create a wall endcap condition by merging an area enclosed by a polyline with a wall component. Using the Merge AEC Modify Tool to Create a Wall Endcap The following example shows you how to merge an area with a wall component to create a wall endcap condition. 1 On an existing wall segment at an endcap in plan view, draw a polyline to enclose an area adjacent to the wall component to which you want to merge. 2 Select the wall segment, right-click and click Endcaps Edit In Place.
3 Specify a point at the wall endcap. The initial In-Place Edit grips for one of the wall components are displayed, as well as the In-Place Edit dialog.
Components that are selected will have their area merged with the specified polyline-delineated area. 4 Right-click and click AEC Modify Tools Merge. 5 Select the polyline to merge with the wall component. 6 Choose to retain or erase the original polyline linework. The merged wall component condition is displayed. 7 In the In-Place Edit dialog, click Save All Changes. 8 In the Wall Endcap In-Place Edit dialog, select either Update this style or Save as new style. If you choose to update the current wall style with the new wall endcap, all existing and new instances of the wall style will display the new wall endcap condition. If you choose to save as a new style, you have further options.
If you choose to save the applied wall endcap as a new style, the Wall Endcap Style dialog is displayed. You can do the following:
Save the new wall endcap as a new wall endcap style. Apply the wall endcap style as a default endcap for this wall style. All existing and new instances of this wall style will display the new wall endcap condition. Apply the wall endcap style as an override to the selected end of this wall style. Only this single instance of this wall style will display the new wall endcap condition. You can choose to erase the original polyline layout geometry of the wall endcap.
The following illustration shows the use of a closed polyline to delineate an area to be merged with a wall component in a wall endcap.
Create a Wall Opening Endcap Condition with the Merge AEC Modify Tool
You can use the Merge AEC modify tool to create a wall opening endcap condition by merging an area enclosed by a polyline with a wall component. Using the Merge AEC Modify Tool to Create a Wall Opening Endcap The following example shows you how to merge an area with a wall component to create a wall opening endcap condition. 1 On an existing wall segment at an opening edge in plan view, draw a polyline to enclose an area adjacent to the wall component to which you want to merge. 2 Select the wall segment, right-click and click Endcaps Edit In Place. 3 Specify a point at the wall opening endcap. The initial In-Place Edit grips for one of the wall components are displayed, as well as the In-Place Edit dialog.
Components that are selected will have their area merged with the specified polyline-delineated area. 4 Right-click and click AEC Modify Tools Merge. 5 Select the polyline to merge with the wall component. 6 Choose to retain or erase the original polyline linework. The merged wall component condition is displayed. 7 In the In-Place Edit dialog, click Save All Changes. 8 In the Wall Endcap In-Place Edit dialog, select either Update this style or Save as new style.
If you choose to update the current wall style with the new wall endcap, all existing and new instances of the wall style will display the new wall endcap condition. If you choose to save as a new style, you have further options.
If you choose to save the applied wall opening endcap as a new style, the Opening Endcap Style dialog is displayed. You can do the following:
Save the new wall opening endcap as a new opening endcap style. Save the new wall opening endcap as a new wall endcap style. Apply the new wall opening endcap condition to all four edges of the opening. Or, you can choose to apply the new wall opening endcap condition to only the Start, End, Head, or Sill of the opening. The Start and End correspond to opening jambs. Apply the wall endcap style as a default opening endcap for this wall style. All existing and new instances of this wall style will display the new wall opening endcap condition. Apply the wall opening endcap style as an override to the selected end of this wall style. Only this single instance of this wall style will display the new wall opening endcap condition.
The following illustration shows the use of a closed polyline to delineate an area to be merged with a wall component in a wall opening endcap.
A positive value offsets the endcap from the wall start point in the positive X direction. 10 Click OK. You can apply the wall endcap style to a wall style (Applying a Wall Endcap Style to a Wall Style on page 918, an opening endcap style (Creating a Wall Opening Endcap Style on page 921,) or to individual walls (Overriding a Wall Endcap Style on a Wall on page 918.)
Enter an in-place edit session to change the endcap profile and save the change back to the style. This is best suited to making small, detailed changes.
Exchange the endcap definition with a newly created polyline. This is best suited for changing the endcap shape completely without having to reassign a new endcap style to all wall styles that use it.
Then
use grips to adjust the shape. If the profile has no grips, the Standard style, which you cannot edit, is the current endcap style. right-click, and click Hide Edge. Select the edges you want to hide, and press ENTER. right-click, and click Show Edge. Select the edges you want to show, and press ENTER. right-click, and click Add Vertex. Select a point for each new vertex, and press ENTER. right-click, and click Remove Vertex. Select each vertex to remove, and press ENTER.
If you want to
replace the geometry of an endcap component with new polyline that lies on the end of the wall exclusive of existing endcaps
Then
right-click, and click Replace Endcap. Select the endcap component to replace, and select a polyline to define the new geometry. Press ENTER to keep the polyline in the drawing, or enter y (Yes) to erase it. right-click, and click Remove Endcap.
Then
Changing the wall endcap style by substituting its profile with a new polyline 1 Draw the polyline you want to exchange for an existing wall endcap style. 2 Select a wall in the drawing that has the wall endcap style you want to change, right-click, and click Endcaps Calculate automatically. 3 Select the polyline you have drawn, and press ENTER. 4 Enter y (Yes) to erase the polyline(s), or enter n (No) to keep the polyline(s). If the current wall endcap style is not the Standard style, you are prompted to modify the current style. 5 Enter y (Yes) to modify the currently active endcap style. 6 Enter w (Wallstyledefault) to use the modified wall endcap style as the default endcap style for that wall style. Otherwise, enter o (Override).
1 Click Format menu Style Manager. 2 Expand Architectural Objects. 3 Expand Wall Endcap Styles, and select the endcap style for which you want to change the return offset. 4 Click the Dimensions tab. 5 Enter a new offset value, and click OK.
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
9 Click OK.
NOTE When you change a wall endcap style, all opening endcap styles based on the wall endcap style are modified, too. Like a wall endcap style, an opening endcap style must be assigned to a wall style. For more information, see Applying a Wall Opening Endcap Style to a Wall Style on page 922. 1 Verify that the wall endcap style you want to base your opening endcap style on is present in your drawing, and has the correct geometry. 2 Click Format menu Style Manager. 3 Expand Architectural Objects. 4 Expand Opening Endcap Styles, right-click, and click New. 5 Click the Design Rules tab. In an opening endcap style, you have to define the endcap condition between the wall and the opening separately for each direction: jamb start, jamb end, sill, and head. 6 Under Endcap Style, select the wall endcap style for each opening direction. 7 Click OK. For information on how to apply the opening endcap style to a wall style or a wall opening, see Applying a Wall Opening Endcap Style to a Wall Style on page 922 and Overriding a Wall Opening Endcap Style on a Wall on page 922.
3 In the Select an Endcap Style dialog, select an endcap style, and click OK.
Ortho Close
This option closes the space by drawing 2 walls based on the direction you specify. The direction is extended until it meets a line perpendicular to the initial edge of either the wall. You enter or (Ortho) at the command line to use this option when placing walls.
Closing walls with Ortho Close
Close
This option closes the wall by creating a wall segment from the last point specified for the walls to the first point specified in this group of walls. You enter c (Close) at the command line to use this option when placing walls.
The number you specify for facet deviation defines the maximum distance from the chord to the arc, the chord being an edge that is created from faceting the curve, to the true mathematical arc. The facet deviation has a range of greater than zero (0) and no upper limit.
Curved wall segments with facet deviation examples
The minimum number of facets is 8. For example, if you create a cylinder mass element to have a 1'-0'' radius, and specify 1 for FACETDEV, the cylinder has 8 faces. To specify the facet deviation values for the current drawing, see Specifying the Display Resolution of Objects with Facets on page 169. The settings apply to all curved objects in the drawing, including curved walls.
The following table identifies the locations you can specify for the vertical offset of a vertex. You can enter a negative distance for the vertical offset to position a vertex toward the ground. This setting
From Wall Base Height From Next Point.
From Baseline
To calculate the edge offset or the width based on the base width, select Base Width and select an operator and an operand:
If you select Base Width for any component, you can enter a width for walls of this style when you add or modify them in a drawing. If all components in the wall style use absolute values, you cannot change the width of individual walls of this style when you add or modify them.
926
Curtain Walls
19
Curtain walls provide a grid or framework for inserting objects such as windows and doors. Curtain walls have many similarities to standard walls, such as baseline, roof line, and floor line, and they allow for interferences. You can insert doors, windows, and door/window assemblies into a curtain wall, just like standard walls, but the insertion process is different.
Curtain Walls
Curtain walls provide a grid or framework for inserting objects such as windows and doors. Curtain walls have many similarities to standard walls, such as baseline, roof line, and floor line, and they allow for interferences. You can insert doors, windows, and door/window assemblies into a curtain wall, just like standard walls, but the insertion process is different.
Each cell in a grid can contain either a panel infill, to represent basic cladding materials such as a stone wall panel or glazing, or an object such as a window or a door.
927
Window assemblies serve a similar function as curtain wall units but can contain panel infills or objects such as doors or windows. Door/window assemblies can be inserted into curtain walls and standard walls.
Assigned door/window assembly infill
Both curtain wall units and door/window assemblies can reduce the need for nested grids, making edits to the curtain wall easier.
Elements of Grids
Grids are the foundation of curtain walls, curtain wall units, and door/window assemblies. Every grid has four element types:
Divisions: Define the direction of the grid (horizontal or vertical) and the number of cells Cell Infills: Contain another grid, a panel infill, or an object such as a window or a door
Frames: Define the edge around the outside of the primary grid and nested grids Mullions: Define the edges between the cells
NOTE Division is an abstract element, in contrast to the other three element types that represent physical elements of the curtain wall. Each element type is assigned a default definition that describes what elements of that type look like. Element type
Divisions
Default definitions
Primary horizontal grid with a fixed cell dimension of 13' and secondary vertical grid with a fixed cell dimension of 3' Cells containing simple panels 2" thick Left, right, top, and bottom outer edges of grid 3" wide and 3" deep Edges between cells 1" wide and 3" deep
You can create new element definitions and assign those definitions within the curtain wall. For example, you can create multiple infill definitions, and then assign different infills to specific cells in the grid.
Assigning different infills to curtain wall cells
Likewise, you can create multiple frame definitions and then assign a different definition to each frame edge (top, bottom, left, or right). You can also create multiple mullion definitions.
The following palettes contain one or more curtain wall tools: Tool Palette
Design palette in the Design palette group
Tool Palette
Design Tool Catalog in Content Browser
When you place curtain walls using curtain wall tools, you can use the default settings of the tool, or you can change settings for any curtain wall properties that are not controlled by the style.
1 Open the tool palette that you want to use, and select a curtain wall tool. If necessary, scroll to display the tool that you want to use. 2 Specify a start point for the curtain wall. You can move or hide the Properties palette to expose more of the drawing area. NOTE If you have Dynamic Input activated on the application window status bar (DYN), you can use dynamic dimensions to specify the curtain wall length and angle. After clicking the start point of the curtain wall, dynamic input fields for length and angle appear around the curtain wall preview. Enter values as desired, and use the TAB key to switch between input fields. 3 Specify an end point. 4 Press ENTER.
Yes: this curtain wall can be used as bounding object for associative spaces. No: this curtain wall cannot be used as bounding object for associative spaces. By style: this curtain wall will use the bounding settings from the curtain wall style.
For more information on associative spaces, see Generating Associative Spaces on page 1931. 6 Expand Dimensions. 7 Modify the dimensions of the curtain wall: If you want to specify
the base height of the curtain wall start and end miters define an offset of the roof line from the curtain wall base height
Then
enter a value for Base Height. enter miter values for Start Miter and End Miter. enter the appropriate value for roof line offset from base height. This offset can be set only during the insertion of the curtain wall. enter the appropriate value for floor line offset from base line. This offset can be set only during the insertion of the curtain wall.
define an offset of the floor line from the curtain wall base line
TIP The length of the curtain wall is defined on screen. You can however, edit it in the Properties palette later. 8 To make further edits to the roof line and floor line, expand Advanced, and click the Roof/floor line worksheet. For more information, see Changing the Roof Line and the Floor Line of a Curtain Wall on page 1021. 9 In the drawing area, specify the insertion point of the curtain wall.
You can move or hide the Properties palette to expose more of the drawing area. NOTE If you have Dynamic Input activated on the application window status bar (DYN), you can use dynamic dimensions to specify the curtain wall length and angle. After clicking the start point of the curtain wall, dynamic input fields for length and angle appear around the curtain wall preview. Enter values as desired, and use the TAB key to switch between input fields. 10 Specify the endpoint of the curtain wall, and press ENTER.
1 Open the tool palette that you want to use, and select a curtain wall tool. If necessary, scroll to display the tool that you want to use. 2 On the Properties palette, expand Basic, and expand General. 3 If desired, you can enter a description for the curtain wall by clicking the Description setting. 4 Select a style. The curtain wall style determines many settings of the curtain wall, like the grid, the frames and mullions used, as well as cell infills and display settings. For information about curtain wall styles, see Curtain Wall Styles on page 941. 5 Under Bound Spaces, define if this curtain wall can be used as a bounding object for associative spaces. You can select three options here:
Yes: this curtain wall can be used as bounding object for associative spaces. No: this curtain wall cannot be used as bounding object for associative spaces. By style: this curtain wall will use the bounding settings from the curtain wall style.
For more information on associative spaces, see Generating Associative Spaces on page 1931. 6 Select Arc for Segment type. 7 Expand Dimensions. 8 Modify the dimensions of the curtain wall: If you want to specify
the base height of the curtain wall start and end miters define an offset of the roof line from the curtain wall base height
Then
enter a value for Base Height. enter miter values for Start Miter and End Miter. enter the appropriate value for roof line offset from base height. This offset can be set only during the insertion of the curtain wall. enter the appropriate value for floor line offset from base line. This offset can be set only during the insertion of the curtain wall.
define an offset of the floor line from the curtain wall base line
TIP The length and the radius of the curtain wall are defined on screen. You can however, edit them in the Properties palette later. 9 To make further edits to the roof line and floor line, expand Advanced, and click the Roof/floor line worksheet. For more information, see Changing the Roof Line and the Floor Line of a Curtain Wall on page 1021. 10 Specify a start point for the curved curtain wall segment. You can move or hide the Properties palette to expose more of the drawing area. NOTE If you have Dynamic Input activated on the application window status bar (DYN), you can use dynamic dimensions to specify the curtain wall length and angle. After clicking the start point of the curtain wall, dynamic input fields for length and angle appear around the curtain wall preview. Enter values as desired, and use the TAB key to switch between input fields. 11 Specify the midpoint of the curved curtain wall segment. 12 Specify the endpoint of the curved curtain wall segment. 13 Continue placing curtain walls to create, for example, a building exterior or a room. 14 Press ENTER.
Line Arc Circle Polyline Spline AEC objects (excluding stairs, columns, roof slabs, grids, and multi-view blocks. These objects might give you unexpected results when trying to generate a curtain wall from their base curve.) 1 Open the tool palette that you want to use. If necessary, scroll to display the tool that you want to use. 2 Right-click a curtain wall tool, and click Apply Tool Properties to Referenced Base Curve. 3 Select the geometry to reference. If the geometry you want to reference consists of multiple segments, you must repeat this procedure for each segment. 4 Edit the properties of the curtain walls in the Properties palette, if needed.
When you create a curtain wall from a 2D layout grid, you also create a new curtain wall style. The divisions in the new curtain wall style are taken from the divisions in the layout grid. Curtain wall grids are one dimensionaldivided either horizontally or vertically. To create the horizontal and vertical patterns in the 2D layout grid, the curtain wall uses a primary grid with a secondary grid nested inside it. For more information about nested grids, see Working with Nested Grids in Curtain Walls on page 969. When you create a curtain wall grid from a 2D layout grid, you need to decide the direction of the primary grid in the curtain wall. If you select horizontal, the primary grid has horizontal divisions that cross over the vertical divisions of the secondary grid. If you select vertical, the primary grid has vertical divisions that cross over the horizontal divisions of the secondary grid.
Specifying primary division directions
The horizontal and vertical lines of the 2D layout grid define the divisions for the curtain wall grids. The grid cells, frame, and mullions are assigned default definitions. For more information, see Assigning Definitions to Curtain Wall Elements on page 968. 1 Open the tool palette that you want to use. If necessary, scroll to display the tool that you want to use. 2 Right-click a curtain wall tool, and click Apply Tool Properties to Layout Grid. 3 Select the layout grid to convert. 4 When prompted to erase the original geometry, press ENTER to keep the layout grid, or enter y (Yes) to erase it. 5 Press ENTER to specify horizontal as the orientation for the primary division, or enter v to specify vertical. 6 Enter a name for the curtain wall style generated from the grid layout, and click OK. 7 Edit the properties of the curtain wall in the Properties palette, if needed.
4 Select the linework of the sketch. 5 Press ENTER. 6 Select one of the grid lines as the baseline for the curtain wall or press ENTER to use the line along the X axis as the default baseline.
Converting linework to curtain walls using the default baseline option
If you draw your linework in the XY plane (in Plan view) and accept the default baseline, the resulting curtain wall is displayed as it is projected in the Z direction.
Converting linework to curtain walls using the specified baseline option
7 To erase the lines, enter y (Yes). To have the lines remain after the curtain wall is created, enter n (No). When you create a curtain wall from an elevation sketch, the properties and design rules of the curtain wall style are applied to the generated curtain wall. The grid of the generated curtain wall will however differ from the curtain wall style, and is defined as a custom grid. The custom grid is not automatically saved back to the curtain wall style, but is treated as an object override on the generated curtain wall. You can proceed in these ways:
You can leave the custom grid as an override on the curtain wall object. This is recommended if the curtain wall generated from the elevation sketch has a unique grid that does not need to be reused. You can save the custom grid of the elevation sketch back to the existing curtain wall style, changing the curtain wall style to reflect the grid of the elevation sketch. You can save the custom grid of the elevation sketch to a new curtain wall style and use that for other, similar curtain walls.
Then
no further action is required.
If you want to
save the custom grid of the elevation sketch back to the existing curtain wall style save the custom grid of the elevation sketch to a new curtain wall style
Then
select the curtain wall, right-click, and click Design Rules Save to Style. Verify that under Save Changes to Style the correct style is selected, and click OK. select the curtain wall, right-click, and click Design Rules Save to Style. Click New, and enter a name for the new curtain wall style. Then, click OK.
1 Open the tool palette that you want to use. If necessary, scroll to display the tool that you want to use. 2 Right-click a curtain wall tool, and click Apply Tool Properties to Walls. 3 Select the wall, and press ENTER. 4 Specify if the curtain wall should be aligned to the left side, the right side, the center line, or the baseline of the wall it is created from.
Specifying the alignment of the curtain wall
5 To erase the wall, enter y (Yes). To have the wall remain after the curtain wall is created, enter n (No). 6 Press ENTER.
mass elements mass groups 3D spaces slabs roof slabs roofs AutoCAD 3D meshes AutoCAD 3D solids 1 Open the tool palette that you want to use. If necessary, scroll to display the tool that you want to use. 2 Right-click a curtain wall tool, and click Apply Tool Properties to Faces. 3 Select a face to convert, or press CTRL and select multiple faces. You can press TAB to cycle through the faces. The Convert to Curtain Walls worksheet opens.
4 Select the curtain wall style. 5 To erase the object the face belongs to, select Erase Layout Geometry. 6 Click OK.
Then
select the object, and drag it to the tool palette. on the Format menu, click Style Manager. Locate the style you want to copy, and drag it to the tool palette. Click OK.
NOTE You can only drag a style to a tool palette if the style has previously been saved with the drawing. Otherwise you are prompted to save the drawing first, and then create a tool from the style.
right-click the tool, and click Copy. Deselect the tool, right-click anywhere in the palette, and click Paste. open the tool palette containing the tool you want to copy, right-click the tool, and click Copy. Open the palette where you want to add the tool, right-click, and click Paste. open the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. 6 Expand Basic, and expand General. 7 Click the setting for Description, enter a description of the curtain wall created from this tool, and click OK. 8 Specify a layer key and any layer key overrides if you do not want to use the layer assignments specified in the layer key style used in the drawing. 9 Specify the location of the curtain wall style used in this tool. By default, the style location is set to Undefined (--) and the styles from the current drawing are displayed in the list of available styles. You can however navigate to one of the curtain wall styles drawings shipped with the product under c:\documents and settings\all users\application data\autodesk\ACD-A 2009\enu\styles, or to a user-defined styles drawing. 10 Select a style for the curtain wall tool. 11 Under Bound Spaces, define if this curtain wall tool can be used as a bounding object for associative spaces.
Yes: this curtain wall tool can be used as bounding object for associative spaces. No: this curtain wall tool cannot be used as bounding object for associative spaces. By style: this curtain wall tool will use the bounding settings from the curtain wall style. Undefined (--): If you create a new curtain wall with this tool, it will use the default bounding setting (by style). If you apply the properties of this curtain wall tool to an existing curtain wall, the bounding settings of that curtain wall will be used.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 12 Modify the dimensions of the curtain wall: If you want to specify
the base height of the curtain wall start and end miter angles the roof line offset from the base height of the curtain wall the floor line offset from the baseline of the curtain wall
Then
enter a value for Base height. enter miter values for Start Miter and End Miter. enter a value for Roof line offset from base height.
13 Click OK.
Division definitions/Grids Infill definitions Frame definitions Mullion definitions Assignments of grids, infills, frames, and mullions to curtain wall cells Materials for each element Display properties for each element Notes about the style and any associated reference files
Then
see Assigning a Division to a Curtain Wall Grid on page 968. see Assigning Infills to Curtain Wall Cells on page 969. see Assigning Definitions to Curtain Wall Frames on page 977. see Assigning Definitions to Curtain Wall Mullions on page 980.
6 Specify the materials of the curtain wall style. For information on specifying materials, see Specifying the Materials of a Curtain Wall Style on page 982. 7 Specify the display properties of the curtain wall, including layer, color, linetype, and hatching. For information on specifying the display properties of a curtain wall, see Specifying the Display of Curtain Walls on page 984. 8 Attach notes and reference documents to the curtain wall style. For information on attaching notes and files, see Attaching Notes and Files to a Curtain Wall Style on page 989.
Name grids and elements very clearly to identify where they are used and what they are. For example, use the name L3-FL1-H to represent a third-level grid used on the first floor and which has a horizontal division. Use the element definition that is applied most often as the default element definition. For example, if most cells are stone panels, define the default infill as the stone panel. This panel is then used in every cell that is not specifically assigned to another infill. Apply this rule to the default frame, mullion, and division. Use curtain wall units and door and window assemblies to simplify the complexity of a curtain wall style. Name the styles for doors, windows, curtain wall units, AEC polygons, and curtain walls to indicate where they are used and what they are. Use cell and edge overrides to define special conditions not accounted for in the curtain wall style.
Each type of element can have multiple definitions. For example, you can define a division to create a horizontal grid or a vertical grid, and you can define the cells to contain a nested grid or a door/window
assembly. To make reuse easier, you can save the element definitions, and then assign them to grids, cells, frames, or mullions as needed. Element definitions are style-specific. When you create element definitions for a specific curtain wall style, those definitions are available only for curtain walls of that style. For example, if you define a door and window assembly infill for one curtain wall style, that infill is not available as an option when you edit a curtain wall of a different style. When you create a new element definition, like a new grid division, a new frame, cell infill, or mullion, you need to define a display component for this element in order to control the visual appearance (layer, color, and linetype properties) of this element separately from the other elements. For example, if you have defined a new panel infill, and want to assign a concrete gray color to that, you need to define a display component for the new infill, and assign it a grey color. For information on defining display components for elements, see Adding Curtain Wall Element Definitions as Display Components on page 985. If you do not define a display component for a new element, its display will be controlled by the display component of the default element of that type. For example, if you have a new panel infill, but do not define a display component for it, then its display is controlled by the default infill display component.
Then
right-click Curtain Wall Styles, and click New. right-click the curtain wall style you want to copy, and click Copy. Right-click, and click Paste. right-click Curtain Wall Styles, and click New. Rightclick the new style, click Set From, and then select a curtain wall, a curtain wall unit, or a door and window assembly in the drawing.
from a curtain wall, curtain wall unit, or door and window assembly in the drawing
4 If necessary, right-click the style again, and click Rename to enter a descriptive name for the new curtain wall style. 5 Edit the new curtain wall style: If you want to
define the elements of a curtain wall style
Then
see Defining Divisions for Curtain Wall Grids on page 945, Defining Infills for Curtain Wall Cells on page 954, Defining Curtain Wall Frames on page 958, and Defining Curtain Wall Mullions on page 963. see Assigning Definitions to Curtain Wall Elements on page 968, Assigning a Division to a Curtain Wall Grid
If you want to
Then
on page 968, Assigning Infills to Curtain Wall Cells on page 969, Assigning Definitions to Curtain Wall Frames on page 977, and Assigning Definitions to Curtain Wall Mullions on page 980.
add curtain wall element definitions as display components specify layer, color and linetype settings for the display components of a curtain wall specify curtain wall hatching
see Adding Curtain Wall Element Definitions as Display Components on page 985. see Specifying the Layer, Color, and Linetype of a Curtain Wall Style on page 985. see Specifying the Hatching for Components of a Curtain Wall Style on page 986. see Adding Custom Graphics as a Display Component of a Curtain Wall on page 987. see Creating Cut Planes for a Curtain Wall on page 988. see Specifying the Materials of a Curtain Wall Style on page 982. see Attaching Notes and Files to a Curtain Wall Style on page 989.
add custom graphics as display components of a curtain wall style create individual cut planes for curtain wall styles
6 When you finish specifying the properties of the curtain wall style, click OK. 7 If you want to assign the style to a curtain wall tool, drag the style from the Style Manager to a tool palette. You can later rename the tool and specify other properties for it as described in Creating a Curtain Wall Tool on page 940. 8 Click OK.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select a curtain wall style. 4 Click the Design Rules tab. 5 In the left pane, select Divisions under Element Definitions. 6 Click New Division ( ).
7 Enter a name for this division definition. 8 Click either Horizontal Orientation ( Division Type
Fixed Cell Dimension
).
9 Select one of the following division types and specify offsets if needed.
Creates a grid where the size of the individual cells is fixed at a user-defined size. For more information, see
Division Type
Description
Specifying a Division with a Fixed Cell Size on page 947.
Creates a grid where the number of grid cells is fixed at a user-defined cell number. For more information, see Specifying a Division with a Fixed Cell Number on page 949. Creates a grid where the size and number of individual cells is manually determined by the user. For more information, see Specifying a Division with Manually Defined Cells on page 950. Creates a horizontal grid that does not extend to gables or steps in a curtain wall. For more information, see Excluding Gables and Steps from a Curtain Wall Grid on page 951. Creates a vertical grid from a polyline that adds a grid line for each vertex of the polyline. For more information, see Dividing a Vertical Curtain Wall Grid at Each Vertex Along a Polyline on page 952.
Manual
After you create a division definition, you can assign the definition to a specific grid in a curtain wall. For more information, see Assigning a Division to a Curtain Wall Grid on page 968. 10 When you are finished creating division definitions, click OK.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select a curtain wall style. 4 Click the Design Rules tab. 5 In the left pane, select Divisions under Element Definitions. 6 Select a Divisions definition or create a new one. 7 Under Division Type, select Fixed Cell Dimension.
8 Under Cell Dimension, specify a size for the cells. If you are defining a vertical division, the cell dimension is the length of the cell from mullion to mullion. If you are defining a horizontal division, the cell dimension is the height of the cell. 9 To specify an offset for the grid, enter an offset distance in Start Offset/Top Offset or End Offset/Bottom Offset. For more information, see Specifying an Offset for a Curtain Wall Grid on page 952. TIP The frame width is calculated as part of the cell size. Therefore, cells adjacent to the frame can appear to be a different size than the other cells. If you do not want the frame width included in the cell size, specify an offset for the grid that is equal to the frame width. When you draw a curtain wall using a fixed cell dimension, there is often extra space between the last full-size cell and the end of the curtain wall. 10 Adjust the cells to accommodate this extra space: If you want to
add the space to grid cells
Then
select Auto-Adjust Cells, select Grow for Cell Adjustment, and select the specific cells where the space is to be added. You can select any combination of Specific Cells. select Auto-Adjust Cells, select Shrink for Cell Adjustment, and select the specific cells where the space is to be removed. You can select any combination of Specific Cells.
11 Under Specific Cells, select the cells where the space is to be added or removed. You have the following options:
Start of curtain wall ( ): For a vertical division, you can add or remove extraneous space from the start cell of the curtain wall. The start cell is determined by the drawing direction of the curtain wall.
Vertical middle of curtain wall ( ): If the curtain wall has an uneven number of vertical cells, the middle cell is grown or shrunk. If the curtain wall has a an even number of vertical cells, the two middle cells are grown or shrunk.
End of curtain wall ( ): For a vertical division, you can add or remove extraneous space from the end cell of the curtain wall. The end cell is determined by the drawing direction of the curtain wall.
Top of curtain wall ( ): For a horizontal division, you can add or remove extraneous space from the top cell of the curtain wall.
Horizontal middle of curtain wall ( ): If the curtain wall has an uneven number of horizontal cells, the middle cell is grown or shrunk. If the curtain wall has a an even number of horizontal cells, the two middle cells are grown or shrunk.
Bottom of curtain wall ( ): For a horizontal division, you can add or remove extraneous space from the bottom cell of the curtain wall.
You can select multiple options here; for example, you can select to add additional space to the start and end cells, or to the start, middle, and end cells. 12 Click OK. As the next step, you will assign the division definition to a grid in a curtain wall style. For more information, see Assigning a Division to a Curtain Wall Grid on page 968.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select a curtain wall style. 4 Click the Design Rules tab. 5 In the left pane, select Divisions under Element Definitions. 6 Select a Division definition or create a new one.
7 Under Division Type, select Fixed Number of Cells. 8 Specify the number of cells. 9 To specify an offset for the grid, enter an offset distance for Start Offset or End Offset. For more information, see Specifying an Offset for a Curtain Wall Grid on page 952. NOTE If you want to fine-tune the initial layout with a fixed number of cells, click Convert To Manual Division and edit the grid as described in Specifying a Division with Manually Defined Cells on page 950. 10 Click OK. For information about assigning the division definition to a specific grid in your curtain wall, see Assigning a Division to a Curtain Wall Grid on page 968.
10 Under From in the grid line table, select the grid location from which the grid line is offset.
Offset grid line from option
11 To specify an offset for the grid, enter an offset distance for Start Offset or End Offset. For more information, see Specifying an Offset for a Curtain Wall Grid on page 952. 12 Click OK. For information about assigning the division definition to a specific grid in your curtain wall, see Assigning a Division to a Curtain Wall Grid on page 968.
Divide at Baseline: Forces a division at the baseline to exclude steps from the grid.
Divide at Base Height: Forces a division at the base height to exclude gables from the grid.
10 To offset the division from the baseline, enter a positive number for Baseline Offset. 11 To offset the division from the base height, enter a positive number for Base Height Offset. 12 Click OK. The resulting grid contains a single, horizontal cell. To add additional divisions, use nested grids. For more information, see Creating a Nested Grid in a Curtain Wall on page 971. For information about assigning the division definition to a specific grid in your curtain wall, see Assigning a Division to a Curtain Wall Grid on page 968.
10 Click OK. For information about assigning the division definition to a specific grid in your curtain wall, see Assigning a Division to a Curtain Wall Grid on page 968.
NOTE You can offset the grid only when the division type is Fixed Cell Dimension, Fixed Number of Cells, or Manual. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select a curtain wall style. 4 Click the Design Rules tab. 5 In the left pane, select Divisions under Element Definitions. 6 Select a Division definition or create a new one. 7 Select Fixed Cell Dimension, Fixed Number of Cells, or Manual for Division Type. 8 Specify an offset for the grid. If you want to specify the distance between Then
the start point of the curtain wall baseline and the start of the first cell in a horizontal grid the end point of the curtain wall baseline and the end of the last cell in a horizontal grid the floor line of the curtain wall and the start of the bottom cell in a vertical grid the roof line of the curtain wall and the end of the top cell in a vertical grid enter a value for Start Offset.
9 Click OK.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select a curtain wall style. 4 Click the Design Rules tab. 5 In the left pane, select Divisions under Element Definitions. 6 Select a Division definition that you want to remove. 7 Click Remove.
8 Click OK.
NOTE Nested grids and no infill are options you select when assigning an infill to a cell. These options do not require infill definitions. For more information, see Creating a Nested Grid in a Curtain Wall on page 971 and Removing an Infill from a Curtain Wall Cell on page 975. You can define as many infills as you need, and then use cell assignments to specify the cells that use each infill. You can modify, as needed, a default infill that is used for all unassigned cells. For more information about cell assignments, see Assigning Definitions to Curtain Wall Elements on page 968. NOTE Create infill definitions for a specific curtain wall style. Those definitions can be assigned only to grid cells in curtain walls of that style.
Materials
Styles use the materials of the object style assigned to each panel. For example, if you specify an infill to use the Standard door style, the materials of that infill are those designated in the door style. Simple Panels need material assigned in the curtain wall style. If you do not use materials to control the display properties of infills, you can specify their display properties in the curtain wall style. The layer, color, linetype, and other display properties of the default infill are applied to all infills unless you create a custom display component for each infill definition. You can then control the display of each infill definition independently. For more information, see Specifying the Display of Curtain Walls on page 984.
12 Click OK. After you create an infill definition, you can assign it to any cell in a curtain wall grid. For more information, see Assigning Infills to Curtain Wall Cells on page 969.
wall unit icon . These icons are also displayed next to the infill name at the top of the dialog box to help you identify the type of infill. 10 Specify an alignment for the infill. For more information, see the next section Specifying an Alignment for a Curtain Wall Infill on page 956. 11 Specify an offset for the infill. For more information, see Specifying an Offset for a Curtain Wall Infill on page 957. 12 Click OK. After you create an infill definition, you can assign it to any cell in a curtain wall grid. For more information, see Assigning Infills to Curtain Wall Cells on page 969.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select a curtain wall style. 4 Click the Design Rules tab. 5 In the left pane, select Infills under Element Definitions. 6 Select an infill, or create a new one. 7 Select an alignment: front, center, or back. 8 Click OK.
2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select a curtain wall style. 4 Click the Design Rules tab. 5 In the left pane, select Infills under Element Definitions. 6 Select an infill, or create a new one. 7 Enter an offset distance. In Plan view, positive numbers offset the infill above the baseline and negative numbers offset the infill below the baseline. The offset is also affected by the selected alignment for the infill. 8 Click OK.
7 Click OK.
You create frame definitions for a specific curtain wall style. Those definitions can be assigned only to frames in curtain walls of that style. You can create as many frame definitions as you want, and then assign the definitions to the frames as needed. If you have nested grids, each grid has its own frame. There is a default frame definition that you can modify and assign as needed. Unassigned frames are not displayed. For more information, see Assigning Definitions to Curtain Wall Frames on page 977. TIP Using Style Manager, you can copy a mullion definition and use it as a frame definition. Select the mullion definition and drag it to Frames in the left pane of the Design Rules tab.
Because curtain walls can contain multiple object styles with different frames, it is helpful to use a naming convention for grid frames that indicates the grid location or purpose within the curtain wall. For example, L3-FL1- Metal Frame can identify a metal frame for a third-level grid on Floor 1.
TIP To remove the frame edge and have the infill adjust to fill the space occupied by the frame, create a frame definition with both width and depth set to zero. Then, assign that definition to the frame edge that you want to remove. This is necessary for the infill to be mitered as it would be for a butt-glazed condition. For more information, see Removing a Frame Edge from a Curtain Wall on page 978. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select a curtain wall style. 4 Click the Design Rules tab. 5 In the left pane, select Frames under Element Definitions. 6 Click to create a new frame definition.
7 Enter a descriptive name for the frame. 8 Specify a width and depth for the frame. 9 Specify any offsets. For more information, see Specifying Offsets for a Curtain Wall Frame on page 961. 10 Click OK. After you create a frame definition, you can assign it to any frame in a curtain wall. For more information, see Assigning Definitions to Curtain Wall Frames on page 977.
NOTE The insertion point of the profile is aligned with the centroid of the frame. 1 Create the profile for the frame. For information on creating profiles for curtain wall frames, see Creating a Profile for a Curtain Wall Frame on page 960. 2 Click Format menu Style Manager. 3 Expand Architectural Objects, and expand Curtain Wall Styles. 4 Select a curtain wall style. 5 Click the Design Rules tab. 6 In the left pane, select Frames under Element Definitions. 7 Click New Frame. 8 Enter a descriptive name for the frame. 9 Specify a width and depth for the frame edge. These dimensions are used to calculate the center point of the edge for aligning the profile and also to specify a boundary for the adjacent infill. 10 Select Use Profile. NOTE The Profile options are available only if you have profiles in the current drawing. 11 Select a profile from the list. By default, the profile is inserted using the same width and depth with which it was created. 12 To adjust the size of the profile to fit within the width or depth dimension of the frame edge, select Auto-Adjust Profile Width or Depth. 13 To mirror the profile, select to mirror along the X or Y axis. 14 To rotate the profile, specify an angle for Rotation. 15 Specify any offsets. For more information, see Specifying Offsets for a Curtain Wall Frame on page 961. 16 Click OK. After you create a frame definition, you can assign it to any frame in a curtain wall. For more information, see Assigning Definitions to Curtain Wall Frames on page 977.
use offsets to expand or contract the frame away from these default limits or to shift the frame away from the baseline in either the X or Y direction. Offset
X
Description
Positive X offset moves the frame edge outward beyond the end of the curtain wall, while a negative X offset moves the frame edge inward toward the center of the curtain wall. In Plan view, a positive Y offset moves the frame edge above the baseline, while a negative Y offset moves the frame below the baseline. Negative Start offset lengthens the frame beyond the start point, while a positive Start offset shortens the frame. The start point for vertical edges is the baseline, and the start point for horizontal edges (drawn left to right) is the left side. Negative End offset lengthens the frame beyond the end point, while a positive End offset shortens the frame. The end point for vertical edges is the base height, and the end point for horizontal edges (drawn left to right) is the right side.
Start
End
TIP To quickly identify the start and end of a curtain wall, select the curtain wall. The Reverse Direction grip is displayed near the center of the curtain wall and points toward the end of the curtain wall. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select a curtain wall style. 4 Click the Design Rules tab. 5 In the left pane, select Frames under Element Definitions. 6 Select a frame definition from the list. 7 Specify an offset distance for the frame edge. 8 Click OK.
You create mullion definitions for a specific curtain wall style and those definitions can be assigned only to mullions in curtain walls of that style. You can create as many mullion definitions as you want, and then assign the definitions to mullions as needed. If you have nested grids, each grid has its own mullions. There is a default mullion definition that you can modify as needed that is used for any unassigned mullions. For more information, see Assigning Definitions to Curtain Wall Mullions on page 980.
TIP Using Style Manager, you can copy a frame definition and use it as a mullion definition. Select the frame definition and drag it to Mullions in the left pane of the Design Rules tab.
TIP To remove mullions for butt glazing, create a definition with both width and depth set to zero. Then, assign that definition to the mullions that you want to remove. For more information, see Removing Mullions from a Curtain Wall Grid on page 982. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select a curtain wall style. 4 Click the Design Rules tab. 5 In the left pane, select Mullions under Element Definitions. 6 Click New Mullion. 7 Enter a descriptive name for the mullion. 8 Specify a width and depth for the mullion. 9 Specify the offsets you want. For more information, see Specifying Offsets for the Mullions of a Curtain Wall on page 966. 10 Click OK. After you create a mullion definition, you can assign it to any mullion in a curtain wall. For more information, see Assigning Definitions to Curtain Wall Mullions on page 980.
The height and the width of the polyline you use to create the profile define the default height and width of the curtain wall mullion. The insertion point of the profile is aligned with the centroid of the mullion. 1 Draw a closed polyline of the height and the depth needed for the resulting curtain wall mullion. 2 Select the polyline, right-click, and click Convert to Profile Definition. 3 Enter c (Centroid) for the insertion point of the profile. The insertion point of the profile is aligned with the centroid of the mullion. 4 Enter a name for the profile, and click OK. You can now use the profile as a curtain wall mullion. For more information, see Defining the Mullions of a Curtain Wall Using a Profile on page 965.
1 Create the profile to use for the mullion. For information, see Creating a Profile for Curtain Wall Mullions on page 964. 2 Click Format menu Style Manager. 3 Expand Architectural Objects, and expand Curtain Wall Styles. 4 Select a curtain wall style. 5 Click the Design Rules tab. 6 In the left pane, select Mullions under Element Definitions. 7 Click New Mullion. 8 Enter a descriptive name for the mullion. 9 Specify a width and depth for the mullion.
These dimensions are used to calculate the center point of the mullion for aligning the profile, and also to specify a boundary for the adjacent infill. 10 Select Use Profile. NOTE The Profile options are available only if you have profiles in the current drawing. 11 Select a profile from the list. By default, the profile is inserted using the same width and depth with which it was created. 12 To adjust the size of the profile to fit within the width or depth dimension of the mullion, select Auto-Adjust Profile Width or Depth. 13 To mirror the profile, select X or Y for Mirror In. 14 To rotate the profile, specify a rotation angle for Rotation. 15 Specify any offsets. For more information, see Specifying Offsets for the Mullions of a Curtain Wall on page 966. 16 Click OK. After you create a mullion definition, you can assign it to any mullion in a curtain wall. For more information, see Assigning Definitions to Curtain Wall Mullions on page 980.
Description
For vertical mullions, a positive X offset moves the mullions toward the end of the curtain wall, while a negative X offset moves the mullions toward the start of the curtain wall. For horizontal mullions, a positive X offset moves the mullions toward the top of the curtain wall, while a negative X offset moves the mullions toward the bottom of the curtain wall. In Plan view, a positive Y offset moves the mullions above the baseline, while a negative Y offset moves the mullions below the baseline. Negative Start offset lengthens the mullions beyond the start point, while a positive Start offset shortens the mullions. Negative End offset lengthens the mullions beyond the end point, while a positive End offset shortens the mullions.
Start
End
TIP To quickly identify the start and end of a curtain wall, select the curtain wall. The Reverse Direction grip is displayed near the center of the curtain wall and points toward the end of the curtain wall. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select a curtain wall style. 4 Click the Design Rules tab. 5 In the left pane, select Mullions under Element Definitions. 6 Select a mullion definition from the list. 7 Specify an offset distance for the X, Y, Start, or End. 8 Click OK.
For more information about element definitions, see Creating Element Definitions for a Curtain Wall Style on page 943.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select a curtain wall style. 4 Click the Design Rules tab. 5 In the left pane, select the grid you want to assign a division to. The name of the grid you select is displayed in the table under the Division Assignment row. TIP To rename a grid, select it, and click Rename and enter a new name. 6 Click the Element column for that grid and select a division definition from the list. 7 Click OK.
Cell Assignments
A cell assignment defines the infill definition used for the cells. You can use one cell assignment to assign the same infill to all cells, or you can create multiple cell assignments to assign different infills to different cells.
Cell assignments
Do not assign multiple definitions to the same cell because only the last assigned definition to the cell is used.
The previous illustration shows all cells in the grid with the same cell assignmenta vertical division. However, each cell in a grid is independent and can have a separate assignment. For example, the following illustration shows a three cell horizontal grid with different assignments in each cell. The bottom cell contains another horizontal division, the middle cell contains vertical divisions of varying width, and the top cell contains a vertical divisions of a fixed width.
Specifying cell division definitions 2
Each grid has its own cell assignments. You assign cells to contain another grid, a panel infill, or an object such as a door or window. For more information, see Assigning Infills to Curtain Wall Cells on page 969.
Primary grid and cell assignments
NOTE To rename a grid, select it in the right pane, right-click and click Rename, and enter a new name. 9 Specify the cells to contain this nested grid. For more information, see Specifying Which Curtain Wall Cells Use a Cell Assignment on page 975. 10 Click OK.
4 Select the insertion method for the door, window or door/window assembly: If you want to
add the door, window or door/window assembly as a cell assignment and have all curtain walls using the same style
Then
select Add as Cell Assignment.
If you want to
display the same object added in a corresponding cell add the door, window or door/window assembly exclusively to the selected curtain wall
Then
If a door, window or door/window assembly of the style you selected already exists in your drawing, Existing Infill is selected by default. 5 Select the type of infill for the door, window or door/window assembly: If you selected
Add as Cell Assignment and you want to insert a door, window or door/window assembly of the existing style, Existing Infill is selected by default. Add as Cell Assignment and you want to insert a door, window or door/window assembly of a different style than exists in your drawing Add as Cell Override and you want to insert a door, window or door/window assembly of the existing style and not modify the edge of the frame surrounding the object Add as Cell Override and you want to insert a door, window or door/window assembly of a different style than exists in your drawing and not remove an edge of the frame surrounding the object Add as Cell Override and you want to insert a door, window or door/window assembly of the existing style and remove an edge of the frame surrounding the object Add as Cell Override and you want to insert a door, window or door/window assembly of a different style than exists in your drawing and remove an edge of the frame surrounding the object
Then
Click OK.
select New Infill, enter a name for the object and click OK.
Click OK.
select New Infill, enter a name for the object and click OK.
select Top, Bottom, Left, or Right for Override Frame Removal and click OK.
select New Infill and enter a name for the object. Then select Top, Bottom, Left, or Right for Override Frame Removal and click OK.
6 Press ENTER.
A new cell assignment is displayed in the list of cell assignments. 7 Select the cell assignment in the top right pane, right-click and click Rename, and then enter a descriptive name. 8 Under Element, select an infill that defines a simple panel. If you do not have a simple panel infill defined, then select New Infill and define one. For more information, see Creating a Panel Infill for a Curtain Wall on page 955. 9 Specify the cells to contain this simple panel. For more information, see Specifying Which Curtain Wall Cells Use a Cell Assignment on page 975. 10 Click OK.
A new cell assignment is displayed in the list of cell assignments. 7 Select the cell assignment in the top right frame, right-click and click Rename, and then enter a descriptive name. 8 Select an infill that uses an object style. 9 Specify the cells to contain this object. For more information, see Specifying Which Curtain Wall Cells Use a Cell Assignment on page 975. 10 Click OK.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select a curtain wall style. 4 Click the Design Rules tab. 5 In the left pane, select the grid that contains the cells you want to assign to None. 6 Create a new cell assignment or select an existing cell assignment. 7 Select NONE under the Element column. 8 Specify the cells to contain the None infill. For more information, see Specifying Which Curtain Wall Cells Use a Cell Assignment on page 975. 9 Click OK.
Use Location to insert the infill into the start, middle, or end cells of a vertical grid or into the bottom, middle, or top cells of a horizontal grid. If there is an even number of cells (four or more), Middle refers to the two cells in the middle of the grid. If there is an odd number of cells (three or more), Middle refers to one cell in the middle of the grid.
Use Index to insert the infill into specific cells based on cell numbers. Cells are numbered from start to end or bottom to top. For example, typing 1, 3, 5 would place the infill in the first, third, and fifth cells.
Specifying cell assignment by index
TIP When you are trying to determine cell assignements in a grid that has both vertical and horizontal cells it is helpful to remember that each of these directions is actually in a separate grid. You can have a vertical grid with a nested horizontal grid, or the other way around. Select each grid separately to make cell assignments. Any cells that are not assigned a specific cell assignment use the default infill. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select a curtain wall style. 4 Click the Design Rules tab. 5 In the left pane, select a grid. 6 In the right pane, select Location or Index for Type. 7 Select a cell assignment: If you select
Location
Then
click the Used In column, and click the button at the far right of the row. Select the cells you want to use this assignment, and click OK. enter the cell numbers separated by commas in the Used In column. For vertical grids, cells are numbered from start to end and for horizontal grids, cells are numbered from bottom to top.
Index
NOTE Do not assign multiple definitions to a cell because the last definition assigned to the cell is used. 8 Click OK.
Frame Assignments
A frame assignment defines the frame definition that is used by each frame edge. You can use one frame assignment to assign the same definition to all four edges of the frame, or you can create multiple frame assignments to assign different definitions to different edges of the frame. Unassigned edges are not displayed. Do not assign multiple definitions to the frame edge because only the last definition assigned to the edge is used.
7 Select the frame assignment in the right pane, right-click and click Rename, and then enter a descriptive name. 8 Select a frame definition from the Element column. 9 Specify the sides of the frame to use this frame assignment. For more information, see Specifying Which Curtain Wall Edges Use a Frame Assignment on page 979. 10 Click OK.
Set the width and depth of the edge to zero Leave the edge unassigned Specify None as an override to the edge assignment
The first two methods remove the frame edge and expand the adjacent infills into the space occupied by the edge.
Specifying a frame width and depth of zero
By specifying None as an override, the frame edge is not displayed, but the adjacent infill is not expanded into the space the edge occupied.
Overriding a frame edge definition
For information about setting the width and depth to zero, see Defining a Curtain Wall Frame by Width and Depth on page 959. For information about leaving the edge unassigned, see Specifying Which Curtain Wall Edges Use a Frame Assignment on page 979. For information about overriding the edge, see Overriding Curtain Wall Frames and Mullions on page 996.
8 Select the edges that you want to use this assignment - Left, Right, Top, or Bottom - and click OK.
Do not assign multiple definitions to the same frame edge because only the last definition assigned to the edge is used. 9 Click OK.
Mullion Assignments
A mullion assignment defines the definition used by each mullion. You can use one assignment to define all mullions, or you can create multiple assignments and assign different definitions to different mullions in any grid. Do not assign multiple definitions to the same mullion because only the last definition assigned to the mullion is used.
3 Select a curtain wall style. 4 Click the Design Rules tab. 5 In the left pane, select the grid in which you want to create a new mullion assignment. 6 Click New Mullion Assignment. A new mullion assignment is displayed in the list of mullion assignments.
New mullion assignment
7 Select the mullion assignment, right-click and click Rename, and then enter a descriptive name. 8 Select a mullion definition from the Element column. 9 Specify the mullions to use this assignment. For more information, see Specifying Which Curtain Wall Mullions Use an Assignment on page 981. 10 Click OK.
Use Location to assign a definition to the start, middle, or end mullions of a vertical grid or the bottom, middle, or top mullions of a horizontal grid. If there is an even number of mullions (four or more), Middle refers to the two mullions in the middle of the grid. If there is an odd number of mullions (three or more), Middle refers to the one mullion in the middle of the grid. Use Index to assign a definition to specific mullions based on mullion numbers. Mullions are numbered from start to end or bottom to top. For example, typing 1, 2, 3 would assign the definition to the first, second, and third mullions. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select a curtain wall style. 4 Click the Design Rules tab. 5 In the left pane, select a grid. 6 Create a new mullion assignment or select an existing assignment. 7 Select Location or Index for Type. 8 Select a cell assignment. If you selected
Location
Then
click the Used In column, and click the button at the far right of the row. Select the cells you want to use this cell assignment, and click OK.
If you selected
Index
Then
enter the mullion numbers separated by commas in the Used In column. For vertical grids, mullions are numbered from start to end and, for horizontal grids, mullions are numbered from bottom to top.
NOTE Do not assign multiple definitions to the same mullion because only the last definition assigned to the mullion is used. 9 Click OK. Any mullions that are not assigned a specific mullion assignment use the default mullion definition.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select a curtain wall style. 4 Click the Design Rules tab. 5 In the left pane, select the grid in which you want to remove a mullion. 6 Create a new mullion assignment and enter 0 (zero) for the width and depth. For more information, see Defining Curtain Wall Mullions by Width and Depth on page 964. 7 Under Mullion Assignments, select the mullion definition you created for any cell edges of any mullion assignment, where you want to remove the mullions. For more information, see Specifying Which Curtain Wall Mullions Use an Assignment on page 981. 8 Click OK.
When you assign materials to a curtain wall style, you assign one material to each display component of the curtain wall. For example, you assign a wood material to the frame and a glass material to the glass inset. You assign materials to components in each display representation where you want the materials to be used. If you want to use the display properties of the curtain wall style, instead of using material display properties, you can turn off the material assignments in the display properties of the curtain wall style. Material definitions consist of display components that correspond to component types of objects. For example, the Linework component of a material is used for all linework in plan view. The Surface Hatch component of a material is used to hatch all object surfaces in three dimensional (3D) model views and in elevations.
Material Component
the frame, mullion, and infill are physical components of a curtain wall. The cell marker is a symbolic component. NOTE If a material assignment does not determine the display properties of a curtain wall component, you can change the display properties of the curtain wall style as described in Specifying the Display of Curtain Walls on page 984. 1 Open a tool palette that has a curtain wall tool. 2 Right-click a curtain wall tool, and click Curtain Wall Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click .
7 Click the Layer/Color/Linetype tab. 8 Select By Material for any component to which you want to assign a material, and click OK. If the setting for By Material is not available, the display of this component cannot be determined by a material. 9 Click the Materials tab. 10 Select the component you want to change, select the value for Material Definition, and select a different material definition. You can select any material definition in the current drawing, or click material definition and assign it to a component. to create a new
WARNING Although you can edit a material definition from this dialog box, any changes you make to the material definition apply to all objects that are assigned the material. 11 Click OK.
The default list of components includes only the three basic elements and cell markers.
Default Model display components for curtain walls
7 Click the Other tab, and then click Add. 8 Select Infill, Frame, or Mullion for Component Type. 9 Enter a name for Component Name, or click Select Element and select an element from the list. 10 Click OK. 11 Click the Layer/Color/Linetype tab. The element definition that you added is displayed in the list of components. 12 Click the Other tab to continue adding element definitions, or click OK twice.
Color Linetype Lineweight Linetype scale 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select the curtain wall style that you want to change. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear. 6 Click Style Override. 7 Click the Layer/Color/Linetype tab. 8 Select the component to change, and select a different setting for the property. 9 Click OK twice.
Then
select Predefined for Type, and then select a pattern. select Custom for Type, and then enter the name of the custom pattern. If necessary, click Browse, and navigate to the folder where the custom pattern file is located. select User-defined for Type, and clear Double Hatch. select User-defined for Type, and select Double Hatch. select Solid Fill for Type.
9 Click OK. 10 Click the setting for Scale/Spacing, and enter a value that determines how the selected pattern is repeated.
11 Click the setting for Angle, and enter the angle for the selected pattern. 12 Click the setting for Orientation, and specify how the hatching is oriented: If you want to orient the hatching
to the object, regardless of the object rotation to the World Coordinate System
Then
select Object. select Global.
13 Click OK twice.
Then
select Replace Graphics.
11 Click Select Block, and select the custom block that you created. 12 Click OK. 13 Specify further settings for the custom display block: If you want to
scale the block to fit a particular dimension
Then
select Width, Height, or Depth. To prevent the block from losing its proportions, select Lock XY Ratio. specify an insertion point on the X, Y, and Z planes.
specify how the block is inserted into the grid in the X, Y, and Z directions
If you want to
mirror the block offset the block from the grid
Then
determine if it should mirror in the X, Y, or Z direction. specify the offset in the X, Y, or Z direction.
NOTE The Cut Plane tab is displayed only in some display representations, such as Plan. 4 Click the Cut Plane tab to set the cut plane to be displayed in each display representation for the curtain wall style. 5 Enter a value for Cut Plane Height to specify the cut plane at which hatching takes effect. 6 To specifically define a cut plane, click Add, and enter the height of the new cut plane. If you add a cut plane
at a height that is lower than the value for Cut Plane Height
Then
objects are displayed using the properties specified for the Below Cut Plane component on the Layer/Color/Linetype tab. objects are displayed using the properties specified for the Above Cut Plane component on the Layer/Color/Linetype tab.
at a height that is higher than the value for Cut Plane Height
You can click Remove to delete a cut plane that you added. 7 Click OK twice.
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
9 Click OK.
and can be modified using Style Manager. However, there are cases when modifying a curtain wall directly on screen is more suitable:
You want to add custom frame or mullion edges to a curtain wall and need direct visual feedback. You want to create an override, like a merged infill or an irregular panel shape in only one specific place in the curtain wall. You want to experiment with different visuals without having to change the curtain wall style for each idea immediately.
When you have finished your onscreen edits, you have three choices:
apply the overrides to the curtain wall you have edited. save the overrides to the current curtain wall style. create a new style for the overrides.
Overrides you can set include assigning a different definition to a selected cell, frame, or mullion, and assigning a profile to a frame or mullion edge. Note that the definition or profile must already exist in the current drawing before you can use it as an override. For example, if you want to override a cell that has a simple panel infill with an octagonal window infill, you must first define the window (octagonal) style as a valid infill in the curtain wall style. Similarly, if you want to override a frame or mullion edge assignment in the curtain wall, the curtain wall style must contain the edge profile as a frame or mullion definition. NOTE You cannot modify a definition using the Override method. For information about modifying definitions, see Modifying Element Definitions for Curtain Wall Styles on page 1008. Overrides do not affect the Design Rules for the curtain wall style. However, you can transfer overrides to a curtain wall style if you want all curtain walls of that style to have the same overrides. You can view a list of overrides that are currently assigned to a curtain wall from the Overrides tab of the Curtain Wall Properties dialog box. For more information, see Removing Curtain Wall Overrides on page 1007. NOTE Overrides are also listed on the Overrides tab in the Curtain Wall Style Properties dialog box.
1 Select the curtain wall for which you want to create an infill override. 2 Right-click, and click Infill Show Markers.
1 Select the curtain wall on which you want to merge two cells. 2 Right-click, and click Infill Merge. 3 Select the first cell to be merged. 4 Select the second cell to be merged.
The cells are merged into one. 5 Specify where you want to save the curtain wall override: If you want to save the override
only on this specific curtain wall
Then
no further steps are necessary. The override is saved to the curtain wall. For information about how to remove an override from a curtain wall, see Removing Curtain Wall Overrides on page 1007. select the curtain wall, right-click, and select Design Rules Transfer to Object.
6 If you have chosen to save the override to a curtain wall style, select the curtain wall again, right-click and click Design Rules Save to Style and decide to which curtain wall style you want to save the override. If you want to save the override
to the current curtain wall style
Then
select Transfer Merge Operations to Style, and click OK.
NOTE If you have created only a cell merge, only the Transfer Merge Operations to Style checkbox is active. If you have also created other overrides, such as a new cell assignment or a frame or mullion edge override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes, too.
select Transfer Merge Operations to Style, and click New. Then, enter a name for the new curtain wall style, and click OK.
NOTE If you have created only a cell merge, only the Transfer Merge Operations to Style checkbox is active. If you have also created other overrides, such as a new cell assignment or a frame or mullion edge override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes, too.
NOTE If you do not want to save the override back to a style at all, right-click and click Design Rules Revert to Style Design Rules. The overrides still remain on the curtain wall, where they can be removed as described in Removing Curtain Wall Overrides on page 1007, but they are not saved back to a curtain wall style.
Then
right-click, and click Design Rules Transfer to Object. right-click, and click Design Rules Revert to Style Design Rules. If this option is not available, the design rules are already style-based for the curtain wall.
3 Click the Edit Grid grip. 4 Enter c (Cell) and press ENTER. NOTE You have entered the in-place editing session now. You can see this from the faded color of all objects in the drawing, as well as from the different grips at your disposal. Note that while you are in the in-place editing session, you have only limited editing access to other commands in the drawing. Before working on other objects, you should first end the in-place editing session. 5 Select the individual cells, bay, column, or nested grid to modify the cell assignment by hovering over a cell or pressing TAB, and press ENTER. Press CTRL to select multiple cells, bays, columns or nested grids. The Edit Cells worksheet displays.
Then
select Assign Infill and select an infill definition. Clear Replace Cell and click OK.
If you want to
replace the selected cells with a new infill create and assign a new infill to the selected cells
Then
select Assign Infill and select an infill definition. Select Replace Cell and click OK.
click and specify values on the Design Rules worksheet. For more information, see Assigning Infills to Curtain Wall Cells on page 969. select Subdivision.
divide the selected cells with divisions, infills or frames select a division for the subdivided cells create and assign a new division to the selected cells
click and specify values on the Design Rules worksheet. For more information, see Assigning a Division to a Curtain Wall Grid on page 968. select an infill definition.
select an infill for the subdivided cells create and assign a new infill to the subdivided cells
click and specify values on the Design Rules worksheet. For more information, see Assigning Infills to Curtain Wall Cells on page 969. select the frame definition and click OK.
select a frame definition for the grid created after the cell is subdivided specify the location of frames on the grid created after the cell is subdivided create and assign a new frame definition for the new grid created after the cell is subdivided
select Top, Bottom, Left, Right for Frame Location and click OK.
click and specify values on the Design Rules worksheet. For more information, see Adding a New Frame Assignment to a Curtain Wall on page 978. select the mullion definition.
select a mullion definition for the grid created after the cell is subdivided create and assign a new mullion definition to the selected grid
click and specify values on the Design Rules worksheet. For more information, see Adding a New Mullion Assignment to a Curtain Wall Style on page 980. select Replace Cell.
replace the existing cell infill with the options selected on this worksheet
If you want to
continue in-place editing the grid after the cell is subdivided
Then
select Continue Grid Editing.
Then
select a new infill definition from the list. select the frame component to be removed. You could, for example, override a cell to contain a door infill instead of a panel infill; in this case, you would want to remove the bottom frame of the cell. select Remove Infill and Frames.
NOTE This works only for infills that border the exterior of the curtain wall.
5 Click OK. 6 Specify where you want to save the curtain wall override. If you want to save the override
only on this specific curtain wall
Then
no further steps are necessary. The override is saved to the curtain wall. For information about how to remove an override from a curtain wall, see Removing Curtain Wall Overrides on page 1007. select the curtain wall, right-click, and select Design Rules Transfer to Object.
7 If you have chosen to save the override to a curtain wall style, select the curtain wall again, right-click and click Design Rules Save to Style and decide to which curtain wall style you want to save the override. If you want to save the override
to the current curtain wall style
Then
select Transfer Cell Overrides to Style, and click OK.
NOTE If you have created only an infill override, only the Transfer Cell Overrides to Style checkbox is active. If you have also created other overrides, such as a cell merge or a frame or mullion edge override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes, too.
select Transfer Cell Overrides to Style, and click New. Then, enter a name for the new curtain wall style, and click OK.
NOTE If you have created only an infill override, only the Transfer Cell Overrides to Style checkbox is active. If you have also created other overrides, such as a cell merge or a frame or mullion edge override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes, too.
NOTE If you do not want to save the override back to a style at all, right-click and click Design Rules Revert to Style Design Rules. The overrides remain on the curtain wall, where they can be removed as described in Removing Curtain Wall Overrides on page 1007, but they are not saved back to a curtain wall style.
NOTE To exchange a frame edge or mullion edge, the new edge definition must already be defined in the curtain wall style. Removing the edge does not affect the width of the cell. To remove the edge and have the adjacent cell resize, create an edge definition with a width and depth of zero. For more information, see Defining a Curtain Wall Frame by Width and Depth on page 959 or Defining Curtain Wall Mullions by Width and Depth on page 964. You can also create a new edge profile by drawing a polyline or using an existing profile in the drawing. This edge profile can be interactively edited onscreen by in-place editing.
Then
select a new edge definition from the list. select Remove Edge.
5 Click OK. 6 Specify where you want to save the curtain wall override. If you want to save the override
only on this specific curtain wall
Then
no further steps are necessary. The override is saved to the curtain wall. For information about how to remove an override from a curtain wall, see Removing Curtain Wall Overrides on page 1007. select the curtain wall, right-click, and select Design Rules Transfer to Object.
7 If you have chosen to save the override to a curtain wall style, select the curtain wall again, right-click and click Design Rules Save to Style and decide to which curtain wall style you want to save the override. If you want to save the override
to the current curtain wall style
Then
select Transfer Edge Overrides to Style, and click OK.
NOTE If you have created only a frame or mullion edge override, only the Transfer Edge Overrides to Style checkbox is active. If you have also created other overrides, such as a cell merge or a division override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes, too.
select Transfer Edge Overrides to Style, and click New. Then, enter a name for the new curtain wall style, and click OK.
NOTE If you have created only a frame or mullion edge override, only the Transfer Edge Overrides to Style checkbox is active. If you have also created other overrides, such as a cell merge or a division override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes, too.
NOTE If you do not want to save the override back to a style at all, right-click and click Design Rules Revert to Style Design Rules. The overrides remain on the curtain wall, where they can be removed as described in Removing Curtain Wall Overrides on page 1007, but they are not saved back to a curtain wall style.
Creating a Frame or Mullion Edge from a Polyline or Profile Using In-Place Editing
Use this procedure to assign a profile to a vertical edge of a frame or mullion. The curtain wall edge profile can be any profile or any closed polyline that you specify. You can use a profile edge to create a unique corner in situations where a simple miter is not sufficient. NOTE Adjacent infills are not trimmed or expanded to accommodate the new edge. To adjust the infill, change the width of the frame edge. For more information, see Defining a Curtain Wall Frame by Width and Depth on page 959.
1 Draw a closed polyline in the location where you want it to display in the curtain wall. NOTE For best results, it is recommended to draw the polyline in Plan view. 2 Select the curtain wall for which you want to create a frame or mullion edge profile override. 3 Specify the mode in which to edit the curtain wall: If you want to edit
this instance of the curtain wall
Then
right-click, and click Design Rules Transfer to Object. right-click, and click Design Rules Revert to Style Design Rules. If this option is not available, the design rules are already style-based for the curtain wall.
4 Right-click, and click Frame/Mullion Add Profile. 5 Select a vertical frame or mullion edge.
6 Select a profile for the override. If you want to create the edge profile
from the polyline drawn in step 1
Then
select Start from scratch for Profile Definition, and enter a name for New Profile Name. select the existing profile for Profile Definition, and click Continue Editing.
7 Select whether to apply the profile to the shared edge element definition or as an edge profile override. 8 Click OK. You are now in in-place edit mode, and can edit the profile.
10 Select the profile and edit it using Edge and Vertex grips, or by using the right-click context menu.
The Edge grip has three edit modes: Offset, Add Vertex, and Convert to Arc. The default mode is Offset, which offsets the selected edge in a direction that is perpendicular to the midpoint of the edge. Depending on the shape of the profile and the edge you choose to modify, neighboring lines are extended or trimmed, and new lines are added, as necessary. Use the Add Vertex edit mode to add a vertex to the selected edge, and create a new edge. If the selected edge is an arc, the new edge is an arc, as well. Convert to Arc changes the selected edge to an arc and stretches the midpoint of the edge. The edge grip for an arc also has a Stretch mode, so that you can stretch the midpoint of the edge after it has been converted to an arc. 11 Save or discard changes to the curtain wall grid: If you want to exit the in-place editing session
without saving your changes click after saving your changes click on the In-Place Edit toolbar. on the In-Place Edit toolbar.
Then
NOTE You have entered the in-place editing session now. You can see this from the magenta-colored grips and light blue hatch of the temporary in-place editing profile, as well as the faded color of all other objects in the drawing. Note that while you are in the in-place editing session, you have only limited editing access to other commands in the drawing. Before working on other objects, you should first end the in-place editing session. 4 Edit the profile: If you want to
use grips to edit the profile
Then
move the grips as needed. The Edge grip has three edit modes: Offset, Add Vertex, and Convert to Arc. The default mode is Offset, which offsets the selected edge in a direction that is perpendicular to the midpoint of the edge. Depending on the shape of the profile and the edge you choose to modify, neighboring lines are extended or trimmed, and new lines are added, as necessary. Use the Add Vertex edit mode to add a vertex to the selected edge, and create a new edge. If the selected edge is an arc, the new edge is an arc, as well. Convert to Arc changes the selected edge to an arc and stretches the midpoint of the edge. The edge grip for an arc also has a Stretch mode, so that you can stretch the midpoint of the edge after it has been converted to an arc. select an Edge grip, and press CTRL to switch to the Add Vertex edit mode. Move the edge to the desired location and click, or enter a value and press ENTER. select the Vertex grip for the vertex you want to remove, and press CTRL to switch to the Remove edit mode. Move the cursor off the selected vertex, and click. select the profile, right-click and click Add Ring. Then, select a closed polyline, spline, ellipse, or circle for an additional ring. Specify if you want to erase the source linework, and press Enter. select the profile, right-click and click Remove Ring. Then select the ring you want to remove.
select the profile, right-click and click Replace Ring. Then, select a closed polyline, spline, ellipse, or circle for the replaced ring. Specify if you want to erase the source linework, and press Enter.
Then
select the profile, right-click, and click Save As New Profile. Then, enter a name for the new profile and click OK. The in-place edit session is exited and the new profile definition is available in the Style Manager.
discard all changes on the profile and revert back to the previous shape click on the In-Place Edit toolbar.
Then
right-click, and click Design Rules Transfer to Object. right-click, and click Design Rules Revert to Style Design Rules. If this option is not available, the design rules are already style-based for the curtain wall.
3 Click the Edit Grid grip. 4 Enter f (Frame and mullion assignment) and press ENTER. NOTE You have entered the in-place editing session now. You can see this from the faded color of all objects in the drawing, as well as from the different grips at your disposal. Note that while you are in the in-place editing session, you have only limited editing access to other commands in the drawing. Before working on other objects, you should first end the in-place editing session. 5 Select the bay, column or nested grid to modify the frame and mullion assignment and press ENTER. Press CTRL to select multiple bays, columns or nested grids.
Then
select a frame definition and click OK. select Top, Bottom, Left, Right for Frame Location and click OK.
click . For more information, see Adding a New Frame Assignment to a Curtain Wall on page 978.
7 Select the mullion definition for the selected grid: If you want to
modify the mullion of the selected grid create and assign a new mullion definition to the selected grid
Then
select the mullion definition and click OK.
click and complete the Design Rules worksheet. For more information, see Adding a New Mullion Assignment to a Curtain Wall Style on page 980.
8 Press ENTER.
You can override a division in a curtain wall, thereby changing the grid of the curtain wall.
Then
no further steps are necessary. The override is saved to the curtain wall. For information about how to remove an override from a curtain wall, see Removing Curtain Wall Overrides on page 1007. select the curtain wall, right-click, and select Design Rules Transfer to Object.
6 If you have chosen to save the override to a curtain wall style, select the curtain wall again, right-click and click Design Rules Save to Style and decide to which curtain wall style you want to save the override. If you want to save the override
to the current curtain wall style
Then
select Transfer Division Overrides to Style, and click OK.
NOTE If you have created only a profile edge override, only the Transfer Division Overrides to Style checkbox is active. If you have also created other overrides, such as a cell merge or a edge override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes, too.
select Transfer Division Overrides to Style, and click New. Then, enter a name for the new curtain wall style, and click OK.
NOTE If you have created only a profile edge override, only the Transfer Division Overrides to Style checkbox is active. If you have also created other overrides, such as a cell merge or a edge override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes, too.
NOTE If you do not want to save the override back to a style at all, right-click and click Design Rules Revert to Style Design Rules. The overrides remain on the curtain wall, where they can be removed as described in Removing Curtain Wall Overrides on page 1007, but they are not saved back to a curtain wall style.
Then
right-click, and click Design Rules Transfer to Object. right-click, and click Design Rules Revert to Style Design Rules. If this option is not available, the design rules are already style-based for the curtain wall.
3 Click the Edit Grid grip. 4 Enter d (Division in place) and press ENTER.
Viewing edit in-place grips for a primary division
NOTE You have entered the in-place editing session now. You can see this from the faded color of all objects in the drawing, as well as from the different grips at your disposal. Note that while you are in the in-place editing session, you have only limited editing access to other commands in the drawing. Before working on other objects, you should first end the in-place editing session.
Viewing edit in-place grips for adding and removing bays
Then
click the Add Bay grip. click the Remove Bay grip. select the Start Offset grip and move it to the appropriate position. select the End Offset grip and move it to the appropriate position. click the Auto Grid Bay Spacing grip and move it to the appropriate position. right-click and click Convert To Manual. You can manually add and remove gridlines, change the offsets, and change the position of individual gridlines.
If you want to
use a worksheet to edit the cell dimensions
Then
click the Fixed Cell Dimension Rules grip, and edit the values in the worksheet.
6 Save or discard changes to the curtain wall grid: If you want to exit the in-place editing session
without saving your changes click after saving your changes click on the In-Place Edit toolbar. If you edited the grid by instance, the changes are saved to the design rules for the individual grid. If you edited the curtain wall style, the Save Changes dialog box is displayed. on the In-Place Edit toolbar.
Then
7 In the Save Changes dialog box, specify to which division to save the changes: If you want to
save the changes to the style in the current curtain wall division
Then
verify the current division is selected for Save Changes to Existing Division, and click Save. The changes are made in the style and affect all curtain walls of that style in the drawing. click New, enter a name for the new division override, and click OK. Click Save. The changes are saved as an override to the style, and affect only the curtain walls to which the override is applied.
create an override to the style by saving the changes in a new curtain wall division
Then
select the curtain wall, expand Advanced in the Properties palette, and click Overrides. select the curtain wall, right-click and click Edit Curtain Wall Style, and then click the Overrides tab.
2 Select an override from the list and click Remove. 3 Click OK.
6 Decide the type of elements you want to edit: If you want to modify
a division definition
Then
click Divisions under Element Definitions. In the right pane, select the division definition you want to modify and edit it as described in Defining Divisions for Curtain Wall Grids on page 945. click Infills under Element Definitions. In the right pane, select the infill definition you want to modify and edit it as described in Defining Infills for Curtain Wall Cells on page 954. click Frames under Element Definitions. In the right pane, select the frame definition you want to modify and edit it as described in Defining Curtain Wall Frames on page 958. click Mullions under Element Definitions. In the right pane, select the mullion definition you want to modify and edit it as described in Defining Curtain Wall Mullions on page 963.
an infill definition
a frame definition
a mullion definition
7 Click OK twice.
Dimensions of a curtain wall Roof and floor line settings Interference conditions Cleanup settings
You can directly edit curtain walls using grips for dimensions, base height, location, and other physical characteristics. You can directly edit curtain walls using the Edit Grid grip for grid divisions, cells, frames, and mullions. For more information, see In-Place Editing of Curtain Wall Divisions on page 1005, In-Place Editing of Edge Profiles for Curtain Walls on page 1000 and Overriding Curtain Wall Infills on page 990. You can change curtain wall settings on the Properties palette. You can also use the Display tab of the Properties palette to change the display property settings for a selected object display component in the current display representation. For more information, see Using the Properties Palette to Change Display Properties on page 538. You can select editing commands from the context menu for a selected curtain wall. For grip edit operations where you are changing a dimension or an angle, the Dynamic Input feature lets you enter a precise value instead of moving a grip. When this feature is active (click DYN on the application status bar), selecting a grip displays a text box in which you can enter the desired value for the associated dimension or angle. For more information, see Use Dynamic Input in AutoCAD Help.
3 Enter a value for the dimension and press ENTER, or drag the grip until the dimension value you want is displayed.
In Model view, the Location grip has three possible edit modes: Edit Along Objects XY Plane, Edit Along Objects YZ Plane, and Edit Along Objects XZ Plane. Press CTRL to cycle between modes until you are in the desired mode. The default edit mode is along the XY plane. In Plan view, the Location grip is restricted to movement in one plane. 3 Move the curtain wall to the desired location and click once, or enter a value and press ENTER. If you want to enter a specific value for the second direction in any edit mode (for example, in the Y direction when editing along the XY plane), press TAB to cycle to the second direction. You can also lock the movement of the curtain wall along a specific direction. If you enter a value for either of the dimension directions in the current edit mode and then press TAB, the movement of the curtain wall is constrained to the second dimension direction. When editing along the XY plane, for example, you can enter a value for X dimension, and then press TAB. The X dimension is locked at that value, and movement of the curtain wall is constrained to the Y dimension direction.
Viewing Curtain Wall Location Grip
NOTE As you move the grip, the original base height value is displayed in addition to the new base height and the difference between the two values.
After selecting the grip, you can also enter a new value for the base height of the curtain wall.
NOTE As you move the grip, the original length value is displayed in addition to the new length and the difference between the two values.
After selecting the grip, you can also enter a new value for the length of the curtain wall.
2 Select the Curve Radius grip, move the grip until the radius value you want is displayed, and click once. NOTE As you move the grip, the original radius value is displayed in addition to the new radius and the difference between the two values.
After selecting the grip, you can also enter a new value for the radius of the curtain wall.
Description
Height of the curtain wall from the baseline Length of a straight curtain wall from the start grip on the baseline to the end grip
Dimension
Radius (curved curtain walls only)
Description
Radius of a curved curtain wall from the start grip on the baseline to the end grip Angle of all infills and horizontal edges (frame or mullion) at the start of the curtain wall: for more information about miter angles, see Mitering Curtain Walls on page 1017. Angle of all infills and horizontal edges (frame or mullion) at the end of the curtain wall
Start Miter
End Miter
Then
enter new coordinate values under Insertion Point. make the normal of the wall parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the curtain wall parallel to the X axis: under Normal, enter 1 for X and enter 0 for Y and Z. make the normal of the curtain wall parallel to the Y axis: under Normal, enter 1 for Y, and enter0 for X and Z. enter a new value for Rotation Angle.
5 Click OK.
Then
enter y (Yes) when prompted for the infill component. enter y (Yes) when prompted for the frame component. enter y (Yes) when prompted for the mullion component.
to the mullion
5 Press ENTER.
If you change the angle of either curtain wall, use Set Miter Angles again to recalculate the angles.
1 Double-click the curtain wall. 2 Expand Dimensions. 3 Miter the curtain wall on the start or the end point: If you want to miter the curtain wall
at its start point at its end point
Then
enter an angle for Start Miter, and press ENTER. enter an angle for End Miter, and press ENTER.
NOTE To apply your changes to all curtain walls in the drawing, select Drawing default setting. To apply changes to all curtain walls of this style, select Curtain Wall Style:<style name>. For more information on styles, see Curtain Wall Styles on page 941. 5 If necessary, expand Object Display Properties Cut Plane. 6 For Override cut plane, specify whether you want to override the global cut plane defined for the current display configuration. 7 If you selected Yes for Override cut plane, enter a value for Height to define the cut plane for this object. 8 For Use cut plane of containing object when anchored, specify whether you want the containing objects cut plane to be used when the curtain wall is anchored to that object. 9 To define additional cut planes for the curtain wall, click Manual cut planes.
10 On the Manual Above and Below Cut Plane Heights worksheet, click Add, and under Cut Plane, enter the height of the new cut plane. If you add a cut plane
at a height that is lower than the current cut plane
Then
objects are displayed using the Layer/Color/Linetype properties specified for the Below Cut Plane component of the object. objects are displayed using the Layer/Color/Linetype properties specified for the Above Cut Plane component of the object.
You can click Remove to delete a cut plane that you added. You can also access and modify these same cut plane settings through the curtain walls context menu, as follows 1 Select the curtain wall you want to change, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 5 Click OK twice. at the upper-right corner of the tab.
4 In the Display Properties dialog, click the Cut Plane tab, and then change the settings as needed.
NOTE To apply your changes to all curtain walls in the drawing, select Drawing default setting. To apply changes to all curtain walls of this style, select Curtain Wall Style:<style name>. For more information on styles, see Curtain Wall Styles on page 941. 5 If necessary, expand Object Display Properties Advanced. 6 If you want to change the size of the markers used for cells in the curtain wall grid, click Cell marker size, and enter a new value. (Alternatively, you can click the drawing area to set the new size.) 7 Optionally, for Show mitres at frame corners, select Yes/No. 8 If you want to add or edit a custom component, for Custom model components (or for Custom plan components, if in a plan view), click . and specify 2 points in
9 On the Custom Model (or Plan) Components worksheet, click Add, or select one of the components in the list, and click Edit. 10 On the Custom Display Component worksheet, for Component Type, select Infill, Frame, or Mullion. 11 Enter a name for Component Name, or click Select Component, and in the Select <component type> Definition dialog, select a definition and click OK. 12 Select Draw Custom Graphics. 13 Specify the display of the element: If you want to
display the block instead of the associated curtain wall element superimpose the block over the curtain wall element so that both are displayed
Then
select Replace Graphics.
14 Click Select Block, select the custom block that you created, and click OK. 15 Specify further settings for the custom display block: If you want to
scale the block to fit a particular dimension
Then
select Width, Height, or Depth. To prevent the block from losing its proportions, select Lock XY Ratio. specify an insertion point on the X, Y, and Z planes.
specify how the block is inserted into the grid in the X, Y, and Z directions mirror the block
determine whether it should mirror in the X, Y, or Z direction. specify the offset in the X, Y, or Z direction.
16 Click OK twice.
Then
click Add, select a file, and click Open. select the file, and click the description. Enter the new text, and press ENTER. double-click the reference file name to start its application. select the file name, and click Delete.
7 Click OK twice.
Changing the Roof Line and the Floor Line of a Curtain Wall
You can modify the roof and floor lines of a curtain wall to create a non-rectangular curtain wall:
You edit vertex locations on the roof line to create steps, gables, and other roof conditions.
Modifying the roof line of a curtain wall
You edit vertex locations on the floor lines to create steps and other floor conditions.
Modifying the floor line of a curtain wall
You can also create non-rectangular roof and floor conditions by projecting to polylines. AutoCAD Architecture offers multiple methods of editing roof lines and floor lines. You may want to begin by graphically creating a custom roof line or floor line condition. You can then fine-tune that condition by specifying precise values in the Roof/Floor Line worksheet on the Properties palette.
Offset the roof line from the current height of the curtain wall. Project the roof line of the curtain wall to a polyline. Project the roof line of the curtain wall to another object, such as a roof or stairs.
You can also create a polyline that represents the current roof line of the selected curtain wall. You can then use this polyline to change the roof line of other curtain walls. NOTE To project the roof line to a polyline, draw the polyline first in Elevation view. For best results, the polyline should be parallel to the curtain wall. The polyline does not need to be in the same plane as the curtain wall. 1 Select a curtain wall, right-click, and click Roof Line / Floor Line Modify Roof Line. The current roof line is the default value in the curtain wall style. 2 Change the roof line of the wall: If you want to
offset the roof line from the current height of the curtain wall
Then
enter o (Offset), select the curtain walls to change, and enter an offset distance. Enter a negative value to project the roof line below the current curtain wall height. enter p (Project), select the curtain walls to change, and select the polyline. enter g (Generate), and select the curtain walls for the polyline to be created from. enter a (Auto-project), select the curtain walls to change, and select the object to project to. When projecting to stairs, make sure that the bottom riser or the stringer does not create a zero-height segment of curtain wall. enter r (Reset), and select the curtain walls to change.
3 Press ENTER. The new roof line value is used only on the selected curtain walls. The curtain wall style is unchanged.
Offset the floor line from the current baseline of the curtain wall. Project the floor line of the curtain wall to a polyline. Project the floor line of the curtain wall to another object, such as a floor slab or stairs.
You can also create a polyline that represents the current floor line of the selected curtain walls. You can then use this polyline to change the floor line of other curtain walls. NOTE To project the floor line to a polyline, draw the polyline first in Elevation view. For best results, the polyline should be parallel to the curtain wall. The polyline does not need to be in the same plane as the curtain wall. 1 Select a curtain wall, right-click, and click Roof Line / Floor Line Modify Floor Line. The current floor line is the default value in the curtain wall style. 2 Change the floor line of the curtain wall: If you want to
offset the floor line from the current baseline of the curtain wall
Then
enter o (Offset), select the curtain walls to change, and enter an offset distance. Enter a negative value to offset the floor line below the current baseline. enter p (Project), select the curtain walls to change, and select the polyline. enter g (Generate), and select the curtain walls for the polyline to be created from. enter a (Auto-project), select the curtain walls to change, and select the object to project to. enter r (Reset), and select the curtain walls to change.
project the floor line to another object, such as a floor slab or stairs remove any changes to the floor line
3 Press ENTER. The new floor line value is used only in the selected curtain wall. The curtain wall style is unchanged.
Add, modify, or remove gables. Add, modify, or remove steps. Project the roof line or the floor line to a polyline or to other objects, such as roofs, roof slabs, slabs, and stairs. Create custom roof line or floor line conditions by adding and adjusting vertices and edges.
Reverse the roof line or the floor line of the curtain wall without reversing the curtain wall itself. Remove all changes to the roof line or the floor line of a curtain wall.
You can also edit the roof line and the floor line on the Roof/Floor Line worksheet on the Properties palette. For more information, see Changing Vertices in the Roof Line or Floor Line of a Curtain Wall on page 1029. NOTE If you want to project the roof line or the floor line to a polyline, draw the polyline before you start this procedure. 1 Select the curtain wall that has the roof line or floor line you want to change, right-click, and click Roof/Floor Line Edit in Place. A temporary profile is created for you to edit the geometry of the roof line or the floor line. 2 NOTE After you perform an editing task from the shortcut menu, you may need to select the profile again to perform another editing task. If you do not see the editing commands that you expect on the menu, select the profile, and right-click to display the shortcut menu. Edit the profile: If you want to
add a gable to the roof line or the floor line
Then
select the profile, right-click, and click Add Gable. Select the roof line or the floor line. select the profile, right-click, and click Add Step. Select the roof line or the floor line. select the profile, and use Vertex and Edge grips to adjust the shape. select the profile, right-click, and click Add Vertex. Select a point for each new vertex, and press ENTER. select the profile, right-click, and click Remove Vertex. Select each vertex to remove, and press ENTER. select the profile, right-click, and click Project. Select the roof line or the floor line, and select the polyline. Press ENTER to keep the geometry, or enter n (No) to erase it. select the profile, right-click, and click Auto Project. Select the roof line or the floor line, and select the object. select the profile, right-click, and click Reverse. Select the roof line or the floor line. select the profile, right-click, and click Remove. Select the roof line or the floor line.
project the roof line or the floor line to another object, such as a stair or a roof
restore the roof line to the base height of the curtain wall, or restore the floor line to the baseline of the curtain wall
NOTE To add a gable or a step to a roof line or a floor line that has been edited, first use the Remove option on the shortcut menu to remove an existing roof line or floor line condition. 3 Save or discard the changes: If you want to
restore the roof line and the floor line to their shape before editing select the profile, and click save the changes select the profile, and click . The curtain wall uses the edited profile to define its geometry. .
Then
2 Select a Roof Line End or Floor Line End grip, move the grip to the appropriate position, and click once.
A third vertex is added to the roof line halfway between the two ends of the roof line. 4 Continue editing the roof line or the floor line, if needed. For more information, see Changing the Roof Line and the Floor Line on page 1025. 5 Save or discard the changes: If you want to
restore the roof line to its previous shape select the profile, and click save the changes to the roof line select the profile, and click . .
Then
A third vertex is added to the line halfway between the two ends of the line and four feet from the line. A step is created from the selected vertex to the second vertex. 4 Continue editing the roof line or the floor line, if needed. For more information, see Changing the Roof Line and the Floor Line on page 1025. 5 Save or discard the changes: If you want to
restore the roof line or the floor line to its previous shape select the profile, and click save the changes to the roof line or the floor line select the profile, and click . .
Then
Add, move, or remove vertices and edges in the roof line or the floor line of a curtain wall. Add gables or steps to a roof line or steps to a floor line that was previously edited by adding vertices that define these conditions. Remove all changes to the roof line or the floor line, restoring the original base height or baseline of a curtain wall.
NOTE You can also edit vertices in a curtain wall with the curtain wall worksheets. For information, see Specifying Vertex Settings for a Roof Line or Floor Line on page 1032. 1 Select the curtain wall in which you want to edit vertices, right-click, and click Roof Line/Floor Line Edit in Place. A temporary profile is created for you to edit the geometry of the roof line or the floor line.
Changing Vertices in the Roof Line or Floor Line of a Curtain Wall | 1029
Then
select its grip and move it to the appropriate position. select the profile, right-click, and click Add Vertex. Specify new vertices in the drawing. When you are finished adding vertices, press Enter. select the profile, right-click, and click Remove Vertex. Select the vertices you want to remove. Press Enter. select the profile, right-click, and click Remove. Select the roof line or the floor line.
remove a vertex
Then
select the profile, right-click, and click Save All Changes. select the profile, right-click, and click Discard all Changes. Changes you made to the roof line or floor line of the curtain wall are discarded.
discard all changes on the curtain wall and revert back to the previous shape
NOTE This option is available only if the roof line has not been edited. After the roof line changes, you cannot add a gable using this option. To add a gable to a roof line that has been edited, see Changing Vertices in the Roof Line or Floor Line of a Curtain Wall on page 1029. 1 Double-click the curtain wall.
2 Expand Advanced. 3 Click Roof/floor line. 4 Select Edit Roof Line or Edit Floor Line. 5 Click Add Gable. A third vertex is added to the roof line halfway between the two ends of the roof line. The table at the top of the dialog box displays information about each vertex in the curtain wall. You can also select the vertex to edit from the list.
6 Click OK.
NOTE This option is available only when the roof line or the floor line has not been edited. After the line has been changed, you cannot automatically add a step using this option. To add a step to a roof line or a floor line that has been edited, see Changing Vertices in the Roof Line or Floor Line of a Curtain Wall on page 1029. 1 Double-click the curtain wall. 2 Expand Advanced. 3 Click Roof/floor line. 4 Select Edit Roof Line or Edit Floor Line. 5 Click Add Step.
A third vertex is added to the line halfway between the two ends of the line. A step is created from the selected vertex to the second vertex. The table at the top displays information about each vertex in the curtain wall. You can select a vertex to edit from the list.
6 Click OK.
Add, move, or remove vertices in the roof line or the floor line of a curtain wall. Add gables or steps to a roof line or steps to a floor line that was previously edited by adding vertices that define these conditions. 1 Double-click the curtain wall. 2 Expand Advanced. 3 Click Roof/floor line. 4 Select Edit Roof Line or Edit Floor Line. The active vertex in the illustration changes when you select a different line to edit. Any changes you make to the wall are reflected in the illustration. 5 Specify vertex settings: If you want to
add a vertex
Then
click Insert Vertex. In the Wall Roof/Floor Line Vertex dialog box, specify the horizontal offset and vertical offset for the new vertex, specify a distance, and click OK. select a vertex from the list, and then click Edit Vertex. select a vertex from the list, and then click Delete Vertex. The selected vertex is deleted, and the line automatically connects the two adjacent vertices.
The horizontal offset specifies the existing vertex from which to measure the placement of the next vertex and how far away from the existing vertex to place the new one. Distance is measured in the direction the curtain wall is drawn. You can enter a negative number to offset the vertex in the reverse direction. 7 Specify the vertical offset. The vertical offset specifies the location from which to measure the height of the next vertex and how far away from the existing location to place the new vertex. You can enter a negative number to offset the vertex toward the ground. 8 Click OK twice.
Select one of the objects from the curtain wall, and click Infill Anchor Release.
different curtain wall styles. For example, you can create a decorative three-tiled panel as a curtain wall unit and use that for several curtain wall styles.
Elements of Grids
Grids are the foundation of curtain walls and curtain wall units. Every grid has four element types:
Divisions: Define the direction of the grid (horizontal or vertical) and the number of cells Cell Infills: Contain another grid, a panel infill, or an object such as a window or a door Frames: Define the edge around the outside of the primary grid and nested grids Mullions: Define the edges between the cells
NOTE Division is an abstract element, in contrast to the other three element types that represent physical elements of the curtain wall unit. Each element type is assigned a default definition that describes what elements of that type look like. Element type
Divisions
Default definitions
Horizontal grid with two manual divisions offset from the top and bottom of the grid Cells containing simple panels Outer edges of grid 3" wide and 3" deep Edges between cells 1" wide and 3" deep
1 At the command line, enter cwunit. 2 Enter a (Add). 3 Select a start point and an end point. 4 Specify a height for the curtain wall unit. 5 Select a style, and click OK. For information about curtain wall unit styles, see Curtain Wall Unit Styles on page 1039.
When you create a curtain wall unit from a 2D layout grid, you also create a new curtain wall unit style. The divisions in the new curtain wall unit style are taken from the divisions in the layout grid. Curtain wall unit grids are one-dimensional, divided either horizontally or vertically. To create the horizontal and vertical patterns in the 2D layout grid, the curtain wall unit uses a primary grid with a secondary grid nested inside it. For more information about nested grids, see Working with Nested Grids in Curtain Walls on page 969. When you create a curtain wall unit grid from a 2D layout grid, you need to decide the direction of the primary grid in the curtain wall unit. If you select horizontal, the primary grid has horizontal divisions that cross over the vertical divisions of the secondary grid. If you select vertical, the primary grid has vertical divisions that cross over the horizontal divisions of the secondary grid.
Specifying primary division directions
The horizontal and vertical lines of the 2D layout grid define the divisions for the curtain wall unit grids. The grid cells, frame, and mullions are assigned default definitions. 1 Create a layout grid.
For more information, see Using Layout Grids on page 1810. 2 At the command line, enter cwunit. 3 Enter c (Convert). 4 Enter LA (LayoutGrid). 5 Select the layout grid. 6 To erase the layout grid, enter y (Yes). To have the layout grid remain after the curtain wall unit is created, enter n (No). 7 When prompted for the primary division, enter v (Vertical) or h (Horizontal) as the orientation. 8 Enter a name for this new curtain wall unit style. 9 Click OK, and press ENTER to end the command.
TIP If you draw your linework in the XY plane (in Plan view) and accept the default baseline, the resulting curtain wall unit is displayed as it is projected in the Z direction.
8 To erase the lines, enter y (Yes). To have the lines remain after the curtain wall unit is created, enter n (No). Each enclosed area is assigned the default cell infill. The lines between the cells are assigned the default mullion definition, and the boundary around the grid is assigned the default frame definition. For more information, see Assigning Definitions to Curtain Wall Elements on page 968. 9 Select the resulting custom curtain wall unit, right-click, and click Design Rules Save to Style. 10 Click New to create a new curtain wall unit style. 11 Enter a name for the new curtain wall unit style. 12 Click OK twice.
Element definitions Definition assignments for each element Materials for each element Display properties for each element Notes about the style and any associated reference files
To create, edit, copy, or purge styles, you access the Style Manager. The Style Manager provides a central location in AutoCAD Architecture where you can work with styles from multiple drawings and templates. For more information about using the Style Manager, see Getting Started with the Style Manager on page 590.
Default definitions
Horizontal grid with two manual divisions offset from the top and the bottom of the grid Cells containing simple panels Left, right, top, and bottom outer edges of grid 3" wide and 3" deep Edges between cells 1" wide and 3" deep
Mullions
Each type of element can have multiple definitions. For example, you can define a division to create a horizontal grid or a vertical grid, and you can define the cells to contain a nested grid or a panel infill. To make reuse easier, you can save the element definitions, and then assign them to grids, cells, frames, or mullions as needed. Element definitions are style-specific. When you create element definitions for a specific curtain wall unit style, those definitions are available only for curtain wall units of that style. For example, if you define a panel infill for one curtain wall unit style, that infill is not available as an option when you edit a curtain wall unit of a different style. For information about defining the color, linetype, or layer of curtain wall elements, see Specifying the Display of Curtain Wall Units on page 1073.
Then
right-click Curtain Wall Unit Styles, and click New. right-click the curtain wall unit style you want to copy, and click Copy. Right-click, and click Paste. right-click Curtain Wall Unit Styles, and click New. Right-click the new style, click Set From, and then pick a curtain wall, a curtain wall unit, or a door/window assembly.
from a curtain wall, curtain wall unit, or door/window assembly in the drawing
4 Enter a name for the new curtain wall unit style, and press Enter. 5 Edit the new curtain wall unit style: If you want to
define the elements of a curtain wall unit style
Then
see Defining Divisions for Curtain Wall Unit Grids on page 1041, Defining Infills for Curtain Wall Unit Cells on page 1048, Defining Curtain Wall Unit Frames on page 1051, and Defining Curtain Wall Unit Mullions on page 1055. see Assigning a Division to a Curtain Wall Unit Grid on page 1060, Assigning Infills to Curtain Wall Unit Cells on page 1060, Assigning Definitions to Curtain Wall Unit Frames on page 1066, and Assigning Definitions to the Mullions of a Curtain Wall Unit on page 1069. see Adding Curtain Wall Unit Element Definitions as Display Components on page 1074. see Specifying the Layer, Color, and Linetype of a Curtain Wall Unit Style on page 1074. see Specifying the Hatching for Components of a Curtain Wall Unit Style on page 1075. see Adding Custom Graphics as a Display Component of a Curtain Wall Unit on page 1076. see Creating Cut Planes for a Curtain Wall Unit on page 1077. see Attaching Notes and Files to a Curtain Wall Unit Style on page 1078.
add curtain wall element definitions as display components specify layer, color and linetype settings for the display components of a curtain wall specify curtain wall unit hatching
add custom graphics as display components of a curtain wall unit style create individual cut planes for curtain wall unit styles
6 Click OK.
For more information about assigning divisions to a particular grid, see Assigning a Division to a Curtain Wall Unit Grid on page 1060.
Description
Creates a grid where the size of the individual cells is predetermined. For more information, see Specifying a Fixed Size for Cells in a Curtain Wall Unit Grid on page 1043. Creates a grid where the number of grid cells is predetermined. For more information, see Specifying a Fixed Number of Cells for a Curtain Wall Unit Grid on page 1045. Creates a grid where the size and number of individual cells is manually determined by the user. For more information, see Manually Defining the Number and Size of Cells in a Curtain Wall Unit Grid on page 1046.
Manual
After you create a division definition, you can assign the definition to a specific grid in a curtain wall unit. For more information, see Assigning a Division to a Curtain Wall Unit Grid on page 1060. 10 When you are finished creating division definitions, click OK.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select a curtain wall unit style. 4 Click the Design Rules tab. 5 In the left pane, select Divisions under Element Definitions. 6 Select a Division definition or create a new one. 7 Select Fixed Cell Dimension for Division Type.
8 Specify a size for the cells in Cell Dimension. If you are defining a vertical division, the cell dimension is the length of the cell from mullion to mullion. If you are defining a horizontal division, the cell dimension is the height of the cell. 9 To specify an offset for the grid, enter an offset distance in Start Offset or End Offset. For more information, see Specifying an Offset for a Curtain Wall Unit Grid on page 1046.
TIP The frame width is calculated as part of the cell size. Therefore, cells adjacent to the frame can appear to be a different size than the other cells. If you do not want the frame width included in the cell size, specify an offset for the grid that is equal to the frame width. When you draw a curtain wall unit using a fixed cell dimension, there is often extra space between the last full-size cell and the end of the curtain wall unit. 10 To adjust the cells and accommodate this extra space automatically as you draw curtain wall units, select the Auto-Adjust Cells option. 11 Adjust the cells to accommodate this extra space: If you want to
add the space to grid cells
Then
select Auto-Adjust Cells, select Grow for Cell Adjustment, and select the specific cells where the space is added. You can select any combination of specific cells. select Auto-Adjust Cells, select Shrink for Cell Adjustment, and select the specific cells where the space is removed. You can select any combination of specific cells.
For information about offsets, see Specifying an Offset for a Curtain Wall Unit Grid on page 1046. 12 Click OK. For information about assigning the division definition to a specific grid in your curtain wall unit, see Assigning a Division to a Curtain Wall Unit Grid on page 1060.
Using the Auto-Adjust Cells Option to Resize Cells in a Curtain Wall Unit Grid
Use this procedure to automatically resize cells in a grid when the result of dividing the grid by the specified cell dimension is not a whole number. For example, if a vertical primary grid in a curtain wall unit style is 17 feet in length and you specify a fixed cell dimension of 3 feet, the grid has five cells of 3 feet each with 2 feet remaining. Using the Auto-Adjust Cells option, you can specify how the grid distributes the remaining quantity. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Styles. 3 Select a curtain wall unit style, right-click. 4 Click the Design Rules tab. 5 In the left pane, select Divisions under Element Definitions. 6 Select a Divisions definition or create a new one. 7 Select Fixed Cell Dimension as the division type. 8 Select Auto-Adjust Cells, and specify the cell adjustment: If you want to
add the remaining space to grid cells
Then
select Grow, and select the specific cells to which you want the space added.
If you want to
remove the remaining space from grid cells
Then
select Shrink, and select the specific cells from which you want the space removed. You can then select Maintain at least half of cell dimension in order to control the cell shrinkage.
The cells that you do not select maintain the fixed value you specified for Cell Dimension.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select a curtain wall unit style. 4 Click the Design Rules tab. 5 In the left pane, select Divisions under Element Definitions. 6 Select a Division definition or create a new one. 7 Select Fixed Number of Cells for Division Type. 8 Specify the number of cells. 9 To specify an offset for the grid, enter an offset distance for Start Offset or End Offset. For more information, see Specifying an Offset for a Curtain Wall Unit Grid on page 1046. NOTE If you want to fine-tune the initial layout with a fixed number of cells, click Convert To Manual Division and edit the grid as described in Manually Defining the Number and Size of Cells in a Curtain Wall Unit Grid on page 1046. 10 Click OK. For information about assigning the division definition to a specific grid in your curtain wall unit, see Assigning a Division to a Curtain Wall Unit Grid on page 1060.
Manually Defining the Number and Size of Cells in a Curtain Wall Unit Grid
Use this procedure to manually add gridlines and specify an offset for each one when you need to create a unique grid that does not fit into any of the other division types. You can also start with a fixed cell dimension grid or a fixed number of cells grid, and then manually adjust the grid lines to suit your needs. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select a curtain wall unit style. 4 Click the Design Rules tab. 5 In the left pane, select Divisions under Element Definitions. 6 Select a Division definition or create a new one. 7 Select Manual for Division Type. 8 Click the Add Gridline icon to insert a grid line. Insert as many grid lines as you need. If you need to remove a grid line, select it from the table and click the Remove Gridline icon. 9 Under Offset in the gridline table, specify an offset distance for each grid line.
Gridline offset
10 Under From in the grid line table, select the grid location from which the grid line is offset.
Offset grid line from option
11 To specify an offset for the grid, enter an offset distance for Start Offset or End Offset. For more information, see Specifying an Offset for a Curtain Wall Unit Grid on page 1046. 12 Click OK. For information about assigning the division definition to a specific grid in your curtain wall, see Assigning a Division to a Curtain Wall Unit Grid on page 1060.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select a curtain wall unit style. 4 Click the Design Rules tab. 5 In the left pane, select Divisions under Element Definitions. 6 Select a Division definition or create a new one. 7 Specify an offset for the grid: If you want to specify the distance between Then
the start point of the curtain wall baseline and the start of the first cell in a horizontal grid the end point of the curtain wall baseline and the end of the last cell in a horizontal grid the floor line of the curtain wall and the start of the first cell in a vertical grid the roof line of the curtain wall and the end of the top cell in a vertical grid enter a value for Start Offset.
8 Click OK.
4 Click the Design Rules tab. 5 In the left pane, select Divisions under Element Definitions. 6 Select a Division definition that you want to remove. 7 Click Remove Division. 8 Click OK.
Materials
Styles use the materials of the object style assigned to each panel. For example, if you specify an infill to use the Standard door/window assembly style, the materials of that infill are those designated in the door/window assembly style. Simple panels need material assigned in the curtain wall style. If you do not use materials to control the display properties of infills, you can specify their display properties in the curtain wall unit style. The layer, color, linetype, and other display properties of the default infill are applied to all infills unless you create a custom display component for each infill definition. You can then control the display of each infill definition independently. For more information, see Specifying the Display of Curtain Wall Units on page 1073.
8 Specify an alignment for the infill. For more information, see Specifying an Alignment for a Curtain Wall Unit Infill on page 1049. 9 Specify an offset for the infill. For more information, see Specifying an Offset for a Curtain Wall Unit Infill on page 1050. 10 Specify a thickness for the panel.
Specifying infill panel thickness
11 Click OK. After you create an infill definition, you can assign it to any cell in a curtain wall unit grid. For more information, see Assigning Infills to Curtain Wall Unit Cells on page 1060.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select a curtain wall unit style. 4 Click the Design Rules tab. 5 In the left pane, select Infills under Element Definitions. 6 Select an infill, or create a new one. 7 Select an alignment: front, center, or back. 8 Click OK.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select a curtain wall unit style. 4 Click the Design Rules tab. 5 In the left pane, select Infills under Element Definitions. 6 Select an infill, or create a new one. 7 Enter an offset distance. In Plan view, positive numbers offset the infill above the baseline and negative numbers offset the infill below the baseline. The offset is also affected by the selected alignment for the infill. 8 Click OK.
2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select a curtain wall unit style. 4 Click the Design Rules tab. 5 In the left pane, select Infills under Element Definitions. 6 Select the unneeded infill definition from the list. 7 Click Remove Infill. 8 Click OK.
You create frame definitions for a specific curtain wall unit style. Those definitions can be assigned only to frames in curtain wall units of that style. You can create as many frame definitions as you want, and then assign the definitions to the frames. If you have nested grids, each grid has its own frame. There is a default frame definition that you can modify and assign as needed. Unassigned frames are not displayed. For more information, see Assigning Definitions to Curtain Wall Unit Frames on page 1066. TIP You can copy a mullion definition and use it as a frame definition. Select the mullion definition and drag it to Frames in the tree on the left side of the dialog box.
Because curtain wall units can contain multiple nested grids with different frames, it is helpful to use a naming convention for grid frames that indicates the grid location or purpose within the curtain wall unit. For example, L3-FL1- Metal Frame can identify a metal frame for a third-level grid on Floor 1. TIP To remove the frame edge and have the infill adjust to fill the space occupied by the frame, create a frame definition with both width and depth set to zero. Then, assign that definition to the frame edge that you want to remove. This is necessary for the infill to be mitered as it would be for a butt-glazed condition. For more information, see Removing a Frame Edge from a Curtain Wall Unit on page 1067. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select a curtain wall unit style. 4 Click the Design Rules tab. 5 In the left pane, select Frames under Element Definitions. 6 Click the New Frame icon to create a new frame definition. 7 Enter a descriptive name for the frame. 8 Specify a width and depth for the frame. 9 Specify any offsets. For more information, see Specifying Offsets for a Curtain Wall Unit Frame on page 1054. 10 Click OK. After you create a frame definition, you can assign it to any frame in a curtain wall unit. For more information, see Assigning Definitions to Curtain Wall Unit Frames on page 1066.
The insertion point of the profile is aligned with the centroid of the frame. 4 Enter a name for the profile, and click OK. You can now use the profile as a curtain wall frame. For more information, see Defining a Curtain Wall Unit Frame Using a Profile on page 1053.
NOTE The insertion point of the profile is aligned with the centroid of the frame. 1 Create the profile for the frame. For information on creating profiles for curtain wall unit frames, see Creating a Profile for a Curtain Wall Unit Frame on page 1052. 2 Click Format menu Style Manager. 3 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 4 Select a curtain wall unit style. 5 Click the Design Rules tab. 6 In the left pane, select Frames under Element Definitions. 7 Click New Frame. 8 Enter a descriptive name for the frame. 9 Specify a width and depth for the frame edge. These dimensions are used to calculate the center point of the edge for aligning the profile and also to specify a boundary for the adjacent infill. 10 Select Use Profile. NOTE The Profile options are available only if you have profiles in the current drawing. 11 Select a profile from the list. By default, the profile is inserted using the same width and depth with which it was created. 12 To adjust the size of the profile to fit within the width or depth dimension of the frame edge, select Auto-Adjust Profile Width or Depth. 13 To mirror the profile, select X or Y for Mirror In. 14 To rotate the profile, specify an angle for Rotation. 15 Specify any offsets.
For more information, see Specifying Offsets for a Curtain Wall Unit Frame on page 1054. 16 Click OK. After you create a frame definition, you can assign it to any frame in a curtain wall unit. For more information, see Assigning Definitions to Curtain Wall Unit Frames on page 1066.
Description
Positive X offset moves the frame edge outward beyond the end of the curtain wall unit, while a negative X offset moves the frame edge inward toward the center of the curtain wall unit. In Plan view, a positive Y offset moves the frame edge above the baseline, while a negative Y offset moves the frame below the baseline. Negative Start offset lengthens the frame beyond the start point, while a positive Start offset shortens the frame. The start point for vertical edges is the baseline and, for horizontal edges (drawn left to right), it is the left side. Negative End offset lengthens the frame beyond the end point, while a positive End offset shortens the frame. The end point for vertical edges is the base height and, for horizontal edges (drawn left to right), it is the right side.
Start
End
2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select a curtain wall unit style. 4 Click the Design Rules tab. 5 In the left pane, select Frames under Element Definitions. 6 Select a frame definition from the list. 7 Specify an offset distance for the frame edge X, Y, Start, or End. 8 Click OK.
You create mullion definitions for a specific curtain wall unit style and those definitions can be assigned only to mullions in curtain wall units of that style. You can create as many mullion definitions as you want, and then assign the definitions to mullions as needed. If you have nested grids, each grid has its own mullions. There is a default mullion definition that you can modify as needed that is used for any unassigned mullions. For more information, see Assigning Definitions to the Mullions of a Curtain Wall Unit on page 1069. TIP You can copy a frame definition and use it as a mullion definition. Select the frame definition and drag it to Mullions in the left pane of the dialog box.
TIP To remove mullions for butt glazing, create a definition with both width and depth set to zero. Then, assign that definition to the mullions that you want to remove. For more information, see Removing Mullions from a Curtain Wall Unit Grid on page 1071.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select a curtain wall unit style. 4 Click the Design Rules tab. 5 In the left pane, select Mullions under Element Definitions. 6 Click New Mullion. 7 Enter a descriptive name for the mullion. 8 Specify a width and depth for the mullion. 9 Specify the offsets you want. For more information, see Specifying Offsets for the Mullions of a Curtain Wall Unit on page 1059. 10 Click OK. After you create a mullion definition, you can assign it to any mullion in a curtain wall unit. For more information, see Assigning Definitions to the Mullions of a Curtain Wall Unit on page 1069.
1 Create the profile to use for the mullion. For information, see Creating a Profile for Curtain Wall Unit Mullions on page 1057. 2 Click Format menu Style Manager. 3 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 4 Select a curtain wall unit style. 5 Click the Design Rules tab. 6 In the left pane, select Mullions under Element Definitions. 7 Click the New Mullion icon to create a new mullion definition. 8 Enter a descriptive name for the mullion. 9 Specify a width and depth for the mullion. These dimensions are used to calculate the center point of the mullion for aligning the profile and also to specify a boundary for the adjacent infill. 10 Select Use Profile. NOTE The Profile options are available only if you have profiles in the current drawing. 11 Select a profile from the list. By default, the profile is inserted using the same width and depth with which it was created. 12 To adjust the size of the profile to fit within the width or depth dimension of the mullion, select Auto-Adjust Profile Width or Depth. 13 To mirror the profile, select X or Y for Mirror In. 14 To rotate the profile, specify a rotation angle for Rotation. 15 Specify any offsets. For more information, see Specifying Offsets for the Mullions of a Curtain Wall Unit on page 1059. 16 Click OK. After you create a mullion definition, you can assign it to any mullion in a curtain wall unit. For more information, see Assigning Definitions to the Mullions of a Curtain Wall Unit on page 1069.
Description
For vertical mullions, a positive X offset moves the mullions toward the end of the curtain wall unit, while a negative X offset moves the mullions toward the start of the curtain wall unit. For horizontal mullions, a positive X offset moves the mullions toward the top of the curtain wall unit, while a negative X offset moves the mullions toward the bottom of the curtain wall unit. In Plan view, a positive Y offset moves the mullions above the baseline, while a negative Y offset moves the mullions below the baseline. Negative Start offset lengthens the mullions beyond the start point, while a positive Start offset shortens the mullions. Negative End offset lengthens the mullions beyond the end point, while a positive End offset shortens the mullions.
Start
End
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select a curtain wall unit style. 4 Click the Design Rules tab. 5 In the left pane, select Mullions under Element Definitions. 6 Select a mullion definition from the list. 7 Specify an offset distance for the X, Y, Start, or End. 8 Click OK.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select a curtain wall unit style. 4 Click the Design Rules tab. 5 In the left pane, select the grid you want to assign a division to. The name of the grid you select is displayed in the table under the Division Assignment row. TIP To rename a grid, select it, and click Rename, and enter a new name. 6 Click the Element column for that grid and select a division definition from the list. 7 Click OK.
styles you use in infills must exist in the current drawing to be added to an infill definition. Panels typically represent glazing or other plain cladding, such as stone or concrete. For more information, see Defining Infills for Curtain Wall Unit Cells on page 1048.
Cell Assignments
A cell assignment defines the infill definition used for the cells. You can use one cell assignment to assign the same infill to all cells, or you can create multiple cell assignments to assign different infills to different cells.
Cell assignments
Do not assign multiple definitions to the same cell because only the last definition assigned to the cell is used.
NOTE To rename a grid, select it in the right pane, right-click and click Rename, and enter a new name. 9 Specify the cells to contain this nested grid. For more information, see Specifying Which Curtain Wall Unit Cells Use a Cell Assignment on page 1065. 10 Click OK.
4 Select the insertion method for the door, window or door/window assembly: If you want to
add the door, window or door/window assembly as a cell assignment and have all curtain wall units using the same style display the same object added in a corresponding cell add the door, window or door/window assembly exclusively to the selected curtain wall unit
Then
select Add as Cell Assignment.
If a door, window or door/window assembly of the style you selected already exists in your drawing, Existing Infill is selected by default. 5 Select the type of infill for the door, window or door/window assembly: If you selected
Add as Cell Assignment and you want to insert a door, window or door/window assembly of the existing style, Existing Infill is selected by default. Add as Cell Assignment and you want to insert a door, window or door/window assembly of a different style than exists in your drawing Add as Cell Override and you want to insert a door, window or door/window assembly of the existing style and not modify the edge of the frame surrounding the object Add as Cell Override and you want to insert a door, window or door/window assembly of a different style than exists in your drawing and not remove an edge of the frame surrounding the object Add as Cell Override and you want to insert a door, window or door/window assembly of the existing style and remove an edge of the frame surrounding the object Add as Cell Override and you want to insert a door, window or door/window assembly of a different style than exists
Then
Click OK.
select New Infill, enter a name for the object and click OK.
Click OK.
select New Infill, enter a name for the object and click OK.
select Top, Bottom, Left, or Right for Override Frame Removal and click OK.
select New Infill and enter a name for the object. Then select Top, Bottom, Left, or Right for Override Frame Removal and click OK.
If you selected
in your drawing and remove an edge of the frame surrounding the object
Then
6 Press ENTER.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select a curtain wall unit style. 4 Click the Design Rules tab. 5 In the left pane, select the grid that contains the cells you want to assign to None.
6 Create a new cell assignment or select an existing cell assignment. 7 Select None under the Element column. 8 Specify the cells to contain the None infill. For more information, see Specifying Which Curtain Wall Unit Cells Use a Cell Assignment on page 1065. 9 Click OK.
Use Location to insert the infill into the start, middle, or end cells of a vertical grid or into the bottom, middle, or top cells of a horizontal grid. If there is an even number of cells (four or more), Middle refers to the two cells in the middle of the grid. If there is an odd number of cells (three or more), Middle refers to one cell in the middle of the grid.
Specifying cell assignments by location
Use Index to insert the infill into specific cells based on cell numbers. Cells are numbered from start to end or bottom to top. For example, typing 1, 3, 5 would place the infill in the first, third, and fifth cells.
Specifying cell assignment by index
Any cells that are not assigned a specific cell assignment use the default infill. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select a curtain wall unit style. 4 Click the Design Rules tab. 5 In the left pane, select a grid. 6 Under the Type column, select Location or Index.
Then
click the Used In column, and click the button at the far right of the row. Select the cells you want to use this assignment, and click OK. enter the cell numbers separated by commas in the Used In column. For vertical grids, cells are numbered from start to end and for horizontal grids, cells are numbered from bottom to top.
Index
NOTE Do not assign multiple definitions to a cell because the last definition assigned to the cell is used. 8 Click OK
Frame Assignments
A frame assignment defines the frame definition that is used by each frame edge. You can use one frame assignment to assign the same definition to all four edges of the frame, or you can create multiple frame assignments to assign different definitions to different edges of the frame. Unassigned edges are not displayed. Do not assign multiple definitions to the frame edge because the last definition assigned to the edge is used.
7 Click New Frame Assignment and enter a descriptive name for the assignment. 8 Select a frame definition from the Element column. 9 Specify the sides of the frame to use this frame assignment. For more information, see Specifying Which Curtain Wall Unit Edges Use a Frame Assignment on page 1068. 10 Click OK.
Set the width and depth of the edge to zero Leave the edge unassigned Specify None as an override to the edge assignment
The first two methods remove the frame edge and expand the adjacent infills into the space occupied by the edge.
By specifying None as an override, the frame edge is not displayed, but the adjacent infill is not expanded into the space the edge occupied.
Overriding a frame edge definition
For information about setting the width and depth to zero, see Defining a Curtain Wall Unit Frame by Width and Depth on page 1052. For information about leaving the edge unassigned, see Specifying Which Curtain Wall Unit Edges Use a Frame Assignment on page 1068.
8 Select the edges that you want to use this assignment - Left, Right, Top, or -Bottom - and click OK.
Assigning frames to nested grids
Do not assign multiple definitions to the same frame edge because only the last definition assigned to the edge is used. 9 Click OK.
Mullion Assignments
A mullion assignment defines the definition used by each mullion. You can use one assignment to define all mullions, or you can create multiple assignments and assign different definitions to different mullions in any grid. Do not assign multiple definitions to the same mullion because only the last definition assigned to the mullion is used.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select a curtain wall unit style. 4 Click the Design Rules tab. 5 In the left pane, select the grid in which you want to create a new mullion assignment. 6 Click New Mullion Assignment. A new mullion assignment is displayed in the list of mullion assignments.
New mullion assignment
7 Select the mullion assignment, right-click and click Rename, and then enter a descriptive name. 8 Select a mullion definition from the Element column. 9 Specify the mullions to use this assignment. For more information, see Specifying Which Curtain Wall Unit Mullions Use an Assignment on page 1070. 10 Click OK.
Use Location to assign a definition to the start, middle, or end mullions of a vertical grid or the bottom, middle, or top mullions of a horizontal grid. If there is an even number of mullions (four or more), Middle refers to the two mullions in the middle of the grid. If there is an odd number of mullions (three or more), Middle refers to the one mullion in the middle of the grid. Use Index to assign a definition to specific mullions based on mullion numbers. Mullions are numbered from start to end or bottom to top. For example, entering 1, 2, 3 would assign the definition to the first, second, and third mullions. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select a curtain wall unit style. 4 Click the Design Rules tab. 5 In the left pane, select a grid. 6 Create a new mullion assignment or select an existing assignment. 7 Select Location or Index for Type. 8 Select a cell assignment. If you selected
Location
Then
click the Used In column, and click the button at the far right of the row. Select the cells you want to use this assignment, and click OK.
If you selected
Index
Then
enter the mullion numbers separated by commas in the Used In column. For vertical grids, mullions are numbered start to end and for horizontal grids, mullions are numbered from bottom to top.
NOTE Do not assign multiple definitions to the same mullion because only the last definition assigned to the mullion is used. 9 Click OK. Any mullions that are not assigned a specific mullion assignment use the default mullion definition.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select a curtain wall unit style. 4 Click the Design Rules tab. 5 In the left pane, select the grid in which you want to remove a mullion. 6 Create a new mullion assignment and enter 0 (zero) for the width and depth. For more information, see Defining Curtain Wall Unit Mullions by Width and Depth on page 1056. 7 Under Mullion Assignments, select the mullion definition you created for any cell edges of any mullion assignment where you want to remove the mullions. For more information, see Specifying Which Curtain Wall Unit Mullions Use an Assignment on page 1070. 8 Click OK.
When you assign materials to a curtain wall unit style, you assign one material to each display component of the curtain wall unit. For example, you assign a wood material to the frame and a glass material to the glass inset. You assign materials to components in each display representation where you want the materials to be used. If you want to use the display properties of the curtain wall unit style, instead of using material display properties, you can turn off the material assignments in the display properties of the curtain wall unit style. Material definitions consist of display components that correspond to component types of objects. For example, the Linework component of a material is used for all linework in plan view. The Surface Hatch component of a material is used to hatch all object surfaces in three dimensional (3D) model views and in elevations.
Material Component
You can assign a material to any physical component of the curtain wall unit. Custom components and components that are only symbolic graphics do not use materials for their display properties. For example, the frame, mullion, and infill are physical components of a curtain wall unit. The cell marker is a symbolic component. NOTE If a material assignment does not determine the display properties of a curtain wall unit component, you can change the display properties of the curtain wall unit style as described in Specifying the Display of Curtain Wall Units on page 1073. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click .
7 Click the Layer/Color/Linetype tab. 8 Select By Material for any component to which you want to assign a material, and click OK. If the setting for By Material is not available, the display of this component cannot be determined by a material. 9 Click the Materials tab. 10 Select the component you want to change, select the value for Material Definition, and select a different material definition. You can select any material definition in the current drawing, or click material definition and assign it to a component. to create a new
WARNING Although you can edit a material definition from this dialog box, any changes you make to the material definition apply to all objects that are assigned the material. 11 Click OK.
For more information about the display system, see Display System on page 537.
The default list of components includes only the three basic elements and cell markers.
Default Model display components for curtain wall units
7 Click the Other tab, and then click Add. 8 Select Infill, Frame, or Mullion for Component Type. 9 Enter a name for Component Name, or click Select Element and select an element from the list. 10 Click OK. 11 Click the Layer/Color/Linetype tab. The element definition that you added is displayed in the list of components. 12 Click the Other tab to continue adding element definitions, or click OK twice.
Specifying the Layer, Color, and Linetype of a Curtain Wall Unit Style
Use this procedure to change the following display properties of the components of a curtain wall unit style:
Linetype Lineweight Linetype scale 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Curtain Wall Unit Styles. 3 Select the curtain wall unit style that you want to change. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear. 6 Click Style Override. 7 Click the Layer/Color/Linetype tab. 8 Select the component to change, and select a different setting for the property. 9 Click OK twice.
Then
select Predefined for Type, and then select a pattern. select Custom for Type, and then enter the name of the custom pattern. If necessary, click Browse, and navigate to the folder where the custom pattern file is located. select User-defined for Type, and clear Double Hatch. select User-defined for Type, and select Double Hatch. select Solid Fill for Type.
9 Click OK. 10 Click the setting for Scale/Spacing, and enter a value that determines how the selected pattern is repeated.
11 Click the setting for Angle, and enter the angle for the selected pattern. 12 Click the setting for Orientation, and specify how the hatching is oriented: If you want to orient the hatching
to the object, regardless of the object rotation to the World Coordinate System
Then
select Object. select Global.
13 Click OK twice.
5 Click the Custom Plan Components tab. If Model is the current display representation, the tab is called Other. 6 Click Add. 7 Select Infill, Frame, or Mullion for Component Type. 8 Select the specific element from the list. 9 Select Draw Custom Graphics. 10 Specify the display of the component: If you want to
display the block instead of the associated curtain wall unit element superimpose the block over the curtain wall unit element so that both are displayed
Then
select Replace Graphics.
11 Click Select Block, and select the custom block that you created. 12 Click OK. 13 Specify further settings for the custom display block: If you want to
scale the block to fit a particular dimension
Then
select Width, Height, or Depth. To prevent the block from losing its proportions, select Lock XY Ratio.
If you want to
specify how the block is inserted into the grid in the X, Y, and Z directions mirror the block offset the block from the grid
Then
specify an insertion point on the X, Y, and Z planes.
determine if it should mirror in the X, Y, or Z direction. specify the offset in the X, Y, or Z direction.
NOTE The Cut Plane tab is displayed only in some display representations, such as Plan. 4 Click the Cut Plane tab to set the cut plane to be displayed in each display representation for the curtain wall unit style. 5 Enter a value for Cut Plane Height to specify the cut plane at which hatching takes effect. 6 To specifically define a cut plane, click Add, and enter the height of the new cut plane: If you add a cut plane
at a height that is lower than the value for Cut Plane Height
Then
objects are displayed using the properties specified for the Below Cut Plane component on the Layer/Color/Linetype tab. objects are displayed using the properties specified for the Above Cut Plane component on the Layer/Color/Linetype tab.
at a height that is higher than the value for Cut Plane Height
You can click Remove to delete a cut plane that you added.
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
9 Click OK twice.
You want to add custom frame or mullion edges to a curtain wall unit and need direct visual feedback. You want to create an override, like a merged infill or nested grid, in only one specific place in the curtain wall unit. You want to experiment with different visuals without having to change the curtain wall unit style for each idea immediately.
When you have finished your onscreen edits, you can decide if you want to
Apply the overrides to the curtain wall unit you have edited. Save the overrides to the current curtain wall unit style. Create a new style for the overrides.
Overrides you can set include assigning a different definition to a selected cell, frame, or mullion, and assigning a profile to a frame or mullion edge. Note that the definition or profile must already exist in the current drawing before you can use it as an override. Overrides do not affect the Design Rules for the curtain wall unit style. However, you can transfer overrides to a curtain wall unit style if you want all curtain wall units of that style to have the same overrides. You can view a list of overrides that are currently assigned to a curtain wall unit from the Overrides tab of the Curtain Wall Unit Properties dialog box. For more information, see Removing Curtain Wall Unit Overrides on page 1096. NOTE Overrides are also listed on the Overrides tab in the Curtain Wall Unit Style Properties dialog box.
1 Select the curtain wall unit for which you want to create an infill override. 2 Right-click, and click Infill Show Markers.
1 Select the curtain wall unit on which you want to merge two cells. 2 Right-click, and click Infill Merge. 3 Select the first cell to be merged.
4 Select the second cell to be merged. The cells are merged into one. 5 Specify where you want to save the curtain wall unit override. If you want to save the override
only on this specific curtain wall unit
Then
no further steps are necessary. The override is saved to the curtain wall unit. For information about how to remove an override from a curtain wall unit, see Removing Curtain Wall Unit Overrides on page 1096. select the curtain wall unit, right-click, and select Design Rules Transfer to Object.
6 If you have chosen to save the override to a curtain wall unit style, select the curtain wall unit again, right-click and click Design Rules Save to Style and decide to which curtain wall unit style you want to save the override. If you want to save the override
to the current curtain wall unit style
Then
select Transfer Merge Operations to Style, and click OK.
NOTE If you have created only a cell merge, only the Transfer Merge Operations to Style checkbox is active. If you have also created other overrides, such as a new cell assignment or a frame or mullion edge override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes too.
select Transfer Merge Operations to Style, and click New. Enter a name for the new curtain wall unit style, and click OK.
NOTE If you have created only a cell merge, only the Transfer Merge Operations to Style checkbox is active. If you have also created other overrides, such as a new cell assignment or a frame or mullion edge override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes too.
NOTE If you do not want to save the override back to a style at all, right-click and click Design Rules Revert to Style Design Rules. The overrides still remain on the curtain wall unit, where they can be removed as described in Creating a Curtain Wall Unit Infill Override on page 1082, but they are not saved back to a curtain wall unit style.
1 Select the curtain wall unit on which you want to override an infill. 2 Right-click, and click Infill Override Assignments. 3 Select the marker of the cell where you want to create an override.
Then
select a new infill definition from the list.
NOTE To exchange an infill definition, the new infill definition must already be defined in the curtain wall unit style.
If you want to
remove the complete infill and its frame
Then
select Remove Infill and Frames.
NOTE This works only for infills that are bordering the exterior of the curtain wall unit.
5 Click OK. 6 Specify where you want to save the curtain wall unit override. If you want to save the override
only on this specific curtain wall unit
Then
no further steps are necessary. The override is saved to the curtain wall unit. For information about how to remove an override from a curtain wall unit, see Removing Curtain Wall Unit Overrides on page 1096. select the curtain wall unit, right-click, and select Design Rules Transfer to Object.
7 If you have chosen to save the override to a curtain wall unit style, select the curtain wall unit again, right-click and click Design Rules Save to Style and decide to which curtain wall unit style you want to save the override. If you want to save the override
to the current curtain wall unit style
Then
select Transfer Cell Overrides to Style, and click OK.
NOTE If you have created only an infill override, only the Transfer Cell Overrides to Style checkbox is active. If you have also created other overrides, such as a cell merge or a frame or mullion edge override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes too.
select Transfer Cell Overrides to Style, and click New. Enter a name for the new curtain wall unit style, and click OK.
NOTE If you have created only an infill override, only the Transfer Cell Overrides to Style checkbox is active. If you have also created other overrides, such as a cell merge or a frame or mullion edge override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes too.
NOTE If you do not want to save the override back to a style at all, right-click and click Design Rules Revert to Style Design Rules. The overrides still remain on the curtain wall unit, where they can be removed as described in Removing Curtain Wall Unit Overrides on page 1096, but they are not saved back to a curtain wall unit style.
Then
right-click, and click Design Rules Transfer to Object. right-click, and click Design Rules Revert to Style Design Rules. If this option is not available, the design rules are already style-based for the curtain wall unit.
3 Click the Edit Grid grip. 4 Enter c (Cell) and press ENTER. NOTE You have entered the in-place editing session now. You can see this from the faded color of all objects in the drawing, as well as from the different grips at your disposal. Note that while you are in the in-place editing session, you have only limited editing access to other commands in the drawing. Before working on other objects, you should first end the in-place editing session. 5 Select the individual cells, bay, column, or nested grid to modify the cell assignment by hovering over a cell or pressing TAB, and press ENTER. Press CTRL to select multiple cells, bays, columns or nested grids. The Edit Cells worksheet displays.
Then
select Assign Infill and select an infill definition. Clear Replace Cell and click OK. select Assign Infill and select an infill definition. Select Replace Cell and click OK.
replace the selected cells with a new infill create and assign a new infill to the selected cells
click and specify values on the Design Rules worksheet. For more information, see Assigning Infills to Curtain Wall Unit Cells on page 1060. select Subdivision.
divide the selected cells with divisions, infills or frames select a division for the subdivided cells create and assign a new division to the selected cells
click and specify values on the Design Rules worksheet. For more information, see Assigning a Division to a Curtain Wall Unit Grid on page 1060. select an infill definition.
select an infill for the subdivided cells create and assign a new infill to the subdivided cells
click and specify values on the Design Rules worksheet. For more information, see Assigning Infills to Curtain Wall Unit Cells on page 1060. select the frame definition and click OK.
select a frame definition for the grid created after the cell is subdivided specify the location of frames on the grid created after the cell is subdivided create and assign a new frame definition for the new grid created after the cell is subdivided
select Top, Bottom, Left, Right for Frame Location and click OK.
click and specify values on the Design Rules worksheet. For more information, see Adding a New Frame Assignment to a Curtain Wall Unit on page 1067. select the mullion definition.
select a mullion definition for the grid created after the cell is subdivided create and assign a new mullion definition to the selected grid
click and specify values on the Design Rules worksheet. For more information, see Adding a New Mullion Assignment to a Curtain Wall Unit Style on page 1069.
If you want to
replace the existing cell infill with the options selected on this worksheet continue in-place editing the grid after the cell is subdivided
Then
select Replace Cell.
Then
select a new edge definition from the list.
NOTE To exchange an edge definition, the new edge definition must already be defined in the curtain wall unit style.
5 Click OK. 6 Specify where you want to save the curtain wall unit override. If you want to save the override
only on this specific curtain wall unit
Then
no further steps are necessary. The override is saved to the curtain wall unit. For information about how to remove an override from a curtain wall unit, see Removing Curtain Wall Unit Overrides on page 1096. select the curtain wall unit, right-click, and select Design Rules Transfer to Object.
7 If you have chosen to save the override to a curtain wall unit style, select the curtain wall unit again, right-click and click Design Rules Save to Style and decide to which curtain wall unit style you want to save the override. If you want to save the override
to the current curtain wall unit style
Then
select Transfer Edge Overrides to Style, and click OK.
NOTE If you have created only a frame or mullion edge override, only the Transfer Edge Overrides to Style checkbox is active. If you have also created other overrides, such as a cell merge or a division override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes too.
Then
select Transfer Edge Overrides to Style, and click New. Then, enter a name for the new curtain wall unit style, and click OK.
NOTE If you have created only a frame or mullion edge override, only the Transfer Edge Overrides to Style checkbox is active. If you have also created other overrides, such as a cell merge or a division override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes too.
NOTE If you do not want to save the override back to a style at all, right-click and click Design Rules Revert to Style Design Rules. The overrides still remain on the curtain wall unit, where they can be removed as described in Removing Curtain Wall Unit Overrides on page 1096, but they are not saved back to a curtain wall unit style.
Creating a Curtain Wall Unit Frame or Mullion Edge from a Polyline or Profile
You can assign a profile to any vertical edge of a frame or mullion. The profile can be any profile or any closed polyline that you specify. You can use a profile edge to create a unique corner in situations where a simple miter is not sufficient. NOTE Adjacent infills are not trimmed or expanded to accommodate the new edge. To adjust the infill, change the width of the frame edge. For more information, see Defining a Curtain Wall Unit Frame by Width and Depth on page 1052.
Overriding edge profile
1 Draw a closed polyline in the location where you want it to display in the curtain wall unit. NOTE For best results, it is recommended that you draw the polyline in Plan view. 2 Select the curtain wall unit for which you want to create a frame or mullion edge profile override. 3 Right-click, and click Frame/Mullion Add Profile. 4 Select a vertical frame or mullion edge.
5 Select a profile for the override: If you want to create the edge profile
from the polyline drawn in step 1
Then
select it in the drawing, and enter a name for it. Click OK. press Enter, select the profile, and click OK.
6 Specify where you want to save the curtain wall unit override. If you want to save the override
only on this specific curtain wall unit
Then
no further steps are necessary. The override is saved to the curtain wall unit. For information about how to remove an override from a curtain wall unit, see Removing Curtain Wall Unit Overrides on page 1096. select the curtain wall unit, right-click, and select Design Rules Transfer to Object.
7 If you have chosen to save the override to a curtain wall unit style, select the curtain wall unit again, right-click and click Design Rules Save to Style and decide to which curtain wall unit style you want to save the override. If you want to
to the current curtain wall unit style
Then
select Transfer Edge Profile Overrides to Style, and click OK.
NOTE If you have created only a profile edge override, only the Transfer Edge Profile Overrides to Style checkbox is active. If you have also created other overrides, such as a cell merge or a division override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes too.
select Transfer Edge Overrides to Style, and click New. Enter a name for the new curtain wall unit style, and click OK.
NOTE If you have created only a profile edge override, only the Transfer Edge Profile Overrides to Style checkbox is active. If you have also created other overrides, such as a cell merge or a division override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes too.
NOTE If you do not want to save the override back to a style at all, right-click and click Design Rules Revert to Style Design Rules. The overrides still remain on the curtain wall unit, where they can be removed as described in Removing Curtain Wall Unit Overrides on page 1096, but they are not saved back to a curtain wall unit style.
Then
move the grips as needed. The Edge grip has three edit modes: Offset, Add Vertex, and Convert to Arc. The default mode is Offset, which offsets the selected edge in a direction that is perpendicular to the midpoint of the edge. Depending on the shape of the profile and the edge you choose to modify, neighboring lines are extended or trimmed, and new lines are added, as necessary. Use the Add Vertex edit mode to add a vertex to the selected edge, and create a new edge. If the selected edge is an arc, the new edge is an arc, as well. Convert to Arc changes the selected edge to an arc and stretches the midpoint of the edge. The edge grip for an arc also has a Stretch mode, so that you can stretch the midpoint of the edge after it has been converted to an arc. select an Edge grip, and press CTRL to switch to the Add Vertex edit mode. Move the edge to the desired location and click, or enter a value and press ENTER.
If you want to
remove a vertex from the profile
Then
select the Vertex grip for the vertex you want to remove, and press CTRL to switch to the Remove edit mode. Move the cursor off the selected vertex, and click. select the profile, right-click and click Add Ring. Select a closed polyline, spline, ellipse, or circle for an additional ring. Specify if you want to erase the source linework, and press Enter. select the profile, right-click and click Remove Ring. Select the ring you want to remove.
select the profile, right-click and click Replace Ring. Select a closed polyline, spline, ellipse, or circle for the replaced ring. Specify if you want to erase the source linework, and press Enter.
Then
select the profile, right-click, and click Save As New Profile. Enter a name for the new profile and click OK. The in-place edit session is exited and the new profile definition is available in the Style Manager.
discard all changes on the profile and revert back to the previous shape click on the In-Place Edit toolbar.
2 Specify the mode in which to edit the curtain wall unit: If you want to edit
this instance of the curtain wall unit
Then
right-click, and click Design Rules Transfer to Object. right-click, and click Design Rules Revert to Style Design Rules. If this option is not available, the design rules are already style-based for the curtain wall unit.
3 Click the Edit Grid grip. 4 Enter f (Frame and mullion assignment) and press ENTER. NOTE You have entered the in-place editing session now. You can see this from the faded color of all objects in the drawing, as well as from the different grips at your disposal. Note that while you are in the in-place editing session, you have only limited editing access to other commands in the drawing. Before working on other objects, you should first end the in-place editing session. 5 Select the bay, column or nested grid to modify the frame and mullion assignment and press ENTER. Press CTRL to select multiple bays, columns or nested grids. The Modify Frame/Mullion Assignment worksheet displays.
Then
select a frame definition and click OK. select Top, Bottom, Left, Right for Frame Location and click OK.
click . For more information, see Adding a New Frame Assignment to a Curtain Wall on page 978.
7 Select the mullion definition for the selected grid: If you want to
modify the mullion of the selected grid
Then
select the mullion definition and click OK.
If you want to
create and assign a new mullion definition to the selected grid
Then
click and complete the Design Rules worksheet. For more information, see Adding a New Mullion Assignment to a Curtain Wall Style on page 980.
8 Press ENTER.
5 Specify where you want to save the curtain wall unit override. If you want to save the override
only on this specific curtain wall unit
Then
no further steps are necessary. The override is saved to the curtain wall unit. For information about how to remove an override from a curtain wall unit, see Removing Curtain Wall Unit Overrides on page 1096. select the curtain wall unit, right-click, and select Design Rules Transfer to Object.
6 If you have chosen to save the override to a curtain wall unit style, select the curtain wall unit again, right-click and click Design Rules Save to Style and decide to which curtain wall unit style you want to save the override. If you want to save the override
to the current curtain wall unit style
Then
select Transfer Division Overrides to Style, and click OK.
NOTE If you have created only a profile edge override, only the Transfer Division Overrides to Style checkbox is active. If you have also created other overrides, such as a cell merge or a edge override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes too.
select Transfer Division Overrides to Style, and click New. Enter a name for the new curtain wall unit style, and click OK.
NOTE If you have created only a profile edge override, only the Transfer Division Overrides to Style checkbox is active. If you have also created other overrides, such as a cell merge or a edge override, these checkboxes are available as well. If you also want to save these overrides to the style, select their checkboxes too.
NOTE If you do not want to save the override back to a style at all, right-click and click Design Rules Revert to Style Design Rules. The overrides still remain on the curtain wall unit, where they can be removed as described in Removing Curtain Wall Unit Overrides on page 1096, but they are not saved back to a curtain wall unit style.
For more information, see Division of Curtain Wall Unit Grids on page 1042. 1 Select a curtain wall unit on which you want to edit divisions with in-place editing. 2 Specify the mode in which to edit the curtain wall unit: If you want to edit
this instance of the curtain wall unit
Then
right-click, and click Design Rules Transfer to Object. right-click, and click Design Rules Revert to Style Design Rules. If this option is not available, the design rules are already style-based for the curtain wall unit.
NOTE You have entered the in-place editing session now. You can see this from the faded color of all objects in the drawing, as well as from the different grips at your disposal. Note that while you are in the in-place editing session, you have only limited editing access to other commands in the drawing. Before working on other objects, you should first end the in-place editing session.
Viewing edit in-place grips for adding and removing bays
Then
click the Add Bay grip. click the Remove Bay grip.
If you want to
change the start offset of the grid change the end offset of the grid change the spacing of bays
Then
select the Start Offset grip and move it to the position. select the End Offset grip and move it to the position. click the Auto Grid Bay Spacing grip and move it to the position. right-click and click Convert To Manual. You can manually add and remove gridlines, change the offsets, and change the position of individual gridlines. click the Set Fixed Cell Dimension Rules command grip, and edit the values in the worksheet.
6 Save or discard changes to the curtain wall unit grid: If you want to exit the in-place editing session
without saving your changes click after saving your changes click on the In-Place Edit toolbar. If you edited the grid by instance, the changes are saved to the design rules for the individual grid. If you edited the curtain wall unit style, the Save Changes dialog box is displayed. on the In-Place Edit toolbar.
Then
7 In the Save Changes dialog box, specify to which division to save the changes: If you want to
save the changes to the style in the current curtain wall unit division
Then
verify the current division is selected for Save Changes to Existing Division, and click Save. The changes are made in the style and affect all curtain wall units of that style in the drawing. click New, enter a name for the new division override, and click OK. Click Save. The changes are saved as an override to the style, and affect only the curtain wall units to which the override is applied.
create an override to the style by saving the changes in a new curtain wall unit division
Then
select the curtain wall unit, right-click and click Curtain Wall Unit Properties. Click the Overrides tab. select the curtain wall unit, right-click, and click Edit Curtain Wall Unit Style. Click the Overrides tab.
2 Select an override from the list and click Remove. 3 Click OK.
Dimensions of a curtain wall unit Roof and floor line settings Interference conditions Cleanup settings
You can directly edit curtain wall units using grips for dimensions, base height, location, and other physical characteristics. You can directly edit curtain wall units using the Edit Grid grip for grid divisions, cells, frames, and mullions. For more information, see In-Place Editing of Curtain Wall Unit Divisions on page 1094, In-Place Editing of Edge Profiles for Curtain Wall Units on page 1090 and Overriding Curtain Wall Unit Infills on page 1079. You can change curtain wall unit settings on the Properties palette. You can select editing commands from the context menu for a selected curtain wall unit.
3 Enter a value for the dimension and press ENTER, or drag the grip until the dimension value you want is displayed.
Viewing Curtain Wall Unit Start, End, Location, and Reverse Direction Grips
In Model view, the Location grip has three possible edit modes: Edit Along XY Plane, Edit Along YZ Plane, and Edit Along ZX Plane. Press CTRL to cycle between modes until you are in the desired mode. The default edit mode is along the XY plane. In Plan view, the Location grip is restricted to movement in one plane. 3 Move the curtain wall unit to the desired location and click once, or enter a value and press ENTER. If you want to enter a specific value for the second direction in any edit mode (for example, in the Y direction when editing along the XY plane), press TAB to cycle to the second direction. You can also lock the movement of the curtain wall unit along a specific direction. If you enter a value for either of the dimension directions in the current edit mode and then press TAB, the movement of the curtain wall unit is constrained to the second dimension direction. When editing along the XY plane, for example, you can enter a value for X dimension, and then press TAB. The X dimension is locked at that value, and movement of the curtain wall unit is constrained to the Y dimension direction. 4 Right-click, and click Deselect All to turn off grips.
As you move the grip, the original base height value is displayed in addition to the new base height and the difference between the two values.
After selecting the grip, you can also enter a new value for the base height of the curtain wall unit.
After selecting the grip, you can also enter a new value for the length of the curtain wall unit.
Description
Height of the curtain wall unit from the baseline Length of a straight curtain wall unit from the start grip on the baseline to the end grip Angle of all infills and horizontal edges (frame or mullion) at the start of the curtain wall unit. For more information about miter angles, see Mitering Curtain Walls on page 1017.
Start Miter
Dimension
End Miter
Description
Angle of all infills and horizontal edges (frame or mullion) at the end of the curtain wall unit. For more information about miter angles, see Mitering Curtain Walls on page 1017.
Specifying a Miter Angle for a Curtain Wall Unit Adjacent to Another Object
Use this procedure to manually create a mitered corner between a curtain wall unit and another object, such as a standard wall or a mass element. For example, if your curtain wall unit connects with a standard wall that is at 60-degree angle from the curtain wall unit, you would specify the miter angle as 30. The miter angle applies to all infills and horizontal edges that are adjacent to the corner. Vertical edges are not affected. TIP To quickly identify the start and end of a curtain wall unit, select the curtain wall unit. The Reverse Direction grip points toward the end of the curtain wall unit. 1 Select a curtain wall unit. 2 Expand Dimensions. 3 Miter the curtain wall unit on the start or the end point: If you want to miter the curtain wall unit
at its start point at its end point
Then
enter an angle for Start Miter Angle, and press ENTER. enter an angle for End Miter Angle, and press ENTER.
Then
enter new coordinate values under Insertion Point.
If you want to
locate the curtain wall unit on the XY plane
Then
make the normal of the wall parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the curtain wall unit parallel to the X axis: under Normal, enter 1 for X and enter 0 for Y and Z. make the normal of the curtain wall unit parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
5 Click OK.
10 On the Manual Above and Below Cut Plane Heights worksheet, click Add, and under Cut Plane, enter the height of the new cut plane. If you add a cut plane
at a height that is lower than the current cut plane
Then
objects are displayed using the Layer/Color/Linetype properties specified for the Below Cut Plane component of the object. objects are displayed using the Layer/Color/Linetype properties specified for the Above Cut Plane component of the object.
You can click Remove to delete a cut plane that you added.
You can also access and modify these same cut plane settings through the curtain wall units context menu, as follows 1 Select the curtain wall unit you want to change, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 5 Click OK twice. at the upper-right corner of the tab.
4 In the Display Properties dialog, click the Cut Plane tab, and then change the settings as needed.
9 On the Custom Model (or Plan) Components worksheet, click Add, or select one of the components in the list, and click Edit. 10 On the Custom Display Component worksheet, for Component Type, select Infill, Frame, or Mullion. 11 Enter a name for Component Name, or click Select Component, and in the Select <component type> Definition dialog, select a definition, and click OK. 12 Select Draw Custom Graphics. 13 Specify the display of the element: If you want to
display the block instead of the associated curtain wall unit element
Then
select Replace Graphics.
If you want to
superimpose the block over the curtain wall unit element so that both are displayed
Then
clear Replace Graphics.
14 Click Select Block, select the custom block that you created, and click OK. 15 Specify further settings for the custom display block: If you want to
scale the block to fit a particular dimension
Then
select Width, Height, or Depth. To prevent the block from losing its proportions, select Lock XY Ratio. specify an insertion point on the X, Y, and Z planes.
specify how the block is inserted into the grid in the X, Y, and Z directions mirror the block offset the block from the grid
determine if it should mirror in the X, Y, or Z direction. specify the offset in the X, Y, or Z direction.
16 Click OK twice.
Then
click Add, select a file, and click Open. select the file, and click the description. Enter the new text, and press ENTER. double-click the reference file name to start its application. select the file name, and click Delete.
7 Click OK twice.
Facet Deviation
The smoothness (tesselation) of curved curtain wall edges is controlled by the FACETDEV variable. Specify the facet deviation to set the number of facets to display on curved objects. This must be set before converting a polyline to a curtain wall. The facet deviation is available only on the command line by typing -AecFacetDev. The number you set as the facet deviation defines the maximum distance from the chord to the arc, the chord being an edge that is created from faceting the curve, to the true mathematical arc. The facet deviation has a range of greater than zero (0) and no upper limit. The minimum number of facets is 8. For example, when you create a cylinder mass element with a 1' radius, and specify a FACETDEV value of 1', the cylinder has 8 faces.
1108
20
Door and window assemblies provide a mechanism for creating door and window compounds for inserting in walls and curtain walls.
1109
TIP Using a door/window assembly in a curtain wall can help you avoid the complexities of too many nested grids in the curtain wall.
Elements of Grids
Grids are the foundation of curtain walls, curtain wall units, and door/window assemblies. Every grid has four element types:
Divisions: Define the direction of the grid (horizontal or vertical) and the number of cells Cell Infills: Contain another grid, a panel infill, or an object such as a window or a door Frames: Define the edge around the outside of the primary grid and nested grids Mullions: Define the edges between the cells
NOTE Division is an abstract element, in contrast to the other three element types that represent physical elements of the door/window assembly. Each element type is assigned a default definition that describes what elements of that type look like. Element type
Divisions Cell Infills Frames
Default definitions
Vertical divisions with a fixed cell dimension of 3' Cells containing simple panels with a 2" thickness Outer edges of grid 3" wide and 3" deep
Element type
Mullions
Default definitions
Edges between cells 1" wide and 3" deep
You can create new element definitions and assign those definitions within the door/window assembly. For example, you can create multiple infill definitions and then assign different infills to specific cells in the grid. Likewise, you can create multiple frame definitions and then assign a different definition to each frame edge (top, bottom, left, right). This is also true for mullion definitions.
For more information about element definitions and assignments, see Creating Element Definitions for a Door and Window Assembly Style on page 1122 and Assigning Definitions to Door and Window Assembly Elements on page 1146.
Using Door and Window Assembly Tools to Create Door and Window Assemblies
Door/window assemblies are planar and defined by an insertion point, as opposed to curtain walls, which have a baseline that can be curved or straight. You can create a door/window assembly based on a 2D layout grid or on a combination of lines, arcs, and circles. To create a door/window assembly for use in a standard wall, you draw the wall first. You can then insert the door/window assembly and modify the door/window assembly elements as needed. To create a door/window assembly for use in a curtain wall, insert the door/window assembly in space. Modify the element definitions and assignments as needed. Save your changes as a new door/window assembly style, and then assign that style to cells in your curtain wall grid. For more information, see Inserting an Object into a Curtain Wall Cell on page 974. Tool palettes provided with AutoCAD Architecture let you quickly place door/window assemblies by selecting a door/window assembly tool with a specific door/window assembly style and other predefined properties. When you place door/window assemblies using door/window assembly tools, you can use the default settings of the tool, or you can change settings for the door/window assembly properties. You can also use door/window assembly tools to convert linework to door/window assemblies and to apply the settings of a door/window assembly tool to existing door/window assemblies.
The following palettes contain one or more door/window assembly tools: Tool Palette
Design palette in the Sample Palette catalog
Design Tool Catalog Doors and Windows Door and Window Assemblies custom tool palettes created by your CAD manager
When you place door/window assemblies using door/window assembly tools, you can use the default settings of the tool, or you can change settings for any door/window assembly properties that are not controlled by the style.
Using Door and Window Assembly Tools to Create Door and Window Assemblies | 1113
Yes: this door and window assembly can be used as bounding object for associative spaces. No: this door and window assembly cannot be used as bounding object for associative spaces. By style: this door and window assembly will use the bounding settings from the door and window assembly style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 5 Expand Dimensions. 6 Modify the dimensions of the door/window assembly: If you want to specify
the length of the door/window assembly the height of the door/window assembly the rise of the door/window assembly start and end miters
Then
enter a value for Length. enter a value for Height. enter a value for Rise. enter miter values for Start miter angle and End miter angle.
7 Expand Location. 8 Modify the location properties of the door/window assembly: If you want to specify
the position of the door/window assembly
Then
select Unconstrained or Offset/Centered for Position along the wall.
NOTE If you selected Offset/Centered, enter a value for the Automatic offset.
the vertical alignment of the door/window assembly the head height of the door/window assembly the sill height of the door/window assembly
select Head or Sill for Vertical Alignment. enter a value for Head height. enter a values for Sill height.
Then
enter a value for Rotation.
Vertical alignment controls how you place the door/window assembly in the wall and how the door/window assembly responds to modifications in height. The Sill height and Head height options allow you to determine the working point on the door/window assembly. You can place the working point at the sill or at the head. The vertical alignment value determines the location of the working point vertically in the wall. Modifications to the door/window assembly height respect the working point. For example, if you specify the working point of the window as sill, the vertical alignment as 0'', and the door/window assembly height as 7'0'', the height in the wall where the top of the door/window assembly is placed is 70''. If you modify the height of the window to 6'8'', the window sill remains at 0'', and the top of the door/window assembly becomes 68''. The sill working point is maintained. If you specify the working point as the door/window assembly head, the Vertical Alignment value as 7'0'', and the door/window assembly height as 7'0'', the height in the wall where the top of the door/window assembly is placed is 70''. If you modify the height of this door/window assembly to 6'8'', the door/window assembly head remains at 7'0'' and the window sill becomes 4''. The head working point is maintained.
TIP You can move or hide the Properties palette to expose more of the drawing area. 9 In the drawing area, select a wall, or press ENTER and then specify the insertion point of the door/window assembly. 10 Continue adding door/window assemblies, and press ENTER.
Using Door and Window Assembly Tools to Create Door and Window Assemblies | 1115
When you create a door/window assembly from a 2D layout grid, you also create a new door/window assembly style. The divisions in the new door/window assembly style are taken from the divisions in the layout grid. 1 Open the tool palette that contains the door/window assembly tool you want to use. (You may have to scroll to display the desired tool.) 2 Right-click a door/window assembly tool, and click Apply Tool Properties to Layout Grid. 3 Select the layout grid to convert. 4 When prompted to erase the original geometry, press ENTER to keep the layout grid, or enter y (Yes) to erase it. 5 Press ENTER to specify horizontal as the orientation for the primary division, or enter v to specify vertical. 6 Enter a name for the door/window assembly style, and click OK.
7 If necessary, edit the properties of the door/window assembly in the Properties palette.
4 Edit the properties of the door/window assembly in the Properties palette, if necessary.
Using Door and Window Assembly Tools to Create Door and Window Assemblies | 1117
Or press ENTER to use the line along the X axis as the default baseline.
TIP If you draw your linework in the XY plane (in Plan view) and accept the default baseline, the resulting door/window assembly is displayed from the Z direction. 5 To erase the lines, enter y (Yes). To have the lines remain after the door/window assembly is created, enter n (No). If there is a style applied to the door/window assembly tool, the new custom style is based on the existing style. The infill, mullion, and frame definitions are those of the existing style. You can modify the style without having to create a new one from scratch. For more information, see Assigning Definitions to Door and Window Assembly Elements on page 1146. 6 Select the resulting custom door/window assembly, right-click, and click Design Rules Save to Style. 7 Click New to create a new door/window assembly style. 8 Enter a name for the new door/window assembly style. 9 Click OK twice.
Then
select the door/window assembly, and drag it to the tool palette. on the Format menu, click Style Manager. Locate the style you want to copy, and drag it to the tool palette. Click OK to close the Style Manager. right-click the tool, and click Copy. Right-click, and click Paste.
If you want to
copy a tool from another tool palette
Then
open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste. open the catalog in the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. 6 Expand Basic, and expand General. 7 Click the setting for Description, enter a description of the door/window assembly created from this tool, and click OK. 8 Specify a layer key and any layer key overrides if you do not want to use the layer assignments specified in the layer key style used in the drawing. 9 Select a style. 10 Select the drawing file containing the style used for this door/window assembly. 11 Under Bound Spaces, define if this door and window assembly tool can be used as a bounding object for associative spaces. You can select three options here:
Yes: this door and window assembly tool can be used as bounding object for associative spaces. No: this door and window assembly tool cannot be used as bounding object for associative spaces. By style: this door and window assembly tool will use the bounding settings from the door and window assembly style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 12 Expand Dimensions. 13 Modify the dimensions of the door/window assembly If you want to specify
the length of the door/window assembly the height of the door/window assembly the rise of the door/window assembly start and end miters
Then
enter a value for Length. enter a value for Height. enter a value for Rise. enter miter values for Start miter angle and End miter angle.
14 Expand Location.
Then
select Unconstrained or Offset/Center for Position along the wall.
NOTE If you selected Offset/Centered, enter a value for the Automatic offset.
specify the head height of the door/window assembly specify the sill height of the door/window assembly
enter a value for Head height. enter a value for Sill height.
16 Click OK.
Element definitions Definition assignments for each element Materials for each element
Display properties for each element Default dimensions Notes about the style and any associated reference files
To create, edit, copy, or purge styles, you access the Style Manager. The Style Manager provides a central location in AutoCAD Architecture where you can work with styles from multiple drawings and templates. For more information about using the Style Manager, see Getting Started with the Style Manager on page 590.
Then see
Assigning a Division to a Door and Window Assembly Grid on page 1146. Assigning Infills to Door and Window Assembly Cells on page 1147. Assigning Definitions to Door and Window Assembly Frames on page 1156. Assigning Definitions to the Mullions of a Door and Window Assembly on page 1158.
6 Specify the materials of the door/window assembly style. For information on specifying materials, see Specifying the Materials of a Door and Window Assembly Style on page 1161.
7 Specify the display properties of the door/window assembly, including layer, color, linetype, and hatching. For information on specifying the display properties of a door/window assembly, see Specifying the Display of Door and Window Assemblies on page 1162. 8 Attach notes and reference documents to the door/window assembly style. For information on attaching notes and files, see Attaching Notes and Files to a Door and Window Assembly Style on page 1167.
Tips for Working Efficiently with Door and Window Assembly Styles
Use these suggestions to work with door/window assembly styles efficiently and productively.
Name grids and elements very clearly to identify where they are used and what they are. For example, use the name L3-FL1-H to represent a third-level grid used on the first floor and that is horizontally divided. Incorporating this suggestion makes it easier to ensure that you are using elements correctly. Use the element definition that is applied most often as the default element definition. For example, if most cells are stone panels, define the default infill as the stone panel. This panel is then used in every cell that is not specifically assigned to another infill. Apply this rule to the default frame, mullion, and division. Name the styles for doors, windows, curtain wall units, AEC Polygons, and curtain walls to indicate where they are used and what they are. Remember that you can use cell and edge overrides to define special conditions not accounted for in the door/window assembly style.
Sample definitions
Horizontal grid with six cells Cells contain windows Outer edge of grid is 6" wide
Definition
Mullions
Sample definitions
Edges between cells are 4" wide
Each type of element can have multiple definitions. For example, you can define the divisions to create a horizontal grid or a vertical grid and you can define the cells to contain a nested grid or a door/window assembly. To make reuse easier, you can save the element definitions and then assign them to grids, cells, frames, or mullions as needed. Element definitions are style-specific. When you create element definitions for a specific door/window assembly style, those definitions are available only for door/window assemblies of that style. For example, if you define a door/window assembly infill for one door/window assembly style, that infill is not available as an option when you edit a door/window assembly of a different style.
Then
right-click Door/Window Assembly Styles, and click New. right-click the door/window assembly style you want to copy, and click Copy. Right-click, and click Paste. right-click Door/Window Assembly Styles, and click New. Right-click the new style, click Set From, and then pick a curtain wall, a curtain wall unit, or a door/window assembly.
create a style from a curtain wall, curtain wall unit, or door/window assembly in the drawing
4 Enter a name for the new door/window assembly style, and press ENTER.
Then
see Creating a Division Definition for a Door and Window Assembly on page 1125, Defining Infills for Door and Window Assembly Cells on page 1132, Defining Door and Window Assembly Frames on page 1137, and Defining Door and Window Assembly Mullions on page 1142. see Assigning Definitions to Door and Window Assembly Elements on page 1146, Assigning a Division to a Door and Window Assembly Grid on page 1146, Assigning Infills to Door and Window Assembly Cells on page 1147, Assigning Definitions to Door and Window Assembly Frames on page 1156, and Assigning Definitions to the Mullions of a Door and Window Assembly on page 1158. see Adding Door and Window Assembly Element Definitions as Display Components on page 1163. see Specifying the Layer, Color, and Linetype of a Door and Window Assembly Style on page 1163. see Specifying the Hatching for Components of a Door and Window Assembly Style on page 1164. see Adding Custom Graphics as a Display Component of a Door and Window Assembly on page 1165. see Creating Cut Planes for a Door and Window Assembly on page 1166. see Specifying the Materials of a Door and Window Assembly Style on page 1161. see Attaching Notes and Files to a Door and Window Assembly Style on page 1167.
add door/window assembly element definitions as display components specify layer, color and linetype settings for the display components of a door/window assembly specify door/window assembly hatching
add custom graphics as display components of a door/window assembly style create individual cut planes for door/window assembly styles specify the materials of the door/window assembly style add notes and files to the style
6 When you finish specifying the properties of the door/window assembly style, click OK. 7 If you want to assign the style to a door/window assembly tool, drag the style from the Style Manager to a tool palette. You can later rename the tool and specify other properties for it as described in Creating a Door and Window Assembly Tool on page 1118. 8 Click OK.
Each grid in a door/window assembly has one division assignment that determines whether the grid is divided horizontally or vertically. The division also determines the number of cells, their size, and their placement.
Within the primary grid, you can define multiple levels of grids. These grids within the primary grid are called nested grids. Each subdivision of a grid is called a cell. You can create a variety of division definitions under different names and then assign different divisions to each grid in your door/window assembly. Although you can create multiple definitions, there can be only one division assignment per grid. You create division definitions for a specific door/window assembly style and those definitions can be assigned only to grids in door/window assemblies of that style. For more information about assigning divisions to a particular grid, see Assigning a Division to a Door and Window Assembly Grid on page 1146.
9 Select one of the following division types and specify offsets if needed: Division Type
Fixed Cell Dimension
Description
Creates a grid where the size of the individual cells is predetermined. For more information, see Specifying a Fixed Size for Cells in a Door and Window Assembly Grid on page 1126. Creates a grid where the number of grid cells is predetermined. For more information, see Specifying a Fixed Number of Cells for a Door and Window Assembly Grid on page 1129. Creates a grid where the size and number of individual cells is manually determined by the user. For more information, see Manually Defining the Number and Size of Cells in a Door and Window Assembly Grid on page 1129.
Manual
After you create a division definition, you can assign the definition to a specific grid in a door/window assembly. For more information, see Assigning a Division to a Door and Window Assembly Grid on page 1146. 10 When you are finished creating division definitions, click OK.
Specifying a Fixed Size for Cells in a Door and Window Assembly Grid
Use this procedure to define a specific size for the cells in a grid. In this case, the number of cells is determined by the length or height of the grid, depending on how the grid is divided. When you specify a fixed cell size in a grid, you can control how the cells of the grid adjust to accommodate any leftover space. This space occurs if the length (or the height) of the door/window assembly cannot be evenly divided by the fixed size of the cell. For more information, see Using the Auto-Adjust Cells Option on page 1127.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select Divisions under Element Definitions. 6 Select a Division definition or create a new one.
8 Specify a size for the cells in Cell Dimension. If you are defining a vertical grid, the cell dimension is the length of the cell from mullion to mullion. If you are defining a horizontal grid, the cell dimension is the height of the cell. 9 To specify an offset for the grid, specify an offset distance in Bottom Offset or Top Offset. TIP The frame width is calculated as part of the cell size. Therefore, cells adjacent to the frame can appear to be a different size than the other cells. If you do not want the frame width included in the cell size, specify an offset for the grid that is equal to the frame width. When you draw a door/window assembly using a fixed cell dimension, there is often extra space between the last full-size cell and the end of the door/window assembly. For more information about grid offsets, see Specifying an Offset for a Door and Window Assembly Grid on page 1130. 10 Adjust the cells to accommodate this extra space: If you want to
add the space to grid cells
Then
select Auto-Adjust Cells, select Grow for Cell Adjustment, and select the specific cells where the space is to be added. You can select any combination of Specific Cells. select Auto-Adjust Cells, select Shrink for Cell Adjustment, and select the specific cells where the space is to be removed. You can select any combination of Specific Cells.
11 Click OK. For information about assigning the division definition to a specific grid in your door/window assembly, see Assigning a Division to a Door and Window Assembly Grid on page 1146.
3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select Divisions under Element Definitions. 6 Select a Divisions definition or create a new one. 7 Select Fixed Cell Dimension as the division type. Auto-Adjusting Cells by Growing 8 Select Auto-Adjust Cells, and specify the cell adjustment: If you want to
add the remaining space to grid cells
Then
select Grow, and select the specific cells to which you want the space added. select Shrink, and select the specific cells from which you want the space removed. You can then select Maintain at least half of cell dimension in order to control the cell shrinkage.
The cells that you do not select maintain the fixed value you specified for Cell Dimension. You can auto-adjust the grid divisions by specifying the start, middle, or end cell, or any combination of those cells, to receive the cell growth. The size of each cell depends on which combination of cells you specify. In the following illustration, all of the possible cell growth combinations for an example door/window assembly are shown, with highlighted cells in green.
Specifying a Fixed Number of Cells for a Door and Window Assembly Grid
Use this procedure to define a specific number of cells in a grid. In this case, the size of the cells is determined by the length or height of the grid, depending on how the grid is divided.
Specifying a fixed number of cells for Door/Window Assembly grids
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select Divisions under Element Definitions. 6 Select a Division definition or create a new one. 7 Select Fixed Number of Cells for Division Type. 8 Enter the desired number of cells in Number of Cells. 9 Specify an offset distance for Start Offset or End Offset. For more information, see Specifying an Offset for a Door and Window Assembly Grid on page 1130. TIP The frame width is calculated as part of the cell size. Therefore, cells adjacent to the frame can appear to be a different size than the other cells. If you do not want the frame width included in the cell size, specify an offset for the grid that is equal to the frame width. For information about assigning the division definition to a specific grid in your door/window assembly, see Assigning a Division to a Door and Window Assembly Grid on page 1146.
Manually Defining the Number and Size of Cells in a Door and Window Assembly Grid
Use this procedure to manually add gridlines and specify an offset for each one when you need to create a unique grid that does not fit into any of the other division types. You can also start with a fixed cell dimension grid or a fixed number of cells grid and then manually adjust the gridlines to suit your needs. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select Divisions under Element Definitions. 6 Select a Division definition or create a new one. 7 Select Manual for Division Type.
8 Click
to add a gridline.
Insert as many grid lines as you need. If you need to remove a grid line, select it from the table, and then click .
9 Under Offset in the grid line table, specify an offset distance for each grid line.
10 Under From in the grid line table, select the grid location from which the grid line is offset.
11 Specify an offset distance in Bottom Offset or Top Offset. For more information, see Specifying an Offset for a Door and Window Assembly Grid on page 1130. 12 Click OK. For information about assigning the division definition to a specific grid in your door/window assembly, see Assigning a Division to a Door and Window Assembly Grid on page 1146.
To make the cells equal in size, offset the start and end of the grid by the width of the frame. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select Divisions under Element Definitions.
6 Select a Division definition or create a new one. 7 Specify an offset for the grid.
8 Click OK.
NOTE Nested grids and no infill are options you select when assigning an infill to a cell. They do not require infill definitions. For more information, see Creating a Nested Grid for a Door and Window Assembly on page 1150 and Removing an Infill from a Door and Window Assembly on page 1153. You can define as many infills as you need and then use cell assignments to specify the cells that use each infill. A default infill, which you can modify, is used for all unassigned cells. For more information about cell assignments, see Assigning Definitions to Door and Window Assembly Elements on page 1146. NOTE Create infill definitions for a specific door/window assembly style. Those definitions can be assigned only to grid cells in door/window assemblies of that style.
Materials
Styles use the materials of the object style assigned to each panel. For example, if you specify an infill to use the Standard door style, the materials of that infill are those designated in the door style.
If you do not use materials to control the display properties of infills, you can specify their display properties in the door/window assembly style. The layer, color, linetype, and other display properties of the Default Infill are applied to all infills unless you create a custom display component for each infill definition. Then you can control the display of each infill definition independently. For more information, see Specifying the Display of Door and Window Assemblies on page 1162.
Creating an Infill for Inserting an Object into a Door and Window Assembly
Use this procedure to create a style infill to insert objects into a door/window assembly. You can insert doors, windows, curtain wall units, and AEC Polygons by defining a specific style of that object as an infill. TIP After you insert an object in a cell, you can select that object independent of the grid and access editing options for the object. Because door/window assemblies can contain multiple infills, it is helpful to use a naming convention for panel infills that indicates the infill location or purpose within the door/window assembly. For example, L3-FL1-Stone Panel identifies a stone panel in a third-level grid on Floor 1. NOTE The object styles you use in infills must exist in the current drawing to be added to an infill definition. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select Infills under Element Definitions. 6 Click New Infill. 7 Enter a descriptive name for the infill. 8 Select Style for Infill Type. The right side of the dialog box changes to display a tree view of the object styles available for insertion into a door/window assembly. 9 Select an object style. There is a unique icon for each type of style. For example, the door style icon and the curtain
wall unit icon . These icons also are displayed next to the infill name at the top of the dialog box to help you identify the type of infill. 10 Select an alignment for the infill. For more information, see Specifying an Alignment for a Door and Window Assembly Infill on page 1134. 11 Specify an offset for the infill. For more information, see Specifying an Offset for a Door and Window Assembly Infill on page 1135. 12 Click OK. After you create an infill definition, you can assign it to any cell in a door/window assembly grid. For more information, see Assigning Infills to Door and Window Assembly Cells on page 1147.
NOTE To move the infill away from the baseline, see Specifying an Offset for a Door and Window Assembly Infill on page 1135. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select Infills under Element Definitions. 6 Select an infill or create a new one. 7 Select an alignment: front, center, or back. 8 Click OK.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select Infills under Element Definitions. 6 Select an infill or create a new one. 7 Enter an offset distance. In plan view, positive numbers offset the infill above the baseline and negative numbers offset the infill below the baseline. The offset is also affected by the selected alignment for the infill. 8 Click OK.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select Infills under Element Definitions. 6 Select the unneeded infill definition, and click Remove Infill.
7 Click OK.
You create frame definitions for a specific door/window assembly style. Those definitions can be assigned only to frames in door/window assemblies of that style. You can create as many frame definitions as you want and then assign the definitions to the frame edges as needed. If you have nested grids, each grid has its own frame. There is a default frame definition that you can modify and assign as needed. Unassigned frame edges are not displayed. For more information, see Assigning Definitions to Door and Window Assembly Frames on page 1156.
TIP Using Style Manager, you can copy a mullion definition and use it as a frame definition. Select the mullion definition and drag it to Frames in the left pane.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select Frames under Element Definitions. 6 Click to create a new frame definition.
7 Enter a descriptive name for the frame. 8 Specify a width and depth for the frame. 9 Specify any offsets. For more information, see Specifying Offsets for a Door and Window Assembly Frame on page 1140. 10 Click OK.
After you create a frame definition, you can assign it to any frame in a door/window assembly. For more information, see Assigning Definitions to Door and Window Assembly Frames on page 1156.
NOTE The insertion point of the profile is aligned with the centroid of the frame.
1 Create the profile to use for the frame. For more information, see Creating a Profile for a Door and Window Assembly Frame on page 1139. 2 Click Format menu Style Manager. 3 Expand Architectural Objects, and expand Door/Window Assembly Styles. 4 Select a door/window assembly style. 5 Click the Design Rules tab. 6 In the left pane, select Frames under Element Definitions. 7 Create a new frame definition. 8 Enter a descriptive name for the frame. 9 Specify a width and depth for the frame edge. These dimensions are used to calculate the center point of the edge for aligning the profile and also to specify a boundary for the adjacent infill. 10 Select Use Profile. NOTE The Profile options are available only when you have profiles in the current drawing. 11 Select a profile from the list. By default, the profile is inserted using the same width and depth with which it was created. 12 To adjust the size of the profile to fit within the width or depth dimension of the frame edge, select Auto-Adjust Profile Width or Depth. 13 To mirror the profile along the X or Y axis, select X or Y for Mirror In. 14 To rotate the profile, specify a rotation angle. 15 Specify any offsets. For more information, see the next section Specifying Offsets for a Door and Window Assembly Frame on page 1140. 16 Click OK. After you create a frame definition, you can assign it to any frame in a door/window assembly. For more information, see Assigning Definitions to Door and Window Assembly Frames on page 1156.
Description
Positive X offset moves the frame edge outward beyond the end of the door/window assembly, while a negative X offset moves the frame edge inward toward the center of the door/window assembly.
Offset
Y
Description
In Plan view, a positive Y offset moves the frame edge above the baseline, while a negative Y offset moves the frame below the baseline. Negative Start offset lengthens the frame beyond the start point, while a positive Start offset shortens the frame. The start point for vertical edges is the baseline, and the start point for horizontal edges (drawn left to right) is the left side. Negative End offset lengthens the frame beyond the end point, while a positive End offset shortens the frame. The end point for vertical edges is the base height, and the end point for horizontal edges (drawn left to right) is the right side.
Start
End
TIP To quickly identify the start and end of a door/window assembly, select the door/window assembly. The Reverse Direction grip is displayed near the center of the door/window assembly and points toward the end of the door/window assembly. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select Frames under Element Definitions. 6 Select a frame definition from the list. 7 Specify an offset distance for the frame edge: X, Y, Start, or End. 8 Click OK.
You create mullion definitions for a specific door/window assembly style and those definitions can be assigned only to mullions in door/window assemblies of that style. You can create as many mullion definitions as you want and then assign the definitions to mullions as needed. If you have nested grids, each grid has its own mullions. A default mullion definition, which you can modify and assign as needed, is used for any unassigned mullions. For more information, see Assigning Definitions to the Mullions of a Door and Window Assembly on page 1158. TIP Using Style Manager, you can copy a frame definition and use it as a mullion definition. Select the frame definition and drag it to Mullions in the left pane.
TIP To remove mullions for butt glazing, create a definition with both width and depth set to zero. Then assign that definition to the mullions that you want to remove. For more information, see Removing Mullions from a Door and Window Assembly Grid on page 1160. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select Mullions under Element Definitions. 6 Click New Mullion.
7 Enter a descriptive name for the mullion definition. 8 Specify a width and depth for the mullion definition. 9 Specify any offsets. For more information, see Specifying Offsets for the Mullions of a Door and Window Assembly on page 1145. 10 Click OK. After you create a mullion definition, you can assign it to any mullion in a door/window assembly. For more information, see Assigning Definitions to the Mullions of a Door and Window Assembly on page 1158.
3 Enter c (Centroid) for the insertion point of the profile. The insertion point of the profile is aligned with the centroid of the mullion. 4 Enter a name for the profile, and click OK. You can now use the profile as a door/window assembly mullion. For more information, see Defining the Mullions of a Door and Window Assembly Using a Profile on page 1144.
After you create a mullion definition, you can assign it to any mullion in a door/window assembly. For more information, see Assigning Definitions to the Mullions of a Door and Window Assembly on page 1158.
Description
For vertical mullions, a positive X offset moves the mullions toward the end of the door/window assembly, while a negative X offset moves the mullions toward the start of the door/window assembly. For horizontal mullions, a positive X offset moves the mullions toward the top of the door/window assembly, while a negative X offset moves the mullions toward the bottom of the door/window assembly. In Plan view, a positive Y offset moves the mullions above the baseline, while a negative Y offset moves the mullions below the baseline. Negative Start offset lengthens the mullions beyond the start point, while a positive Start offset shortens the mullions. Negative End offset lengthens the mullions beyond the end point, while a positive End offset shortens the mullions.
Start
End
TIP To quickly identify the start and end of a door/window assembly, select the door/window assembly. The Reverse Direction grip is displayed near the center of the door/window assembly and points toward the end of the door/window assembly. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select Mullions under Element Definitions. 6 Select a mullion definition from the list. 7 Specify an offset distance for the X, Y, Start, or End. 8 Click OK.
NOTE For information about removing mullions from between cells, see Removing Mullions from a Door and Window Assembly Grid on page 1160. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select Mullions under Element Definitions. 6 Select the unneeded mullion definition from the list. 7 Click Remove Mullion.
8 Click OK.
For more information about element definitions, see Creating Element Definitions for a Door and Window Assembly Style on page 1122.
After you define a division, you can assign it to the primary grid or to nested grids. Nested grids are created by selecting Nested Grid as the cell assignment. For more information, see Working with Nested Grids in Door and Window Assemblies on page 1148.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select the grid you want to assign rules to. The name of the grid you select is displayed in the table under the Division Assignment row. TIP To rename a grid, select it, click Rename, and enter a new name. 6 Click the Element column for that grid and select a division definition from the list. 7 Click OK.
Cell Assignments
A cell assignment defines the infill definition used for cells. You can use one cell assignment to assign the same infill to all cells, or you can create multiple cell assignments to assign different infills to different cells.
Do not assign multiple definitions to the same cell. If you do, the last definition assigned to the cell is used.
The previous illustration shows all cells in the grid with the same cell assignmenta vertical division. But each cell in a grid is independent and can have a separate assignment. For example, the following illustration shows one cell in the primary grid that contains another horizontal grid, the next cell contains a vertical grid with three divisions, and the next cell contains a vertical grid with six divisions.
Specifying Door/Window Assembly cell divisions 2
TIP To quickly create nested grids in all cells, change the default cell assignment to Nested Grid. If you want multiple levels of nesting, be sure to change the default cell assignment for each grid. For more information, see Creating a Nested Grid for a Door and Window Assembly on page 1150. Each grid has its own cell assignments. You assign cells to contain another grid, a panel infill, or an object such as a door or window. For more information, see Assigning Infills to Door and Window Assembly Cells on page 1147.
NOTE To rename a grid, select it in the right pane, right-click, and click Rename, and enter a new name. 10 Specify the cells to contain this nested grid. For more information, see Specifying Which Door and Window Assembly Cells Use a Cell Assignment on page 1154. 11 Click OK.
4 Select the insertion method for the door or window: If you want to
add the door or window as a cell assignment and have all door/window assemblies using the same style display the same object added to a corresponding cell add the door or window exclusively to the selected door/window assembly
Then
select Add as Cell Assignment.
If a door or window of the style you selected already exists in your drawing, Existing Infill is selected by default. 5 Select the type of infill for the door or window: If you selected
Add as Cell Assignment and you want to insert a door or window of the existing style, Existing Infill is selected by default. Add as Cell Assignment and you want to insert a door or window of a different style than exists in your drawing Add as Cell Override and you want to insert a door or window of the existing style and not modify the edge of the frame surrounding the object Add as Cell Override and you want to insert a door or window of a different style than exists in your drawing and not remove an edge of the frame surrounding the object Add as Cell Override and you want to insert a door or window of the existing
Then
Click OK.
select New Infill, enter a name for the object and click OK.
Click OK.
select New Infill, enter a name for the object and click OK.
select Top, Bottom, Left, or Right for Override Frame Removal and click OK.
If you selected
style and remove an edge of the frame surrounding the object Add as Cell Override and you want to insert a door or window of a different style than exists in your drawing and remove an edge of the frame surrounding the object
Then
select New Infill and enter a name for the object. Then select Top, Bottom, Left, or Right for Override Frame Removal and click OK.
6 Press ENTER.
To remove the infill of a cell 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select the grid that contains the cells you want to assign to None. 6 Select an existing cell assignment or create a new one. 7 Select None under the Element column. 8 Specify the cells to contain the None infill. For more information, see Specifying Which Door and Window Assembly Cells Use a Cell Assignment on page 1154. 9 Click OK.
Specifying Which Door and Window Assembly Cells Use a Cell Assignment
When you create a cell assignment you need to specify the cells in the grid to use that assignment. There are two options for selecting cells:
Use Location to insert the infill into the start, middle, or end cells of a vertical grid or into the bottom, middle, or top cells of a horizontal grid. If there is an even number of cells (four or more), Middle refers to the two cells in the middle of the grid. If there is an odd number of cells (three or more), Middle refers to one cell in the middle of the grid.
Specifying Door/Window Assembly infill by location
Use Index to insert the infill into specific cells based on cell numbers. Cells are numbered from start to end or bottom to top. For example, typing 1, 2, 3 would place the infill in the first, second and third cells.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select a grid. 6 Select a cell assignment: If you selected
Location
Then
click the Used In column, and click the button at the far right of the row. Select the cells you want to use this assignment, and click OK. enter the cell numbers separated by commas in the Used In column. For vertical grids, cells are numbered from start to end and for horizontal grids, cells are numbered from bottom to top.
Index
NOTE Do not assign multiple definitions to a cell. If you do, the last definition assigned to the cell is used. 7 Click OK. Any cells that are not assigned a specific cell assignment use the default infill.
6 Select a cell assignment, frame assignment, or a mullion assignment. 7 Click Remove Assignment. 8 Click OK.
Frame Assignments
A frame assignment defines the frame definition used by each frame edge. You can use one frame assignment to assign the same definition to all four edges of the frame, or you can create multiple frame assignments to assign different definitions to different edges of the frame. Unassigned edges are not displayed.
7 Right-click the default name, click Rename, and then enter a descriptive name.
8 Under Element, select a frame definition. 9 Specify the sides of the frame to use this frame assignment. For more information, see Specifying Which Door and Window Assembly Edges Use a Frame Assignment on page 1157. 10 Click OK.
Specifying Which Door and Window Assembly Edges Use a Frame Assignment
When you create a frame assignment, you need to specify the edges of the frame to use that assignment. Frame edges that are not assigned a frame definition are not displayed. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select a grid. 6 Select a frame assignment. Location is the only way to specify the frame edges. 7 Click the Used In column, and then click the [...] button at the far right of the row.
8 Select the edges that you want to use this assignment - Left, Right, Top, or Bottom - and click OK.
Specifying different Door/Window Assemblies frame definitions
NOTE Do not assign multiple definitions to the same frame edge because only the last definition assigned to the edge is used. 9 Click OK.
Set the width and depth of the edge to zero. Leave the edge unassigned. Specify None as an override to the edge assignment.
The first two methods remove the frame edge and expand the adjacent infills into the space occupied by the edge. By specifying None as an override, the frame edge is not displayed, but the adjacent infill is not expanded into the space the edge occupied. For information about setting the width and depth to zero, see Defining a Door and Window Assembly Frame by Width and Depth on page 1138. For information about leaving the edge unassigned, see Specifying Which Door and Window Assembly Edges Use a Frame Assignment on page 1157. For information about overriding the edge, see Creating a Frame or Mullion Override on page 1175.
Mullion Assignments
A mullion assignment defines the definition used by each mullion. You can use one assignment to define all mullions, or you can create multiple assignments and assign different definitions to different mullions in any grid. Do not assign multiple definitions to the same mullion because only the last definition assigned to the mullion is used.
7 Right-click the default name, click Rename, and then enter a descriptive name. 8 Under Element, select a mullion definition. 9 Specify the mullions to use this assignment. For more information, see Specifying Which Door and Window Assembly Mullions Use an Assignment on page 1159. 10 Click OK.
Use Location to assign a definition to the start, middle, or end mullions of a vertical grid or the bottom, middle, or top mullions of a horizontal grid. If there is an even number of mullions (four or more), Middle refers to the two mullions in the middle of the grid. If there is an odd number of mullions (three or more), Middle refers to the one mullion in the middle of the grid. Use Index to assign a definition to specific mullions based on mullion numbers. Mullions are numbered from left to right or bottom to top. For example, typing 1, 2, 3 would assign the definition to the first, second, and third mullions. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select a grid. 6 Select an existing mullion assignment or create a new one.
Then
click the Used In column, and click the button at the far right of the row. Select the mullions you want to use this assignment, and click OK. enter the mullion numbers separated by commas in the Used In column. For vertical grids, mullions are numbered from start to end and, for horizontal grids, mullions are numbered from bottom to top.
Index
NOTE Do not assign multiple definitions to the same mullion because only the last definition assigned to the mullion is used. 8 Click OK. Any mullions that are not assigned a specific mullion assignment use the default mullion definition.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the Design Rules tab. 5 In the left pane, select the grid in which you want to remove a mullion. 6 Create a new mullion assignment, and enter 0 (zero) for the width and depth. For more information, see Defining Door and Window Assembly Mullions by Width and Depth on page 1142. 7 Under Mullion Assignments, select the mullion definition you created for mullion edges of any mullion assignment where you want to remove the mullions. For more information, see Specifying Which Door and Window Assembly Mullions Use an Assignment on page 1159. 8 Click OK.
Material Component
7 Click the Layer/Color/Linetype tab. 8 Select By Material for any component to which you want to assign a material, and click OK. If the setting for By Material is not available, the display of this component cannot be determined by a material. 9 Click the Materials tab. 10 Select the component you want to change, select the value for Material Definition, and select a different material definition. You can select any material definition in the current drawing, or click material definition and assign it to a component. to create a new
WARNING Although you can edit a material definition from this dialog box, any changes you make to the material definition apply to all objects that are assigned the material. 11 Click OK.
by default they are both controlled by the default infill display properties. But you can add each definition as a new display component and then control the display properties separately. NOTE The component name in the Custom Display Component dialog box must match the name of element definition in the Design Rules tab. Otherwise, the element definition does not display properly. For more information about the display system, see Display System on page 537.
Specifying the Layer, Color, and Linetype of a Door and Window Assembly Style
Use this procedure to change the following display properties of the components of an individual door/window assembly:
Linetype Lineweight Linetype scale 1 Select the door/window assembly you want to change, right-click, and click Edit Door/Window Assembly Style. 2 Click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and click Style Override. 4 Click the Layer/Color/Linetype tab. 5 Select the component to change, and select a different setting for the property. 6 Click OK twice.
Specifying the Hatching for Components of a Door and Window Assembly Style
Use this procedure to specify the hatching of the components of an individual door/window assembly. Door/window assembly hatching is displayed only in display representations, such as Plan, that are used in the Top view (Plan view) of a drawing. 1 Select the door/window assembly you want to change, right-click, and click Edit Door/Window Assembly Style. 2 Click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and click Style Override. 4 Click the Hatching tab. 5 Select a component, and click the setting for Pattern. 6 Select the hatching for the component: If you want to select
a hatching pattern that is available in the software a custom pattern
Then
select Predefined for Type, and then select a pattern. select Custom for Type, and then enter the name of the custom pattern. If necessary, click Browse, and navigate to the folder where the custom pattern file is located. select User-defined for Type, and clear Double Hatch. select User-defined for Type, and select Double Hatch. select Solid Fill for Type.
7 Click OK. 8 Click Scale/Spacing, and enter a value that determines how the selected pattern is repeated. 9 Click Angle, and enter the angle for the selected pattern.
10 Click Orientation, and specify how the hatching is oriented: If you want to orient the hatching
to the object, regardless of the object rotation to the World Coordinate System
Then
select Object. select Global.
11 Click OK twice.
5 Click the Custom Plan Components tab. If Model, Sill Plan, or Sill Plan Screened is the current display representation, the tab is called Other. 6 Click Add. 7 Select Infill, Frame, or Mullion as the element type. 8 Select the specific element from the list. 9 Select Draw Custom Graphics. 10 Specify the display of the element: If you want to
display the block instead of the associated door/window assembly element superimpose the block over the door/window assembly element so that both are displayed
Then
select Replace Graphics.
11 Click Select Block and select the custom block that you created. 12 Click OK. 13 Specify further settings for the custom display block: If you want to
scale the block to fit a particular dimension
Then
select Width, Height, or Depth. To prevent the block from losing its proportions, select Lock XY Ratio.
If you want to
mirror the block specify how the block is inserted into the grid in the X, Y, and Z directions offset the block from the grid
Then
determine if it should mirror in the X, Y, or Z direction. specify an insertion point on the X, Y, and Z planes.
NOTE The Cut Plane tab is displayed only in some display representations, such as Plan. 4 Click the Cut Plane tab to set the cut plane to be displayed in each display representation for the door/window assembly style. 5 Enter a value for Cut Plane Height to specify the cut plane at which hatching takes effect. 6 To specifically define a cut plane, click Add, and enter the height of the new cut plane: If you add a cut plane
at a height that is lower than the value for Cut Plane Height
Then
objects are displayed using the properties specified for the Below Cut Plane component on the Layer/Color/Linetype tab. objects are displayed using the properties specified for the Above Cut Plane component on the Layer/Color/Linetype tab.
at a height that is higher than the value for Cut Plane Height
7 Click OK twice.
Defining a Door and Window Assembly Style as Bounding for Associative Spaces
Use this procedure to define a door and window assembly style that can bound associative spaces. When a door and window assembly style is set as bounding, by default all door and window assemblies that have the style assigned will be used in the selection set for an associative space. For more information about associative spaces see Generating Associative Spaces on page 1931. You can override the bounding settings from the object style in the object settings, if necessary. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door/Window Assembly Styles. 3 Select a door/window assembly style. 4 Click the General tab. 5 Select the checkbox for Objects of this style may act as a boundary for associative spaces. 6 Click OK.
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
9 Click OK.
You want to add custom frame or mullion edges to a door/window assembly and need direct visual feedback. You want to create an override, like a merged infill or an irregular panel shape in only one specific place in the door/window assembly. You want to experiment with different visuals without having to change the door/window assembly style for each idea immediately.
When you have finished your onscreen edits, you can decide if you want to
apply the overrides to the door/window assembly you have edited. save the overrides to the current door/window assembly style. create a new style for the overrides.
NOTE You cannot modify a definition using the Override method. For information about modifying definitions, see Modifying Element Definitions for Door and Window Assembly Styles on page 1185. Overrides do not affect the door/window assembly design rules. However, you can transfer overrides to a door/window assembly style when you want all door/window assemblies of that style to have the same overrides. You can view a list of overrides that are currently assigned to a door/window assembly from the Overrides tab of the Door/Window Assembly Properties dialog box. For more information, see Creating a Division Override on page 1181. NOTE Overrides are also listed on the Overrides tab in the Door/Window Assembly Style Properties dialog box.
1 Select the door/window assembly for which you want to create an infill override. 2 Right-click, and click Infill Show Markers.
1 Select the door/window assembly on which you want to merge two cells. 2 Right-click, and click Infill Merge. 3 Select the first cell to be merged. 4 Select the second cell to be merged.
The cells are merged into one. 5 Specify where you want to save the door/window assembly override: If you want to save the override
only on this specific door/window assembly
Then
no further steps are necessary. The override is saved to the door/window assembly. For information about how to remove an override from a door/window assembly, see Creating a Division Override on page 1181. select the door/window assembly, right-click, and select Design Rules Transfer to Object.
6 If you chose to save the override to a door/window assembly style, select the door/window assembly again, right-click, and click Design Rules Save to Style. Then choose the door/window assembly style in which to save the override. If you want to
save the override to the current door/window assembly style
Then
select Transfer Merge Operations to Style, and click OK.
NOTE If you have created only a cell merge, only the Transfer Merge Operations to Style check box is active. If you have also created other overrides, such as a new cell assignment or a frame or mullion edge override, these check boxes are available as well. If you also want to save these overrides to the style, select their check boxes too.
select Transfer Merge Operations to Style, and click New. Then, enter a name for the new door/window assembly style, and click OK.
NOTE If you have created only a cell merge, only the Transfer Merge Operations to Style check box is active. If you have also created other overrides, such as a new cell assignment or a frame or mullion edge override, these check boxes are available as well. If you also want to save these overrides to the style, select their check boxes too.
NOTE If you do not want to save the override back to a style at all, right-click, and click Design Rules Revert to Style Design Rules. The overrides still remain on the door/window assembly, where they can be removed as described in Creating a Division Override on page 1181, but they are not saved back to a door/window assembly style.
Then
select a new infill definition from the list. select the frame component to be removed. You could, for example, override a cell to contain a door infill instead of a panel infill; in this case, you would want to remove the bottom frame of the cell. select Remove Infill and Frames.
NOTE This works only for infills that border the exterior of the door/window assembly.
5 Click OK. 6 Specify where you want to save the door/window assembly override: If you want to
save the override only on this specific door/window assembly
Then
no further steps are necessary. The override is saved to the door/window assembly. For information about
If you want to
Then
how to remove an override from a door/window assembly, see Creating a Division Override on page 1181.
select the door/window assembly, right-click, and select Design Rules Transfer to Object.
7 If you have chosen to save the override to a door/window assembly style, select the door/window assembly again, right-click, and click Design Rules Save to Style and decide to which door/window assembly style you want to save the override. If you want to
save the override to the current door/window assembly style
Then
select Transfer Cell Overrides to Style, and click OK.
NOTE If you have created only an infill override, only the Transfer Cell Overrides to Style check box is active. If you have also created other overrides, such as a cell merge or a frame or mullion edge override, these check boxes are available as well. If you also want to save these overrides to the style, select their check boxes too.
select Transfer Cell Overrides to Style, and click New. Then, enter a name for the new door/window assembly style, and click OK.
NOTE If you have created only an infill override, only the Transfer Cell Overrides to Style check box is active. If you have also created other overrides, such as a cell merge or a frame or mullion edge override, these check boxes are available as well. If you also want to save these overrides to the style, select their check boxes too.
NOTE If you do not want to save the override back to a style at all, right-click, and click Design Rules Revert to Style Design Rules. The overrides remain on the door/window assembly, where they can be removed as described in Creating a Division Override on page 1181, but they are not saved back to a door/window assembly style.
2 Specify the mode in which to edit the door/window assembly: If you want to edit
this instance of the door/window assembly
Then
right-click, and click Design Rules Transfer to Object. right-click, and click Design Rules Revert to Style Design Rules. If this option is not available, the design rules are already style-based for the door/window assembly.
3 Click the Edit Grid grip. 4 Enter c (Cell) and press ENTER. NOTE You have entered the in-place editing session now. You can see this from the faded color of all objects in the drawing, as well as from the different grips at your disposal. Note that while you are in the in-place editing session, you have only limited editing access to other commands in the drawing. Before working on other objects, you should first end the in-place editing session. 5 Select the individual cells, bay, column, or nested grid to modify the cell assignment by hovering over a cell or pressing TAB, and press ENTER. Press CTRL to select multiple cells, bays, columns or nested grids. The Edit Cells worksheet displays.
Then
select Assign Infill and select an infill definition. Clear Replace Cell and click OK. select Assign Infill and select an infill definition. Select Replace Cell and click OK.
replace the selected cells with a new infill create and assign a new infill to the selected cells
click and specify values on the Design Rules worksheet. For more information, see Assigning Infills to Door and Window Assembly Cells on page 1147.
If you want to
divide the selected cells with divisions, infills or frames add a division to the subdivided cells create and assign a new division to the selected cells
Then
select Subdivision.
click and specify values on the Design Rules worksheet. For more information, see Assigning a Division to a Door and Window Assembly Grid on page 1146. select an infill definition.
select an infill for the subdivided cells create and assign a new infill to the subdivided cells
click and specify values on the Design Rules worksheet. For more information, see Assigning Infills to Door and Window Assembly Cells on page 1147. select the frame definition and click OK.
select a frame definition for the grid created after the cell is subdivided specify the location of frames on the grid created after the cell is subdivided create and assign a new frame definition for the new grid created after the cell is subdivided
select Top, Bottom, Left, Right for Frame Location and click OK.
click and specify values on the Design Rules worksheet. For more information, see Adding a New Frame Assignment to a Door and Window Assembly Grid on page 1156. select the mullion definition.
select a mullion definition for the grid created after the cell is subdivided create and assign a new mullion definition to the selected grid
click and specify values on the Design Rules worksheet. For more information, see Adding a New Mullion Assignment to a Door and Window Assembly Style on page 1159. select Replace Cell.
replace the existing cell infill with the options selected on this worksheet continue in-place editing the grid after the cell is subdivided
1 Select the door/window assembly on which you want to override an edge. 2 Right-click, and click Frame/Mullion Override Assignment. 3 Select the frame or mullion edge you want to override. 4 Create the override: If you want to
exchange the existing edge for another remove the frame or mullion edge
Then
select a new edge definition from the list. select Remove.
5 Click OK. 6 Specify where you want to save the door/window assembly override: If you want to
save the override only on this specific door/window assembly
Then
no further steps are necessary. The override is saved to the door/window assembly. For information about
If you want to
Then
how to remove an override from a door/window assembly, see Creating a Division Override on page 1181.
select the door/window assembly, right-click, and select Design Rules Transfer to Object.
7 If you have chosen to save the override to a door/window assembly style, select the door/window assembly again, right-click, and click Design Rules Save to Style and decide to which door/window assembly style you want to save the override. If you want to
save the override to the current door/window assembly style
Then
select Transfer Edge Overrides to Style, and click OK.
NOTE If you have created only a frame or mullion edge override, only the Transfer Edge Overrides to Style check box is active. If you have also created other overrides, such as a cell merge or a division override, these check boxes are available as well. If you also want to save these overrides to the style, select their check boxes too.
select Transfer Edge Overrides to Style, and click New. Then, enter a name for the new door/window assembly style, and click OK.
NOTE If you have created only a frame or mullion edge override, only the Transfer Edge Overrides to Style check box is active. If you have also created other overrides, such as a cell merge or a division override, these check boxes are available as well. If you also want to save these overrides to the style, select their check boxes too.
NOTE If you do not want to save the override back to a style at all, right-click, and click Design Rules Revert to Style Design Rules. The overrides remain on the door/window assembly, where they can be removed as described in Creating a Division Override on page 1181, but they are not saved back to a door/window assembly style.
Creating a Frame or Mullion Edge from a Polyline or Profile Using In-Place Editing
Use this procedure to assign a profile to a vertical edge of a frame or mullion. The profile can be any profile or any closed polyline that you specify. You can use a profile edge to create a unique corner in situations where a simple miter is not sufficient.
NOTE Adjacent infills are not trimmed or expanded to accommodate the new edge. To adjust the infill, change the width of the frame edge. For more information, see Defining a Door and Window Assembly Frame by Width and Depth on page 1138. 1 Draw a closed polyline in the location where you want it to display in the door/window assembly. NOTE For best results, it is recommended to draw the polyline in Plan view. 2 Select the door/window assembly for which you want to create a frame or mullion edge profile override. 3 Right-click, and click Frame/Mullion Add Profile. 4 Specify the mode in which to edit the door/window assembly: If you want to edit
this instance of the door/window assembly
Then
right-click, and click Design Rules Transfer to Object. right-click, and click Design Rules Revert to Style Design Rules. If this option is not available, the design rules are already style-based for the door/window assembly.
5 Right-click, and click Frame/Mullion Add Profile. 6 Select a vertical frame or a mullion edge. 7 Select a profile for the override: If you want to create the edge profile from Then
the polyline drawn in step 1 select Start from scratch for Profile Definition, and enter a name for New Profile Name. select the existing profile for Profile Definition.
8 Select whether to apply the profile to the shared edge element definition or as an edge profile override. 9 Click OK. You are now in in-place edit mode, and can edit the profile. For more information, see In-Place Editing of Edge Profiles for Door/Window Assemblies on page 1178.
11 Select the profile and edit it using Edge and Vertex grips, or by using the right-click shortcut menu. 12 Save or discard changes to the door/window assembly grid: If you want to exit the in-place editing session
without saving your changes click on the In-Place Edit toolbar.
Then
Then
click
Then
move the grips as needed. The Edge grip has three edit modes: Offset, Add Vertex, and Convert to Arc. The default mode is Offset, which offsets the selected edge in a direction that is perpendicular to the midpoint of the edge. Depending on the shape of the profile and the edge you choose to modify, neighboring lines are extended or trimmed, and new lines are added, as necessary. Use the Add Vertex edit mode to add a vertex to the selected edge, and create a new edge. If the selected edge is an arc, the new edge is an arc, as well. Convert to Arc changes the selected edge to an arc and stretches the midpoint of the edge. The edge grip for an arc also has a Stretch mode, so that you can stretch the midpoint of the edge after it has been converted to an arc.
If you want to
add a vertex to the profile
Then
select an Edge grip, and press CTRL to switch to the Add Vertex edit mode. Move the edge to the desired location and click, or enter a value and press ENTER. select the Vertex grip for the vertex you want to remove, and press CTRL to switch to the Remove edit mode. Move the cursor off the selected vertex, and click. select the profile, right-click, and click Add Ring. Then, select a closed polyline, spline, ellipse, or circle for an additional ring. Specify if you want to erase the source linework, and press Enter. select the profile, right-click, and click Remove Ring. Then select the ring you want to remove.
select the profile, right-click, and click Replace Ring. Then, select a closed polyline, spline, ellipse, or circle for the replaced ring. Specify if you want to erase the source linework, and press Enter.
Then
select the profile, right-click, and click Save As New Profile. Then, enter a name for the new profile and click OK. The in-place edit session is exited and the new profile definition is available in the Style Manager.
discard all changes on the profile and revert back to the previous shape click on the In-Place Edit toolbar.
1 Select a door/window assembly on which you want to edit frames or mullions with in-place editing. 2 Specify the mode in which to edit the door/window assembly: If you want to edit
this instance of the door/window assembly
Then
right-click, and click Design Rules Transfer to Object. right-click, and click Design Rules Revert to Style Design Rules. If this option is not available, the design rules are already style-based for the door/window assembly.
3 Click the Edit Grid grip. 4 Enter f (Frame and mullion assignment) and press ENTER. NOTE You have entered the in-place editing session now. You can see this from the faded color of all objects in the drawing, as well as from the different grips at your disposal. Note that while you are in the in-place editing session, you have only limited editing access to other commands in the drawing. Before working on other objects, you should first end the in-place editing session. 5 Select the bay, column or nested grid to modify the frame and mullion assignment and press ENTER. Press CTRL to select multiple bays, columns or nested grids. The Modify Frame/Mullion Assignment worksheet displays.
Then
select a frame definition and click OK. select Top, Bottom, Left, Right for Frame Location and click OK.
click . For more information, see Adding a New Frame Assignment to a Door and Window Assembly Grid on page 1156.
7 Select the mullion definition for the selected grid: If you want to
modify the mullion of the selected grid create and assign a new mullion definition to the selected grid
Then
select the mullion definition and click OK.
click and complete the Design Rules worksheet. For more information, see Adding a New Mullion Assignment to a Door and Window Assembly Style on page 1159.
8 Press ENTER.
TIP The Division Assignment Override dialog box shows you which grid type and which grid division you have selected, e.g. Selected Nested Grid: Secondary Grid, Division Element Definition: Vertical 3 Cells. If you have accidentally selected the wrong division, click Cancel and reselect the correct grid. 4 Select the division to override, and click OK. 5 Specify where you want to save the door/window assembly override: If you want to save the override
only on this specific door/window assembly
Then
no further steps are necessary. The override is saved to the door/window assembly. For information about how to remove an override from a door/window assembly, see Removing Door and Window Assembly Overrides on page 1184. select the door/window assembly, right-click, and select Design Rules Transfer to Object.
6 If you have chosen to save the override to a door/window assembly style, select the door/window assembly again, right-click, and click Design Rules Save to Style and decide to which door/window assembly style you want to save the override. If you want to
save the override to the current door/window assembly style
Then
select Transfer Division Overrides to Style, and click OK.
NOTE If you have created only a profile edge override, only the Transfer Division Overrides to Style check box is active. If you have also created other overrides, such as a cell merge or a edge override, these check boxes are available as well. If you also want to save these overrides to the style, select their check boxes too.
select Transfer Division Overrides to Style, and click New. Then, enter a name for the new door/window assembly style, and click OK.
NOTE If you have created only a profile edge override, only the Transfer Division Overrides to Style check box is active. If you have also created other overrides, such as a cell merge or a edge override, these check boxes are available as well. If you also want to save these overrides to the style, select their check boxes too.
NOTE If you do not want to save the override back to a style at all, right-click, and click Design Rules Revert to Style Design Rules. The overrides remain on the door/window assembly, where they can be removed as described in Removing Door and Window Assembly Overrides on page 1184, but they are not saved back to a door/window assembly style.
Then
right-click, and click Design Rules Transfer to Object. right-click, and click Design Rules Revert to Style Design Rules. If this option is not available, the design rules are already style-based for the door/window assembly.
3 Click the Edit Grid grip. 4 Enter d (Division in place) and press ENTER. For example, if you want to edit the primary grid, select an edge on the outer door/window assembly frame. NOTE You have entered the in-place editing session now. You can see this from the faded color of all objects in the drawing, as well as from the different grips at your disposal. Note that while you are in the in-place editing session, you have only limited editing access to other commands in the drawing. Before working on other objects, you should first end the in-place editing session.
Viewing Edit In Place grips
Then
click the Add Bay grip. click the Remove Bay grip. select the Start Offset grip and move it to the appropriate position.
If you want to
change the end offset of the grid
Then
select the End Offset grip and move it to the appropriate position. click the Auto Grid Bay Spacing grip and move it to the appropriate position. right-click, and click Convert To Manual. You can manually add and remove gridlines, change the offsets, and change the position of individual gridlines. click the Set Fixed Cell Dimension Rules command grip, and edit the values in the worksheet.
Then
7 In the Save Changes dialog box, specify to which division to save the changes: If you want to
save the changes to the style in the current door/window assembly division
Then
verify the current division is selected for Save Changes to Existing Division, and click Save. The changes are made in the style and affect all door/window assemblies of that style in the drawing. click New, enter a name for the new division override, and click OK. Click Save. The changes are saved as an override to the style, and affect only the door/window assemblies to which the override is applied.
create an override to the style by saving the changes in a new door/window assembly division
Then
select the door/window assembly, expand Advanced in the Properties palette, and click Overrides. select the door/window assembly, right-click, and click Edit Door/Window Assembly Style. Then click the Overrides tab.
2 Select an override from the list and click Remove. 3 Click OK.
From the assignments list: Select a grid from the tree view to display the assignments list. Then select an assignment that uses that definition. Make your changes below the assignment list.
From the definitions list: Select an element type from the tree view to display all definitions for that element type. Select a definition and make your changes below the definitions list.
Any changes you make, including changes to the definition name, overwrite the existing definition. To create a new definition from the assignments list, select New from the Element list. To create a new definition from the definitions list, click the New Division icon, the New Infill icon, the New Frame icon, or the New Mullion icon.
Modifying Element Definitions for Door and Window Assembly Styles | 1185
You can directly edit door/window assemblies using grips for dimensions and other physical characteristics. You can directly edit door/window assemblies using the Edit Grid grip for grid divisions, cells, frames, and mullions. For more information, see In-Place Editing of Door and Window Assembly Divisions on page 1183, In-Place Editing of Edge Profiles for Door/Window Assemblies on page 1178, and Overriding Door and Window Assembly Infills on page 1168. You can change door/window assembly settings on the Properties palette. You can also use the Display tab of the Properties palette to change the display property settings for a selected object display component in the current display representation. For more information, see Using the Properties Palette to Change Display Properties on page 538. You can select editing commands from the shortcut menu for a selected door/window assembly. For grip edit operations where you are changing a dimension or an angle, the Dynamic Input feature lets you enter a precise value instead of moving a grip. When this feature is active (click DYN on the application status bar), selecting a grip displays a text box in which you can enter the desired value for the associated dimension or angle. For more information, see Use Dynamic Input in AutoCAD Help.
NOTE For information about changing the elements within a door/window assembly, see Using Overrides in Door and Window Assemblies on page 1168. For information about changing the display of the door/window assemblies, see Specifying the Display of Door and Window Assemblies on page 1162.
3 Move the grip until the dimension value you want is displayed, and click once, or enter a value.
Then
drag the cursor to the new location. press CTRL, and drag the cursor to the new location. press CTRL twice, and drag the cursor to the new location.
After selecting the grip, you can also enter a value to be added to or subtracted from the width of the door/window assembly, depending on the direction in which you move the grip.
After selecting the grip, you can also enter a value to be added to or subtracted from the height of the door/window assembly, depending on the direction in which you move the grip.
Description
Specifies whether to measure the vertical height of the window to the sill or head The head height of the window The sill height of the window Reference angle for the object
1 Double-click the door/window assembly. 2 Expand Location. 3 Change the location properties. 4 Select Additional information to display the Location worksheet, where you can change additional location properties, such as coordinate system, insertion point, and normal.
Description
The distance from the start point to the end point of the door/window assembly baseline. The distance from the baseline to the top of the door/window assembly, including any rise. The distance from the base height to the top of the door/window assembly. Angle of all infills and horizontal edges (frame or mullion) at the start of the door/window assembly. For more information about miter angles, see Mitering Door and Window Assemblies on page 1192. Angle of all infills and horizontal edges (frame or mullion) at the end of the door/window assembly.
Height
Rise
Start Miter
End Miter
1 Double-click the door/window assembly. 2 Expand Location. 3 Click Additional information. 4 Specify the location of the door/window assembly: If you want to
relocate the door/window assembly locate the door/window assembly on the XY plane
Then
enter new coordinate values under Insertion Point. make the normal of the door/window assembly parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the door/window assembly parallel to the X axis: under Normal, enter 1 for X, and enter 0 for Y and Z. make the normal of the door/window assembly parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
5 Click OK.
Then
enter y (Yes) when prompted for the infill component. enter y (Yes) when prompted for the frame component. enter y (Yes) when prompted for the mullion component.
to the mullion
5 Press ENTER.
Specifying a Miter Angle for a Door and Window Assembly Adjacent to Another Object
Use this procedure to manually create a mitered corner between a door/window assembly and another object, such as a standard wall or a mass element. For example, if your door/window assembly connects with a standard wall that is at a 60-degree angle from the door/window assembly, you would set the miter angle to 30. The miter angle is applied to all infills and horizontal edges that are adjacent to the corner. Vertical edges are not affected. 1 Double-click the door/window assembly. 2 Expand Dimensions. 3 Miter the door/window assembly on the start or the end point: If you want to miter the door/window assembly
at its start point at its end point
Then
enter an angle for Start Miter, and press ENTER. enter an angle for End Miter, and press ENTER.
8 For Use cut plane of containing object when anchored, specify whether you want the containing objects cut plane to be used when the assemby is anchored to that object. 9 To define additional cut planes for the assemby, click Manual cut planes.
10 On the Manual Above and Below Cut Plane Heights worksheet, click Add, and under Cut Plane, enter the height of the new cut plane. If you add a cut plane
at a height that is lower than the current cut plane
Then
objects are displayed using the Layer/Color/Linetype properties specified for the Below Cut Plane component of the object. objects are displayed using the Layer/Color/Linetype properties specified for the Above Cut Plane component of the object.
You can click Remove to delete a cut plane that you added. You can also access and modify these same cut plane settings through the assembys context menu, as follows 1 Select the door and window assembly you want to change, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation.
4 If necessary, click
5 In the Display Properties dialog, click the Cut Plane tab, and then change the settings as needed. 6 Click OK twice.
7 On the Sill Dimensions worksheet, enter the sill extension and depth dimensions. Sill components A and B are for the outside of the door and window assembly. Sill components C and D are for the interior side. 8 Click OK. 9 On the Display component drop-down list, click the light bulb icons for individual sill components to turn visibility on or off as desired. You can also access and modify sill dimensions and visibility settings through the door and window assemblys context menu, as follows: 1 Select the door and window assembly you want to change, right-click, and click Edit Object Display. 2 Click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation. 4 If necessary, click 5 Click the Other tab.
Door and window assembly sill dimensions
6 Under Sill Dimensions, enter the sill extension and depth dimensions.
7 On the Layer/Color/Linetype tab, under Visible, click the icons to turn on visibility for individual sill display components as necessary. 8 Click OK twice.
9 On the Custom Model (or Plan) Components worksheet, click Add, or select one of the components in the list, and click Edit. 10 On the Custom Display Component worksheet, for Component Type, select Infill, Frame, or Mullion. 11 Enter a name for Component Name, or click Select Component, and in the Select <component type> Definition dialog, select a definition and click OK. 12 Select Draw Custom Graphics. 13 Specify the display of the element: If you want to
display the block instead of the associated door/window assembly element superimpose the block over the door/window assembly element so that both are displayed
Then
select Replace Graphics.
14 Click Select Block, select the custom block that you created, and click OK.
15 Specify further settings for the custom display block: If you want to
scale the block to fit a particular dimension
Then
select Width, Height, or Depth. To prevent the block from losing its proportions, select Lock XY Ratio. specify an insertion point on the X, Y, and Z planes.
specify how the block is inserted into the grid in the X, Y, and Z directions mirror the block offset the block from the grid
determine if it should mirror in the X, Y, or Z direction. specify the offset in the X, Y, or Z direction.
16 Click OK twice.
Then
click Add, select a file, and click Open. select the file, and click the description. Enter the new text, and press ENTER. double-click the reference file name to start its application. select the file name, and click Delete.
7 Click OK twice.
from a door/window assembly and edit its properties. You can edit the anchor settings for the door to change the orientation of the door and the alignment or offset of the door in relation to the door/window assembly. You can also move objects from one cell to another or release the object anchor so that the object moves independently of the door/window assembly. When you move or release an object or edit its properties, you are creating a variation from the infill cell assignment for the door/window assembly style. By default, these variations (except release) are allowed to persist in the drawing when you reapply the style to a door/window assembly. However, if you want these variations to be overridden when you reapply a door/window assembly style, turn off the Allow Variation from Infill Element Definition option on the Anchor worksheet of the objects Properties palette. This option is set on a per object basis.
5 Click OK.
Select one of the objects from the door/window assembly and click Infill Anchor Release.
AEC Polygons
21
An AEC Polygon is a two-dimensional (2D) area object that can be used as infill for structures such as curtain walls and layout grids. You can use a True Color display representation to assign a solid fill to the edges and interiors of AEC Polygons, making these objects useful for conceptual rendering.
AEC Polygons
An AEC Polygon is a two-dimensional (2D) area object that can be used as infill for structures such as curtain walls and layout grids. You can use a True Color display representation to assign a solid fill to the edges and interiors of AEC Polygons, making these objects useful for conceptual rendering.
Large scale curtain walls Storefronts with components Assemblies of custom-shaped doors and windows
In AutoCAD Architecture, a curtain wall object consists of one or more grids. Each grid contains cells that can be filled by a panel, or by an object such as a window or door. AEC Polygons are ideally suited to create panel infills for curtain walls.
Curtain wall with AEC Polygon infill assignment
1199
A curtain wall can include curtain wall units. Curtain wall units are similar to curtain walls except that their grid cells can contain only panel infills, and not objects. Curtain wall units are designed to represent complex elements that are repeated within the main curtain wall. You can use AEC Polygons to fill the grids in a curtain wall unit.
To define complex and curved shapes, either convert an existing polyline into an AEC Polygon or use a profile definition as the source of the AEC Polygon.
Converting a polyline to an AEC Polygon
2 Specify the start point of the AEC Polygon. 3 Specify further points to define the AEC Polygon. NOTE You must specify enough points to create at least three sides for the AEC Polygon. 4 Enter c (Close) to close the AEC Polygon.
Creating an AEC Polygon
Drag an AEC Polygon with the desired properties to a tool palette. Drag an AEC Polygon style from the Style Manager to a tool palette, and then customize the properties of the new tool. Copy an existing AEC Polygon tool, and then customize the properties of the new tool. Drag an AEC Polygon tool from a tool catalog in the Content Browser to a tool palette, and then customize the properties of the tool.
1 Open the tool palette on which you want to create a tool. 2 Create the tool: If you want to
create a tool from an AEC Polygon in the drawing create a tool from an AEC Polygon style in the Style Manager
Then
select the AEC Polygon and drag it to the tool palette. on the Format menu, click Style Manager. Locate the style you want to copy under Multi-Purpose Objects, and drag it to the tool palette. Click OK to close the Style Manager. right-click the tool, click Copy, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste. open the tool catalog in the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
copy a tool in the current palette copy a tool from another palette
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. This description is used as the tools tooltip on the tool palette, and to describe the tool if it is stored in a tool catalog. 6 Expand Basic and expand General. 7 Enter a description of the AEC Polygon that you can create using this AEC Polygon tool. 8 Specify a layer key and any layer key overrides, if you do not want to use the layer assignments specified in the layer key style used in the drawing. 9 Select an AEC Polygon style. 10 For Style location, select the drawing file containing the style used for this AEC Polygon, or select Browse and use a standard file selection dialog box to select the file. 11 Click OK.
You can directly edit AEC Polygons using grips for dimensions and other physical characteristics. For grip edit operations where you are changing a dimension or an angle, the Dynamic Input feature lets you enter a precise value instead of moving a grip. When this feature is active (click DYN on the
application status bar), selecting a grip displays a text box in which you can enter the desired value for the associated dimension or angle. For more information, see Use Dynamic Input in AutoCAD Help.
You can change AEC Polygon settings on the Properties palette. You can select editing commands from the shortcut menu for a selected AEC Polygon.
The Edge grip has four edit modes: Offset, Add Vertex, Convert to Arc, and Offset All. The default mode is Offset, which offsets the selected edge in a direction that is perpendicular to the midpoint of the edge. Depending on the shape of the AEC Polygon and the edge you choose to modify, neighboring lines are extended or trimmed, and new lines are added, as necessary.
Use the Add Vertex edit mode to add a vertex to the selected edge, and create a new edge. If the selected edge is an arc, the new edge is an arc, as well.
Adding a vertex to the edge of an AEC Polygon using its Edge grip
Convert to Arc changes the selected edge to an arc and stretches the midpoint of the edge. The edge grip for an arc also has a Stretch mode, so that you can stretch the midpoint of the edge after it has been converted to an arc.
Converting the edge of an AEC Polygon to an arc using its Edge grip
Offset All moves all edges of an AEC Polygon at an identical distance. When you drag one edge, all other edges are repositioned accordingly. This option is very useful for regular resizing operations, like scaling an AEC Polygon.
Offsetting all the edges of an AEC Polygon using its Edge grip
Then
move the edge to the desired location and click, or enter a value and press ENTER. press CTRL to switch to the Add Vertex edit mode. Move the edge to the desired location and click, or enter a value and press ENTER. press CTRL twice to switch to the Convert to Arc edit mode. Stretch the midpoint to the desired location and click, or enter a value and press ENTER. press CTRL three times to switch to the Offset All edit mode. Move the selected edge to the desired location for all edges and click, or enter a value and press ENTER.
You can press CTRL to toggle among the edit modes. 4 Right-click, and click Deselect All to turn off grips. Changing the vertex of an AEC Polygon 1 Select an existing AEC Polygon. 2 Select the Vertex grip for the vertex you want to change.
Move: This is the default mode. Use this mode to move the selected vertex in any direction. The neighboring segments are stretched, as necessary.
Moving the vertex of an AEC Polygon using its Vertex grip
Remove: Use this mode to remove a vertex. The neighboring segments are replaced with a line.
Offset Edges: Use this edit mode to move a vertex and the adjacent edges of the AEC Polygon with it.
Offsetting the edges of an AEC Polygon using its Vertex grip
Then
move the vertex to the desired location and click; or enter a value, and press ENTER. press CTRL to switch to the Remove Vertex edit mode, and click to confirm the removal. press CTRL twice to switch to the Offset Edges edit mode. Move the vertex to the desired location, and click; or enter a value, and press ENTER.
To perform a subtraction operation, you need to select AEC Polygons that intersect one another. You can choose whether to keep the subtracted AEC Polygon in the drawing as a separate unit. For example, you may want to keep the AEC Polygon if you need to subtract the same shape from other AEC Polygons. 1 Create an AEC Polygon from which to subtract a hole. For more information, see Creating an AEC Polygon on page 1201. 2 Create a second, smaller AEC Polygon to represent the area to be subtracted from the larger AEC Polygon. You can draw the second AEC Polygon within or overlapping the area of the first AEC Polygon, or you can draw it in another location and then move it onto the larger AEC Polygon. 3 Select the larger AEC Polygon, right-click, and click AEC Modify Tools Subtract. 4 Select the smaller AEC Polygon to subtract from the larger AEC Polygon. 5 Enter y (Yes) to erase the subtracted AEC Polygon, or n (No) to leave the AEC Polygon in the drawing.
1 Create two overlapping AEC Polygons. For more information, see Creating an AEC Polygon on page 1201. 2 Select the first overlapping AEC Polygon, right-click, and click AEC Modify Tools Crop. 3 Select the second overlapping AEC Polygon. 4 Enter y (Yes) to erase the original AEC Polygons, or n (No) to leave the AEC Polygons in the drawing.
Creating AEC Polygons from the Intersection of Other AEC Polygons | 1213
1 Select the AEC Polygon to be trimmed, right-click, and click AEC Modify Tools Trim. 2 Specify a start point for the trim line. This line cuts through the AEC Polygon, creating the area to trim and the area to retain. 3 Specify an endpoint for the trim line. 4 Select the side of the AEC Polygon to be trimmed.
1 Select the AEC Polygon to be divided, right-click, and click AEC Modify Tools Divide. 2 Specify a start point for the division line. NOTE You can specify only a start point and endpoint for your division line. You cannot specify additional points. 3 Specify an endpoint for the division line. The AEC Polygon is divided by the line that you defined.
1 Select the AEC Polygon for which to add a vertex, right-click, and click Vertex Add. 2 Select the point in your drawing to add the new vertex. Line segments are drawn from the two existing vertices of the AEC Polygon closest to the point that you selected to form the new vertex. 3 Press ENTER.
1 Select the AEC Polygon from which to remove a vertex, right-click, and click Vertex Remove. 2 Select the vertex you want to remove. 3 Press ENTER.
2 When prompted to erase the original geometry, press ENTER to keep the linework, or enter y (Yes) to erase it.
The existing profile definition you select is replaced by the one you are creating from an AEC Polygon.
Then
enter new coordinate values under Insertion Point. make the normal of the AEC Polygon parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the AEC Polygon parallel to the X axis: under Normal, enter 1 for X and enter 0 for Y and Z. make the normal of the AEC Polygon parallel to the Y axis: under Normal, enter 1 for Y and enter 0 for X and Z. enter a new value for Rotation Angle.
5 Click OK.
Specifying Fill Properties for the True Color Display Representation of an AEC Polygon
Use this procedure to specify the fill properties for an AEC Polygon in the True Color display representation, which is used for high-resolution renderings. NOTE Make sure that you do not use the True Color display representation and the Model display representation of an AEC Polygon simultaneously in one view. The Interior Fill and Edge Fill components of the Model display representation would be drawn on top of the Interior Fill and Edge Fill components of the True Color display representation. It is recommended that you create separate views for regular viewing and True Color renderings. 1 Double-click the AEC Polygon you want to change. 2 On the Properties palette, click the Display tab. 3 Under the General category, for Display component, verify that *NONE* is selected. 4 For Display controlled by, select This object.
NOTE To apply your changes to all AEC Polygons in the drawing, select Drawing default setting. To apply changes to all AEC Polygons of this style, select AEC Polygon Style:<style name>. For more information on styles, see AEC Polygon Styles on page 1219. 5 For Display representation, select True Color NOTE The True Color display representation is not turned on for any display sets by default. If it is not included on the drop-down list, click Format menu Display Manager, expand Representations by Object AEC Polygon, and then select the display set for the current display configuration and any others for which you want this display representation turned on.
6 If necessary, expand Object Display Properties Advanced, and click 7 Specify the fill properties: If you want
a True Color fill for the outer part of the AEC Polygon
Fill properties.
Then
in the Exterior panel, select Edge Fill, and then select a color for Edge Color, or click Other to choose a different color. in the Interior panel, select Interior Fill, and then select a color for Interior Color, or click Other to choose a different color.
a True Color fill for the inner part of the AEC Polygon
NOTE If the edge dimensions of the AEC Polygon are set to 0, the edge fill is not displayed. 8 Click OK. You can also access and modify these same settings through the AEC Polygons context menu, as follows: 1 Select the AEC Polygon, right-click, and click Edit Object Display. 2 Click the Display Properties tab. 3 Select the True Color display representation, and select Object Override. 4 If necessary, click 6 Click OK twice. .
For more information about adding hyperlinks, see Add Hyperlinks in a Drawing in AutoCAD help. 4 To add or edit a note, click next to Notes, enter text, and click OK.
5 To attach, detach, or edit a reference file, click of the following: If you want to
attach a reference file click edit the description of a reference file edit a reference file
enter text under Description. double-click the reference file name to start its application.
6 Click OK.
default dimensions, including edge width and justification default display properties for the interior and edges of the AEC Polygon The display properties of an AEC Polygon allow you to hatch its interior and edges, or fill its edges and interior with a solid color fill. masking capability
Then
right-click AEC Polygon Styles, and click New. right-click the AEC Polygon style you want to copy, and click Copy. Right-click, and click Paste.
4 To rename the new AEC Polygon style, right-click the style, and click Rename. 5 Enter a name for the new AEC Polygon style, and press ENTER. 6 Edit the style properties of the new AEC Polygon style: If you want to
change the edge width and edge alignment
Then
see Changing the Width and Justification of the AEC Polygon Edges on page 1220. see Masking Underlying Objects with AEC Polygons on page 1221. see Specifying the Layer, Color, and Linetype of an AEC Polygon Style on page 1223. see Specifying the Hatching of an AEC Polygon Style on page 1223. see Setting the Colors of the True Color Display Representation on page 1224. see Attaching Notes and Files to an AEC Polygon Style on page 1225. see Adding Classifications to an AEC Polygon Style on page 1225.
change the colors of the True Color display representation add notes and files to the style
7 If you want to create an AEC Polygon tool from the new style, drag the style from the Style Manager to a tool palette. You can later rename the tool and specify other properties for it as described in Creating an AEC Polygon Tool on page 1203. 8 Click OK.
1 Open a tool palette containing an AEC Polygon tool. 2 Right-click an AEC Polygon tool, and click AEC Polygon Styles. 3 Select the AEC Polygon style. 4 Click the Dimensions tab. 5 To change the width of the AEC Polygon edges, enter a new value for Edge Width. 6 Change the justification of the AEC Polygon edges as desired: If you want to
display the edges inside the AEC Polygon vertices display the edges centered within the vertices of the AEC Polygon display the edges outside the AEC Polygon vertices
Then
select In for Justify. select Center for Justify.
7 Click OK.
Description
Inner edge of the AEC Polygon. NOTE When the edge dimensions are set to 0, the interior edge is the only edge of the AEC Polygon.
Exterior Edge
Outer edge of the AEC Polygon. NOTE When the edge dimensions are set to 0, the exterior edge is not displayed in the AEC Polygon.
Interior Hatch
Hatch component of the inner part of the AEC Polygon. NOTE When the edge dimensions are set to 0, the interior hatch is the only hatch of the AEC Polygon.
Edge Hatch
Hatch component of the outer part of the AEC Polygon. NOTE When the edge dimensions are set to 0, the edge hatch is not displayed in the AEC Polygon.
Interior Fill
The fill component of the inner part of the AEC Polygon. This component is displayed only in rendered views. Make sure that for each rendered view you use either the Interior Fill and Edge Fill components of the Model display representation or the Interior Fill and Edge Fill components of the True Color display representation. If you use both display representations simultaneously, the fills are drawn on top of each other. For detailed information, see Setting the Colors of the True Color Display Representation on page 1224. The fill component of the outer part of the AEC Polygon. This component is displayed only in rendered views. Make sure that for each rendered view you use either the Interior Fill and Edge Fill components of the Model display representation or the Interior Fill and Edge Fill components of the True Color display representation. If you use both display representations simultaneously, the fills are drawn on top of each other. For detailed information, see Setting the Colors of the True Color Display Representation on page 1224.
Edge fill
Visibility (component is on or off) Layer Color Linetype Lineweight Linetype Scale Plot Style
Materials cannot be assigned to AEC Polygons. Note that you can also use the Display tab of the Properties palette to change the display property settings for a selected object display component in the current display representation. For more information, see Using the Properties Palette to Change Display Properties on page 538. 1 Open a tool palette containing an AEC Polygon tool. 2 Right-click an AEC Polygon tool, and click AEC Polygon Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the Model display representation, and select Style Override. 6 If necessary, click .
7 Click the Layer/Color/Linetype tab. 8 Select the component to change, and select a different setting for the property. 9 Click OK twice.
7 Click the Hatching tab. 8 Click the setting for Pattern. 9 Select the hatching pattern: If you want to
select a hatching pattern that is available in the software select a custom pattern
Then
select Predefined for Type, and then select a pattern.
select Custom for Type, and then enter the name of the custom pattern. If necessary, click Browse, and navigate to the folder where the custom pattern file is located. select User-defined for Type, and clear Double Hatch. select User-defined for Type, and select Double Hatch. select Solid Fill for Type.
TIP Mask blocks do not hide the True Color representation of AEC Polygons, but you can use hatching to work around this. Use the Model representation of the AEC Polygon, set the hatch to Solid, and select the appropriate True Color for the hatch. 10 Click OK. 11 Click Scale/Spacing, and enter a value that determines how the selected pattern is repeated. 12 Click Angle, and enter the angle for the selected pattern. 13 Click Orientation, and specify how the hatching is oriented: If you want to
orient the hatching to the AEC Polygon, regardless of the objects rotation orient the hatching to the World Coordinate System
Then
select object.
select global.
14 Click OK twice.
4 Click the Display Properties tab. 5 Select the True Color display representation, and select Style Override. 6 If necessary, click If you want
a True Color fill for the outer part of the AEC Polygon
. Then
select Edge Fill, and select a color for Edge Color, or click Other to choose a different color. select Interior Fill, and select a color for Interior Color, or click Other to choose a different color.
a True Color fill for the inner part of the AEC Polygon
NOTE If the edge dimensions of the AEC Polygon are set to 0, the edge fill is not displayed. 8 Click OK twice.
Then
click Add, select a file, and click open. Click OK. select the file, and click Edit. Edit the description, and click OK. double-click the reference file to start its application. Close the application when you are finished editing. select the file name, and click Delete.
9 Click OK twice.
For more information about creating and applying classification definitions, see Classification Definitions on page 2574. 1 Open a tool palette containing an AEC Polygon tool. 2 Right-click an AEC Polygon tool, and click AEC Polygon Styles. 3 Select the style that you want to change. 4 Click the Classifications tab. By default, the classification for all classification definitions is Unspecified. If no classification definitions are listed, none are applied to AEC Polygon styles. 5 For each classification definition, select the classification you want applied to the current AEC Polygon style. 6 Click OK.
Doors
22
A door is an AEC object that interacts with walls and door and window assemblies. You can also create freestanding doors for door-type drawings.
Doors
A door is an AEC object that interacts with walls and door and window assemblies. You can also create freestanding doors for door-type drawings.
Creating Doors
You can create doors using the typical design parameters for style, standard size, width and height, threshold height, and head height. You can choose styles with glass shapes that receive standard muntins patterns, and create your own custom glass shapes from profiles.
Door Styles
AutoCAD Architecture provides ready-to-use door styles. The design rules of a door style determine the default dimensions of doors and the door shape and type
The door shape determines the geometry of the door panel, such as rectangular, half-round, and arch. You can also create custom door shapes from profiles. The door type determines the number of panels and the method of opening the door, such as single, double, bifold, pocket, revolving, and overhead.
You can define standard sizes in a door style and then select the size you want to use when you place the door in a drawing.
Anchoring Doors
After a door is placed in a wall or door and window assembly, the door is constrained to the object and cannot move outside it. Doors can also be anchored to specific locations in walls or door and window assemblies, so that when the wall or door and window assembly moves or changes size, the location of the door in that object remains constant.
1227
Door Dimensions
Some door dimensions depend on the shape and type specified in the door style. Rise is the height from the top of the rectangular portion of a door to the peak of the door opening for Gothic, Arch, and Peak Pentagon door shapes. Leaf specifies the door size for pairs of Uneven, Uneven-Dhung, and Uneven Opposing door types. For more information about leaf, see Changing the Door Leaf on page 1241.
Door Endcaps
Doors that are anchored in a wall can have endcap styles applied to them. The endcap shapes for wall openings are defined in the wall style and are a property of the wall. For information on setting an opening endcap style in a wall, see Working with Wall Endcaps and Opening Endcaps on page 894.
Materials in Doors
You can assign materials to a door. Materials are displayed in wireframe and working shade views, or when rendered. Materials have specific settings for individual components of a door, such as the panel, the stop, the frame, or a glass inset.
Doors in Wireframe, Hidden, Realistic, and Conceptual Visual Style representations
AutoCAD Architecture provides predefined materials for common design purposes, which contain settings for doors. You can use the predefined materials as is, or modify them for your special designs. You can also create your own materials. Styles provided with the software have appropriate materials already assigned to them. For more information, see About Door Display Components and Materials on page 1265.
Tools
Contains a door tool for the Standard door style and default settings for other door properties Contains door tools for sample door styles, with default properties appropriate for each door style Contain door tools with styles and properties customized for your projects or office standards
Doors
Door tools are also included in the AutoCAD Architecture Stock Tool catalog supplied with the Content Browser. For information about using the Content Browser, see Understanding the Content Browser on page 121. You can use the default settings of a door tool, or you can change settings for any door properties that are not controlled by the style.
Creating a Door
Use this procedure to add a door that has the properties specified in the door tool that you select. To specify settings when you add a door, see Creating a Door with User-Specified Settings on page 1230. 1 Open the tool palette that contains the door tool you want to use, and select the tool.
TIP You may have to scroll to display the desired tool. After selecting it, you can move or hide the Properties palette to expose more of the drawing area. 2 Select a wall or door and window assembly in which to insert the door, or press ENTER to add a freestanding door. 3 Specify the insertion point for the door. 4 Continue adding doors, and press ENTER.
1 Open the tool palette that you want to use, and select a Door tool. (You may have to scroll to display the desired tool.) 2 On the Properties palette, expand Basic, and expand General. 3 Select a door style. 4 Under Bound Spaces, define if this door can be used as a bounding object for associative spaces. You can select three options here:
Yes: this door can be used as bounding object for associative spaces. No: this door cannot be used as bounding object for associative spaces. By style: this door will use the bounding settings from the door style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931.
Then
click Standard Sizes, and then select a door size. enter values for Width and Height.
7 Enter values for Rise and Leaf (if applicable to selected style and door type). 8 Enter a value for Swing angle or Opening percent. (Zero indicates a closed door.) 9 Expand Location. 10 If you are placing the door in a wall, specify the door position: If you want to
position the door at a specific distance between the edge of the opening and the end of a wall segment center the door on a wall segment
Then
select Offset/Center for Position along wall, and enter a value for Automatic offset. select Offset/Center for Position along wall, and specify a point near the center of the wall segment. click Position along wall, and select Unconstrained.
11 Specify whether you want the door to be aligned vertically by threshold height or by head height: If you want to
align the door by threshold height
Then
select Threshold for Vertical alignment, and enter a value for Threshold height. select Head for Vertical alignment, and enter a value for Head height.
12 Specify the insertion point for a door in a wall or for a freestanding door: If you want to
insert a door in a wall
Then
select the wall, and specify an insertion point along the wall. press ENTER, and specify an insertion point and a rotation angle for the door.
TIP There are 2 command line options that make the insertion of a door in a specific location easier: You can switch the insertion point of the door from hinge (default) to center and latch by entering CY (cycle measure to) once or twice on the command line. You can also measure the insertion point of a door in relation to a specified point in the drawing - for example the frame of another door - by entering RE (Reference point on) and then selecting the point from which the distance should be measured.
13 Continue to place doors, and press ENTER when you are finished.
Drag a door that has the properties you want to a tool palette. Drag a door style from the Style Manager to a tool palette, and then customize the properties of the new tool. Copy an existing tool, and then customize the properties of the new tool. Drag a tool from a tool catalog in the Content Browser, and then customize the properties of the tool. For information about using the Content Browser to create a tool, see Using Tool Catalog Items in AutoCAD Architecture 2009 on page 146. 1 Open the tool palette on which you want to add a tool.
Then
select the door and drag it to the tool palette. on the Format menu, click Style Manager. Locate the style you want to copy, and drag it to the tool palette. Click OK to close the Style Manager. right-click the tool, click Copy. Right-click, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste.
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. This description is used as the tooltip on the tool palette, and to describe the tool if it is stored in a tool catalog. 6 Expand Basic, and expand General. 7 Enter a description of the tool. 8 If you do not want to use the default layer key for doors, select a layer key. 9 If you want to override the default layer name for doors, select a layer override. 10 Select a door style. 11 For Style location, select the drawing file containing the style used for this door, or select Browse and use a standard file selection dialog box to select the file. 12 Under Bound Spaces, define if this door tool can be used as a bounding object for associative spaces. You can select three options here:
Yes: this door tool can be used as bounding object for associative spaces. No: this door tool cannot be used as bounding object for associative spaces. By style: this door tool will use the bounding settings from the door style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 13 Expand Dimensions. 14 Specify a door size: If you want to
use a standard door size use a custom door size
Then
click Standard Sizes, and then select a door size. enter values for Width and Height.
15 Specify how the door width and height are measured: If you want to
measure to the outside of the door frame measure to the inside of the door frame
Then
select Outside of frame for Measure to. select Inside of frame for Measure to.
16 Enter a value for Swing angle or Opening percent. (Zero indicates a closed door.) 17 Expand Location. 18 Specify the doors position in a wall: If you want to
position the door at a specific distance between the edge of the opening and the end of a wall segment center the door in a wall segment
Then
select Offset/Center for Position along wall, and enter a value other than zero for Automatic offset. select Offset/Center for Position along wall, and enter zero for Automatic offset. click Position along wall, and select Unconstrained.
19 Enter a value for head height. 20 Enter a value for threshold height. 21 Click OK.
Editing Doors
After you create a door, you can change the size, height, width, rise, leaf, and opening. You can also move the door within the wall, flip the hinge or swing, and change the swing opening. You can change the properties of a door by changing its style or its dimensions, moving its anchor location, or specifying the endcap conditions. AutoCAD Architecture offers several methods for editing doors:
You can edit doors directly using grips for dimensions and other physical characteristics. For grip edit operations where you are changing a dimension or an angle, the Dynamic Input feature lets you enter a precise value instead of moving a grip. When this feature is active (click DYN on the application status bar), selecting a grip displays a text box in which you can enter the desired value for the associated dimension or angle. For more information, see Use Dynamic Input in AutoCAD Help. You can change door settings on the Properties palette. You can select editing commands from the context menu for a selected door.
For overhead doors, the width determines the opening cut in the wall. The width dimensions extend beyond the frame opening because the door rides behind the opening.
Location in a wall Hinge side (left or right) Swing direction Rise Rise applies to Peak Pentagon, Arch, and Gothic door shapes. For more information, see Specifying the Design Rules of a Door Style on page 1261.
Refer to the illustrations and steps in this topic to use door grips to edit doors. Editing the Dimensions of a Door with Standard Sizes 1 Select the door.
Door dimension grips
2 Select the grip for the dimension you want to change. Initially the grip is set to constrain the sizing to one of the standard values defined for the doors style. For example, if you select the width grip, the grip is set to constrain the width to one of the standard values defined for the doors style.
Standard height door with width grip selected
The CTRL key acts as a toggle between standard and custom sizing.
A series of tick marks indicates the standard sizes for the selected dimension. As you move the grip, it snaps to each tick mark and displays the measurement at that mark. The size and color of the grip tick marks indicate whether setting a standard value for the dimension will result in a standard door size. For example, if the height of the door is set to a non-standard value, then even if you set the door width to a standard value for that doors style, the door is still not a standard size. Long grey tick marks indicate that a standard size is possible; short red marks indicate that another dimension is already set to a non-standard value. 3 Resize the dimension as necessary: If you want to
change the dimension using a standard size
Then
move the grip until the value you want is displayed, and then click. press CTRL, and either move the grip until the value you want is displayed, and then click, or enter a value.
Editing the Dimensions of a Door with Nonstandard Sizes 1 Select the door. 2 Select the grip for the dimension you want to change. 3 Either move the grip until the dimension value you want is displayed, and then click, or enter a value.
Moving a Door Anchored to a Wall 1 Select the door. 2 Select the Location grip.
Door location and flip grips
Moving a Freestanding Door 1 Select the door. 2 Select the Location grip. 3 Move the door to the desired location, and click once. Changing the Hinge Side of a Door 1 Select the door. 2 Select the Flip grip to reverse the side of the door where hinges are located.
Flipping a door hinge
2 Select the Flip grip to reverse the swing direction of the door.
Flipping a door swing
Changing the Rise of a Door 1 Select the door. 2 Select the Rise grip.
3 Either move the grip until the rise value you want is displayed, and then click, or enter a value.
2 Expand Basic, and expand Dimensions. 3 Specify the location to which door width is measured: If you want to
size the doors to the inside frame size the doors to the outside frame
Then
select Inside of frame for Measure to. select Outside of frame for Measure to.
Then
select Threshold for Vertical alignment, and enter a value for Threshold height. select Head for Vertical alignment, and enter a value for Head height.
Then
select a point near the center of the door.
If you want to
measure the offset from the left or right jamb
Then
select a point on the jamb of the door you want to measure from.
3 Select a point to measure to (the reference point). You can select a point along the wall. 4 Specify the distance between the points you selected: If you want to
move the door to the reference point move the door a specified distance from the reference point specify the distance as a measurement between two points, such as the distance between the centers of two doors that are correctly positioned
Then
enter 0. enter a value for the offset distance.
Then
select a point near the center of the door jamb. select a point on the side of the face you want to measure from.
3 Select a point to measure to. 4 Specify the offset distance from the selected point: If you want to
center the doors between the faces of the wall
Then
use the Midpoint osnap to select the midpoint of the end of the wall. enter 0. enter a value for the offset distance. select the two points measuring the distance.
move the doors to the reference point move the doors a specified distance specify the distance as a measurement between two points
1 Select the doors you want to change, and double-click one of them. 2 On the Properties palette, expand Basic, and expand Location. 3 Click Anchor. 4 Select the reference point for the anchor along the X axis: If you want to
use the start of the wall as your reference point
Then
under Position Along (X), select Start of wall (curve) for From. under Position Along (X), select Midpoint of wall (curve) for From. under Position Along (X), select End of Wall (curve) for From.
5 Enter the distance from the reference point at which to place the doors. Use a negative value to measure from endpoint to start point. 6 Select the position of the doors to measure to: If you want to
measure to the start edge of the doors measure to the center of the doors measure to the end edge of the doors
Then
select Start Edge of object for To. select Center of object for To. select End Edge of object for To.
7 Click OK.
1 Select the doors you want to change, and double-click one of them. 2 On the Properties palette, expand Basic, and expand Location. 3 Click Anchor. 4 Select the reference point for the anchor along the Z axis: If you want to
use the bottom of the wall height as your reference point use the center of the wall height as your reference point use the top of the wall height as your reference point
Then
select Bottom of wall (curve) height for From.
5 Enter the distance from the reference point at which to place the doors. Use a negative value to measure from endpoint to start point. 6 Select the position of the doors to measure to: If you want to
measure to the bottom of the doors measure to the center of the doors
Then
select Threshold (Bottom) of object for To. select Center of object for To.
If you want to
Then
7 Click OK.
1 Select the doors you want to change, and double-click one of them. 2 On the Properties palette, expand Basic, and expand Location. 3 Click Anchor. 4 Select the reference point for the anchor along the Y axis: If you want to
use the left edge of the wall as your reference point use the center of the wall as your reference point use the right edge of the wall as your reference point
Then
select Left edge of wall (curve) width for From. select Center of wall (curve) width for From. select Right edge of wall (curve) width for From.
5 Enter the distance from the reference point at which to place the doors. Use a negative value to measure from endpoint to start point. 6 Select the position of the doors to measure to: If you want to
measure to the front of the doors measure to the center of the doors measure to the back of the doors
Then
select Front for To. select Center for To. select Back for To.
7 Click OK.
Then
select Flip X. select Flip Y. select Flip Z.
6 Click OK.
Select the doors you want to release, right-click, and click Wall Anchor Release.
Then
enter new coordinate values under Insertion Point. make the normal of the door parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the door parallel to the X axis: under Normal, enter 1 for X and enter 0 for Y and Z. make the normal of the door parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
4 Click OK.
Then
click Add. select the block to edit, and click Edit. select the block, click Remove, and click OK.
9 For Name, enter a name for the new block or edit the existing one as applicable. 10 The rest of the parameters on the Muntins Block worksheet vary according to the type of door and type of pattern selected for the lights. For detailed instructions on specifying these parameters for a particular pattern, refer to the pattern-specific topic as listed under Creating Muntins in a Door Style on page 1274. When the worksheet parameters are set as desired, click OK. 11 If you want your changes to apply only to the current display representation, clear Automatically Apply to Other Display Representations. (If this option is not selected, you will be prompted to identify the other display representations to which you want your changes applied. 12 Click OK.
NOTE To apply your changes to all doors in the drawing, select Drawing default setting. To apply changes to all doors of this style, select Door Style:<style name>. For more information on styles, see Door Styles on page 1258. 5 For Display representation, verify that the desired display representation is selected. 6 If necessary, expand Object Display Properties Advanced. 7 For Reverse handing, select Yes or No.
2 Click the Display tab. 3 Under the General category, for Display component, verify that *NONE* is selected. 4 For Display controlled by, select This object. NOTE To apply your changes to all doors in the drawing, select Drawing default setting. To apply changes to all doors of this style, select Door Style:<style name>. For more information on styles, see Door Styles on page 1258. 5 For Display representation, select Plan High Detail. 6 If necessary, expand Object Display Properties Advanced, and click Frame display.
7 On the Frame Display worksheet, under Type, select Standard, L-Shaped, or U-Shaped. 8 For A-Extension, enter a value to indicate the distance you want the frame to extend parallel to the containing object. 9 For B-Extension, if you selected a type other than Standard, enter a value to indicate the distance you want to extend the frame perpendicular to the containing object. 10 Click OK. You can also access and modify frame display settings through the doors context menu, as follows: 1 Select the door you want to change, right-click, and click Edit Object Display. 2 Click the Display Properties tab. 3 Select the Plan High Detail display representation, and select Object Override. The display representation in bold is the current display representation. 4 If necessary, click .
5 Click the Frame Display tab. 6 Adjust the settings as desired, and click OK twice.
7 Enter the desired distance values for each of the Extension and Depth parameters.
Symbol.
7 Select the desired symbol setting. (The currently selected setting is illustrated in the view panel on the worksheet.) 8 Click OK. 9 If the selected symbol is not visible in the drawing, select the value for Display component, and click the lightbulb icon for Threshold Symbol to turn on visibility for this component. 10 Click elsewhere on the Properties palette to close the list and display the symbol in the drawing.
Then
click Add, and then click Select Block, select the block, and click OK. select the component to edit, and click Edit. select the block, click Remove, and click OK.
9 Specify whether you want to scale to fit the block component to the object by width, depth, and height, or to lock the XY ratio: If you want to
set the block scale to the width of the object set the block scale to the depth of the object set the block scale to the height of the object scale the whole block equally, so that one direction is scaled to fit another of the scale criteria scale the block to its original size
Then
select Width. select Depth. select Height. select Lock to XY Ratio.
10 Specify whether to mirror the block in the X,Y, or Z direction: If you want to create a mirror of the block
in the X direction in the Y direction in the Z direction
Then
select Mirror X. select Mirror Y. select Mirror Z.
11 Specify the X, Y, and Z location of the insertion point. 12 Specify an insertion offset of the block in the X, Y, and Z directions. 13 Specify whether the component is for the door frame, door glass, or door leaf component: NOTE Frame, glass, and leaf components are not all available in all display representations. If you want to add the block
to the inside or outside of the frame
Then
select Frame Component, and select either Outside or Inside.
Then
click Glass Component (or Panel Component), and click either All or Single. If you select Single, enter the component number.
NOTE In the case of glass components, if you specified Depth for Scale to Fit, the depth is scaled to the glass thickness. You can scale to the door panel thickness instead by selecting Scale Depth to Panel Thickness.
14 Click OK twice.
5 To attach, detach, or edit a reference file, click any of the following: If you want to
attach a reference file click edit the description of a reference file edit a reference file
enter text under Description. double-click the reference file name to start its application.
6 Click OK.
Door Styles
A door style is a group of properties assigned to a door that determines the appearance and characteristics of the door.
You can use door styles to represent standard door types for specific jobs and drawings or for your office standards. When you create or modify a door style, the doors using the style have the settings and characteristics of the style. Templates provided with AutoCAD Architecture contain door styles for many typical doors. You can create a style using default style properties or by copying an existing style. After you create the style, you edit the style properties to customize the characteristics of the style.
Then
right-click Door Styles, and click New. right-click the door style you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new door style, and press ENTER. 5 Edit the properties of your new door style: If you want to
enter a description of the style change dimension properties of the style
Then
click the General tab, and enter a description. see Specifying the Dimensions of a Door Style on page 1260. see Specifying the Design Rules of a Door Style on page 1261. see Specifying the Standard Sizes of a Door Style on page 1262.
If you want to
assign materials to the components of the door style
Then
see Assigning Materials to a Door Style on page 1266 and Turning on Materials for a Door Style on page 1269. see Adding Classifications to a Door Style on page 1267. see Specifying the Display Properties of a Door Style on page 1268. see Changing the Layer, Color, and Linetype of Door Components on page 1268. see Adding Components to a Door Style on page 1269. see Removing Custom Components from a Door Style on page 1271. see Turning Off Custom Components in a Door Style on page 1271. see Displaying a Straight Door Swing on page 1272. see Specifying the Opening Percentage for Display Representations in a Door on page 1272. see Changing the Door Threshold in a Door Style on page 1272. see Creating Muntins in a Door Style on page 1274. see Attaching Notes and Files to a Door Style on page 1274.
add classifications to a door style specify the display properties of the style
change the appearance of the display components of the style add components to the style remove components from the style
display a straight door swing from the style override the opening percentage in the style
add muntins to the style add notes, files, or documents to the style
6 If you want to assign the style to a door tool, drag the style from the Style Manager to a tool palette. You can later rename the tool and specify other properties for it as described in Creating a Door Tool on page 1232. 7 Click OK.
Then
under Frame, enter values for Width and Depth. under Frame, select Auto-Adjust to Width of Wall. under Stop, enter values for Width and Depth. enter a value for Door Thickness. enter a value for Glass Thickness.
6 Click OK.
Then
under Shape, click Predefined, and select a shape. under Shape, click Use Profile, and select a profile.
7 Click OK.
Then
click Add. Under Standard Sizes, enter values for Description, Width, Height, Rise, and Leaf. select the size, and click Edit. Enter new values for Width, Height, Rise, and Leaf. select a size, and click Remove.
change a size
delete a size
The description can be used to identify standard door sizes in door schedules. For example, you can specify a manufacturers size or model code for Description. Rise is available for Arch, Gothic, and Peak Pentagon door shapes. Leaf controls the width of Uneven, Uneven-Dhung, and Uneven-Opposing door types. For more information on door types and shapes, see Specifying the Design Rules of a Door Style on page 1261. 5 Click OK.
1 Select a door that uses the style you want to modify, right-click, and click Add Profile. 2 Specify the profile to use for the custom shape: If you want to
use a predefined door shape
Then
select a profile for Profile Definition, and click OK. For information about creating a profile, see Creating a Custom Door Shape on page 1262. select a profile for Profile Definition, select Continue Editing, and click OK. For information about modifying the shape, see Editing the Geometry of a Door Style on page 1263. select Start from scratch for Profile Definition, enter a name for the new profile, and click OK. For information about modifying the default shape, see Editing the Geometry of a Door Style on page 1263.
1 Add a door that has the style you want to change. 2 Add or edit a profile: If you want to
add an existing profile to the style
Then
select the door, right-click, and click Add Profile. Select the name of the profile, and click OK. select the door, right-click, and click Add Profile. Select Start from scratch for Profile Definition, enter a name for the new profile, and click OK. A rectangular profile is created for you to edit to define the required geometry. select the door, right-click, and click Edit Profile in Place.
3 If you receive a message that the profile is not drawn to size, click Yes. The area of the door defined by the profile is selected and hatched in the drawing. 4 NOTE After you perform an editing task from the context menu, you may need to select the profile again to perform another editing task. If you do not see the editing commands that you expect on the context menu, select the profile, and right-click to display the context menu. Edit the profile as necessary: If you want to
change the shape of the perimeter of the profile or its rings
Then
select the profile, and use edge or vertex grips to adjust the shape. The Edge grip has three edit modes: Offset, Add Vertex, and Convert to Arc. The default mode is Offset, which offsets the selected edge in a direction that is perpendicular to the midpoint of the edge. Depending on the shape of the profile and the edge you choose to modify, neighboring lines are extended or trimmed, and new lines are added, as necessary. Use the Add Vertex edit mode to add a vertex to the selected edge, and create a new edge. If the selected edge is an arc, the new edge is an arc, as well. Convert to Arc changes the selected edge to an arc and stretches the midpoint of the edge. The edge grip for an arc also has a Stretch mode, so that you can stretch the midpoint of the edge after it has been converted to an arc. select an Edge grip, and press CTRL to switch to the Add Vertex edit mode. Move the edge to the desired location and click, or enter a value and press ENTER. select the Vertex grip for the vertex you want to remove, and press CTRL to switch to the Remove edit mode. Move the cursor off the selected vertex, and click.
If you want to
replace an existing ring of the profile with new geometry
Then
select the profile, right-click, and click Replace Ring. Select the ring to replace, and select the new geometry. Press ENTER to keep the geometry, or enter n (No) to erase it. select the profile, right-click, and click Add Ring. Select the geometry to define the ring. Press ENTER to keep the geometry, or enter n (No) to erase it. select the profile, right-click, and click Remove Ring. Select the ring to remove, and press ENTER.
Then
For a complete list of material components and their descriptions, see Material Components and Display Properties on page 610. The following table lists door components that can be displayed using materials assigned to them, and identifies the material component of each. Door Component
Plan, Plan High Detail, Reflected Door Panel Frame Stop Plan Low Detail Panel Model Door Panel Frame Stop Glass Elevation Door Panel Frame Stop Glass 2D Section/Elevation Linework 2D Section/Elevation Linework 2D Section/Elevation Linework 2D Section/Elevation Linework 3D Body 3D Body 3D Body 3D Body Linework Linework Linework Linework
Material Component
Frame
NOTE If a material assignment does not determine the display properties of a door component, you can change the display properties of the door style as described in Specifying the Display Properties of a Door Style on page 1268. 1 Open a tool palette that has a door tool. 2 Right-click a door tool, and click Door Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation in which to display the changes, and select Style Override. 6 If necessary, click .
7 Click the Layer/Color/Linetype tab. 8 Select By Material for any component to which you want to assign a material, and click OK. If the setting for By Material is not available, the display of this component cannot be determined by a material. 9 Click the Materials tab. 10 Click the component you want to change, and select a different material definition. You can select any material definition in the current drawing, or click material definition and assign it to a component. to create a new
WARNING Although you can edit a material definition from this dialog box, any changes you make apply to all objects that are assigned the material. 11 Click OK.
The layer, color, and linetype of door components The hatching used with each component The cut plane height and the display of components relative to the cut plane Other specific door display information, such as the shape of the door swing
You can also use materials to control the display properties of the physical components of a door. Symbolic components, such as the door swing, are not controlled by materials. For more information about using materials in doors, see About Door Display Components and Materials on page 1265.
Visibility (display component is on or off) By material (material assigned to the display component determines its layer properties) Layer Color Linetype Lineweight Linetype scale
NOTE You can also use the Display tab of the Properties palette to change the display property settings for a selected object display component in the current display representation. For more information, see Using the Properties Palette to Change Display Properties on page 538. Note also, that If a material assignment determines the properties of components in the door style, you can change the properties of the display component by clearing By Material or by overriding the material assignment with a different material. For more information, see Assigning Materials to a Door Style on page 1266. 1 Open a tool palette that has a door tool. 2 Right-click a door tool, and click Door Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation in which to display the changes, and select Style Override. 6 If necessary, click .
7 Click the Layer/Color/Linetype tab. 8 Select the component to change, and select a different setting for the property. 9 Click OK.
7 Click the Layer/Color/Linetype tab. 8 Select By Material for each component to be controlled by the material. The By Material check box is unavailable for components that cannot be assigned a material. When you select By Material for a display component, all other settings in the dialog are unavailable. Since the display properties are now taken from the material definition, you can no longer set them directly in the display properties of the door style. 9 Click OK.
4 Select the style you want to edit. 5 Click the Display Properties tab. 6 Select the display representation in which to display the changes, and select Style Override. 7 If necessary, click 8 Click the Other tab. 9 Specify whether to add or edit a block component: If you want to
add a new block component edit an existing block component
Then
click Add. select the component to edit, and click Edit. Proceed to step 11.
10 Click Select Block. 11 Select the block to use, and click OK. 12 Specify whether to scale to fit the block component to the object by width, depth, or height, or to lock the XY ratio: If you want to
set the block scale to the width of the object set the block scale to the depth of the object set the block scale to the height of the object scale the whole block equally, so that one direction is scaled to fit another of the scale criteria scale the block to its original size
Then
select Width. select Depth. select Height. select Lock to XY Ratio.
13 Specify whether to mirror the block in the X,Y, or Z direction: If you want to
create a mirror of the block in the X direction create a mirror of the block in the Y direction create a mirror of the block in the Z direction
Then
select Mirror X. select Mirror Y. select Mirror Z.
14 Specify the X, Y, and Z location of the insertion point. 15 Specify an insertion offset of the block in the X, Y, and Z directions. 16 Specify whether the component is for the door frame, leaf or glass: If you want to
add the block to the inside or outside of the frame
Then
click Frame Component, and click either Outside or Inside.
If you want to
add the block to all leaf components or to a single leaf component add the block to all glass components or to a single glass component
Then
click Leaf Component, and click either All or Single. If you select Single, enter the component number. click Glass Component, and click either All or Single. If you select Single, enter the component number.
NOTE If you specified Depth for Scale to Fit, the depth will be scaled to the glass thickness. You can scale to the door panel thickness instead by selecting Scale Depth to Panel Thickness.
17 Leaf and glass components are not available in some display representations. Click OK three times.
7 Click the Other tab. 8 Select the component to remove, and click Remove. 9 Click OK.
You can turn on threshold display representations in addition to door display representations. 1 Open a tool palette that has a door tool. 2 Right-click a door tool, and click Door Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select Threshold Plan, and select Style Override. 6 If necessary, click 7 Click the Other tab. 8 Under Threshold Dimensions, enter the threshold extension and depth dimensions. Component A is the swing side of the door. Component B is the other side. 9 Click the Layer/Color/Linetype tab. 10 Under Visible, click the icons to turn on visibility. 11 Click OK. .
6 Click OK.
Then
click Add, select a file, and click OK. select the file, and click Edit. Edit the description, and click OK. double-click the reference file name to start its application. Click OK when you finish editing. select the file name, click Delete, and click OK.
9 Click OK.
Starburst and Sunburst patterns are a combined-rectangular pattern with a half-round or quarter-round spoked top. They can be used for half- and quarter-round door glass as well as rectangular door glass. The other patterns are primarily rectangular but fit into half-round glass. You can make up custom glass shapes by creating profiles from polylines and adding them to a new door style.
2 Add glass to a door style. You apply the profile with a void to a door style so that the style has glass for doors to receive muntins.
Door style created from a profile
1 Draw concentric, closed polylines representing the door and the glass that receives the muntin pattern. 2 Select the polylines, right-click, and click Convert To Profile Definition. 3 Select the outermost polyline. 4 Enter a (Add ring). 5 Select an inner polyline. 6 Repeat steps 3 and 4 as needed to add more voids to the profile. 7 Specify the insertion point of the profile. 8 Enter n (New), enter a name for the profile, and click OK. To add the profile to a door style, see Adding Glass to a Door Style on page 1276.
The drawing must contain a profile that defines the door style and the void for the door glass. For more information about creating such a profile, see Creating a Void for Door Muntins on page 1276.
Door profile with a void for glass
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Door Styles. 3 Create a door style: If you want to
create a style with default properties create a style from an existing style
Then
right-click Door Styles, and click New. right-click the Door style you want to copy, and click Copy. Right-click, and click Paste.
4 Select the new door style, right-click, and click Rename. 5 Enter a name for the new door style, and press ENTER. 6 Select the new door style. 7 Click the Design Rules tab. 8 Under Shape, select Use Profile, and select a profile that defines a door style containing a void for door glass. 9 Click the Standard Sizes tab. 10 Add new sizes to the style. For more information about adding standard sizes to a door style, see Specifying the Standard Sizes of a Door Style on page 1262. 11 Click OK. The door style now contains glass. You can now add muntins to a door style.
1 Open a tool palette that has a door tool. 2 Right-click a door tool, and click Door Styles. 3 Select the style you want to edit. NOTE A door style must contain glass to receive muntins. For more information about adding glass to a door style, see Adding Glass to a Door Style on page 1276. 4 Click the Display Properties tab. 5 Select the display representation in which to display the changes, and select Style Override. 6 If necessary, click 8 Click Add. 9 Enter a name for the muntins block. 10 If the door style contains multiple glass components, specify whether you want to apply muntins to all glass components or to one glass component in the door: If you want to
attach muntins to all glass components
Then
under Glass Component, select All.
If you want to
apply muntins to an individual glass component
Then
under Glass Component, select Single, and specify the index number. Lights are indexed counterclockwise, starting from the lower-left corner.
11 Enter a value for the width of all muntins. 12 Enter a value for the depth of all muntins.
Specifying muntin width and depth
Then
under Muntin, select Clean Up Joints. under Muntin, select Convert to Body.
Then
select Rectangular for pattern. select Diamond for pattern.
15 Enter a value for Lights High to specify the number of light rows in the vertical direction. 16 Enter a value for Lights Wide to specify the number of light columns in the horizontal direction.
Then
repeat this procedure from step 8.
click OK, and repeat this procedure from step 5. select Automatically Apply to Other Display Representations and Object Overrides.
19 When you finish adding muntins to the door style, click OK three times. After you add a muntins block to a door style, you can assign a material, such as wood sash, and specify the display properties, such as color and linetype. For more information, see Assigning Materials to a Door Style on page 1266 and Changing the Layer, Color, and Linetype of Door Components on page 1268.
1 Open a tool palette that has a door tool. 2 Right-click a door tool, and click Door Styles. 3 Select the style you want to edit. NOTE A door style must contain glass to receive muntins. For more information about adding glass to a door style, see Adding Glass to a Door Style on page 1276. 4 Click the Display Properties tab. 5 Select the display representation in which to display the changes, and select Style Override. 6 If necessary, click 8 Click Add. 9 Enter a name for the muntins block. 10 If the door style contains multiple glass components, specify whether you want to apply muntins to all glass components or to one glass component in the door: If you want to
attach muntins to all glass components apply muntins to an individual glass component
Then
under Glass Component, select All. under Glass Component, select Single, and specify the index number. Lights are indexed counterclockwise, starting from the lower-left corner.
11 Enter a value for the width of all muntins. 12 Enter a value for the depth of all muntins.
Then
under Muntin, select Clean Up Joints. under Muntin, select Convert to Body.
Then
select Prairie-9-Lights for Pattern. select Prairie-12-Lights for Pattern.
15 Enter a value for Edge X Offset to specify the horizontal distance of the muntins from the edges of the glass. 16 Enter a value for Edge Y Offset to specify the vertical distance of the muntins from the edges of the glass.
Specifying edge X and Y offsets
Then
repeat this procedure from step 8.
If you want to
add muntins to all display representations of the selected door style
Then
select Automatically Apply to Other Display Representations and Object Overrides.
19 When you finish adding muntins to the door style, click OK three times. After you add a muntins block to a door style, you can assign a material, such as wood sash, and specify the display properties, such as color and linetype. For more information, see Assigning Materials to a Door Style on page 1266 and Changing the Layer, Color, and Linetype of Door Components on page 1268.
1 Open a tool palette that has a door tool. 2 Right-click a door tool, and click Door Styles. 3 Select the style you want to edit. NOTE A door style must contain glass to receive muntins. For more information about adding glass to a door style, see Adding Glass to a Door Style on page 1276. 4 Click the Display Properties tab. 5 Select the display representation in which to display the changes, and select Style Override. 6 If necessary, click 8 Click Add. 9 Enter a name for the muntins block. 10 If the door style contains multiple glass components, specify whether you want to apply muntins to all glass components or to one glass component in the door: If you want to
attach muntins to all glass components
Then
under Glass Component, select All.
If you want to
apply muntins to an individual glass component
Then
under Glass Component, select Single, and specify the index number. Lights are indexed counterclockwise, starting from the lower-left corner.
11 Enter a value for the width of all muntins. 12 Enter a value for the depth of all muntins.
Specifying muntin width and depth
Then
under Muntin, select Clean Up Joints. under Muntin, select Convert to Body.
14 Under Lights, select Starburst for pattern. 15 Under Shape, select Half Round or Quarter Round. 16 Enter a value for Lights High to specify the number of light rows in the vertical direction, exclusive of the spoked lights. 17 Enter a value for Lights Wide to specify the number of light columns in the horizontal direction. Count the columns as though they continue around the hub. For a half-round starburst, five apparent columns are counted as three. For a quarter-round starburst, three apparent columns are also counted as three. 18 Enter a value for Spokes to specify the number of radial muntin spokes.
Specifying the number of radial muntin spokes
Then
under Hub Center, select Bottom Center. under Hub Center, select Top Center. under Hub Center, select Bottom Left.
under Hub Center, select Top Left. under Hub Center, select Top Right.
Then
repeat this procedure from step 8.
click OK, and repeat this procedure from step 5. select Automatically Apply to Other Display Representations and Object Overrides.
22 When you finish adding muntins to the door style, click OK three times. After you add a muntins block to a door style, you can assign a material, such as wood sash, and specify the display properties, such as color and linetype. For more information, see Assigning Materials to a Door Style on page 1266 and Changing the Layer, Color, and Linetype of Door Components on page 1268.
1 Open a tool palette that has a door tool. 2 Right-click a door tool, and click Door Styles. 3 Select the style you want to edit. NOTE A door style must contain glass to receive muntins. For more information about adding glass to a door style, see Adding Glass to a Door Style on page 1276. 4 Click the Display Properties tab. 5 Select the display representation in which to display the changes, and select Style Override. 6 If necessary, click 8 Click Add. 9 Enter a name for the muntins block. 10 If the door style contains multiple glass components, specify whether you want to apply muntins to all glass components or to one glass component in the door: If you want to
attach muntins to all glass components apply muntins to an individual glass component
Then
under Glass Component, select All. under Glass Component, select Single, and specify the index number. Lights are indexed counterclockwise, starting from the lower-left corner.
11 Under Shape, select Half Round or Quarter Round. 12 Enter a value for the width of all muntins. 13 Enter a value for the depth of all muntins.
Then
under Muntin, select Clean Up Joints. under Muntin, select Convert to Body.
15 Under Lights, select Sunburst for pattern. 16 Enter a value for Lights High to specify the number of light rows in the vertical direction, exclusive of the spoked lights. 17 Enter a value for Lights Wide to specify the number of light columns in the horizontal direction. Count the columns as though they continue around the hub. For a half-round sunburst, five apparent columns are counted as two. For a quarter-round sunburst, three apparent columns are also counted as two. 18 Enter a value for Spokes to specify the number of radial muntin spokes.
Specifying the number of radial muntin spokes
19 Under Hub Style, select Closed for no hub light, or select Open for a hub light.
Specifying closed and open hubs
20 Enter a value for Radius to specify the radius for the hub.
Then
under Hub Center, select Bottom Center. under Hub Center, select Top Center. under Hub Center, select Bottom Left.
under Hub Center, select Top Left. under Hub Center, select Top Right.
22 Click OK.
Then
repeat this procedure from step 8.
click OK, and repeat this procedure from step 5. select Automatically Apply to Other Display Representations and Object Overrides.
24 When you finish adding muntins to the door style, click OK three times. After you add a muntins block to a door style, you can assign a material, such as wood sash, and specify the display properties, such as color and linetype. For more information, see Assigning Materials to a Door Style on page 1266 and Changing the Layer, Color, and Linetype of Door Components on page 1268.
1296
Windows
23
A window is an AEC object that interacts with walls and door and window assemblies. After a window is placed in a wall or door and window assembly, the window is constrained to the object and cannot move outside it. Windows can be anchored to specific locations in walls or door and window assemblies; when the wall or door and window assembly moves or changes size, the location of the window in that object stays constant. Windows can also be freestanding objects.
Windows
A window is an AEC object that interacts with walls and door and window assemblies. After a window is placed in a wall or door and window assembly, the window is constrained to the object and cannot move outside it. Windows can be anchored to specific locations in walls or door and window assemblies; when the wall or door and window assembly moves or changes size, the location of the window in that object stays constant. Windows can also be freestanding objects.
Creating Windows
You can create windows using all of the typical design parameters for style, standard size, width and height, threshold height, head height, and vertical alignment. You can choose styles with glass shapes that receive standard muntins patterns, and create your own custom glass shapes from profiles.
The window shape determines the geometry of the window frame, such as rectangular, half round, and arch. You can also create custom window shapes from profiles. The window type determines the number of panels and the method of opening the window, such as glider, pass-through, hopper, or picture.
You can also define standard sizes in a window style and then select the size you want to use when you place the window in a drawing.
1297
Anchoring Windows
After a window is placed in a wall or door and window assembly, the window is constrained to the object and cannot move outside it. Windows can also be anchored to specific locations in walls or door and window assemblies that when the wall or door and window assembly moves or changes size, the location of the window in that object stays constant.
Window Dimensions
Some window dimensions depend on the window shape and type specified in the window style. Rise is the height from the top of the rectangular portion of a window to the peak of the window opening for Gothic, Arch, and Peak Pentagon window shapes.
Materials in Windows
In AutoCAD Architecture, you can assign materials to a window. These materials then are displayed in wireframe or rendered views. Materials have specific settings for individual components of a window, such as the frame, the sash, or the muntins. For more information, see Material Components and Display Properties on page 610.
Window in 2D wireframe and rendered views
AutoCAD Architecture provides a large number of predefined materials for all common design purposes, which contain settings for windows. You can use these predefined materials, or modify them to your special designs. You can also create your own materials. If you create a material that should specifically be used only for windows, it is recommended that you name it accordingly; for example, Window - Wood Frame or Window Sill - Marble. For more information, see Creating and Editing Material Definitions on page 624.
Window Endcaps
Windows that are anchored in a wall can have endcap styles applied to them. The endcap shapes for wall openings are defined in the wall style and are a property of the wall. For information on setting an opening endcap style in a wall, see Working with Wall Endcaps and Opening Endcaps on page 894.
The following palettes contain one or more window tools: Tool palette
Design
Contains
a window tool for the Standard window style and default settings for other window properties a window tool for sample window styles, with default properties appropriate for each window style window tools with window styles and properties that are customized for your projects or office standards
Windows
When you place windows using windows tools, you can use the default settings of the tool, or you can change settings for any windows properties that are not controlled by the style.
Creating a Window
Use this procedure to add a new window that has the properties specified in the window tool that you select. To specify settings when you add a window, see Creating a Window with User-Specified Settings on page 1300. 1 Open the tool palette that you want to use, and select a window tool.
If necessary, scroll the palette to display the tool that you want to use. 2 Select a wall or door and window assembly in which to insert the window, or press ENTER to add a freestanding window. You can move or hide the Properties palette to expose more of the drawing area. 3 Specify the insertion point of the window. 4 Continue adding windows, and press ENTER.
TIP To ensure that the Properties palette is displayed before you select a tool, right-click in the drawing area, and click Properties. 1 Open the tool palette that you want to use, and select a Window tool. If necessary, scroll the tool palette to display the tool you want to use. 2 On the Properties palette, expand Basic, and expand General. 3 Select a window style. 4 Under Bound Spaces, define if this window can be used as a bounding object for associative spaces. You can select three options here:
Yes: this window can be used as bounding object for associative spaces. No: this window cannot be used as bounding object for associative spaces.
By style: this window will use the bounding settings from the window style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 5 Expand Dimensions. 6 Specify a window size: If you want to
use a standard window size use a custom window size
Then
click Standard Sizes, and then select a window size. enter values for Width and Height.
7 Enter a value for Rise, if applicable to the selected style and window type. 8 Specify where the window width and height are measured to: If you want to measure to
the outside of the window frame the inside of the window frame
Then
Select Outside of frame for Measure to. Select Inside of frame for Measure to.
9 Enter a value for Opening percent or Swing angle. Zero indicates a closed window. 10 Expand Location. 11 If you are placing the window in a wall, specify the position of the window: If you want to
position the window at a specific distance between the edge of the opening and the end of a wall segment center the window on a wall segment
Then
select Offset/Center for Position along wall, and enter a value for Automatic offset.
select Offset/Center for Position along wall, and specify a point near the center of the wall segment. click Position along wall, and select Unconstrained.
12 Specify whether you want the window aligned vertically by sill height or by head height: If you want to align the window
by sill height
Then
select Sill for Vertical alignment, and enter a value for Sill height. select Head for Vertical alignment, and enter a value for Head height.
by head height
13 Specify the insertion point for a freestanding window or a window in a wall: If you want to insert
a freestanding window
Then
press ENTER, and specify an insertion point and a rotation angle for the window. select the wall and specify an insertion point along the wall.
TIP There are 2 command line options that make the insertion of a window in a specific location easier: You can switch the insertion point of the window from left (default) to center and right by entering CY (cycle measure to) once or twice on the command line. You can also measure the insertion point of a window in relation to a specified point in the drawing - for example the frame of a door by entering RE (Reference point on) and then selecting the point from which the distance should be measured. 14 Continue to place windows by selecting window styles and specifying insertion points, or press ENTER to end the command.
Drag a window that has the properties you want to a tool palette. Drag a window style from the Style Manager to a tool palette, and then customize the properties of the new tool. Copy an existing tool, and then customize the properties of the new tool. Drag a tool from a tool catalog in the Content Browser, and then customize the properties of the tool. For information about using the Content Browser to create a tool, see Using Tool Catalog Items in AutoCAD Architecture 2009 on page 146. 1 Open the tool palette where you want to create a tool. 2 Create the tool: If you want to
create a tool from a window in the drawing create a tool from a window style in the Style Manager.
Then
select the object, and drag it to the tool palette. on the Format menu, click Style Manager. Locate the style you want to copy, and drag it to the tool palette. Click OK. right-click the tool, click Copy, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste.
copy a tool in the current palette copy a tool from another palette
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. This description is used as the tools tooltip on the tool palette, and to describe the tool if it is stored in a tool catalog. 6 Expand Basic, and expand General. 7 Enter a description of the tool. 8 If you do not want to use the default layer key for windows, select a layer key. 9 If you want to override the default layer name for windows, select a layer override. 10 Select a window style. 11 For Style location, select the drawing file containing the style used for this window, or select Browse and use a standard file selection dialog box to select the file.
12 Under Bound Spaces, define if this window tool can be used as a bounding object for associative spaces. You can select three options here:
Yes: this window tool can be used as bounding object for associative spaces. No: this window tool cannot be used as bounding object for associative spaces. By style: this window tool will use the bounding settings from the window style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 13 Expand Dimensions. 14 Specify a window size: If you want to
use a standard window size use a custom window size
Then
click Standard Sizes, and then select a window size. enter values for Width and Height.
15 Specify where the window width and height are measured to: If you want to measure to
the outside of the window frame the inside of the window frame
Then
Select Outside of frame for Measure to. Select Inside of frame for Measure to.
16 Enter a value for Rise, if applicable to the selected style and window type. 17 Enter a value for the Opening percent or Swing angle. Zero indicates a closed window. NOTE Defining the opening percent in display properties overrides this setting on the Tool Properties palette. For more information, see Specifying the Display Properties of a Window Style on page 1335. 18 Expand Location. 19 Specify the position of the window when it is placed in a wall: If you want to
position the window at a specific distance between the edge of the opening and the end of a wall segment center the window on a wall segment
Then
select Offset/Center for Position along wall, and enter a value for Automatic offset.
select Offset/Center for Position along wall, and specify a point near the center of the wall segment click Position along wall, and select Unconstrained.
20 Enter a value for the head height. 21 Enter a value for the sill height. 22 Click OK.
Editing Windows
After you create a window, you can change the size, height, width, rise, and opening. You can also move the window within the wall, flip the hinge or swing, and change the swing opening. You can change the properties of existing windows in your drawing by changing the window style, changing the dimensions of the window, moving the anchor location of the window, and specifying the endcap conditions of the window. AutoCAD Architecture offers several methods for editing windows:
You can directly edit windows using grips for dimensions and other physical characteristics. For grip edit operations where you are changing a dimension or an angle, the Dynamic Input feature lets you enter a precise value instead of moving a grip. When this feature is active (click DYN on the application status bar), selecting a grip displays a text box in which you can enter the desired value for the associated dimension or angle. For more information, see Use Dynamic Input in AutoCAD Help. You can change window settings on the Properties palette. You can also use the Display tab of the Properties palette to change the display property settings for a selected object display component in the current display representation. For more information, see Using the Properties Palette to Change Display Properties on page 538. You can select editing commands from the shortcut menu for a selected window.
Dimensions (width and height) Location in a wall Hinge side (left- or right-hand) Swing direction Rise Rise applies to Peak Pentagon, Arch, and Gothic window shapes. For more information, see Specifying the Design Rules of a Window Style on page 1331.
Refer to the illustrations and steps in this topic to use window grips to edit windows. Editing the Dimensions of a Window That Has Standard Sizes 1 Select the window.
2 Select the grip for the dimension you want to change. The grip is initially set to constrain the sizing to one of the standard values defined for the style of window. For example, if you select the width grip, the grip is set to constrain the width to one of the standard values defined for that style of window.
Standard height window with width grip selected
The CTRL key acts as a toggle between standard and custom sizing. A series of tick marks indicates the standard sizes for the selected dimension. As you move the grip, it snaps to each tick mark and displays the measurement at that mark. The size and color of the grip tick marks indicate whether setting a standard value for the dimension results in a standard window size. For example, if the height of the window is set to a non-standard value, the window is still not a standard size even if you set the window width to one of the standard width values for that window style. Long grey tick marks indicate that a standard size is possible; short red marks indicate that another dimension is already set to a non-standard value. 3 Resize the dimension: If you want to change the dimension
using a standard size
Then
move the grip until the value you want is displayed, and click once.
Then
press CTRL, and either move the grip until the value you want is displayed and then click once, or else enter a value.
Editing the Dimensions of a Window That Does Not Have Standard Sizes 1 Select the window. 2 Select the grip for the dimension you want to change. 3 Either move the grip until the dimension value you want is displayed and then click once, or else enter a value.
Moving a Window Anchored to a Wall 1 Select the window. 2 Select the Location grip.
Window Location and Flip Grips
3 With the grip selected, press the CTRL key to switch the direction of movement. You can move along the wall, within the wall, and vertically. 4 Move the grip until the window is in the desired location, and click once. Moving a Freestanding Window 1 Select the window. 2 Select the Location grip. 3 Move the window to the appropriate location, and click once. Changing the Hinge Side of a Window 1 Select the window. 2 Select the Flip grip to reverse the side of the window that hinges are located on.
Changing the Swing Direction of a Window 1 Select the window. 2 Select the Flip grip to reverse the swing direction of the window.
Flipping a window swing
Changing the Rise of a Window 1 Select the window. 2 Select the Rise grip.
3 Move the grip until the rise value you want is displayed and click once, or enter a value.
3 Specify the location to which window width is measured: If you want to size the windows
to the inside frame to the outside frame
Then
select Inside of frame for Measure to. select Outside of frame for Measure to.
Then
select Sill for Vertical alignment, and enter a value for Sill height. select Head for Vertical alignment, and enter a value for Head height.
by head height
2 Specify where to measure the offset from: If you want to measure the offset
from the center of the window from an end of the window
Then
select a point near the center of the window. select a point on the end of the window you want to measure from.
3 Select a point to measure to (the reference point). You can select a point along the wall. 4 Specify the distance between the points you selected: If you want to
move the window to the reference point move the window a specified distance from the reference point specify the distance as a measurement between two points, such as the distance between the centers of two windows that are correctly positioned
Then
enter 0. enter a value for the offset distance.
This feature allows you to align windows within the thickness of a wall. You can set an offset distance from any point within a wall, or center the windows between the faces of a wall. You can select doors, windows, and openings and reposition them at the same time. If you select more than one object, you can select only one side to offset. 1 Select the windows you want to move, right-click, and click Reposition Within Wall. A marker indicates the current location within the opening. This may be the center of the frame, the interior face of the frame, or the exterior face of the frame. 2 Specify where to measure the offset from: If you want to
center the windows between the faces of the wall offset the windows from the interior or exterior face
Then
select a point near the center of the window. select a point on the side of the face you want to measure from.
3 Select a point to measure to. 4 Specify the offset distance from the selected point: If you want to
center the windows between the faces of the wall
Then
use the Midpoint osnap to select the midpoint of the end of the wall. enter 0. enter a value for the offset distance. select the two points measuring the distance.
move the windows to the reference point move the windows a specified distance specify the distance as a measurement between two points Repositioning a window within a wall
1 Select the windows you want to change, and double-click one of them. 2 On the Properties palette, expand Basic, and expand Location. 3 Click Anchor. 4 Select the reference point for the anchor along the X axis: If you want to
use the start of the wall as the reference point use the midpoint of the wall as the reference point
Then
under Position Along (X), select Start of wall for From. under Position Along (X), select Midpoint of wall for From. under Position Along (X), select End of wall for From.
5 Enter the distance from the reference point at which to place the windows. Use a negative value to measure from endpoint to start point. 6 Select the position of the windows to measure to: If you want to measure to
the start edge of the windows the center of the windows the end edge of the windows
Then
select Start Edge of object for To. select Center of object for To. select End Edge of object for To.
7 Click OK.
1 Select the windows you want to change, and double-click one of them. 2 On the Properties palette, expand Basic, and expand Location. 3 Click Anchor. 4 Select the reference point for the anchor along the Z axis: If you want to
use the bottom of the wall height as the reference point use the center of the wall height as the reference point
Then
under Position Along (Z), select Bottom of wall height for From. under Position Along (Z), select Center of wall height for From. under Position Along (Z), select Top of wall height for From.
5 Enter the distance from the reference point at which to place the windows. Use a negative value to measure from endpoint to start point. 6 Select the position of the windows to measure to: If you want to measure to
the bottom of the windows
Then
select Sill (Bottom) of object for To.
Then
select Center of object for To. select Head (Top) of object for To.
7 Click OK.
1 Select the windows you want to change, and double-click one of them. 2 On the Properties palette, expand Basic, and expand Location. 3 Click Anchor. 4 Select the reference point for the anchor along the Y axis: If you want to
use the left edge of the wall as your reference point use the center of the wall as your reference point use the right edge of the wall as your reference point
Then
select Left edge of wall width for From. select Center of wall width for From. select Right edge of wall width for From.
5 Enter the distance from the reference point at which to place the windows. Use a negative value to measure from endpoint to start point. 6 Select the position of the windows to measure to: If you want to measure to
the front of the windows the center of the windows the back of the windows
Then
select Front of object for To. select Center of object for To. select Back of object for To.
7 Click OK.
Then
select Flip X. select Flip Y. select Flip Z.
6 Click OK.
3 In the Location dialog box, specify the window location: If you want to
relocate the window locate the window on the XY plane
Then
enter new coordinate values under Insertion Point. make the normal of the window parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the window parallel to the X axis: under Normal, enter 1 for X and enter 0 for Y and Z. make the normal of the window parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
4 Click OK.
5 For Display representation, verify that the desired display representation is selected. 6 If necessary, expand Object Display Properties Advanced, and for Muntins, click (the number in parentheses indicates the number of muntins blocks currently attached to the window). 7 If you want to turn off the display of muntins blocks for this window without removing them, select Disable Muntins Blocks. 8 Specify whether to add, edit, or remove a block: If you want to
add a new muntins block edit an existing muntins block remove an existing muntins block
Then
click Add. select the block to edit, and click Edit. select the block, click Remove, and click OK.
9 For Name, enter a name for the new block or edit the existing one as applicable. 10 The rest of the parameters on the Muntins Block worksheet vary according to the type of window and type of pattern selected for the lights. For detailed instructions on specifying these parameters for a particular pattern, refer to the pattern-specific topic as listed under Creating Muntins in a Window Style on page 1341. When the worksheet parameters are set as desired, click OK. 11 If you want your changes to apply only to the current display representation, clear Automatically Apply to Other Display Representations. (If this option is not selected, you will be prompted to identify the other display representations to which you want your changes applied. 12 Click OK.
7 On the Sill Dimensions worksheet, enter the sill extension and depth dimensions. Sill components A and B are for the outside of the opening. Sill components C and D are for the interior side. 8 Click OK. 9 On the Display component drop-down list, click the light bulb icons for individual sill components to turn visibility on or off as desired.
You can also access and modify sill dimensions and visibility settings through the windows context menu, as follows: 1 Select the window you want to change, right-click, and click Edit Object Display. 2 Click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation. 4 If necessary, click 5 Click the Other tab.
Window sill dimensions
6 Under Sill Dimensions, enter the sill extension and depth dimensions. 7 On the Layer/Color/Linetype tab, under Visible, click the icons to turn on visibility for individual sill display components as necessary. 8 Click OK twice.
3 Under the General category, for Display component, verify that *NONE* is selected. 4 For Display controlled by, select This object. NOTE To apply your changes to all windows in the drawing, select Drawing default setting. To apply changes to all windows of this style, select Window Style:<style name>. For more information on styles, see Window Styles on page 1326. 5 For Display representation, select Plan High Detail. 6 If necessary, expand Object Display Properties Advanced, and click Frame display.
7 On the Frame Display worksheet, under Type, select either Standard or Offset. 8 For A-Extension, enter a value to indicate the distance you want the frame to extend. 9 Click OK. You can also access and modify frame display settings through the windows context menu, as follows: 1 Select the window you want to change, right-click, and click Edit Object Display. 2 Click the Display Properties tab. 3 Select the Plan High Detail display representation, and select Object Override. The display representation in bold is the current display representation. 4 If necessary, click .
5 Click the Frame Display tab. 6 Adjust the settings as desired, and click OK twice.
Then
click Add, and then click Select Block, select the block, and click OK. select the component to edit, and click Edit. select the block, click Remove, and click OK.
9 Specify whether you want to scale to fit the block component to the object by width, depth, and height, or to lock the XY ratio: If you want to
set the block scale to the width of the object set the block scale to the depth of the object set the block scale to the height of the object scale the whole block equally, so that one direction is scaled to fit another of the scale criteria scale the block to its original size
Then
select Width. select Depth. select Height. select Lock to XY Ratio.
10 Specify whether to mirror the block in the X,Y, or Z direction: If you want to create a mirror of the block
in the X direction in the Y direction in the Z direction
Then
select Mirror X. select Mirror Y. select Mirror Z.
11 Specify the X, Y, and Z location of the insertion point. 12 Specify an insertion offset of the block in the X, Y, and Z directions. 13 Specify whether the component is for the window frame or window glass component: NOTE Both frame and glass components are not available in all display representations. If you want to add the block
to the inside or outside of the frame
Then
select Frame Component, and select either Outside or Inside.
Then
click Window Component, and click either All or Single. If you select Single, enter the component number.
NOTE If you specified Depth for Scale to Fit, the depth is scaled to the glass thickness. You can scale to the window panel thickness instead by selecting Scale Depth to Panel Thickness.
14 Click OK twice.
next to Reference documents, and then attach, detach, or edit a reference file: Then
If you want to
attach a reference file
enter text under Description. double-click the reference file name to start its application.
6 Click OK.
Window Styles
A window style is a group of properties assigned to a window that determines the appearance and other characteristics of the window. You can use window styles to represent standard window types for specific jobs and drawings or for office standards. When you create or modify a window style, the windows using the style have the settings and characteristics of the style. Templates provided with AutoCAD Architecture contain window styles for many standard windows. You can create your own window styles and window types for custom windows.
Each window you create has a window style associated with it. The window style controls window properties such as dimensions, design rules, and standard sizes for windows. Style control means that when you change a window style, the windows in the current drawing that use that style change globally. The design rules are window-style properties that determine the predefined or custom shape and window type. Window shapes such as Arch, Gothic, Rectangular, and Round are the geometric configurations of the window. Custom shapes, such as Hinged-Single-Full Lite, are available for particular window types, for example a Single Casement window type. Window types, such as Awning, Pass Through, or Casement, describe window opening characteristics of closure, swing, and hinging. You can create a style using default style properties or by copying an existing style. After you create the style, you edit the style properties to customize the characteristics of the style.
Then
right-click Window Styles, and click New. right-click the window style you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new window style, and press ENTER. 5 Edit the style properties of your new window style: If you want to
enter a description of the style change dimension properties of the style
Then
click the General tab, and enter a description. see Specifying the Dimensions of a Window Style on page 1328. see Specifying the Design Rules of a Window Style on page 1331. see Specifying the Standard Sizes of a Window Style on page 1329.
If you want to
assign materials to the components of the window style,
Then
see Assigning Materials to a Window Style on page 1334 and Turning on Materials for a Window Style on page 1336. see Adding Classifications to a Window Style on page 1335. see Specifying the Display Properties of a Window Style on page 1335. see Changing the Layer, Color, and Linetype of Window Components on page 1335. see Adding Components to a Window Style on page 1337. see Turning Off Components in a Window Style on page 1338. see Removing Components from a Window Style on page 1339. see Specifying the Opening Percentage for a Window Style on page 1339. see Specifying the Display of Window Sills in a Window Style on page 1340. see Creating Muntins in a Window Style on page 1341. see Attaching Notes and Files to a Window Style on page 1341.
change the appearance of the display components in the style add custom block components to the style
add muntins to the style add notes, files, or documents to the style
6 If you want to assign the style to a window tool, drag the style from the Style Manager to a tool palette. You can later rename the tool and specify other properties for it as described in Creating a Window Tool on page 1303. 7 Click OK.
Then
under Frame, enter values for Width and Depth. under Frame, select Auto-Adjust to Width of Wall. under Sash, enter values for Width and Depth. enter a value for Glass Thickness.
6 Click OK.
Then
click Add. Under Standard Sizes, enter values for Description, Width and Height; if applicable, enter values for Rise and Bottom Sash. select the size, and click Edit. Enter new values as needed. select a size, and click Remove.
change a size
delete a size
Description can be used to identify standard window sizes in window schedules. For example, you can specify a manufacturers size or model code for Description. Rise applies to Arch, Gothic, and Peak Pentagon window shapes. Bottom Sash applies to Uneven Single Hung and Uneven Double Hung windows. For more information on window types and shapes, see Specifying the Design Rules of a Window Style on page 1331.
5 Click OK.
1 Draw concentric, closed polylines representing the outer and inner lines of the window frame. 2 Select the outer polyline, right-click, and click Convert To Profile Definition.
3 Enter a (Add ring). 4 Select the inner polyline. 5 Specify the insertion point of the profile. The insertion point is typically the lower-left corner. 6 Enter a name for the profile, and click OK. To add the profile to a window style, see Specifying the Design Rules of a Window Style on page 1331.
Then
under Shape, click Predefined, and select a shape. under Shape, click Use Profile, and select a profile.
Then
select the window, right-click, and click Add Profile. Select the name of the profile, and click OK. select the window, right-click, and click Add Profile. Select Start from scratch for Profile Definition, enter a name for new profile, and click OK. A rectangular
If you want to
Then
profile is created for you to edit to define the required geometry.
3 If prompted that the profile is not drawn to size, click Yes. The area of the window defined by the profile is selected and hatched in the drawing. NOTE After you perform an editing task from the shortcut menu, you may need to select the profile again to perform another editing task. If you do not see the editing commands that you expect on the shortcut menu, select the profile, and right-click to display the shortcut menu. 4 Edit the profile: If you want to
change the shape of the perimeter of the profile or its ring
Then
select the profile, and use edge and vertex grips to adjust the shape. The Edge grip has three edit modes: Offset, Add Vertex, and Convert to Arc. The default mode is Offset, which offsets the selected edge in a direction that is perpendicular to the midpoint of the edge. Depending on the shape of the profile and the edge you choose to modify, neighboring lines are extended or trimmed, and new lines are added, as necessary. Use the Add Vertex edit mode to add a vertex to the selected edge, and create a new edge. If the selected edge is an arc, the new edge is an arc, as well. Convert to Arc changes the selected edge to an arc and stretches the midpoint of the edge. The edge grip for an arc also has a Stretch mode, so that you can stretch the midpoint of the edge after it has been converted to an arc. select an Edge grip, and press CTRL to switch to the Add Vertex edit mode. Move the edge to the desired location and click, or enter a value and press ENTER. select the Vertex grip for the vertex you want to remove, and press CTRL to switch to the Remove edit mode. Move the cursor off the selected vertex, and click. select the profile, right-click, and click Replace Ring. Select the ring to replace, and select the new geometry. Press ENTER to keep the geometry, or enter n (No) to erase it.
Then
Material Component
Window Component
Window Model Frame Sash Glass Elevation Frame Sash Glass
Material Component
Linework
NOTE If a material assignment does not determine the display properties of a window component, you can change the display properties of the window style as described in Specifying the Display Properties of a Window Style on page 1335. 1 Open a tool palette that has a window tool. 2 Right-click a window tool, and click Window Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation in which you want changes to appear, and select Style Override. 6 If necessary, click .
7 Click the Layer/Color/Linetype tab. 8 Select By Material for any component to which you want to assign a material, and click OK.
If the setting for By Material is not available, the display of this component cannot be determined by a material. 9 Click the Materials tab. 10 Click the component you want to change, and select a different material definition. You can select any material definition in the current drawing, or click material definition and assign it to a component. to create a new
WARNING Although you can edit a material definition from this dialog box, any changes you make to the material definition apply to all objects that are assigned the material. 11 Click OK.
The layer, color, and linetype of window components The hatching used with each component The cut plane height and the display of components relative to the cut plane Other specific window display information, such as window rise
Visibility (display component is on or off) By material (material assigned to the display component determines its layer properties)
NOTE If a material assignment determines the properties of components in the window style, you can change the properties of the display component by clearing By Material or by overriding the material assignment with a different material. For more information, see Assigning Materials to a Window Style on page 1334. 1 Open a tool palette that has a window tool. 2 Right-click a window tool, and click Window Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation in which you want changes to appear, and select Style Override. 6 If necessary, click .
7 Click the Layer/Color/Linetype tab. 8 Select the component to change, and select a different setting for the property. 9 Click OK.
7 Click the Layer/Color/Linetype tab. 8 Select By Material for each component you want to be controlled by the material. The ByMaterial checkbox is unavailable for components that cannot be assigned a material. When you select By Material for a display component, all other settings in the dialog are greyed out. The display properties are now taken from the material definition, so you can no longer set them directly in the display properties of the window style. 9 Click OK.
Then
click Add, and then click Select Block. select the component to edit, and click Edit.
10 Select the block to use, and click OK. 11 Specify whether you want to scale to fit the block component to the object by width, depth, and height, or to lock the XY ratio: If you want to
set the block scale to the width of the object set the block scale to the depth of the object
Then
select Width. select Depth.
If you want to
set the block scale to the height of the object scale the whole block equally, so that one direction is scaled to fit another of the scale criteria scale the block to its original size
Then
select Height. select Lock to XY Ratio.
12 Specify whether to mirror the block in the X,Y, or Z direction: If you want to create a mirror of the block
in the X direction in the Y direction in the Z direction
Then
select Mirror X. select Mirror Y. select Mirror Z.
13 Specify the X, Y, and Z location of the insertion point. 14 Specify an insertion offset of the block in the X, Y, and Z directions. 15 Specify whether the component is for the window frame or window glass component: If you want to add the block
to the inside or outside of the frame
Then
click Frame Component, and click either Outside or Inside. click Window Component, and click either All or Single. If you select Single, enter the component number.
NOTE If you specified Depth for Scale to Fit, the depth is scaled to the glass thickness. You can scale to the window panel thickness instead by selecting Scale Depth to Panel Thickness.
16 Frame and Glass components are not available in some display representations. Click OK three times.
5 Select the display representation in which you want to turn off the display of the window component, and select Style Override. 6 If necessary, click 7 Click the Other tab. 8 Select Disable Custom Blocks. 9 Click OK. .
8 Under Sill Dimensions, enter the sill extension and depth dimensions. Sill components A and B are for the swing or outside of the window. Sill components C and D are for the interior side. 9 If you want to use the cut plane of the wall for anchored windows, instead of using the cut plane of the window, select Respect Cut Plane of Container Object when Anchored. 10 Click the Layer/Color/Linetype tab. 11 Under Visible, click the icons to turn on visibility. 12 Click OK twice.
Then
click Add, select a file, and click OK. select the file, and click Edit. Edit the description, and click OK. double-click the reference file name to start its application. Click OK. select the file name, click Delete, and click OK.
9 Click OK.
Starburst and Sunburst patterns are a combined-rectangular pattern with a half-round or quarter-round spoked top and can be used for half- and quarter-round as well as rectangular muntins. Gothic is similar but has a gothic muntin pattern. The other patterns are primarily rectangular but fit into half-round window sash.
You can make custom shapes for window muntins by creating profiles from polylines and adding them to a new window style. For information about creating profiles and adding them to a window style, see Creating a Custom Window Shape on page 1330.
Window muntin components
1 Open a tool palette that has a window tool. 2 Right-click a window tool, and click Window Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click 8 Click Add. 9 Enter a name for the muntins block. 10 If the window style contains multiple sash, specify whether you want muntins applied to the Top, All, or a Single sash component in the window: If you want to attach muntins to
the top sash only
Then
under Window Pane, select Top. Top also applies to single sash.
Then
under Window Pane, select Other, and select All. under Window Pane, select Other. Select Single, and specify the index number for window sash. Sash is indexed counterclockwise, starting from the lower left corner.
11 Enter a value for the width of all muntins. 12 Enter a value for the depth of all muntins. 13 Clean up the muntin intersections: If you want to convert
the muntin intersections to corners all the muntins to one body with the joints cleaned up
Then
under Muntin, select Clean Up Joints. under Muntin, select Convert to Body.
14 Under Lights, select Rectangular for Pattern. 15 Enter a value for Lights High to specify the number of light rows in the vertical direction. 16 Enter a value for Lights Wide to specify the number of light columns in the horizontal direction. 17 Click OK. 18 Add additional muntins: If you want to add muntins to
another window sash in the window style another display representation all display representations of the selected window style
Then
repeat this procedure from step 8. click OK, and repeat this procedure from step 5. select Automatically Apply to Other Display Representations and Object Overrides.
19 Click OK three times. After you add a muntins block to a window style, you can assign a material, such as wood, and specify display properties, such as color and linetype, for the muntins. For more information, see About Window Display Components and Materials on page 1333, Specifying the Display Properties of a Window Style on page 1335, and Creating and Editing Material Definitions on page 624 respectively.
1 Open a tool palette that has a window tool. 2 Right-click a window tool, and click Window Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click 8 Click Add. 9 Enter a name for the muntins block. 10 If the window style contains multiple sash, specify whether you want muntins applied to the Top, All, or a Single sash component in the window: If you want to attach muntins to
the top sash only
Then
under Window Pane, select Top. Top also applies to single sash. under Window Pane, select Other, and select All. under Window Pane, select Other. Select Single, and specify the index number for window sash. Sash is indexed counterclockwise, starting from the lower left corner.
11 Enter a value for the width of all muntins. 12 Enter a value for the depth of all muntins. 13 Clean up the muntin intersections: If you want to
convert the muntin intersections to corners convert all the muntins to one body with the joints cleaned up
Then
under Muntin, select Clean Up Joints. under Muntin, select Convert to Body.
14 Under Lights, select Diamond for Pattern. 15 Enter a value for Lights High to specify the number of light rows in the vertical direction. 16 Enter a value for Lights Wide to specify the number of light columns in the horizontal direction. 17 Click OK. 18 Add additional muntins: If you want to add muntins to
another window sash in the window style another display representation all display representations of the selected window style
Then
repeat this procedure from step 8. click OK, and repeat this procedure from step 5. select Automatically Apply to Other Display Representations and Object Overrides.
19 Click OK three times. After you add a muntins block to a window style, you can assign a material, such as wood, and specify display properties, such as color and linetype, for the muntins. For more information, see About Window Display Components and Materials on page 1333, Specifying the Display Properties of a Window Style on page 1335, and Creating and Editing Material Definitions on page 624 respectively.
1 Open a tool palette that has a window tool. 2 Right-click a window tool, and click Window Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click 8 Click Add. 9 Enter a name for the muntins block. 10 If the window style contains multiple sash, specify whether you want muntins applied to the Top, All, or a Single sash component in the window: If you want to attach muntins to
the top sash only
Then
under Window Pane, select Top. Top also applies to single sash. under Window Pane, select Other, and select All. under Window Pane, select Other. Select Single, and specify the index number for window sash. Sash is indexed counterclockwise, starting from the lower left corner.
11 Enter a value for the width of all muntins. 12 Enter a value for the depth of all muntins. 13 Clean up the muntin intersections: If you want to
convert the muntin intersections to corners convert all the muntins to one body with the joints cleaned up
Then
under Muntin, select Clean Up Joints. under Muntin, select Convert to Body.
14 Under Lights, select Prairie-9 Lights for Pattern. 15 Enter a value for Edge X Offset to specify the horizontal distance of the muntins from the edges of the pane. 16 Enter a value for Edge Y Offset to specify the vertical distance of the muntins from the edges of the pane.
Specifying prairie-9 lights pattern muntin edge X and Y offsets
Then
repeat this procedure from step 8. click OK, and repeat this procedure from step 5. select Automatically Apply to Other Display Representations and Object Overrides.
19 Click OK three times. After you add a muntins block to a window style, you can assign a material, such as wood, and specify display properties, such as color and linetype, for the muntins. For more information, see About Window Display Components and Materials on page 1333, Specifying the Display Properties of a Window Style on page 1335, and Creating and Editing Material Definitions on page 624 respectively.
You add the muntins by editing the display properties of the window style for a display representation, such as Model or Elevation, where you want the muntins to appear. You can add muntins to display representations individually. You can also add muntins to a single display representation and automatically apply the muntins to all display representations of that window style. You add the muntins block to the window style in the display properties. Each muntins block becomes a display component of the window style. You can apply the prairie-12 lights pattern to all window shapes and window types except Pass Through.
Specifying prairie-12 lights pattern muntins
1 Open a tool palette that has a window tool. 2 Right-click a window tool, and click Window Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click 8 Click Add. 9 Enter a name for the muntins block. 10 If the window style contains multiple sash, specify whether you want muntins applied to the Top, All, or a Single sash component in the window: If you want to attach muntins to
the top sash only
Then
under Window Pane, select Top. Top also applies to single sash. under Window Pane, select Other, and select All. under Window Pane, select Other. Select Single, and specify the index number for window sash. Sash is indexed counterclockwise, starting from the lower left corner.
11 Enter a value for the width of all muntins. 12 Enter a value for the depth of all muntins. 13 Clean up the muntin intersections: If you want to
convert the muntin intersections to corners convert all the muntins to one body with the joints cleaned up
Then
under Muntin, select Clean Up Joints. under Muntin, select Convert to Body.
14 Under Lights, select Prairie-12 Lights for Pattern. 15 Enter a value for Edge X Offset to specify the horizontal distance of the muntins from the edges of the pane. 16 Enter a value for Edge Y Offset to specify the vertical distance of the muntins from the edges of the pane.
Specifying prairie-12 lights pattern muntin edge X and Y offsets
Then
repeat this procedure from step 8. click OK, and repeat this procedure from step 5. select Automatically Apply to Other Display Representations and Object Overrides.
19 Click OK three times. After you add a muntins block to a window style, you can assign a material, such as wood, and specify display properties, such as color and linetype, for the muntins. For more information, see About Window Display Components and Materials on page 1333, Specifying the Display Properties of a Window Style on page 1335, and Creating and Editing Material Definitions on page 624 respectively.
You add the muntins by editing the display properties of the window style for a display representation, such as Model or Elevation, where you want the muntins to appear. You can add muntins to display representations individually. You can also add muntins to a single display representation and automatically apply the muntins to all display representations of that window style. You add the muntins block to the window style in the display properties. Each muntins block becomes a display component of the window style. You can add the starburst pattern only to the top window sash. You can apply the starburst pattern to window shapes with a round, half round, or quarter round top. You can apply the starburst pattern to the following window types: awning, single hopper, single transom, vertical pivot, horizontal pivot, double hung, glider, single hung, single casement, and picture.
Specifying starburst pattern muntins
1 Open a tool palette that has a window tool. 2 Right-click a window tool, and click Window Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click 8 Click Add. 9 Enter a name for the muntins block. 10 Under Window Pane, select Top. NOTE The Starburst pattern is available only when Top is selected for Window Pane. 11 Enter a value for the width of all muntins. 12 Enter a value for the depth of all muntins. 13 Clean up the muntin intersections: If you want to
convert the muntin intersections to corners convert all the muntins to one body with the joints cleaned up
Then
under Muntin, select Clean Up Joints. under Muntin, select Convert to Body.
14 Under Lights, select Starburst for pattern. 15 Enter a value for Lights High to specify the number of light rows in a vertical direction. 16 Enter a value for Lights Wide to specify the number of panes in the radial direction. 17 Enter a value for Spokes to specify the number of radial muntin spokes.
Specifying number of spokes for starburst muntins
Then
repeat this procedure from step 8. click OK, and repeat this procedure from step 5. select Automatically Apply to Other Display Representations and Object Overrides.
20 Click OK three times. After you add a muntins block to a window style, you can assign a material, such as wood, and specify display properties, such as color and linetype, for the muntins. For more information, see About Window Display Components and Materials on page 1333, Specifying the Display Properties of a Window Style on page 1335, and Creating and Editing Material Definitions on page 624 respectively.
1 Open a tool palette that has a window tool. 2 Right-click a window tool, and click Window Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click 8 Click Add. 9 Enter a name for the muntins block. 10 Under Window Pane, select Top. NOTE The Sunburst pattern is available only when Top is selected for Window Pane. 11 Enter a value for the width of all muntins. 12 Enter a value for the depth of all muntins. 13 Clean up the muntin intersections: If you want to
convert the muntin intersections to corners convert all the muntins to one body with the joints cleaned up
Then
under Muntin, select Clean Up Joints. under Muntin, select Convert to Body.
14 Under Lights, select Sunburst for Pattern. 15 Enter a value for Lights High to specify the number of light rows in a vertical direction. 16 Enter a value for Lights Wide to specify the number of panes in the radial direction. 17 Enter a value for Spokes to specify the number of radial muntin spokes.
Specifying number of spokes for sunburst muntins
18 Under Hub Style, select Closed for no hub pane, or select Open for a hub pane.
Specifying sunburst muntin open and closed hubs
19 Enter a value for Radius to specify the radius for the hub.
Specifying sunburst muntin hub radius
20 Click OK.
Then
repeat this procedure from step 8. click OK, and repeat this procedure from step 5. select Automatically Apply to Other Display Representations and Object Overrides.
22 Click OK three times. After you add a muntins block to a window style, you can assign a material, such as wood, and specify display properties, such as color and linetype, for the muntins. For more information, see About Window Display Components and Materials on page 1333, Specifying the Display Properties of a Window Style on page 1335, and Creating and Editing Material Definitions on page 624 respectively.
1 Open a tool palette that has a window tool. 2 Right-click a window tool, and click Window Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click 8 Click Add. 9 Enter a name for the muntins block. .
10 Under Window Pane, select Top. NOTE The Gothic pattern is available only when Top is selected for Window Pane. 11 Enter a value for the width of all muntins. 12 Enter a value for the depth of all muntins. 13 Clean up the muntin intersections: If you want to
convert the muntin intersections to corners convert all the muntins to one body with the joints cleaned up Specifying gothic muntin cleanup joints
Then
under Muntin, select Clean Up Joints. under Muntin, select Convert to Body.
14 Under Lights, select Gothic for Pattern. 15 Enter a value for Lights High to specify the number of light rows in the vertical direction. 16 Enter a value for Lights Wide to specify the number of panes in the horizontal direction. Count the panes across the bottom row. 17 Click OK. 18 Add additional muntins: If you want to add muntins to
another window sash in the window style another display representation all display representations of the selected window style
Then
repeat this procedure from step 8. click OK, and repeat this procedure from step 5. select Automatically Apply to Other Display Representations and Object Overrides.
19 Click OK three times. After you add a muntins block to a window style, you can assign a material, such as wood, and specify display properties, such as color and linetype, for the muntins. For more information, see About Window Display
Components and Materials on page 1333, Specifying the Display Properties of a Window Style on page 1335, and Creating and Editing Material Definitions on page 624
8 Select Automatically Apply to Other Display Representations and Object Overrides to apply the changes to all display representations of the selected window style. Clear this setting to apply the changes to only the selected display representation. 9 Click OK twice.
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Openings
24
An opening is an AEC object that interacts with walls to represent an opening of any size at any elevation. You can also add openings as freestanding objects.
Openings
An opening is an AEC object that interacts with walls to represent an opening of any size at any elevation. You can also add openings as freestanding objects.
Opening Shapes
When you add an opening to a drawing, you can select from a number of predefined shapes, such as rectangular, half-round, oval, or arch. You can also create openings with custom shapes using profiles to define the geometry of the opening.
Examples of predefined shapes for openings
Anchoring Openings
After you place an opening in a wall, the opening is constrained to the object and cannot move outside it. Openings can also be anchored to specific locations in walls, so that when the wall moves or changes size, the location of the opening in that object remains constant.
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Opening Endcaps
Openings that are anchored in a wall can have endcap styles applied to them. The endcap shapes for wall openings are defined in the wall style and are a property of the wall. For information on setting an opening endcap style in a wall, see Working with Wall Endcaps and Opening Endcaps on page 894.
Opening Dimensions
All openings have height and width. The rise dimension depends on the opening shape. Rise is the height from the top of the rectangular portion of an opening to the peak of the opening for gothic, arch, peak pentagon, and trapezoid shapes.
The default tool palettes in the workspace contain a sample opening tool that you can use and customize as needed. In addition, the following catalogs provided with the software contain opening tools that you can add to your tool palettes:
Custom palettes created by your CAD manager or other users may also contain opening tools with properties that are customized for your projects or office standards.
Creating an Opening
Use this procedure to add an opening that has the properties specified in the opening tool that you select. To specify settings when you add an opening, see Creating an Opening with User-Specified Settings on page 1365.
Adding an opening to a wall
1 Open the tool palette that you want to use, and select an opening tool. If necessary, scroll to display the desired tool. 2 Select a wall in which to insert the opening, or press ENTER to add a freestanding opening. You can move or hide the Properties palette to expose more of the drawing area. 3 Specify the insertion point of the opening. If you are adding a freestanding opening, specify the rotation of the opening after you specify the insertion point. 4 Continue adding openings, and press ENTER.
1 Open the tool palette that you want to use, and select an opening tool. If necessary, scroll to display the desired tool. 2 On the Properties palette, expand Basic, and expand General. 3 Select a shape for the opening. To specify a custom shape, select Custom for Shape, and select the profile that provides the geometry of the shape for Profile. 4 Expand Dimensions. 5 Enter values for Width, Height, and Rise. Rise is available only for arch, gothic, peak pentagon, and trapezoid shapes. 6 Expand Location. 7 If you are placing the opening in a wall, specify the opening position: If you want to
position the edge of the opening at a specific distance from the end of a wall segment center the opening on a wall segment
Then
select Offset/Center for Position along wall, and enter a value for Automatic offset. select Offset/Center for Position along wall, and specify a point near the center of the wall segment. select Unconstrained for Position along wall.
8 Specify whether you want the opening to be aligned vertically by sill height or by head height: If you want to
align the opening by sill height
Then
select Sill for Vertical alignment, and enter a value for Sill height. select Head for Vertical alignment, and enter a value for Head height.
9 Specify the insertion point for an opening in a wall or for a freestanding opening: If you want to
place an opening in a wall
Then
select the wall, and specify an insertion point along the wall. press ENTER, and specify an insertion point and rotation angle for the opening.
8 Enter n (New), enter a name for the profile, and click OK.
1 Open the tool palette that you want to use, and select an opening tool. If necessary, scroll to display the desired tool. 2 On the Properties palette, expand Basic, and expand General. 3 Select Custom for Shape. 4 Select the profile that provides the geometry of the shape for Profile. 5 Expand Dimensions. 6 Enter values for Width and Height. 7 Expand Location.
8 If you are placing the opening in a wall, specify the opening position: If you want to
position the edge of the opening at a specific distance from the end of a wall segment center the opening on a wall segment
Then
select Offset/Center for Position along wall, and enter a value for Automatic offset. select Offset/Center for Position along wall, and specify a point near the center of the wall segment. select Unconstrained for Position along wall.
9 Specify whether you want the opening to be aligned vertically by sill height or by head height: If you want to
align the opening by sill height
Then
select Sill for Vertical alignment, and enter a value for Sill height. select Head for Vertical alignment, and enter a value for Head height.
10 Specify the insertion point for an opening in a wall or for a freestanding opening: If you want to
place an opening in a wall
Then
select the wall, and specify an insertion point along the wall. press ENTER, and specify an insertion point and a rotation angle for the opening.
2 NOTE After you perform an editing task from the shortcut menu, you may need to select the profile again to perform another editing task. If you do not see the editing commands that you expect on the shortcut menu, select the profile, and right-click to display the shortcut menu. Edit the profile: If you want to
change the shape of the perimeter of the profile or its rings
Then
select the profile, and use edge and vertex grips to adjust the shape. The Edge grip has three edit modes: Offset, Add Vertex, and Convert to Arc. The default mode is Offset, which offsets the selected edge in a direction that is perpendicular to the midpoint of the edge. Depending on the shape of the profile and the edge you choose to modify, neighboring lines are extended or trimmed, and new lines are added, as necessary. Use the Add Vertex edit mode to add a vertex to the selected edge, and create a new edge. If the selected edge is an arc, the new edge is an arc, as well. Convert to Arc changes the selected edge to an arc and stretches the midpoint of the edge. The edge grip for an arc also has a Stretch mode, so that you can stretch the midpoint of the edge after it has been converted to an arc. select an Edge grip, and press CTRL to switch to the Add Vertex edit mode. Move the edge to the desired location and click, or enter a value and press ENTER. select the Vertex grip for the vertex you want to remove, and press CTRL to switch to the Remove edit mode. Move the cursor off the selected vertex, and click. select the profile, right-click, and click Replace Ring. Select the ring to replace, and select the new geometry. Press ENTER to keep the geometry, or enter y (Yes) to erase it. draw the linework in place on the temporary profile. Select the profile, right-click, and click Add Ring. Select the geometry to define the ring. Press ENTER to keep the geometry, or enter y (Yes) to erase it. select the profile, right-click, and click Remove Ring. Select the ring to remove, and press ENTER. This option does not appear if the profile has only one ring.
Then
Then
select the opening, and drag it to the tool palette. right-click the tool, and click Copy. Right-click, and click Paste.
If you want to
copy a tool from another palette
Then
open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste. open the tool catalog in the Content Browser, and locate the tool you want to copy. Position the cursor over the idrop handle, and drag the tool to the tool palette.
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. This description is used as the tooltip on the tool palette, and to describe the tool if it is stored in a tool catalog. 6 Expand Basic, and expand General. 7 Enter a description of the opening that you can create using this opening tool. 8 If you do not want to use the default layer key for openings, select a layer key. 9 If you want to override the default layer name for openings, select a layer override. 10 Select a shape for the opening. To specify a custom shape, select Custom for Shape, and select the profile that provides the geometry of the shape for Profile. 11 Expand Dimensions. 12 Enter values for Width, Height, and Rise. Rise is available only for arch, gothic, peak pentagon, and trapezoid shapes. 13 Expand Location. 14 If you are placing the opening in a wall, specify the opening position: If you want to
position the edge of the opening at a specific distance from the end of a wall segment center the opening on a wall segment
Then
select Offset/Center for Position along wall, and enter a value for Automatic offset. select Offset/Center for Position along wall, and specify a point near the center of the wall segment. select Unconstrained for Position along wall.
15 Specify whether you want the opening to be aligned vertically by sill height or by head height: If you want to
align the opening by sill height
Then
select Sill for Vertical alignment, and enter a value for Sill height. select Head for Vertical alignment, and enter a value for Head height.
16 Click OK.
Editing Openings
After you create an opening, you can change the height, width, and rise. You can also change the endcap conditions applied to the opening. You can move the opening within the wall. AutoCAD Architecture offers several methods for editing openings:
Edit openings directly using grips for dimensions and other physical characteristics. For grip edit operations where you are changing a dimension or an angle, the Dynamic Input feature lets you enter a precise value instead of moving a grip. When this feature is active (click DYN on the application status bar), selecting a grip displays a text box in which you can enter the desired value for the associated dimension or angle. For more information, see Use Dynamic Input in AutoCAD Help. Change settings on the Properties palette. You can also use the Display tab of the Properties palette to change the display property settings for a selected object display component in the current display representation. For more information, see Using the Properties Palette to Change Display Properties on page 538. Select editing commands from the shortcut menu for a selected opening.
3 Move the grip until the desired dimension value is displayed and click once, or enter a value. Changing the Location of an Opening 1 Select the opening.
2 Move the Location grip to change the location of the opening. Press CTRL to select the direction of movement: along the wall, within the wall, or vertically within the wall.
Opening location grip
2 To flip an opening along the Y axis, select the openings, right-click, and click Wall Anchor Flip Y.
Opening in original position, and flipped along its Y axis
Repositioning an Opening
Use this procedure to change the location of an opening along the wall by offsetting the opening from a reference location. This feature is useful when you want to position an opening at a specified distance from another object. For example, you may want to specify an exact distance between a series of openings along a wall.
Repositioning an opening by offsetting points
1 Select the opening you want to move, right-click, and click Reposition Along Wall.
A marker indicates the current location within the opening: left jamb, center of opening, or right jamb. 2 Specify how to measure the offset: If you want to
measure the offset from the center of the opening measure the offset from the left or right jamb
Then
select a point near the center of the opening. select a point on the jamb of the opening from which you want to measure.
3 Select a point to measure to (the reference point). You can select a point along the wall.
Specifying a reference point
4 Specify the distance between the points you selected: If you want to
move the opening to the reference point move the opening a specified distance from the reference point specify the distance as a measurement between two points, such as the distance between the centers of two openings that are correctly positioned Opening repositioned along the wall
Then
enter 0 (zero). enter a value for the offset distance.
1 Select the openings you want to change, and double-click one of them. 2 On the Properties palette, expand Basic, and expand Location. 3 Click Anchor. 4 Select the reference point for the anchor along the X axis: If you want to
use the start of the wall as the reference point use the midpoint of the wall as the reference point
Then
under Position Along (X), select Start of wall for From. under Position Along (X), select Midpoint of wall for From. under Position Along (X), select End of wall for From.
5 Enter the distance from the reference point at which to place the openings. Use a negative value to measure from endpoint to start point. 6 Select the position of the openings to measure to: If you want to measure
to the start edge of the opening to the center of the opening
Then
select Start edge of object for To. select Center of object for To.
Then
select End edge of object for To.
7 Click OK.
1 Select the openings you want to change, and double-click one of them. 2 On the Properties palette, expand Basic, and expand Location. 3 Click Anchor. 4 Select the reference point for the anchor along the Z axis: If you want to
use the bottom of the wall height as the reference point use the center of the wall height as the reference point
Then
under Position Along (Z), select Bottom of wall height for From. under Position Along (Z), select Center of wall height for From. under Position Along (Z), select Top of wall height for From.
5 Enter the distance from the reference point at which to place the openings. Use a negative value to measure from endpoint to start point.
Then
select Sill of object for To. select Center of object for To. select Head of object for To.
7 Click OK.
1 Select the openings you want to change, and double-click one of them. 2 On the Properties palette, expand Basic, and expand Location. 3 Click Anchor. 4 Select the reference point for the anchor along the Y axis: If you want to
use the left edge of the wall as your reference point use the center of the wall as your reference point use the right edge of the wall as your reference point
Then
select Left edge of wall width for From. select Center of wall width for From. select Right edge of wall width for From.
5 Enter the distance from the reference point at which to place the openings. Use a negative value to measure from endpoint to start point. 6 Select the position of the openings to measure to: If you want to
measure to the front of the opening
Then
select Front of object for To.
If you want to
measure to the center of the opening measure to the back of the opening
Then
select Center of object for To. select Back of object for To.
7 Click OK.
Then
select Flip X. select Flip Z. select Flip Y.
6 Click OK.
Then
enter new coordinate values under Insertion Point. make the normal of the opening parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y.
If you want to
locate the opening on the YZ plane
Then
make the normal of the opening parallel to the X axis: under Normal, enter 1 for X and enter 0 for Y and Z. make the normal of the opening parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
5 Click OK.
7 On the Sill Dimensions worksheet, enter the sill extension and depth dimensions. Sill components A and B are for the outside of the opening. Sill components C and D are for the interior side. 8 Click OK. 9 In the Display component drop-down list, click the light bulb icons next to individual sill components to turn their visibility on or off as desired.
You can also access and modify sill dimensions and visibility settings through the openings context menu, as follows: 1 Select the opening you want to change, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 4 Click the Other tab.
Opening sill dimensions
5 Under Sill Dimensions, enter the sill extension and depth dimensions. 6 On the Layer/Color/Linetype tab, under Visible, click thelight bulb icons to turn on visibility for individual sill display components as necessary. 7 Click OK twice.
Then
click Add, and then click Select Block, select the block, and click OK.
If you want to
edit an existing block component remove an existing block component
Then
select the component to edit, and click Edit. select the block, click Remove, and click OK.
9 Specify whether you want to scale to fit the block component to the object by width, depth, and height, or to lock the XY ratio: If you want to
set the block scale to the width of the object set the block scale to the depth of the object set the block scale to the height of the object scale the whole block equally, so that one direction is scaled to fit another of the scale criteria scale the block to its original size
Then
select Width. select Depth. select Height. select Lock to XY Ratio.
10 Specify whether to mirror the block in the X,Y, or Z direction: If you want to create a mirror of the block
in the X direction in the Y direction in the Z direction
Then
select Mirror X. select Mirror Y. select Mirror Z.
11 Specify the X, Y, and Z locations of the insertion point. 12 Specify an insertion offset of the block in the X, Y, and Z directions. 13 Click OK twice.
6 If necessary, expand Object Display Properties Advanced, and click 7 On the Fill type worksheet, select the desired fill type.
Opening fill types
Fill type.
8 Click OK. You can also access and modify frame display settings through the openings context menu, as follows: 1 Select the opening you want to change, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 4 Click the Fill type tab. 5 Under Hatch Type, select the desired option. 6 Click OK twice. at the upper-right corner of the tab.
Then
If you want to
edit a reference file
Then
double-click the reference file name to start its application.
7 Click OK.
Visibility (display component is on or off) Layer Color Linetype Lineweight Linetype scale
NOTE Openings do not have material assignments. 1 Select the opening you want to change, right-click, and click Edit Object Display. NOTE You can also use the Display tab of the Properties palette to change the display property settings for a selected object display component in the current display representation. For more information, see Using the Properties Palette to Change Display Properties on page 538. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 4 Click the Layer/Color/Linetype tab. 5 Select the component to change, and select a different setting for the property. 6 Click OK twice. at the upper-right corner of the tab.
Then
The display representation in bold is the current one. 5 Click the Layer/Color/Linetype tab. 6 Verify that the Hatch display component is turned on. 7 Click the Hatching tab. 8 Click the setting for Pattern. 9 Select the hatching: If you want to
select a hatching pattern that is available in the software select a custom pattern
Then
select Predefined for Type, and then select a pattern.
select Custom for Type, and then enter the name of the custom pattern. If necessary, click Browse, and navigate to the folder where the custom pattern file is located. select User-Defined for Type, and clear Double Hatch. select User-Defined for Type, and select Double Hatch. select Solid Fill for Type.
10 Click OK. 11 Click Scale/Spacing, and enter a value that determines how the selected pattern is repeated. 12 Click Angle, and enter the angle for the selected pattern.
13 Click Orientation, and specify how the hatching is oriented: If you want to
orient the hatching to the object regardless of the object rotation orient the hatching to the World Coordinate System
Then
select Object.
select Global.
14 Click the Fill type tab. 15 Select a graphic representation to use for hatching the opening.
Specifying hatching graphics for openings
16 Click OK twice.
5 Click the Other tab. 6 Specify whether to add or edit a block component: If you want to
add a new block component edit an existing block component
Then
click Add. select the component to edit, and click Edit. Proceed to step 10.
7 Click Select Block. 8 Select the block to use, and click OK. 9 Specify whether you want to scale to fit the block component to the object by width, depth, and height, or to lock the XY ratio: If you want to
set the block scale to the width of the object set the block scale to the depth of the object set the block scale to the height of the object scale the whole block equally, so that one direction is scaled to fit another of the scale criteria scale the block to its original size
Then
select Width. select Depth. select Height. select Lock XY Ratio.
10 Specify whether to mirror the block in the X,Y, or Z direction: If you want to
create a mirror of the block in the X direction create a mirror of the block in the Y direction create a mirror of the block in the Z direction
Then
select Mirror X. select Mirror Y. select Mirror Z.
11 Specify the X, Y, and Z location of the insertion point. 12 Specify an insertion offset of the block in the X, Y, and Z directions. 13 Click OK three times.
3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 4 Click the Other tab. 5 Select Disable Custom Blocks. 6 Click OK twice. at the upper-right corner of the tab.
Stairs
25
Stairs are AEC objects that use flights of treads and risers to accommodate vertical circulation. Stairs also interact with railing objects. You can control the style of the stair, the shape of the landing, the type of treads, and the height and width of the stair run.
Stairs
Stairs are AEC objects that use flights of treads and risers to accommodate vertical circulation. Stairs also interact with railing objects. You can control the style of the stair, the shape of the landing, the type of treads, and the height and width of the stair run.
Stair Shapes
While strictly rectangular stairs are predominant in modern buildings, in some cases the edges of a flight are not parallel, or they might be curved. Landings can also be non rectangular. Stairs allow the use of nearly arbitrary profiles for the edges of flights and landings. In addition, railings and stringers can be anchored to stairs and can follow the edges of flights and landings. You can create custom stairs from linework or profiles to model different conditions as well.
Materials in Stairs
In AutoCAD Architecture, you can assign materials to a stair. These materials are displayed in the Realistic visual style, or when rendered. Materials have specific settings for the physical components of a stair, such as risers, nosing, and treads.
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AutoCAD Architecture provides a number of predefined materials for common design purposes, which contain settings for stair components. You can use predefined materials, or modify them for your designs. You can also create your own materials. Object styles provided with the software have appropriate materials already assigned to them. For more information, see Stair Materials and Display Components on page 1517.
Move the cursor over the icon to display a message that describes the problem and provides one or more possible solutions. Where more detailed instructions are required, you can press F1 to access the relevant topic in Help.
A number of the solution tips for stair objects regard an invalid configuration for a particular type of stair. The F1 links for these tips bring you to this topic and the following table, which shows and describes the different types of stairs you can draw in AutoCAD Architecture. Follow the associated links to specific instructions for drawing each type of stair. Stair 2D View Stair 3D View Stair Shape Turn Type
Straight None
How to Draw
Specify flight start and endpoints. For more information, see Creating a Straight Stair with User-Specified Settings on page 1397.
U-shaped
1/2 landing
Specify flight start and endpoints. For more information, see Creating a U-Shaped Stair with User-Specified Settings on page 1406.
U-shaped
1/2 turn
Specify flight start and endpoints. For more information, see Creating a U-Shaped Stair with User-Specified Settings on page 1406.
Stair 2D View
Stair 3D View
How to Draw
Specify first flight start and endpoints; specify next flight start and endpoints. For more information, see Creating a Multi-Landing Stair with User-Specified Settings on page 1399.
Multi-landing (straight)
1/2 landing
Specify first flight start and endpoints; specify next flight start and endpoints. For more information, see Creating a Multi-Landing Stair with User-Specified Settings on page 1399.
Multi-landing
1/2 turn
Specify first flight start and endpoints; specify next flight start and endpoints - draw in one direction only. For more information, see Creating a Multi-Landing Stair with User-Specified Settings on page 1399.
Multi-landing
1/4 landing
Specify first flight start and endpoints; specify next flight endpoint; specify next flight endpoint. For more information, see Creating a Multi-Landing Stair with User-Specified Settings on page 1399.
Multi-landing
1/4 turn
Specify first flight start and endpoints; specify next flight endpoint; specify next flight endpoint. For more information, see Creating a Multi-Landing Stair with User-Specified Settings on page 1399.
Spiral
None
Specify center of spiral stair; specify start point. For more information, see Creating a Spiral Stair with UserSpecified Settings on page 1410.
Stair 2D View
Stair 3D View
How to Draw
Draw custom stair linework; select left and right sides; select stair path; select left, right, and center stringer paths; select first tread at current level; select remaining treads. For more information, see Creating a Custom Stair from Linework on page 1415.
None
Draw custom tread profile; array tread profile; select stair path; select left, right, and center stringer paths;select first tread profile at current level; select remaining tread profiles. For more information, see Creating a Custom Stair from Tread Profiles on page 1418.
None
Draw multi-landing stair; draw straight stair; select multi-landing stair; anchor straight stair to multi-landing stair landing. For more information, see Anchoring a Stair to a Landing on page 1460.
Presentation format Node Osnaps Flight height measurement Calculator limits 1 Click Format menu Options. 2 Click the AEC Object Settings tab. 3 Specify the stair defaults: If you want to
display the stair with no cut lines or path use Node Osnap to select the corners of the stairs and landings specify the stair height distance above the start of the stair and below the end of the stair as the position for the Node Osnap
Then
select Presentation Format (No Cut Lines or Path). select Flight and Landing Corners for Node Osnap.
If you want to
include top and bottom offsets in the stair height measurement ignore top and bottom offsets in the stair height measurement display the stair with a solution tip icon when an edit causes it to violate the calculation limits set in the Calculation Rules tab of the Stair Style dialog box display the stair normally when an edit causes it to violate the calculation limits set in the Calculation Rules tab of the Stair Style dialog box
Then
select Finished Floor to Floor for Measure Stair Height.
NOTE The Calculator Limits setting is stored with the drawing. Some earlier versions of the software have the Calculator limits set to Relaxed by default. Any new drawing has it set to Strict by default. 4 Click OK.
Stock Tool catalog AutoCAD Architecture Sample Palette catalog Design Tool catalog
Custom palettes created by your CAD manager or other users may also contain stair tools with stair styles and properties that are customized for your projects or office standards.
Creating a Stair
Use this procedure to add a new stair that has the properties specified in the stair tool that you select. To specify settings when you add a stair, see Creating a Straight Stair with User-Specified Settings on page 1397. 1 Open the tool palette that you want to use, and select a stair tool. If necessary, scroll to display the tool that you want to use. 2 Specify the insertion point of the stair. You can move or hide the Properties palette to expose more of the drawing area. 3 Specify the direction point of the stair. The stair is created at the length necessary to accommodate the values specified. 4 Continue adding stairs, and press ENTER.
TIP To ensure that the Properties palette is displayed before you select a tool, right-click in the drawing area, and click Properties. 1 Open the tool palette that you want to use, and select a stair tool. If necessary, scroll to display the tool that you want to use. 2 On the Properties palette, expand Basic, and expand General. 3 Select a style. 4 In Shape, select Straight. 5 Specify the vertical orientation of the stair: If you want to
draw the stair from this floor to the floor above draw the stair from this floor to the floor below
Then
select Up for Vertical Orientation. select Down for Vertical Orientation.
Then
enter a value for Width. enter a value for Height.
If you want to
specify the justification of the stair
Then
enter a value for Justify. The Justify value controls the insertion point when you place the stair (left, center, or right) at the beginning of the stair run. select Riser for Terminate with.
NOTE Stairs that end with a riser will have an overall height that is one tread thickness less than the floor-to-floor height specified.
select Calculation rules, and then enter a value for Straight Length. When Straight Length is set to (automatic), the value is calculated based on the tread size and riser count. When Straight Length is (user-defined), the stair length is equal to the dimension entered, and the other three values are adjusted within the code limits. When Riser Count is user-defined, the tread depth is increased or decreased to accommodate the stair.
If you want to
specify the total number of stair risers
Then
select Calculation rules, and then enter a value for Riser Count. When Riser Count is set to (automatic), the number of risers is based on the overall length and overall height of the stair and the code limits specified on the Design Rules tab. The Straight Length value of the stair is adjusted automatically. When Riser Count is (user-defined), you can specify a value that is used to calculate the tread depth and riser height. If these values fall outside the stair limits, an error message is displayed.
specify the height of each riser in the stair flight select Calculation rules, set all fields to ic), click the icon to Riser to change it to enter a value for Riser. (automatand
NOTE If a value is set to user-defined on the Calculation rules worksheet, it can be modified directly in the Properties palette.
NOTE If
is displayed next to a field in the Calculation Rules dialog box, that field cant be changed (user-defined) to (automatic).
8 In the drawing area, specify the insertion point of the stair. You can move or hide the Properties palette to expose more of the drawing area. 9 Specify the endpoint of the stair. 10 Continue adding stairs, and press ENTER.
TIP To ensure that the Properties palette is displayed before you select a tool, right-click in the drawing area, and click Properties. 1 Open the tool palette that you want to use, and select a stair tool. If necessary, scroll to display the tool that you want to use. 2 On the Properties palette, expand Basic, and expand General. 3 Select a style. 4 In Shape, select Multi-landing. 5 Specify the turn type: If you want to
create a flat landing with a user-defined length where the stair run turns create stairs with a user-defined length where the stair run turns with treads through the turn
Then
select 1/2 landing for Turn type.
NOTE These stairs must have at least three segments and each corner must turn in the same direction.
If you want to
create a flat landing where the stair turns, with the length of the landing equal to the width of the stair
Then
select 1/4 landing for Turn type.
NOTE These stairs typically have two or more flights joined by square landings.
create stairs having treads along the entire length, with one or more turns in any direction
NOTE These stairs may have two or more segments, and corners may turn in either direction.
Then
select Up for Vertical Orientation. select Down for Vertical Orientation.
Then
enter a value for Width. enter a value for Height. enter a value for Justify. The Justify value controls the insertion point when you place the stair (left, center, or right) at the beginning of the stair run. select Riser for Terminate with.
NOTE Stairs that end with a riser will have an overall height that is one tread thickness less than the floor-to-floor height specified.
If you want to
end the stair run with a tread
Then
select Tread for Terminate with.
select Calculation rules, and then enter a value for Straight Length. When Straight Length is set to (automatic), the value is calculated based on the tread size and riser count. When Straight Length is (user-defined), the stair length is equal to the dimension entered, and the other three values are adjusted within the code limits. When Riser Count is user-defined, the tread depth is increased or decreased to accommodate the stair.
select Calculation rules, and then enter a value for Riser Count. When Riser Count is set to (automatic), the number of risers is based on the overall length and overall height of the stair and the code limits specified on the Design Rules tab. The Straight Length value of the stair is adjusted automatically. When Riser Count is (user-defined), you can specify a value that is used to calculate the tread depth and riser height. If these values fall outside the stair limits, an error message is displayed.
If you want to
specify the height of each riser in the stair flight
Then
select Calculation rules, set all fields to ic), click the icon to Riser to change it to enter a value for Riser. specify the tread depth for each tread in the stair flight select Calculation rules, set all fields to
(automat, and
(automat-
ic), click the icon next to Tread to change it to , and enter a value for Tread. You can also specify the Riser count when you set the tread depth.
NOTE If a value is set to user-defined on the Calculation rules worksheet, it can be modified directly in the Properties palette.
NOTE If
is displayed next to a field in the Calculation Rules dialog box, that field cant be changed (user-defined) to (automatic).
until another field is changed from 9 Expand Advanced. 10 Specify the Floor Settings: If you want to
Then
enter a value for Top offset.
change the thickness of the floor finish material at the top of the stair change the depth of the structure at the top of the stair change the thickness of the floor finish material at the bottom of the stair change the depth of the structure at the bottom of the stair
11 Set the minimum or maximum height or number of risers in a stair flight. 12 In the drawing area, specify the insertion point of the stair. You can move or hide the Properties palette to expose more of the drawing area. 13 Specify the point of the first turn or landing for the stair. 14 Continue specifying points for the stair. NOTE If you specified Landing for Terminate with, the last point for the stair beyond the final riser defines the end of the landing.
NOTE If the stair style has Extend Landings to Prevent Risers and Treads Sitting under Landings turned on, the flight will not be pivoted exactly around the end of the stair. 13 In Winder Style, select Single Point 2 Tread. 14 Draw a stair with one 90-degree turn, and press ENTER. 15 Select the stair, enter winderturnadjust at the command line, and press ENTER. NOTE The winderturnadjust command changes the number of treads in a turn zone for a stair using a Single Point winder style. The default number of treads is specified in the Settings tab of the Stair Winder Styles. You can change the amount of treads on the command line while running the winderturnadjust command. When you change the number of treads in the turn zone, the construction line changes location across the stair because the tread length must remain constant along the stair. Changing the winder treads changes the width, so the line moves. The construction line can be edited with grips. If you move the construction line, the winder treads are affected.
TIP To ensure that the Properties palette is displayed before you select a tool, right-click in the drawing area, and click Properties. 1 Open the tool palette that you want to use, and select a stair tool. If necessary, scroll to display the tool that you want to use. 2 On the Properties palette, expand Basic, and expand General. 3 Select a style. 4 In Shape, select U-shaped. 5 Specify the turn type: If you want to
create a flat landing where the stair run turns back in the opposite direction create stairs where the stair run turns back in the opposite direction with treads throughout the run
Then
select 1/2 landing for Turn type.
Then
select Counterclockwise for Horizontal Orientation.
If you want to
draw the U-shaped stair so that the left is the outer edge of the stair and right is the inner edge
Then
select Clockwise for Horizontal Orientation.
Then
select Up for Vertical Orientation. select Down for Vertical Orientation.
Then
enter a value for Width. enter a value for Height. enter a value for Justify. The Justify value you select controls the insertion point when you place the stair (left, center, or right) at the beginning of the stair run.
If you want to
end the stair run with a riser
Then
select Riser for Terminate with.
NOTE Stairs that end with a riser will have an overall height that is one tread thickness less than the floor-to-floor height specified.
select Calculation rules, and then enter a value for Straight Length. When Straight Length is set to (automatic), the value is calculated based on the tread size and riser count. When Straight Length is (user-defined), the stair length is equal to the dimension entered, and the other three values are adjusted within the code limits. When Riser Count is user-defined, the tread depth is increased or decreased to accommodate the stair.
If you want to
specify the total number of stair risers
Then
select Calculation rules, and then enter a value for Riser Count. When Riser Count is set to (automatic), the number of risers is based on the overall length and overall height of the stair and the code limits specified on the Design Rules tab. The Straight Length value of the stair is adjusted automatically. When Riser Count is (user-defined), you can specify a value that is used to calculate the tread depth and riser height. If these values fall outside the stair limits, an error message is displayed.
specify the height of each riser in the stair flight select Calculation rules, set all fields to ic), click the icon to Riser to change it to enter a value for Riser. specify the tread depth for each tread in the stair flight select Calculation rules, set all fields to (automat(automat, and
ic), click the icon next to Tread to change it to , and enter a value for Tread. You can also specify the Riser count when you set the tread depth.
NOTE If a value is set to user-defined on the Calculation rules worksheet, it can be modified directly in the Properties palette.
NOTE If
is displayed next to a field in the Calculation Rules dialog box, that field cant be changed (user-defined) to (automatic).
until another field is changed from 10 Expand Advanced. 11 Specify the Constraints: If you want to
Then
select Free for Alignment.
place the treads and risers with the minimum landing extension align the tread of the up flight to the tread of the down flight align the tread of the up flight to the riser of the down flight align the riser of the up flight to the riser of the down flight
12 Specify a value for Alignment offset. When you select Tread to tread, Tread to riser, or Riser to riser, you can specify an offset value. A positive offset value means that the down-flight tread location is closer to landing than the up-flight tread location.
Specifying tread to riser alignment offsets
13 Specify a value for the Extend alignment. 14 Specify a value for Uneven tread to determine which flight will be longer if the total number of treads is uneven. Select Upper flight to place the Uneven tread on the upper flight. Select Lower flight to place the uneven tread on the lower flight. 15 Specify floor settings: If you want to
change the thickness of the floor finish material at the top of the stair change the depth of the structure at the top of the stair change the thickness of the floor finish material at the bottom of the stair change the depth of the structure at the bottom of the stair
Then
enter a value for Top offset.
16 Set the minimum or maximum height or number of risers in a stair flight. 17 In the drawing area, specify the insertion point of the stair. You can move or hide the Properties palette to expose more of the drawing area. 18 Specify the endpoint of the stair. 19 Continue adding stairs, and press ENTER.
To create a spiral stair with the specified tread depth (T) that occurs at a specified distance from the inner edge, first construct the stair with a width equal to twice the required distance (A). Next, use Customized Edges to offset the outer edge to the desired total width B. The offset distance is equal to B - 2A.
Creating a spiral stair with a specified tread depth at a specified distance
TIP To ensure that the Properties palette is displayed before you select a tool, right-click in the drawing area, and click Properties. 1 Open the tool palette that you want to use, and select a stair tool. If necessary, scroll to display the tool that you want to use. 2 On the Properties palette, expand Basic, and expand General. 3 Select a style. 4 In Shape, select Spiral. 5 Specify the horizontal orientation of the stair: If you want to
draw the spiral stair in a counterclockwise direction draw the spiral stair in a clockwise direction
Then
select Counterclockwise for Horizontal Orientation. select Clockwise for Horizontal Orientation.
Then
select Up for Vertical Orientation. select Down for Vertical Orientation.
NOTE If Terminate with is set to Landing, the vertical orientation is up and cannot be changed. 7 Expand Dimensions. 8 Specify stair dimensions: If you want to
specify the width of the stair specify the floor-to-floor height of the stair specify the justification of the stair
Then
enter a value for Width. enter a value for Height. enter a value for Justify. The Justify value you select controls the insertion point when you place the stair (left, center, or right) at the beginning of the stair run. select Riser for Terminate with.
NOTE Stairs that end with a riser will have an overall height that is one tread thickness less than the floor-to-floor height specified.
If you want to
Then NOTE If the vertical orientation is set to Down, Terminate with is set to Riser and cannot be changed.
select No for Specify On Screen and enter a value for Radius. select Yes for Specify On Screen. select Calculation rules, and then enter a value for Straight Length. When Straight Length is set to (automatic), the value is calculated based on the tread size and riser count. When Straight Length is (user-defined), the stair length is equal to the dimension entered, and the other three values are adjusted within the code limits. When Riser Count is user-defined, the tread depth is increased or decreased to accommodate the stair.
define the radius for the stair dynamically specify the overall linear length of the stair
select Calculation rules, and then enter a value for Riser Count. When Riser Count is set to (automatic), the number of risers is based on the overall length and overall height of the stair and the code limits
If you want to
Then
specified on the Design Rules tab. The Straight Length value of the stair is adjusted automatically. When Riser Count is (user-defined), you can specify a value that is used to calculate the tread depth and riser height. If these values fall outside the stair limits, an error message is displayed.
specify the height of each riser in the stair flight select Calculation rules, set all fields to ic), click the icon to Riser to change it to enter a value for Riser. specify the tread depth for each tread in the stair flight select Calculation rules, set all fields to (automat(automat, and
ic), click the icon next to Tread to change it to , and enter a value for Tread. You can also specify the Riser count when you set the tread depth.
NOTE If a value is set to user-defined on the Calculation rules worksheet, it can be modified directly in the Properties palette.
NOTE If
is displayed next to a field in the Calculation Rules dialog box, that field cant be changed (user-defined) to (automatic).
9 Select the type of arc constraint to use when creating the spiral stair: If you want to
create a spiral stair run with no constraints create a spiral stair with a specific number of degrees for the stair flight
Then
select Free for Arc constraint. select Total Degrees for Arc constraint, and enter a value for Arc angle. This includes the terminal landing or tread. select Degrees per Tread for Arc constraint, and enter a value for Arc angle.
create a spiral stair with a specific degree for each tread in the stair
Then
enter a value for Top offset.
If you want to
change the depth of the structure at the top of the stair change the thickness of the floor finish material at the bottom of the stair
Then
enter a value for Top depth.
12 Set the minimum or maximum height or amount of risers in a stair flight. 13 Specify the center point for the spiral stair. 14 Specify the location of the stair. 15 Continue adding stairs, and press ENTER.
left, right, and center stair stringers (optional) first tread at current level (required) remaining treads (required) NOTE A custom stair must have a minimum of 2 treads. At least 2 lines must be selected for remaining treads when creating a custom stair.
Creating a Custom Stair from Linework 1 Open the tool palette that contains the stair tool that you want to use, and select the tool. You may have to scroll to display the desired tool. TIP To ensure that the Properties palette is displayed before you select a tool, right-click in the drawing area, and click Properties. 2 Verify that your current drawing includes a stair style with defined stringers. 3 Right-click the stair tool and click Apply Tool Properties to Linework. 4 Select the linework that represents the left and right sides of the custom stair. Only lines, light-weight polylines, or arc segments that intersect all treads can be selected for the stair sides. 5 Select the linework that represents the stair path, or press ENTER to have it generated automatically.
Only single or multi-segment light-weight polylines or arc segments that intersect all treads can be selected for the stair path.
6 Select the linework that represents the left, right, and center stair stringers, or press ENTER to have the left, right, and center stair stringers generated automatically.
7 Select the linework that represents the first tread at the current level. Only lines, light-weight polylines, or arc segments that intersect the stair sides can be selected for the stair treads. 8 Select the remaining treads.
9 In the Convert to Stair dialog, verify or change the parameter values for Style, Height, Vertical Orientation, and Terminate with. Specify a style with defined stringers. Specify whether to erase the layout geometry, then click OK. NOTE The Standard stair style does not have defined stringers.
Once you create a custom stair, you can convert any part of it to a landing. See Modifying Custom Stairs on page 1420 to do this.
Linework and profiles for custom stairs can represent the following components:
stair path (required) left and right stair stringers (optional) first tread profile at current level (required) remaining treads (required)
Creating a Custom Stair from Tread Profiles 1 Open the tool palette that contains the stair tool that you want to use, and select the tool. You may have to scroll to display the desired tool. TIP To ensure that the Properties palette is displayed before you select a tool, right-click in the drawing area, and click Properties. 2 Right-click the stair tool and click Apply Tool Properties to Linework. 3 Enter T for Treadprofile. 4 Select the linework that represents the stair path. Only single or multi-segment light-weight polylines or arc segments that intersect all treads can be selected for the stair path. 5 Select the linework that represents the left, right, and center stair stringers, or press ENTER to have the left, right, and center stair stringers generated automatically.
6 Select the linework that represents the first tread profile at the current level. Only defined profiles can be selected for stair treads. 7 Select the remaining treads.
8 In the Convert to Stair dialog, verify or change the parameter values for Style, Height, Vertical Orientation, and Terminate with. Specify whether to erase the layout geometry, then click OK.
IMPORTANT You cannot convert a custom stair to a ramp stair style. The custom stair from tread profiles is generated.
Once you create a custom stair, you can convert any part of it to a landing. See Modifying Custom Stairs on page 1420 to do this.
Edit the faces of treads and risers Match treads and risers to source components Convert a tread to a landing and back again Replace an existing stringer path with a new stringer path by selecting linework
Edit a Custom Stair Tread 1 Use this procedure to convert the edge of a custom stair tread to an arc. Select the custom stair that you want to change, right-click and click Modify Custom Stair Edit Tread/Riser.
2 A grip appears at the midpoint of each tread and riser. 3 Select the bottom Edit Tread grip.
You can select either edge or vertex grips to modify the face of the tread. The following grips are displayed for editing the face of a custom stair tread:
4 Move the cursor over the front Edge grip. A tooltip with the following options is displayed:
5 Select the Edge grip, and press CTRL twice to cycle to the Convert to Arc option. 6 Specify a new location for the Edge grip.
Match Tread/Riser 1 Use this procedure to modify a custom stair tread by matching an existing tread on another custom stair. Create 2 custom stairs: one with a source tread to match, and one as the destination custom stair. 2 Select the custom stair that you want to change, right-click, and click Modify Custom Stair Match Tread/Riser. 3 Specify tread to match. You have the option of matching a tread, a riser, or both. 4 Select the tread to match on the source custom stair.
Toggle Tread/Landing 1 Use this procedure to convert a custom stair tread to a landing, or convert a custom stair landing to a tread. Select the custom stair that you want to change, right-click, and click Modify Custom Stair Toggle Tread/Riser. 2 Select the tread to convert to a landing. When you use a stair style that has defined stringers, you can see that the stringer is parallel to the landing and sloping for the duration of the tread.
NOTE This feature does not override the Terminate with option. If Terminate with Landing is specified, you cannot use this feature to convert the landing to a tread.
Replace Stringer Path 1 Use this procedure to replace an existing custom stair stringer path with a new stringer path by selecting linework. The linework must occur within the stair to be valid for selection as a replacement stringer path, and must follow the entire length of the stair. Select the custom stair that you want to change, right-click, and click Modify Custom Stair Replace Stringer Path. 2 Specify the left, right, or center stringer path (depending on the custom stair configuration) to replace.
Creating a Ramp
Use this procedure to create a ramp using stairs. The Ramp-Concrete style (in the Stair Styles drawing) includes the correct settings for creating a ramp. TIP For a listing of the location of all styles and support drawings, see Styles and Support Files on page 117. The ramp stringer type should be used for creating ramps. The stringer facets display component provides the landing lines for ramps, and an End with tread setting makes the connection to the next level work correctly, instead of having one riser height between the ramp and the surface it should meet. TIP To ensure that the Properties palette is displayed before you select a tool, right-click in the drawing area, and click Properties. 1 Import the ramp style from the Stair Styles drawing. For information about copying styles into your drawing, see Copying Styles Between Drawings on page 598. 2 Open the tool palette that you want to use, and select a stair tool. If necessary, scroll to display the tool that you want to use. 3 On the Properties palette, expand Basic, and expand General. 4 Select the Ramp-Concrete style. 5 Specify the location of the stair. 6 Continue adding stairs, and press ENTER.
Then
select the stair, and drag it to the tool palette. on the Format menu, click Style Manager. Locate the style you want to copy, and drag it to the tool palette. Click OK to close the Style Manager. right-click the tool, and click Copy. Right-click, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste. open the catalog in the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. 6 Expand Basic, and expand General. 7 Click the setting for Description, enter a description of the stair created from this tool, and click OK. 8 Specify a layer key and any layer key overrides if you do not want to use the layer assignments specified in the layer key style used in the drawing. 9 Select a stair style. NOTE If a multi-landing or u-shaped stair is selected, the turn type can be set. If the turn type is 1/2 or 1/4 turn, the winder style can be set. 10 Select the drawing file containing the style used for this stair. 11 Click OK.
Editing Stairs
You can edit stairs by changing the style of the stair, the width and height of the stair, the size of the tread, and the justification. You can also change constraints, components, landing extensions, and location, in addition to the style and dimensions. AutoCAD Architecture offers several methods for editing stairs:
You can directly edit stairs using grips for dimensions and other physical characteristics. For grip edit operations where you are changing a dimension or an angle, the Dynamic Input feature lets you enter a precise value instead of moving a grip. When this feature is active (click DYN on the application status bar), selecting a grip displays a text box in which you can enter the desired value for the associated dimension or angle. For more information, see Use Dynamic Input in AutoCAD Help. You can change stair settings on the Properties palette. You can use editing commands from the context menu for a selected stair.
You can use grips to create multi-landing stairs that have skewed landings and angled stair runs. Changing the configuration of a landing may result in changes to the stair run. You can increase or decrease the overall width of the stair run for U-shaped stairs. The radius and start point can be changed for spiral stairs. You can use grips to increase or decrease the overall width of the stair run for spiral stairs. If you change the width of the stair after grip-editing a side, the changes are lost. NOTE You cannot use any of the plan representation grips to alter the floor-to-floor height. Select the stair in a view direction other than TOP to use a grip to change the floor-to-floor height. Each stair shape has different grips associated with it.
Straight stair Flight Start and End, Location, and Lengthen Stair grips
NOTE The Lengthen Stair grips move a straight stair unless it ends with a landing. 3 Move the grip until the dimension value you want is displayed, and click once; or enter a value. Changing the Location or Position of a Straight Stair 1 Select the straight stair. 2 Select the appropriate grip to change the location of the stair, its start point, construction line, graphics path, or endpoint.
Straight stair Flight Start and End, Lengthen Stair, and Location grips
Straight stair Construction Line Location, Graphics Path Location, and Edit Edges grips
3 Move the stair to the desired location, and click once; or enter a value, and press ENTER. If you want to enter a specific value for the second direction in any edit mode (for example, in the Y direction when editing along the XY plane), press TAB to cycle to the second direction. You can also lock the movement of the stair along a specific direction. If you enter a value for either dimension direction in the current edit mode, and then press TAB, the movement of the stair is constrained to the second dimension direction. When editing along the XY plane, for example, you can enter a value for X dimension, and then press TAB. The X dimension is locked at that value, and movement of the stair is constrained to the Y dimension direction. 4 Right-click, and click Deselect All to turn off grips. Changing the Height of a Straight Stair 1 Select the straight stair. 2 Move the Height grip to change the height of the stair. NOTE This grip displays only in 3D views of the stair. Height cannot be edited in Plan view.
Multi-landing stair Flight Taper and Flight Width, and Landing Width grips
Multi-landing stair landing Edge and Vertex, and Exit Edit Edges grips
3 Move the grip until the dimension value you want is displayed, and click once; or enter a value. Changing the Location or Position of a Multi-Landing Stair 1 Select the multi-landing stair. 2 Select the appropriate grip to change the location of the stair, its start point, construction line, graphics path, or endpoint.
Multi-landing stair Flight Start and End, Move Flight, Move Multi-Landing, and Lengthen Stair grips
Multi-landing stair Landing Turn Point, Construction Line Location, Graphics Path Location, and Edit Edges grips
3 Move the stair to the desired location, and click once; or enter a value, and press ENTER. If you want to enter a specific value for the second direction in any edit mode (for example, in the Y direction when editing along the XY plane), press TAB to cycle to the second direction. You can also lock the movement of the stair along a specific direction. If you enter a value for either dimension direction in the current edit mode, and then press TAB, the movement of the stair is constrained to the second dimension direction. When editing along the XY plane, for example, you can enter a value for X dimension, and then press TAB. The X dimension is locked at that value, and movement of the stair is constrained to the Y dimension direction. 4 Right-click, and click Deselect All to turn off grips.
Changing the Shape of Landings for Multi-Landing Stair 1 Select the multi-landing stair. 2 Select the Edit Edges grip. In order to edit the landing width, landing edges, and landing vertices, click the Edit Edges grip to access the edges edit mode. When you have finished editing the landing edges, click the Exit Edit Edges grip to return to the default stair edit mode.
Multi-landing stair Flight Taper and Flight Width, and Landing Width grips
Multi-landing stair Landing Edge and Vertex, and Exit Edit Edges grips
3 Move the appropriate grip to change the shape of the landing of the stair. NOTE Once a landing edge has been customized by moving any of the vertex or edge grips, the landing width grips are no longer displayed.
Changing the Location of a Landing for a Multi-Landing Stair 1 Select the multi-landing stair. 2 Move the appropriate grip to change the location of the landing by changing the location of the turn point for each side of the landing, or by moving the entire landing. Changing the Construction Line or Graphics Path of a Multi-Landing Stair 1 Select the multi-landing stair. 2 Move the Construction Line or Graphics Path grip.
Multi-landing stair landing Turn Point, Construction Line Location, Graphics Path Location, and Edit Edges grips
NOTE Only one of the Construction Line or Graphics Path can be displayed at a time. This is controlled on the Other tab of the current plan display representation. For information about this setting, see Specifying the Display of Other Characteristics of a Stair on page 1503.
Changing the Height of a Multi-Landing Stair 1 Select the multi-landing stair. 2 Move the Height grip to change the height of the stair. NOTE This grip displays only in 3D views of the stair.
U-shaped stair Landing Vertex and Edge, and Exit Edit Edges grips
3 Move the grip until the dimension value you want is displayed, and click once; or enter a value. Changing the Location or Position of a U-Shaped Stair 1 Select the U-shaped stair. 2 Select the appropriate grip to change the location of the stair, its start point, construction line, graphics path, or endpoint.
U-shaped stair Flight Start and End, Flip, and Location grips
U-shaped stair Graphics Path Location, Construction Line Location, and Edit Edges grips
3 Move the stair to the desired location, and click once; or enter a value, and press ENTER. If you want to enter a specific value for the second direction in any edit mode (for example, in the Y direction when editing along the XY plane), press TAB to cycle to the second direction.
You can also lock the movement of the stair along a specific direction. If you enter a value for either dimension direction in the current edit mode, and then press TAB, the movement of the stair is constrained to the second dimension direction. When editing along the XY plane, for example, you can enter a value for X dimension, and then press TAB. The X dimension is locked at that value, and movement of the stair is constrained to the Y dimension direction. 4 Right-click, and click Deselect All to turn off grips. Changing the Shape of Landings for a U-Shaped Stair 1 Select the U-shaped stair. 2 Select the Edit Edges grip. In order to edit the landing width, landing edges, and landing vertices, click the Edit Edges grip to access the edges edit mode. When you have finished editing the landing edges, click the Exit Edit Edges grip to return to the default stair edit mode.
U-shaped stair Flight Taper, Flight Width, and Landing Width grips
U-shaped stair Landing Vertex and Edge, and Exit Edit Edges grips
3 Move the appropriate grip to change the shape of the landing of the stair. Changing the Construction Line or Graphics Path of a U-Shaped Stair 1 Select the U-shaped stair. 2 Move the Construction Line or Graphics Path grip.
U-shaped stair Graphics Path Location, Construction Line Location, and Edit Edges grips
NOTE Only one of the Construction Line or Graphics Path can be displayed at a time. 3 Move the appropriate Flip grip to flip the stair landing from one side of the flight start grip to the other, or to switch the two flights. Changing the Height of a U-Shaped Stair 1 Select the U-shaped stair. 2 Move the Height grip to change the height of the stair. NOTE This grip displays only in 3D views of the stair.
U-shaped stair Height grip
Editing Spiral Stair Dimensions 1 Select the spiral stair. 2 Select the Edit Edges grip. In order to edit the flight width and flight taper, click the Edit Edges grip to access the edges edit mode. When you have finished editing the stair edges, click the Exit Edit Edges grip to return to the default stair edit mode. 3 Select the grip for the dimension you want to change.
Spiral stair Flight Taper and Width, and Exit Edges Edit grips
4 Move the grip until the dimension value you want is displayed, and click once; or enter a value. Changing the Location or Position of a Spiral Stair 1 Select the spiral stair. 2 Select the appropriate grip to change the location of the stair, its start point, construction line, graphics path, or endpoint. You can also flip the stair around the start point.
Spiral stair Radius, Flip, Rotate Flight, and Location grips
3 Move the stair to the desired location, and click once; or enter a value, and press ENTER. If you want to enter a specific value for the second direction in any edit mode (for example, in the Y direction when editing along the XY plane), press TAB to cycle to the second direction.
You can also lock the movement of the stair along a specific direction. If you enter a value for either dimension direction in the current edit mode, and then press TAB, the movement of the stair is constrained to the second dimension direction. When editing along the XY plane, for example, you can enter a value for X dimension, and then press TAB. The X dimension is locked at that value, and movement of the stair is constrained to the Y dimension direction. 4 Right-click, and click Deselect All to turn off grips. Changing the Height of a Spiral Stair 1 Select the spiral stair. 2 Move the Height grip to change the height of the stair. NOTE This grip displays only in 3D views of the stair.
Spiral stair Height grip
The entire edge of the flight moves to the selected location. The flight entry width also changes to fit the new stair width.
Using grips to change stair flight width
1 Select the stair to modify. 2 Select the Flight Taper grip on the stair flight, and move the grip away from stair path to new location. The flight changes to the new shape.
Using grips to change stair flight taper
For more information about stair grips, see Using Grips to Edit Stairs on page 1426. NOTE If you change the width of the stair after grip-editing a side, the grip changes are lost. 1 Select the stair to modify. 2 Select a Vertex grip on the landing, and move the grip away from the stair path to a new location. The landing changes to the new shape. If the vertex grip is shared between a landing and flight, the flight moves with the landing. 3 Select an Edge grip on the landing, and move the grip perpendicular to the stair path to the new location. The entire edge of the landing moves to the selected location.
Using grips to change a stair landing width by adding an edge
4 Select an Edge grip on the side of a landing, press CTRL, then move the grip away from the stair path. An adjacent edge of the landing is created.
Pushing one tread into the landing with its grip forces the landing to lengthen in the other direction. Pulling one tread away from the landing does not affect the other end of the landing. The stair is lengthened at its top to accommodate the larger landing. You can modify the length with the top and bottom grips, at the end of the stair walking path.
NOTE When projecting an edge of a stair that has an inner corner, it is clear how to project the outer edge of the stair to the selected object, but projection of the inner corner is ambiguous. Rather than attempting to guess the correct solution, these cases are not projected, and a dialog box is displayed with an explanation that edges of stairs with interior corners can be projected only to objects that extend beyond both ends of the stair. The stair length is extended at its original width when the object (or polyline) does not extend far enough for the stair to project completely.
NOTE If you change the width of the stair after projecting a side, the changes to the projected edge are lost. 1 Select a stair, right-click, and click Customize Edge Project. 2 Select the edge of a stair to change. 3 Select a polyline, object or profile to project to, and press ENTER.
Treads are extended using the line of the current front and back edge. NOTE If edges intersect, which can happen with only spiral and winding shapes, a solution tip icon displays.
NOTE If edges intersect, which can happen with only spiral and winding shapes, a solution tip icon displays.
1 Select a stair, right-click, and click Customize Edge Generate Polyline. 2 Select the edge of a stair. 3 Press ENTER. A polyline is created at the stair bottom elevation along the length of the stair run.
1 Select a stair, right-click, and click Customize Edge Remove Customization. 2 Select the edge of a stair. 3 Press ENTER.
1 Select the stair in an isometric view. 2 Select the Height grip, move the grip until the value you want is displayed, and click once. After selecting a grip, you can also enter a precise value to increase or decrease the height of the stair. NOTE If you edit the height of a stair with landings, so that a landing would be below the new height, the landing is not displayed. If you edit the height again, and move it to a location above the previous landing, the landing is no longer there. To retain the stair path, which includes the landing, use the AecStairFit command to set Automatic Landings to No.
Then
select Counterclockwise for Horizontal Orientation.
NOTE This is equivalent to selecting the Flip grip that mirrors the stair around its start point.
Then
select Free for Arc Constraint. select Total Degrees for Arc Constraint, and enter a value for Arc Angle. select Degrees per Tread for Arc Constraint, and enter a value for Arc Angle.
The radius is measured from the center point of the spiral stair to the selected justification point.
4 Click OK.
When you use the Flight Width grip point, you uniformly change the width of the stair along the entire arc. The endpoints of the outer edges of the stair move. This changes the size of the stair. When you click the Flight Width grip point and press CTRL, you maintain the center of the stair and the outside grip points. This changes the shape of the stair. 1 Select a spiral stair. 2 Change a spiral stair: If you want to
uniformly change the width of a spiral stair along the entire arc maintain the center and outside grip points while changing the shape of a spiral stair
Then
click the Flight Width grip of the spiral stair.
click the Flight Width grip of the spiral stair and press CTRL.
Using grips to change the shape of a spiral stair run by adding an edge
Then
enter a value for Width.
NOTE If you change the width of the stair after grip-editing or otherwise customizing an edge, the changes are lost.
If you want to
specify the floor-to-floor height for the stair specify the justification of the stair
Then
enter a value for Height. select Left, Center, or Right for Justify. This does not change the location of the stair, but changing this value determines the point from which the width is calculated if it is subsequently changed.
If you want to
specify the overall linear length of the stair
Then
enter a value for Straight Length. When Straight Length is set to (automatic), the value is calculated based on the tread size and riser count. When Straight Length is (user-defined), the stair length is equal to the dimension entered, and the other three values are adjusted within the code limits. If these values fall outside the stair limits, an error message is displayed. When Riser Count is user-defined, the tread depth is increased or decreased to accommodate the stair.
enter a value for Riser Count. When Riser Count is set to (automatic), the number of risers is based on the overall length and overall height of the stair and the code limits specified on the Design Rules tab. The Straight Length value of the stair is adjusted automatically. When Riser Count is (user-defined), you can specify a value that is used to calculate the tread depth and riser height. If these values fall outside the stair limits, an error message is displayed.
If you want to
specify the height of each riser in the stair flight
Then
set all fields to to change it to height. specify the tread depth for each tread in the stair flight set all fields to
(automatic), click the icon to Riser , and enter a value for Riser
to Tread to change it to , and enter a value for Tread depth. You can also specify the Riser count when you set the tread depth.
NOTE If
is displayed next to a field in the Calculation Rules dialog box, that field cant be changed (user-defined) to (automatic).
3 Change settings for how the stair meets the top and bottom floors: If you want to
specify the thickness of the floor finish material at the top floor of the stair specify the depth of the structure at the top floor specify the thickness of the floor finish material at the bottom floor of the stair specify the depth of the structure at the bottom floor
Then
enter a value for Top Offset.
enter a value for Top Depth. enter a value for Bottom Offset.
NOTE The Top and Bottom Depth settings currently have no effect on the stair or stringers. In addition, the Top offset has no visible effect on the stair. Bottom offset extends or truncates any attached stringers. Both offset values affect the rough floor-to-floor height, if it is displayed.
The following illustration shows an example of a straight stair run with the StairFit option disabled before and after height changes.
1 Select a stair. 2 On the Properties palette, expand Advanced, and expand Flight Height.
Flight Height with Risers Limit type
Then
select None for Minimum Limit type and None for Maximum Limit type. select Risers for Minimum Limit type, and enter a value for Minimum risers. select Height for Minimum Limit type, and enter a value for Minimum height. select Risers for Maximum Limit type, and enter a value for Maximum risers. select Height for Maximum Limit type, and enter a value for Maximum height.
NOTE Stairs created with a vertical orientation of Up go up from the landing, while stairs created with a vertical orientation of Down go down from the landing. The renumber riser numbering feature is helpful in this situation. See Specifying the Riser Numbering Display for Individual Stairs on page 1505.
Select the stair to anchor to the landing, right-click, and click Stair Landing Anchor Release. NOTE The stair remains in the same location, but is no longer anchored to the landing.
Editing Winders
Three different winder types give you different levels of control for 1/2 turn and 1/4 turn stairs: Balanced, Single Point, and Manual.
The Balanced winder style has the total turn distributed evenly throughout the stair run. The Single Point winder styles allow you to align tread edges or riser faces with the winder turn center, and add or remove individual treads from the winder turn. You can also assign a default number of treads to a winder turn, resulting in the specified number of treads appearing in the stair turn zone. Manual winder styles can be based on any winder style, by assigning either a Manual - Tread or Manual Riser condition to a stair run. Both manual styles allow you to straighten individual treads or risers in the stair run and to move the tread endpoints on either side of individual treads so you can angle tread edges or riser faces to suit your stair design. For information about creating new winder styles, see Creating a Stair Winder Style on page 1523.
Winder style examples
NOTE Only the winder styles present in the drawing are displayed.
Select Stair Winder Style dialog box
3 Select a Single Point style from the list, and click OK. NOTE To select the style from the Properties palette, expand Basic, expand General, and select Single Point for Winder Style. 4 Select the Edit Turns trigger grip. Note the initial flight length of the existing stairs. 5 Select the Lengthen Flight to Align Tread grip. The flight is lengthened as the tread edge is now aligned with the turn center.
NOTE To have the converging point on the edge of the stair, you must clear the Use Riser Lines setting. See Specifying the Stair Winder Style Settings on page 1523 for more information about this setting.
2 If the Winder Style is balanced, select the circular Edit Turns trigger grip. The Select Winder styles dialog box is displayed. NOTE Only the winder styles present in the drawing are displayed.
Select Stair Winder Style dialog box
3 Select a Single Point style from the list, and click OK. NOTE To select the style from the Properties palette, expand Basic, expand General, and select Single Point for Winder Style. 4 Select the Edit Turns trigger grip. 5 Select the Align with Turn Center grip. The tread edge is now aligned with the turn center, and the grip is no longer displayed.
NOTE To have the converging point on the edge of the stair, you must clear the Use Riser Lines setting. For more information about this setting, see Specifying the Stair Winder Style Settings on page 1523.
3 Select a Single Point style from the list, and click OK. NOTE To select the style from the Properties palette, expand Basic, expand General, and select Single Point for Winder Style. 4 Select the Edit Turns trigger grip. 5 Select the Remove Tread from Turn grip. The selected tread is removed from the winder turn. If you continue to remove treads, the stair will eventually display a solution tip icon. Use the Undo command to restore the previous tread configuration.
NOTE To have the converging point on the edge of the stair, you must clear the Use Riser Lines setting. For more information about this setting, see Specifying the Stair Winder Style Settings on page 1523.
3 Select a Single Point style from the list, and click OK. NOTE To select the style from the Properties palette, expand Basic, expand General, and select Single Point for Winder Style. 4 Select the Edit Turns trigger grip. 5 Select the Add Tread to Turn grip. A tread is added to the winder turn. If you continue to add treads, the stair will eventually display a solution tip icon. Use the Undo command to restore the previous tread configuration.
NOTE To have the converging point on the edge of the stair, you must clear the Use Riser Lines setting. For more information about this setting, see Specifying the Stair Winder Style Settings on page 1523.
3 Select either Manual - Tread or Manual - Riser from the list, and click OK. NOTE To select the style from the Properties palette, expand Basic, expand General, and select Manual for Winder Style. 4 Select the Edit Turns trigger grip. 5 Select the Straighten Tread grip on the tread edge or riser face that you want to straighten. The selected tread is straightened.
NOTE Because the tread depth must be the same for each tread, the tread edge line will pivot around the construction line.
2 If the Winder Style is balanced, select the circular Edit Turns trigger grip. The Select Winder styles dialog box is displayed.
Select Winder Style dialog box
3 Select either Manual - Tread or Manual - Riser from the list, and click OK. NOTE To select the style from the Properties palette, expand Basic, expand General, and select Manual for Winder Style. 4 Select the Edit Turns trigger grip. 5 Select the Tread End grip on the tread edge or riser face that you want to move. 6 Specify a new location for the Tread End grip. The selected tread is angled as specified.
NOTE Because the tread depth must be the same for each tread, the tread edge line will pivot around the construction line.
1 Place the object in the location where you want to add the body modifier to the stair. 2 Select the stair you want to change with the body modifier, right-click, and click Body Modifiers Add. 3 Select the object to add to the stair component. 4 In the Add Body Modifier dialog box, select Stringer for Stair Component and Additive for Operation.
5 Enter a description for the body modifier. 6 Select Erase Selected Object(s) if you do not want to keep the original object, or clear this option to keep the object in the drawing.
7 Click OK.
1 Place the object in the location where you want to subtract the body modifier from the stair. 2 Select the stair you want to change with the body modifier, right-click, and click Body Modifiers Add. 3 Select the object to subtract from the stair. 4 In the Add Body Modifier dialog box, select Tread for Stair Component and Subtractive for Operation.
5 Enter a description for the body modifier. 6 Select Erase Selected Object(s) if you do not want to keep the original object, or clear this option to keep the object in the drawing. 7 Click OK.
You must place the object in the location you want in the drawing before defining the object as a body modifier. The following illustration shows you how to use a channel as a body modifier to replace a stair stringer component.
Replacing a stair component with a body modifier
1 Place the object in the location where you want to replace the stair component with the body modifier. 2 Select the stair you want to change with the body modifier, right-click, and click Body Modifiers Add. 3 Select the object to replace the stair component. 4 In the Add Body Modifier dialog box, select Stringer for Stair Component and Replace for Operation.
5 Enter a description for the body modifier. 6 Select Erase Selected Object(s) if you do not want to keep the original object, or clear this option to keep the object in the drawing. 7 Click OK.
object was not originally a mass element (for example, if you used a slab as a body modifier), the object becomes a temporary Free Form mass element with faces that you can edit. 2 NOTE After you perform an editing task from the context menu, you may need to select a profile again to perform another editing task. If you do not see the editing commands that you expect on the context menu, select a profile, and right-click to redisplay the menu. Edit the body modifier: If you want to
change the shape of a body modifier that is a Free Form mass element
Then
select the body modifier. Select a Face grip to activate edge grips for the face. Move the grips to the desired locations. Continue editing other faces in the same manner. select the body modifier. Select grips and move them to change the shape of the body modifier. The grips that are available depend on the type of mass element used as a body modifier and the current view direction. place the object in the location where it is needed. Select the body modifier, right-click, and click Boolean Union. Select the object, and press ENTER. Enter y (Yes) to keep the object in the drawing, or press ENTER to erase it.
place the object in the location where it is needed. Select the body modifier, right-click, and click Boolean Subtract. Select the object, and press ENTER. Enter y (Yes) to keep the object in the drawing, or press ENTER to erase it.
create a body modifier that is the intersection of the original body modifier with another object
place the object in the location where it is needed. Select the body modifier, right-click, and click Boolean Intersect. Select the object, and press ENTER. Enter y (Yes) to keep the object in the drawing, or press ENTER to erase it.
select the body modifier, right-click, and click Trim. Specify the points that define the trim plane, and select the side of the body modifier to be trimmed. The trimmed body modifier is converted to a Free Form mass element. select the body modifier, right-click, and click Split Face. Specify the points that define the edge created by splitting the faces. select the body modifier, right-click, and click Join Faces. Select the edge that separates the coplanar faces.
join two faces that are on the same plane into a single face
If you want to
remove a body modifier
Then
select the object that forms the body modifier, and press DELETE.
Then
Then
select a different component for Component. select a different operation for Operation: Select Additive to add the body modifier to the stair component. Select Subtract to subtract the shape of the body modifier from the stair component. Select Replace to replace the stair component with the body modifier.
delete the body modifier from the stair component select the body modifier, and click enter a description of the body modifier .
5 Click OK.
Then
press ENTER.
Specifying the left and right side clearances for a wall interference condition
1 Create a stair that intersects with a wall. For information about creating stairs, see Using Stair Tools to Create Stairs on page 1396. 2 On the Properties palette, expand Advanced, and expand Interference.
Then
enter a value for Headroom height.
4 Click in the drawing, not on the stair, to remove the selection. 5 Select the wall to intersect, right-click, and click Interference Condition Add. 6 Select the stair. 7 Select the shrinkwrap effect, and press ENTER. For more information about shrinkwrapping, see Working with Interference Conditions on page 872. NOTE Changing the Interference values of the stair changes the size of the intersection with the wall.
Specifying the left and right side clearances for a slab interference condition
Specifying the inside and outside clearances for a slab interference condition
1 Create a stair that intersects with a slab. For information about creating stairs, see Using Stair Tools to Create Stairs on page 1396. 2 On the Properties palette, expand Advanced, and expand Interference.
Then
enter a value for Headroom height.
4 Click in the drawing, not on the stair, to remove the selection. 5 Select the slab to intersect, right-click, and click Interference Add. 6 Select the stair, and press ENTER.
Creating a slab and stair interference condition
NOTE Changing the Interference values of the stair changes the size of the intersection with the slab.
Then
enter a value for Headroom height.
4 Click in the drawing, not on the stair, to remove the selection. 5 Select the space to intersect, right-click, and click Interference Condition. 6 Enter a (Add), select the space, and press ENTER. 7 Select the stair, and press ENTER twice. NOTE Changing the Interference values of the stair changes the size of the intersection with the space.
and left and right side clearances for straight and multi-landing stairs or inside and outside clearances for spiral and U-shaped stairs. You have the option of cutting the infills, frames and mullions of the curtain wall.
Specifying the left and right side clearances for a curtain wall interference condition
Specifying the inside and outside clearances for a curtain wall interference condition
1 Create a stair that intersects with a curtain wall. For information about creating stairs, see Using Stair Tools to Create Stairs on page 1396.
Then
enter a value for Headroom height.
4 Click in the drawing, not on the stair, to remove the selection. 5 Select the curtain wall to intersect, right-click, and click Interference Condition Add. 6 Select the stair. 7 Specify whether to apply the interference condition to the infill, frames or mullions of the curtain wall.
Then
enter a value for Headroom height.
4 Click in the drawing, not on the stair, to remove the selection. 5 Select the door/window assembly to intersect, right-click, and click Interference Condition Add. 6 Select the stair. 7 Specify whether to apply the interference condition to the infill, frames, or mullions of the door/window assembly.
Specifying headroom height and side clearance for a stair and a space object
1 Select the stair. 2 On the Properties palette, expand Advanced, and expand Interference.
Then
enter a value for Headroom height.
Then
select Free for Alignment.
If you want to
align the tread of the up flight to the tread of the down flight align the tread of the up flight to the riser of the down flight align the riser of the up flight to the riser of the down flight
Then
select Tread to Tread for Alignment.
4 Specify a value for Alignment offset. When you select Tread to Tread, Tread to Riser, or Riser to Riser, you can specify an offset value. A positive offset value means that the down flight tread location is closer to the landing than the up flight tread location.
Specifying tread to riser alignment offsets
5 Specify a value for Extend alignment. 6 Specify a value for Uneven tread. This value specifies which flight will be longer if the total number of treads is uneven. Select Upper flight to place the Uneven tread on the upper flight. Select Lower flight to place the uneven tread on the lower flight.
2 On the Properties palette, expand Advanced, expand Worksheets, and click Components.
3 Under Flight Dimensions, select or clear the display of treads and risers. When the tread or riser display is off, the corresponding thickness becomes unavailable. 4 Specify the flight dimensions: If you want to
specify the thickness of each tread specify the thickness of the riser specify the length of the edge of a stair tread that projects over the riser specify sloping risers
Then
select Tread, and enter a value for Tread Thickness. select Riser, and enter a value for Riser Thickness. enter a value for Nosing Length.
5 Click OK.
2 On the Properties palette, expand Advanced, expand Worksheets, and click Components.
3 Enter a value for Landing Thickness. 4 Enter a value for Additional Width. NOTE The setting for additional landing width affects only true landings of Multi-landing and U-shaped stairs. The automatic landings introduced by flight height limits and terminating landings are not affected by this setting. The type of landing and the justification of the stair determine where the additional width is added to the landing.
Adding width to a quarter landing based on stair justification
5 Click OK.
2 On the Properties palette, expand Advanced, expand Worksheets, and click Landing extensions.
Then
enter a value for Distance to First Tread DOWN. To extend the landing down by a single tread, select Add Tread Depth. enter a value for Distance to First Tread UP. To extend the landing up by a single tread, select Add Tread Depth.
add to the distance to the first tread on the up side of the landing
For more information about landing extensions and stringer resolution, see About the Dimensions of Landing Components on page 1493. 4 Under Stringer Resolution, select Extend Landings to Merge Flight Stringers with Landing Stringers to automatically merge the flight stringers with the landing stringers. This provides additional landing extension, if necessary, to make the flight stringers meet the landing stringers without any discontinuity. NOTE Automatic landing settings are always controlled by the stair style. 5 Click OK. Stairs created in earlier versions of the software have the setting for Extend Landings to Prevent Risers and Treads Sitting Under Landings turned on. This setting should be turned off to achieve flush or rectangular landings, but it will change the position of the top or bottom of the stair, which may require adjusting other building objects.
Select the stair. 2 Right-click, and click Edit Object Display. 3 In the Object Display dialog, click the Display Properties tab. 4 Verify that Plan is the default Display Representation, and then click Edit Display Properties. 5 Click the Layer/Color/Linetype tab.
There are components to support the representation of stair components above the cut plane elevation so that the down stair components are only used to display the stair components that occur below the current level. 6 Click the Other tab.
For stairs created in versions of Autodesk Architectural Desktop earlier than 2004, the Override Display Configuration Cut Plane option is selected by default. In the current version, this option is cleared by default, and the display of stair components is handled automatically by specific display configurations for each level. When the Override Display Configuration Cut Plane option is selected, the cut height elevation is measured from the bottom of each stair run. The up display components and the above cut plane display components above the current level are displayed, and the down display components are not.
Specifying cut plane elevation with display configuration override
When the Override Display Configuration Cut Plane option is cleared, the cut height elevation is measured from the current level. The up display components above the current level are displayed, as are the down display components below the current level.
Specifying cut plane elevation without display configuration override
Specifying Stair Display at Different Levels 1 The following procedure provides an example of how to specify the display of stair components at different levels in a stair tower. Create a U-shaped stair, 5-0 (1520 mm) wide and 12-0 (3650 mm) high to represent the lobby stairs. 2 Create a second U-shaped stair, 3-8 (1120 mm) wide and 10-0 (3050 mm) high, and locate it 12-0 (1520 mm) above the lobby stairs. 3 Create a third U-shaped stair, 3-8 (1120 mm) wide and 10-0 (3050 mm) high, and locate it 10-0 (3050 mm) above the second set of stairs. The following illustration shows how the stair tower should appear with added floor slabs in a 3D view:
3D view of stair tower
4 Save this stair tower configuration as the base stair drawing file. 5 Create 4 new host drawing files as follows:
The following illustration shows how the levels should appear in an elevation view:
6 Open the First Floor drawing, and attach the base stair as an Xref at an elevation of 0-0 (0 mm). 7 Verify that the Medium Detail display configuration is current. 8 View the first floor lobby stairs in plan.
Stair display components at first floor
9 The up display components above the first floor are displayed, as are the above cut plane display components, in outline with a dashed linetype. 10 Open the Second Floor drawing, and attach the base stair as an Xref at an elevation of -12-0 (-3650 mm). 11 Verify that the Medium Detail Intermediate Level display configuration is current. 12 View the second floor stairs in plan.
Stair display components at second floor
13 The up display components above the second floor are displayed, as are the down display components below the second floor. 14 Open the Third Floor drawing, and attach the base stair as an Xref at an elevation of -22-0 (-6700 mm).
15 Verify that the Medium Detail Intermediate Level display configuration is current. 16 View the third floor stairs in plan.
Stair display components at third floor
17 The up display components above the third floor are displayed, as are the down display components below the third floor. 18 Open the Roof Level drawing, and attach the base stair as an Xref at an elevation of -32-0 (-9750 mm). 19 Verify that the Medium Detail Top Level display configuration is current. 20 View the roof level stairs in plan.
Stair display components at roof level
21 Only the down display components below the roof level are displayed.
Definition
Stair components below the cut height that are above the overlap section Stair components above the cut height that are above the overlap section Stair components below the cut height that are below the overlap section
Definition
Stair components above the cut height that are below the overlap section
1 Open the tool palette that you want to use, and select a stair tool. If necessary, scroll to display the tool that you want to use. 2 On the Properties palette, expand Basic, and expand General. 3 Select a style. 4 In Shape, select Multi-landing. 5 Specify the 1/2 landing for Turn Type. 6 Draw a multi-landing stair that overlaps itself.
Viewing an overlapping stair condition
7 Click Format menu Display Manager. 8 Expand Sets, select the current (bold) display set. 9 Click the Display Representation Control tab. Scroll to the Stair object. 10 Turn on Plan Overlapping in addition to the current display representation, and click OK. 11 For this example, we will display all components of the stair above the overlap section outlined in red. Select the stair, right-click, and click Edit Object Display. 12 Click the Display Properties tab. 13 Click Object Override for Plan, Plan Low Detail, or Plan High Detail (whichever is displayed in the current display set). Select all the components, turn off visibility, and click OK. 14 Click Object Override for Plan Overlapping. Select the desired components and turn on visibility. For this example, turn on visibility for Riser up, Nosing up, Path up, Outline up, Riser down, Nosing down, Path down, Outline down, Riser down (above overlap), Nosing down (above overlap), Path down (above overlap), Outline down (above overlap), Riser down (below overlap), Nosing down (below overlap), Path down (below overlap), and Outline down (below overlap). 15 Select Riser down (above overlap), Nosing down (above overlap), Path down (above overlap), and Outline down (above overlap). Select any of the colors from the selected components; then select red in the Select Color dialog box, and click OK twice. NOTE If the stair style includes stringers, they should be added to the set of components. 16 Click OK twice.
Then
enter new coordinate values under Insertion Point. make the normal of the stair parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the stair parallel to the X axis: under Normal, enter 1 for X, and enter 0 for Y and Z. make the normal of the stair parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
5 Click OK.
NOTE Only the Model display representation supports properties By Material. 3 Click the Layer/Color/Linetype tab, verify that By Material is selected for the component, and click OK. 4 Click the Materials tab. 5 Select the component you want to change, select Object Override, and select a different material definition. You can select any material definition in the current drawing, or click material definition and assign it to a component. to create a new
WARNING Although you can edit a material definition from this dialog box, any changes you make to the material definition apply to all objects that are assigned the material. 6 Click OK.
Whether the display properties of stair components are determined by material assignments The layer, color, and linetype of the display components of the stair The cut plane height and the display of components relative to the cut plane Other specific stair display information, such as riser numbering
When you change the display properties of an individual stair, the changes apply only to that stair. Other stairs of the same style are not affected. To change the display properties of all stairs of a specific stair style, see Stair Styles on page 1507.
Visibility (component is on or off) By Material (a material assigned to the display component determines its display properties) Layer Color Linetype Lineweight Linetype scale
To change these display properties for all stairs of the same stair style, see Specifying the Display Properties of a Stair Style on page 1518. NOTE If a material assignment determines the properties of a stair display component, you can change the properties of the display component by clearing By Material or by overriding the material assignment with a different material. For more information, see Specifying the Materials of a Stair on page 1501. 1 Select the stair you want to change, right-click, and click Edit Object Display. NOTE You can also use the Display tab of the Properties palette to change the display property settings for a selected object display component in the current display representation. For more information, see Using the Properties Palette to Change Display Properties on page 538. 2 Click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation. 4 If necessary, click .
5 Click the Layer/Color/Linetype tab. 6 Select the component to change, and select a different setting for the property. 7 Click OK twice.
NOTE To apply your changes to all stairs in the drawing, select Drawing default setting. To apply changes to all stairs of this style, select Stair Style:<style name>. For more information on styles, see Stair Styles on page 1507. 5 If necessary, expand Object Display Properties Cut Plane. 6 For Override cut plane, specify whether you want to override the global cut plane defined for the current display configuration. 7 If you selected Yes for Override cut plane, enter a value for Height to define the cut plane for this object. 8 For Cut line distance, enter a value to specify the distance between the 2 cut lines. 9 For Cut line angle, enter a value to specify the angle between the stair cut lines. 10 If you selected No for Override cut plane, for Show entire stair down, specify whether you want to display the stairs down display components (Stringer down, Riser down, Nosing down, and so on; for more information, see Specifying Stair Component Display by Cut Plane Elevation on page 1494). You can also access and modify these same cut plane settings through the stairs context menu, as follows: 1 Select the stair you want to change, right-click, and click Edit Object Display. 2 Click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation. 4 If necessary, click 5 Click the Other tab. .
6 In the Cut Plane panel, change the settings as needed. 7 Click OK twice.
2 On the Properties palette, click the Display tab. 3 Under the General category, for Display component, verify that *NONE* is selected. 4 For Display controlled by, select This object. NOTE To apply your changes to all stairs in the drawing, select Drawing default setting. To apply changes to all stairs of this style, select Stair Style:<style name>. For more information on styles, see Stair Styles on page 1507.
5 If necessary, expand Object Display Properties Advanced, and click 6 Specify the additional display properties for the stair: If you want to
change the display size of the arrow and break mark change the offset location of the arrow display change the dimension style used for the arrow display
Additional properties.
Then
enter a value for Size. enter a value for Offset. select a style for Dim Style.
NOTE If a dimension style other than Standard is used for the arrow, and you want the arrow size to be controlled by the dimension style, select Arrow Size from Dimension Style Only. This is the default for all previous version drawings. If you do not select this option, the size of the arrow is multiplied by the arrow size setting.
select a shape for Shape. Curved adds an arc when the stair line changes. Straight displays an angle when the stair line changes. select Cut Plane - Parallel for Apply to and make sure that Draw for Each Flight is not selected.
display the arrow at the end of each cut plane pointing in the same direction throughout the length of the stair display the arrow at the end of each cut plane and at the end of each flight pointing in the same direction display the arrow at the end of the entire stair
select Cut Plane - Parallel for Apply to and make sure that Draw for Each Flight is selected. select Entire Stair for Apply to and make sure that Draw for Each Flight is not selected. select Cut Plane - Opposite for Apply to. select a path for Display Path. under Break Mark, select a mark for Type.
display the arrow on each side of the cut plane change which stair line is displayed change the type of break mark that is displayed at the cut plane specify a custom break mark to display at the cut plane
select Custom Shape for Type, and then select a block for Block.
7 Click OK. You can also access and modify these same settings through the stairs context menu, as follows: 1 Select the stair you want to change, right-click, and click Edit Object Display. 2 Click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation. 4 If necessary, click 5 Click the Other tab. .
5 If necessary, expand Object Display Properties Advanced, and click 6 Specify the riser numbering display properties for the stair: If you want to
change the text style of the riser numbers
Riser numbering.
Then
to edit the
If you want to
change the alignment of the riser numbers change the orientation of the riser numbers change the text height of the riser numbers change the location to which the numbers are justified change the location of the numbers along the length of the stair flight change the location of the numbers to the left or right
Then
select an alignment for Text Alignment. select an orientation for Text Orientation. enter a value for Text Height. select Left, Center or Right for Justify to. enter a value for X Offset. This is relative to the selected position of the riser. enter a value for Y Offset. This is relative to the selected position of the riser. enter a value for First Riser Number. select Number Final Riser.
set the first number for the riser numbering number the last riser in the stair
7 Click OK. You can also access and modify these same cut plane settings through the stairs context menu, as follows: 1 Select the stair you want to change, right-click, and click Edit Object Display. 2 Click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation. 4 If necessary, click .
Then
click, select a file, click Open and click OK. click the documents Description field. Enter the description, and click OK. double-click the reference file name to start its application.
NOTE If the referenced file is an AutoCAD drawing, you must click OK in the Reference Docs dialog before the drawing is displayed.
8 Click OK.
Stair Styles
A stair style is a group of properties assigned to a stair that determines the appearance and other characteristics of the stair. You can use a stair style to control properties for all stairs that use that style, rather than changing properties for each stair in the drawing. Various styles exist in the templates for common stair configurations, such as steel-pan, ramp - concrete, and wood-housed. Within the stair style, you can specify the dimensions, landing extensions, components, and display properties of the stair.
Design rules determine the code limits for maximum, optimum, and minimum slopes for the stair style.
Then
right-click Stair Styles, and click New. right-click the stair style you want to copy, and click Copy. Right-click, and click Paste.
Then
see Specifying the Design Rules of a Stair Style on page 1509. see Specifying the Stringers of a Stair Style on page 1510. see Specifying the Components of a Stair Style on page 1514. see Specifying the Landing Extension of a Stair Style on page 1515. see Specifying the Layer/Color/Linetype of a Stair Style on page 1518. see Specifying the Display of Other Characteristics of a Stair Style on page 1519. see Adding Notes and Files to a Stair Style on page 1522.
specify the thicknesses and widths of treads, risers, and landings for the style specify the landing extension properties of the style
specify display properties, such as layer, color, and linetype, for the components of the style specify cut plane properties, arrow properties, and other display properties of the style add notes and files to the style
6 When you finish specifying the properties of the stair style, click OK. 7 If you want to assign the style to a stair tool, drag the style from the Style Manager to a tool palette. You can later rename the tool and specify other properties for it as described in Creating a Stair Tool on page 1425. 8 Click OK.
1 Open a tool palette that has a stair tool. 2 Right-click a stair tool, and click Stair Styles. 3 Select the stair style you want to change.
5 Specify the default Riser Height and Tread Depth for Minimum Slope, Optimum Slope, and Maximum Slope. NOTE Use values that represent the actual dimensions of the tread and riser components you want to create, and not just the ratios of these dimensions. Subject to the constraints of the calculator rules and the fact that the tread heights must be an even divisor of the floor-to-floor height, the software gets as close as possible to the selected optimal tread length and riser height. 6 To change the default stair calculator, select Use Rule Based Calculator. The fields in the Calculator Rule section become available for editing. 7 When you finish changing the properties of the stair style, click OK.
If the style does not use stringers, proceed to step 6. 5 Add or remove stringers: If you want to
add a stringer to the stair style add an identical stringer to the list
Then
click Add. select the stringer you want to duplicate, and click Copy. select the stringer, and click Remove.
Then
select the current name, and enter a new name. click the current Type, and select Saddled or Housed. click the current alignment, and select Align Left, Align Right, Center, or Full Width. enter a value for Width. enter a value for Offset. under Flight, enter a value for Waist. under Flight, enter a value for Total. under Landing, enter a value for Waist. under Landing, enter a value for Total.
specify the width of a stringer specify the offset of a stringer specify the flight waist specify the flight total specify the landing waist specify the landing total
If you want to
stop the stringer at a landing allow the stringer to continue under a landing specify mitered corners for a center stringer at a turn or landing
Then
select Truncate for Cleanup. select Cleanup for Cleanup. clear Curve center stringer at turns
7 Click Slab for Type to edit the slab settings: If you want to
specify the thickness of the slab at flights specify the thickness of the slab at landings
Then
under Flight, enter a value for Waist. under Landings, enter a value for Waist.
8 When you finish changing the properties of the stair style, click OK.
6 Click OK.
With the Curve center stringers at turns option cleared, the center stringer is mitered to match the angle of the landing turn. In most cases, this will be a right angle, but any other angle is also possible.
Mitered center stringers at angled landing turns
Then
select Allow Each Stair to Vary.
NOTE If Allow Each Stair to Vary is checked, changes on this tab do not affect existing stairs. To make these stairs match the style settings, select the stair, display its properties, display the Components worksheet, and click Reset to Style Values. 6 Turn the display of treads and risers on or off. If tread is off, the tread thickness and landing thickness become unavailable. 7 Specify the flight dimensions: If you want to
specify the thickness of treads specify the thickness of risers
Then
enter a value for Tread Thickness. enter a value for Riser Thickness.
If you want to
specify the length of the edge of a stair tread that projects over the riser specify sloping risers
Then
enter a value for Nosing Length.
Then
enter a value for Landing Thickness. enter a value for Additional Width.
9 When you finish changing the properties of the stair style, click OK.
Then
select Allow Each Stair to Vary.
If you want to
require that all stairs of this style use the extension dimension settings of the style
Then
clear Allow Each Stair to Vary.
Then
enter a value for Distance to First Tread DOWN. To extend the landing down by a single tread, select Add Tread Depth. enter a value for Distance to First Tread UP. To extend the landing up by a single tread, select Add Tread Depth.
increase the distance to the first tread on the up side of the landing
7 Select Extend Landings to Merge Flight Stringers with Landing Stringers. This option extends the landing to merge the flight stringers with the landing stringers. 8 Select Extend Landings to Prevent Risers and Treads Sitting Under Landings. This option is on by default for all stairs from earlier-release drawings. Clear it to allow the creation of flush rectangular landings. 9 When landings are placed automatically, their length and location are specified in Landing Length and Landing Location. If you want to
set the size of automatic landings set the placement of automatic landings
Then
enter a value for Landing Length. select Top, Middle, or Bottom for Landing Location.
10 When you finish changing the properties of the stair style, click OK.
Material Component
6 If necessary, click
7 Click the Layer/Color/Linetype tab. 8 Select By Material for any component to which you want to assign a material, and click OK. If the setting for By Material is not available, the display of this component cannot be determined by a material. 9 Click the Materials tab. 10 Select the component you want to change, and select a different material definition.
You can select any material definition in the current drawing, or click material definition and assign it to a component.
to create a new
WARNING Although you can edit a material definition from this dialog box, any changes you make to the material definition apply to all objects that are assigned the material. 11 Click OK.
The layer, color, and linetype of stair components The cut plane height and the display of components relative to the cut plane Other specific stair display information, such as riser numbering
Visibility (on or off) Layer Color Linetype Lineweight Linetype scale Plot style (if the drawing uses style-based rather than color-based plotting)
Plan views of stairs include stringers, risers, nosing, path symbols, and stair outlines. You can specify the visibility of these components for above and below the cut plane of the stair. Isometric (model) views of stairs include stringers, treads, and risers. To change these display properties for an individual stair, see Changing the Display Properties of Individual Stairs on page 1501. NOTE If a material assignment determines the display properties of components in the stair style, you can change the properties of the display component by clearing By Material. You can also override the material assignment with a different material. For more information, see Assigning Materials to a Stair Style on page 1517. 1 Open a tool palette that has a stair tool.
2 Right-click a stair tool, and click Stair Styles. 3 Select the stair style that you want to change. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click .
7 Click the Layer/Color/Linetype tab. 8 Select the component to change, and select a different setting for the property. 9 Click OK.
Then
enter a value for Elevation. The space for the cut plane is centered on the closest tread. enter a value for Distance. enter a value for Angle.
13 Specify the display of the arrow and the stair line: If you want to
change the display size of the arrow change the offset location of the arrow display change the dimension style used for the arrow display
Then
enter a value for Size. enter a value for Offset. select a style for Dim Style.
NOTE If a dimension style other than Standard is used for the arrow, and you want the arrow size to be controlled by the dimension style, select Arrow Size from Dimension Style Only. This is the default for all previous version drawings. If you do not select this option, the size of the arrow is multiplied by the arrow size setting.
select a shape for Shape. Curved adds an arc when the stair line changes. Straight displays an angle when the stair line changes. select Cut Plane - Parallel for Apply to and make sure that Draw for Each Flight is not selected.
display the arrow at the end of each cut plane pointing in the same direction throughout the length of the stair display the arrow at the end of each cut plane and at the end of each flight pointing in the same direction display the arrow at the end of the entire stair
select Cut Plane - Parallel for Apply to and make sure that Draw for Each Flight is selected. select Entire Stair for Apply to and make sure that Draw for Each Flight is not selected. select Entire Stair for Apply to and make sure that Draw for Each Flight is selected. select Cut Plane - Opposite for Apply to. select a path for Display Path. under Break Mark, select a mark for Type.
display the arrow at the end of each flight pointing in the same direction display the arrow on each side of the cut plane change which stair line is displayed change the type of break mark that is displayed at the cut plane specify a custom break mark to display at the cut plane
select Custom Shape for Type, and then select a block for Block.
Then
select an option for Type. The available options are None, Curved, Zigzag, and Custom Shape.
If you want to
specify a custom shape for the break mark
Then
select Custom Shape for Type, and select the desired name for Block.
15 Click OK.
7 Click the Riser Numbering tab. 8 Select the riser numbering display properties for the stair style: If you want to
change the text style of the riser numbers select a style for Text Style, or click text style. change the alignment of the riser numbers change the orientation of the riser numbers change the text height of the riser numbers change the location to which the numbers are justified change the location of the numbers along the length of the stair flight change the location of the numbers to the left or right select an alignment for Text Alignment. select an orientation for Text Orientation. enter a value for Text Height. select Left, Center or Right for Justify to. enter a value for X Offset. This is relative to the selected position of the riser. enter a value for Y Offset. This is relative to the selected position of the riser. enter a value for First Riser Number. select Number Final Riser. to edit the
Then
set the first number for the riser numbering number the last riser in the stair
9 Click OK twice.
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
9 Click OK.
To create, copy, or purge styles, you access the Style Manager. The Style Manager provides a central location in AutoCAD Architecture for working with styles from multiple drawings and templates. For more information about using the Style Manager, see Getting Started with the Style Manager on page 590.
Then
right-click Stair Winder Styles, and click New. right-click the stair winder style you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new stair winder style. 5 Edit the new stair winder style. For more information, see Specifying the Stair Winder Style Settings on page 1523. 6 When you finish specifying the properties of the stair winder style, click OK twice.
Then
select Use Riser Line. clear Use Riser Line. select Balanced for Winder Type.
NOTE This is the type used by all earlier-release version stairs with 1/2 or 1/4 turns.
adjust each winder separately adjust winders based on a single point and a turn zone set a number of winders to use when Single Point is selected for Winder Type
select Manual for Winder Type. select Single Point for Winder Type. select Adjust Winder Turn and enter a value for Number of Treads in Turn.
NOTE When using the single point type, it is important to clear Use Riser Line if the turn point will be on the edge or corner of the stair. Otherwise, the treads will overlap and the stair will be defective, causing a solution tip icon to display in the drawing. 6 When you finish specifying the properties of the stair winder style, click OK.
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK.
If you want to
edit a reference file
Then
double-click the reference file name to start its application. select the file name, and click Delete.
9 Click OK.
NOTE If the stair height is different than the floor to floor height, the height of the stair is changed to match the floor height.
NOTE If you select a slab to include in the stair tower, the slab should be at the top of the selected stair. 5 In the Select Levels dialog box, select the levels on which to change the existing stairs. You can include anchored railings by selecting Include Anchored Railings. 6 If the stair you created was U-shaped, you can select Keep Landing Location while Adjusting U-Shaped Stair to maintain the landing position instead of the start point of the stair when it is edited. 7 Click OK. Each selected stair is changed to match the modified stair.
1528
Railings
26
Railings are objects that interact with stairs and other objects. You can add railings to existing stairs, or you can create freestanding railings.
Railings
Railings are objects that interact with stairs and other objects. You can add railings to existing stairs, or you can create freestanding railings.
Railing Components
Railings can have guardrails, handrails, posts, balusters, and one or more bottom rails. Additionally, you can add custom blocks to railings.
Railing components
Railing Shapes
You can attach railings to one or both sides of a stair, and you can wrap them around a landing. You can also attach railings to any other type of AEC object, like a massing element. You can create a custom railing by converting a polyline. Therefore, railings can have a variety of shapes and can be anchored to a straight stair, a multi-landing stair, a U-shaped stair, or a spiral stair.
1529
Custom Railings
You can create custom railings by specifying custom blocks and profiles to be used for individual railing components. You can assign profiles to railing components by style so that you can reuse the custom portion to create detailed railings.
Materials in Railings
In AutoCAD Architecture, you can assign materials to a railing. These materials are displayed in wireframe and working shade views, or when rendered. Materials have specific settings for the physical components of a railing, such as the various types of rails and posts, and the baluster. You could, for example, create a wooden railing with a stainless steel handrail and bottomrail.
Railing in 2D wireframe model and rendered views
AutoCAD Architecture provides a number of predefined materials for common design purposes, which contain settings for railings. You can use these predefined materials as is, or modify them to your special designs. You can also create your own materials from scratch. For more information, see Specifying the Materials of a Railing Style on page 1570.
The default tool palettes in the workspace contain sample railing tools that you can use and customize as needed. In addition, the following catalogs provided with the software contain railing tools that you can add to your tool palettes:
Custom palettes created by your CAD manager or other users may also contain railing tools with railing styles and properties that are customized for your projects or office standards.
Creating a Railing
Use this procedure to add a new railing that has the properties specified in the railing tool that you select. To specify settings when you add a railing, see Creating an Attached Railing with User-Specified Settings on page 1531 and Creating a Freestanding Railing with User-Specified Settings on page 1534. 1 Open the tool palette that you want to use, and select a railing tool. If necessary, scroll to display the tool that you want to use. 2 Specify the start point of the railing. You can move or hide the Properties palette to expose more of the drawing area. 3 Specify the endpoint of the railing. 4 Continue adding railings, and press ENTER.
1 Open the tool palette that you want to use, and select a railing tool. If necessary, scroll to display the tool that you want to use. 2 On the Properties palette, expand Basic, and expand General. 3 Select a style. 4 Expand Dimensions. 5 Click the setting for Rail Locations. NOTE If the settings in the Rail Locations worksheet are read-only, the rail locations have been set in the style, and cannot be overridden here. For more information, see Specifying the Upper Rails of a Railing Style on page 1564 and Specifying the Bottom Rails of a Railing Style on page 1565. 6 Specify the parameters for the guardrail or the handrail: If you want to
specify the height of the guardrail or the handrail specify the height of guardrail or the handrail while it is on a stair flight specify the distance that the guardrail or the handrail is offset from the posts specify the side of the post for the offset, based on the direction the stair (or railing) was drawn
Then
enter a value for Horizontal Height. enter a value for Sloping Height.
select Center, Left, Right, or Auto for Side for Offset. Side for Offset is available only when there is an offset value.
Auto is useful only for railings attached to the edges of stairs. A positive value is toward the center of the stair, while a negative value is toward the outside edge. Side for Offset for handrails also has a selection of Both, so you can specify a handrail on both sides of the railing. If you select Auto, and the railing is not attached to or is along the center of a stair, the offset is to the right. 7 Specify the settings for bottom rails: If you want to
specify the height of the lowest rail when it is horizontal
Then
enter a value for Horizontal.
If you want to
specify the height of the lowest rail when it is on a stair flight specify the distance that the bottomrail is offset from the posts specify the side of the post for the offset, based on the direction the stair (or railing) was drawn
Then
enter a value for Sloping.
select Center, Left, Right, or Auto for Side for Offset. (Side for Offset is available only when there is an offset value.) enter a value for Number of Rails. When you designate multiple bottom rails, you can enter a value for Spacing of Rails.
8 If you want to revert to the rail settings defined in the style, click Reset To Style Values. 9 Click OK to return to the Properties palette. 10 Click the setting for Post Locations. NOTE If the settings in the Post Locations worksheet are read-only, the post locations have been set in the style, and cannot be overridden here. For more information, see Specifying Posts of a Railing Style on page 1566. 11 Specify the post locations: If you want to
include fixed posts at the beginning and end of the railing specify the distance above or below the top rail for all posts specify the height of all posts from the floor
Then
select Fixed Posts.
enter a value for Extension of ALL Posts from Top Railing. enter a value for Extension of ALL Posts from Floor Level. select Fixed Posts at Railing Corners. select Dynamic Posts. You can then enter a value for Maximum Center to Center Spacing. select Balusters. enter a value for Extension of Balusters from Floor Level. enter the appropriate value for Maximum Center to Center Spacing.
include fixed posts at the corners of the railing include dynamic posts with the railing
include balusters with the railing specify the height of all balusters from the floor
If you want to
override the number of balusters on each stair tread
Then
select Stair Tread Length Override. You can then enter a value for Number per Tread. (This applies only to railings that are attached to stairs.)
12 If you want to revert to the post settings defined in the style, click Reset To Style Values. 13 Click OK to return to the Properties palette. 14 Expand Location. 15 For Attached to, select Stair or Stair Flight. 16 To offset the railing in or out from the side of the stair, enter an offset value. Positive values are in toward the center of the stair and negative values are out from the center of the stair. If the railing is center justified, a positive value is to the right and a negative value is to the left. 17 To attach the railing automatically to the full length of the stair or the stair flight, select Yes for Automatic Placement. NOTE This option is available only if you have selected to attach the railing to a whole stair. If you are attaching the railing to a stair flight, it is always attached to the full length of the stair flight. 18 Select the stair or stair flight in the drawing to which you want to attach the new railing. 19 Select a side of a stair or a stair flight to place the railing. 20 If you have selected no automatic placement for the stair, define the contour of the desired railing by selecting points in the drawing. Then press ENTER.
1 Open the tool palette that you want to use, and select a railing tool. If necessary, scroll to display the tool that you want to use. 2 On the Properties palette, expand Basic, and expand General.
3 Select a style. 4 Expand Dimensions. 5 Click the setting for Rail Locations. NOTE If the settings in the Rail Locations worksheet are read-only, the rail locations have been set in the style, and cannot be overridden here. For more information, see Specifying the Upper Rails of a Railing Style on page 1564 and Specifying the Bottom Rails of a Railing Style on page 1565. 6 Specify the parameters for the guardrail or the handrail: If you want to
specify the height of the guardrail or the handrail specify the height of the guardrail or the handrail while it is on a stair flight specify the distance that the guardrail or the handrail is offset from the posts specify the side of the post for the offset, based on the direction the stair (or railing) was drawn
Then
enter a value for Horizontal Height. enter a value for Sloping Height.
select Center, Left, Right, or Auto for Side for Offset. (Side for Offset is available only when there is an offset value.)
Auto is useful only for railings attached to the edges of stairs. A positive value is toward the center of the stair, while a negative value is toward the outside edge. Side for Offset for handrails also has a selection of Both, so you can specify a handrail on both sides of the railing. If you select Auto, and the railing is not attached to or is along the center of a stair, the offset is to the right. 7 Specify the settings for bottom rails: If you want to
specify the height of the lowest rail when it is horizontal specify the height of the lowest rail when it is on a stair flight specify the distance that the bottomrail is offset from the posts specify the side of the post for the offset, based on the direction the stair (or railing) was drawn
Then
enter a value for Horizontal.
select Center, Left, Right, or Auto for Side for Offset. (Side for Offset is available only when there is an offset value.) enter a value for Number of Rails. When you designate multiple bottom rails, you can enter a value for Spacing of Rails.
8 If you want to revert to the rail settings defined in the style, click Reset To Style Values. 9 Click OK to return to the Properties palette.
10 Click the setting for Post locations. NOTE If the settings in the Post Locations worksheet are read-only, the post locations have been set in the style, and cannot be overridden here. For more information, see Specifying Posts of a Railing Style on page 1566. 11 Specify the post locations: If you want to
include fixed posts at the beginning and end of the railing specify the distance above or below the top rail for all posts specify the height of all posts from the floor
Then
select Fixed Posts.
enter a value for Extension of ALL Posts from Top Railing. enter a value for Extension of ALL Posts from Floor Level. select Fixed Posts at Railing Corners. select Dynamic Posts. You can then enter a value for Maximum Center to Center Spacing. select Balusters. enter a value for Extension of Balusters from Floor Level. enter the appropriate value for Maximum Center to Center Spacing. select Stair Tread Length Override. You can then enter a value for Number per Tread. (This applies only to railings that are attached to stairs.)
include fixed posts at the corners of the railing include dynamic posts with the railing
include balusters with the railing specify the height of all balusters from the floor
12 If you want to revert to the post settings defined in the style, click Reset To Style Values. 13 Click OK to return to the Properties palette. 14 Expand Location. 15 For Attached to, select NONE. 16 Specify the start point of the railing. 17 Specify further points for the railing. 18 Press ENTER.
1 Open the tool palette that you want to use. If necessary, scroll to display the tool that you want to use. 2 Right-click a railing tool, and click Apply Tool Properties Polyline. 3 Select the polyline to convert, and press ENTER. 4 When prompted to erase the original geometry, press ENTER to keep the linework, or enter y (Yes) to erase it. 5 Edit the properties of the railing in the Properties palette, if needed.
Then
select the railing, and drag it to the tool palette. on the Format menu, click Style Manager. Locate the style you want to copy, and drag it to the tool palette. Click OK to close the Style Manager. right-click the tool, and click Copy. Right-click, and click Paste. open the other tool palette, right-click the tool, and click Copy. Re-open the tool palette where you want to add the tool, right-click, and click Paste. open the catalog in the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. 6 Expand Basic, and expand General. 7 Click the setting for Description, enter a description of the railing created from this tool, and click OK. 8 Specify a layer key and any layer key overrides if you do not want to use the layer assignments specified in the layer key style used in the drawing. 9 Select a railing style. 10 Select the drawing file containing the style used for this railing. 11 Select whether railings created from this tool should be attached to a stair, a stair flight, or be freestanding. 12 Click OK.
Editing Railings
You can edit railings by changing the style of the railing, the inclusion and location of various rails and posts, and the insertion point. You can also specify the height and offset of guardrails and handrails, and the extension and spacing of posts.
You can directly edit railings using grips for dimensions and other physical characteristics. For grip edit operations where you are changing a dimension or an angle, the Dynamic Input feature lets you enter a precise value instead of moving a grip. When this feature is active (click DYN on the application status bar), selecting a grip displays a text box in which you can enter the desired value for the associated dimension or angle. For more information, see Use Dynamic Input in AutoCAD Help. You can change railing settings on the Properties palette. You can also use the Display tab of the Properties palette to change the display property settings for a selected object display component in the current display representation. For more information, see Using the Properties Palette to Change Display Properties on page 538. You can use editing commands from the shortcut menu for a selected railing.
3 Move the grip until the dimension value you want is displayed, and click once; or enter a value.
Viewing railing Fixed Post Position and Lengthen grips
Changing the Location or Position of a Railing 1 Select the railing. 2 Move the appropriate grip to change the location of the railing, its start point, or its endpoint. Reversing the direction of the Railing 1 Select the railing. 2 Click the direction grip (arrow grip).
1 Select a railing. 2 Right-click, and click Post Placement Add. 3 Select a location for a new post. 4 Press ENTER.
Hiding Posts
Use this procedure to hide posts in a railing. It is useful to hide posts in plan view so that the railing is visible as a solid component. These posts are not deleted; they are merely hidden from view. You can only hide fixed posts. You cannot hide dynamic posts. If the current first or last fixed post is hidden, then it remains the first or last fixed post regardless of its visibility. 1 Select a railing. 2 Right-click, and click Post Placement Hide.
Railings that are attached to a stair or to a stair flight when created are anchored to the stair, at either side of the stairs or at the centerline. 1 Select a railing. 2 Right-click, and click Railing Anchor Anchor To Stair. 3 Select a stair object, and press ENTER.
1 Select a railing. 2 Right-click, and click Railing Anchor Anchor To Object. 3 Select an AEC object other than a stair, and press ENTER. 4 If you want to clean up the railing posts with the surface of the object to which it is attached, enter y (Yes) on the command line. 5 Define the contour of the railing: If you want to
adapt only the posts to the surface of the attached object, and have straight segments between the posts adapt the whole railing to the surface of the attached object,
Then
select At Post Locations Only for Calculate Height.
Then
click Add, and then click Select Block, select the block, and click OK. select the component to edit, and click Edit. select the block, click Remove, and click OK.
Then
clear all options under Scale to Fit. select Width.
select Depth.
select Height.
select Lock Ratio. If the object is scaled in one direction to fit another criterion for Scale to Fit, the whole custom block is scaled equally.
If you want to
add the selected block to the railings between the selected components
Then
select Between Comp. Baluster, Main Post, and Dynamic Posts are the only valid component selections.
Then
select Mirror X.
select Mirror Y.
select Mirror Z.
11 Specify the location of the insertion point in relation to the object: If you want to
specify the location of the X insertion point specify the location of the Y insertion point specify the location of the Z insertion point
Then
select Left, Center, or Right for X. select Front, Center, or Back for Y. select Bottom, Middle, or Top for Z.
Specify the post orientation relative to the up and down directions on a stair run in plan view as shown in the following illustration:
Specify the post orientation relative to the up and down directions on a stair run in elevation view as shown in the following illustration:
12 Specify the insertion offset for the component in the X, Y, and Z directions. 13 Specify the type of railing component that the block represents: If you want to
represent balusters with the block
Then
select Baluster for Component.
If you want to
represent main posts with the block represent dynamic posts with the block replace the current baluster, main post, or dynamic post with the block represent a guardrail with the block represent a handrail with the block represent a bottom rail with the block
Then
select Main Post for Component. select Dynamic Post for Component. select Replace.
select Guardrail for Component. select Handrail for Component. select Bottomrail for Component.
The two groups of components are mutually exclusive, so selecting an object from one column makes the other unavailable. You can select more than one object in each column to apply the block to each selected component. For example, you can use the same block for the main posts and dynamic posts. 14 Specify where the block is applied to the components: If you want to
apply the block to all instances of the selected components apply the block to the first instance of the selected component, based on the direction the railing was drawn apply the block to the last instance of the selected component, based on the direction the railing was drawn apply the block to a selected number of components
Then
select All for Attach to.
select Selection for Attach to. The components are numbered in the order the railing was drawn, beginning with 1.
15 Click OK. You can also specify custom block display properties through the railings context menu, as follows: 1 Right-click the railing, and click Edit Object Display. 2 Click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. 4 If necessary, click 5 Click the Other tab. 6 Add, edit, or remove custom blocks as explained in the previous procedure. .
4 Select the profile for the railing component. 5 Either save the custom profile to the railing style immediately, or proceed with editing the profile: If you want to
save the new profile to the railing style edit the new profile
Then
click OK. click Continue Editing, and then click OK. For information on editing a custom profile, see Editing a Custom Profile of a Railing Component on page 1548.
You have begun an in-place editing session, depicted by the magenta-colored grips and light blue hatch of the temporary in-place editing profile, as well as the faded color of other objects in the drawing. Note that while you are editing in-place, you have limited access to other commands in the drawing. Before working on other objects, you should first end the in-place editing session.
Then
move the edge or vertex grips as needed. The Edge grip has three edit modes: Offset, Add Vertex, and Convert to Arc. The default mode is Offset, which offsets the selected edge in a direction that is perpendicular to the midpoint of the edge. Depending on the shape of the profile and the edge you choose to modify, neighboring lines are extended or trimmed, and new lines are added as necessary. Use the Add Vertex edit mode to add a vertex to the selected edge, and create a new edge. If the selected edge is an arc, the new edge is an arc as well. Convert to Arc changes the selected edge to an arc and stretches the midpoint of the edge. The edge grip for an arc also has a Stretch mode, so that you can stretch the midpoint of the edge after it has been converted to an arc. select an Edge grip, and press CTRL to switch to the Add Vertex edit mode. Move the edge to the desired location, and click; or enter a value, and press ENTER. select the Vertex grip for the vertex you want to remove, and press CTRL to switch to the Remove edit mode. Move the cursor off the selected vertex, and click. select the profile, right-click, and click Add Ring. Then select a closed polyline, spline, ellipse, or circle for an additional ring. Specify if you want to erase the source linework, and press ENTER. select the profile, right-click, and click Remove Ring. Then select the ring you want to remove.
select the profile, right-click, and click Replace Ring. Then select a closed polyline, spline, ellipse, or circle for the replaced ring. Specify if you want to erase the source linework, and press ENTER.
Then
If you want to
create a new profile definition with the shape you have created
Then
select the profile, right-click, and click Save As New Profile. Then enter a name for the new profile, and click OK. The in-place edit session closes and the new profile definition is available in the Style Manager.
discard all changes on the profile and revert to the previous shape select the profile, and click .
Then
click Add, and then click Select Profile, select the profile, and click OK. select the component to edit, and click Edit. select the component, click Remove, and click OK.
Then
clear all options under Scale to Fit.
If you want to
scale the custom profile to the width of the object to which it is attached scale the custom profile to the depth of the object to which it is attached scale the custom profile to the height of the object to which it is attached lock the XY shape of the object
Then
select Width.
select Depth.
select Height.
select Lock Ratio. If the object is scaled in one direction to fit another criterion for Scale to Fit, the entire custom profile is scaled equally. select Between Comp. (Baluster, Main Post, and Dynamic Posts are the only valid component selections.)
add the selected profile to the railings between the selected components
Then
select Mirror X.
select Mirror Y.
11 Specify the angle to rotate the component in the Z direction, if necessary. 12 Specify the location of the insertion point in relation to the object: If you want to
specify the location of the X insertion point specify the location of the Y insertion point
Then
select Left, Center, or Right for X. select Front, Center, or Back for Y.
Specify the post orientation relative to the up and down directions on a stair run in plan view as shown in the following illustration:
Specify the post orientation relative to the up and down directions on a stair run in elevation view as shown in the following illustration:
13 Specify the insertion offset for the component in the X andY directions. 14 Specify the type of railing component that the profile represents: If you want to
represent balusters with the selected profile represent main posts with the selected profile represent dynamic posts with the selected profile replace the current baluster, main post, or dynamic post with the selected profile add a guardrail to the selected profile add a handrail to the selected profile add a bottom rail to the selected profile
Then
select Baluster for Component. select Main Post for Component. select Dynamic Post for Component. select Replace.
select Guardrail for Component. select Handrail for Component. select Bottomrail for Component.
The two groups of components are mutually exclusive, so selecting an object from one column makes the other unavailable. You can select more than one object in each column, and apply the profile to each selected component. For example, you can use the same profile for the main posts and dynamic posts. 15 Specify where the profile is applied to the components: If you want to
apply the profile to all instances of the selected components apply the profile to the first instance of the selected component, based on the direction the railing was drawn apply the profile to the last instance of the selected component, based on the direction the railing was drawn apply the profile to a selected number of components
Then
select All for Attach to.
select Selection for Attach to. The components are numbered in the order the railing was drawn.
16 Click OK. You can also specify custom profile display properties through the railings context menu, as follows: 1 Right-click the railing, and click Edit Object Display. 2 Click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. 4 If necessary, click 5 Click the Other tab. 6 Add, edit, or remove custom profiles as explained in the previous procedure. .
guardrails handrails height sloping height offset from posts side for offset
NOTE If these settings are unavailable, they are controlled by the railing style. You cannot modify them for individual railings. 1 Double-click the railing for which you want to change the upper rails. 2 Expand Basic, and expand Dimensions. 3 Click the setting for Rail Locations. 4 Select whether to include guardrails or handrails. NOTE A railing must have a guardrail or a handrail. Both cannot be turned off.
5 Specify the parameters for the guardrail or the handrail: If you want to
specify the height of the guardrail or the handrail specify the height of guardrail or the handrail while it is on a stair flight specify the distance that the guardrail or the handrail is offset from the posts specify the side of the post for the offset, based on the direction the stair (or railing) was drawn
Then
enter a value for Horizontal Height. enter a value for Sloping Height.
select Center, Left, Right, or Auto for Side for Offset. (Side for Offset is available only when there is an offset value.)
Auto is useful only for railings attached to the edges of stairs. A positive value is toward the center of the stair, while a negative value is toward the outside edge. Side for Offset for handrails also has a selection of Both, so you can specify a handrail on both sides of the railing. If you select Auto, and the railing is not attached to or is along the center of a stair, the offset is to the right. 6 If you want to undo your changes and revert to the values set in the railing style, click Reset to Style Values. 7 Click OK.
whether to use bottom rails number of bottom rails distance between rails height of lowest rail
NOTE If these settings are unavailable, they are controlled by the railing style. You cannot modify them for individual railings. 1 Double-click the railing for which you want to change the bottom rails. 2 Expand Basic, and expand Dimensions. 3 Click the setting for Rail Locations. 4 Select Bottomrail to add bottom rails to the railing. 5 Specify the settings for bottom rails: If you want to
specify the height of the lowest rail when it is horizontal
Then
enter a value for Horizontal.
If you want to
specify the height of the lowest rail when it is on a stair flight specify the distance that the bottomrail is offset from the posts specify the side of the post for the offset, based on the direction the stair (or railing) was drawn
Then
enter a value for Sloping.
select Center, Left, Right, or Auto for Side for Offset. (Side for Offset is available only when there is an offset value.) enter a value for Number of Rails. When you designate multiple bottom rails, you can enter a value for Spacing of Rails.
6 If you want to undo your changes and revert to the values set in the railing style, click Reset to Style Values. 7 Click OK.
type of posts number of posts that extend above the railing maximum center-to-center spacing between posts maximum center-to-center spacing between balusters number of balusters per tread for railings that are attached to stairs
NOTE If these settings are unavailable, they are controlled by the railing style. You cannot modify them for individual railings. 1 Double-click the railing for which you want to change the post locations. 2 Expand Basic, and expand Dimensions. 3 Click the setting for Post locations. 4 Specify the post locations: If you want to
include fixed posts at the beginning and end of the railing specify the distance above or below the top rail for all posts specify the height of all posts from the floor
Then
select Fixed Posts.
enter a value for Extension of ALL Posts from Top Railing. enter a value for Extension of ALL Posts from Floor Level.
If you want to
include fixed posts at the corners of the railing include dynamic posts with the railing
Then
select Fixed Posts at Railing Corners. select Dynamic Posts. You can then enter a value for Maximum Center to Center Spacing. select Balusters. enter a value for Extension of Balusters from Floor Level. enter the appropriate value for Maximum Center to Center Spacing. select Stair Tread Length Override. You can then enter a value for Number per Tread. (This applies only to railings that are attached to stairs.)
include balusters with the railing specify the height of all balusters from the floor
5 If you want to undo your changes and revert to the values set in the railing style, click Reset to Style Values. 6 Click OK.
Then
clear Use Stair Landing Extension. enter values for Handrail and Guardrail. Select + T next to the value to add the tread length to the extension value. enter values for Handrail and Guardrail. Select + T next to the value to add the tread length to the extension value.
specify the length of the handrail and guardrail at the bottom of an entire stair
5 If you want to undo your changes and revert to the values set in the railing style, click Reset to Style Values.
6 Click OK.
Then
clear Use Stair Landing Extension under At Landings. enter values for Handrail and Guardrail. Select + T next to the value to add the tread length to the extension value. enter values for Handrail and Guardrail. Select + T next to the value to add the tread length to the extension value.
specify the length of the handrail and guardrail at the bottom of a flight
5 If you want to undo your changes and revert to the values set in the railing style, click Reset to Style Values. 6 Click OK.
3 Click Anchor.
4 Change the justification of the railing. 5 Change the side offset from the stair:
A value of zero places the start and end fixed posts exactly at the ends of the stair. Positive values move the start/end onto the stair. Negative values extend the railing beyond the stair bounds.
NOTE If Automatic is selected, the start and end offset options are not available. 6 Change the start offset from the top of the stair. 7 Change the ending offset at the bottom of the stair. 8 Click Redistribute Posts to change the existing posts. NOTE If you edit a railing using grips so that the railing does not end on a post, you can use Redistribute Posts to move a post to the end of the edited railing. 9 Click OK.
2 On the Properties palette, under Dimensions, select Yes for Perpendicular Posts. Under Location, select Yes for Automatic Cleanup. Once a perpendicular railing orientation has been specified, you can use grips to change first and last posts to a vertical orientaion.
Specifying perpendicular railings
1 Select the perpendicular railing. 2 Select the Make Vertical grip. The Make vertical grip changes to a Make perpendicular grip once you have specified a vertical orientation for the railing post. Select the Make perpendicular grip to return the post to a perpendicular orientation.
Viewing post orientaion grips
When a stair has a landing, you also have the option of specifying the orientation of landing posts.
1 Select the railing. 2 On the Properties palette, under Dimensions, select Yes for Perpendicular Posts, then select Yes for Maintain Sloping Posts at Landings. Under Location, select Yes for Automatic Cleanup.
Then
enter new coordinate values under Insertion Point.
If you want to
locate the railing on the XY plane
Then
make the normal of the railing parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the railing parallel to the X axis: under Normal, enter 1 for X, and enter 0 for Y and Z. make the normal of the railing parallel to the Y axis: enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
6 Click OK.
Then
If you want to
edit a reference file
Then
double-click the reference file name to start its application.
7 Click OK.
Railing Styles
A railing style is a group of properties assigned to a railing that determines the appearance and other characteristics of the railing.
Railing Components
In a railing style, you specify the following properties of railing components:
guardrails handrails bottom rails first fixed post last fixed post interior fixed posts dynamic posts balusters
You can specify the height of rails and posts, the spacing between posts, the spacing between rails, and the width and depth of components. You can specify the display of different first and last posts, as well as different interior fixed posts. You can also create custom railing components by assigning custom profiles to replace standard railing components.
Then
right-click Railing Styles, and click New. right-click the railing style you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new railing style, and press ENTER. 5 Edit the new railing style: If you want to
specify default dimensions and offsets for upper rails of the style specify default dimensions and offsets for bottom rails of the style specify the location and interval of posts and balusters for the style
Then
see Specifying the Upper Rails of a Railing Style on page 1564. see Specifying the Bottom Rails of a Railing Style on page 1565. see Specifying Posts of a Railing Style on page 1566.
If you want to
specify the structural components of the style
Then
see Specifying the Components of a Railing Style on page 1568. see Specifying the Railing Extensions of a Railing Style on page 1569. see Assigning Materials to a Railing Style on page 1571. see Specifying Classifications for a Railing Style on page 1573. see Specifying the Display Components of a Railing Style on page 1572. see Attaching Notes and Files to a Railing Style on page 1573.
assign materials to the components of the railing style add classifications to a railing style
6 If you want to assign the style to a railing tool, drag the style from the Style Manager to a tool palette. You can later rename the tool and specify other properties for it as described in Creating a Railing Tool on page 1537. 7 Click OK.
sloping height offset from posts side for offsets 1 Open a tool palette that has a railing tool. 2 Right-click a railing tool, and click Railing Styles. 3 Select the style you want to edit. 4 Click the Rail Locations tab.
5 Specify whether upper rail properties of this railing style can be overridden for individual railing objects: If you want to
specify guardrail and handrail properties, such as horizontal height, sloping height, and offset distance, when you add or modify railings require that all railings of this style use the upper rail settings of the style
Then
select Allow Each Railing to Vary.
NOTE Changes to guardrails and handrails do not affect existing railings of this style unless Allow Each Railing to Vary is clear. 6 Select whether to include guardrails and handrails. A railing must have a guardrail or handrail. Both cannot be turned off. 7 Specify the following parameters for the guardrail or the handrail: If you want to
specify the height for the guardrail or the handrail specify the height for the guardrail or the handrail while it is on a stair flight specify the distance that the guardrail or the handrail is offset from the posts specify the side of the post for the offset, based on the direction the stair (or railing) was drawn
Then
enter a value for Horizontal Height. enter a value for Sloping Height.
select Center, Left, Right, or Auto for Side for Offset. (Side for Offset is available only when there is an offset value.)
Auto is useful only for railings attached to the edges of stairs. A positive value is toward the center of the stair, while a negative value is toward the outside edge. Side for Offset for handrails also has a selection of Both, so you can specify a handrail on both sides of the railing. If you select Auto, and the railing is not attached to a stair or is along the center of a stair, the offset is to the right. 8 Click OK.
number of bottom rails distance between rails height of lowest rail 1 Open a tool palette that has a railing tool. 2 Right-click a railing tool, and click Railing Styles.
3 Select the style you want to edit. 4 Click the Rail Locations tab.
5 Specify whether bottom rail properties of this railing style can be overridden for individual railing objects: If you want to
specify bottom rail properties, such as horizontal height, sloping height, and number of rails, when you add or modify railings require that all railings of this style use the bottom rail settings of the style
Then
select Allow Each Railing to Vary.
6 Select Bottomrail to add bottom rails to the railing. NOTE Changes to bottom rails do not affect existing railings of this style unless Allow Each Railing to Vary is clear. 7 Specify the parameters for bottom rails: If you want to
specify the height of the lowest rail when it is horizontal specify the height of the lowest rail when it is on a stair flight designate more than one bottom rail
Then
enter a value for Horizontal.
enter a value for Number of Rails. When you designate multiple bottom rails, you can enter a value for Spacing of Rails.
8 Click OK.
type of posts (first fixed, last fixed, fixed, dynamic, and balusters) distance the posts extend above railings maximum spacing between posts and balusters number of balusters for each tread for railings that are attached to stairs
First fixed posts and last fixed posts are attached at the beginning and end of each railing, respectively. Additional fixed posts and dynamic posts are added to the railing between the first and last fixed posts. Balusters are closely spaced supports for a railing. You can specify the spacing between dynamic posts and between balusters. 1 Open a tool palette that has a railing tool. 2 Right-click a railing tool, and click Railing Styles. 3 Select the style you want to edit. 4 Click the Post Locations tab.
5 Specify whether the post properties of this railing style can be overridden for individual railing objects: If you want to
specify post properties, such as fixed posts, dynamic posts, and balusters, when you add or modify railings require all railings of this style to use the post settings of the style
Then
select Allow Each Railing to Vary.
NOTE Changes to posts do not affect existing railings of this style unless Allow Each Railing to Vary is clear. 6 Specify the post locations: If you want to
include fixed posts at the beginning and end of the railing specify the distance above or below the top rail for all posts specify the height of all posts from the floor
Then
select Fixed Posts.
enter a value for Extension of ALL Posts from Top Railing. enter a value for Extension of ALL Posts from Floor Level. select Fixed Posts at Railing Corners.
If you want to
include dynamic posts with the railing
Then
select Dynamic Posts. You can then enter a value for Maximum Center to Center Spacing. select Balusters. You can then enter a value for Maximum Center to Center Spacing. select Stair Tread Length Override. You can then enter a value for Number per Tread. This applies only to railings that are attached to stairs.
7 Click OK.
5 Select the component to change. 6 Select the profile you want to use for the selected component. The default profiles are circular and rectangular. Any profiles in the current drawing are also displayed. 7 Click Width, and enter a width for the selected component. 8 Click Depth, and enter a depth for the selected component. Depth is not available for the default circular profile. 9 Click Rotation, and enter a rotation for the selected component.
Rotation is not available for rail components, or when the default circular profile is used for posts. 10 Click OK.
5 Specify whether railing extensions of this railing style can be overridden for individual railing objects: If you want to
specify railing extension properties, such as handrails and guardrails at the top and bottom of entire stairs, when you add or modify railings require that all railings of this style use the extension settings of the style
Then
select Allow Each Railing to Vary.
NOTE Changes to railing extensions do not affect existing railings of this style unless Allow Each Railing to Vary is clear. 6 Specify the properties of railing extensions: If you want to
use values in this dialog box to specify extensions
Then
clear Use Stair Landing Extension under At Floor Levels. enter values for Handrail and Guardrail. Select + T next to the value to add the tread length to the extension value. enter values for Handrail and Guardrail. Select + T next to the value to add the tread length to the extension value. clear Use Stair Landing Extension under At Landings. enter values for Handrail and Guardrail. Select + T next to the value to add the tread length to the extension value. enter values for Handrail and Guardrail. Select + T next to the value to add the tread length to the extension value.
specify the length of the handrail and guardrail at the top of an entire stair
specify the length of the handrail and guardrail at the bottom of an entire stair
use values in this dialog box to specify extensions specify the length of the handrail and guardrail at the top of a flight
specify the length of the handrail and guardrail at the bottom of a flight
7 Click OK.
Material definitions consist of display components that correspond to component types of objects. For example, the Linework component of a material is used for all linework in plan view. The Surface Hatch component of a material is used to hatch all object surfaces in three dimensional (3D) model views and in elevations.
Material Component
NOTE If a material assignment does not determine the display properties of a railing component, you can change the display properties of the railing style as described in Specifying the Display Components of a Railing Style on page 1572. 1 Open a tool palette that has a railing tool. 2 Right-click a railing tool, and click Railing Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click .
7 Click the Layer/Color/Linetype tab. 8 Select By Material for any component to which you want to assign a material, and click OK. If the setting for By Material is not available, the display of this component cannot be determined by a material. 9 Click the Materials tab. 10 Select the component you want to change, and select a different material definition. You can select any material definition in the current drawing, or click material definition and assign it to a component. to create a new
WARNING Although you can edit a material definition from this dialog box, any changes you make to the material definition apply to all objects that are assigned the material. 11 Click OK.
Visibility (display component is on or off) By Material (material assigned to the display component determines its display properties) Layer Color Linetype Lineweight Linetype scale
NOTE If a material assignment determines the display properties of components in the railing style, you can change the properties of the display component by clearing By Material. You can also override the material assignment with a different material. For more information, see Specifying the Materials of a Railing Style on page 1570. 1 Open a tool palette that has a railing tool. 2 Right-click a railing tool, and click Railing Styles. 3 Select the style you want to edit.
4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click .
7 Click the Layer/Color/Linetype tab. 8 Select the component to change, and select a different setting for the property. 9 Click OK.
Then
click Add, select a file, and click OK. select the file, and click Edit. Edit the description, and click OK. double-click the reference file name to start its application. Click OK when you finish editing.
If you want to
detach a reference file
Then
select the file name, click Delete, and click OK.
9 Click OK.
You can use a block to replace a component on the Components tab of the Railing Styles dialog box, or you can use a block to represent additional railing components in the display of railings. You add a block to the display components of a style; a component that you replace on the Components tab is already a part of the display properties. 1 Create a block to represent the component to add to the railing.
Create the block in the same plane as the railing to which you will attach it. Be sure that the objects used to create the custom blocks are created with their properties designated as ByBlock. Otherwise, they cannot be controlled through the display properties. 2 Open a tool palette that has a railing tool. 3 Right-click a railing tool, and click Railing Styles. 4 Select the style you want to edit. 5 Click the Display Properties tab. 6 Select the display representation where you want the changes to appear, and select Style Override. NOTE You can add a custom block to a railing only in Model-based display representations.
10 In the Custom Block dialog box, click Select Block. 11 Select the block to use, and click OK. 12 Specify the scale of the custom block: If you want to
use the block at its drawn size scale the custom block to the width of the object to which it is attached scale the custom block to the depth of the object to which it is attached scale the custom block to the height of the object to which it is attached lock the XY shape of the object
Then
clear all options under Scale to Fit. select Width.
select Depth.
select Height.
select Lock Ratio. If the object is scaled in one direction to fit another criterion for Scale to Fit, the whole custom block is scaled equally. select Between Comp. Baluster, Main Post, and Dynamic Posts are the only valid component selections.
add the selected block to the railings between the selected components
Then
select Mirror X.
select Mirror Y.
select Mirror Z.
14 Specify the location of the insertion point in relation to the object: If you want to
specify the location of the X insertion point specify the location of the Y insertion point specify the location of the Z insertion point
Then
select Left, Center, or Right for X. select Front, Center, or Back for Y. select Bottom, Middle, or Top for Z.
Specify the post orientation relative to the up and down directions on a stair run in plan view as shown in the following illustration:
Specify the post orientation relative to the up and down directions on a stair run in elevation view as shown in the following illustration:
15 Specify the insertion offset for the component in the X, Y, and Z directions. 16 Specify the type of railing component that the block represents: If you want to
represent balusters with the block represent main posts with the block represent dynamic posts with the block replace the current baluster, main post, or dynamic post with the block represent a guardrail with the block represent a handrail with the block represent a bottom rail with the block
Then
select Baluster for Component. select Main Post for Component. select Dynamic Post for Component. select Replace.
select Guardrail for Component. select Handrail for Component. select Bottomrail for Component.
The two groups of components are mutually exclusive, so selecting an object from one column makes the other unavailable. You can select more than one object in each column to apply the
block to each selected component. For example, you can use the same block for the main posts and dynamic posts. 17 Specify where the block is applied to the components: If you want to
apply the block to all instances of the selected components apply the block to the first instance of the selected component, based on the direction the railing was drawn apply the block to the last instance of the selected component, based on the direction the railing was drawn apply the block to a selected number of components
Then
select All for Attach to.
select Selection for Attach to. The components are numbered in the order the railing was drawn, beginning with 1.
18 Click OK twice. After adding the block to the style, you can specify the layer, color, and linetype of the block. For more information, see Specifying the Display Components of a Railing Style on page 1572.
1 Create a profile to represent the component to add to the railing. Create the profile in the XY plane. 2 Open a tool palette that has a railing tool. 3 Right-click a railing tool, and click Railing Styles. 4 Select the style you want to edit. 5 Click the Display Properties tab. 6 Select the display representation where you want the changes to appear, and select Style Override. NOTE You can add a custom profile to a railing only in Plan-based display representations.
10 In the Custom Profile dialog box, click Select Profile. 11 Select the profile, and click OK. 12 Specify the scale of the custom profile: If you want to
use the profile at its drawn size scale the custom profile to the width of the object to which it is attached scale the custom profile to the depth of the object to which it is attached scale the custom profile to the height of the object to which it is attached lock the XY shape of the object
Then
clear all options under Scale to Fit. select Width.
select Depth.
select Height.
select Lock Ratio. If the object is scaled in one direction to fit another criterion for Scale to Fit, the entire custom profile is scaled equally.
If you want to
add the selected profile to the railings between the selected components
Then
select Between Comp. Baluster, Main Post, and Dynamic Posts are the only valid component selections.
Then
select Mirror X.
select Mirror Y.
14 Specify the angle to rotate the component in the Z direction, if necessary. 15 Specify the location of the insertion point in relation to the object: If you want to
specify the location of the X insertion point specify the location of the Y insertion point
Then
select Left, Center, or Right for X. select Front, Center, or Back for Y.
Specify the post orientation relative to the up and down directions on a stair run in plan view as shown in the following illustration:
Specify the post orientation relative to the up and down directions on a stair run in elevation view as shown in the following illustration:
16 Specify the insertion offset for the component in the X andY directions. 17 Specify the type of railing component that the profile represents: If you want to
represent balusters with the selected profile represent main posts with the selected profile
Then
select Baluster for Component. select Main Post for Component.
If you want to
represent dynamic posts with the selected profile replace the current baluster, main post, or dynamic post with the selected profile add a guardrail to the selected profile add a handrail to the selected profile add a bottom rail to the selected profile
Then
select Dynamic Post for Component. select Replace.
select Guardrail for Component. select Handrail for Component. select Bottomrail for Component.
The two groups of components are mutually exclusive, so selecting an object from one column makes the other unavailable. You can select more than one object in each column, and apply the profile to each selected component. For example, you can use the same profile for the main posts and dynamic posts. 18 Specify where the profile is applied to the components: If you want to
apply the profile to all instances of the selected components apply the profile to the first instance of the selected component, based on the direction the railing was drawn apply the profile to the last instance of the selected component, based on the direction the railing was drawn apply the profile to a selected number of components
Then
select All for Attach to.
select Selection for Attach to. The components are numbered in the order the railing was drawn.
19 Click OK twice.
5 Select the display representation where you want the changes to appear, and select Style Override. NOTE Custom blocks are added and turned off in Model-based display representations; Custom profiles are added and turned off in Plan-based display representations.
Then
click Disable Custom Blocks. click Disable Custom Profile
9 Click OK.
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Roofs
27
Roofs are AEC objects that you can use to model an entire multiple-face roof surface. You can create roofs independently of other objects, or you can place a roof on a shape defined by a polyline or by a closed set of walls. After creating the roof, you can change its overall dimensions and slope, or edit its edges and faces individually. For more flexibility in customizing a roof, you can convert it to a collection of individual roof slabs.
Roofs are AEC objects that model an entire roof surface. You can create roofs independently of other objects, or you can select a polyline shape and place a roof on that shape. You can also select closed walls and place a roof on the walls, change the slope of a roof, and edit its edges and faces.
Roofs
Roof Slabs
A roof slab models a single face of a roof. Roof slab objects also differ from roof objects in that each roof slab is a separate entity with no direct connection to other entities. When you use multiple roof slabs to model an entire roof surface, you have more flexibility in editing the roof, but the combined topology (3D geometry) of the roof is not calculated automatically. For this reason, it is recommended that when you design complex roofs, you start with a roof object. Then, when the design is substantially complete, but you need more flexibility for customizing edges and other details, you can convert the roof to individual roof slabs. For information on creating and editing roof slabs, see Slabs and Roof Slabs on page 1599. While roof slabs do not dynamically interact with each other, they do allow significant control over the roof geometry. For example, you can trim roof slabs individually, extend them, and miter them with other roof slabs. You can also cut holes in roof slabs, add or subtract mass elements, and apply detailed fascia and soffit profiles to any edge at any angle and orientation. Because roof slabs are style-based, you can apply design changes globally.
Materials in Roofs
You can assign materials to a roof. Materials are displayed in wireframe and working shade views, or when rendered. Materials have specific settings for the physical components of a roof, such as slab. For more information see Material Components and Display Properties on page 610.
1583
AutoCAD Architecture provides predefined materials for common design purposes. These materials contain settings for roof components. You can use the predefined materials as they are, or modify them for your designs. You can also create your own materials. Object styles provided with the software have appropriate materials already assigned to them. For more information, see Slab/Roof Slab Materials and Display Components on page 1660and Material Components and Display Properties on page 610.
The default tool palettes in the workspace contain sample roof tools that you can use and customize as necessary. In addition, the following catalogs provided with the software contain roof tools that you can add to your tool palettes:
Custom palettes created by your CAD manager or other users may also contain roof tools with properties customized for your projects or office standards.
1 Open the tool palette that contains the roof tool you want to use, and select the tool. (You may have to scroll to display the desired tool.) 2 On the Properties palette, select Single slope or Double slope for Shape. TIP After specifying the desired setting, you can move or hide the Properties palette to expose more of the drawing area. 3 In the drawing area, specify points for the corners of the roof. 4 When you are finished specifying points, press ENTER.
NOTE You can create a gable on an existing roof by gripping any ridge line point and stretching it past the roof edge. 1 Open the tool palette that contains the roof tool you want to use, and select the tool. (You may have to scroll to display the desired tool.) 2 On the Properties palette, select Single slope for Shape. 3 In the drawing area, specify the first point for the first roof edge. 4 Specify the second point to complete the first sloped roof edge. 5 On the Properties palette, select Gable for Shape. 6 In the drawing area, specify the next point to create a gable roof edge. 7 Select Single slope for Shape. 8 Specify the next point to create a sloped roof edge. 9 Select Gable slope for Shape. 10 Specify additional points as needed to define the roof, and press ENTER. To create a clipped gable roof, you first need to convert the gabled roof to roof slabs. For more information, see Creating a Roof Slab from a Roof on page 1608and Creating a Clipped Gable Roof on page 1650.
Creating Dormers
To add a dormer to a roof, you must first convert the roof to roof slabs, and then create additional roof slabs, walls, and all other parts of the dormer. For more information, see Creating a Roof Slab from a Roof on page 1608and Creating a Dormer in a Roof Slab on page 1651.
1 Open the tool palette that contains the roof tool you want to use, and select the tool. (You may have to scroll to display the desired tool.) 2 On the Properties palette, expand Basic, and expand Next Edge. 3 Select Single slope or Double slope for Shape. 4 Enter a value for Overhang. 5 Expand Lower Slope, and enter values for Plate Height, Rise, and Slope. Plate height is the height of the bottom surface of the roof at its lowest edge (where the overhang begins). This is usually the height of the top plate of the wall that the roof sits on.
6 For a double slope roof, expand Upper Slope, and enter values for Upper Height, Rise, and Slope. TIP After specifying the desired settings, you can move or hide the Properties palette to expose more of the drawing area. 7 In the drawing area, specify points for the corners of the roof. 8 When you are finished specifying points, press ENTER.
TIP You can create a gable on an existing roof by dragging a ridge line grip to the roof edge or beyond, as shown.
Viewing a gable roof end
1 Open the tool palette that contains the roof tool you want to use, and select the tool. (You may have to scroll to display the desired tool.) 2 On the Properties palette, expand Basic, and expand Next Edge. 3 Select Single slope for Shape. TIP You can move or hide the Properties palette to expose more of the drawing area. 4 In the drawing area, specify the first point for the first roof edge. 5 Specify the second point to complete the first sloped roof edge. 6 On the Properties palette, select Gable for Shape. 7 In the drawing area, specify the next point to create a gable roof edge. 8 Select Single slope for Shape. 9 Specify the next point to create a sloped roof edge. 10 Select Gable slope for Shape. 11 Specify additional points as needed to define the roof, and press ENTER.
1 Open the tool palette that contains the roof tool you want to use. (You may have to scroll to display the desired tool.) 2 Right-click a roof tool, and click Apply Tool Properties to Linework and Walls. 3 Select the walls to convert, and press ENTER. NOTE If the walls you select are not closed, a roof is added to the top of each wall segment. 4 When prompted to erase the original geometry, press ENTER to keep the wall, or enter y (Yes) to erase it. 5 Edit the properties of the roof on the Properties palette, if needed.
1 Draw a closed 2D polyline in the shape of the intended roof, in the location where you want to place the roof. 2 Open the tool palette that contains the roof tool you want to use. (You may have to scroll to display the desired tool.) 3 Right-click a roof tool, and click Apply Tool Properties to Linework and Walls. 4 Select the polyline to convert, and press ENTER.
5 When prompted to erase the original geometry, press ENTER to keep the linework, or enter y (Yes) to erase it. 6 Edit the properties of the roof on the Properties palette, if needed.
Then
select the object, and drag it to the tool palette. right-click the tool, and click Copy. Right-click, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste. open the Content Browser and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. 6 Expand Basic, and expand General. 7 Click the setting for Description, enter a description of the roof created from this tool, and click OK. 8 Specify a layer key and any layer key overrides if you do not want to use the layer assignments specified in the layer key style used in the drawing. 9 Specify roof settings: If you want to
change the thickness value change the type of edge
Then
expand Dimensions, and enter a value for Thickness. expand Dimensions, and select a new setting for Edge cut. expand Next Edge, and select a new setting for Shape.
If you want to
add or remove the overhang, or change the overhang value change the plate height
Then
expand Next Edge, and enter a value for Overhang.
expand Lower Slope, and enter a value for Plate Height. expand Upper Slope, and enter a value for Upper Height. expand Lower Slope, or Upper Slope for a double slope roof, and enter a value for Rise or Slope.
10 Click OK.
Editing Roofs
After placing roofs, you can edit any characteristics of the roof that you specified when you drew the roof. You can change the basic geometry of a roof, apply a different roof shape, and change the roof edge or overhang conditions. AutoCAD Architecture offers several methods for editing roofs:
Edit roofs directly using grips for dimensions and other physical characteristics. For grip edit operations where you are changing a dimension or an angle, the Dynamic Input feature lets you enter a precise value instead of moving a grip. When this feature is active (click DYN on the application status bar), selecting a grip displays a text box in which you can enter the desired value for the associated dimension or angle. For more information, see Use Dynamic Input in AutoCAD Help. Change roof settings on the Properties palette. You can also use the Display tab of the Properties palette to change the display property settings for a selected object display component in the current display representation. For more information, see Using the Properties Palette to Change Display Properties on page 538. Select editing commands from the context menu for a selected roof.
Roof grips
3 Move the grip until the dimension value you want is displayed, and click once, or enter a value.
Then
under Dimensions, enter a value for Thickness. under Dimensions, select a new setting for Edge cut. under Dimensions, select a new setting for Shape. under Dimensions, enter a value for Overhang.
If you want to
change the plate height change the upper height for a double slope roof change the rise or slope angle for each slope
Then
under Lower Slope, enter a value for Plate Height. under Upper Slope, enter a value for Upper Height. under Lower Slope, or Upper Slope for a double slope roof, enter a value for Rise or Slope.
the height and overhang of individual edges the number of segments and the radius for curved segments the height and slope of individual roof faces
1 Select the roof you want to change, right-click, and click Edit Edges/Faces. 2 Select roof edges that you want to change and press ENTER. As you select edges, they are numbered consecutively, beginning with zero, for display in the dialog box. 3 Specify new values for each roof edge: If you want to
change the height of a roof edge
Then
select Height for the roof edge, and enter the height value. select Overhang for the roof edge, and enter the overhang value. select Segments for the roof edge, and enter the number of segments.
If you want to
change the radius of the curved roof edge
Then
select Radius for the roof edge, and enter the radius.
4 Specify new dimensions for the roof faces of the selected edges: If you want to
change the height of a roof face
Then
select Height for the roof face, and enter the height value. select Slope for the roof face, and enter the slope value. click the blank space under the last number in the Face column, and enter values for Height and Slope. select the Face column number, and press DELETE.
5 Click OK.
2 Select a roof slab style. 3 Select Erase Layout Geometry to erase the roof and click OK. 4 Select individual roof slabs and edit them as needed.
NOTE If a material assignment does not determine the display properties of the roof component, you can change the properties of the display component as described in Specifying the Display Properties of a Roof on page 1595. 1 Select the roof you want to change, right-click, and click Edit Object Display. 2 To verify that the material assignment determines the display properties of the component, click the Display Properties tab, select the display representation in which to display the changes, and click .
3 Click the Layer/Color/Linetype tab, verify that By Material is selected for the component, and click OK. 4 Click the Materials tab. 5 Select the component you want to change, and select a different material definition. You can select any material definition in the current drawing, or click and assign it to a component. to create a new one
WARNING Although you can edit a material definition from this dialog box, any changes you make apply to all objects that are assigned the material. 6 Click OK.
Visibility (display component is on or off) By material (material assigned to the display component determines its display properties) Layer Color Linetype Lineweight Linetype scale
NOTE If a material assignment determines the properties of a roof display component, you can change the properties of the display component by clearing By Material or by overriding the material assignment with a different material. For more information, see Specifying the Material of a Roof on page 1594. 1 Select the roof you want to change, right-click, and click Edit Object Display. NOTE You can also use the Display tab of the Properties palette to change the display property settings for a selected object display component in the current display representation. For more information, see Using the Properties Palette to Change Display Properties on page 538. 2 Click the Display Properties tab. 3 Select the display representation in which to display the changes, and select Object Override. The display representation in bold is the current one.
4 If necessary, click
5 Click the Layer/Color/Linetype tab. 6 Select the component to change, and select a different setting for the property. 7 Click OK twice.
Then
select Predefined for Type, and select a pattern.
select Custom for Type, and enter the name of the custom pattern. If necessary, click Browse, and navigate to the folder that contains the custom pattern file. select User-Defined for Type, and clear Double Hatch. select User-Defined for Type, and select Double Hatch. select Solid Fill for Type.
8 Click OK. 9 Click Scale/Spacing, and enter a value that determines how the selected pattern is repeated. 10 Click Angle, and enter the angle for the selected pattern.
11 Click Orientation, and specify how the hatching is oriented: If you want to
orient the hatching to the roof slab, regardless of the roof slab rotation orient the hatching to the world coordinate system
Then
select Object.
select Global.
12 Click X Offset and Y Offset, and enter offset values. 13 Click OK twice.
Then
enter new coordinate values under Insertion Point. make the normal of the roof parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the roof parallel to the X axis: under Normal, enter 1 for X and enter 0 for Y and Z. make the normal of the roof parallel to the Y axis: under Normal, enter 1 for Y, and enter0 for X and Z. enter a new value for Rotation Angle.
5 Click OK.
3 To add a hyperlink, click the setting for Hyperlink, and specify the link. 4 Click OK. 5 To add a note, click the setting for Notes, and enter the note. 6 Click OK. 7 To add a reference file, click the setting for Reference documents, and attach, edit, or detach a reference file: If you want to
attach a reference file edit the description of a reference file
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
8 Click OK twice.
28
In AutoCAD Architecture, a slab object is a three-dimensional (3D) body that is bounded by a planar polygon (perimeter) of any shape, and has multiple edges. A slab is defined by its perimeter, edge conditions, and style. You can use slabs to draw floors and other building model components that require a flat surface and edge conditions. Roof slabs are similar to slabs in most respects, but are based on distinct roof slab styles. When modeling a roof, you can convert individual faces of the roof into roof slabs, which give you more flexibility in modeling details of the roofs geometry.
Roof Slabs
A roof slab models a single face of a roof. Roof slab objects also differ from roof objects in that each roof slab is a separate entity with no direct connection to other entities. When you use multiple roof slabs to model an entire roof surface, you have more flexibility in editing the roof, but the combined topology (3D geometry) of the roof is not calculated automatically. For this reason, it is recommended that when you design complex roofs, you start with a roof object. Then, when the design is substantially complete, but you need more flexibility for customizing edges and other details, you can convert the roof to individual roof slabs. While roof slabs do not dynamically interact with each other, they do allow significant control over the roof geometry. For example, you can trim roof slabs individually, extend them, and miter them with other roof slabs. You can also cut holes in roof slabs, add or subtract mass elements, and apply detailed fascia and soffit profiles to any edge at any angle and orientation. Like slabs, roof slabs are style-based, so you can apply design changes globally.
1599
The perimeter of a slab/roof slab is a planar polygon defined by the X,Y,Z coordinates of its vertices. A slab/roof slab has 3 or more vertices, with the ability to add or remove vertices. Each pair of vertices defines an edge. The thickness of a slab/roof slab extrusion is specified either in the object style (when it has a fixed thickness) or for the individual object. The position of the slab/roof slab bottom, relative to its perimeter plane, is controlled by the thickness offset value in the style. The baseline of a slab/roof slab is defined by the first two points you select when defining the vertices. The slab/roof slab insertion point, by default, is the first point on the baseline. You can offset the baseline either horizontally or vertically from the insertion point to allow for precise alignment with walls or structural elements. A slab/roof slab has a slope (pitch), which you can specify either as an angle or as a rise-to-run ratio. If you change the slope, the slab/roof slab rotates around the slope pivot point. The pivot point is initially the first vertex of the baseline, but you can move it to any other point, either on or off the slab/roof slab. A small pyramid-shaped marker represents the pivot point. An imaginary line passing through a slab/roof slab at the perimeter line (in section) is called the slopeline. The slopeline aligns the slab/roof slab with the wall base height. The slopeline is the position of the slab/roof slab baseline relative to its bottom face. The value you enter for the thickness offset in the slab/roof slab style determines the distance between the slab/roof slab baseline and the bottom face of the slab/roof slab.
edge cut orientation (plumb or square) angle (relative to the orientation) edge style (fascia and soffit) overhang (defines the point at which the fascia begins)
You apply a fascia and soffit to slab or roof slab edges with styles that define edge conditions
The fascia is defined by a profile, with its insertion point located at the top of the slab/roof slab edge. The local Y axis of the profile polyline aligns with the slab/roof slab edge angle. The soffit is also defined by a profile, with its insertion point positioned at the X and Y offsets from the fascia insertion point.
Roof slab with fascia and soffit components
Edge Control
You can customize each slab or roof slab edge individually, applying styles and making other adjustments as required by your design. A slab/roof slab edge style defines the fascia and soffit design from profiles that you create for these components. You can specify whether the style uses a fascia, a soffit, both, or neither. You also specify how the fascia and soffit are positioned relative to the slab/roof slab.
AutoCAD Architecture provides predefined materials for common design purposes. These materials contain settings for slabs/roof slabs that you can use as provided or modify for special designs. You can also create materials from scratch. If you create a material to use only for slabs, name it accordingly; for example, SlabCeramic Tile or Slab EdgeConcrete. This will help in organizing your material definitions. For more information, see Specifying the Materials of a Slab or Roof Slab Style on page 1659.
Editing Tools
In addition to the control provided by slab/roof slab styles and edge styles, AutoCAD Architecture includes a variety of tools that let you edit slabs and roof slabs to fit unique conditions. For example, you can add holes to slabs for structures such as chimneys and vent pipes. You can also use roof slabs to create dormers. For a description of the tools available, see Editing Slabs and Roof Slabs on page 1613.
The Design tool palette contains sample slab and roof slab tools that you can use and customize as needed. Custom palettes created by your CAD manager or other users may also contain slab/roof slab tools with styles and properties that are customized for your projects or office standards.
Tool palette containing slab and roof slab tools
Slab and roof slab tools are also included in the Stock Tool catalog supplied with the Content Browser. For information about using the Content Browser, see Understanding the Content Browser on page 121.
The first point determines the insertion point of the slab/roof slab and the start of the baseline. This point also locates the default pivot point of the slab/roof slab. The second point determines the endpoint of the baseline. Subsequent points establish the vertices of the perimeter. 1 Open the Design tool palette, and select the Slab tool or the Roof Slab tool. (You may have to scroll to display the desired tool.) 2 Specify the start point of the slab/roof slab. 3 Specify a second point to define the first edge (baseline) of the slab. 4 Specify further points to finish defining the perimeter: If you want to
close the perimeter by drawing two edges that meet at a right angle
Then
specify a point in the direction in which the perimeter is to close; then enter o (for Ortho). The edge is extended until it meets another edge perpendicular to the first edge. enter c (for Close).
close the perimeter by adding an edge from the previous point to the start point of the baseline
5 Press ENTER.
Drawing a slab
Then
select Yes.
select No.
select By Style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 5 Select Projected or Direct for Mode. If you select Projected, the X,Y coordinates of the first point you specify are projected to a Z value of the current base height. This establishes the insertion point. The second point establishes the baseline. All subsequent points are projected onto a plane established by the baseline and the specified slope angle. This mode is provided for architects who wish to lay out a slab/roof slab by tracing over a plan drawing. If you select Direct, the points you specify become the vertices of the slab perimeter. 6 Expand Dimensions.
7 Enter a value for Thickness. 8 Enter a value for the vertical offset distance from the insertion point for Vertical Offset. 9 Enter a value for the horizontal offset distance from the insertion point for Horizontal Offset. 10 Select the justification: If you want to align the
top of the slab/roof slab with the first specified point center of the slab/roof slab with the first specified point bottom of the slab/roof slab with the first specified point slopeline of the slab/roof slab with the first specified point
Then
select Top. select Center.
select Bottom.
select Slopeline.
NOTE This justification is used only for inserting a slab/roof slab and is not retained as a parameter of the inserted object. Justification is intended primarily for Direct mode. The slopeline is the position of the slab/roof slab baseline relative to its bottom face. The thickness offset in the style determines the distance between the baseline and the bottom face. 11 Enter a value for the height of the slab/roof slab insertion point for Base Height. This is available only when you select Projected mode. 12 Select a direction, or define how the slab/roof slab is drawn relative to the baseline. 13 Enter a value for the depth of the overhang for Overhang. 14 Select a style for Perimeter edge. 15 If you selected the Projected mode, expand Slope, and enter values for Rise, Run, or Angle to define the slope of the slab/roof slab. 16 Specify the start point of the slab/roof slab. The start point is the insertion point and the start of the baseline. The start point also determines the location of the default pivot point for the slab/roof slab. 17 Specify a second point to define the first edge (baseline). 18 Specify further points to establish the vertices of the slab/roof slab perimeter: If you want to
close the perimeter by drawing two edges that meet at a right angle
Then
specify a point in the direction in which the perimeter is to close; then enter Ortho. The edge is extended until it meets another edge perpendicular to the first edge. enter Close.
close the perimeter by adding an edge from the previous point to the start point of the baseline
NOTE When selecting multiple walls, if your walls are not properly cleaned up, the slab/roof slab conversion is unpredictable. For more information, see Cleanup Group Definitions on page 843. 1 Open the tool palette that contains the slab or roof slab tool you want to use. (You may have to scroll to display the desired tool.) 2 Right-click the tool, and click Apply Tool Properties to Linework and Walls (or Linework, Walls and Roof, in the case of roof slab tools). 3 Select one or more walls, and press ENTER. 4 Enter y (Yes) to erase the walls, or n (No) to keep the walls in the drawing. 5 Specify a justification method: If you want to align the
top of the slab/roof slab with the first specified point
Then
select Top.
Then
select Center.
select Bottom.
select Slopeline.
NOTE This justification is used only for inserting a slab/roof slab and is not retained as a parameter of the inserted object. The slopeline is the position of the slab/roof slab baseline relative to its bottom face. The thickness offset in the style determines the distance between the baseline and the bottom face. 6 Specify the justification for edge alignment: If you want to align the baseline edge of the slab/roof slab to the
left side of the wall, based on the direction the wall was drawn center of the wall right side of the wall, based on the direction the wall was drawn baseline of the wall
Then
enter l (Left).
enter b (Baseline).
7 To specify the slope direction, enter l (Left) or r (Right). This is based on the direction the wall was drawn.
Creating a slab based on walls
8 Edit the properties of the slab/roof slab in the Properties palette, if needed.
TIP When you convert a roof to roof slabs, the roof slabs will have the same overhang as the roof. 1 Open the tool palette that contains the roof slab tool you want to use. (You may have to scroll to display the desired tool.) 2 Right-click the tool, and click Apply Tool Properties to Linework, Walls and Roof. 3 Select the roof to convert, and press ENTER. 4 When prompted to erase the original geometry, press ENTER to keep the existing roof, or enter y (Yes) to erase it. 5 Edit the properties of the roof slabs on the Properties palette, if needed.
If you enter d (Direct), the polyline vertices become the vertices of the slab/roof slab perimeter. Any slope value specified in the tool properties is ignored.
Converting a polyline to a slab using the direct mode
Converting a polyline to a roof slab using direct mode and adding a slope angle
If you enter p (Projected), you are prompted for the base height of the slab/roof slab. The X,Y coordinates of the first polyline vertex are projected to a Z value of the base height. This establishes the insertion point.
7 If you specified Projected mode, enter a value for Base Height. 8 Specify a justification method: If you want to align the slab/roof slab
top with the polyline (or base height, when using projected mode) center with the polyline (or base height, when using projected mode) bottom with the polyline (or base height, when using projected mode) slopeline with the polyline (or base height, when using projected mode)
Then
enter t (Top).
enter c (Center).
enter b (Bottom).
enter s (Slopeline).
NOTE This justification is used only for inserting a slab/roof slab and is not retained as a parameter of the inserted object. 9 Edit the properties of the slab/roof slab in the Properties palette, if needed. For example, you can add a slope angle.
4 If you want to create a slab from the ceiling of the space, select Convert Ceiling to Slab. 5 If you want to create a slab from the floor of the space, select Convert Floor to Slab. 6 If you want interference conditions on any of the spaces you selected to be ignored, clear Apply Interferences to Slab. 7 Select Erase Layout Geometry to erase the space. 8 Click OK. 9 Edit the properties of the new slab in the Properties palette, if needed.
Drag a slab/roof slab that has the properties you want to a tool palette. Drag a slab/roof slab style from the Style Manager to a tool palette, and then customize the properties of the new tool. Copy an existing slab/roof slab tool, and then customize the properties of the new tool. Drag a slab/roof slab tool from a tool catalog in the Content Browser, and then customize the properties of the tool.
1 Open the tool palette on which you want to create a tool. 2 Create the tool: If you want to
create a tool from a slab/roof slab in the drawing
Then
select the slab/roof, and drag it to the tool palette.
TIP Drag the slab/roof slab by a point on its perimeter, not by one of its grips.
click Format menu Style Manager, locate the style you want to copy, and drag it to the tool palette. Click OK to close the Style Manager. right-click the tool, click Copy, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste.
copy a tool on the current palette copy a tool from another palette
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. This description is used as the tools tooltip on the tool palette, and to describe the tool if it is stored in a tool catalog. 6 Expand Basic, and expand General. 7 Enter a description of the tool. 8 If you do not want to use the default layer key, select a layer key. 9 If you want to override the default layer names, select a layer override. 10 Select a slab/roof slab style. 11 For Style location, select the drawing file containing the style to be used for this tool, or select Browse and use a standard file selection dialog box to select the file. 12 Specify a value for Bound Spaces: If you want to
allow the slab/roof slab to be used as a bounding object for associative spaces prevent the slab/roof slab from being used as a bounding object for associative spaces use the bounding settings from the slab or roof slab style
Then
select Yes.
select No.
select By Style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 13 Select Projected or Direct for Mode. 14 Expand Dimensions.
15 Enter a value for Thickness. 16 Enter a value for the vertical offset distance from the insertion point for Vertical Offset. 17 Enter a value for the horizontal offset distance from the insertion point for Horizontal Offset. 18 Select the justification: If you want to align the
top of the slab/roof slab with the first specified point center of the slab/roof slab with the first specified point bottom of the slab/roof slab with the first specified point slopeline of the slab/roof slab with the first specified point
Then
select Top. select Center.
select Bottom.
select Slopeline.
NOTE This justification is used only when inserting the slab and is not retained as a parameter of the slab. Justification is intended primarily for Direct mode. The slopeline is the position of the slab/roof slab baseline relative to its bottom face. The thickness offset in the style determines the distance between the baseline and the bottom face. 19 Select a direction, or define how the slab/roof slab is drawn relative to the baseline. 20 Enter a value for the depth of the overhang for Overhang. 21 Select a style for Perimeter edge. 22 For Edge style location, select the drawing file containing the edge style used for slabs created with this tool, or select Browse and use a standard file selection dialog box to select the file. 23 Click OK.
After selecting a slab or roof slab, you can click any non-grip point along the perimeter and drag the entire object to a new location. You can also move the object by clicking a grip, pressing the Space bar, and then moving the object to the new location and clicking again. You can drag the grips that are displayed on a selected slab/roof slab to reorient it, resize it, or change other physical characteristics. For grip edits where you are changing a dimension or an angle, the Dynamic Input feature lets you enter a precise value instead of dragging a grip. (This feature is activated by default; you can toggle it on and off by clicking DYN on the application status bar. For more information, see Dynamic Dimensions on page 101.) You can apply the properties of a slab tool to an existing slab or the properties of a roof slab tool to an existing roof slab.
You can change settings on the objects Properties palette. You can also use the Display tab of the Properties palette to change the display property settings for a selected object display component in the current display representation. For more information, see Using the Properties Palette to Change Display Properties on page 538. You can use editing commands from the objects context menu.
Roof Slab Angle, Thickness, Horizontal Offset, and Vertical Offset grips
Move edge - maintain slope Move edge - change slope Add new edges - maintain slope Add new edges - change slope Convert to arc - maintain slope Offset all edges - maintain slope
Side view
Stretch edge - maintain slope Move edge - maintain slope Add new edges - maintain slope Convert to line - maintain slope Offset all edges - maintain slope
Changing the edge overhang of a slab using the Edge Overhang grip
2 Select the Vertex grip for the vertex you want to move (or press Shift while selecting multiple Vertex grips). 3 Move the vertex to the desired location, and click. Adjacent edges stretch or shorten accordingly. If you have Shift-selected multiple Vertex grips, drag one of them to the desired location, and click; any other selected Vertex grip also moves, maintaining its position relative to the grip you drag. 4 Changing the perimeter of a slab by moving a Vertex grip
Changing the horizontal offset of a slab using the Horizontal Offset grip
Changing the vertical offset of a slab using the Vertical Offset grip
Then
either enter a value, or move the grip until the desired angle is displayed, and then click. press TAB until the rise value is highlighted, and then either enter a value, or move the grip until the desired rise is displayed, and then click.
4 Click once.
3 Move the cursor until the pivot point is in the desired location, and then click.
The Slab Edges and Roof Slab Edges worksheets are identical in function to the Edit Slab Edges and Edit Roof Slab Edges worksheets accessed from the slab/roof slab context menu. For more information on using these worksheets, see Changing the Edges of a Slab/Roof Slab on page 1633
Then
select By adjusting overhang.
select No.
if the top and bottom of the object are parallel to the XY plane, the objects normal is parallel to the Z axis. You can change the orientation of the object by aligning its normal with another axis. You can also rotate the object on its plane by changing the rotation angle. For information about the world coordinate system (WCS) and the user coordinate system (UCS), see Use Coordinates and Coordinate Systems in AutoCAD Help. TIP The quickest way to locate and view an AutoCAD topic referenced in AutoCAD Architecture Help is to click the Search tab in the Help window, select the Search titles only option, and then copy and paste or type in the AutoCAD topic name, and click List Topics. 1 Double-click the slab or roof slab you want to move. 2 Expand Basic, and expand Location. 3 Click Additional Information. 4 Specify the location of the slab/roof slab: If you want to
relocate the slab/roof slab locate the slab/roof slab on the XY plane
Then
enter new coordinate values under Insertion Point. make the normal of the slab/roof slab parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the slab/roof slab parallel to the X axis: under Normal, enter 1 for X and enter 0 for Y and Z. make the normal of the slab/roof slab parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
5 Click OK.
6 For Override cut plane, specify whether you want to override the global cut plane defined for the current display configuration. 7 If you selected Yes for Override cut plane, enter a value for Height to define the cut plane for this object. Or, click , and specify 2 points in the drawing area to define the new height.)
You can also access and modify these same cut plane settings through the slabs or roof slabs context menu, as follows: 1 Select the slab/roof slab you want to change, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 5 Click OK twice. at the upper-right corner of the tab.
4 In the Display Properties dialog, click the Cut Plane tab, and then change the settings as needed.
enter text under Description. double-click the reference file name to start its application.
6 Click OK.
object, edit its edges, add and edit interference conditions and body modifiers, and edit the object display properties.
1 Select the slab/roof slab to be trimmed, right-click, and click Trim. 2 Select a wall, a polyline, or another slab or roof slab for the trimming object. 3 Select the side of the slab/roof slab to be trimmed.
1 Select the slab or roof slab to be extended, right-click, and click Extend. 2 Select the target wall, slab, or roof slab to which the slab/roof slab is to be extended. 3 Select the slab/roof slab to be extended. 4 Select the first edge to lengthen. 5 Select the second edge to lengthen. NOTE You cannot use curved walls as objects to lengthen a slab or roof slab to.
1 Select one of the two slabs or roof slabs you want to miter, right-click, and click Miter. 2 Enter i (Intersection) to miter at the intersection of the two slabs or roof slabs. 3 Select the first roof slab at the side of that slab to keep. The opposite side is trimmed. 4 Select the second roof slab at the side of that slab to keep. The opposite side is trimmed.
1 Select one of the two roof slabs you want to miter, right-click, and click Miter. 2 Enter e (Edges) to miter selected edges of the roof slabs. 3 Select one edge on the first roof slab. 4 Select one edge on the second roof slab.
3 To see the new vertex, select the slab/roof slab. A new Vertex grip is displayed at the point you specified, and new grips are displayed for the edge that has been added.
Holes generated by a closed polyline are projected from the polyline to the slab/roof slab, using the current user coordinate system (UCS). 3D objects must intersect the slab/roof slab without any projection.
If the objects contain an interior void, you are prompted to use the inside or outside surface to create the hole. For example, if you create a chimney using four wall objects, you can cut the hole at the inside or outside of the chimney. The new hole faces are aligned with the surfaces of the cutting bodies, and are not necessarily parallel to each other. The smoothness (tessellation) of curved edges is controlled by 2 AEC display resolution settings called Facet Deviation and Facet Maximum. Beginning with Autodesk Architectural Desktop 2007, you can adjust these settings after the slab/roof slab is created. Also, the individual segments or facets making up a curved edge are no longer treated as separate edges; each arc on the perimeter of a slab/roof slab is treated as a single edge. For more information, see Specifying the Display Resolution of Objects with Facets on page 169.
Adding a hole to a slab
1 Draw a closed polyline in the shape and location for the hole, or add an object in the location for the hole. 2 Select the slab or roof slab, right-click, and click Hole Add. 3 Select the closed polyline or the connected objects that define the hole, and press ENTER. 4 Enter n (No) to keep the geometry, or enter y (Yes) to erase the geometry. 5 If you select 3D objects, you are prompted to create the hole at the inside or outside surface of the cutting objects. Press ENTER to use the outside of the object to define the hole, or enter i (Inside) to use the inside or void of the object to define the hole. This prompt is displayed even if the bodies do not contain an inner void, in which case the Inside option does not create a hole.
NOTE If you create a hole that is outside or which overlaps the slab/roof slab baseline or perimeter line at an overhang, the body of the slab/roof slab is cut, but the fascia and soffit remain. In this case, it is better to create a hole by cutting the slab/roof slab. For more information, see Cutting a Slab/Roof Slab on page 1638.
1 Select the slab or roof slab, right-click, and click Hole Remove. 2 Select any edge of the hole to remove.
NOTE AEC objects from externally referenced (xref) files can be added to a slab/roof slab as interference conditions so long as the following conditions are met:
The object is a three-dimensional (3D) body The xref is found The xref is read/write The xref is not locked or opened by another user The xref is loaded
Then
enter a (Additive).
enter s (Subtractive).
The selected objects are added to the slab/roof slab as either additive or subtractive interference conditions. You can delete an interference condition or change its shrinkwrap effect using the Interference Conditions worksheet, which is accessed from the Properties palette for the slab/roof slab.
2 On the Properties palette, under Advanced, click the value for Interferences.
3 On the Interference Conditions worksheet, click the Shrinkwrap Effect value you want to change, and select a different value from the pull-down menu. 4 Click OK. NOTE You can also use this worksheet to remove an interference condition by right-clicking its Object or Type value and then clicking Remove. The alternate method is to use the context menu of the slab/roof slab, as explained under Removing Slab/Roof Slab Interference Conditions on page 1642. When you remove an interference condition, you remove the association between the slab or roof slab and the object that was used to create the interference condition. The object itself is not removed from the drawing.
For Slab Component (or Roof Slab Component), select the component to which you want the body modifier applied. For Operation, select Additive, Subtractive, or Replace, depending on whether you want the body modifier added to the selected component, subtracted from it, or used to replace the entire component. For Description, enter a text description of the body modifier(s) you are applying.
5 If you do not want the outline of the object(s) to be visible in the drawing, select Erase Selected Object(s). 6 Click OK.
Then
select the body modifier. Select a Face grip to activate edge grips for the face. Move the grips to the desired locations. Continue editing other faces in the same manner.
If you want to
change the shape of a body modifier that is a conventional mass element
Then
select the body modifier. Select grips and move them to change the shape of the body modifier. The grips that are available depend on the type of mass element used as a body modifier and the current view direction. place the object in the location where it is needed. Select the body modifier, right-click, and click Boolean Union. Select the object, and press ENTER. Enter y (Yes) to keep the object in the drawing, or press ENTER to erase it.
place the object in the location where it is needed. Select the body modifier, right-click, and click Boolean Subtract. Select the object, and press ENTER. Enter y (Yes) to keep the object in the drawing, or press ENTER to erase it.
create a body modifier that is the intersection of the original body modifier with another object
place the object in the location where it is needed. Select the body modifier, right-click, and click Boolean Intersect. Select the object, and press ENTER. Enter y (Yes) to keep the object in the drawing, or press ENTER to erase it.
select the body modifier, right-click, and click Trim. Specify the points that define the trim plane, and select the side of the body modifier to be trimmed. The trimmed body modifier is converted to a Free Form mass element. select the body modifier, right-click, and click Split Face. Specify the points that define the edge created by splitting the faces. select the body modifier, right-click, and click Join Faces. Select the edge that separates the coplanar faces. select the object that forms the body modifier, and press DELETE.
join two faces that are on the same plane into a single face
Then
If you want to
save the changes to the body modifier
Then
select the body modifier, and click . The body modifier uses the edited mass element to define its geometry.
Then
select a different component for Component.
select a different operation for Operation: Select Additive to add the body modifier to the component. Select Subtract to subtract the shape of the body modifier from the component. Select Replace to replace the component with the body modifier.
, or right-click,
If you want to
enter a description of the body modifier
Then
click Description, enter text, and press ENTER.
4 Click OK.
Then
press ENTER.
3 Click the Layer/Color/Linetype tab, verify that By Material is selected for the component, and click OK.
4 Click the Materials tab. 5 Select the component you want to change, and select a different material definition. You can select any material definition in the current drawing, or click material definition and assign it to a component. to create a new
WARNING When you edit a material definition from this dialog box, any changes you make will apply to all objects that are assigned the material. 6 Click OK.
Visibility (display component is on or off) By Material (material assigned to the display component determines its display properties) Layer Color Linetype Lineweight Linetype scale
To change these display properties for all slabs/roof slabs of the same style, see Specifying the Display Properties of a Slab or Roof Slab Style on page 1661. NOTE If a material assignment determines the display properties of a component, you can change the properties by clearing By Material or by overriding the material assignment with a different material. For more information, see Specifying the Material of a Slab/Roof Slab on page 1647. 1 Select the slab or roof slab you want to change, right-click, and click Edit Object Display. NOTE You can also use the Display tab of the Properties palette to change the display property settings for a selected object display component in the current display representation. For more information, see Using the Properties Palette to Change Display Properties on page 538. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 4 Click the Layer/Color/Linetype tab. 5 Select the component to change, and select a different setting for the property. 6 Click OK twice. at the upper-right corner of the tab.
4 On the Hatching tab, select the display component, and click the setting for Pattern. 5 Select the hatching for the display component: If you want to
specify a hatching pattern that is available in the software specify a custom pattern
Then
select Predefined for Type, and select a pattern.
select Custom for Type, and enter the name of the custom pattern. If necessary, click Browse, and navigate to the folder where the custom pattern file is located. select User-Defined for Type, and clear Double Hatch. select User-Defined for Type, and select Double Hatch. select Solid Fill for Type.
6 Click OK. 7 Click the setting for Scale/Spacing, and enter a value that determines how the selected pattern is repeated. 8 Click the setting for Angle, and enter the angle for the selected pattern. 9 Click the setting for Orientation, and specify how the hatching is oriented: If you want to
orient the hatching to the slab/roof slab, regardless of its rotation orient the hatching to the World Coordinate System
Then
select Object.
select Global.
10 Click the setting for X Offset, and enter an offset value. 11 Click the setting for Y Offset, and enter an offset value. 12 Click OK twice.
NOTE You can edit the outside edge of the new roof slab to change it from square to plumb. For more information, see Changing Slab/Roof Slab Edges on page 1630.
1 Create the walls for the dormer, including a closing rear wall. 2 Open the tool palette that contains the roof slab tool you want to use. (You may have to scroll to display the desired tool.) 3 Right-click the tool, and click Apply Tool Properties to Linework, Walls and Roof. 4 Select the walls, and press ENTER. 5 Miter the roof slab edges as required. 6 Move the structure so that the walls and roof slabs of the dormer fully penetrate the existing roof slab in the correct position. 7 Select the roof slab to add the dormer to, right-click, and click Roof Dormer. 8 Select the objects that form the dormer, and press ENTER. 9 When prompted to slice the walls with the roof slab, press ENTER to slice the walls, or enter n (No) to leave the walls as they are. 10 Erase the wall at the rear of the dormer.
default dimensions, including thickness default edge conditions, including fascia and soffit styles
default display properties, including fascia and soffit physical components (concrete, metal deck, and so on) materials assigned to components of slabs
The default slab and roof slab tools provided with the software use standard styles. You can use these as provided, edit the standard styles in the Style Manager, or create your own styles and use them to make new tools.
Then
right-click Slab/Roof Slab Styles, and click New. right-click the slab/roof slab style you want to copy, and click Copy. Right-click, and click Paste.
5 To specify or edit the properties of the new style, use the tabs on the right pane of the Style Manager as described in the following table. If you want to
enter a description of the style specify the physical components of the slab/roof slab
Then
click the General tab, and enter a description. see Specifying the Components of a Slab or Roof Slab Style on page 1654. see Specifying the Thickness and Offset of a Slab/Roof Slab Component on page 1657. see Assigning Materials to a Slab/Roof Slab Style on page 1660 and Turning on Materials for a Slab/Roof Slab Style on page 1662. see Adding Classifications to a Slab or Roof Slab Style on page 1664. see Specifying the Display Properties of a Slab or Roof Slab Style on page 1661. see Attaching Notes and Files to a Slab or Roof Slab Style on page 1665.
specify either a fixed or variable thickness or offset for the slab/roof slab or its components assign materials to the display components of the style
specify hatching, cut plane properties, and other display properties of the style add notes and files to the style
6 If you want to create a tool that uses the new style, drag the style from the Style Manager to a tool palette. You can later rename the tool and specify other properties for it as described in Creating a Slab or Roof Slab Tool on page 1611. 7 Click OK.
Name (generally identifies the material used, such as concrete, metal deck, or insulation) Thickness (analogous to the Width property of a wall component; can be a fixed value or a variable) Thickness Offset (specifies the position of the component within the slab/roof slab, relative to the slab/roof slab baseline or to adjacent slab/roof slab components; can be a fixed value or a variable)
Components Tab
Use the Components tab of the Style Manager for the following tasks:
Add or remove slab/roof slab components and edit their properties. View the components as you create and configure them. Change the order of components relative to other components in the style.
3 Select the style that you want to change. 4 Click the Components tab. 5 To add a new component, click .
If no existing component was selected, the new component is assigned an Index number of 2, but otherwise has the same values as the first component in the list. If an existing component was selected, the new component is a duplicate of the selected component, except that its Index number is 1 higher. In either case, you can edit the properties of the new component as described in the following steps. 6 To edit the name of a selected component, click in the Name column, and enter a new name. 7 To specify the thickness of a component, double-click its Thickness value, and then do one of the following: If you want to
specify a fixed thickness that cannot be edited when you add or edit objects of this style specify a variable thickness based on a Base Thickness (BT) value that can be determined when you add or edit objects of this style
Then
enter a new value for Thickness.
click to display text boxes that let you specify a formula that defines how the Base Thickness variable is used to calculate component thickness. For more information, see Specifying the Thickness and Offset of a Slab/Roof Slab Component on page 1657.
8 To specify the offset distance between the component and the slab/roof slab baseline, double-click the Thickness Offset value for the component, and then do one of the following: If you want to
move the component up or down by a specified increment
Then
click or in the lower-left corner of the Components tab to offset the component by the Offset Increment value that you specify. The selected component is highlighted in green in the viewer. select Auto Calculate Thickness Offset. enter a value for Thickness Offset.
let the software calculate the offset specify a fixed offset specify a variable offset that is calculated from values that you specify
click in the Thickness Offset column to display text boxes that let you specify a formula that defines how the Base Thickness variable is used to calculate component thickness. For more information, see Specifying the Thickness and Offset of a Slab/Roof Slab Component on page 1657.
10 To change the order of components in the style, select a component, and click or at the upper-right side of the tab to move the component to the desired position relative to the other components. The Index numbers update to reflect the new order. 11 Click OK.
Then
in the left pane of the Style Manager, select a style. The right pane lists the components and their properties and displays the style in the viewer.
view the components for a style in another drawing click , navigate to the drawing you want, click Open, and then select a style in the left pane of the Style Manager.
4 On the Components tab for the selected style, right-click the desired component, and click Copy. 5 In the left pane of the Style Manager, select the style to which you want to add the component: 6 Move the cursor onto the Components tab, right-click, and click Paste. You can now edit or delete the new components as needed. For more information, see Creating or Editing a Component in a Slab/Roof Slab Style on page 1655 and Removing a Component from a Slab/Roof Slab Style on page 1659. 7 Click OK to save the style with the new component.
Alternatively, when you specify the Thickness or Thickness Offset values for a slab/roof slab component, you can use a variable called Base Thickness (BT), which has a default value of 4'' but can be changed at the time you add the slab/roof slab to a drawing or subsequently, either through the Properties palette or by grip editing. You can use the Base Thickness variable by itself, or as part of a formula that will be used to calculate the component thickness or offset. For example, if you want to create a style in which a 2'' paving component is positioned directly above a paving base of variable thickness whose bottom edge is the same as the slab baseline, you would specify the Thickness and Thickness Offset values as follows:
For more complicated positioning relationships involving the Base Thickness variable, you can construct formulas for calculating the Thickness and Thickness Offset values. For example, if you know you want .5'' rebar to be positioned in the middle of a concrete layer with a fixed thickness of 6'', you might configure the components in the slab style as follows:
However, if you want the rebar to be positioned in the middle of the concrete component, regardless of its thickness, you can configure the components as follows, where the concrete thickness is specified as a variable (BT), and the offset of the rebar component is specified as one half of the concrete thickness, whatever that may be, minus half the thickness of the rebar (1/4'').
To specify a formula using the Base Thickness variable, click the Thickness or Thickness Offset value for the component, and then click to display the text boxes for the formula as shown.
The formula can be as simple as the one shown, in which only the Base Thickness is used, or it can specify a value to be added to the Base Thickness, or a further mathematical operation involving the Base Thickness. (Note that the operation drop-down menu and the operand box at the far right are only available if Base
Thickness is selected.) In the case of the 1/2'' rebar positioned in the middle of a variable thickness concrete slab, the formula for the rebar Thickness Offset would be constructed as follows:
After you have entered the desired formula, press Enter to dismiss the text boxes and transfer the formula to the Thickness or Thickness Offset value for the selected component.
Plan, Plan High Detail, Plan Low Detail, Reflected Plan, Screened
You can assign a material to any physical component of the slab/roof slab. Custom components and components that are only symbolic do not use materials for their display properties. For example, the slab/roof slab body is a physical component, while the pivot point is a symbolic component. NOTE Although fascias and soffits are physical components of slabs/roof slabs, they are defined in the slab or roof slab edge style, and not in the slab or roof slab style. For information on assigning materials to edge styles, see Assigning Materials to a Slab/Roof Slab Edge Style on page 1674. NOTE If a material assignment does not determine the display properties of a slab/roof slab component, you can change the display properties of the style as described in Specifying the Display Properties of a Slab or Roof Slab Style on page 1661. 1 Open a tool palette that has a slab or roof slab tool. 2 Right-click the tool, and click Slab Styles or Roof Slab Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation in which to display the changes, and select Style Override. 6 If necessary, click .
7 Click the Layer/Color/Linetype tab. 8 Select By Material for any component to which you want to assign a material, and click OK. If the setting for By Material is not available, the display of this component cannot be determined by a material. 9 Click the Materials tab. 10 Click the component you want to change, click its current material definition, and select a different material definition. You can select any material definition in the current drawing, or click material definition and assign it to a component. to create a new
WARNING Any changes you make to the material definition in this dialog will apply to all objects that are assigned the material. 11 Click OK.
The layer, color, and linetype of slab/roof slab components The hatching used for the surface of the slab/roof slab in plan views The cut plane height
Components with display properties include dimensions for slab/roof slab thickness, edge conditions for the fascia and soffit, line work, cut planes, cut lines, 3D shading factors, baseline, and pivot point. The display properties of the fascia and soffit are also controlled by the slab or roof slab style, although the geometry of these components is controlled through edge styles.
You can also use materials to control the display properties of the physical components of a slab/roof slab. Symbolic components, such as the pivot point, are not controlled by materials. For more information about using materials in slabs and roof slabs, see Specifying the Materials of a Slab or Roof Slab Style on page 1659.
Visibility (component is on or off) By material (material assigned to the display component determines its display properties) Layer Color Linetype Lineweight Linetype Scale
NOTE If a material assignment determines the properties of components in the slab/roof slab style, you can change the properties of the display component by clearing By Material, or by overriding the material assignment with a different material. For more information, see Assigning Materials to a Slab/Roof Slab Style on page 1660. 1 Open a tool palette that has a slab or roof slab tool. 2 Right-click the tool, and click Slab Styles or Roof Slab Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation in which to display the changes, and select Style Override. 6 If necessary, click .
7 Click the Layer/Color/Linetype tab. 8 Select the component to change, and select a different setting for the property. 9 Click OK.
7 Click the Layer/Color/Linetype tab. 8 Select By Material for each component to be controlled by the material. The By Material check box is unavailable for components that cannot be assigned a material. When you select By Material for a display component, all other settings in the dialog box are unavailable. Since the display properties are now taken from the material definition, you can no longer set them directly in the display properties of the slab/roof slab style. 9 Click OK.
7 Click the Hatching tab. 8 Click the setting for Pattern. 9 Select the hatching pattern: If you want to
select a hatching pattern that is available in the software select a custom pattern
Then
select Predefined for Type, and then select a pattern.
select Custom for Type, and then enter the name of the custom pattern. If necessary, click Browse, and navigate to the folder where the custom pattern file is located. select User-defined for Type, and then clear Double Hatch. select User-defined for Type, and then select Double Hatch. select Solid Fill for Type.
10 Click OK. 11 Click Scale/Spacing, and enter a value that determines how the selected pattern is repeated. 12 Click Angle, and enter the angle for the selected pattern.
13 Click Orientation, and specify how the hatching is to be oriented: If you want to
orient the hatching to the slab/roof slab, regardless of its rotation orient the hatching to the World Coordinate System
Then
select object.
select global.
14 Click OK twice.
Then
click Add, select a file, and click OK. select the file, and click Edit. Edit the description, and click OK. double-click the reference file name to start its application. Click OK when you are finished editing. select the file name, click Delete, and click OK.
9 Click OK.
Controlling the Placement of the Fascia and Soffit on Slab/Roof Slab Edges
The fascia profile is drawn at actual size, except when you select Auto-Adjust. If the slab/roof slab edge is sloped relative to the ground plane, then the length is measured parallel to that slope, and not plumb with the ground. When you select Auto-Adjust to Edge Height, the fascia profile is scaled about its insertion point so that its lowest Y axis point aligns with the bottom of the slab/roof slab edge. NOTE Slope offsets are measured relative to the slab/roof slab edge angle from the ground plane, and not relative to the world UCS. The soffit profile is drawn at actual size, except when you select Auto-Adjust. The soffit angle is measured about its insertion point, using the local X axis of the profile. When you select Auto-Adjust to Overhang Depth, the soffit profile is scaled about the insertion point, so that the furthest X axis point aligns with a plumb line from the slab/roof slab baseline or perimeter line. Auto-Adjust scaling is adjusted by the horizontal offset from the baseline dimension.
The layer, color, and linetype of slab/roof slab edge components The hatching used for the surface of slab/roof slab edges in plan views The cut plane height
Slab edge components with display properties include dimensions for slab thickness, fascia and soffit, vertical and horizontal offsets, line work, cut planes, cut lines, 3D shading factors, baseline, slab, and pivot point. The display properties of the fascia and soffit are also controlled by slab/roof slab style, although the geometry of these components is controlled through slab/roof slab edge styles.
AutoCAD Architecture provides predefined materials for common design purposes. These materials contain settings for slabs and slab edges that you can use as is or modify for special designs. You can also create materials from scratch. For more information, see Specifying the Materials of a Slab or Roof Slab Style on page 1659.
Then
right-click Slab Edge Styles or Roof Slab Edge Styles, and click New. right-click the style you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new style, and press ENTER. 5 To specify or edit the properties of the new style, use the tabs on the right pane of the Style Manager as described in the following table: If you want to
enter a description of the style specify the overhang, edge cut, and angle for the style
Then
click the General tab, and enter a description. see Specifying the Overhang, Edge Cut, and Angle of a Slab/Roof Slab Edge Style on page 1668.
If you want to
specify soffits and fascias for the style
Then
see Specifying a Fascia and a Soffit for a Slab/Roof Slab Edge Style on page 1671. see Assigning Materials to a Slab/Roof Slab Edge Style on page 1674. see Turning on Materials for a Slab/Roof Slab Edge Style on page 1674. see Attaching Notes and Files to a Slab/Roof Slab Edge Style on page 1675.
6 When you finish specifying the properties of the style, click OK twice.
Specifying the Overhang, Edge Cut, and Angle of a Slab/Roof Slab Edge Style
Use this procedure to specify the default overhang depth, edge cut, and edge angle for slab or roof slab edges using this edge style. 1 Select a slab or roof slab, right-click, and click Edit Slab Edge Style or Edit Roof Slab Edge Style. 2 Select an edge of the slab/roof slab. 3 Click the Defaults tab.
4 Specify the overhang, edge cut, and angle of the edge: If you want to
specify the overhang of the slab/roof slab specify the orientation of the edge cut
Then
enter a value for Overhang. select a setting for Edge Cut: Select Square to cut the edge 90 degrees with the plane of the slab/roof slab.
If you want to
Then
Select Plumb to cut the edge perpendicular to the ground.
enter a value for Angle. A positive value moves the bottom of the edge out and a negative value moves the bottom of the edge in.
5 Click OK.
1 Draw closed or open polylines representing the fascia or soffit. 2 Select the polylines, right-click, and click Convert to Profile Definition. 3 Select the outermost polyline. 4 Enter a (Add ring) as needed. 5 Select an inner polyline as needed. 6 Repeat steps 3 and 4 as needed to add more voids to the profile. 7 Specify the insertion point for the fascia or soffit. (The insertion point is typically the lower-left corner.) 8 Enter n (New), enter a name for the profile, and click OK.
the position of each edge in a profile (left, right, back, discard, none) the axis along which an object is extruded from the shape of a profile
These settings determine how surface hatching is applied to objects created from the profile and how the objects are extruded from the two-dimensional (2D) profile. NOTE Objects already created from the profile change when you change profile edges or the axis of extrusion. 1 Click Format menu Style Manager. 2 Expand Multi-Purpose Objects, and expand Profile Definition. 3 Select the profile you want to change. 4 Click the Profile Edges tab. 5 Select an edge, and specify its position: If you want to
let the software determine the position of edges
Then
click Calculate Default Edge Positions. You can then override the position of individual edges, if necessary. select the setting for Edge, and select a new position. select the setting for Edge, and select None. select the setting for Edge, and select Discard.
select a position for an edge exclude an edge from surface hatching discard an edge
6 Specify the axis of extrusion based on the type of object created from the profile: If you want to
create a roof slab or slab fascia create a slab soffit extrude mass elements
Then
select X for Extrusion Direction. select Y for Extrusion Direction. select Z for Extrusion Direction.
7 Click OK.
5 Select Fascia, and select a profile that defines the geometry of the fascia. If you select *NONE*, display component settings apply to the slab/roof slab edge line or plane where the fascia is located. 6 Specify how the fascia is to be scaled on the slab/roof slab edge: If you want to
scale the fascia to fit the height of the edge
Then
select Auto-Adjust to Edge Height to scale the fascia to edge height. clear Auto-Adjust to Edge Height.
Specifying a Fascia and a Soffit for a Slab/Roof Slab Edge Style | 1671
7 Select Soffit, and select a profile that defines the geometry of the soffit. If you select *NONE*, display component settings apply to the slab/roof slab edge line or plane where the soffit is located. 8 Specify how the soffit is to be scaled on the slab/roof slab overhang: If you want to
scale the soffit to fit the depth of the overhang use the soffit at its drawn size
Then
select Auto-Adjust to Overhang Depth. clear Auto-Adjust to Overhang Depth.
Then
enter a value for the Angle, with zero being horizontal. A positive value slopes the soffit up from the insertion point, and a negative value slopes the soffit down. enter a value for Horizontal Offset from [Slab/Roof Slab] Baseline. (This option is available only if you select Auto-Adjust to Overhang Depth.) enter a value for X Direction and Y Direction.
specify the horizontal offset from the slab/roof slab baseline or perimeter line for the slab edge
specify the soffit offsets from the insertion point of the fascia
10 Click OK.
Then
right-click, and click Add Edge Profiles. Select an edge. Select the name of the profile for the fascia or soffit, and click OK. right-click, and click Add Edge Profiles. Select an edge. Select Start from scratch for Fascia or Soffit Profile Definition, enter a name for the new profile, and click OK. A rectangle profile is created for you to edit.
If you want to
edit the existing profile for the style
Then
select the slab, right-click, and click Edit Edge Profile in Place.
NOTE If you are prompted about the selected edge not having an edge style and overhang, click Yes. 3 If you receive a message that the profile is not drawn to size, click Yes. The area of the slab/roof slab edge defined by the profile is selected and hatched in the drawing. NOTE After you perform an editing task from the context menu, you may need to select the profile again to perform another editing task. If you do not see the editing commands that you expect on the context menu, select the profile, and right-click to display the context menu. 4 Edit the profile as necessary: If you want to
change the shape of the perimeter of the profile or its rings
Then
select the profile, and use edge and vertex grips to adjust the shape. The Edge grip has two edit modes: Stretch and Move. The default mode is Stretch, and the direction of the stretch depends on the orientation of edges connected to the selected edge. For example, if the edges at both ends of the selected edge are parallel to each other, the grip edit mode is Stretch (Parallel) and the stretch direction is limited to the direction of the parallel edges. If the connected edges are not parallel, the grip edit mode is Stretch (Offset) and the stretch direction is perpendicular to the direction of the selected edge. The Move edit mode allows an unconstrained move of the selected edge. select the profile, right-click, and click Add Vertex. Select a point for each new vertex, and press ENTER. select the profile, right-click, and click Remove Vertex. Select each vertex to remove, and press ENTER. select the profile, right-click, and click Replace Ring. Select the ring to replace, and select the new geometry. Press ENTER to keep the geometry, or enter n (No) to erase it.
Then
If you want to
save the changes to the current profile
Then
select the profile, and click . The slab/roof slab style uses the edited profile to define its geometry. Any other objects or styles that use this profile are also updated with the edited geometry. save the changes to a new profile definition select the profile, right-click, and click Save as New Profile. Enter a name for the new profile definition, and click OK. The slab/roof slab uses the new profile to define its geometry. Any other objects of this style are updated with the new geometry. Other styles or objects that use the original profile are not affected.
WARNING Any changes you make to the material definition in this dialog will apply to all objects that are assigned the material. 7 Click OK.
6 If necessary, click
7 Click the Layer/Color/Linetype tab. 8 Select By Material for each component to be controlled by the material. If the setting for By Material is not available, the display of this component cannot be determined by a material. 9 Click OK twice.
Then
click Add, select a file, and click OK. select the file, and click Edit. Edit the description, and click OK. double-click the reference file name to start its application. Click OK when you are finished editing. select the file name, click Delete, and click OK.
9 Click OK.
1676
Structural Members
29
A structural member is an object that can represent a beam, brace, or column in a drawing. All the beams, braces, and columns that you create are sub-types of a single structural member object.
Structural Members
A structural member is an object that can represent a beam, brace, or column in a drawing. All the beams, braces, and columns that you create are sub-types of a single structural member object.
1677
Creating Styles with the Structural Member Catalog and Structural Member Style Wizard
To create styles for most standard beams, braces, and columns, you can use the Structural Member Catalog included in AutoCAD Architecture. The catalog contains specifications for industry-standard concrete, steel, and timber structural shapes organized in a Windows Explorer-like tree view. You can browse the catalog, select a shape, and create a style.
Structural Member Catalog
If you know the type, shape, and shape dimensions of the member that you want to create, you can quickly enter the information in the Structural Member Style wizard to create a style. You can create a structural member shape within a style that is based on any of the member shapes in the catalog.
Structural Member Style Wizard
After you create structural member styles, you can drag them from the Style Manager onto tool palettes to create structural member tools.
a column with a shape that tapers from start to end a composite column created from a steel shape encased in a concrete shape a rigid frame created from multiple tapering shapes extruded along the path of the frame a structural member with a custom shape that cannot be created in the catalog or with the wizard
To create custom structural members, you use the design rules within a structural member style to extrude one or more shapes along the path of the member. You can use shapes created in the catalog or with the wizard, or you can create your own custom shapes.
Process Overview: Creating Structural Members with the Structural Member Catalog or Structural Member Style Wizard
This process overview describes how you can create structural members with styles that you create in the Structural Member Catalog or with the Structural Member Style wizard. This overview assumes that you need to create your own structural member styles and tools to create structural members. If you have a tool palette of structural member tools, see Using Structural Member Tools to Create Structural Members on page 1695. The process of creating a structural member from the catalog or with the wizard has three steps: 1 Create a structural member style in the Structural Member Catalog or with the Structural Member Style wizard. If you know the type, shape, and shape dimensions of the member that you want to create, you can quickly enter the information in the Structural Member Style wizard to create a style. Alternatively, browse the Structural Member Catalog and select a shape to create a style. 2 Drag the style from the Style Manager onto a tool palette to create a structural member tool.
3 Create a structural member or convert linework to a structural member with the tool that you created in step 2.
When you create a beam in your drawing with this style, the style provides the shape of the beam. You determine the length, start and end offsets, justification, and roll of the beam when you create the beam.
2 Move and resize the Structural Member Catalog, or resize the left and right panes within the catalog as needed to view catalog information. 3 Click to close the Structural Member Catalog.
1 Click Format menu Structural Members Catalog. A tree view in the left pane of the catalog lists the available shapes. 2 Expand Imperial or Metric in the tree view. 3 Expand the type of material (Concrete, Steel, or Timber) for the structural shape that you want to create with the style. 4 Expand the shape that you want to create. Depending on the member, you may need to expand one or more levels in the tree. 5 Select the shape type of the member that you want to create. In the top right pane, a preview of the shape displays. In the bottom right pane, a list of the available sizes of the selected shape display. The following shapes may take a significant amount to time to display:
Imperial Steel AISC HSS and Pipes HSS, Small Hollow Structural Sections Metric Steel CISC Angles L, Angle Shapes Metric Steel CISC I-Shaped W, Wide Flange Shapes Metric Steel CISC I-Shaped WWF, Welded Wide Flange Shapes Metric Steel CISC Structural Tees WT, Tee Shapes
6 Under Shape Designation in the bottom right pane, select the shape size that you want to use to create your style, right-click, and click Generate Member Style. 7 Enter a style name, if necessary, and click OK. The name of the shape is used as the default style name. Special characters in the shape name, such as quotation marks, are substituted with underscores. If you change the default style name, you cannot use any of the following special characters in your style name:
Less-than and greater-than symbols (< >) Forward slashes and backslashes (/ \) Quotation marks (") Colons (:) Semicolons (;) Question marks (?) Commas (,) Asterisks (*) Vertical bars (|) Equal signs (=) Back quotes (`) to close the Structural Member Catalog.
You can access the style that you created in the Style Manager, create a new structural member tool from the style, modify an existing tool to use that style, or apply the style to an existing member.
Locating a Shape in the Structural Member Catalog from a Structural Member in a Drawing
Use this procedure to locate a shape in the Structural Member catalog from a shape contained in the style of a structural member in a drawing. You may find this command useful if you created a style from a shape in the catalog and did not name it with the same name as the catalog shape. 1 Click Format menu Structural Members Catalog. 2 On the Tools menu in the Structural Member Catalog, click Locate. 3 Select the structural member in the drawing that you want to select in the catalog. The shape that you located from the existing member is selected in the Structural Member Catalog.
Then
enter the full path and name of the catalog file in the Catalog bar under the Structural Member Catalog toolbar. on the File menu in the Structural Member Catalog, click Open. Select a new catalog file, and click Open.
Creating a Structural Member Style with the Structural Member Style Wizard
Use this procedure to create a structural member style with the Structural Member Style wizard. You can create a structural member shape within the style that is based on any of the 19 different shape types in the Structural Member Catalog. The current drawing units determine the units of the style that you create. 1 Click Format menu Structural Members Wizard. 2 Select the type of structural member shape that you want to create, and click Next.
4 Enter a name for the structural member style, and click Finish.
Entering a structural member style name
You cannot use the following special characters in your style names:
Less-than and greater-than symbols (< >) Forward slashes and backslashes (/ \) Quotation marks (") Colons (:) Semicolons (;) Question marks (?) Commas (,)
Creating a Structural Member Style with the Structural Member Style Wizard | 1685
Asterisks (*) Vertical bars (|) Equal signs (=) Back quotes (`)
You can access the style that you created in the Style Manager, create a new structural member tool from the style, modify an existing tool to use that style, or apply the style to an existing member.
Drag a structural member that has the properties you want to a tool palette. Copy an existing tool in the current palette, paste it onto the current palette or a different palette, and then customize the properties of the new tool. Drag a tool from the Content Browser to a tool palette and then customize the properties of the new tool.
Then
on the Format menu, click Style Manager. Locate the style you want to copy, and drag it to the tool palette. Click OK to close the Style Manager. select the beam, and drag it to the tool palette. right-click the tool, and click Copy. Right-click, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste.
create a tool from a beam in the drawing copy a tool in the current palette
If you want to
copy a tool from the Content Browser
Then
open the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. The description displays in the tooltip when you select the tool from the tool palette, and describes the tool if you store it in a tool catalog in the Content Browser. 6 Expand Basic, and expand General. 7 Enter a description of the beams that you can create using this beam tool. 8 If you do not want to use the layer assignments specified in the layer key style used in the drawing, specify a layer key and any layer key overrides. 9 Select a structural member style, and select a style location, if not the current drawing. The style provides the shape of the beam. 10 Specify a value for Bound spaces: If you want to
allow the beam to be used as a bounding object for associative spaces prevent the beam from being used as a bounding object for associative spaces use the bounding setting from the beam style
Then
select Yes.
select No.
select By Style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 11 Specify a value for Trim automatically: If you want
the geometry of the beam to be automatically trimmed to any other structural members, other architectural objects, or linework to which it is logically connected prevent the geometry of the beam from being trimmed automatically use the trim setting from the beam style
Then
select Yes.
select No.
select By Style.
NOTE This setting affects only the structural member being added. Adding a new structural member will not change the geometry of an existing structural member, regardless of the setting for Trim automatically. 12 Expand Dimensions.
Then
enter a value for Start offset. A positive value shortens the beam on its axis, while a negative value lengthens the beam on its axis. enter a value for End offset. A positive value lengthens the beam on its axis, while a negative value shortens the beam on its axis.
offset the beam on its extruded axis at the endpoint of the beam
14 Enter a value for Roll. This value specifies the orientation of the beam relative to its extruded axis in terms of degrees of roll. A positive value rolls the beam counterclockwise when viewed from its end to its start. 15 If Layout type is Fill, and you want beams to be added to the selected edge of a column grid, slab, roof slab, or wall at an angle other than the default of 90 degrees, enter a value for Angle relative to selected object. 16 Select a Layout type to specify how a beam is positioned in relation to a highlighted edge of a column grid, slab, roof slab, or wall: If you want to position the beam
along the highlighted edge of the object within the boundaries of the object (from one edge to an opposite edge or edges)
Then
select Edge for Layout type. select Fill for Layout type.
17 Specify the beam justification, which positions the beam shape in relation to its extruded axis when you draw the beam: If you want to
position the axis of the beam along the centroid of the beam shape
Then
select Baseline for Justify.
NOTE This applies to members created with styles from the Structural Member Catalog only.
position the axis of the beam along one of 9 positions on the beam shape
NOTE These positions are defined at a roll of zero, viewing the beam from the end to the start.
18 To specify the justification of members with multiple shapes and segments created with this tool, select a setting for Justify using overall extents: If you want to justify the member
based on the largest cross-sectional extent of the members lowest priority shapes
Then
select Yes. The justification is applied ONLY to the lowest priority shape definitions, and is calculated based on the node (vertex) of the member with the greatest cross section. select No. The justification is calculated based on the cross-sectional extents at each node, and applied to all the shapes without regard to priority.
For more information about members with multiple shapes and segments, see Creating Custom Structural Members on page 1757. 19 If Layout type is Fill, and you want to array multiple beams between two existing beams or within a column grid, slab, roof slab, or wall, expand Layout and select Yes for Array. 20 Specify the layout method for the array: If you want to array beams
so that they create a specific number of equal-sized bays at a specific distance from each other
Then
select Space evenly for Layout method, and enter a value for Number of bays. select Repeat for Layout method, and enter a value for Bay size.
21 Click OK.
Then
on the Format menu, click Style Manager. Locate the style you want to copy, and drag it to the tool palette. Click OK to close the Style Manager. select the brace, and drag it to the tool palette. right-click the tool, and click Copy. Right-click, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste. open the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
create a tool from a brace in the drawing copy a tool in the current palette
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. The description displays in the tooltip when you select the tool from the tool palette, and describes the tool if you store it in a tool catalog in the Content Browser. 6 Expand Basic, and expand General. 7 Enter a description of the braces that you can create using this brace tool. 8 If you do not want to use the layer assignments specified in the layer key style used in the drawing, specify a layer key and any layer key overrides. 9 Select a structural member style, and select a style location, if not the current drawing. The style provides the shape of the brace. 10 Specify a value for Bound spaces: If you want to
allow the brace to be used as a bounding object for associative spaces prevent the brace from being used as a bounding object for associative spaces use the bounding setting from the brace style
Then
select Yes.
select No.
select By Style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931.
Then
select Yes.
select No.
select By Style.
NOTE This setting affects only the structural member being added. Adding a new structural member will not change the geometry of an existing structural member, regardless of the setting for Trim automatically. 12 Expand Dimensions. 13 Specify offsets: If you want to
offset the brace on its extruded axis at the start point of the brace
Then
enter a value for Start offset. A positive value shortens the brace on its axis, while a negative value lengthens the brace on its axis. enter a value for End offset. A positive value lengthens the brace on its axis, while a negative value shortens the brace on its axis.
offset the brace on its extruded axis at the endpoint of the brace
14 Enter a value for Roll. This value specifies the orientation of the brace relative to its extruded axis in terms of degrees of roll. A positive value rolls the brace counterclockwise when viewed from its end to its start. 15 Specify the brace justification, which positions the brace shape in relation to its extruded axis when you draw the brace: If you want to
position the axis of the brace along the centroid of the brace shape
Then
select Baseline for Justify.
NOTE This applies to members created with styles from the Structural Member Catalog only.
position the axis of the brace along one of 9 positions on the brace shape
NOTE These positions are defined at a roll of zero, viewing the beam from the end to the start.
16 To specify the justification of braces with multiple shapes and segments created with this tool, select a setting for Justify using overall extents: If you want to
justify the brace based on the largest cross-sectional extent of the members lowest priority shapes
Then
select Yes. The justification is applied ONLY to the lowest priority shape definitions, and is calculated based on the node (vertex) of the member with the greatest cross section. select No. The justification is calculated based on the cross-sectional extents at each node, and is applied to all the shapes without regard to priority.
For more information about members with multiple shapes and segments, see Creating Custom Structural Members on page 1757. 17 Specify the rise, which is the vertical distance between the start point and endpoint of the brace: If you want to
specify the rise of the brace before you draw it
Then
select No for Specify Rise on Screen. For Method, select either Angle, Distance, or Height. If you select Angle, enter a value for Distance along first member (measured from the point where the two members are connected to the point on the first member where you want the brace to start) and a value for Angle from first member. If you select Distance, enter values for both Distance along first member and Distance along second member. If you select Height, enter a value for Rise. select Yes for Specify Rise on Screen.
specify the rise of the brace by specifying a 3D endpoint for the end of the brace
18 Click OK.
Then
on the Format menu, click Style Manager. Locate the style you want to copy, and drag it to the tool palette. Click OK to close the Style Manager. select the column, and drag it to the tool palette. right-click the tool, and click Copy. Right-click, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste. open the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
create a tool from a column in the drawing copy a tool in the current palette
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. The description displays in the tooltip when you select the tool from the tool palette, and describes the tool if you store it in a tool catalog in the Content Browser. 6 Expand Basic, and expand General. 7 Enter a description of the columns that you can create using this column tool. 8 If you do not want to use the layer assignments specified in the layer key style used in the drawing, specify a layer key and any layer key overrides. 9 Select a structural member style, and select a style location, if not the current drawing. The style provides the shape of the column. 10 Specify a value for Bound spaces: If you want to
allow the column to be used as a bounding object for associative spaces prevent the column from being used as a bounding object for associative spaces
Then
select Yes.
select No.
If you want to
use the bounding setting from the column style
Then
select By Style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 11 Specify a value for Trim automatically: If you want
the geometry of the column to be automatically trimmed to any other structural members, other architectural objects, or linework to which it is logically connected prevent the geometry of the column from being trimmed automatically use the trim setting from the column style
Then
select Yes.
select No.
select By Style.
NOTE This setting affects only the structural member being added. Adding a new structural member will not change the geometry of an existing structural member, regardless of the setting for Trim automatically. 12 Expand Dimensions. 13 Specify offsets: If you want to
offset the column on its extruded axis at the start point of the column
Then
enter a value for Start offset. A positive value shortens the column on its axis, while a negative value lengthens the column on its axis. enter a value for End offset. A positive value lengthens the column on its axis, while a negative value shortens the column on its axis.
offset the column on its extruded axis at the endpoint of the column
14 Specify the roll of the column (how it is oriented relative to its extruded axis): If you want to
specify the roll of the column before you insert it
Then
select No for Specify on Screen, and enter a value for Roll. select Yes for Specify on Screen.
This value specifies the orientation of the column relative to its extruded axis in terms of degrees of roll. A positive value rolls the column counterclockwise when viewed from the end (top) to the start (bottom) of the column.
15 Specify the column justification, which positions the column shape in relation to its extruded axis when you draw the column: If you want to
position the axis of the column along the centroid of the column shape
Then
select Baseline for Justify.
NOTE This applies to members created with styles from the Structural Member Catalog only.
position the axis of the column along one of 9 positions on the column shape
NOTE These positions are defined at a roll of zero, viewing the column from the top to the bottom.
16 To specify the justification of members with multiple shapes and segments created with this tool, select a setting for Justify using overall extents: If you want to
justify the member based on the largest cross-sectional extent of the members lowest priority shapes
Then
select Yes. The justification is applied ONLY to the lowest priority shape definitions, and is calculated based on the node (vertex) of the member with the greatest cross section. select No. The justification is calculated based on the cross-sectional extents at each node, and is applied to all the shapes without regard to priority.
For more information about members with multiple shapes and segments, see Creating Custom Structural Members on page 1757. 17 Click OK.
When you create structural members using structural member tools, you can use the default settings of the tool, or you can specify settings for any structural member properties that are not controlled by the style. IMPORTANT Columns grids that have numerous columns attached to them can take longer than expected to display on screen. This is because structural members carry additional information that may be used for structural analysis.
Creating a Beam
Use this procedure to add one or more new beams that have the property settings specified in the structural beam tool that you select. You can add a beam anywhere in the drawing area by specifying a start point and an endpoint, or you can position and size a beam in relation to an edge of an existing object. The style specified in the tool provides the beam shape, which is extruded along the path you define in the drawing area. To specify settings when you add a beam, see Creating Beams with User-Specified Settings on page 1697.
Creating a beam
1 Open the tool palette that contains the structural beam tool you want to use, and select the tool. TIP You may have to scroll to display the desired tool. After selecting it, you can move or hide the Properties palette to expose more of the drawing area. 2 If you want to offset the new beam(s) from the elevation of the current level, double-click the Elevation value on the application status bar at the bottom of the workspace, enter an elevation value (or specify a point on an existing object in the drawing area), click OK, and then click the Z-snap button to the right of the Elevation Value. 3 Position the new beam(s) in the drawing area: If you want to
create a single beam independent of other objects
Then
specify a start point and an endpoint for the beam, and then press ENTER. specify a start point and an endpoint, and then specify additional endpoints as required. Press ENTER to end the command. specify a start point and an endpoint, one of which must be on the axis or the endpoint of the existing member. Press ENTER to end the command. move the cursor over an edge of the object to display a preview of the beam, and then click to add a beam along that edge, or press Ctrl and click to add beams
create multiple beams independent of other objects but connected to each other using the endpoint of one beam as the start point of the next beam create a beam that is connected to an existing structural member
add beams along one or more edges of a slab, roof slab, or wall
If you want to
Then
along all edges of the object. Press ENTER to end the command.
move the cursor over a segment of the grid to display a preview of the beam, and then click to add a beam along that segment; or press Ctrl and click to add beams along all segments in that grid line; or press Ctrl twice and click to add beams along all segments in the grid. Press ENTER to end the command.
NOTE If you want to add a beam that spans an object from edge to edge rather than lying along one of its edges, you can change the Layout type setting from Edge to Fill on the Properties palette. For more information on property settings for beam tools, see Creating Beams with User-Specified Settings on page 1697.
1 Open the tool palette that contains the structural beam tool you want to use, and select the tool. (You may have to scroll to display the desired tool). 2 On the Properties palette, under General, click Style, and select a structural beam style.
Then
select Yes.
select No.
select By Style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 4 Specify a value for Trim automatically: If you want
the geometry of the beam to be automatically trimmed to any other structural members, other architectural objects, or linework to which it is logically connected prevent the geometry of the beam from being trimmed automatically use the trim setting from the beam style
Then
select Yes.
select No.
select By Style.
NOTE This setting affects only the structural member being added. Adding a new structural member will not change the geometry of an existing structural member, regardless of the setting for Trim automatically. 5 Expand Dimensions. 6 Specify offsets: If you want to
offset the beam on its extruded axis at the start point of the beam
Then
enter a value for Start offset. A positive value shortens the beam on its axis, while a negative value lengthens the beam on its axis. enter a value for End offset. A positive value lengthens the beam on its axis, while a negative value shortens the beam on its axis.
offset the beam on its extruded axis at the endpoint of the beam
7 Enter a value for Roll. This value specifies the orientation of the beam relative to its extruded axis in terms of degrees of roll. A positive value rolls the beam counterclockwise when viewed from its end to its start.
8 Specify the beam justification, which positions the beam shape in relation to its extruded axis when you draw the beam: If you want to
position the axis of the beam along the centroid of the beam shape
Then
select Baseline for Justify.
NOTE This applies to members created with styles from the Structural Member Catalog only.
position the axis of the beam along one of 9 positions on the beam shape
NOTE These positions are defined at a roll of zero, viewing the beam from the end to the start.
9 Select a Layout type to specify how a beam is positioned in relation to a highlighted edge of a column grid, slab, roof slab, or wall: If you want to position the beam
along the highlighted edge of the object
Then
select Edge for Layout type.
Then
select Fill for Layout type.
10 If Layout type is Fill, and you want to array multiple beams between 2 existing beams or within a column grid, slab, roof slab, or wall, expand Layout and select Yes for Array. 11 Specify the layout method for the array: If you want to array beams
so that they create a specific number of equal-sized bays at a specific distance from each other
Then
select Space evenly for Layout method, and enter a value for Number of bays. select Repeat for Layout method, and enter a value for Bay size.
TIP After specifying the desired settings, you can move or hide the Properties palette to expose more of the drawing area. 12 If you want to offset the new beams from the elevation of the current level, double-click the Elevation value on the application status bar at the bottom of the workspace, enter an elevation value (or specify a point on an existing object in the drawing area), click OK, and then click the Z-snap button to the right of the Elevation value.
Adding a beam to a single segment
Then
specify a start point and an endpoint for the beam, and then press ENTER. specify a start point and an endpoint, and then specify additional endpoints as required. Press ENTER to end the command. specify a start point and an endpoint, one of which must be on the axis or the endpoint of the existing member. Press ENTER to end the command. move the cursor over an edge of the object until a preview of the beam is displayed, and then click to add a beam along that edge, or press Ctrl and click to add beams along all edges of the object. Press ENTER to end the command. move the cursor over a segment of the grid until a preview of the beam is displayed, and then click to add a beam along that segment; or press Ctrl and click to add beams along all segments in that grid line; or press Ctrl twice and click to add beams along all segments in the grid. Press ENTER to end the command. move the cursor over the object edge or column grid segment until a preview of the beam is displayed in the desired position perpendicular to the edge/segment, and then click. Press ENTER to end the command. move the cursor over the object edge or column grid segment until a preview of the beam is displayed, enter a value for the desired angle, press ENTER, and then click. Press ENTER to end the command. move the cursor over one of the structural members until its baseline is displayed, click that member, specify a point on the second member, and press ENTER. New beams are arrayed according to the Layout Method selected on the Properties palette and at an angle determined by the point you specify on the second member. Press ENTER to end the command. move the cursor over an edge until a preview of the array is displayed, and click. New beams are arrayed perpendicular to the selected edge according to the Layout Method selected on the Properties palette. If you want to add the array to all cells of a column grid,
create multiple beams independent of other objects but connected to each other using the endpoint of one beam as the start point of the next beam create a beam that is connected to an existing structural member
add a beam along one or more edges of a slab, roof slab, or wall (assuming Layout type is Edge)
add a beam along one or more segments of a column grid (assuming Layout type is Edge)
add a beam that spans a slab, roof slab, wall, or column grid cell from edge to edge at an angle of 90 degrees (assuming Layout type is Fill)
add a beam that spans a slab, roof slab, wall, or column grid cell from edge to edge at an angle other than 90 degrees (assuming Layout type is Fill)
array beams perpendicularly within a slab, roof slab, wall, or one or more cells of a column grid (assuming Array is Yes)
If you want to
Then
press Ctrl before clicking. Press ENTER to end the command.
array beams at an angle other than 90 degrees within a slab, roof slab, wall, or one or more cells of a column grid (assuming Array is Yes)
move the cursor over an edge until a preview of the array is displayed, enter a value for the desired angle, press ENTER, and then click. New beams are arrayed at the specified angle according to the Layout Method selected on the Properties palette. If you want to add the array to all cells of a column grid, press Ctrl before clicking. Press ENTER to end the command.
Creating a Brace
Use this procedure to add a new brace that has the properties specified in the structural brace tool that you select. The style specified in the tool provides the brace shape, which is extruded along the path you define by specifying a start point and an endpoint. To specify your own settings when you add a brace, see Creating a Brace with User-Specified Settings on page 1704.
Creating a brace
1 Open the tool palette that contains the structural brace tool you want to use, and select the tool. TIP You may have to scroll to display the desired tool. After selecting it, you can move or hide the Properties palette to expose more of the drawing area. 2 Specify the start point of the brace. 3 Specify an endpoint: If you want to
create a single brace create additional braces
Then
specify the endpoint of the brace, and press ENTER. continue to specify brace start points and endpoints, and press ENTER.
1 Open the tool palette that contains the structural brace tool you want to use, and select the tool. (You may have to scroll to display the desired tool). 2 On the Properties palette, under General, click Style, and select a structural brace style. 3 Specify a value for Bound spaces: If you want to
allow the brace to be used as a bounding object for associative spaces prevent the brace from being used as a bounding object for associative spaces use the bounding setting from the brace style
Then
select Yes.
select No.
select By Style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931.
Then
select Yes.
select No.
select By Style.
NOTE This setting affects only the structural member being added. Adding a new structural member will not change the geometry of an existing structural member, regardless of the setting for Trim automatically. 5 Expand Dimensions. 6 Specify offsets: If you want to
offset the brace on its extruded axis at the start point of the brace
Then
enter a value for Start offset. A positive value shortens the brace on its axis, while a negative value lengthens the brace on its axis. enter a value for End offset. A positive value lengthens the brace on its axis, while a negative value shortens the brace on its axis.
offset the brace on its extruded axis at the endpoint of the brace
7 Enter a value for Roll. This value specifies the orientation of the brace relative to its extruded axis in terms of degrees of roll. A positive value rolls the brace counterclockwise when viewed from its end to its start. 8 Specify the brace justification, which positions the brace shape in relation to its extruded axis when you draw the brace: If you want to
position the axis of the brace along the centroid of the brace shape
Then
select Baseline for Justify.
NOTE This applies to members created with styles from the Structural Member Catalog only.
position the axis of the brace along one of 9 positions on the brace shape
NOTE These positions are defined at a roll of zero, viewing the beam from the end to the start.
9 Specify the rise, which is the vertical distance between the start point and endpoint of the brace: If you want to
specify the rise of the brace before you draw it
Then
select No for Specify rise on screen. For Method, select either Angle, Distance, or Height. If you select Angle, enter a value for Distance along first member (measured from the point where the two members are connected to the point on the first member where you want the brace to start) and a value for Angle from first member. If you select Distance, enter values for both Distance along first member and Distance along second member. If you select Height, enter a value for Rise. select Yes for Specify Rise on Screen.
specify the rise of the brace by specifying a 3D endpoint for the end of the brace.
TIP After specifying the desired settings, you can move or hide the Properties palette to expose more of the drawing area. 10 In the drawing area, specify the start point of the brace.
If you entered a value for Rise in step 9, then the endpoint of the brace is the X and Y coordinates of the endpoint that you selected. The Z coordinate equals the Z coordinate of the start point plus the value for the rise. If you selected Specify rise on screen in step 9, the endpoint of the brace is the 3D point that you selected.
1 Open the tool palette that contains the structural column tool you want to use, and select the tool. TIP You may have to scroll to display the desired tool. After selecting it, you can move or hide the Properties palette to expose more of the drawing area. 2 Specify the insert point for the column. 3 If the Properties palette value for Specify roll on screen is Yes, move the cursor to roll the column around its extruded axis as desired, and then click; or enter a value for the roll angle, and press ENTER. A positive value rolls the column counterclockwise around its extruded axis when viewed from its end (top) to its start (bottom). 4 Specify an insert point for another column, or press ENTER to end the command.
1 Open the tool palette that contains the structural column tool you want to use, and select the tool. (You may have to scroll to display the desired tool). 2 On the Properties palette, under General, click Style, and select a structural column style. 3 Specify a value for Bound spaces: If you want to
allow the column to be used as a bounding object for associative spaces prevent the column from being used as a bounding object for associative spaces use the bounding setting from the column style
Then
select Yes.
select No.
select By Style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 4 Specify a value for Trim automatically: If you want
the geometry of the column to be automatically trimmed to any other structural members, other archi-
Then
select Yes.
If you want
tectural objects, or linework to which it is logically connected prevent the geometry of the column from being trimmed automatically use the trim setting from the column style
Then
select No.
select By Style.
NOTE This setting affects only the structural member being added. Adding a new structural member will not change the geometry of an existing structural member, regardless of the setting for Trim automatically. 5 Expand Dimensions. 6 Specify offsets: If you want to
offset the column on its extruded axis at the start point of the column
Then
enter a value for Start offset. A positive value shortens the column on its axis, while a negative value lengthens the column on its axis. enter a value for End offset. A negative value lengthens the column on its axis, while a positive value shortens the column on its axis.
offset the column on its extruded axis at the endpoint of the column
7 Enter a value for Logical length. The logical length of the column is the length (height) of the column before offsets are applied. 8 Select Yes or No for Specify roll on screen: If you want to
specify the roll of the column before you insert it
Then
select No for Specify Roll on Screen, and enter a value for Roll. select Yes for Specify Roll on Screen, and specify the roll as explained in step 10.
A positive value rolls the column counterclockwise around its extruded axis when viewed from its end (top) to its start (bottom). 9 Specify the column justification, which positions the column shape in relation to its extruded axis when you draw the column: If you want to
position the extruded axis of the column at the centroid of the column shape
Then
select Baseline for Justify.
NOTE This applies to members created with styles from the Structural Member Catalog only.
If you want to
position the extruded axis of the column along one of 9 positions on the column shape
Then
select one of the 9 positions for Justify.
NOTE These positions are defined at a roll of zero, viewing the column from the top to the bottom.
TIP After specifying the desired settings, you can move or hide the Properties palette to expose more of the drawing area. 10 In the drawing area, specify the insert point for the column. 11 If you selected Yes for Specify roll on screen, move the cursor to roll the column around its extruded axis as desired, and then click; or enter a value for degrees of roll, and press ENTER. 12 Specify an insert point for another column, or press ENTER to end the command.
1 Open the tool palette that contains the structural column tool you want to use, and select the tool.
TIP You may have to scroll to display the desired tool. After selecting it, you can move or hide the Properties palette to expose more of the drawing area. 2 Move the cursor over the grid so that the grid is highlighted and the list of column-add options is displayed. (You press Ctrl to cycle through the options.) 3 Specify the insert point for the column on the grid. If you want to
add a column at a particular node in the grid
Then
move the cursor over the node (or near it), and click. A column is added to the node nearest to the cursor position. press Ctrl, and click. press Ctrl twice, move the cursor to the point where you want to add the column, and click. If the Properties palette value for Specify roll on screen is Yes, move the cursor to roll the column around its extruded axis as desired, and then click; or enter a value for the roll angle, and press ENTER. A positive value rolls the column counterclockwise around its extruded axis when viewed from its end (top) to its start (bottom).
add a column to all nodes in the grid add a column at a particular point on or within the grid
4 When you are finished adding columns to the grid, press ENTER to end the command. IMPORTANT Column grids that have numerous columns attached to them can take longer than expected to display on screen. This is because structural members carry additional information that may be used for structural analysis.
1 Open the tool palette that contains the structural column tool you want to use, and select the tool. (You may have to scroll to display the desired tool). 2 Select the grid. 3 On the Properties palette, under General, click Style, and select a structural column style. 4 Specify a value for Bound spaces: If you want to
allow the column to be used as a bounding object for associative spaces prevent the column from being used as a bounding object for associative spaces use the bounding setting from the column style
Then
select Yes.
select No.
select By Style.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 5 Specify a value for Trim automatically: If you want
the geometry of the column to be automatically trimmed to any other structural members, other architectural objects, or linework to which it is logically connected
Then
select Yes.
If you want
prevent the geometry of the column from being trimmed automatically use the trim setting from the column style
Then
select No.
select By Style.
NOTE This setting affects only the structural member being added. Adding a new structural member will not change the geometry of an existing structural member, regardless of the setting for Trim automatically. 6 Expand Dimensions. 7 Specify offsets: If you want to
offset the column on its extruded axis at the start point of the column
Then
enter a value for Start offset. A positive value shortens the column on its axis, while a negative value lengthens the column on its axis. enter a value for End offset. A negative value lengthens the column on its axis, while a positive value shortens the column on its axis.
offset the column on its extruded axis at the endpoint of the column
8 Enter a value for Logical length. The logical length of the column is the length (height) of the column before offsets are applied. 9 Select Yes or No for Specify roll on screen: If you want to
specify the roll of the column before you insert it
Then
select No for Specify Roll on Screen, and enter a value for Roll. select Yes for Specify Roll on Screen, and specify the roll as explained in step 12.
A positive value rolls the column counterclockwise around its extruded axis when viewed from its end (top) to its start (bottom). 10 Specify the column justification, which positions the column shape in relation to its extruded axis when you draw the column: If you want to
position the axis of the column along the centroid of the column shape
Then
select Baseline for Justify.
NOTE This applies to members created with styles from the Structural Member Catalog only.
position the axis of the column along one of 9 positions on the column shape
TIP After specifying the desired settings, you can move or hide the Properties palette to expose more of the drawing area. 11 Move the cursor over the grid so that the grid is highlighted and the list of column-add options is displayed. (You press Ctrl to cycle through the options.) 12 Specify the insert point for the column on the grid. If you want to
add a column at a particular node in the grid
Then
move the cursor over the node (or near it), and click. A column is added to the node nearest to the cursor position. press Ctrl, and click. press Ctrl twice, move the cursor to the point where you want to add the column, and click. If the Properties palette value for Specify roll on screen is Yes, move the cursor to roll the column around its extruded axis as desired, and then click; or enter a value for the roll angle, and press ENTER. A positive value rolls the column counterclockwise around its extruded axis when viewed from its end (top) to its start (bottom).
add a column to all nodes in the grid add a column at a particular point on or within the grid
13 When you are finished adding columns to the grid, press enter to end the command. NOTE Column grids that have numerous columns attached to them can take longer than expected to display on screen. This is because structural members carry additional information that may be used for structural analysis.
NOTE Converting an arc to a structural member is the only method of creating a curved structural member. For more information about curved structural members, see About Curved Structural Members on page 1725. When you use a tool to convert linework to a structural member, the style specified in the tool provides the shape of the member. The linework defines the extrusion path for the shape. You can convert multiple lines to create multiple members, convert curved lines to create curved members, and convert multi-segmented lines to create multi-segmented members. 1 Open the tool palette that contains the structural member tool you want to use.
(You may have to scroll to display the desired tool). 2 Right-click a structural member tool, and click Apply Tool Properties to Linework. 3 Select the linework to convert, and press ENTER. NOTE You cannot convert a closed polyline (a polyline with a start node that coincides with its end node) to a structural member. A worksheet opens appropriate to the tool you selected.
4 Clear One Member Per Polyline Segment to create a structural member for each segment. 5 Select Erase Layout Geometry to erase the linework, and click OK. If you created a structural member by converting a polyline, the initial orientation of the structural member is set to the UCS that was current when you drew the polyline. You can change the orientation by adjusting the Roll property of the member.
You can directly edit structural members using grips for dimensions and other physical characteristics. For grip edit operations where you are changing a dimension or an angle, the Dynamic Input feature lets you enter a precise value instead of moving a grip. When this feature is active (click DYN on the application status bar), selecting a grip displays a text box in which you can enter the desired value for the associated dimension or angle. For more information, see Use Dynamic Input in AutoCAD Help. You can change structural member settings on the Properties palette. You can also use the Display tab of the Properties palette to change the display property settings for a selected object display component in the current display representation. For more information, see Using the Properties Palette to Change Display Properties on page 538. You can select editing commands from the context menu for a selected structural member.
NOTE If the value of Trim automatically (on the Properties palette) is Yes for each of 2 connected structural members, then any kind of grip edit to either member will result in a mitered joint between them. Editing Structural Member Dimensions 1 Select the structural member. 2 Select the grip for the dimension you want to change.
Grips for length, start offset, and end offset of a straight beam or brace
Grips for length, start offset, and end offset of a straight column
Grips for start and end angles, radius, and start and end offsets of a curved beam or brace
Grips for start and end angles, radius, and start and end offsets of a curved column
3 Move the grip until the dimension value you want is displayed, and click once; or enter a value. Changing the Location of a Structural Member 1 Select the structural member. Select the Location grip to change the location of the structural member, or the Roll grip to change its roll (the rotation of the member around its extruded axis).
Location and roll grips for a straight beam or brace
In Model view, the Location grip has six edit options you can cycle through by pressing CTRL. For each plane in which you can move the member (XY, YZ, or XZ), you have the option of maintaining or breaking connections with other structural members. When you choose to maintain connections, all connections are not necessarily maintained for every type of move. Maintenance of connections depends on whether the move is in or out of plane, how the members are connected, and which type of members are involved. Generally, columns take precedence over beams and braces in determining how connected members behave when one is moved. This behavior is summarized in the following table: If you specify Main- Then tain Connections when moving
a column other columns, beams, and braces connected to an endpoint of the column will also move, changing length and orientation as necessary to maintain the connection. (This is also true for any other members connected along the length of a member that is endpoint-connected to the column.) Structural members connected along the length of the column will only extend or shorten to remain connected; they will not change orientation unless the column is moved out of plane. For example, if a column is moved in the XY plane, beams or braces connected along its length will stay connected, even though their orientation changes.
The default edit mode is to maintain connections for moves along the XY plane. In Plan view, the Location grip is restricted to movement in one plane, but you still have the option to maintain or break connections. 2 Move the grip until the dimension value you want is displayed, and click once; or enter a value and press ENTER. If you want to enter a specific value for the second direction in any edit mode (for example, in the Y direction when editing along the XY plane), press TAB to cycle to the second direction. You can also lock the movement of the structural member along a specific direction. If you enter a value for either of the dimension directions in the current edit mode and then press TAB, the movement of the structural member is constrained to the second dimension direction. When editing along the XY plane, for example, you can enter a value for X dimension, and then press TAB. The X dimension is locked at that value, and movement of the structural member is constrained to the Y dimension direction. 3 Right-click, and click Deselect All to turn off grips.
NOTE When you shift-select the Location grips of end-connected beams, the common endpoint moves approximately twice as far as the grip you move. In the example shown below, if you shift-select the two vertical beams in the structure on the left, and then move a grip toward the right, the result is a configuration like the one at the top right. To get a configuration like the one at the bottom right, you would select all five beams using a crossing selection or a crossing polygon, and then use the Stretch command. (For more information, see STRETCH Command and SELECT Command in AutoCAD Help.) Beams may also move twice as far as you might expect when they are attached to columns on a column grid, and the grid, columns, and beams are all selected. If you select and move only the grid, the columns and beams will move with it, maintaining their same relative positions. For instructions on selecting one object when other objects are superimposed on it, see Select Objects Individually in AutoCAD Help.
After selecting a grip, you can also enter a value to increase or decrease the length of the structural member.
3 Select an End Offset grip, move the grip until the end offset value you want is displayed, and click once. A positive end offset lengthens the member on its axis, while a negative end offset shortens the member on its axis. After selecting a grip, you can also enter a value to increase or decrease the start or end offset of the structural member.
3 Select a Start or End grip, move the grip until the length value you want is displayed, and click once. After selecting a grip, you can also enter a value to increase or decrease the length of the structural member.
Change the curve radius of a curved beam structural member with grips
You can also specify the justification of structural members with multiple shapes and segments. For more information about these members, see Creating Custom Structural Members on page 1757. 1 Select the structural member to change, and double-click it. 2 On the Properties palette, expand Basic, and expand Dimensions. 3 Select a setting for Justification: If you want to
position the axis of the member along the centroid of the member shape
Then
select Baseline for Justify.
NOTE This applies to members created with styles from the Structural Member Catalog only.
position the axis of the member along one of 9 positions on the member shape
4 To specify the justification of members with multiple shapes and segments created with this tool, select a setting for Justify using overall extents: If you want to
justify the member based on the largest cross-sectional extent of the members lowest priority shapes
Then
select Yes. The justification is applied ONLY to the lowest priority shape definitions, and is calculated based on the node (vertex) of the member with the greatest cross section. select No. The justification is calculated based on the cross-sectional extents at each node, and is applied to all the shapes without regard to priority.
Define the position of the trim plane relative to the start or end of the extruded axis of the member. Offset the trim plane in the X direction to move the origin of the trim plane along the extruded axis of the member.
Offset the trim plane in the Y and Z directions to move the origin of the trim plane perpendicular to the extruded axis of the member in the Y and/or Z direction. Rotate the trim plane around its Y axis to specify a cutting plane angle.
Rotate the trim plane around its Z axis to specify a cutting plane angle.
1 Select the structural member you want to change, and double-click. 2 On the Properties palette, expand Advanced. 3 Click the setting for Trim planes. 4 Click . Then
select Start or End under Offset.
6 To copy a trim plane, select the trim plane, and click Copy.
1 Select the structural member(s) you want to extend or trim. 2 Right-click, and click Trim Planes Add Trim Plane. 3 Define the trim plane: If you want to
define a trim plane independent of any existing objects
Then
press ENTER, specify the start point and endpoint of the trim plane, and then click the side on which you want to remove members. select the object or linework, and then click the side on which you want members removed. If you want to trim to the face of an object rather than its edge, press Ctrl before selecting the object.
use the edge or face of an existing object or linework as the trim plane
1 Select one of the structural member(s) you want to miter. 2 Right-click, and click Trim Planes Miter. 3 Select the other structural member.
Then
select Start or End under Offset. change the X value for Offset.
NOTE If you rotate a trim plane between 90 and 270 degrees, the opposite end of the structural member is completely removed. 5 Click OK.
3 Click the setting for Trim planes. 4 Select the trim plane that you want to remove. 5 Click Remove. 6 Click OK.
7 If you selected Yes for Override cut plane, enter a value for Height to define the cut plane for this object. (Alternatively, you can click the value, click area to define the new height.) , and specify 2 points in the drawing
8 Specify whether to display the true cut body of the structural member. 9 Specify whether to display object components both above and below the cut plane. You can also access and modify these same cut plane settings through the structrual members context menu, as follows: 1 Select the structrual member you want to change, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation.
5 In the Display Properties dialog, click the Cut Plane tab, and then change the settings as needed.
Then
click Add, and then click Select Block, select the block, and click OK. select the component to edit, and click Edit.
If you want to
remove an existing block component
Then
select the block, click Remove, and click OK.
9 Select a setting for Position Along (x) to position the block in a location along the X-axis of the member. 10 Specify an insertion offset of the block in the X, Y, and Z directions. 11 Specify whether you want repeat the block display along the X-axis of the member: If you want to
repeat the display of the block along the X-axis of the member offset the repeated blocks from the start or endpoint of the member specify the space between the repeated blocks increase the spacing between repeated blocks so the insertion point of the last block is at the end offset distance from the end of the member scale the block so the extents of all the blocks fit between the start and end offset distances
Then
select Repeat Block Display.
enter a value for space between. select Fit, and select Space Evenly.
12 Specify whether to mirror the block in the X,Y, or Z direction: If you want to
create a mirror of the block in the X direction create a mirror of the block in the Y direction create a mirror of the block in the Z direction
Then
select Mirror X. select Mirror Y. select Mirror Z.
13 Click OK twice. you can also add offsets between members to display them as you typically would in a top view framing plan. Note that the Use Member Offsets check box applies only to the start and end offsets. The Offset value below the check box applies only to structural braces, and allows you to offset them horizontally so that they are visible even when positioned directly underneath a beam.
2 Click the Display tab. 3 Under the General category, for Display component, verify that *NONE* is selected. 4 For Display controlled by, select This object. NOTE To apply your changes to all structural members in the drawing, select Drawing default setting. To apply changes to all structural members of this style, select Structural Member Style:<style name>. For more information on styles, see Structural Member Styles on page 1746. 5 For Display representation, select Plan Low Detail. 6 If necessary, expand Object Display Properties Advanced, and click Offsets.
7 For Use Member Offsets, specify whether you want to use the start and end offsets of the member. 8 If you did not select Use Member Offsets, enter values for Start Offset and End Offset. 9 For Offset, enter the horizontal offset distance you want to use to make structural braces visible even when positioned directly underneath a beam. 10 Click OK.
Then
click
enter your comments under Description for the document you are describing. double-click the reference file name to start the application needed to edit it. select the file name, and click Delete.
8 Click OK.
1 Place the object in the location where you want to add the body modifier to the structural member. 2 Select the structural member you want to change with the body modifier, right-click, and click Body Modifiers Add. 3 Select the object to add to the structural member. 4 In the Add body Modifier dialog box, select Additive for Operation.
5 Enter a description for the body modifier. 6 Select Erase Selected Object(s) if you do not want to keep the original object, or clear this option to keep the object in the drawing. 7 Click OK.
1 Place the object in the location where you want to subtract the body modifier from the structural member. 2 Select the structural member you want to change with the body modifier, right-click, and click Body Modifiers Add. 3 Select the object to subtract from the structural member. 4 In the Add body Modifier dialog box, select Subtractive for Operation.
5 Enter a description for the body modifier. 6 Select Erase Selected Object(s) if you do not want to keep the original object, or clear this option to keep the object in the drawing. 7 Click OK.
1 Place the object in the location where you want to replace the structural member with the body modifier. 2 Select the structural member you want to change with the body modifier, right-click, and click Body Modifiers Add. 3 Select the object to replace the structural member. 4 In the Add body Modifier dialog box, select Replace for Operation.
5 Enter a description for the body modifier. 6 Select Erase Selected Object(s) if you do not want to keep the original object, or clear this option to keep the object in the drawing. 7 Click OK.
Then
select the body modifier. Select a Face grip to activate edge grips for the face. Move the grips to the desired locations. Continue editing other faces in the same manner. select the body modifier. Select grips and move them to change the shape of the body modifier. The grips that are available depend on the type of mass element used as a body modifier and the current view direction. place the object in the location where it is needed. Select the body modifier, right-click, and click Boolean Union. Select the object, and press ENTER. Enter y (Yes) to keep the object in the drawing, or press ENTER to erase it.
place the object in the location where it is needed. Select the body modifier, right-click, and click Boolean Subtract. Select the object, and press ENTER. Enter y (Yes) to keep the object in the drawing, or press ENTER to erase it.
create a body modifier that is the intersection of the original body modifier with another object
place the object in the location where it is needed. Select the body modifier, right-click, and click Boolean Intersect. Select the object, and press ENTER. Enter y (Yes) to keep the object in the drawing, or press ENTER to erase it.
select the body modifier, right-click, and click Trim. Specify the points that define the trim plane, and select the side of the body modifier to be trimmed. The
If you want to
Then
trimmed body modifier is converted to a Free Form mass element.
select the body modifier, right-click, and click Split Face. Specify the points that define the edge created by splitting the faces. select the body modifier, right-click, and click Join Faces. Select the edge that separates the coplanar faces. select the object that forms the body modifier, and press DELETE.
join two faces that are on the same plane into a single face
Then
Then
select a different structural member.
select a different operation for Operation: Select Additive to add the body modifier to the structural member
If you want to
Then
Select Subtract to subtract the shape of the body modifier from the structural member Select Replace to replace the structural member with the body modifier.
delete the body modifier from the structural member select the body modifier, and click enter a description of the body modifier .
5 Click OK.
Then
press ENTER.
determines whether the outline of the interference condition is included or excluded from the shrink wrap outline of the structural member in plan view.
Then
right-click, and click Interference Condition Add.
NOTE AEC objects from externally referenced (xref) files can be added to a structural member as interference conditions so long as the following conditions are met:
The object is a three-dimensional (3D) body The xref is found The xref is read/write The xref is not locked or opened by another user The xref is loaded
3 On the Interference Conditions worksheet, click the Shrinkwrap Effect value you want to change, and select a different value from the pull-down menu. 4 Click OK.
NOTE You can also use this worksheet to remove an interference condition by right-clicking its Object or Type value and then clicking Remove. The alternate method is to use the context menu of the structural member, as explained under Removing Slab/Roof Slab Interference Conditions on page 1642. When you remove an interference condition, you remove the association between the structural member and the object that was used to create the interference condition. The object itself is not removed from the drawing.
Then
right-click Structural Member Styles, and click New. right-click the structural member style you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new structural member style, and press ENTER. 5 Edit the new structural member style: If you want to
enter a description of the style specify whether a member with this style will automatically trim to existing members when added to a drawing and whether its trim planes will be adjusted automatically if it is grip edited directly, or if its endpoints move in response to grip-editing of a logically connected member change the design rules of the style to create a custom structural member specify materials for the components of the style
Then
click the General tab, and enter a description. click the Design Rules tab, and select or clear Trim Members Automatically. This option is selected by default for new styles. The setting can be overridden in the tool or object properties.
see Creating Custom Structural Members on page 1757. see Specifying the Materials of a Structural Member Style on page 1747. see Specifying the Display Properties of a Structural Member Style on page 1749. see Specifying Classifications for a Structural Member Style on page 1756. see Attaching Notes and Files to a Structural Member Style on page 1757.
specify hatching, cut plane properties, and other display properties of the style add classifications to a structural member style
6 Click OK. 7 If you want to assign the style to a structural member tool, drag the style from the Style Manager to a tool palette. You can later rename the tool and specify other properties for it as described in Creating Structural Member Tools on page 1686. 8 Click OK.
Material Component
7 Click the Layer/Color/Linetype tab. 8 Select By Material for any component to which you want to assign a material, and click OK.
If the setting for By Material is not available, the display of this component cannot be determined by a material. 9 Click the Materials tab. 10 Select the component you want to change, and select a different material definition. You can select any material definition in the current drawing, or click material definition and assign it to a component. to create a new
WARNING Although you can edit a material definition from this dialog box, any changes you make to the material definition apply to all objects that are assigned the material. 11 Click OK.
Layer, color, and linetype of structural member components Hatching used with each component Cut plane height and the display of components relative to the cut plane Other specific structural member display information, such as whether custom blocks are added to the display of the structural member
You can also use the Display tab of the Properties palette to change the display property settings for a selected object display component in the current display representation. For more information, see Using the Properties Palette to Change Display Properties on page 538.
Displaying a structural member with the Plan High Detail, Plan Low Detail, and Plan display representations
The Plan Low Detail display representation displays the member with simple lines and arcs. You can use this display representation to create a top view framing plan where you want a single line representation of a column. The Plan Low Detail display representation includes two display components, Beam Sketch and Brace Sketch. You can change the display properties of these components, such as layer, color, and linetype, to differentiate the display of beams and braces. On the Other tab of the style override dialog box for this display representation, you can also add offsets between members to display them as you typically would in a top view framing plan. Note that the Use Member Offsets check box applies only to the start and end offsets. The Offset value below the check box applies only to structural braces, and allows you to offset them horizontally so that they are visible even when positioned directly underneath a beam.
The Plan and Plan High Detail display representations display the previous column using closed polylines. Both representations display the column geometry, but the Plan High Detail representation is more detailed, including fillets in the column display. Use the Plan representation to improve performance while modeling, and the Plan High Detail representation to display an added level of detail for detail drawings. The following table lists the structural member display representations and their uses: Use this display representation
Elevation
To
display an elevation view of a structural member with simplified geometry for better performance when modeling.
To
display an elevation view of a structural member in full detail. display the extruded axis of a structural member and connections between members. Connections are automatically established between members when they touch endpoint to endpoint or endpoint to a point on the extruded axis of another member. display a 3D structural member with simplified geometry for better performance when modeling. display a 3D structural member in full detail for large scale details. display a 2D structural member in less detail than the Plan High Detail representation to improve performance. Members display as closed polylines, rather than lines and arcs as in the Plan Low Detail representation. display a 2D structural member in full detail. display a 2D structural member with simple lines and arcs to create a top view framing plan. Includes a Beam Sketch and Brace Sketch display component to differentiate beams and braces in plan view. display a 2D structural member with solid hatching (poche) for plan view presentation drawings. display a 2D structural member in the screened portion of a screened floor plan, with components and hatching visibly lighter than some other objects. display a 2D structural member in a reflected ceiling plan. display a 2D structural member in the screened portion of a screened reflected ceiling plan with components and hatching visibly lighter than some other objects.
Model
Plan
Plan Presentation
Plan Screened
Visibility (component is on or off) By material (material assigned to the display component determines its display properties)
NOTE If a material assignment determines the display properties of components in the structural member style, you can change the properties of the display component by clearing By Material. You can also override the material assignment with a different material. For more information, see Assigning Materials to a Structural Member Style on page 1748. NOTE For multi-component structural members, hidden lines are calculated one component at a time. 1 Open a tool palette that has a structural member tool. 2 Right-click a structural member tool, and click Structural Member Styles. 3 Select the structural member style that you want to change. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click .
7 Click the Layer/Color/Linetype tab. 8 Select the component to change, and select a different setting for the property. 9 Click OK twice.
7 Click the Hatching tab. 8 Select a component, and click the setting for Pattern. 9 Select the hatching for the component: If you want to
select a hatching pattern that is available in the software
Then
select Predefined for Type, and then select a pattern.
If you want to
select a custom pattern
Then
select Custom for Type, and then enter the name of the custom pattern. If necessary, click Browse, and navigate to the folder where the custom pattern file is located. select User-defined for Type, and clear Double Hatch. select User-defined for Type, and select Double Hatch. select Solid Fill for Type.
10 Click OK. 11 Click Scale/Spacing, and enter a value that determines how the selected pattern is repeated. 12 Click Angle, and enter the angle for the selected pattern. 13 Click Orientation, and specify how the hatching is oriented: If you want to
orient the hatching to the object, regardless of the object rotation orient the hatching to the World Coordinate System
Then
select Object.
select Global.
14 Click OK twice.
Custom blocks can be either 2D or 3D. When you add a custom block, you can specify several rules for positioning and scaling the new component. Each custom block also appears in the display properties component list so that you can control its layer, color, and linetype. For more information, see Adding Custom Blocks as a Display Component in a Structural Member Style on page 1754. Be sure to set the properties of the objects used to create your custom blocks to ByBlock. Otherwise, you cannot control these objects through the display properties. For more information about ByBlock, see Control the Color and Linetype Properties in Blocks in AutoCAD help. To change these display properties for all structural members of the same structural member style, see Specifying the Display Properties of a Structural Member Style on page 1749.
12 Specify an insertion offset of the block in the X, Y, and Z directions. 13 Specify whether you want repeat the block display along the X-axis of the member: If you want to
repeat the display of the block along the X-axis of the member offset the repeated blocks from the start or endpoint of the member specify the space between the repeated blocks increase the spacing between repeated blocks so the insertion point of the last block is at the end offset distance from the end of the member scale the block so the extents of all the blocks fit between the start and end offset distances
Then
select Repeat Block Display.
enter a value for space between. select Fit, and select Space Evenly.
14 Specify whether to mirror the block in the X,Y, or Z direction: If you want to
create a mirror of the block in the X direction create a mirror of the block in the Y direction create a mirror of the block in the Z direction
Then
select Mirror X. select Mirror Y. select Mirror Z.
15 Click OK twice.
5 Select the check box for Objects of this style may act as a boundary for associative spaces. 6 Click OK.
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
9 Click OK.
You can also assign different shapes to the same single-segment member by adding a component to the member. By adding a component in the design rules and assigning different shapes to the same segment, you can create a structural member with overlapping shapes. For example, you can create a concrete encased steel column by adding a component with a steel column shape to a concrete column.
Creating a composite steel and concrete column
Allows you to
add multiple components to a structural member. Each component includes a name and can include a start and end shape and a priority. You can remove and copy the components of a structural member. select a shape and a set of parameters to the start and end of a structural member component. The component shapes can be the same shape or a different shape. If End Shape is using the Start Shape, an asterisk (*) displays next to the end shape. To transform the shape of the member along the member path, the end shape must be explicitly set. assign a priority to a component. Components that start and end at a common node are mitered based on their priorities. Components with the same priority are factored into the miter angle between the components. Components with different priorities are not factored into the miter angle. Components with the lowest priority will affect the justification of the member when Justify Overall Extents is cleared on the Dimensions tab in the properties of the member.
Priority
This option
Name
Allows you to
select shapes that you assign to the start and end of the member or member segment. You can select shapes contained in structural member styles, or custom shapes that you create. define the position of the shape relative to the start or end of the member. place shapes on the member path relative to the start or end of the member. To place shapes on the member path, assign them to nodes on the member path. A single segment member has two nodes; the start point and the endpoint of the member. Multi-segmented members have additional nodes located at each vertex of the member path, allowing you to assign different shapes to the start and end of each segment of the member. If you place shapes on the member path relative to the start of the member, then the start point of the member path is Node 0. The first vertex on the member path is Node 1, and so on until the endpoint of the member path is defined as the final node. If you place shapes on the member path relative to the end of the member, then the endpoint of the member is Node 0. scale the shape. mirror the shape. rotate the shape. offset the shape in the X direction along the member path. offset the shape in the Y direction perpendicular to the member path. offset the shape in the Z direction perpendicular to the member path.
Relative to
Node
4 Click Add to add a component to a structural member. A component with the same values as the preceding component is added to the design rules. 5 Click Copy to copy a component. 6 Click Remove to remove a component. 7 Click OK.
Then
create a custom shape. See Creating a Custom Shape for a Structural Member on page 1772. create a structural member style in the Structural Member Catalog that contains the shape. See Creating a Style from a Shape in the Structural Member Catalog on page 1682.
3 Select the structural member, right-click, and click Edit Member Style. 4 Click the Design Rules tab. 5 In the Name list under Start Shape, select the shape that you created in step 2. If you created a custom shape in step 2, the name of the shape displays in the Name list. If you created a style from the Structural Member Catalog, the shape displays in the Name list with the name of the shape that you selected in the catalog to create the style, not with the style name that you created. 6 Click OK.
Then
create a custom shape. See Creating a Custom Shape for a Structural Member on page 1772. create a structural member style in the Structural Member Catalog that contains the shape. See Creating a Style from a Shape in the Structural Member Catalog on page 1682.
3 Select the structural member, right-click, and click Edit Member Style. 4 Click the Design Rules tab. 5 Click Add. A new component is added to the structural member. 6 Type a name for each component under Component. 7 For the new component, from the Name list under Start Shape, select the shape that you created in step 2. If you created a custom shape in step 2, the name of the shape is displayed in the Name list. If you created a style from the Structural Member Catalog, the shape is displayed in the Name list with the name of the shape that you selected in the catalog to create the style, not with the style name that you typed. 8 Click OK. The structural member is redrawn with the new shape added to its geometry.
The process of creating this tapered column has four steps: 1 Create two structural member styles in the Structural Member Catalog that contain the start and end shapes to taper over the length (height) of the column. 2 Create a Tapered Column tool. 3 Create a column with the tapered column style. 4 Specify design rules in the tapered column style to add the start and end shapes in the styles that you created in step 1 to the tapered column.
2 Expand Imperial in the tree view in the left pane of the Structural Member Catalog. 3 Expand Steel, AISC, and then I-Shaped. 4 Select Wn, Wide-Flange Shapes. 5 Right-click W8X31 in the lower right pane of the Structural Member Catalog, and click Generate Member Style. 6 Enter W8X31, and click OK. 7 Select W1n, Wide-Flange Shapes in the tree view in the left pane. 8 Right-click W14X43 in the lower right pane of the Structural Member Catalog, and click Generate Member Style. 9 Enter W14X43 and click OK. 10 Click to close the Structural Member Catalog.
1 Select the Tapered Column tool from the tool palette. 2 Press ENTER to create a column that is not anchored to a grid. 3 Specify the insert point of the column. 4 Specify the roll, which is the rotation around the extruded axis of the column, and press ENTER.
The process of creating this composite column has four steps: 1 Create two structural member styles: one that contains the shape for the concrete column and one that contains the shape for the steel column. 2 Create a Composite Column tool. 3 Create a column with the composite column style. 4 Specify design rules in the composite column style to add the concrete and steel shapes to the column.
Creating the Steel and Concrete Shapes for the Composite Column
Use this procedure to create two styles: one that contains the steel shape and one that contains the concrete shape. 1 On the Format menu, click Structural Member Catalog. 2 Expand Imperial in the tree view in the left pane of the Structural Member Catalog. 3 Expand Steel, AISC, and then I-Shaped. 4 Select Wn, Wide-Flange Shapes. 5 Right-click W8X31 in the lower right pane of the Structural Member Catalog, and click Generate Member Style. 6 Enter W8X31, and click OK. 7 Expand Concrete, and then Pre-Cast. 8 Select Rectangular Columns. 9 Right-click 16X16 in the lower right pane of the Structural Member Catalog, and click Generate Member Style. 10 Enter 16X16 and click OK. 11 Click to close the Structural Member Catalog.
12 Select the new tool, right-click, and click Properties. 13 Enter Composite Column for the Name. 14 Click the setting for Description. 15 Enter Creates a composite column, and click OK. 16 Expand Basic, and expand General. 17 Click Style location. 18 Select Browse, select the Member Styles.dwg located in \Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Styles\Imperial, and click Open. 19 Click Style and select Composite Column. 20 Click OK.
Process Overview: Creating a Multi-Component Structural Member Using Multiple Segments (Rigid Frame)
Use this example to create a rigid frame, a multi-segmented structural member created from multiple shapes that transform at each vertex of the structural member path.
To create the rigid frame, you convert a multi-segmented polyline to a structural member and assign different start and end shapes to each segment of the member as components in the design rules of the rigid frame style. A series of nodes correspond to the start point, vertices, and the endpoint of the member path. By assigning different shapes to segments between nodes on the member path, the rigid frame transforms from one shape to several shapes along its path. Assign shapes to the rigid frame member relative to the start of the member. The start point is defined as Node 0. The first vertex of the member is defined as Node 1, the next vertex is Node 2, and so on until the endpoint of the member, which is defined as the end node. NOTE If you assign shapes relative to the end of the member, the endpoint of the member is defined as Node 0.
Identifying nodes on the member path
The process of creating this rigid frame has seven steps: 1 Create two styles in the Structural Member Catalog that contain the shapes that transform over the path of the rigid frame. 2 Create a rigid frame style and tool. 3 Draw a multi-segmented polyline path for the rigid frame and use the rigid frame tool to convert the path to a structural member. 4 Create the first leg of the rigid frame by assigning start and end shapes to the first segment of the frame. 5 Create the first rafter of the rigid frame by assigning start and end shapes to the second segment of the frame.
Process Overview: Creating a Multi-Component Structural Member Using Multiple Segments (Rigid Frame) | 1767
6 Create the second rafter of the rigid frame by assigning start and end shapes to the third segment of the frame. 7 Create the second leg of the rigid frame by assigning start and end shapes to the fourth segment of the frame.
16 Expand Basic, and expand General. 17 Click Style location. 18 Select Browse, select the Member Styles.dwg located in \Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Styles\Imperial, and click Open. 19 Click Style and select Rigid Frame. 20 Click OK.
2 On the Structural palette, select the Rigid Frame tool. 3 Right-click, select Apply Tool Properties to, and select Linework. 4 Select the polyline that you created in step 1. 5 Enter y (Yes) to leave the original polyline in the drawing and press ENTER.
1 Select the rigid frame, right-click, and click Edit Member Style. 2 Click Design Rules. 3 Click Show Details. 4 Select Unnamed under Component, and enter Leg 1. 5 Under Start Shape, in the Name list, select W8X31.
Process Overview: Creating a Multi-Component Structural Member Using Multiple Segments (Rigid Frame) | 1769
6 Select Start for Relative to. 7 Enter 0 for Node. Node 0 is relative to the start point of the member path. 8 Enter 90 for Rotation. 9 Scroll to the end of the Design Rules dialog box to display the End Shape parameters for Leg 1. 10 Under End Shape, in the Name list, select W14X43. 11 Select Start for Relative to. 12 Enter 1 for Node. Node 1 corresponds to the vertex formed by the endpoint of the first segment of the member path and the start point of the second segment of the member path.
1 Click Add to add a second component to the structural member. 2 Select Unnamed under Component, and enter Rafter 1. 3 Under Start Shape, in the Name list, select W14X43. 4 Select Start for Relative to. 5 Enter 1 for Node. 6 Scroll to the end of the Design Rules dialog box to display the End Shape parameters for Rafter 1. 7 Under End Shape, in the Name list, select W8X31. 8 Select Start for Relative to. 9 Enter 2 for Node.
1 Click Add to add a third component to the structural member. 2 Select Unnamed under Component, and enter Rafter 2.
3 Under Start Shape, in the Name list, select W8X31. 4 Select Start for Relative to. 5 Enter 2 for Node. 6 Scroll to the end of the Design Rules dialog box to display the End Shape parameters for Rafter 2. 7 Under End Shape, in the Name list, select W14X43. 8 Select Start for Relative to. 9 Enter 3 for Node.
1 Click Add to add a fourth component to the structural member. 2 Select Unnamed under Component, and enter Leg 2. 3 Under Start Shape, in the Name list, select W14X43. 4 Select Start for Relative to. 5 Enter 3 for Node. 6 Scroll to the end of the Design Rules dialog box to display the End Shape parameters for Leg 2. 7 Under End Shape, in the Name list, select W8X31. 8 Select Start for Relative to. 9 Enter 4 for Node. 10 Click OK. The complete rigid frame displays in your drawing.
Once you have created a custom shape, it is added to the list of Structural Member Shape Definitions in the Style Manager. You can then create a new style from the shape, or you can assign the shape to an existing structural member style by adding it as a component in the design rules of the style. You can also edit, copy, paste, and purge shape definitions just as you can other styles. For more information on these operations, see Style Manager on page 589.
5 Enter a name and description for the new shape, and then click the Design Rules tab. 6 For Shape Geometry, select Low Detail, and then click .
7 In the drawing area, select the line(s), arc(s), circle(s), or polyline(s) to define the Plan Low Detail display representation for the new shape, and then press ENTER. 8 Select an insertion point. The low detail shape is displayed in the viewer under the Design Rules tab.
10 In the drawing area, select a closed polyline, spline, ellipse, or circle to define the Plan display representation for the selected shape designation. 11 Select an insertion point, or enter c (Centroid) or p (Previous Point) to position the selected shape in the viewer. 12 For Shape Geometry, select High Detail, and then click .
13 In the drawing area, select a closed polyline, spline, ellipse, or circle to define the Plan High Detail display representation for the shape. 14 Select an insertion point, or enter c (Centroid) or p (Previous Point) to position the selected shape in the viewer. 15 If you want to create a new structural member style from the shape, click for the new style, and click OK. , enter a name
16 Click OK to add the new shape to the list of Structural Member Shape Definitions and dismiss the Style Manager. The new shape can now be added to existing structural member styles. For more information, see Adding a Shape to a Structural Member on page 1761.
2 In the right pane of the Insert Member Shapes worksheet, select a custom member shape. 3 Click one or more of the Shape Geometry check boxes. The geometry for each selected shape designation is highlighted in the viewer. 4 Click Insert. The geometry defined for each of the selected shape designations is inserted into the drawing area.
1774
Design Utilities
1775
1776
Anchors
30
Anchors create links between different objects. Anchors are often used to connect an object, such as a column or a structural element, to a grid or layout curve. Anchors can also be used to anchor architectural objects to each other, or to linework objects, like lines and circles.
Anchors
An anchor links an AEC object to another object or to a layout curve or grid. You can create anchors between objects and also remove anchors from objects. AEC objects can be anchored to each other, to AutoCAD objects like lines and circles, or to layout curves or grids. Automatic and user-defined anchors enable you to use anchors for many different purposes.
1777
Then
use object anchors. use curve anchors.
1 On the command line, enter ObjectAnchorAttach. 2 Select the AEC object that should be anchored to another AEC object, and press ENTER. 3 Select the anchoring AEC object. An object anchor is added. When you select the anchored object, you can see the anchoring connection.
1 Select the AEC object that is anchored to another AEC object. 2 Click the Release Object Anchor grip on the anchor line. The object anchor is removed.
1 Open the tool palette that you want to use, and select a Curve Anchor tool. If necessary, scroll to display the tool that you want to use. A Curve Anchor tool is located in the Content Browser in the Stock Tool Catalog. Open the Content Browser and select the Stock Tool Catalog. Browse to the Parametric Layout and Anchoring category, and drag the Curve Anchor tool into the drawing area or to a tool palette. For more information, see Understanding the Content Browser on page 121. NOTE Alternatively, enter CurveAnchor on the command line. 2 Enter at (Attach object), and select the object to be anchored. 3 Select a point on the curve that you want to anchor the object to. The object is anchored to the curve at the X position. When the object is first placed, the Y and Z positions are 0. 4 Press ENTER.
NOTE The positioning of multi-view blocks assumes that the insertion point of the multi-view block is at its midpoint. 1 Double-click the anchored object. 2 On the Properties palette, expand Basic, and expand Location on Curve. TIP You can also access commands to change the position of the anchored object from the context menu. Select the anchored object, right-click, and click Curve Anchor. From the submenu, choose the desired command to manipulate the anchored object in relation to its anchoring curve. 3 Click Anchor. 4 Change the position along the X axis: If you want to
change the X reference point on the curve
Then
select Start of curve, Midpoint of curve, or End of curve for From. enter a value for Distance.
specify the X distance between the reference point on the curve and the anchored object
If you want to
select from which point on the anchored object the X distance to the curve is measured
Then
select Start edge of object, Center of object, or End edge of object for To.
Then
select Left edge of curve width, Center of curve width, or Right edge of curve width for From. enter a value for Distance.
specify the Y distance between the reference point on the curve and the anchored object select from which point on the anchored object the Y distance to the curve is measured
Then
select Bottom of curve height, Center of curve height, or Top of curve height for From. enter a value for Distance.
specify the Z distance between the reference point on the curve and the anchored object select from which point on the anchored object the Z distance to the curve is measured
7 To change the rotation of the anchored object, enter values for the X and Z rotation. 8 To flip the object along one of the axes, select Flip X, Flip Y, or Flip Z. 9 Click OK.
NOTE You can select only AEC objects here. 3 Press ENTER. 4 Select a new object to anchor the object to. NOTE You can select AEC objects and AutoCAD objects here. 5 Press ENTER.
Changing the Position of Objects Anchored to Layout Nodes with Leader Anchors
Use this procedure to change the position of objects anchored to layout nodes with leader anchors. You can change the coordinate system, orientation, and rotation of an object anchored to a layout node. You can also define offsets from the node. 1 Double-click the object anchored to a layout node. 2 On the Properties palette, expand Basic, and expand Location from Node.
TIP You can also access commands to change the position of the anchored object from the context menu. Select the anchored object, right-click, and click Leader Anchor. From the submenu, choose the desired command to manipulate the anchored object in relation to its anchoring node and leader. 3 Click Anchor. 4 Specify changes in the position or orientation of anchored objects: If you want to
specify an offset from the object to the node
Then
specify insertion offset values for the X, Y, or Z position. select Center on Node. select Use Node Coordinate System.
anchor the object to the center of the node have the anchored object use the coordinate system of the node not have the anchored object use the coordinate system of the node change the rotation angle of the anchored object flip the object along the X, Y, or Z axes change the angle of the leader to the node change the offset of the leader start grip from the center of the base curve of the layout node change the offset of the leader end grip from the center of the base curve of the anchored object
specify values for the X, Y, or Z rotation angles. select Flip X, Flip Y, or Flip Z. specify a value for Angle to Node. enter an offset value for First Extension.
NOTE By default the leader extensions are slightly offset so as not to overlap the leader grip with the object location grip.
5 Click OK.
Grip-Editing Leaders
Use this procedure to grip-edit leaders. A leader anchor connects an object to a layout node with a leader between the two. You can change the length and shape of the leader. A leader consists of one segment or several segments. You can change the leader shape by grip-editing the object. You can use grips to add segments to existing leaders. 1 Select the anchored object. 2 Move the leader grip to move the leader in the appropriate direction. 3 After you release the leader, select the anchored object again. An additional leader grip is added at the point from which the leader originally started.
4 Move the leader grip at the start of the leader line to add another segment to the leader. 5 Repeat this procedure until the leader has all the segments you need. You can later edit the leader in the same way you edit an AutoCAD polyline.
Extending Leaders
Use this procedure to extend the leader line beyond the first and last grip points on the leader line. 1 Double-click the anchored object. 2 On the Properties palette, expand Basic, and expand Location from Node. 3 Click Anchor. 4 Edit the leader line: If you want to extend
the start point of the leader line the endpoint of the leader line
Then
in the First Extension field, enter the extension value. in the Second Extension field, enter the extension value.
5 Click OK.
1 Open the tool palette that you want to use, and select a Node Anchor tool. If necessary, scroll to display the tool that you want to use. A Node Anchor tool is located in the Content Browser in the Stock Tool Catalog. Open the Content Browser and select the Stock Tool Catalog. Browse to the Parametric Layout and Anchoring category, and drag the Node Anchor tool into the drawing area or to a tool palette. For more information, see Understanding the Content Browser on page 121. NOTE Alternatively, enter NodeAnchor on the command line. 2 Enter a (Attach object), and select the object to be anchored. 3 Specify a point on or near a node on a layout curve or grid. 4 Press ENTER.
Changing the Position of Objects Anchored to Layout Nodes with Node Anchors
Use this procedure to change the position of objects anchored to layout nodes with node anchors. You can change the coordinate system and orientation of an object anchored to a layout node. You can also define offsets from the node. 1 Double-click the anchored object. 2 On the Properties palette, expand Basic, and expand Location from Node. TIP You can also access commands to change the position of the anchored object from the context menu. Select the anchored object, right-click, and click Node Anchor. From the submenu, choose the desired command to manipulate the anchored object in relation to its anchoring node. 3 Click Anchor. 4 Change the position or orientation of the anchored object: If you want to
specify an offset from the object to the node anchor the object to the center of the node have the anchored object use the coordinate system of the node not have the anchored object use the coordinate system of the node flip the object along the X, Y, or Z axes
Then
specify offset values for the X, Y, or Z position. select Center on Node. select Use Node Coordinate System.
5 Click OK.
NOTE If you want to move an anchored object to a different node on the same layout curve or grid, you can also drag the object to the node.
Changing the Position of Objects Anchored to Layout Nodes with Node Anchors | 1789
1 Open the tool palette that you want to use, and select a Node Anchor tool. If necessary, scroll to display the tool that you want to use. A Node Anchor tool is located in the Content Browser in the Stock Tool Catalog. Open the Content Browser and select the Stock Tool Catalog. Browse to the Parametric Layout and Anchoring category, and drag the Node Anchor tool into the drawing area or to a tool palette. For more information, see Understanding the Content Browser on page 121. NOTE Alternatively, enter NodeAnchor on the command line. 2 Enter s (Set node), and select the anchored object. 3 Press ENTER. 4 Select the node you want to anchor the object to. 5 Press ENTER.
1 Anchor an object to a layout node, as described in Adding Node Anchors on page 1788. 2 Open the tool palette that you want to use, and select a Node Anchor tool. If necessary, scroll to display the tool that you want to use. A Node Anchor tool is located in the Content Browser in the Stock Tool Catalog. Open the Content Browser and select the Stock Tool Catalog. Browse to the Parametric Layout and Anchoring category, and drag the Node Anchor tool into the drawing area or to a tool palette. For more information, see Understanding the Content Browser on page 121. NOTE Alternatively, enter NodeAnchor on the command line. 3 To copy the object to every node on the layout curve or grid, enter c (Copy to each node). 4 Select the object that you want to copy and anchor to every node on the layout curve or grid. 5 Select the layout curve or grid.
If an object is already anchored to any of the nodes, you are prompted to specify whether you want to skip nodes that already have something anchored to them. Enter y (Yes) to avoid duplicate anchored objects on those nodes.
NOTE There is no rule that determines which cell the object attaches to when you anchor it. You can turn on the Node display component to display the cell nodes of the layout grid or volume for easier cell selection. You can also move the object after you anchor it to the layout grid or volume. 1 Open the tool palette that you want to use, and select a Cell Anchor tool. If necessary, scroll to display the tool that you want to use. A Cell Anchor tool is located in the Content Browser in the Stock Tool Catalog. Open the Content Browser and select the Stock Tool Catalog. Browse to the Parametric Layout and Anchoring category, and drag the Cell Anchor tool into the drawing area or to a tool palette. For more information, see Understanding the Content Browser on page 121. NOTE Alternatively, enter CellAnchor on the command line. 2 Enter a (Attach object), and select the object to be anchored. 3 Specify a point on or near a cell of a layout grid or volume grid. The object is automatically scaled to fill the entire cell. 4 Press ENTER.
Then
specify offset values for the X, Y, or Z position. select Center on Cell. select Use Cell Coordinate System.
clear Use Cell Coordinate System, and specify X, Y, or Z normals for the anchored object. select Flip X, Flip Y, or Flip Z.
5 Specify how an anchored object is resized to fit the edges of the cell: If you want to
resize the object every time the cell is resized not resize object every time the cell is resized specify a distance between the anchored object and the cell extend the anchored object beyond the cell edges
Then
select Apply Resize. clear Apply Resize. enter an appropriate negative value for Size Offset.
6 Click OK.
If necessary, scroll to display the tool that you want to use. A Cell Anchor tool is located in the Content Browser in the Stock Tool Catalog. Open the Content Browser and select the Stock Tool Catalog. Browse to the Parametric Layout and Anchoring category, and drag the Cell Anchor tool into the drawing area or to a tool palette. For more information, see Understanding the Content Browser on page 121. NOTE Alternatively, enter CellAnchor on the command line. 2 Enter se (Set cell), and select the object. 3 Press ENTER. 4 Select the cell you want to anchor the object to. The object is moved to the new cell. If the new cell is different in size from the original one, the object is resized accordingly. NOTE You can also drag the object if you want to move an anchored object to a different cell on the same layout grid or volume grid.
1 Open the tool palette that you want to use, and select a Volume Anchor tool. If necessary, scroll to display the tool that you want to use. A Volume Anchor tool is located in the Content Browser in the Stock Tool Catalog. Open the Content Browser and select the Stock Tool Catalog. Browse to the Parametric Layout and Anchoring category, and drag the Volume Anchor tool into the drawing area or to a tool palette. For more information, see Understanding the Content Browser on page 121. NOTE Alternatively, enter VolumeAnchor on the command line. 2 Enter a (Attach object), and select the object to be anchored. 3 Specify a point on or near a volume in a volume grid. The object is scaled to fill the entire volume. 4 Press ENTER.
Then
specify offset values for the X, Y, or Z position. select Center on Node. select Use Node Coordinate System.
clear Use Node Coordinate System, and specify X, Y, or Z normals for the anchored object. select Flip X, Flip Y, or Flip Z.
5 Specify how an anchored object is resized to fit the edges of the volume: If you want to
resize the object every time the volume is resized not resize the object every time the volume is resized specify a distance between the anchored object and the volume extend the anchored object beyond the volume edges
Then
select Apply Resize. clear Apply Resize. enter an appropriate negative value for Size Offset.
6 Click OK.
The object is moved to the new volume. If the new volume is different in size from the original one, the object is resized accordingly.
Then
click Set X Position. click Set Y Position.
If you want to
specify the Z position specify the end position specify the rotation flip the X position flip the Y position flip the Z position
Then
click Set Z Position. click Set Anchored End. click Set Rotation. click Flip X. click Flip Y. click Flip Z.
2 Enter an XYZ coordinate value for the desired offset position. Entering a coordinate for the offset distance is equivalent to setting all three of the individual position offsets.
Drag a copy of a tool from another palette to the current palette, and then customize the properties of the new tool. Copy an existing tool in the current palette, and then customize the properties of the new tool. Drag a tool from the Content Browser to a tool palette, and then customize the properties of the new tool. 1 Open the tool palette where you want to create a tool. 2 Create the tool: If you want to
copy a tool in the current tool palette
Then
right-click the tool, and click Copy. Right-click, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste. open the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. 6 Click OK.
31
Three types of layout objects help you to position objects relative to each other: layout curves, two-dimensional (2D) layout grids, and three-dimensional (3D) layout volumes (also called volume grids). Each type of layout object has anchors to which you can attach objects. All use nodes as anchor points. Layout grids and layout volumes also provide cells as anchoring points for cell anchors and volume anchors. For more information, see Anchors on page 1777.
Layout Curve
By defining an object as a layout curve and placing nodes along the curve, you can position objects precisely along a path. Layout curves are useful for positioning wash basins along a wall or rafters along a roof.
Layout Grid
A layout grid is an arrangement of rectangular or radial spaces, called bays, that are delineated with parallel or radial lines. Use a two-dimensional (2D) layout grid to position objects in a grid pattern. Anchoring objects to layout grids might help you to position planters in a sidewalk grid, or tile accents in a floor tile grid.
Layout Volume
A layout volume (also called a volume grid) is a three-dimensional (3D) arrangement of rectangular spaces. Use three-dimensional (3D) layout volumes to position objects on a multilevel grid. Changing the size of a layout volume changes the spacing of objects attached to that grid and can also change the size and height of objects attached to that grid.
1799
Walls Curtain walls Window assemblies Spaces Mass elements Roofs Lines Arcs Circles Ellipses Polygons Polylines Splines
Layout curves are best suited for objects with linear geometry, such as polylines, walls, or splines. If you need nodes on a two-dimensional (2D) object, consider using a layout grid instead.
Then
select the object, and drag it to the tool palette. right-click the tool, and click Copy. Right-click, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste. open the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
3 Right-click the new tool, and click Properties. 4 For Name, enter the name you want displayed for this tools tooltip. This name will also be displayed with the tool if it is published to a catalog in the Content Browser. 5 For Description, click in the text box, and then enter the description you want displayed for this tools tooltip. This description will also be displayed with the tool if it is published to a catalog in the Content Browser. 6 Expand Basic, and expand General. 7 Under General, click the Description text box, enter a description of the tool, and click OK. 8 For Layer key, click the text box, select a layer key, and click OK. 9 For Layer overrides, click the text box, select a layer key override, and click OK. 10 Under Dimensions, specify a Layout type 11 Specify the number of nodes, or enter a spacing value. 12 Click OK.
Manual: You specify the position of each node along the layout curve.
Manually placing a node on a layout curve
Repeat: You specify equidistant spacing between nodes along the layout curve. The number of anchor nodes is determined by the length of the layout curve. As the length of the curve changes, nodes are added or subtracted accordingly. The spacing of the nodes remains fixed.
Space Evenly: You specify the number of nodes along the curve. The space between nodes is determined by the length of the layout curve. As the length of the curve changes, the spacing between nodes is lengthened or shortened accordingly. The number of nodes remains fixed.
1 Open the tool palette that contains the layout curve tool you want to use, and select the tool. TIP You may have to scroll to display the desired tool. After selecting it, you can move or hide the Properties palette to expose more of the drawing area. If there are no layout curve tools available on tool palettes in the workspace, you can use the Content Browser to access the Stock Tool catalog, which contains a layout curve tool under Parametric Layout and Anchoring Tools. You can add this tool to any tool palette. For more information, see Understanding the Content Browser on page 121. 2 Select the object to define as a layout curve. 3 Place nodes along the layout curve: If you want to
Place nodes at locations that you specify
Then
press ENTER. Enter the number of nodes, and specify the locations of nodes by selecting them or by entering distances from the start point of the curve. enter r (Repeat). Specify the start and end offsets of the first and last nodes, and specify the spacing between nodes. enter s (Space evenly). Specify the start and end offsets of the first and last nodes, and specify the number of nodes.
You can add nodes only to those layout curves that have manually spaced or evenly spaced nodes. Layout curves with nodes at fixed repeated spacing cannot be changed without changing either the length of the curve or the spacing of the first node. For more information, see Changing the Spacing Mode of Layout Curves on page 1807.
Adding a node to a layout curve using grips
1 Select the layout curve by selecting one of the node anchors. 2 Click an Add Node grip.
If you have added a node to a layout curve with manually spaced nodes, the new node is inserted at the specified position. The position of the other nodes remains unchanged. If you have added a node to a layout curve with evenly spaced nodes, the new node is added and all nodes are recalculated, so that they are evenly spaced again.
1 Select the layout curve by selecting one of the node anchors. 2 Click a Remove Node grip.
If you have removed a node from a layout curve with manual nodes, the node is removed from the specified position. The position of the other nodes remains unchanged. If you have removed a node from a layout curve with evenly spaced nodes, the node is removed from the specified position and the remaining nodes are recalculated, so that they are evenly spaced again.
1 Select a layout curve by selecting one of the node anchors. 2 Click an Offset grip.
3 Move the grip to the desired location, and click once; or enter a value on the command line, and press ENTER. 4 Right-click, and click Deselect All to turn off grips.
1 Select a layout curve by selecting one of the node anchors. 2 Click the Spacing grip. The Spacing grip is attached to the first node of the layout curve. 3 Move the grip to the desired location, and click once; or enter a value on the command line, and press ENTER. If you move the grip to the left to decrease the space between nodes, the number of nodes increases. If you move the grip to the right to increase the space between nodes, the number of nodes decreases. 4 Right-click, and click Deselect All to turn off grips.
1 Select a layout curve by selecting one of the node anchors. 2 Click a Node Distance grip. 3 Move the grip to the desired location, and click once; or enter a value on the command line, and press ENTER. 4 Right-click, and click Deselect All to turn off grips.
If you are changing a layout curve with manually spaced nodes to a curve with nodes at fixed repeated spacing, you are prompted for start and end offsets, and the distance between nodes. If there are too few nodes on the curve to fill it, new nodes are created at the specified distance. If you are changing a layout curve with manually spaced nodes to a curve with evenly spaced nodes, you are prompted for start and end offsets for the curve. The existing nodes are distributed evenly on the curve. If you are changing a curve with nodes placed at a fixed repeated spacing value to a curve with manually spaced nodes, there is no visible change. However, the nodes have been converted to manual nodes, so that you now can add nodes to and remove nodes from the curve. If you are changing a curve with nodes placed at a fixed repeated spacing value to a curve with evenly spaced nodes, you are prompted for start and end offsets. The existing nodes
are then recalculated and distributed evenly. You can now add nodes to and remove nodes from the curve.
If you are changing a curve with evenly spaced nodes to a curve with manually spaced nodes, there is no visible change. If you change the curve, however, the nodes remain fixed and are no longer redistributed evenly. If you are changing a curve with evenly spaced nodes to a curve with nodes placed at fixed repeated spacing, you are prompted for start and end offsets, and the distance between nodes. If there are too few nodes on the curve to fill it, new nodes are created at the specified distance.
1 Select the layout curve by selecting one of the node anchors. 2 Right-click, and click Switch Curve. 3 Select the object to which to attach the layout curve. The layout curve is moved to the new object.
Layer Color Linetype Lineweight Linetype scale Node size 1 Select the layout curve that you want to change, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 4 Click the Layer/Color/Linetype tab. 5 Select the component to change, and select a different setting for the property. 6 Click OK twice. at the upper-right corner of the tab.
You can also access and modify the node radius property through the layout curves context menu, as follows: 1 Select the layout curve, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 5 Click OK twice. at the upper-right corner of the tab.
4 In the Display Properties dialog, click the Other tab, and then change the radius as needed.
Then
click Add, select a file, and click OK. select the file, enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
8 Click OK.
Then
select the object, and drag it to the tool palette. right-click the tool, and click Copy. Right-click, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the tool palette where you want to add the tool, right-click, and click Paste. open the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
3 Right-click the new tool, and click Properties. 4 For Name, enter the name you want displayed for this tools tooltip. This name will also be displayed with the tool if it is published to a catalog in the Content Browser. 5 For Description, click in the text box, and then enter the description you want displayed for this tools tooltip. This description will also be displayed with the tool if it is published to a catalog in the Content Browser. 6 Expand Basic, and expand General. 7 Under General, click the Description text box, enter a description of the tool, and click OK. 8 For Layer key, click the text box, select a layer key, and click OK. 9 For Layer overrides, click the text box, select a layer key override, and click OK. 10 Expand Dimensions. 11 Click Yes to specify the dimension of the grid on the drawing screen as you are creating it. 12 Click No to specify numerical values for the Width, Depth, and Height of the grid. 13 Expand X Axis, and specify a Layout type, a Bay size, and Start and End offsets. 14 Expand Y Axis, and specify a Layout type, a Bay size, and Start and End offsets. 15 Click OK.
1 Open the tool palette that contains the layout grid 2D tool you want to use, and select the tool. TIP You may have to scroll to display the desired tool. After selecting it, you can move or hide the Properties palette to expose more of the drawing area. If there are no layout grid 2D tools available on tool palettes in the workspace, you can use the Content Browser to access the Stock Tool catalog, which contains a layout grid 2D tool under Parametric Layout and Anchoring Tools. You can add this tool to any tool palette. For more information, see Understanding the Content Browser on page 121. 2 In the Properties palette, expand Basic, and expand General. 3 Click the setting for Description, enter a description of the grid, and click OK. 4 Select Radial for Shape. 5 Specify the boundary object attached to the grid. 6 Expand Dimensions. 7 Select Yes to specify dimensions on the drawing screen. 8 Select No to specify dimensions on the Properties palette.
Enter the width of the grid. Enter the angular dimension of the grid.
9 Expand X Axis. 10 Select Space evenly for Layout type, and enter a value for Number of bays. 11 Select Repeat for Layout type, and enter a value for Bay size. 12 Enter a value for Inside radius. 13 Enter a value for End offset. 14 Expand Y Axis. 15 Select Space evenly for Layout type, and enter a value for Number of bays. 16 Select Repeat for Layout type, and enter a value for Bay angle.
17 Enter a value for Start angle offset. 18 Enter a value for End angle offset. 19 Specify an insertion point in the drawing for the center of the radial layout grid. 20 Specify the rotation of the radial grid about the insertion point.
1 Open the tool palette that contains the layout grid 2D tool you want to use, and select the tool.
TIP You may have to scroll to display the desired tool. After selecting it, you can move or hide the Properties palette to expose more of the drawing area. If there are no layout grid 2D tools available on tool palettes in the workspace, you can use the Content Browser to access the Stock Tool catalog, which contains a layout grid 2D tool under Parametric Layout and Anchoring Tools. You can add this tool to any tool palette. For more information, see Understanding the Content Browser on page 121. 2 In the Properties palette, expand Basic, and expand General. 3 Select Rectangular for Shape. 4 Enter a value for the X width and the Y depth. 5 Select the repeat spacing option and enter a value, or enter a value for the X and Y bay size. 6 Specify an insertion point in the drawing for the lower-left corner of the rectangular layout grid. 7 Specify the rotation of the rectangular grid about the insertion point.
Then
select X-axis on the shortcut menu, and then click Add Grid Line. select Y-axis on the shortcut menu, and then click Add Grid Line.
2 Specify the distance of the new grid line from the start of the grid.
If you have added a line to a layout grid with manually spaced lines, the new line is inserted on the specified position. The position of the other lines remains unchanged. The grid size changes accordingly. If you have added a line to a layout grid with evenly spaced lines, the new line is inserted and all lines are recalculated, so that they are evenly distributed again. The grid size remains unchanged.
Then
select X-axis on the shortcut menu, and then click Remove Grid Line. select Y-axis on the shortcut menu, and then click Remove Grid Line.
If you have removed a line from a layout grid with manually spaced lines, the specified line is removed from the grid. The position of the other lines remains unchanged. If you have removed a line from a layout grid with evenly spaced lines, the specified line is removed from the grid. All remaining lines are recalculated, so that they are evenly distributed again.
Manual: You specify the position of each line on the layout grid. Repeat: You specify equidistant spacing between lines on the layout grid. The number of lines is determined by the size of the layout grid. As the size of the grid changes, lines are added or subtracted accordingly. The distance between the lines remains fixed. Space Evenly: You specify the number of lines on the grid. The space between the lines is determined by the size of the layout grid. As the size of the grid changes, the spacing between the lines is lengthened or shortened accordingly. The number of lines remains fixed.
1 Select the layout grid, right-click, and specify a spacing mode: If you want to change
the spacing mode of the X plane of the grid
Then
select X-axis on the shortcut menu, and then click Layout Mode. select Y-axis on the shortcut menu, and then click Layout Mode.
If you are changing a layout grid with manually spaced lines to a grid with lines placed at a fixed repeated spacing value, you are prompted for start and end offsets, and the distance between the lines. If there are too few lines on the grid to fill it according to your specifications, new lines are created. If you are changing a layout grid with manually spaced lines to a grid with evenly spaced lines, you are prompted for start and end offsets for the grid. The existing lines are distributed evenly on the grid. If you are changing a layout grid with lines placed at a fixed repeated spacing value to a grid with manually spaced lines, there is no visible change, but the lines have been converted to manual lines, so that you now can add lines to and remove lines from the grid. If you are changing a layout grid with lines placed at a fixed repeated spacing value to a grid with evenly spaced lines, you are prompted for start and end offsets. The existing lines are then recalculated and distributed evenly. You can now add lines to and remove lines from the grid. If you are changing a grid with evenly spaced lines to a grid with manually spaced lines, there is no visible change. However, if you change the grid, the lines remain fixed and are not distributed evenly anymore. If you are changing a grid with evenly spaced lines to a grid with lines placed at a fixed repeated spacing value, you are prompted for start and end offsets, and the distance between the lines. If there are too few lines on the grid to fill the grid according to your specifications, new lines are created.
Visibility (display component is on or off) Layer Color Linetype Lineweight Linetype scale Node size 1 Select the layout grid that you want to change, right-click, and click Edit Object Display.
2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 4 Click the Layer/Color/Linetype tab. 5 Select the component to change, and select a different setting for the property. 6 Click OK twice. at the upper-right corner of the tab.
You can also access and modify the node radius property through the layout grids context menu, as follows: 1 Select the layout grid, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 5 Click OK twice. at the upper-right corner of the tab.
4 In the Display Properties dialog, click the Other tab, and then change the radius as needed.
Then
enter new coordinate values under Insertion Point. make the normal of the layout curve parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the layout grid parallel to the X axis: under Normal, enter 1 for X and enter 0 for Y and Z. make the normal of the layout grid parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z.
If you want to
change the rotation of the layout grid
Then
enter a new value for Rotation Angle.
5 Click OK.
Then
click Add, select a file, and click OK. select the file, enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
8 Click OK.
Then
select the object, and drag it to the tool palette. right-click the tool, and click Copy. Right-click, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste. open the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
3 Right-click the new tool, and click Properties. 4 For Name, enter the name you want displayed for this tools tooltip. This name will also be displayed with the tool if it is published to a catalog in the Content Browser. 5 For Description, click in the text box, and then enter the description you want displayed for this tools tooltip. This description will also be displayed with the tool if it is published to a catalog in the Content Browser. 6 Expand Basic, and expand General. 7 Under General, click the Description text box, enter a description of the tool, and click OK. 8 For Layer key, click the text box, select a layer key, and click OK. 9 For Layer overrides, click the text box, select a layer key override, and click OK. 10 Expand Dimensions. 11 Click Yes to specify the dimension of the grid on the drawing screen as you are creating it. 12 Click No to specify numerical values on the Properties palette, and enter values for Width, Depth, and Height 13 Expand X Axis. 14 Select Space evenly for Layout type, and enter a value for Number of bays. 15 Select Repeat for Layout type, and enter a value for Bay size. 16 Enter a value for Start offset. 17 Enter a value for End offset. 18 Expand Y Axis. 19 Select Space evenly for Layout type, and enter a value for Number of bays. 20 Select Repeat for Layout type, and enter a value for Bay angle. 21 Enter a value for Start offset. 22 Enter a value for End offset. 23 Expand Z Axis. 24 Select Space evenly or Repeat for Layout type. 25 Enter a value for Start offset. 26 Enter a value for End offset. 27 Click OK.
1 Open the tool palette that contains the volume layout tool you want to use, and select the tool. TIP You may have to scroll to display the desired tool. After selecting it, you can move or hide the Properties palette to expose more of the drawing area. If there are no volume layout tools available on tool palettes in the workspace, you can use the Content Browser to access the Stock Tool catalog, which contains a volume layout tool under Parametric Layout and Anchoring Tools. You can add this tool to any tool palette. For more information, see Understanding the Content Browser on page 121. 2 Select the volume layout tool. 3 In the Properties palette, expand Basic, and expand General. 4 Enter a value for the X width, Y depth and the Z height. 5 Select the repeat spacing option and enter a value, or enter a value for the X, Y, and Z bay size. 6 Specify an insertion point in the drawing for the lower-left corner of the rectangular layout grid. 7 Specify the rotation of the rectangular grid about the insertion point.
Then
right-click, and click X axis Add Grid Line. right-click, and click Y axis Add Grid Line. right-click, and click Z axis Add Grid Line.
3 Specify the distance of the new grid line from the start of the grid.
If you have added a line to a layout volume with manually spaced lines, the new line is inserted at the specified position. The position of the other lines remains unchanged. The grid size changes accordingly. If you have added a line to a layout volume with evenly spaced lines, the new line is inserted and all lines are recalculated, so that they are evenly distributed again. The grid size remains unchanged.
NOTE You can remove lines only from volumes which have been inserted with manually spaced lines or evenly spaced lines. Layout volumes with lines placed at a fixed repeated spacing value cannot be changed. For information about grid modes, see Changing the Spacing Mode of Layout Grids on page 1815. 1 Select the layout volume. 2 Specify the axis from which to remove the grid line: If you want to remove
a grid line from the X plane of the volume a grid line from the Y plane of the volume a grid line from the Z plane of the volume
Then
right-click, and click X axis Remove Grid Line. right-click, and click Y axis Remove Grid Line. right-click, and click Z axis Remove Grid Line.
If you have removed a line from a layout volume with manually spaced lines, the specified line is removed from the volume. The position of the other lines remains unchanged. If you have removed a line from a layout volume with evenly spaced lines, the specified line is removed from the volume. All remaining lines are recalculated, so that they are evenly distributed again.
If you are changing a layout volume with manually spaced nodes to a volume with nodes placed at a fixed repeated spacing value, you are prompted for start and end offsets, and the distance between the nodes. If there are too few nodes on the curve to fill it, new nodes are created at the specified distance. If you are changing a layout volume with manually spaced nodes to a volume with evenly spaced nodes, you are prompted for start and end offsets for the volume. The existing nodes are distributed evenly on the volume. If you are changing a volume with nodes placed at a fixed repeated spacing value to a volume with manually spaced nodes, there is no visible change. However, the nodes have been converted to manual nodes, so that you now can add nodes to and remove nodes from the volume. If you are changing a volume with nodes placed at a fixed repeated spacing value to a volume with evenly spaced nodes, you are prompted for start and end offsets. The existing nodes
are than recalculated and distributed evenly. You can now add nodes to and remove nodes from the volume.
If you are changing a volume with evenly spaced nodes to a volume with manually spaced nodes, there is no visible change. If you change the volume, however, the nodes remain fixed and are no longer redistributed evenly. If you are changing a volume with evenly spaced nodes to a volume with nodes placed at a fixed repeated spacing value, you are prompted for start and end offsets, and the distance between the nodes. If there are too few nodes on the curve to fill it, new nodes are created at the specified distance.
Visibility (display component is on or off) Layer Color Linetype Lineweight Linetype scale Node size 1 Select the layout volume that you want to change, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 4 Click the Layer/Color/Linetype tab. 5 Select the component to change, and select a different setting for the property. 6 Click OK twice. at the upper-right corner of the tab.
6 Click the value for Node radius, and enter a new value. (Alternatively, you can click specify 2 points in the drawing area to set the new radius.)
and
You can also access and modify the node radius property through the layout volumes context menu, as follows: 1 Select the layout volume, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 5 Click OK twice. at the upper-right corner of the tab.
4 In the Display Properties dialog, click the Other tab, and then change the radius as needed.
Then
enter new coordinate values under Insertion Point. make the normal of the layout volume parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the layout volume parallel to the X axis: under Normal, enter 1 for X and enter 0 for Y and Z. make the normal of the layout volume parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
5 Click OK.
Then
click Add, select a file, and click OK. select the file, enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
8 Click OK.
Grids
32
Grids are AEC objects on which you can anchor other objects, such as columns, and constrain their locations. Grids are useful in the design and documentation phases of a project.
Grids are AEC objects on which you can anchor other objects, such as columns, and constrain their locations.
Grids
Types of Grids
There are several types of grids, each with its own purpose: Layout grids help you position objects relative to each other in your building design. For more information about layout grids, see Layout Curves and Grids on page 1799. Column grids are layout grids that place a column at each intersection of the grid as you add it to your drawing. They are unique also in that they have automatic labeling tools. For more information about columns, see Creating a Freestanding Column on page 1707 or Creating Grid-Anchored Columns on page 1710. Ceiling grids are specialized layout grids that represent suspended ceiling systems or cassette ceilings. They can be anchored to a space object at ceiling height. All of these grid types share some common features.
Manual: You specify the position of each line on the grid. Repeat (Fixed Bay Size): You specify equidistant spacing between lines on the grid. The number of lines is determined by the size of the grid. As the size of the grid changes, lines are added or subtracted accordingly. The distance between lines remains fixed. Space Evenly: You specify the number of lines on the grid. The space between lines is determined by the size of the grid. As the size of the grid changes, the spacing between lines is lengthened or shortened accordingly. The number of lines remains fixed.
1827
Anchoring objects to a grid cell (Cell Anchor) Anchoring objects to a grid intersection (Node Anchor)
For more information about anchoring objects, see Anchors on page 1777.
The default tool palettes in the workspace contain sample structural column grid tools that you can use and customize as needed. In addition, the following catalogs provided with the software contain structural column grid tools that you can add to your tool palettes:
AutoCAD Architecture Stock Tool catalog AutoCAD Architecture Sample Palette catalog
Custom palettes created by your CAD manager or other users may also contain structural column grid tools with column grid properties that are customized for your projects or office standards.
Radial grid
1 Open the tool palette that you want to use, and select a structural column grid tool. (You may have to scroll to display the desired tool.) 2 On the Properties palette, expand Basic, and expand General. 3 Select a shape, either Rectangular or Radial. 4 Expand Dimensions. 5 If you have selected a rectangular grid shape, specify the settings: If you want to
define the width of the grid
Then
expand Dimensions, and enter a value for X - Width.
If you want to
define the depth of the grid lay out the grid with evenly spaced bays along the X direction lay out the grid with a fixed bay size along the X direction specify the offset distance from the start point along the X direction of the grid
Then
expand Dimensions, and enter a value for Y - Depth. expand X Axis, select Space evenly for Layout type, and enter a value for Number of bays. expand X Axis, select Repeat for Layout type, and enter a value for Bay size. expand X Axis, and enter a value for Start offset. The offset distance may be used to reduce the effective grid size. expand X Axis, and enter a value for End offset. The offset distance may be used to reduce the effective grid size. expand Y Axis, select Space evenly for Layout type, and enter a value for Number of bays. expand Y Axis, select Repeat for Layout type, and enter a value for Bay size. expand Y Axis, and enter a value for Start offset. The offset distance may be used to reduce the effective grid size. expand Y Axis, and enter a value for End offset. The offset distance may be used to reduce the effective grid size.
specify the offset distance from the end point along the X direction of the grid
lay out the grid with evenly spaced bays along the Y direction lay out the grid with a fixed bay size along the Y direction specify the offset distance from the start point along the Y direction of the grid
specify the offset distance from the end point along the Y direction of the grid
6 If you have selected a radial grid shape, specify the settings: If you want to
define the width of the grid define the angle of the grid lay out the grid with evenly spaced bays along the X direction lay out the grid with a fixed bay size along the X direction specify the inside radius of the grid
Then
expand Dimensions, and enter a value for X - Width. expand Dimensions, and enter a value for A - Angle. expand X Axis, select Space evenly for Layout type, and enter a value for Number of bays. expand X Axis, select Repeat for Layout type, and enter a value for Bay size. expand X Axis, and enter a value for Inside radius.
If you want to
specify the offset distance from the end point along the X direction of the grid
Then
expand X Axis, and enter a value for End offset. The offset distance may be used to reduce the effective grid size. expand Y Axis, select Space evenly for Layout type, and enter a value for Number of bays. expand Y Axis, select Repeat for Layout type, and enter a value for Bay angle. expand Y Axis, and enter a value for Start angle offset. The offset angle may be used to reduce the grid size. expand Y Axis, and enter a value for End angle offset. The offset distance may be used to reduce the grid size.
lay out the grid with evenly spaced bays along the Y direction lay out the grid with a fixed bay angle along the Y direction specify the offset angle from the start angle along the X direction grid curve specify the offset angle from the end angle along the X direction grid curve
7 To add columns to the grid intersection during insertion, expand Column, and specify a style for the structural member. If you choose to add columns, you can specify the dimensions of the column:
Start offset End offset Logical length Justify Justify using overall extents
TIP After specifying the desired settings, you can move or hide the Properties palette to expose more of the drawing area. 8 In the drawing area, specify the insertion point of the column grid. 9 Specify the rotation angle of the grid, and press ENTER. 10 Continue adding column grids, and press ENTER.
4 When prompted to erase the original geometry, press ENTER to keep the linework, or enter y (Yes) to erase it. 5 Edit the properties of the column grid in the Properties palette, if necessary.
Then
select the object, and drag it to the tool palette. right-click the tool, and click Copy. Right-click, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste. open the catalog in the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. 6 Expand Basic, and expand General. 7 Click the setting for Description, enter a description of the column grid created from this tool, and click OK. 8 Specify a layer key and any layer key overrides if you do not want to use the layer assignments specified in the layer key style used in the drawing. 9 Select a column grid shape. 10 Specify the settings for the dimensions of the grid. For more information, see Creating a Column Grid with User-Specified Settings on page 1829. 11 Click OK.
Then
click the X - Labeling tab. click the Y - Labeling tab.
3 Enter a starting number or letter for the label under Number in the table. Each grid line in the X direction or the Y direction is listed in the table. If Automatically Calculate Values for Labels is selected, numbers or letters are consecutively assigned to the remaining grid lines in the order you specify (ascending or descending). NOTE To renumber a grid, enter a new value in the first location. The remaining values are updated if Automatically Calculate Values for Labels is selected. 4 If you do not want to use certain characters in the sequence, select Never Use Characters, and enter the characters, separated by commas. 5 To change the label symbol, click Bubble. 6 Select a new label symbol from the MvBlockDef Select dialog box, and click OK. Any multi-view block currently defined in the drawing can be used. 7 Click Generate New Bubbles On Exit to update the bubbles. 8 Specify the location of bubbles: If you want to
place bubbles in the X direction of the grid place bubbles in the Y direction of the grid
Then
select Top and/or Bottom. select Left and/or Right.
9 Enter a value for Extension. Extension is the length of the bubble lines from the grid to the bubble. 10 Click OK.
Labeling a column grid
To set the direction of the dimension, drag the mouse. The extension lines are drawn in the opposite direction. If you want to align the dimension, enter a on the command line, and select the geometry to align to. If you want a user-defined angle for the dimension, enter r and enter the rotation angle on the command line.
Extending Column Grid Lines Beyond the Grid Boundary or Limits | 1835
NOTE The angle you specify here is calculated in relation to the UCS, and not to the dimensioned grid.
Then
enter new values for X - Width and Y - Depth. enter new values for X - Width and A - Angle.
TIP You can also change the size of a grid by dragging its grip points. When you have a manual grid, you drag the individual lines, and not the grid.
Manual: You specify the position of each line on the grid. Repeat (Fixed Bay Size): You specify equidistant spacing between lines on the grid. The number of lines is determined by the size of the grid. As the size of the grid changes, lines are added or subtracted accordingly. The distance between lines remains fixed. Space Evenly: You specify the number of lines on the grid. The space between lines is determined by the size of the grid. As the size of the grid changes, the spacing between lines is lengthened or shortened accordingly. The number of lines remains fixed.
The procedures for adding or removing grid lines vary depending on the Layout type in effect, as explained in the following sections.
Then
expand X Axis, and enter a value for Number of bays. The number of grid lines increases to create the specified number of bays, while the overall size of the grid remains the same. expand Y Axis, and enter a value for Number of bays. The number of grid lines increases to create the specified number of bays, while the overall size of the grid remains the same.
Then
expand X Axis, select Manual for Layout type, and click on the value for Bays. expand Y Axis, select Manual for Layout type, and click on the value for Bays.
The Bays worksheet lists all bays on the selected axis, their distance from the start point of the grid, and the spacing between the grid lines that define the bays. 4 To add a line, click under the last number in the Bays list.
A new line is inserted with default values for distance and spacing. You can edit these values by clicking them and entering new values. NOTE You cannot enter a line number for the new line. The line number is provided by the application after you close the worksheet. 5 Click OK.
Enlarge the overall grid size (for more information, see Changing the Dimensions of a Column Grid on page 1836). Decrease the size of the bays.
TIP In cases where the number of lines is important for the grid, change the Layout type of the grid from Repeat to Space evenly or Manual. 1 Double-click the column grid to which you want to add lines. 2 Expand Dimensions. 3 Add grid lines: If you want to
add grid lines to the X axis of the grid add grid lines to the Y axis of the grid
Then
expand X Axis, and enter a value for Bay size. expand Y Axis, and enter a value for Bay size.
If you enter a value that reduces the size of the bays, the number of grid lines increases as the extra bays are added to the grid.
Then
expand X Axis, and enter a smaller value for Number of bays. The number of grid lines decreases to create the specified number of bays, while the overall size of the grid remains the same. expand Y Axis, and enter a smaller value for Number of bays. The number of grid lines decreases to create the specified number of bays, while the overall size of the grid remains the same.
Then
expand X Axis, select Manual for Layout type, and click the value for Bays. expand Y Axis, select Manual for Layout type, and click the value for Bays.
The Bays worksheet lists all bays on the selected axis, their distance from the start point of the grid, and the spacing between the grid lines that define the bays. 4 To remove a line, click the bay number in the Bays list, and click Remove. 5 Click OK. The bay is deleted from the grid, and the grid size is reduced accordingly.
Decrease the overall grid size (for more information, see Changing the Dimensions of a Column Grid on page 1836). Increase the size of the bays TIP In cases where the number of lines is important for the grid, change the Layout type of the grid from Repeat to Space evenly or Manual.
1 Double-click the column grid from which you want to remove lines. 2 Expand Dimensions. 3 Remove grid lines: If you want to
remove grid lines from the X axis of the grid remove grid lines from the Y axis of the grid
Then
expand X Axis, and enter a value for Bay size. expand Y Axis, and enter a value for Bay size.
If you enter a value that increases the size of the bays, the number of grid lines decreases as the extra bays are removed from the grid.
If you move a grid line beyond the grid border, the grid is enlarged accordingly. If you move one of the border lines to the inside of the grid, the grid is decreased accordingly.
Then
expand X Axis, and click the value for Bays. expand Y Axis, and click the value for Bays.
The Bays worksheet lists all bays on the selected axis, their distance from the start point of the grid, and the spacing of each bay. 4 To change a bay, click one of its measuring values in the list, and edit the value. 5 Click OK. The line positions have changed according to your specifications.
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
8 Click OK twice.
coordinate system (WCS) or the current user coordinate system (UCS). For example, if the top and bottom of the column grid are parallel to the XY plane, its normal is parallel to the Z axis. You can change the orientation of the column grid by aligning its normal with another axis. You can also rotate the column grid on its plane by changing the rotation angle. For more information about the world coordinate system, see Use World and User Coordinate Systems in 3D in AutoCAD Help. TIP The quickest way to locate and view an AutoCAD topic referenced is to click the Search tab in the Help window, select the Search titles only option, and then copy and paste or type in the AutoCAD topic name, and click List Topics. 1 Select the column grid that you want to change. 2 On the Properties palette, expand Basic, and expand Location. 3 Select Additional information. 4 Specify the location of the column grid: If you want to
relocate the column grid locate the column grid on the XY plane
Then
enter new coordinate values under Insertion Point. make the normal of the column grid parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the column grid parallel to the X axis: under Normal, enter 1 for X, and enter 0 for Y and Z. make the normal of the column grid parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
5 Click OK.
Visibility (display component is on or off) Layer Color Linetype Lineweight Linetype scale 1 Select the column grid you want to change, right-click, and click Edit Object Display.
2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 4 Click the Layer/Color/Linetype tab. 5 Select the component to change, and select a different setting for the property. 6 Click OK twice. at the upper-right corner of the tab.
You can also access and modify the node radius property through the column grids context menu, as follows: 1 Select the column grid, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 5 Click OK twice. at the upper-right corner of the tab.
4 In the Display Properties dialog, click the Other tab, and then change the radius as needed.
The default tool palettes in the workspace contain sample ceiling grid tools that you can use and customize as needed. In addition, the following catalogs provided with the software contain ceiling grid tools that you can add to your tool palettes:
AutoCAD Architecture Stock Tool catalog AutoCAD Architecture Sample Palette catalog
Custom palettes created by your CAD manager or other users may also contain ceiling grid tools with ceiling grid properties that are customized for your projects or office standards.
Then
click Select object for Boundary, and select a space in the drawing. click Select object for Boundary, and select a closed polyline in the drawing.
4 Expand Dimensions, and select No for Specify on screen. 5 Specify the settings: If you want to
define the width of the grid define the depth of the grid lay out the grid with evenly spaced bays along the X direction lay out the grid with a fixed bay size along the X direction specify the offset distance from the start point along the X direction of the grid
Then
enter a value for X - Width. enter a value for Y - Depth. expand X Axis, select Space evenly for Layout type, and enter a value for Number of bays. expand X Axis, select Repeat for Layout type, and enter a value for Bay size. expand X Axis, and enter a value for Start offset. The offset distance may be used to reduce the effective grid size. expand X Axis, and enter a value for End offset. The offset distance may be used to reduce the effective grid size. expand Y Axis, select Space evenly for Layout type, and enter a value for Number of bays. expand Y Axis, select Repeat for Layout type, and enter a value for Bay size. expand Y Axis, and enter a value for Start offset. The offset distance may be used to reduce the effective grid size. expand Y Axis, and enter a value for End offset. The offset distance may be used to reduce the effective grid size.
specify the offset distance from the endpoint along the X direction of the grid
lay out the grid with evenly spaced bays along the Y direction lay out the grid with a fixed bay size along the Y direction specify the offset distance from the start point along the Y direction of the grid
specify the offset distance from the endpoint along the Y direction of the grid
TIP After specifying the desired settings, you can move or hide the Properties palette to expose more of the drawing area. 6 In the drawing area, specify the insertion point of the ceiling grid.
7 Specify the rotation angle of the grid, and press ENTER. 8 Continue adding ceiling grids, and press ENTER.
Then
select Space evenly for Layout type, and enter a value for Number of bays. select Repeat for Layout type, and enter a value for Bay size.
If you want to
specify the offset distance from the start point along the X direction of the grid specify the offset distance from the endpoint along the X direction of the grid lay out the grid with evenly spaced bays along the Y direction lay out the grid with a fixed bay size along the Y direction specify the offset distance from the start point along the Y direction of the grid specify the offset distance from the endpoint along the Y direction of the grid
Then
enter a value for Start offset. The offset distance may be used to reduce the effective grid size. enter a value for End offset. The offset distance may be used to reduce the effective grid size. select Space evenly for Layout type, and enter a value for Number of bays. enter a value for Bay size.
enter a value for Start offset. The offset distance may be used to reduce the effective grid size. enter a value for End offset. The offset distance may be used to reduce the effective grid size.
4 Specify an insertion point in the drawing. 5 Specify the overall size of the grid by dragging the cursor to the desired size and clicking once. 6 Specify the rotation angle for the grid, and press ENTER.
NOTE In some templates, the ceiling grid object is turned off in a number of plan views. It is displayed in most model views, however, so if you cannot see your grid in top view, switch to a model view to make sure it is there. For more information about turning on the display of ceiling grids in plan view, see Display System on page 537.
Then
select the object, and drag it to the tool palette. right-click the tool, and click Copy. Right-click, and click Paste. open the other palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste. open the catalog in the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. 6 Expand Basic, and expand General. 7 Click the setting for Description, enter a description of the ceiling grid created from this tool, and click OK. 8 Specify a layer key and any layer key overrides if you do not want to use the layer assignments specified in the layer key style used in the drawing. 9 Specify the settings for the dimensions of the grid. For more information, see Creating a Ceiling Grid with User-Specified Settings on page 1845. 10 Click OK.
Manual: You specify the position of each line on the grid. Repeat (Fixed Bay Size): You specify equidistant spacing between lines on the grid. The number of lines is determined by the size of the grid. As the size of the grid changes, lines are added or subtracted accordingly. The distance between lines remains fixed. Space Evenly: You specify the number of lines on the grid. The space between lines is determined by the size of the grid. As the size of the grid changes, the spacing between lines is lengthened or shortened accordingly. The number of lines remains fixed.
NOTE By default, grids are inserted with evenly spaced lines. The procedures for adding or removing grid lines vary depending on the Layout type in effect, as explained in the following sections.
1 Double-click the ceiling grid to which you want to add lines. 2 Expand Dimensions. 3 Add grid lines: If you want to
add grid lines to the X axis of the grid
Then
expand X Axis, and enter a value for Number of bays. The number of grid lines increases to create the specified number of bays, while the overall size of the grid remains the same. expand Y Axis, and enter a value for Number of bays. The number of grid lines increases to create the specified number of bays, while the overall size of the grid remains the same.
Your grid has been updated accordingly, with the new number of grid lines distributed evenly along the grid axis. TIP To add lines to the ceiling grid, you can also right-click the grid, and click X Axis/Y Axis Add Grid Line.
Then
expand X Axis, select Manual for Layout type, and click on the value for Bays. expand Y Axis, select Manual for Layout type, and click on the value for Bays.
The Bays worksheet lists all of the bays on the selected axis, their distance from the start point of the grid, and the spacing between the grid lines that define the bays. 4 To add a line, click under the last number in the Bays list. A new line is inserted with default values for distance and spacing. You can edit these values by clicking them and entering new values. NOTE You cannot enter a line number for the new line. The line number is provided by the application after you close the worksheet. 5 Click OK. TIP To add lines to the ceiling grid, you can also right-click the grid, and click X Axis/Y Axis Add Grid Line.
Enlarge the overall grid size (for more information, see Changing the Dimensions of a Ceiling Grid on page 1850). Decrease the size of the bays TIP In cases where the number of lines is important for the grid, change the Layout type of the grid from Repeat to Space evenly or Manual.
1 Double-click the ceiling grid to which you want to add lines. 2 Expand Dimensions. 3 Add grid lines: If you want to
add grid lines to the X axis of the grid add grid lines to the Y axis of the grid
Then
expand X Axis, and enter a value for Bay size. expand Y Axis, and enter a value for Bay size.
If you enter a value that reduces the size of the bays, the number of grid lines increases as the extra bays are added to the grid. A number of new lines have been added by decreasing the size of the individual bays.
Then
expand X Axis, and enter a smaller value for Number of bays. The number of grid lines decreases to create the specified number of bays, while the overall size of the grid remains the same.
If you want to
remove grid lines from the Y axis of the grid
Then
expand Y Axis, and enter a smaller value for Number of bays. The number of grid lines decreases to create the specified number of bays, while the overall size of the grid remains the same.
Your grid has been updated accordingly, with the new number of grid lines distributed evenly along the grid axis. TIP To remove lines from a ceiling grid, you can also right-click the grid, and click X Axis/Y Axis Remove Grid Line.
Then
expand X Axis, select Manual for Layout type, and click on the value for Bays. expand Y Axis, select Manual for Layout type, and click on the value for Bays.
The Bays worksheet lists all the bays on the selected axis, their distance from the start point of the grid, and the spacing between the grid lines that define the bays. 4 To remove a line, click the bay number in the Bays list, and click Remove. 5 Click OK. The bay is deleted from the grid, and the grid size is reduced accordingly. TIP To remove lines from a ceiling grid, you can also use right-click the grid, and click X Axis/Y Axis Remove Grid Line.
Decrease the overall grid size (for more information, see Changing the Dimensions of a Ceiling Grid). Increase the size of the bays.
TIP In cases where the number of lines is important for the grid, change the Layout type of the grid from Repeat to Space evenly or Manual.
1 Double-click the ceiling grid from which you want to remove lines. 2 Expand Dimensions. 3 Remove grid lines: If you want to
remove grid lines from the X axis of the grid remove grid lines from the Y axis of the grid
Then
expand X Axis, and enter a value for Bay size. expand Y Axis, and enter a value for Bay size.
If you enter a value that increases the size of the bays, the number of grid lines decreases as the extra bays are removed from the grid. A number of lines have been removed by increasing the size of the individual bays.
If you move a grid line beyond the grid border, the grid is enlarged accordingly. If you move one of the border lines of the grid to the inside of the grid, the grid is decreased accordingly.
Then
expand X Axis, and click the value for Bays. expand Y Axis, and click the value for Bays.
The Bays worksheet lists all bays on the selected axis, their distance from the start point of the grid, and the spacing of each bay. 4 To change a bay, click one of its measuring values in the list, and edit the value. 5 Click OK. The line positions have changed according to your settings.
3 Enter a (Add Hole), and press ENTER. 4 Select the grid again, and press ENTER. 5 Select a closed polyline or AEC object for the hole. A hole is cut in the ceiling grid. 6 Press ENTER to end the command.
Adding a hole to a ceiling grid
7 To add a reference file, click the setting for Reference documents, and attach, edit, or detach a reference file: If you want to
attach a reference file edit the description of a reference file
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
8 Click OK twice.
Then
enter new coordinate values under Insertion Point. make the normal of the ceiling grid parallel to the Z axis: under Normal, enter 1 for Z and enter 0 for X and Y. make the normal of the ceiling grid parallel to the X axis: under Normal, enter 1 for X, and enter 0 for Y and Z. make the normal of the ceiling grid parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z.
If you want to
change the rotation of the ceiling grid
Then
enter a new value for Rotation Angle.
5 Click OK.
Visibility (display component is on or off) Layer Color Linetype Lineweight Linetype scale 1 Select the ceiling grid you want to change, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 4 Click the Layer/Color/Linetype tab. 5 Select the component to change, and select a different setting for the property. 6 Click OK twice. at the upper-right corner of the tab.
You can also access and modify the node radius property through the ceiling grids context menu, as follows: 1 Select the ceiling grid, right-click, and click Edit Object Display.
2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 5 Click OK twice. at the upper-right corner of the tab.
4 In the Display Properties dialog, click the Other tab, and then change the radius as needed.
1860
33
AutoCAD Architecture includes a number of easily accessible tools designed to help you work more intuitively and effectively with linework in detail drawings.
Construction Lines
Construction lines (also known as xlines) are temporary linework entities that can be used as references when creating and positioning other objects or linework. For example, you can use construction lines to prepare multiple views of the same item, or create temporary intersections to serve as object snaps. Construction lines are either circles or straight lines that extend to infinity in both directions. In either case, they do not change the total area of the drawing and have no effect on zooming or viewports. You can move, rotate, copy, or delete construction lines just like other objects. The regular AutoCAD construction line functionality is still available via the XLINE command. However, the AutoCAD Architecture construction line feature is designed to give you a more intuitive way of drawing construction lines based on the geometry of existing objects or linework. No command line entry is required. You access the Construction Line command by clicking the button on the Shapes toolbar. The XLINE layer key is used by default for all construction lines created with this command. In most cases, you would probably want to draw construction lines based on segments of existing objects, but you can also draw them by specifying any two points in the drawing area, without regard to existing objects or linework.
2 In the drawing area, move the cursor over the segment on which you want to base your construction line (the construction line base). A preview of the construction line is displayed.
1861
3 Click to display an offset indicator, which dynamically shows the distance between the preview line and the construction line base. 4 Either drag the preview line to the desired distance, and click to position the construction line, or enter the desired distance and press ENTER.
Drawing a construction line at a zero offset based on a straight wall segment
The resulting construction line displays three grips when selected. You can move the line by moving the middle grip, or you can change its orientation by moving either of the end grips.
The construction line is displayed. If you select it, three grips are displayed. You can move the line by moving the middle grip, or you can change its orientation by moving either of the end grips.
Repositioning a Hatch
Use this procedure to align brick and masonry hatch patterns within a boundary so that whole units display along a particular edge. 1 Select the hatch. 2 Right-click, and click Set Origin. 3 Specify an endpoint on the boundary, and press ENTER. The hatch is repositioned with its origin at the endpoint you specified.
Repositioning a hatch within a boundary
NOTE If a hatch was originally created as associative, its associativity is not transferred to other linework to which the hatch is applied using the Set Boundary option. And if the original boundary itself is one of the boundaries selected during the operation, the association between the boundary and the hatch is discontinued.
Hatches Polylines Circles Arcs Text/Multiline text (Mtext) Spaces AEC Polygons Mass element extrusions Any of the above when embedded in blocks
Although some of the AEC Modify Tools can only be applied to the types of objects listed above, objects of any type can be used as reference points or boundaries for the editing operations. For example, linework can be trimmed or extended in relation to architectural objects such as walls. Likewise, architectural objects can be used to define a cropping boundary or an area to subtract from linework. Architectural objects can also be included as part of a collection of objects for which a shrinkwrap outline is generated. When you work with architectural objects, such as windows and doors, you can use Array, Reposition From, Space Evenly, and Center tools in this suite in addition to linework and profile-based objects. When you select an architectural object and right-click, the AEC Modify tool that is available for the object displays on the context menu.
Trimming a block
4 Alternately, press ENTER and specify a rectangular shape to obscure the object.
5 Alternately, press ENTER after Step 2 and specify a rectangular shape to merge with the linework or object.
6 Alternately, press ENTER after Step 2 and specify a rectangular shape to crop the linework or object.
Shrinkwrapping Linework
Use this procedure to automatically create a profile or shrinkwrap outline around any collection of contiguous linework entities, including architectural objects. The visual result of the procedure is similar to merging the entities (see Merging Linework or Profile-Based Objects on page 1874), but in this case the outline you create is a separately selectable entity. Unlike the other AEC Linework Tools, the Shrinkwrap tool is accessed from the General tool palette. The AecLineworkShrinkwrap command the tool invokes is wrapped in a DesignCenter command to accommodate layer keying (that is, shrinkwrap polylines created using this tool are automatically placed on a particular layer as specified by the associated layer key). 1 Open the Basic tool palette, and click the Shrink Wrap tool. 2 Select all of the objects you want to shrinkwrap.
3 Press ENTER.
All objects within the shrinkwrap remain selected. You can now select and move the shrinkwrap profile independently of the linework it encloses.
Creating Arrays
Use this procedure to create an array of identical linework (such as hatches and polylines), architectural objects (such as doors and walls), AEC polygons, or profile-based objects (such as mass element extrusions, and spaces). You can also array any block-based content (including detail components) made up of these types of linework and objects. 1 Select the linework, object, or block to array. 2 Right-click and click AEC Modify Tools Array. 3 Select an edge and drag the cursor to specify the direction of the array for a rectangular array. The number of objects you are adding to the array is displayed in the tooltip as Array Count.
Arraying a block
4 Enter a value for the distance offset between each instance of the linework or object, and press ENTER.
Alternately, for a polar array, specify two points to establish the angle of the array, enter a value for the distance offset between the linework or object, and press ENTER. 5 Click in the drawing area to specify the endpoint of the array. For more information on arrays, see Array Dialog Box in AutoCAD Help.
3 Select an existing edge as an axis, and then specify two points between which to center the object on that axis; or press ENTER, and specify any two points between which to center the object.
Mask Blocks
34
A mask block is a two-dimensional (2D) block that covers, or masks, part of the graphic display of an AEC object in a plan view. You can use mask blocks to clean up or correct objects in your drawings or to create custom 2D shapes from predefined drawing objects, such as walls or grids.
Mask Blocks
A mask block is a two-dimensional (2D) block that covers, or masks, part of the graphic display of an AEC object in a plan view. You can use mask blocks to clean up or correct objects in your drawings or to create custom 2D shapes from predefined drawing objects, such as walls or grids. For example, attach a light fixture as a mask block to a ceiling grid in a plan view. If the light fixture is bigger than one or more of the ceiling grid bays, the light fixture masks, or covers, the ceiling grid lines that would visibly pass through the light fixture if it had been defined as a regular AutoCAD block. Before you can begin to mask objects in your plan view drawings, you must have an existing mask block or a mask block definition created in your drawing. You can find predefined mask blocks on the Drafting tool palette and in the AutoCAD Architecture Stock Tool catalog. You can also create a mask block with the AEC Content Wizard. For more information about custom content, see Creating an AEC Content Masking Block for DesignCenter on page 2610. After you have selected a mask block, add it to your drawing in plan view. Adding the mask block to your drawing is like adding a regular AutoCAD block: specify an insertion point or scale factors and a rotation angle. The mask block and the object that you want to mask must be coplanar; that is, for the mask object to cover the other object, they must be on the same plane. After you insert a mask block in your drawing, attach the objects to be masked. The mask block clips the graphics of the objects that you are masking when the objects regenerate themselves in a plan view. Only the objects that you attach to the mask block are clipped. The masked objects are plotted as you see them on your screen. If you change your drawing from a 2D view to a three-dimensional (3D) view, the mask block is still displayed, but it no longer masks the objects that are attached to it. You can detach the mask block from the objects at any time. You can also import and export mask block definitions. If you create a mask block definition that you decide not to use in your drawings, you can purge it.
1879
Press ENTER to create the mask block definition from a single polyline. Enter y (Yes) to select additional polylines to add to the mask block definition. These polylines must be entirely within or outside each other; they cannot overlap or touch. Polylines that are within other rings can be specified as void areas that become holes in the mask block.
7 Specify an insertion base point for the mask block. 8 Select additional graphics to include in the mask block definition, or press ENTER if you do not want to include additional graphics. NOTE You can select text or symbols to include in the mask block definition. 9 Click OK. A mask block definition is created from the polyline or polylines that you selected. The new mask block definition is listed in the mask block definition tree and can be viewed in the graphics screen of Style Manager. The original polylines remain in the drawing.
1 Click Format menu Style Manager. The Style Manager is displayed, with the current drawing expanded in the tree view. 2 Expand Multi-Purpose Objects, and expand Mask Block Definitions. 3 Right-click the mask block definition to copy, and click Copy. 4 Right-click, and click Paste. 5 Right-click the new mask block definition, and click Rename. 6 Enter a name, and press ENTER. 7 Click OK.
To not replace the existing definition in the drawing with the new definition of the same name, select Leave Existing, and click OK. To replace the existing definition in the drawing with the new definition, select Overwrite Existing, and click OK. To rename the new definition so both definitions exist in the drawing, select Rename to Unique, and click OK. New definition names are appended with a numeral in the Style Manager.
9 Click OK.
3 Enter a name for the new drawing, and click Save. The new drawing opens in the Style Manager. 4 In the current drawing, Expand Multi-Purpose Objects, and expand Mask Block Definitions. 5 Right-click the mask block definition to copy to the new drawing, and click Copy. 6 Select the new drawing, and expand Multi-Purpose Objects. 7 Right click Mask Block Definitions, and click Paste. 8 Click OK.
To not replace the existing definition in the drawing with the new definition of the same name, click Leave Existing, and click OK. To replace the existing definition in the drawing with the new definition, click Overwrite Existing, and click OK. To rename the new definition so both definitions exist in the drawing, click Rename to Unique, and click OK. New definition names are appended with a numeral in the Style Manager.
10 Click OK.
Change the objects or styles to which the mask block can be attached. Add and remove properties. Change the name, description, type, and format of properties.
Changes that you make to a mask block definition are immediately applied to any objects or styles to which the mask block created from the definition is attached. 1 Click Format menu Style Manager. The Style Manager is displayed, with the current drawing expanded in the tree view. 2 Expand Multi-Purpose Objects, and expand Mask Block Definitions. 3 Select the mask block definition. 4 Click the Classification tab. 5 Select a classification for the classification definition. For more information, see Classification Definitions on page 2574. 6 Click the Display Properties tab. 7 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation. 8 If necessary, click .
9 Click the Layer/Color/Linetype tab. 10 Select the component to change, and select a different setting. 11 Click OK. 12 Click the General tab. 13 Enter text for Description. 14 Click Notes. 15 Click the Notes tab, and enter a note. 16 Click the Reference Docs tab, and attach, edit, or detach a reference file: If you want to
attach a reference file edit the description of a reference file
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
17 To attach or edit schedule data, click Property Sets. For more information, see Attaching Property Set Data to Objects on page 2534 and Entering Manual Properties and Fields for Objects on page 2535. 18 Click OK.
1 Open a tool palette that has a mask block definition tool. 2 Right-click a mask block definition tool, and click Mask Block Definitions. 3 Select the definition that you want to change. 4 Click the Classifications tab. By default, the classification for all classification definitions is Unspecified. If no classification definitions are listed, none are applied to mask block definitions. 5 For each classification definition, select the classification you want to apply to the current mask block definition. 6 Click OK.
Then
right-click the style you want to remove, and click Purge. right-click Mask Block Definitions, and click Purge. When prompted, verify that the styles you want to purge are selected, and click OK.
4 Click OK.
Tool
a mask block tool for the Standard mask block definition style and default settings for other mask block properties a mask block tool for the Standard mask block definition style and default settings for other mask block properties. For more
Location
Tool
information on accessing tools in this catalog, see Understanding the Content Browser on page 121.
Mask block tools with mask block definition styles and properties customized for your projects or office standards
NOTE The Standard mask block definition style is imported if you create your drawing with a template. It will not be present if you start your drawing without using a template. For more information, see About Templates on page 155.
4 Expand Scale. 5 Enter the X, Y, and Z scale of the mask block. The X, Y, and Z scales represent the distance from the insertion point. 6 Alternately, expand Location, and select Yes for Specify scale on screen. Use your pointing device to designate the scale of the mask block. 7 In the drawing area, specify the insertion point of the mask block. You can move or hide the Properties palette to expose more of the drawing area. 8 Continue adding mask blocks, and press ENTER. To use a mask block to clean up or correct an object in the drawing, attach the object to the mask block.
2 Enter a name for the new mask block. 3 Clear Mask AEC Objects Automatically to avoid masking existing AEC objects overlapping the polylines being converted. 4 To select existing AEC objects for masking with the new mask block, make sure Select AEC Objects to Mask is selected. 5 Select Erase Layout Geometry to erase the original polylines, and click OK. 6 Edit the properties of the mask block in the Properties palette, if necessary.
Drag a mask block that has the properties you want to a tool palette. IMPORTANT Make sure that the mask block is in a drawing that has been saved and that will be available in the future.
Drag a mask block definition from the Style Manager to a tool palette, and then customize the properties of the new tool. Drag a copy of a tool from another palette to the current palette, and then customize the properties of the new tool. Copy an existing tool in the current palette, and then customize the properties of the new tool. Drag a tool from a tool palette in the Content Browser to a tool palette, and then customize the properties of the new tool. 1 Open the tool palette on which you want to add a tool. 2 Create the tool: If you want to
create a tool from a mask block in the drawing create a tool from a mask block definition in the Style Manager
Then
select the mask block, and drag it to the tool palette. on the Format menu, click Style Manager. Locate the mask block definition you want to copy, and drag it to the tool palette. Click OK to close the Style Manager. right-click the tool, and click Copy. Right-click, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste. open the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. This description is used as the tooltip on the tool palette, and to describe the tool if it is stored in a tool catalog. 6 Expand Basic, and expand General. 7 Specify properties for the mask block created from the tool: If you want to
enter a description of the mask block that you can create using this tool specify a unique layer key for the object type specify a layer override for the tool
Then
click Description, enter a description of the tool, and click OK. click Layer Key, select a layer key, and click OK. click Layer Overrides, clear Do not specify Layer Overrides, specify the override, and click OK.
If you want to
specify a definition
Then
click Definition, select a mask block definition, and click OK. click Definition location, select the file containing the mask block definition you want to use, click Open, and click OK.
8 Expand Scale. 9 Specify the scale for the mask block created from the tool: If you want to
use your pointing device to designate the scale for the mask block specify the scale of the mask block on the Properties palette
Then
click Yes for Specify scale on screen.
click No for Specify scale on screen, and enter the X, Y, and Z scale for the mask block.
10 Expand Location. 11 Specify the rotation for the mask block created from the tool: If you want to
use your pointing device to designate the angle for the mask block specify the angle of the mask block on the Properties palette
Then
click Yes for Specify rotation on screen.
click No for Specify rotation on screen, and enter the angle for Rotation.
12 Click OK.
The object is now hidden by the mask block. Mask blocks mask AutoCAD Architecture objects only and mask them only in plan views. Mask blocks are visible in 3D views, but they do not mask the objects that are attached to them.
The object is detached from the mask block and is no longer hidden by the mask block.
Change the location using grips. Change settings on the Properties palette. Edit the profile.
Select commands from the context menu. Change how a mask block is displayed.
3 Move the grip until the door is in the desired location, and click once.
Then
enter a new value for Rotation Angle. enter a new value for Elevation.
4 Click Additional information to specify location of the mask block: If you want to
relocate the mask block
Then
enter new coordinate values under Insertion Point.
If you want to
locate the mask block on the XY plane
Then
make the normal of the mask block parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the mask block parallel to the X axis: under Normal, enter 1 for X and enter 0 for Y and Z. make the normal of the mask block parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
Then
select the profile, and use edge or vertex grips to adjust the shape. The Edge grip has two edit modes: Stretch and Move. The default mode is Stretch, and the direction of the stretch depends on the orientation of edges connected to the selected edge. For example, if the edges at both ends of the selected edge are parallel, the grip edit mode is Stretch (Parallel) and the stretch direction is limited to the direction of the parallel edges. If the connected edges are not parallel, the grip edit mode is Stretch (Offset) and the stretch direction is perpendicular to the direction of the selected edge. The Move edit mode allows an unconstrained move of the selected edge. select the profile, right-click, and click Add Vertex. Select a point for each new vertex, and press ENTER.
If you want to
remove vertices from the profile
Then
select the profile, right-click, and click Remove Vertex. Select each vertex to remove, and press ENTER. select the profile, right-click, and click Replace Ring. Select the ring to replace, and select the new geometry. Press ENTER to keep the geometry, or enter n (No) to erase it. select the profile, right-click, and click Add Ring. Select the geometry to define the ring. Press ENTER to keep the geometry, or enter n (No) to erase it. select the profile, right-click, and click Remove Ring. Select the ring to remove, and press ENTER.
Then
block to achieve a specific result. All the display properties that you can specify in mask block definition styles are available for individual mask blocks:
The visibility of mask block components The layer, color, and linetype of mask block components The lineweight, linetype scale, and plot style of mask block components
NOTE If the mask block is attached to a grid, you can change the anchor properties as well. When you change the display properties of a mask block, the changes apply only to that mask block. Other mask blocks of the same definition style are not affected. To change the display properties of all mask blocks of a specific definition style, see Creating Mask Block Definitions on page 1880.
Visibility (display component is on or off) Layer Color Linetype Lineweight Linetype scale 1 Select the mask block you want to change, right-click, and click Edit Object Display. 2 Click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation. 4 If necessary, click .
5 Click the Layer/Color/Linetype tab. 6 Select the component to change, and select a different setting for the property. 7 Click OK twice.
For more information about adding hyperlinks, see Add Hyperlinks to a Drawing in AutoCAD Help.
next to Notes, enter text, and click OK. next to Reference documents: Then
enter text under Description. double-click the reference file name to start its application.
Multi-View Blocks
35
A multi-view block is an AutoCAD Architecture object that can have different representations in different view directions. You create a multi-view block from AutoCAD blocks that represent the different views of the custom object that you are creating.
Multi-View Blocks
A multi-view block is an AutoCAD Architecture object that can have different representations in different view directions. You create a multi-view block from AutoCAD blocks that represent the different views of the custom object that you are creating.
Furniture and fixtures, such as tables and kitchen sinks Annotation components, such as revision clouds or fire rating signs Schedule tags, such as door numbers
Multi-view blocks can be displayed differently in each view direction and each display representation. For example, the top view of a multi-view block representing a kitchen sink shows the top of the sink; the bottom view shows the bottom of the sink; and there are representations for left, right, front, and back views. Additionally, you can define a different group of displays for each display representation, so that you can have one set of views for Plan view and another for Reflected view.
1895
You can use a multi-view block as a cutout in objects such as walls, slabs, and curtain walls. You create a view block to represent the cutting body. The block forms the body that will be subtracted from objects by applying the multi-view block as interference. For example, you can create a skylight as a multi-view block and specify the block as a subtractive Boolean in a slab.
Then
draw them on the XZ plane. draw them on the YZ plane. draw them on the XY plane. create a block containing objects, such as mass elements, to be used as the subtractive body.
2 Specify additional insertion points on the Defpoints layer through the AutoCAD point command, if necessary. NOTE The points added to view blocks are cumulative. For example, if you add one point to a view block used for the top view and two points to the view block used for the model view, you have a total of four points to cycle through. The fourth point is the regular base point defined during the creation of the block. 3 Select the World Coordinate System before making blocks from these individual views. For more information about coordinate systems, see Use Coordinates and Coordinate Systems in AutoCAD Help. 4 Define each view as a block, and coordinate the location of the insertion base point as you define each block. For example, if you specify the insertion base point of the model view block as the midpoint of the bottom edge on the back side, the front and back view blocks have an insertion base point at the midpoint of the bottom edge. Then, the left and right view blocks have an insertion base point at the bottom corner on the back side, with the insertion base point for the top and bottom view blocks at the midpoint of the back edge. For more information about blocks, see Create and Use Blocks (Symbols) in AutoCAD Help.
TIP It is helpful to have a naming convention for saving views as blocks. For example, name the plan view block desk-p, and name the right view block desk-r.
Then
see Connecting View Blocks to View Directions on page 1899. see Attaching Notes and Files to a Multi-View Block Definition on page 1900. see Adding Classifications to a Multi-View Block Definition on page 1900. click Set Interference Block, select a block, and click OK.
specify a cut body for the multi-view block when the block is used as interference in other objects (for example, walls, curtain walls, spaces, slabs)
6 Click OK.
Purpose
Plan views, Section views, and Sketch views Model views Plan views Plan High Detail views Plan Low Detail views Reflected views
6 Click Add, and select a view block for the display representation. 7 Click OK. 8 Select the view directions that correspond to the selected block. For example, to connect the view block to the left side of the multi-view block definition, select Left and clear all other directions. You can connect a view block to multiple view directions. For example, if you have a symmetrical element that looks identical from left and right, you can select Left and Right. The Other view direction represents a view that displays the block three-dimensionally. It is used for non-orthogonal (isometric or perspective) views of the custom object. To ensure that the multi-view block is visible in all views, assign a block to every view direction. 9 To specify view blocks in other display representations, continue from step 5. 10 Click OK.
1 Click Format menu Style Manager. 2 Expand Multi-Purpose Objects, and expand Multi-View Block Definitions. 3 Select a structural member style. 4 Click the General tab. 5 Select the check mark for Objects of this style may act as a boundary for associative spaces. 6 Click OK.
Then
click Add, select a file, and click OK. select the file, and click Edit. Edit the description, and click OK. double-click the reference file name to start its application. Click OK when you are done editing. select the file name, click Delete, and click OK.
9 Click OK twice.
6 Click OK.
Then
select Explode on Insert.
enter a value for Preset Elevation. select an anchor type. under Scale, enter X, Y, and Z scale values, and select an option for Additional Scaling. select Enable AEC Unit Scaling.
scale the multi-view block based on the drawing units specified in the Drawing Setup dialog box specify properties for attributes associated with the multi-view block
select options for Attribute Text Style and Attribute Text Angle.
6 Click Next. 7 Specify the drawing file in which to store the multi-view block definition: If you want to store the multi-view block
in the current drawing in a different drawing
Then
select Current Drawing. clear Current Drawing, and then either enter a file name or click Browse to specify a file.
8 Select the icon to represent the multi-view block in DesignCenter: If you want to
use a bitmap of the drawing as the icon
Then
click Default Icon.
If you want to
specify a bitmap (.bmp) file containing the image to be used as the icon
Then
click New Icon, and select a bitmap file.
9 Enter a description of the multi-view block. The description is displayed in DesignCenter, along with the icon representing the multi-view block. 10 Select Save Preview Graphics to enable previewing in DesignCenter, or clear Save Preview Graphics to disable previewing. 11 Click Finish.
Drag a multi-view block that has the properties you want to a tool palette. Drag a multi-view block definition from the Style Manager to a tool palette, and then customize the properties of the new tool. Copy an existing multi-view block tool, and then customize the properties of the new tool. Drag a multi-view block tool from a tool catalog in the Content Browser, and then customize the properties of the tool. 1 Open the tool palette on which you want to add a tool. 2 Create the tool: If you want to
create a tool from a multi-view block in the drawing
Then
select the multi-view block and drag it to the tool palette. on the Format menu, click Style Manager. Locate the definition you want to copy, and drag it to the tool palette. Click OK to close the Style Manager. in the Content Browser, locate the multi-view block tool you want to copy, then click the icon associated with the tool and drag it to the tool palette in the workspace.
right-click the tool, and click Copy. Right-click, and click Paste.
If you want to
copy a tool from another tool palette
Then
open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste.
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. This description is used as the tools tooltip on the tool palette, and to describe the tool if it is stored in a tool catalog. 6 Expand Basic, and expand General. 7 Enter a description of the tool. 8 If you do not want to use the default layer key for multi-view blocks, select a Layer Key. 9 If you want to override the default layer name for multi-view blocks, select a Layer Override. 10 Select a multi-view block definition. 11 For Style location, select the drawing file containing the definition used for this multi-view block, or select Browse and use a standard file selection dialog box to select the file. 12 Under Bound Spaces, define if this multi-view block tool can be used as a bounding object for associative spaces. You can select three options here:
Yes: this multi-view block tool can be used as bounding object for associative spaces. No: this multi-view block tool cannot be used as bounding object for associative spaces. By style: this multi-view block tool will use the bounding settings from the multi-view block definition.
NOTE For more information on associative spaces, see Generating Associative Spaces on page 1931. 13 Expand Scale. 14 Specify the scale of the multi-view block: If you want to
specify fixed values for the scale
Then
select No for Specify scale on screen, and enter X, Y, and Z values for the scale. select Yes for Specify scale on screen.
15 Expand Location. 16 Specify the rotation of the multi-view block: If you want to
specify a fixed value for the rotation
Then
select No for Specify rotation on screen, and enter a value for Rotation.
If you want to
allow users to specify the rotation of the object upon insertion
Then
select Yes for Specify rotation on screen.
17 Expand Advanced. 18 Click Insertion offset, and enter X, Y, and Z offsets for each view block in the multi-view block, as necessary. 19 Click OK. 20 Click Attributes, and edit the prompt and value of each attribute, as necessary. 21 Click OK twice.
Predefined multi-view blocks supplied with AutoCAD Architecture are available with DesignCenter. These blocks represent items such as furniture, electrical appliances, pipes, ducts, annotation symbols, and schedule tags. A generic multi-view block reference tool is supplied in the AutoCAD Architecture Stock Tool catalog. This tool is in the Helper Tools category. How you access a custom multi-view block definitionfor example, blocks that you or someone else in your organization defineddepends on what you do with the block after you define it. You can use the multi-view block definition to create AEC content in DesignCenter, or to create a multi-view block tool that can be stored in a tool palette or tool catalog. When you insert a multi-view block reference in a drawing, you are prompted to specify the insertion point for the block. Depending on how the multi-view block was defined, you may be prompted to specify rotation angle and scale values.
Then
use DesignCenter to locate the AEC content, and double-click the content. open the tool palette containing the multi-view block tool, and click the tool.
Then
use the Content Browser to locate the tool, click the icon for the tool, and drag it to the drawing area.
2 Specify the insertion point for the block. If you added insertion points to the view blocks, you can cycle through the points with the CTRL key. 3 Specify the scale, if prompted: If you want to
specify a scale value dynamically set the scale
Then
enter a value at the Command prompt. use the pointing device, and click when you see the appropriate scale. enter m (match) at the Command prompt, and select a multi-view block to match the scale.
set the scale to match that of another multi-view block in the drawing
Then
enter a value at the Command prompt. use the pointing device, and click when you see the appropriate rotation. enter m (match) at the Command prompt, and select a multi-view block to match the rotation.
set the rotation to match that of another multi-view block in the drawing
5 To insert additional references to the multi-view block, continue from step 2. 6 Press ENTER to finish inserting blocks.
Then
enter a new value for X. enter a new value for Y. enter a new value for Z.
In Model view, the Location grip has three possible edit modes: Edit Along XY Plane, Edit Along XZ Plane, and Edit Along ZX Plane. Press CTRL to cycle among modes until you are in the desired mode. The default edit mode is along the XY plane. In Plan view, the Location grip is restricted to movement in one plane. 4 Offset the multi-view block to the desired location and click once, or enter a value and press ENTER. If you want to enter a specific value for the second direction in any edit mode (for example, in the Y direction when editing along the XY plane), press TAB to cycle to the second direction. You can also lock the movement of the multi-view block along a specific direction. If you enter a value for either dimension direction in the current edit mode, and then press TAB, the movement of the multi-view block is constrained to the second dimension direction. When editing along the XY plane, for example, you can enter a value for X dimension, and then press TAB. The X dimension is locked at that value, and movement of the multi-view block is constrained to the Y dimension direction. 5 Right-click, and click Exit Edit View Block Offsets.
The selected view block is offset from the original insertion point.
3 Move the multi-view block to the desired location and click once, or enter a value and press ENTER. If you want to enter a specific value for the second direction in any edit mode (for example, in the Y direction when editing along the XY plane), press TAB to cycle to the second direction. You can also lock the movement of the multi-view block along a specific direction. If you enter a value for either dimension direction in the current edit mode, and then press TAB, the movement of the multi-view block is constrained to the second dimension direction. When editing along the XY plane, for example, you can enter a value for X dimension, and then press TAB. The X dimension is locked at that value, and movement of the multi-view block is constrained to the Y dimension direction.
enter text under Description. double-click the reference file name to start its application.
If you want to
detach a reference file
Then
1 Select the multi-view block whose attributes you want to edit. 2 Right-click, and click Edit Attribute Orientations. Each attribute has a grip for location and for rotation. In Model view, the Location grip has three possible edit modes: Edit Along Objects XY Plane, Edit Along Objects YZ Plane, and Edit Along Objects XZ Plane. Press CTRL to cycle among modes until you are in the desired mode. The default edit mode is along the XY plane. In Plan view, the Location grip is restricted to movement in one plane. If there is more than one attribute with the same offset value, the attribute location grips reposition themselves according to their priority over other offset grips. 3 To change the location of an attribute relative to the multi-view block, select the Location grip, move the block attribute to the desired location and click once, or enter a value and press ENTER. If you want to enter a specific value for the second direction in any edit mode (for example, in the Y direction when editing along the XY plane), press TAB to cycle to the second direction. You can also lock the movement of the block attribute along a specific direction. If you enter a value for either dimension direction in the current edit mode, and then press TAB, the movement of the block attribute is constrained to the second dimension direction. When editing along the XY plane, for example, you can enter a value for X dimension, and then press TAB. The X dimension is locked at that value, and movement of the block attribute is constrained to the Y dimension direction. 4 To change the rotation of an attribute relative to the multi-view block, select the Rotation grip, rotate the block attribute to the desired angle and click once, or enter a value and press ENTER. 5 To exit the attribute editing mode, right-click, and click Exit Edit Attribute Orientations. Alternatively, you can deselect the multi-view block.
Documentation
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Spaces
36
Spaces are 2-dimensional or 3-dimensional style-based architectural objects that contain spatial information about a building, including floor area, wall area, volume, surface information, and more. Spaces can be used for organizing reports such as statements of probable construction cost, energy requirements and analysis, leasing documents, operating costs and fixtures, and lists of furniture and equipment.
The Bound Spaces property can be set on all boundary objects in the Properties palette. Objects on frozen and hidden layers participate in the generation of spaces. A visual filter allows you to quickly display all boundary objects in the drawing area, making space generation more transparent. The following boundary objects have been enhanced: Ellipse, Spline, 3D polylines. Blocks and MV-blocks now have their own Bound Spaces property.
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NOTE When you are converting drawings with xrefs and associative spaces from a previous version, the first time the host drawing is opened will be accompanied by a noticeable performance hit. This is however only a one-time effect; once the host drawing and its associated xref drawings have been and opened and saved with the current version, the performance will be improved for all future sessions.
Space Types
The following types of spaces can be modeled in AutoCAD Architecture:
2D Spaces
2D spaces display spatial information in 2 plan dimensions.
2D spaces in Plan view
The Z direction is by default set to 0 and ignored during creating, editing, and scheduling the space. 2D spaces can be rectangular or polygonal. 2D spaces can either be non-associative or associative. A 2D space can be bounded by 3D objects and linework. 2D spaces are typically used for Plan views, where 3D information is not needed.
Extruded 3D Spaces
An extruded 3D space is similar to a 2D space, but has a user-defined extrusion height. Extruded spaces are useful for regularly shaped 3D spaces like uniform-height rooms in a building. Extruded spaces can have floor and ceiling components and space above the ceiling and below the floor. The space above the ceiling is often used to place ductwork, cables and electrical installations in a room.
Extruded 3D spaces can be associative to 3D objects and linework, but they are bounded only in the X and Y directions. The Z direction is defined by the extrusion height. If you need a space that is fully bounded by objects in all 3 spatial dimensions, you need to generate a 3D freeform space.
Additional space dimension components
3D Freeform Spaces
3D freeform spaces are generated from boundary objects, like walls and slabs, and are associative to them. Associative 3D freeform spaces must be bounded in all directions to form a valid boundary shape. A 3D freeform space is a complex 3D geometry with any number of surfaces needed to generate the space shape.
Some examples for 3D freeform spaces
Space Workflows
Spaces are a powerful tool to create any type of room-based object, schedule it and create calculations for it. The following sections outline some main features associated with spaces in AutoCAD Architecture.
2 Attach the list definition to a space or zone style, as described in Attaching a List Definition to a Space Style on page 2042 and Attaching a List Definition to a Zone Style on page 2072. 3 Add a space or zone to the drawing, and select a name from the list.
For more information, see Specifying an Area Calculation Standard for a Drawing on page 1977. 2 Create the floor plan. TIP You can reference walls and other building objects from external references. Spaces can be detected from objects in external references.
3 Generate associative spaces from the floor plan, and verify that the boundary calculation is set to By Standard <Standard Name>.
For detailed information, see Generating an Associative Space on page 1938. 4 Classify the generated spaces if required by the selected area calculation standard, as described in Classifying a Space According to an Area Calculation Standard on page 1978.
The space boundaries are offset from each other according to the rules of the selected standard.
1 Create a zone style in Style Manager, as described in Creating a Zone Style on page 2071. 2 If you have a zone structure that you want to use again because it represents a standard, create a zone template, as described in Creating a Zone Template on page 2080.
3 Add a zone or zone template to the drawing. 4 If necessary, attach calculation modifiers to the zone. A calculation modifier attached to a zone is used for all spaces and zones attached to the zone. 5 Attach spaces or other zones to the zone, as described in Attaching Spaces and Zones to Zones on page 2063.
Zone with attached subzones and spaces
3 Add the calculation modifier to a space or to a zone, as described in Adding and Removing Calculation Modifiers for Spaces on page 2088 and Changing Calculation Modifiers for a Zone on page 2067.
4 To apply the modifier to the net, usable, and gross boundaries of a space, create and apply a property set definition that contains properties for the calculated area and perimeter values of the net, usable and gross boundaries. For more information, see Property Set Definitions on page 2542. 5 Use the modified values in a schedule table or in a space evaluation. For more information, see Basic Schedules on page 2491 and Space Evaluation on page 2097.
1 Create a 3D freeform space, as described in Generating an Associative Space on page 1938 or Converting Mass Elements to Spaces on page 1961. 2 Define the calculation cut planes of the space, as described in Setting Calculation Cut Planes for 3D Freeform Spaces on page 2092.
3 Define the display properties for the 2 calculation cut planes and the cut plane hatches, as described in Specifying the Display Properties of a Space Style on page 2045. 4 Generate and apply a property set definition with automatic properties for calculation cut planes. Then create a schedule table with the calculated cut plane values. For more information, see Basic Schedules on page 2491.
1 Generate the spaces and zones you need for the space evaluation. 2 Attach calculation modifiers as necessary, as described in Adding and Removing Calculation Modifiers for Spaces on page 2088. 3 Select an evaluation template and the values and preview graphics you want to display in the evaluation file.
For more information, see Preparing the Space Evaluation on page 2098. 4 Generate the evaluation file either as an MS Excel document or a TXT text document. For more information, see Creating the Space Evaluation Document on page 2103.
Moving Forward to AutoCAD Architecture 2009 from Autodesk Architectural Desktop 2006 and Earlier
If you are transitioning from Autodesk Architectural Desktop 2006 or earlier to AutoCAD Architecture, you will see a number of changes in the space planning features. In AutoCAD Architecture, spaces, areas, and space boundaries have been unified into one space object which contains the properties formerly associated with these other objects, as well as new and enhanced features designed to provide a comprehensive solution for spatial design within the building model. The table below maps objects from earlier releases to their newer counterparts. Prior Releases
Spaces Space boundaries Areas Area groups Area name definitions Area group templates Area evaluation
Spaces
Spaces now contain the properties associated with spaces and areas prior to AutoCAD Architecture 2009, as well as engineering properties for working in AutoCAD MEP. Spaces can be associatively generated as 3D freeform objects, as extruded 3D spaces, or as 2D spaces. A space can have different boundaries for base area, net area, usable area, and gross area. Spaces can be grouped into zones and processed in space evaluations.
Space Boundaries
Space boundaries are now part of the space object, and not separate objects as they were prior to AutoCAD Architecture 2009. A space has a base boundary, net boundary, usable boundary, and a gross boundary. Space boundaries created in previous versions will be converted to walls when the drawing that contains them is opened in the current version of the software. Managed spaces will be converted to associative spaces. Space boundaries include a number of scheduling properties. For information about converting space boundaries to walls and spaces, see Conversion of Space Boundaries to Walls and Spaces on page 2110.
Moving Forward to AutoCAD Architecture 2009 from Autodesk Architectural Desktop 2006 and Earlier | 1923
Space boundaries
Areas
Areas have been integrated into spaces, which now include the properties formerly specific to areas. Among the area-specific features are the decomposition view, name definitions, calculation modifiers, and space evaluation. When you open a drawing that contains areas, the areas are automatically converted to spaces, with all area properties being converted to the corresponding space properties. For new properties, default values are used. Area tools are no longer needed and are omitted. For information about converting areas to spaces, see Auto-Converting Legacy Areas to Spaces on page 1925.
Space property
Name Description Layer Style
Value/Default value
Existing value Existing value Existing layer (A-Area-G) Area style is converted to space style. Properties are matched where possible; new properties have default values. For more information, see Converting Area Styles to Space Styles on page 2049. Existing modifiers NOTE By default, converted calculation modifiers are applied only to the base area and base perimeter of the space.
Calculation modifiers
Calculation modifiers
N/A Base Area Calculated Area Base Perimeter Calculated Perimeter Rotation Elevation
Geometry Base Area Calculated Area Base Perimeter Calculated perimeter Rotation Elevation
2D Existing value Existing value Existing value Existing value Existing value Existing value
Area property
Additional Information (Location) N/A N/A
Space property
Additional Information (Location)
Value/Default value
Existing values
Length Width
NOTE Subtracted areas and hatches will be ignored when converting a legacy area from Autodesk Architectural Desktop 2006 or earlier to a space in AutoCAD Architecture. If necessary, you can re-subtract any void portions, as described in Creating Holes in Extruded 3D Spaces on page 2000. If the legacy area has no override for display properties at the style level, then one will be created on the migrated space to mimic the drawing default display properties of the legacy areas. This is intended to preserve visual fidelity for legacy areas that do not have display property overrides. Existing style or object display property overrides on legacy areas will carry forward to the migrated spaces. Previous versions of the software allowed users to create areas that self-intersect. Spaces cannot self-intersect. During migration, a self-intersecting area is converted into a self-intersecting space, and a solution tip displays, advising you to grip-edit the base boundary to remove the self-intersection. For more information on grip-editing, see Grip-Editing Space Boundaries on page 1982.
Space Properties
The properties of space objects are illustrated and described below. Note that some properties are limited to specific space types. For example, a 2D space does not have any height properties. Property
General Category Description Layer All All User-defined description of the space. Specifies the layer on which the space is placed. By default the layer assignment is defined in the space style. Specifies the space style. The style defined in the space tool is the default. The name of the space. If a list definition has been specified in the space style, the defined list of names is available as a dropdown list. For more information, see Attaching a List Definition to a Space Style on page 2042. Specifies a space tag to be inserted when adding the space. Space tags are available in the sample drawings shipped with the software. You can also create your own space tags.
Space Type
Description
Style
All
Name
All
Tag
Property
Associative
Space Type
All
Description
Indicates whether the space is associative. The geometry of an associative space is dependent on its boundary objects. You can disconnect the associativity of a space after adding it. NOTE If you insert a non-associative space, the Associative field reads No and is read-only. To change the space associativity, see Making a Space Associative or Non-Associative on page 1952.
Offset Boundaries
All
Specifies the calculation type by which the 4 space boundaries (base boundary, net boundary, usable boundary, and gross boundary) are calculated. Manual: you use the grips on the individual boundaries to generate offsets between the individual boundaries. By Style: you define the boundaries by defining offsets between them in the space style. By Standard <Standard Name>: the space boundaries and their offsets from each other are determined by the area calculation standard listed. For more information, see Specifying an Area Calculation Standard for a Drawing on page 1977.
Calculation Modifiers
All
Identifies any calculation modifiers for the space. A calculation modifier is a formula that modifies area and perimeter values of the boundaries of the space. NOTE To apply the modifier to the net, usable, and gross boundaries of a space, you need to create and apply a property set definition that contains properties for the calculated area and perimeter values for those 3 boundaries. For more information, see Schedule Properties of Spaces on page 2084.
Space/Zone Manager
All
Accesses the Space/Zone Manager worksheet, in which you enter information used to process spaces in engineering applications. For more information, see Editing Space Surface Properties on page 2014. Specifies the type of space to be created: Insert: inserts a space according to the target dimension settings in the space style. For information on setting target dimensions of a space in the space style, see Specifying Target Dimensions for the Space on page 2040. Rectangle: lets you create a rectangular space with userdefined dimensions. Polygon: lets you create a space composed of user-defined line and arc segments. Generate: lets you generate a space from boundary objects. The space is associative to the boundary objects.
Create Type
Non-Associative Spaces (only available during adding a space and in tool properties)
Segment type
Specifies whether the individual segments of a polygonal space are lines or arcs.
Property
Space Type
(only available during adding a space and in tool properties)
Description
Associative spaces (only available during adding a space and in tool properties) Specifies whether you can generate spaces from boundary objects that already contain a space. By default, this setting is set to No.
Component Dimensions Category Geometry Type All Specifies the geometry type of the space to be created: 2D: creates a 2D space. Extrusion: creates a 3D space with a height extruded from the 2D geometry. Extruded 3D spaces have floor and ceiling components and can have room above the ceiling and below the floor. Freeform: creates a 3D freeform space. A 3D freeform space can be generated from boundary objects or be converted from a mass element shape.
3D spaces
Specifies the overall height of the space, including floor to ceiling height, floor thickness, ceiling thickness, space above ceiling, and space below floor. NOTE This value is read-only for 3D freeform spaces.
Ceiling height
3D spaces
Specifies the ceiling height of the space. NOTE This height is calculated from the top of the floor to the bottom of the ceiling. You can define additional floor and ceiling thickness.
Floor thickness
3D spaces
Specifies the thickness of the floor. If the floor thickness is set to 0, no floor is displayed. Specifies the thickness of the ceiling. If the ceiling thickness is set to 0, no ceiling is displayed. Specifies the distance between the top of the space ceiling to the top of the space.
Ceiling thickness
3D spaces
3D spaces
Property
Height below floor
Space Type
3D spaces
Description
Specifies the distance between the bottom of the space floor and the bottom of the space. Specifies the combined height of ceiling height, ceiling thickness, and height above ceiling. Specifies the relative vertical position of the space insertion point on the space as one of the following: Top of floor Bottom of floor Bottom of space below floor (available only if the height of the space below the floor is greater than 0.)
3D spaces
Justification
Extruded 3D spaces
3D freeform spaces are always justified to the top of floor. Actual Dimensions Category Length Width Base area All All All Specifies the length of the space. Specifies the width of the space. Displays the base area of the space. When inserting a space based on target dimensions, you can enter a base area value if you have not chosen to constrain the area. Displays the base perimeter of the space. Displays the base volume of the space.
All 3D spaces
3D freeform spaces
Specifies the height for calculating the areas of a 3D freeform space on 2 different calculation planes. This would be useful to calculate the rentable area of a room directly under the roof at 2 different room heights.
Target Dimensions Target area Non-associative spaces based on target dimensions Non-associative spaces based on target dimensions Displays the target area defined in the space style.
Maximum area
Property
Minimum area
Space Type
Non-associative spaces based on target dimensions
Description
Displays the minimum area defined in the space style.
Location Rotation Non-associative spaces Non-associative spaces Non-associative spaces Specifies the rotation of the space.
Elevation
Additional Information
In addition to these object properties there are a number of schedule properties that can be attached and calculated for a space. For a full list, see Schedule Properties of Spaces on page 2084.
The default tool palettes in the workspace contain space tools that you can use and customize as needed. In addition, the following catalogs provided with the software contain space tools that you can add to your tool palettes:
For more information on accessing tools in these catalogs, see Content Browser on page 121.
Custom palettes created by your CAD manager or other users may also contain space tools with space styles and properties that are customized for your projects or office standards.
External References
A space can be associative to boundary objects in external references. If the boundary objects in the external reference change, the space in the host drawing changes, too. However, spaces that have been generated in an external reference do not interact with boundary objects in the host drawing.
The object must be a valid boundary object for associative spaces. For a complete list, see Valid Boundary Objects for Associative Spaces on page 1931. The Bound Spaces property of the object must be set to Yes. For more information, see Setting the Bound Spaces Property for Boundary Objects on page 1934.
IMPORTANT Objects that are set as boundary objects for associative spaces and then are placed on a frozen or hidden layer still participate in the generation of associative spaces. It is possible to generate spaces from invisible boundary objects. If this is the case, review your layer settings, and unhide or unfreeze those layers as necessary. The following table lists all valid boundary objects for both 2D/Extruded 3D spaces and 3D freeform spaces, as well as the default value of their Bound Spaces property when inserted in a drawing: Object Boundary object for 3D freeform spaces Boundary object for 2D/Extruded 3D spaces
Yes
Wall
Yes The 3D freeform space is generated at the near face of the wall body (at base curve) NOTE If a modifier creates a hole or gap through the wall, then the gap might be ignored in the space generation if the maximum gap size value (see Defining a Maximum Gap Size for Associative Spaces on page 1944) is greater than the width of the hole. Plan modifiers, body modifiers, interferences, sweeps, end caps, and opening end caps are included in the geometry of the generated space.
Yes The 3D freeform space is generated at the curtain wall body. Interferences, roof line, floor line, and frame profiles are included in the geometry of the generated space. NOTE Empty cells or holes created by a curtain wall modifier do not impact the space generation. They are ignored and the space is generated as if the curtain wall was closed.
Yes
Yes The 3D freeform space is generated at the near face of the frame (at base curve). Interferences and frame profiles are included in the geometry of the generated space boundary. NOTE Empty cells or holes created by a door and window assembly modifier do not impact the space generation. They are ignored and the space is generated as if the assembly was closed.
Yes
Door/Window/Opening
Yes NOTE If a door, window, or opening is anchored in a wall, the Bound Spaces setting of the wall is used for the opening, too. The opening shape also defines openings in generated freeform space surfaces.
Yes
Mass element
Yes The 3D freeform space is generated on the near face of the mass element body.
Yes The 2D/Extruded 3D space is generated at the near face of the mass element
No (by Style)
Object
Roof
Yes The 3D freeform space is generated at the near face of the roof body. Yes The 3D freeform space is generated at the near face of the roof slab body (at cut plane). Body modifiers, fascia, and soffit bodies are included in the geometry of the generated space boundary. NOTE Interferences and holes in the roof slab will be ignored when the space is generated.
No
Yes
Roof slab
No
Slab
Yes The 3D freeform space is generated at the near face of the slab body (at cut plane). Body modifiers, fascia, and soffit bodies are included in the geometry of the generated space boundary. NOTE Interferences and holes in the slab will be ignored when the space is generated.
No
Structural member
Yes The freeform space is generated at the near face of the member body (at base curve). Holes or gaps in the structural member are ignored when the placement of the space boundary is determined. Yes In order to bound 3D freeform spaces, a multi-view block must contain objects that have a 3D geometry and are valid boundary objects for spaces. The geometry stored in the model view block is used to generate the space. The space is generated from the model geometry (at bottom). Yes
Yes
No (by Style)
Multiview block
Yes
No (by Style)
No
Yes In order to bound 3D freeform spaces, a block must contain objects that have a 3D geometry and are valid boundary objects for spaces.
Yes
External Reference
Yes In order to bound 3D freeform spaces, an external reference must contain objects that have a 3D geometry and are valid boundary objects for spaces.
Yes
Object
No No No No
No No No No
No No No
No No No
TIP AutoCAD 3D solids are not valid boundary objects for spaces. In order to use a 3D solid to generate a space, use one of the following methods:
Convert the 3D solid to a mass element, as described in Creating a Mass Element from a 3D Solid on page 695, and use the mass element to generate the space. Wrap a polyline around the solid and use the polyline to generate the space.
3 Expand the desired object category, and select the style for which you want to set the Bound Spaces property. 4 Click the General tab. 5 Select the checkbox for Objects of this style may act as a boundary for associative spaces.
6 Click OK.
NOTE The Bound Spaces property will not be displayed when opening the drawing in an AutoCAD Architecture Object Enabler environment such as AutoCAD, Civil 3D, or Land Desktop, or when you run AutoCAD Architecture as AutoCAD. It will only be displayed in full installations of AutoCAD Architecture or AutoCAD MEP. 3 For Bound Spaces, select one of the following options:
By Style (Yes/No): This object uses the Bound Spaces setting defined in the objects style. This is the default setting for objects that have styles. Yes: this object can bound associative spaces. No: this object cannot bound associative spaces.
NOTE You can also set the Bound Spaces property of objects by clicking Design Spaces Set Bound Spaces Property. Note that if you apply that command to objects in an xref or block, an override to the objects native Bound Spaces setting is added to the host drawing.
To find out if there is a problem with your boundary objects, you display only boundary objects, and get the following result:
From this result, you can deduce that the line that should separate the two functional areas has its Bound Spaces property currently set to No. After you have ended the AecSpaceShowBoundingObjects command, change the property accordingly (Setting the Bound Spaces Property in the Properties Palette on page 1936) in order to get the correct result:
1 Zoom in the drawing area until all desired spaces are visible. 2 On the command line, enter AecSpaceShowBoundingObjects. 3 Select one of the following options: If you want to
see boundary objects and associative spaces
Then
press ENTER.
NOTE The view includes boundary objects on frozen and hidden layers.
see only boundary objects but no associative spaces exit the command and restore the original visibility settings
NOTE Any boundary objects on frozen or hidden layers will not be displayed anymore.
As a special case, you can generate an associative 2D or extruded 3D space from the outline of an object in a drawing. In this case, the object outline will be used as the boundary of the new space. For example, if you generate spaces from wall outlines, spaces will be generated from the wall outline.
IMPORTANT In previous versions of the software, objects that were invisible due to a frozen or hidden layer were never included in the generation or update of associative spaces. Beginning with this version, frozen and hidden objects are included in the space generation and update if they are set as boundary objects. Generating an associative space 1 Verify that all necessary boundary objects have their Bound Spaces property set to Yes. TIP On the command line of the SpaceAdd command you can find the command option Show Space Bounding Objects. Use this option to display all objects that currently have their Bound Spaces property set to Yes (including objects on frozen and hidden layers.) If the selection does not meet your needs, cancel the space generation, and first change the Bound Spaces property on all necessary objects, as described in Setting the Bound Spaces Property for Boundary Objects on page 1934. 2 Open the tool palette that contains the Space tool you want to use, and select it. 3 For Offset boundaries, select how the 4 space boundaries (base, net, usable, and gross boundary) are calculated. For information about space boundaries, see Working with Space Boundaries on page 1973.
Manual: The net, usable, and gross boundaries can be manually edited with grips. By style: The net, usable, and gross boundaries are offset from the base boundary by a value defined in the space style. For more information, see Specifying Space Boundary Offsets in a Space Style on page 2041. By standard <Standard Name>: The net, usable, and gross boundaries are defined by the area calculation standard listed. For more information, see Specifying an Area Calculation Standard for a Drawing on page 1977.
4 For Create type, select Generate. NOTE The Associative property is interlinked with the Create type. If the Create type is Generate, the Associative setting defaults to Yes. If the Create type is Insert, Rectangle, or Polygon, the Associative setting defaults to No and becomes read-only. 5 Select Yes for Allow Overlapping Spaces if you want to be able to generate spaces from boundaries that already contain a space. This could be useful if you want to generate spaces from an xref drawing that already contains spaces, but you need to generate spaces with different settings (for example, with a different area calculation standard). 6 For Geometry type, select one of the following:
2D: generates an associative 2D space. Extrusion: generates an associative extruded 3D space. For an extruded 3D space, the height (Z) is defined by the user and is applied uniformly to the space.
IMPORTANT For descriptions of other Spaces settings on the Properties palette, see Space Properties on page 1926. 7 Before creating the spaces, you can perform these two optional steps to help with successfully creating spaces:
Verify that all necessary boundary objects have their Bound Spaces property set to Yes. In order to do this, enter sh (SHow Bounding Objects). This option displays all objects that have their Bound Spaces property set to Yes. If an object you need for your space is not displayed, you can cancel the space generation and first change the Bound Spaces property on the object to Yes. Verify that all boundary objects are visible in the drawing area. If necessary, zoom in or out to display the desired objects, and then enter v (reset Visible boundaries) to update the drawing area.
Then
Enter G (Generate all). use one of the following options: Enter G (Generate all) to generate spaces for all visible boundaries. Pick inside closed boundaries in order to generate spaces for them.
When you migrate a drawing with associative spaces that use linework from an xref as boundary objects youll see the following behavior:
All lines, arcs, circles, and polylines (as well as object outlines selected via the All Linework filter) that were defined as boundary objects in the host drawing will have their Bound Spaces setting correctly translated to the new mechanism and will continue to bound spaces. All lines, arcs, circles, and polylines from not-yet migrated xrefs however will not act as boundary objects for spaces in the host drawing anymore, so that if the spaces in the host drawing are updated (or new spaces are generated), the generation or update fails for these xref linework objects.
In order to update your spaces correctly, you can use an xref override on the affected linework objects (see Changing the Display Configuration Used in Xref Drawings on page 569). Alternatively, you can open the xref drawing, set the Bound spaces property on the desired linework objects to Yes, re-load the xref, and regenerate the spaces. NOTE When you are converting drawings with xrefs and associative spaces from a previous version, the first time the host drawing is opened, will be accompanied by a noticeable performance delay. This is however only a one-time effect; once the host drawing and its associated xref drawings have been opened and saved with the current version, the performance will be improved in all future sessions.
Generating Spaces from Xrefs or Blocks Using the Xref or Block Settings
Within an xref or block you can define objects as boundary objects for spaces. These objects can be used to generate spaces in a host drawing. In order to use boundary objects from an xref in a host drawing, the xref must have its Bound Spaces property set to Yes. (This is the default setting when inserting an xref.) If the xrefs Bound Spaces property is set to Yes, objects in it that have their Bound Spaces property set to Yes, too, will be used to generate spaces in the host drawing. If the Bound Spaces property of the xref has been set to No, any objects in the xref are ignored when generating spaces in the host drawing, regardless of whether they have their Bound Spaces property set to Yes. Perform these steps to use boundary objects from an xref to generate spaces in a host drawing: 1 Set the Bound Spaces property of the desired objects in the xref drawing to Yes. For instructions, see Setting the Bound Spaces Property for Boundary Objects on page 1934. 2 Reference the drawing into the host drawing where you want to generate spaces. 3 Select the xref. 4 In the Properties palette, expand the Advanced category. 5 Verify that the Bound Spaces property is set to Yes. 6 Generate spaces as described in Generating an Associative Space on page 1938. This mechanism allows you to generate different spaces from multiple instances of the same xref, because the same referenced geometry can be used as boundary for spaces in one instance but not in another. NOTE External references in Project Navigator have different default settings for the Bound Spaces property: By default, external references attached to elements, constructs and views from Project Navigator have their Bound Spaces property set to Yes; external references attached to sheets from Project Navigator have their Bound Spaces property set to No.
Blocks work according to the same principle, except that the default setting for the Bound Spaces property of a block is dependent on the Bound Spaces properties of the objects inside the block. If none the objects inside the block has its Bound Spaces property set to Yes, then the blocks Bound Spaces property will be No. If there is at least one object inside the block that has its Bound Spaces property set to Yes, then the blocks Bound Spaces property will be set to Yes, too. IMPORTANT When you change the Bound Spaces properties of objects inside a block via the Block Editor, these changes are not automatically updated in the host drawing upon saving and closing the Block Editor. In order to verify that all spaces are updated correctly, you must perform a manual update of all affected spaces, as described in Manually Updating Associative Spaces on page 1947. When blocks or external references are nested, and a block or external reference in the hierarchy has its Bound Spaces property set to No, then all blocks and external references nested in it are not used to bound spaces, even if some of the nested blocks or external references contain objects that have their Bound Spaces property set to Yes. In order to use boundary objects from nested blocks and xrefs, the containing level must have its Bound Spaces property set to Yes. If a legacy drawing is opened in AutoCAD Architecture 2009, all blocks and external references that contain boundary objects will by default have their Bound Spaces property set to Yes.
9 If you have not applied any overrides yet, and no valid space boundaries can be found because none of the objects in the xref drawing have their Bound Spaces property set to Yes or the objects that are do not enclose a valid space, a task dialog will appear and prompt you to select objects that should bound spaces. 10 In this case either select all visible objects as boundary objects, or select individual objects, and press ENTER. This will automatically set the Bound Spaces properties of all selected objects to Yes, and if those objects are in an xref will add an override to them in the current drawing. You can remove space boundary overrides from objects in xrefs. When the override is removed, the Bound Spaces settings of the xref objects are used again. To remove a space boundary override from an object in an xref 1 Click Design Spaces Set Bound Spaces Property. 2 Select the boundary objects in the xref from which you want to remove the override, and press ENTER. 3 On the command line, enter R (Remove Override), and press ENTER. 4 If necessary, update the spaces in your drawing.
3 Under Maximum Gap Size, select the largest gap you want to allow between the boundary objects of an associative space. 4 Click OK. TIP Alternatively, you can set the maximum allowed gap size between boundary objects on the command line by entering AecSpaceMaxGapSize.
was necessary to propagate changes in the external references boundary objects to the spaces in the host drawing; now changes from external references are automatically updated when reloading the external reference, if the automatic update of associative spaces is activated (see Activating and Deactivating Automatic Updates on page 1946).
Roundtripping Associative Spaces between AutoCAD Architecture 2009 and previous Versions
In previous versions of the software, boundary linework objects were defined by a filter selection during space generation. In the current version, each object has its own Bound Spaces property in the Properties palette. This includes blocks and xrefs. These changes can cause discrepancies when roundtripping drawings that contain 2D linework, blocks, and external references. For example, when a line in the current version of the software has its Bound Spaces property set to Yes, and is opened in a previous version, it will still be a boundary object for spaces, but it will be selected via the boundary filter of the space. When the filter is removed from the space in the previous version, and the drawing is re-opened in AutoCAD Architecture 2009, the change in the filter setting will be ignored. It is recommended that you carefully examine your spaces after roundtripping them between different versions of AutoCAD Architecture in order to avoid space errors.
3 Under Space Settings, specify whether associative spaces will be updated automatically: If you want to
update associative spaces automatically each time you make a change to the boundary objects update associative spaces manually
Then
select Automatically update associative spaces.
4 Click OK. TIP The automatic update of spaces can also be turned on or off via the AecSpaceAutoUpdate command.
The automatic update of associative spaces has been deactivated, as described in Activating and Deactivating Automatic Updates on page 1946, and the boundary objects of an associative space have been modified. A new boundary object has been added while the automatic update of spaces was deactivated. The automatic update cannot be performed due to any of the conditions described in Troubleshooting Associative Spaces on page 1953.
You can choose to either update only selected spaces, or all associative spaces in the drawing. IMPORTANT Previously, objects that were on a frozen or hidden layer were not included in any space updates. Now, frozen or hidden objects are included in the space update if their Bound Spaces property is set to Yes.
When the automatic update of associative spaces is deactivated, and an area calculation standard has been selected to calculate boundary offsets, the rules of the standard will only be applied to changed spaces when either the automatic update has been activated again or the spaces are updated manually. Manually updating selected spaces 1 Select the associative space you want to update. 2 Right-click, and click Update Space Geometry Selected Spaces.
Manually updating all associative spaces in the drawing 1 Select any associative space in the drawing. 2 Right-click, and click Update Space Geometry All Associative Spaces.
The following rules determine in descending order the precedence of property inheritance in the merged space: 1 If only one of the spaces to be merged has object property set data, the properties of that space are applied to the merged space.
2 If only one of the spaces to be merged has classification data, the properties of that space are applied to the merged space. 3 If both of the spaces have object property set data or classification data, the properties of the larger space are applied to the resulting space. 4 If only one of the spaces to be merged has style-defined property set data, the properties of that space are applied to the merged space. 5 If all of the above criteria apply to none or both of the spaces to be merged, the properties of the older spaces are applied to the merged space. This can result in unexpected property assignments, so it is recommended that you check the merged spaces properties. If the automatic update of associative spaces is not activated, you need to merge spaces between deleted boundary objects manually. This process involves more steps than the automatic update, but allows you more control over which spaces properties are retained in the resulting space. Manually merging associative spaces 1 Verify that the automatic update of associative spaces is deactivated, as described in Activating and Deactivating Automatic Updates on page 1946. 2 Select the boundary object that separates the spaces you want to merge, and delete it. You now have 2 separate spaces within the same boundary objects. 3 Select and delete the space whose properties you do not want to keep. If you have no preference, you can delete either space. 4 Right-click the remaining space, and click Update Space Geometry Selected Spaces. The space is updated to the new boundaries.
NOTE Verify that the new boundary object has its Bound Spaces property set to Yes before the space will be divided. For more information, see Setting the Bound Spaces Property in the Properties Palette on page 1936. Manually dividing associative spaces 1 Verify that the automatic update of associative spaces is deactivated, as described in Activating and Deactivating Automatic Updates on page 1946. 2 Create a new boundary object to divide the existing space. The space object now spans 2 sets of boundary objects. 3 Select the space, right-click, and click Update Space Geometry Selected Spaces. The existing space is updated to fit into one of the 2 sets. 4 Create a new associative space in the empty set, as described in Generating an Associative Space on page 1938.
1 Before generating the space, verify that the enclosed objects you want to deduct from the overall space volume are both valid boundary objects (see Valid Boundary Objects for Associative Spaces on page 1931) and have their Bound Spaces property set to Yes (see Setting the Bound Spaces Property for Boundary Objects on page 1934). 2 Generate the space by one of the methods described in Generating an Associative Space on page 1938. Objects that are fully enclosed in the generated space are automatically deducted.
If you make an associative space non-associative, the space is disconnected from its boundary objects. The space geometry retains its current shape after the associativity is deactivated, but is grip-editable.
Removing the associativity of a space to the boundary walls
Making an associative space non-associative 1 Double-click the space you want to make non-associative. 2 On the Properties palette, for Associative select No. Edit the space as desired. Making a non-associative space associative 1 Select the space you want to make associative to boundary objects. 2 Right-click, and click Make Associative. If a valid set of boundary objects is detected, the space geometry is updated to the boundary of these objects, and the Associative property on the Properties palette is set to Yes.
If no valid set of boundary objects is detected, the space geometry remains unchanged and the Associative property on the Properties palette remains read-only and set to No. TIP When a non-associative space is made associative, and its Offset boundaries property is set to Manual, then making the space associative will align only the base boundary of the space to the new boundary objects. The net, usable, and gross boundaries will stay in their previous shape. You can fix this by changing the Offset boundaries property to either By style or By standard.
When I use the Generate all option to generate spaces from my drawing, the process takes a very long time. How can I speed it up?
Before starting the space generation, zoom in on the model to decrease the current drawing area. The space generation processes all objects in the current drawing area, so the larger the drawing area, the longer the processing will take.
I have noticed a decrease in performance between space drawings in previous versions of AutoCAD Architecture and in the current version.There have been no changes to the drawings, so what can be the reason?
Check if your drawing contains spaces bounded by objects in external references. In previous versions of the software, a manual update was necessary to propagate changes in the external references boundary objects to associative spaces in the current drawing; now changes from external references are automatically updated, if the automatic update of associative spaces is activated. This can result in a noticeable performance lag. Deactivate the automatic update, as described in Activating and Deactivating Automatic Updates on page 1946. Another possibility can be that when you are converting drawings with xrefs and associative spaces from a previous version, the first time the host drawing is opened will be accompanied by a noticeable performance hit. This is however only a one-time effect; once the host drawing and its associated xref drawings have been and opened and saved with the current version, the performance will be improved for all future sessions.
When I try to generate a 3D freeform space from my model, why do I get an error message:Valid boundary not found?
The space generation mechanism may not be able to detect a valid space boundary for any of the following reasons:
2. Objects intended as boundary objects are not valid for the 3D freeform space generation
The boundary objects for an associative 3D freeform space must belong to the objects listed under Valid Boundary Objects for Associative Spaces on page 1931. Any other AutoCAD Architecture objects, such as railings or 2D linework, will not be recognized by the space generation. If your selection set includes one of these
objects, it will be filtered out, and the boundary set will be considered not closed. To create a valid bounded space, substitute a valid boundary object for the invalid one.
When I try to generate a 2D or extruded 3D space from my model, why do I get an error message: Valid boundary not found?
The space generation mechanism may not be able to detect a valid space boundary for any of the following reasons:
2.The Maximum gap size is smaller than some colinear gaps in your model
When you generate a 2D or extruded 3D space, you can define an allowed gap size between colinear boundary objects. If the colinear gaps in your model are larger than the allowed gap size, the model is considered not closed, and a space cannot be generated or might flow into an adjacent area. In that case, change the maximum gap size to a value greater than your largest colinear gaps, as described in Defining a Maximum Gap Size for Associative Spaces on page 1944.
Are there other factors I should check if my associative spaces are not generated correctly?
There are a number of general possibilities to check when your spaces are not generated:
Boundary walls have been placed in the same cleanup group as walls that are no boundary objects
If a wall that is no boundary object intersects with a wall that is a boundary object, and they are in the same cleanup group, the wall that is a boundary object is considered to be not a boundary object because of its cleanup with the other wall. As a result, no space can be generated even if the geometry would otherwise be closed. In that case, you need to create a new cleanup group and place only the walls that are no boundary objects in that group.
The visible drawing area was changed by zooming or panning in between starting the Space tool and selecting the boundary objects
When you generate associative spaces, only boundary objects visible in the drawing area at the time you start the space generation tool are included in the selection set. If you have zoomed or panned before generating spaces, the space detection is not automatically updated to the new drawing area. To update the selection set, use the v (reset Visible boundaries) option on the command line. This option will update the drawing area to its current extents. Then, generate the space again.
When I generate spaces by using the Generate all option, the spaces are generated but not according to the boundary objects visible in the drawing area.The same happens when I try to update some existing spaces.What is the reason?
Some boundary objects for these spaces might be on a frozen or hidden layer. In previous versions of AutoCAD Architecture, objects that were invisible due to a frozen or hidden layer were not included in associative spaces. Now, frozen or hidden objects are included in the space generation if they are set as boundary objects and are located in the current drawing area. To verify if this is the case, display all boundary objects in the drawing area, as described in Displaying all Boundary Objects in the Drawing Area on page 1937. If you now see previously invisible objects, these objects are on a frozen or hidden layer. To exclude objects on a frozen or hidden layer from the boundary set, unfreeze or unhide the layer, and change the Bound Spaces property of the objects from Yes to No.
When I try to generate a space from the outlines of walls, I get unexpected space boundaries. How can I fix this?
Generating spaces from object outlines can be useful for generating spaces that are deducted from other spaces, like a mass element representing a shaft, or walls that represent a construction space. A space generated from wall outlines should look like this:
In some cases, the space generation may result in different and segmented boundaries like this:
If this is the case, the maximum allowed gap size between boundary objects is too big, and the end wall conditions between walls are not calculated correctly. Recreate the space with a very small maximum gap size. For more information, see Defining a Maximum Gap Size for Associative Spaces on page 1944.
When I update the boundary objects for associative spaces (like for example, I move a wall to a different position) the space does not update. In some cases, it displays a solution tip icon, but in other cases just does not update. How can I get the space to update?
The following factors can be responsible for spaces not updating:
2. In the AEC Options, the Automatic update of associative spaces has been disabled
You can choose to not automatically update associative spaces each time a change in geometry occurs. This can be useful to improve performance. If the Automatically update associative spaces option on the AEC Object Settings tab of the Options dialog has been cleared, then a space will not automatically react to changes in the boundary objects. You can either reselect the automatic update option, or, if you do not want to have automatic updates, you can select the space, right-click, and click Update Space Geometry Selected Spaces.
NOTE When you activate the automatic update of spaces, only those spaces will be updated that had no boundary objects added while the update was off. For example, if you add a dividing wall to a space while the automatic update is off, and then turn the automatic update on, the space will not be divided by the wall. You should then manually update the space.
3. Grip-editing the boundary objects has introduced a new boundary object for the space
If a grip-edit operation on the boundary objects has resulted in additional boundary objects, the space will not automatically update to reflect this change, but will display a solution tip icon. In that case, select the space, right-click, and click Update Space Geometry Selected Spaces.
4.The change in the boundary objects has invalidated the closed boundary
Verify that the change in the geometry has not accidentally opened up a gap in the boundary objects. This could happen if you move a wall so that it no longer intersects neighboring walls. It could also happen if a wall is moved so that it intersects with another wall that is not defined as a boundary object and is in the same cleanup group.
5.The visible drawing area has changed between creating and updating the space
The Update Space Geometry command uses the current viewports zoom value. This might lead to unexpected results, if you have zoomed in on the drawing area between generating and updating the space. Zoom out so that the space and its boundary objects are entirely visible, and try to update again.
After trimming a part of a boundary object enclosed in a space (for example, if you trim a part of a shaft,) the enclosed object is not recognized as a boundary object anymore, and the surrounding space flows into it.What is the reason and how can I fix this?
When trimming a boundary object by substituting a new boundary object in the trimming position, the new object will not be recognized automatically as boundary object for the space, because it did not bound the space previously. In this case, you need to update the space manually to recognize the new bounding object. See the following example:
I have updated an associative space.The base boundary updates correctly, but the net, usable, and gross boundaries stay as they were before the update.What causes that behavior?
If the net, usable, and gross boundaries of an associative space do not get updated when the base boundary is updated after a change in the boundary objects, the space uses manual boundary offsets.
Net, usable, and gross boundaries not updating
Manual net, usable, and gross boundaries do not automatically react to changes in the base boundary. To make the net, usable and gross boundaries update automatically when the base boundary is updated, you need to define the boundary offset of the space as By Style or By Standard on the Properties palette.
I am using an area calculation standard to generate associative spaces. Sometimes when generating or updating my spaces, I see solution tip icons for which I cannot find a valid reason in the boundary objects.What is the reason for this and how can I work around it?
A solution tip icon can appear when the area calculation standard is for some reason unable to generate or update the space boundaries correctly. Install the standard or support file as advised in the solution tip, or correct the boundary offsets, by deactivating the area calculation standard and working with manual offsets, as described in Defining the Boundary Offset Type of a Space on page 1976. Then, grip-edit the incorrect boundaries so that they are correct again. Note that you have to do this only for those spaces that display that solution tip icon, not for all associative spaces based on the area calculation standard. It is not recommended to switch back to the offset boundary type By Standard after making the change, because as soon as the space is updated again, the corrected boundaries will be overwritten with the incorrect standard-based ones.
I have problems with incorrect offsets of the net, usable, and gross boundaries of associative spaces when I use an area calculation standard to generate them.What can be the reason?
There are a number of conditions under which the correct calculation of boundary offsets for associative spaces does not work when using an area calculation standard:
The space and its boundary objects have been mirrored. When associative spaces are mirrored, they need to be updated manually to recalculate the net, usable, and gross boundaries correctly. For instructions, see Manually Updating Associative Spaces on page 1947. Some boundary objects are arc walls. In some cases, the net, usable, and gross boundaries of associative spaces are not calculated correctly when the boundary objects include arc walls. If this happens, deactivate the rule based offset calculation and set manual offsets, as described in Defining the Boundary Offset Type of a Space on page 1976. Then, grip-edit the incorrect boundaries so that they are correct again. It is not recommended to switch back to the offset boundary type By Standard after making the change, because as soon as the space is updated again, the corrected boundaries will be overwritten with the incorrect standard-based ones.
Some of my walls have sweeps and modifiers attached to them.When I try to generate spaces from them, the space boundary ignores the sweeps and modifiers and generates the space from the wall profiles. How can I get the space generation to observe sweeps and modifiers?
To make the space generation include wall sweeps and wall modifiers into the boundary of an associative space, the cut plane height of the wall with the sweep or modifier must be set to 0. For more information, see Specifying the Cut Plane Display of a Wall Style on page 891.
When I turn on the automatic update of associative spaces, as described in Activating and Deactivating Automatic Updates on page 1946, some of my existing spaces suddenly display solution tip icons. How can I fix this?
When a solution tip icon appears after you have activated the automatic update of associative spaces, the space and its boundary objects are out-of-synch. Select the space with the solution tip icon showing, right-click, and click Update Space Geometry Selected Spaces.
When I deselect the automatic update of associative spaces, and divide an associative space with a new boundary object, as described in Dividing an Associative Space on page 1950, the space will not be divided immediately.This is according to my expectations. However, if I then activate the automatic update of associative spaces, my space is not divided either. Is this correct?
Boundary objects added while the automatic space update is turned off will not be used to update spaces later when the setting is turned on again. Only objects added or modified while the automatic update is turned on will be used to update the spaces. If you encounter the situation above, delete the wall and re-insert it with the automatic update turned on.
When I insert a scaled external reference with boundary objects into a drawing, any associative spaces generated from the objects in the external reference will not be correctly calculated when using an area calculation standard.What I can I do to fix this?
Currently, when an external reference is scaled during insertion, the boundary offset calculation will never be correct if the boundary offsets are calculated by an area calculation standard. You can either re-insert the external reference without scaling, or you can change the boundary offsets from By Standard to By Style or Manual and try to emulate the rules of the area calculation standard in the style of by manually offsetting the boundaries.
NOTE For spaces with the Create type of Insert, Rectangle, or Polygon, the Associative setting is always No. 3 Expand Component Dimensions. 4 Specify the geometry type of the new space: If you want to
create a 2D space create an extruded 3D space
Then
select 2D from the list. select Extrusion from the list.
5 Expand Actual Dimensions. 6 To specify the geometry of the space within the boundaries of the target dimensions on screen, select Yes for Specify on screen. To specify the geometry of the space by entering values in the Properties palette, select No for Specify on Screen. 7 Specify which dimension of the space is to be constrained during insertion: If you want to
fix the space area value during insertion
Then
select Area for Constrain. This lets you change the length and width of the space, but only within the range of the target dimensions. For example, if you constrain the area to 9m2, you can still choose to make both length and width 3m, or to make the length 4m, and the width 2.25 meters, as both combinations result in an area of 9 m2. select Length for Constrain. If you constrain the length of a space, then any change to the space area will only change the width dimension of the space, and vice versa. select Width for Constrain. If you constrain the width of a space, then any change to the space area will only change the length dimension of the space, and vice versa. select *NONE* for Constrain. In this case no individual dimension is constrained, and you can specify any geometry as long as it is within the target dimensions.
8 If you have selected to not specify the space on screen, enter values for the non-constrained dimensions for Base Area, Length, and Width. 9 Insert spaces in the drawing: If
you have selected to specify the space on screen,
Then
click in the drawing to define the insertion point of the space. Then drag and click to define the space dimension, and specify a rotation. click in the drawing to define the insertion point of the space, and then specify a rotation.
you have entered values for the space geometry in the Properties palette
10 Continue adding spaces, and press ENTER. IMPORTANT For descriptions of other Spaces settings on the Properties palette, see Space Properties on page 1926.
Then
select 2D from the list. select Extrusion from the list.
6 In the drawing area, specify the start point of the space, and drag and click to define the opposite corner. 7 Continue adding spaces, and press ENTER. IMPORTANT For descriptions of other Spaces settings on the Properties palette, see Space Properties on page 1926.
Then
select 2D from the list.
If you want to
create an extruded 3D space
Then
select Extrusion from the list.
6 If you have selected Line for Segment type, specify the start and end point of the first linear segment on screen. 7 If you have selected Arc for Segment type, specify the start point, a point on the arc, and the endpoint of the segment on screen. 8 Proceed with adding segments for the space. By default, for each new segment the segment type of the previous segment is used. If necessary, you can change the segment type in the Properties palette. 9 Close the space and press ENTER. IMPORTANT For descriptions of other Spaces settings on the Properties palette, see Space Properties on page 1926.
Arch Barrel Vault Isosceles Triangle Right Triangle Pyramid Cone Dome Sphere Gable
Freeform
NOTE To make sure that the converted space uses the mass element geometry, verify that the space tool used has its geometry type set to Undefined (--). If it is set to Extrusion, a mass element is converted based on its profile shape and extruded from that. A non-extruded mass element shape, like for example a pyramid, will be converted to an extruded box shape with the pyramid profile. 1 Open the tool palette that contains the Space tool you want to use, and select it. (You may have to scroll to display the desired tool.) 2 Right-click the space tool, and click Apply Tool Properties to Mass Element. 3 Select the mass element that you want to convert to a space, and press ENTER. 4 When prompted to erase the original geometry, press ENTER to keep the mass element or enter y (Yes) to erase it. 5 Edit the properties of the space in the Properties palette as needed.
3 When prompted to erase the original geometry, press ENTER to keep the mass group or enter y (Yes) to erase it.
Walls/Curtain walls Columns/Braces/Beams/Slabs Doors/Windows/Window assemblies Roofs/Roof slabs/Slabs Stairs/Railings Mass elements/Mass groups AEC polygons Profiles Closed polylines
1 Open the tool palette that contains the Space tool you want to use, and select it. (You may have to scroll to display the desired tool.) 2 Right-click a space tool, and click Apply Tool Properties to Linework and AEC objects. 3 Select the objects and closed polylines to convert, and press ENTER. 4 In the Convert to Space worksheet, under Cut Plane Height, the height at which the object should be cut to generate the profile of the new space. 5 If you want to erase the underlying object, select Erase Layout Geometry. To keep the object in the drawing, verify that the option is cleared. 6 If you want to define the cut plane height on screen, select Specify on Screen. 7 Click OK. 8 If necessary, select the cut plane height in the drawing.
Then
select the space, and drag it to the tool palette. click Format menu Style Manager. Locate the style you want to copy, and drag it to the tool palette. Click OK to close the Style Manager. right-click the tool, and click Copy. Right-click, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste. open the catalog in the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
3 Right-click the new tool, and click Properties. Defining general tool properties 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. 6 To add keywords to the tool, click More Info. 7 Expand Basic, and expand General. 8 Click the setting for Description, enter a description displayed for all spaces created from this tool, and click OK. 9 If you do not want to use the layer assignments specified in the layer key style used in the drawing, specify a layer key and any layer key overrides. 10 Select a space style. 11 Select the drawing file containing the style used for this space tool. 12 Enter a name for spaces inserted with the tool.
13 Select a space tag. 14 Select the drawing file containing the tag used for this space tool. NOTE The Associative property is interlinked with the Create type. If the Create type is Generate, the Associative setting can be edited. You can use the default setting of Undefined (--). If the Create type is Insert, Rectangle, or Polygon, the Associative setting defaults to Undefined (--) and becomes read-only. 15 For Offset boundaries, select how the 4 space boundaries (base, net, usable, and gross boundary) are calculated. For information about space boundaries, see Working with Space Boundaries on page 1973.
Manual: The net, usable, and gross boundaries can be manually edited with grips. By style: The net, usable, and gross boundaries are offset from the base boundary by a value defined in the space style. For more information, see Specifying Space Boundary Offsets in a Space Style on page 2041. By standard <Standard Name> (associative spaces only): The net, usable, and gross boundaries are defined by the area calculation standard listed. For more information, see Specifying an Area Calculation Standard for a Drawing on page 1977.
16 Select the Create type of the space. You can choose one of these options:
Insert: Inserts a space according to the target dimensions in the space style. Rectangle: Inserts a rectangular space with user-defined length and width. Polygon: Inserts a polygonal space with user-defined segments. Generate: Inserts a space associative to boundary objects.
17 If you selected Polygon for Create type, define the shape of the first space segment for Segment Type. You can select a line or an arc segment. Defining settings for associative spaces 18 If you need to generate spaces within boundaries that already contain a space, select Yes for Allow overlapping spaces. By default, you cannot generate a new space in a boundary that already contains an existing space. However, a situation can arise where you want to establish an interference between 2 spaces and therefore need to generate a space within a boundary that already contains a space. Defining the geometry type of the space 19 Expand Component Dimensions. 20 Specify the geometry type of the space tool: If you want to
create a 2D space tool create an extruded 3D space tool create an associative 3D freeform space tool (associative spaces only)
Then
select 2D from the list. select Extrusion from the list. select Freeform from the list.
If you want to
create multiple space types with the tool
Then
select Undefined (--) from the list.
Defining the space height in the space tool 21 If you are creating a space tool for a 3D space, you can enter parameters for the space height. NOTE If you want to create spaces of different heights with this tool, you can leave all the settings as Undefined (--). If you want to
specify the overall height of the space, including floor to ceiling height, ceiling and floor thickness, and space above ceiling and below floor specify the ceiling height of the space specify a floor thickness specify a ceiling thickness specify the distance between the top of the space ceiling to the top of the space specify the distance between the bottom of the space floor and the bottom of the space specify the combined height of ceiling height, ceiling thickness, and height above ceiling
Then
enter a value for Overall space height.
enter a height value. enter a value for Floor thickness. enter a value for Ceiling thickness. enter the appropriate value for Height above ceiling.
22 Select one of the following options for Justification to specify the vertical position of the space insertion point relative to the space:
Top of floor Bottom of floor Bottom of space below floor (available only if the height of the space below the floor is bigger than 0.)
Defining target dimensions in the space tool 23 Expand Actual Dimensions. NOTE The settings for target dimensions of a space are visible only if you have selected Insert as the Create type. Rectangular and polygonal spaces do not observe target dimensions. The range of values allowed here depends on the target dimensions defined in the space style. 24 To specify the geometry of the space within the boundaries of the target dimensions on screen, select Yes for Specify on Screen.
To specify the geometry of the space by entering values in the Properties palette, select No for Specify on Screen. 25 Specify which dimension of the space should be constrained during insertion: If you want to
fix the area value during insertion
Then
select Area for Constrain. This lets you change the length and width of the space, but only within the range of the target dimensions. For example, if you constrain the area to 9m2, you can still choose to make both length and width 3m, or to make the length 4m, and the width 2.25 meters, as both combinations result in an area of 9 m2. select Length for Constrain. If you constrain the length of a space, then any change to the space area will only change the width dimension of the space, and vice versa. select Width for Constrain. If you constrain the width of a space, then any change to the space area will only change the length dimension of the space, and vice versa. select *NONE* for Constrain. In this case no individual dimension is constrained, and you can specify any geometry as long as it is within the target dimensions.
26 If you selected No for Specify on screen, enter values for the non-constrained dimensions for Base Area, Length, and Width. 27 If you have selected to generate a 3D freeform space, define the 2 calculation cut planes under Advanced Dimensions. 28 Click OK.
Renaming a Space
Use this procedure to rename a space. 1 Double-click the space you want to rename. 2 On the Properties palette, expand Basic, and expand General. 3 For Name, do one of the following:
If a list definition has been attached to the space style, select a name from the list. If no list definition has been attached to the space style, enter a name in the Name field. For more information, see List Definitions on page 2051.
Then
enter new coordinate values for Insertion Point. make the normal of the space parallel to the Z axis: for Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the space parallel to the X axis: for Normal, enter 1 for X and enter 0 for Y and Z. make the normal of the space parallel to the Y axis: for Normal, enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
5 Click OK.
Then
select Trapezoid. select Triangle.
Then
select Lines.
If you want to
change the decomposed space into closed polylines for each decomposed part
Then
select Faces.
10 Click OK. You can also access these option through the decomposed spaces context menu, as follows: 1 Select the decomposition, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click at the upper-right corner of the tab.
4 In the Display Properties dialog, click the Decomposition tab, and then specify the options that you want. 5 Click OK twice.
7 Click
Proof.
Then
enter a prefix.
either select a text style from the list or click the Browse button and create a new text style. For more information, see Text Style Dialog Box in AutoCAD Help. enter a value for Height.
9 Under Display of Dimensions, define the edge dimension settings: If you want to
change the style of the edge dimensions
Then
either select a text style from the list or click the Browse button and create a new text style. For more information, see Text Style Dialog Box in AutoCAD Help. enter a value for Height.
10 Click OK. You can also access these option through the decomposed spaces context menu, as follows: 1 Select the decomposition, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click at the upper-right corner of the tab.
4 In the Display Properties dialog, click the Proof tab, and then specify these options as desired. 5 Click OK twice.
You can also access and modify these same cut plane settings through the spaces context menu, as follows: 1 Select the space you want to change, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 5 Click OK twice. at the upper-right corner of the tab.
4 In the Display Properties dialog, click the Cut Plane tab, and then change the settings as needed.
7 To add a reference file, click the setting for Reference documents, and attach, edit, or detach a reference file: If you want to
attach a reference file edit the description of a reference file
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
8 Click OK twice.
Base boundary: Normally representing the inner area of a room covered by a space. This is the area generated by boundary objects in an associative space. In most cases, the base boundary is identical to the net boundary, except in some area calculation standards like the Swedish SIS standard. Net boundary: This boundary can be used for planning and detailed design. For example, if you need to determine the hiring of cleaning personnel for an office, you would use the net area as the calculation basis. The net boundary can also be used for special applications when the calculated area of a space is smaller than the base boundary. Usable boundary: This boundary is in many area calculation standards used for planning and detailed design, renting calculations, tax and other duty calculations, statistical calculations, maintenance, pricing, and more. The usable boundaries typically extend from the inside of the exterior walls to the middle of the interior walls (or a specified distance into the interior walls).
Gross boundary: the gross boundary can be used in connection with cost calculation, price estimation, calculation of tax and other duties, key numbers for the building or a specific floor, and more. Normally, the gross boundary is measured from the outside of the exterior walls to the middle of the interior walls.
There are different ways to determine how the boundaries should be offset from each other and calculated:
In a non-associative space with manual boundaries all 4 boundaries are grip-editable. In an associative space with manual boundaries, the net, usable, and gross boundaries are editable. The base boundary of an associative space is controlled by the boundary objects.
boundary objects of the space, and the net, usable, and gross boundaries are controlled by the area calculation standard.
3 Proceed with creating the space as described in Creating Non-Associative Spaces on page 1958. Changing the boundary offset type of an existing space 1 Select the space where you want to change the boundary calculation. 2 In the Properties palette, under Offset boundaries, select the desired boundary offset type. Depending on which type you choose, the boundaries can react in different ways: Associativity
Non-associative
Switch from
Manual
Switch to
By Style
Effect
The net, usable, and gross boundaries are re-calculated according to the style offsets, and become non-editable. The base boundary remains unchanged and editable.
Associativity
Non-associative
Switch from
By Style
Switch to
Manual
Effect
The net, usable, and gross boundaries keep their offsets but become editable. The base boundary remains unchanged and editable. The boundaries are re-calculated according to the style offsets, and become noneditable. The base boundary remains unchanged and non-editable. The boundaries are re-calculated according to the rules in the area calculation standard, and become non-editable. The base boundary remains unchanged and non-editable. The net, usable, and gross boundaries keep their offsets but become editable. The base boundary remains unchanged and non-editable. The net, usable, and gross boundaries are re-calculated according to the rules in the area calculation standard. All boundaries remain non-editable. The net, usable, and gross boundaries keep their offsets but become editable. The base boundary remains unchanged and non-editable. The net, usable, and gross boundaries are re-calculated according to the offsets defined in the space style. All boundaries remain non-editable.
Associative
Manual
By Style
Associative
Manual
By Standard
Associative
By Style
Manual
Associative
By Style
By Standard
Associative
By Standard
Manual
Associative
By Standard
By Style
NOTE An area calculation standard can be used only for associative spaces. The boundaries of non-associative spaces can only be calculated in the space style or modified manually. 1 Click Format menu Options. 2 Click the AEC Object Settings tab.
3 For Calculation Standard, select the area calculation standard you want to use when generating spaces from your floor plan. 4 Click OK. TIP Alternatively, you can set the area calculation standard on the command line by entering AecSpaceCalculationStandard.
5 Click OK.
If you are working with spaces in external references, each space will use the boundary offsets and area calculation standard defined in its containing drawing. This can cause different boundary offsets to be used across a project, so you should verify that each drawing uses the same boundary offsets and area calculation standard.
Editable Boundaries
Net, Usable, Gross None Base, Net, Usable, Gross
By Style
Base
Manual By Style
IMPORTANT The net, usable, and gross boundaries of a space can only be displayed in plan views. In model views, only the base boundary and the base body of the space are displayed.
For instructions on how to display the additional space boundaries in the space style, see Specifying the Display Properties of a Space Style on page 2045.
3 Verify that Offset Boundaries in the Properties palette is set to Manual. 4 Use the trigger grip for the appropriate boundary to activate and deactivate the grip set. Alternatively, you can right-click a space, click Edit Boundaries on the context menu, and then select a boundary from the submenu to activate or deactivate.
Offset: This is the default. Use it to offset the selected edge in a direction perpendicular to the midpoint of the edge. Depending on the shape of the boundary and the edge, neighboring lines are extended or trimmed, and new lines are added as necessary.
Add Vertex: Use this edit mode to add a vertex to the selected edge, and create a new edge. If the selected edge is an arc, the new edge is also an arc.
Adding a vertex to the edge of a space boundary using the Edge grip
Convert to Arc: Use this edit mode to convert the selected edge to an arc and stretch the midpoint of the arc. The edge grip for an arc also has a Stretch mode. You can use it to stretch the midpoint of the arc, thus increasing the size of the arc.
Converting the edge of a space boundary to an arc using the Edge grip
Offset all: Use this option to move all edges of a space boundary an identical distance. When you drag one edge, all other edges are repositioned accordingly. This option is very useful for regular resizing operations, like scaling a space boundary.
Changing the edge of a space boundary 1 Activate the boundary where you want to change an edge. 2 Select the Edge grip for the edge you want to change. 3 Specify the new edge location: If you want to
offset the edge
Then
move the edge to the desired location and click, or enter a value and press ENTER. press CTRL to switch to the Add Vertex edit mode. Move the edge to the desired location and click, or enter a value and press ENTER. press CTRL twice to switch to the Convert to Arc/Convert to Line edit mode. Stretch the midpoint to the desired location and click, or enter a value and press ENTER. press CTRL 3 times to switch to the Offset All edit mode. Move the selected edge to the desired location for all edges and click, or enter a value and press ENTER.
4 Right-click, and click Deselect All to turn off grips. Changing the vertex of a space boundary 1 Activate the boundary where you want to change a vertex. 2 Select the Vertex grip for the vertex you want to change. The Vertex grip has 3 edit modes:
Move: This is the default. Use it to move the selected vertex in any direction. The neighboring segments are stretched if necessary.
Moving the vertex of a space boundary using the Vertex grip
Remove: Use this edit mode to remove a vertex. The neighboring segments are replaced with a line.
Removing the vertex of a space boundary using the Vertex grip
Offset Edges: Use this edit mode to move a vertex and the adjacent edges of the space boundary with it.
Then
move the vertex to the desired location and click; or enter a value, and press ENTER. press CTRL to switch to the Remove Vertex edit mode, and click to confirm the removal. press CTRL twice to switch to the Offset Edges edit mode. Move the vertex to the desired location, and click; or enter a value, and press ENTER.
For information about moving a space with the location worksheet, see Changing the Location of a Space on page 1968.
1 Select the space for which you want to move an individual boundary. 2 Move a boundary as necessary: If you want to
move the entire space
Then
move space to the desired location and click to release it. click and hold the location grip, and press CTRL to switch to Move base boundary mode. Then move the base boundary to the desired location, and click to release it. click and hold the location grip, and press CTRL twice to switch to Move net boundary mode. Then move the net boundary to the desired location, and click to release it. click and hold the location grip, and press CTRL 3 times to switch to Move usable boundary mode. Then move the usable boundary to the desired location, and click to release it. click and hold the location grip, and press CTRL 4 times to switch to Move gross boundary mode. Then move the gross boundary to the desired location, and click to release it.
Result
Non-associative extruded 3D
Editable properties for the space height and space justification are added. The insertion point and justification of the space will be set to the top of the floor.
Result
Non-associative 2D
Non-associative 3D freeform
Editable properties for a subset of the space height are added. Editable properties for calculation cut planes are added. Surface editing is enabled. Length and width properties become non-editable.
Non-associative 2D
Associative 2D
Length, width, rotation, and elevation become dependent on the boundary objects and are not editable anymore. Base boundary becomes dependent on boundary objects and is not grip-editable anymore.
Non-associative 2D
Associative extruded 3D
Length, width, rotation, and elevation become dependent on the boundary objects and are not editable anymore. The insertion point and justification of the space will be set to the top of the floor. Editable properties for the space height and space justification are added. Base boundary becomes dependent on boundary objects and is not grip-editable anymore.
Non-associative 2D
Associative 3D freeform
Length, width, rotation, and elevation become dependent on the boundary objects and are not editable anymore. Editable properties for a subset of the space height are added. Editable properties for calculation cut planes are added. Base boundary becomes dependent on boundary objects and is not grip-editable anymore.
Non-Associative Extruded 3D
Non-Associative 3D Freeform
Overall space height property can only be edited by inplace editing the space geometry. Properties for Default surface height and space justification are not available. Length and width properties can only be edited by in-place editing of space geometry. Editable properties for calculation cut planes are added.
Non-Associative Extruded 3D
Associative extruded 3D
Length, width, rotation, and elevation become dependent on boundary objects and are not editable anymore. Surface editing is disabled.
Result
Base boundary becomes dependent on boundary objects and is not grip-editable anymore.
Non-Associative Extruded 3D
Associative 3D Freeform
Overall space height, length, width, rotation, and elevation become dependent on boundary objects and are not editable anymore. Properties for Default surface height and space justification are not available. Editable properties for calculation cut planes are added. Surface editing is disabled. Base boundary becomes dependent on boundary objects and is not grip-editable anymore.
Non-Associative 3D freeform
Associative 3D Freeform
Rotation and elevation become dependent on boundary objects and are not editable anymore. Surface editing is disabled.
Use this procedure to change the type of a space. 1 Select the space for which you want to change the geometry type, and double-click to display the Properties palette. 2 Expand Basic, and expand Component Dimensions. 3 For Geometry type, select the desired geometry. 4 For information on changing the associativity of a space, see Making a Space Associative or Non-Associative on page 1952.
1 Double-click the space for which you want to change a height component. 2 On the Properties palette, expand Basic, and expand Component Dimensions. 3 Modify the height of the space: If you want to
specify the overall height of the space, including floor to ceiling height, ceiling and floor thickness, and space above ceiling and below floor specify the ceiling height of the space
Then
enter a value for Overall space height.
enter a height value. The value you enter here is applied uniformly to the space. enter a value for Floor thickness. enter a value for Ceiling thickness. enter the appropriate value for Height above ceiling.
specify a floor thickness specify a ceiling thickness specify the distance between the top of the space ceiling to the top of the space specify the distance between the bottom of the space floor and the bottom of the space specify the combined height of ceiling height, ceiling thickness, and height above ceiling
You can change the ceiling thickness and the height above the ceiling. However, if the ceiling thickness is set to 0, the height above ceiling is 0 and read-only. You can change the floor thickness and the height below the floor. However, if the floor thickness is set to 0, the height below floor is 0 and read-only. If both ceiling thickness and floor thickness are 0, the ceiling height is read-only. The justification of a 3D freeform space is always set to Top of Floor. If you put the bottom of the ceiling to the same height as the top of the space, then the ceiling is situated above the actual bounded volume, and will not be drawn. You cannot, however put the bottom of the ceiling above the top of the space. If you put the top of the floor to the same height as the bottom of the space, then the floor is situated below the actual bounded volume, and will not be drawn. You cannot, however put the top of the floor below the bottom of the space. The ceiling height of a 3D freeform space ranges from the bottom of the ceiling to the top of the floor. In cases where the ceiling and floor are set to 0, the ceiling height ranges from the top of the space to the bottom of the space.
Changing the overall height of a 3D freeform space This procedure is valid only for non-associative spaces. 1 Select a 3D freeform space for which you want to change the overall height, right-click, and click Edit in Place. 2 Select the surface grip for the top surface, and drag it to the desired height. 3 Changing the height of a 3D freeform space
Changing the height of individual components of a 3D space This procedure is valid for associative and non-associative spaces. 1 Select the 3D freeform space for which you want to change individual height components. 2 On the Properties palette, expand Basic, and expand Component Dimensions. 3 Modify the height components of the space: If you want to
specify the ceiling height of the space
Then
enter a height value. The value you enter here is applied uniformly to the space. enter a value for Floor thickness. enter a value for Ceiling thickness. enter the appropriate value for Height above ceiling.
specify a floor thickness specify a ceiling thickness specify the distance between the top of the space ceiling to the top of the space specify the distance between the bottom of the space floor and the bottom of the space
TIP If you can move the height grip for a surface, but do not see the resulting changed surface, the Surfaces display component might have been turned off either in the space style or in the object display properties. For information about making the component visible, see Specifying the Display Properties of a Space Style on page 2045.
grid is anchored to the space object, the ceiling grid is cut. If you move the column, the ceiling grid is updated with the new column location.
1 Place the object you want to use as the interference condition in a location intersecting the space as needed. 2 Select the space to which you want to add the interference condition, right-click, and click Interference Condition Add. 3 Select the objects intersecting the space as the interference condition, and press ENTER.
Style Tag Calculation modifiers Zone attachments Space height Floor thickness Ceiling thickness Height above ceiling Height below floor Default Surface height Justification Boundary offset type Rotation Display properties Schedule properties
Example 2: The boundaries of space 1 are offset manually, and have 0.3 offset between the individual boundaries. The boundaries of space 2 are offset by style, and the style defines an offset between boundaries of 0.25 m. If space 1 is merged with space 2, the value of the Offset boundaries property for the resulting space will be Manual. Since the net, usable, and gross boundaries of a space with style-based offsets are not grip-editable, only the base boundaries of both spaces will be merged. The boundaries of the second space are deleted from the drawing. 1 Select one of the spaces to be merged, right-click, and click AEC Modify Tools Merge. 2 Select the space to merge with the first space. NOTE You can merge only those spaces that lie on the same Z-plane. Spaces with different Z-positions in the same coordinate system cannot be merged. 3 Enter y (Yes) to erase the second space or n (No) to leave the space in the drawing.
1 Create a space in which to create a hole. 2 Create a second, smaller space to be subtracted from the larger space. You can draw the second space within or overlapping the first space, or you can draw it in another location and then move it onto the larger space. Alternatively, you can select a closed polyline to subtract from the space. 3 Select the larger space, right-click, and click AEC Modify Tools Subtract. 4 Select the smaller space to subtract from the larger space. 5 Enter y (Yes) to erase the subtracted space, or n (No) to leave the space in the drawing.
Name Description Layer Style Tag Calculation Modifiers Zone attachments Space height Floor thickness Ceiling thickness Height above ceiling
Height below floor Default surface height Justification Boundary offset type Rotation Display properties Schedule properties
If a manual space boundary on the first space is not activated (displaying its grips), it is not included in the intersecting operation. This will effect the existing boundary on the first space to remain as it is, and the corresponding boundary on the second space to be deleted. This can result in irregular space boundaries. To avoid this, make sure that all relevant boundaries on the first space are activated.
Intersecting spaces with only base boundary activated
For information on activating manual space boundaries, see Activating Manual Space Boundaries on page 1981.
The display properties of the boundaries of the first selected space are applied to the resulting intersection boundary. For example, if the net boundary of space 1 is red with a lineweight of 0.18 mm, the net boundary of the resulting space will be red with a lineweight of 0.18 mm.
Example 2: The boundaries of space 1 are offset manually, and have 0.3 offset between the individual boundaries. The boundaries of space 2 are offset by style, and the style defines an offset between boundaries of 0.25 m. If space 1 is merged with space 2, the value of the Offset boundaries property for the resulting space will be Manual. Since the net, usable, and gross boundaries of a space with style-based offsets are not grip-editable, only the base boundaries of both spaces will be intersected. The boundaries of the second space are deleted from the drawing.
1 Create 2 overlapping spaces. 2 Select the first overlapping space, right-click, and click AEC Modify Tools Crop. 3 Select the second overlapping space. 4 Enter y (Yes) to erase the original spaces, or n (No) to leave the spaces in the drawing.
1 Select the space to be trimmed, right-click, and click AEC Modify Tools Trim. 2 Specify a start point for the trim line. 3 Specify an endpoint for the trim line. 4 Select the side of the space to be trimmed.
You cut a hole in a space as described in Creating Holes in Extruded 3D Spaces on page 2000. You generate a space from boundary objects that have interference objects within their boundaries. For example, you can generate a space for a room with a row of columns in it. In that case, the boundaries for the room would be defined as the outer space ring and the columns would be deducted as holes from the generated room. If you deactivate the associativity of the space, you can remove the resulting space rings.
A legacy multi-ring area is converted to a space using the current software. 1 Select a space with voids, right-click, and click Remove Void. 2 Select the void you want to remove from the space. The void is removed. 3 Press ENTER.
NOTE This procedure is valid for non-associative spaces only. If you perform it on an associative space, it will loose associativity after exiting the in-place edit mode.
Trimming a 3D space
1 Verify that you are working in a 3D isometric view. 2 Select the space you want to trim along the horizontal or vertical plane, right-click, and click Edit in Place.
3D space (left) in in-place editing mode (right)
3 Re-select the space, right-click, and click Trim by Plane. 4 Specify the trim plane either on screen or by entering 3 points on the command line. TIP Use a Front view to generate a horizontal trim plane and a Plan view to generate a vertical trim plane.
Splitting a surface
1 Select the space where you want to split a surface, right-click, and click Edit in Place.
3D space (left) in in-place editing mode (right)
2 Re-select the space, right-click, and click Split Face. 3 Select the start point of the splitting line. 4 Select the endpoint of the splitting line.
2 Select the space where you want to join 2 surfaces. 3 Right-click, and click Edit in Place.
3D space (left) in in-place editing mode (right)
4 Re-select the space, right-click, and click Join Faces. 5 Select the edge separating the 2 surfaces, and press ENTER.
1 Switch to a 3D isometric view. 2 Select the 3D freeform space that you want to intersect with an AEC object, right-click, and click Edit in Place. 3 When you are in in-place editing mode, select the space again, right-click, and click Boolean Intersect. 4 Select the AEC object you want to intersect with the 3D freeform space, and press Enter. 5 Enter y (Yes) to erase the object, or n (No) to leave the object in the drawing.
As you cycle through the options by pressing CTRL, the tooltip advances sequentially to indicate the current option. Pressing CTRL more than 5 times returns you to the first option, allowing you to continue cycling through the edit choices. The cursor is constrained when you choose an orthogonal option and unconstrained when you choose a free option.
Moving a space surface orthogonally while stretching adjacent surfaces
Moving a space surface orthogonally while maintaining the planes of adjacent surfaces
1 Verify that you are working in a 3D isometric view. 2 Select the space you want to edit, right-click, and click Edit in Place. 3 Select the surface grip to edit. The tooltip displays the available edit operations: 4 Select the grip edit operation you want to perform: If you want to
move the space surface orthogonally while stretching adjacent surfaces move the space surface freely while stretching adjacent surfaces move the space surface orthogonally while maintaining the planes of adjacent surfaces pull the space surface orthogonally while adding adjacent surfaces pull the space surface freely while adding adjacent surfaces
Then
click the surface grip. Then, move it to the new position. click and hold the surface grip, press CTRL once, and specify the new location. click and hold the surface grip, press CTRL twice, and specify the new location. click and hold the surface grip, press CTRL 3 times, and specify the new location. click and hold the surface grip, press CTRL 4 times, and specify the new location
NOTE The location of the current UCS is temporarily moved to coincide with the original position of the surface grip that you select when you are working with this option. Only the UCS origin is changed, not its orientation.
If you want to
push or pull the space surface orthogonally while either adding adjacent surfaces or creating a hole
Then
click and hold the surface grip, press CTRL five times, and specify the new location. Push into the space to create a hole, or pull out of the space to add adjacent faces.
NOTE You cannot pull the space surface at such an angle, either horizontally or vertically, that the adjacent surfaces become non-planar. If this distorted condition occurs, the space surface automatically returns to its original position and an error message is displayed on the command line.
Surface name Surface type Surface style Surface height (extruded 3D spaces only) Surface openings Opening name Opening type Opening style Opening dimensions Opening area Opening reported area (3D freeform spaces only)
IMPORTANT For the surfaces of an associative space, only the surface name, the surface type, and the ceiling and floor style as can be edited. All other surface properties, including the properties for associative surface openings, are read-only.
Select a space, and on the Properties palette click the setting for Space/Zone Manager. Alternatively, you can right-click, and click Space/Zone Manager on the context menu. To see all spaces in the drawing, as well as their surfaces and surface openings, verify that the settings for Show all Zones and Spaces and Show Space Surfaces are selected.
Non-associative extruded 3D spaces only: Select a space, click the Edit Surfaces grip, and then click the Edit Surface Properties grip. To see all spaces in the drawing, as well as their surfaces and surface openings, verify that both settings for Show all Zones and Spaces and Show Space Surfaces are selected.
Non-associative 3D freeform spaces only: Select a space, click the Edit Surfaces grip, and then click the Edit Surface grip on one surface. Then click the Edit Surface Properties grip for that surface. To see all spaces in the drawing, as well as their surfaces and surface openings, verify that both settings for Show all Zones and Spaces and Show Space Surfaces are selected.
In the tree view on the left, all spaces are listed either under their containing zone or under the Unattached Spaces folder. The surfaces of a space are listed under the space. Surface openings are listed under the surface that contains them. To access a space, surface or zone, you may need to expand the tree until you reach the desired item.
4 Select the surface in the tree view and change its properties on the right: Property
Name Surface type (3D freeform only)
Options
enter a new value for Name. Ceiling Floor
Property
Options
Surface
This setting can be useful for complex freeform shapes, where the ceiling or the floor of the space can be represented by more than one surface. Type for Type, select one of the following: Interior Wall Exterior Wall Shade Air Underground Wall
all available wall and curtain wall styles in the drawing select Override Default Surface Height, and enter a new value for either Height or Area. Both of these fields change only the height of the surface.
5 Click OK.
4 Select the ceiling surface of a space in the tree view, and make the necessary changes on the right: If you want to
change the name of the ceiling
Then
enter a new value for Name.
If you want to
change the ceiling type
Then
for Type, select one of the following: Ceiling Roof Underground ceiling
for Style, select a slab or roof slab style from the drop-down list.
5 Select the floor of a space in the tree view, and make the necessary changes on the right: If you want to
change the name of the floor change the floor type
Then
enter a new value for Name. for Type, select one of the following: Interior Floor Raised Floor Slab on Grade Underground Slab
6 To add an opening to a ceiling or floor, select the ceiling or floor in the tree view, right-click, and click Add Opening. 7 To remove an opening from a ceiling or floor, select the opening in the tree view, right-click, and click Remove Opening. 8 Click OK.
You can use grips or the Space/Zone Manager to add openings to a space surface. For more information about working with the Space/Zone Manager, see Editing Space Surface Properties on page 2014. 1 Select the space to which you want to add a surface opening, and click the Edit Surfaces grip.
2 Click the Add Window grip on the surface to which you want to add an opening. By default, a window opening is created.
To add a door, hold down CTRL while clicking the Add Window grip. Note that doors are positioned at the top of the floor surface.
3 When you are finished, click the Exit Editing Surfaces grip. NOTE If an opening is added to the ceiling or floor surface of an extruded 3D space, it is always created on the bottom or top surface of the space geometry. The position of the opening is not affected by the justification of the space. NOTE If the openings are not displayed after you exit the surface editing mode, then the Surface components display component in the space style or the space object display properties has not been activated. For more information, see Specifying the Display Properties of a Space Style on page 2045.
Then
move the corner grip to the desired position. press CTRL, and move the opening to the desired position.
press CTRL twice, and copy the opening to the desired position.
4 When you are finished, click the Exit Editing Surfaces grip.
1 Select the space to which you want to add a surface opening, and click the Edit Surfaces grip. 2 Click the surface grip for the surface to which you want to add an opening. 3 Click the Add Window grip on the activated surface.
Adding a window opening to a freeform space surface
To add a door, hold down CTRL while clicking the Add Window grip. Note that doors are positioned at the bottom of the selected surface. NOTE If the openings are not displayed after you exit the surface editing mode, then the Surface components display component in the space style or the space object display properties has not been activated. For more information, see Specifying the Display Properties of a Space Style on page 2045.
NOTE Moving the opening onto another surface or outside the space will result in the opening area being reported as zero. 4 To exit the surface editing mode, click the Exit Editing Surfaces grip.
Then
move the edge to the desired location, and click; or enter a value, and press ENTER. press CTRL to switch to the Add Vertex edit mode. Move the edge to the desired location, and click; or enter a value, and press ENTER. press CTRL twice to switch to the Convert to Arc/Convert to Line edit mode. Stretch the midpoint to the desired location, and click; or enter a value, and press ENTER.
If you want to
offset all edges at an identical distance
Then
press CTRL 3 times to switch to the Offset All edit mode. Move the selected edge to the desired location for all edges, and click; or enter a value, and press ENTER.
5 To exit the surface editing mode, click the Exit Editing Surfaces grip. Changing a vertex of a space surface opening 1 Select the space on which you want to edit an opening vertex, and click the Edit Surfaces grip. 2 Click the grip for the surface with the opening you want to edit. 3 Select the Vertex grip for the vertex you want to change. The Vertex grip has 3 edit modes:
Move: This is the default. Use it to move the selected vertex in any direction. The neighboring segments are stretched if necessary. Remove: Use this edit mode to remove a vertex. The neighboring segments are replaced with a line. Offset Edges: Use this edit mode to move a vertex and the adjacent edges of the space boundary with it.
Then
move the vertex to the desired location, and click; or enter a value, and press ENTER. press CTRL to switch to the Remove Vertex edit mode, and click to confirm the removal. press CTRL twice to switch to the Offset Edges edit mode. Move the vertex to the desired location, and click; or enter a value, and press ENTER.
5 To exit the surface editing mode, click the Exit Editing Surfaces grip.
NOTE You cannot create non-rectangular shaped openings on extruded 3D spaces. If you need a different surface opening shape, convert the extruded 3D space to a 3D freeform space first as described in Changing the Type of a Space on page 1989.
If you have selected an extruded 3D space, click the Edit Surfaces grip. All surface opening grips on the space are displayed. If you have selected a 3D freeform space, click the Edit Surfaces grip, and then select the Edit Surface grip for the surface containing the opening you want to remove. The grips for the openings on this surface are displayed.
2 Click the Remove Opening grip for the opening you want to remove.
4 To add a new opening to a surface, select the surface in the tree view, right-click, and click Add Opening. The new opening is inserted with default properties. 5 To change the properties of an opening, select the opening in the tree view, and make the desired changes on the right: If you want to
change the opening name change the opening type
Then
enter a new value for Name. for Type, select a new type from the drop-down list. Depending on whether the opening is a door or window opening, different types are available: Fixed Window Operable Window Fixed Skylight Operable Skylight Non sliding Door Sliding Door Air
change the assigned window or door/window assembly style of the opening change the area of a surface opening
select a window style, door style, or door/window assembly style from the list. The list contains all styles available in the drawing.
NOTE For a 3D freeform space opening, you cannot edit the height or width on this worksheet. You can change the width and height of a 3D freeform surface opening using grips, as described in Editing the Shape of 3D Freeform Space Openings on page 2025.
For openings in 3D freeform spaces, the reported area is displayed alongside the overall area. The reported area can differ from the overall area in cases where an opening is only partly on the surface, and the rest is either on a different surface or outside the space. In this case, the reported area displays
If you want to
Then
the part of the opening that is on the surface. The value for reported area is read-only.
6 To remove an opening from a surface, select the opening, right-click, and click Remove Opening. 7 Click OK.
When a surface is deleted or moved so that it is no longer coplanar to an opening it contains, the opening will be deleted. When a surface is edited in a way that does not affect the opening, the opening is retained unchanged. When a surface is split and an opening crosses the split line, the opening is split into 2 openings. NOTE If the space geometry is changed in any way that changes the total number of surfaces, then openings may be deleted or may occasionally move from one surface to another.
When an extruded 3D space is converted to a 3D freeform space, all openings will be retained with the same location, shape, and area. The opening grips change to the grips of an extruded 3D space surface opening.
Viewing Extruded and Freeform space surface openings
When a 3D freeform space is converted to an extruded 3D space, the openings on the horizontal roof or floor surfaces will be kept on the roof or floor of the extruded 3D space. The openings on the surfaces that intersect with the base profile will be retained on the respective edge surfaces. All other openings will be lost. The openings that are retained will change to rectangles, and the area of the opening will remain the same.
When an extruded 3D space or a 3D freeform space is changed to a 2D space, all surface openings are lost.
If an associative extruded 3D space is converted to a non-associative extruded 3D space, all openings will be retained in their original position, but will now have editing grips. If the shape of the original opening is not rectangular, the opening shape will change to a rectangle identical in area to the original shape. If an associative 3D freeform space is converted to a non-associative 3D freeform space, all openings will be retained with identical location, size, and shape, and will have editing grips.
3 For Maximum Automatic Adjacency select the maximum allowed distance between 2 surfaces that should be considered adjacent to each other. 4 Click OK. TIP Alternatively, you can set the maximum automatic adjacency between space surfaces on the command line by entering AecSpaceMaxAutoAdjacency.
1 On the command line, enter AecShowSpaceAdjacencies. 2 Adjacent space surfaces are displayed with lines. 3 To hide the surface adjacency lines, press ENTER.
Space Styles
A space style is a set of parameters that determines the appearance and other characteristics of the space object to which it is assigned. Depending on the scope of the drawing, you may want to create different space styles to represent different types of spaces, such as different room types in an office building. Within the space style you can set up the space decomposition. Decomposition geometrically divides an existing space into triangular or trapezoid subparts. In some countries, such as Germany and Japan, the visual decomposition of spaces into subdivisions is needed for the space proof that must be presented to the building administration for approval. You can use styles for controlling the following aspects of spaces:
Boundary offsets: You can specify the distance that a space's net, usable, and gross boundaries will be offset from its base boundary. Each boundary has its own display components that you can set according to your needs. Name lists: You can select a list of allowed names for spaces of a particular style. This helps you to maintain consistent naming schemes across a building project. Target dimensions: You can define a target area, length, and width for spaces inserted with a specific style. This is helpful when you have upper and lower space limits for a type of room that you want to insert. Displaying different space types: You can draw construction spaces, demolition spaces, and traffic spaces with different display properties. For example, you might draw all construction areas in green and hatched, and the traffic areas in blue with a solid fill. Displaying different decomposition methods: You can specify how spaces are decomposed (trapezoid or triangular). If you are not working with space decomposition extensively, you will probably set it up in the drawing default. For information about space decomposition, see Space Decomposition on page 2093.
Then
right-click Space Styles, and click New. right-click the space style you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new space style, and press ENTER.
Then
see Specifying Target Dimensions for the Space on page 2040. see Specifying Space Boundary Offsets in a Space Style on page 2041. see Attaching a List Definition to a Space Style on page 2042. see Specifying the Materials of a Space Style on page 2043. see Specifying Classifications for a Space Style on page 2042. see Specifying the Display Properties of a Space Style on page 2045. see Specifying the Hatching for Components of a Space Style on page 2047. see Setting the Object Cut Plane of a Space Style on page 2048. see Attaching Notes and Files to a Space Style on page 2049. see Space Decomposition on page 2093.
specify style-based offsets for the net, usable, and gross boundaries add a list definition to the style
set the display of space boundaries and calculation cut planes define the hatching of the space
5 Specify the target dimensions for the space style: If you want to
specify a different area
Then
enter a new value for Target Area, Min Area, or Max Area. enter a new value for Target Length, Min Length, or Max Length. enter a new value for Target Width, Min Width, or Max Width.
Target values must fall between the set minimum and maximum values. 6 Click OK twice.
1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Space Styles. 3 Select the space style that you want to change. 4 Click the Design Rules tab. 5 Specify the distance to offset the net, usable, and gross boundaries from the base boundary: If you want to
offset the net boundary from the base boundary
Then
enter a value for Net Offset.
NOTE In many calculations, the net boundary is identical to the base boundary. If you enter 0 for the Net Offset, the net boundary is not offset from the base boundary.
offset the usable boundary from the base boundary offset the gross boundary from the base boundary
6 Click OK.
The name of an existing space is also included in the new list definition. In this case, no change to the name is made. The name of an existing space is not included in the new list definition, but the list definition allows individual names to differ from the list. In this case, the existing name is retained as a non-standard name. The name of an existing space is not included in the new list definition, and the list definition does not allow individual names to differ from the list. In this case, the existing name is removed and the space name defaults to the first name in the new list definition.
Space Component
Material Component
Display Representation
Space Component
Calculation Plane 1 Calculation Plane 1 Hatch Calculation Plane Calculation Plane Hatch
Material Component
No material No material No material No material
Model Floor Ceiling Net Volume Surfaces Surface Components Usable Volume Gross Volume 3D Body 3D Body No material No material No material No material No material
WARNING Any changes you make to the material definition in this dialog will apply to all objects that are assigned the material. 6 Click the Display Properties tab. 7 Select the display representation where you want the changes to appear, and select Style Override. 8 If necessary, click .
9 Click the Layer/Color/Linetype tab. 10 Select By Material for any component to which you want to assign a material, and click OK. If the setting for By Material is not available, the display of this component cannot be determined by a material. 11 Click OK.
Space boundaries (Plan views): You can set the display of the base, net, usable, and gross boundaries. If boundaries are offset from each other, it is a good idea to differentiate them by color, linetype, or lineweight. If you do not need boundary offsets, you could also hide the net, usable, and gross boundaries and their respective hatches, so as not to clutter the drawing.
Boundary hatches (Plan views): Each space boundary has an associated hatch that you can display.
Above and Below Cut Plane components (Plan views): If the space is cut by an object cut plane, you can define different visuals for the parts that lie above the cut plane and below the cut plane.
Calculation cut planes and hatches (Plan views): For 3D freeform spaces, 2 calculation cut planes can be set. This helps to create evaluations of non-uniform space heights. For each of the calculation cut planes, you can set a boundary display and a hatch. Floor and ceiling components (Model views): 3D spaces can have floors and ceilings with a user-specified thickness. You can display them in a model view. NOTE If the thickness of the ceiling or floor component is set to 0, it does not display in the drawing.
Floor and ceiling components in Model view
Surfaces and surface components (Model views): 3D freeform spaces are composed of individual surfaces, which can have additional components like door and window openings.
Space surface with surface openings
NOTE If a material assignment determines the display properties of components in the space style, you can change the properties of the display component by clearing By Material. You can also override the material assignment with a different material. For more information, see Specifying the Materials of a Space Style on page 2043. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Space Styles. 3 Select the space style that you want to change. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 Click the Layer/Color/Linetype tab. 7 Select the space component to change, and change the following settings:
Material: If you select By Material, all display settings are taken from the assigned material. Components that cannot be set by material have the check box deactivated. Visibility Layer Color Linetype/Lineweight/Linetype Scale Plot Style
8 Click OK.
Base hatch: the hatch component for the base boundary of a space. Net hatch: the hatch component for the net boundary of a space. Usable hatch: the hatch component for the usable boundary of a space. Gross hatch: the hatch component for the gross boundary of a space. Cut Plane hatch: the hatch for the object cut plane. This cut plane is different from the calculation cut planes you can set for 3D freeform spaces. Calculation Cut Plane Hatch (1 and 2): If you define calculation cut planes for a 3D freeform space, you can add a hatch to the calculation cut plane boundary. 1 Click Format menu Style Manager. 2 Expand Architectural Objects, and expand Space Styles. 3 Select the space style that you want to change. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and click Style Override. The display representation in bold is the current display representation. 6 Click the Hatching tab. 7 Select a display component, and click the setting for Pattern.
Then
select Predefined for Type, and then select a pattern. select Custom for Type, and then enter the name of the custom pattern. If necessary, click Browse, and navigate to the folder where the custom pattern file is located. select User-defined for Type, and clear Double Hatch. select User-defined for Type, and select Double Hatch. select Solid Fill for Type.
9 Click OK. 10 Click Scale/Spacing, and enter a value that determines how the selected pattern is repeated. 11 Click Angle, and enter the angle for the selected pattern. 12 Click Orientation, and specify how the hatching is oriented: If you want to
orient the hatching to the object, regardless of the object rotation orient the hatching to the World Coordinate System
Then
select Object.
select Global.
13 Click OK.
8 To define a cut plane differing from the cut plane of the display configuration, select Override Display Configuration Cut Plane, and enter the desired height for Cut Plane Height. 9 Click OK.
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
9 Click OK twice.
Value/Default value
Existing value Existing value Existing value Existing notes and attached documents
Value/Default value
Area property sets are converted to space property sets and attached to the converted space style Standard NOTE In older versions of AutoCAD Architecture, list definitions were attached to area groups or area group templates. Now, list definitions are attached either to the space style or to the zone style.
N/A
List Definition
Target Area Target Length Target With Net Offset Usable Offset Gross Offset Floor Material Ceiling Material Classifications
Default Default Default 0 0 0 Standard Standard Existing classification values. NOTE Area classification definitions from older versions of AutoCAD Architecture are converted to space classification definitions and applied to converted space styles.
Display Representations N/A Plan Plan High Detail Plan Low Detail N/A N/A Model Plan Plan High Detail Plan Low Detail Plan Presentation Plan Screened Drawing Default Existing settings Existing settings Existing settings Drawing Default Drawing Default
Value/Default value
Drawing Default Drawing Default Drawing Default Existing settings
List Definitions
A list definition is a list of names that may be used as allowed names for spaces or zones. List definitions can be attached to a space style or a zone style, so that the list of names is available on the Properties palette when you create or edit a space or zone with that style. For more information see Attaching a List Definition to a Space Style on page 2042 and Attaching a List Definition to a Zone Style on page 2072.
List definition for a space
For a description of the typical workflow for list definitions, see Working with List Definitions - Overview on page 1916. List definitions are useful when you create spaces according to government or company standards. When you change the name list in a space or zone style, a space or zone name can interact with the new list definition in the following ways:
The existing name is also included in the new list definition. In this case, no change to the space name is made. The existing name is not included in the new list definition, but the list definition allows individual names to differ from the list. In this case, the existing name is retained as a non-standard name. The existing name is not included in the new list definition, and the list definition does not allow individual names to differ from the list. In this case, the existing name is removed and the name defaults to the first name in the new list definition.
Then
right-click List Definitions, and click New. right-click the list you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the list definition, and press ENTER. 5 Edit the properties of your new list: If you want to
define the objects the list definition applies to
Then
see Specifying the Application for a List Definition on page 2052. see Editing a List Definition on page 2053. see Attaching Notes and Files to a List Definition on page 2053.
6 Click OK.
Spaces: (If you want the list to be available for space names) Zones: (If you want the list to be available for zone names) Manual Property Definition: (If you want the list to be available for manual schedule properties)
6 Click OK.
Then
click Add, and enter the name of the entry. select the entry, and click Remove. select the entry, and enter the new name.
6 If you want users to have the alternative of entering a non-list name for the space or zone, select Allow individual property values to vary from this list. 7 Click OK.
Then
click Add, select a file, and click Open. select the file, and click Edit. Edit the description, and click OK. double-click the reference file name to start its application. Close the application when you are done editing. select the file name, click Delete, and click OK.
9 Click OK.
Zones
In AutoCAD Architecture, a zone is a container in which you can group spaces and other zones. You need zones to create an evaluation of your floor plan. With zones, you structure spaces into various groups, according to different schemes. For example, you can have functional zones (construction, traffic, and so on) or zones for building units (Apartment 1 Ground Floor, Apartment 2 Ground Floor, and so on.) Spaces can be contained in more than one zone. For example, you can attach a balcony space to both the Construction Spaces group and the Apartment 1 Ground Floor group. You can set up a restriction in the zone style, so that a space can only be attached to one zone of a specific style.
Spaces attached to zones
A zone can have list definitions and calculation modifiers attached. List definitions are attached through the zone style, whereas calculation modifiers are attached directly to the zone.
Zone Templates
Zones can be connected and nested into complex structures. A zone structure for a building, for example, may have one top-level zone named Building. Below that zone would a be a number of zones for apartments the apartment 1 zone, the apartment 2 zone, and so on. The individual apartment zones can contain other zones like a construction areas zone, a 50% deduction zone, or spaces like the living room, the bedroom, and so on. When you often need a complex zone structure, you can create a zone template that defines the necessary zones and their grouping. For example, when designing a new building, you can insert a zone structure based on a Building zone template, which would contain the main building zone plus all subordinate zones. A number of predefined zone templates are provided with the software.
external reference from which spaces or zones have been attached to a zone in the current drawing, those spaces or zones are also detached. If you re-attach the external reference to the current drawing, you would need to manually re-attach the spaces and zones from the external reference, if desired.
The default tool palettes in the workspace contain sample zone tools that you can use and customize as needed. In addition, the following catalogs provided with the software contain zone tools that you can add to your tool palettes:
Custom palettes created by your CAD manager or other users may also contain zone tools with zone styles and properties that are customized for your projects or office standards.
Zone Properties
In AutoCAD Architecture, a zone is a documentation object that is used to group and organize spaces. The following table describes the properties that are displayed for a zone in the Properties palette. Zone Property
General Category Description Layer User-specified description of the zone object Specifies the layer on which the zone is placed. By default, the layer assignment is defined in the zone style. Specifies the zone style. The style defined in the zone tool is the default.
Description
Style
Zone Property
Name
Description
The name of the zone. If a list definition has been specified in the zone style, the list is available as a drop-down list. For more information, see Attaching a List Definition to a Zone Style on page 2072. Specifies a zone tag to be inserted when adding the zone. Zone tags are available in the sample drawings shipped with the software. You can also create your own zone tags. NOTE This property is available only during adding a zone.
Tag
Calculation Modifiers
Identifies any calculation modifiers for the zone. A calculation modifier is a formula that modifies selected values of spaces attached to the zone. For more information, see Calculation Modifiers on page 2088. Displays the number of spaces that are directly attached to the zone. Displays the number of spaces that are directly attached to the zone plus the number of spaces that are attached indirectly through subzones of the zone. Displays the number of zones that are directly attached to the zone. Displays the number of zones that are attached directly to the zone plus the number of zones that are attached through subzones of the zone. An icon providing access to the Space/Zone Manager worksheet where you can rename zones, attach spaces and zones, define the content model of the zone, and attach calculation modifiers.
Number of Spaces
Number of Zones
Space/Zone Manager
Dimensions Category Base area Displays the combined base area of all spaces attached to the zone. Displays the base area of all spaces attached to the zone processed with any calculation modifiers attached to the zone. Displays the combined base perimeter of all spaces attached directly or indirectly to the zone. Displays the base perimeter of all spaces attached to the zone processed with any calculation modifiers attached to the zone. Displays the combined base volume of all spaces attached directly or indirectly to the zone.
Calculated area
Base perimeter
Calculated perimeter
Base volume
Zone Property
Zone Boundary Offset
Description
Specifies the offset distance for the zone boundary that is drawn around any space attached to the zone to show the space/zones relationship.
Calculation Category Calculate area Specifies whether the area of spaces that are attached to the zone will be calculated using any applicable calculation modifiers. Specifies whether the perimeter of spaces that are attached to the zone will be calculated using any applicable calculation modifiers.
Calculate perimeter
Content Can contain spaces This property defines that the zone is allowed to have spaces directly attached. This property defines that the zone is allowed to have zones attached. NOTE If you select both content options, the zone can contain spaces and zones.
Location Rotation Elevation Additional Information Specifies the rotation of the zone. Specifies the elevation of the zone. Specifies the location and coordinate system of the zone.
Creating a Zone
Use this procedure to add a new a zone that has the properties specified in the zone tool that you select. To specify settings when you add a zone, see Creating Zones with User-Specified Settings on page 2058. 1 Open the tool palette that contains the Zone tool you want to use, and select it. (You may have to scroll to display the desired tool.) 2 Specify the insertion point of the zone. You can move or hide the Properties palette to expose more of the drawing area. 3 Continue adding zones as needed, and then press ENTER.
1 Open the tool palette that contains the Zone tool you want to use, and select it. (You may have to scroll to display the desired tool.) 2 On the Properties palette, expand Basic, and expand General. 3 Enter a name for the zone. If you have assigned a list definition to the zone style, you can select a name from the drop-down list. 4 Select a style. 5 Select a tag for the zone. NOTE If no zone tags are contained in the list, you can drag a tag into the drawing from the Content Browser. You can also create your own tags from multi-view blocks. 6 To add a calculation modifier to the zone, click the setting for Calculation Modifiers, and select one or more calculation modifiers for the zone. If you assign a calculation modifier to a zone, the area and perimeter values of spaces attached to the zone will be modified with the calculation modifier. For information about calculation modifiers, see Calculation Modifiers on page 2088. 7 Expand Dimensions. 8 For Zone boundary offset, enter a value to specify the distance you want between the zone boundary and the base boundary of any attached space. If you select 0 offset, the zone boundary is identical to the base boundary of the space.
Zone boundary offset at 0 (left) and at an offset value (right)
TIP If you cannot see the zone boundary, the display component for the zone boundary may not be activated in the zone style. For more information, see Specifying the Layer, Color, and Linetype Properties of a Zone Style on page 2074.
9 Expand Calculation. 10 Specify which space values should be calculated in the zone: If you want to
calculate the area values of attached spaces including any applicable calculation modifiers calculate the perimeter values of attached spaces including any applicable calculation modifiers
Then
select Yes for Calculate Area.
For information about space evaluations, see Space Evaluation on page 2097. 11 Expand Content. 12 Define the content allowed in the zone: If you want to
allow spaces to be attached to the zone allow zones to be attached to the zone
Then
select Yes for Can Contain Spaces. select Yes for Can Contain Zones.
13 In the drawing area, specify the insertion point of the zone. You can move or hide the Properties palette to expose more of the drawing area. 14 Continue adding zones as needed, and then press ENTER.
For information about creating zone templates, see Zone Templates on page 2079. 1 Open the tool palette that contains the Zone from Template tool you want to use, and select it.
(You may have to scroll to display the desired tool.) 2 On the Properties palette, expand Basic, and expand General. 3 Select the zone template you want to create a structure of zones from. 4 Define the offsets between individual zones in the structure: If you want to
define the offset between rows of the zone structure define the offset between columns of the zone structure
Then
enter a value for Row Offset. enter a value for Column Offset.
5 In the drawing area, specify the insertion point of the zone structure. You can move or hide the Properties palette to expose more of the drawing area. 6 Continue adding zone structures from the template as needed, and then press ENTER.
Then
select the zone, and drag it to the tool palette. click Format menu Style Manager. Locate the style you want to copy, and drag it to the tool palette. Click OK to close the Style Manager. right-click the tool, and click Copy. Right-click, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste. open the catalog in the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
3 Right-click the new zone tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK.
6 Expand Basic, and expand General. 7 Click the setting for Description, enter a description of the zone created from this tool, and click OK. 8 Specify a layer key and any layer key overrides if you do not want to use the layer assignments specified in the layer key style used in the drawing. 9 Select a zone style. 10 Select the drawing file containing the style used for this zone tool. 11 Select a tag for the zone. 12 Select the drawing file containing the tag used for this zone tool. 13 Expand Dimensions. 14 Enter the distance you want the zone boundary to be offset from attached spaces. 15 Expand Calculation. 16 Specify which values will be calculated for zones created from this tool: If you want to
calculate the area of attached spaces calculate the perimeter of attached spaces
Then
select Yes for Calculate Area. select Yes for Calculate Perimeter.
17 Expand Content. 18 Define the allowed content in the zone tool: If you want to
allow spaces to be attached to zones created from this tool allow zones to be attached to zones created from this tool
Then
select Yes for Can contain spaces.
For information about zone content, see Changing the Content Rules of a Zone on page 2066. 19 Click OK.
Value/Default Value
Existing value NOTE Name lists that were attached to the area group are not re-attached to the zone. To use a converted legacy name list, you must attach it to the zone style.
Description
Description
Existing value
Value/Default Value
Existing layer Area group style is converted to zone style. Properties are matched where possible; new properties have default values. For more information, see Converting Area Group Styles to Zone Styles on page 2078. Existing modifier Existing value Existing value Existing value Existing value Existing value Existing value Existing value Existing value 0 Default value Existing value Existing value Existing value Existing value Existing value Existing value Existing values
Calculation modifiers N/A N/A N/A N/A Net area Calculated area Net perimeter Calculated perimeter N/A N/A Calculate area Calculate perimeter Can contain areas Can contain area groups Rotation Elevation Additional information (Location)
Calculation modifiers Number of spaces Total number of spaces Number of zones Total number of zones Base area Calculated area Base perimeter Calculated perimeter Base volume Zone boundary offset Calculate area Calculate perimeter Can contain spaces Can contain zones Rotation Elevation Additional information (Location)
NOTE If you are converting a legacy zone structure, and connections between zones are not converted correctly, it is possible that the source drawing contained an error in the content rules for the parent zone. In cases like this, verify that the content rules of the parent zone allow attaching zones, as described in Changing the Content Rules of a Zone on page 2066, and then re-attach the lost zones as described in Attaching Spaces and Zones to Zones on page 2063.
NOTE You can attach spaces and zones to zones inside blocks, or attach spaces or zones inside a block to a zone outside the block, but if the blocks are exploded the attachments will be removed. Connections of spaces and zones are not unique. You can attach a space or a zone to any number of different zones, unless you place restrictions on space/zone and zone/zone attachments in the zone, style:
You can specify that a space can only be attached to one zone of the same style. That would prevent a space from being calculated multiple times, as in a case where you do not want the same room to be attached to multiple apartment zones. You can specify that zones of this style can only be attached to other zones of the same style. This would be useful for Building Systems applications where you want to generate HVAC and Lighting zones, but do not want to allow a zone of one kind to be attached to a zone of the other kind.
For more information, see Restricting the Content of a Zone Based on the Zone Style on page 2073. In the properties of a zone, you can restrict the type of objects can be attached to the zone, allowing only spaces or only zones. For more information, see Changing the Content Rules of a Zone on page 2066. When you attach a zone to another zone, it is attached as a subzone to the first zone. 1 Select the zone to which you want to attach a space or zone. 2 Attach the space or zone to the selected zone in one of the following ways:
Click the Add (Plus) grip on the zone, and select spaces and zones to attach. Right-click, and click Attach Spaces/Zones, and then select the spaces and zones to attach.
3 Press ENTER.
1 Select the zone from which you want to detach a space or zone. 2 Detach the space or zone in one of the following ways:
Click the Detach (Minus) grip on the connection line to the attached space or zone. Right-click, and click Detach Spaces/Zones. Then select the space or zone you want to detach from the zone, and press ENTER.
Editing Zones
You can use either of the following methods to change zone properties such as the ones that control the allowed content for the zone, the types of calculation performed, and the calculation modifiers applied:
You can change zone settings on the Properties palette. You can select editing commands from the context menu for a selected zone.
Renaming a Zone
Use this procedure to rename a zone. If a list definition has been attached to the zone style, you can choose a name from the list. A list definition can either be restrictive and allow only names selected from the list, or it can allow you to enter a name of your choice. For more information, see List Definitions on page 2051.
1 Double-click the zone you want to rename. 2 On the Properties palette, expand Basic, and expand General. 3 For Name, do one of the following:
The existing name of the zone is also included in the new list definition. In this case, no change to the zone name is made. The existing name of the zone is not included in the new list definition, but the list definition allows individual names to differ from the list. In this case, the existing zone name is retained as a non-standard name. The existing name of the zone is not included in the new list definition, and the list definition does not allow individual names to differ from the list. In this case, the existing zone name is removed and the zone name defaults to the first name in the new list definition.
For more information about list definitions, see List Definitions on page 2051.
If you define a zone boundary offset at 0, the boundary is drawn on top of the space base boundary. Depending on the draw order, it is possible that the zone boundary is invisible because it is underneath the space base boundary. To avoid this effect, define an offset greater than 0. 1 Select one or more zones, and double-click one of them. 2 Expand Dimensions. 3 For Zone boundary offset, enter the desired offset from the base boundary of the attached spaces. TIP If you cannot see the zone boundary, the display component for the zone boundary may not be activated in the zone style. For more information, see Specifying the Layer, Color, and Linetype Properties of a Zone Style on page 2074.
Then
select Yes for Can Contain Spaces. select Yes for Can Contain Zones.
Then
select Yes for Calculate Area. select Yes for Calculate Perimeter.
4 Click Close.
Then
for Available, select the desired calculation modifier style, and click .
for Attached, select the desired calculation modifier style, and click .
for Attached, select the calculation modifier style to move to a different position. Click to move the
calculation modifier style up in the list, or click to move the calculation modifier style down in the list.
5 Click OK.
1 Select the top node of the zone structure you want to sort, right-click, and click Zone Layout. 2 Specify the vertical (column) and horizontal (row) distance between the entries in the zone structure, and press ENTER.
You want to export the floor plan to an application that can process only polylines. You need the space profile for other operations.
After converting spaces to polylines, you can convert the polylines back to spaces, as described in Converting Polylines, Profiles, and Object Outlines to Spaces on page 1963. NOTE If the net, usable, and gross boundaries are offset from the base boundary, a polyline is created for each boundary. 1 Select the zone containing spaces you want to convert to polylines, right-click, and click Create Polyline. 2 Specify the source of the polylines:
To create polylines only from directly attached spaces, enter D (Directly Attached Spaces) on the command line.
To create polylines from all attached spaces, regardless of whether they are attached directly or through subzones, press ENTER.
Polylines are created on top of the specified spaces. You can edit them as any other polyline. TIP When polylines lie above spaces, it can be difficult to select the space without the polyline. Try one of the following:
Press CTRL, and click the boundary. Then click until the space is highlighted. If the space hatch is displayed, click the hatch. Enter qselect on the command line and filter for spaces.
8 Under Name, for Text Style, select a style for the zone name from the drop-down list, or click the worksheet button, and create a new text style, which will then be selectable from the list. For more information, see Text Style Dialog Box in AutoCAD Help.
9 For Height, enter the desired value. 10 Under Marker, specify whether you want to define the scaling for the zone marker: If you want to display the marker at
1/50 of the screen size the scale you specify
Then
clear User Defined Scaling. select User Defined Scaling, and enter the desired values for Width and Height.
11 Under Arrow, enter the desired value for Arrow Size. 12 Specify which spaces will inherit the hatch of the zone: If you want to
use the zone hatch only for directly attached spaces use the zone hatch for all directly attached spaces and all spaces attached through another zone
Then
clear Draw All. select Draw All.
13 Click OK. You can also access these option through the zones context menu, as follows: 1 Select the zone, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. The current display representation is displayed in bold. 3 Select the display representation where you want the changes to appear, and select Object Override. If Object Override is already selected, click 5 Click OK twice. at the upper-right corner of the tab.
4 In the Display Properties dialog, click the Other tab, and then specify these options as desired.
Then
If you want to
edit the description of a reference file edit a reference file
Then
enter text for Description. double-click the reference file name to start its application.
7 Click OK.
Zone Styles
The zone style can be used to control the display of the zone object, the zone and space connection lines, the zone boundary, and the zone hatch. If you add a hatch to a zone, the hatch is also displayed in spaces attached to the zone to indicate the relationship. You can use zone styles to create zones with different display properties for construction spaces, rentable rooms, traffic spaces, or other space types. For example, you might draw and hatch all spaces in the construction zone, create the traffic zone in blue with a solid fill, and so on.
Living rooms and construction spaces with different styles
Properties in the zone style can also be used to set content restrictions for zones. Zones are very useful for determining what is included or excluded when space evaluations are performed.
Then
right-click Zone Styles, and click New.
If you want to
create a new style from an existing style
Then
right-click the zone style you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new zone style, and press ENTER. 5 Edit the style properties of your new zone style: If you want to
enter a description of the style attach a list definition to the style
Then
click the General tab, and enter a description. see Attaching a List Definition to a Zone Style on page 2072 see Restricting the Content of a Zone Based on the Zone Style on page 2073. see Specifying Classifications for a Zone Style on page 2073. see Specifying the Display Properties of a Zone Style on page 2073. see Attaching Notes or Files to a Zone Style on page 2077
6 If you want to assign the style to a zone tool, drag the style from the Style Manager to a tool palette. You can later rename the tool and specify other properties for it as described in Creating a Zone Tool on page 2060. 7 Click OK.
6 Click OK.
Space Exclusive: Define that spaces can be attached only to one zone of the style. This would be useful for zones that represent real-world space compounds, like for example a zone style for apartments. In that case, you need to prevent that individual spaces can be attached to multiple zones of that style and be calculated more than once. If you attach a space to a second zone of the same style, it is disconnected from the first zone. Zone Exclusive: Define that zones of the style can only be attached to other zones of the same style. This would be useful for Building Systems applications where you want to generate HVAC and Lighting zones and want to ensure that an HVAC zone only can get attached to another HVAC zone, and a Lighting zone only to another Lighting zone. If you try to attach a zone of the style to a zone with another style the connection is not created, and an error message is displayed on the command line. IMPORTANT Zone content restrictions are observed in external references.
6 Click OK.
Description
The boundary around any spaces attached to the zone Hatch component of the zone symbol and of any spaces connected to the zone. The zone hatch is drawn on top of the space hatch if both are visible. Zone label Zone symbol Connecting line between the zone and any attached zones Connecting line between the zone and any attached spaces
1 Open a tool palette that has a zone tool. 2 Right-click a zone tool, and click Zone Styles. 3 Select the zone style you want to change. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 Click the Layer/Color/Linetype tab. 7 Select the zone component to change, and change the following settings:
8 Click OK.
7 Click the Hatching tab. 8 Select a component, and click the setting for Pattern. 9 Select the hatching for the component: If you want to
select a hatching pattern that is available in the software select a custom pattern
Then
select Predefined for Type, and then select a pattern.
select Custom for Type, and then enter the name of the custom pattern. If necessary, click Browse, and navigate to the folder where the custom pattern file is located. select User-defined for Type, and clear Double Hatch. select User-defined for Type, and select Double Hatch. select Solid Fill for Type.
10 Click OK. 11 Click Scale/Spacing, and enter a value that determines how the selected pattern is repeated. 12 Click Angle, and enter the angle for the selected pattern. 13 Click Orientation, and specify how the hatching is oriented: If you want to
orient the hatching to the object, regardless of the object rotation orient the hatching to the World Coordinate System
Then
select Object.
select Global.
14 Click OK twice.
1 Open a tool palette that has a zone tool. 2 Right-click a zone tool, and click Zone Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click 7 Click the Other tab. 8 Specify whether the hatch of the zone should be used only for directly attached spaces, or for all spaces: If you want to
use the zone hatch only for directly attached spaces use the zone hatch for all directly attached spaces and all spaces attached through another zone
Then
clear Draw All. select Draw All.
9 Click OK.
1 Open a tool palette that has a zone tool. 2 Right-click a zone tool, and click Zone Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click 7 Click the Other tab. 8 Change the width and height of the zone marker by selecting User Defined Scaling and then entering a width and height. To display the zone marker always in 1/50 of the screen size, clear User Defined Scaling. 9 Change the appearance of the zone name. If you want to
change the height of the zone name change the text style of the zone name
Then
enter a new height. either select a text style from the list, or click the Browse button and create a new text style. For more information, see Text Style Dialog Box in AutoCAD Help.
10 Click OK twice.
Then
click Add, select a file, and click Open.
If you want to
edit the description of a reference file
Then
select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. Close the application when you are done editing. select the file name, and click Delete.
9 Click OK twice.
Value/Default value
Existing value Existing value Existing value Existing notes and attached documents Area group property sets are converted to zone property sets and attached to the converted zone style Standard NOTE In previous versions of AutoCAD Architecture, list definitions were attached to zones or zone templates. They are now attached to the space style or the zone style.
N/A
List Definition
Exclusivity N/A Allow a space to only be attached to one zone of this style Allow a zone of this style to only be attached to other zones of this style Not selected
N/A
Not selected
Value/Default value
Existing classification values. NOTE Area group classification definitions from legacy drawings are converted to zone classification definitions and applied to converted zone styles.
Display Representations Plan Plan High Detail Plan Low Detail N/A N/A Plan Plan High Detail Plan Low Detail Plan Presentation Plan Screened Existing settings Existing settings Existing settings Drawing Default Drawing Default
Zone Templates
A zone template is a structure definition for zones with multiple hierarchical levels. You define the zone template as a hierarchy with certain properties, and use it to create the zone structure in the drawing.
Zones according to DIN277
You use a zone template only to insert a zone structure. Later changes to the zone template are not copied to existing zones based on this template. Similarly, when you change a zone structure that is based on a zone template, those changes do not affect the template. You can create zone templates for structures you need frequently, and make them available through AutoCAD Architecture style drawings.
NOTE Area group templates from legacy drawings are automatically converted to zone templates when the drawings are opened in with the current version of the software. Area name definitions that were attached to an area group template will be disconnected from the zone template, as name definitions are now attached to the space style or the zone style rather than the zone template. For information about attaching list definitions to a zone style, see Attaching a List Definition to a Zone Style on page 2072.
Then
right-click Zone Templates, and click New. right-click the template you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new zone template, and press ENTER. 5 Edit the style properties of your new zone template: If you want to
define the content of the zone template
Then
see Building the Structure of a Zone Template on page 2080. see Attaching Notes and Files to a Zone Template on page 2082.
6 Click OK.
structure of contained zones zone style (for each contained zone) zone content (for each contained zone) zone calculation type (for each contained zone) calculation modifier styles (for each contained zone)
For information about creating zones from a zone template, see Creating Zone Structures from a Zone Template on page 2059.
1 Click Format menu Style Manager. 2 Expand Documentation Objects, and expand Zone Templates. 3 Select the template you want to edit. 4 Click the Content tab. In the left pane of the Content tab, a tree structure displays the structure of the zone template with all zones and subzones. If you are creating a new zone template, only the top level zone node is present. All other subzones are yet to be inserted. 5 Add the desired subzones to your zone template. If you want to
add a subzone to the template
Then
select the zone that will contain the subzone, rightclick, and click New. select the zone, right-click, and click Rename. select the zone, right-click, and click Delete.
NOTE To rearrange zones within the structure, drag-and-drop them within the tree. 6 Select a zone. 7 Enter a description for the zone. 8 Select a style for the zone. For information about zone styles, see Zone Styles on page 2071. TIP If you select a style that requires zone exclusivity, you will be able to add only subzones that are of the same style. If you try to attach a subzone of a different style, you will receive an error message. For information on setting exclusivity rules for zone styles, see Restricting the Content of a Zone Based on the Zone Style on page 2073. 9 Specify the types of objects that can be attached to the zone (spaces, zones, or both.) 10 Select the types of calculations performed for the zone in the evaluation of the floor plan. For example, you might want to have a Carpet zone node to calculate how much carpet you need and Base board zone node to calculate how much baseboard you need. For the Carpet zone node, you would select Yes for Calculate area. For the Baseboard zone node, you would select Yes for Calculate perimeter. You can select both calculation types if you want both values to appear in the evaluation. 11 Select one or more calculation modifiers to apply to the zone.
For example, if you have a Balconies zone node, you can attach a calculation modifier that reduces all calculated space values in this zone by 50 percent. NOTE By default, a calculation modifier is applied only to the base area and base perimeter of spaces attached to the zone. To apply the modifier to the net, usable, and gross boundaries of spaces attached to a zone, you need to create and apply a property set definition that contains properties for the calculated area and perimeter values of these 3 boundaries. Calculation modifiers are applied accumulatively. If you attach a 50 percent calculation modifier to a space directly, and then attach the space to a zone that also has a 50 percent calculation modifier, the resulting space value is 25 percent, because both calculation modifiers are applied. Calculation modifiers are processed top-down, with the first style in the list processed first, the second style after that, and so on. Depending on your calculation formulas, you can receive different result values. To change the order of calculation modifiers, drag them to the correct positions within the list. For an example of how the order of calculation modifiers can affect the calculation results, see Calculation Modifiers on page 2088. 12 Click Attach. 13 In the Select a Space Calculation Modifier Style worksheet, select a calculation modifier to attach to the zone node, and click OK. 14 To detach a calculation modifier, select it, and click Detach. 15 Click OK.
Then
click Add, select a file, and click Open. select the file, and click Edit. Edit the description, and click OK. double-click the reference file name to start its application. Close the application when you are done editing. select the file name, click Delete, and click OK.
9 Click OK twice.
Value/Default value
NOTE In previous versions of the software, name definitions could be attached to zone templates. Now, list definitions are attached to the space style or the zone style.
Style
Style
Area group styles from legacy drawings are automatically converted to zone styles and attached to the corresponding node in the zone template. Existing content permissions. Area permissions are now space permissions, and area group permissions are zone permissions. Existing values Existing calculation modifiers
Content
Content
Geometric data belonging to the space: This is data inherent to the space like its height or width. This data can be displayed in the Properties palette or used in schedule tables and space tags. For more information, see Schedule Properties of Spaces on page 2084. Modified and calculated data derived from the space: this is data derived from the geometric data by applying calculation modifier styles, boundary offset calculation formulas, or formula properties. For more information, see Calculation Modifiers on page 2088, Working with Space Boundaries on page 1973 and Adding a Formula Property Definition to a Property Set Definition on page 2547. Schedule properties exist for values created by calculation modifiers, boundary offsets, and formulas, so that they can be displayed in the Properties palette and used in a schedule table, too. Data generated by a geometric decomposition of the space area. For more information, see Space Decomposition on page 2093.
Space surface properties: Data attached to the surfaces of a space. For more information, see Editing Space Surface Properties on page 2014. User-defined information sets: you can define any set of relevant property set data for spaces, like for example, floor finish, ceiling material etc. This data can be displayed in the Properties palette and used in schedule tables and space tags. For more information, see Adding a Manual Property Definition to a Property Set Definition on page 2556.
Description
Area bounded by the base boundary Area bounded by base boundary minus the area deducted by interference conditions. For more information, see Creating Interference Conditions for Spaces on page 1995. Area bounded by the ceiling boundary. The ceiling boundary is always derived from the base boundary of the space. In an extruded 3D space, the base ceiling area is identical to the base area; in a 3D freeform space the base ceiling area can differ from the base area. Perimeter of the base boundary Perimeter of the base boundary including the length created by interference conditions. For more information, see Creating Interference Conditions for Spaces on page 1995. The sum of surface areas on a space, calculated from the base volume of the space Volume of the space as calculated from the base boundary Base area of a space after applying calculation modifiers. For more information, see Calculation Modifiers on page 2088. Base perimeter of a space after applying calculation modifiers List of all calculation modifiers applied to the space Space area at the height of calculation cut planes 1 and 2. This property should be used for 3D freeform spaces only; in an extruded
Calculated Perimeter Calculation Modifier Calculation Plane 1 Area Calculation Plane 2 Area
Property
Description
3D space the calculation cut plane area is identical at each cut plane. For more information, see Setting Calculation Cut Planes for 3D Freeform Spaces on page 2092.
Calculation Plane 1 Height Calculation Plane 2 Height Calculation Plane 1 Perimeter Calculation Plane 2 Perimeter Ceiling Thickness
Thickness of the ceiling boundary. For more information, see Changing the Height of Extruded 3D Spaces on page 1992 and Changing the Height of 3D Freeform Spaces on page 1992. Color assigned to the space in the AutoCAD properties Color of text Description added to the space Description added to the space style List of all documents attached to the space. For more information, see Attaching Hyperlinks, Notes, or Files to a Space on page 1972. List of all documents added to the space style. For more information, see Attaching Notes and Files to a Space Style on page 2049. System value used in export to Building Systems applications Thickness of the floor boundary. For more information, see Changing the Height of Extruded 3D Spaces on page 1992 and Changing the Height of 3D Freeform Spaces on page 1992. Area bounded by the gross boundary Area bounded by gross boundary minus the area deducted by interference conditions. For more information, see Creating Interference Conditions for Spaces on page 1995. Area bounded by the gross boundary after applying calculation modifiers Perimeter of the gross boundary after applying calculation modifiers Perimeter of the gross boundary
Property
Gross Perimeter Including Interferences
Description
Perimeter of the gross boundary including the length created by interference conditions. For more information, see Creating Interference Conditions for Spaces on page 1995. Internal ID of space Legacy value from Autodesk Architectural Desktop 2006 Ceiling height of the space. Lists all hyperlinks you have attached to the space. For more information, see Attaching Hyperlinks, Notes, or Files to a Space on page 1972. Layer of the space Length of the space AutoCAD linetype of the space Maximum values for area, length, and width of spaces that have target dimensions defined in the space style. For more information, see Specifying Target Dimensions for the Space on page 2040. Minimum values for area, length, and width of spaces that have target dimensions defined in the space style. For more information, see Specifying Target Dimensions for the Space on page 2040. Name of the space Area bounded by the net boundary Area bounded by net boundary minus the area deducted by interference conditions. For more information, see Creating Interference Conditions for Spaces on page 1995. Area bounded by the net boundary after applying calculation modifiers Perimeter of the net boundary after applying calculation modifiers Perimeter of the net boundary Perimeter of the net boundary including the length created by interference conditions. For more information, see Creating Interference Conditions for Spaces on page 1995.
Minimum Area/Length/Width
Property
Net to Gross Offset Notes Notes from Style Object ID Object type Space Above Ceiling
Description
Offset of net boundary from gross boundary Notes attached to the space Notes attached to the space style Internal ID AEC object type. For spaces, this property is always set to SPACE. Space above the ceiling boundary. For more information, see Changing the Height of Extruded 3D Spaces on page 1992 and Changing the Height of 3D Freeform Spaces on page 1992. The style of the space Target values for area, length, and width of spaces that have target dimensions defined in the space style. For more information, see Specifying Target Dimensions for the Space on page 2040. Area bounded by the usable boundary Area bounded by usable boundary minus the area deducted by interference conditions. For more information, see Creating Interference Conditions for Spaces on page 1995. Area bounded by the usable boundary after applying calculation modifiers Perimeter of the usable boundary after applying calculation modifiers Perimeter of the usable boundary Perimeter of the usable boundary including the length created by interference conditions. For more information, see Creating Interference Conditions for Spaces on page 1995. Volume of the space above the ceiling boundary. All volumes are calculated from the base volume. Volume of the space below the floor boundary. Overall volume of the space including ceiling and floor boundaries, and the volume above the ceiling and below the floor. The area of the wall sides. Used for example in paint and plaster calculations.
Wall Area
Property
Width
Description
Width of the space
Calculation Modifiers
A calculation modifier is a formula that you can apply to a space to change the calculated results of its associated area or perimeter values. Calculation modifiers can also be applied to a zone to change the calculated results of all spaces attached to that zone. You might want to change calculated results for number of purposes; for example, to account for plaster deductions or the tiling in a bathroom. By default, a calculation modifier is applied only to the base area and base perimeter of the space. To apply the modifier to the net, usable, and gross boundaries of a space, you need to create and apply a property set definition that contains properties for the calculated area and perimeter values of the those boundaries. For more information, see Property Set Definitions on page 2542. Calculation modifiers work cumulatively. When you apply several different modifiers to a space or a zone, they are all applied. Therefore, it is important to define the order in which they are used. Example: You have a space area of 25 square meters. You want to apply 2 different calculation modifiers to it. Calculation modifier A deducts a value of 0.3 square meters for a column. Calculation modifier B divides the space by 2 (in some international calculation schemes, this is used for calculating balconies).
If you apply the plaster deduction first and the division second, you get the following result: Calculation Modifier A: 25 m2 - 0.3 m2 = 24.7 m2 Calculation Modifier B: 24.7 m2 / 2 = 12.35 m2
If you apply the division first and the plaster deduction second, you get the following result: Calculation Modifier B: 25 m2 / 2 = 12.5 m2 Calculation Modifier A: 12.5 m2 - 0.3 m2 = 12.2 m2
You can set the order of calculation modifiers in the properties of the space. For information about ordering calculation modifiers, see Adding and Removing Calculation Modifiers for Spaces on page 2088.
Then
for Available, select the desired calculation modifier, and click .
for Name, select the calculation modifier you want to move to a different position. Click to move the
calculation modifier up in the list, or click to move the calculation modifier down in the list.
NOTE Calculation modifiers are processed in the same top-down order in which they are listed on this worksheet.
5 Click OK.
Then
right-click Calculation Modifier Styles, and click New. right-click the calculation modifier you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new calculation modifier style, and press ENTER. 5 Edit the properties of your new calculation modifier style: If you want to
define the calculation type of the modifier style
Then
see Specifying the Application for a Calculation Modifier Style on page 2090. see Defining the Formula for a Calculation Modifier on page 2090.
If you want to
add notes, files, or documents to the modifier style
Then
see Attaching Notes and Files to a Calculation Modifier Style on page 2091.
6 Click OK.
1 Click Format menu Style Manager. 2 Expand Documentation Objects, and expand Calculation Modifier Styles. 3 Select the modifier for which you want to define a formula. 4 Click the Definition tab. 5 Add a variable to the calculation modifier. A variable consists of the variable name and its value. For example, to create a plaster deduction of 3 percent, click Add, and enter Plaster_Deduction for Variable and 0.97 for Value. You should use a descriptive name as a variable name to add transparency to your formulas. To set up formulas, you can also enter direct mathematical values.
Special characters such as ?()*- (You may, however use an underscore). Spaces Accent marks such as , , , , , Key words from Visual Basic.
For information about Visual Basic key words, refer to the Visual Basic Reference. One of the following values is displayed for Data depending on current selections on the Apply To tab:
AreaValue (if Area is selected) PerimeterValue (if Perimeter is selected) Value (if both Area and Perimeter are selected)
You cannot edit this value; if you want to change it, click the Apply To tab and change the current selections there as desired. 6 For Expression, enter the formula for calculating the modifier. You can enter direct mathematical values and operators, variables you have created, and Visual Basic key words, such as Mod, Exp, or Log. For example, if you want to set up a plaster deduction of 3 percent, and you have defined a variable called Plaster_Deduction with a value of 0.97, enter AreaValue * Plaster_Deduction. NOTE It is important to enter the variable names AreaValue and PerimeterValue exactly as they are displayed in the Data field. Alternative spellings such as Area Value or perimetervalue are not recognized. 7 To test your formula, enter a sample value for Input, press ENTER, and check the result for Output. 8 Click OK.
Then
click Add, select a file, and click Open.
If you want to
edit the description of a reference file
Then
select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. Close the application when you are done editing. select the file name, and click Delete.
9 Click OK.
Schedule table (DWG): When you create a schedule table within a drawing file, the space property data is available for every user that has a version of AutoCAD Architecture, or any software that can read DWG files, like AutoCAD. For information on creating schedule tables, see Basic Schedules on page 2491. DWF: You can export a drawing file with property data to a DWF file. For more information, see Publishing Drawings to DWF and DWFx on page 204. Database (XLS/CSV/TXT): You can export space property data to XLS (Microsoft Excel), CSV, and TXT formats which are readable by a number of spreadsheet calculation and database applications. For more information, see Exporting a Schedule on page 2521 and Exporting Schedule Data for Selected Objects on page 2521. Space evaluation (XLS/TXT): When you generate a space evaluation document, selected properties of spaces are exported to either an XLS or TXT document. Space evaluations display only a subset of space properties. You need a space evaluation for example if you want to export space decomposition data. For more information, see Space Decomposition on page 2093 and Space Evaluation on page 2097.
Autodesk MapGuide: you can export space property set data to Autodesk MapGuide. For more information, see Publishing Drawing Files to Autodesk MapGuide on page 199. Database (MDB): You can export space property data to a Microsoft Access MDB file. For more information, see Exporting Property Set Data to an MDB on page 204. NOTE If you previously used the SpaceInfo command to generate MDB data from spaces, you would now use the ExportPropertyData command.
Space Decomposition
In some countries, such as Germany and Japan, an important part of space evaluation is the visual decomposition of spaces into subdivisions for the proof that must be approved by the cognizant administrative authority. A space decomposition is a Plan display representation in which the spaces are displayed as triangles or trapezoids, depending on the decomposition method. Additionally, the decomposition shows height lines as well as edge and height dimensions. Architects need space decomposition for calculation proof. Decomposition is set in the display properties of the space object, the space style, or in the drawing defaults. With styles, you can control how the decomposition is displayed, the decomposition method used, color settings for decomposition components, and tags.
Different space decomposition methods
Description
Decomposition lines of a space with a positive value, such as a room Decomposition lines of a space with a negative value, or a hole Tag for a space subdivision with a positive value Tag for a space subdivision with a negative value Height lines of a space subdivision with a positive value Height lines of a space subdivision with a negative value Label for a space edge displaying its length Label for a height line displaying its length
Subtractive Edge
Additive Tag Subtractive Tag Additive Height Subtractive Height Edge Dimension Text Height Dimensions
1 Open a tool palette that has a space tool. 2 Right-click a space tool, and click Space Styles. 3 Select the style that has the decomposition settings you want to change. 4 Click the Display Properties tab.
5 Select the Decomposed display representation, and select either Style Override or Drawing Default, depending on which display source you want for the decomposition. 6 If necessary, click .
7 Click the Layer/Color/Linetype tab. 8 Select the space decomposition component to change, and change the following settings:
9 Click OK twice.
1 Open a tool palette that has a space tool. 2 Right-click a space tool, and click Space Styles. 3 Select the style that has the decomposition settings you want to change. 4 Click the Display Properties tab.
5 Select the Decomposed display representation, and select either Style Override or Drawing Default, depending on which display source you want for the decomposition. 6 If necessary, click .
7 Click the Decomposition tab. 8 Under Decomposition Type, select an option for Type: If you want to
display a trapezoid decomposition display a triangular decomposition without overlapping triangles display a triangular decomposition with overlapping triangles
Then
select Trapezoid. select Triangle.
Then
select Lines.
select Faces.
10 Click OK twice.
Then
enter a prefix.
If you want to
change the style of the numbers of the space subdivisions
Then
either select a text style from the list or click the Browse button and create a new text style. For more information, see Text Style Dialog Box in AutoCAD Help. enter a value for Height.
Then
either select a text style from the list or click the Browse button and create a new text style. For more information, see Text Style Dialog Box in AutoCAD Help. enter a value for Height.
10 Click OK twice.
Space Evaluation
The space evaluation is a documentation feature that calculates and evaluates the space information of your finished floor plan. This information is stored in a separate file that you can export to a spreadsheet or word processing application. Evaluation templates ensure that the information is formatted and arranged in a consistent, structured way.
Selected spaces and zones in the current drawing Selected spaces and zones from multiple open drawings All spaces and zones in a drawing All spaces and zones from all open drawings Spaces and zones from external references
If you click Run Space Evaluation, the space evaluation will be started instead. You should remove area evaluation tools from your palettes and exchange area evaluation commands for space evaluation commands in your scripts. For a listing of obsolete commands and their corresponding new commands, see Appendix 1: Command Changes for Spaces and Areas on page 2110.
In the left pane, all open drawings are listed with spaces and zones in a tree structure. When you highlight one of the spaces or zones, the following information is displayed on the right side:
Name Description Base Area Calculated Area (base space after application of calculation modifiers) Base Perimeter Calculated Perimeter (base perimeter after application of calculation modifiers)
2 To include spaces and zones from external references in the list view, click
NOTE Spaces and zones from external references are displayed with the External References icon ( ). You can select them in the same way as spaces and zones from open drawings. 3 Select the spaces and zones you want to include in the evaluation of the floor plan by selecting their check boxes. There are different colors for the check box marks:
A black check mark means that you have selected this space or zone directly for evaluation. You can clear that mark directly. A gray check mark means that you have selected a space or zone contained in the gray-marked zone. This does not mean that the gray-marked zone is included in the evaluation; if you want to include it, select it directly. A blue check mark on a space or zone means that you have selected the zone these items are contained in. These zones and spaces are included in the evaluation because their containing zone is included. NOTE There is one exception to this rule. If you want to run a Space Evaluation on a drawing that contains a zone, but the zones associated spaces are located in an xref, the referenced spaces need to be explicitly checked (black) in the Evaluation dialog in order to be included in the evaluation.
Evaluation Content
Use this procedure to specify which of the following components to include in the evaluation file. You select components for spaces and zones separately. 1 Open the Scheduling tool palette, and select the Space Evaluation tool. 2 Click Evaluation Options. 3 Click the Evaluation tab. 4 Select Space for Select. 5 In the list displayed, select the components you want to appear in the evaluation file. You can choose these components: Component
Name Description Overview Image Base Area Label
Description
Name of the space or zone Description of the space or zone Graphic image of the space or zone in bitmap format Fixed prefix for the base area value of the space or zone
Component
Base Area Result
Description
Base area value of space or zone without calculation modifiers applied Fixed prefix for the area of the space or zone after applying calculation modifiers Area value of the space or zone with calculation modifier styles applied Prefix showing the name of a modifier applied to space area Formula of calculation modifier applied to the space area Resulting value of applied calculation modifier Number of the space subdivisions plus any prefixes you may have set Formula of the decomposition method applied to the space Result of the space decomposition Preview image of the space decomposition Fixed prefix for the space or zone base perimeter value Base value of the space or zone perimeter without calculation modifier styles applied Fixed prefix for the base perimeter of the space or zone after calculation modifiers are applied Perimeter value of the space or zone after calculation modifiers are applied Prefix showing the name of perimeter modifier Formula of calculation modifier applied to perimeter Resulting value of any applied perimeter calculation modifiers
(Area) Proof Result - Spaces only (Area) Decomposed Image - Spaces only Base Perimeter Label Base Perimeter Result
4 Select the drawing for which you want to set image properties. NOTE If you want to create include several open drawings in the evaluation, you need to set the image properties for each open drawing separately. 5 Choose the desired color depth for the images in the evaluation file. Not that a high resolution enhances the quality of the images but also enlarges the file size. 6 For each object category (Spaces, Spaces Decomposed, and Zones) select the desired display configuration, and specify the desired width and height for the image size: NOTE In the list, you will see only those display configurations in which display representations for spaces, zones, or decomposed spaces are turned on. 7 Click OK.
NOTE For information about creating data format styles, see Property Data Formats on page 2528. 1 Open the Scheduling tool palette, and select the Space Evaluation tool.
2 Click Evaluation Options. 3 Click the Data Format Styles tab. 4 In the tree view under Apply To, select the element to which you want to assign a data format style. You can choose from these elements:
Area Result (Area) Modifier Expression (Area) Proof Expression Perimeter Result (Perimeter) Modifier Expression
5 Select the drawing from which you want to take a data format style. 6 Select the desired data format style. 7 For Area Result and Perimeter Result, if you want to include the exact, unrounded values as additional information in the evaluation file, select Additional Exact value. The area or perimeter result will then displays with the precision set in the data format style and, in an extra column, with their exact precision without rounding. Example:
Calculated Perimeter = 33.778 m Calculated Area = 88.532 m2 Exact Calculated Perimeter = 33.777692 m Exact Calculated Area = 88.5321423 m2
8 Click OK.
Then
enter a file name and directory path for Excel Template File. enter a file name and directory path for Text Template File.
NOTE The evaluation templates shipped with the software are located under \\Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Template\Evaluation Templates\. 5 Click OK.
If you did not select a default XLT template in the Evaluation Properties dialog box, you are prompted to select a template now. 4 Select a file directory, and enter a name for the XLS evaluation file. 5 Click Save. 6 When the export is finished, click Close. The space evaluation file is saved to the specified directory. You can open it with Microsoft Excel or any other spreadsheet application that can read XLS.
If you did not select a default TXT template in the Evaluation Properties dialog box, you are prompted to select a template now. 4 Select a file directory, and enter a name for the space evaluation file. 5 Click Save. 6 When the export is finished, click Close. The space evaluation file is saved to the specified file directory. You can open it with any word processor.
Description
The row in which the space evaluation begins The column in which the exported space images are placed The column in which the space labels and descriptions are placed The column in which the space decomposition expressions and modifier formulas are placed The column in which all space results are placed The column in which the unrounded space results are placed
AREA_COLUMN_EXPRESSION
AREA_COLUMN_RESULT AREA_COLUMN_EXACT_VALUE
1 Open Microsoft Excel. 2 Select the table cell in which you want to place a special type of information, such as pictures or results. 3 Click the name box in the upper-left corner of the Excel sheet, and enter the desired field definition. 4 Repeat steps 2 and 3 for all field settings you want to place. 5 Define additional settings for your template. Settings in an XLT file include
Header and footer information Company logos Company fonts Special cell formatting (borders, colors)
6 Save the resulting file with the extension XLT (Excel Template) to the default directory you are using for templates. The template is then available for selection next time you create a space evaluation.
5 In the Add Property Sets dialog, select SpaceEngineeringStyles, and click OK. NOTE This property set is only available in drawings created from templates provided with Autodesk Building Systems 2007 or AutoCAD Architecture 2009. If this property set is not available, you can copy and paste it from the Aecb Model drawing template using Style Manager. In Style Manager, it is located in Documentation Objects Property Set Definitions. 6 In the Edit Property Sets Data dialog, enter the area lighting and equipment loads. You can also specify a gbXML space type override if you want to restrict this style to a specific space type. If you use this setting, it overrides any classification you specify for the space style as shown in the following steps. 7 Click OK. To specify a classification 8 Click the Classifications tab. 9 For Space Occupancy, click [...]. 10 In the Select Classification dialog, expand the directories under the desired standard, select a space type, and click OK. 11 Use the previous steps to create additional space styles.
12 To modify the display of spaces with the selected style, click the Display Properties tab, and modify the display settings as desired. NOTE You must assign a classification to use the gbXML export feature. You can assign a classification to the space style, or you can specify a classification override in the space style property set. You can also manually specify a classification on the Extended Data tab of the Properties palette. 13 Click OK.
10 On the Properties palette, click the Extended Data tab, and then click
11 In the Add Property Sets dialog, select SpaceEngineeringObjects and SpaceObjects, and then click OK.
The property set is added to the selected spaces, and it can be viewed on the Extended Data tab.
12 Under Property Sets, you can specify values for the following properties: Property
ConditionType
Description
Specify how to condition the room. Enter the lighting load for the room. If you specified lighting load per area in the style, the DefaultLightingLoad property set calculates the lighting load based on the room area. You can override that value by entering a value for LightingLoad here. Enter the equipment load for the room. If you specified equipment load per area in the style, the
LightingLoad
EquipmentLoad
Property
Description
DefaultEquipmentLoad property set calculates the equipment load based on the room area. You can override that value by entering a value for EquipmentLoad here.
Enter outside airflow value. Enter supply and return airflow values for your reference. These values are for the flow rate for the room, not for the flow per unit area or per person.
4 In the Add Property Sets dialog, select ZoneEngineeringObjects, and click OK.
The property set is added to the selected zone, and it can be viewed on the Extended Data tab.
5 Under Property Sets, specify the appropriate values for design heating and cooling temperatures.
File name: Specify a file name and location. Select Objects: The dialog automatically detects all zones in the current drawing. Zones in reference drawings cannot be exported unless they are attached to a zone in the current drawing. If the dialog does not detect all zones, click Select Objects and select the desired zones. Building Type: Specify a building type and postal ZIP code that may be used by the external analysis program. Progress: Click Start to run the export.
Success: If any errors occur during export, click View Event Log to view error messages.
4 Click Close. The gbXML file can now be used in various analysis software programs.
Area Commands
The following area-related commands are obsolete. Corresponding current space commands are listed where applicable: Previous command
AecSpaceConvertArea
New command
N/A
Previous command
AecAreaAdd AecAreaConvert AecAreaDetect AecAreaStyle AecNameDef AecArea AecAreaAddSelected AecAreaAttach AecAreaCreatePline AecAreaDetach AecAreaDivide AecAreaEvaluation AecAreaOpIntersect AecAreaOpJoin AecAreaOpSubtract AecAreaProps N/A AecAreaRemoveRing AecAreaReverseProfile AecAreaReverseRing AecAreaStyle AecAreaStyleEdit AecAreaToolToAutoDetection
New command
AecSpaceAdd N/A AecSpaceAutoGenerate AecSpaceStyle AecListDefinition AecSpace AecSpaceAddSelected AecSpaceAttach AecSpaceCreatePline AecSpaceDetach AecLineworkDivide AecSpaceEvaluation AecLineworkCrop AecLineworkMerge AecLineworkSubtract AecSpaceProps AecSpaceProperties AecSpaceRemoveVoid AecSpaceReverseProfile AecSpaceReverseRing AecSpaceStyle AecSpaceStyleEdit N/A
Previous command
AecAreaToolToLinework AecAreaTrim AecAreaVertexModify AecSlabConvertArea
New command
N/A AecLineworkTrim AecSpaceVertexModify AecSlabConvertSpace
New command
AecZoneAdd AecZoneStyle AecZoneCreateFromTemplate AecZoneTemplate AecZone AecZoneAddSelected AecZoneAttach AecZoneCreatePline AecZoneDetach AecZoneLayout AecZoneProps AecZoneProperties AecZoneStyleEdit
New command
AecWall AecWallAdd N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Boundary
Measured to centerline of door panel Measured to centerline of opening frame Measured to adjacent face Measured to opposite face Measured to centerline of wall
Net
N/A
Opening
Net area: the area enclosed by AutoCAD linework is deducted from the net area. Gross area: the area enclosed by AutoCAD linework is not deducted from the gross area.
Definition
has roof fully enclosed by walls or curtain walls on all sides the wall or curtain wall is as high or higher than the space=full height enclosure
has roof partially enclosed by walls or curtain walls at least one wall or curtain wall is lower than the space=partial height enclosure
no roof
Exterior
exterior space
The net area type classifications in DIN 277 are the following: NetArea Type_DIN
Utilized
Use
Living, office, production, craft, experiments, storage, sale, education, culture, health care, other uses Operations, mechanical room, water supply, heating room, electrical room, etc. Halls, corridors, stairs, elevators, etc.
Technical
Circulation
Net area: the enclosed area is deducted from the net area. Gross area: the enclosed area in not deducted from the gross area.
Technical spaces: When the area of a technical space is larger than or equal to 1 m2, the net boundary will be calculated to the inside of the wall. When the area of a technical space is smaller than 1 m2, the space will not have a net boundary, and the area will be calculated as constructive area.
Boundary
Measured from centerline of wall Measured from outside face of wall Measured from outside face of wall
Boundary
Measured from inside face of wall Measured from centerline of wall Measured from outside face of wall Measured from outside face of wall
Boundary
Measured from inside face of wall Measured from centerline of wall Measure from outside face of wall Measured from outside face of wall
Tenants/Units
When selecting the SIS area calculation standard in AutoCAD Architecture, the zone style Unit Usage_SIS will automatically be created. This zone style can be used to specify the usage of the spaces in the drawing. The calculation of the usable boundary is dependent on whether the adjacent spaces are in the same unit or not. The usable boundaries are created to the interior side of the wall when the adjacent space is attached to another zone. If the adjacent space is attached to the same zone, the usable boundary is offset 0.15m into the wall.
Shafts
Shafts need to be classified as Shaft. (For more information, see Classifying a Space According to an Area Calculation Standard on page 1978.) Shaft spaces do not have usable boundaries. The usable area will report N/A. When a shaft is in the same zone as its adjacent spaces, the usable boundaries of the adjacent spaces are measured 0.15m into the shaft. The distance is measured from the inside of the wall and into the shaft. When a shaft is not in the same zone as its adjacent spaces, the usable boundaries of the adjacent spaces are measured to the inside of the wall. NOTE The interaction between the spaces and zones will only work as described if the zones are in the same drawing as the attached spaces.
Net area: the enclosed area is deducted from the net area. Usable area: the enclosed area is deducted from the usable area. Gross area: the enclosed area is not deducted from the gross area.
Room Height
According to the SIS standard, a space should have a room height of at least 1.90 meter with a width of at least 0.6 meter to be counted as measurable area. The SIS calculation standard delivered with this software is automatically checking the height of each space to make sure the space height conditions are met. Otherwise, the boundaries for Net area (NTA) and Usable Area (BRA) are offset according to the SIS standard rules. The room height rule is applied only to associative 3D freeform spaces. For extruded 3D spaces the user-defined space height is used uniformly on the space.
NOTE The calculation of the room height for SIS is new to AutoCAD Architecture 2009. In previous versions the room height was not automatically calculated for the SIS standard. If you have legacy drawings from earlier versions, SIS-calculated spaces might change their boundaries when opening the drawing in AutoCAD Architecture 2009.
If wall openings have a width larger than or equal to 1.50m, the net boundaries are offset to the center of the wall. If doors have a width larger than or equal to 1.50m, the net boundaries are offset to the inside of the door frame. If wall openings have a width smaller than 1.50m, the net boundaries are measured to the inside of the wall.
If columns are set to bound spaces, as described in Setting the Bound Spaces Property in the Object Style on page 1935 and Setting the Bound Spaces Property in the Properties Palette on page 1936, the area of the column will be subtracted from the net area.
The usable boundaries of a space are offset 0.15m into the wall if the space has an adjacent space. If the width of the wall is less then 0.30m the offset will be to the center of the wall. If there is no adjacent space, the usable boundaries are measured to the inside of the wall.
If wall openings have a width larger than or equal to 1.50m, the usable boundaries are offset to the center of the wall. If doors have a width larger than or equal to 1.50m, the usable boundaries are measured to the inside of the door frame. If wall openings have a width smaller than 1.50m, the usable boundaries are offset 0.15m into the wall.
If columns are set to bound spaces, as described in Setting the Bound Spaces Property in the Object Style on page 1935 and Setting the Bound Spaces Property in the Properties Palette on page 1936 the usable boundary will be offset 0.15m into the column. The rest of the column area will be subtracted from the usable area. Freestanding columns are calculated as an interior wall. The usable boundary is offset 0.15m into the column.
Gross Area
The following rules apply to the generation of gross boundaries with the SIS standard:
The gross boundaries are measured to the center of the wall if the space has an adjacent space. If there is no adjacent space, the gross boundary is offset to the opposite side of the wall.
If columns are set to bound spaces, as described in Setting the Bound Spaces Property in the Object Style on page 1935 and Setting the Bound Spaces Property in the Properties Palette on page 1936 the area of the column will not be subtracted from the gross area.
Space Type
Office Store Stairs, elevator shafts, flues, pipe shafts, vertical ducts, atria, atrium spaces above the finished floor, light wells, and similar penetrations above the finished floor NOTE Not included are vertical penetrations built for the private use of a tenant occupying office area on more than one floor.
Washrooms, janitorial closets, electrical rooms, telephone rooms, mechanical rooms, elevator lobbies, and public corridors Lobbies, atrium spaces at the level of the finished floor, concierge area or security desks, conference rooms, lounges or vending areas, food service facilities, health or fitness centers, daycare facilities, locker or shower facilities, mail rooms, fire control rooms, fully enclosed courtyards outside the exterior walls, and building core and service areas such as fully enclosed mechanical or equipment rooms. Exterior spaces Exterior space of store spaces at street level
Net area: the enclosed area is deducted from the net area. Usable area: the enclosed area is not deducted from the usable area.
Gross area: the enclosed area in not deducted from the gross area.
Net Area
The net boundaries will be created inside of the wall.
Usable Area
When calculating exterior walls, the usable boundaries will be created inside the window glass if the window height is larger or equal to 50% of the space ceiling height. The usable boundaries will be created inside of the wall if the window height is smaller than 50% of space ceiling height. Usable Area (Space Type_BOMA: MVP) Adjacent Spaces
Office, Store, BCA, FCA MVP
Boundary
Measured from outside face of wall Measured from centerline of wall
Boundary
Measured from outside face of wall
Boundary
Measured from centerline of wall Measured from inside face of wall
Boundary
Measured from outside face of wall Measured from centerline of wall Measured from inside face of wall
Boundary
Measured from inside face of wall Measured from centerline of wall
Boundary
Measured from inside face of wall Measured from centerline of wall
Gross Area
The gross boundaries will be created to the outside face of the wall if there is no adjacent space or the adjacent space is street frontage. The gross boundaries will be created to the centerline of the wall if there is an adjacent space other than street frontage/exterior.
Appendix 3: Implementing an Area Calculation Standard Plug-in with the AutoCAD Architecture .NET API
Area calculation standards are .NET plug-ins that implement a set of rules to define offsets for the net, usable, and gross boundaries of spaces in AutoCAD Architecture 2009. When a plug-in is loaded into the software, it will be available to be applied to a drawing as described in Specifying an Area Calculation Standard for a Drawing on page 1977. Only one area calculation standard can be applied to a drawing. If the boundary offsets of a space are set to By Standard, the calculation standard that is currently assigned to the drawing will be applied to create the boundary offsets. For more information, see Changing the Area Calculation Standard for Existing Spaces on page 1979.
Boundaries generated by Basic area calculation standard
The API (Application Programming Interface) that is used to implement those plug-ins is available for 3rd party developers as part of the AutoCAD Architecture .NET API. This appendix describes how to implement a custom area calculation standard.
System Requirements
In order to implement a new area calculation standard plug-in, you must have a system with AutoCAD Architecture 2009 installed. You also need a development environment capable of creating assemblies for the .NET Framework 2.0, such as Visual Studio 2005, Visual C# 2005, Visual Basic 2005 or the .NET Framework 2.0 Software Development Kit (SDK).
4 In the New Project dialog, choose the class library template from one of these locations:
Defining project settings 5 Enter a name for the new project. It is recommended to use the prefix AecAreaCalculationStandard, for example to create a name like AecAreaCalculationStandardMyOffsetRules. This way the naming is consistent with the naming of the plug-ins provided with AutoCAD Architecture (for example AecAreaCalculationStandardBasic, AecAreaCalculationStandardBOMA, etc.) The software then recognizes that this prefix describes an area calculation plug-in and is able the extract the name from the assembly for diagnostic purposes. Before proceeding, verify that you have a .NET class library project set up, so you can start editing the source code and project files. Setting up required assembly references 6 In order to create an area calculation standard plug-in, the .NET class library created in the previous steps needs to reference the .NET API that AutoCAD Architecture provides. This API is implemented in the AecSpaceOffsetRuleManager.dll assembly which you need to reference in your new project. Adding references to the project 7 If you are working with Microsoft Visual Studio, you can add the assembly reference to AecSpaceOffsetRuleManager.dll to your class library project by right-clicking References in the Solution Explorer of the project, and selecting Add Reference. 8 Navigate to the Browse page on the property sheet and search for the AecSpaceOffsetRuleManager.dll assembly under C:\Program Files\AutoCAD Architecture 2009 (or the path you chose during installation). Referencing the AutoCAD Architecture and AutoCAD .NET API 9 Add references to the following assemblies of your installation:
acdbmgd.dll (AutoCAD .NET API) aecbasemgd.dll (AutoCAD Architecture base classes) aecarchmgd.dll (AutoCAD Architecture objects)
These DLLs are found in the same folder as the AecSpaceOffsetRuleManager.dll assembly. 10 Right-click each reference in the Solution Explorer tree under References, and click Properties to verify that the Copy Local reference property is set to False for each of the references. Setting up copying the .dll so that AutoCAD Architecture can reference it AutoCAD Architecture searches for custom area calculation standard assemblies in C:\Program Files\AutoCAD Architecture 2009\Space Calculation Standards, or the path you chose during installation (see Usage of a New Standard on page 2142). Each time you compile the .dll you need to restart AutoCAD Architecture in order to load and test it. Do the following to set up copying the .dll to the appropriate folder each time it is compiled: 11 Select the project in the Solution Explorer. 12 Right-click, and click Properties. 13 Click the Build Events tab. 14 On the Post-build event command line, enter the following:
@if exist $(TargetPath) @copy $(TargetPath) "C:\Program Files\AutoCAD Architecture 2009\Space Calculation Standards\" @if exist $(TargetDir)$(TargetName).pdb @copy $(TargetDir)$(TargetName).pdb "C:\Program Files\AutoCAD Architecture 2009\Space Calculation Standards\"
Add your standard class derived from the abstract base class Autodesk.Aec.SpaceOffsetRulesManager.AecSpaceOffsetStandard. NOTE The Autodesk.Aec.SpaceOffsetRulesManager namespace is only available if you have correctly set up the reference to AecSpaceOffsetRuleManager.dll. Including the Autodesk.Aec.SpaceOffsetRulesManager namespace 2 To simplify the creation of the area calculation standard plug-in, it is recommended to add a namespace for all required classes. Add the following code line to your source file:
using Autodesk.Aec.SpaceOffsetRulesManager;
3 Rename Class1 to a name describing your standard (for example, AecSpaceOffsetStandardMyStandard) and make it a derivation of the AecSpaceOffsetStandard abstract base class. 4 Add a parameterless default constructor to the class, which will be needed in the following steps:
using System; using System.Collections.Generic; using System.Text; using Autodesk.Aec.SpaceOffsetRulesManager; namespace AecSpaceOffsetStandardSample { public class AecSpaceOffsetStandardSample : AecSpaceOffsetStandard { public AecSpaceOffsetStandardSample() { } } }
Implementing the standard interfaces 5 When the new class is set up correctly in your source file, you can start implementing some of the methods that the base class AecSpaceOffsetStandard exposes and that AutoCAD Architecture will call into. Adding a call to the AecSpaceOffsetStandard.SetName(string name) method 6 The AecSpaceOffsetStandard.SetName() method is implemented in the base class and cannot be overridden. It needs to be called to register a name for the standard in the constructor of the class. This is the name that will show up in the list of available area calculation standards in AutoCAD Architecture. For more information, see Specifying an Area Calculation Standard for a Drawing on page 1977. Add the call to the SetName() method in the constructor of your class. The following example shows the call for the sample project AecSpaceOffsetStandardSample which registers itself in the software as the Basic area calculation standard.
public class AecSpaceOffsetStandardSample : AecSpaceOffsetStandard { public AecSpaceOffsetStandardSample () { SetName("Basic"); } }
Adding the AecSpaceOffsetStandard.InitRules() method 7 After registering the area calculation standard plug-in name, you must add the new AecSpaceOffsetStandardSample.InitRules() method to your class. The method will override the abstract AecSpaceOffsetStandard.InitRules() interface. AutoCAD Architecture will call that interface to register all individual offset rules you are going to implement. As this method is abstract, it must be implemented by your custom standard class. See the following example for instructions:
public class AecSpaceOffsetStandardSample : AecSpaceOffsetStandard { public AecSpaceOffsetStandardSample () { SetName("Basic"); } protected override void InitRules() { // register rules } }
Registering rules with InitRules() 8 The rule objects of the standard must be registered with the 3 different offset boundaries (net, usable, and gross). The AecSpaceOffsetStandard base class has 3 containers for these rule sets, which the derived class can add new rule instances to. These containers can be referenced with the following methods:
For information about implementing the individual rules in a standard, see Implementing Offset Rules on page 2131. Each of these calls will return a reference to an object of the Autodesk.Aec.SpaceOffsetRulesManager.AecSpaceOffsetRuleCollection class, which exposes functions to register the different rule types. These objects are maintained and used by AutoCAD Architecture. The following example shows how to register rules with the 3 different offset types:
public class AecSpaceOffsetStandardSample : AecSpaceOffsetStandard { public AecSpaceOffsetStandardSample () { SetName("Basic"); } protected override void InitRules() { // Register the rules with this standard, so the // offset calculation algorithm can call them // for the according boundary type NetRules().AppendBoundingOpeningRule(new BoundingOpeningRuleNet()); // no usable boundary UsableRules().SetSpaceRule(new NullSpace()); GrossRules().AppendBoundingObjectRule(new BoundingObjectRuleGross()); GrossRules().AppendBoundingAdjacencyRule(new BoundingAdjacencyRuleGross()); } }
Implementing the AecSpaceOffsetStandard.InitCurrentDatabase() method (Optional) 9 AecSpaceOffsetStandard provides another virtual method that your own standard can implement: AecSpaceOffsetStandard.InitCurrentDatabase(). Since this is not an abstract method of the base class, it can be implemented, but is not mandatory, as opposed to the InitRules() method. It can be used by an area calculation standard to initialize the current drawing with additional data that the rules might require, such as classification definitions or zone styles. If implemented, AutoCAD Architecture will call that implementation every time the standard is assigned to a drawing. The usage of that method is described in an example in Advanced: Using Classifications in Area Calculation Standards on page 2143.
public class AecSpaceOffsetStandardSample : AecSpaceOffsetStandard { public AecSpaceOffsetStandardSample () { // set the name of the standard SetName("Basic"); } // must be overriden protected override void InitRules() {
} // can be overriden protected override void InitDatabase(Database* database) { // ...init database with classification definitions or zone styles, etc... } }
Reference:AecSpaceOffsetStandard Class
The following list shows all members of the AecSpaceOffsetStandard base class:
namespace Autodesk.Aec.SpaceOffsetRulesManager { public abstract class AecSpaceOffsetStandard { protected internal AecSpaceOffsetStandard(); protected internal void SetName(string str); protected internal abstract void InitRules(); protected internal AecSpaceOffsetRuleCollection NetRules(); protected internal AecSpaceOffsetRuleCollection UsableRules(); protected internal AecSpaceOffsetRuleCollection GrossRules(); protected internal virtual void InitDatabase(Database* database); protected internal virtual bool IsStandardStyle(ObjectId idStyle); } }
Reference:AecSpaceOffsetRuleCollection Class
The following list shows all members of the AecSpaceOffsetRuleCollection base class:
namespace Autodesk.Aec.SpaceOffsetRulesManager { public class AecSpaceOffsetRuleCollection { public void AppendBoundingAdjacencyRule(AecBoundingAdjacencyRule rule); public void AppendBoundingObjectRule(AecBoundingObjectRule rule); public void AppendBoundingOpeningRule(AecBoundingOpeningRule rule); public void SetSpaceRule(AecSpaceRule rule); } }
Reference:AecSpaceOffsetBaseRule Class
namespace Autodesk.Aec.SpaceOffsetRulesManager { public abstract class AecSpaceOffsetBaseRule { protected AecSpaceOffsetBaseRule(); protected void RegisterType(Type type); } }
The boolean return value determines if the space has a valid offset boundary. If so, it can be used to deactivate all boundaries of a certain offset type. The following example shows the framework for a new space rule class:
namespace AecSpaceOffsetStandardSample { public class SpaceRule: AecSpaceRule { public SpaceRule() { } public override bool Apply(ObjectId idSpace) { // return false to switch boundary off } } }
Reference:AecSpaceRule Class
The following list shows all members of the AecSpaceRule base class:
namespace Autodesk.Aec.SpaceOffsetRulesManager { public abstract class AecSpaceRule : AecSpaceOffsetBaseRule { public AecSpaceRule(); public abstract bool Apply( Autodesk.AutoCAD.DatabaseServices.ObjectId idSpace, Autodesk.Aec.Modeler.Body body); } }
The first argument is the current space for which the offset boundary profile is to be calculated. The second argument idObject is the Object ID of the object that bounds the space. Within the Apply method, the space object as well as the bounding object can now be opened and queried for certain properties to decide if this object should contribute to the generated profile. If the method returns false, the boundaries of the object are removed from the offset profile. This implies that the object will not be considered anymore when the offset rules are applied. The following example shows the framework for a new space rule called BoundingObjectRuleGross:
namespace AecSpaceOffsetStandardSample { public class BoundingObjectRuleBasic: AecBoundingObjectRule { public BoundingObjectRuleGross() { RegisterType(typeof(kAllTypes)); } public override bool Apply(ObjectId idSpace, ObjectId idObject) { //return false to mark object as non-contributing } } }
public class BoundingObjectRuleGross : AecBoundingObjectRule { public BoundingObjectRuleGross() { RegisterType(typeof(kAllTypes)); } public override bool Apply(ObjectId idSpace, ObjectId idObject) { bool result=true; Autodesk.AutoCAD.DatabaseServices.Database db =idObject.Database; using (Autodesk.AutoCAD.DatabaseServices.Transaction transaction =db.TransactionMan ager.StartTransaction()) { Member member = transaction.GetObject(idObject, OpenMode.ForRead) as Member; if ( member == null ) { MemberType memType = member.MemberType; if ( memType == MemberType.Column ) { result = false; } } transaction.Commit(); } return result; } }
The figure below shows an example of applying this rule, where the net boundary (green) includes the columns, while the gross boundary (blue) ignores them
Reference:AecBoundingObjectRule Class
The following list shows all members of the AecBoundingObjectRule base class:
namespace Autodesk.Aec.SpaceOffsetRulesManager { public abstract class AecBoundingObjectRule : AecSpaceOffsetBaseRule { public AecBoundingObjectRule(); public abstract bool Apply( Autodesk.AutoCAD.DatabaseServices.ObjectId idSpace, Autodesk.AutoCAD.DatabaseServices.ObjectId idObject); } }
The first ObjectId argument is the current space for which the offset boundary is to be calculated. The second ObjectId is the bounding object between the space from the first argument and the adjacent space. The third argument is the ObjectId of the adjacent space. When there is no adjacent space, which is the case at exterior walls, the value of this argument will be ObjectId.Null. The following example shows the frame for a new space rule called BoundingAdjacencyRuleGross:
namespace AecSpaceOffsetStandardSample { public class BoundingAdjacencyRuleGross : AecBoundingAdjacencyRule { public BoundingAdjacencyRuleGross() { } public override AecSpaceOffsetInfo Apply(ObjectId idSpace, ObjectId idObject, ObjectId idAdjSpace) { // } } }
public class BoundingAdjacencyRuleGross : AecBoundingAdjacencyRule { public BoundingAdjacencyRuleGross() { } public override AecSpaceOffsetInfo Apply(ObjectId idSpace, ObjectId idObject, ObjectId idAdjSpace) { if (idAdjSpace.IsNull) { // If there is no adjacent space (exterior wall), keep the 'Opposite' offset return new AecSpaceOffsetInfo(AecSpaceOffsetType.Opposite); } else { // If there is an adjacent space (interior wall), its center return new AecSpaceOffsetInfo(AecSpaceOffsetType.Center); } } }
Reference:AecBoundingAdjacencyRule Class
The following list shows all members of the AecBoundingAdjacencyRule base class:
namespace Autodesk.Aec.SpaceOffsetRulesManager { public abstract class AecBoundingAdjacencyRule { public AecBoundingAdjacencyRule(); public abstract AecSpaceOffsetInfo Apply( Autodesk.AutoCAD.DatabaseServices.ObjectId Autodesk.AutoCAD.DatabaseServices.ObjectId Autodesk.AutoCAD.DatabaseServices.ObjectId } }
: AecSpaceOffsetBaseRule
Registering this rule for other object types will not have any result. The Apply method of that class that each rule needs to implement has the following syntax in AecBoundingOpeningRule:
public abstract AecSpaceOffsetOpeningInfo* Apply(Autodesk.AutoCAD.DatabaseServices.ObjectId idSpace, Autodesk.AutoCAD.DatabaseServices.ObjectId idAdjSpace, Autodesk.AutoCAD.DatabaseServices.ObjectId idObject, Autodesk.AutoCAD.DatabaseServices.ObjectId idOpening);
The first argument is the ObjectId of the current space for which the boundary offset is to be calculated. The second argument is the ObjectId of the adjacent space. When there is no adjacent space, which is the case at exterior walls, the value of this argument will be ObjectId.Null. The third argument is the ObjectId of the object the opening is anchored to, which usually is a wall that bounds the space and owns the opening. The fourth parameter is the ObjectId of the opening that is under investigation. The following example shows the framework for a new opening rule called BoundingOpeningRuleNet:
namespace AecSpaceOffsetStandardSample { public class BoundingOpeningRuleNet : AecBoundingOpeningRule { public BoundingOpeningRuleNet () { RegisterType(typeof(Door)); } public override AecSpaceOffsetInfo* Apply(ObjectId idSpace, ObjectId idAdjSpace, ObjectId idObject, ObjectId idOpening) { } } }
namespace AecSpaceOffsetStandardSample { public class BoundingOpeningRuleNet : AecBoundingOpeningRule { public BoundingOpeningRuleNet() { RegisterType(typeof(Door)); } public override AecSpaceOffsetOpeningInfo* Apply(ObjectId idSpace, ObjectId idAdjSpace, ObjectId idObject, ObjectId idOpening) { return new AecSpaceOffsetOpeningInfo(AecSpaceOffsetOpeningType.PanelAdjacent); } return new AecSpaceOffsetInfo(AecSpaceOffsetType.NoChange); } } } Net boundary and net hatch are offset to the center of the door, but not offset at the wall opening
Reference:AecBoundingOpeningRule Class
The following list shows all members of the AecBoundingOpeningRule base class:
namespace Autodesk.Aec.SpaceOffsetRulesManager { public abstract class AecBoundingOpeningRule : { public AecBoundingOpeningRule(); public AecSpaceOffsetOpeningInfo* Apply( Autodesk.AutoCAD.DatabaseServices.ObjectId Autodesk.AutoCAD.DatabaseServices.ObjectId Autodesk.AutoCAD.DatabaseServices.ObjectId Autodesk.AutoCAD.DatabaseServices.ObjectId ); } }
AecSpaceOffsetBaseRule
AecSpaceOffsetInfo Class
The AecSpaceOffsetInfo class is used to describe an offset as a result of the application of a bounding adjacency rule. It is returned by the implementation of the Apply methods of that class that is called by AutoCAD Architecture when the software needs to calculate the boundary offsets of a space according to the standard this rule is assigned to.
You define an offset with 2 properties, the type and the value. The type defines where on the bounding object the offset is to align, such as the adjacent face of the wall. The value defines an additional offset distance from that alignment, where positive is away from the space under consideration. For example, you can define an offset that is aligned with the center of the wall, which is then offset an additional 1" toward the opposite face.
Reference:AecSpaceOffsetInfo Class
The following list shows all members of the AecSpaceOffsetInfo base class:
namespace Autodesk.Aec.SpaceOffsetRulesManager { public class AecSpaceOffsetInfo { public static AecSpaceOffsetInfo kNoChange; public static AecSpaceOffsetInfo kOffsetToAdjacent; public static AecSpaceOffsetInfo kOffsetToCenter; public static AecSpaceOffsetInfo kOffsetToOpposite; public AecSpaceOffsetInfo(AecSpaceOffsetType type); public AecSpaceOffsetInfo(AecSpaceOffsetType type, double value); public AecSpaceOffsetType OffsetType { get; set; } public double OffsetValue { get; set; } } } }
The Autodesk.Aec.SpaceOffsetRulesManager.AecSpaceOffsetType enumeration type can be one of the following values: Value
Adjacent
Description
Defines an offset to the inside of the bounding object (usually this equals no offset at all) Defines an offset to the center of the bounding object Defines an offset to the opposite side of the bounding object Will not change any offsets already applied
AecSpaceOffsetOpeningInfo Class
The AecSpaceOffsetOpeningInfo class is used to describe an offset as a result of the application of a bounding opening rule. It is returned by the implementation of the Apply methods of that class that is called by AutoCAD Architecture when the software needs to calculate the boundary offsets of a space according to the standard this rule is assigned to. You define an offset with two properties, the type and the value. The type defines where on the bounding object the offset is to align, such as the adjacent face of the wall or the center of the door panel. The value defines an additional offset distance from that alignment, where positive is away from the space under consideration. For example, you can define an offset that is aligned with the adjacent frame, which is then offset an additional 1" toward the opposite face.
Reference:AecSpaceOffsetOpeningInfo Class
The following list shows a list of all members of the AecSpaceOffsetOpeningInfo base class:
namespace Autodesk.Aec.SpaceOffsetRulesManager { public class AecSpaceOffsetOpeningInfo { public AecSpaceOffsetOpeningInfo(AecSpaceOffsetOpeningType type); public AecSpaceOffsetOpeningInfo(AecSpaceOffsetOpeningType type, double value); public AecSpaceOffsetOpeningType OffsetType { get; set; } public double OffsetValue { get; set; } } } }
The Autodesk.Aec.SpaceOffsetRulesManager.AecSpaceOffsetOpeningType enumeration type can be one of the following values: Value
WallAdjacent
Description
Defines an offset to the inside of the bounding object (usually this equals no offset at all) Defines an offset to the center of the bounding object Defines an offset to the opposite side of the bounding object Defines an offset to the inside of the frame of the bounding opening Defines an offset to the center of the frame of the bounding opening Defines an offset to the opposite side of the frame of the bounding opening Defines an offset to the inside of the panel of the bounding opening Defines an offset to the center of the panel of the bounding opening Defines an offset to the opposite side of the panel of the bounding opening Defines an offset to be whatever the offset is for the bounding object that owns the opening. No additional defined rules will be applied. Defines an offset to align with the base curve of the bounding opening
FrameCenter
FrameOpposite
PanelAdjacent
PanelCenter
PanelOpposite
OpeningOwner
OpeningBaseCurve
Value
NotApplicable
Description
Defines no offset. Additional defined rules will continue to be applied until an offset is defined.
NOTE Currently, door and window assemblies do not support the Frame and Panel options, which will be converted to OpeningBaseCurve.
Application
When you start AutoCAD Architecture after copying the new standard plug-in into the folder specified above, the software will automatically find and load the standard together with all other standards located in the same folder. If the standard is correctly implemented, it will show up with its name and can be selected to be applied to the current drawing. 1 Start AutoCAD Architecture. 2 Click Format menu Options. 3 Click the AEC Object Settings tab. 4 Under Calculation Standards, select your standard.
Value
Office Area Street Frontage
namespace AecSpaceOffsetStandardISA { public class AecSpaceOffsetStandardISA: AecSpaceOffsetStandard { public AecSpaceOffsetClassification classification public AecSpaceOffsetStandardISA() { } protected override void InitDatabase(Database database) { classification = new AecSpaceOffsetClassification(); classification.Init( database, Assembly.GetExecutingAssembly(), new CultureInfo(SystemObjects.DynamicLinker.ProductLcid, true); "AecSpaceOffsetStandardISA.AecSpaceOffsetStandardISAClassifications", "Classification Name" ); } } }
The first 3 arguments are usually identical in all cases. The first one is the database to which the classification set needs to be applied. The second argument is the current assembly that implements the standard plug-in. The third argument is the localization for which the classifications are to be set up (in the example, the current setting of AutoCAD Architecture is used, which is the recommended procedure). The fourth argument is the name of the string table within the resources of the assembly. The last argument defines a name for the classification set in AutoCAD Architecture. This should be localized too, because it will be visible to the user. However, this section focuses on classification handling only. When running the standard with the resource file set up correctly, the drawing should now contain classification definitions that apply only to spaces with the names defined in the resources string-table when the standard is assigned to the drawing.
BOMA classification inserted in drawing
Reference:AecSpaceOffsetClassification Class
The following list shows all members of the AecSpaceOffsetClassification base class:
namespace Autodesk.Aec.SpaceOffsetRulesManager { public class AecSpaceOffsetClassification { public AecSpaceOffsetClassification(); public ObjectId ClassificationDefinitionID { get; } public string GetClassificationName(ObjectId objId); public void Init(Database database, Assembly assembly, CultureInfo culture, string res BaseName, string classificationSetName); } }
Sections
37
A section represents a building model as if the model were cut vertically to show interior detail. You can create two-dimensional (2D) or three-dimensional (3D) section objects, or a live section view of the model. You can control the size and shape of the section you generate and assign materials to the section for an optimal visual representation of the sectioned objects. Section objects remain linked to the building model that you used to create them, unless you explode the section. Because of this link between the section and the building model, any changes to the building model can be reflected in the section as well.
Sections
A section represents a building model as if the model were cut vertically to show interior detail. You can create two-dimensional (2D) or three-dimensional (3D) section objects, or a live section view of the model. You can control the size and shape of the section you generate and assign materials to the section for an optimal visual representation of the sectioned objects. Section objects remain linked to the building model that you used to create them, unless you explode the section. Because of this link between the section and the building model, any changes to the building model can be reflected in the section as well.
2147
Creating a Section
2D Sections
2D sections are created by cutting a number of objects with a section line and then creating a 2D section object from them. The section object is drawn without hidden and overlapping lines. You can edit a 2D section by changing its object display properties or its style display properties. The 2D section style lets you add display components to the display representation of the section and create rules that assign different parts of the section to different display components. You can control the visibility, layer, color, linetype, lineweight, and linetype scale of each component. You can also choose whether materials, such as brick or concrete hatches, are used to display individual components of the section object or the 2D section style. Furthermore, you can use linework editing commands to assign individual lines in a 2D section to different display components, and merge geometry into a 2D section. You can dimension 2D sections.
3D Sections
3D sections are created by cutting a number of objects with a section line and then creating a 3D isometric section object from them. 3D sections do not use styles. However, you can control the display of subdivisions within 3D sections. Using the Hidden Line Projection command, you can create 2D hidden line projections of any view of the 3D section that you can explode and edit or hatch. For more information about using this command, see Creating a Hidden Line Projection on page 2241.
3D section in 3D view
Section Subdivisions
A 2D or 3D section object can have a number of subdivisions partitioning the section object. This feature is useful when you want to create a view of the object in which the parts that are closer to the viewer are drawn with darker and stronger lines, and parts that are farther off are drawn lighter.
3D section with subdivisions and assigned colors in perspective view
Sections | 2149
parts of the objects outside of the section line can optionally be displayed or hidden. To control the appearance of the object parts outside of the section line, you need to assign a material to the sectioned objects. When you render a live section, you can show the outside part as a half-transparent addition, for example. For more information, see Creating and Editing a Live Section View on page 2165.
Materials in Sections
In AutoCAD Architecture, you can assign materials to different components of an object. These materials are displayed when you create a 2D or 3D section object or a live section view. Materials have specific settings for sections, such a as a 2D section hatch setting and a sectioned boundary for live section views. In a 2D or 3D section object, you can specify whether to use the display properties of the materials or the display properties of the section object.
2D section with different surface hatches
AutoCAD Architecture provides a large number of predefined materials for all common design purposes. You can use these predefined materials, or modify them to your special designs. You can also create your own materials from scratch. For more information, see About 2D and 3D Section Display Components and Materials on page 2184.
For more information see Use Subdivision Properties and Materials in 2D Section Styles on page 2189.
Limit the amount of hatching to produce cleaner CDs. Highlight a region in an elevation or section.
2D section with highlighted hatching region detail
For more information, see Creating a Material Boundary in a 2D Section on page 2172.
the section line to define graphic subdivisions, in order to add levels of depth to the section object created from the section line.
A section line with graphic subdivisions
2 Create a 2D or 3D section. You select the section line, right-click, and click Generate Section to create a 2D or 3D section object. At this time, you select the objects to include in the section. You also select the display representation for the selected objects, and the insertion point of the section in the drawing. If you create a 2D section, you also select a 2D section style, which determines the visual characteristics of the section.
2D section created from the section line shown above
3 Edit the section or the building model. You can edit the section line and the section object to refine the appearance of the section by doing the following:
Edit the section line to change the area defined by the section and to add, remove, or modify graphic subdivisions. Edit the 2D section style, which determines how the linework in a 2D section is displayed. Edit existing material assignments, such as hatch patterns. Add a material boundary, so that only selected parts of the section are displayed with materials. This can improve performance and make the drawing clearer. Edit a 2D section object to change the display of selected linework or to add linework and detail that are not part of the building model.
You can continue to modify the building model as needed. 4 Update the section. You update a section to apply changes you made to the section line, the section object (including style changes to a 2D section), and the building model. When you update a section, you can also make any of the following changes:
Select different objects to include and exclude from the section. Select a different display representation. Replace the existing section or add a new section showing the changes you made.
You can also refresh one or more sections to quickly apply changes you made to the section line, the section object, or the model.
The result is
an orthographic projection from the building model. the area of the building model defined in the section line.
In an isometric view, the same section line is displayed with a boundary that defines the extents of the section.
Viewing a section line in isometric view
5 Specify the length of the section, or press ENTER to accept the length taken from the endpoints of the line. The section line is displayed in the drawing. Depending on the direction in which you drew the section line, the section marks point in the direction of the section.
The section marks are multi-view blocks, anchored to the section line. You can edit the section marks to change the information displayed in the bubbles. For more information, see Changing Section Mark Attributes on page 2160. The height of the section line is set to the extents of the selected objects. You can change the properties of the line to change the height and depth of the section, add a lower extension, or add subdivisions. For more information, see Changing the Height of a Section Using Grips on page 2156.
2 Select the section line you want to change. 3 Select the Model Extents grip to turn off use of model extents for section height. 4 Select the Height grip. NOTE If you use model extents for height mode, the height of the section is determined by the height of the objects in the section and is not available to modify dynamically.
Viewing Section Grips in 3D View
5 Move the grip until the height value you want is displayed, and click once; or enter a value. The objects are cut at this height when you create or update a section. 6 Right-click, and click Deselect All to turn off grips. To update a 2D or 3D section created from this section line, see Updating a 2D or 3D Section on page 2177.
2 Select the section line you want to change. 3 Select the Model Extents grip to turn off model extents for height. 4 Select the Lower Extension grip. NOTE If you turn off model extents, the default for the lower section is 1 foot below the XY plane.
Viewing Section Grips in 3D View
5 Move the grip until the lower extension value you want is displayed, and click once; or enter a value. 6 Right-click, and click Deselect All to turn off grips. To update a 2D or 3D section created from this section line, see Updating a 2D or 3D Section on page 2177.
You can change the length of the section boundary before or after you create a connected section. If you change the length after creating the section, you need to update the section to show the changes. You can also define the depth of a section (its length) by changing the length of the sides of a section boundary on the Properties palette. 1 Select the section line you want to change. 2 Select the Length grip.
Viewing Section Grips in Plan View
3 Move the grip until the length value you want is displayed, and click once. The entire section boundary length is updated. 4 To change the length of side 1 of the section boundary, click the Side 1 Endpoint grip. Side 1 starts from the first point specified for the section line. 5 Move the grip to the desired location, and click once; or enter a value on the command line, and press ENTER.
Viewing Section Grips in Plan View
6 To change the length of side 2 of the section boundary, click the Side 2 Endpoint grip. Side 2 starts from the endpoint of the section line. 7 Move the grip to the desired location, and click once; or enter a value on the command line, and press ENTER. 8 Right-click, and click Deselect All to turn off grips. To update a 2D or 3D section created from this section line, see Updating a 2D or 3D Section on page 2177.
4 Right-click, and click Deselect All to turn off grips. To update a 2D or 3D section created from this section line, see Updating a 2D or 3D Section on page 2177.
Then
If you want to
change the length of a subdivision
Then
select the subdivision, click its value, and enter a new one.
4 Click OK.
1 Select the section line you want to change. 2 Select the Distance grip for the subdivision you want to modify. 3 Move the grip until the distance value you want is displayed, and click once; or enter a value. 4 Right-click, and click Deselect All to turn off grips.
the orientation of the section line by aligning its normal with another axis. You can also rotate the section line on its plane by changing the rotation angle. For information about the world coordinate system (WCS) and the user coordinate system (UCS), see Use Coordinates and Coordinate Systems in AutoCAD Help. 1 Double-click the section line you want to relocate. 2 On the Properties palette, expand Basic, and expand Location. 3 Click Additional Information. 4 Specify the location of the section line: If you want to
relocate the section line locate the section line on the XY plane
Then
enter new coordinate values under Insertion Point. make the normal of the section line parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the section line parallel to the X axis: under Normal, enter 1 for X, and enter 0 for Y and Z. make the normal of the section line parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
5 Click OK. To update an existing section created from this section line, see Updating a 2D or 3D Section on page 2177.
5 To attach, detach, or edit a reference file, click any of the following: If you want to
attach a reference file click edit the description of a reference file edit a reference file
enter text under Description. double-click the reference file name to start its application.
6 Click OK.
Creating a 2D or 3D Section
Use this procedure to create a 2D or 3D section. After you draw a section line, you extract a section from the section line and the objects you select in the building model.
TIP Before you create a section, thaw and turn on all layers containing objects that you want to include in the section. Objects on layers that are off or frozen cannot be part of the selection set for the section. To enhance performance, turn off the layers of the objects that you do not need to include in the section. WARNING If you want to insert a 2D section in a Plan view, make sure that the display set used for the Plan view does not section object by display range. In that case, the section result would not be displayed in the Plan view. To make sure that this is not the case, click Display Manager on the Format menu. Select the Plan display set for the currently used display configuration. On the Display Options tab, verify that Section AEC Objects by Display Range defined in Display Configuration is cleared. 1 Draw a section line in the drawing. For more information, see Drawing a Section Line and Marks on page 2155. 2 Select the section line, right-click, and click Generate Section. 3 Select the type of section object you want to create: If you want to create
a 2D section
Then
select 2D Section/Elevation Object with Hidden Line Removal. select 3D Section/Elevation Object.
a 3D section
4 For Style to Generate, select a style for a 2D section. If you want to use a particular style, select it from Style to Generate. Otherwise, use the Standard style. For more information, see 2D Section Styles on page 2181. 3D sections do not use styles. 5 Under Selection Set, click (Select Objects), and select the objects that you want to include in the section. Press ENTER when you finish selecting objects. NOTE If you select an object that you do not want to include in the section, hold down SHIFT and select the object again to remove it from the selection set. 6 Under Display Set, select a display set for the section object. The display set controls the representation of the section. 7 Under Placement, select New Object, and specify where to place the section: If you want to
specify a location graphically click (Pick Point), and specify the location for the new section object in the drawing. specify the coordinates of the insertion point for the section enter X, Y, and Z coordinates for the location of the new section object.
Then
8 Click OK. A 2D or 3D section is created from the section line properties and the selected objects in the building model. The section is linked to the building model. If you make changes to the building model after you create the section, you can update the section to reflect the changes. For more information, see Updating a 2D or 3D Section on page 2177.
You can edit certain characteristics of the section to control its placement and appearance. For more information, see Editing a 2D or 3D Section on page 2168. You can also use a 2D section style to control the display of selected objects in a 2D section, and you can control the display of individual lines in a 2D section. For more information, see 2D Section Styles on page 2181 and Editing and Merging Linework in a 2D Section on page 2175.
The illustration below displays the section results. Note the sill displays of the tapered walls and the correct representation of the sloped curtain walls.
1 On the default tool palette set, click the Design tab, and then click the Horizontal Section tool. If necessary, scroll the palette to display the tool that you need. 2 Specify the first point of the section plane. 3 Specify the second corner of the section plane. 4 Specify the elevation of the section plane, and press ENTER. 5 Specify the depth of the section, and press ENTER. 6 Proceed with creating the section, as described in Creating a 2D or 3D Section on page 2162.
NOTE When a live section view contained in a project view drawing is dragged onto a project sheet, and the live section view should be displayed in the sheet view, the external reference of the view needs to be selected in the sheet, and have a display configuration override applied to it, as described in Changing the Display Configuration Used in Xref Drawings on page 569.
In a material definition, the Sectioned Body and Sectioned Boundary display components influence the display of the live section view. The Sectioned Body includes the objects or object parts outside of the section line. The Sectioned Boundary is the cut line created by the section line. 1 Select the object for which you want to display the sectioned body, right-click and click Edit Object Display. 2 Click the Materials tab. 3 Select the material definition you want to change, and click 4 Select the display representation of the material, and click 5 Click the Layer/Color/Linetype tab. 6 Change the display of the sectioned body and sectioned boundary: If you want to
hide the sectioned body
. .
Then
set Visible off for the Sectioned Body and Sectioned Boundary components. set Visible on for the Sectioned Body and Sectioned Boundary components, and assign them display properties as needed.
7 Click OK three times. NOTE When the Sectioned Body component is set to visible and the material display component is on, you can turn the display of the sectioned body on and off by right-clicking the section line and clicking Toggle Sectioned Body Display.
Editing a 2D or 3D Section
After you create a 2D or 3D section, you can edit the section line and the section object to refine the appearance of the section in any of the following ways:
Add, remove, or modify graphic subdivisions. Reverse the section to display a different area of the building. Relocate the section. Add notes or reference files. Select a different style. A section style determines how the linework in a 2D section is displayed. Change the display properties of selected linework. Add linework and details that are not part of the building model.
In addition, you can continue to modify the building model and then update the section to incorporate the changes. You can also create and edit material boundaries for 2D sections. For more information, see Creating a Material Boundary in a 2D Section on page 2172. For information about switching from a view other than a section to a temporary section view to edit objects, see Isolating Objects to Edit in a Section View on page 113.
3 Click
4 Select the linework to edit, right-click, and click Modify Component. 5 Select the component you want to put the lines on. For example, if you want to make the lines invisible, select Erased Vectors for Linework Component.
You can also click (Match existing linework), and select linework in the elevation whose display component you want to match. 6 Click OK. 7 To finish the linework editing process, click to save all changes, or click changes to the linework and exit in-place edit mode. to discard all
You can apply these changes to the selected section, to the current 2D section/elevation style, or to all 2D sections and elevations in the drawing that do not have a style override. 1 Select the 2D section in the drawing, right-click, and click Edit Object Display. 2 Click the Display Properties tab. 3 Select the property source to edit: If you want to edit graphic subdivisions for Then
all 2D sections and elevations in the current drawing (except those that have a 2D -Section/Elevation Style override), all 2D sections and elevations that use the current style, the selected 2D section select Drawing Default.
select 2D Section/Elevation Style, and click Object Override. Select 2D Section/Elevation, and click Object Override.
4 If necessary, click
5 Click the Layer/Color/Linetype tab to list all the components that contribute to the display of the object. The defining line represents the cutting plane of the section line. The numbered subdivision components correspond to subdivisions added to the section line. For example, the display component Subdivision 1 corresponds to the subdivision closest to, but not on, the cutting plane of the section line. 6 Turn the visibility on or off, and change the layer, color, linetype, lineweight, or linetype scale as needed for each subdivision component. 7 Click the Hatching tab to change the shrinkwrap hatch pattern of the s 8 Click the Other tab to add a custom display component to the display of the 2D section. For more information about adding custom display components, see Adding a Display Component to a 2D Section Style on page 2183. 9 Click OK twice.
4 Select the property source to edit: If you want to edit graphic subdivisions for Then
all 3D sections in the current drawing the selected 3D section select Drawing Default. select Bldg Section, and click object Override.
5 If necessary, click
6 Click the Layer/Color/Linetype tab to list all the components that contribute to the display of the object. The defining line represents the cutting plane of the section line. The numbered subdivision components correspond to subdivisions added to the section line. For example, the display component Subdivision 1 corresponds to the subdivision closest to, but not on, the cutting plane of the section line. 7 Turn the visibility on or off, and change the layer, color, linetype, lineweight, or lineweight scale as needed for each subdivision component. 8 Click OK twice.
Reversing a 2D or 3D Section
Use this procedure to reverse the direction of a section by reversing the section line and refreshing the section. The direction of the section is determined by the direction in which you drew the section line. You can select the section line in plan view to see the bounding box that defines the area of the model included in the section. If the box does not include the area of the model that you intended, you can reverse the section line. If you have already created a section from the section line, update the section after reversing the section line. 1 Select the section line that you used to create the section, right-click, and click Reverse. The section line is mirrored about its own axis, as is the bounding box with its original parameters. 2 Select the existing section, right-click, and click Regenerate. NOTE If you do not need to respecify the objects to include in the section, you can click Refresh instead of Regenerate. This immediately updates the section.
3 If you want to include different objects in the updated section, click select the objects. Press ENTER when you finish selecting objects. 4 Click OK.
Then
select Limit for Purpose. select Erase for Purpose. select the appropriate parts for Apply to. You can choose Surface and Section Hatching, Section Hatching Only, Surface Hatching Only, Edge Linework Only, and All Linework. select All Materials for Material Selection.
apply the material boundary to all materials used in the section apply the material boundary only to selected materials
select Specific Materials for Material Selection and then select the desired materials in the list below. select Apply to Section Shrinkwrap Linework. For information on section shrinkwrap, see Shrinkwrap on page 2186 and Shrinkwrap Hatch on page 2187. select Apply to Section Shrinkwrap Hatching. For information on section shrinkwrap, see Shrinkwrap on page 2186 and Shrinkwrap Hatch on page 2187.
apply the highlighting or masking within the polyline to the shrinkwrap linework
apply the highlighting or masking within the polyline to the shrinkwrap hatching
6 Click OK.
Change the content within the material boundary. For example, you can determine if you want to see only surface hatching, or both surface and section hatching. Change the shape of the material boundary. For example, you can make the boundary bigger or smaller, or add additional rings and vertex points to it.
For more information, see Material Components and Display Properties on page 610.
Then
select Limit for Purpose. select Erase for Purpose. select the appropriate parts for Apply to. You can choose Surface and Section Hatching, Section Hatching Only, Surface Hatching Only, Edge Linework Only, and All Linework. select All Materials for Material Selection.
apply the material boundary to all materials used in the section apply the material boundary only to selected materials
select Specific Materials for Material Selection, and then select the desired materials from the list below.
4 Click OK. 5 Select the material boundary, right-click, and click Save Changes to save the changes you made, or click Discard All Changes to undo the changes to the material boundary.
5 To finish the linework editing process, click to save all changes, or click changes to the linework and exit in-place edit mode.
to discard all
Then
enter new coordinate values under Insertion Point. make the normal of the section parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the section parallel to the X axis: under Normal, enter 1 for X, and enter 0 for Y and Z. make the normal of the section parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z.
If you want to
change the rotation of the section
Then
enter a new value for Rotation Angle.
5 Click OK.
next to Notes, enter text, and click OK. next to Reference documents, and then do Then
5 To attach, detach, or edit a reference file, click any of the following: If you want to
attach a reference file click edit the description of a reference file edit a reference file
enter text under Description. double-click the reference file name to start its application.
6 Click OK.
Updating a 2D or 3D Section
Use this procedure to update a 2D or 3D section to reflect changes you have made to the building model or to section line properties. For 2D sections, you also update the section to show changes made to the 2D section style. You can update a 2D or 3D section if you have not exploded the section, which destroys the link between the section and the building model. When you update a section, you can add or remove objects from the section, change the location of the section in the drawing, and change the display set of the section. If you do not need to change the section definition in any way, you can skip the following procedure. Instead, right-click the section you want to update, and click Refresh. 1 Select the section you want to update, right-click, and click Regenerate.
Then
select 2D Section/Elevation Object with Hidden Line Removal. select 3D Section/Elevation Object.
a 3D section object
3 To change the style of a 2D section, select a new style for Style to Generate. 4 If you edited linework in the 2D section, select a style in which to save the changes you made that cannot be reapplied. Choose a style that will distinguish the unapplied changes in the section. 5 Under Selection Set, specify the objects that you want to include in the section: If you want to
use the objects in the selection set you specified when you created the section or when you previously updated it add new objects to the selection set that you specified when you created the original section select a new selection set of objects for the section
Then
proceed to the next step.
click Select Additional Objects, select the new objects in the drawing, and press ENTER. click Reselect Objects, select a new selection set of objects for the section, and press ENTER.
NOTE If you select an object that you do not want to include in the section, hold down SHIFT, and select the object again to remove it from the selection set. 6 Under Display Set, select a display set for the section. 7 Under Placement, locate the section in the drawing: If you want to
create a new section object without overwriting the original object
Then
select New Object, and either click to specify an insertion point in the drawing area, or enter X, Y, and Z coordinates for the new section. select Replace Existing.
8 Click OK.
For more information about building projects, see Drawing Management on page 217.
NOTE To update all 2D sections and elevations in a project, the project must be defined as current. If no project is current, you receive an error message if you try to globally update 2D sections and elevations. For information on setting a project current, see Setting a Project Current on page 235. 1 Click View menu Refresh Sections/Elevations.
2 Select if you want to update the 2D sections and elevations in the current project, or only the 2D sections and elevations in a specific folder. If you want to...
update the 2D sections and elevations in the current project update the 2D sections and elevations in a specific folder
Then...
select Current Project.
select Folder. Then click the Browse button , select the folder containing the files you want to update, and click OK.
3 If you have specified a folder, you can specify whether the subfolders of that folder should be updated as well. To update the subfolders, select Process subfolders. NOTE When you are working with a large building project, updating all sections and elevations can be a time-consuming process. In this case, you might consider updating only a selected subfolder of your project and thereby improve system performance. 4 Click Start. Globally updating all sections and elevations may take a while. A status window lets you know which drawing is currently being updated. When you start the global update, the Stop button is available. If you want to interrupt the global update, click Stop. When the global update is finished, the Start button is available.
Update Exceptions
There are a number of cases in which a 2D section or elevation cannot be updated with the global update.
The drawing containing the 2D section or elevation is read-only. The 2D section or elevation is placed on a locked layer. There have been user edits to a 2D section or elevation that could not be reapplied to the 2D section or elevation.
When a 2D section or elevation cannot be updated, an error message is displayed in the status window. To fix the problem, you can set the drawing to read/write instead of read-only, you can unlock the section layer, or you can undo a specific user edit to a 2D section or elevation.
2D Section Styles
A 2D section/elevation style is a group of properties assigned to a 2D section or to an elevation that determines the appearance and other characteristics of that object.
Then
right-click 2D Section/Elevation Styles, and click New. right-click the 2D section style you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new 2D section style, and press ENTER. 5 Edit the 2D section style: If you want to
add display components to the style
Then
see Adding a Display Component to a 2D Section Style on page 2183.
If you want to
remove display components from the style,
Then
see Removing a Display Component from a 2D Section Style on page 2184. see Use Subdivision Properties and Materials in 2D Section Styles on page 2189. see Use the 3D Body Component of a Material for the 2D Section Linework on page 2189. see Adding a Design Rule to a 2D Section Style on page 2190. see Changing a Design Rule in a 2D Section Style on page 2191. see Adding Classifications to a 2D Section Style on page 2192. see Changing the Layer, Color, and Linetype of a 2D Section Style on page 2192. see Attaching Notes and Files to a 2D Section Style on page 2193.
use the subdivision properties of the section for the display, use the 3D Body component of the material for the section linework, add design rules to the style
change the display properties of the display components in the style add notes, files, or documents to the style
6 Click OK.
9 Specify the display properties of the new component. 10 Click OK twice. To create a design rule that uses the new display component, see Adding a Design Rule to a 2D Section Style on page 2190. To manually assign linework to the display component, see Editing Linework in a 2D Section on page 2175.
If you do not want to use the material display properties, but instead use those of the 2D or 3D section object, or the 2D section style, you can deactivate the material assignments in the display properties of the section or the section style.
Material Component
2D Section/Elevation Linework or 3D Body. For information on switching between these material components, see Use the 3D Body Component of a Material for the 2D Section Linework on page 2189. No Material No Material
2D Section Component
Shrinkwrap Hatch Surface Hatch Linework Section Hatch Linework Hidden Erased Subdivision 1-10
Material Component
No Material Surface Hatch Section Hatch No Material No Material 2D Section/Elevation Linework or 3D Body. For information on switching between these material components, see Use the 3D Body Component of a Material for the 2D Section Linework on page 2189.
Defining Line
The defining line determines where the section cuts the objects it contains. The material component which controls the display of the Defining Line is the Linework component. The defining line is a display component of both 2D and 3D section objects. For example, if you cut a brick wall that contains a window, you can specify one uniform color for the defining line, or use different colors where the section line cuts the wall and where it cuts the window. If you want to use a uniform color for the Defining Line component, assign a color to it and do not use the properties of the material. If you want the color of the defining line to be influenced by the objects in the section, use the material properties. In the case of a section through a brick wall with a window, you might use a red defining line where the wall is cut and a blue defining line where the window is cut.
Specifying cut line colors for different materials
Shrinkwrap
The shrinkwrap displays the union of all object faces cut by the section line. The Outer Shrinkwrap component represents the outline of solid, filled components, such as a wall shrinkwrap. The Inner Shrinkwrap component represents the outline of holes which have been cut, such as a space. These components are specific to 2D sections. You can exclude individual objects from contributing to the shrinkwrap. For example, you might do this for glass components in windows. For information on excluding objects from the 2D shrinkwrap, see Excluding a Material Definition from 2D Section Shrinkwrap on page 631.
The Outer and Inner Shrinkwrap components cannot be defined by a material component.
Shrinkwrap Hatch
The Shrinkwrap Hatch component hatches the union of all object faces cut by a section line. The Shrinkwrap Hatch is defined by either an outer or an inner shrinkwrap line component. This component is specific to 2D sections.
Shrinkwrap Hatch with glass excluded from shrinkwrap detail
The Shrinkwrap Hatch component cannot be defined by a material component. NOTE The Shrinkwrap Hatch and Section Hatch components overlap each other. This could result in two different hatches in the same location. To avoid a conflict, either assign a solid hatch for Shrinkwrap Hatch, or do not use the Shrinkwrap and Section Hatch components simultaneously.
The surface hatch linework component is controlled by the surface hatch component of the material. For information about the surface hatch component of the material, see Surface Hatch Material Component on page 612.
2D section with roof surface hatch
The Section Hatch Linework component is controlled by the Section Hatch component of the material. For information about the Section Hatch component of the material, see Creating a Hidden Line Projection on page 2241.
Hidden Component
The Hidden component contains all linework that is hidden in the 2D projection because other components are in front of it. By default, this component is turned off. You can use design rules to achieve special effects, such as a see-through effect, using the Hidden component. The Hidden component is specific to 2D sections. The Hidden component cannot be defined by a material component. You can only set it in the display properties of the 2D section. For information on setting the display properties of a 2D section, see Creating a Hidden Line Projection on page 2241.
Erased Component
The Erased component contains linework in the section object that you do not want to see. For example, if you have a section of a multi-story building in which you want to hide the lines between each floor, you can edit the linework of the section and assign the floor lines to the Erased component. Since the Erased
component is turned off by default, the floor lines do not display. For information on linework editing of a section, see Editing Linework in a 2D Section on page 2175. The Erased component is specific to 2D sections. The Erased component cannot be defined by a material component.
Subdivision Components
The subdivision components partition a section object. They are useful to create perspective effects, where parts closer to the viewer are drawn with darker, stronger lines and parts which are farther from the user are drawn with lighter, thinner lines. Subdivisions can have no individual material assignments. However the display properties of the subdivisions can be used for the surface hatching of the subdivisions by selecting Use Subdivision Properties for Surface Hatching in the Other tab of the 2D section display properties. For information on using the subdivision display properties to display the section divisions, see Use Subdivision Properties and Materials in 2D Section Styles on page 2189. Subdivisions are a display component of both 2D and 3D section objects. The subdivision components are either controlled by the 2D Section/Elevation Linework component of the material or by the 3D Body component of a material. For information how to switch between these component assignments, see Use the 3D Body Component of a Material for the 2D Section Linework on page 2189.
5 Click the Layer/Color/Linetype tab. 6 To set a subdivision to use the surface hatch of the material, while using the layer, color, and linetype display properties of the subdivision, perform the following steps:
Clear By Material. Specify the layer, color and linetype settings of the subdivision as desired. For example, the first subdivision could have a darker color and stronger linetype the second subdivision.
7 Click the Other tab. 8 Select Use Subdivision properties for surface hatching. 9 Click OK twice. For more information, see Updating a 2D or 3D Section on page 2177.
1 Select a section that has the style you want to change, right-click, and click Edit 2D Section/Elevation Style. 2 Click the Display Properties tab. 3 Select the display representation in which to display the changes, and select Style Override. 4 If necessary, click 5 Click the Other tab. 6 Determine if the 3D body component of the selected material should control the display of the linework in the 2D section: If you want to
control the display of the 2D section linework by the 3D Body component of the material, control the display of the 2D section linework by the 2D Section/Elevation Linework component of the material,
Then
select Use 3D Body display component for By Material linework. clear Use 3D Body display component for By Material linework. This is the default behavior.
7 Click OK twice. For more information, see Updating a 2D or 3D Section on page 2177.
Description
Identifies the color of the objects in the building model represented by lines in the section. Identifies the context of the lines in the 2D section, such as on the defining line (the cutting plane) or in a graphic subdivision. Identifies the display component to which the lines are assigned. Contains a description of the design rule.
Context
Component
Description
For example, a design rule has the color 50, a context of Within Subdivision 2, and a component of New. This rule assigns any lines in the section representing objects that have the color 50 in the building model and that are within subdivision 2 in the section to the user-defined display component, New. On the Design Rules tab, you can also specify that all hidden linework that is not handled by a specific design rule will be assigned to the Hidden display component. You could use this option if you want to generate a section of an object or a set of objects and see all edges, for example, if you are creating foundations and formwork.
NOTE Alternatively, you can define which hidden linework should be displayed by object material. For more information, see Controlling the Display of Hidden Lines by Material on page 632. 1 Select a section that has the style you want to change, right-click, and click Edit 2D Section/Elevation Style. 2 Click the Design Rules tab, and click Add. A new design rule is created with default color, context, and component values. 3 Specify settings for the new design rule: If you want to
specify the color of objects in the building model that are affected by this rule specify the context in which the linework for the objects appears in the section select the display component for the linework
Then
click the default color, select a new color, and click OK. click the default context, and select a new context.
click the default component, and select a new component. click the Description field, enter a description, and press ENTER.
4 To place all hidden linework on the Hidden display component, select Keep all hidden linework. 5 Click OK. 6 Update the section to apply the style changes to the section. For more information, see Updating a 2D or 3D Section on page 2177.
Then
click the current color, select a new color, and click OK. click the current context, and select a new context.
click the current component, and select a new component. click the description, edit the description, and press ENTER.
4 Click OK. 5 Update the section to apply the style changes to the section. For more information, see Updating a 2D or 3D Section on page 2177.
Visibility (component is on or off) Display properties by materials Layer Color Linetype Lineweight Linetype scale
NOTE The custom display components in the display properties are identical to those listed on the Components tab of the 2D Section/Elevation Styles dialog box. For more information about custom display components, see Adding a Display Component to a 2D Section Style on page 2183. 1 Select a section that has the style you want to change, right-click, and click Edit 2D Section/Elevation Style. 2 Click the Display Properties tab. 3 Select the display representation in which to display the changes, and select Style Override. 4 If necessary, click .
5 Click the Layer/Color/Linetype tab. 6 Select the component to change, and select a different setting for the property. 7 Select By Material for any component that you want to use the display properties of the materials assigned to the sectioned objects. NOTE Not all display components of a 2D section have an associated material definition. For example, Hidden and Erased cannot be set by material. For a list of all display components and their associated material components, see About 2D and 3D Section Display Components and Materials on page 2184. 8 Click OK twice.
Then
click Add, select a file, and click OK. select the file, and click Edit. Edit the description, and click OK. double-click the reference file name to start its application. Click OK when you are done editing. select the file name, click Delete, and click OK.
7 Click OK twice.
2194
Elevations
38
You can create elevations of the building models in your drawings by first drawing an elevation line and mark, and then creating a 2D or 3D elevation based on that line. You can control the size and shape of any elevation that you create, and you can update an existing elevation when the objects included in the elevation are modified. 2D elevations are created with hidden and overlapping lines removed. You can control the appearance of 2D elevations by applying rules that are controlled by the style and display properties of the 2D elevation.
2195
2D Elevations
2D elevations are created by drawing an elevation line in front of a number of objects and then creating a 2D elevation object from them. The elevation object is drawn without hidden and overlapping lines. You can edit a 2D elevation by changing its object display properties or its style display properties. The 2D elevation style lets you add display components to the display representation of the elevation and create rules that assign different parts of the elevation to different display components. You can control the visibility, layer, color, linetype, lineweight, and linetype scale of each component. You can also assign a material, such as a brick or concrete hatch, to individual components of the object or the style. Furthermore, you can use linework editing commands to assign individual lines in a 2D elevation to different display components, and merge geometry into a 2D elevation. You can dimension 2D elevations.
2D building elevation
3D Elevations
3D elevations are created by drawing an elevation line in front of a number of objects and then creating a 3D isometric elevation object from them. 3D elevations do not use styles. However, you can control the display of subdivisions within 3D elevations. Using the Hidden Line Projection command, you can create 2D hidden line projections of any view of the 3D elevation that you can explode and edit or hatch. For more information about using this command, see Creating a Hidden Line Projection on page 2241.
3D elevation in 3D view
Elevation Subdivisions
A 2D or 3D elevation object can have a number of subdivisions partitioning the elevation object. This feature is useful when you want to create a perspective view of the object, in which the parts that are closer to the viewer are drawn with darker and stronger lines, and parts that are farther off are drawn lighter.
3D elevation with subdivisions in perspective view
Materials in Elevations
In AutoCAD Architecture, you can assign materials to different components of an object. These materials are displayed when you create a 2D or 3D elevation object. You can specify whether to use the display properties of the materials or the display properties of the elevation object.
2D elevation with different surface hatches
AutoCAD Architecture provides a large number of predefined materials for all common design purposes. You can use these predefined materials or modify them to your special designs. You can also create your own materials. For more information, see About 2D and 3D Elevation Display Components and Materials on page 2232.
For more information see Use Subdivision Properties and Materials in 2D Elevation Styles on page 2235.
Limit the amount of hatching to produce cleaner CDs. Highlight a region in an elevation.
For more information, see Creating a Material Boundary in a 2D Elevation on page 2219.
2 Create a 2D or 3D elevation. You select the elevation line, right-click, and click Generate Elevation to create a 2D or 3D elevation object. At this time, you select the objects to include in the elevation. You also select the display representation for the elevation and the insertion point of the elevation in the drawing. If you create a 2D elevation, you also select a 2D elevation style, which determines the visual characteristics of the elevation.
2D elevation created from the elevation line shown above
3 Edit the elevation or the building model. You can edit the elevation line and the elevation object to refine the appearance of the elevation:
Edit the elevation line to change the area defined by the elevation and to add, remove, or modify graphic subdivisions. Edit the 2D elevation style, which determines how the linework in a 2D elevation is displayed. Edit existing material assignments, like hatch patterns. Edit a 2D elevation object to change the display of selected linework or to add linework and detail that are not part of the building model.
You can continue to modify the building model as needed. 4 Update the elevation. You update an elevation to apply changes you made to the elevation line, the elevation object (including style changes to a 2D elevation), and the building model. When you update an elevation, you can also make any of the following changes:
Select a different style for a 2D elevation. Select different objects to include and exclude from the elevation. Select a different display representation. Replace the existing elevation or add a new elevation showing the changes you made.
You can also refresh one or more elevations to quickly apply changes you made to the elevation line, the elevation object, or the model.
Refreshing a 2D elevation after changes to the building model
The result is
an orthographic projection from the building model. the area of the building model defined in the elevation line.
Creating an Elevation
In an isometric view, the same elevation line is displayed with a boundary that defines the depth of elevation view.
Drawing an elevation line in 3D view
Depending on the direction in which you drew the elevation line, the elevation mark points in the direction of the elevation view. The elevation mark is a multi-view block, anchored to the elevation line. You can edit the elevation mark to change the information that is displayed in the bubble. For more information, see Changing Elevation Mark Attributes on page 2208. Once you have an elevation line in your drawing, you can change the properties of the line to change the elevation.
1 Click
2 Select the elevation line you want to change. 3 Select the Model Extents grip to turn off model extents mode. If you use model extents for height, the height of the elevation is determined by the height of the objects in the elevation and is not available to modify dynamically. 4 Select the Height grip.
Viewing Elevation Grips in 3D View
5 Move the grip until the height value you want is displayed, and then click once, or enter a value. The objects are cut at this height when you create or update an elevation. 6 Right-click, and click Deselect All to turn off grips. To update an elevation created from this elevation line, see Updating a 2D or 3D Elevation on page 2225.
2 Select the elevation line you want to change. 3 Select the Model Extents grip to turn off model extents for height mode. If you use model extents, the default for the lower elevation is 1 foot below the XY plane. 4 Select the Lower Extension grip.
5 Move the grip until the lower extension value you want is displayed, and click once; or enter a value. 6 Right-click, and click Deselect All to turn off grips. To update an elevation created from this elevation line, see Updating a 2D or 3D Elevation on page 2225.
3 Move the grip until the length value you want is displayed, and click once. The entire elevation boundary length is updated.
4 To change the length of side 1 of the elevation boundary, click the Side 1 Endpoint grip. Side 1 starts from the first point specified for the elevation line. 5 Move the grip to the desired location, and click once; or enter a value on the command line, and press ENTER. 6 To change the length of side 2 of the elevation boundary, click the Side 2 Endpoint grip. Side 2 starts from the endpoint of the elevation line. 7 Move the grip to the desired location, and click once; or enter a value on the command line, and press ENTER. 8 Right-click, and click Deselect All to turn off grips. To update an elevation created from this elevation line, see Updating a 2D or 3D Elevation on page 2225.
4 Right-click, and click Deselect All to turn off grips. To update an elevation created from this elevation line, see Updating a 2D or 3D Elevation on page 2225.
You can control the lineweight and other display properties of the subdivisions to add different levels of depth to elevation. 1 Double-click the elevation line you want to change. 2 On the Properties palette, expand Basic, and expand Dimensions. 3 Click the setting for Subdivisions, and then add or modify subdivisions: If you want to
create a subdivision click . To change the default distance from the elevation line, select the subdivision, click the value, and enter a new value. change the length of a subdivision select the subdivision, click its value, and enter a new value.
Then
4 Click OK.
Then
enter new coordinate values under Insertion Point. make the normal of the elevation line parallel to the Z axis: under Normal, enter 1 for Z, and enter 0for X and Y. make the normal of the elevation line parallel to the X axis: under Normal, enter 1 for X, and enter 0 for Y and Z. make the normal of the elevation line parallel to the Y axis: under Normal, enter 1 for Y, and enter0 for X and Z. enter a new value for Rotation Angle.
5 Click OK. To update an existing elevation created from this elevation line, see Updating a 2D or 3D Elevation on page 2225.
next to Reference documents, and then attach, detach, or edit a reference file: Then
If you want to
attach a reference file
enter text under Description. double-click the reference file name to start its application.
6 Click OK.
Creating a 2D or 3D Elevation
Use this procedure to create a 2D or 3D elevation. After you draw an elevation line, you extract an elevation from the elevation line and the objects you select in the building model. When you create a 2D elevation, the object that is created is a 2D Section/Elevation object. Both 2D sections and elevations share the same object type and style. TIP Before you create an elevation, thaw and turn on all layers of objects in the building model that you want to include in the elevation. Objects on layers that are off or frozen cannot be part of the selection set for the elevation. To speed performance, turn off the layers of the objects that you do not need to include in the elevation. 1 Draw an elevation line in the drawing. For more information, see Drawing an Elevation Line and Mark on page 2203. 2 Select the elevation line, right-click, and click Generate Elevation. 3 Select the type of elevation object you want to create: If you want to create
a 2D elevation
Then
select 2D Section/Elevation Object with Hidden Line Removal.
Then
select 3D Section/Elevation Object.
4 For Style to Generate, select a style for a 2D elevation. If you want to use a particular style, select it from Style to Generate. Otherwise, use the Standard style. For more information, see 2D Elevation Styles on page 2229. 3D elevations do not use styles. 5 Under Selection Set, click elevation, and press ENTER. (Select Objects), select the objects that you want to include in the
NOTE If you select an object that you do not want to include in the elevation, press and hold SHIFT and select the object again to remove it from the selection set. 6 Under Display Set, select a display set for the elevation object. The display set controls the representation of the elevation. 7 Under Placement, select New Object, and specify where to place the elevation: If you want to
specify a location graphically click (Pick Point), and specify the location for the new elevation object in the drawing. specify the coordinates of the insertion point for the elevation enter X, Y, and Z coordinates for the location of the new elevation object.
Then
8 Click OK. A 2D or 3D elevation is created from the elevation line properties and the selected objects in the building model. The elevation is linked to the building model. If you make changes to the building model after you create the elevation, you can update the elevation to reflect the changes. For more information, see Updating a 2D or 3D Elevation on page 2225. You can edit certain characteristics of the elevation to control its placement and appearance. For more information, see Editing a 2D or 3D Elevation on page 2212. You can also use a 2D section/elevation style to control the display of selected objects in a 2D elevation, and you can control the display of individual lines in a 2D elevation. For more information, see 2D Elevation Styles on page 2229 and Editing and Merging Linework in a 2D Elevation on page 2223.
The illustration below displays the view results. Note the sill displays of the tapered walls and the correct representation of the sloped curtain walls.
1 On the default tool palette set, click the Design tab, and then click the Horizontal Section tool. If necessary, scroll the palette to display the tool that you need. 2 Specify the first point of the elevation plane. 3 Specify the second corner of the elevation plane. 4 Specify the elevation of the plane, and press ENTER. 5 Specify the depth of the elevation, and press ENTER. 6 Proceed with creating the elevation, as described in Creating a 2D or 3D Elevation on page 2210.
Editing a 2D or 3D Elevation
After you create an elevation, you can edit the elevation line and the elevation object to refine the appearance of the elevation in any of the following ways:
Display a different area of the building model by reversing the elevation. Place the elevation in a different location in the drawing. Add notes or reference files to the elevation. Select a different style for 2D elevations. An elevation style determines how the linework in a 2D elevation is displayed. Edit a 2D elevation object to change the display properties of selected linework or to add linework and details that are not part of the building model.
In addition, you can continue to modify the building model, updating the elevation later to incorporate the changes. For information about switching from a view other than an elevation to a temporary elevation view to edit objects, see Isolating Objects to Edit in an Elevation View on page 114.
3 Click
5 Select the component you want to put the lines on. For example, if you want to make the lines invisible, select Erased Vectors for Linework Component.
You can also click (Match existing linework), and select linework in the elevation whose display component you want to match. 6 Click OK. 7 To finish the linework editing process, click to save all changes, or click changes to the linework and exit in-place edit mode. to discard all
Then
select Drawing Default.
select 2D Section/Elevation Style, and click Object Override. Select 2D Section/Elevation, and click Object Override.
4 If necessary, click
5 Click the Layer/Color/Linetype tab to list all the components that contribute to the display of the object. 6 Turn the visibility on or off, and change the layer, color, linetype, lineweight, or linetype scale as needed for each subdivision component. 7 Click the Other tab to add a custom display component to the display of the 2D elevation. For more information about adding custom display components, see Adding a Display Component to a 2D Elevation Style on page 2231. 8 Click OK twice.
Then
select Drawing Default. select Bldg Section, and click Object Override.
5 If necessary, click
6 Click the Layer/Color/Linetype tab to list all the components that contribute to the display of the object. The defining line represents the cutting plane of the elevation line. The numbered subdivision components correspond to subdivisions added to the elevation line. For example, the display component Subdivision 1 corresponds to the subdivision closest to, but not on, the cutting plane of the elevation line. 7 Turn the visibility on or off, and change the layer, color, linetype, lineweight, or lineweight scale as needed for each subdivision component. 8 Click OK twice.
Reversing a 2D or 3D Elevation
Use this procedure to reverse the direction of an elevation by reversing the elevation line and updating the elevation. The direction of the elevation is determined by the direction in which you drew the elevation line. You can select the elevation line in plan view to see the bounding box that defines the area of the model included in the elevation. If the box does not include the area of the model that you intended, you can reverse the elevation line. If you have already created an elevation from the elevation line, update the elevation after reversing the elevation line. 1 Select the elevation line that you used to create the elevation, right-click, and click Reverse. The elevation line is mirrored about its own axis, as is the bounding box with its original parameters. 2 Select the existing elevation, right-click, and click Regenerate. NOTE If you do not need to respecify the objects to include in the elevation, you can click Refresh instead of Regenerate. This immediately updates the elevation.
3 If you need to include different objects in the updated elevation, click select the objects, and press ENTER. 4 Click OK.
(Reselect Objects),
6 Click
Additional properties.
Then
click Add, double-click the Unnamed entry, and enter a name for the new component. select the component, and click Edit. double-click the component name, and edit it as needed.
8 When you are finished working with the Custom Display Components list, click OK. To specify display properties for a component you have added, click the value (*NONE*) for Display component, select the component, and then adjust the default settings under Component Display Properties as needed. You can also access and modify these same additional settings through the elevations context menu, as follows: 1 Select the elevation, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. 3 Select the display representation where you want the changes to appear, and select Object Override. The display representation in bold is the current display representation.
4 If necessary, click
5 In the Display Properties dialog, click the Other tab, and then change the settings as needed. 6 To specify display properties for any component you add, click the Layer/Color/Linetype tab, select the component, and change the column values as needed. 7 Click OK twice.
2 On the Properties palette, click the Display tab. 3 Under the General category, for Display component, verify that *NONE* is selected. 4 For Display controlled by, select This object. NOTE To apply your changes to all elevations in the drawing, select Drawing default setting. To apply changes to all elevations of this style, select Elevation Style:<style name>. For more information on styles, see 2D Elevation Styles on page 2229. 5 If necessary, expand Object Display Properties Advanced. 6 Click Additional properties.
7 Specify which properties to use for surface hatching: If you want to use the display properties of Then
the subdivision component the Surface Hatching Linework component select Use Subdivision properties for surface hatching. clear Use Subdivision properties for surface hatching.
8 Click OK. 9 If you cleared the Use Subdivision properties for surface hatching option, the display is now controlled by the By material property of the Surface Hatching Linework component. To change this setting, click the value (*NONE*) for Display component, select the Surface Hatching Linework component, and then select a different value for By material. You can also access the Use Subdivision properties for surface hatching option through the elevations context menu, as follows: 1 Select the elevation, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. 3 For the General display representation, select Object Override. 4 If necessary, click .
5 In the Display Properties dialog, click the Other tab, and then select or deselect this option as desired. 6 Click OK twice.
7 Select or deselect Use 3D Body display component for By Material linework. 8 Click OK. You can also access this option through the elevations context menu, as follows: 1 Select the elevation, right-click, and click Edit Object Display. 2 In the Object Display dialog, click the Display Properties tab. 3 For the General display representation, select Object Override. 4 If necessary, click .
5 In the Display Properties dialog, click the Other tab, and then select or deselect this option as desired. 6 Click OK twice.
Then
select Limit for Purpose. select Erase for Purpose. select the appropriate parts for Apply to. You can choose Surface Hatch, Edge Linework, and All Linework. select All Materials for Material Selection.
apply the material boundary to all materials used in the elevation apply the material boundary only to selected materials
select Specific Materials for Material Selection and then select the appropriate materials in the list below.
6 Click OK.
Change the content within the material boundary. For example, you can determine of you want to see only brick hatching, or both brick and glass hatching. Change the shape of the material boundary. For example, you can make the boundary bigger or smaller, or add additional rings and vertex points to it.
Then
select Limit for Purpose. select Erase for Purpose. select the appropriate parts for Apply to. You can choose Surface Hatch, Edge Linework, and All Linework.
If you want to
apply the material boundary to all materials used in the elevation apply the material boundary only to selected materials
Then
select All Materials for Material Selection.
select Specific Materials for Material Selection, and then select the appropriate materials from the list below.
4 Click OK. 5 Select the material boundary again, right-click, and click Save Changes to save the changes you made, or click Discard All Changes to undo the changes to the material boundary.
A material boundary can consist of more than one closed polyline. For example, you could use one polyline to highlight a wall detail, and another polyline to highlight a window detail in another location. 1 Draw a polyline for the new material boundary ring. 2 Select the material boundary to add a new ring to, right-click, and click Material Boundary Edit In Place. You are now in the in-place edit mode. The selected boundary is highlighted and the grips are displayed. 3 Right-click, and click Add Ring. 4 Select the polyline you drew in step 1. 5 Enter y (Yes) to erase the polyline, or n (No) to keep the polyline in the drawing. 6 Select the material boundary again, right-click, and click Save Changes to save the changes you made, or click Discard All Changes to undo the changes to the material boundary.
The linework is merged into the 2D elevation. When you select the elevation, the linework is selected with it.
Then
enter new coordinate values under Insertion Point. make the normal of the elevation parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the elevation parallel to the X axis: under Normal, enter 1 for X, and enter 0 for Y and Z. make the normal of the elevation parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
5 Click OK.
5 Click
next to Reference documents, and then attach, detach, or edit a reference file: Then
If you want to
attach a reference file
enter text under Description. double-click the reference file name to start its application.
6 Click OK.
Updating a 2D or 3D Elevation
Use this procedure to regenerate a 2D or 3D elevation to reflect changes you have made to the building model or to elevation line properties. For 2D elevations, you also update the elevation to show changes made to the 2D elevation style. You can update a 2D or 3D elevation if you have not exploded the elevation, which destroys the link between the elevation and the building model. When you update an elevation, you can add or remove objects from the elevation, change the location of the elevation in the drawing, and change the display set of the elevation. If you do not need to change the elevation definition in any way, you can skip the following procedure. Instead, right-click the elevation you want to update, and click Refresh. 1 Select the elevation you want to update, right-click, and click Regenerate. 2 Select a result type: If the elevation is
a 2D elevation object
Then
select 2D Section/Elevation Object with Hidden Line Removal. select 3D Section/Elevation Object.
a 3D elevation object
3 To change the style of a 2D elevation, select a new style for Style to Generate. 4 If you edited linework in the 2D elevation, select a style in which to save the changes you made that cannot be reapplied. Select a style that distinguishes the unapplied changes in the elevation. 5 Under Selection Set, specify the objects that you want to include in the elevation: If you want to
use the objects in the selection set you specified when you created the elevation or when you previously updated it
Then
proceed to the next step.
If you want to
add new objects to the selection set that you specified when you created the original elevation select a new selection set of objects for the elevation
Then
click Select Additional Objects, select the new objects in the drawing, and press ENTER. click Reselect Objects, select a new selection set of objects for the elevation, and press ENTER.
NOTE If you select an object that you do not want to include in the elevation, press and hold SHIFT and select the object again to remove it from the selection set. 6 Under Display Set, select a display set for the elevation. 7 Under Placement, locate the elevation in the drawing: If you want to
create a new elevation object without overwriting the original object
Then
select New Object, and either click to specify an insertion point in the drawing area, or enter X, Y, and Z coordinates for the new elevation. select Replace Existing.
8 Click OK.
For more information about building projects, see Drawing Management on page 217.
2 Select if you want to update the 2D sections and elevations in the current project, or only the 2D sections and elevations in a specific folder. If you want to...
update the 2D sections and elevations in the current project update the 2D sections and elevations in a specific folder
Then...
select Current Project.
select Folder. Then click the Browse button , select the folder containing the files you want to update, and click OK.
3 If you have specified a folder, you can specify whether the subfolders of that folder should be updated as well. To update the subfolders, select Process subfolders. NOTE When you are working with a large building project, updating all sections and elevations can be a time-consuming process. In this case, you might consider updating only a selected subfolder of your project and thereby improve system performance. 4 Click Start. Globally updating all sections and elevations may take a while. A status window lets you know which drawing is currently being updated. When you start the global update, the Stop button is available. If you want to interrupt the global update, click Stop. When the global update is finished, the Start button is available.
you of the conversion. To update the drawings to the new version, click OK. To cancel the update of all sections and elevations, press CTRL+BREAK.
Update Exceptions
There are a number of cases in which a 2D section or elevation cannot be updated with the global update.
The drawing containing the 2D section or elevation is read-only. The 2D section or elevation is placed on a locked layer. There have been user edits to a 2D section or elevation that could not be reapplied to the 2D section or elevation.
When a 2D section or elevation cannot be updated, an error message is displayed in the status window. To fix the problem, you can set the drawing to read/write instead of read-only, you can unlock the section layer, or you can undo a specific user edit to a 2D section or elevation.
2D Elevation Styles
A 2D section/elevation style is a group of properties assigned to a 2D elevation that determines the appearance and other characteristics of that object.
Then
right-click 2D Section/Elevation Styles, and click New. right-click the 2D elevation style you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new 2D elevation style, and press ENTER. 5 Edit the 2D elevation style: If you want to
add display components to the style
Then
see Adding a Display Component to a 2D Elevation Style on page 2231. see Removing a Display Component from a 2D Elevation Style on page 2232.
If you want to
use the subdivision properties of the elevation for the display use the 3D Body component of the material for the elevation linework add design rules to the style
Then
see Use Subdivision Properties and Materials in 2D Elevation Styles on page 2235. see Use the 3D Body Component of a Material for the 2D Elevation Linework on page 2235. see Adding a Design Rule to a 2D Elevation Style on page 2236. see Changing a Design Rule in a 2D Elevation Style on page 2237. see Adding Classifications to a 2D Elevation Style on page 2237. see Changing the Layer, Color, and Linetype of a 2D Elevation Style on page 2238. see Attaching Notes and Files to a 2D Elevation Style on page 2239.
change the display properties of the display components in the style add notes, files, or documents to the style
6 Click OK. You can click Apply instead of OK to save the changes and continue working in the Style Manager.
To create a design rule that uses the new display component, see Adding a Design Rule to a 2D Elevation Style on page 2236. To manually assign linework to the display component, see Editing Linework in a 2D Elevation on page 2223.
If you do not want to use the material display properties, but instead use those of the 2D or 3D elevation object or the 2D elevation style, you can deactivate the material assignments in the display properties of the elevation or the elevation style. Material definitions consist of display components that correspond to component types of objects. For example, the Linework component of a material is used for all linework of objects in Plan view. The Surface Hatch component of a material is used to hatch all object surfaces in 3D model views and elevations. For a complete list of material components and their description, see Material Components and Display Properties on page 610. The following table lists elevation components plus information about the material components that determine them. NOTE An elevation is technically the same object as a section, and has the same display components as a section. The following topics describe the display components most relevant to elevations. For a complete list of all section and elevation components, see About 2D and 3D Section Display Components and Materials on page 2184. 2D Elevation Component
Surface Hatch Linework HIdden Erased Subdivision 1-10
Material Component
Surface Hatch No Material No Material 2D Section/Elevation Linework or 3D Body. For information on switching between these material components, see Use the 3D Body Component of a Material for the 2D Elevation Linework on page 2235.
Hidden Component
The Hidden component contains all linework that is hidden in the 2D projection because other components are in front of it. By default, this component is turned off. You can use design rules to achieve special effects, such as a see-through effect, using the Hidden component. The Hidden component is specific to 2D elevations. The Hidden component cannot be defined by a material component. You can only set it in the display properties of the 2D elevation. For information on setting the display properties of a 2D elevation, see Changing the Layer, Color, and Linetype of a 2D Elevation Style on page 2238.
Erased Component
The Erased component contains linework in the elevation object that you do not want to see. For example, if you have an elevation of a window front with three windows, but you want to display only one (for a higher level of abstraction), edit the linework of the elevation and assign the linework of the remaining two windows to the Erased component. Because the Erased component is turned off by default, the two windows do not display. For information on linework editing of an elevation, see Creating a Hidden Line Projection on page 2241. The hidden component is specific to 2D elevations, and cannot be defined by a material component.
Subdivision Components
The subdivision components partition an elevation object. They are useful to create perspective effects, where parts closer to the viewer are drawn with darker, stronger lines and parts farther from the user are drawn with lighter, thinner lines. Subdivisions can have no individual material assignments. However the display properties of the subdivisions can be used for the surface hatching of the subdivisions by selecting Use Subdivision Properties for Surface Hatching in the Other tab of the 2D elevation display properties. For information on using the subdivision display properties to display the elevation divisions, see Use Subdivision Properties and Materials in 2D Elevation Styles on page 2235. Subdivisions are a display component of both 2D and 3D elevation objects.
The subdivision components are either controlled by the 2D Section/Elevation Linework component of the material or by the 3D Body component of a material. For information on how to switch between these component assignments, see Use the 3D Body Component of a Material for the 2D Elevation Linework on page 2235.
5 Click the Layer/Color/Linetype tab. 6 To set a subdivision to use the surface hatch of the material, while using the layer, color, and linetype display properties of the subdivision, clear By Material, and specify the layer, color and linetype settings of the subdivision. For example, the first subdivision could have a darker color and stronger linetype than the second subdivision. 7 Click the Other tab. 8 Select Use Subdivison Properties for Surface Hatching. 9 Click OK twice.
Then
select Use 3D Body Display Component for By Material Linework. deselect Use 3D Body Display Component for By Material Linework. This is the default behavior.
7 Click OK twice.
Description
Identifies the color of the objects in the building model presented by the lines in the elevation Identifies the context of the lines in the elevation, such as in a graphic subdivision Identifies the display component to which the lines are assigned Contains a description of the design rule
Context
Component
Description
For example, a design rule has the color 50, a context of Within Subdivision 2, and a component of New. This rule assigns any lines in the elevation representing objects that have the color 50 in the building model and that are within subdivision 2 in the elevation to the user-defined display component, New. On the Design Rules tab, you can also specify that all hidden linework that is not handled by a specific design rule will be assigned to the Hidden display component. You could use this option if you want to generate an elevation of an object or a set of objects and see all edges, for example, if you are creating foundations and form work. NOTE Alternatively, you can define which hidden linework should be displayed by object material. For more information, see Controlling the Display of Hidden Lines by Material on page 632. 1 Select an elevation that has the style you want to change, right-click, and click Edit 2D Section/Elevation Style. 2 Click the Design Rules tab, and click Add. A new design rule is created with default color, context, and component values. 3 Specify settings for the new design rule: If you want to
specify the color of objects in the building model that are affected by this rule specify the context in which the linework for the objects appears in the elevation select the display component for the linework
Then
click the default color, select a new color, and click OK. click the default context, and select a new context.
click the default component, and select a new component. click the Description field, enter a description, and press ENTER.
4 Click OK. 5 Update the elevation to apply the style changes to the elevation.
Then
click the current color, select a new color, and click OK. click the current context, and select a new context.
click the current component, and select a new component. click the description, edit the description, and press ENTER.
4 Click OK. 5 Update the elevation to apply the style changes to the elevation. For more information, see Updating a 2D or 3D Elevation on page 2225.
1 Select an elevation that has the style you want to change, right-click, and click Edit 2D Section/Elevation Style. 2 Click the Classifications tab. By default, the classification for all classification definitions is Unspecified. If no classification definitions are listed, none are applied to 2D elevation styles. 3 For each classification definition, select the classification you want to apply to the current 2D elevation style. 4 Click OK twice.
Visibility (component is on or off) Display properties by materials Layer Color Linetype Lineweight Linetype scale
NOTE The custom display components in the display properties are identical to those listed on the Components tab of the 2D Section/Elevation Styles dialog box. For more information about custom display components, see Adding a Display Component to a 2D Elevation Style on page 2231. 1 Select an elevation that has the style you want to change, right-click, and click Edit 2D Section/Elevation Style. 2 Click the Display Properties tab. 3 Select 2D Section/Elevation Style for the property source, and click Style Override. 4 If necessary, click .
5 Click the Layer/Color/Linetype tab. 6 Select the component to change, and select a different setting for the property. 7 Select By Material for any component that you want to use the display properties of the materials assigned to the elevation objects. NOTE Not all display components of a 2D elevation have an associated material definition. For example, Hidden and Erased cannot be set by material. For a list of all display components and their associated material components, see About 2D and 3D Elevation Display Components and Materials on page 2232. 8 Click OK twice.
Then
click Add, select a file, and click OK. select the file, and click Edit. Edit the description, and click OK. double-click the reference file name to start its application. Click OK when you are done editing. select the file name, click Delete, and click OK.
7 Click OK twice.
2240
39
You can create flat 2D projections with hidden background lines from a 3D view of objects in your drawing. The Hidden Line Projection command produces quick sections and elevations of objects in your drawings that are not updated automatically when you make changes to your 3D model.
2241
A hidden line projection tool is located with the Helper Tools in the Stock Tool Catalog. For more information, see Understanding the Content Browser on page 121. 2 In a 3D view select one or more objects that you want to use to create your hidden line projection, and press ENTER. 3 Specify an insertion point in your current drawing for the 2D hidden line projection. 4 Specify the insertion point for the 2D hidden line projection into your drawing:
Press ENTER to insert the 2D block in plan view. Enter n (No) to insert the 2D block in the current view.
AEC Dimensions
40
AEC dimensions are associative annotation objects used to display the relevant measurements of a building object, like the width of a wall or the length of a beam. The appearance of dimensions is controlled through styles and can be adjusted for different drawing views or to accommodate the standards of a particular company or country.
AEC Dimensions
AutoCAD Architecture offers different ways of dimensioning objects and points in a drawing. AEC dimensions can be associative to objects or be used to dimension user-specified points in the drawing. If you create an associative dimension, the dimension value changes when the object changes its measurements.
Components of an AEC dimension
2243
You can define styles for specific object types. For example, one AEC dimension style might specify that for walls, dimensions will be displayed for lengths, maximum opening widths of windows in walls, and wall intersections. Another AEC dimension style for mass elements might specify the mass element edges and center as dimension points. For a complete list of objects for which you can specify dimension points in AEC dimension styles, see Associative Dimensions from Objects on page 2247. NOTE AEC objects can be associatively dimensioned in external references, even when they are nested multiple levels deep. This is useful for large drawing projects, where the parts of the building are distributed over various drawing files. You can also define different dimension points for different views. For example, in Plan Low Detail, you might want to dimension only the outer boundaries of a building, whereas in Plan High Detail you might want to dimension wall lengths and openings in walls as well. In the AEC dimension style, you can define up to ten dimension chains, each with different dimension points. For example, the first chain can dimension wall lengths and openings in walls, while the second chain dimensions structural components of multi-component walls. In the AEC dimension style, you can also specify whether to use superscripting in dimensions, and whether the extension line length is fixed or variable.
You can convert AutoCAD dimensions to non-associative AEC dimensions. The AutoCAD dimension points are converted to location points on the AEC dimension. For more information, see Converting an AutoCAD Dimension to an AEC Dimension on page 2265.
AutoCAD Dimensions
AutoCAD dimensions can be associated with AutoCAD objects like polylines. Additionally you can create non-associative AutoCAD dimensions. Associative AutoCAD dimensions are turned on by default in AutoCAD Architecture. To work with traditional non-associative AutoCAD dimensions, set the system variable DIMASSOC to 1 (Non-Associative Dimensions). To create AutoCAD object dimensions, set DIMASSOC to 2 (Associative Dimensions). For more information about AutoCAD dimensions, see Dimensions and Tolerances in AutoCAD Help.
Important settings include the dimension unit, superscripting preferences, and the automatic scaling of AutoCAD dimension styles. 2 Verify that there is an AutoCAD dimension style that has the settings you need. If necessary, create a new AutoCAD dimension style that defines the color of the dimension lines, size and font of the dimension text, arrows, unit format, and unit precision. For more information, see Use Dimension Styles in the AutoCAD help. 3 If you are dimensioning walls, create or modify a wall style with dimension settings for wall components. For more information, see Defining the Dimension Settings for Wall Components on page 884. 4 Create an AEC dimension style that specifies the desired values for the following settings:
number of dimension chains object types to be dimensioned (for example, walls or mass elements) object points to be dimensioned (for example, wall components and wall intersections) underlying AutoCAD dimension style
For more information, see AEC Dimension Styles on page 2288. 5 Use a dimension tool and dimension objects and points in the drawing. For more information, see Creating an AEC Dimension with User-Specified Settings on page 2257.
Description
Dimensions the two outer points of all dimensioned walls.
Examples
Dimensions the outer boundaries of every selected wall. When wall boundaries overlap, only those facing the dimension direction are dimensioned. Dimensions the length of each wall in the selection set.
Description
Dimensions the overall width of a wall.
Examples
Dimensions the wall components according to the settings in the wall style. For more information, see Defining the Dimension Settings for Wall Components on page 884. Dimensions the structural wall components according to the settings in the wall style. For more information, see Defining the Dimension Settings for Wall Components on page 884. Dimensions the intersection points of walls that are connected to the selected walls.
Wall Intersections
Component side to dimension: In the wall style, you can define for each wall component whether it should be dimensioned to its positive or negative side, or to the center of the component. The positive and negative sides of a wall are determined by the direction in which the wall is drawn: if you draw a wall from left to right, the positive side is the left (top). If you draw a wall from the right side to the left, then the positive side is the right (bottom). If you determine that a wall component is only dimensioned to one side, you can select either the positive or negative side of the wall
Structural function: You can define a wall component as structural or non-structural. When you set up the AEC dimension style you can define that only structural wall components, or all wall components should be dimensioned.
In the AEC dimension style you can define the following additional or overriding settings for dimensioning wall components:
By Style: the dimension points selected in the wall style are used to dimension the wall components width. Structural by Style: the dimension points specified for the structural components of the wall style are used. All Components: each component of the wall is dimensioned. Overall: the overall width of the wall is dimensioned. Center: the center of the wall is dimensioned.
Description
Dimensions the maximum width of a window, door or opening in a wall.
Examples
Center of Opening
NOTE If you click Options on the Format menu, and then click AEC Object Settings, there are two options under Wall settings: Dimension to Center of Opening and Dimension to Outer Frame of Opening. These settings have no influence on how openings are dimensioned in AEC dimensions.
Column grids Ceiling grids 2D layout grids NOTE 3D layout volumes have no style-based associative dimension points.
The following grid dimension points can be specified in the AEC dimension style: Grid Dimension Points Selection
Overall
Description
Dimensions the two outermost grid lines of all selected grids
Examples
Mass elements/mass groups Curtain walls Window assemblies Structural members (columns/braces/beams) Standalone windows/doors/openings Others
Roofs/roof slabs/slabs
TIP If you need different dimension points for individual items from the Other group, it is recommended that you create different dimension styles containing the varying settings. For example, you can create an AEC dimension style for stairs where you dimension the bounding box only, and another dimension style for spaces that dimensions the space edges. The following dimensions points an be specified in the AEC dimension style for the objects in this category: Other Building Object Dimension Points Selection
Overall
Description
Dimensions the two outer points of selected objects
Examples
Bounding Box
Dimensions the edges of the object that are visible from the direction of the dimension line
Center
Use an AEC dimension style to dimension the following AutoCAD linework objects:
Lines Arcs Circles Open and closed polylines AutoCAD polygons Rectangles
The following AutoCAD points can be associatively dimensioned in the AEC dimension style: AutoCAD Linework Dimension Points Selection
Extents
Description
Dimensions the two overall outer points of all selected objects.
Examples
Endpoints
Dimensions the endpoints of selected objects. If you selected a polyline with multiple segments, the endpoints of each segment are measured. Endpoints can be measured for all AutoCAD linework objects listed above except circles. Measures the midpoints of all segments of the selected object that are lying in the direction of the dimensions. Midpoints can be measured for all AutoCAD linework objects listed above except circles. Measures the center of the curve of circular objects. Centers can be measured for circles, arcs, and curved polyline segments. Measures the quadrants of circles, arcs, and curved polylines segments.
Midpoints
Center
Quadrant
AutoCAD linework objects include line-based objects, such as lines and open polylines, as well as non-linear geometry, such as closed polylines and circles. The results of using AEC dimensions to dimension these objects can be quite different. For example, for a single line, the options Overall, Bounding Box, All Edges, and Facing Edges return exactly the same dimension points. Some objects, like circles, have no edges to dimension.
TIP The best way to handle the different dimension points for AutoCAD linework is to create a number of AEC dimension styles for the individual objects. For example, you can create a style named Line, which has only one dimension chain for dimensioning line edges, or a dimension style named Circle, which dimensions only circle centers and circle quadrants. For more information on creating AEC dimension styles, see AEC Dimension Styles on page 2288. You cannot define associative dimension points for the following AutoCAD linework objects in the AEC dimension style:
Multilines Splines Ellipses Blocks AutoCAD dimensions Leaders Text Surfaces Images OLE frames Proxies Solids
Attach an external reference drawing to a host drawing, and dimension objects from the external reference and the host drawing in the host drawing. Attach a nested external reference drawing to a host drawing, and dimension objects from the external reference, its nested external reference and from the host drawing in the host drawing.
Objects from external references are dimensioned in the same way and with the same dimension points as objects from the host drawing. You can create any level of nesting inside the external reference and still dimension all nested referenced objects. You will need the ability to dimension external references often when you are working in a project environment. For detailed information on using dimensions in a project, see Annotating a Project on page 374.
You can pick either the base point of an object to dimension or any of its OSNAP points. For each point, you can additionally define an offset from the picked point to the dimension point, so that you can dimension virtually any point on an object. You can also pick a point on an object that can be set in the dimension style, in case you want to dimension a point that is not included in the style-based points. For example, if you want to dimension a recess in a wall with an individual dimension point, you can pick a point on the desired location on the wall. NOTE You cannot pick associative points on AutoCAD objects. The following AEC objects can be dimensioned associatively only by picking points on them:
Multi-view blocks NOTE You cannot dimension multi-view blocks that have Xdata attached to them.
Curtain wall units AEC polygons Mask blocks 2D Sections/Elevations Entity references Layout curves 3D layout volumes
Superscript for millimeters Dimension display unit Automatic rescale of existing AutoCAD dimension styles Update behavior of points added or removed 1 Click Format menu Options. 2 Click the AEC Dimension tab.
3 Specify how dimension chains are updated when you remove or add dimension points: If you want to
update the display after every point you remove from or add to a dimension chain update the display only after you have finished removing or adding dimension points
Then
select Update Added / Removed Points Immediately.
For more information, see Adding Non-Associative Dimensions from Picked Points to an AEC Dimension on page 2271 and Removing Object Points Set in the AEC Dimension Style on page 2272. 4 Set the global behavior of manually overridden dimension values: If you want to
have an automatic underline for each manually overridden dimension value have no underline for any overridden dimension value
Then
select Override Display of Underlined Text, and then select Underline All. select Override Display of Underlined Text, and then select Underline None. clear Override Display of Underlined Text.
For more information, see Overriding Dimension Values and Hiding Dimension Segments on page 2282. 5 Under Units, for Dimension in, select the unit in which dimensions are to be displayed. This unit can differ from the drawing unit. For example, you can create a drawing in meters, but have the dimensions displayed in centimeters.
6 If meters or centimeters are your drawing units, and you want to display the millimeters as superscripted text, select Use Superscript mm.
Millimeters superscripted (left) and millimeters not superscripted (right)
7 If you do not want zeros at the end of superscripted numbers, select Trailing Zeros Suppression for Superscript. You can select this option only if you have selected Use Superscript mm.
Trailing zeros not suppressed (left) and suppressed (right)
8 Under Automatic Scale of AutoCAD Dimstyles, select the AutoCAD dimension styles to be rescaled when you change the drawing units. For example, you change the drawing units from meters to millimeters. You have selected the AutoCAD dimension style AEC-Dimension 1:100. The following settings in the AutoCAD dimension style AEC-Dimension 1:100 are rescaled: Description Variable AutoCAD Dimstyle
Meters Dimension line spacing Dimension line extension Extension line length Text offset from dimension line Dimension text height DIMDLI DIMDLE DIMEXE DIMGAP DIMTXT 0.5000 0.1250 0.1250 0.1000 0.2000 Millimeters 500.0000 125.0000 125.0000 100.0000 200.0000
The default tool palettes in the workspace contain sample AEC dimension tools that you can use and customize as needed. In addition, the following catalogs provided with the software contain AEC dimension tools that you can add to your tool palettes:
AutoCAD Architecture Stock Tool catalog AutoCAD Architecture Sample Palette catalog
Custom palettes created by your CAD manager or other users may also contain AEC dimension tools with AEC dimension styles and properties that are customized for your projects or office standards.
Non-associative dimension
1 Open the tool palette that you want to use, and select an AEC dimension tool. If necessary, scroll to display the tool that you want to use. 2 On the Properties palette, expand Basic, and expand General. 3 Select a style. 4 Specify which objects or points to dimension: If you want to
dimension objects specified in the AEC dimension style (creates an associative dimension) dimension the base point of objects that cannot be set in the AEC dimension style (creates an associative dimension) dimension OSNAP points on objects (creates an associative dimension)
Then
select objects in the drawing that have been specified in the AEC dimension style. select multiple objects of the object list in Associative Dimensions From Picked Points on page 2253.
verify that OSNAP is turned on. Enter p (Pick Points) on the command line, and select points on objects by snapping to them. verify that OSNAP is turned off. Enter p (Pick Points) on the command line, and specify points in the drawing.
NOTE During adding an AEC dimension, you cannot select objects specified in the style and non-associative points in the same command. You can however, once a dimension is added to the drawing, attach objects and points as necessary. For more information, see Adding Points to an AEC Dimension on page 2268. 5 Press ENTER. 6 Specify the style, position, rotation, and direction of the new dimension: If you want to
change the style of the AEC dimension
Then
enter s (Style) on the command line, and press ENTER; then, enter the style name and press ENTER again. drag the cursor in the desired direction, and click at the desired insertion point.
NOTE If your selection set contains objects with different directions, the direction of the first selected object defines the parallel and perpendicular directions.
enter r (Rotation) on the command line, and press ENTER.Then, enter a rotation angle, either by clicking in the drawing or by entering it on the command line. Press ENTER, and click at the desired insertion point. Alternatively, pressing the SPACE bar rotates the dimension by 90.
NOTE If your selection set contains objects with different directions, the rotation is calculated with reference to the first selected object.
insert the AEC dimension parallel to an object other than the dimensioned object in the drawing
enter a (Align) on the command line, and press ENTER. Then, select the object to which to align the AEC dimension. Press ENTER, and click in the drawing at the desired insertion point.
NOTE The direction of the AEC dimension is dependent on the rotation of the chosen object. The drawing direction of the object has no influence on the AEC dimension direction.
1 Create a single-component wall style for interior walls and define in the wall style that only one side of the wall component should be dimensioned. For detailed information, see Specifying the Components of a Wall Style on page 876. 2 Create an AEC dimension style that has the following settings:
Single dimension chain: For detailed information, see Changing the Number of Chains in an AEC Dimension Style on page 2291. Wall width dimension By Style: This setting ensures that wall components will be dimensioned according to the points you have set in the wall style. For more information, see Dimension Points for Walls on page 2247 and Specifying Object Dimension Points in AEC Dimension Styles on page 2293. Extension line length of 0. For detailed information, see Selecting the AutoCAD Dimension Styles and Other Properties of AEC Dimension Styles on page 2294.
3 Use the AEC dimension style to dimension a set of interior walls in your plan, as described in Creating an AEC Dimension with User-Specified Settings on page 2257. Use the preview graphic to place the AEC dimension within the walls as desired. NOTE You can reposition the AEC dimension later with grips.
You can use an AEC dimension style that is designed to create an associative dimension for the overall length of a building. You can pick the outside points of the two outermost walls by snapping to them, and create an associative AEC dimension. You can manually specify two points representing the outermost extents of the building and create a non-associative dimension to these points.
Dimensioning the outer length of a building with an AEC dimension style 1 Create an AEC dimension style that dimensions the outer length of all selected walls. For more information, see Dimension Points for Walls on page 2247 and Specifying Object Dimension Points in AEC Dimension Styles on page 2293. 2 Select an AEC dimension tool with the style created in the previous step. 3 Select only those walls facing the direction where you want to create the AEC dimension, and insert the dimension in the drawing.
TIP Do not select any walls that are perpendicular to the dimension. This creates additional unwanted dimension points.
Dimensioning the outer length of a building with points picked on the walls 1 Select an AEC dimension tool, and verify that OSNAP is turned on. 2 Enter p (Pick Points) on the command line and press ENTER. 3 Select the two outermost snap points on the building you want to dimension. 4 Place the AEC dimension in the drawing.
TIP You can select the associative dimension points later and offset them from their original position on the wall.
Dimensioning the outer length of a building with non-associative points 1 Select an AEC dimension tool, and verify that OSNAP is turned off. 2 Enter p (Pick Points) on the command line and press ENTER. 3 Specify two points in the drawing you want to dimension, press ENTER, and place the AEC dimension.
The points you selected are not associative to the walls in the building. If you move the walls, you have to move the location points accordingly to bring the dimension up to date.
1 Verify that OSNAP is turned on. 2 Select an AEC dimension tool. 3 On the command line, enter P (Pick Points). 4 Select the snap points on the 2D building section you want to dimension. 5 Press ENTER to create the dimension. The OSNAP points you selected on the section object are inserted as associative points on the dimension.
1 Verify that OSNAP is turned off. 2 Select an AEC dimension tool. 3 Select at least 2 multi-view blocks. If you select only one, the dimension will display as a defect marker. 4 Insert the dimension in the drawing. For each selected object, an associative dimension point is inserted at the base point of the object.
Delete the superfluous points by clicking their Remove grips. Add points to individual dimension chains, as described in Adding Associative Dimensions from Picked Points to an AEC Dimension on page 2270 and Adding Non-Associative Dimensions from Picked Points to an AEC Dimension on page 2271.
1 Open the tool palette that you want to use. If necessary, scroll to display the tool that you want to use. 2 Right-click an AEC dimension tool, and click Apply Tool Properties to AutoCAD Dimension. 3 Select the AutoCAD dimensions, and press ENTER. 4 Do one of the following:
5 Specify the position of the AEC dimension by clicking the desired position in the drawing. The AEC dimension can, for example, be placed above or below the object. 6 Do any of the following:
Drag the mouse to set the direction of the dimension. The extension lines are drawn into the opposite direction. To place the AEC dimension perpendicular to a point in the drawing, enter perp (Perpendicular) on the command line, and specify the point the dimension is perpendicular to. To set a user-specified angle for the AEC dimension, enter the desired angle on the command line.
NOTE The angle you specify here is calculated in relation to the UCS, and not to the dimensioned object. 7 When prompted to erase the original AutoCAD dimension, press ENTER to keep the AutoCAD dimension, or enter y (Yes) to erase it. The resulting AEC dimension is displayed as follows: If
you selected only one AutoCAD dimension
Then
the new AEC dimension is inserted at the same position as the AutoCAD dimension. If you did not erase the original AutoCAD dimension, the AEC dimension is placed on top of it. the new AEC dimension is inserted according to your specifications from steps 6 and 7. If you did not erase the original AutoCAD dimensions, they remain in their original positions.
AutoCAD dimension style: AEC dimensions have an underlying AutoCAD dimension style, defining settings for the dimension not explicitly set in the AEC dimension style. When you copy the properties of an AEC dimension to an AutoCAD dimension, the underlying AutoCAD dimension style of the AEC dimension is applied to the AutoCAD dimension.
For detailed information about the connection between AutoCAD dimension styles and AEC dimension styles, see AEC Dimension Styles and AutoCAD Dimension Styles on page 2288.
Superscript settings: If you have specified superscripted millimeters for AEC dimensions, this is applied to the AutoCAD dimension. For more information about superscripts, see Specifying AEC Dimension Preferences on page 2254. Extension line length: The extension length you have specified for your AEC dimension is applied to the AutoCAD dimension. When you copy the properties of an AEC dimension to an AutoCAD dimension that has a different extension line length, the definition points of the AutoCAD dimension are adjusted to the new length.
The AutoCAD dimension style and length of the extension lines are view-dependent settings. When you copy the properties of an AEC dimension to an AutoCAD dimension, the settings for the current view are applied. 1 On the command line, enter AecDimMatch. 2 Select the AEC dimension to copy properties from. 3 Select the AutoCAD dimensions to copy properties to. 4 Press ENTER.
Then
select the AEC dimension, and drag it to the tool palette. on the Format menu, click Style Manager. Locate the style you want to copy, and drag it to the tool palette. Click OK to close the Style Manager. right-click the tool, and click Copy. Right-click, and click Paste. right-click the tool, and click Copy. Open the other palette, and click Paste. open the catalog in the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK.
6 Expand Basic, and expand General. 7 Click the setting for Description, enter a description of the AEC dimension created from this tool, and click OK. 8 Specify a layer key and any layer key overrides if you do not want to use the layer assignments specified in the layer key style used in the drawing. 9 Select an AEC dimension style. 10 Select the drawing file containing the style used for this AEC dimension tool. 11 Click OK.
You can directly edit AEC dimensions using grips. You can change AEC dimension settings on the Properties palette. You can select editing commands from the context menu for the selected AEC dimension.
You can attach a new object to the dimension; if dimension points have been defined for that object type in the dimension style, corresponding associative points are added to the dimension. You can add associative points to the dimension by picking base points or OSNAP points on AEC objects. You can add non-associative points to the dimension by picking points selected anywhere in the drawing. These points are not connected to objects and are therefore not associative. To change their position, you need to move the location grips generated on the dimension.
When you attach an object for which dimension points have been specified in the AEC dimension style, the points are dimensioned and added to the appropriate dimension chains. For example, if you add a wall to an AEC dimension that has style settings for wall components in 2 chains, component dimensions are added to these 2 chains. If an object is not specified in the AEC dimension style, you can either dimension the base point of the object or pick any of its OSNAP points as dimension points. These dimension points can be manually offset while retaining the associativity to the object. For example, you can dimension the base point of a multi-view block and offset the dimension from the base point. If the multi-view block is moved or rotated, the dimension moves and rotates with it while observing the offset. To add non-associative dimension points in a drawing, you specify points, which are added as location grips, and are dimensioned on the selected dimension chain. When the location grip is moved, the dimension point is updated accordingly. Non-associative dimension points can be useful if you want to dimension a component not represented by an AEC object, like a property line, or AutoCAD objects like blocks.
You can also attach AEC objects for which dimension points are not specified in the AEC dimension style. In that case, the base point of the selected object is added as a dimension point. 1 Select the AEC dimension to which you want to attach objects, and click the Add grip ( or select an AEC dimension, right-click, and click Add Objects. )
2 Select the objects for which you want dimension points to be added to the AEC dimension, and press ENTER. Any dimension points specified in the style for the selected objects are added to the chains of the AEC dimension. If a selected object has no dimension points specified in the AEC dimension style, a dimension point is added at the base point of the object. 3 If you want to offset a dimension point from an object not specified in the AEC dimension style, select its location grip on the dimension, and move it to the desired location.
1 Verify that OSNAP is turned on. 2 Select the AEC dimension to which you want to add associative points, right-click, and click Add Extension Lines. 3 Select the AEC object OSNAP points you want to dimension. NOTE OSNAP points on AutoCAD objects will be filtered out of the dimension. 4 Press ENTER. 5 Select the AEC dimension chain to which the points should be added.
For each added point, a location grip is added at the end of the extension line, and the dimensions on the chain are updated.
1 Select the AEC dimension from which you want to detach objects, right-click, and click Remove Objects. 2 Select the objects to detach from the AEC dimension. 3 Press ENTER. The dimension points belonging to the selected objects are removed from the AEC dimension.
Alternatively, you can select an AEC dimension, right-click, click Remove Extension Lines, and then remove the desired extension line. 3 Proceed to remove points.
NOTE Make sure to select only extension lines referring to objects that are specified in the AEC dimension style. Only these points can be restored later. If you remove object points using the context menu, the behavior of the removal can differ according to your preference settings:
If the Update Added/Removed Points Immediately setting is selected, the selected points are deleted immediately. If the Update Added/Removed Points Immediately setting is cleared, the selected points are deleted after you end the command.
For more information, see Specifying AEC Dimension Preferences on page 2254. NOTE If the deleted points are still visible as a crossed circle, the display component Removed Points Marker is turned on. If you do not want the removed points marker to appear, turn off the component. For more information, see Restoring Object Points Set in the AEC Dimension Style on page 2273. When you remove multiple points, some removed points may reappear. This can happen when you have selected the option Update Added/Removed Points Immediately, and the entity display component Removed Points Marker is turned off. The reason for this behavior is that during your current removal operation, you accidentally selected an invisible removed point marker for a dimension point already removed. Removing an already removed point restores it. To avoid this effect, turn on the Removed Points Marker component in the entity display. For more information about turning components on and off, see Changing the AEC Dimension Display Components on page 2291.
Then
proceed to step 9. make it visible by following steps 3 through 9.
3 Right-click, and click Object Display. 4 Click the Display Properties tab. 5 Select the display representation on which the changes should appear, and select Object Override. The display representation in bold is the current one. 6 If necessary, click .
7 Click the Layer/Color/Linetype tab. 8 Select the Removed Points Marker component, and turn on the setting for Visibility. 9 Click OK twice. The removed dimension point on the dimension chain is now visible as a crossed circle. 10 If necessary, select the AEC dimension again, right-click, and click Remove Extension Lines.
11 Click the center of the circle for the dimension points to restore.
If the Update Added/Removed Points Immediately setting is selected, the selected points are deleted immediately. If the Update Added/Removed Points Immediately setting is cleared, the selected points are deleted after you end the command.
For more information, see Specifying AEC Dimension Preferences on page 2254.
Removing and restoring object points on an AEC dimension
1 Select the AEC dimension from which to remove dimension points. 2 Click the Remove grip( ) on the extension line of each point to remove.
Alternatively, you can select an AEC dimension, right-click, click Remove Extension Lines, and then remove the desired extension line.
The dimensioned wall has either two interior or two exterior sides. TIP If you want to reverse the dimensioned points on a wall with an interior and exterior side, you need to reverse the wall direction.
Wall components must be dimensioned on only one side, either on the positive or the negative side.
For example, if you dimension one side of a wall component of a wall that has two interior or two exterior sides, reversing the dimension direction will dimension the opposite side of the component. For information on defining the dimensioning of wall components, see Defining the Dimension Settings for Wall Components on page 884 and Specifying Object Dimension Points in AEC Dimension Styles on page 2293.
1 Select the dimension for which you want to reverse the direction, and click Alternatively, you can right-click, and click Reverse.
Move a dimension point from one location on the component to another: For example, you can move a dimension point from the center of the component to the left side or to the right side.
Move a dimension point from one component to another: For example, you can move a dimension point from the stud component to the gyp board component on the same wall. Add a new dimension point for a component: You can add a dimension point to the edges or to the center of the selected component, in a case where this dimension point is not specified in the AEC dimension style or wall style.
Remove overrides and revert back to the component dimension settings specified in the style.
Overriding a component dimension 1 Select the AEC dimension on which you want to override a wall component dimension point. 2 Select the Override grip ( ) for the desired component.
When you select the Override grip, the associated component is highlighted in the drawing. 3 Move the grip to the desired position on the component, or onto another component. A red temporary line shows you the position on the component. Add a new dimension point for a component 1 Select the AEC dimension to which you want to add a wall component dimension point. 2 While pressing control, click the Override grip ( new point to the desired location. ) for the desired component, and drag the
You can add a dimension point in 3 locations on a component: the positive edge, the negative edge, and the center. Modifying an overridden component dimension 1 Select the AEC dimension on which you want to modify a wall component override. 2 Select an overridden component dimension. When a component dimension point is overridden, it is marked with a yellow grip ( 3 Drag the grip to the desired position. Remove overrides from a component dimension 1 Select the AEC dimension from which you want to remove a wall component dimension override. 2 Do one of the following: If you want to
move a component back to its style-defined position
).
Then
drag the override grip ( ) to the original position on the component. When you release and re-select the grip its color changes to cyan ( ).
remove a component you have added through an override reset all overrides
).
AEC dimensions offer you the ability to change the display of a dimension with direct editing via grips. NOTE You can only display and move the in-place grips of an AEC dimension if the underlying AutoCAD dimension style has the correct text placement settings. To ensure this, select the AEC dimension, right-click, and click AEC Dimension Style. Then, select the display representation where you want the changes to appear, and select Style Override. If necessary, click , and click the Other tab. Click Edit, and in the Dimension Style Manager click Modify. Click the Fit tab, and select Over the dimension line, without a leader for Text Placement.
1 Select the AEC dimension on which to reposition individual texts, extension lines or dimension chains, and click its Edit In Place grip. The dimension now displays grip points for
2 Use the grips to reposition dimension texts, lengthen or shorten extension lines, and reposition dimension chains. NOTE Alternatively, you can select the AEC dimension, right-click, and click Edit In Place.
NOTE You can only reset those dimension texts that you have manually moved to a different place. If dimension texts are offset from their positions because they do not, for example, fit on the appropriate dimension segment, you cannot automatically reset them here. To make sure that your dimension texts are always placed on the dimension segment, set this in the underlying AutoCAD dimension style. Select the AEC dimension, right-click, and click AEC Dimension Style. Then, select the display representation where you want the changes to appear, and select Style Override. If necessary, click , and click the Other tab. Click Edit, and in the Dimension Style Manager click Modify. Click the Fit tab, and select Always keep text between ext lines under Fit Options. 1 Select the AEC dimension with repositioned components to be reset. 2 Set the components to their original positions: If you want to
set the extension lines to their style settings
Then
Right-click, and click Remove Overrides All Extension Lines. Right-click, and click Remove Overrides All Text Positions.
NOTE To reset the distance between dimension chains, set the distance between chains to the original value in the AEC dimension style. For information, see Selecting the AutoCAD Dimension Styles and Other Properties of AEC Dimension Styles on page 2294.
Resetting Repositioned Dimension Texts, Extension Lines and Dimension Chains | 2281
In other cases, you might want to retain the original value, but supplement it with a prefix or suffix.
Overriding dimension text with a suffix
Each manually overridden value, hidden text, or prefixed/suffixed value, is marked by a short overline. For information on how to hide the overline, see Hiding the Overline of Overridden Dimension Values on page 2284. You can add an underline to each overridden value. For information, see Hiding the Overline of Overridden Dimension Values on page 2284. You can specify in the drawing setup to underline each override automatically. For information, see Global Underline Options for Overrides on page 2284.
When you manually override a dimension value, the correct automatic value still exists. You can remove the override, and restore the correct value again.
Then
select Hide Text. select Hide Text and Lines. enter a value for Text.
mark an overridden value with an underline add a prefix to a dimension value add a suffix to a dimension value
select Underline Text. enter one for Prefix. enter one for Suffix.
4 Click OK.
Overridden values are reset to their correct value. Underlines and overlines are removed. Prefixes and suffixes are removed. Hidden text and hidden segments are redisplayed. 1 Select the dimension from which to remove an override, right-click, and click Override Text & Lines. 2 Click the value or segment from which to remove an override. 3 Click Remove Override. 4 Click OK.
Then
Select Underline All.
1 Select one or more AEC dimensions and double-click one of them. 2 Expand Basic, and expand General. 3 Select an AEC dimension style.
You can also access and modify AEC dimension contents through the AEC dimensions context menu, as follows: 1 Select the AEC dimension you want to change, right-click, and click Edit Object Display. 2 Click the Display Properties tab. 3 For the desired display representation, select Object Override. The display representation in bold is the current display representation. 4 If necessary, click .
5 Click the Contents tab. 6 Adjust the settings as desired, and click OK twice.
Specifying the AutoCAD Style and Other Properties for an AEC Dimension
Use this procedure to specify the AutoCAD dimension style underlying the current AEC dimension style and to specify other display settings for an AEC dimension in a particular display representation. These settings include:
Distance between dimension chains Length of extension lines Dimension layer Display of height of openings 1 Double-click the AEC dimension. 2 Click the Display tab. 3 Under the General category, for Display component, verify that *NONE* is selected. 4 For Display controlled by, select This object. NOTE To apply your changes to all AEC dimensions in the drawing, select Drawing default setting. To apply changes to all AEC dimensions of this style, select AEC Dimension Style:<style name>. For more information on styles, see AEC Dimension Styles on page 2288. 5 For Display representation, verify that the desired display representation is selected. 6 If necessary, expand Object Display Properties Advanced, and click Dimension settings.
7 To change the underlying AutoCAD dimension style of the AEC dimension style, select an AutoCAD dimension style. 8 To edit the AutoCAD dimension style, click Edit. For more information about AutoCAD dimension styles, see AEC Dimension Styles and AutoCAD Dimension Styles on page 2288. 9 When you are finished editing the selected style, click OK. 10 Under AEC Dimension Settings, for Distance Between Chains, enter the desired distance between the single dimension chains in the AEC dimension.
11 Specify whether you want fixed or variable extension lines. Fixed extension lines have the same length. Variable extension lines adapt to the outline of the object they dimension. AutoCAD dimensions use variable extension lines by default.
Fixed extension lines (left) and variable extension lines (right)
12 If you selected Use Fixed Length Extension Lines, enter the length of the extension lines.
Different lengths of extension lines
13 Specify whether to display the height of openings. NOTE This opening dimension is used specifically for European working plans, where you need a detailed description of measurements. 14 Click Layer to select the layer on which to place the AEC dimension. 15 Click OK twice. You can also access and modify these same settings through the AEC dimensions context menu, as follows: 1 Select the AEC dimension you want to change, right-click, and click Edit Object Display. 2 Click the Display Properties tab. 3 For the desired display representation, select Object Override. The display representation in bold is the current display representation. 4 If necessary, click 5 Click the Other tab. 6 Adjust the settings as desired, and click OK twice. .
Specifying the AutoCAD Style and Other Properties for an AEC Dimension | 2287
Then
enter text under Description. double-click the reference file name to start its application.
7 Click OK.
Color of dimension lines and extension lines Lineweight of dimension lines and extension lines Shape and size of dimension arrowheads Dimension text height and color Units, precision, and decimal separator symbol
Number of dimension chains Dimensioned objects Distance between dimension chains Fixed or variable extension lines Display of opening height dimensions
You can edit the dimension style in the Style Manager. The advantage of this method is that you can edit all AEC dimension style settings here. You can edit the dimension style with the AEC Dimension Style Wizard. The advantage of this method is that you can edit the most important display settings of the style in a fast and uncomplicated way. However, you can not change all settings here; for example, the number of chains and the objects to dimension can be edited only with the AEC Dimension Styles Properties dialog box. For more information about the AEC Dimension Style Wizard, see Changing Style Properties with the AEC Dimension Style Wizard on page 2296.
Dimension line and extension line settings Arrowhead settings Text display settings Unit settings 1 Click Format menu Dimension Style. 2 In the Dimension Style Manager, click New.
3 Follow the instructions for creating a new AutoCAD dimension style, as described in Use Dimension Styles in AutoCAD help. For more information about connecting the AutoCAD dimension style to an AEC dimension style, see Selecting the AutoCAD Dimension Styles and Other Properties of AEC Dimension Styles on page 2294.
Then
right-click AEC Dimension Styles, and click New. right-click the AEC dimension style you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new AEC dimension style, and press ENTER. 5 To edit the style properties of your new AEC dimension style, select the style and edit it in the Style Manager tabs: If you want to
change the Layer/Color/Linetype properties
Then
see Changing the AEC Dimension Display Components on page 2291. see Changing the Number of Chains in an AEC Dimension Style on page 2291. see Specifying Object Dimension Points in AEC Dimension Styles on page 2293. see Selecting the AutoCAD Dimension Styles and Other Properties of AEC Dimension Styles on page 2294. see Changing Style Properties with the AEC Dimension Style Wizard on page 2296. see Attaching Notes and Files to an AEC Dimension Style on page 2298.
change the number of chains in an AEC dimension style specify objects and points to dimension
change an existing AEC dimension style with the AEC Dimension Style Wizard add notes, files, or documents to the style
6 When you have finished changing the AEC dimension style properties, click OK. 7 If you want to assign the style to an AEC dimension tool, drag the style from the Style Manager to a tool palette.
You can later rename the tool and specify other properties for it as described in Creating an AEC Dimension Tool on page 2267. 8 Click OK.
Description
Use this component only to turn the visibility of an AEC dimension on or off for a specific view. All the other settings, like color, linetype, and lineweight are specified in the underlying AutoCAD dimension style; any changes you enter here are not displayed. This component shows removed associative dimension points. Make it visible if you want to restore removed dimension points, as described in Restoring Object Points Set in the AEC Dimension Style on page 2273. Marker of the dimension base point. This component is displayed when a dimension segment is hidden or a dimension text hidden or overwritten. For more information, see Overriding Dimension Values and Hiding Dimension Segments on page 2282.
1 Open a tool palette that has an AEC dimension tool. 2 Right-click an AEC dimension tool, and click AEC Dimension Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override.
6 If necessary, click
7 Click the Layer/Color/Linetype tab. 8 Select the component to change, and select a different setting for the property. 9 Click OK twice.
Example 2: You create an AEC dimension style designed exclusively to dimension walls, but the wall dimension points are distributed on four individual chains:
Chain 1 dimensions the wall lengths and the wall widths. Chain 2 dimensions the wall lengths, wall widths and wall intersections. Chain 3 dimensions only the wall lengths. Chain 4 dimensions the outer boundaries of all selected walls.
Example 3: You create an AEC dimension style that dimensions the length of walls in a building on one chain, and a row of structural columns within the building on a second chain.
Two AEC dimension chains example
The following guidelines can help you to create AEC dimension styles:
Create a separate dimension style for each use. For example, create a style that dimensions window assemblies and curtain walls, and another one that dimensions walls and openings in walls. Do not include too many dimension points in one dimension chain. Do not include too many objects within one dimension style.
Under Apply To, you find the list of objects that can be dimensioned associatively. Refer to Associative Dimensions from Objects on page 2247 for a complete list of objects and their dimension points. Below the Apply To list, you find the list of available chains in this AEC dimension style. For information on changing the number of chains, see Changing the Number of Chains in an AEC Dimension Style on page 2291. 8 For Apply To, select a object you want to dimension. Example: In the first chain, you want to dimension the length of walls and wall intersections. For Apply To, you select Wall. 9 Under Chains, select the chain on which the dimension points appear. Example: In the first chain, you want to dimension the length of walls. In the previous step, you selected Wall. Now, you select Chain 1. NOTE Selecting in this context means highlighting the desired chain, and not selecting the check mark. The check mark is set automatically depending on whether dimension points for this chain are selected. Example: If you clear all possible dimension points for a chain, its check is automatically cleared. 10 On the right side, select the points to include in the highlighted chain. Example: In the first chain, you want to dimension the length of walls and wall intersections. In the previous steps, you selected Walls and highlighted Chain1. Now, you select the check box for Length of Wall and choose Wall Length. Then, you select the check mark for Wall Intersections. NOTE Under Wall Width, you have two settings that override the AEC dimension style settings for the dimensioning of wall components: From Style and Structural from Style. If you select From Style, the dimensioning of wall components is done according to the settings in the wall style. If you select Structural from Style, the dimensioning of wall components is done according to the settings in the wall style, but takes into account only components that have been marked as Structural in the wall style. For information on setting the dimensioning of wall components in the wall style, see Defining the Dimension Settings for Wall Components on page 884. 11 Repeat steps 79 until your dimension contains all objects and points you want to dimension with this style. 12 Click OK three times.
Selecting the AutoCAD Dimension Styles and Other Properties of AEC Dimension Styles
Use this procedure to select the AutoCAD dimension style underlying the AEC dimension style and these other settings that affect the appearance of the AEC dimension:
Distance between dimension chains Length of extension lines Dimension layer Display of height of openings
NOTE Activating the display of the opening height takes effect only if you select dimension points for openings in one or more chains of this dimension style. For information on selecting opening dimension points, see Specifying Object Dimension Points in AEC Dimension Styles on page 2293.
1 Open a tool palette that has an AEC dimension tool. 2 Right-click an AEC dimension tool, and click AEC Dimension Styles. 3 Select the style you want to edit. 4 Click the Display Properties tab. 5 Select the display representation where you want the changes to appear, and select Style Override. 6 If necessary, click 7 Click the Other tab. 8 To change the underlying AutoCAD dimension style of the AEC dimension style, select an AutoCAD dimension style. 9 To edit the AutoCAD dimension style, click Edit. For more information about AutoCAD dimension styles, see AEC Dimension Styles and AutoCAD Dimension Styles on page 2288. To return to the Other tab in the Display Properties dialog box, click Close. 10 Specify the distance between the single dimension chains in the AEC dimension.
Different distances between dimension chains
11 Specify whether you want fixed or variable extension lines. Fixed extension lines have the same length. Variable extension lines adapt to the outline of the object they dimension. AutoCAD dimensions use variable extension lines by default.
Fixed extension lines (left) and variable extension lines (right)
12 If you select fixed extension lines, enter the length of the extension lines.
Selecting the AutoCAD Dimension Styles and Other Properties of AEC Dimension Styles | 2295
13 Specify whether to display the height of openings. NOTE This opening dimension is used specifically for European working plans, where you need a detailed description of measurements. 14 Click Layer to select the layer on which to place the AEC dimension and click OK. 15 Click OK twice.
Arrowhead shape and size Length and color of extension lines Color of dimension lines Distance between dimension chains Dimension text style, size, and color Rounding-off value Layer assignment 1 Click Format menu AEC Dimension Style Wizard.
2 Select the AEC dimension style to edit and click Next. IMPORTANT If you choose a dimension style that has its property source set to System Default, you get a warning message. If you want to edit the style, close the Wizard, open the style in the Style Manager, and set the display property source to a style override. For more information about working with the Style Manager, see Style Manager on page 589. 3 Select the display representation to change. NOTE If the AEC dimension style you choose to edit is based on the same AutoCAD dimension style for different display representations, the edits you make apply to all display representations. To avoid this, make sure that the AEC dimension style uses different AutoCAD dimension styles for different display representations. For more information about assigning AutoCAD dimension styles to AEC dimension styles, see Selecting the AutoCAD Dimension Styles and Other Properties of AEC Dimension Styles on page 2294. 4 Specify line and arrow settings:
Select new arrowhead symbols. Change the size of the arrowheads. Define a new length for the extension lines. Define a new distance between the individual dimension chains.
Select a new text style. Enter a new text height. Define a new round-off precision for dimension values.
Changing Style Properties with the AEC Dimension Style Wizard | 2297
Select a new text color. Select a new dimension line color. Select a new extension line color. Select a new layer for the dimension.
9 Click Finish.
5 To add a description to the AEC dimension style, enter the description under Description. 6 Click Notes. 7 To add a note, click the Notes tab, and enter the note. 8 Click the Reference Docs tab, and attach, edit, or detach a reference file: If you want to
attach a reference file edit the description of a reference file
Then
click Add, select a file, and click OK. select the file, and click Edit. Edit the description, and click OK. double-click the reference file name to start its application. Click OK when you are done editing. select the file name, click Delete, and click OK.
9 Click OK twice.
By default, the text height of superscripted numbers in AEC dimensions is set to 50 percent of the text height of the underlying AutoCAD dimension style (DIMTXT). To change this default, you must change the corresponding value in the Registry file. WARNING Making changes in the Registry file can have far-reaching consequences for the whole application. Before you change anything here, make sure that this is what you really want to do. If you are not sure, consult your CAD manager or IT department. 1 Open the Windows Registry Editor. 2 Navigate to HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\AutoCAD\R17.1\ACAD-6004:409\AEC\5.5\AecArchDACHBase50\ObjectDefaults\AEC Dimension\SuperscriptScaleFactor. 3 Enter the desired value. The value here is relative to the AutoCAD dimension text height (DIMTXT).
Elevation Labels
41
Elevation labels are used to dimension height values in plan and section views.
Elevation Labels
Elevation labels are used to dimension height values in plan and section views.
2301
The default tool palettes in the workspace contain sample elevation label tools that you can use and customize as needed. In addition, the following catalogs provided with the software contain elevation label tools that you can add to your tool palettes:
Stock Tool catalog AutoCAD Architecture Sample Palette catalog My Tool catalog
Custom palettes created by your CAD manager or other users may also contain elevation label tools with multi-view block definitions and properties that are customized for your projects or office standards.
3 Select the coordinate system for the elevation label: If you want to
select an existing coordinate system from the drawing create a new named user coordinate system (UCS) click (Define UCS), and define the new UCS on screen. For more information about creating user coordinate systems, see Use Coordinates and Coordinate Systems in AutoCAD help.
Then
under UCS, select the coordinate system from the list.
TIP The quickest way to locate and view an AutoCAD topic referenced in AutoCAD Architecture Help is to click the Search tab in the Help window, select the Search titles only option, and then copy and paste or type in the AutoCAD topic name, and click List Topics.
use the UCS of an existing elevation label click (Match UCS) and select the elevation label on screen.
4 Enter the elevation value of your label. The value you enter here is always calculated in relation to the coordinate system you have selected. When you redefine the coordinate system, the Z-value of the elevation label is recalculated accordingly. For example, you have a UCS named First Floor, with its Z-origin at 3 m. When you insert an elevation label in WCS and set it to 2 m, and then change the coordinate system to First Floor the Z-value of the elevation label is changed to -1 m. 5 If necessary, enter a prefix and suffix for the elevation label. 6 Click OK.
Then
drag the desired elevation label from the AutoCAD DesignCenter to the tool palette. right-click the tool, and click Copy. Right-click, and click Paste. right-click the tool, and click Copy. Reopen the tool palette where you want to add the tool, right-click, and click Paste. open the catalog in the Content Browser, and locate the tool you want to copy. Position the cursor over the i-drop handle, and drag the tool to the tool palette.
4 Right-click the new tool, and click Properties. 5 Enter a name for the tool. 6 Click the setting for Description, enter a description of the tool, and click OK twice.
You can change elevation label settings on the Properties palette. You can select editing commands from the shortcut menu for a selected elevation label.
Then
enter a new value for X. enter a new value for Y. enter a new value for Z.
Then
enter a new value for X offset. enter a new value for Y offset. enter a new value for Z offset.
6 Click OK.
3 To add a hyperlink, click the setting for Hyperlink, and specify the link. For more information, see Add Hyperlinks to a Drawing in AutoCAD help. 4 Click the setting for Notes, add a note, and then click OK. 5 Click the setting for Reference Documents. 6 Attach or detach reference files: If you want to
attach a reference file click edit the description of a reference file edit a reference file , select a file, and click Open.
Then
enter text under Description. double-click the reference file name to start its application.
7 Click OK.
You can create a graphic symbol with any of the drawing commands in AutoCAD, or you can import a symbol from another drawing or from a symbol library. For information about drawing objects in AutoCAD, see Create and Use Blocks (Symbols) in AutoCAD help.
Adding Attributes
Use this procedure to add attributes to an elevation label. An elevation label usually contains attributes for displaying the elevation, prefixes, and suffixes. Elevation label attributes come from a property set definition. Predefined attributes are available when you start with one of the templates, or when you start from scratch and drag a predefined elevation label from DesignCenter into the drawing. Elevation label attributes Attribute/Tag
ELEVATION
Description
Displays the height of an elevation label in relation to the coordinate system chosen. Displays the millimeters of the elevation value in superscript. You need this attribute only when working with metric units. To enter a prefix for the elevation label, you must add this attribute. For more information about entering prefixes, see Creating Elevation Labels with User-Specified Settings on page 2303. To enter a suffix for the elevation label, you must add this attribute. For more information about entering suffixes, see Creating Elevation Labels with User-Specified Settings on page 2303.
ELEVATION:MM
PREFIX
SUFFIX
To use different attributes in elevation labels, create your own Property Set Definition for elevation labels. For more information, see Property Set Definitions on page 2542. 1 On the command line, enter ddattdef. 2 For Tag, enter one of the attributes from the table. For example, to create an attribute for the height of the elevation, enter -ELEVATION. 3 Proceed with creating the attribute. For more information, see Attach Data to Blocks (Block Attributes) in AutoCAD help. 4 Repeat steps 13 for each attribute you want to add to the elevation label.
Creating a Block
Use this procedure to create a block from the attributes you have created. 1 Click Draw menu Block Make. 2 Enter a name for the block.
3 Click Select Objects, and select the graphic symbol and the attributes to include in the elevation label. 4 For Insert Units, select Unitless. 5 Proceed with creating the block as described in Block Definition Dialog Box in AutoCAD help.
8 Click Next. 9 Enter a file name and a folder for the label. NOTE Be sure to save the custom label in a folder one level below the used property set definition drawing. If the property set definition drawing is saved in \\ACD-A 2009\enu\AEC Content\<Metric Imperial Metric DACH>\Documentation\Elevation Labels, then the custom label could be saved in \\ACD-A 2009\enu\AEC Content\<Metric Imperial Metric DACH>\Documentation\Elevation Labels\Custom Labels. 10 Click Finish.
Fields
42
A field is a multiline text object consisting of a field name and a field value which can be automatically updated to show the latest value for data that may change during the lifecycle of the project. Fields enhance the documentation capabilities within a drawing file and add value to the drawing data.
Fields Overview
Fields are updatable data units within an AutoCAD Architecture drawing. Fields can be entered into the drawing as standalone multi-text elements, as components of AutoCAD text elements or table cells, as attribute values or as part of AutoCAD Architecture property set data. You can choose from a number of field types specific to architectural processes and tasks. For a complete list, see AutoCAD Architecture Field Types on page 2323. You can update field values on demand or specify various automatic update mechanisms, for example updating a field when the drawing is opened or saved. For detailed information about AutoCAD field types, see Use Fields in Text in AutoCAD help. TIP The quickest way to locate and view an AutoCAD topic referenced in AutoCAD Architecture Help is to click the Search tab in the Help window, select the Search titles only option, and then copy and paste or type in the AutoCAD topic name, and click List Topics. You can use fields in the following drawing components:
2311
Annotation Tools
AutoCAD Architecture provides a number of predefined annotation tools that use different kinds of fields. For example, keynote tools use keynote fields, while callout tools use sheet set fields. You can also use fields to create your own annotation tools. For an example, see Creating New Callout Tools on page 2481.
Callout tools in AutoCAD Architecture
Inserting Fields
Fields can be inserted directly into drawings, or as components of other elements. When a field is inserted directly, it is entered as a multiline text element. You can also insert it in existing text and multiline text, tables cells, attributes, and property set definitions.
2 Select a field category to choose from. 3 Select a field, and if necessary, specify additional information regarding this field. For example, if you want to insert a Plot Date field, you need to specify the date format. 4 Click OK. 5 Insert the field in the drawing. If you want to
insert the field directly change the height of the field
Then
click where the field should be inserted in the drawing area. enter h (Height) on the command line and press Enter. Enter the new height and press Enter again. Then, select the insertion point. enter j (Justify) and press Enter. Enter the combination for the desired orientation, and press Enter. Then, select the insertion point.
1 Click Format menu Style Manager. 2 In the Style Manager, expand Documentation Objects, and then expand Property Set Definitions. 3 Either click an existing property set definition, or right-click, and click New. 4 Click the Definition tab.
5 Click
6 Enter a name for the manual property, such as Keynote. 7 Verify that DEFAULT is selected for Start With. 8 Click OK. 9 Verify that Text is selected for Type. 10 Right-click in the Default field, and select Insert Field.
11 Define and insert the field and its format. If you want to insert a
date/time, document, hyperlink, object, system variable, Diesel expression, or plot field project field sheet set field keynote field database field
Then
see Use Fields in Text in AutoCAD help.
see Selecting a Project Field on page 2323. see Selecting a Sheet Set Field on page 2326. see Selecting a Keynote Field on page 2328. see Selecting a Database Field on page 2330.
7 Verify that DEFAULT is selected for Start With. 8 Click OK. 9 Verify that Text is selected for Type. NOTE Do not enter any text in the Default field. 10 Click OK. Inserting a field in the placeholder 11 Double-click the object in the drawing, and on the Extended Data tab of the Properties palette, click .
12 Select the property set containing the manual property, and click OK. 13 Right-click in the empty manual property, and click Insert Field.
14 Define and insert the field and its format. If you want to insert a
date/time, document, hyperlink, object, system variable, Diesel expression, or plot field project field sheet set field keynote field database field
Then
see Use Fields in Text in AutoCAD help.
see Selecting a Project Field on page 2323. see Selecting a Sheet Set Field on page 2326. see Selecting a Keynote Field on page 2328. see Selecting a Database Field on page 2330.
15 Define and insert the field and its format. If you want to
insert a date/time, document, hyperlink, object, system variable, Diesel expression, or plot field, insert a project field
Then
see Use Fields in Text in AutoCAD help.
If you want to
insert a sheet set field insert a keynote field insert a database field
Then
see Selecting a Sheet Set Field on page 2326. see Selecting a Keynote Field on page 2328. see Selecting a Database Field on page 2330.
In this example, you would likely insert a hyperlink to another file. selecting Linked for Field category and then selecting a file as the hyperlink.
7 Select the property set that contains the field. 8 Click OK three times. NOTE You can view and edit the style property set data on the objects Properties palette, just like the object property set data. To edit property set data from a style on the Properties palette, click the worksheet button ( ).
Then
see Use Fields in Text in AutoCAD help.
see Selecting a Project Field on page 2323. see Selecting a Sheet Set Field on page 2326. see Selecting a Keynote Field on page 2328. see Selecting a Database Field on page 2330.
Then
see Use Fields in Text in AutoCAD help.
see Selecting a Project Field on page 2323. see Selecting a Sheet Set Field on page 2326. see Selecting a Keynote Field on page 2328. see Selecting a Database Field on page 2330.
1 Click Format menu Blocks Define Attributes. 2 Enter a name in the Tag field. 3 Under Value, click .
4 Define and insert the field and its format. If you want to insert a
date/time, document, hyperlink, object, system variable, Diesel expression, or plot field project field sheet set field keynote field database field
Then
see Use Fields in Text in AutoCAD help.
see Selecting a Project Field on page 2323. see Selecting a Sheet Set Field on page 2326. see Selecting a Keynote Field on page 2328. see Selecting a Database Field on page 2330.
Then
see Use Fields in Text in AutoCAD help.
see Selecting a Project Field on page 2323. see Selecting a Sheet Set Field on page 2326. see Selecting a Keynote Field on page 2328. see Selecting a Database Field on page 2330.
Editing Fields
Use this procedure to edit a field. Fields can be contained in AutoCAD text, multiline text (mtext), table cells, attributes, property set definitions, object properties, and object styles. For information on inserting fields, see Inserting Fields on page 2312. When you edit a field, you can change the field value, the field category, and the field format. 1 Navigate to the field you want to edit. If you want to
edit a field in AutoCAD text
Then
select the text element, right-click, and click Text Edit. Then, select the field, right-click, and click Edit Field. select the multiline text element, right-click, and click MText Edit. In the Multiline Text Editor, select the field, right-click, and click Edit Attribute. select the tool or block containing the attribute field, right-click, and click Edit Attributes. In the Enhanced Attribute Editor, select the field value, right-click, and click Edit Field. select the table cell, right-click, and click Edit Field.
If you want to
edit a field in a property set definition
Then
open the property set definition in Style Manager, and click the Definition tab. Select the field property. Right-click the field value in the Default field, and click Edit field. open Style Manager and open the style. On the General tab, click Property Sets. In the Edit Property Set Data worksheet, select the field value you want to change, right-click, and click Edit Field. select the object and double-click it. In the Properties palette, click the Extended Data tab. Select the field value you want to change, right-click, and click Edit field.
2 Change the field as necessary. The editable parameters of a field vary depending on the type of field. In date related fields, for example, you can change the date format of the field. If you want to
change the field category
Then
select a new the category under Field category, and then select a new field under Field name. select a new field under Field name. select a different format under Format.
3 Click OK.
1 On the command line, enter FIELDDISPLAY. 2 Select a value for the display of field backgrounds.
To display the background of a field value in grey, enter 1. To display the background of a field value as transparent, enter 0.
Updating Fields
Use this procedure to update a field manually. By default fields are updated automatically when the drawing is opened, saved, plotted, regenerated, or sent via e-transmit. For more information, see Update Fields in AutoCAD help. If you have changed that default, or want to update a field without performing any of the operations listed above, you can do so by updating the field manually. 1 Navigate to the field you want to update. Fields can be contained in AutoCAD text, multiline text (mtext), table cells, attributes, property set definitions, object properties, object styles., and project details. For information about inserting fields in text components, see Inserting Fields on page 2312. 2 Select the field, and double-click the text. Then, select the text, right-click, and click Update Field. TIP To update all fields in the drawing, enter UpdateField on the command line. Then, select the fields to update and press ENTER.
Fields can be contained in AutoCAD text, multiline text (mtext), table cells, attributes, property set definitions, object properties, object styles., and project details. For information about inserting fields in text components, see Inserting Fields on page 2312. 2 Select the field, right-click, and click Convert Field to Text.
Project Fields
AutoCAD Architecture has a number of fields for project-specific information. You could use project fields for example in title blocks on plotting sheets. The following project-specific fields are available in AutoCAD Architecture:
Project Name Project Number Project Description Project Location Project Details: When you create a project, you can create user-defined detail categories and details relevant to the project. These details can be inserted as fields into the drawing. For information on creating project details, see Adding Detailed Information to Project Properties on page 242. Number of Levels Number of Divisions
Then
see Inserting Fields in AutoCAD Text Elements on page 2317. see Inserting Fields in AutoCAD Multiline Text on page 2318.
If you want to
insert a project field into a property set definition insert a project field into an object property insert a project field into an object style
Then
see Inserting Fields in Property Set Definitions on page 2313.
Under Field Names, all project-related fields are displayed. 3 Select the field you want to insert. 4 If you have selected Project Details, you need to select the detail from the categories listed under Project Information. 5 Under Format, select a text format for the field. You can choose between Uppercase, Lowercase, First Capital, and Title case. 6 Click OK.
Current Sheet Custom: You can select an AutoCAD custom property defined for the current sheet here.
NOTE When you are working with an AutoCAD Architecture project sheet set, you will in most cases use Project Details instead of Custom Properties.
Current Sheet Description Current Sheet Number Current Sheet Number and Title Current Sheet Set Current Sheet Set Custom: You can select an AutoCAD custom property defined for the current sheet here. Current Sheet Set Description Current Sheet Subset Current Sheet Title Sheet Set: You can select any sheet from a sheet set as the field content here. Available sheet properties for display are the sheet title, sheet number and sheet description. Sheet Set Placeholder: In the Sheet Set Placeholder field category, you can define a field as a placeholder for sheets and sheet views. You often use that functionality in callouts referenced to model space views, that are later referenced into sheets. The field placeholder in the callout is resolved when the model space view is linked into a sheet. For more information, see Creating New Callout Tools on page 2481. The following fields are available as placeholders:
Sheet Number and Title Sheet Title Sheet Number Sheet Description Sheet custom: You can select an AutoCAD custom property defined for the referenced sheet here. (Model Space) View Number and Title (Model Space) View Title (Model Space) View Number (Model Space) Viewport Scale
NOTE The fields for sheet title, sheet number, sheet description, view title, and view number can be associated with a hyperlink that jumps to the sheet or model space view referenced.
Then
see Inserting Fields in AutoCAD Text Elements on page 2317. see Inserting Fields in AutoCAD Multiline Text on page 2318.
If you want to
insert a sheet set field into an object property insert a sheet set field into an object style
Then
see Inserting Field Placeholders in Object Properties on page 2315.
Under Field Names, all sheet set-related fields are displayed. 3 Select the field you want to insert. 4 If you have selected CurrentSheetSetCustom or CurrentSheetCustom, select the desired property under Custom property name. 5 If you have selected SheetSet, you can select any sheet set and any sheet to be displayed in the field. You can insert the sheet set or sheet field as a hyperlink, so that clicking on the field in the drawing will open the sheet or sheet set associated to the field. If necessary, browse to a different sheet set. 6 If you have selected SheetSetPlaceholder, select the correct placeholder under Placeholder Type. NOTE The fields for sheet title, sheet number, sheet description, view title, and view number can be created as a hyperlink that jumps to the sheet or model space view referenced. 7 Under Format, select a text format or data format for the field. 8 Click OK.
Keynote Fields
Keynoting is a consistent way of annotating the different types of drawings in a set of construction documents to identify building materials or to provide special instructions or explanations. AutoCAD Architecture provides a flexible tool-based method of inserting keynotes that are linked to a keynote database and thus can be modified globally as well as individually. This method supports both reference keynoting (where the keynote key corresponds to a section in an accompanying specification and may appear on different drawings)
and sheet keynoting (where keynote keys are sequentially numbered for each drawing). AutoCAD Architecture supplies pre-specified keynotes for its size-specific default detail components and for architectural objects that represent assemblies with multiple components (for example, 8 CMU wall). In cases where no keynotes are pre-specified, you can configure a keynote insertion tool containing a keynote field.
Keynotes with field
Reference Key only Reference Note only Reference Key and Note Sheet Key only Sheet Note only Sheet Key and Note
You can also insert keynote fields as placeholders that are filled in when they are connected to a building object. For detailed information on keynotes, see Keynoting Tools on page 2397.
Then
see Inserting Fields in AutoCAD Text Elements on page 2317. see Inserting Fields in AutoCAD Multiline Text on page 2318.
If you want to
insert a keynote field into a property set definition insert a keynote field into an object property insert a keynote field into an object style
Then
see Inserting Fields in Property Set Definitions on page 2313.
Under Field Names, all keynote-related fields are displayed. 3 Under Field Names, select the type of keynote field you want to insert. 4 Click Select Keynote to select a keynote from a database. 5 If you want to insert pre-specified keynotes or prompt for manual keynote selection when the keynote is inserted, select Insert as placeholder. 6 If you have selected Reference Key and Note or Sheet key and Note, select a keynote format. 7 Under Format, select a text format for the keynote field. 8 Click OK.
Database Fields
Database fields allow the user to insert a formatted cell from a database into a drawing. A database field consists of a single field of a query or table in a database. This enables users to work with data in a full database environment, creating reports, queries, links to other databases, and link that data into any drawing.
Text
All other data types are ignored and will not display in the drawing.
Microsoft Jet 4.0 OLE DB Provider (Access) Microsoft OLE DB Provider for ODBC Drivers
These database providers let you link to the following data sources:
Microsoft Access database (MDB) Microsoft Excel file (XLS) Microsoft Text file (TXT, CSV)
The database fields support secure databases in as far at the Microsoft Data Link feature supports them. They may need to encrypt the connection information so as to prevent the wrong users from inadvertently gaining knowledge of the passwords. The database fields support multi-user access.
Then
see Inserting Fields in AutoCAD Text Elements on page 2317. see Inserting Fields in AutoCAD Multiline Text on page 2318.
If you want to
insert a database field into a property set definition insert a database field into an object property insert a database field into an object style
Then
see Inserting Fields in Property Set Definitions on page 2313.
3 Under Field Names, select DatabaseField. 4 To select an existing database link file (UDL), click .
In the Select Data Link dialog box, browse for the required UDL file. 5 To create a new database link file (UDL), click one of the following buttons: Button Description
Use this button if you want to create a new UDL link on a 32-bit computer.
Use this button if you are working on a 64bit computer, but want to create a link to a 32-bit data source. Use this button if you are working on a 64bit computer, and want to create a link to a 64-bit data source.
For more information, see Creating a Data Link to an ODBC Source on page 2332. 6 Under Path Type, specify whether you want a full path to the database or a relative path. 7 Under Select a table or query from the database, select a table or query.
To select a database table, expand Tables and click on the desired table entry. To select a database query, expand Queries and click on the desired query.
8 Under Select a record and a field from the table, select the database field you want to insert in the drawing. NOTE You can preview the database field value in the static text field on the top right of the Field dialog. You can preview the field expression under Field expression at the bottom of the dialog. Formatting the field or query 9 Under Format, select a text format. If you have selected a field or query that does not retrieve a text string, you can format the value with an existing property data format. 10 Click Set From Property Data format.
11 Select a property data format, and click OK. The settings of the selected property data format are copied to the format codes in the field. 12 Click OK to insert the database field in the drawing.
Microsoft Jet 4.0 OLE DB Provider (Access) Microsoft OLE DB Provider for ODBC Drivers
These database providers let you link to the following data sources:
Microsoft Access database (MDB) Microsoft Excel file (XLS) Microsoft Text file (TXT, CSV)
NOTE The instruction below describes the process of creating a link to a data source from a Microsoft Excel file. In the same way, can create data links to Microsoft Access databases, plain ASCII text files, and comma-separated files. 1 Open the Field dialog box from one of the following components: If you want to
insert a database field into a text element insert a database field into an multiline text (mtext) element insert a database field into an AutoCAD table cell insert a database field into an attribute definition insert a database field into a property set definition insert a database field into an object property insert a database field into an object style
Then
see Inserting Fields in AutoCAD Text Elements on page 2317. see Inserting Fields in AutoCAD Multiline Text on page 2318.
Use this button if you are working on a 64bit computer, but want to create a link to a 32-bit data source. Use this button if you are working on a 64bit computer, and want to create a link to a 64-bit data source.
Creating a data link to a Microsoft Excel file 6 Select Microsoft OLE DB Provider for ODBC Drivers, and click Next.
8 Click Build.
10 In the Create New Data Source dialog box, select the Microsoft Excel Driver (*.xls).
NOTE The other supported drivers here are Microsoft Access Driver (*.mdb) and Microsoft Text Driver (*.txt, *.csv). You can use these to create a link to an Access database, a plain ASCII text file, or a comma-separated file. 11 Click Next.
12 Enter a name for the new DSN file, and click Next. 13 Confirm that your data source settings are correct, and click Finish.
14 In the ODBC Microsoft Excel Setup dialog box, select the version of Microsoft Excel that the DSN file should support. 15 Click Select Workbook.
16 Select an XLS file that should be used as your data source, and click OK three times until you are back in the Connection tab of the Data Link Properties dialog box.
The Microsoft Excel file you have selected as your data source is displayed under Connection String. 17 To verify that the connection to the data source is working correctly, click Test Connection. 18 Enter a user name and optionally a password for the database connection. 19 Under Enter the initial catalog to use, select the Excel file from the drop-down list. 20 Optionally, you can click the Advanced tab to define network and permission settings. 21 If you have selected a data source on a network server, you can define the network settings. 22 Define the access permissions for the data source. 23 Optionally, you can click the All tab to view and edit the OLE DB initialization properties available for the selected OLE DB provider. 24 Click OK. 25 In the Field dialog box, the selected Excel file is displayed as the data source. You can select data tables and entries as described in Selecting a Database Field on page 2330.
2338
Detail Components
43
AutoCAD Architecture uses a tool-based system for managing the components that make up detail drawings. In addition to the wide selection of pre-configured detail component insertion tools provided on the sample tool palettes and in the Sample Palette Catalog, an extensive database of components can be accessed through the Detail Component Manager. These components can be inserted directly into a drawing, or dragged and dropped onto tool palettes. All tools can be customized and are fully integrated with the keynoting feature. You can also use your own databases.
Bolt heads Fixed-length nails Section views of beams and columns Most section views of framing members Units such as CMUs, bricks, and pavers Connectors Materials with views generated from interrelating parameters; for example, trusses, precast concrete, and hollow metal frames
Other detail components are inserted as loose linework entities if they represent material of variable length, amorphous shape, or something that would likely be cut or otherwise modified in the field. This is the case for views showing the length of a material, such as framing members, sheathing material, or fasteners, for which the detail component database does not include a fixed-length table. Detail components are inserted into drawings parametrically, using a tool that prompts you for the information needed to perform the drawing routine associated with a particular component. Once inserted into a drawing, the components are largely static: although they can be rescaled or repositioned using Properties palette settings, they do not have object-like intelligence that allows for parameter modifications to the extent that architectural objects do. You can, however, perform various editing operations on detail components using the tools available from the context menu.
2339
The Detail Component Manager provides a centralized location for storing and accessing detail components. Its filter mechanism lets you quickly locate a particular component in a database. You can then insert the component directly into a drawing, or, if you are likely to use it frequently, you can drag and drop it onto a tool palette for even more convenient access. Many detail components are also available as tools on the default Detailing tool palettes, which can be transferred to the workspace from the Sample Palette Catalog. You can also create a tool by dragging a detail component from a drawing and dropping it onto a tool palette. Because detail component tools can be moved between tool palettes and tool catalogs, or copied over the Internet using i-drop functionality, they are easily shared by project team members. Tools can be modified using the associated Tool Properties worksheet. You can also apply detail component tool properties to any linework within a drawing so that it can be reference-keynoted according to the organizational system you are using. In addition to the database supplied with the software (based on the CSI MasterFormat 2004) you can add and access your own detail component databases as needed (see Configuring Detail Component Database Availability on page 2378). The Detail Component Manager includes a wizard that lets advanced users define the drawing routines and other parameters required to add new component tables to a database.
Select a component in the Detail Component Manager, and click Insert Component (or double-click the component). Click a detail component tool icon on a tool palette. Drag and drop a detail component tool from a Content Browser tool catalog directly into a drawing. Select a component in a drawing, right-click, and click Add Selected. This reruns the tool with the same property settings used to insert the existing component, so that you can quickly insert additional copies of the same component. Select a component in a drawing, right-click, and click Replace Selected. This erases the selected component and reruns the tool with the same property settings used to insert the erased component; however, you can modify the tool to insert a different component by changing the Component properties (Category, Type, Description, or View) on the Properties palette.
Once the tool is activated, the procedure for inserting the detail component varies according to the type of material or product the component represents and the viewing direction. Some components are available only in one viewing direction. For example, a backfill component, such as gravel, is always oriented for a section view. On the other hand, a steel beam component is available in elevation view, section view, and plan view. The different drawing routines involve different prompts for user input. When depicting a variable-length material with a repeating pattern, such as corrugated sheet metal, you need to specify the start point and endpoint. In the case of bricks, you have the option of specifying a number of courses. For other products, such as screws or bolts, you may want to flip or rotate the component to change its orientation. The procedures described in the following sections offer examples of the basic insertion routines and options for detail components.
Stamp Components
Use this procedure to insert detail components that may need to be depicted multiple times at a particular orientation, such as nails or screws. In this example, the tool for inserting a steel beam has the View property set to Section. 1 Activate the detail component insertion tool for the component using any of the methods described under Inserting Detail Components on page 2340. 2 Click an insertion point in the drawing area to insert the component at the default orientation, or select one of the following options: If you want to
specify a different base point
Then
enter b (for Base point), select the new base point, and press ENTER to insert the component using the new base point. enter r (for Rotate), and then either enter the number of degrees to rotate the component in a counterclockwise direction, or manually rotate the component to the desired angle and click to set the new orientation. Click again to insert the component at the specified angle. enter x (for Xflip), and click to insert the component.
flip the component along its X axis flip the component along its Y axis
3 Click elsewhere in the drawing area to stamp additional copies of the component, either at the default orientation or as specified in Step 2.
Steel beam component inserted at default orientation
2 Click a start point in the drawing area to insert the component at the default orientation, or select one of the following options: If you want to
flip the component along its X axis
Then
enter x (for Xflip), and then click to specify the starting point for the component. enter y (for Yflip), and then click to specify the starting point for the component. enter l (for Left), and then click to specify the starting point for the component.
position the component to the left of the baseline when drawn vertically position the component to the right of the baseline when drawn vertically center the component on the baseline when drawn in any direction
enter r (for Right), and then click to specify the starting point for the component.
enter c (for Center), and then click to specify the starting point for the component.
Backfill Components
Use this procedure to insert backfill detail components, such as gravel or soil, that are positioned within a boundary provided by existing linework or an existing object. In this example, the tool for inserting Undisturbed Soil has the View property set to Section, which is the only view available for this type of component. 1 Activate the detail component insertion tool for the component using any of the methods described under Inserting Detail Components on page 2340. 2 Select the object you want to be the boundary for the backfill. 3 Click within the boundary of the selected object to insert the backfill component.
Bookends Components
Use this procedure to insert detail components, such as louvers and vents, that consist of a pattern repeated as a linear array but bounded by unique items at each end. In this example, the tool for inserting louvers has the View property set to Section, which is the only view available for this type of component. 1 Activate the detail component insertion tool for a particular component. 2 Click a start point in the drawing area to insert the component at the default orientation, or select one of the following options: If you want to
flip the component along its X axis
Then
enter x (for Xflip), and then click to specify the starting point for the component. enter y (for Yflip), and then click to specify the starting point for the component.
Then
enter x (for Xflip), and then click to specify the insertion point for the component. enter y (for Yflip), and then click to specify the insertion point for the component. enter c (for Count), enter the number of units to insert, and click to specify the starting point for the array. Note that the x and y options are still available at this point.
4 Orient the component or the array of components, and then click to complete the insertion.
Course of bricks inserted in section view
Surface Components
Use this procedure to insert rectangular detail components of a specific depth that have a hatch, such as base courses. In this example, the tool for inserting the base course has the View property set to Section, which is the only view available for this type of component. 1 Activate the detail component insertion tool for the component using any of the methods described under Inserting Detail Components on page 2340. 2 Specify a start point in the drawing area to insert the component at the default orientation, or select one of the following options: If you want to
flip the component along its X axis
Then
enter x (for Xflip), and then click to specify the starting point for the component. enter y (for Yflip), and then click to specify the starting point for the component. enter l (for Left), and then click to specify the starting point for the component.
position the component to the left of the baseline when drawn vertically position the component to the right of the baseline when drawn vertically
enter r (for Right), and then click to specify the starting point for the component.
If you want to
center the component on the baseline when drawn in any direction
Then
enter c (for Center), and then click to specify the starting point for the component.
Bolt Components
Use this procedure to insert bolt components when you need to specify the distance between the bolt head and the nut. In this example, the tool for inserting the bolt has the View property set to Side. If the setting is Head or Nut, you are not prompted to perform the first two steps. 1 Activate the detail component insertion tool for the component using any of the methods described under Inserting Detail Components on page 2340. 2 Specify the center bearing point for the bolt head. 3 Orient the component image, and then specify the center bearing point for the nut to insert the component. 4 If desired, you can stamp additional components into the drawing at the same orientation, or you can change the orientation for subsequent insertions: If you want to
specify a different base point
Then
enter b (for Base point), select the new base point, and press ENTER to insert the component using the new base point. enter r (for Rotate), and then either enter the number of degrees to rotate the component in a counterclockwise direction, or manually rotate the component to the desired angle and click to set the new orientation. Click again to insert the component at the specified angle. enter x (for Xflip), and click to insert the component. enter y (for Yflip), and click to insert the component.
flip the component along its X axis flip the component along its Y axis Bolt inserted in side view
You can view and modify certain properties of a detail component by clicking Properties on its context menu. The following illustrations show examples of the Design and Extended Data tabs of the Properties palette for a detail component. You can modify many of the settings on the Design tab by inserting text or through an associated drop-down list. On the Extended Data tab, you can specify hyperlinks, insert text notes, or set references using the worksheet icons under Documentation, but the Component data is read-only, as it displays live data from the detail components database. NOTE When either the Add Selected or Replace Selected context menu option is selected, the Component data is displayed on the Design tab of the Properties palette (instead of the Extended Data tab) and is modifiable. For more information on these two options, see Inserting Detail Components on page 2340. The following image shows the Design tab of the Properties palette for a concrete masonry unit detail block.
The following image shows the Extended Data tab of the Properties palette for a concrete masonry unit detail block.
3 Navigate the tree view or use the Filter mechanism to display the desired detail component in the table at the bottom of the dialog box. (To view the entire contents of large component tables, you can use the vertical scroll bar to the right of the table.) 4 Click the selector column to the left of the desired table row, and drag the selected component to the tool palette. You can now use the tool to insert the component into a drawing. For more information, see Inserting Detail Components on page 2340.
1 Confirm that your tool palettes set is open in the workspace. If you want to copy a particular tool to a particular palette, make sure that palette is open. 2 From the Windows menu, select Content Browser. 3 Double-click the Sample Palette Catalog in your catalog library. 4 Double-click the Detailing folder. 5 Click the i-drop icon for the palette (or double-click the palette, and click the i-drop icon for a tool on that palette), and then drag the palette or tool onto the open palette in the workspace. If you are copying an entire palette from the Content Browser, a new palette is added to the set.
Mortar properties are displayed. For some detail components, no Specifications apply, and the heading is not displayed.
Detail component Tool Properties worksheet configurations
The following table describes the Tool Properties worksheet categories and settings that are common to most detail component insertion tools. Property/Category Name
Image
Description
Displays the image specified for the component in its table in the database. If no image is specified, then the image for the table is displayed. You can right-click the image and click Refresh Image to recall the stock image for the tool from the database, or you can right-click and click Specify Image to browse for a different image. The name of the tool. This may be the name originally assigned to one of the tools on the sample palettes, or, if you have copied the tool from the Detail Component Manager, it is the name specified in the Description column of its parent size table. Note that the name is not updated if you change the Category, Type, or Size properties under Component. However, you can edit the name. This is the tool description used if the tool is published to a catalog. You can change this description by clicking the worksheet icon to open a Description editing box. Clicking the worksheet icon on this line accesses the Detail Component Manager through the Select Component dialog box and allows you to change the settings for the Description, Description and Type, or Description, Type, and Category. Note that if you change the Category setting, the Name, Description, and Image properties are not updated automatically. Specifies the group or subgroup that is the parent of the table containing the component specified by the Description property. If other groups or subgroups
Name
Description
Component
Category
Property/Category Name
Description
exist at the same hierarchical level within the same parent group, they are selectable from a drop-down list.
Type
Specifies the table containing the particular component specified by the Description property. A drop-down list lets you select other tables within the same parent group or subgroup. Specifies a particular component of the specified Type and Category. Other components within the same table can be selected from the drop-down list. Specifies the type of view for which the component is oriented. Possible values are Section, Plan, Elevation, and Elevation (Pattern). For components such as bolts, component-specific terminology is used, such as Head, Side, Bolt, or Nut. A dropdown list is present if more than one view is applicable for the specified component. This setting determines the drawing routine and the command line prompts for the insertion process. For more information, see Inserting Detail Components on page 2340. Clicking the icon on this line displays of an image depicting the orientation at which the detail component will be inserted (determined by the View property). Other properties displayed here provide the top-level parameters required to insert the component with the specified View setting. For components with only one possible View setting, no Specification properties are displayed.
Description
View
Specifications
Applying Detail Component Properties to Linework from the Detail Component Manager
Use this procedure to apply the properties of a selected detail component to linework in a drawing so that the linework can be keynoted with the keynote for that component. 1 Draw the linework. 2 On the command line, enter DtlComp. 3 Enter as (for ASsign). 4 Select the linework, and press ENTER. 5 In the Select Component dialog box, select the component whose properties you want to assign to the linework, and click Select Component. For more information, see Locating a Detail Component on page 2355. The linework can now be keynoted just as if it were a component inserted directly from the Detail Component Manager.
Click Insert menu Detail Component Manager. Right-click any detail component insertion tool on a tool palette in the workspace, and then click Detail Component Manager. On the Tool Properties worksheet for a detail component tool, click the worksheet icon ( Component line.Enter DtlComp or ASsign at the command line. ) on the
NOTE When accessed from the Tool Properties worksheet, the Detail Component Manager is displayed in read-only mode, and the dialog box is titled Select Component. The hierarchical tree view is expanded to highlight the component currently specified for the tool, and the component table is open at the bottom of the dialog box. Note also that the Insert Component button is replaced by a Select Component button.
Expand nodes in the hierarchical tree view until you reach the table level; then select a table name to display its contents in the grid at the bottom of the dialog box.
The Detail Component Manager dialog with concrete mansonry table displayed
Type a word or character string in the Filter box, and then click the adjacent Filter button, or press Tab, or press ENTER. This expands all nodes under any node whose name includes the string you entered, and displays the component table for the first table name that contains that string. This is a quick way to navigate to a component whose name you know, but it may expand multiple groups or subgroups in multiple divisions. If you know the division or group containing the component table you want, it is faster to expand the nodes yourself.
Using the Detail Component Manager filter
4 Once the components for the selected table are displayed in the bottom panel of the dialog box, you can use the vertical scroll bar or your mouse scroll wheel to locate a particular component. Clicking anywhere on a row selects that component. Note that the number of column headings
varies from one component table to another. For some tables, you need to expand the window or use the horizontal scroll bar to view all columns.
1 Open the Detail Component Manager from the Insert menu, or click 2 Select a database from the Current detail component database list. 3 Click to enter edit mode.
on the toolbar.
4 Right-click the root node in the tree view, and click Edit. The Details Database Properties dialog box is displayed for the selected database.
Description/Instructions
Right-click the Image box, and click Specify Image to browse images available for the selected group in the location specified by its Path Key
Property Name
Description/Instructions
value. The image you select will be displayed on the Image tab of the Detail Component Manager when the database node is selected. This is an optional field.
The name from the database Fingerprint table. The description displayed for this database on the Information tab in the Detail Component Manager. This is an optional field. The name of the person or other entity responsible for this database. This is an optional field. The URL for the author/manufacturer. This is an optional field.
Author/Manufacturer
Web Address
6 Click OK.
1 Open the Detail Component Manager from the Insert menu, or click 2 Select a database from the Current detail component database list. 3 Click to enter edit mode.
on the toolbar.
4 Expand the root node and group/subgroup nodes as necessary to locate the group you want to edit. 5 Right-click the group, and click Edit. The Component Group Properties dialog box is displayed.
Description/Instructions
The image displayed on the Image tab of the Detail Component Manager when this group is selected. To change the image, right-click the Image box, and click Specify Image to browse images available for the
Property Name
Description/Instructions
selected group in the location specified by its Path Key value. This is an optional field.
Group Name
The name from the database Groups table displayed for this group in the Detail Component Manager. An entry from the database DirKeys table, this value is a shortcut alias identifying the location of drawing and image files external to the database for this group. A comma-delimited list of keywords to be used when searching for components within this group in the Detail Component Manager. This is an optional field.
Path Key
Filter Keywords
7 Click OK.
1 Open the Detail Component Manager from the Insert menu, or click 2 Select a database from the Current detail component database list. 3 Click to enter edit mode.
on the toolbar.
4 Expand the root node and group/subgroup nodes as necessary to locate the component you want to edit. 5 Right-click the component, and click Edit. The Component Properties dialog box is displayed. The read-only ID field shows the database identifier for the group to which the component belongs. In most cases, you can edit values on the General tab and the Parameters tab within this dialog box. For components that use a jig other than one of the six supported types (Stamp, Bookends, Linear Array, Surface, Surface Linetype, and Surface Top), no parameters are displayed on the Parameters tab. For information
on editing this type of component, see Customizing and Adding New Content for Detail Components on page 2629.
6 On the General tab, edit the following values as applicable: Property Name
Image
Description/Instructions
The image displayed on the Image tab of the Detail Component Manager when this component is selected. To change the image, right-click the Image box, and click Specify Image to browse images available for the selected group in the location specified by its Path Key value. This is an optional field. The name displayed for this component in the Detail Component Manager. The name of the size table for this component, as specified in the TableName field in the database Components table. The unit of measurement for this component. The name of the RecipeSpec XML file containing the recipes for drawing this components. The description displayed for this component on the Information tab in the Detail Component Manager. The default keynote key for this component. Click Select Keynote to browse for or create a different keynote. This is an optional field. A comma-delimited list of keywords to be used in searching for this component. This is an optional field.
Display Name
Table Name
Units Recipe
Description
Keynote
Filter Keywords
Property Name
Author/Manufacturer
Description/Instructions
The name of the person or other entity responsible for this component, as specified in the Author field in the database Fingerprint table. This is an optional field. The address specified in the URL field in the Fingerprint table for the database containing this component. This is an optional field. This read-only property shows the creation date for the component if it was created using the Detail Component Manager. This read-only property shows the date of the last modification for this component if it was modified using the Detail Component Manager.
Web Address
Date Created
Date Modified
7 If the Parameters tab is available for the selected component, you can change the jig type, if desired, and then edit parameter values according to the instructions following the illustration below. You can also change the specified view by renaming it (click additional views by clicking drop-down list. ), or you can create
. Any views you create or rename are then available from the
NOTE You can specify only one jig type for each view.
8 Click OK.
1 Open the Detail Component Manager from the Insert menu, or click 2 Select a database from the Current detail component database list. 3 Click to enter edit mode.
on the toolbar.
4 In the tree view, select the node representing the group, subgroup, or component you want to delete. 5 Click .
The selected node and all its children are deleted from the hierarchical tree view in the Detail Component Manager.
1 Open the Detail Component Manager from the Insert menu, or click 2 Select a database from the Current detail component database list. 3 Click to enter edit mode.
on the toolbar.
4 Select the node (group, subgroup, or component) to move, and drag it to the desired location in the hierarchical tree view.
1 Open the Detail Component Manager from the Insert menu, or click 2 Select a database from the Current detail component database list. 3 Click to enter edit mode.
on the toolbar.
4 Expand the root node and group/subgroup nodes as necessary to locate the component you want to edit. 5 If necessary, scroll to the bottom of the table, and then click anywhere in the blank row that has an asterisk (*) in the first column.
The row is selected and a null value is added to each cell in the row.
As you begin to edit a cell, an edit symbol appears in the first column, and the blank row is displayed again below the row you are editing.
NOTE The Keynote column is not directly editable. Right-click in the cell, and click Edit to open the Select Keynote dialog box. For more information, see Specifying Keynotes for Detail Components on page 2413. 7 Click Close when you finish editing individual cells in the row, and then click OK when prompted to save changes. If you forgot to enter a required value, you are prompted to go back and enter it.
1 Open the Detail Component Manager from the Insert menu, or click 2 Select a database from the Current detail component database list. 3 Click to enter edit mode.
on the toolbar.
4 Expand the root node and group/subgroup nodes as necessary to locate the component you want to edit. 5 If necessary, resize the window or use the vertical scroll bar to find the row that you want to remove. Then click the gray cell in the first column of the row, and press Delete to remove the row. 6 Click Close, and then click OK when prompted to save the changes to the table.
1 Open the Detail Component Manager from the Insert menu, or click 2 Select a database from the Current detail component database list. 3 Click to enter edit mode.
on the toolbar.
4 Expand the root node and group/subgroup nodes as necessary to locate the component you want to edit. 5 If necessary, resize the window or use the scroll bars to find the cell that you want to edit. You can add or change existing text within a cell, or you can click a cell and press Delete to clear the cell and then add new text. NOTE To edit the Keynote column, right-click in the cell, and click Edit to open the Select Keynote dialog box. For more information, see Specifying Keynotes for Detail Components on page 2413. 6 Click Close, and then click OK when prompted to save the changes to the table. If you forgot to enter a required value, you are prompted to go back and enter it.
1 Open the Detail Component Manager from the Insert menu, or click 2 Select a database from the Current detail component database list. 3 Click to enter edit mode.
on the toolbar.
4 Expand the root node and group/subgroup nodes as necessary to locate the component you want to edit. 5 Right-click any column title, and click Add Column. 6 In the Add New Column dialog box, enter a name for Field Name. If the name you enter matches one of the GlobalName values in the ColumnDisplay table for this database, the LocalName value associated with that global name will be displayed when you click in the Display Name field. You can use this as the display name for the new column, or you can enter a different name, in which case a new entry will be added to the ColumnDisplay table to reflect the new LocalName value you have created for an existing GlobalName value. (A new ColumnDisplay table entry will also be created if the name you enter for Field Name does not match an existing GlobalName value.) 7 Select a data type (String, Memo, Integer, or Real), specify a length (up to 255 characters), and click OK. The specified column is added to the right of any existing columns.
1 Open the Detail Component Manager from the Insert menu, or click 2 Select a database from the Current detail component database list. 3 Click to enter edit mode.
on the toolbar.
4 Expand the root node and group/subgroup nodes as necessary to locate the component you want to edit.
5 Right-click the title of the column you want to remove, and click Delete Column. 6 Click OK when prompted to confirm that you want to delete the column.
1 Open the Detail Component Manager from the Insert menu, or click 2 Select a database from the Current detail component database list. 3 Click to enter edit mode.
on the toolbar.
4 Expand the root node and group/subgroup nodes as necessary to locate the component you want to edit. 5 Right-click the title of the column you want to edit, and click Edit Column. 6 In the Rename Column dialog box, enter a new name for the column in the Display Name field, and click OK. Note that the Field Name displays the GlobalName value for this column from the ColumnDisplay table for this database. When you change the display name, a new entry is added to the ColumnDisplay table to reflect the new display name you have created for an existing GlobalName value.
1 Navigate to C:\Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Template\Details and Keynotes. 2 Copy the file AecDtlComponents-Template.mdb and rename it as desired. 3 Add the new blank database to the list of active databases, as described under Adding a Detail Component Database to Available Databases on page 2378.
1 Open the Detail Component Manager from the Insert menu, or click 2 Click to enter edit mode.
on the toolbar.
3 Select a database from the Current detail component database list. 4 Select the root node for the selected database if you want to add a top-level group, or expand the root node and group/subgroup nodes as necessary until you can select the node to which you want to add a subgroup. 5 Click .
The Add Component Group dialog box is displayed with the read-only ID field showing the value assigned to this group in the Groups table in the database.
6 For Group Name, enter the name you want displayed in the Detail Component Manager for this group. This value will be added to the database Groups table entry. 7 If you are using the standard database, select a Path Key from the drop-down list to specify a shortcut alias identifying the location of drawing and image files for this group. Path Key values are retrieved from the database DirKeys table. You can add new key values to this table manually using Microsoft Access. If you are creating a new database from the template file, no Path Key values will be available for selection in this dialog box unless you have first populated the DirKeys table using Microsoft Access. For more information, see Customizing and Adding New Content for Detail Components on page 2629. 8 Enter a comma-delimited list of keywords to be used when searching for components in this group. 9 Click OK. The group or subgroup you have defined is displayed as a new node in the hierarchical tree view.
1 Open the Detail Component Manager from the Insert menu, or click 2 Click to enter edit mode.
on the toolbar.
3 Select a database from the Current detail component database list. 4 Expand the root node and group/subgroup nodes as necessary until you can select the node to which you want to add a component table. 5 Click .
6 On the General tab, specify the following values as applicable for the component you are adding: Value Name
Image
Description/Instructions
Right-click the Image box, and click Specify Image to browse images available for the selected group in the location specified by its Path Key value. The image you select will be displayed on the Image tab of the Detail Component Manager when this component is selected. Enter the name you want displayed for this component in Detail Component Manager.
Display Name
Value Name
Table Name Units Recipe
Description/Instructions
Enter the name of the size table for this component. Select a unit from the drop-down list. Enter a name for the RecipeSpec XML file to contain the recipes you specify for drawing this component. Click Select Keynote to browse for or create a keynote to be the default for this component. Enter a comma-delimited list of keywords to be used in searching for this component. Enter the name of the person or other entity responsible for this component. Enter the URL for the author/manufacturer. Enter the description you want to display for this component on the Information tab in the Detail Component Manager.
Keynote
Filter Keywords
Author/Manufacturer
NOTE The ID property on the General tab is a read-only value identifying a particular Groups table in the selected database. These values are assigned automatically as groups are added to a database. 7 On the Parameters tab, if desired, select a jig type other than the default (Stamp) for the default Section view, and then specify parameter values to define the component according to instructions referenced in the table following the illustration below. You can also change the default view by renaming it (click ), or you can create additional views by clicking . Any views you create or rename are then available from the drop-down list.
NOTE You can specify only one jig type for each view.
8 Click OK. You can now add a table row for each available component size. You can also add, edit, or delete columns as needed. For detailed instructions, see Editing Component Size Tables on page 2363.
Description/Instructions
Specifies the layer key for the layer to which the component will be assigned in the specified view. To specify a layer key or change the existing one, click the worksheet icon ( ) to access the Select Layer Key dialog box.
The name of the drawing file (a DWG, DWT or DWS file) containing the blocks for the component table. A drop-down list lets you specify either Fixed value or Database. If you select Fixed value, the value you enter will apply to every row in the size table for this component. If you select Database, a column will be added to the table allowing values to be entered for individual sizes. Displayed only if Block type is Fixed value, this parameter specifies the block definition to be inserted for this component. Displayed only if Block type is Database, this parameter specifies the name of the component table column in which the block to be inserted is specified for each size. A drop-down list lets you specify either Fixed value or Database. If you select Fixed value, the value you supply will apply to every row in the size table for this component. If you select Database, a column will be added to the table allowing values to be entered for individual sizes. Displayed only if Scaling type is Fixed value, this parameter specifies the scaling value for the block. Displayed only if Scaling type is Database, this parameter specifies the name of the component table column in which the scaling value for the block is specified for each size. Specifies whether the command-line option for specifying scaling is displayed for this component. Specifies whether the command-line option for specifying rotation is displayed for this component. Specifies whether the command-line option for flipping the block on its X axis is displayed for this component. Specifies whether the command-line option for flipping the block on its Y axis is displayed for this component.
Block type
Block
Block field
Scaling type
Scale
Scale field
Allow scaling
Allow Rotation
Allow X flip
Allow Y flip
Parameter Name
Allow Base point
Description/Instructions
Specifies whether the command-line option for specifying an alternate base point is displayed for this component.
Description/Instructions
Specifies the layer key for the layer to which the component will be assigned in the specified view. To specify a layer key or change the existing one, click the worksheet icon ( ) to access the Select Layer Key dialog box.
Specifies whether the blocks comprising the component are inserted as a single block. Specifies the drawing file (a DWG, DWT, or DWS file) containing the blocks for the component table. A drop-down list lets you specify either Fixed value or Database. If you select Fixed value, the value you enter for the corresponding Block parameter will apply to every row in this components size table. If you select Database, a column (with the name specified for the corresponding Block field parameter) will be added to the component table, allowing different block definitions to be specified for individual sizes. Displayed only if Block type is Fixed value, this parameter specifies the block definition to be used for all sizes. Displayed only if Block type is Database, this parameter specifies the name of the component table column in which the block definition is specified for each size. Specifies the layer key for the layer to which the block will be assigned in the specified view. To specify a layer key or change the existing one, click the worksheet icon ( ) to access the Select Layer Key dialog box.
*Block type
*Block
*Block field
*Layer key
*Scaling type
A drop-down list lets you specify either Fixed value or Database. If you select Fixed value, the value you enter for the corresponding Scale parameter will apply to every row in this components size table. If you select Database, a column (with
Parameter Name
Description/Instructions
the name specified for the corresponding Scale field parameter) will be added to the component table, allowing values to be entered for individual sizes.
*Scale
Displayed only if Scaling type is Fixed value, this parameter specifies the scaling value for the block. Displayed only if Scaling type is Database, this parameter specifies the name of the component table column in which the scaling value for the block is specified for each size. A drop-down list lets you specify Fixed value, Database, or Block extents. If you select Fixed value, the value you enter for the corresponding Width parameter will apply to every row in the size table for this component. If you select Database, a column (with the name specified for the corresponding Width field parameter) will be added to the component table, allowing values to be entered for individual sizes. If you select Block extents, then block width is calculated dynamically as the block is inserted. Displayed only if Width type is Fixed value, this parameter specifies the width for the block. Displayed only if Width type is Database, this parameter specifies the name of the component table column in which the block width is specified for each size. Specifies the distance between repeat blocks. A negative value causes blocks to overlap. Specifies the string to display for the start point prompt. Specifies the string to display for the endpoint prompt. Specifies whether the block is oriented along the X axis or the Y axis. Specifies whether the jig is oriented along the X axis or the Y axis. Specifies whether the command-line option for flipping the block on its X axis is displayed for this component. Specifies whether the command-line option for flipping the block on its Y axis is displayed for this component.
*Scale field
*Width type
*Width
*Width field
Gap
Start prompt End prompt Block orientation Jig orientation Allow X flip
Allow Y flip
Component option) and you want to define a recipe that uses a linear array jig to insert the component in the specified view. Parameter Name
Layer key
Description
Specifies the layer key for the layer to which the component will be assigned in the specified view. To specify a layer key or change the existing one, click the worksheet icon ( ) to access the Select Layer Key dialog box.
Specifies whether the blocks comprising the component are inserted as a single block. Specifies the drawing file (a DWG, DWT, or DWS file) containing the blocks for the component table. A drop-down list lets you specify either Fixed value or Database. If you select Fixed value, the value you enter for the corresponding Block parameter will apply to every row in this components size table. If you select Database, a column (with the name specified for the corresponding Block field parameter) will be added to the component table, allowing different block definitions to be specified for individual sizes. Displayed only if Block type is Fixed value, this parameter specifies the block definition to be used for all sizes. Displayed only if Block type is Database, this parameter specifies the name of the component table column in which the block definition is specified for each size. A drop-down list lets you specify either Fixed value or Database. If you select Fixed value, the value you enter for the corresponding Scale parameter will apply to every row in this components size table. If you select Database, a column (with the name specified for the corresponding Scale field parameter) will be added to the component table, allowing values to be entered for individual sizes. Displayed only if Scaling type is Fixed value, this parameter specifies the scaling value for the block for all sizes. Displayed only if Scaling type is Database, this parameter specifies the name of the component table column in which the scaling value for the block is specified for each size. A drop-down list lets you specify Fixed value, Database, or Block extents. If you select Fixed value, the value you enter for the corresponding Width parameter will apply to every row in the size table for this component. If you select Database, a column (with the name specified for the corresponding Width field parameter) will be added to the component table, allowing values to be entered for individual sizes. If you select Block extents, then block width is calculated dynamically as the block is inserted. Displayed only if Width type is Fixed value, this parameter specifies the width for the block for all sizes.
Block type
Block
Block field
Scaling type
Scale
Scale field
Width type
Width
Parameter Name
Width field
Description
Displayed only if Width type is Database, this parameter specifies the name of the component table column in which the block width is specified for each size. Specifies the distance between repeat blocks. A negative value causes blocks to overlap. Specifies the string to display for the start point prompt. Specifies the string to display for the endpoint prompt. Specifies whether the command-line options for specifying a count are displayed (see Count prompt parameter below). Displayed only if the Display count option parameter is Yes, this parameter specifies the command-line prompt to be displayed. Specifies whether the block is oriented along the X axis or the Y axis. Specifies whether the jig is oriented along the X axis or the Y axis. Specifies whether the command-line option for flipping the block on its X axis is displayed for this component. Specifies whether the command-line option for flipping the block on its Y axis is displayed for this component.
Gap
Count prompt
Allow Y flip
Description
Specifies the layer key for the layer to which the component boundary will be assigned in the specified view. To specify a layer key or change the existing one, click the worksheet icon ( ) to access the Select Layer Key dialog box.
Specifies the layer key for the layer to which the component hatch infill will be assigned in the specified view. To specify a layer key or change the existing one, click the worksheet icon ( ) to access the Select Layer Key dialog box.
Hatching type
A drop-down list lets you specify either Fixed value or Database. If you select Fixed value, the value you enter for the corresponding Hatch alias parameter will apply to every row in this components size table. If you select Database, a column (with
Parameter Name
Description
the name specified for the corresponding Hatching parameter) will be added to the component table, allowing values to be entered for individual sizes.
Hatch alias
Displayed only if Hatching type is Fixed value, this parameter specifies the hatch alias (from the Hatches table for this database) for all sizes of the component. Displayed only if Hatching type is Database, this parameter specifies the name of the component table column in which the hatch is specified for each size. Specifies the string to display for the start point prompt. Specifies the string to display for the endpoint prompt. Specifies whether the command-line option for flipping the block on its X axis is displayed for this component. Specifies whether the command-line option for flipping the block on its Y axis is displayed for this component.
Hatching
Allow Y flip
Description
Specifies the layer key for the layer to which the component boundary will be assigned in the specified view. To specify a layer key or change the existing one, click the worksheet icon ( ) to access the Select Layer Key dialog box.
Linetype/Layer key
Specifies the layer key for the layer to which the component infill will be assigned in the specified view. To specify a layer key or change the existing one, click the worksheet icon ( ) to access the Select Layer Key dialog box.
Linetype type
A drop-down list lets you specify either Fixed value or Database. If you select Fixed value, the value you enter for the corresponding Linetype parameter will apply to every row in this components size table. If you select Database, a column (with the name specified for the corresponding Linetype field parameter) will be added to the component table, allowing values to be entered for individual sizes. Displayed only if Linetype type is Fixed value, this parameter specifies the linetype alias for all sizes of the component.
Linetype
Parameter Name
Linetype field
Description
Displayed only if Linetype type is Database, this parameter specifies the name of the component table column in which the linetype is specified for each size. Specifies the string to display for the start point prompt. Specifies the string to display for the endpoint prompt. Specifies whether the command-line option for flipping the block on its X axis is displayed for this component. Specifies whether the command-line option for flipping the block on its Y axis is displayed for this component.
Allow Y flip
Description
Specifies the layer key for the layer to which the component boundary will be assigned in the specified view. To specify a layer key or change the existing one, click the worksheet icon ( ) to access the Select Layer Key dialog box.
Specifies the layer key for the layer to which the component hatch infill will be assigned in the specified view. To specify a layer key or change the existing one, click the worksheet icon ( ) to access the Select Layer Key dialog box.
Hatching type
A drop-down list lets you specify either Fixed value or Database. If you select Fixed value, the value you enter for the corresponding Hatch alias parameter will apply to every row in this components size table. If you select Database, a column (with the name specified for the corresponding Hatching parameter) will be added to the component table, allowing values to be entered for individual sizes. Displayed only if Hatching type is Fixed value, this parameter specifies the hatch alias (from the Hatches table for this database) for all sizes of the component. Displayed only if Hatching type is Database, this parameter specifies the name of the component table column in which the hatch is specified for each size. Specifies the string to display for the start point prompt.
Hatch alias
Hatching
Start prompt
Parameter Name
End prompt Allow X flip
Description
Specifies the string to display for the endpoint prompt. Specifies whether the command-line option for flipping the block on its X axis is displayed for this component. Specifies whether the command-line option for flipping the block on its Y axis is displayed for this component.
Allow Y flip
5 In the Select Component Database browser window, locate the database you want to add, and click Open.
The selected database is added to the bottom of the list in the Configure Detail Component Databases dialog box. 6 Click OK twice.
5 Click OK twice. Note that if you remove the top database in the list, the next database listed becomes the current selection in the Detail Component Manager dialog box.
properly, all users must have write permission to the folder where the databases are installed. Without write permission to the folder, a user will not be able to open any database within the folder, because the necessary lock file cannot be generated on that users behalf, regardless of whether the user has write permission to the database itself. Once all users have write permission to the folder, permissions for individual databases (*.mdb files) can then be set on a per-user basis. Note, however, that this arrangement allows users to access and edit other content within the folder, such as drawing, image, and XML recipe files, unless you set permissions on these files individually to prevent it. For this reason, you may want to keep the folders containing keynote and detail content separate from other content installed with AutoCAD Architecture so that write permission is not available to all users for all content.
44
Annotation tools let you easily insert multiline text annotations with or without leaders, keynotes that scale and layer key automatically, and cut lines with single or double breaks that can mask or trim underlying objects. You can edit multiline attributes used in multi-view blocks. You can create and manipulate many kinds of multiline leaders. Annotation scaling allows you to plot annotation at the same height or size at different specified annotation scales. You can link display configurations to specific annotation scales as well, and carry participating annotation scales from one AEC object to another. The keynote tools support both reference keynoting and sheet keynoting. You can manually select keynotes to insert, or you can apply pre-specified keynotes at various levels: object, object component, two-dimensional (2D) section/elevation linework, or detail component.
Multiline text notes with single or multiline leaders Symbol-based notes with attributes Reference keynotes Sheet keynotes Break marks
The specific type of annotation, its appearance, and other characteristics are determined by editable values on the Tool Properties worksheet, which is accessed from the context menu of the tool. Annotation objects are created at a scale based on the specified annotation scale. Several default versions of this annotation tool are provided with the software, each representing a different configuration of the Tool Properties worksheet. Depending on how your system is set up, you may find one or more of these tools (or locally customized versions of them) on the sample Annotation tool palette in the workspace. These tools are also available from the Stock Tools Catalog and the Documentation Tool Catalog in the Content Browser. Using the i-drop feature, you can copy any of these tools to a tool palette in the workspace and customize it to meet your needs.
2381
The basic annotation tool lets you insert either text-based or block-based annotations. In both cases, the annotation can be created with or without a leader that connects it visually to a particular object or point in the drawing. The annotation tool also supports keynoting, where a predefined keynote is retrieved from a database, either through direct selection or automatically, based on a selected object within the drawing. Generally, text-based annotations are used for reference keynoting, and block-based annotations are used for sheet keynoting. However, the annotation tool accommodates many different styles of drawing annotation, such as break marks.
The following table lists and describes the annotation tool properties that can be configured through the Tool Properties worksheet. Once an annotation is inserted into a drawing, properties of the annotation or its leader can be modified using the associated Properties palette. For more information on modifying the text of an existing annotation, see Editing a Text-Based Annotation on page 2395. Property Category/Name
General/Layer key
Description
Specifies the layer key for the layer to which annotation is assigned. To change, click the current value (default is ANNOBJ) to access the Select Layer Key dialog box. Specifies one or more layer key overrides. Click the worksheet icon to access the Select Layer Overrides dialog box. Specifies the multileader style for the annotation. Possible styles include Text, Block, and Standard. Possible values are Mtext (for basic multiline text notes and reference keynotes) or Block (for symbols with attributes and sheet keynotes). When inserting an Mtext object using default settings, you are prompted to specify text width. Displayed only if Content type is Block, this property specifies the block-based symbol to be used for the annotation. For sheet keynotes, the block contains an automatically updatable field value that determines keynote format and either specifies a particular keynote or serves as a placeholder. The placeholder value is then replaced by whatever keynote is associated with the selected object or component or by a keynote selected manually during the insertion process. For more information, see Configuring the Annotation Tool for Keynoting on page 2397. The location of the drawing file containing the specified symbol. Click the property and use the Browse option from the drop-down list to locate and enter the path
General/Layer override
Multileader style
General/Content type
General/Symbol
General/Symbol location
Property Category/Name
Description
to the file. If this property is unspecified (--), then only those blocks in the current drawing file are listed.
Possible values are None, Straight, or Spline. By default, this property is unspecified (--), and the dimension style for the current drawing is used. Or you can click the property and select a style from the dropdown list. The style controls the leader arrow head as well as the text options as set on the Text tab of the style. Specifies the location of the dimension style if different from the current drawing dimension style. Click the property and use the Browse option from the dropdown list to locate and enter the path to the selected style. If this property is unspecified (--), then only those styles in the current drawing are used. Displayed only if a leader type is specified, this property indicates whether there is a limit to the number of points in the leader. If unspecified (--), the corresponding leader setting for the current drawing is used. Displayed only if the Limit points setting is yes, this property specifies the maximum number of points allowed in the leader before the text or symbol is inserted. If unspecified, the corresponding leader setting for the current drawing is used, if applicable. Displayed only if Content type is Mtext. For basic text notes, this value is unspecified (--), and you enter the text upon insertion. For reference keynotes, the value should be a placeholder keynote field. The placeholder value is then replaced by whatever keynote is associated with the selected object or component, or by a keynote selected manually during the insertion process. For more information, see Configuring the Annotation Tool for Keynoting on page 2397. Specifies the angle for multiline text or attribute text. The default is Force horizontal. Other drop-down list options are As inserted (which sets text rotation at the angle of the last leader segment) and Right reading (which keeps the text right-side up regardless of rotation angle). Displayed only if Content type is Block, this property specifies whether attribute text within the symbol uses the target drawing text style or the style defined by the attribute tag. Indicates whether you are prompted to specify a width for the annotation. If unspecified (--), the corresponding leader setting for the current drawing is used. Displayed only if Content type is Mtext and Leader type is other than None, this property specifies whether each word in the annotation text is always left-justified. If unspecified (--), the corresponding leader setting for the current drawing is used. Displayed only if Content type is Mtext and Leader type is other than None, this property specifies where text attaches to a leader positioned to its left. This setting
Leaders/Limit points
Leaders/Maximum points
Text/Default text
Text/Angle
Text/Attribute style
Property Category/Name
Description
can be selected from a drop-down list. If unspecified (--), the corresponding leader setting for the current drawing is used.
Displayed only if Content type is Mtext and Leader type is other than None, this property specifies where text attaches to a leader positioned to its right. Setting can be selected from drop-down list. If unspecified (--), the corresponding setting for the current drawing is used. Displayed only if Content type is Mtext and Leader type is other than None, this property specifies whether a leader attaches to text as an underline below the bottom line of text. If unspecified (--), the corresponding leader setting for the current drawing is used. Displayed only if Content type is Mtext and Leader type is other than None, this property specifies whether text is enclosed in a frame. If unspecified (--), the corresponding leader setting for the current drawing is used. Displayed only if Content type is Mtext, this property specifies whether text has an opaque background to mask out objects below it. The default setting is No.
Text/Frame
Text/Mask background
4 After you edit the attribute width or justification, select Exit attribute justification, and then select Exit Edit Attributes to save your changes.
The following illustration shows the attribute Location and Width grips, and well as the multiline attributes bounding box. By default, the attribution width is 0 (zero). You specify a width value to resize the extents of the bounding box.
The following illustration shows the available bounding box justification and Exit edit attribute justification grips. By default, the Bottom Middle justification is current.
The following illustration shows the results of specifying the 3 top grips as the current multiline attribute justification. The text in green shows how the multiline attribute would be repositioned.
The following illustration shows the results of specifying the 3 middle grips as the current multiline attribute justification. The text in green shows how the multiline attribute would be repositioned.
The following illustration shows the results of specifying the 3 bottom grips as the current multiline attribute justification. The text in green shows how the multiline attribute would be repositioned.
Editing the Width of a Multiline Attribute Use this procedure to change the width of a multiline attribute. 1 Select the room tag. 2 Select Edit Attributes. 3 Select one of the Width grips. 4 Specify a new grip location.
of break marks are available from the Stock Tool and Documentation Catalogs of the Content Browser. For more information about working with AEC Polygons, see AEC Polygon Styles on page 1219.
The following table lists and describes tool properties for break marks that can be configured through the Tool Properties worksheet. Once a break mark is inserted into a drawing, its properties can be modified using the associated Properties palette. Property Category/Name
Layer key
Description
Specifies the layer key for the layer to which the break mark is assigned. To change, click the current value (default is ANNSYMOBJ) to access the Select Layer Key dialog box. Specifies one or more layer key overrides. Click the worksheet icon to access the Select Layer Overrides dialog box. Specifies the block-based symbol to be used for the break mark. For sheet keynotes, the block contains an automatically updatable field value that determines keynote format and either specifies a particular keynote or serves as a placeholder. The placeholder value is then replaced by whatever keynote is associated with the selected object or component or by a keynote selected manually during the insertion process. For more information, see Configuring the Annotation Tool for Keynoting on page 2397. The location of the drawing file containing the specified break mark symbol. Click the property and use the Browse option from the drop-down list to locate and enter the path to the file. If this property is unspecified (--), then only those blocks in the current drawing file are listed. Specifies whether the break mark inserts as Scaled or Stretched. If Stretched is selected, the cut line is stretched to correspond with the start point and endpoint, but the graphic of the cut remains the same. If Scaled is selected, the graphic in the cut line is scaled to correspond with the start point and endpoint of the cut line. Specifies whether the break mark has masking properties. If this property is unspecified (--), the style defaults to the standard style.
Layer override
Symbol
Symbol location
Symbol behavior
Property Category/Name
AEC Polygon style location
Description
Specifies the location of the drawing file containing the AEC Polygon. Click the property and use the Browse option from the drop-down list to locate and enter the path to the file. If this property is unspecified (--), then only those AEC Polygons in the current drawing file are listed. Specifies whether the break mark masks or trims the underlying object. An AEC Polygon and a polyline together represent the mask behavior of a break mark and do not modify the underlying object. A polyline represents the trim behavior of a break mark and clips the underlying object. This property specifies whether the cut line is represented by a single edge of an AEC Polygon (single break) or two parallel edges of an AEC Polygon (dual break).
Type
NOTE These instructions are based on one of the annotation tool configurations provided with the software. Depending on customization, the same tool may or may not appear on your Annotation tool palette. However, the same basic procedure applies to any annotation tool configuration in which the Content type is set to Mtext, the Leader type is set to Straight, and the Default text is unspecified (--). Leader properties can be modified on the Tool Properties worksheet of the annotation tool. Any unspecified properties use the leader settings in effect for the current drawing, which can be modified using the Leader Settings dialog box. A basic Text Tool is also included in the Stock Tool Catalog in your Content Browser. 1 On the Annotation tool palette, click the Text (Straight Leader) tool. 2 Specify the starting point for the leader. (This determines where the leader arrow is displayed.) 3 Specify one or more additional points to create the desired leader, and then press ENTER. 4 Press ENTER to accept the default width for the annotation, or specify a width either by entering a value or by specifying a second point. 5 Enter the first line of text, and press ENTER to indicate the end of the line. 6 Press ENTER again to indicate the end of the annotation, or repeat Step 4 for each subsequent line of text.
Drawing annotation text with leaders
Each line of text is displayed on the command line as you enter it. When you press ENTER twice in succession, the completed annotation is displayed in the drawing area.
Text (Straight Leader) Square (Straight Leader) Reference Keynote (Straight Leader) Sheet Keynote
Adding a Leader Line 1 Select an existing leader. 2 Right-click and click Add Leader. A new leader is added starting from the nearest point on the leader line or symbol that you specify. 3 Specify the new leader arrowhead location.
Adding a leader line
Removing Leader Line 1 Select an existing multiline leader. 2 Right-click and click Remove Leader. 3 Select the leader to remove.
NOTE These instructions are based on one of the annotation tool configurations provided with the software. Depending on customization, the same tool may or may not appear on your Annotation tool palette. However, the same basic procedure applies to any annotation tool configuration in which the Content type is set to Block, the Leader type is set to Straight, and the Symbol and Symbol location properties specify a block-based symbol that is accessible to the tool. Leader properties can be modified on the Tool Properties worksheet of the annotation tool. Any unspecified properties use the leader settings in effect for the current drawing, which can be modified using the Leader Settings dialog box. 1 On the Annotation tool palette, click the Square (Straight Leader) tool. 2 Specify the starting point for the leader. (This determines where the leader arrow is displayed.) 3 Specify one or more additional points to create the desired leader, and then press ENTER. The symbol and its default attribute value are inserted at the end of the leader, and the Edit Attributes dialog box is displayed. (If a limit has been set for the number of leader points, this happens as soon as you specify the last point within the limit.) 4 In the Edit Attributes dialog box, edit the ID attribute text as desired, and then click OK. The edited attribute text is displayed within the symbol.
Drawing block-based annotation with a leader
2 Edit the text as desired in the text editing box, or change the text style, font, height, color, or other characteristics using the drop-down lists and buttons on the toolbar. 3 Click OK on the toolbar or click anywhere in the drawing area to close the Multiline Text Editor and implement your changes.
NOTE The Multiline Text Editor also lets you add automatically updatable fields (such as a date and time stamp or other project information) to an annotation by right-clicking the annotation and clicking Insert Field (or Edit Field, if the annotation already includes such a field). This will display the Field dialog box. For more information, see Use Fields in Text in AutoCAD Help.
Then
click Show Edge. The boundary edge of the break mark (represented by the AEC Polygon) highlights. Select the edge to show, and press ENTER. click Hide Edge. The boundary edge of the break mark (represented by the AEC Polygon) highlights. Select the edge to hide, and press ENTER.
hide an edge
Since the masking behavior of a break mark depends on an AEC Polygon, many of the same editing options available for AEC Polygons can also be applied to masking break marks. For more information, see Editing AEC Polygons on page 1204 and Masking Underlying Objects with AEC Polygons on page 1221.
3 Click OK to dismiss the Edit Attributes dialog and implement any changes you have made to the annotation.
Keynoting Tools
Keynoting is a consistent way of annotating the different types of drawings in a set of construction documents to identify building materials or to provide special instructions or explanations. AutoCAD Architecture provides a flexible tool-based method of inserting keynotes that are linked to a keynote database and thus can be modified globally as well as individually. This method supports both reference keynoting (where the keynote key corresponds to a section in an accompanying specification and may appear on different drawings) and sheet keynoting (where keynote keys are sequentially numbered for each drawing). AutoCAD Architecture supplies pre-specified keynotes for its size-specific default detail components and for architectural objects that represent assemblies with multiple components (for example, 8 CMU wall). For variable-size objects and material definitions, a keynote classification group is pre-specified, and you specify a size when the keynote is inserted. For detail components, these keynotes and groups are based on the widely used MasterFormat 2004 standard maintained by the Construction Specifications Institute (CSI). For assemblies, the CSI Uniformat standard is used. However, because the software accommodates multiple keynote databases, it also supports other common or locally developed keynoting systems, so your localized version of AutoCAD Architecture may vary. Whatever the source of the keynote, you can also associate it with a particular object style or material definition (see Specifying Keynotes on page 2411). This lets you use the keynote insertion tools on individual components of an object or on linework in two-dimensional (2D) sections or elevations. In cases where no keynotes are pre-specified, you select a keynote from the available database(s). You can also configure a keynote insertion tool to insert a particular keynote, regardless of the insertion point (see Inserting or Editing an AEC Keynotes Field on page 2398). In addition to tools for inserting keynotes (derived from the basic annotation tool), the software includes tools for generating keynote legends that list selected keynotes from one or more drawing sheets and help you to quickly locate all instances of a particular keynote. You can also generate a keynote legend for a drawing prior to inserting keynotes; in this case the legend would include all keynotes that are likely to be used. Other keynoting features include the ability to toggle the format for all keynotes within a drawing to display keys only, notes only, or both keys and notes. An Object Inspect tool lets you view keynote text without having to toggle the format or zoom in. NOTE The keynoting feature supports automatic updating of keynotes to reflect changes to the corresponding entry in the keynote database. However, automatic updating of a keynote to reflect changes to a keynoted object is not currently supported. Changes in objects can be addressed using the re-keynoting option described in Viewing and Editing Keynotes in a Drawing on page 2408.
the same keynote needs to be inserted frequently, you can configure the AEC Keynotes field to specify a particular keynote rather than serve as a placeholder. For reference keynote insertion tools, the AEC Keynotes field value is specified as the Default text property on the Tool Properties worksheet. For a sheet keynote insertion tool, the AEC Keynotes field value is specified as an attribute definition within the block identified by the Symbol and Symbol location properties. In either case, you can insert an AEC Keynotes field or edit an existing one using the Field dialog box. For specific instructions, see Inserting or Editing an AEC Keynotes Field on page 2398.
Then
double-click the Default text property. If the property is unspecified, rightclick and click Insert Field. open the drawing specified by the Symbol location property and select the symbol. Then right-click and click Edit Block in-place. In the Reference Edit dialog box, click OK. Double-click the KEY tag in the symbol to open the Edit Attributes Definition dialog box, and then double-click the Default value. If the value is not an updatable field, right-click and click Insert Field.
3 In the Field dialog, confirm that the Field category is AEC Keynotes.
Field dialog
4 From the Field names list, select the type and form of keynote you want to insert. 5 If the selected Field name is Reference Key and Note or Sheet Key and Note, select a Keynote Format to determine how the key and the note are separated typographically. 6 Select a Format to determine case and capitalization for the keynote text. 7 Confirm that Insert as placeholder is selected if you want to insert pre-specified keynotes or prompt for manual keynote selection, as applicable. Otherwise, the keynote indicated by the Key and Note values is inserted. You can select a particular keynote by clicking Select Keynote. 8 Click OK to close the Field dialog box and implement the AEC Keynotes field you have specified.
is pre-specified for a selected object, unless there is ambiguity, as when keynotes are specified for the components of an object. In that case, you must select a component or use the keynote that is pre-specified for the object as a whole. You can also choose a different keynote from the Select Keynote dialog box. This dialog box is presented if no keynote is pre-specified for a selected object or its components.
NOTE The Save button at the bottom of the dialog box and the 5 buttons arranged vertically along the right side are displayed only if you have read-write privileges for the currently selected keynote database. These buttons let you modify a database by adding, editing, or deleting keynotes and keynote groups. The buttons function in the same manner as they do in the Keynote Editor dialog box. For detailed information, see Creating and Modifying Keynote Databases on page 2416.
Inserting a Keynote
Use this procedure to annotate a drawing with either a sheet keynote or a reference keynote. If using a tool configured to insert a leader, you can select an object for the leader to point to, or you can specify a point in an empty region of the drawing. 1 On the Annotation tool palette, click the tool for the type of keynote you want to include. The tools included on the sample palette include Reference Keynote, Reference Keynote w/Straight Leader, and Sheet Keynote (which also inserts a leader). NOTE The default leader is a straight line. You can change the leader type and other properties using the Tool Properties palette, which is accessed from the context menu of the tool. 2 Select the object/component/linework you want to keynote, or press ENTER and specify a point in the drawing area. If a keynote is already associated with your selection, you can finish drawing the leader as explained in Step 4. Otherwise, a dialog is displayed. 3 Specify the keynote you want to insert: If
no keynote is associated with the selected object (or if you specified a point rather than selecting an object) one or more keynotes are already associated with the object style or with the material definitions of the selected objects components
Then
the Select Keynote dialog box is displayed. Make sure the currently selected database is the one you want. Then navigate the hierarchical tree view to find the keynote you want, select it, and click OK.
the Select Element to Keynote dialog box is displayed. If you want to keynote an object component, select it in the Component column, and click OK. If you want to keynote the object as a whole, and a keynote is specified for the object style, select Style, and then click OK. If you do not see the keynote you want, click Select Keynote to display the Select Keynote dialog box. Select a keynote and click OK. The keynote is now displayed in the Select Element to Keynote dialog box. Click OK to complete the selection process.
4 To insert a leader, specify one or more additional points to create the desired leader, and then press ENTER.
The pre-specified keynote (or the keynote you specified in Step 3) is displayed. If you also inserted a leader, the keynote is attached to the leader. NOTE Sheet keynotes are not resolved at the time of insertion. The attribute to be displayed inside the symbol is determined when a sheet keynote legend is generated. Until then, sheet keynotes display a question mark as shown in the following illustration. The sequential numbering for resolved keynotes is based on group order and keynote order within the source keynote database.
Sheet keynote before and after sheet keynote legend is generated
The following table describes the keynote legend tool properties that can be configured through the Tool Properties worksheet. For information on modifying an existing keynote legend, see Editing a Keynote Legend on page 2405. Property Name
Layer key
Description
Specifies the layer key for the layer to which the legend is assigned. To change, click the current value (default is ANNOBJ) to access the Select Layer Key dialog box. Specifies one or more layer key overrides. Click the field to access the Select Layer Overrides dialog box.
Layer override
Property Name
Table style
Description
Specifies the AutoCAD table style for the keynote legend. Possible values are Reference Keynote Legend, Sheet Keynote Legend, and Standard. When this property is unspecified (--), the current table style for the drawing is used. Specifies the location of the drawing file containing the table style. Click the property and use the Browse option from the drop-down list to locate and enter the path to locations other than the default. Possible values are Reference Keynote Legend, Sheet Keynote Legend, and Basic Table. Specifies whether the symbol inserted for block-based sheet keynotes also appears in the keynote legend. (Not displayed if Legend type is Basic Table). The title that appears for keynote legend in the drawing. You can edit the default value as needed. Specifies the number of keynoting standard organizational levels (such as division, group, and subgroup) for which headings will appear in the legend. For example, if three levels are specified for a legend containing keynotes for metal studs from the Aec Keynote Database, the metal stud keynotes are listed under three headers: DIVISION 9 - FINISHES, 09100 METAL SUPPORT ASSEMBLIES, and 09110 NONLOADBEARING WALL FRAMING. For the Sheet Keynote Legend tool, the default setting for this property is zero. (Not displayed if Legend type is Basic Table). Specifies the number of blank rows, if any, to be inserted between headers in the keynote legend. (Not displayed if Legend type is Basic Table). Unspecified (--) by default. You can add a delimiter to appear between the name of the group and its description. Use of a delimiter adds a column to the table. (Not displayed if Legend type is Basic Table.) Specifies a delimiter to appear between the key and the note. The default for both reference and sheet keynote legends is a dash (-). Use of a delimiter adds a column to the table. (Not displayed if Legend type is Basic Table.)
Legend type
Display symbol
Table title
Grouping level
Blank rows
Data delimiter
Group delimiter
Then
select each keynote you want to include, and press ENTER.
right-click, and click Sheets to display the Select Sheets for Keynote Legend dialog box. The left pane lists sheets in the current project. Select sheets as desired and move them to the right pane by clicking Add. You can also click Browse to find and retrieve sheets from other projects or drawings that have not been saved as sheets. When the right pane shows all the drawings/sheets from which you want to include keynotes, click OK. right-click, and click from Database to display the Select Keynote dialog box. To select multiple keynotes, press CTRL while you click consecutive keynotes. You can repeat this technique in different groups within the hierarchy. When all selections are made, click OK.
NOTE If you select keynotes of a type other than the type specified for the keynote legend, they will be filtered from the resulting keynote legend.
Selecting sheets to include in keynote legend
NOTE If your selections include keynotes from databases that do not share the same group hierarchy, you are prompted to select one database. Only keynotes from that database are included in the resulting legend. To include other keynotes, you can create additional legends by rerunning the keynote legend command and specifying different databases. 3 Specify an insertion point for the upper-left corner of the keynote legend table. The keynote legend is displayed in the drawing area, automatically layer keyed and scaled to 1:1 in paper space, or to the scale of the current drawing in model space.
Then
select each keynote you want to include, and press ENTER.
right click, and click Sheets to display the Select Sheets to Keynote dialog box. The left pane lists sheets in the current project. Select sheets as desired and move them to the right pane by clicking Add. You can also click Browse to find and retrieve sheets from other projects or drawings that have not been saved as sheets. When the right pane shows all the drawings/sheets from which you want to include keynotes, click OK. right-click, and click from Database to display the Select Keynote dialog box. You can select multiple keynotes by pressing TRL key while clicking consecutive keynotes. You can repeat this technique in different groups within the hierarchy. When all selections are made, click OK.
The keynote legend is regenerated to include only your new selections. It may be larger or smaller, depending on whether keynotes were added or removed, but the location and other characteristics remain unchanged. NOTE If your selections include keynotes from databases that do not share the same group hierarchy, you are prompted to select one database. Only keynotes from that database are included in the resulting legend. To include other keynotes, you can create additional legends as necessary by rerunning the keynote legend command and specifying different databases.
Then
select each keynote you want to include, and press ENTER.
right-click, and click Sheets to display the Select Sheets to Keynote dialog box. The left pane lists sheets in the current project. Select sheets as desired and move them to the right pane by clicking Add. You can also click Browse to find and retrieve sheets from other projects or drawings that have not been saved as sheets. When the right pane shows all the drawings/sheets from which you want to include keynotes, click OK. right-click, and click from Database to display the Select Keynote dialog box. To select multiple keynotes, press CTRL while you click consecutive keynotes. You can repeat this technique in different groups within the hierarchy. When all selections are made, click OK.
NOTE If your selections include keynotes from databases that do not share the same group hierarchy, you are prompted to select one database. Only keynotes from that database are included in the resulting legend. To include other keynotes, you can create additional legends by rerunning the keynote legend command and specifying different databases.
(Object Inspect).
2 Place the cursor over the annotation or keynote you want to view. The text of the keynote or annotation is displayed in a tooltip.
Re-Keynoting
Use this procedure to change a keynote so that it references a different keynote. The new keynote can be from the same database as the original or from a different one. 1 Select the keynote, right-click, and click Re-Keynote. 2 Select the keynoted object, or press ENTER if the keynote does not apply to a specific object. 3 In the Select Keynote dialog box, select the keynote you want to use, and then click OK. The new keynote is added to the drawing in place of the old one. Note that the change is not reflected in keynote legends that include the original keynote. If the new keynote is from the same database as the original one, you can update any associated keynote legends by adding and deleting individual entries. However, if different databases are involved, you must regenerate keynote legends for each of them. In any case, if you have performed more than a few re-keynotings, it may be preferable to use the Reselect option on the keynote legend context menu, or to regenerate the keynote legend. See Generating a Keynote Legend on page 2404and Reselecting Keynotes for a Keynote Legend on page 2406.
Editing Keynotes
Use the following procedure to edit a keynote after it has been inserted into a drawing. You cannot directly edit the key or the note, but you can add text before or after the keynote using the Multiline Text Editor, and you can change the keynote or its format using the Field dialog box. 1 Double-click the keynote (or select it, right-click, and click Mtext Editor) to display the Multiline Text Editor.
Multiline Text Editor
2 Add text before or after the keynote, or double-click the keynote to change the format or specify a different keynote using the Field dialog box (see Inserting or Editing an AEC Keynotes Field on page 2398). 3 Click OK to close the Field dialog box, if necessary. 4 Click OK on the toolbar or click anywhere in the drawing area to close the Multiline Text Editor and implement your changes. NOTE You can also add automatically updatable fields (such as a date and time stamp or other project information) before or after the keynote by right-clicking and clicking Insert Field.
3 Click OK to implement the format changes for all keynotes of the selected type within the drawing.
Specifying Keynotes
AutoCAD Architecture provides pre-specified keynotes for detail components and many architectural objects that are included with the software. You can change these associations to specify different keynotes from either the AecKeynotes or AecKeynotes-Assemblies databases or from a database that you have loaded. You can also specify keynotes for individual components of architectural objects by associating keynotes with material definitions. Because material definitions supplied with the software are not size-specific, individual keynotes are not pre-specified. Instead, each material definition is pre-associated with a particular group from the MasterFormat 2004 scheme. This streamlines the process of locating the appropriate keynote when you want to specify one for the material. The method used to specify a keynote depends on the type of object. For architectural objects and their components, you associate keynotes with individual styles and material definitions using the Style or Material Definition Properties dialog box, which can be accessed through the Style Manager or from the context
menu of the object. For detail components, you use the Detail Component Manager to access and edit the Keynote field values.
AecKeynotes: This database is used for keynoting individual detail components and materials according to the Construction Specifications Institute (CSI) MasterFormat 2004 standard. AecKeynotes-Assemblies: This database is used for keynoting architectural objects that are assemblies of multiple components. These keynotes are based on the CSI Uniformat standard.
To accommodate proprietary office standards and other project-specific keynoting schemes, you can modify the default databases or you can create your own databases using either Microsoft Access or the editing functionality provided with the software. You can also configure keynote databases to control which ones are available for assigning to individual projects and to specify the order in which they are searched.
5 In the Select Component Database browser window, locate the database you want to add, and click Open.
The selected database is added to the bottom of the list in the Add/Remove Keynote Databases dialog box. You can specify the order in which databases are searched by clicking the Move Up and Move Down buttons to change the position of a selected database within the list. Moving a database to the top of the list makes it the default selection for the Select Keynote dialog box. 6 Click OK twice.
5 Click OK twice. Note that if you remove the top database in the list, the next database listed becomes the default selection in the Select Keynote dialog box.
4 In the browser window, navigate to the location for the new database. 5 Enter a name for the new database in the File name field. 6 Click Save. A node named New Keynote Database is displayed in the Keynote Editor.
8 In the Keynote Database Properties dialog box, enter the Display Name, Description, and Author for the new database, and click OK.
A blank Microsoft Access database is created with all required tables and queries for keynote storage and retrieval. The new database has the global unique identifier shown in the GUID field and is displayed in the Keynote Editor as a root node with the display name you provided. 9 Click Save. You can now begin populating the database by using the Keynote Editor to add groups and individual keynotes.
2 On the CAD Manager menu, click Keynote Editor. NOTE The rest of this procedure can also be performed from the Select Keynote dialog box. 3 Select a database from the Keynote Database list. 4 Select the root node for the database if you want to add a top-level group, or expand the root node and group/subgroup nodes as necessary until you can select the node to which you want to add a subgroup. 5 Click .
The Add Group dialog box is displayed with the read-only ID field showing the database identifier for the group you are adding.
6 Enter a Group Name and a Description, and click OK. The group or subgroup you have defined is displayed as a new node in the hierarchical tree view.
The Add Keynote dialog box is displayed with the read-only ID field showing the database identifier for the keynote you are adding.
6 Enter a key and a note, and click OK. The keynote you have defined is displayed as a new node in the hierarchical tree view. TIP If you need to add a series of keynotes within a group or subgroup, you can save time by adding the first keynote, right-clicking it, and clicking Copy Series. You then specify the number of copies to make and click OK. The specified number of sequentially numbered keys are added to the group. For example, if you create key A1001 and then use the Copy Series option to add 10 copies, keys A1002 through A1011 are added. You can then edit keynote nodes individually to add the notes, as explained under Adding Components to a Detail Component Database on page 2368.
The Group Properties dialog box is displayed with the read-only ID field showing the database identifier for the group you are editing.
6 Edit the Group Name and Description values as desired, and click OK.
The Keynote Properties dialog box is displayed with the read-only ID field showing the database identifier for the keynote you are editing.
6 Edit the Key and Note values as desired, and click OK.
5 Click
The selected nodes are deleted from the hierarchical tree view in the Keynote Editor.
Enclose sortable fields in brackets [ ] and delimiters in curly brackets { }. Example: [field]{delimiter}[field]. Delimiters can be any character except a backslash (\) or any character string that does not begin with a backslash. (The backslash is reserved for system use.) Use a pound sign (#) to indicate a numeric character and a question mark (?) to indicate an alphanumeric character (digit, letter, or punctuation mark). For fixed-length fields, use the specified number of characters. Example: [###] indicates a 3-digit fixed-length field. Use [#...#] to indicate a variable-length numeric field, and [?...?] for a variable-length alphanumeric field. A variable-length field is always followed by a delimiter unless it is the final field in the mask.
As an example, the AecKeynotes database uses keys that consist of a 5-digit field, followed by a delimiter (.), a 1-character alphanumeric field, and a variable-length numeric field (for example, 09250.A101). The mask representing this pattern would be [#####]{.}[?][#...#] 1 Click Window menu Pulldowns CAD Manager. 2 On the CAD Manager menu, click Keynote Editor. 3 Select a database from the Keynote Database list.
4 Click
5 In the Specify Key Sort dialog box, enter a key sort mask for each key pattern in the selected database. Use a different line for each mask. 6 Click OK.
Fingerprint Table
The Fingerprint table uniquely identifies a keynote database and contains the following fields:
GUID: The GUID is the global unique identifier for a particular keynote database. When you insert an AEC Keynotes field to specify a keynote, a link to the keynote database is established using this GUID and the row ID of the keynote in the Keynotes table. If you leave this field empty when creating a database, a GUID is generated when the database is loaded using the Add/Remove Keynote Databases dialog box. Type: For a keynote database, this field must contain the string Keynote. (For a detail component database, the string must be Component.) Author, Display Name, and Description: The values for these fields are displayed in the corresponding fields in the Add/Remove Keynote Databases dialog box.
Groups Table
The Groups table defines the hierarchical organization of keynotes within the database. This hierarchy determines the order in which divisions, groups, subgroups and individual keynotes are displayed in the Keynote Editor, the Select Keynote dialog box, and keynote legends. The following fields apply to each row in the table:
ID: A sequential number identifying a particular row in the table. This number should never change. Parent: Identifies the parent of the group identified in the Group field. Group: Identifies a particular division, group, or subgroup. Note that the root parent group (\-*) is special and its ID is zero. Description: Provides the descriptive name of the group. Modified: When the box is checked, it indicates that the row has been modified and prevents the row from being overwritten if the database is migrated when new content is released by Autodesk. You must click the box to enable this protection for any row you modify.
Keynotes Table
This table defines the individual keynotes for all the groups identified in the Groups table. The following fields are included:
ID: A sequential number identifying a particular row in the table. This number should never change. This ID, combined with the GUID of the database, is tracked by the AEC Keynotes field when you insert a keynote into a drawing. This enables keynotes in a drawing to be updated when changes are made to the keynote database. Parent Group: Identifies the parent of the keynote, displaying the Group and Description field values from the Groups table. TIP If you want a flat (non-hierarchical) keynote list, you can assign the root parent group (\-*) to all keynotes in this table.
Key: Specifies the key for the keynote. If you are creating a database and have already created the Groups table, this field displays the value from the Group field. The delimiter and suffix are user-definable. Note: Provides the note for the specified key. Modified: When the box is checked, it indicates that the row has been modified and prevents the row from being overwritten if the database is migrated when new content is released by Autodesk. You must click the box to enable this protection for any row you modify. For more information on database migration, see Migrating Detail Component and Keynote Databases on page 2665.
KeySort Table
This table contains key sort masks that represent the different key patterns used in the database. The order in which the masks are listed in this table determines the order in which key patterns are listed in the Keynote Editor, the Select Keynote dialog box, and keynote legends; that is, all keynotes with keys using the pattern identified by the mask in record 1 are listed before keynotes with key patterns identified by subsequent records in the table. The illustration above shows the key sort mask for the AecKeynotes database provided with AutoCAD Architecture. The following conventions are used for key sort masks:
Enclose sortable fields in brackets [ ] and delimiters in curly brackets { }. Example: [field]{delimiter}[field]. Delimiters can be any character except a backslash (\) or any character string that does not begin with a backslash. (The backslash is reserved for system use.) Use a pound sign (#) to indicate a numeric character and a question mark (?) to indicate an alphanumeric character (digit, letter, or punctuation mark). For fixed-length fields, use the specified number of characters. Example: [###] indicates a 3-digit fixed-length field. Use [#...#] to indicate a variable-length numeric field, and [?...?] for a variable-length alphanumeric field. A variable-length field is always followed by a delimiter unless it is the final field in the mask.
Examples of keys using the pattern defined by the [#####]{.}[?][#...#] mask in the illustration above would include 03250.A1, 07250.B102, and 09250.C1007.
You can also specify key sort masks using the Keynote Editor, as explained in Specifying Sort Order for Keynotes on page 2422.
By default, all north arrow and datum point tools are set to be annotative, which means that the annotations you insert with these tools are controlled by annotative scaling. For more information, see Annotation Scaling on page 2441. IMPORTANT If you have legacy drawings with old DesignCenter-based annotation symbols in them, then the old block definition will continue to be used for new tool-based blocks if the blocks are identically named. (This is the case for the datum point tool, but not the north arrow tools which have been renamed.) In such a case, either change the Annotative setting manually by using BEDIT, or rename the old block before inserting new tool-based annotation symbols into the drawing. You can find north arrow tools and a datum point tool in these locations in a default US install of AutoCAD Architecture:
Stock Tool Catalog Sample Palette Catalog (Imperial or Metric), under \Document\Annotation Documentation Tool Catalog (Imperial or Metric), under \Miscellaneous
TIP You can also search for these types of tools by name in Content Browser.
These properties of north arrow and datum point tools can be customized: Property Category/Name
General/Layer key
Description
Specifies the layer key for the layer to which the north arrow or datum point is assigned. To change, click the current value to access the Select Layer Key worksheet. The default layer key for north arrows is ANNOBJ; the default value for the datum point is ANNSYMOBJ. Specifies one or more layer key overrides. Click the worksheet icon to access the Select Layer Overrides worksheet. Specifies the block-based symbol to be used for the north arrow or datum point. The location of the drawing file containing the specified north arrow or datum point symbol. Click the property and use the Browse option from the drop-down list to locate and enter the path to the file. If this property is unspecified (--), then only those blocks in the current drawing file are listed. Symbol blocks shipped with AutoCAD Architecture are by default located in %AECCONTENT_DIR%\Styles\Imperial\AEC Annotation Symbols (Imperial).dwg or %AECCONTENT_DIR%\Styles\Metric\AEC Annotation Symbols (Metric).dwg. This property specifies whether attribute text within the symbol uses the text style of the current drawing (Target drawing text style) or the style defined by the attribute tag (As defined by content). Specifies the angle for attribute text. The choices are Right reading (which keeps the text right-side up regardless of rotation angle), As inserted (which sets text rotation at the angle of the last leader segment), and Force horizontal (which keeps the text horizontal regardless of the match line rotation angle.) NOTE The north arrow and datum point tools shipped with AutoCAD Architecture do not have attributes in their block definitions, so that these settings are set to Undefined (--).
General/Layer overrides
You can find fire rating line tools in these locations in a default US install of AutoCAD Architecture:
Stock Tool Catalog Sample Palette Catalog (Imperial or Metric), under \Document\Annotation Documentation Tool Catalog (Imperial or Metric), under \Miscellaneous\Fire Rating
TIP You can also search for these types of tools by name in Content Browser. These properties of Fire Rating Line tools can be customized: Property Category/Name
General/Layer key
Description
Specifies the layer key for the layer to which the fire rating line is assigned. To change, click the current value to access the Select Layer Key worksheet. The default layer key is WALLFIRE. Specifies one or more layer key overrides. Click the worksheet icon to access the Select Layer Overrides worksheet. Specifies the line width of the fire rating polyline. Specifies the linetype of the fire rating line. In the fire rating line tools shipped with AutoCAD Architecture there is a specific linetype for each fire rating level for example, the 1 Hr fire rating line tool has the Aec_Rating_1Hr linetype specified. The linetypes for rating line tools have been added to the acad.lin and acadISO.lin files.
General/Layer overrides
For information about editing the properties of fire rating lines in the drawing, see Editing Polyline-Based Annotation Symbols on page 2439. NOTE Fire rating lines that have been inserted with fire rating tools can be modified in the drawing and saved back as tools on a tool palette. By default, a fire rating line tool created that way will have the same layer key, layer overrides, linetype, and line width as the original tool that was used to create the annotation symbol in the drawing.
By default, all match line tools are set to be annotative, which means that the annotations you insert with these tools are controlled by annotative scaling. For more information, see Annotation Scaling on page 2441.
IMPORTANT If you have legacy drawings with old DesignCenter-based annotation symbols in them, then the old block definition will continue to be used for new tool-based blocks if the blocks are identically named. In such a case, either change the Annotative setting manually by using BEDIT, or rename the old block before inserting new tool-based annotation symbols into the drawing. You can find match line tools in these locations in a default US install of AutoCAD Architecture:
Stock Tool Catalog Sample Palette Catalog (Imperial or Metric), under \Document\Annotation Documentation Tool Catalog (Imperial or Metric), under \Miscellaneous\Match Lines
TIP You can also search for these types of tools by name in Content Browser. These properties of match line tools can be customized: Property Category/Name
General/Layer key
Description
Specifies the layer key for the layer to which the match line is assigned. To change, click the current value to access the Select Layer Key worksheet. The default layer key is ANNOBJ. Specifies one or more layer key overrides. Click the worksheet icon to access the Select Layer Overrides worksheet. Specifies the block-based symbol to be used for the match line. The location of the drawing file containing the specified match line symbol. Click the property and use the Browse option from the drop-down list to locate and enter the path to the file. If this property is unspecified (--), then only those blocks in the current drawing file are listed. Symbol blocks shipped with AutoCAD Architecture are by default located in %AECCONTENT_DIR%\Styles\Imperial\AEC Annotation Symbols (Imperial).dwg or %AECCONTENT_DIR%\Styles\Metric\AEC Annotation Symbols (Metric).dwg. Specifies the line width of the match line. NOTE This setting uses paper size, not model size.
General/Layer overrides
General/Line width
General/Linetype
Specifies the linetype of the match line. For the match line tools shipped with AutoCAD Architecture, linetype Aec_Match_Line is specified. This linetype has been added to the acad.lin and acadISO.lin files. This property specifies whether attribute text within the symbol uses the text style of the current drawing (Target drawing text style) or the style defined by the attribute tag (As defined by content). Specifies the angle for attribute text. The choices are Right reading (which keeps the text right-side up regardless of rotation angle), As inserted (which sets text
Property Category/Name
Description
rotation at the angle of the last leader segment), and Force horizontal (which keeps the text horizontal regardless of the match line rotation angle.)
If a revision cloud has a tag, the tag symbol is a block reference which can be controlled by annotative scaling. The polyline representing the cloud shape does not participate in annotation scaling. For more information, see Annotation Scaling on page 2441. IMPORTANT If you have legacy drawings with old DesignCenter-based annotation symbols in them, then the old block definition will continue to be used for new tool-based blocks if the blocks are identically named. In such a case, either change the Annotative setting manually by using BEDIT, or rename the old block before inserting new tool-based annotation symbols into the drawing. You can find revision cloud tools in these locations in a default US install of AutoCAD Architecture:
Stock Tool Catalog Sample Palette Catalog (Imperial or Metric), under \Document\Annotation Documentation Tool Catalog (Imperial or Metric), under \Revision Clouds
TIP You can also search for these types of tools by name in Content Browser. These properties of Revision Cloud tools can be customized: Property Category/Name
General/Layer key
Description
Specifies the layer key for the layer to which the revision cloud is assigned. To change, click the current value to access the Select Layer Key worksheet. The default layer key is ANNREV. Specifies one or more layer key overrides. Click the worksheet icon to access the Select Layer Overrides worksheet. If the revision cloud tool contains a tag, this line specifies the block-based symbol to be used for the tag. If the revision cloud tool does not contain a tag, the symbol is undefined. The location of the drawing file containing the specified tag symbol. Click the property and use the Browse option from the drop-down list to locate and enter the path to the file. If this property is unspecified (--), then only those blocks in the current drawing file are listed. Symbol blocks shipped with AutoCAD Architecture are by default located in %AECCONTENT_DIR%\Styles\Imperial\AEC Annotation Symbols (Imperial).dwg or %AECCONTENT_DIR%\Styles\Metric\AEC Annotation Symbols (Metric).dwg. Specifies the line width of the cloud polyline. NOTE This setting uses paper size, not model size.
General/Layer overrides
General/Symbol
General/Symbol location
General/Line width
General/Arc length
Specifies the arc length of each cloud segment. NOTE This value is in paper space units.
Property Category/Name
Text/Attribute text style
Description
This property specifies whether attribute text within the symbol uses the text style of the current drawing (Target drawing text style) or the style defined by the attribute tag (As defined by content). Specifies the angle for attribute text. The choices are Right reading (which keeps the text right-side up regardless of rotation angle), As inserted (which sets text rotation at the angle of the last leader segment), and Force horizontal (which keeps the text horizontal regardless of the match line rotation angle.)
By default, all bar scale tools are set to be non-annotative, which means that the annotations you insert with these tools are not controlled by annotative scaling. You can make them annotative if desired. For more information, see Annotation Scaling on page 2441. IMPORTANT If you have legacy drawings with old DesignCenter-based annotation symbols in them, then the old block definition will continue to be used for new tool-based blocks if the blocks are identically named. In such a case, either change the Annotative setting manually by using BEDIT, or rename the old block before inserting new tool-based annotation symbols into the drawing.
IMPORTANT The bar scale tool has been set to be non-annotative by default because the numerical values created on insertion are static and will not update automatically when the annotation scale of the symbol is changed. You can find a bar scale tool in these locations in a default US install of AutoCAD Architecture:
Stock Tool Catalog Sample Palette Catalog (Imperial or Metric), under \Document\Annotation Documentation Tool Catalog (Imperial or Metric), under \Miscellaneous
TIP You can also search for these types of tools by name in Content Browser. These properties of bar scale tools can be customized: Property Category/Name
General/Layer key
Description
Specifies the layer key for the layer to which the bar scale is assigned. To change, click the current value to access the Select Layer Key worksheet. The default layer key is TITTEXT. Specifies one or more layer key overrides. Click the worksheet icon to access the Select Layer Overrides worksheet. Specifies the block-based symbol to be used for the bar scale. The location of the drawing file containing the specified symbol. Click the property and use the Browse option from the drop-down list to locate and enter the path to the file. If this property is unspecified (--), then only those blocks in the current drawing file are listed. Symbol blocks shipped with AutoCAD Architecture are by default located in %AECCONTENT_DIR%\Styles\Imperial\AEC Annotation Symbols (Imperial).dwg or %AECCONTENT_DIR%\Styles\Metric\AEC Annotation Symbols (Metric).dwg. This property specifies whether attribute text within the symbol uses the text style of the current drawing (Target drawing text style) or the style defined by the attribute tag (As defined by content). Specifies the angle for attribute text. The choices are Right reading (which keeps the text right-side up regardless of rotation angle), As inserted (which sets text rotation at the angle of the last leader segment), and Force horizontal (which keeps the text horizontal regardless of the match line rotation angle.)
General/Layer overrides
2 Specify the insertion point of the bar scale. 3 Specify the rotation of the bar scale. For information about editing the properties of bar scales in the drawing, see Editing Block-Based Annotation Symbols on page 2437. NOTE Bar scales that have been inserted with a bar scale tool can be modified in the drawing and saved back as a tool on a tool palette. By default, a bar scale tool created that way will have the same layer key, layer overrides, symbol, attribute text style, and attribute text angle as the original tool that was used to create the annotation symbol in the drawing. The symbol location will be the current drawing.
The default column grid bubble tool is set to be annotative, which means that the annotations you insert with the tool are controlled by annotative scaling. For more information, see Annotation Scaling on page 2441. IMPORTANT If you have legacy drawings with old DesignCenter-based annotation symbols in them, then the old block definition will continue to be used for new tool-based blocks if the blocks are identically named. In such a case, either change the Annotative setting manually by using BEDIT, or rename the old block before inserting new tool-based annotation symbols into the drawing. The column grid bubble tool is based on a multi-view block. To make changes to the annotative behavior, you must change the referenced block within the multi-view block with BEDIT. You can find a column grid bubble tool in these locations in a default US install of AutoCAD Architecture:
Stock Tool Catalog Sample Palette Catalog (Imperial or Metric), under \Document\Annotation Documentation Tool Catalog (Imperial or Metric), under \Miscellaneous
TIP You can also search for these types of tools by name in Content Browser. These properties of Column Grid Bubble tools can be customized: Property Category/Name
General/Layer key
Description
Specifies the layer key for the layer to which the column grid bubble is assigned. To change, click the current value to access the Select Layer Key worksheet. The default layer is GRIDBUB.
Property Category/Name
General/Layer overrides
Description
Specifies one or more layer key overrides. Click the worksheet icon to access the Select Layer Overrides worksheet. Specifies the block-based symbol to be used for the column grid bubble. The location of the drawing file containing the specified symbol. Click the property and use the Browse option from the drop-down list to locate and enter the path to the file. If this property is unspecified (--), then only those blocks in the current drawing file are listed. Symbol blocks shipped with AutoCAD Architecture are by default located in %AECCONTENT_DIR%\Styles\Imperial\AEC Annotation Symbols (Imperial).dwg or %AECCONTENT_DIR%\Styles\Metric\AEC Annotation Symbols (Metric).dwg. Specifies the default bubble text. The last character of the prefix will be incremented if multiple column grid bubbles are inserted within one command sequence. For example, if the label prefix is A1, then subsequent bubbles will be named A2, A3, and so on. NOTE When the command is ended, and later the tool is started again, it will start incrementing from 1 again.
Label prefix
Specifies whether a bubble is applied to only the selected node (No) or to the node on the opposite end of the grid as well (Yes). Specifies the length of the extension line from the column grid node to the bubble. NOTE These values are defined in model space units.
Extension length
This property specifies whether attribute text within the symbol uses the text style of the current drawing (Target drawing text style) or the style defined by the attribute tag (As defined by content). Specifies the angle for attribute text. The choices are Right reading (which keeps the text right-side up regardless of rotation angle), As inserted (which sets text rotation at the angle of the last leader segment), and Force horizontal (which keeps the text horizontal regardless of the match line rotation angle.)
5 To end the bubble creation, press ENTER. The column grid bubble tool shipped with AutoCAD Architecture is a multi-view block referencing a bubble definition in a block. To edit the block, you must run the BEDIT command. NOTE Column grid bubbles that have been inserted with a column grid bubble tool can be modified in the drawing and saved back as a tool on a tool palette. By default, a column grid bubble tool created that way will have the same layer key, layer overrides, symbol, label prefix, extension line length, attribute text style, and attribute text angle as the original tool that was used to create the annotation symbol in the drawing. The symbol location will be the current drawing.
Description
The default color of an annotation symbol is defined by the layer the symbol is inserted on. You can manually select a different color. The layer of an annotation symbol is defined by the layer key of the tool. You can manually select a different layer. The default linetype of an annotation symbol is defined by the layer the tool is inserted on. You can manually select a different linetype. The linetype scale of a block-based annotation symbol is set in the block referenced by the tool. To change the linetype scale of the block, you must run BEDIT. NOTE Changing the linetype scale of the block will affect all tools and symbols referencing that block.
General/Layer
General/Linetype
General/Linetype scale
General/Plot style
The plot style is controlled by the plot style table defined for the drawing. To change the plot style, you must select a different plot style table.
Category/Property
General/Lineweight
Description
The default lineweight of an annotation symbol is defined by the layer the symbol is inserted on. You can manually select a different lineweight. You can attach a hyperlink to an annotation symbol in the drawing. The default material used when displaying the drawing in a 3D visualization style is defined by the layer the symbol is on. In most cases material settings do not affect annotation symbols, as they typically do not appear in rendered views of the drawing. The position of the symbol is initially defined by the location at which it is inserted in the drawing. You can change the position either by dragging the symbol to a different location or by entering different position coordinates in the Properties palette. The scale of the symbol when inserted is defined by the Annotation plot size defined for the drawing. You can manually change the scale. The values for X, Y, and Z are always proportional; changing the X scale changes the Y and Z scales, too. For information about annotation plot size, see Specifying the Drawing Scale on page 160. The name of the block that is referenced by the symbol. The rotation is specified by the user when inserting the symbol. You can change the rotation by entering a different angle on the Properties palette. Indicates whether the symbol is participating in annotation scaling. To change the annotative behavior, you must change the annotative behavior of the referenced block by running BEDIT. The currently active annotation scale (visible only for symbols that are controlled by annotation scaling.) Indicates whether the symbol is aligned to the spatial orientation of the drawing layout. The default setting is No. To change the orientation behavior, you must change the orientation of the referenced block by running BEDIT. Specifies the insertion units. To change this setting, you must change the insertion units of the referenced block by running BEDIT.
General/Hyperlink
3D Visualization/Material
Geometry/Position X/Y/Z
Geometry/Scale X/Y/Z
Misc/Name Misc/Rotation
Misc/Annotative
Misc/Annotative scale
Misc/Block Unit
Category/Property
Misc/Unit factor
Description
Specifies the conversion factor between block units and drawing units. To change this value, you must change the unit factor of the referenced block by running BEDIT. If the block reference of the annotation symbol contains one or more editable attributes, you can directly edit them in the Properties palette. By default, match lines and bar scales contain editable attributes.
Attributes/<Attribute Name>
Description
By default, the color of a polyline in an annotation symbol is defined by the layer the symbol is inserted on. You can manually select a different color. The layer of an annotation symbol is defined by the layer key of the tool. You can manually select a different layer. By default, the linetype of a polyline in an annotation symbol is defined by the linetype setting in the tool. You can manually select a different linetype. By default, the linetype scale of a polyline in an annotation symbol is defined by the layer the symbol is inserted on. You can manually select a different linetype scale. The plotstyle is defined by the plot style table defined for the drawing. To change the plot style, you must select a different plot style table. By default, the lineweight of an annotation symbol is defined by the layer the symbol is inserted on. You can manually select a different lineweight. You can attach a hyperlink to a polyline in the drawing. The thickness setting lets you add a 3D thickness to a 2D polyline. By default this is set to 0 as annotation symbols and
General/Layer
General/Linetype
General/Linetype scale
General/Plot style
General/Lineweight
General/Hyperlink General/Thickness
Category/Property
Description
their linework components normally do not require a 3D extrusion.
3D Visualization/Material
By default, the material used when displaying the drawing in a 3D visualization style is defined by the layer the symbol is on. Normally this setting does not need to be changed, as annotation symbols are rarely used in rendered views of a drawing. The Vertex option displays the number of the vertex that is currently editable. Use the arrows to scroll between vertices. Here, you can edit the vertex coordinates of the vertex selected in the line above. This setting defines the width of the polyline segment at the start of the selected vertex. This setting defines the width of the polyline segment at the end of the selected vertex. Here, you can enter a global width for the overall polyline. By default the line width setting defined in the tool is used. This setting specifies the elevation of the polyline relative to the z-axis of the polylines object coordinate system. Annotation symbols are by default inserted at elevation 0. This value is set only if the polyline has been set to have a width. This value displays the overall length of the polyline. This setting displays whether the polyline in the annotation symbol is closed or open. Typically, fire rating lines and match lines are open polylines; a revision cloud is a closed polyline. This setting allows you to use a smaller linetype scale than the regular selected linetype scale on very short polyline segments. This can be useful when the linetype has a pattern (for example dashed) and certain segments are too short to display the pattern. In this case, enabling linetype generation generates the pattern on those segments with a scale small enough to display.
Geometry/Vertex
Geometry/Vertex X/Y
Geometry/Global width
Geometry/Elevation
Geometry/Area
Geometry/Length Misc/Closed
Misc/Linetype generation
Annotation Scaling
Annotation scaling allows you to plot annotation at the same height or size regardless of the viewport zoom scale. Annotation scales can be associated with annotative objects in AutoCAD Architecture so that these objects can be sized properly for specific annotation scales in model space and displayed correctly in paper space. You can also toggle on or off the display of annotation objects that do not participate in the current annotation scale. The following illustration shows a door tag displayed at two different annotation scales. The door tag was created in the drawing at the first annotation scale, then the annotation scale was changed.
The following illustration shows an AEC dimension displayed at two different annotation scales. The AEC dimension was created in the drawing at the first annotation scale, then the annotation scale was changed.
Multi-line text notes Symbol-based notes with attributes Reference keynotes Sheet notes Callouts
The annotation tools appear on the Annotation tab of the Document tool palette:
For more information about working with annotation tools, see The Basic Annotation Tool on page 2381. NOTE DesignCenter tools do not generate objects that respond to annotation scaling. An annotation object is any object that participates in annotation scaling. The following are annotation objects created by AutoCAD Architecture:
Multi-view blocks derive their annotative properties from their block definition. AEC dimensions derive their annotative properties from their dimension style. For more information, refer to AutoCAD help. The following are annotation objects created by AutoCAD:
The specific type of annotation, its appearance, and other characteristics are determined by user-editable values on the Tool Properties worksheet, which is accessed from the context menu of the particular tool.
You can also specify an annotation scale for model space by accessing the Drawing Setup dialog from the Drawing menu. Click the Scale tab and from the Scale list, select a scale.
NOTE Annotation Scale in AutoCAD Architecture 2009 replaces Drawing Scale in Autodesk Architectural Desktop 2007 and earlier versions.
Whenever an annotation object is identified as annotative as you add it to a drawing, the current annotation scale is added to the object as a participatory scale. AutoCAD Architecture objects identified as annotative will scale to match the current annotation scale. The scale point is the insertion point of the block definition. NOTE Any annotation settings within all nested text or dimension styles referred to by an AutoCAD Architecture object, such as materials or component hatching, schedule tables, or stairs, will be ignored. Display properties for these objects do not respect annotation scaling.
Annotative objects such as door tags now have a Scale Representation Location Grip. Use this grip to relocate the current scale representation instance. Use the Location grip to relocate all of the scale representations at once. If there is only one scale representation supported for a particular tag, only the Location grip is displayed.
The model space or paper space text height is the height at which text will be plotted for a given scale. The following formula determines object scaling: Object Height x Annotation Scale x Annotation Plot Size = Model Space or Paper Space Height For example, the model space text height for a text string when displayed in a viewport scaled to 1/4" = 1' - 0" is 12". Assuming an object height of 1 unit, the formula applies as follows: 1 x 48 x 1/4 = 12 Blocks used by AutoCAD Architecture callouts, title marks, and other kinds of annotation must be created relative to a single AutoCAD unit (either an inch or a millimeter, depending upon whether your working in imperial or metric units). Documentation content files, regardless of whether they are based on blocks or multi-view blocks have the additional requirement that they be inserted at a scale relative to your anticipated plot scale, and taking into account the Annotation Plot Size setting in the drawing setup dialog box. As a baseline, you can use one AutoCAD unit, and anything in the content file that is one unit in size will be the annotation plot size when plotted at the specified annotation scale. Everything in the block, including geometry and text, must be created relative to the single AutoCAD unit. The entire block is scaled proportionally.
6 Click Apply.
7 On the Command Line, enter ANNOUPDATE to update all annotative objects. Any text strings of the selected text style are now annotative. Updating Legacy Architectural Desktop Blocks to Annotative Use this procedure to edit a legacy Architectural Desktop blocks, such as callouts or titlemarks, and add an annotative property. 1 Open the legacy Architectural Desktop drawing in AutoCAD Architecture. 2 Specify the same annotation scale in the new AutoCAD Architecture drawing as in the legacy Architectural Desktop drawing. 3 On the Command Line, enter BEDIT to open the Block Editor. 4 In the Edit Block Definition dialog, select the block to edit, and then click OK. 5 On the Properties Palette, under Block, select Yes for Annotative.
6 On the Block Editor toolbar, click Close Block Editor and then save your changes. Any blocks of the selected block style are now annotative. Updating Legacy Architectural Desktop Multi-view Blocks to Annotative Use this procedure to edit a legacy Architectural Desktop multi-view block and add an annotative property to each block for each view. You can also use this procedure to update legacy AEC dimensions. 1 Open the legacy Architectural Desktop drawing in AutoCAD Architecture. 2 Specify the same annotation scale in the new AutoCAD Architecture drawing as in the legacy Architectural Desktop drawing. 3 On the Command Line, enter BEDIT to open the Block Editor. 4 In the Edit Block Definition dialog, select the first block to edit, and then click OK. 5 On the Properties Palette, under Block, select Yes for Annotative.
6 On the Block Editor toolbar, click Close Block Editor and then save your changes. 7 Repeat these steps for the remaining blocks of the remaining views of the multi-view block. 8 On the Command Line, enter ANNOUPDATE to update the selected blocks. The selected blocks now have an annotative property. Copying Participating Annotation Scales from One AEC Object to Another You can copy annotation scales from annotative multi-view blocks and AEC dimensions as source AEC objects to other AEC objects. A prerequisite is that your drawing must contain an annotative AEC object that participates in at least 2 annotation scales. For example, you can copy annotation scales from one door tag to another. 1 Add 2 doors to your drawing. 2 Add a door tag to the first door. This is the source object.
3 Select the door tag, right-click and click Annotative Object Scale Add/Delete Scales.
You can also specify a new current annotation scale by selecting one from the Annotation Scale flyout menu. 4 In the Annotation Object Scale dialog, click Add.
5 Select additional scales to add to the source object and click OK. 6 Verify the new scales added to the source object in the Annotation Object Scale dialog, and click OK. 7 Select the door tag, right-click and click Add Selected. 8 Select the second door. 9 Add the new door tag to your drawing. 10 Select the new door tag, right-click and click Annotative Object Scale Add/Delete Scales. 11 In the Annotation Object Scale dialog, verify that the new door tag has the same assigned scales as the source door tag. Linking Display Configurations to Annotation Scales You can specify which display configuration is associated with a particular annotation scale in your drawing. For example, you can link a Low Detail Reflected Ceiling Plan display configuration with a 1/8 = 1-0 annotation scale and a Medium Detail Reflected Ceiling Plan display configuration with a 1/4 = 1-0 annotation scale. This relationship exists for the following display configuration conditions: Model Tab: Annotation scale and display configuration changes Current Paper Space Viewport: Annotation scale changes, zoom scale changes, and display configuration changes Selected Paper Space Viewports: Annotation scale changes for all unlocked viewports, zoom scale changes for all unlocked viewports, and display configuration changes for all unlocked viewports 1
Leaders*
Multi-view Blocks
Multi-view Blocks
AEC Dimensions
Callouts
45
Details, sections, and elevations are views of the building model and part of the construction documentation. They can be created with callouts. Callouts tools create a callout that is referenced to a model space view containing a user-defined part of the building model, such as a section, an elevation or a detail. They are coordinated across the complete construction document set with the help of projects and sheet sets.
General view drawings: A general view drawing contains referenced constructs from the project, representing a specific view on the building model. General view drawings are based on the general view template defined in the project settings.
2449
Detail view drawings: A detail view drawing can contain one or more model space views that show a defined portion of the building model. This could be a detail or an enlarged part of a plan. You can specify the level of detail with the help of the display configuration and the 2D Section/elevation style. A model space view containing a detail can be created with a callout. Detail view drawings are based on the detail view template defined in the project settings.
Detail view in callout
Section/Elevation view drawings: A section/elevation view drawing can contain one or more model space views that show a section/elevation of the building model. A model space view containing a section or elevation can be created with a callout. Specific callout tools have been added to make the creation of four-way exterior and interior elevations easier and better. Section/elevation view drawings are based on the section/elevation view template defined in the project settings.
For more information on the view system in AutoCAD Architecture, see Views on page 318.
The default tool palettes in the workspace contain sample callout tools that you can use and customize as needed. In addition, the following catalogs provided with the software contain callout tools that you can add to your tool palettes:
Stock Tool catalog AutoCAD Architecture Sample Palette catalog Documentation Tool Catalog
Custom palettes created by your CAD manager or other users may also contain callout tools with properties that are customized for your projects or office standards. The following callout tools are provided with the software: Tool Description
A detail callout tool with a circular boundary that can optionally insert a title mark. The callout symbol has field placeholders for the sheet number and the detail number, which are resolved when the detail is placed on a sheet.
A detail callout tool with a rectangular boundary that can optionally insert a title mark. The callout symbol has field placeholders for the sheet number and the detail number, which are resolved when the detail is placed on a sheet. A detail callout tool with a freeform boundary that can optionally insert a title mark. The callout symbol has field placeholders for the sheet number and the detail number, which are resolved when the detail is placed on a sheet. A detail tool with a leader line. The callout symbol has a field placeholder for the detail number that gets resolved when the detail is placed on a sheet.
A detail tool with a leader line and a tail. The callout symbol has a field placeholder for the detail number that gets resolved when the detail is placed on a sheet.
Tool
Description
A detail tool with a leader line. The callout symbol has field placeholders for the detail number and the sheet number that get resolved when the detail is placed on a sheet.
A detail tool with a leader line and a tail. The callout symbol has field placeholders for the detail number and the sheet number that get resolved when the detail is placed on a sheet.
A single elevation mark tool. The elevation mark has a field placeholder for the elevation number that gets resolved when the elevation is placed on a sheet. NOTE This tool is just a variation of the other single elevation mark tools, using a different symbol style.
A single elevation mark tool. The elevation mark has field placeholders for the elevation number and the sheet number that get resolved when the elevation is placed on a sheet. NOTE This tool is just a variation of the other single elevation mark tools, using a different symbol style.
A four-way interior elevation mark tool in the format 1/2/3/4. The elevation marks contain a field placeholder for the sheet number that gets resolved when the elevation are placed on a sheet.
A four-way interior elevation mark tool in the format N/S/E/W. The elevation marks contain a field placeholder for the sheet number that gets resolved when the elevation are placed on a sheet.
A four-way exterior elevation mark tool. The elevation marks contain a field placeholder for the sheet number that get resolved when the elevation are placed on a sheet.
A single interior elevation mark tool. The elevation mark contains field placeholders for the sheet number and the elevation number that get resolved when the elevation is placed on a sheet.
A single interior elevation mark tool with inverted text. The elevation mark contains field placeholders for the sheet number and the elevation number that get resolved when the elevation is placed on a sheet. A single section mark tool with a leader line. The section mark contains a field placeholder for the section number that gets resolved when the section is placed on a sheet.
A single section mark tool with a leader line and a tail. The section mark contains a field placeholder for the section number that gets resolved when the section is placed on a sheet.
Tool
Description
A single section mark tool with a leader line. The section mark contains field placeholders for the section number and the sheet number that get resolved when the section is placed on a sheet.
A single section mark tool with a leader line and a tail. The section mark contains field placeholders for the section number and the sheet number that get resolved when the section is placed on a sheet. A double section mark tool with a section line. The section marks contain field placeholders for the section number and the sheet number that get resolved when the section is placed on a sheet.
A title mark with fields for view title, viewport scale and view number.
A title mark with fields for view title and viewport scale.
Then
place the callout tool of the desired type in the drawing. place one of the detail boundary or detail mark tools. place one of the section mark tools. place one of the elevation mark tools.
NOTE There are predefined tools for interior and exterior elevations, as well as for single and four-way elevations.
For a list of callout tools shipped with AutoCAD Architecture, see Callout Tools in AutoCAD Architecture on page 2451.
The Place Callout worksheet is the central place for creating callouts. Here, you define whether you want to connect the callout with a model space view, where the model space view should be placed, and what its scale should be. For example, if you have selected a section callout tool, and choose to place the resulting model space view in a new drawing, a drawing based on the section view template is created, containing a model space view with the section, as specified in the tool. For detailed information about tool settings, see Setting the Properties of a Callout Tool on page 2460. 3 Define the location for the new model space view generated by the callout. You can choose from these locations:
in the current drawing in an existing project view drawing in a new project view drawing
4 Place the model space view on a sheet. NOTE When the model space view is placed on a sheet, field placeholders in the callout like the view number or the sheet number, are resolved. For more information, see Resolving Fields in Callout Symbols on page 2478.
The following table lists the properties you can set for the individual tool types. Property
General Category
Tool Type
Description
Property
Layer Key
Tool Type
General (all callout types) General
Description
Here, you specify the layer key in which the callout symbol should be inserted. If necessary, you can specify a layer key override for the callout symbol here. Here, you define the type of callout tool you want to insert. You can choose between these types: Detail Boundary: a tool consisting of a detail boundary and a detail mark Detail Mark: a tool consisting of only a detail mark Elevation Single: a tool consisting of a single elevation mark Elevation Four-Way: a tool consisting of four elevation marks and lines Section Tag and Tail: a tool consisting of a section line with a tag and a tail Section Tag and Tag: a tool consisting of a section line with two tags on start and end
Layer Overrides
Callout type
General
Detail Boundary
You can choose the shape of the detail boundary. Available options are circular, rectangular, and freeform. You can select the type of four-way elevation the tool should create. Available options are interior and exterior elevations. NOTE For an interior elevation, you can select spaces as the elevation region.
General General
Here, you define the block that is used as the callout tag. Defines the location of the available callout symbol tags, and, if applicable, the location of the available tag arrows. Define the block for the section/elevation mark arrow. Here you select if the text style for attributes in the callout should be the text style of the callout tag (Content) or the current text style of the drawing (Target). Here, you select the text angle of the attribute text. You can choose to insert the attribute text at the same angle as the callout symbol (As Inserted), horizontal in the drawing (Horizontal), or to be read from the right side (Right Reading).
General
Dimensions Category
Property
Corner Radius
Tool Type
Detail Boundary
Description
Defines the corner radius of rectangular and freeform detail boundaries. Defines the linetype of the detail boundary. Defines the line width of the boundary lines.
General
This setting determines the type of view generated by the callout tool. You can choose between the following: Detail View: If you have selected Detail View for type, and create a model space view in a new drawing, the Detail View template set in the project will be used for the new drawing. Section/Elevation View: If you have selected Section/Elevation View for type, and create a model space view in a new drawing, the Section/Elevation View template set in the project will be used for the new drawing. General View: If you have selected General View for type, and create a model space view in a new drawing, the General View template set in the project will be used for the new drawing.
Generate Section/Elevation
General
Here, you can choose if the tool should create a 2D section elevation. If you have selected to generate a 2D section/elevation from the tool, you need to set a 2D section/elevation style. Sets the drawing or template file from in which the available 2D section/elevation styles reside. If you have selected to generate a 2D section/elevation from the tool, you need to set a display set for the 2D section/elevation here. Sets the drawing or template file from in which the available display sets reside. In this setting, you define the scale of the model space view generated from the tool, as well as the scale of sheet views generated from the model space view. NOTE You can override the scale set in the tool during insertion of the callout in the drawing.
Section/Elevation style
General
General
Display set
General
General
Scale
General
Property
Name
Tool Type
General
Description
Sets a default name for model space views that are created by this tool. You can override the name set in the tool when inserting a callout in the drawing. Sets a default incrementing method for naming multiple model space views created with this callout tool. Available options are Integer and Character. Here, you can select if a title mark should be attached to model space views created with this tool.
Increment
General
Place a titlemark
General
Title mark Category Layer Key General By default, a title mark that is associated to a callout tool is inserted on the same layer as the model space view generated. You can however define a different layer for the title mark by selecting a different layer key here. If necessary, you can specify a layer key override for the title mark here. This setting specifies the justification of the title mark in relation to the title mark line. Available options are Left and Right. In this list, you select the block used for the title mark symbol. Sets the drawing or template file from in which the available blocks reside. Here, you define the title symbol. Sets the drawing or template file from in which the available title symbols reside. Here you select if the text style for attributes in the title should be the text style of the title tag (Content) or the current text style of the drawing (Target). This setting specifies the width of the polyline separator. The value is measured in plotting units and scaled appropriately based on the current annotation scale.
Layer Overrides
General
Justify
General
General General
General General
General
Polyline width
General
2 Click the Callouts palette. 3 Select the callout tool for which you want to change properties, right-click, and click Properties. 4 Change the properties as necessary. For a description of the available properties, see The Properties of a Callout Tool on page 2455. 5 Click OK.
detail from part of the section. To that detail, you could then add detail components for the construction document. For more information about detail components, see Detail Components on page 2339.
Door head detail example
1 Click Window menu Project Navigator Palette. 2 Click the Views tab. 3 Select the view drawing in which you want to place the detail callout, right-click, and click Open. 4 On the Tools Palette, click 5 Click the Callouts palette. , and click Document.
Then
select one of the detail boundary tools. AutoCAD Architecture provides tools for circular, rectangular, and freeform detail boundaries. select one of the detail mark tools. AutoCAD Architecture provides tools for regular detail marks, detail marks with a tail, and detail marks with a sheet number attribute.
7 If you selected a detail boundary tool, specify the extents of the detail boundary. 8 Specify the detail leader line, and press ENTER.
9 Under New Model Space View Name, enter a name for the new model space view containing the detail. 10 If necessary, select Generate Section/Elevation. 11 If you want to add a title mark to the model space view, select Place Titlemark. 12 Select the scale for the model space view. 13 Click Current Drawing. 14 If you selected to create a detail with a section/elevation, specify the insertion point of the 2D section/elevation result. 15 If you selected to create a detail without a section/elevation, specify the extents of the model space view containing the area being detailed. The extents of the model space view will dictate the default sheet view size, so if the model space boundary is too small, you may have problems placing annotations in it. Once the model space view has been placed in the drawing, the field placeholders in the callout change to a question mark. To resolve them, the model space view needs to be placed onto a sheet, as described in Resolving Fields in Callout Symbols on page 2478. The model space view is displayed in the Project Navigator under the view drawing in which you have created it.
Then
select one of the detail boundary tools. AutoCAD Architecture provides tools for circular, rectangular, and freeform detail boundaries. select one of the detail mark tools. AutoCAD Architecture provides tools for regular detail marks, detail marks with a tail, and detail marks with a sheet number attribute.
7 If you selected a detail boundary tool, specify the extents of the detail boundary. 8 Specify the detail leader line, and press ENTER. 9 Under New Model Space View Name, enter a name for the new model space view containing the detail. 10 If necessary, select Generate Section/Elevation. 11 If you want to add a title mark to the new model space view, select Place Titlemark. 12 Select the scale for the model space view. 13 Click Existing Drawing.
14 Select the project view drawing in which to place the model space view, and click OK. 15 If you selected to create a detail with a section/elevation, specify the insertion point of the 2D section/elevation result. 16 If you selected to create a detail without a section/elevation, specify the extents of the model space view containing the area being detailed. The extents of the model space view will dictate the default sheet view size, so if the model space boundary is too small, you may have problems placing annotations in it. Once the model space view has been placed in the drawing, the field placeholders in the callout change to a question mark. To resolve them, the model space view needs to be placed onto a sheet, as described in Resolving Fields in Callout Symbols on page 2478. 17 To display the model space view in the Project Navigator, navigate to the target drawing, and expand it. The model space view is listed under the drawing. For information on opening the model space view, see Opening a Model Space View on page 2477.
4 On the Tools Palette, click 5 Click the Callouts palette. 6 Select a detail callout tool: If you want to
Then
select one of the detail boundary tools. AutoCAD Architecture provides tools for circular, rectangular, and freeform detail boundaries. select one of the detail mark tools. AutoCAD Architecture provides tools for regular detail marks, detail marks with a tail, and detail marks with a sheet number attribute.
7 If you selected a detail boundary tool, specify the extents of the detail boundary. 8 Specify the detail leader line, and press ENTER. 9 Under New Model Space View Name, enter a name for the new model space view containing the detail. 10 If necessary, select Generate Section/Elevation. 11 If you want to add a title mark to the new model space view, select Place Titlemark. 12 Select the scale for the model space view. 13 Click New View Drawing. 14 Define the properties of the new view drawing, as described in Creating a New View Drawing on page 323. 15 Click Finish. Once the model space view has been placed in the new view drawing, the field placeholders in the callout change to a question mark. To resolve them, the model space view needs to be placed onto a sheet, as described in Resolving Fields in Callout Symbols on page 2478.
10 Under New Model Space View Name, enter a name for the new model space view containing the section. 11 Verify that Generate Section/Elevation is selected. 12 If you want to add a title mark to the new model space view, select Place Titlemark. 13 Select the scale for the model space view. 14 Click Current Drawing. 15 In the drawing area, select the insertion point for the model space view. Once the model space view has been placed, the field placeholders in the section callout change to a question mark. To resolve them, the model space view needs to be placed onto a sheet, as described in Resolving Fields in Callout Symbols on page 2478.
10 Under New Model Space View Name, enter a name for the new model space view containing the section. 11 Verify that Generate Section/Elevation is selected.
12 If you want to add a title mark to new model space view, select Place Titlemark. 13 Select the scale for the model space view. 14 Click Existing Drawing.
Select a drawing to place the section
15 In the Add Model Space View dialog, select the project view drawing in which the model space view should be placed, and click OK. 16 In the drawing area, select the insertion point of the generated section. NOTE Although you select the insertion point in the current drawing, it will be used in the target drawing where the section result is placed. That way, you have control over the insertion point of the 2D section without opening the target drawing. You can change the location of the 2D section later, when you open the drawing in which the 2D section was placed, and change it there. Once the model space view has been placed, the field placeholders in the section callout change to a question mark. To resolve them, the model space view needs to be placed onto a sheet, as described in Resolving Fields in Callout Symbols on page 2478. 17 To display the section view in the Project Navigator, navigate to the target drawing, and expand it. The model space view is listed under the drawing. For information on opening the model space view, see Opening a Model Space View on page 2477.
references it the current drawing. When you create a new section view drawing for the 2D section, you can control which levels, divisions, and constructs are included in the section. This affords you enhanced control over what objects will be included in the section. You could, for example, deselect the Furniture construct from the First Floor Plan view drawing, to avoid cluttering up the section with unnecessary building components. In the same way, you can add constructs, levels or divisions not present in the current view drawing, for example, to create background graphics.
Floor plan (top) and building section (bottom)
1 Click Window menu Project Navigator Palette. 2 Click the Views tab. 3 Select the view drawing in which you want to place a section callout, right-click, and click Open. 4 On the Tools Palette, click 5 Click the Callouts palette. 6 Select a section mark tool. For a description of the section mark tools provided with the software, see Callout Tools in AutoCAD Architecture on page 2451. 7 In the drawing area, specify the first point of the section line. 8 Continue to add points to the section line. When you have finished the shape of the section line, press ENTER. 9 Specify the direction of the section mark arrow. 10 Under New Model Space View Name, enter a name for the new model space view containing the section. 11 Verify that Generate Section/Elevation is selected. 12 If you want to add a title mark to the new model space view, select Place Titlemark. 13 Select the scale for the model space view. 14 Define the properties of the new view drawing, as described in Creating a New View Drawing on page 323. NOTE By default, all constructs, levels, and divisions are preselected here. 15 Click Finish. 16 In the drawing area, select the insertion point of the generated section. , and click Document.
NOTE Although you select the insertion point in the current drawing, it will be used in the target drawing where the section result is placed. That way, you have control over the insertion point of the 2D section without opening the target drawing. You can change the location of the 2D section later, when you open the drawing in which the 2D section was placed, and change it there. Once the model space view has been placed in the new view drawing, the field placeholders in the section callout change to a question mark. To resolve them, the model space view needs to be placed onto a sheet, as described in Resolving Fields in Callout Symbols on page 2478.
AutoCAD Architecture comes with a number of predefined elevation callout symbols. For a list, see Callout Tools in AutoCAD Architecture on page 2451.
7 Select the location for the elevation mark in the drawing. 8 Specify the direction of the elevation.
9 Under New Model Space View Name, enter a name for the new model space view containing the elevation. 10 Verify that Generate Section/Elevation is selected. 11 If you want to add a title mark to the new model space view, select Place Titlemark. 12 Select the scale for the model space view. 13 Select where to place the elevation: If you want to
place the elevation in the view drawing in which you placed the callout place the elevation in an existing elevation view drawing place the elevation in a new elevation drawing
Then
click Current Drawing.
click Existing View Drawing and follow the instructions in Creating a Section in an Existing Drawing on page 2468. click New View Drawing and follow the instructions in Creating a Section in a New Drawing on page 2469.
14 In the drawing, select the first corner of the elevation region. 15 Select the opposite corner of the elevation region. 16 Define the insertion point of the elevation result. NOTE If you chose to place the elevation in a different drawing, you still select the insertion point in the current drawing. The elevation view however, will be inserted in the drawing you have specified. Once the model space view has been placed, the field placeholders in the elevation tool change to a question mark. To resolve them, the model space view needs to be placed onto a sheet, as described in Resolving Fields in Callout Symbols on page 2478.
When you create a four-way interior elevation, you can define the elevation region either by specifying its corner points in the drawing, or by selecting spaces as the elevation boundary. NOTE The 2D section/elevation style and the display set for the model space views containing the elevations are set in the elevation callout tool. For more information, see Setting the Properties of a Callout Tool on page 2460. 1 Click Window menu Project Navigator Palette. 2 Click the Views tab. 3 Select the view drawing in which you want to place an elevation callout, right-click, and click Open. 4 On the Tools Palette, click 5 Click the Callouts palette. 6 Select a four-way interior elevation callout tool. 7 Select the location for the elevation mark in the drawing. 8 Specify the direction of the first elevation number. , and click Document.
9 Under New Model Space View Name, enter a name for the model space view containing the first of the four elevations. 10 Verify that Generate Section/Elevation is selected. 11 If you want to add a title mark to the new model space view, select Place Titlemark. 12 Select the scale for the model space view. 13 Select where to place the elevation: If you want to
place the elevation in the view drawing in which you placed the callout place the elevation in an existing elevation view drawing place the elevation in a new elevation drawing
Then
click Current Drawing.
click Existing View Drawing and follow the instructions in Creating a Section in an Existing Drawing on page 2468. click New View Drawing and follow the instructions in Creating a Section in a New Drawing on page 2469.
Then
select the space, and press ENTER. press ENTER. Then, select the two boundary points of the elevation region.
15 Specify the depth of the elevations. 16 Specify the height of the elevations. 17 Specify the insertion point of the elevations. NOTE If you chose to place the elevations in a different drawing, you still select the insertion point in the current drawing. The elevations, however, will be inserted in the drawing you specified. 18 Specify the distance between the elevations and their orientation. Once the model space views have been placed, the field placeholders in the elevation callouts change to a question mark. To resolve them, the model space views need to be placed onto sheets, as described in Resolving Fields in Callout Symbols on page 2478.
9 Under New Model Space View Name, enter a name for the model space view containing the first elevation. 10 Verify that Generate Section/Elevation is selected. 11 If you want to add a title mark to the new model space views, select Place Titlemark. 12 Select the scale for the model space view. 13 Select where to place the elevation: If you want to
place the elevation in the view drawing in which you placed the callout in place the elevation in an existing elevation view drawing place the elevation in a new elevation drawing
Then
click Current Drawing.
click Existing View Drawing and follow the instructions in Creating a Section in an Existing Drawing on page 2468. click New View Drawing and follow the instructions in Creating a Section in a New Drawing on page 2469.
14 Specify the height of the elevations. 15 Specify the insertion point of the elevations. NOTE If you chose to place the elevations in a different drawing, you still select the insertion point in the current drawing. The elevations however, will be inserted in the drawing you specified. 16 Specify the distance between the elevations and their orientation. Once the model space views have been placed, the field placeholders in the callout change to a question mark. To resolve them, the model space views need to be placed onto sheets, as described in Resolving Fields in Callout Symbols on page 2478.
Placing a callout that is not referenced to a model space view might be useful if you have legacy view drawings that are not yet referenced to a callout. You can create a standalone callout in a building model, and then reference it to an existing model space view or sheet view in the project. When you insert a callout without a referenced model space view in a drawing, the field placeholders in the callout are not connected to a view. Therefore, the field placeholders are displayed in the callout by their names; for example Viewnumber, or Sheetnumber. 1 Click Window menu Project Navigator Palette. 2 Click the Views tab. 3 Select the view drawing in which you want to place a callout, right-click, and click Open. 4 On the Tools Palette, click 5 Click the Callouts palette. 6 Select a callout tool. For a description of the callout tools shipped with AutoCAD Architecture, see Callout Tools in AutoCAD Architecture on page 2451. 7 Add the callout tool to the drawing, following the instructions for the type of tool you selected. , and click Document.
5 In the Project Navigator, navigate to the model space view or sheet view you want to reference to the callout: If you want to
reference the callout to an existing model space view reference the callout to an existing sheet view
Then
click the Views tab, and navigate to the view drawing containing the model space view. Then, expand the view drawing.
click the Sheets tab, and click . Navigate to the sheet containing the sheet view, and expand the sheet.
NOTE If a sheet view already exists, you can reference the callout to either the sheet view or the model space view.
6 Drag the callout from the drawing onto the model space view or the sheet view in the Project Navigator. If you referenced the callout to a model space view, the field placeholders in the callout change to question marks. For information on resolving field placeholders in callouts, see Resolving Fields in Callout Symbols on page 2478. If you have connected the callout to a sheet view, the field placeholders in the callout are resolved with the sheet information.
1 In the Project Navigator, navigate to the view drawing containing the model space view. It is not important whether the drawing is already open. 2 If necessary, expand the view drawing to display the model space views contained in it. 3 Select the model space view you want to open, and double-click it. Alternatively, you can select the model space view in the Project Navigator, right-click, and click Open.
Once the model space view is placed on a sheet, and the sheet information in the callout is resolved, a link is created between the field information in the model space view and the sheet on which it is placed. When you CTRL-click the sheet number, the corresponding sheet drawing is opened. 1 Create a model space view referenced to a callout, as described in Placing Detail Callouts on page 2461, Placing Section Callouts on page 2466, or Placing Elevation Callouts on page 2471. 2 In the Project Navigator, click the Sheets tab, and click 4 Open the sheet in one of these ways:
3 In the Sheet Set View, locate the sheet onto which you want to place the model space view. Select the sheet, right-click, and click Open. Double-click the sheet.
The drawing containing the sheet is opened in the drawing area of AutoCAD Architecture. The sheet you selected is the active layout. 5 In the Project Navigator, click the Views tab. 6 Select the model space view you want to place onto the sheet, and place it in one of these ways:
Select the model space view, and drag it from the Project Navigator to the drawing area of the sheet. Select the model space view, right-click, and click Place on Sheet. Then, select an insertion point on the sheet.
When you open the model space view, you can see that the sheet information has been updated.
You can place model space views only within the current drawing. You can access model space views only from the Named Views dialog of AutoCAD. You cannot templates for details, sections, or elevations. Field placeholders containing information about views and sheets are not automatically resolved. You must enter values manually.
Then
insert the tool as described in Creating a Detail in the Current View Drawing on page 2462. insert the tool as described in Creating a Section in the Current Drawing on page 2467. insert the tool as described in Placing a Single Elevation Callout on page 2471. insert the tool as described in Placing a Four-Way Interior Elevation Callout on page 2472.
If you want to
place a four-way exterior elevation callout
Then
insert the tool as described in Placing a Four-Way Exterior Elevation Callout on page 2474.
5 Under New Model Space View Name, enter a name for the new model space view. 6 If you want to add a title mark to your model space view, select Place Titlemark. 7 Select the scale for the model space view. 8 Under Create in, select Current Drawing. A model space view is placed in the current drawing.
In the View Manager, the model space view you created is listed under Views.
3 Select the model space view you want to open, and click Set Current. 4 Click OK.
Current Sheet Custom: You can select an AutoCAD custom property defined for the current sheet here. Current Sheet Description Current Sheet Number Current Sheet Number and Title Current Sheet Set Current Sheet Set Custom: You can select an AutoCAD custom property defined for the current sheet here. Current Sheet Set Description Current Sheet Subset
Current Sheet Title Sheet Set: You can select any sheet from a sheet set as the field content; available properties are sheet title, sheet number and sheet description. Sheet Set Placeholder: You can insert a placeholder representing information of a sheet. This placeholder is resolved when the callout is referenced into a sheet. The following fields are available as placeholders:
Sheet Number and Title Sheet Title Sheet Number Sheet Description Sheet custom: You can select an AutoCAD custom property defined for the referenced sheet here. (Model Space) View Number and Title (Model Space) View Title (Model Space) View Number (Model Space) Viewport Scale
NOTE The fields for sheet title, sheet number, sheet description, view title, and view number can be associated with a hyperlink that jumps to the sheet or model space view referenced.
Sheet View: You can select any sheet view from a sheet set as the field content here; available properties are sheet view number, sheet view title, and sheet view viewport scale. NOTE The fields for sheet view number and sheet view title can be associated with a hyperlink that jumps to the sheet view referenced.
5 Under Field category, select the desired category. TIP The Sheet Set category contains fields for views and sheets.
6 Under Field names, select the field you want to insert. Some fields require additional information, like a file name or property information. 7 Select the text format for the field text. 8 Click OK. 9 Proceed to adding the attribute as described in Attribute Definition Dialog Box in AutoCAD help. NOTE An attribute can contain only one sheet set field. If you want to create a callout line that reads, for example, View Number - View Title, you must define two separate attributes. 10 Repeat steps 13 for each attribute to add to the callout tool. 11 Complete the attribute block with lines, borders, and other desired components. The result is have a number of attributes and graphic elements in your drawing. Your callout attributes might look like this:
46
Schedule tables can be inserted in your drawings to display information about selected components in your building model. The information is extracted from objects in the drawing based on property set data you attach to objects and object styles. Display themes provide another way to present data that is typically not visible in a drawing by using color, fills, and hatches to indicate objects that have the properties identified in the display theme legend. For example, you can specify that all 2-hour fire-rated walls appear with a red fill. Data for display themes is also extracted from property set data attached to the objects or object styles. Display themes and schedule tables are style-based annotation objects, for which styles can be created and modified in the Style Manager.
Overview of Schedules
Schedules are tables you can insert in drawings to list information about selected objects in your building model. Objects are made up of properties that contain the data that displays in schedule tables. You can create schedules with varying levels of detail by defining and attaching sets of properties to object styles or to individual objects and then extracting and displaying the data in a schedule table. You can produce basic schedule tables using the default tools. Before you perform more complex tasks such as creating your own schedule tables, classifications, or working with formulas in your project, it is important to understand how property data, property sets, and property set definitions interact. We recommend the following topics:
Property Sets and Property Set Definitions on page 2488 Property Data Formats on page 2528 Property Set Data on page 2534 Property Set Definitions on page 2542
If you want to add simple schedules for common objects like doors using one of the default tools provided with the software, refer to the following topics:
2485
If you want to manage the format and other display properties of schedules, refer to the following topics about schedule table styles:
Working with Schedule Table Styles on page 2506 Specifying the Display Properties of a Schedule on page 2522
If you want to work with more advanced scheduling tasks, such as adding classifications and formulas, refer to the following topics for information about identifying and collecting detailed information from your objects:
Property Set Data on page 2534 Understanding Formulas on page 2546 Classification Definitions on page 2574
Each section gives you conceptual as well as procedural information for the tasks you want to accomplish. Cross-references to additional supporting information are provided throughout. For answers to various questions about working with schedules, see Troubleshooting Schedule Tables on page 2592 and Troubleshooting Schedule Table Styles on page 2594.
schedule table tools schedule table styles property data property sets property set definitions property data formats schedule tags
Schedule Tools
The software provides default tools for basic wall, door, and window schedules on the Scheduling tool palette and in the Content Browser. Selecting one of these tools that has a style and other properties predefined, lets you quickly place a schedule table in your drawing. You can also apply the properties of a schedule table tool to existing schedule tables. You can create schedule table tools from schedule table styles. For more information, see Adding Schedules Using Schedule Table Tools on page 2491.
Schedule Styles
A schedule table style specifies the properties that can be included in a table for a particular object type. The style also controls the table formatting, such as text height and spacing, columns, and headers. Display properties in the style control the visibility, layer, color, linetype, lineweight, and linetype scale of table components. For more information, see Working with Schedule Table Styles on page 2506.
Options in schedule table styles let you create both regular and matrix schedules (also called dot schedules). You can also specify a matrix format for individual columns in a regular schedule.
Property Data
Property data is information about properties of an object. For example, width and height are typical properties of a door. The data collected on these properties might reflect 3'-0" for width and 7'-0" for height. This property data is contained within a property set. For more information, see Property Sets and Property Set Definitions on page 2488. NOTE Property data values are not contained in the schedule or schedule tag, but on the object itself. The schedule and schedule tag simply displays values retrieved directly from the object to which it is anchored.
Property Sets
A property set is a user-definable group of related object properties. When you attach a property set to an object or a style, the property set becomes the container for the property data associated with the object. Property sets are specified using property set definitions (see below). For more information, see Property Set Definitions on page 2542 and Property Set Data on page 2534.
Schedule Tags
You can use schedule tags in your drawings to graphically display the property data of an object. By linking the schedule tag to a property in a property set, such as the width of a door, you report property data of the object, such as 3'-0''. When you anchor the tag to an object to which the property set is applied, the value of the property displays in the tag. The information in the tag is updated if the object or property change. For more information, see Schedule Tags on page 2495.
These styles determine how data is displayed in a schedule table. For more information, see Property Data Formats on page 2528. 2 Create or modify property set definitions for objects or object styles. Property set definitions determine the data listed for each object. For more information, see Property Set Definitions on page 2542. 3 Create or modify schedule table styles. Schedule table styles determine the types of objects listed in a schedule table, what data is displayed, and how the data is organized. For more information, see Working with Schedule Table Styles on page 2506. 4 Add a schedule table to the drawing with a schedule table tool or from the command line. For more information, see Adding Schedules Using Schedule Table Tools on page 2491. 5 Attach property set data to the objects and object styles in your schedule table. You can also attach schedule tags to these objects. For more information, see Property Set Data on page 2534 and Adding Property Set Data to All Objects on page 2528. 6 Edit the schedule table as needed. Changes you make to objects and styles are reflected in the schedule table. You can also edit schedule tables directly in the following ways:
Edit individual table cells to change values of manual properties. For more information, see Editing Table Cell Data on page 2526. Add, remove, reselect, and show relationships with items from the table. For more information, see Basic Schedules on page 2491. Renumber property data. For more information, see Renumbering Property Set Data on page 2504. Export the finished schedule table to an external file, if necessary. For more information, see Exporting a Schedule on page 2521.
selections on the Applies To tab and names for property set definitions anything that affects the value of underlying data and names for property definitions
A property set definition is a group of related properties of the objects and object styles to be reported in the schedule. Once attached to an object or its style, a property set becomes the container for the property data associated with the object. Values for properties are obtained directly from the object or are entered manually for the object or the style.
Automatic properties are built into objects and styles when you create the object. Examples are width, length, height, and data retrieved from other sources, such as the project or the objects material. For more information, see Understanding Automatic Properties on page 2544. Manual properties are those that you enter explicitly, such as fire rating, manufacturer, or finish. For more information, see Adding a Manual Property Definition to a Property Set Definition on page 2556.
Automatic properties are available to include in your property set definitions. You create and enter values for manual properties.
Manual properties that will be the same for all instances of a style belong in a style-based property set definition that is applied to a style (such as a wall style) or a definition (such as a multi-view block definition).
Automatic properties are dynamically retrieved from the object. Most automatic properties should be put in a style-based property set definition, even if values may vary for each instance of the object. For example, the properties Door Width and Door Height are extracted automatically from door objects. Placing these properties in a style-based property set definition provides a value for each door object of that style, and is more efficient than putting them in an object-based property set definition that you then attach to each door. NOTE A mismatch of data can occur if, after you create a schedule table with property set data added, you change from an object-based property set definition to a style-based definition. To correct this, remove the property sets and update the schedule table. For more information, see Removing Property Set Data from an Object on page 2536 and Removing Property Set Data from a Style or Definition on page 2540.
Tables.dwg. You can use any of this content to create additional schedules or as the basis for creating custom schedules, tags, and property set definitions.
Basic Schedules
You have everything you need to add schedule tables and perform common documentation tasks, such as tagging objects, when you open the software. Schedule tables are objects. As with other objects in your drawing, properties of schedule tables are displayed on the Properties palette when you add a schedule or if you select a schedule. For more information, see The Properties Palette on page 92. Schedule table tools with predefined styles and properties are provided with the software. Using these tools you can add door, window, space, and room schedules to your drawing. They are located on the Scheduling tool palette in the Document tool palette set. Additional schedule table tools are located in the Documentation Tool Catalog in the Content Browser. You can add tools from the Content Browser to any tool palette. For more information, see Content Browser on page 121. IMPORTANT The context menu for schedule tables includes a Convert to Table option, which creates a copy of your AutoCAD Architecture schedule table that can be inserted as an AutoCAD table. AutoCAD Architecture commands, such as Update Schedule Table or Add All Property Sets cannot be used on the converted table. Also be aware that you may get unexpected results if you use special characters in your schedule headings, such as equal signs (=). Avoid this problem by adding an apostrophe () in front of the character before doing the conversion. For more information about working with AutoCAD tables, see Create and Modify Tables in AutoCAD Help.
If the schedule table contains question marks in any cells, the property set containing that property is not attached to an object or style. Empty cells or dashes in cells indicate that the property set is attached, but data is not available or is not entered for that object or style.
For more information about attaching property sets for property set data, see Property Set Data on page 2534.
Then
select the object, and drag it to the tool palette. click Format menu Style Manager. Locate the style you want to copy, and drag it to the tool palette. Click OK to close the Style Manager. right-click the tool, and click Copy. Right-click, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste.
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. 6 Expand General, and specify general properties for the schedule table: If you want to
add a description specify the layer key specify layer overrides specify the schedule table style specify an external drawing file source for the style change the schedule table scale automatically update the schedule table when data in the drawing changes manually update the schedule table when the drawing changes
Then
enter text for Description. select Layer Key. select Layer Overrides. select Style. select Style Location or Browse to specify a location. enter a value for Scale. select Yes for Update automatically.
NOTE Turning on the automatic update feature may slow drawing performance, especially in large drawings. For information about updating schedules manually, see Property Set Data on page 2534.
7 Expand Selection, and specify how to add objects to the schedule table: If you want to
automatically add new objects to the schedule table as they are added to the drawing manually add new objects to the schedule table include objects from xref drawings in the schedule table exclude objects from xref drawings in the schedule table include objects from block references in the schedule table exclude objects from block references in the schedule table apply a layer filter to the table
Then
select Yes for Add new objects automatically.
select No for Add new objects automatically. select Yes for Scan xrefs.
NOTE When adding a schedule table that must scan xrefs or blocks, use a layer filter that includes both the name of the layer that contains the xref or block and the name of the layer of the object inside the xref or block. You can separate multiple layer wild cards with a comma. You cannot select individual objects within an xref drawing or a block reference. For more information, see Working with Layer Groups on page 497. 8 Click OK.
NOTE If this display component is on, it can slow drawing performance, especially in large drawings. 1 Select the schedule table, right-click, and click Edit Object Display. 2 Click the Display Properties tab. 3 Select the General display representation. 4 If necessary, click 6 Click OK twice. .
When you update a table manually, the table is refreshed to reflect any changes to objects or to property set data attached to objects or object styles. Objects added to the drawing after creating the schedule table are not included in the table unless Add Objects Automatically is specified in the table properties. To add objects manually, see Adding Objects to a Schedule on page 2493. To change the numbering in a schedule table, see Renumbering Property Set Data on page 2504. To ensure that the table contains accurate information, close and re-open your drawing before plotting schedule tables. Certain changes to drawings, such as reference editing, are reflected in schedule tables only when a drawing is reopened. NOTE You can specify that a schedule table updates automatically whenever changes are made to data for scheduled objects. This is managed on the Properties palette. For more information, see Changing General Schedule Properties on page 2523.
Schedule Tags
Schedule tags are symbols that connect building model components with lines of data in a schedule table. Schedule tags display data about the objects to which they are attached. There are schedule tag tools with predefined properties provided with the software. There are tag tools on the Scheduling tool palette in the Document tool palette set and a more extensive selection in the Documentation Tool Catalog in the Content Browser. You can add tools from the Content Browser to any tool palette. For more information, see Content Browser on page 121. The schedule tags you create display property set data about objects based on the data you specify. For more information, see Creating a Schedule Tag on page 2499. After you create a schedule tag, you can drag it to any tool palette to create a schedule tag tool. For more information, see Creating a Schedule Tag Tool on page 2500. When you use the same schedule tag tool to tag multiple objects, it ensures that the same property set is attached to each object. When you define a schedule tag with a symbol and attributes, it becomes a multi-view block definition. Schedule tags are organized as multi-view block definitions under Multi-Purpose Objects in the Style Manager. Tags are constrained, or anchored, to objects by default. This is controlled in the properties for the tag tool. It is possible to turn on the graphic that displays the connection between tags and objects. The Anchor Tag To Entity graphic controls the display for tags that are not constrained to objects, and the Anchor Extended Tag to Entity graphic controls the display for tags that are constrained to objects. For more information, see Viewing the Connection Between Tags and Objects on page 2503 and Tools on page 76. When adding schedule tags to objects in an external reference (xref), you can avoid broken links by selecting Attach as the Reference Type instead of Overlay. For more information, see Reference Other Drawing Files in AutoCAD Help.
attributes. Values from the property set data of the object can be transferred to the tag attributes if, when the tag is added, the tag attributes include the names of the property set definition and the property definition. An example of an attribute definition tag for a door is DoorStyles:DoorHeight. Attribute definition tags cannot have extended names (names that contain spaces). If you use extended names for your property set or property definitions, you cannot display those objects automatically through the use of a tag anchor. Because tag attributes are linked to property set data, the tag attributes change when the property set data changes. For example, the number displayed in a door tag associated with a door is updated when the number property of the door is renumbered. To edit the information that displays in the tag, edit the property set data. For more information, see Entering Manual Properties and Fields for Objects on page 2535. When you are tagging multiple objects, tag a single object first. The placement of the first tag relative to the object you are tagging is used to determine the placement of subsequent tags. Select one object at a time when using the multiple tag option in order to control the numbering sequence of the tags. The sequence of auto-incrementing is undefined if you use a crossing window or another multiple selection tool. Tags are positioned relative to the objects being tagged.
For walls, the tag (or the end of its leader) is positioned relative to the midpoint of the wall. For spaces, the tag (or the end of its leader) is positioned relative to the center of the geometric extents of the space. For all other objects, a tag with a leader is placed with the end of the leader at the geometric center of the object. Tags without leaders are placed at the same distance and direction as the first tag, relative to the center of the object.
NOTE When you insert schedule tags into drawings, use the appropriate base units for the tag to match the drawing scale properly. For more information, see Units in Property Data Formats on page 2530.
5 Enter m, press ENTER, and select multiple rooms or room finishes to tag. 6 Alternatively, press ENTER, and add schedule tags one at a time.
5 Enter m, press ENTER, and select multiple structural objects to tag. 6 Alternatively, press ENTER, and add schedule tags one at a time.
Then
click Format menu Define Schedule Tag. Select the objects from which to create the tag, and press ENTER. enter explode, select the object, and press ENTER. Repeat until all nested blocks are exploded, and click Format menu Define Schedule Tag. Select the objects from which to create the tag, and press ENTER.
3 On the Define Schedule Tag worksheet, enter a name to identify the new tag.
4 Click
Then
select the schedule tag, and drag it to the tool palette. right-click the tool, and click Copy. Right-click, and click Paste. open the other tool palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste.
4 Enter a name for the tool. 5 Click the value for Description, enter a description of the tool, and click OK. 6 Click More Info to add keywords for the tool, and click OK. 7 Expand General, and specify general properties for the schedule tag: If you want to
identify the type of tool
Then
click Type, and select Tag to identify the tool as a schedule tag, or select Property set data to specify that the tool attaches property data without displaying a tag. When property set data is attached to an object, properties display in the schedule and on the Properties palette without displaying a tag on the object.
If you want to
attach property set data
Then
click the value for Property Data, select the property set definitions, and click OK. select Property def location, and Browse to specify a location.
specify an external drawing file source for the property definition location
8 If you selected Tag as the tool type, expand Tag to edit the tag properties. If you want to
specify an alternative layer key
Then
click the value for Layer key, select the layer key, and click OK. click the value for Layer key overrides, select overrides, and click OK. click Tag name, and select the name. select Tag location, and Browse to specify a location.
select a different name for the schedule tag specify a source file location from which to import the property set definition specify that the tag moves with the object to which it is anchored specify that the tag does not move when the object to which it is anchored moves specify that the rotation of the tag is oriented to the object to which it is anchored specify that the rotation of the tag is not oriented to the object to which it is anchored
9 If you selected Tag as the tool type, expand Leader to edit the leader properties. If you want to
add the schedule tag without a leader add the schedule tag using a straight line as the leader add the schedule tag using a spline as the leader
Then
click Leader type, and select None. click Leader type, and select Straight.
10 If you selected Tag as the tool type, expand Text to edit the text properties. If you want to
add text in the schedule tag as defined in the source drawing add text in the schedule tag as it is defined in the target drawing determine the angle of the text when you insert the schedule tag consistently display the text in the schedule tag horizontally consistently display the text in the schedule tag right justified
Then
click Attribute text style, and select As defined by content. click Attribute text style, and select Target drawing text style. click Attribute text angle, and select As inserted.
11 Click OK.
Select the anchored tag, right-click, and click Tag Anchor Release.
General display representation for Anchor Tag To Entity and Anchor Extended Tag to Entity in the current view.
1 On the Format menu, click the Display Manager. 2 Expand Sets. 3 Select the current display set, which appears in bold in the list under Sets. 4 Click the Display Representation Control tab. 5 In the Objects list, locate Anchor Tag To Entity and Anchor Extended Tag to Entity, and select the General display representation for both. 6 Click OK. 7 Regenerate the drawing, if necessary. The link between the schedule tag and the object is displayed as an arc. The tag and object are attached from insertion point to insertion point.
NOTE Under certain circumstances, such as after Renumber Data during RefEdit, you may see duplicate property set definition names. For example, the property set definition name may be preceded by $1$. Modify these property set definitions by opening the attached drawing and making the changes. For more information, see Edit Selected Objects in Referenced Drawings and Blocks in AutoCAD Help.
Updating Schedules
Because the property set data is attached to objects and styles, you can create and update schedules at any stage of a project. Rather than waiting until the end of a project to create schedules, you can create preliminary schedules and update them to reflect changes in your drawings. For more information, see Updating a Schedule Manually on page 2494.
Microsoft Excel spreadsheet (XLS) files (2 formats) Comma-separated values (CSV) files Tab-delimited text (TXT) files
For more information, see Exporting a Schedule on page 2521 and Exporting Schedule Data for Selected Objects on page 2521.
Objects that can be included Property data to be tracked Sequence and format of columns Property data format of schedule values Format of table titles, column headers, and table cells Sorting sequence of rows Display properties of tables
Property set definitions for any property data to be included in the tables created from the style. Each column in a schedule table corresponds to one property in a property set for an object or an object style. For more information, see Property Set Definitions on page 2542.
Property data formats to control the format of values in each column of a schedule table. Typically, you use the same data format specified in property set definitions. However, you can override those formats in the schedule table style. For more information, see Property Data Formats on page 2528.
The content and tools include schedule table styles for typical schedules, such as door and window schedules or room finish schedules. You can customize these styles for your projects.
The symbol used in each cell containing the property listed in the column header The maximum number of columns for each matrix property. If the unique property values in the column exceed this maximum number, the column is displayed as a normal column.
If the property data displayed in a matrix column is a string containing a semicolon-delimited list of values, each value in the list will be displayed separately. You can use this format to assign multiple values to the same property, such as multiple floor materials in the same space.
Then
right-click Schedule Table Styles, and click New.
If you want to
create a style from an existing style
Then
right-click the schedule table style you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new style, and press ENTER. 5 Click the General tab, and enter a description. 6 Edit the options for the new schedule table style: If you want to
change the default format for the style
Then
see Specifying the Default Format of a Schedule Table Style on page 2509. see Specifying Objects for a Schedule Table Style on page 2510. see Filtering Scheduled Objects by Classification in a Schedule Table Style on page 2511. see Adding Columns to a Schedule on page 2511.
specify the objects to be tracked in schedules using this style use classifications to filter the objects in a schedule add columns for properties to be reported for tracked objects add formula columns to display calculations
see Including a Formula Column in a Schedule Table on page 2514. see Spanning Schedule Table Columns with a Heading on page 2516. see Editing Columns in a Schedule Table on page 2517.
edit column placement settings and formats for column data specify the sort order of rows
see Specifying the Sort Order in a Schedule Table Style on page 2518. see Specifying Title Formats in a Schedule Table Style on page 2519. see Specifying Display Properties in a Schedule Table Style on page 2519. see Attaching Notes and Files to a Schedule Table Style on page 2520.
specify the formats of the table title, column headings, and matrix column headings specify visibility, layer, linetype, and other display properties enter notes and attach, edit, or delete reference files
7 Click OK.
For Style, select an AutoCAD text style already defined in the drawing. To use a font other than those available from the drop-down list, you must first define an AutoCAD text style that uses the font. For more information, see Overview of Text Styles in AutoCAD Help. For Alignment, select positioning for the text. For more information about aligning text using the Multiline Text Editor, see Justify Multiline Text in AutoCAD Help. For Height, enter the text height that you want. Height is normally specified as the size you want to use when plotting the drawing containing the schedule. For Gap, enter the space between the text and the schedule table lines that you want. Gap is normally specified as the size you want to use when plotting the drawing containing the schedule table. For Rotation, select the desired orientation for text within cells. For the table title and group titles, Rotation also controls the orientation of these cells relative to the rest of the table.
6 Select a symbol (Check, Dot, Cross, or Slash) for use in matrix columns and, optionally, for true/false values. 7 Select or clear Use for True/False to control whether matrix symbols or the text in the property data format is used for true/false values. 8 Enter a fixed width for all columns, or enter 0.0 if you want columns to adjust to fit the data within them. Fixed Width is normally specified as the size you want to use when plotting the drawing containing the schedule table.
NOTE Cell Size Height is a read-only field. Its value is calculated from the Height and Gap values. 9 Click OK.
5 Select the object types to be tracked for schedule tables using this style. You can select any objects on the list. The area above the list displays the objects that are currently selected. If you click Select All or Clear All, you can include any object in this schedule table style. The right pane lists all classification definitions that apply to any of the selected object types. You can select multiple classifications in multiple classification definitions. If classifications are selected, schedule tables of this style can include objects selected on the left only if they have been classified with the selected classifications. For more information, see Classification Definitions on page 2574 and Filtering Scheduled Objects by Classification in a Schedule Table Style on page 2511. 6 Click OK.
6 Click OK.
2 Expand Documentation Objects, and expand Schedule Table Styles. 3 Select the schedule table style that you want to change. 4 Click the Columns tab. 5 Click Add Column to add a column to the right of the last column.
6 Select the property to track for the new column from the pane on the left. Properties that have already been designated for another column are unavailable in the properties list.
7 Enter the heading for the column. The property description is the default text for the column header.
8 Select the property data format, or use the default format from the property set definition. The data format selected here takes precedence if it does not match the format specified in the property set definition for this property, and any formatted value stored in the property set definition is converted to display in the data format selected for this column. For more information, see Property Data Formats on page 2528. 9 Specify additional settings for the column: If you want to
specify a format and orientation for cells in this column specify a format and orientation for the column heading use a matrix format for the values in the column
Then
click Override Cell Format, and specify format settings that apply only to data cells in this column. click Override Header Format, and specify format settings that apply only to data cells in this column. select Matrix, and enter the maximum number of columns used to report the values for the selected property. select Total. select Hide.
report a total value from all the values in this column hide the column from view in the drawing
When you edit property data to be displayed in a matrix column, you can assign multiple values by using a text data type and separating the values with semicolons. Each value is displayed in a separate column in the matrix column. 10 Specify the placement of the new column relative to existing columns. You can change the location of a column by dragging it to a new location in the schedule table. For more information, see Editing Columns in a Schedule Table on page 2517 11 Click OK twice.
3 Select the schedule table style that you want to change. 4 Click the Columns tab, and click Include Quantity Column if you want to insert quantities in your formula column. 5 Click Add Formula Column. 6 On the Add Formula Column worksheet, specify properties for the formula: If you want to
identify the formula column with a heading specify a data format for the formula result change the format and orientation for cells in the column change the format and orientation for the column heading report a total value from all the values in this column hide the column from view in the drawing create a formula that calculates a total using property data from all columns
Then
enter text for Heading. select a data format. click Override Cell Format, and specify format settings that apply only to data cells in this column. click Override Header Format, and specify format settings that apply only to data cells in this column. select Total. select Hide. click Apply Formula to Total.
NOTE Hiding a column does not change the data displayed in it or any other column in the table. It only affects the display of the data. 7 Enter the formula: If you want to
use a value that you supply use the value of another property definition in the formula
Then
click in the Formula pane, and enter the value. locate and double-click (or right-click and click Insert) the definition in the Insert Property Definitions list. You can also select the definition, and press INSERT. locate and double-click (or right-click and click Insert) the function in the Insert VBScript code list. You can also select the function, and press INSERT. enter RESULT anywhere in the formula.
The property definitions available for use in the formula must be applied to the same objects as the property set definition containing the formula. The names of property definitions used in the formula are displayed within brackets, such as [Width]. If a property definition belongs to a property set definition other than the one containing the formula, that name is displayed as well, such as [DoorObjects:Height].
The formula property definition cannot be used in the formula it defines, as indicated by the and the addition of [Self] after its name. Property definitions that end up using the value of the formula cannot be used in the formula, as indicated by the [Circular Reference] after their names. and the addition of
NOTE If you enter the name of a property definition directly in the formula string, or copy and paste between formulas, the property definition is displayed as normal text. For property values of property definitions to be inserted correctly, they must be selected from the list in the Insert Property Definitions pane. For more information, see Adding a Formula Property Definition to a Property Set Definition on page 2547 and Use Case for the Formula Property Definition Worksheet on page 2550. 8 Enter a value in the Enter Sample Values pane. The property value you enter displays in the current format specified. 9 Select a property data format to specify how the property value is formatted in the formula. The format you select becomes the default format in a formula when this property is added to a schedule table style. It can be changed at any time. The Example column on the Definition tab shows how the default value is displayed using the selected format. For more information, see Property Data Formats on page 2528. 10 Click OK.
Then
enter the new column heading for Heading. click Override Cell Format, and specify format settings that apply only to data cells in this column. click Override Header Format, and specify format settings that apply only to data cells in this column. select Matrix, and enter the maximum number of columns used to report the values for the selected property. select Total. select Hide.
report a total value from all the values in this column hide the column from view in the drawing
NOTE Hiding a column does not change the data displayed in it or any other column in the table. It only affects the display of the data. 7 Click OK. 8 Change the order of columns: If you want to
move an individual column
Then
select the column heading, and drag the column to a new location. select the common heading, and drag the column group to a new location. select the heading for the column group, and click Delete. Hold down SHIFT or CTRL to select multiple
move a group of columns that have a common heading that spans the columns remove a column from a column group
If you want to
Then
columns. In the Remove Columns/Headers dialog, select the columns or headers to be deleted, and click OK.
Select the columns to include in the column group, and click Add Header. Hold down SHIFT or CTRL to select multiple columns. In the Add Header dialog, enter the heading name. If you want to change the header format, click Override Header Format. For more information, see Specifying Title Formats in a Schedule Table Style on page 2519.
9 To delete a column, select the column, and click Delete. 10 To use a different property in a column, delete the column, and add a new column with the property you want to use. 11 Click OK. NOTE Property data format styles, property set definitions, and schedule table styles cannot be changed through RefEdit. Changes seem to work, but will revert to the previous settings when saved back to the xref file. Open the xref drawing directly, and make the changes there.
Then
click Add, select a property to sort by, and click OK. The Select Property dialog lists all properties defined on the Columns tab but not already selected for sorting. select the property, and select Ascending or Descending for Sort Order. select the property, and click Remove. select the property, and click Move Up or Move Down, as needed.
remove a property from the sorting list change the location of a property in the sort order
6 Click OK.
You can specify display properties for the table outer frame, lines between rows and columns, the table title, column headers, and the data in table cells. You can also turn on an out-of-date marker that indicates when the data in a schedule table created from the schedule table style does not show the latest changes. This component is turned off by default. Turning it on can slow drawing performance, especially in large drawings. 1 Select the schedule table style you want to change, right-click, and click Edit Object Display. 2 Click the Display Properties tab. 3 Select the display representation on which to display the changes, and select Style Override. The display representation in bold is the current display representation. 4 If necessary, click .
5 On the Layer/Color/Linetype tab, select the component to change, and select a different setting for the property. Use Data Major Row Lines for every fifth row and Data Minor Row Lines for all other rows to control the display properties for lines separating each row of data. This is useful for long schedule tables. 6 Click OK twice.
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
8 Click OK.
Exporting a Schedule
Use this procedure to export the contents of a schedule table to a separate file. You can export the data in the following file formats:
Microsoft Excel spreadsheet (XLS) files (2 formats) Comma-separated values (CSV) files Tab-delimited text (TXT) files
NOTE You must have Microsoft Excel installed to export a file to Excel format. 1 Open the drawing file that includes the table you want to export, select the schedule table, right-click, and click Export. The Export Schedule Table dialog opens. 2 Select a file type to Save As. 3 Enter a name for the file, or click Browse to select a file, and click OK. The Format dialog opens if you selected an XLS file type for Save As Type. 4 Convert the schedule values in the exported file by selecting Use Unformatted Decimal Value or Convert to Formatted Text. The format of values does not change in the drawing file. Selecting Convert to Formatted Text displays the architectural format (6'-0") in Microsoft Excel. 5 Click OK to format columns one at a time, or select Apply to All Columns, and click OK. If a file already exists with the name you specified, a warning is displayed. Overwrite the existing file, specify a unique name, or cancel the export command.
Microsoft Excel spreadsheet (XLS) files (2 formats) Comma-separated values (CSV) files Tab-delimited text (TXT) files
NOTE You must have Microsoft Excel installed to export a file to Excel format. Using this procedure, you can create a file with property set data for selected objects even if the schedule table does not exist in the drawing. To export all the data in a schedule table, see Exporting a Schedule on page 2521. 1 Open the drawing file that includes a table you want to export, enter ScheduleExport on the command line, and press ENTER. The Export Schedule Table dialog opens. 2 Select a file type to Save As.
3 Enter a name for the file, or click Browse to select a file. 4 Clear Use Existing Table. 5 Select the table style to use in the exported file. Columns included in the schedule table style determine the property set data that is exported for the objects. For more information, see Creating a Schedule Table Style on page 2507. 6 Select the layer wild card to use as a filter in the exported file. 7 Specify whether to scan for xrefs or block references, and click OK. 8 Select the objects to include in the exported table, and press ENTER. The Format dialog opens if you selected an XLS file type for Save As Type. 9 Convert the schedule values in the exported file by selecting Use Unformatted Decimal Value or Convert to Formatted Text. The format of values does not change in the drawing file. Selecting Convert to Formatted Text displays the architectural format (6'-0") in Microsoft Excel. 10 Click OK to format columns one at a time, or select Apply to All Columns, and click OK. If a file already exists with the name you specified, a warning is displayed. Overwrite the existing file, specify a unique name, or cancel the export command.
Visibility (display component is on or off) Layer Color Linetype Lineweight Linetype scale
To change these display properties for all schedule tables of the same style, and to see additional information about schedule table style display components, see Specifying Display Properties in a Schedule Table Style on page 2519. 1 Select the schedule table you want to change, right-click, and click Edit Object Display. 2 Click the Display Properties tab. 3 Select the display representation on which to display the changes, and select Style Override. The display representation in bold is the current one. 4 If necessary, click .
5 Click the Layer/Color/Linetype tab. 6 Select the component to change, and select a different setting for the property. 7 Click OK twice.
Then
enter text for Description. click Layer, and select a layer from the drop-down list. click Style, and select a style from the drop-down list. click Title, and enter new text for Title. click Scale, and enter a value for Scale. select Yes for Update automatically.
NOTE Turning on the automatic update feature may slow drawing performance, especially in large drawings. For information about updating schedules manually, see Updating a Schedule Manually on page 2494.
Then
select Yes for Add new objects automatically.
select No for Add new objects automatically. select Yes for Scan xrefs.
If you want to
exclude objects from xref drawings in the schedule table include objects from block references in the schedule table exclude objects from block references in the schedule table apply a layer filter to the table
Then
select No for Scan xrefs.
NOTE When adding a schedule table that must scan xrefs or blocks, use a layer filter that includes both the name of the layer that contains the xref or block, and the name of the layer of the object inside the xref or block. You can separate multiple layer wild cards with a comma.
Then
select Yes for Schedule external drawing. The External drawing property is displayed. select No for Schedule external drawing. The External drawing property is hidden. click the value for External drawing, select a drawing, or click Browse, and in the Select a drawing file dialog, browse to select a drawing, and click OK.
The External drawing property is displayed with a drop-down list containing all drawings in the View directory of the current project. Each drawing corresponds to a view defined in the project. If no project is active, the list contains all drawings in the last directory browsed. TIP If you want to schedule the entire project, you can set up one drawing as a container file, and xref in all project drawings. Then select the name of this drawing for the external drawing source.
Then
select Right for Direction. select Down for Direction. select Yes for Repeat title. select Yes for Repeat Headers. select No for Repeat Headers. select Yes for Manual heights. select No for Manual heights. enter a value for Maximum height, or select and drag the Maximum Page Height grip at the bottom of the table. enter a value for Spacing.
You can control the height of all pages by setting one value if Manual heights is set to No. If the table contains more than one object, select and drag the Maximum Page Height grip at the bottom of the table. You can control the height of each page individually if Manual heights is set to Yes. If the table contains more than one object, it will have one Insert Page grip at the bottom of the last page and one Page Height grip at the bottom of all other pages. Select the Insert Page grip, and drag it up to insert a new page. Select a Page Height grip, and drag it up or down to set the height of that page. Continuing to drag a Page Height grip down reduces the height of the last page, and could possibly remove it.
Then
click
edit notes
click
click . Click Add, and select a file. Click Open, and click OK.
click . Select the document, right-click, and click Edit. Select a new document, click Open, and click OK.
click . Select the description, enter the new description, and click OK.
click
You can use this procedure to troubleshoot problems between a table cell and a source object. If the object is not currently visible in your drawing area, press CTRL while selecting the cell to zoom to display the source object. The changes you make to the manual property set data in the table cell are saved with the object. If the schedule table cell references several objects in a quantity cell, making your selection while pressing CTRL displays an area that includes all the source objects. Holding the cursor over a quantity cell highlights the objects counted by that cell. If you are working in a table that schedules a drawing from an external source, you cannot edit table cells. 1 Select the schedule table, right-click, and click Edit Table Cell. 2 Position the cursor over the cell. The source object is highlighted if it is visible. A tooltip is displayed regardless of whether the cell can be edited, what type of data is presented in the table cell, or any potential problems with the data in that cell.
Viewing tooltips for editing table cell objects
An external reference icon is displayed if the cell data is from an object in an externally referenced drawing. If you edit this cell, the externally referenced drawing is modified. If the drawing is locked by another user, you cannot edit it. 3 Identify the different views: If you want to
view all source objects associated with the schedule table cell
Then
press CTRL, and select the data in the schedule table cell. The drawing changes to show the source objects associated with the cell. click Zoom Previous.
Then
select the individual cell, and enter a new value on the Edit Referenced Property Set Data worksheet. select the border of the schedule table, and enter a value for the selected property on the Edit Referenced Property Set Data worksheet.
NOTE Cells that display property set data attached to styles may affect multiple objects. Editing one cell changes the value for all objects of that style in the schedule table.
Data Types
Each property data format contains separate settings for formatting each of the following data types:
When you apply a data format to schedule data, the value for each property is displayed using the specified settings for that propertys data type. For example, the same schedule data format can specify that a dimension value uses the real number settings, while a remark uses the settings for text.
Then
enter a string to be placed in front of data for Prefix. For example, tolerances might require a preceding plus/minus symbol; a tolerance of 10 could be displayed as +10. A currency string could be prefixed with a dollar sign.
If you want to
specify a suffix
Then
enter a string to be placed after data for Suffix. For example, a door leaf thickness of 35 could have a millimeter suffix (35mm).
NOTE If you override the unit type in a manual property set definition, change the suffix here to display the units correctly.
enter a text string to be displayed when the requested property has not been attached to an object for Undefined. A typical undefined string is ?. enter a text string to be displayed when the requested property does not apply to an object for Undefined. For example, the rise property does not apply to a door with a rectangular opening, but it does apply to one with an arched opening. A typical not applicable string is NA.
Then
select As Is for Case. select Upper for Case. select Lower for Case. select Sentence for Case. select Title for Case.
8 Enter the maximum number of digits, including leading zeroes, for integers. Zero padding is the expansion of integer values to include leading zeros. The value entered specifies the maximum length of a numeric value after it has been padded with leading zeros. For example, with Zero Padding at 3, the number 6 would become 006. This option primarily is intended for identity numbers, such as those used by door and window tags. For example, to number doors as D01 through to D99, the raw value of the data would be saved as a simple integer, but the prefix would be D and Zero Padding would be 2. Entering zero for Zero Padding applies no zero padding. 9 Enter the values for True and False. For example, you can specify Yes for True and No for False. 10 Enter data to display a sample of your current settings for Result. 11 For formatting that can be specified by dimension style, click Set from Dimension Style, select a dimension style, and click OK. Undefined, Not Applicable, Case, Zero Padding, and True/False are not defined by dimension styles.
12 Select the unit type, format, numerical precision, fraction format, and scale for real numbers. Definitions of these items are as follows:
Unit Type: The format in which to display the type of units, such as length, area, and volume. Units: The drawing units in which the unit is stored. For example, if you select Volume for Unit Type, options to select from include cubic inches, cubic feet, cubic millimeters, cubic centimeters, and cubic meters. Unit Format: The drawing unit format in which the value is displayed. The AutoCAD conversion units (Architectural, Scientific, Decimal, Engineering, and Fractional) are used when converting numeric values into strings. For example, a value of 14.25 is displayed as 1'2 1/4" in architectural units. Precision: The number of decimal places used to display floating point numbers (for example, 0, 0.0, 0.00, and so on). Fraction Format: If the unit format is Architectural or Fractional, set the format used to display fractions (Horizontal, Diagonal, or Not Stacked). Note that all fonts do not support all fraction formats. Scale: The value by which the real number is scaled before it is displayed. For example, if the current drawing units are inches, a scale of 2.54 converts a dimension to centimeters.
13 Select the Round Off value for real numbers: If you want to
round to the nearest value round to the nearest greater value round to the nearest lesser value
Then
select Nearest. select Up. select Down.
If you enter a value of 0.25, all numeric values are rounded to the nearest 0.25 unit. Similarly, if you enter a value of 1.0, all numeric values are rounded to the nearest integer. The number of digits displayed after the decimal point depends on the precision specified. No round-off occurs for a value of 0.0. 14 Specify the rules for suppression of leading and trailing zeros, and feet and inches of floating point numbers: If you want to
suppress leading zeros in all decimal numeric values
Then
select Leading for Zero Suppression. For example, 0.5000 becomes .5000. select Trailing for Zero Suppression. For example, 12.5000 becomes 12.5. select 0 Feet for Zero Suppression. For example, 0'6 1/2" becomes 6 1/2". select 0 Inches for Zero Suppression. For example, 2'0" becomes 2'.
suppress the feet portion of a feet-and-inches numeric value when the value is less than one foot suppress the inches portion of a feet-and-inches numeric value when the value is an integral number of feet
For more information, see New, Modify, and Override Dimension Style Dialog Boxes in AutoCAD Help. TIP The quickest way to locate and view an AutoCAD topic referenced in AutoCAD Architecture 2009 Help is to click the Search tab in the Help window, select the Search titles only option, and then copy and paste or type in the AutoCAD topic name, and click List Topics. 15 Select the decimal separator. 16 Select the whole number separator. 17 Click OK.
Then
click Add, select a file, click Open, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
8 Click OK.
Manual properties Formula definitions Classification definitions Material definitions Project definitions Anchor definitions Graphic definitions
4 Select the property set you want to attach, and click OK.
Then
select the property, and enter the value. right-click in the current value for the property, and click Insert Field. Select a field from one of the available categories, specify the desired format, and click OK.
NOTE You can also define a default field for the manual property in the property set definition. For example, if you want all walls to have a field that displays the last save date of the drawing, you can enter the SaveDate field in the property set definition, so that it will be displayed for each object connected to the property set. For more information, see Adding a Field to a Property Set Definition on page 2558.
Then
right-click, and click Update Field. right-click, and click Edit Field.
4 Select property sets to remove, and clear any property sets to remain attached to the object.
For more information, see Property Set Data on page 2534. For information about attaching property set data to individual objects, see Attaching Property Set Data to Objects on page 2534. 1 Click Format menu Style Manager. The Style Manager is displayed with the current drawing expanded in the tree view. 2 Expand Architectural Objects, and locate the style or definition to which to attach property set data. 3 Select the style or definition. 4 Click the General tab, and click Property Sets. 5 Click .
6 Select the property sets that you want to attach. 7 Click OK twice.
Then
select the property, and enter the value.
Entering Manual Properties and Fields for Styles and Definitions | 2537
If you want to
insert a field
Then
right-click the current value for the property, and click Insert Field. Select a field from one of the available categories, specify the desired format, and click OK.
NOTE You can also define a default field for the manual property in the property set definition. For example, if you want all walls of a specific style to have a field that displays the last save date of the drawing, you can enter the SaveDate field in the property set definition, so that it will be displayed for each wall of that style. For more information, see Adding a Field to a Property Set Definition on page 2558. 6 Click OK twice.
4 On the Edit Property Set Data worksheet, enter new values for the property set data and click OK.
5 Click OK.
2 In the Reference Edit dialog, on the Identify Reference tab, select Prompt to select nested objects, and click OK. 3 Select the object in the xref, and press ENTER. 4 Double-click the object to make changes to the property set data. 5 On the Properties palette, click the Extended Data tab. If object-based and style-based property sets are attached to the object, both display on the Extended Data tab. 6 Next to Property Sets From Style, click (Edit style property set data).
7 On the Edit Property Set Data worksheet, enter new values for the property set data, and click OK.
8 On the Refedit toolbar, select Save back changes to reference to save the changes made to property set data in the xref, or select Discard changes to reference to cancel them, and click OK. 9 Click OK to verify your selection.
6 Select property sets to remove, and clear any property sets that should remain attached. 7 Click OK three times.
Then
select Highlight.
clear Highlight.
3 View property sets and the objects or styles to which they are assigned: If you want to
view the object or style type to which a property set applies
Then
select the property set. The right pane lists the property values, if available, and the objects or the styles to which the property set can be attached. apply the object filter to the property set. The left pane lists objects or styles to which the property set is attached. If Highlight is selected, any objects to which the property set is attached (directly or through a style) are highlighted in the drawing. under the property set, select the object or style. The right pane shows the values for the selected object or style.
view the property values for a specific property set and a specific object or style
4 Select the object or style from the left pane to edit property sets and values, and click OK. 5 Remove property sets from objects or styles: WARNING If you detach a property set from an object or style, any manually entered values are lost. If you mistakenly detach a property set, click OK, and then immediately click Edit Undo to undo the remove action. If you want to
detach a property set from a object or style add a property set to objects or styles
Then
clear the selection of the object or style. select the object or style.
6 Click Zoom to to view the selected object in the drawing 7 Click OK.
Automatic properties generally belong in style-based definitions. Automatic properties, even when attached to a style, can vary for each instance of the object. It is more efficient to include automatic properties in a style-based definition because the properties are immediately associated with any object that uses the style.
Manual properties can belong to either style-based or object-based definitions. The value of a manual property associated with a style is the same for every object. For example, a Manufacturer property will probably be the same for every instance of a particular door style, so it should be in a style-based property. However, a Door Number property is different for each instance of a door, so it should be in an object-based property. Fields enhance the documentation capabilities within a drawing file. A field is updatable text that is set up to display data that may change during the life cycle of the drawing. When the field is updated, the latest value of the field is displayed. You can insert fields in a manual property in the property set definition or in a property attached to an object or style. NOTE Fields can be associated with hyperlinks. For example, if you insert a field pointing to a drawing in a manual property, and create a schedule table that contains that property, you can jump from the table cell with the field property in it to the drawing it is linked to. For detailed information about fields, see Use Fields in Text in AutoCAD Help. TIP The quickest way to locate and view an AutoCAD topic referenced in AutoCAD Architecture 2009 Help is to click the Search tab in the Help window, select the Search titles only option, and then copy and paste or type in the AutoCAD topic name, and click List Topics.
Automatic properties cannot be edited directly because they are obtained from the object or other source. For example, the physical characteristics of an object, such as its dimensions or material, are automatic properties. To change the value of an automatic property, you must modify its source. The change then appears in the property set data for the object. Manual properties must be edited in the property set data for the object or style. For example, object numbers (for tagging) and notes or remarks are manual properties. The value entered for a manual property in an object-based property set is saved with the object. The value entered for a manual property in a style-based property set is saved with the style and is available to all objects using that style. Fields are used with manual properties and are selected from a list of available fields in the software. Fields contain values that update when the value changes and can also contain hyperlinks to other drawings or other files. For detailed information about fields, see Use Fields in Text in AutoCAD Help.
WARNING If you overwrite one property set definition with another, you may lose data. For example, a drawing might contain a property set definition with a number of manual properties. The property set is attached to doors with the manual properties entered, and is included in a schedule table. If you overwrite this property set definition with one that does not have the same properties, the values entered for the manual properties are lost. In addition, any columns in the schedule table that reference these manual properties are flagged as invalid. Changes to the schedule table that result from changes to the property set definition are displayed the next time the table is updated manually or automatically.
The right and left sides of a wall are determined as if you were standing on the start point of the wall and facing the endpoint. Gross area is the area of one side without allowing for holes for openings such as doors and windows. Net Area is the area of one side of a wall after holes are cut for openings. Gross Area might be used to determine the quantity of gypsum board needed for a wall, while Net Area might be used to determine the quantity of brick. WARNING The area of a wall is determined by adding the union of the wall components (not including body modifiers or interferences) to the area of all faces that point to the right (for right areas) or the left (for left areas). If a particular wall style has multiple components with air space between them, the wall area may not be reported as expected. For example, a wall typically used in construction has a brick exterior, an air space, and a CMU interior. A style defined for this wall might have a component for the brick and a component for the CMU, but no component for the air space. If the wall was drawn with the brick on the left side, the wall area computed for the right side would include the right face of the CMU as well as the right face of the brick. The area reported would be twice the actual area. To avoid this situation, create components for interior air spaces in wall styles, so that no interior faces exist when the wall components are unioned. The shape of a wall can be modified by adding or subtracting body modifiers. Automatically calculating appropriate areas for every possible wall shape is practically impossible. Because of this, body modifiers and interferences are not currently included in wall area calculations. Wall areas for unusually shaped walls must be computed manually.
Gross volume is the volume of wall components without allowing for holes for openings such as doors or windows. Net volume is the volume after holes are cut for openings. You can obtain the wall volume with or without wall body modifiers.
Gross and net show the volume of the wall components as if no body modifiers exist. Gross With Mods and Net With Mods include body modifiers.
ElevationHigh ElevationLow
These properties provide the highest and lowest elevation value of all slab and roof slab vertices, including fascias and soffits.
with a width of 3'-0", a height of 6'-8", and a thickness of 2", but differing in the number and size of individual door panels. Property
Door Size - W x H Door Size - 2 @ W x H Door Size - PR W x H
Single Door
3'-0"x6'-8" 3'-0"x6'-8" 3'-0"x6'-8"
Double Door
3'-0"x6'-8" 2@1'-6"x6'-8" PR 1'-6"x6'-8"
Uneven Door
3'-0"x6'-8" 2'-0"(1'-0")x6'-8" 2'-0"(1'-0")x6'-8"
NOTE Try using a formula property definition if you need more control in formatting multiple door size properties. For more information, see Adding a Formula Property Definition to a Property Set Definition on page 2547.
Understanding Formulas
Formulas are user-defined equations for calculating the value of a property. You can use a formula to add data about a selected group of objects or object styles to a schedule table after you define the formula property set definition. and then add the formula property definition to a property set definition. For more information about property sets and property set definitions, see Property Sets and Property Set Definitions on page 2488. The worksheet you use to specify the formula also lets you evaluate sample results. Formulas can contain variables, operators, and functions allowed in VBScript. For more detailed information about VBScript, go to http://msdn.microsoft.com and search for VBScript Language Reference. Additionally, in the Formula
Property Definition worksheet, links to online Help are available from the Insert VBScript code and Formula context menus for VBScript items used in the formula.
Functions
Abs Array Asc Atn CBool CByte CCur Escape Eval Exp Filter FormatCurrency FormatDateTime FormatNumber LBound LCase Left Len LoadPicture Log LTrim ScriptEngineMinorVersion Second SetLocale Sgn Sin Space Split
Functions
CDate CDbl Chr CInt CLng Conversions Cos CreateObject CSng Date DateAdd DateDiff DatePart DateSerial DateValue Day Derived Math FormatPercent GetLocale GetObject GetRef Hex Hour InputBox InStr InStrRev Int, Fix IsArray IsDate IsEmpty IsNull IsNumeric IsObject Join Maths Mid Minute Month MonthName MsgBox Now Oct Replace RGB RTrim Right Rnd Round ScriptEngine ScriptEngineBuildVersion ScriptEngineMajorVersion Sqr StrComp String Tan Time Timer TimeSerial TimeValue Trim TypeName UBound UCase Unescape VarType Weekday WeekdayName Year
1 Click Format menu Style Manager. The Style Manager is displayed with the current drawing expanded in the tree view. 2 Expand Documentation Objects, and expand Property Set Definitions. 3 Select the property set definition to change. 4 On the Definition tab, click .
5 On the Formula Property Definition worksheet, enter a name for the formula property.
6 If you do not want to use the formula as the description of the property, clear Use formula for description. 7 Enter the formula: If you want to
use a value that you supply use the value of another property definition in the formula
Then
click in the Formula pane, and enter the value. locate and double-click (or right-click, and click Insert) the definition in the Insert Property Definitions list. You can also select the definition, and press INSERT. locate and double-click (or right-click, and click Insert) the function in the Insert VBScript code list. You can also select the function, and press INSERT. enter RESULT anywhere in the formula.
The property definitions available for use in the formula must be applied to the same objects as the property set definition containing the formula. The names of property definitions used in the formula are displayed within brackets, such as [Width]. If a property definition belongs to a property set definition other than the one containing the formula, that name is displayed as well, such as [DoorObjects:Height]. The formula property definition cannot be used in the formula it defines, as indicated by the and the addition of [Self] after its name. Property definitions that end up using the value of the formula cannot be used in the formula, as indicated by the [Circular Reference] after their names. and the addition of
NOTE If you enter the name of a property definition directly in the formula string, or copy and paste between formulas, the property definition is displayed as normal text. For property values of property definitions to be inserted correctly, they must be selected from the list in the Insert Property Definitions pane.
8 In the Enter Sample Values pane, enter a value. The property value you enter displays with the current format specified in the Sample Result pane. 9 In the Enter Sample Values pane, select a property data format. The format you select effects how the data in the Value column displays in the Sample Result pane and how the formula evaluates in the in the schedule table. It can be changed at any time. For more information, see Property Data Formats on page 2528. 10 Click OK twice.
Formula Evaluation
Use this procedure to evaluate the result of a formula. After you complete the formula property definition and add the property set to objects, you can use the result of the formula in schedule tables and schedule tags. 1 Confirm that for each property definition in the formula, the value of the property is:
retrieved from the object or style. formatted using the property data format defined in the sample value format. inserted into the formula in place of the property definition name and the brackets surrounding it.
Then
it is evaluated as a VBScript function, and the value displayed for the property is the result of that evaluation. it is evaluated as a mathematical expression.
NOTE Make sure that all property sets used in the formula have been applied to the object or style. Otherwise, a question mark (?) is displayed in the schedule table. For more information, see Adding a Formula Property Definition to a Property Set Definition on page 2547. There is access to online Help for VBScript code from the context menu in the Formula Property Definitions worksheet.
ceilings, you can create a formula that returns a text override, such as Vaulted for a cathedral ceiling, or return the actual height. The completed worksheet for such a formula is shown below.
Added a manual text property definition called HeightOverride. Added a formula property definition called HeightDisplayed.
Edited the HeightDisplayed formula property definition on the Formula Property Definition worksheet
On the first line under Formula, entered strHeightOverride = "". As you make changes to the formula, you can view a sample result. For example, entering the formula 2+3 displays 5 in the Sample Result pane. This lets you correct a formula that fails to evaluate as expected.
Under SpaceObjects with the cursor between the double quotes, selected HeightOverride.
When a property definition is first inserted in a formula, its sample value is taken from an object in the current drawing that uses the formulas property set definition or from a default object.
With the cursor after the second quotation mark, pressed ENTER twice to insert 2 lines. From Statements under Insert VBScript code, added IfThen..Else (Block). When you move the cursor over an item, a tooltip displays the text that appears in the formula when it is inserted.
After you add VBScript code to the formula, red or gray text may be inserted to help construct the formula. Red indicates fields where additional code must be added. To remove a red field, select it, and enter text, insert a property definition, or insert other VBScript code.
Gray fields surrounded by brackets indicate optional fields. Typing anywhere within the gray brackets, or deleting one bracket, will remove the brackets and convert the code from optional to required. You can save a formula containing red and gray fields for future editing, but a warning dialog displays because the formula will not be evaluated correctly. You can access online Help for VBScript code in the formula for more information on its proper usage.
Selected red condition field, and entered strHeightOverride = "". Selected red statements field, and entered RESULT = CDbl( ). With the cursor between the parentheses, selected Height under SpaceStyles.
Entered Vaulted for sample value of HeightOverride. Every time a sample value is changed a new sample result displays. Entered 108 for sample value of SpaceStyles:Height. Selected Length - Long for Format.
Sample values are formatted and inserted into the formula in place of the corresponding property definition names with brackets surrounding them. The entire sample formula is evaluated, and the result displays in the Sample Result pane.
Because this formula contains the word RESULT, it is evaluated as a function instead of an expression, and the value of the formula property is the last value assigned to RESULT. The result of this valid formula is Vaulted.
Then
right-click the style or definition, and click New. Enter a name for the new property set definition, and press ENTER. right-click the property set definition to copy, and click Copy. Right-click, and click Paste. Right-click the new property set definition, and click Rename. Enter a name, and press ENTER.
NOTE If this property set definition will be used with schedule tags, do not enter spaces in the name. 4 Click OK.
7 Click Notes, click the Reference Docs tab, and attach, edit, or detach a reference file: If you want to
attach a reference file edit the description of a reference file
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
8 Click OK twice.
Then
select Objects. The list of objects becomes available. select Styles and Definitions. The list of styles and definitions becomes available.
6 Select the objects or the styles and definitions to which the property set applies. If you want to
define an object-based property set definition define a style- or definition-based property set definition
Then
select the objects from the list in the left pane. select the styles or definitions from the list in the left pane.
If you want to
select all objects or style and definitions clear the current selection
Then
click Select All. click Clear All.
If all the objects or none of the objects are selected, your property set definition can be added to any object or style. The area above the list displays the objects that are currently selected. 7 To specify classification criteria, expand a classification definition, and select one or more classifications. For example, you can select a construction status of New and two preferred vendors. To meet the criteria, the classification in the object style must be New for construction status and the Vendor classification must be one of the two vendors selected.
Specifying multiple classification criteria in a property set definition
All classification definitions that apply to the same objects to which the property set definition applies are displayed on the right with a list of their classifications. If classifications are selected, the property set definition can be applied only to those objects or styles and definitions selected on the left that have all the classifications selected on the right. 8 Click OK.
3 Select the property set definition for which to add a manual property. 4 On the Definition tab, click 5 Enter the Name for the property. NOTE If this property is for use with schedule tags, do not enter spaces in the property name. 6 To define a property by using existing properties, select a property from the Start With list. 7 Click OK, and continue working on the property set definition on the Definition tab of the Property Set Definition dialog. 8 Enter a description of the property, and click OK. The default description is the same as the property definition name. This text is for a column header in a schedule table that uses this property. NOTE The description does not change if you edit the property name. Edit the description separately. 9 Specify the type of data the property contains. Select List to associate a list definition with this manual property. For more information, see Creating a List Definition for a Manual Property Definition on page 2572. Changing the data type of a definition for property data already stored in the drawing will set the data to the default value, possibly removing data previously edited. For property definitions to be displayed in a matrix column in a schedule table, you can assign multiple values to the same property by using a text data type and separating the values with semicolons. Each value will be displayed in a separate matrix column. 10 Select a property data format to specify how the data included in the property set definition is displayed. The format you select becomes the default format of a column when this property is added to a schedule table style. It can be changed at any time. The Example column shows how the default value is displayed using the selected format. 11 Select how units are entered. If you assign a type of unit other than the default for Format, an override is applied to the property data format. The type of units specifies how they are stored in the drawing. on the Extended Data tab of the Properties Palette. 12 Enter a default value. Values for Default are used in the example fields and as example data for schedule table columns. The Extended Data tab of the Properties palette displays units in the same format as they appear for Example. NOTE If you create a manual property, it is helpful to enter neutral characters, such as --, as the default value. When you create a schedule table, the characters fill the cells for which you have not entered values. You can edit the characters in each cell later. If you leave the default value blank in the property set definition, the corresponding cells are blank. You cannot select and edit blank cells. 13 Clear Visible if you do not want this property definition to appear on the Extended Data tab of the Properties palette. For more information, see Hiding Properties on page 2568. 14 Enter a number for Order if you want this property definition to appear on the Extended Data tab in a particular order. For more information, see Sequencing Property Definitions on page 2567. .
15 Click OK. NOTE When you attach property set data to an xref drawing or block using RefEdit and the property set includes Auto IncrementInteger or Auto IncrementCharacter, then you must set the default value to the first number to be used in the xref or block to avoid creating duplicate numbers.
12 Under Field Category, select the desired category. 13 Under Field names, select the field you want to enter. Some field names require additional information, like a file name or field property information. 14 Select the text format of the field text. 15 Click OK.
6 Select one property for each object to which the property set definition applies. For example, if the definition applies to windows and window assemblies, you can select the Width property for windows and the Width property for window assemblies. A warning is displayed if you select different properties from different object types.
NOTE If the property set definition applies to only one object, you can create multiple automatic property definitions at the same time by selecting multiple items on the Automatic Property Source worksheet. If the property set definition applies to more than one object, you can only create one property definition at a time. Typically, you would like to select items with the same name for every object the property set definition applies to. Selecting or clearing an item for one object selects or clears items with the same name for all other objects. You can control the selection of individual items by pressing CTRL. 7 Click OK. 8 Click on the value for Description, enter a short description of the property definition, and click OK. The default description is the same as the property definition name. This is the default text for a column header in a schedule table that uses this property. NOTE The description does not change if you edit the property name. 9 Select a format to specify the how the data displays. The format you select becomes the default format of a column when this property is added to a schedule table style. It can be changed at any time. The Example column shows how the default value is displayed using the selected format. For more information, see Property Data Formats on page 2528. 10 Clear Visible if you do not want this property definition to appear on the Extended Data tab of the Properties palette. For more information, see Hiding Properties on page 2568. 11 Enter a number for Order if you want this property definition to appear on the Extended Data tab in a particular order. For more information, see Sequencing Property Definitions on page 2567. 12 Click OK.
5 Enter a name for the location property. 6 Clear Use property name for description if you do not want to use the location property as the description of the property. 7 Expand AEC Polygon or Space. 8 Expand a property set definition. 9 Select the property data you wish to retrieve. 10 Click OK. To change the name of the property definition, click Name and double-click the property definition in the table, or select Edit Location. If Use property name for description is not set, edit the description. 11 Select a property data format to specify the method used to display the data included in the definition. The format you select becomes the default format of a column when this property is added to a schedule table style. It can be changed at any time. The Example column shows how the default value is displayed using the selected format. 12 Clear Visible if you do not want this property definition to appear on the Extended Data tab of the Properties palette. For more information, see Hiding Properties on page 2568. 13 Enter a number for Order if you want this property definition to appear on the Extended Data tab in a particular order. For more information, see Sequencing Property Definitions on page 2567. 14 Click OK.
The Classification Property Definition dialog is displayed. The pane on the left lists classification definitions that apply to the object style for the current property set definition. For example, if the current property set definition applies to door styles, the Classification pane lists all the classification definitions that apply to door styles. The pane on the right lists all the properties that apply to the classification definitions.
6 Enter a name for the property. The name identifies the property in the property set definition. 7 Clear Use classification name for description if you do not want to use the classification name for the description of the property. By default, schedule table styles use the description for the column heading. The default description for classification properties comprises the names of the classification definition, the property set definition, and the property (such as Vendor - Vendor Class - Delivery Date). 8 Select the classification or the classification property to add to the property set: If you want to
include the value specified for each object for a classification definition include the value of a property that is attached to a classification
Then
in the left pane, select the classification definition.
in the left pane, select the classification definition. In the right pane, select Classification Property, expand the property set, and select the property.
9 Click OK, and continue working on the property set definition on the Definition tab of the Property Set Definition dialog. 10 If Use classification name for description was not selected, enter a description for the new property by selecting the empty value, entering text for Description, and clicking OK.
To change the name of the property definition, double-click the value for Name. 11 Select a format to specify the how the data displays. The format you select becomes the default format of a column when this property is added to a schedule table style. It can be changed at any time. The Example column shows how the default value is displayed using the selected format. For more information, see Property Data Formats on page 2528. 12 Clear Visible if you do not want this property definition to appear on the Extended Data tab of the Properties palette. For more information, see Hiding Properties on page 2568. 13 Enter a number for Order if you want this property definition to appear on the Extended Data tab in a particular order. For more information, see Sequencing Property Definitions on page 2567. 14 Click OK.
5 Enter a name for the material property. 6 Clear Use material name for description if you do not want to use the material property as the description of the property. 7 Select a material: If you want to
retrieve the name of a material specified for a component on an object or style retrieve property data for the material specified for a component on an object or style
Then
select a Material in the left pane.
8 Click OK, and continue working on the property set definition on the Definition tab of the Property Set Definition dialog. 9 If Use material name for description was not selected, enter a description for the new property by selecting the empty value, entering text for Description, and clicking OK. To change the name of the property definition, double-click the value for Name. 10 Select a format to specify the how the data displays.
The format you select becomes the default format of a column when this property is added to a schedule table style. It can be changed at any time. The Example column shows how the default value is displayed using the selected format. For more information, see Property Data Formats on page 2528. 11 Clear Visible if you do not want this property definition to appear on the Extended Data tab of the Properties palette. For more information, see Hiding Properties on page 2568. 12 Enter a number for Order if you want this property definition to appear on the Extended Data tab in a particular order. For more information, see Sequencing Property Definitions on page 2567. 13 Click OK.
mobile, fax, and telephone numbers of the project principal, manager, and architect contact information for public services sources for site information
A project property definition is a type of automatic property. The values displayed are determined by the information previously entered in the project and cannot be edited directly in the property definition. If, while working in the project, you modify project details that are included in the property definition and a schedule, the schedule displays the out-of-date marker. For more information, see Turning Off the Out-of-Date Marker on page 2494. In order for a project property definition to return correct project data, a drawing management project must be currently open, and the drawing containing the object must be part of that project. Not meeting either of these conditions has the following consequences:
The data on the Extended Data tab of the Properties palette and on similar dialogs is displayed as No Project. Attributes of schedule tags that display project data are not updated. Attributes display data as updated from the last time the conditions were met and the drawing was saved. In this case, the data displayed may not be accurate. Schedule tables that display project data in one or more cells are not updated. Schedule tables display data as updated from the last time the conditions were met and the drawing was saved. In this case, the data displayed may not be accurate.
These conditions allow drawings that contain project data to be viewed and plotted when drawing management is not available. 1 Click Format menu Style Manager. The Style Manager is displayed with the current drawing expanded in the tree view. 2 Expand Documentation Objects, and expand Property Set Definitions. 3 Select the property set definition that you want to change.
5 Enter a name for the project property. 6 Clear Use project information for description if you do not want to use the project property as the description of the property. 7 Select the project information to include in the property definition. 8 Click OK, and continue working on the property set definition on the Definition tab of the Property Set Definition dialog. 9 If Use project information name for description was not selected, enter a description for the new property by selecting the empty value, entering text for Description, and clicking OK. To change the name of the property definition, double-click the value for Name. 10 Select a format to specify the how the data displays. The format you select becomes the default format of a column when this property is added to a schedule table style. It can be changed at any time. The Example column shows how the default value is displayed using the selected format. For more information, see Property Data Formats on page 2528. 11 Clear Visible if you do not want this property definition to appear on the Extended Data tab of the Properties palette. For more information, see Hiding Properties on page 2568. 12 Enter a number for Order if you want this property definition to appear on the Extended Data tab in a particular order. For more information, see Sequencing Property Definitions on page 2567. 13 Click OK.
5 Enter a name for the anchor property. 6 If you do not want to use the property name for the description, clear Use property name for description. 7 Select the property definition to be associated with this property set. 8 Click OK, and continue working on the property set definition on the Definition tab of the Property Set Definition dialog. 9 If Use property name for description was not selected, enter a description for the new property by selecting the empty value, entering text for Description, and clicking OK. To change the name of the property definition, double-click the value for Name. 10 Select a format to specify the how the data displays.
The format you select becomes the default format of a column when this property is added to a schedule table style. It can be changed at any time. The Example column shows how the default value is displayed using the selected format. For more information, see Property Data Formats on page 2528. 11 Clear Visible if you do not want this property definition to appear on the Extended Data tab of the Properties palette. For more information, see Hiding Properties on page 2568. 12 Enter a number for Order if you want this property definition to appear on the Extended Data tab in a particular order. For more information, see Sequencing Property Definitions on page 2567. 13 Click OK.
Then
select Block, and select the block name from the dropdown list. select Block, click Browse, select a block, and click Open. select Block, click Browse, select a drawing, and click Open. select Image, and click Browse. In the Select Image File dialog, browse to select the image, and click Open. Select the path type from the drop-down list. Using relative paths makes your project more portable.
7 If you want to enter a new description in the property set definition, clear Use block or image name for property description. 8 For Rotation, enter an angle for the graphic. 9 If you want to change the layer key, click Select Layer Key. 10 Click OK, and continue working on the property set definition on the Definition tab of the Property Set Definition dialog. 11 If Use graphic name for description was not selected, enter a description for the new property by selecting the empty value, entering text for Description, and clicking OK. To change the name of the property definition, double-click the value for Name. 12 Select a format to specify the how the data displays. The format you select becomes the default format of a column when this property is added to a schedule table style. It can be changed at any time. The Example column shows how the default value is displayed using the selected format. For more information, see Property Data Formats on page 2528. NOTE Images and blocks are uniformly scaled to fit within the table cell. The cell dimension is determined by the row height and column width. 13 If you do not want this property definition to appear on the Extended Data tab of the Properties palette, clear Visible. For more information, see Hiding Properties on page 2568. 14 If you want this property definition to appear on the Extended Data tab in a particular order, enter a number for Order. For more information, see Sequencing Property Definitions on page 2567. 15 Click OK.
see the most important properties first rather than the default alphabetical order. Items with numbers appear before items without numbers. 1 Click Format menu Style Manager. 2 Expand Documentation Objects, and expand Property Set Definitions. 3 Select the property set definition that you want to change. 4 On the Definition tab, select the property, and enter a number value for Order to specify the sequence in which the property is to appear on the Properties palette. 5 Click OK.
Hiding Properties
Use this procedure to prevent properties from being listed on the Extended Data tab of the Properties palette. If the object has many properties associated with it, it could be helpful to exclude some of the less important properties from displaying on the Properties palette. 1 Click Format menu Style Manager. 2 Expand Documentation Objects, and expand Property Set Definitions. 3 Select the property set definition that you want to change. 4 Click the Definition tab, select the property, and clear Visible if you do not want the property to display on the Properties palette. 5 Enter a name for the graphic property. 6 Click OK.
change the objects or styles to which the property set can be attached. add and remove properties. change the name, description, and format of properties. change additional items for each type of property definition. change the visibility and the display order on the Properties palette.
Changes are immediately applied to any objects or styles attached to the property set that was created from the definition. If automatic update is specified for a schedule table, the changes also appear in the schedule table. If automatic update is not specified, you need to update the table. NOTE If you remove a property that is used in a schedule table, INVALID is displayed for value in the table. 1 Click Format menu Style Manager. The Style Manager is displayed with the current drawing expanded in the tree view. 2 Expand Documentation Objects, and expand Property Set Definitions.
3 To change how the property set is applied, click the Applies To tab, and specify objects or styles: If you want to
apply the property set created from this definition to objects
Then
select Objects, and select the objects to which the property set can be attached. For more information, see Specifying How the Property Set Definition is Applied on page 2555. select Styles and Definitions, and select the styles and definitions to which the property set can be attached.
apply the property set created from this definition to styles or definitions
4 Click the Definition tab. 5 Edit the characteristics for each property definition: If you want to
edit the name of a manual property definition
Then
click Name. Enter a new name, and press ENTER. For more information, see Adding a Manual Property Definition to a Property Set Definition on page 2556. select the description, enter new text, and click OK. select type, default, format, visibility, or order and make your changes. If a property definition is not visible, you cannot enter a value for Order. after the format is assigned, select a new value for Units. select definition, source, format, visibility or order and make your changes. You cannot change the data type or default value of automatic properties.For more information, see Adding an Automatic Property Definition to a Property Set Definition on page 2559. double-click the formula property definition. Change the name, clear or select Use formula for description, and modify the formula by entering data or selecting property definitions. Click OK. Select the source, format, visibility, or order and make your changes. For more information, see Adding a Formula Property Definition to a Property Set Definition on page 2547. double-click the location property definition. Change the name, clear or select Use property name for description, and select a property definition. Click OK. Select the source, format, visibility, or order and make your changes. For more information, see Adding a Location Property Definition to a Property Set Definition on page 2560.
edit a manual property definition description edit the type of data, default value, format, visibility, or order of a manual property definition
edit how the units display for a manual property definition edit an automatic property definition
If you want to
edit a classification property definition
Then
double-click the classification property definition. Change the name, clear or select Use classification name for description, select from the classification definitions available in the left pane, and select a classification property from the right pane with Classification Property selected. Click OK. Select the source, format, visibility, or order and make your changes. For more information, see Adding a Classification Property Definition to a Property Set Definition on page 2561. double-click the material property definition. Change the name, clear or select Use material name for description, select from the materials available in the left pane, and select a material property from the right pane with Material Property selected. Click OK. Select the source, format, visibility, or order and make your changes. For more information, see Adding a Material Property Definition to a Property Set Definition on page 2563. double-click the project property definition. Change the name, clear or select Use project information name for description, select from the project information available, and click OK. Select the source, format, visibility, or order and make your changes. For more information, see Adding a Project Property Definition to a Property Set Definition on page 2564. double-click the anchor property definition. Change the name, clear or select Use property name for description, select a property definition, and click OK. Select the source, format, visibility, or order and make your changes. For more information, see Adding an Anchor Property Definition to a Property Set Definition on page 2565. double-click the graphic property definition. Change the name, select a new block or image for Source, clear or select Use block (or image) name for description, change the scale and rotation, and click OK. Select the format, visibility, or order and make your changes. For more information, see Adding a Graphic Property Definition to a Property Set Definition on page 2566.
remove a property from the property set definition select a property, and click . For more information, see Removing All Property Sets from Objects and Styles on page 2571.
6 Click OK. NOTE Property data format styles, property set definitions, and schedule table styles cannot be changed through RefEdit. Changes seem to work, but will revert to the previous settings when saved back to the xref file. Open the xref drawing directly, and make the changes there.
Then
enter y (yes), and press ENTER. press ENTER.
If you keep the merged property set definition in the drawing, it is not attached to any objects. 5 Specify whether to remove property sets: If you want to
remove the property sets that do not apply after the merge keep the property sets attached to objects and styles even though they may not apply
Then
enter y (yes), and press ENTER.
press ENTER.
List Definitions
A list definition is a multi-purpose object that lets you create a list of items to use in a manual property definition. After you create a list definition, values can be selected from the list without having to enter them manually each time. For example, if you create a predefined list of acceptable values for paint color or manufacturers, you remove the risk of forgetting a correct name or making a typographical error when setting up manual properties. Create the list once, copy it into the appropriate project files as needed, and then you can easily select values for manual properties when you add them to property definitions. For more information, see Adding a Manual Property Definition to a Property Set Definition on page 2556.
Then
right-click List Definitions, and click New. right-click the list definition you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new list definition, and press ENTER. 5 On the General tab, enter a description for the list definition under Description. 6 Click the Applies To tab, and select Manual Property Definition.
You can clear the list definition from applying to a manual property definition only if it is not in use. 7 Click the Items tab.
8 Select Allow individual property values to vary from this list if you want to allow values other than those specified here to be displayed on the Properties palette. 9 Click Add, and enter a value for Name.
10 Enter a value for Description. 11 Continue to add values to this list definition. 12 Click OK.
Then
select the property and edit the text under Name. select the property and edit the text under Description.
5 Click OK. 6 To remove an item from the list definition, select the item, and click Remove. If the Remove button is unavailable, you cannot delete the property because it is currently assigned to an object, or it is in a property set definition that is in use. 7 Click OK.
2 On the Properties palette, click the Extended Data tab. 3 Select a different list item, or enter a new value. If entering a new value is not an option on the Properties palette, open the list definition and select Allow individual property values to vary from this list. For more information, see Creating a List Definition for a Manual Property Definition on page 2572.
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
7 Click OK twice.
Classification Definitions
A classification definition is a group of named properties or characteristics that you can assign to building objects such as walls and doors. Classifications enable you to track objects by construction status, project phase, building element, vendor, or other criteria. A classification definition is applied to an object type. The definition contains classification names and descriptions. Each classification can have property sets attached to it.
only those objects that meet the classification criteria. classification definitions as columns. additional information from property sets you create and attach to individual classifications.
Classifications for multi-view blocks enable you to distinguish among blocks to use for furniture, appliances, fixtures, and equipment Classifications for project phases can call out changes specified for new or demolition work and existing structure to remain Classifications for door types let you filter partition doors in bathrooms from door schedules
The classification information for each object is included in the columns you added to the schedule table style.
You also specify the objects to which the classification definition applies.
Specifying object types in the classification definition
The classification definition is listed on the Classifications tab in the object style properties. You select a classification, such as New, in the object style. For example, your drawing might contain certain door styles for existing doors, and different styles for new construction. All doors created from these styles have the classification specified in their style.
When you are ready to schedule doors, you can specify in the schedule table style that only those doors with the New classification will be included. Any other doors included in the selection set are filtered from the table.
Specifying classification criteria in a schedule table style
You can also include classifications as a column in your schedule tables. You can create and attach property sets to individual classifications to track additional data, and you can include this data in schedule tables. In addition, you can modify settings in the display system to filter the display of objects based on their classification. You can change the classification of a specific object on the Extended Data tab of the Properties palette. If this change causes an object to not display, a warning dialog appears on your drawing screen.
Then
right-click Classification Definitions, and click New. right-click the classification definition you want to copy, and click Copy. Right-click, and click Paste.
4 Enter a name for the new classification definition, and press ENTER. 5 Edit the classification definition: If you want to
enter a description of the classification definition specify the object types to which the definition applies
Then
click the General tab, and enter the description. see Specifying the Object Types for a Classification Definition on page 2579. see Adding Classifications to a Classification Definition on page 2579.
enter classifications
If you want to
attach property sets to the individual classifications in the definition add notes or files to the definition
Then
see Attaching Property Set Definitions to a Classification Definition on page 2580. see Attaching Notes and Files to a Classification on page 2583.
6 Click OK.
6 Click OK.
NOTE Be sure to specify the object types to which the classification definition applies. The classifications are not available until you specify the object types in the classification definition. For more information, see Specifying the Object Types for a Classification Definition on page 2579. 1 Click Format menu Style Manager. 2 Expand Multi-Purpose Objects, and expand Classification Definitions. 3 Select the classification definition. 4 On the Classifications tab, click Add. 5 Select the new classification, and enter a name under Item. 6 Under Description, enter a description of the classification.
Adding classifications to a classification definition
7 Continue adding classifications. 8 Select any of the classifications added, and drag and drop them to organize the hierarchy as desired. 9 Click OK.
5 Click
6 Clear property sets that you do not want to attach to the classification, and click OK.
Clearing property sets you do not want to attach to classifications
7 Enter values for the property data, and click OK. You can enter or edit values later, if necessary.
Entering data for a property set attached to a classification
NOTE You can remove only those classifications not currently applied to an object type. You cannot delete classifications that are in use. 1 Click Format menu Style Manager. 2 Expand Multi-Purpose Objects, and expand Classification Definitions. 3 Select the classification definition. 4 On the Classifications tab, edit classifications: If you want to
edit the classification name
Then
select the classification, edit the text under Item, and click OK. select the classification, edit the text under Description, and click OK. select the classification, and click Property Sets. Enter or edit property data, and click OK.
add or edit property set data in property sets already attached to a classification
5 To detach property sets from a classification, select the classification, and click Property Sets. 6 Click .
7 Clear the property sets you do not want to remove, and click OK.
Removing property sets from a classification
8 Click OK. 9 To remove a classification, select the classification, and click Remove. If the Remove button is unavailable, you cannot delete the classification because it is currently assigned to an object type. 10 Click OK.
Classifications, but not their descriptions, are listed for objects and styles on the Classifications tab in the Style Manager. If descriptions have been entered, you can view them in the classification definition under Multi-Purpose Objects in the Style Manager. 1 Double-click the object for which you want to change a classification. 2 On the Properties palette, click the Extended Data tab. 3 Select the classification you want to change. 4 On the Select Classification worksheet, select a different classification, and click OK.
Then
click Add, select a file, and click OK. select the file, and click Edit. Enter the description, and click OK. double-click the reference file name to start its application. select the file name, and click Delete.
9 When you finish making changes to the classification definition, click OK.
Display Themes
Display themes use color, fills, and hatches to present data that is not typically visible in a drawing. For example, you can specify that all 2-hour fire-rated walls appear with a red fill. The display theme legend activates the display theme in the drawing and identifies the meaning of the different colors, fills, or hatches used in the theme. The data for display theme legends is collected from the property set data attached to the objects or object styles. Styles for display themes are specified in the Style Manager under Documentation Objects.
You activate a display theme in a drawing by using a display theme tool to insert a display theme legend or by right-clicking an existing legend. The legend explains the meaning of color, fills, or hatches specified in the theme.
Display themes are an effective way to present information during the conceptual design phase of a project, or when working with construction documents. With display themes you can identify changes to a project that are not in the contract, identify the staging of a project, and identify objects that meet or do not meet specific standards. For example, you may choose to specify that all fire-rated walls are displayed with red fills. The criteria for the display theme are based on the property data attached to the objects or object styles. The property data overrides the display properties to produce the visual effects produced by inserting a display theme. For more information about how objects display and their property data, see Display Configurations on page 549 and Property Sets and Property Set Definitions on page 2488. If you use the drawing as an external reference (xref) in a project, the display theme is imported into the host drawing by default. If the host drawing already contains a display theme, then the display theme in the host drawing overrides the display theme in the xref. A marker appears over the disabled display theme legend.
Drag a display theme style from the Style Manager to a tool palette, and then customize the properties of the new tool. Copy a tool from another palette to the current palette, and then customize the properties of the new tool. Copy an existing tool in the current palette and then customize the properties of the new tool. 1 Open the tool palette on which you want to create a tool. 2 Create the tool: If you want to
create a tool from a display theme style in the Style Manager
Then
click Format menu Style Manager. Locate the style you want to copy, and drag it to the tool palette. Click OK to close the Style Manager. right-click the tool, and click Copy. Right-click, and click Paste. open the other palette, right-click the tool, and click Copy. Reopen the palette where you want to add the tool, right-click, and click Paste.
3 Right-click the new tool, and click Properties. 4 Enter a name for the tool. 5 Click the setting for Description, enter a description of the tool, and click OK. 6 Expand General.
Then
enter text for Description. click the setting for Layer key, select a layer key, and click OK. click the setting for Layer overrides. Clear Do not specify Layer Overrides, select an override, and click OK twice. click the setting for Style, and select a style. click the setting for Style location, and click Browse to specify a location. enter a value for Scale.
specify the display theme style specify an external drawing file source for the style
8 Click OK.
The drawing contains a display theme style that specifies theme settings and establishes conditions (theme rules) for those objects that you wish to display differently. For more information, see Creating a Display Theme Style on page 2590. Property set data is attached to the objects or object styles for objects to which you want the display theme style applied. For more information, see Attaching Property Set Data to Objects on page 2534.
1 Open the tool palette containing the Display Theme tool you want to use, and select the tool. Three sample Display Theme tools are located on the default Scheduling palette in the Tool palette set. There are additional Display Theme tools located in the Documentation Tool Catalog and with the Scheduling and Reporting Tools in the Stock Tool Catalog. You can add this tool to any tool palette. For more information, see Working with Tool Palettes on page 65. 2 In the drawing area, specify the insertion point for the upper-left corner of the display theme legend. 3 Specify the lower-right corner of the legend, or press ENTER to scale the display theme legend to the current drawing scale. The objects affected by the display theme visually change in the drawing as indicated by the legend.
As you work with different display theme styles within a project, you can synchronize the versions with your project standards. For more information, see Synchronizing Selected Styles and Display Settings with AEC Standards on page 448.
Property set definitions for any property data to be included in the display theme created from the style. For more information, see Property Set Definitions on page 2542. Property data formats to control the format of values of display theme rules. Typically, you use the data format for values that the property set definition uses. However, you can override data formats. For more information, see Property Data Formats on page 2528.
An unnamed display theme setting is created with the index number of 1. 7 Create the settings for the display theme. If you want to
specify a name for the display theme turn off the visibility of the identifying color or hatch for this display theme in the display theme legend add a color to the display theme
Then
select Unnamed and enter text for Name. click the light bulb. If the light bulb is yellow, the identifying color or hatch and the name of the display theme are visible in the display theme legend. click BYBLOCK, and select a color from the Select Color worksheet. For more information, see Choose Hatch Patterns and Solid Fills in AutoCAD Help.
TIP The quickest way to locate and view an AutoCAD topic referenced in Autodesk AutoCAD Architecture Help is to click the Search tab in the Help window, select the Search titles only option, and then copy and paste or type in the AutoCAD topic name, and click List Topics.
click SOLID, select a Type from the Hatch Pattern worksheet, and click OK. For more information, see Choose Hatch Patterns and Solid Fills in AutoCAD Help.
If you want to
scale a hatch pattern for the display theme change the angle of the hatch pattern
Then
enter a value for Scale/Spacing. For more information, see Hatch Tab (Hatch and Gradient Dialog Box) in AutoCAD Help. enter a value for Angle. For more information, see Hatch Tab (Hatch and Gradient Dialog Box) in AutoCAD Help. click global.
specify the orientation of the hatch pattern from global to object specify the X offset of the hatch pattern specify the Y offset of the hatch pattern specify a Linetype for the hatch pattern
enter a value for X Offset. enter a value for Y Offset. click ByBlock, select a linetype, and click OK. For more information, see Custom Hatch Patterns in AutoCAD Help. click ByBlock, select a lineweight, and click OK. For more information, see Overview of Lineweights in AutoCAD Help. enter a value for Lt Scale. For more information, see Work with Linetypes in AutoCAD Help. click ByBlock, select a plot style, and click OK. For more information, see Use Plot Styles to Control Plotted Objects in AutoCAD Help.
specify a Lineweight for the hatch pattern specify a Linetype Scale for the hatch pattern specify a Plot Style for the hatch pattern
A display theme rule is created with the index number of 1.1. This corresponds with the display theme setting. You can create multiple rules for each display theme. 9 Select a property set definition. Property set definitions that exist in the drawing appear in the drop-down list. 10 Select a property. The properties available are contingent upon the property set definition you selected. 11 Select a condition. The conditions available are contingent upon the property set definition and property you selected. 12 Enter a value appropriate to the condition you selected. 13 Select an operator appropriate to the formula you are creating for the display theme rules. Specify the format for the design theme legend 14 Click the Legend Format tab. 15 For Title, enter the text you want to appear on the heading of the display theme legend. 16 Select the shape of the symbol for the legend key as either round or square. 17 Select a style for the text in the legend. 18 Enter the height for the text in the legend.
19 Enter the gap between words in the legend. Specify the display properties for the display theme legend 20 Click the Legend Display Properties tab. 21 Select the display representation on which to display the changes, and select Style Override. The display representation in bold is the current display representation. For more information, see Display Representations on page 544. 22 If necessary, click .
23 Click the Layer/Color/Linetype tab. 24 Select the component to change, and select a different setting for the property. 25 Click OK twice.
You can find this information by viewing the column definitions in the schedule table style used to create the schedule table. Select the schedule table, right-click, and click Edit Table Style. Click the Columns tab. You can view the property assigned to each column and the property set from which the property is obtained. Click Cancel to return to the drawing. The property sets provided use the words Object and Style in their names to identify how the property set can be attached. For example, you can attach the DoorObjects property set to doors. You can attach the DoorStyles property set to any door style. To attach property sets to objects and styles individually, select the table, right-click, select Edit Table Cell, and select the cell. For more information, see Editing Table Cell Data on page 2526. To attach property sets to all objects and styles that need them, select the table, right-click, and select Add All Property Sets. For more information, see Adding Property Set Data to All Objects on page 2528. For more information about attaching property sets to objects and styles, see Attaching Property Set Data to Objects on page 2534.
Locating an Object
Is there an easy way to locate an object that is listed in a schedule table?
Yes. You can select a row in the schedule table to highlight the object that corresponds to the row. For more information, see Locating and Viewing Scheduled Objects in a Drawing on page 2495.
for each finish. When you then create a table from the style, the matrix symbol appears in the finish column for the finish value entered in the property data for the walls of each space.
Troubleshooting Units
This topic answers the following question about troubleshooting units:
displays for Units by default. You can select any other type of unit that is identified for LengthLong (such as feet and millimeters). If you select Feet in place of Inches in the property set definition, and select a door with a manual property called HeightOverride, and enter 84 on the Extended Data tab, the value displays 7'-0''. For more information, see Adding a Manual Property Definition to a Property Set Definition on page 2556 and Units in Property Data Formats on page 2530.
2598
47
Architectural, engineering and construction (AEC) content consists of drawing files, architectural symbols, object styles, and annotation routines that you add to drawings to design and document your project. Predefined AEC content can be accessed from the Content Browser and from the AEC Content tab in DesignCenter. You can also create custom content using the AEC Content Wizard.
In some design situations, you may want to create custom content for a unique piece of construction, or you may want to create a custom command to insert AEC content by following a series of procedures. You can make your own content by modifying existing content or by constructing new content using the AEC Content Wizard. For more information, see Creating Custom AEC Content on page 2605.
2599
In addition to AEC content, there are other types of predefined content, including layers, templates, and materials. This content is located in Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu.
There are 3 panes on the right side of the AEC Content tab.
The top pane is the content area, which displays the contents of the folder currently selected in the tree view. The Views drop-down list at the upper-right corner of the window provides 4 content display options: Large Icons, Small Icons, List, and Details. The Large Icons option displays an image of the content item. All other options display the generic DWG icon. Regardless of whether the content item is displayed as an image or an icon, it can be dragged and dropped into a drawing or onto a tool palette. The middle pane displays a higher resolution preview of the AEC content item currently selected in the top pane and behaves like the Object Viewer. For more information, see Object Viewer on page 757. You can toggle the preview pane on or off by clicking on the toolbar at the top of the window.
The bottom pane displays a text description of the AEC content item currently selected in the top pane. You can toggle the description on or off by clicking on the toolbar at the top of the window.
The layout files are custom content set to the Drawing content type. The layout files have no layer key because all objects have hard-coded layers within the file. You can change the layers as required.
The layout files are not set to Explode on Insert because you can place them at only one rotation and orientation (not mirrored) when you drag them into a drawing, and it is easier to reposition them as unexploded blocks. To set rotation and mirroring before insertion, double-click the icon to display the standard AutoCAD Insert dialog box instead of dragging the content. The rotation angle and scale (for mirroring) can be set in the Insert dialog box or on the command line. If you use the command line, you can see the result of each option before actually inserting the content. You can apply multiple settings on the command line, even though the prompt says Specify insertion point: after the first one. You can still type another X, Y, or R. Use X = -1 or Y = -1 to mirror the content. Use the node object snap to position individual stall and urinal layouts next to each other. The toilet partitions and screens are inserted with centered baselines, so the node snap places them correctly. After insertion, select Edit Block in-place from the context menu to adjust the layout, extend partitions, or to move doors, fixtures, or grab bars. Stall partitions are wall objects placed in the wall group Toilet_Ptn. They do not clean up with other walls. Urinal screens are in the Standard group, but set to Do Not Cleanup. Each lavatory layout consists of a counter, made of a wall object with the cleanup group Toilet_Counter with lavatory MV Blocks anchored as follows: Lavs (1) Wall anchor; centered along curve Lavs (2) - (4) Layout Curve (on counter); even spacing (1'-6'' start and end offset) Lavs (5) Layout Curve (on counter); repeat at 3'-0'' (1'-6'' start and end offset)
Use the endpoint object snap to position a counter against a stall or urinal screen. After exploding, the lavatory counters can be trimmed or extended to the restroom walls. The lavatory counters adjust appropriately, depending on the anchoring mode. The restroom files are preconfigured assemblies of individual layouts, arranged as typical mens and womens rooms.
For more information, see Detail Components on page 2339and Layout Curves and Grids on page 1799.
The Content Browser opens in a window outside the drawing area. To see both the drawing and the Content Browser, reduce the size of drawing and the Content Browser on your screen. 2 Click the catalog that contains the category of tools you want to use. 3 Click the category that contains the tool. 4 Drag the i-drop icon for the tool into the drawing area to add the content to your drawing. 5 Define properties for the content on the Properties palette, if necessary. For more information, see Properties Palette on page 46. 6 Press ENTER.
2 Click the AEC Content tab. 3 Under Custom Applications, expand AutoCAD Architecture, and expand Imperial or Metric. 4 Expand the folder containing the content you want to place in the drawing. 5 Drag the desired image or file icon from the content area (the top right pane) to the desired location in the drawing area. (Alternatively, you can double-click the content item, or right-click it and click Insert, and then specify a location in the drawing area.) The content is placed in your drawing using the current display configuration. For more information about display configurations, see Display System Structure on page 543.
2 Click the AEC Content tab. 3 Under Custom Applications, expand AutoCAD Architecture, and expand Imperial or Metric. 4 Expand Design, and expand one of the following layouts:
For imperial content, expand Mechanical\Plumbing Fixtures\Layouts. For metric content, expand Bathroom\Layouts.
5 Double-click a layout. 6 Use the Insert dialog box to control the placement of the layout. 7 Specify a rotation angle or a scale to mirror the layout. Enter -1 for X or -1 for Y to mirror the content. 8 Click OK. 9 Specify a location for the fixture layout.
NOTE You can also add the layout by dragging it to the drawing, or by right-clicking and clicking Insert. You have the most control over the insertion if you use the double-click or right-click methods.
1 Open the tool palette where you want to add a new tool. 2 On the Insert menu, click DesignCenter, and navigate to the folder for the AEC content from which you want to create a tool. 3 Drag the content onto the tool palette.
A new tool is inserted on the tool palette. To change the icon of the tool, see Changing a Tool Icon on page 80. 4 Define additional properties for the tool, if necessary. For more information, see Changing the Tool Properties on page 79.
To create custom content, you first select the content type. Next, you specify options to be used when content is inserted into a drawing. The final step is to specify the output file and other parameters that control how DesignCenter displays the content. When creating content in an existing AEC file (that is, a drawing generated from the AEC Content Wizard), the default values for each page of the wizard are set to the value used to create the drawing. The default settings provide an easy way for you to make small modifications to existing content files.
2 Select Block for Content Type. All the defined blocks in the current drawing are displayed under Current Drawing. 3 Select a block for Current Drawing, and click Add. Only one block at a time can be selected for Current Drawing and added to Content File. 4 Click Next. 5 Specify an insertion method for Insert Options: If you want to
explode the block when you add it to your drawing have the block remain a block when you add it to your drawing specify an elevation for the block when you add it to your drawing specify an anchor type to use when you add the block to your drawing
Then
select Explode on Insert. clear Explode on Insert.
Then
enter values for X, Y, and Z for Scale.
7 If the block has attributes, specify a text style for Attribute Text Style: If you want to
use the default text style of content in the current drawing use the text style of the target drawing
Then
select As Defined by Content.
8 If the block has attributes, specify an angle for Attribute Text Angle: If you want to
use the rotation angle of the block as the attribute text angle set the angle of the attribute text to zero be able to read the attribute text from the right direction
Then
select As Inserted.
9 Click Select Layer Key, select a layer key, and click OK. You can also enter a layer name for Layer Key. 10 Click Next. 11 Enter a name for File Name, or click Browse. If you want to save the current drawing as the content file, select Current Drawing. 12 Select an image for Icon to represent the block in DesignCenter: If you want to
specify an existing bitmap image specify the default image of the block itself
Then
click New Icon, select an image, and click OK. click Default Icon.
13 Enter a description for Detailed Description. 14 If you want to save the drawing objects in the content file, select Save Preview Graphics. 15 Click Finish.
Then
enter a value for Preset Elevation. select a type of anchor for Anchor Type.
Then
enter values for X, Y, and Z for Scale.
If you want to
apply no additional scaling method to the drawing instance scale the drawing instance by the annotation scale of the drawing you are adding the block to scale the drawing instance by the drawing units of the drawing you are adding the block to scale the drawing definition by the drawing units of the drawing you are adding the block to
Then
select None for Additional Scaling.
Then
select As Inserted.
6 Click Select Layer Key, select a layer key, and click OK. You can also enter a layer name for Layer Key. 7 Click Next. 8 Enter a name for File Name, or click Browse. If you want to save the current drawing as the content file, select Current Drawing. 9 Select an image for Icon to represent the drawing in DesignCenter: If you want to
specify an existing bitmap image specify the default image of the drawing itself
Then
click New Icon, select an image, and click OK. click Default Icon.
1 Click Format menu AEC Content Wizard. 2 Select Multi-View Block for Content Type. All the defined blocks in the current drawing are displayed in Current Drawing. 3 Select a multi-view block under Current Drawing, and click Add. Only one block at a time can be selected for Current Drawing and added to Content File. 4 Click Next. 5 Specify an insertion method for Insert Options: If you want to
explode the multi-view block when you add it to your drawing have the multi-view block remain a block when you add it to your drawing specify an elevation for the multi-view block when you add it to your drawing specify an anchor type to use when you add the multiview block to your drawing
Then
select Explode on Insert.
Then
enter values for X, Y, and Z for Scale.
7 If the block has attributes, specify a text style for Attribute Text Style: If you want to
use the default text style of content in the current drawing use the text style of the target drawing
Then
select As Defined by Content.
8 If the block has attributes, specify an angle for Attribute Text Angle: If you want to
use the rotation angle of the multi-view block as the attribute text angle set the angle of the attribute text to zero be able to read the attribute text from the right direction
Then
select As Inserted.
9 Click Select Layer Key, select a layer key, and click OK. You can also enter a layer name for Layer Key. 10 Click Next. 11 Enter a name for File Name, or click Browse. If you want to save the current drawing as the content file, select Current Drawing. 12 Select an image for Icon to represent the multi-view block in DesignCenter: If you want to
specify an existing bitmap image specify the default image of the multi-view block itself
Then
click New Icon, select an image, and click OK. click Default Icon.
Then
enter a value for Preset Elevation. select a type of anchor for Anchor Type.
Then
enter values for X, Y, and Z for Scale.
7 If the block has attributes, specify a text style for Attribute Text Style: If you want to
use the default text style of content in the current drawing use the text style of the target drawing
Then
select As Defined by Content.
8 If the block has attributes, specify an angle for Attribute Text Angle: If you want to
use the rotation angle of the masking block as the attribute text angle set the angle of the attribute text to zero be able to read the attribute text from the right direction
Then
select As Inserted.
9 Click Select Layer Key, select a layer key, and click OK. You can also enter a layer name for Layer Key. 10 Click Next. 11 Enter a name for File Name, or click Browse. If you want to save the current drawing as the content file, select Current Drawing.
12 Select an image for Icon to represent the masking block in DesignCenter: If you want to
specify an existing bitmap image specify the default image of the drawing itself
Then
click New Icon, select an image, and click OK. click Default Icon.
The equivalent prompts on the command line are as follows; however, entering text for custom commands on the command line is not recommended. Custom commands should be created with the AEC Content Wizard.
AnnoScheduleTagAdd Property set definitions drawing <\Documents and Settings\All Users\Application Data\Autodesk\ACD-A 2009\enu\Styles\Imperial\Schedule Tables (Imperial).dwg> Select object to tag [Symbol/Leader/Dimstyle/Edit/Constrain/Rotation]:Symbol Enter tag symbol name <>: Aec3_Room_Tag_ Select object to tag [Symbol/Leader/Dimstyle/Edit/Constrain/Rotation]:Leader Enter leader type [None/STraight/SPline] <None>:None Select object to tag [Symbol/Leader/Dimstyle/Edit/Constrain/Rotation]:Dimstyle Enter leader dimstyle CURRENT <Aec-Arch-I-96>: Current Select object to tag [Symbol/Leader/Dimstyle/Edit]:
1 Click Format menu AEC Content Wizard. 2 Select Custom Command for Content Type. All the defined blocks in the current drawing, regardless of type, are displayed in Current Drawing. 3 Select one or more blocks for Current Drawing, and click Add. 4 Enter the command string for Custom String. You can also click Expand to display the Custom Command String dialog box, and enter the command string. The command string is limited to 255 characters.
5 Click Next. 6 Specify an insertion method for Insert Options: If you want to
specify an elevation specify an anchor type
Then
enter a value for Preset Elevation. select a type of anchor for Anchor Type.
Then
enter values for X, Y, and Z for Scale.
Then
select As Inserted.
9 Click Select Layer Key, select a layer key, and click OK. You can also enter a layer name for Layer Key. 10 Click Next. 11 Enter a name for File Name, or click Browse. If you want to save the current drawing as the content file, select Current Drawing. 12 Select an image for Icon to represent the drawing in DesignCenter: If you want to
specify an existing bitmap image
Then
click New Icon, select an image, and click OK.
If you want to
specify the default image of the drawing itself
Then
click Default Icon.
2 Click the AEC Content tab. 3 Under Custom Applications, expand AutoCAD Architecture, and expand Imperial or Metric. 4 Expand the folder containing the content you want to edit. 5 Select the content item you want to modify, right-click and click Edit. The AEC Content Wizard opens and the content type is displayed. 6 Follow the screens in AEC Content Wizard to make your modifications.
2616
Other Utilities
2617
2618
Cameras
48
1 Click View menu Cameras Adjust. 2 Select the camera to adjust.
The camera is a visualization tool, modeled after a real camera. It uses a point-and-shoot process to help you view the drawing as if you were standing within the building model. You can add any number of camera views to your drawing and create a video dry run of your design with a camera. For more information about working with cameras, see Overview of Cameras in the AutoCAD Help. You can save perspective views of your drawing using a camera. By adjusting the position of your camera, you can change these views incrementally.
Change the Step value: This value controls how far each click of the following buttons moves the camera: Forward, Back, Left, Right, Up, and Down. Change the Angle value: This value controls how far each click of the following buttons moves the camera angle: Turn Left, Turn Right, Look Up, and Look Down. Change the Zoom percentage: This value controls how far each click of the button zooms the camera for Zoom In and Zoom Out. Click Hide to view the drawing with hidden lines removed.
If the view in the drawing wasnt the cameras view, then the first selected button places the drawing into the cameras view.
2619
As you click each button, the view changes in increments determined by values in the Adjustment Increments section. If Auto View is selected, you can see the change after you click each button. If Auto View is cleared, click View to see the changes. 4 Click OK.
49
You can convert objects to 3D solids when preparing to use CNC machining applications to create a physical building model from a computer-generated building model. You may also want to convert objects to 3D solids if the objects are to interact with other 3D solids.
Objects with no integral 3D presence, such as building grids or cameras 3D sections Objects in a block or an external reference Custom display blocks created from 3D solids
For more information, see Create 3D Solids in AutoCAD Help. TIP The quickest way to locate and view an AutoCAD topic referenced in AutoCAD Architecture Help is to click the Search tab in the Help window, select the Search titles only option, and then copy and paste or type in the AutoCAD topic name, and click List Topics.
2621
TIP Convert custom display blocks to Free Form mass elements, and then convert the mass elements to 3D solids. 1 Open the tool palette that contains the Convert to 3D Solid tool you want to use, and select the tool. A default Convert to 3D Solid tool is located with the Modeling Tools in the AutoCAD Architecture Stock Tools catalog. You can add this tool to any tool palette. For more information, see Understanding the Content Browser on page 121. 2 Select the objects to convert, and press ENTER. 3 Enter y (Yes) to erase the selected geometry after conversion, or enter n (No) to keep the geometry in the drawing Any selected objects that cannot be converted are filtered out during the conversion. Highly-faceted objects, such as curved railings and stairs, may take a longer time to convert. After you convert an object to a solid, you can convert it to a Free Form mass element and modify it using grips or the Properties palette. You can then convert the Free Form mass element back to a 3D solid. For more information, see Using the Model Explorer to Create Mass Models on page 741.
Visual Audit
50
Visual Audit is a utility that helps you manage the integrity of your design data by identifying non-AEC objects, such as AutoCAD objects and exploded AEC objects, in your drawings.
2623
Then
enter z (Zoom). You can use real time zoom or rightclick to access additional zoom options. enter p (Pan). You can pan or right-click to access pan options.
51
You can create reference copies of objects that are updated automatically when you change the original object. You can add identical objects, such as columns, to your drawing.
2625
6 Enter a rotation angle for the entity reference, or press ENTER for zero rotation. 7 Press ENTER. The entity reference and reference mark are placed in the drawing at the specified location and rotation angle. If you edit the original object, the same changes are made to the entity reference.
For more information about adding hyperlinks, see Add Hyperlinks in a Drawing in AutoCAD Help. TIP The quickest way to locate and view an AutoCAD topic is to click the Search tab in the Help window, select the Search titles only option, and then copy and paste or type in the AutoCAD topic name, and click List Topics.
next to Reference documents, and attach, detach, or edit a reference file: Then
If you want to
attach a reference file
enter text under Description. double-click the reference file name to start its application.
If you want to
detach a reference file
Then
6 Click OK twice.
Then
enter new coordinate values under Insertion Point. make the normal of the entity reference parallel to the Z axis: under Normal, enter 1 for Z, and enter 0 for X and Y. make the normal of the entity reference parallel to the X axis: under Normal, enter 1 for X and enter 0 for Y and Z. make the normal of the entity reference parallel to the Y axis: under Normal, enter 1 for Y, and enter 0 for X and Z. enter a new value for Rotation Angle.
5 Click OK.
2628
52
The details feature in AutoCAD Architecture has a framework for content that can be customized and extended in several different ways. Detail components are stored in Microsoft Access databases, which end users can modify or even create using the Detail Component Manager, as described under Creating and Modifying Detail Component Databases on page 2357. Developers may prefer to work on detail component databases using Microsoft Access directly, in which case they will definitely need to refer to the descriptions and code samples in this appendix. However, it is recommended that any user be familiar with this information before attempting to create or customize a detail component database.
Introduction
AutoCAD Architecture detail components are not custom objects in AutoCAD. They are made up of simple entities like line, arc, polyline, block, and hatch. Usually, the various entities that make up a detail component are grouped as an anonymous block so that they can easily be copied or moved like a single entity. But a detail component can also be as simple as a polyline boundary with a hatch interior. This accommodates the type of component for which it is natural to use the STRETCH command. The exact makeup of the component is left to the discretion of the developer. Each Detail Component is also stamped with Xdata (Extended Entity Data) that identifies where it came from in the original database of components. This data can be used later to retrieve additional information or create another component of the same type. Detail components are integrated with the Property palette and Tool palette systems. However, the details framework handles this interaction automatically, and an author of a new detail component only has to provide a simple description of what type of data should appear. The details framework includes four main components:
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Framework Utilities
Recipe Specification
A Recipe Specification (RecipeSpec) is an XML file that describes the different Recipes that can be used to create a particular component in AutoCAD. For each Recipe, it identifies the types of controls (prompts) that should appear in the Properties palette and specifies how to call the function that implements the given Recipe. The RecipeSpec also provides view-specific information such as the layers and hatch patterns to use when creating the component.
Recipe Implementation
A Recipe Implementation is (usually) a small piece of code that creates the component in AutoCAD. The Recipe Implementation can be written in ObjectARX C++, VBA (Visual Basic for Applications), or any Microsoft .NET language (such as C# or Visual Basic .NET). The Recipe can be as easy as a simple block insert, or it can involve more complex operations, such as bringing up a dialog box with many choices.
Framework Utilities
The Framework utilities make the job of implementing a Recipe much easier. They provide many of the common functions to look up data from the database and from the user controls that populate the Properties palette. These utilities also provide a number of common Jigs that help place the component once it is created. For more information on Jigs, see Jigs and JigEnts on page 2649.
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following walkthrough of the process the user goes through to insert a detail component in a drawing should help give you a better understanding of how all the pieces fit together. 1 The user chooses a detail component to create, either by selecting one from the Detail Component Manager dialog box, or by clicking on a tool that has been configured to insert that component.
2 The RecipeSpec that is assigned to the selected detail component is read, and the information within it is displayed on the Properties palette, as shown below. The Category, Type, and Description values all come from the users selection of the component. The Receipe can then retrieve other information it needs directly from the database. The user can change any of the values displayed on the Properties palette to affect the currently running Recipe.
3 The RecipeSpec may have one or more Recipes defined within it, each associated with a different View setting on the Properties palette. By selecting a View (or accepting the default) the user in effect selects
the Recipe that is responsible for creating that view of the component. When a particular Recipe is selected, the Recipe Implementation function described in the XML RecipeSpec is called. The three controls shown under Specifications (Hatch block, Grout fill cores, and Show mortar) are defined by the <Controls> section of the RecipeSpec. Their values can be retrieved by the Recipe function and used to control the basic parameters of the component. In this example, Mortar is a subcomponent of the CMU component, as specified in its RecipeSpec. Values and options for all mortar components are retrieved from the database and displayed on this section of the Properties palette. The final three controls under Mortar (Left joint type, Right joint type, and Hatch mortar), are specified in the subcomponents RecipeSpec, and their values can be retrieved by the subcomponents Recipe function. 4 The Recipe Implementation then does whatever it needs to in order to create the component. It has access to the size data in the database, the data in the RecipeSpec, and user input provided through the Properties palette. It also has access to a host of utility functions that can help create and place the component. The layering and hatch properties for the component come from the <Data> section of the ReceipeSpec. Specific options for the Jig to use come from the <Options> section of the RecipeSpec.
Component Databases
A detail component database contains a size table for each available component and several related tables that support the overall structure of the Microsoft Access database. A component database has references to external files, such as Recipe Specifications and preview image files. For this reason, it is suggested that the database and all of its external references be located in the same tree structure of the file system. For example:
MyContent/ MyComponentDb.mdb MajorComponentGroup1/ *.xml, *.dwg, *.png, etc. supporting this group of components MajorComponentGroup2/ *.xml, *.dwg, *.png, etc. supporting this group of components
Such a structure makes installing or moving the content a much easier task because all of the external content can use relative paths from the main database.
Database Schema
Several tables must be present in order for the Recipe system to function correctly. When creating a new database, you should start with either the standard database (AecDtlComponents.mdb) or with the empty template database (AecDtlComponents-Template.mdb).
Fingerprint Table
This table uniquely identifies a component (or keynote) database with a Global Unique IDentifier (GUID). It also provides information that can be displayed in the user interface. All detail components placed in a drawing, and all detail component tools used in Tool palettes record this database GUID. If your database changes location in the directory structure, the tools and components can still find the database using the unique GUID. The Type field should contain either the string Component or Keynote depending on which type of database you are creating. To obtain a GUID for your database, simply delete the existing GUID from the database you are using as a template, and a new GUID will be generated automatically.
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Groups Table
The Groups table defines the hierarchical organization of components within the database. This hierarchy determines the order in which component groups are displayed in the tree view of the Detail Component Manager dialog box. To set up this table, you simply need to make a Group entry for each collection of like components, and then, for each Group, define its Parent, which is either another Group or the root node (\ - *). The following fields apply to each row in the table: ID A unique number within the given table that identifies the particular row in the table used to create a component. Once created, this number should never change. Components that have already been placed in the drawing are stamped with this ID and must be able to consistently reference this row in the database. Parent The group that is the parent of the group identified in the Group field. Group The text string used to display the name of this group. PathKey An entry from the DirKeys table (described later in this section). DirKeys tell the system where to find the files external to the database for this given component. SearchKey A comma-delimited list of keywords used by the Detail Component Manager to search for components. When a keyword is specified for a group, any component within that group is considered a match for a search on that keyword. MODIFIED A Boolean flag indicating whether this row has been changed since it was originally created. If the user modifies the row using the Detail Component Manager dialog box, this field is marked so that future versions of the database can merge in the changes. The notion of modified is relative to the version of the database. For instance, if you are copying an existing database and changing all the values, it would be considered the first version of the new database, and all MODIFIED fields should be set to FALSE. PICTURE This column allows you to specify a unique picture when this Group node is selected in the Detail Component Manager. It is recommended that you use an image file of type PNG. The location of the image file is usually specified by appending the filename to the path assigned to the DirKey for this Group.
Components Table
The Components table is the main map of how all the information about a given component is tied together. The following fields apply to each row in the table: ID A unique number within this table that identifies the particular component within this database. Once created, this number should never change. Components that have already been placed in the drawing are stamped with this ID and must be able to consistently reference this row in the database. GroupName The parent Group of this component. This establishes the place of the component in the overall hierarchy of components. Name The text string used for display purposes in the Detail Component Manager and on the Properties palette. TableName The name of the size table for this component (Component Size Tables are described in the following section). Keynote This value references an entry in a keynotes database. This is the default keynote to be used for all sizes of this component, but it can be overridden if a size-specific keynote is defined in the size table. SubComponentKey This value identifies the component as a valid subcomponent for the context specified. For example, the Recipes for Brick and CMU allow for a subcomponent of mortar. The Recipe system will search for all components in the database that identify themselves as being valid subcomponents for mortar. RecipeSpec This value specifies the XML file to use as the RecipeSpec for this component. The RecipeSpec has instructions for how to actually create and place the component in the drawing. The RecipeSpec is found by searching in the directory specified by the PathKey for the Group in which this component resides. For more information, see the subsequent section on Recipe Specifications.
SearchKey A comma-delimited list of keywords used by the Detail Component Manager to search for components. Units This value specifies the unit of measure for the size table for this component. MODIFIED A Boolean flag indicating whether this row has been changed since it was originally created. If the user modifies the row using the Detail Component Manager, this field is marked so that future versions of the database can merge in the changes. The notion of modified is relative to the version of the database. For instance, if you are copying an existing database and changing all the values, it would be considered the first version of the new database, and all MODIFIED fields should be set to FALSE. PICTURE This column allows you to specify a unique picture to display when this particular row is selected in the Detail Component Manager. If the field is left blank, then the picture specified at the Component level is used. If no picture is specified in the Components table, the picture specified for the components Group is used. It is recommended that you use an image file of type PNG.
Units Table
This table defines the units of measure available to assign to individual component size tables. It currently includes only inches and millimeters. However, centimeters, meters, and feet should also work. In the Components table, each entry must specify the unit in which the assigned size table is defined.
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DirKeys Table
This table defines directory keys, which are shortcut aliases to use in identifying the directory structure of the users file system. Typically, there is one directory for each major division in your component hierarchy. You can match the component hierarchy in the database with the external files stored on the file system. DirKeys are referenced in the PathKey field of the Groups table and from the XML RecipeSpec files. They are intended to allow you to easily reorganize the internal hierarchy, the external hierarchy, or both.
ColumnDisplay Table
Column names used in component size tables cannot be localized in other languages because these names are referenced programmatically. However, these column names also need to appear in the user interface. The ColumnDisplay table serves as a lookup for user interface components, so that user-friendly, localized names for the columns can be displayed. GlobalName This is the fixed name of the column in a given component size table. It is the lookup key used to find the local name. LocalName This is the translated, user-friendly display string to use for a column of this global name. TableId If left blank, then any column with the given GlobalName uses the LocalName for display purposes. In some cases, however, the same column name may have two different translations depending on its context. Specify a size table if the translation only applies to a specific context. Hidden Some columns, such as ID and MODIFIED, are not intended to be seen by the user in the Detail Component Manager. These can be hidden by checking this box. Note, however, that this only applies when the database is marked as read-only. A database that is being edited from the Detail Component Manager must show all columns so that a valid row can be entered. Modified A Boolean flag indicating whether this row has been changed since it was originally created.
Hatches Table
This table defines a set of hatch aliases. Individual components that create hatches can reference an alias instead of specifying the pattern, scale, and angle directly. This allows you to standardize the look of certain materials across the entire database. For instance, you can have all components that are made of concrete use the concrete alias. If you want to change the look of all concrete components, simply edit the entry in the Hatches table to change the look of any component that references that alias. NOTE For a description of the database schema for keynotes, see Keynote Database Schema on page 2423.
Recipe Specifications
A Recipe Specification (RecipeSpec) is an XML file that describes which views (section, elevation, and so on) are available for a given detail component and how those views are to be created and placed within the drawing. Here is a simple example of a RecipeSpec.
<?xml version="1.0" encoding="UTF-8"?> <AecRecipeSpec defaultUnit="in"> <Recipe idStr="side"> <Label>Side</Label> <Implementation> <ObjectARX> <AppName>AecDtl50</AppName> <RcpFunc>AecDtlRcpColumnCapCCSide</RcpFunc> </ObjectARX> </Implementation> <Data> <Item idStr="block"> <AcadEntityProps> <Layer ref="layerKey">THIN</Layer> </AcadEntityProps> </Item> <Item idStr="boundary"> </Item> <Item idStr="holes"> </Item> <Item idStr="hidden"> <AcadEntityProps> <Layer ref="layerKey">FINE</Layer> <Linetype>HIDDEN</Linetype> </AcadEntityProps> </Item> </Data> </Recipe> <Recipe idStr="end"> <Label>End</Label> <Implementation> <ObjectARX> <AppName>AecDtl50</AppName> <RcpFunc>AecDtlRcpColumnCapCCEnd</RcpFunc> </ObjectARX> </Implementation> <Data> <Item idStr="block"> <AcadEntityProps> <Layer ref="layerKey">THIN</Layer> </AcadEntityProps> </Item> <Item idStr="boundary"> </Item> <Item idStr="holes"> </Item> </Data> </Recipe> </AecRecipeSpec>
A RecipeSpec is composed of one or more Recipes. Each Recipe is responsible for creating a single view of the component. In the example above, the first Recipe creates a side view of the drawing, and the second creates an end view. When the component is inserted in a drawing, the user-configurable View setting on the Properties palette determines which recipe is used.
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Implementation: This section identifies the function to call and includes information specific to the particular language in which it is implemented. In short, it specifies how to call the Recipe function (RcpFunc). Controls: This section defines controls that will be added to the Properties palette. The control can be defined directly here, or it can reference a globally defined control in the <ControlDefs> section that is part of the overall RecipeSpec. Data: This section has customization data that the Recipe function can retrieve to help control how the component is drawn, such as layer and hatch pattern information. Options: This section specifies options for the Jig or JigEnt that is used to place the component.
In short, the <Data> and <Controls> sections help define what the basic component looks like, and the <Options> section helps define how the component is placed. In many cases, you will not need an <Options> section, because the default behavior of the Jig is sufficient. Each of these sections is described in more detail further on in this section.
Id Strings
Everything in the RecipeSpec that needs to be identifiable programmatically has an idStr attribute. The idStr value should never change and should be unique within the file (or at least within a given element type). The Rcp function will be expecting ID strings with certain values, so when writing a RecipeSpec, you need to know the implied contract from the Rcp function. NOTE One way to find out the implied contract of the Rcp function is to turn on logging. For more information, see Recipe Logging on page 2656.
Display Strings
Elements with the tag <Label> or <Description> are intended to be translated. These will be displayed in the Properties palette and other user interface constructs, but will never be used to refer to anything and will never be referenced from the code (that is the job of the idStr).
References
Within the Recipe Spec, the value of an item appears between the element tags. It is taken as a literal value unless the ref attribute is specified. In this case, the value between the element tags is considered a lookup value and is used to retrieve the actual value. ref [Optional] Specifies that the value between the element tags is to be used as a lookup key. It can have one of the following values:
layerKey dbTable control (AutoCAD Architecture LayerKey) (Column in the table from component database) (idStr of a <Control>)
NOTE The layerKey reference type is only valid within the element <Layer>.
The dbTable reference will use the value as the column name within the size table for the current component. Consider the following two examples.
<Data> <Item idStr="block"> <AcadBlockProps> <BlockName dwgLib="dwgs/AecDtlLib_BlockTest.dwg">Jimbo</BlockName> <Scale>6.0</Scale> </AcadBlockProps> <AcadEntityProps> <Layer>DOOR</Layer> </AcadEntityProps> </Item> </Data>
In the first case, the <Scale> and <Layer> values have been specified literally. This component, regardless of what row was selected in the database, will have a scale factor of 6.0. Likewise, regardless of what Layer Key style is current within AutoCAD Architecture, this component will go on the DOOR layer (not the layer assigned to the LayerKey DOOR).
<Data> <Item idStr="block"> <AcadBlockProps> <BlockName dwgLib="dwgs/AecDtlLib_BlockTest.dwg">Jimbo</BlockName> <Scale ref="dbTable">SCALE</Scale> </AcadBlockProps> <AcadEntityProps> <Layer ref="layerKey">DOOR</Layer> </AcadEntityProps> </Item> </Data>
In this example, references were used to look up the values dynamically. The <Scale> will be set to the value in the SCALE column of the current row in the components size table. Likewise, the reference DOOR is the Layer Key to use to look up the Layer, not the actual Layer name itself. There is also a reference of type control, which lets you use the idStr of a control defined within the Recipe. The value of that control is then used as the actual value of the Element.
Units
Each Recipe Spec has a default unit that applies to the entire XML file. Any unit-dependent value that appears within the XML file is automatically converted from the default unit to the current drawing unit when the value is retrieved from XML. To specify the default unit, use the following syntax in the root node of the RecipeSpec.
<?xml version="1.0" encoding="UTF-8"?> <AecRecipeSpec defaultUnit="mm"> <Recipe idStr="section"> <.. omitted .> </Recipe> </AecRecipeSpec>
The defaultUnit attribute must be one of the values: in, ft, mm, cm, dm, or m. If no value is speciifed, in is used by default. In some cases, a simple hard conversion from Metric to Imperial (or vice versa) is not good enough. For instance, the <GapSpacing> between paver bricks should be a logical distance for each measurement system instead of an arbitrary distance created by a hard conversion. You can specify a unit-specific element by including the unit attribute, as in the following example.
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<Data> <Item idStr="block"> <AcadEntityProps> <Layer ref="layerKey">THIN</Layer> </AcadEntityProps> </Item> <Item idStr="head"> <Params> <Overhang unit="in">0.25</Overhang> <Overhang unit="mm">6.5</Overhang> <Depth unit="in">0.375</Depth> <Depth unit="mm">10.0</Depth> </Params> </Item> <Item idStr="tip"> <Params> <Depth unit="in">0.0625</Depth> <Depth unit="mm">1.5</Depth> </Params> </Item> <Item idStr="shaft"/> <Item idStr="hidden"> <AcadEntityProps> <Linetype>HIDDEN2</Linetype> <!-- override the Linetype for hidden components --> </AcadEntityProps> </Item> </Data>
In this case, different values are given depending upon whether the current drawing is Imperial or Metric. NOTE if you have unit-specific values, you must include an element for both Imperial and Metric. You cannot include two entries from the same unit system (for example, mm and cm). A hard conversion will be done for any units specified within the same unit system.
<Implementation> Section
The Implementation section can look like any of the following examples (<ObjectARX>, <VBA>, and <ManagedDotNet>): <ObjectARX>
<Implementation> <ObjectARX> <AppName>AecDtl50</AppName> <RcpFunc>AecDtlRcpColumnCapCCSide</RcpFunc> </ObjectARX> </Implementation>
Where...
AppName
Is...
the logical appname that appears in the Registry for an ObjectARX application. the name of a Recipe function that is implemented within the ObjectARX module and is registered using the AecRcpBase framework object AecRcpFuncTable. The function signature
<RcpFunc>
Where...
Is...
should take no arguments and must return a value of type RcpStatus
<VBA>
<Implementation> <VBA projectName="M:/Juneau/bin/TestDtl_VBA.dvb" macroName="DrawRectangle"/> </Implementation>
Where...
projectName
Is...
the pathname of the VBA project file that contains the macro. This can be a full pathname, a partial path relative to the location of the XML file, or it can use the dirKey attribute to specify a path from the DirKeys table in the component database. The VBA macro name to call. This macro should take no arguments and returns no value. It needs to call the function aecDtlSetRcpReturnStatus()before returning.
macroName
<ManagedDotNet>
<Implementation> <ManagedDotNet moduleName="M:/Juneau//bin/TestDtl_VB.dll" funcRcp="DrawRectangle"/> </Implementation>
Where...
moduleName
Is...
the DLL pathname where the function exists. This can be a full pathname, a partial path relative to the location of the XML file, or it can use the dirKey attribute to specify a path from the DirKeys table in the component database. the name of a Recipe function that is implemented within the ObjectARX module and is registered usingn the AecRcpBase framework object AecRcpFuncTable. The function signature should take no arguments and must return a value of type RcpStatus
funcRcp
<Controls> Section
The Controls section contains a list of control definitions that will be added to the Properties palette, or prompted for on the command line. All controls must have an idStr attribute that the program can use to reference it. It must also have a <Label> element to display in the Properties palette. Optionally, controls can have a <Description> element to use as a tip string in the bottom of the Properties palette when this control has focus. If no <Description> element is present, the <Label> element will be used. Each specific type of control is listed below. <ComboBox> This type of control is used to present a list of choices. It is a simple single-selection list.
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<ComboBox idStr="head"> <Label>Head type</Label> <Description>Head type to use for bolt</Description> <ComboBoxValue idStr="blkHeadHex"> <Label>Hex</Label> </ComboBoxValue> <ComboBoxValue idStr="blkHeadSq"> <Label>Square</Label> </ComboBoxValue> <ComboBoxValue idStr="blkHeadRnd"> <Label>Round</Label> </ComboBoxValue> <Default>blkHeadHex</Default> </ComboBox>
A ComboBox has a list of <ComboBoxValue> nodes that simply specify an idStr used to uniquely identify that item in the list. Each <ComboBoxValue> must also have a <Label> element to display within the list. If the <ComboBox> has a <Default> element, the listed idStr will be used as the default <ComboBoxValue>. If no <Default> element is present, the first <ComboBoxValue> will be used as the default. <Default> [Optional] The <ComboBoxValue> idStr to use as the default selection in the list. <CheckBox> This type of control is used for Boolean values.
<CheckBox idStr="doStagger"> <Label>Stagger columns</Label> <Default>0</Default> </CheckBox>
Description
The default Boolean value. It can be specified as any of the following values: 1, 0, true, or false..
<EditBoxAngle> This type of control corresponds to the AecEditBoxAngle class in AutoCAD Architecture and has the same basic options.
<EditBoxAngle idStr="slope"> <Label>Slope angle</Label> <Default>0.0</Default> <Validation>range</Validation> <RangeLow>-45.0</RangeLow> <RangeHigh>45.0</RangeHigh> </EditBoxAngle>
Description
The default angle value. This value is specified in degrees:
Element
<Validation> [Optional]
Description
Specifies what type of validation rule is used. Possible values are: Any, NoZero, or Range. If not specified, Any is used by default. The lower end of the range of allowable values. The high end of the range of allowable values.
<RangeLow> [Optional, except when validation="Range"] <RangeHigh> [Optional, except when validation="Range"]
<EditBoxDistance> This type of control corresponds to the AecEditBoxDist class in AutoCAD Architecture and has the same basic options.
<EditBoxDistance idStr="rowSpacing" unitDep="true"> <Label>Y-Axis</Label> <Description>Spacing between bolts in Y direction</Description> <Default>2.0</Default> <Validation>NoNeg</Validation> </EditBoxDistance>
Description
This attribute indicates whether the value of this control needs to be scaled to the current unit in the drawing. A value of 1 or true will cause the value to be scaled. A value of 0 or false will leave the value as specified
Description
The default distance value. Specifies what type of validation rule is used. Possible values are: Any, NoNeg, NoZero, or Range. If not specified, Any is used by default. The lower end of the range of allowable values. The high end of the range of allowable values.
<RangeLow> [Optional, except when validation="Range] <RangeHigh> [Optional, except when validation="Range"]
<EditBoxInt> This type of control corresponds to the AecEditBoxDist class in AutoCAD Architecture (with precision set to 0) and has the same basic options.
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Description
The default integer value. Specifies what type of validation rule is used. Possible values are: Any, NoNeg, NoZero, NoNegNoZero, or Range. If not specified, Any is used by default. The lower end of the range of allowable values. The high end of the range of allowable values.
<RangeLow> [Optional, except when validation="Range"] <RangeHigh> [Optional, except when validation="Range"]
<Picture> A Picture control is used to display a static image in the Properties palette. It has a list of <PictureValue> elements that may be used to fill the Picture control under certain conditions.
<Picture idStr="end_conditions_illustration" rowHeight="5"> <Label>End conditions illustration</Label> <Default>plain_plain</Default> <Varies>plain_plain</Varies> <PictureValue idStr="regular_regular" idFile="Images/cmu_regular_regular.png"> <ParentControl idRef="leftEndStyle" idStr="regular"/> <ParentControl idRef="rightEndStyle" idStr="regular"/> </PictureValue> <PictureValue idStr="regular_plain" idFile="Images/cmu_regular_plain.png"> <ParentControl idRef="leftEndStyle" idStr="regular"/> <ParentControl idRef="rightEndStyle" idStr="plain"/> </PictureValue> </Picture>
Description
The number of rows that this control should occupy in the Properties palette. The default value is 3.
Description
The idStr of the <PictureValue> to show by default.
Element
<Validation> [Optional]
Description
The idStr of the <PictureValue> to show under a multiple selection condition in the Properties palette. If not specified, the <Default> is used.
Specifying Controls
When the same control is used by different Recipes within the same RecipeSpec, you can define them in the <ControlDefs> section and then reference them within the <Controls> section of a specific Recipe.
<ControlRef idRef="head"/>
Simply use the idRef attribute to refer to the idStr of the Control that is defined in the <ControlDefs> section. The following example shows a control defined at the <RecipeSpec> level that can be referenced from any <Recipe>. It also shows a control that is defined local to a specific <Recipe>.
<?xml version="1.0" encoding="UTF-8"?> <AecRecipeSpec defaultUnit="in"> <ControlDefs> <CheckBox idStr="hatchBlock"> <Label>Hatch block</Label> <Description>Specifies whether to hatch the block. </Description> <Default>1</Default> </CheckBox> </ControlDefs> <Recipe idStr="section"> <Label>Section</Label> <Implementation> <ObjectARX> <AppName>AecDtl50</AppName> <RcpFunc>ConcreteUnit2CoreSection</RcpFunc> </ObjectARX> </Implementation> <Controls> <ControlRef idRef="hatchBlock"/> <CheckBox idStr="hatchCores"> <Label>Grout fill cores</Label> <Description>Specifies whether to hatch the cores solid with grout.</Description> <Default>0</Default> </CheckBox> </Controls>
<Data> Section
This section has customization data that is used by the Rcp function. This includes things like simple Layer/Color/Linetype properties, hatch pattern information, spacing parameters, and so on. It is the Rcp functions responsibility to look back to this section and find any data that may be relevant. There is an implicit contract between the Rcp function and the RecipeSpec. The Rcp function can decide what is allowed to be in the <Data> section, but it will usually contain a set of commonly seen elements. You can put virtually anything in the <Data> section, but if the Rcp function is not expecting it, it will be ignored. The data within this section is divided into <Item> sections. Each Item section can contain virtually anything that the Recipe dictates. An Item section usually defines the data for a portion of the overall component, such as boundary, infill, and hidden.
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The following standard types of information appear regularly within an Item section:
These standard information elements are described individually in the following sections. <AcadEntityProps> This Element specifies the Layer/Color/Linetype properties of an entity. All the items are optional and are only used if specifically listed. If they are not listed, the Rcp function should use either ByBlock or ByLayer (or whatever the appropriate setting is) as the default. Here are four examples:
<AcadEntityProps> <Layer ref="layerKey">FINE</Layer> <Linetype>HIDDEN</Linetype> </AcadEntityProps> <AcadEntityProps> <Layer>Jimbo</Layer> <ColorIndex>1</ColorIndex> <Linetype>DASHED</Linetype> <LinetypeScale>3.0</LinetypeScale> <Lineweight>53</Lineweight> </AcadEntityProps> <AcadEntityProps> <Layer>Jimbo</Layer> <Color> <Red>73</Red> <Green>179</Green> <Blue>157</Blue> </Color> <Linetype>DASHED</Linetype> </AcadEntityProps>
<Layer> [Optional] <ColorIndex> [Optional] <Color> [Optional] <Linetype> [Optional] <LinetypeScale> [Optional] <Lineweight> [Optional]
NOTE Either <Color> or <ColorIndex> can appear, but not both. If <Color> is used, it should have <Red>, <Green>, and <Blue> sub-elements, as in the example above. <AcadBlockProps> This Element specifies the properties of a block reference. Here are a few examples:
<AcadBlockProps> <BlockName dwgLib="dwgs/AecDtlLib_BlockTest.dwg" remapLayers="true">Jimbo</BlockName> <ScaleX ref="dbTable">SCALE_X</ScaleX> <ScaleY ref="dbTable">SCALE_Y</ScaleY> <ScaleZ ref="dbTable">SCALE_Z</ScaleZ> </AcadBlockProps> <AcadBlockProps> <BlockName dwgLib="dwgs/AecDtlLib_BlockTest.dwg" remapLayers="true">Jimbo</BlockName> <Scale>6.0</Scale> <!-- This one uses uniform scale--> </AcadBlockProps> <AcadBlockProps> <BlockName dwgLib="dwgs/AecDtlLib_TrenchDrains.dwg" remapLayers="true" ref="dbTable">R_BLOCK</BlockName> </AcadBlockProps>
<BlockName> <Scale> [Optional] <ScaleX> [Optional] <ScaleY> [Optional] <ScaleZ> [Optional] <Rotation> [Optional]
The <BlockName> element tells the name of the block definition to use and can include the following attributes providing instructions on how to load the block if it is not found in the current drawing: Attribute
dwgLib [Optional]
Description
The pathname of the library DWG file where the block is defined. If a relative path is specified, it is relative to the XML RecipeSpecs location. A directory key to look up in the detail component database. The dwgLib attribute value is then appended to the dirKey value to form the full pathname. A Boolean value specifying whether the layers for entities within the block are to be searched for LayerKeys. If a LayerKey is found as the value of the Layer, the Layer is remapped to that LayerKey. This value should only be specified as true if you know for certain that there are LayerKeys defined within the block. If specified, the block name is a lookup value to find the real block name.
dirKey [Optional]
remapLayers [Optional]
ref [Optional]
If <Scale> is used, it is a uniform scale for each axis of the block reference. <AcadMInsertProps>
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This element specifies the additional values that an MInsert can have above and beyond a Block Reference. Anything common to both MInserts and Block References will thus appear in the <AcadBlockProps> section.
<AcadMInsertProps> <Rows>2</Rows> <RowSpacing>5.0</RowSpacing> <Columns>3</Columns> <ColumnSpacing>6.0</ColumnSpacing> </AcadMInsertProps> <AcadMInsertProps> <Rows ref="dbTable">ROWS</Rows> <RowSpacing>5.0</RowSpacing> <Columns ref="dbTable">COLUMNS</Columns> <ColumnSpacing>6.0</ColumnSpacing> </AcadMInsertProps>
<Scale> [Optional] <Rows> [Optional] <RowSpacing> [Optional] <Columns> [Optional] <ColumnSpacing> [Optional]
<AcadHatchProps> This Element specifies the properties of a hatch. Here are a few examples:
<AcadHatchProps> <HatchAlias>brick</HatchAlias> </AcadHatchProps> <AcadHatchProps> <HatchAlias ref="dbTable">PAT_ALIAS</HatchAlias> </AcadHatchProps> <AcadHatchProps> <PatternName>Escher</PatternName> <PatternScale>4.0</PatternScale> <PatternAngle>45.0</PatternAngle> </AcadHatchProps>
The following Elements can be specified within < AcadHatchProps >: Element
<HatchAlias> [Optional]
Description
The name of an Alias from the Detail Component databases Hatches table. This table is used so that you can centrally define the Pattern, Scale, and Angle for representative materials used throughout the database. Most RecipeSpecs will use a Hatch Alias to define all the parameters of the Hatch. However, you can specify these values directly by using the other elements. Possible values are: PreDefined (the default), User, or Custom.
<PatternType> [Optional]
Element
<PatternName> [Optional]
Description
If the <PatternName> specified (or indirectly referenced from <HatchAlias>) does not exist, the pattern ANSI31 is used.
<PatternScale> [Optional] <PatternMultiplier> [Optional] <PatternAngle> [Optional] <PatternDouble> [Optional] <PatternSpace> [Optional]
<Params> This Element specifies the parameters specific to this particular Recipe. These are typically values that the Recipe needs, but that are not hardwired into the code, and thus are customizable. Here are a few examples:
<Item idStr="boundary"> <Params> <Tongue>0.125</Tongue> <GrooveSpacing>0.03125</GrooveSpacing> </Params> </Item> <Item idStr="boundary"> <Params> <Chamfer>0.5</Chamfer> </Params> </Item>
The Element names are defined by the Rcp function itself and must be known in advance of editing them in the Recipe Spec. NOTE One way to find out the implied contract of the Rcp function is to turn on logging. For more information, see Recipe Logging on page 2656.
<Options> Section
This section provides customization data that is used by the placement phase (Jig) of the Rcp function. In most cases, Recipe functions divide their labor into two phases: 1 Creation of the component 2 Placement of the component The job of placing the component is usually handled by a standard Jig that may be controlled by elements specified in the <Options> section. You must, of course, have advanced knowledge of which Jig and JigEnt are used by a Recipe function in order to take advantage of this. The example below is from the Brick Pavers component group. It uses the LinearArrayJig to repeat a row of blocks at a specified spacing.
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<?xml version="1.0" encoding="UTF-8"?> <AecRecipeSpec defaultUnit="in"> <Recipe idStr="section"> <Label>Section</Label> <Implementation> <ObjectARX logicalAppname="AecDtl50" funcRcp="AecDtlRcpUnitPaver"/> </Implementation> <Controls> <CheckBox idStr="doHatch"> <Label>Hatch item</Label> <Default>1</Default> </CheckBox> </Controls> <Data> <Item idStr="block"> <AcadEntityProps> <Layer ref="layerKey">MED</Layer> </AcadEntityProps> </Item> <Item idStr="boundary"> <Params> <Chamfer>0.0</Chamfer> </Params> </Item> <Item idStr="infill"> <AcadHatchProps> <HatchAlias>brick</HatchAlias> </AcadHatchProps> <AcadEntityProps> <Layer ref="layerKey">HATCH</Layer> </AcadEntityProps> </Item> </Data> <Options> <JigEnt> <GapSpacing>0.25</GapSpacing> </JigEnt> <Jig> <PromptCount>Number of courses</PromptCount> </Jig> </Options> </Recipe> </AecRecipeSpec>
In the <Options> section, it tells the JigEnt to put a " spacing between each paver, and it changes the prompt string for one of the prompts issued by the Jig. For more information about which options are available for specific Jigs and JigEnts, see Jigs and JigEnts on page 2649.
instance, the simple Arc Jig in AutoCAD dynamically sketches out the potential arc while you input various values. A JigEnt is the object used to draw the visual feedback. In AutoCAD and AutoCAD Architecture, this is usually the same type of object that is being created (for example, the Wall Jig would use a Wall object). In the Recipe framework, most components are not represented by an object type, but by a collection of AutoCAD primitive objects such as hatch, polyline, and block. In this case, a JigEnt is a temporary in-memory object that is used to draw during the lifetime of the Jig, but is then thrown away when the real objects are added to the drawing. The Recipe framework uses a system that plugs specific JigEnts into common Jigs. This allows a single Jig that is responsible for linear components (that is, one that prompts for Start point and Endpoint) to look completely different depending upon the JigEnt being used (for example, a row of bricks vs. a metal joist). Although development of new Jigs and JigEnts is currently available only to ObjectARX programmers, many aspects of the existing Jigs and JigEnts can be controlled via lightweight customization techniques. In order to understand this, it is helpful to have an idea of how the existing Jigs and JigEnts are programmed.
Hierarchy of Jigs
AecEdJigRcp AecEdJigCircle AecEdJigLine AecEdJigLineBlockBased AecEdJigLinearArray AecEdJigStretch AecEdJigLineOriented AecEdJigLineExtend AecEdJigSurface AecEdJigRectangle AecEdJigStamp
NOTE The level of indentation shows the inheritance. For example, if you want to know the behavior and options for AecEdJigLinearArray, you can see that it inherits all the behavior and options for AecEdJigLineBlockBased, AecEdJigLine, and AecEdJigRcp.
Hierarchy of JigEnts
AecEdJigRcp AecEdJigEntCircle AecEdJigEntLine AecEdJigEntLineBlockBased AecEdJigEntBookends AecEdJigEntLinearArray AecEdJigEntStretch AecEdJigEntLineOriented AecEdJigEntLineExtend AecEdJigEntSurface AecEdJigEntSurfaceHlines AecEdJigEntMeasure AecEdJigEntRectangle
As you can see, Jigs and JigEnts correspond pretty closely at the upper levels. However, there are extra JigEnts that can re-use the same Jig. The ones listed here are only the common JigEnts. There are many specific JigEnts derived off of these. For example, there is a specific JigEnt for each type of wood and metal joist, all derived off AecEdJigEntLineExtend to get the majority of their behavior. No special Jig is needed for each
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of these, because they all ask for the same sequence of information. If all the internal programmed objects for detail components were listed, you would see many more JigEnts, but not many more Jigs.
Common Jigs
The common Jigs and JigEnts listed in the hierarchy above have options that can be specified in the <Options> section of the Recipe Spec, and in some cases, they have common Recipes that can be utilized without writing any new code. Brief descriptions for some of the common Jigs are provided below, along with information on the <Options> or Recipe func that can be used with each one, if applicable.
Stamp Jig
The Stamp Jig is similar to the INSERT command in that it does a basic block insertion (with a few extra controls). Here is an example showing how the Options section is used to control the Jigs behavior.
<Options> <Jig> <AllowScaling>false</AllowScaling> <AllowRotation>true</AllowRotation> <AllowXFlip>true</AllowXFlip> <AllowYFlip>true</AllowYFlip> <AllowBasePt>true</AllowBasePt> </Jig> </Options>
In each case, the value listed is the default, which would be used if nothing was specified. The following table lists the options for Stamp Jigs Option
<AllowScaling> <AllowRotation> <AllowXFlip> <AllowYFlip> <AllowBasePt> Boolean value specifying whether the common command line options of the Jig are valid options for this Recipe.
Comment
To use this Jig directly from a common recipe function, use the following section of RecipeSpec:
<Implementation> <ObjectARX> <AppName>AecRcpBase40</AppName> <RcpFunc>Stamp</RcpFunc> </ObjectARX> </Implementation>
In each case, the value listed is the default and would be used if nothing was specified. The following table lists the Jig options for Linear Array Jigs Jig Option
<IsOrientedX>
Comment
Boolean value specifying whether items along the line are oriented in the X direction or the Y direction. Text string to use for the start point prompt. Text string to use for the endpoint prompt. Text string to use for the count prompt.
Boolean value specifying whether the common command line options of the Jig are valid options for this Recipe.
The following table lists the JigEnt options for Linear Array Jigs JigEnt Option
<IsOrientedX>
Comment
Boolean value specifying whether items along the line are oriented in the X direction or the Y direction. Specifies the exact width of the Block Reference being arrayed. If you do not know this value and leave this element
<Width>
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JigEnt Option
Comment
out, the extents of the block will be dynamically measured. If you know this value, you should specify it, because measuring the extents dynamically can sometimes introduce rounding errors that can affect the overall dimensions of the array.
<GapSpacing>
The distance between each arrayed item. You can use a negative value to get items to overlap.
To use this Jig directly from a common recipe function, use the following section of Recipe Spec.
<Implementation> <ObjectARX> <AppName>AecRcpBase40</AppName> <RcpFunc>LinearArray</RcpFunc> </ObjectARX> </Implementation>
When using this function, you can also specify an <RcpFunc> directive that will allow you to package all the individual blocks in the array into a single block reference. By default, this value is set to false and each item in the array will be its own block reference.
<Options> <RcpFunc> <PackageAsBlock>true</PackageAsBlock> </RcpFunc> </Options>
Bookends Jig
The Bookends Jig is similar to the Linear Array Jig, but allows for a different block on each end as well as a block that is arrayed to fill the gap between the two ends. The start and end blocks are used once, and the repeat block is used however many times it needs to be in order to fill the space between. Here is an example usage:
<Options> <Jig> <IsOrientedX>true</IsOrientedX> <PromptStart>Start point</PromptStart> <PromptEnd>End point</PromptEnd> <AllowXFlip>true</AllowXFlip> <AllowYFlip>true</AllowYFlip> </Jig> <JigEnt> <IsOrientedX>true</IsOrientedX> <WidthStart>0.0</WidthStart> <WidthRepeat>0.0</WidthRepeat> <WidthEnd>0.0</WidthEnd> <GapSpacing>0.0</GapSpacing> </JigEnt> </Options>
In each case, the value listed is the default and would be used if nothing was specified.
The following table lists the Jig options for Bookends Jigs Jig Option
<IsOrientedX>
Comment
Boolean value specifying whether items along the line are oriented in the X direction or the Y direction. Text string to use for the start point prompt. Text string to use for the endpoint prompt. Text string to use for the count prompt.
Boolean value specifying whether the common command line options of the Jig are valid options for this Recipe.
The following table lists the JigEnt options for Bookends Jigs JigEnt Option
<IsOrientedX>
Comment
Boolean value specifying whether items along the line are oriented in the X direction or the Y direction. Specifies the exact width of the Block Reference at the beginning of the array. If you do not know this value and leave this element out, the extents of the block will be dynamically measured. If you know this value, you should specify it, because measuring the extents dynamically can sometimes introduce rounding errors that can affect the overall dimensions of the array. Same as above, but for the ending block of the array. Same as above, but for the repeating block of the array The distance between each arrayed item.
<WidthStart>
To use this Jig directly from a common recipe function, use the following section of RecipeSpec.
<Implementation> <ObjectARX> <AppName>AecRcpBase40</AppName> <RcpFunc>Bookends</RcpFunc> </ObjectARX> </Implementation>
When using this function, you can also specify an <RcpFunc> directive that will allow you to package all the individual blocks in the array into a single block reference. By default, this value is set to false and each item in the array will be its own block reference.
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Surface Jig
This Jig creates a basic rectangular boundary of a given depth, where the user is asked for an arbitrary start and endpoint (similar to adding Walls in AutoCAD Architecture). Here is an example usage:
<Options> <Jig> <PromptStart>Start point</PromptStart> <PromptEnd>End point</PromptEnd> <AllowXFlip>true</AllowXFlip> <AllowYFlip>true</AllowYFlip> </Jig> </Options>
In each case, the value listed is the default and would be used if nothing was specified. To use this Jig directly from a common recipe function, use the following section of RecipeSpec.
<Implementation> <ObjectARX> <AppName>AecRcpBase40</AppName> <RcpFunc>Surface</RcpFunc> </ObjectARX> </Implementation>
StampMInsert Jig
The StampMInsert Jig is the same as the Stamp Jig, except that it uses an MInsert instead of a simple Block Reference.
SurfaceBound Jig
The SurfaceBound Jig is the same as the Surface Jig, except that it keeps only the top three edges of the rectangle. It is used for components that are poured onto or bounded by another entity that provides the bottom edge of the rectangle. For an example, see Concrete Topping.
SurfaceLtype Jig
The SurfaceLType Jig is the same as the Surface Jig, except that it fills with a wide polyline of a given linetype, instead of a hatch.
ApplyToLinework Jig
The ApplyToLinework Jig is used when you simply need to brand existing linework geometry as a specific component. For example, you could draw a detail using basic AutoCAD commands and then use this Jig to apply the Xdata and keynote for a particular component in the database. It will move the selected geometry to a new layer, if specified, but will not create any geometry of its own.
Recipe Logging
Without knowing the implied contract of a Recipe function, it is hard to know (or debug) where all the values are supposed to come from. In some cases, there may be values for an existing Recipe that you could customize if you just knew they were there (and currently not specified). Recipe Logging is a mechanism that will print to the command line every piece of data that is being retrieved by the Recipe. It will give the source of the data (for example, the component database, the Recipe Section, the Properties palette prompt), and whether the value was found or not. Using this information, you can reverse-engineer what data is expected by the Recipe. The following is an example produced by running the 02/Brick Paver Recipe with Recipe Logging turned on.
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Command: dtlcompmanager RCP LOG > Source: Database Field: WIDTH Type: double Required: True Found: True Value: 4.00000 RCP LOG > Source: Database Field: LENGTH Type: double Required: True Found: True Value: 8.00000 RCP LOG > Source: Database Field: THICKNESS Type: double Required: True Found: True Value: 1.50000 RCP LOG > Source: <Data> Context: Item[@idStr='boundary']/Params Tag: Chamfer Type: double Required: False Found: True Value: 0.00000 RCP LOG > Source: Prompt Field: coarseOutline Type: bool Required: False Found: False RCP LOG > Source: Prompt Field: doHatch Type: bool Required: False Found: True Value: True RCP LOG > Source: <Data> Context: Item[@idStr='infill']/AcadHatchProps Tag: HatchAlias Type: str Required: False Found: True Value: brick RCP LOG > Source: <Data> Context: Item[@idStr='infill']/AcadHatchProps Tag: PatternType Type: str Required: False Found: False RCP LOG > Source: <Data> Context: Item[@idStr='infill']/AcadHatchProps Tag: PatternName Type: str Required: False Found: False
RCP LOG > Source: <Data> Context: Item[@idStr='infill']/AcadHatchProps Tag: PatternAngle Type: double Required: False Found: False RCP LOG > Source: <Data> Context: Item[@idStr='infill']/AcadHatchProps Tag: ScaleMultiplier Type: double Required: False Found: False RCP LOG > Source: <Data> Context: Item[@idStr='infill']/AcadHatchProps Tag: PatternScale Type: double Required: False Found: False RCP LOG > Source: <Data> Context: Item[@idStr='infill']/AcadEntityProps Tag: Layer Type: str Required: False Found: True Value: A-Detl-Patt RCP LOG > Source: <Data> Context: Item[@idStr='infill']/AcadEntityProps Tag: ColorIndex Type: long Required: False Found: False RCP LOG > Source: <Data> Context: Item[@idStr='infill']/AcadEntityProps Tag: Linetype Type: str Required: False Found: False RCP LOG > Source: <Data> Context: Item[@idStr='infill']/AcadEntityProps Tag: LinetypeScale Type: double Required: False Found: False RCP LOG > Source: <Data> Context: Item[@idStr='infill']/AcadEntityProps Tag: Lineweight Type: long Required: False Found: False RCP LOG > Source: <Data> Context: Item[@idStr='block']/AcadEntityProps Tag: Layer Type: str Required: False Found: True Value: A-Detl-Medm
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RCP LOG > Source: <Data> Context: Item[@idStr='block']/AcadEntityProps Tag: ColorIndex Type: long Required: False Found: False RCP LOG > Source: <Data> Context: Item[@idStr='block']/AcadEntityProps Tag: Linetype Type: str Required: False Found: False RCP LOG > Source: <Data> Context: Item[@idStr='block']/AcadEntityProps Tag: LinetypeScale Type: double Required: False Found: False RCP LOG > Source: <Data> Context: Item[@idStr='block']/AcadEntityProps Tag: Lineweight Type: long Required: False Found: False RCP LOG > Source: <Options> Context: Jig Tag: IsOrientedX Type: bool Required: False Found: False RCP LOG > Source: <Options> Context: Jig Tag: PromptStart Type: str Required: False Found: False RCP LOG > Source: <Options> Context: Jig Tag: PromptEnd Type: str Required: False Found: False RCP LOG > Source: <Options> Context: Jig Tag: AllowXFlip Type: bool Required: False Found: False RCP LOG > Source: <Options> Context: Jig Tag: AllowYFlip Type: bool Required: False Found: False RCP LOG > Source: <Options>
Context: Jig Tag: AllowCount Type: bool Required: False Found: False RCP LOG > Source: <Options> Context: Jig Tag: PromptCount Type: str Required: False Found: True Value: Number of courses RCP LOG > Source: <Options> Context: JigEnt Tag: IsOrientedX Type: bool Required: False Found: False RCP LOG > Source: <Options> Context: JigEnt Tag: Width Type: double Required: False Found: False RCP LOG > Source: <Options> Context: JigEnt Tag: GapSpacing Type: double Required: False Found: True Value: 0.25000 Start point or [Xflip/Yflip/Count]: End point or [Xflip/Yflip/Count]: <Ortho on> Start point or [Xflip/Yflip/Count]:
To turn Recipe Logging on, use the REGEDIT program to change a value in the Win32 Registry. The entry can be found in:
HKEY_CURRENT_USER\Software\Autodesk\AutoCAD\R17.1\ACAD-XXXX\Profiles\AutoCAD Architecture\Pref erences\AecRcpBase50\RecipeLog
Change this value to "1" to turn it on. Change this value to "0" to turn it off.
Block content should be drawn with the current style of geometry. (See Using Optimal Geometry on page 2661.) Blocks should have namespace prefixes. (See Naming Blocks on page 2662.) Base points for inserting blocks should be positioned logically. (See Base Points for Blocks on page 2662.) Similar blocks should be stored in the same DWG file. (See Collecting Similar Blocks on page 2662.)
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Properties of block entities should be set to ByBlock. (See Block Properties on page 2663.) All unnecessary objects should be removed from block library drawings. (See Removing Unnecessary Objects on page 2663.)
Polylines
Prior to AutoCAD Release 14, the polyline entity consisted of multiple vertex entities and was not stored in a compact form. You can identify these old-style polylines by running the LIST command, which identifies them as type POLYLINE. Any such entities should be recreated as new-style polylines by tracing over them manually with the Polyline tool. The LIST command identifies new-style polylines as LWPOLYLINE.
Hatch Patterns
Be sure to use actual hatch entities when creating blocks that require hatch patterns. Prior to AutoCAD Release 14, hatches were anonymous blocks with all of the entities comprising the pattern stored in the drawing. If you run the LIST command on an entity that appears to be a hatch, and the entity is identified as a BLOCK REFERENCE and has a name beginning with *X, then it is an old-style hatch. Remove and replace with a new, equivalent HATCH entity. NOTE In addition to the old-style hatch patterns described above, some blocks have been found to contain multiple individual line segments repeated so as to simulate an actual hatch. In such cases, the line segments should be erased and replaced with an appropriate hatch at the appropriate scale.
Unjoined Polylines
When the endpoints of line or arc segments that form a boundary coincide, it is vastly more efficient to represent the boundary by using a single polyline. For example, a rectangle made of four separate lines should be converted to a single polyline. To do this, use the following procedure: 1 Run the PEDIT command, and select one of the lines. 2 When prompted to turn the line into a polyline, enter y (for Yes). 3 Enter j (for Join), select the other three lines, and press ENTER. In some cases, the join will fail because the endpoints are not coincident, even though they appear to be. If this occurs, use object snaps to carefully reposition the endpoints so that they do coincide.
Imprecise Geometry
As is the case with unjoined polylines, any endpoints that appear to coincide should actually do so. Small tolerance discrepancies can cause other editing operations to fail. Make sure that geometry that meets visually also meets at a high degree of precision. One way to ensure coincidence is to turn on Nearest, Endpoint, and Midpoint object snap modes, and then adjust the geometry using its grip points.
Naming Blocks
The names of blocks containing detail component content should have a namespace prefix to avoid conflicts with other blocks. For example, all blocks in libraries provided with AutoCAD Architecture use AecDtl_ as the namespace prefix. If you are creating your own blocks, you should use a unique prefix.
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Setting up block library drawings this way makes it easy for the user to quickly survey the entire library. It also helps you in the process of cleaning up the drawing, which is explained in a subsequent section (see Removing Unnecessary Objects on page 2663).
Block Properties
In most cases, blocks should be defined to have their component entity properties set as follows:
Layer=0 Color=BYBLOCK Linetype=BYBLOCK Linetype Scale=1.0 Lineweight=BYBLOCK
To accomplish this after a block has been defined, right-click the block reference, and click Set Nested Objects to ByBlock.
Layer Keys
You can use a layer key to map specific entities within a block to a layer in the drawing into which the block is inserted. For example, the millwork blocks depicted earlier (see Collecting Similar Blocks on page 2662) have the hatch entity assigned to the layer HATCH. If the Recipe Specification (XML file) that references this block library has the attribute remapLayers set to true, as shown below, then any layer that matches a layer key in the current drawing will be replaced with the layer that is assigned to that layer key. In the case of a drawing using the standard AutoCAD Architecture template file, in which the HATCH layer key is mapped to the AecDtl-Patt layer, any block library entities that were assigned to the HATCH layer will end up on the AecDtl-Patt layer when inserted into the drawing.
<AcadBlockProps> <BlockName dwgLib="dwgs/AecDtlLib_WoodMillwork.dwg" remapLayers=true>AecDtl_millworkBlk1</BlockName> <Scale>6.0</Scale> </AcadBlockProps>
7 Close the drawing. 8 Using Windows Explorer, delete the original drawing. 9 Rename the new drawing by removing the 2 you appended. The new drawing now contains only the entities you selected and any other entities directly or indirectly referenced by the selected entities. In other words, the drawing contains only the absolute minimum set of objects that it needs.
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53
If you have modified one of the default keynote or detail component databases supplied with a previous release of the software, you can migrate your modifications to the corresponding database in the current release using the Detail Component/Keynote Database Migration utility. As explained in the following topics, use of this utility is not supported if the previous and current databases use different versions of the CSI MasterFormat standard
2665
The migration utility operates according to the following assumptions and rules:
Both the source and target databases must be of the same type (either Component or Keynote), as identified by the first record in their Fingerprint tables. (For more information on the tables and records included in these databases, see Customizing and Adding New Content for Detail Components on page 2629 and Keynote Database Schema on page 2423.) Both the source and target databases must use the same version of the CSI MasterFormat standard. If a table in the source database has no counterpart in the target database, the table and all its records are added to the target database. Tables of the same type (as identified by their ID fields) are compared, and source records that differ from their counterparts in the target database (or have no counterparts) are processed as shown in the following matrix. Corresponding target record exists
Modified field in source record = true Modified field in source record = false source record overwrites target record
NOTE If you have added a detail component size table or keynote of your own in the previous release, and it happens to have the same table name or keynote key as a new table or keynote supplied in the current release, it will not be processed by the migration utility, because its ID will differ from its namesake in the current release. If this scenario seems likely in your case, it is recommended that you check to see if the name you assigned is present in the current release. If so, you should change the name of your table or keynote key before running the migration utility.
If a source database record has been modified using the Detail Component Manager or the Keynote Editor, its Modified field value is set to true automatically, and the record will overwrite the corresponding record in the target database, or be added to the target database if there is no corresponding record present. If a source database record has been modified using Microsoft Access directly, and the Modified field value was not set to true manually, the record will be added to the target database if there is no corresponding record present. The migration utility processes only tables and records as described above; it does not migrate any associated XML or DWG content files, nor does it migrate default values specified for particular fields in tables. Preserving such information requires manually updating the target database.
NOTE If migrated records were created using Microsoft Access directly (rather than through the Detail Component Manager), and they do not have a valid record ID (equal to or greater than 100000), it may result in a conflict with records in the target database.
NOTE Be sure to create a backup copy of the target database before running the migration utility. If the migration process is terminated before completion, the target database may not be usable. 1 On the Start menu (Windows), click Programs Autodesk AutoCAD Architecture 2009 Detail Component - Keynote Database Migration Utility.
2 For Merge from, click , select the modified detail component or keynote database (the source) you want to migrate, and click Open.
3 For Merge into, click , select the database to which you want to migrate your modifications (the target), and click Open. NOTE The target database selected in this step must be the same type (either detail component or keynote) as the source database selected in Step 2. 4 Click OK. The utility compares the two specified databases and displays the results for each table processed, including which tables have been added and how many records have been modified or added for each table in the target database.
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Index
2D DWF 204 2D elevation styles 2198, 22292232, 22352239 classifications 2237 creating 2230 design rules 22362237 adding 2236 changing 2237 removing 2237 display components 22312232 adding 2231 removing 2232 display properties 2235 layer, color, and linetype 2238 notes and reference files 2239 subdivisions, display of 2198 See Also 2D section styles 2D elevations 613, 21962197, 2199, 2207, 22102214, 2216, 22192226, 2232, 22342235 3D body component of materials 2235 creating 2210 creating (overview) 2199 direction, reversing 2216 editing 2212 erased component 2234 globally updating 2226 hidden component 2234 horizontal 2211 hyperlinks, notes, and reference files 2224 linework 2213, 2223 edit 2223 grip-edit 2213 merge 2223 location 2224 material boundaries 22192222 adding ring 2221 adding vertex 2221 content 2220 creating 2219 editing 2220 removing ring 2222 removing vertex 2221 replacing ring 2222 materials 613, 2232, 2234 erased component 2234 hidden component 2234 subdivision component 2234 surface hatch 2234 styles, changing 2216 subdivisions 2197, 2207, 2214, 2234 changing display 2214 components 2234 creating 2207 surface hatch linework 2234 updating 2225 2D plan view materials 611 2D section styles 21812184, 21892193 classifications 2192 creating 2182 design rules 21902192 adding 2190 changing 2191 removing 2192 display components 21832184 adding 2183 removing 2184 display properties 2192 materials 2189 notes and reference files 2193 subdivisions 2189 2D sections 613, 631, 21472148, 2151, 2153, 2162, 2164, 21682169, 2171, 21752178, 2184, 2189 creating 2162 creating (overview) 2151 defined 2148 direction, reversing 2171 display components 2184 editing 2168 globally updating 2178 horizontal 2164 hyperlinks, notes and reference files 2177 linework 2168, 2175, 2189 editing 2175 grip-edit 2168 merging 2175 using 3D body component 2189 location 2176 materials 613, 631 section lines 2153 styles, changing 2171 subdivision display 2169 updating 2177 See also 2D section styles 2D spaces 1938, 1958 3D body material components 611 3D DWF 204 3D elevations 21962197, 2199, 2207, 2210, 2212, 22142216, 22242225, 2232, 2234 creating 2210 creating (overview) 2199 direction, reversing 2216
2669 | Index
editing 2212 hyperlinks, notes, and reference files 2224 location 2224 materials 2232, 2234 erased component 2234 hidden component 2234 subdivision component 2234 surface hatch 2234 subdivisions 2197, 2207, 22142215, 2234 changing display 2214 components 2234 creating 2207 updating 2225 3D extruded spaces. See extruded 3D spaces 3D freeform spaces 1931, 1938 3D model view materials 611612 3D sections 2147, 2149, 2151, 2153, 2162, 2168, 2170 2171, 21762177, 2184 creating 2162 creating (overview) 2151 defined 2149 direction, reversing 2171 display components 2184 editing 2168 hyperlinks, notes, and reference files 2177 location 2176 section lines 2153 subdivision display 2170 updating 2177 3D solids, converting objects to 2621
A
addendums, alternates, and as-builts within projects 399 additive mass elements 730, 747 adjacencies 20372038 space surfaces 20372038 defining 2037 displaying 2038 AEC content 168, 25992600, 26022610, 2612, 2614 adding from Content Browser 2602 adding from DesignCenter 2603 adding to drawings 2602 AEC blocks 2605 Content Browser 2600 custom commands 2612 custom content 2605 DesignCenter 2600, 2614 content, modifying 2614 editing 2614 file locations 168 insert options 2606, 2609 insertion scale factor options 2606 masking blocks 2610 moving between Content Browser and DesignCenter 2604 multi-view blocks 2608 overview 2599 predefined 2600
preview graphics 2607 wizard 2605 AEC dimension chains 22862287, 2291, 22952296 AEC dimension styles 2291 distance 2286, 2295 extension line length 2287, 2295 height of openings display 2287, 2296 AEC dimension style wizard 2296 AEC dimension styles 2284, 22862296, 2298 AEC dimension style wizard 2289 AutoCAD dimension styles 2288, 2294 chain distance 22862287, 22952296 chain properties, changing 2291 changing 2284 creating 2290 dimension chain contents 2293 display components, changing 2291 extension lines 2287, 2295 new 2290 notes 2298 opening height 2287, 2296 selecting dimensioned objects 22922293 AEC dimension tools 2256, 2267 creating 2267 finding in palettes 2256 AEC dimensions 400, 22432247, 22492251, 2253 2257, 22652269, 22712275, 22792280, 2282 2286, 2288, 2293, 2299 adding dimensions from objects 2269 adding dimensions from points 2271 AEC dimension tools, creation with 2257 associative 22442245, 2247, 22492251, 2253, 2257 2D sections 2253 AEC polygons 2253 AutoCAD linework 2251 creating 2257 curtain walls 2250 doors 2249 elevations 2253 external references 2253 grids 2250 mask blocks 2253 mass elements 2250 multi-view blocks 2253 objects (list) 2247 openings 2249 railings 2250 roof slabs 2250 roofs 2250 slabs 2250 spaces 2250 structural members 2250 walls 2247 window assemblies 2250 windows 2249 converting from AutoCAD dimensions 2265 copying properties of AEC dimensions to AutoCAD dimensions 2266 creating 2257
2670 | Index
detaching objects 2272 detaching objects (associative) 2272 dimension chains 22792280 moving 2279 resetting 2280 dimension options 2244 dimensions from associative points 2244 dimensions from non-associative points 2244 dimensions from objects 2244 dimension texts 22792280 moving 2279 resetting 2280 extension lines 22792280 moving 2279 resetting 2280 external references 400 files 2288 global underlines for overrides 2284 hiding overline of overridden values 2284 hiding segments 2282 hyperlinks 2288 modifying 2268 multiple, with same style 2267 non-associative 2244, 2246, 2257 creating 2257 notes 2288 options 2254 overriding dimension values 22822283 overview 2243 preferences 2254 Q&A 2299 redrawing 2255 removing overrides from dimension values 2283 removing points 2272 removing points (associative and non-associative) 2274 removing points (associative) 2272 rescaling 2256 restoring points (associative) 2273 reversing direction 2275 selecting objects in style 2293 stairs 2250 superscript 2256 trailing zero suppression 2256 units 2255 AEC drawings, creating 2607 AEC Editor settings 166 AEC modify tools 18681877 array 1876 center 1877 crop 1875 divide 1871 extend 1870 merge 1874 obscure 1873 Reposition From 1877 shrinkwrap 1875 space evenly 1877 subtract 1872 trim 1868
trim to edge 1869 AEC Modify Tools 906 wall endcaps 906 AEC objects 164, 168, 176, 515516, 543, 26252626 adding a reference 2625 anchoring. See object anchors attaching to reference 2626 creating reference copies 2625 default display representations 164 default layer keys 516 display system 543 exploding 168, 176 layer keying 515 mask blocks. See mask blocks referencing 2625 See Also objects AEC polygon grips 1205 AEC polygon styles 1211, 12191221, 12231225 changing 1211 classifications 1225 creating 1219 defined 1219 display properties 1221 edge justification 1220 edge width 1220 files 1225 hatching 1223 masking objects 1221 notes 1225 true color display 1224 AEC polygon tools 1201, 1203 creating 1203 finding in palettes 1201 AEC polygons 974, 1153, 11991204, 12111218, 1220, 12231224 color, changing 1223 components 1200 creating 12011202 creating polylines from 1215 creating profiles from 1216 curtain walls 1199 dividing 1214 edges 1220 editing 1204 elevation, changing 1216 holes 1212 hyperlinks 1218 inserting 974, 1153 into curtain walls 974 into door assemblies 1153 into window assemblies 1153 intersections, creating from 1213 layer, changing 1223 linetype, changing 1223 location 1217 mask blocks 1224 merging 1211 multiple, with same style 1203 notes 1218 polylines, creating from 1202
Index | 2671
profiles, creating from 1203 reference files 1218 rotation, changing 1216 straight line segments, creating from 1201 subtracting one from another 1212 trimming 1213 true color display 1217 true colors, hiding 1224 vertices 1215 adding 1215 removing 1215 AEC standards 411 AecDtlComponents.mdb 2378 AecPurgeLayerStyles command 535 AIA layer key style 515 AIA Long Format layer standard 526, 528 aligning UCS to faces 110 Always on Top, Content Browser option 146 anchors 12481249, 13171318, 13781379, 1460, 1777, 1797 doors, changing position of 12481249 multiple, with same style 1797 openings, changing position of 13781379 overview 1777 stair to landing 1460 tools, creating 1797 windows, changing position of 13171318 See Also object anchors, cell anchors, curve anchors, leader anchors, node anchors, volume anchors annotation 374376, 2311, 2381, 2391, 2394, 2396 2397, 2426, 24282429, 2431, 2433, 2435 bar scales 2433 block-based 2394, 2396 editing 2396 column grid bubbles 2435 configuring for keynoting 2397 datum points 2426 fields 2311 fire rating lines 2428 match lines 2429 north arrows 2426 project 374376 revision clouds 2431 text-only 2391 text-with-leader 2391 tool 2381 annotation scaling 2426, 2429, 2431, 2433, 2435, 2441, 24432445, 2448 annotation scales and viewports 2444 annotation tools with annotative properties 2441 bar scales 2433 column grid bubbles 2435 datum points 2426 derivation of annotative properties 2448 match lines 2429 north arrows 2426 overview 2441 revision clouds 2431 specifying annotation scale 2443
updating legacy annotation objects 2445 annotation tool 2381 annotation tool properties 2382 annotation 2382 tool properties 2382 APJ project files 225, 257, 398 deleted or corrupted 398 opening from Windows Explorer 257 appearance of objects, setting 589 See Also styles application status bar 49, 51 modify 51 arc constraints, spiral stairs 1414 arch mass elements 687, 701 area calculation standard 1957, 1975, 19771980 changing 1979 classifying spaces 1978 creating user-defined 1980 defining 1977 troubleshooting 1957 working with different 1979 area evaluation. See space evaluations area group styles 2078 converting to zone styles 2078 area group templates 2083 converting to zone templates 2083 area group templates See zone templates area groups 2061 converting to zones 2061 area groups. See zones area name definitions. See list definitions area styles 2049 converting to space styles 2049 areas (ADT) 1925 converting to spaces 1925 Array command 1876 array linework 1876 array profile-based object 1876 assemblies 1194 sill display 1194 associative AEC dimensions 22442245, 2247, 2249 2251, 2253 2D sections 2253 AEC polygons 2253 AutoCAD linework 2251 curtain walls 2250 doors 2249 elevations 2253 external references 2253 from objects 2244 from points 2245 grids 2250 mask blocks 2253 mass elements 2250 multi-view blocks 2253 objects (list) 2247 openings 2249 railings 2250 roof slabs 2250 roofs 2250
2672 | Index
slabs 2250 spaces 2250 stairs 2250 structural members 2250 walls 2247 window assemblies 2250 windows 2249 associative spaces 1931, 19341938, 19421948, 1950 1953, 1955, 19571958 2D spaces 1931 boundary objects 1931 3D freeform spaces 1931 boundary objects 1931 autogenerating 1938 automatic updates 1946 boundary objects 19341937 defining 1934 defining in properties 1936 defining in style 1935 displaying in drawing 1937 boundary objects in blocks 1942 boundary objects in xrefs 1942 deducting objects 1951 defining maximum gap size 1944 dividing 1950 extruded 3D spaces 1931 boundary objects 1931 issues with area calculation standards 1957 issues with boundaries 1957 issues with boundary objects 1953 issues with updating 1955 issues with wall sweeps and wall modifiers 1957 issues with xrefs 1958 making associative 1952 making non-associative 1952 manual updates 1947 merging 1948 override boundary objects in xrefs 1943 troubleshooting 1953 updating 1945 attributes 2319 fields 2319 audit of non-AEC objects 2623 auditing 454 projects 454 AutoCAD 172173, 2623 exporting drawings to 172173 objects, identifying 2623 AutoCAD dimensions 2265 converting to AEC dimensions 2265 AutoCAD standards 412, 422 in ADT projects 422 AutoCAD tables 2320 fields 2320 Autodesk 2323 field types 2323 Autodesk DWF Viewer 204 publishing DWF 204
Autodesk Envision 199200 publishing drawings to 199200 data structure 200 Autodesk MapGuide 199200 publishing drawings to 199200 data structure 200 autogenerate spaces 1931, 1938, 1945, 1953 troubleshooting 1953 updating 1945 automatic synchronization 419
B
bar scales 24332434, 2437 creating 2433 editing 2437 inserting 2434 barrel vault mass elements 688 base boundaries 1973, 1980 editing 1980 spaces 1973 base height, wall 791 basepoints, project 399 beams 1686, 16961697 creating 16961697 tools 1686 See Also structural members block references, adding object tags 2497 block references, adding to 2497 block-based annotation 2394, 2396 creating 2394 editing 2396 blocks 297, 1269, 1337, 1388, 21602161, 2209, 2605, 2608, 2610 AEC content 2605 door components 1269 elevation marks 2209 inserting into constructs 297 masking 2610 multi-view 2608 opening components 1388 section marks 21602161 window components 1337 bolt components 2347 BOMA 1977 area calculation standard 1977 bookends-type components 2343 boolean operations 1995, 2006 spaces 1995, 2006 boundaries material. See material boundaries boundaries.See space boundaries boundary filling components 2342 boundary objects 1931, 1934, 1937, 1944, 1953 defining 1934 displaying in drawing 1937 for associative spaces 1931 issues with space boundaries 1953 maximum gap size 1944
Index | 2673
boundary offsets 19731976, 2041 by area calculation standard 1975 by style 1975, 2041 changing 1976 defining 1976 manual 1974 spaces 1973 box mass elements 688 braces 1690, 17031704 creating 17031704 tools 1690 See Also structural members break mark 2394, 2396 creating 2394 editing 2396 break mark tool properties 2389 BS1192 layer key style 515 BS1192 layer standard 526, 529530 building projects. See projects
C
calculation cut planes 2092 calculation formula 2090 spaces 2090 calculation modifier styles 2067, 20882091 attaching to zones 2067 calculation formula 2090 calculation type 2090 creating 2089 defined 2088 detaching from zones 2067 notes and reference files 2091 calculation modifiers 2088 adding 2088 removing 2088 calculation rules 1398, 1402, 1408, 1413 multi-landing stairs 1402 spiral stairs 1413 straight stairs 1398 u-shaped stairs 1408 calculation type 2066, 2090 spaces 2090 zones 2066 callout symbols 2449, 2481, 24832484 attributes 2483 blocks 2484 creating 2481 creating a callout tool 2484 fields 2481, 2483 callout tools 2451, 2460, 2484 creating 2484 properties 2460 callout views 319 detail views 319 section views 319 callouts 24492451, 24542455, 2461, 2466, 2471, 24752479 callout tools 2451
details 2450, 2461 elevations 2450, 2471 model space views 24772478 deleting 2478 opening 2477 outside project 2479 placing in non-project drawing 2479 placing in project drawing 2454 projects 2451 properties 2455 referencing to model space views 2476 resolving fields 2478 sections 2450, 2466 standalone 2475 title marks 2451, 2461 callouts tools 2482 creating 2482 cameras 2619 adjust position 2619 catalog libraries, tool. See tool catalog libraries catalog library 126, 132, 134 adding catalogs from registry 132 managing 126 opening a web page 134 catalog types 136 creating 136 catalogs 136137 filtering 137 sorting 136 catalogs, tool. See tool catalogs categories, in tool catalogs 140 categories, project 224, 226, 279, 281286 benefits of 281 changing 285 creating by dragging folders 282 creating in Project Navigator 281 default folder structure 226, 279 deleting 286 mixing types 281 overview 224 redirecting top-level 283284 subcategories 285 user-defined 281 ceiling grid tools 1844, 1849 creating 1849 finding in palettes 1844 ceiling grids 1845, 18471858 changing node radius 1858 clipping boundaries, creating with 1848 clipping profiles, attaching 1855 creating 1845, 1847 dynamically 1847 from layout grids 1847 dimensions, changing 1850 display, changing 1858 holes 18551856 hyperlinks 1856 layout grid, creating from 1847 lines 18501854 adding 18501852
2674 | Index
moving 1854 removing 18521853 linework, creating from 1847 location 1857 masking 1855 modifying 1850 multiple, with same style 1849 notes 1856 reference files 1856 ceilings 2014 in space surfaces 2014 cell anchors 17911793 adding 1791 anchoring to different cells 1792 copying objects to all layout cells 1793 defined 1791 position of objects attached to, changing 1792 size of objects attached to, changing 1792 cell infills, curtain wall units 1050, 1060, 1064 assigning 1060 panels 1064 removing 1050, 1064 cell infills, curtain walls 958, 969, 974975, 10331034 alignment of objects in cells 1033 assigning 969 editing objects in cells 1033 inserting objects 974 offset of objects in cells 1034 orientation of objects in cells 1033 panel 974 releasing anchored objects in cells 1034 removing 958, 975 cell infills, door assemblies 1136, 1147, 1151, 1153, 11961198 alignment of objects in cells 1197 assigning 1147 editing objects in cells 1196 offset of objects in cells 1197 orientation of objects in cells 1197 panel 1151 releasing anchored objects in cells 1198 removing 1136, 1153 cell infills, window assemblies 1136, 1147, 1151, 1153, 11961198 alignment of objects in cells 1197 assigning 1147 editing objects in cells 1196 offset of objects in cells 1197 orientation of objects in cells 1197 panel 1151 releasing anchored objects in cells 1198 removing 1136, 1153 Center command 1877 center linework 1877 chamfering walls 810 circular mass elements 703 classifications 570, 2042, 25742576, 25782583, 2595 changing 2582 creating 2578 definitions, adding 2579
displaying objects by 570 editing 2581 examples of 2576 in space style 2042 notes and reference files 2583 object types, specifying 2579 property set definitions, attaching 2580 schedules, including in 2575 troubleshooting 2595 cleanup circles in walls 831 cleanup group definitions, in Style Manager 589 cleanup priorities, walls 833 cleanup radius, changing 837 clipping profiles 1841, 1855 ceiling grids 1855 column grids 1841 CNC machining applications 2621 COGO points 193 importing 193 column grid bubbles 24352436 creating 2435 inserting 2436 column grid tools, finding in palettes 1828 column grids 1829, 18311833, 18351844, 1850, 1854 changing node radius 1844 clipping profiles 1841 creating 1829, 18311832 dynamically 1832 from layout grid 1831 from linework 1832 dimensioning 1835 with AEC dimensions 1835 display, changing 1843 holes 18411842 hyperlinks 1842 labeling 1833, 1835 extending lines 1835 layout grid, creating from 1831 lines 18361840, 1850, 1854 adding 18371838 changing 1836, 1850 moving 1840, 1854 removing 18381839 removing from manual grids 1839 linework, creating from 1832 location 1842 masking 1841 modifying 1836 notes 1842 overall dimensions 1836 reference files 1842 columns 1693, 1707, 17101711, 1764 anchoring to grids 17101711 freestanding 1707 steel and concrete 1764 tools 1693 See Also structural members command line 396398, 482 drawing compare commands 482 drawing management commands 396
Index | 2675
new project environment, selecting 397 opening drawing compare palette 482 opening visual filter dialog 482 Project Browser 396 Project Navigator 397398 projects, refreshing 397 views, regenerating 397 command tool 84 command window 49 commands, custom AEC 2612 Communication Center 53 components. See individual component names conceptual models 683 See Also mass models ConditionType property 2106 cone mass elements 690 configurations, display. See display configurations construction lines 1434, 1437, 1861, 1863 creating 1863 creating from existing objects 1861 creating from linework 1861 multi-landing stairs, changing 1434 u-shaped stairs, changing 1437 constructs, project 220, 287298, 300302, 304305 blocks, inserting 297 content of 289 creating 290, 304 deleting 302, 304 divisions 287 dragging objects into 295 drawings, converting 292 electronically transmitting 301 elements 302, 305 compared to 305 converting to 302 external references 296298 attaching 296 displaying 298 overlaying 297 interactions with project 304 legacy drawings, converting 288, 293 levels 287 levels and divisions 304 levels, copying to 288, 291 names 304 opening and closing 294 overview 220 properties 300 referencing elements into 296 referencing elements into multiple 297 templates 288 views, compared to 287 when to start with 288 XML files 288 Content Browser 74, 88, 121122, 125, 127, 129, 134, 146, 150152, 246, 427, 429, 431, 2600 AEC content 2600 Always on Top option 146 catalog items 151 dragging 151
opening 151 command prompt, starting from 152 multiple windows 150 overview 121 project library 246, 431 rows, specifying number of 125 tool catalogs, opening 151 tool palettes 74 tools 88, 127, 129, 427, 429 adding from styles 129, 429 creating from styles 127, 427 user interface 122 viewing a web page 134 window, keeping on screen 146 See also tool catalog libraries, tool catalogs, tool packages, tool palettes Content Browser library 229, 270, 431 activating for projects 270 for projects 229 project catalog, adding 431 context help 53 context menus 44 contours 198 generating from LandXML 198 copying and assigning object styles 597 copying, projects 236 countable linear repeating pattern components 2344 Create AEC Content wizard 1880 creating objects with tools 78 Crop command 1875 curtain wall cells 954, 974975 cell assignments 975 filling with panels 974 infills 954, 975 objects, inserting 974 curtain wall components 985987 custom graphics 987 display 985 hatching 986 layer, color, and linetype 985 curtain wall dimensions 932, 934 curtain wall frames 963, 977 assigning definitions 977 curtain wall grids 928, 936, 945947, 949952, 963 965, 967969, 978979 cells 947, 949950, 969 fixed numbers 949 fixed size 947 manually defining number and size 950 custom 936 divisions 945946, 952, 968 frame edges 978979 frames, adding 978 gables, excluding 951 mullions 963965, 967 nested grids 969 offset 952 polylines 952 steps, excluding 951 curtain wall grips, editing curtain walls using 1009
2676 | Index
curtain wall properties 990, 1079 curtain wall styles 941945, 947, 953, 955961, 963 969, 977, 980982, 988990, 1008, 10141015 assigning 968969, 980 definitions to elements 968 definitions to mullions 980 divisions to grids 968 infills to cells 969 assignments, removing 977 cell infills 958, 969 changing 1014 creating 944 cut planes 988 defined 941 division definitions 953 elements of 943, 968 frames 958961 offsets 961 profiles 960 grid cells 945, 947 infills 956957, 990 alignment 956 offset 957 overriding 990 matching styles 1015 modifying element definitions 1008 mullions 963967, 980982 assignments 980981 offsets 966 profiles 964965 removing definitions 967 removing from grid 982 width and depth 964 notes and reference files 989 overrides 989 overview 942 panel infills 955 curtain wall tools 940 curtain wall unit cells 1048, 10641065 cell assignments 1065 filling with panels 1064 infills 1048, 1064 curtain wall unit components 10741076 custom graphics 1076 display 1074 hatching 1075 layer, color, and linetype 1074 curtain wall unit frames 1055, 1066 assigning definitions 1066 curtain wall unit grids 1035, 1038, 10411043, 1045 1046, 10551057, 1060, 10671068 cells 1043, 10451046, 1060 fixed number 1045 fixed size 1043 manually defining number and size 1046 custom 1038 divisions 10411042 frame edges 10671068 frames 1067 mullions 10551057, 1060
offset 1046 curtain wall unit grips 1097 curtain wall unit styles 10391041, 1043, 10471057, 10591060, 1066, 10691071, 10771079, 1100 1101 assigning 1060, 1069 definitions to elements 1060 definitions to mullions 1069 infills to cells 1060 assignments 1066 cell infills 1050, 1060 changing 1100 creating 1040 cut planes 1077 defined 1039 division definitions 1047 elements of 1040, 1060 frames 10511054 defining 10511052 defining by profile 1053 offsets 1054 profiles 1052 grid cells 1041, 1043 infills 10491050, 1079 alignment 1049 offset 1050 overriding 1079 matching styles 1101 mullions 10551057, 10591060, 10691071 assignments 10691070 defining 1055 defining by width and depth 1056 offsets 1059 profiles 1057 removing definitions 1060 removing from grid 1071 notes and reference files 1078 overrides 1079 panel infills 1048 curtain wall units 1036, 1044, 1061, 10721073, 1079 1080, 1082, 1086, 1088, 1090, 1093, 10961097, 10991104, 1106, 1153 alignment of anchored 1103 auto-adjusting cells 1044 base height 1099 cell markers 1079 components 1072 creating 1036 cut plane display 1104 dimensions 1101 display of 1073 division overrides 1093 door assemblies, inserting into 1153 editing 1097 frame and mullion overrides 1086 frame edges 1088 hyperlinks 1106 in-place editing 1090 infill overrides 1082 length 1100
Index | 2677
location 11021103 matching properties 1101 merging cells 1080 mitered corners 1102 moving 1097 mullion edges 1088 nested grids 1061 notes and reference files 1106 offset 1104 overrides, removing 1096 window assemblies 1153 curtain walls 930, 932934, 936, 938, 940, 956, 969, 971, 983984, 990991, 995998, 1000, 1003 1004, 1007, 1009, 10111019, 10211023, 1025, 10271028, 10331034, 1072, 1079, 1105, 1199 AEC polygon infills 1199 alignment of objects in cells 1033 anchored objects in cells 1034 base height 1011 cell and edge assignments 990, 1079 cell markers 990 cells, merging 991 creating 930, 932, 938 from walls 938 curved 933934 curves, referencing 934 custom grids 936 cut plane display 1018 dimensions 1015 direction, reversing 1014 display of 984 display of custom components 1019, 1105 divisions, overriding 10031004 editing 1009 editing objects in cells 1033 floor lines 1021, 1023, 1025, 1028 editing 1023 height 1025 modifying 1021 shape 1025 frame edges 998 frames and mullions, overriding 996997 gables, adding 1027 hyperlinks 1021 in-place editing 1000 infills 956, 995 for inserting objects 956 overrides 995 interference conditions 1017 length 1012 matching properties 1015 materials 983, 1072 mitered corners 10171018 moving 1009, 1016 mullion edges 998 multiple, with same style 940 nested grids 969, 971 notes and reference files 1021 offset of objects in cells 1034 orientation of objects in cells 1033
overrides, removing 1007 radius 1013 roof lines 10211023, 1025, 1028 editing 1023 height 1025 modifying 1021 shape 1025 straight 934 swapping two objects 1034 curve anchors 17801781, 1784 adding 1780 anchoring to new 1784 changing position of objects 1781 defined 1780 curved surfaces, hatching 615 custom blocks, railing components 1574 custom commands, AEC content 2612 custom components 1019, 1105, 1195 curtain walls 1019, 1105 door/window assemblies 1195 custom shapes for structural members 1771 Cut Plane Elevation Display Properties 1494 Stairs 1494 cut planes 387, 394, 396, 718, 735, 827, 891, 1018, 1104, 1193, 1502, 1631, 1734, 1753, 1972, 2048 anchoring objects 396 curtain wall units 1104 curtain walls 1018 display range 387 door and window assemblies 1193 global 387 in space style 2048 and levels 387 manual 396 mass elements 718 mass groups 735 object-specific 387, 394 overriding for walls 394 slabs and roof slabs 1631 spaces 1972 stairs 1502 structural members 1734, 1753 wall styles 891 walls 827 cut planes, object-specific overrides 395 cylinder mass elements 690
D
data format styles 206 publishing to DWF 206 database fields 23292332, 2334 ASCII data link 2332 comma-separated data link 2332 creating data link 2332 inserting 2330 Microsoft Access link 2332 Microsoft Excel link 2332 ODBC drivers 2332
2678 | Index
supported data sources 2332 supported data types 2329 supported database providers 2330 udl files 2331, 2334 datum points 24262427, 2437 creating 2426 editing 2437 inserting 2427 default display sets 567 specifying 567 default project options 229 default standards folder 423 defining lines, sections 2186 defining mullions 1142 definitions 589 mask block 589 multi-view block 589 profile 589 property set 589 design rules 1261, 1331, 21902192, 22362237 2D elevation styles 22362237 adding 2236 changing 2237 removing 2237 2D section styles 21902192 door styles 1261 window styles 1331 DesignCenter 168, 1901, 26002601, 26032604, 2607, 2614 AEC content 2600 AEC drawings 2607 content file locations 168 fixture layout 2601, 2603, 2614 modifying 2614 moving content to Content Browser 2604 multi-view block definitions, adding 1901 detail component database 23782380, 2630, 2635, 2649 adding 2378 configuring 2378 jigs 2649 merging 2380 recipe specification 2630, 2635 removing 2379 detail component database (project) 246 Detail Component Manager 23542355, 2363 component group tables 2363 locating a component in 2355 using 2354 detail component table 23632366 adding rows 2363 editing values 2364 removing rows 23642366 detail component tools 23492351, 23532354 adding to tool palette 2349 applying to linework 23532354 copying from Content Browser 2350 creating from linework 2351 modifying 2351 using 2349
detail components 23402347, 2630, 2649, 2665 bolts 2347 bookends-type 2343 boundary filling 2342 countable linear repeating pattern 2344 dynamically-sized rectangular 2346 editing 2347 inserting 2340 jigs 2649 linear array 2341 migrating 2665 multiple insertion 2341 recipe specification 2630 rectangular predefined-depth surface 2345 detail pane 263 detail tools 2451, 2455 properties 2455 detail views 329 creating from a callout 329 details 242, 24612462, 24642465 creating with callouts 24612462, 24642465 in current drawing 2462 in existing project drawing 2464 in new drawing 2465 for a project 242 diagnostic messages 166 dialog boxes, placement of 166 diamond pattern in window muntins 1344 dimension column grids 1835 dimension scale overrides 2615 dimensions 386, 1009, 1015, 1097, 1101, 1114, 1186, 1190, 21562157, 2159, 22042207 AEC. See AEC dimensions curtain wall units 1097, 1101 curtain walls 1009, 1015 door assemblies 1114, 1190 door. See door dimensions elevations 22042207 project 386 sections 21562157, 2159 stair. See stair dimensions window assemblies 1186, 1190 window. See window dimensions DIN 1977 area calculation standard 1977 direct editing 98 dynamic dimensions 98 grips 98 display components 538 changing visibility 538 display configurations 543, 549, 552, 554, 559560, 566569, 571574, 576 copying between drawings 574 creating 559560 default 552, 567 deleting 572 emailing 574, 576 managing 571 notes 573 predefined, in templates 543
Index | 2679
purging 576 reference files 573 renaming 572 templates 543 tips for working with 560 view direction 566 viewing 554 viewports 566567 xrefs 568569 display management 488 layers 488 See Also display system Display Manager 552553, 571, 577, 579, 581, 583585 left pane 552 opening 553 right pane 552 standard settings 577, 579, 581, 583585 adding 583 excluding from synchronization 579 purging version history 584 purging version information 585 synchronizing 579 synchronizing standards 585 updating 579 updating from drawings 581 view direction icons 553 See Also display system, display representations, display sets, display configurations display overrides 455 display representations 164, 544, 546, 556560, 562 563, 565, 572574, 576, 614, 1749 assigning to display sets 563 comparing between display sets 565 copying between drawings 574 creating 562 customizing display of objects 546 default 164, 546, 559 deleting 573 editing 562 materials 614 purging 576 renaming 572 structural members 1749 tips for working with 560 viewing 556 viewing objects that use 557558 display sets 548549, 555, 558, 560561, 563, 565, 567, 570, 572574, 576 classifications 570 comparing display representations 565 copying between drawings 574 creating 561 default 549 deleting 572 display representations 548, 558, 563 assigning 563 viewing 558 notes 573 purging 576 reference files 573
renaming 572 specifying a default display set 567 tips for working with 560 view direction 549 viewing 555 display settings 544, 570, 577, 579, 581, 583585 adding standard settings 583 excluding from synchronization 579 external references 544 live sections 570 materials 570 standard 577 synchronizing standards 585 synchronizing with project standards 579 updating standards 579, 581 version history 584 editing 584 purging 584 version information, purging 585 display system 543544, 586 elements of 543 materials definition 544 troubleshooting 586 See Also display representations, display sets, display configurations, Display Manager display theme legend 2587 display theme tool 2586 creating 2586 display themes 25842589 activating 2588 adding to a drawing 2587 creating 2584 disabling 2588 editing 2584 legend 2586 legend, inserting 2587 styles 2585, 2589 tools 2586 tools, creating 2586 display themes style 2590 creating 2590 Displaying Edit Attribute Justification Grips 2385 Divide command 1871 dividing 1999 spaces 1999 divisions 219, 276279, 945946, 10411042, 1125 curtain wall units 10411042 curtain walls 945946 door assemblies 1125 interaction with projects 278 project 219, 276279 changing 277 creating 277278 deleting 278279 ID 279 name 278 overview 219 window assemblies 1125 documentation 1913 spaces 1913
2680 | Index
dome mass elements 690 door and window assemblies 1112, 1193 cut plane display 1193 endcaps 1112 door assemblies843, 974, 11121114, 11171118, 1127, 1134, 1148, 1150, 1162, 11681169, 1171, 1175 1176, 1178, 1181, 1184, 11861192, 11961198 alignment of objects in cells 1197 anchored objects in cells 1198 auto-adjusting cells 1127 cell markers 1168 cells, merging 1169 centering in walls from xref drawings 843 creating 1112, 1114 curtain walls, inserting into 974 custom grids 1117 dimensions 1190 display of 1162 divisions, overriding 1181 door assembly tools, creation with 1113 editing 1186 editing objects in cells 1196 frame edges 1176 frames and mullions, overriding 1175 freestanding 1190 height 1186, 1188 hyperlinks 1196 in-place editing 1178 infills 1134, 1171 for inserting objects 1134 overrides 1171 interference conditions 11911192 matching properties 1189 materials 1162 mitered corners 1192 moving 1186, 1189 mullion edges 1176 multiple, with same style 1118 nested grids 1148, 1150 notes and reference files 1196 offset of objects in cells 1197 orientation of objects in cells 1197 overrides, removing 1184 positioning 1114 sizes 1186 swapping two objects 1198 width 11861187 door assembly cells 1132, 1151, 11531154 cell assignments 1154 filling with panels 1151 infills 1132, 1153 defining 1132 removing 1153 objects, inserting 1153 door assembly components 11631165 custom graphics 1165 display 1163 hatching 1164 layer, color, and linetype 1163 door assembly dimensions 1114
door assembly frames 1141, 1156 assigning definitions 1156 door assembly grids 1110, 1117, 11251126, 1129 1130, 11421148, 11561158 cells 1126, 1129, 1147 fixed number 1129 fixed size 1126 manually defining number and size 1129 custom 1117 divisions 1125, 1146 elements 1110 frame edges 11571158 frames, adding 1156 mullions 11421145 nested grids 1148 offsets 1130 door assembly grips 1186 door assembly height 1186 door assembly styles 11201123, 1126, 1131, 1133 1140, 11421147, 1155, 11581160, 11661168, 1185, 11891190 assigning 11461147, 1158 definitions to elements 1146 definitions to mullions 1158 divisions to grids 1146 infills to cells 1147 assignments 1155 cell infills 1147 changing 1189 creating 1123 cut planes 1166 defined 1120 division definitions 1131 element definitions 1185 elements of 1122, 1146 frame offsets 1140 frames 11371139 profiles 1139 width and depth 1138 grid cells 1126 infills 11341136, 1168 alignment 1134 definitions 1136 offset 1135 overriding 1168 matching styles 1189 mullions 11421145, 11591160 assignments 1159 offsets 1145 profiles 11431144 removing definitions 1145 removing from grid 1160 width and depth 1142 notes and files 1167 overrides 1168 overview 1121 panel infills 1133 shape 1190 door assembly tools, creating 1118 door assembly width, changing custom 1186
Index | 2681
door components 12681269, 1271 custom blocks for 1269 display of, turning off 1271 door styles, removing from 1271 layer, color, and linetype 1268 door dimensions 1260 changing for door styles 1260 door frames, assigning materials 1266 door head height, aligning doors by 1231 door height, changing custom 1235 door hinges, changing location 1239 door leaf, changing 1241 door measurements. See door dimensions door muntins 1266, 1276, 1278, 1281, 1285, 1289, 12941295 display of, turning off 1295 editing 1294 glass 1276 materials 1266 prairie-lights 1281 rectangular or diamond 1278 removing 1295 starburst 1285 sunburst 1289 void for 1276 door panels, assigning materials 1266 door sizes 1231, 1235, 2545 changing 1235 properties 2545 specifying 1231 door stops, assigning materials 1266 door styles 1232, 1241, 12581263, 12671269, 1271 1272, 1274, 1295 changing 1241 classifications 1267 components 1269, 1271 creating 1259 creating door tools from 1232 custom shapes 1262 defined 1258 dimensions 1260 display of components, turning off 1271 display properties 1268 door swings 1272 files, attaching 1274 geometry 1263 materials 1269 muntins, removing 1295 notes, attaching 1274 opening percentage 1272 shapes, replacing 1263 specifying design rules for 1261 standard sizes 1262 door swings 1239, 1243, 1272, 2546 angles 1243 direction 1239 direction properties 2546 displaying as straight line 1272 location 1239 opening percent 1243
door thresholds 1231, 12721273 aligning doors by 1231 display properties 1272 symbols 1273 door tools 1232 creating 1232 door/window assemblies 1195 display of custom components 1195 doors 843, 974, 1153, 12271232, 12341235, 1240, 12421244, 1246, 12481256, 1258, 12611263, 12651266, 1268, 1272, 1736, 2019, 2023, 2034, 2496 centering in walls from xref drawings 843 creating 12291230, 1232 from assemblies 1232 from openings 1232 from windows 1232 in door and window assemblies 1232 in walls 1230 curtain walls, inserting into 974 custom block components 1256 custom shapes 1262 display components and materials 1265 display properties, specifying 1268 door and window assemblies, inserting into 1153 door assemblies, inserting into 1153 door tools, creating with 1229 editing 1234 endcaps 1228 freestanding 1252 geometry 1263 grips, using to edit 1234 height 1235 horizontal position 1248 in space surfaces 2019, 2023, 2034 adding 2019, 2023 removing 2034 materials 1228, 1266 assigning 1266 predefined 1228 moving 1234, 1244, 1246, 1251 along walls 1234, 1244 to a different wall 1251 within walls 1234, 1246 multiple, with same style 1232 muntins block components 1253 notes and reference files 1258 opening endcap styles 1251 opening percents, specifying 1272 overview 1227 positioning 1231, 1234, 1244, 1246, 1250 along walls 1234, 1244 horizontally 1250 within walls 1234, 1246 properties of 1234 releasing from walls 1251 reversing handing 1253 rise, changing 1240 schedule tags, adding 2496 shapes 1263
2682 | Index
specifying the swing display 1254 standard sizes 1262 threshold dimensions 12551256, 1736 threshold or head height, alignment by 1231 type and shape 1261 using cut plane of containing object 1252 vertical alignment 1228, 1243 changing 1243 overview 1228 vertical orientation 1251 vertical position 1249 width 1235, 1242 grips, using to edit 1235 how measured 1242 doric column mass elements 693 dormers in roof slabs 1586, 1651 drape mass elements 692 drawing 2312 fields 2312 drawing compare 471, 474, 478, 482483 command line 482 creating a visual filter 482 frequently asked questions 483 overview 471 review tab 478 setup tab 474 starting a session 474 Drawing Explorer 262 drawing management 218, 396, 398 command line 396 concepts 218 frequently asked questions 398 overview 218 drawing templates, for projects 239 drawing window status bar 4749 modifying 48 turning on and off 49 drawings 156158, 160, 162, 164, 169, 171173, 175, 256, 437, 488, 592, 594596, 2195, 2607, 2615 AEC, creating 2607 closing in Style Manager 595596 creating 156, 595 from scratch 156 from templates 156 in Style Manager 595 default display representations 164 displaying objects with facets 169 dragging in Style Manager 596 elevations 2195 exporting 172173, 175 to AutoCAD 172173 to DXF files 172, 175 layer key styles 162 layer management 488 layer standards 162 legacy, opening 157 opening in Style Manager 594595 project-related information, removing 256 proxy graphics 172173 read-only status indicator 592
scale 160, 2615 setting up 158 sharing with other users 171172 methods 172 standards, adding 437 status of 594 units, specifying 158 DWF 204, 206 data format styles 206 publishing property set data 204 DXF files, exporting drawings to 172, 175 dynamic dimensions 98, 101 dynamically-sized rectangular components 2346
E
editing 2320 fields 2320 Editing Multiline Attributes 2385 Editing Multiline Attributes in Multi-view Blocks 2385 electronically transmitting a project 252 elements 220, 304306, 308309, 311314, 316318 constructs 305, 317 compared to 305 converting to 317 creating 306 deleting 314, 318 dragging objects into 312 electronically transmitting 313 external references, displaying 316 interactions with projects 318 legacy drawings, converting 305, 308309 name 318 opening and closing 311 overview 220 projects, adding to 318 properties 312 referencing in multiple constructs 305 referencing into other elements 314 templates 305 uses for 306 when to use 305 XML files 304 elevation labels 23012309 attributes 2306, 2308 blocks 2306, 2308 coordinate systems 2305 creating 2302 defined 2301 DesignCenter 2309 elevation values 2305 graphic symbols 2307 hyperlinks 2306 modifying 2304 multi-view blocks 2305, 2309 notes 2306 offset 2306 reference files 2306 scale factor 2305
Index | 2683
tools 2302, 2304 creating 2304 creating with 2302 user-defined 2307 user-specified settings 2303 elevation lines 2195, 2201, 2203, 22072208, 2210, 2214, 2234 changing 2203 drawing with elevation marks 2203 hyperlinks, notes, and reference files 2210 location 2208 subdivisions 2203, 2207, 2214, 2234 changing display 2214 components 2234 creating 2207 viewing 2201 elevation marks 2195, 2203, 22082209 attributes 22082209 drawing 2203 elevation tools 2451, 2455 properties 2455 elevations 2195, 2197, 22042207, 2211, 2214, 2216 2217, 2219, 2234, 24712472, 2474 adding and removing custom components 2216 creating with callouts 24712472, 2474 four-way exterior elevations 2474 four-way interior elevations 2472 single elevations 2471 dimensions, changing 22042207 horizontal 2211 live section views 2197 specifying surface hatching for subdivisions 2217 specifying the display of 2D linework 2219 subdivisions 2197, 2207, 2214, 2234 changing display 2214 components 2234 creating 2207 See Also 2D elevations, 3D elevations, elevation lines, elevation marks endcaps 1112, 1228, 1251, 1299, 1320, 1364, 1375 door and window assemblies 1112 door opening 1251 doors 1228 opening 1375 openings 1364 window opening 1320 windows 1299 engineering data, adding to spaces 2106 entity references 26262627 hyperlinks 2626 location 2627 notes 2626 reference files 2626 equipment, adding to 2497 EquipmentLoad property 2106 erased component, sections 2188 exploded objects, identifying 2623 export file formats 178 IFC format 178
exporting 178, 574 display configurations 574 display representations 574 display sets 574 drawings 178 as IFC file format 178 Extend command 1870 extension lines, AEC dimension styles 2287, 2295 external references (xrefs) 117, 219, 226227, 296, 374, 400, 568569, 842843 constructs, attaching to 296 dimensioning 400 display configurations 568569 display settings 374 isolating objects in 117 overview 219 paths, in projects 227 troubleshooting 842843 within a project 226 extruded 3D spaces 1938, 1958 extrusion mass elements 694 extrusions, hatching 616
F
F1 help 53 faces 110 aligning UCS 110 faces, hatching multiple 616 facet deviation 1107 FACETDEV variable 923, 1725 fascia 1601, 1666 in slab edges 1601 fields 23112313, 2315, 23172320, 23222324, 2327, 2329, 2332, 2481, 25352537, 2543, 2558 adding to a property set definition 2558 annotation 2311 background color 2322 converting to text 2322, 2536 creating database links 2332 editing 2320, 2536 FIELDDISPLAY variable 2322 in callout symbols 2481 in manual properties 2535 in property set data 2543 in styles and definitions 2537 inserting 23122313, 2315, 23172320 attributes 2319 AutoCAD table cells 2320 multiline text 2318 object properties 2315 object styles 2317 property set definitions 2313 text elements 2318 ODBC drivers 2332 overview 2311 supported database providers 2332 types 23232324, 2327, 2329 database fields 2329
2684 | Index
keynote fields 2327 project fields 2323 sheet set fields 2324 updating 2322, 2536 fields, layer standards 527528, 530531 AIA Long Format 528 BS1192 530531 files, LY 515 files, reference. See reference files fill type 1384 filleting walls 809 filters, layer. See layer filters fire rating lines 24282429, 2439 creating 2428 editing 2439 inserting 2429 floor lines 814, 816818, 820821, 1021, 1023, 1028 1029 curtain walls 1021, 1023, 10281029 changing 1021, 1028 changing vertices 1029 editing 818 offsetting 816 projecting 816 reversing 820 steps, adding 817 walls 814, 816817, 821 changing 814, 817 changing vertices 821 floor settings 1403, 1410, 1414, 1457 changing, for stairs 1457 multi-landing stairs 1403 spiral stairs 1414 u-shaped stairs 1410 floorplates. See slices floors 2014 in space surfaces 2014 for an opening, changing the display 1384 formulas 25462547, 2550 evaluating results 2550 Formula Property Definition worksheet 2550 in schedule tables 2546 property set definition 2547 use case 2550 VBScript code 2550 four-way exterior elevations 2474 four-way interior elevations 2472 frames 1254, 1266, 1323, 1334 door, assigning materials to 1266 window, assigning materials to 1334 frames, curtain wall units 10521055 offsets 1054 profiles 1053 removing 1055 width and depth 1052 frames, curtain walls 959961, 963 offsets 961 profiles 960 removing 963 width and depth 959
frames, door assemblies 11381139, 1141 profiles 1139 removing 1141 width and depth 1138 frames, window assemblies 11381141 offsets 1140 profiles 1139 removing 1141 width and depth 1138 free form mass element 709 editing faces 709 freestanding columns 1707 freestanding door assemblies 1190 freestanding doors 1230, 1252 creating 1230 location 1252 freestanding window assemblies 1190 freestanding windows 1300, 1320 creating 1300 location 1320 full xref paths in projects 227 furniture, adding to 2497
G
gable mass elements 691, 702 gable roof lines 817, 1027, 1030 curtain walls, adding to 1027 settings 1030 in walls 817 gable roofs 15861587 creating 1587 creating with roof tools 1586 GBXMLEXPORT command 2109 geometry 1263, 1331, 2036 door, editing 1263 spaces 2036 window, editing 1331 glass, door muntins 1276 global cut planes 387392 clipped model view 392 display range 388390 displaying different levels 391 globally updating 2D sections and elevations 2178 2179, 22262227 in a folder 2178, 2226 in a project 2178, 2226 updating 2179, 2227 gothic pattern in window muntins 1358 graphics path 1434, 1437 multi-landing stairs, changing 1434 u-shaped stairs, changing 1437 graphics, preview 2607 graphlines in walls 831 grids 935, 1037, 1115, 1777, 18271829, 1836, 1840, 1845, 1850, 1854 anchoring objects to 1828 anchoring to objects 1777 ceiling grid tools, creation with 1845
Index | 2685
column grid tools, creation with 1829 curtain wall units 1037 curtain walls 935 door assemblies 1115 fixed baysize 1827, 1836, 1850 layout modes 1827 window assemblies 1115 See Also ceiling grids, column grids, curtain wall unit grids, curtain wall grids, door assembly grids, layout grids, window assembly grids grids, door assembly 1142 grids, window assembly 1142 grips 98101, 104, 729730, 791, 1009, 1097, 1186, 1205, 1234, 1305, 1373, 1426, 1538, 1591, 1614, 1715, 2279 AEC dimensions 2279 dimension text, moving 2279 extension lines, moving 2279 AEC polygon 1205 CTRL grips 100 curtain wall 1009 curtain wall unit 1097 direct editing 98 door 1234 door assembly 1186 dynamic dimensions 101 grip color 99 grip constraints 104 grip tips 99 mass group 729730 attaching mass element 729 detaching mass element 730 opening 1373 railing 1538 roof 1591 roof slab 1614 slab 1614 stair 1426 structural members 1715 temporary coordinate systems 104 trigger grips 101 wall 791 window 1305 window assembly 1186 gross boundaries 1973, 19801981 activating 1981 displaying 1981 editing 1980 spaces 1973 GUID 459 version 459
redefining 1865 hatch productivity tools 1863 hatches 611612, 615616, 618, 716, 723, 891, 1223, 2047 AEC polygon styles 1223 curved surfaces 615 extrusions 616 free form mass elements 618 mass element styles 723 mass elements 716 material components 611612 multiple faces 616 space styles 2047 wall styles 891 See Also surface hatches head height 1231, 1301, 1366 door 1231 openings 1366 window 1301 height 791, 1186, 1235, 1992 3D freeform spaces 1992 door 1235 door assembly 1186 extruded 3D spaces 1992 wall 791 help 30, 53 context help 53 F1 help 53 finding 30 online 30 hidden component, sections 2188 hidden line projection 2241 creating 2241 overview 2241 hinges 1239, 1309 door, changing location 1239 window, changing location 1309 holes 2010 spaces 2010 horizontal elevations 2211 horizontal orientation 1406, 1411 spiral stairs 1411 u-shaped stairs 1406 horizontal sections 2164
I
i-drop icon for tool catalogs 125 IFC 177 importing and exporting files 177 import file formats 188 IFC files 188 importing 188, 574 display configurations 574 display representations 574 display sets 574 IFC files 188 in-place editing 104106, 108109, 1000, 1090, 1178 3D body modifiers 108
H
hatch 1864 generating boundary 1864 repositioning 1864 hatch boundary 18641865 creating 1864
2686 | Index
curtain wall units 1090 curtain walls 1000 door assemblies 1178 material hatches 109 polyline-based components 105 profile-based components 106 window assemblies 1178 Industry Foundation Classes 177 importing and exporting files 177 InfoCenter 52 insertion point 1231, 1302, 1367 of doors 1231 of openings 1367 of windows 1302 installing tool catalogs in libraries 132 integration with AutoCAD 119 interference conditions 873, 1480, 1482, 14841485, 14871488, 19951996 adding to walls 873 removing from walls 873 spaces 19951996 adding 1995 removing 1996 stairs 1480, 1482, 14841485, 14871488 in curtain walls 1485, 1487 in door assemblies 14871488 in slabs 1482 in slabs, removing from 1484 in spaces 1485 in walls 1480, 1482 in window assemblies 14871488 intersections 2001, 2010 spaces 2001, 2010 introduction 30 starting 30 isolating objects 112, 115117 ending object isolation 116 hiding selection 115 saving selection 117 selecting objects 112 isosceles triangle mass elements 689
J
joining walls 807
K
keynote database (project) 245246 keynote databases 24132416, 24182423 adding 2414 configuring 2414 creating 2416 groups 2418, 24202422 adding 2418 deleting 2421 editing 2420 moving 2422
keynotes 2419, 24212422 adding 2419 deleting 2421 editing 2421 moving 2422 modifying 2416 overview 2413 permissions 2416 removing 2415 schema 2423 Keynote Editor 24162417 keynote database 2417 keynote fields 23272328 inserting 2328 keynote insertion tools 2399 using 2399 keynote legend styles 2408 editing 2408 keynote legends 2402, 24042407 adding keynotes 2407 editing 2405 generating 2404 removing keynotes 2407 reselecting keynotes for 2406 updating 2406 using 2402 keynotes 2399, 24012402, 24042414, 2422, 2665 changing databases 2411 changing formats 2410 globally 2410 individually 2410 configuring database 2414 databases 2413 editing 24082409 inserting 2401 insertion tools 2399 legends 2402, 24042407 adding keynotes 2407 editing 2405 generating 2404 removing keynotes 2407 updating 2406 using 2402 migrating 2665 object inspect tool 2408 repeat insertion 2402 sort order 2422 specifying 2411 specifying for detail components 2413 specifying for object components 2412 specifying for object styles 2412 viewing 2408 keynoting tools 2397 overview 2397 keys, layer. See layer keys
Index | 2687
L
l-shaped stairs 1404 creating 1404 landing shapes 1437 LandXML, importing 193, 196198 clipping surface model 197 COGO points 193 contours 198 drawing units 196 layer keys 198 options 197 parcels 193 parcels as polylines 197 parcels as spaces 197 schema version 193 selecting model base thickness 198 surfaces 193 validating 196 layer filters 501502 layer colors 502 layer names 502 linetype 502 lineweight 502 specifying 501 layer groups 497499, 503505 filter groups 499 filters 498499, 503, 505 converting property to group 505 creating 499 property 499 standard 503 layers, adding 503 overview 497 properties, changing 504 renaming and deleting 505 rules for 498 types of 498 layer key styles 162, 488, 515, 521523, 589 AIA 515 BS1192 515 creating 521 creating from LY files 521 defined 488 editing 522 in Style Manager 589 notes and reference files 523 overrides to 515 properties of 515 specifying 162 layer keying 488, 520 defined 488 values for new layer keys 520 layer keys 198, 488, 514, 516, 520, 524526 default 516, 526 default values 520 defined 488, 514 overrides 524525 specifying 524 turning on and off 525
remapping 525 selecting for LandXML 198 Layer Manager 485, 489492, 498, 504, 508, 526 layer filters 498 layer groups 504 properties 504 layer standards 526 layer states 508 layers 489492 creating 490491 creating nonstandard 491 deleting 492 making current 489 renaming 491 opening 489 overview 485 layer settings 334, 338 in model space views 334 in sheet views 338 in views 338 layer snapshots. See layer states layer standards 162, 487, 490, 492, 526530, 532536 AIA Long Format 526, 528 assigning layers to 492 BS1192 526, 529530 component fields 527 creating 532 creating layers conforming to 490 defined 487 editing 532534 exporting 536 fields 527 importing 535 included with Layer Manager 526 match description 527 purging 535 specifying 162 layer states 508, 511514 creating 508 deleting 513 editing 511 exporting 514 importing 513 overview 508 restoring 512 saving 508 layers 166, 488492 adding with same name 490 AEC Editor 166 current 489 deleting 492 display management 488 layer standards 490, 492 nonstandard 491 renaming 491 See Also Layer Manager layout curves 1777, 17991801, 18041810 adding 1801 adding nodes 1804 anchoring objects 1800
2688 | Index
anchoring to objects 1777 changing node positions 1806 changing node radius 1809 changing node spacing 1806 changing offsets 1805 changing spacing mode 1807 display properties 1808 notes and files 1810 switching 1808 tools 1800 layout grids 935, 969, 1037, 1115, 1148, 1799, 1810 1811, 18131819 adding and removing boundaries 1817 adding grid lines 1814 adding notes and files 1819 changing node radius 1817 changing spacing mode 1815 creating holes 1818 curtain wall units 1037 curtain walls 935, 969 display properties 1816 door assemblies 1115, 1148 location 1818 radial 1811, 1813 adding 1811 changing 1813 rectangular 18131814 adding 1813 changing 1814 removing grid lines 1815 tools 1811 window assemblies 1115, 1148 layout modes (grids) 1827, 1836, 1850 fixed baysize 1827, 1836, 1850 layout volumes 1819, 18211826 adding 1821 adding grid lines 1822 changing 1822 changing node radius 1824 changing spacing mode 1823 creating 1819 location 1825 notes and files 1826 removing grid lines 1822 leader anchors 17851787 adding 1785 changing position of objects anchored to 1785 copying objects to all layout nodes 1787 defined 1785 extending leaders 1787 grip editing 1786 leaf, door 1241 legacy drawings, opening 157 length 791, 14581459 limits for stairs 14581459 wall 791 levels 219, 271276 copying 271, 273 creating 272, 276 defaults 271
deleting 275276 floor-to-floor height 276 IDs 276 interaction with projects 276 name 276 overview 219 properties 274 LightingLoad property 2106 linear repeating pattern components 2341 lines 18361837, 1850 ceiling grids 1850 column grids 18361837, 1850 linetype scale 587 display properties of AEC objects and LTSCALE 587 troubleshooting 587 linetype settings, AEC Editor 166 linework 1714, 2168, 2175, 21872189, 2213, 2223, 2234 2D elevations 2213, 2223 edit 2223 grip-edit 2213 merge 2223 2D sections 2168, 2175, 2189 editing 2175 grip-edit 2168 merging 2175 using 3D body component 2189 erased component (2D elevations) 2234 hidden component (2D elevations) 2234 section hatch 2188 section surface hatch 2187 structural members, creating 1714 surface hatch (2D elevations) 2234 linework material components 611 linking objects. See object anchors list definitions 2042, 20512053, 2072, 25722574 creating 2052, 2572 defined 2051 editing 2053, 2573 files 2053 for spaces 2052 for zones 2052 list items 2572 name lists 2053 notes 2053 notes and reference files 2574 setting in space style 2042 setting in zone style 2072 type 2052 live section views 570, 614, 2149, 2153, 21652168, 2197 creating 2153, 21652166 display settings 570 editing 2165 in elevations 2197 materials 614 removing 2168 section lines, creating from 2153 sectioned body, displaying 2167 updating 2166
Index | 2689
load calculations, specifying data for 2106 location 1968 spaces 1968 LY files, creating layer key styles from 515
M
manual properties 2537 fields in 2537 styles and definitions 2537 manual synchronization 420 mapped drives 227, 231 for projects 227 for remote locations 231 opening projects on 231 mask block definitions 589, 18801882, 1884 creating 1880 from existing definitions 1880 from polylines 1880 editing 1882 exporting 18811882 importing 1881 purging 1884 Style Manager 589, 1880 mask blocks 1879, 18841886, 18881893, 2610 adding 1885 AEC content 2610 attaching to objects 1888 definitions. See mask block definitions detaching from objects 1889 display properties 18921893 editing 1889 grips, editing with 1890 hyperlinks, notes, and reference files 1893 location 1890 profiles, editing 1891 tool properties 1892 tools 1884, 1886 adding using 1884 creating 1886 user-specified settings 1885 mass element styles 720723, 725 creating 720 display properties 723 hatching 723 materials 721 materials and display components 721 materials, assigning 722 notes 725 reference files 725 mass elements 618, 683697, 699709, 715719, 729 731, 737738, 740, 746750 additive 730, 747 arch 687, 701 barrel vault 688 Boolean operations 704 box 688 circular 703 cone 690
converting from 708 objects 708 converting to 707 3D solid 707 roof slabs 707 slabs 707 spaces 707 walls 707 creating 685 creating with massing tools 685 cut plane display 718 cylinder 690 display components 738 display properties 716 dividing 705 dividing face of 708 dome 690 doric column 693 drape 692 Delaunay triangulation 692 rectangular 692 regular 692 editing 697 editing with grips 697 faces 708 dividing 708 joining 708 free form element 706 freeform 709 faces, editing 709 gable 691, 702 rise 702 roof height 702 grips 697 hatching 716 hatching free form 618 height 700 hyperlinks 719 intersections 731, 749 isosceles triangle 689 joining faces of 708 location 717 mass groups 704, 729730, 747 adding to 729 attaching objects to 747 detaching from 730 materials 684, 715, 737, 740 Model Explorer 746 moving 750 notes 719 order within mass group 750 profiles 694695 extruding 694 revolving 694695 pyramid 688 rectangular 699 area 699 edge 699 reference files 719 right triangle 689
2690 | Index
shapes 686, 704 size 686, 704 sphere 691 subtractive 731, 748 tools, creating 696 trimming 706 user-specified settings 686 mass groups 683, 704, 725730, 732738, 740, 747, 750 anchors 733 Boolean operations 727 changing 704 creating 726 cut plane display 735 display components 738 hyperlinks 736 location, changing using grips 733 markers 728 mass elements 729730, 747 adding 729 attaching 729, 747 detaching 730 mass group markers 726 materials 727, 737, 740 materials, assignng 728 Model Explorer 747 moving 750 nested, creating 732 nested, removing 732 notes 736 reference files 736 tools 725, 737 creating with 725 working with 734 mass models 683, 741 Model Explorer 741 massing studies 684 See Also mass groups massing tools 685, 725 mass elements 685 mass groups 725 match lines 2429, 2431, 2437, 2439 creating 2429 editing 2437, 2439 inserting 2431 material boundaries 2151, 21722175, 22202222 adding ring 2221 adding vertex 2221 content 2220 creating 2172 editing 2172, 2220 highlights 2172 masks 2172 removing ring 2222 removing vertex 2221 replacing ring 2222 rings 21742175 adding 2174 removing 2174 replacing 2175
vertices 21732174 adding 2173 removing 2174 material components 610614, 626 2D section and elevation linework 613 3D body 611 linework 611 patterns 626 plan hatch 611 section hatch 613 sectioned body and sectioned boundary 614 surface hatch 612 material definitions 625, 633 creating 625 notes and reference files 633 materials 544, 570, 601, 603, 614, 623624, 626, 629, 631, 684, 727, 737, 740, 983, 1072, 1162, 1265 1266, 1269, 13331334, 1336, 1530, 1594, 1659 1660, 1662, 1674, 1680, 17471748, 20432044, 2150, 2184, 2189 2D section shrinkwrap 631 2D section styles 2189 creating 624 curtain wall styles 983, 1072 display settings 544, 570 door assembly styles 1162 door components 1266 door styles 1269 doors 1265 in display representations 614 listing 623 mass elements 684, 737, 740 mass groups 727, 737, 740 naming 624 objects 603, 624 objects that support 603 overview 601 properties, defining 626 queries 623 railings 1530 rendering 629 roof slab components 1660, 1674 roof slab edge style 1674 roof slab styles 1659, 1662 roofs 1594 section components 2184 sections 2150 slab components 1660, 1674 slab edge style 1674 slab styles 1659, 1662 space styles 20432044 structural member styles 17471748 structural members 1680 styles 624 window assembly styles 1162 window components 1334 window styles 1336 windows 1333 See also material boundaries
Index | 2691
maximum gap size 1944 for space generation 1944 MDB 201, 204 exporting property set data 204 file structure 201 menu bar 40, 42 turning on and off 42 menu browser 3739 displaying recent commands 39 displaying recent documents 39 searching for commands 38 Merge command 1874 merging 1996, 2009 spaces 1996, 2009 messages, diagnostic 166 migrating 2666 detail components 2666 keynote database 2666 mitered corners 1018, 1102, 1192 curtain wall units 1102 curtain walls 1018 door assemblies 1192 window assemblies 1192 Model Explorer 683, 741747 display configurations 743 left pane 741 mass commands 746 mass elements 746747 attaching 747 mass groups 747 mass models 741 menu bar and toolbar 742 navigating 743 opening 742 position of object 745 projection 743 right pane 742 SteeringWheel 744 toolbar commands 746 view directions 743 ViewCube 744 viewing objects 745 visual styles 743 zoom percentage 745 model space views 334335, 337338, 24802481 creating 334 deleting 338 layer settings 334 layer snapshots 334 outside project 24802481 deleting 2481 opening 2480 placing on sheet 335 properties 337 modify tools 1868 AEC 1868 mullions, curtain wall units 10561057, 1060 definitions, removing 1060 profiles 1057 width and depth 1056
mullions, curtain walls 964965, 967 definitions, removing 967 profiles 964965 width and depth 964 mullions, door assemblies 11421145 definitions, removing 1145 offsets 1145 profiles 11431144 width and depth 1142 mullions, window assemblies 11421145 definitions, removing 1145 offsets 1145 profiles 11431144 width and depth 1142 multi-landing stairs 13991403 calculation rules 1402 creating 1399 floor settings 1403 terminating with 1401 turn types 1400 vertical orientation 1401 multi-view block definitions 589, 1883, 18961901 classifications 1883, 1900 creating 1896 DesignCenter, adding to 1901 in Style Manager 589 notes 1900 reference files 1900 view blocks 18971899 connecting 1899 creating 1897 creating from 1898 multi-view block references, object tags 2497 multi-view block tool 1902 creating 1902 multi-view blocks 18951896, 19041910, 21602161, 2209, 2608 adding to drawings 1904 AEC content 2608 attributes 19091910 editing 1909 updating 1910 definitions, changing associated 1906 elevation marks 2209 hyperlinks 1908 location 1907 modifying 1905 notes 1908 offset 1906 predefined 1896 reference files 1908 rotation 1905 scale factor 1906 section marks 21602161 types of objects represented 1895 See Also multi-view block definitions Multi-view Blocks 2385 multiline text 2318 fields 2318 muntins, door. See door muntins
2692 | Index
N
napkin sketch 765, 767768 appearance of objects 765 changing 767 creating 767 line formats 765 lock settings 768 napkin sketch tools, creation with 767 nested objects 768 overview 765 net boundaries 1973, 19801981 activating 1981 displaying 1981 editing 1980 spaces 1973 node anchors 17881790 adding 1788 anchoring to different nodes 1789 changing position of objects anchored to 1789 copying objects to all layout nodes 1790 defined 1788 node radius 1809, 1824 layout curves 1809 layout volumes 1824 node raidius 1817, 1844, 1858 ceiling grids 1858 column grids 1844 layout grids 1817 non-AEC objects, identifying 2623 non-associative AEC dimensions 2246 non-associative spaces 1958 2D 1958 converted 3D freeform 1958 extruded 3D 1958 north arrows 24262427, 2437 creating 2426 editing 2437 inserting 2427
O
object anchors 17771779, 1796 adding 1778 defined 1778 positioning 1796 released 1779 releasing 1796 types, user-defined 1778 See Also cell anchors, curve anchors, leader anchors, node anchors, volume anchors object inspect tool 2408 object properties 2315 fields 2315 object styles 2317 fields 2317
object tags, adding 2497 Object Viewer 757764 display configurations 760 embedded 759 Model Explorer 759 navigating 761 objects 757 projection 760 saving preview image 764 set view direction in drawing 763 SteeringWheel 762 styles 758 view directions 760 ViewCube 762 visual styles 760 objects 5961, 112115, 117, 166, 169, 543, 550, 559, 587, 708, 867868, 10331034, 11961198, 1475 1476, 17381739, 18881889, 2244, 2621 adding 59 adding to structural members 1738 alignment 1033, 1197 in curtain walls 1033 in door assemblies 1197 in window assemblies 1197 converting to 708 mass elements 708 converting to 3D solids 2621 default display properties 559 detaching mask blocks 1889 dimensioning 2244 display system 543 displaying in viewports 550 editing 1033, 1196 in curtain walls 1033 in door assemblies 1196 in window assemblies 1196 existence in drawings 587 facets, displaying 169 isolating 112 isolating in external references 117 isolating to display 114 isolating to edit in elevation view 114 isolating to edit in plan view 114 isolating to edit in section view 113 isolating to hide 115 isolating, saving 117 layer, color, and linetype settings 166 mask blocks, attaching 1888 modifying 60 offset 1034, 1197 in curtain walls 1034 in door assemblies 1197 in window assemblies 1197 orientation 1033, 1197 in curtain walls 1033 in door assemblies 1197 in window assemblies 1197 releasing 1034, 1198 anchored objects in curtain walls 1034 anchored objects in door assemblies 1198
Index | 2693
anchored objects in window assemblies 1198 selecting similar 61 stairs, adding to 1475 subtracting from stairs 1476 subtracting from structural members 1739 subtracting from walls 868 walls, adding to 867 Obscure command 1873 Occupancy property 2106 ODBC drivers 2332 of a window, changing the display 1254, 1323 of window, changing 1322 online help 30 opening 1366 sizes 1366 opening components 13881390 custom blocks for 1388 display of, turning off 1389 opening styles, removing from 1390 opening endcap styles 921922 applying to wall style 922 creating 921 overriding on walls 922 opening endcaps 1375 opening grips, editing openings using 1373 opening height, AEC dimension styles 2287, 2296 opening percents 1272, 1339 door, specifying 1272 window, specifying 1339 opening tools 1364, 1371 copying 1371 creating 1371 finding in palettes 1364 openings 843, 13631369, 13711376, 13781390, 2019, 2021, 20232025, 2034 aligning by threshold or head height 1372 centering in walls from xref drawings 843 components 1388, 1390 custom blocks 1388 creating 1365 creating from 1367 assemblies 1367 doors 1367 windows 1367 creating in walls 1365 custom block components 1383 custom shapes 13681369 dimensions 1374 display components 1386, 1389 display properties 1386 editing 1373 endcap style 1375 endcaps 1364 filll type 1384 flipping 1374 hatching 1387 head height 1366 horizontal position 1378 hyperlinks 1385
in space surfaces 2019, 2021, 20232025, 2034 adding 2019, 2023 copying 2021 grip-editing 2025 moving 2021, 2024 removing 2034 stretching 2021 insertion 1367 location 1381 moving 1373 multiple, with same style 1371 notes 1385 opening tools, creation with 1365 overview 1363 positioning 1366, 1372, 1380 horizontally 1380 profiles 1367 reference files 1385 repositioning 1376 shape 1374 sill display 1382 threshold or head height, alignment by 1366 thresholds 1366 tool properties 1375 using cut plane of containing object 1382 vertical orientation 1381 vertical position 1379 optimization 166 limiting snap points 166 Ortho Close option 923 OutsideAirFlow property 2106 overrides 455 display 455 overriding opening endcap styles 922 overriding wall endcap styles 918
P
panels, door 1266 parcels 193, 197 importing 193 importing as polylines 197 importing as spaces 197 performance. See optimization plan elevations 2211 plan hatch material components 611 plan sections 2164 plan views, dimensioning. See elevation labels plotting 362 sheet set 362 reverse order 362 with page setup override 362 plotting sheets 338, 343345, 347356, 358360, 362 annotation 343 categories 344 changing 362 external references, displaying 355 interactions with projects 362 plotting in reverse order 362
2694 | Index
plotting with page setup override 362 project sheet set 347 sheet 338, 345, 350352, 360 creating 345 electronically transmitting 360 importing in sheet set 350 opening and closing 352 properties 352 registering 351 synchronizing layer settings with views sheet drawings 353 deleting 353 sheet list 356, 358 changing 358 inserting 356 updating 358 sheet selection 359360 activating 360 creating 359 deleting 360 sheet set 359360, 362 electronically transmitting 360 publishing 362 refreshing 359 sheet subset 348350 creating 348 removing 350 sheet template 348 sheet view 338, 353354 creating 353 deleting 354 numbering 354 opening 354 synchronizing layer settings with views subsets 344 when to start with 344 XML files 344 points 2245 dimensioning 2245 Polyline Close option 923 polyline outline 755 creating from objects 755 polylines 858, 1608, 2068 converting to wall modifiers 858 from zones 2068 roof slabs 1608 slabs 1608 postlinking views to sheet views 340 PPL file 215 new 215 prairie-12 lights in window muntins 1350 prairie-9 lights in window muntins 1347 preliminary studies. See mass models preview graphics 2607 preview pane 263 profile definitions in Style Manager 589 profiles 1263, 1331, 1574, 1577 door geometry 1263 railing components 1574, 1577 window geometry 1331
338
338
project browser 231 opening 231 Project Browser 231233, 235, 239, 250, 255, 396, 398 closing 255 command line 396 details, exporting 398 Internet Explorer view 235 navigation bar 233 overview 231 project header 232 project selector 233 projects 250, 255 deleting 255 moving 250 renaming 250 properties 239 using 232 project bulletin board 244 project fields 2323 inserting 2323 project files 251 closing 251 project image 244 Project Navigator 227, 257260, 262264, 266, 268 269, 281, 373, 397398, 400 AutoCAD undo commands 257 categories, creating 281 command line 397398 closing 398 context menu 264 details pane 263 drag-and-drop operations 268 Drawing Explorer 262 MDI compliance 400 opening 258 preview pane 263 project status bar 269 tabs 258260 Constructs 259 Project 258 Sheet Explorer View 260 Sheet Set View 260 Sheets 260 Views 259 toolbar 266 tooltip styles 263, 268 views 373 refreshing 373 project sheet set, properties 347 project standard styles 460 adding 460 changing 460 deleting 460 renaming 460 project standards 218, 243, 409410, 414416, 419, 421424, 427, 431432, 434435, 438440, 442 444, 452, 454, 456, 458460, 469 accessing in Content Browser 438 accessing in Display Manager 440 accessing in Style Manager 439
Index | 2695
accessing in tool palettes 438 activating 424 auditing 454 AutoCAD standards 422 changing 460 commands 469 configuring 416, 419, 422 AutoCAD standards 422 display settings 416 styles 416 synchronization 419 Content Browser library 431 copy from project 423 creating tool catalogs 427 default standards folder 423 defining 243 defining standards drawings 416 display settings 410 editing drawings outside of projects 456 overview 410 prerequisistes 414 project template 415 saving 456 selecting standards tool palettes 434 setting up synchronization 421 setup 415 setup report 424 styles 410 synchronization 419, 442443, 452 conditions 442 options 419 order 442 report 452 settings 419 status 443 with AutoCAD standards 452 synchronizing 440, 444 tool catalog 431, 435 creating 435 tool content root path 432 updating 458 version 459460 exceptions 460 history 460 new 459 workflow 410, 414 project standards display drawings 456 project standards drawings 416, 418, 456, 461, 463 464, 466469 adding styles and display settings 464 adding to projects 416 associating styles 418 creating 456 editing outside of project 469 editing version history 466 purging version 467 purging version history 467 removing from project 416 saving 456 synchronizing 468
updating 461 updating from project drawings 463 versioning 466 project standards style drawings 456 project template 228, 235, 237, 415 overview 228 setup 415 project templates 239 specifying 239 projects 170, 217219, 225229, 231, 234239, 242 246, 250252, 255256, 269270, 285, 341, 372, 374376, 378379, 381382, 384392, 394400, 409, 413, 416, 423, 440, 444, 452, 454, 458 activating project tool palettes 269 addendums, alternates, and as-builts 399 AEC dimensions and external references 400 annotating 374376 schedules 375376 tagging 375 archiving 399 auditing 454 basepoints 399 closing all files 251 command line 397 command line, new project environment 397 configuring standards 243, 416 constructs 400 copying 400 moving 400 Content Browser library 229, 246 copying 235236 copying standards 423 creating 235, 237238 from scratch 238 from template 235, 237 with existing structure 237 current, selecting 235 cut planes 387, 394396 anchoring objects 395396 display range 387 and levels 387 manual 396 object-specific 387, 394395 overriding for walls 394 default folders 170 default options 229 defining standards drawings 416 deleting 255 detail component database 246 details, adding 242 dimensioning 386 disk space needed for project files 399 displaying 234 by folder structure 234 by history 234 drawing templates 228 electronically transmitting 252 elements 399400 copying 400 locking 399
2696 | Index
external references 226, 400 global cut planes 387392 clipped model view 392 display range 388390 displaying different levels 391 keynote database 245246 mapped drives 227, 231 moving 250 new 235 opening project browser 231 opening project library 270 overview 218 palettes 170 paths 372 process overview 217 project (APJ) file 225 project standards 409 project tool catalog 246 project-related information, removing 256 properties 239, 244 bulletin board 244 defining 239 drawing templates 239 project image 244 property set definitions 378379 property sets 376, 378, 400 example of using 376 renaming 250 schedule tables 381 schedule tags 400 setting up standard display settings 416 setting up standard styles 416 settings 239, 242246 bulletin board 244 Content Browser library 246 detail component database 246 keynote database 245246 project details 242 project image 244 project standards 243 templates 239 tool palettes 246 sheet set 226 sheet set template 228 specifying templates 239 standards drawings 229 structure 237 subcategories 285 support files 228 synchronization report 452 synchronizing overview 413 synchronizing view layers with sheet layers 341 synchronizing with AutoCAD standards 452 synchronizing with standards 440, 444 templates 170 tips for working with 227 title blocks 382, 384385 creating tools 385 inserting 385 multi-view blocks 384
project attributes 382 project blocks 384 tool palettes 229 updating standards 458 user access 227, 399 wall cleanup work 400 XML files 219, 226, 398 corrupted 398 xref paths 227 full 227 relative 227 See Also categories, constructs, divisions, Project Browser, Project Navigator properties 1234, 1305, 2160, 2291, 2535, 2537, 2567 2568 AEC dimension styles 2291 door 1234 fields, for objects 2535 manual, for objects 2535 on Extended Data tab, hiding 2568 on Extended Data tab, sequencing 2567 section lines 2160 styles and definitions 2537 window 1305 Properties palette 9394, 9697 adjusting transparency 94 appearance 93 Design tab 94 Display tab 96 docking 93 Extended Data tab 96 hiding 94 opening 93 transparency 94 worksheets 97 property data formats 25282530, 2533, 2543 applying 2529 creating 2530 managing 2529 notes and reference files 2533 property set definitions 2543 units 2530 using different 2529 property set data 204, 2499, 2504, 2521, 2526, 2528, 2534, 2536, 2540, 2585 adding 2528, 2534 attaching to objects and styles 2585 attaching to styles and definitions 2536 browsing 2540 edit property set data worksheet 2499 editing 2526, 2534 exporting 2521 exporting to MDB 204 objects and styles, attaching to 2534 publishing to DWF 204 removing 2536 renumbering 2504 styles and definitions, removing from 2540
Index | 2697
property set definitions 589, 2313, 2488, 25422547, 25542556, 25582561, 25632566, 2568, 2571, 2580 anchor property definitions 2565 automatic properties 2544 automatic property definition 2559 classification property definitions 2561 classifications 2580 creating 2554 defining 2542 door size properties 2545 door swing direction properties 2546 editing 2568 fields 2313, 2558 formula property definitions 2547 graphic property definitions 2566 in Style Manager 589 location property definitions 2560 managing 2543 manual property definitions 2556 material property definitions 2563 merging 2571 notes and reference files 2554 project property definitions 2564 property data formats 2543 slab and roof slab properties 2545 specifying application of 2555 structural member length properties 2546 wall area properties 2544 wall length properties 2545 wall volume properties 2545 property sets 379, 2488, 25352536, 25422543, 2550, 2571 attaching to objects in xrefs 379 fields 25352536 converting to text 2536 editing 2536 properties 2535 updating 2536 formulas 2550 evaluating results 2550 inserting VBScript code 2550 manual and automatic properties 2543 removing 2536, 2571 schedule tables 2488 proxy graphics 172173 publishing drawings to Autodesk MapGuide and Autodesk Envision 199203 blocks and MVblocks 199 default map file 200 exported data types 199 external references 200 graphic data 199 MDB file 201 point databases 199 prerequisites 199 project data 203 property set data 199 publishing 202 SDF Component Toolkit 199
688
Q
queries, material 623 quick access toolbar 42 Quick Slice 755 creating 755 Quick Slice tool 755 quick view drawings 62 quick view layouts 62
R
radial layout grids 1811 radius, wall 791 railing styles 1553, 15621566, 15681574, 1577, 1580 1581 bottom rail location 1565 changing 1553 classifications 1573 components 1568 creating 1563 custom blocks 1574, 15801581 adding 1574 removing 1581 turning off 1580 custom blocks and profiles 1574 custom profiles 1577, 1580 adding 1577 turning off 1580 defined 1562 display components 1572 extensions 1569 files 1573 materials 15701571 notes 1573 post location 1566 profile from closed polyline 1569 upper rail location 1564 railing tools 1530, 1537 creating 1537 finding in palettes 1530 railings15301531, 1534, 15361544, 1547, 1550, 1553 1557, 15601561 anchor properties, changing 1557 anchoring 15411542 to objects 1542 to stairs 1541 bottom rails, changing 1554 custom block components 1544 custom profile 1547 direction, reversing 1541 display of custom profiles 1550 editing 1538 freestanding 1534 grips, using to edit 1538
2698 | Index
hyperlinks 1561 location 1560 materials 1530 multiple, with same style 1537 notes 1561 polylines, creating from 1536 posts 15391541, 1555 adding 1539 changing 1555 hiding 1541 redistributing 1540 removing 1540 showing hidden 1541 railing extensions 15561557 railing tools, creation with 1531 reference files 1561 releasing anchored 1543 stairs, attaching to 1531 tool properties 1561 upper rails, changing 1553 ramps, creating 1424 read-only drawings, status indicator 592 rectangular components 2346 dynamically-sized 2346 rectangular layout grids 1813 rectangular mass elements 699 rectangular pattern in window muntins 1342 rectangular predefined-depth surface components 2345 reference files 830, 845, 866, 893, 921, 989, 1078, 1167, 1225, 1274, 1341, 1573, 1665, 1675, 2049, 2053, 2077, 2082, 2091, 2298 AEC dimension styles 2298 AEC polygon styles 1225 calculation modifiers 2091 curtain wall units 1078 curtain walls 989 door assemblies 1167 doors 1274 list definitions 2053 railing styles 1573 slab edges 1675 slabs 1665 space styles 2049 wall cleanup definitions 845 wall endcap styles 921 wall modifier styles 866 wall styles 893 walls 830 window assemblies 1167 windows 1341 zone styles 2077 zone templates 2082 referencing AEC objects 2625 relative xref paths in projects 227 removing frame 963, 1055, 1141 removing from style 963, 1055, 1141 curtain wall styles 963 curtain wall unit styles 1055 door assembly styles 1141 window assembly styles 1141
rendering materials, assigning 629 renumbering objects for schedules 2504 repathing projects 372 repeated components. See elements Reposition From command 1877 reposition linework 1877 reposition profile-based object 1877 representations, display. See display representations restoring layer states 512 return offsets 920 wall endcap styles 920 ReturnAirFlow property 2106 reverse in place 813 reversing handing 1253, 1323 doors 1253 windows 1323 revision clouds 2431, 2433, 2437, 2439 creating 2431 editing 2437, 2439 inserting 2433 revolution mass elements 694 ribbon 46 right triangle mass elements 689 rigid frame structural members 1766, 17701771 first and second rafter 1770 second segment 1771 rings 2006 spaces 2006 rise 1240, 1310 door 1240 window 1310 roof dormers 1586, 1651 roof grips, editing roofs using 1591 roof lines 815, 817818, 820 editing 818 offsetting 815 projecting 815 reversing 820 steps, adding 817 roof lines, curtain walls 10211022, 10281029 changing 1021, 1028 offsetting 1022 projecting 1022 vertices, changing 1029 roof lines, walls 814815, 817, 821 changing 814, 817 vertices, changing 821 roof slab body modifiers 1644 editing in place 1644 roof slab edge styles 1670, 1672, 1674 materials 1674 profile edges and extrusion 1670 soffits 1672 geometry 1672 roof slab grips 1614 roof slab offsets 1630 roof slab styles 1659, 1662 display components and materials 1659 materials 1662
Index | 2699
roof slab thickness 1629 changing 1629 roof slabs 1583, 1586, 1594, 1599, 1608, 1613, 1629, 16361639, 16411643, 16501651, 1660, 1674, 2545 adding objects to 1641, 1643 clipped gable 1650 creating 1594, 1608 from roofs 1594, 1608 creating from 1608 polylines 1608 cutting 1638 defined 1583, 1599 dormers 1586, 1651 editing 1613 holes 1639, 1641 materials 1660, 1674 mitering 16361637 moving 1613 polylines 1608 properties 2545 removing objects from 1642 styles 1629 vertices 1639 xcut 1650 roof tools 1584, 1590 creating 1590 finding in palettes 1584 roofs 15881597 dimensions 1592 display components and materials 1594 display properties 1595 edges and face 1593 editing 1591 hatching 1596 hyperlinks 1597 location 1597 moving 1591 multiple, with same style 1590 notes 1597 polylines, creating from 1589 reference files 1597 roof slabs, converting to 1594 tool properties 1592 walls, creating from 1588 room and room finish tags, adding 2497 root path 247 tool content 247 rules, design. See design rules
S
sash, window 1334 scale 160 specifying in drawings 160 schedule table styles 25062507, 25092511, 2514, 25162520, 2594 columns 2511, 2514, 25162517 adding 2511
editing 2517 formula 2514 quantity 2514 repeating 2514 spanning with a heading 2516 creating 25062507 default format of 2509 display properties 2519 filtering by classification 2511 headings 2516 notes and reference files 2520 sort order 2518 specifying objects 2510 title formats 2519 troubleshooting 2594 schedule tables 24912495, 25052506, 25212526, 2528, 2546, 2592 adding objects 2493 adding to drawing 2491 basic 2491 cell data, editing 2526 convert to table option 2505 creating 2505 customizing appearance 2505 default tools 2491 display properties 2522 editing 2505 exporting 2521 exporting data for objects 2521 external source properties 2524 formulas 2546 general properties 2523 hyperlinks, notes, and reference files 2526 managing 2505 markers, turning off 2494 out-of-date, flagging 2506 placement 2524 property set data, adding 2528 removing objects 2494 reselecting objects 2494 selection criteria 2523 showing objects 2495 table breaks 2525 tools, creating 2492 troubleshooting 2592 updating 2494 See Also schedule table styles schedule tag tool,creating 2500 schedule tags 24952499, 2503, 2596 adding 2495 anchoring to objects 2503 connection to objects 2503 creating 2495, 2499 doors and windows, adding to 2496 editing 2495 property set data worksheet 2499 releasing anchored objects 2503 rooms and room finishes, adding to 2497 structural members, adding to 2498 troubleshooting 2596
2700 | Index
walls, adding to 2498 schedules 24852487, 2504, 2507, 2575 classifications in 2575 creating 2487 matrix 2507 overview 2485 renumbering objects for 2504 terminology 2486 See Also schedule tables SDF Component Toolkit 199 SDF Loader 200 section hatch linework 2188 section hatch material components 613 section lines 2147, 21532155, 21592160, 2162 changing 2154 defined 2147 graphic subdivisions 2159 hyperlinks, notes and reference files 2162 location properties 2160 and section marks 2155 viewing 2153 section marks 2147, 2155, 21602161 attributes 21602161 defined 2147 and section lines 2155 section subdivisions. See subdivisions, section section tools 2451, 2455 properties 2455 section views 329 creating from a callout 329 section views, dimensioning. See elevation labels sectioned bodies in live section views 2167 sectioned body material components 614 sectioned boundary material components 614 sections 613, 21492151, 2154, 21562157, 21592160, 21642165, 2172, 21842189, 24662469 creating with callouts 24662469 in current drawing 2467 in existing drawing 2468 in new drawing 2469 defining lines 2186 dimensions, changing 21562157, 2159 display components 2184 erased component 2188 hidden component 2188 horizontal 2164 live section views 2149, 2165 location properties 2160 material boundaries 2151, 2172 materials 613, 2150, 2185 section hatch linework 2188 shrinkwrap 2186 shrinkwrap hatch 2187 subdivisions 2150, 2154, 2189 surface hatch linework 2187 See also 2D sections and 3D sections semi-automatic synchronization 420 separator lines 73 in tool palettes 73
sheet drawings 353 deleting 353 Sheet Explorer View 260 sheet index 356 sheet list 356 sheet selection 359360 activating 360 deleting 360 sheet set 222, 226, 362 for projects 226 overview 222 publishing 362 sheet set fields 2324, 2326 inserting 2326 sheet set template 228, 249, 363, 368 consolidating inconsistent project information 249 creating 363, 368 from existing drawings 368 from existing sheet set 363 for projects 228 Sheet Set View 260 sheet subset 349 sheet template in projects 348 sheet views 331, 335, 339340, 342 creating from model space views 335 creating from view drawings 331 postlinking to views 340 synchronizing layer settings with views 340 using display configurations from views 339 viewport layer overrides 340 sheets 222, 338340, 342343, 352 display configurations 339 layer settings 338 overview 222 sheet 352 deleting from sheet set 352 sheet drawings 343 sheet view 342 synchronizing layer settings with views 340 viewport layer overrides 340 ShowMotion 22, 65 shrinkwrap 827, 891, 2186 cut plane display 827, 891 shrinkwrap hatch 2187 sills 1194, 1322, 1382 sills of assemblies, changing 1194 sills of openings, changing 1382 sills of windows, changing 1340 SIS 1977 area calculation standard 1977 sizes 1186, 1231, 1235, 1301, 1366 door 1235 door assemblies 1186 doors 1231 openings 1366 window assemblies 1186 windows 1301 slab body modifiers 1644, 16461647 editing 1646 editing in place 1644
Index | 2701
removing 1646 restoring to mass element 1647 slab edge styles 16661669, 16711672, 16741675 angles 1668 creating 1667 defined 1666 edge cuts 1668 fascia 1666, 16711672 geometry 1672 placement 1666 specifying 1671 materials 1674 notes and reference files 1675 overhang 1668 profiles 1669 fascia 1669 soffits 1669 soffits 1666, 1671 placement 1666 specifying 1671 slab edges 1601, 1621, 1633 defined 1601 editing 1633 overhang 1621 slab grips 1614 slab styles 1629, 1652, 1659, 16611665 changing 1629 classifications 1664 cut plane height 1664 defined 1652 display components and materials 1659 display properties 1661 hatching 1663 materials 1662 notes and reference files 1665 slab tools 1602, 1611 creating 1611 finding in palettes 1602 slabs 15991600, 16031606, 1608, 1611, 1613, 1623 1624, 1626, 16281630, 16321633, 1635, 1638 1639, 16411643, 1660, 1662, 1666, 1674, 2545 adding objects to 1641, 1643 based on walls 1606 bodies 1600 components 1662 creating 1599, 1604, 1611 from spaces 1611 overview 1599 creating from 1608 polylines 1608 creating with slab tools 1603 cutting 1638 edge styles 1666 editing 1613 extending 1635 holes 1639, 1641 hyperlinks 1632 justification 1605 location 1630 material components 1660
materials 1660, 1674 moving 1613, 1630 multiple walls 1606 multiple with same style 1611 notes 1632 offsets 1624 pivot points 1628 polylines 1608 properties 2545 reference files 1632 removing objects from 1642 slopes 1626, 1630 thickness 1623 tool properties 1629 trimming 1633 vertices 1639 slabs and roof slabs 1631 cut plane display 1631 slices 751754 attaching objects 753 converting 753 to polylines 753 detaching objects 753 elevation 752 generating 751 hyperlinks 754 location 753 notes 754 reference files 754 sloped roofs 15851586 creating 1586 creating with roof tools 1585 soffits 1601, 1666 slab edge 1601 solution tips 57 space boundaries 19741975, 1978, 19801982, 1988, 1996, 19992001, 20042006 activating 1981 by area calculation standard 1975 by style 1975 classifying 1978 displaying 1981 dividing 1999 editing 1980 grip-editing 1982 intersecting 2001 manual 1974 merging 1996 moving 1988 removing voids 2005 resetting 1988 reversing rings 2006 subtracting holes 2000 trimming 2004 space boundaries (legacy) 2110 converting to spaces 2110 converting to walls 2110 space calculation modifier styles. See calculation modifier styles
2702 | Index
space decomposition 20932096 defined 2093 display settings 2094 displaying 2094 layer, color, linetype settings 2094 methods 2095 text settings 2096 trapezoid 2095 triangulated 2095 space evaluation document formats 2103 TXT (ASCII text) 2103 XLS (spreadsheet) 2103 space evaluations 20972099, 21012102, 2104 content, defining 2099 creating XLT template 2104 data format style properties 2101 default templates 2102 defined 2097 documents. See space evaluation document formats image display 2101 preparing the evaluation 2098 selecting spaces 2098 selecting zones 2098 Space Evenly command 1877 space linework evenly 1877 space profile-based object evenly 1877 space styles 1930, 20392045, 20472049 boundary offsets 2041 classifications 2042 converting from area styles 2049 creating 2039 cut plane 2048 defined 2039 display properties 2045 hatching 2047 list definitions 2042 materials 20432044 notes 2049 reference files 2049 target dimensions 2040 tools, creating with 1930 space surfaces 20072008, 2011, 2014, 20182019, 2021, 20232025, 2034, 20372038 adjacencies 20372038 defining 2037 displaying 2038 ceilings 2014 doors 2034 removing 2034 floors 2014 grip-editing 2011 joining 2008 openings 20182019, 2021, 20232025, 2034 adding 2019, 2023 copying 2021 grip-editing 2025 moving 2021, 2024 removing 2034 stretching 2021 properties 2014
splitting 2007 windows 2034 removing 2034 space type 1989 changing 1989 space types 1914, 1931, 1958 associative 1931 non-associative 1958 SpaceEngineeringObjects property set 2106 spaces 707, 19131914, 19251926, 19301931, 1938, 19421943, 19451948, 19501953, 1955, 1957 1958, 19601964, 19671970, 19721973, 1978, 19801982, 19881989, 1992, 19941996, 1999 2001, 20042011, 2018, 20362038, 2043, 2063 2065, 2069, 2076, 2088, 2090, 2092, 2110 adjacencies 20372038 associative 1931 attaching to zones 2063 autogenerating 1931, 1938 2D spaces 1938 3D freeform spaces 1938 extruded 3D spaces 1938 automatic updates 1946 base boundaries 1980 boolean operations 1995, 2006 boundaries 1973, 1982 grip-editing 1982 boundary objects 1931 boundary objects in blocks 1942 boundary objects in xrefs 1942 calculating and evaluating information. See space evaluations calculation cut planes 2092 calculation formula 2090 calculation modifiers 2088 calculation type 2090 changing height (3D freeform) 1992 changing height (extruded 3D) 1992 changing space type 1989 changing styles 1968 changing surface height (extruded 3D) 1994 classifying according to area calculation standard 1978 commands 2110 converting from 1925, 19611963 areas 1925 mass elements 1961 mass groups 1962 object outlines 1963 polylines 1963 profiles 1963 converting mass elements 707 creating 1958, 19601961 2D 1958 converting from objects 1961 extruded 3D 1958 polygonal 1960 rectangular 1960 with target dimensions 1958 cut plane display 1972
Index | 2703
decomposition. See space decomposition deducting objects 1951 detaching from zones 2064 display components 2043 dividing 1950, 1999 editing 1980 space boundaries 1980 geometry 2036 grip-editing 1982 gross boundaries 1980 hyperlinks 1972 inheriting zone hatch 2076 interference conditions 19951996 adding 1995 removing 1996 intersections 2001, 2010 issues with area calculation standards 1957 issues with boundaries 1957 issues with boundary objects 1953 issues with updating 1955 issues with wall sweeps and wall modifiers 1957 issues with xrefs 1958 joining surfaces 2008 location 1968 making associative 1952 making non-associative 1952 manual updates 1947 merging 1948, 1996, 2009 net boundaries 1980 notes 1972 override boundary objects in xrefs 1943 planning 1913 properties 1926 reference files 1972 removing voids 2005 renaming 1967 reversing rings 2006 space boundaries 19801981, 1988 activating 1981 displaying 1981 resetting 1988 space calculation modifier styles. See calculation modifier styles specifying additional display properties for zones 2069 specifying text type for a decomposition 1970 specifying the decomposition type 1969 splitting surfaces 2007 subtracting holes 2000, 2010 surfaces 1994, 2011, 2018 grip-editing 2011 height 1994 openings 2018 tools 1930, 1964 trimming 2004, 2006 troubleshooting 1953 types 1914 updating 1945 usable boundaries 1980 zone boundary offset 2065
spaces, adding engineering data to 2106 special conditions in a wall 848 specifying cleanup settings 1547 specifying object dimension points 2285 Specifying Stair Display at Different Levels 1494 specifying the AutoCAD style, specifying other display properties 2286 sphere mass elements 691 spiral stairs 14101414, 14521453 arc constraints 1414 calculation rules 1413 constraints, changing 1452 creating 1410 drawn direction, changing 1452 floor settings 1414 horizontal orientation 1411 outside edge, changing 1453 terminating with 1412 vertical orientation 1412 stair 1415, 1418 custom from linework 1415 custom from tread profiles 1418 stair anchors 14601461 landing 1460 releasing 1461 stair body modifiers 14751477, 14791480 editing 1479 geometry 1477 removing 1479 restoring to mass element 1480 stair components 14751476 adding to 1475 replacing 1476 subtracting from 1476 working with 1475 stair dimensions 1427, 1430, 1435, 14391440, 1450 1451 height, changing 1450 justification, changing 1451 multi-landing stairs, changing 1430 spiral, changing 1439 straight stairs, changing 1427 u-shaped, changing 1435 width, changing 1440 stair flights 1441, 1490 components, changing 1490 shape 1441 stair height 1429, 1434, 1438, 1440 multi-landing stairs, changing 1434 spiral stairs, changing 1440 straight stairs, changing 1429 u-shaped stairs, changing 1438 stair interference conditions 1480, 1482, 14841485, 14871488 curtain walls 1485, 1487 door assemblies 14871488 size, changing 1488 slabs 1482, 1484 spaces 1485 walls 1480, 1482
2704 | Index
window assemblies 14871488 stair landings 1442, 1491, 1493 components, changing 1491 extensions, changing 1493 shape 1442 stair location 1428, 1431, 1436, 1439 multi-landing stairs, changing 1431 spiral stairs, changing 1439 straight stairs, changing 1428 u-shaped stairs, changing 1436 stair sides, changing shape 14441445, 14471449 generating polyline 1448 offsetting side 1447 projecting side 1445 removing changes 1449 stair styles 1452, 15071510, 15141519, 15211522 changing 1452 classifications 1522 color 1518 components 1514, 1517 creating 1508 defined 1507 dimension properties 1509 display properties 15181519 editing 1509 files 1522 landing extensions 1515 layer 1518 linetype 1518 materials 15161517 notes 1522 riser numbering display 1521 stringers 1510 stair tools 1396, 1425 creating 1425 finding in palettes 1396 stair tower 15251526 creating 1525 modifying 1526 Stair Tower Generator 1525 stair winder styles 15221524 creating 1523 defined 1522 files 1524 notes 1524 settings 1523 stair winders 14611462, 1464, 1466, 1468, 1470, 1472 adding a tread 1468 aligning a tread edge 1464 editing 1461 lengthening a flight to align tread edge 1462 manual editing 1470, 1472 moving tread ends 1472 removing a tread 1466 straightening treads 1470 StairFit 1458 stairs 13951396, 14251426, 1433, 1455, 14751476, 1494, 1498, 15001503, 1505, 1507, 1531 adding and subtracting objects 14751476 AEC options 1395
attaching railings 1531 components 1502 cut planes 1502 dimensions 1455 display properties 1503 display properties, changing 1501 editing 1426 files 1507 grips 1426 hyperlinks 1507 location 1500 materials, specifying 1501 multiple, with same style 1425 notes 1507 overlapping 1494, 1498 replacing stairs with objects 1476 riser numbers, displaying 1505 shape 1433 stair tools, creation with 1396 tool properties 1500 Stairs 1494 Specifying Down Display Components 1494 Specifying Up and Down Display Components 1494 Specifying Up Display Components 1494 stamp-type components 2341 standard display settings 440, 577 accessing 440 standard sets See default display sets standard styles 438439 accessing 438439 standard tools 413, 425 project 425 standards drawings 229 for projects 229 standards, layer. See layer standards starburst pattern in window muntins 1353 starting 30 status indicator for read-only drawings 592 SteeringWheels 64 steps, adding to roof or floor line 817, 1031 Stock Tool catalog 123, 140 categories 140 viewing 123 stops, door 1266 straight curtain walls 931 curtain wall tools, creation with 931 straight stairs 13971398 calculation rules 1398 creating 1397 terminating with 1398 vertical orientation 1397 straight swing 1254 specifying the display of 1254 structural column grid tools 1833 structural column grids 1833 structural member body modifiers 1738, 17401743 adding 1738 editing 1742 geometry 1741
Index | 2705
removing 1742 restoring to mass element 1743 structural member components 1740 replacing 1740 working with 1738 Structural Member Catalog 1678, 16811682, 1684 browsing 1681 content of 1682 locating shapes 1684 opening 1682 opening catalog files 1684 organization of 1681 structural member styles, creating 16811682 structural member length properties 2546 Structural Member Style wizard 1678, 1684 structural member styles, creating 1684 structural member styles 593, 16811682, 1684, 1734, 17461749, 17511757 catalog shapes, creating from 16811682 changing 1734 classifications 1756 custom blocks 17541756 adding 1754 removing 1756 turning off 1755 cut plane elevation 1753 display components 1748 display problems 593 display properties 1749 hatching 1752 layer, color, and linetype 1751 materials 17471748 assigning 1748 notes 1757 overview 1746 reference files 1757 Structural Member Catalog 1681 Structural Member Style wizard 1684 Style Manager 1746 structural members 1677, 1680, 1686, 1690, 1693, 1695, 17141715, 17201728, 17321735, 1737, 17391740, 1743, 1745, 1749, 1757, 1759, 1761, 1764, 1766, 17711772, 2498 adding objects to 1743 creating 1680 curved structural members 1725 custom 1757 custom block components 1735 custom shape 1772 custom shapes 1761, 1771 adding 1761 creating 1771 cut plane display 1734 design rules 1759 display representations 1749 editing 1715 endpoint 1722 grips, editing with 1715 hyperlinks 1737 justification 1726
length 1720 linework, creating from 1714 materials 1680 modifying 1761 multi-component 1764, 1766 notes 1737 overview 1677 radius of curved 1724 reference files 1737 removing objects from 1745 replacing structural members with objects 1740 rigid frames. See rigid frame structural members roll 1723 shapes, adding 1761 start and end offsets 1721 start point 1722 styles 1734 subtracting objects 1739 tags, adding 2498 tool properties 1734 tools 1686, 1690, 1693, 1695 beam tools 1686 brace tools 1690 column tools 1693 trim planes 17271728, 17321733 adding 1728 adding, based on object or linework 1732 changing 1733 mitering 1732 overview 1727 removing 1733 type of 1727 structural members body modifiers 1739 structural members 1739 subtracting from 1739 Style dialog box 590 Style Manager 589596, 1746 drawings and templates 594596 closing 595596 creating new 595 determining status of 594 dragging 596 opening 594595 left pane 591 menu bar and toolbar 591 opening 591 overview 589 right pane 591 status bar 591 structural member styles 1746 styles 590, 592593, 596 creating 596 dragging to tool palettes 590 sorting 592 viewing 593 styles 413, 589594, 596599, 603, 624, 805, 921, 2039, 25362537, 2540 attaching property set data 2536 cleanup group definitions 589 copying and assigning 597
2706 | Index
copying between drawings 598 creating 596 creating tools from 590, 597 displaying 591 entering properties 2537 layer key 589 materials 603, 624 opening endcaps 921 predefined 590 previewing 591 removing property set data 2540 renaming 597 sending to other users 599 sorting 592 spaces 2039 standard tools 413 structural member 593 unused, removing 599 viewing 593 viewing across multiple drawings 594 walls 805 See also individual component names, Style Manager styles locations 117 subcategories. See categories, project subdivisions, section 21492150, 2154, 2159, 2169 2170, 2189 components 2189 display of 21692170 section lines 2159 Subtract command 1872 subtracting 2000 spaces 2000 subtractive mass elements 731, 748 sunburst pattern in window muntins 1356 SupplyAirFlow property 2106 support files 228 for projects 228 support files locations 117 surface hatch linework, sections 2187 surface hatch material components 612 surface hatches 615616, 618622, 627 curved surfaces 615 extrusions 616 free form mass elements 618 hidden, displaying 620 hiding 619 multiple faces 616 offset, horizontal and vertical 621 overrides, editing 622 overriding 618 patterns 627 rotation 620 surfaces 193, 197 importing 193, 197 surfaces See space surfaces swings, door 1239, 1243, 1272 angle 1243 direction 1239 displaying as straight line 1272 location 1239
swings, window 1310, 1312 angles 1312 direction 1310 location 1310 synchronization 419421, 444, 446, 448, 450453 automatic 419 display settings 448 exceptions 446 excluding display settings 451 excluding styles 451 individual display settings 451 individual styles 450 manual 420 of project standards 419 performing 444 project drawing 453 project drawing with standards 446 report 452 selected styles 448 semi-automatic 420 setup 421 with AutoCAD standards 452 synchronizing layers in project 340 postlinking 340 view layers and sheet view layers 340 synchronizing project standards 440
T
target dimensions 2040 for spaces 2040 technical support 33 templates 155156, 543, 594596, 2102 closing in Style Manager 595596 creating drawings from 156 creating in Style Manager 595 default folders 155 defined 155 dragging in Style Manager 596 opening in Style Manager 594595 predefined display configurations 543 space evaluation documents 2102 terminating with 1398, 1401, 1408, 1412 multi-landing stairs 1401 spiral stairs 1412 straight stairs 1398 u-shaped stairs 1408 text 73, 2318 fields 2318 in tool palettes 73 text-based annotation 2395 editing 2395 text-only annotation 2391 creating 2391 text-with-leader annotation 2391 creating 2391 thresholds, door 12721273 display properties 1272 symbols 1273
Index | 2707
title blocks 382, 384385 inserting 385 multi-view blocks 384 project attributes 382 project blocks 384 tools, creating 385 title marks 2451, 2455, 2461 inserting 2461 properties 2455 tool catalog libraries 121, 123, 126, 131, 133135, 137 138 catalogs 123, 126, 131, 133, 135, 137 adding 131 copying 133 creating 126 editing properties 135 removing 137 viewing 123 opening 137 renaming 138 websites, adding 134 tool catalogs 122123, 125127, 129, 131133, 135, 137151, 427, 429, 431 adding tools from drawings 129, 429 catalog libraries 131 categories, definition of 140141 copying 133, 148149 tool packages 149 tool palettes 148 creating 126 creating a catalog install file 132 creating from drawings 127, 427 creating from projects 427 customizing tools 145 deleting items 146 dragging items to workspace 125 for projects 431 i-drop icon 125 linked 135 linked and unlinked items 146147 moving tools between 144 name limitations 127 opening in Content Browser 151 properties, editing 135 publishing 133 read-only 125 refresh options for tool palettes 150 removing 137 searching 138139 supplied with Autodesk Architectural Desktop 122 tool packages, adding 142 tool palettes, adding 142 tools 143, 147 adding 143 using 147 unlinked 135 viewing 123 tool content 247 root path 247
tool content root path 432 in projects 432 tool packages 141144, 149, 151 adding to tool catalogs 142 adding tools 143 copying 143, 149 moving 143 moving tools between 144 opening in Content Browser 151 overview 141 tool palettes 45, 65, 71, 7376, 119, 125, 141144, 148, 150151, 229, 269, 434, 437 activating for projects 269 adding from Content Browser 75 adding to tool catalogs 142 adding tools 143 appearance 71 AutoCAD tool palettes 119 central location 74 copying 143, 148 creating 71 dragging to workspace 125 for projects 229 in Content Browser 74 moving 143 moving tools between 144 opening in Content Browser 151 overview 141 project profile, adding 437 refreshing 150 selecting project standards 434 separator lines 73 setting the appearance 71 text 73 updating from Content Browser 76 working from central location 74 tool palettes group 66, 70 creating 70 tool palettes set 6669 adjusting transparency 68 appearance 68 creating 69 different palette combinations 69 docking 68 hiding 68 opening 67 renaming 69 setting appearance 68 specifying tool palettes 69 toolbars in 43 tools 67, 7684, 88, 9092, 119, 150, 590, 597, 777, 788, 940, 1118, 1201, 1203, 1229, 1232, 1299, 1303, 1364, 1371, 1396, 1425, 1530, 1537, 1584, 1590, 1602, 1611, 1797, 1828, 1833, 1844, 1849, 1902, 2060, 2256, 2267, 2304, 2604 AEC dimension 2256, 2267 AEC polygon 1201, 1203 anchor 1797 applying properties to object 91 AutoCAD tools 119
2708 | Index
ceiling grid 1844, 1849 column grid 1828 command tools 84 copying from tool palette 82 creating from DesignCenter 83, 2604 creating from objects 82 creating from Style Manager 83 creating from styles 590, 597 creating objects 78 curtain wall 940 deleting 92 door 1229, 1232 door assembly 1118 elevation label 2304 from a central location 88 icon 8081 changing 80 refreshing 81 in Content Browser 88 linking from Content Browser 88 multi-view blocks 1902 openings 1364, 1371 properties, changing 79 railing 1530, 1537 re-importing styles 92 refreshing 150 removing link to Content Browser 91 roof 1584, 1590 slab 1602, 1611 stair 1396, 1425 structural column grid 1833 style location 77 tool types 77 updating from Content Browser 90 updating in Content Browser 90 wall 777, 788 window 1299, 1303 window assembly 1118 zone 2060 tooltips 5358 command tooltips 53 dialog tooltips 54 extended tooltips 53 object grip tooltips 58 object rollover tooltips 55 palette tooltips 54 property tooltips 55 solution tips 57 thumbnail previews 56 turning on and off 54 top-level categories, specifying location of 283 Trim command 18681869 trim linework 1868 trim linework to edge 1869 trim planes, structural members 17271728, 1733 trim profile-based object 1868 trim profile-based object to edge 1869 trimming 2004, 2006 spaces 2004, 2006
troubleshooting 166, 586587, 838, 2592, 25942596 AEC Editor 166 classifications 2595 display changes upon dragging 586 display system 586 existence of objects in drawings 587 linetypes 587 schedule table styles 2594 schedule tables 2592 schedule tags 2596 units, on extended data tab 2596 viewports 586 wall cleanups 838 true colors 1217, 1224 AEC polygons 1217, 1224 masking in AEC polygons 1224 turn types 1400, 1406 multi-landing stairs 1400 u-shaped stairs 1406
U
u-shaped stairs 14061410, 1489 alignment, changing 1489 calculation rules 1408 constraints 1409 creating 1406 floor settings 1410 horizontal orientation 1406 terminating with 1408 turn types 1406 vertical orientation 1407 UCS 110 aligning to object face 110 units 2530, 2596 property data formats 2530 troubleshooting 2596 units, specifying in drawings 158 updating 1945, 2322 associative spaces 1945 fields 2322 usable boundaries 1973, 19801981 activating 1981 displaying 1981 editing 1980 spaces 1973 user interface 59 working with objects in 59 utilities 2625 referencing AEC objects 2625
V
validating LandXML 196 version 459460, 466467 editing 466 exceptions 460 GUID 459 history 460
Index | 2709
new 459 project standards 459 project standards drawing 466 purging 467 purging history 467 version history 466 vertical orientation 1397, 1401, 1407, 1412 multi-landing stairs 1401 spiral stairs 1412 straight stairs 1397 u-shaped stairs 1407 vertices in roof and floor lines 821, 1032 view directions 557, 566 and display representations 557 assigning display sets 566 view drawings 331, 338 placing on sheets 331 synchronizing layers with sheet views 338 ViewCube 63 viewers, placement of 166 viewport layer mapping 176 viewports 543, 549550, 566567, 586 display configurations 549, 566567 assigning 566 default 567 displaying objects 543, 550 troubleshooting 586 views 221, 318, 321325, 327, 329334, 338342, 397 and sheet views 318 annotation 321 changing 341 and constructs 321 content 342 creating 323325 assigning levels and divisions 325 defining properties 324 selecting constructs 325 deleting 333, 342 display configurations 339 electronically transmitting 332 external references, displaying 327 interactions with projects 341 layer settings 338 layer snapshots 318 model space view drawings 329 model space views 334 names and categories 341 opening and closing 329 overview 221, 318 placing on sheets 331 plotting sheets 318 postlinking to sheet views 340 projects, adding to 341 properties 330 regenerating 331, 397 synchronizing display configurations with sheet view 339 synchronizing view layers with sheet views 340 templates 322 updating 322
viewport layer overrides 340 when to start with 322 visibility 538 display components 538 Visual Audit utility 26232624 performing 2624 voids 2005 spaces 2005 volume anchors 17931796 adding 1794 anchoring to different volumes 1795 copying objects to all layout volumes 1796 defined 1793 position of objects attached to, changing 1794 size of objects attached to, changing 1794
W
wall area properties 2544 wall base height 791 wall body modifiers 867869, 871 editing 871 geometry 869 removing 871 restoring to mass element 871 wall components 867868 adding to 867 replacing 868 subtracting from 868 working with 867 wall cleanup definitions, notes and reference files 845 wall cleanup groups 835, 843844 assigning different definitions 835 creating 844 definitions 843 wall cleanups, troubleshooting 838 wall component index 879 wall components 825, 879, 887, 889890 cleanup priorities of 879 hatching 825, 890 layer, color, and linetype 825, 889 material components 887 wall endcap 897899, 901 add vertex grip with in-place edit edge grip 899 convert edge to arc with in-place edit edge grip 901 modify with in-place edit vertex grip 897 offset with in-place edit edge grip 898 wall endcap styles 895, 918921 applying to wall style 918 modifying 918, 920 in place 918 return offset 920 substituting geometry 918 notes and files 921 overriding on walls 918 return offset 920 wall endcap profile 895, 919
2710 | Index
wall endcaps 895, 902903, 906, 908, 910, 912913, 915 creating with in-place edit grips 895 drawing polylines 903 modifying components with in-place edit grips 895 modifying with in-place edit grips 895 using AEC Modify Tools 906 Using Calculate Automatically 902 Using the AEC Modify Extend Tool 908 Using the AEC Modify Merge Tool 912913, 915 Using the AEC Modify Subtract Tool 910 Using the AEC Modify Trim Tool 906 wall grips 791 wall interference conditions 872 wall justification 778 changing while drawing 778 wall length 791, 2545 changing 791 properties 2545 wall modifier styles 866 creating 866 notes and files 866 wall modifiers 857858, 860861, 864, 874 adding 860 apply opposite face 858 bump-outs or chases 858 converting polylines to 858 editing 861 placement 864 removing 874 working with 857 wall orientation 778 changing while drawing 778 wall properties 874 wall radius 791 wall repositioning 780 offsetting from wall component 780 wall styles 874878, 881882, 886, 888891, 893, 918, 922, 925 adding component from another style 882 classifications 893 complex endcaps 891 components 876877, 881, 886, 890891, 925 creating 881 hatching 890 miters 891 removing 886 viewing 877 width and offset 925 components browser 878 creating 875 cut planes 891 defined 874 display properties 889 endcap styles 918 information 891 materials 886, 888 notes and reference files 893 opening endcap styles 922
wall sweeps 850, 852, 857 adding to walls 850 editing 857 geometry 852 mitering 857 profiles, creating for 850 removing 857 wall tools 777, 788 creating 788 finding in palettes 777 wall volume properties 2545 wall width 791 walls 772, 776778, 780781, 783, 786788, 791, 794, 796807, 809810, 812817, 821, 823824, 827 828, 830831, 833834, 836837, 843, 845850, 852, 857858, 860861, 864, 866868, 873874, 921, 923925, 938, 1251, 1588, 2498, 2545 3D objects, creating from 787 adding and subtracting objects 867868 anchoring objects to 847 base height, changing 799 chamfering 810 cleanup 830, 836 cleanup circles 831 cleanup guidelines 834 cleanup priorities 833 cleanup radius 837 converting 858 polylines to wall modifiers 858 converting to curtain walls 938 creating 781 creating roofs from 1588 curved walls 923 customized surfaces 848 cut plane display 827 defaults 776 direction 772, 813 display properties 824 display properties in plan views 828 door assemblies, adding 847 doors, adding to 846 duplicated in xref drawings 843 editing 791 filleting 809 floor line vertices 924 floor lines 814, 816 gable roof lines 817 graphlines 831 interference conditions 873 interference objects, modifying 874 joining 807 justification 778, 783, 801 length properties 2545 length, changing 800 linework, creating from 786 location 806 materials 823 merging 806 modifier styles 866 modifiers 857, 861
Index | 2711
moving 791, 794 multiple, with same style 788 notes and reference files 830 objects 845, 847848 adding 845 detaching 848 removing 847 offsets 783, 802 opening endcap styles 921 openings 846 orientation 778 position 804 profiles for sweeps 850 releasing doors from 1251 removing all merged 807 removing individual merged 807 replacing walls with objects 868 repositioning 780, 803 reverse baseline 813 roof line vertices 924 roof lines 814815 shape, changing 796 special conditions 848 start and end points 813 styles 805 sweeps 849850, 852, 857 adding to 850 editing 857 geometry 852 mitering 857 removing 857 tags, adding 2498 tool properties 805 trimming 812 true length 923 vertices in roofs and floors 821 volume properties 2545 wall component priorities, changing 837 wall modifiers 860, 864 wall styles, width 925 wall tools, creation with 777 width, changing 797798 window assemblies, adding 847 windows, adding 846 websites, adding to tool catalog libraries 134 width 791, 1186, 1235, 1242, 1305, 1311 door 1235, 1242 door assembly 1186 wall 791 window 1311 window 1305 winders 1461, 1470, 1472 editing 1461 manual editing 1470, 1472 window assemblies 843, 974, 11121114, 11171118, 1127, 1134, 1148, 1150, 1162, 11681169, 1171, 11751176, 1178, 1181, 1184, 11861192, 1196 1198 alignment of objects in cells 1197 auto-adjusting cells 1127
cell markers 1168 centering in walls from xref drawings 843 creating 1112, 1114 curtain walls, inserting into 974 custom grids 1117 dimensions 1190 display of 1162 division overrides 1181 editing 1186 editing objects in cells 1196 frame and mullion overrides 1175 frame edges 1176 frames and mullion overrides 1175 freestanding 1190 height 1188 hyperlinks 1196 in-place editing 1178 infills 1134, 1171 for inserting objects 1134 overrides 1171 interference conditions 11911192 matching properties 1189 materials 1162 merging cells 1169 mitering 1192 moving 1186, 1189 mullion edges 1176 multiple, with same style 1118 nested grids 1148, 1150 notes and reference files 1196 offset of objects in cells 1197 orientation of objects in cells 1197 positioning 1114 releasing anchored objects in cells 1198 removing overrides 1184 sizes 1186 swapping two objects 1198 width 1187 window assembly tools, creation with 1113 window assembly cells 1132, 1151, 11531154 cell assignment 1154 filling with panel 1151 infills 1132, 1153 defining 1132 removing 1153 objects, inserting 1153 window assembly components 11631165 custom graphics 1165 display 1163 hatching 1164 layer, color, and linetype 1163 window assembly dimensions 1114 window assembly frame 1141 window assembly frames 1156 window assembly grids 1110, 1117, 11251126, 1129 1130, 11421148, 11561158 cells 1126, 1129, 1147 fixed size 1126 manually defining number and size 1129 custom 1117
2712 | Index
divisions 1125, 1146 elements 1110 fixed number 1129 frame edges 11571158 frames, adding 1156 mullions 11421145 nested grids 1148 offset 1130 window assembly grips 1186 editing window assemblies using 1186 window assembly properties 1168 window assembly styles 11201123, 1126, 1131, 1133 1140, 11421147, 1155, 11581160, 11661168, 1185, 11891190 assigning 11461147, 1158 definitions to elements 1146 definitions to mullions 1158 divisions to grids 1146 infills to cells 1147 assignments 1155 cell infills 1147 changing 1189 creating 1123 creating cut planes 1166 defined 1120 division definitions 1131 element of 1185 elements of 1122, 1146 frame offsets 1140 frames 11371138 width and depth 1138 grid cells 1126 infills 11341136, 1168 alignment 1134 definitions 1136 offset 1135 overriding 1168 matching styles 1189 mullions 1142, 1145, 11591160 assignments 1159 definitions 1145 offsets 1145 removing from grids 1160 width and depth 1142 notes and reference files 1167 overrides 1168 overview of creating 1121 panel infills 1133 profiles 1139, 11431144 frames 1139 mullions 11431144 shape 1190 window assembly tools 1118 window components 1335, 13371339 custom blocks for 1337 display of, turning off 1338 layer, color, and linetype 1335 window styles, removing from 1339 window dimensions 1328 changing for window styles 1328
window frames, assigning materials 1334 window hinges, changing location 1309 window measurements. See window dimensions window muntins 1334, 13411342, 1344, 1347, 1350, 1353, 1356, 1358, 13601361 creating 1341 diamond pattern 1344 display of, turning off 1360 editing 1360 gothic pattern 1358 materials 1334 prairie-12 lights 1350 prairie-9 lights 1347 rectangular pattern 1342 starburst pattern 1353 sunburst pattern 1356 window styles, removing from 1361 window sash materials 1334 window sills 1301, 1340 height 1301 specifying display 1340 window styles 1303, 1311, 13261331, 13351339, 1341, 1361 changing 1311 components 1337, 1339 creating 1327 creating window tools from 1303 custom window shapes 1330 defined 1326 design rules for 1331 dimensions 1328 display of components, turning off 1338 display properties 1335 geometry 1331 materials 1336 muntins 1361 notes and files 1341 opening percentage 1339 standard sizes 1329 window swings 1310, 1312 angles 1312 direction 1310 location 1310 opening percent 1312 windows 828, 843, 974, 1153, 1254, 12991305, 1310 1311, 1313, 1315, 13171324, 1326, 13291331, 13331335, 1339, 2019, 2023, 2034, 2496 aligning by head height or sill height 1301 centering in walls from xref drawings 843 creating 12991300, 1302 from door and window assemblies 1302 from doors 1302 from openings 1302 in door and window assemblies 1302 in walls 1300 custom block components 1324 custom shapes 1330 display components and materials 1333 display of endcaps in model views 828 display properties, specifying 1335
Index | 2713
door and window assemblies, inserting 1153 into 1153 editing 1305 endcaps 1299 frame display 1254, 1323 freestanding 1320 geometry, editing 1331 head height, aligning 1301 horizontal position 1317 in space surfaces 2019, 2023, 2034 adding 2019, 2023 removing 2034 inserting 1153, 1302 into door assemblies 1153 inserting into curtain walls 974 materials, assigning 1334 moving 1305, 1313, 1315 along walls 1313 within walls 1315 multiple with same style 1303 muntins block components 1321 notes and reference files 1326 opening endcap styles 1320 opening percents, specifying 1339 positioning 1301, 1304, 1319 horizontally 1319 properties of 1305 reversing handing 1323 rise, changing 1310 schedule tags, adding 2496 sill display 1322 sizes 1301 sizes, standard 1329 tools, creating 1303 type and shape 1331 using cut plane of containing object 1321 vertical alignment, changing 1313 vertical orientation 1320 vertical position 1318 width 1305, 1311 changing how measured 1311 grips, using to edit 1305 window tools, creating with 1299 wings. See divisions wizard, Create AEC Content 1880 worksheets 97 workspace 22, 3537, 40, 4247, 49, 5160, 6267, 76, 92, 119 adding objects 59 application status bar 49 command window 49 Communication Center 53 components 36 context menus 44 drawing window status bar 47 InfoCenter 52 interdependencies with AutoCAD 119 menu bar 40 menu browser 37 modifying objects 60
overview 35 Project Navigator palette 51 Properties palette 46, 92 quick access toolbar 42 quick view drawings 62 quick view layouts 62 ribbon 46 ShowMotion 22, 65 SteeringWheels 64 tool palettes 45, 65 tool palettes group 66 tool palettes set 66 toolbars 43 tools 67, 76 tooltips 5358 command tooltips 53 dialog tooltips 54 extended tooltips 53 object grip tooltips 58 object rollover tooltips 55 palette tooltips 54 property tooltips 55 solution tips 57 thumbnail previews 56 turning on and off 54 ViewCube 63
X
XML files 219, 226, 288, 304, 344, 398 constructs 288 corrupted or deleted 398 elements 304 plotting sheets 344 project 219, 226, 398 xrefs 2253 associatively dimensioning 2253 xrefs. See external references (xrefs)
Z
zone boundary offset 2065 zone hatch 2076 inheriting to spaces 2076 zone styles 20712078 arrow 2077 classifications 2073 component hatching 2075 content restrictions 2073 converting from area group styles creating 2071 defined 2071 display properties 2073 files 2077 hatching components 2075 inheriting hatch to spaces 2076 layer, color, linetype 2074 list definitions 2072 marker size 2077
2078
2714 | Index
notes 2077 text style 2077 zone templates 20792080, 20822083 contents 2080 converting from area group templates 2083 creating 2080 defined 2079 files 2082 notes 2082 properties 2080 zone tools 2055, 2060 creating 2060 zones, creating 2055 zones 20542055, 20572061, 20632070, 2073, 2112 attaching to zones 2063 calculation modifier styles 2067 calculation type 2066 changing style 2065 commands 2112 content restrictions 2073 content rules 2066 converting from area groups 2061
creating 20572058 defined 2054 detaching from zones 2064 hyperlinks 2070 modifying 2064 multiple, with same style 2060 notes 2070 ordering structure 2067 pecifying additional display properties polylines, creating 2068 properties 2055 reference files 2070 renaming 2064 selecting attached spaces 2064 selecting attached zones 2064 structure 2067 templates 2054, 2059 See Also zone templates tools 2055 zone boundary offset 2065 zone templates, creating from 2059
2069
Index | 2715
2716