Baran Siege Masters
Baran Siege Masters
Baran Siege Masters
UNITS
1 Siegemaster Regimental HQ
POINTS
150
125
Company Upgrades
Three may be taken per Siegemaster Regimental HQ or Infantry Company
UPGRADE
UNITS
POINTS
75
Rapier Platoon
3 Rapiers
75
3 Thudd Guns
75
Hellhound Squadron
3 Hellhounds
150
Griffon Battery
3 Griffons
100
Snipers
2 Snipers
50
Support Formations
Two may be taken per Siegemaster Regimental HQ or Infantry Company
FORMATION
UNITS
POINTS
450
150
150
300
150
125
1 Baneblade or Shadowsword
200
Bombard Battery
3 Bombards
250
200
8 Sapper units*
250
* The units may be split up and added to one or more Infantry Companies, or fielded as a single formation in their own right.
Fortified Positions
One may be taken per Siegemaster Regimental HQ or Infantry Company
FORMATION
UNITS
Fortified Positions
0-500mm of Trenches and 0-500mm of Razor Wire, plus 0-6 Gun Emplacements or Bunkers
POINTS
100
UNITS
Thunderbolt Section
2 Thunderbolt Fighters
POINTS
150
Marauder Section
2 Marauder Bombers
300
FORTIFIED POSITIONS
Terrain
Trench
Gun Emplacement
Bunker
Razor Wire
Infantry
4+ Cover save
4+ Cover save
3+ Cover save
Dangerous
Vehicle
Dangerous
5+ Cover save
Dangerous
No Effect
War Engine
No Effect
No Effect
Impassable
No Effect