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The field now called Evolutionary Computation had a slow start. In the late 60s and early 70s a number of researchers in the USA and Germany applied the principles of Darwinian evolution, based on natural selection, for problem solving. Independently from each other they established the power of evolutionary techniques and worked on the theory and applications of their own approach. These were the times of rather separate development of Genetic Algorithms, Evolution Strategies and Evolutionary Programming. From the early 90s it is more and more acknowledged that the different approaches share the same basic principles, while differing only in technical details, terminology and sometimes in the philosophy behind it. In the meanwhile, a new branch, called Genetic Programming, has also emerged and joined the family. The entire family of algorithms is called nowadays the family of Evolutionary Algorithms-a name attempting to cover all the aforementioned techniques, and even more. An Evolutionary Algorithm (EA) can actually be any population-based, stochastic search algorithm that uses a (heuristic) quality measure, called fitness, of candidate solutions and applies reproduction operators to create, and fitness-based selection to reduce, diversity in the population.
third extended revised edition, Springer Verlag …, 1999
The field now called Evolutionary Computation had a slow start. In the late 60s and early 70s a number of researchers in the USA and Germany applied the principles of Darwinian evolution, based on natural selection, for problem solving. Independently from each other they established the power of evolutionary techniques and worked on the theory and applications of their own approach. These were the times of rather separate development of Genetic Algorithms, Evolution Strategies and Evolutionary Programming. From the early 90s it is more and more acknowledged that the different approaches share the same basic principles, while differing only in technical details, terminology and sometimes in the philosophy behind it. In the meanwhile, a new branch, called Genetic Programming, has also emerged and joined the family. The entire family of algorithms is called nowadays the family of Evolutionary Algorithms-a name attempting to cover all the aforementioned techniques, and even more. An Evolutionary Algorithm (EA) can actually be any population-based, stochastic search algorithm that uses a (heuristic) quality measure, called fitness, of candidate solutions and applies reproduction operators to create, and fitness-based selection to reduce, diversity in the population.
SIGART newsletter, 1993
Like a good politician, Michalewicz begins by reducing expectations (he quotes Anthony de Mello: "[The Master] only points the way-he teaches nothing") and follows with a book that is a hodgepodge of introductory material and original work. The subject of the book, as the title suggests, is the study of evolution programs, which are genetic algorithms augmented by novel genetic operators and domain dependent data structures. Indeed, a better title for the book would be:
2015
Evolutionary computing is ubiquitous in nature. Adaptive nature and evolutionary search capabilities of evolutionary structures produce a more efficient exploration of the state space of possible solutions. Evolutionary computing provides four major structures namely evolutionary programming, genetic programming, genetic algorithm and evolutionary strategy. The uniqueness of evolutionary structure is that they are capable to provide solutions for highly complex mathematical problems very efficiently. The paper explains differences between traditional search and optimization algorithm and evolutionary algorithm along with advantages of evolutionary computing. Evolutionary life cycle and procedural characteristics of each structure are discussed in details. Structural parameters of evolutionary methods such as chromosomal representation, encoding, selection, crossover and mutation are narrated comparatively.The paper concludes by showing justification of design issues of evolutionary ...
2004
In this paper we discuss the evolution of several components of a traditional Evolutionary Algorithm, such as genotype to phenotype mappings and genetic operators, presenting a formalized description of how this can be attained. We then focus on the evolution of mapping functions, for which we present experimental results achieved with a meta-evolutionary scheme.
1995
A s the subtitle indicates, the book by David Fogel is not just a technical monograph about evolutionary computation, a subfield of computer science that deals with algorithms gleaned from the model of organic evolution, but also emphasizes a philosophical view of machine intelligence (artificial intelligence) and its relation to evolutionary processes. The definition of intelligence as "the capability of a system to adapt its behavior to meet its goals in a range of environments…" (p. 24) dates back to the '60s, when Lawrence J. Fogel (David's father) developed the evolutionary programming algorithm, one of the three basic paradigms of evolutionary computation (the other two are evolution strategies and genetic algorithms ; also see Bäck for an overview of evolutionary algorithms. Both authors convincingly argue that the goal-driven adaptation of behavior is achieved by Darwinian evolution, which can appropriately be emulated on a computer by evolutionary algorithms. Moreover, Fogel claims that "Evolution provides the solution to the problem of how to solve problems." (p. 259), provided that evolutionary computation relies on the careful observation and abstraction of the process of natural evolution.
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