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Video games as a cognitive resource

Video games as a cognitive resource

2011
jose luis Eguia Gomez
Lluis Albajes
jose Luis eguia gomez
Ruth S. Contreras Espinosa
Abstract
Recently the video games, have become recognized as rich learning contents for students, because the students can improve they cognitive development. In this paper we explore the cognitive opportunities for the videogames as learning environments, using a case study: Joan de Peratallada. The aim is promote dialogue and possible collaborations between a cognitive videogame and schools.

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