Participatory Visual and Digital Research in Action
Participatory Visual and
Digital Research in Action
EDITED BY
Aline Gubrium, Krista Harper, and
Marty Otañez
Walnut Creek, California
LEFT COAST PRESS, INC.
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CO NT E NTS
List of Illustrations • 9
Foreword by Phillip Vannini • 11
Acknowledgments • 13
1 Aline Gubrium, Krista Harper, and Marty Otañez
Introduction • 15
PART 1
Digital Storytelling • 39
2 Darcy Alexandra
Are We Listening Yet? Participatory Knowledge
Production through Media Practice: Encounters
of Political Listening • 41
3 Marty Otañez and Andrés Guerrero
Digital Storytelling and the Hepatitis C Virus
Project • 57
5
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Participatory Visual and Digital Research in Action
PART 2
Photovoice • 71
4 Ciann Wilson and Sarah Flicker
Picturing Transactional $ex: Ethics, Challenges,
and Possibilities • 73
5
Cynthia Selin and Gretchen Gano
Seeing Differently: Enticing Reflexivity in
the Futurescape City Tours • 87
PART III Participatory Video • 101
6 Charles Menzies
In Our Grandmothers’ Garden: An Indigenous
Approach to Collaborative Film • 103
7 Jean Schensul and Campbell Daglish
A Hard Way Out: Improvisational Video and
Youth Participatory Action Research • 115
PART IV Participatory Mapping and GIS • 129
8 Nick Rattray
Counter-Mapping as Situated Knowledge:
Integrating Lay Expertise in Participatory
Geographic Research • 131
9 Simona L. Perry
Beyond Words: The Transformative Practice (and
Politics) of Digital Spatial and Visual Ethnography in a
Rural Shale Gas Boomtown • 147
10 Edward González-Tennant
Resurrecting Rosewood: New Heritage as Applied
Visual Anthropology • 163
Contents
PART V
Participatory Digital Archives and Museums • 179
11 Catherine Besteman
Ethnography of an Ethnographic Somali Photography
Archive in Maine • 181
12 Madeleine Tudor and Alaka Wali
Showcasing Heritage: Engaging Local Communities
through Museum Practice • 197
13 Natalie Underberg-Goode
PeruDigital: Ethnographic Storytelling through
Iterative Design • 213
PART V
7
Participatory Design Ethnography • 227
14 Nancy Fried Foster
Participatory Design for the Common Good • 229
15 Elizabeth Chin, Cayla McCrae, Morgan Marzek,
and Tina Zeng
Caminemos Juntos: Collaboration, Ethnography, and
Design in Northeast Los Angeles • 243
16 Elizabeth Chin, Cayla McCrae, Morgan Marzek,
and Tina Zeng
Matthew Durington, Samuel Collins, and the
Anthropology by the Wire Collective: Games Without
Frontiers: App Design as Networked Anthropology
• 259
Index • 277
About the Authors • 283
I L LU ST RAT I O N S
Figures
Figure 4.1: he perfect couple
Figure 4.2: Paradise
Figure 8.1: A Timeline of participatory GIS: case studies and conceptual ields
Figure 8.2: A sample aerial map interview instrument
Figure 9.1: GIS map of landowner-identiied special places, water resources,
and shale gas developments (density of shale gas wells)
Figure 9.2: ArcMap and ArcCatalog drats showing many of the participantgenerated countywide data layers
Figure 10.1: Location of Rosewood, Florida
Figure 10.2: Ruins of house near Rosewood
Figure 10.3: View of Rosewood Virtual World Environment available via the
Rosewood Heritage Project website
Figure 10.4: Documenting Rosewood’s African American cemetery in 2012
Figure 11.1: Binti and her son, Banta, Somalia
Figure 11.2: Iman’s grandfather, Banta, Somalia
Figure 11.3: Quran School in Banta, Somalia
Figure 12.1: Shoes as a medium through which a comparison of cultural
similarities and diferences were presented to the public
Figure 12.2: Standard-issue hard hat displaying a steel worker’s ailiations
Figure 12.3: Photo of the lakefront in Portage, Indiana, captures the
juxtaposition of elements in the Calumet landscape
9
10 Participatory Visual and Digital Research in Action
Figure 12.4: Public art evoking the region’s heritage helped reframe this
former substation-turned–art gallery.
Figure 13.1: PeruDigital homepage
Figure 14.1: Drawings from design workshops at the University of Maryland
and Purdue University
Figure 14.2: Four themes derived by University of Maryland graduate students
in architecture from participatory design and ethnographic information
Figure 15.1: Marlon’s tattoo design from the Jovenes Ink activity
Figure 15.2: Screenshots of Jovenes youth and MDP students during the “Pass
the Mic” exercise
Figure 15.3: Visitors listening to Caminemos Juntos on headphones while
“standing in the shoes” of the Jovenes youth
Figure 16.1: Screenshot of a wire-framed prototype using http://popapp.in
Figure 16.2: Network diagram of Baltimore Steel app
Figure 16.3: Network diagram of HIV Outreach Clinic app
Figure 16.4: Network diagram of Youth Works app
Tables
Table 4.1: An iterative data collection and analysis process
Table 8.1: Two models for creating accessible environments
Table 16.1: Degree and betweenness in Baltimore Steel App
Foreword
Phillip Vannini
I was profoundly surprised when I received the editors’ invitation to write
a foreword for this book. More than surprised, I admit that I felt like an
impostor. My ethnographic work has nearly always been visual and digital.
Yet, I never thought of it as suiciently participatory or action-oriented.
For example, to generate interesting and at times even entertaining public
knowledge, my hybrid media ethnographies (e.g., ferryresearch.ca; lifeofgrid.
ca) have used digital sound, photography, and video not so much as illustrations
for journal articles, but rather as the narrative basis for publications in popular
magazines, the Internet, TV, and newspapers. Knowledge mobilization of this
kind, I have always thought, is necessary for raising awareness and molding
public opinions, but perhaps it falls short of being action-oriented. Furthermore,
even though I have always involved research participants in the editing of their
visual representations (who would want their face or home in the national news
if their depiction isn’t fair or accurate, right?), I have always been cautious about
calling that a form of collaboration.
But impostor syndrome or not, because I have always felt a deep antipathy
toward traditional ways of doing and especially sharing research (e.g., see
publicethnography.net), and a great deal of antagonism toward the structural
academic bias for methodological conservativism, I agreed to write a few
opening and perhaps apologetic words as I looked forward to catching up
with the latest developments in this ield.
As I write these words now—ater having read this wonderfully thorough
book—I realize that I have been conducting visual, digital, and actionoriented participatory research for the last few years, much to my ignorance.
My feeling is that this volume will have a similar converting efect on many
other readers. And indeed I can only hope that it will do so because, in all
11
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Participatory Visual and Digital Research in Action
honesty, for anyone in the twenty-irst century to be convinced of the value of
doing inaction-oriented, analog, nonvisual, and uncollaborative research is to
be trapped in a time warp of frightening proportions.
From digital storytelling and photovoice to participatory ilm and
collaborative mapping, and from participatory geographic information
systems (PGIS) to collaborative digital archive and museum curation (and
more), the contributors to Participatory Visual and Digital Research in Action
share enough inspiring tools to convince anyone—from the already initiated
to the skeptics still keen on paper-and-pencil measures—to pick up a few new
skills and evaluate the potential of these evolving methodological traditions
for the achievement of both old and new research objectives.
As a cynic by birthright and a critical and relexive mind by trade, I
view the immense appeal of action-oriented participatory visual and digital
research strategies less in the shiny glitter that makes them new and edgy (i.e.,
their technological sophistication and their democratic commitment) and
more in the way they allow us to take pleasure in the delight of enchantment.
In fact, there isn’t enough enchantment in the world of research: there isn’t
enough respect—in other words—for the naiveté, wonder, and curiosity that
drives (and should drive) all forms of inquiry in the irst place. Enchantment
is, regrettably, beaten out of us at every turn. Research professionals caught
in the insidious mechanics of the neoliberal state have their enchantment
chastised out of them every time they write a grant proposal that asks them to
spell out in advance what they are going to ind out, much like undergraduate
and graduate students are conined to “defending” the impracticalities and
romantic visions of their research designs before they embark on thesis or
dissertation research. Enchantment, the institution tells us, is unnecessary,
childish, biasing, impractical, and even frightening.
Disenchanted in turn by these numbing politics of bean-counting
accountability, and by a myopic focus on reliability and validity-obsessed
research, participatory, digital, and visual research followers want us to
relearn to appreciate creativity and relationality. Creativity—the ability to
envision something unique and original—and relationality—the capacity to
be sensitive to others and to be open to their potential to afect us, as much
as our potential to afect them—are what truly distinguish the enchanting
approaches outlined in this book. Creativity and relationality are the keys
to a diferent role for social scientiic research in academia and in society.
Enchantment, this book tells us, is possible, desirable, empowering,
productive, and contagious. And even a lot of fun.
Acknowledgments
his project began with a conference panel at the Society for Applied
Anthropology meetings in Albuquerque in 2014 and quickly grew into a
wider and more interdisciplinary circle of researchers. For us as co-editors,
this collection and the accompanying multimedia website has truly been a
collaborative efort. We have listed our names alphabetically to relect this.
We have beneitted from research support that helped us to develop this
project. Aline received funding from the Ford Foundation to develop a digital
storytelling-based research, training, and strategic communications project
focused on sexual and reproductive justice, in concert with young parenting
women and in collaboration with her colleague Elizabeth L. (Betsy) Krause
and a number of terriic partnering organizations. hanks to all who have
fostered and supported this work. Aline also received National Institutes
of Health funding to develop what she calls a “culture-centered, narrative
approach” to health promotion, again centered on digital storytelling.
Krista received and Instructional Improvement Grant from the College of
Social and Behavioral Sciences and a Community Engagement and Service
Learning Fellowship from the University of Massachusetts Amherst, both of
which provided resources for research and writing. Marty received a grant
from the Colorado Department of Public Health and the Environment, with
a focus on viral hepatitis.
We thank Mitch Allen at Let Coast Press for his encouragement,
expertise, and incredible patience in guiding us throughout the process of
editing this book. Ryan Harris, Jennifer de Garmo, Michelle Treviño, Lisa
Devenish, and Stephanie Adams helped us get the book in print and reaching
new readers. Jennifer Collier’s early feedback broadened our perspective on
what we could do with this project.
13
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Participatory Visual and Digital Research in Action
We feel very fortunate to be part of scholarly communities that support our
work on participatory visual and digital research. Aline thanks her colleagues
in the Departments of Health Promotion and Policy and Anthropology.
Krista would like to thank her colleagues in the Department of Anthropology
and the Center for Public Policy and Administration (CPPA). Marty thanks
his colleagues in the Anthropology Department and the Latino Research
and Policy Center at UC Denver. He also thanks future storytellers who are
willing to story-share and listen.
Finally, we express our deepest gratitude for our families. Aline
thanks Marit, Malin, Lily, and Vince for keeping her grounded and present,
especially when everything academic seems so “yet-to-come.” Krista is
grateful to Michael, Zeke, and Rafael for their encouragement through so
many diferent projects. She also is thankful to her parents and the Sammet,
Garner, and Ash families for always being there for her. Marty thanks his
wife, graphic designer and web designer Michelle Otañez.
C H A PT E R 1
Introduction
Aline Gubrium, Krista Harper, and Marty Otañez
Taking the “Participatory Turn”
As social researchers, many of us were trained to focus on researchergenerated questions contributing to generalizable knowledge that might or
might not be applied in community settings at some later time. Postmodern
critics of the late twentieth century drew focus to issues of power in scholarly
representation, leading many ethnographers to take what is now known as
the “literary turn” or the “relexive turn” (Behar and Gordon 1995; Cliford
and Marcus 1986; de Groof 2013; Foley 2002). Since that time, postcolonial,
feminist, and other activist scholars pushed the critique beyond scholarly
texts to new forms of participatory action research (Castelden et al. 2008; Hale
2008; Harper 2012; Hemment 2007). We have moved beyond the “literary
turn” and relexivity for relexivity’s sake to a new “participatory turn” of
collaborative and community-based research. At the same time, visual and
digital media technologies present us with new ways to work alongside
communities to produce and communicate our research collaboratively. But
what does this “participatory turn” look like in action?
Participatory visual and digital research methods are changing the
landscape of our work across disciplines and on the ground in collaboration
with communities. Scholars in public health, anthropology, communication,
environmental studies, science and technology studies, heritage studies,
education and youth development, and museum studies are all taking the
“participatory turn.” his collection consists of six parts, each featuring
contributions by experts in each of the most well-known research methods.
Aline Gubrium, Krista Harper, and Marty Otañez, “Introduction” in Participatory Visual and
Digital Research in Action, pp. 15-37. © 2015 Let Coast Press, Inc. All rights reserved.
15
16 Participatory Visual and Digital Research in Action
As in our irst book (A. Gubrium and Harper 2013), where we presented key
igures in the ield through their “core stories,” contributors recount how they
came to be practitioners of emerging participatory visual and digital research
and how their use of these methods changed them. Chapter authors present
their own version of participation and collaboration as it plays out in action,
their use of digital or visual technology, and discuss issues of power and ethics
that relate to their project process or outcomes. A companion website to the
book (www.pvdraction.org/) allows readers to view the research products
presented in each contributor’s chapter.
Part I includes two very diferent projects that use digital storytelling.
Digital storytelling is a workshop-based process in which participants
create irst-person narratives about an important moment in their lives and
then use digital editing sotware to synthesize their narrative with digital
images, video, text, and sound/track to create a compelling short video
(Lambert 2012). Darcy Alexandra’s chapter presents her longitudinal work
with asylum seekers in Ireland and relects upon digital storytelling as a
way to foster “political listening,” empathy, and action. Marty Otañez and
Andrés Guerrero use this method to learn about the lives and challenges of
people living with Hepatitis C in Denver. he chapters in Part II highlight
diferent issues in Photovoice. Photovoice is a participatory method in
which participants take photos in relation to participant-derived themes,
participate in generative conversations around selected photos, and then
display and dialogue around the photos in a community forum setting
to address key themes for action (Wang 1999). Ciann Wilson and Sarah
Flicker use the method to elicit young women’s understandings of sexuality
and sexual health in an African, Caribbean, and black neighborhood in
Toronto, a context marked by racial, gender, and class inequalities. Cynthia
Selin and Gretchen Gano harness Photovoice techniques to participatory
technology assessment in the Futurescape City Tours project, in which
citizens and experts explore neighborhoods as they discuss how new
technologies might transform urban life in North American cities.
Part III presents the work of veteran participatory action researchers
working in ilm and video. Charles Menzies ofers a retrospective lens of his
ilm projects with the Gitxaała Nation in Canada and his learning process as
an Indigenous ilmmaker moving into an ever more collaborative approach.
Jean Schensul and Campbell Daglish describe their “improvisational video”
technique for engaging youth in participatory action research (PAR) and
communication campaigns on issues related to health and drug use.
Introduction 17
Part IV moves into the intriguing terrain of participatory geographic
information systems (PGIS). Researchers are increasingly using the
cartographic techniques and sophisticated spatial analysis tools of GIS to
study how maps and space matter. In PGIS projects, maps are participantcreated and/or created using GIS sotware. Maps in either form are used as
visual elicitations devices for answering four questions: 1) Where is something
located? 2) Where is something concentrated? 3) What kinds of things
coincide in a speciic place? and 4) How is a place changing over time? (A.
Gubrium and Harper 2013, 153–154)? In Nick Rattray’s chapter, we see people
with and without physical disabilities mapping and evaluating accessibility on
a university campus and revealing “invisible barriers” in the process. Simona
Perry takes a participatory, qualitative GIS approach in her work with rural
Pennsylvania residents, representing layers of stories associated with speciic
landscapes afected by shale gas exploration. Historical archaeologist Edward
González-Tennant uses GIS as a starting point for grappling with multimedia
research, collaborating with survivors and descendants of a massacre that took
place in an African-American town in the early 1920s. His Virtual Rosewood
museum uses interactive online features to engage descendant communities
and the broader public in coming to terms with “diicult heritage.”
Part V brings together several examples of participatory digital archives
and museums. In our irst book, we noted an opening up of “opportunities for
the public to participate in collections and archives, not only as information
consumers, but also as contributors and lay curators…. [M]any [social
scientists] have come to see the [digital archiving] process…as a new form of
participatory action research” (A. Gubrium and Harper 2013, 169). Catherine
Besteman gives an autoethnographic account of the development of an
online archive of photographs and research materials from her ieldwork.
She developed “he Somali Bantu Experience” in consultation with local
Bantu refugees who were resettled in Maine ater leeing Somalia’s civil
war. Madeleine Tudor and Alaka Wali present their use of PAR to develop
interactive, community-based exhibitions at Chicago’s Field Museum,
where “mixed media are the core for representing research to broader
publics.” Finally, Natalie Underberg-Goode examines the iterative process of
developing PeruDigital, a virtual ethnographic museum created by a team of
scholars, students, programmers, and artists from the United States and Peru.
Part VI marks the robust emergence of participatory design ethnography
as a mode that crisscrosses social science, art, and user-focused technology.
Nancy Fried Foster ofers case studies of participatory design in higher-education
18 Participatory Visual and Digital Research in Action
libraries that bring together students, staf, and faculty to produce better
spaces and services. She argues for the urgency of participatory design and
critical design studies as harnessing research to produce “shared value.” his
concern runs through the chapter by Elizabeth Chin and colleagues, which
follows the path of design students and homeless youth in Los Angeles as they
work together to develop a multimedia installation inviting the public to “take
a walk in someone else’s shoes.” In the inal chapter, Matthew Durington and
Samuel Collins take inspiration from Chin’s provocative question: “Why can’t
design itself be a form of ethnography?” hey present their team’s iterative
process of designing ieldwork apps as a way to analyze and relect on the
community-based multimedia materials collected over the past several years
by the Anthropology by the Wire project.
Taken together, these cases present an exciting array of possibilities for
engaged research, but also new tensions for scholars to navigate. Crosscutting
themes emerge across the chapters in relation to theoretical and ethical issues,
the research process and methods, and the products, outcomes, and “broader
impacts” of participatory visual and digital research.
Theoretical and Ethical Issues
A dialectics of collaboration undergirds our contributors’ research practice.
Participatory work is not merely a way to gain entrée into diicult-to-access
communities. Rather, the projects described here are rooted in an egalitarian
ethic where the research participants and communities are irst and foremost
prioritized. Lying at the heart of much of this work are process questions:
What good is it? Who is it good for? And who determines what good it is for?
In each contributor’s core story, there comes a moment where ethical
and theoretical dilemmas drive them to take the participatory turn. One
turning point in many of our scholarly trajectories came when we irst read
the works of Brazilian educator and philosopher Paulo Freire, cited by several
contributors as an inspiration behind their collaborative and social justice
commitments. he methods discussed in this book all draw upon Freire’s
(2000) process of conscientization: a “cycle of dialogue, relection and action
[with participants in which they are] empowered via collective questioning
of dominant narratives and explanations to develop critical consciousness,”
as Schensul and Daglish write in their chapter. In Freire’s model, inquiry is
wedded to civic engagement and a vision of transforming unjust structures.
Introduction 19
Scholars oten take the participatory turn out of a commitment to
“upending the political structure” of research as usual (Chalfen and Rich
2007, 63). Yet, our contributors do not romanticize the collaborative research
process: they explore issues of power, particularly when working with multiple
stakeholders in a project. Feminist scholar Donna Haraway’s (1988) notion
of “situated knowledge” is instructive as it applies to structures of power
and serves as a theoretical cue for many of us going participatory. Situated
knowledge, rooted in local cultural, historical, and embodied speciicity,
may be especially trustworthy from the vantage point of the subjugated.
“Situated knowledges require that the object of knowledge be pictured as an
actor and agent, not as a screen or a resource, never inally as a slave to the
master that closes of the dialectic in his unique agency and his authorship
of ‘objective’ knowledge” (Haraway 1988, 592). Rattray uses a participatory
mapping process with students, some disabled and some able-bodied, to gain
their “embodied expertise” on geographical barriers to ease of movement on
campus. Here, participatory research serves as a “countermapping” of the
usual campus map depictions, which igure as authoritative/technocratic
evidence of accommodation. Participant-produced maps evoke situated
knowledges and more dynamic bodies of evidence. Or, as Haraway writes:
“Only partial perspectives promise objective vision” (1988, 582–583).
A number of our contributors cite the work of French ilmmaker and
anthropologist Jean Rouch as an intellectual inspiration. Rouch proposes
a “shared anthropology,” in which knowledge produced with or on a
community or culture is accessible to its members (Ginsburg 1995). Similar
to a Freirian championing of the dialogical process as critical to emancipatory
research, Rouch places the collaborative process of ilmmaking on equal footing
with the outcome: the inished ilm. Collaboration serves as a “site for relexivity
and social engagement among those involved in the process” (A. Gubrium and
Harper 2013, 97). A shared anthropology upgrades research participants to
the position of co-researchers who are quite capable of interpreting their own
experiences (Pink 2011; Rouch 1975; Rouch and Taylor 2003; Stoller 1992).
Broadening Our Spectrum of Engagement
Along with a shared research and media production process comes the
idea that engagement and collaboration encompass a wide variety of roles,
strategies, purposes, and outcomes. Many of our contributors position their
work within the realms of PAR: some call it collaborative research, and yet
20
Participatory Visual and Digital Research in Action
others situate their work as community-based participatory research (CBPR).
Some of this has to do with our theoretical inluences and disciplinary
conventions, as well as funding possibilities (see Peterson and A. Gubrium 2011).
We do not make strong distinctions between these approaches here, but point
to the common thread of scholars broadening their spectrum of engagement.
Tudor and Wali present building a museum collection as an act of communitybased organizing and networking with multiple local organizations. hey
engage community members in the task of gathering archival material,
curating assemblages of artifacts, and communicating submerged histories
to the public. Besteman also frames her ethnographic work as one of
“collaboration” rather than “participation,” entailing the design of a digital
photo archive to house her past work in Somalia and present work in Maine
with resettled Somalis. he work, she notes, has promulgated a variety of
encounters of engagement among multiple parties, including research (in
this case photography) “subjects,” students and faculty at her university,
local community members in Maine where the photo archive is housed, and
outside audiences viewing the photos from afar through the digital archive.
Other contributors move around within the spectrum of engagement.
he speciic form of participant engagement depends on the context and
purpose of the particular project at hand. Flexibility in participatory strategy
is exempliied by Menzies’s ilmmaking work. In his full-length feature
ilm, Bax Laansk—Pulling Together (2011), community members provided
feedback on the rough cut of the ilm only ater Menzies has edited the ilm
to this stage. In another ilm, Gathering Strength (2014), the entire process
evolved through ongoing consultation with a community organizing team.
With In My Grandmother’s Garden (2009), he cuts a longer ilm into shorter
pieces that he calls “video vignettes.” Video vignettes are produced to serve
a variety of constituencies, including outside viewing audiences and local
community members, for purposes of documentation and knowledge
transfer. Menzies leaves open the possibility that others may splice and
repurpose his ilms into smaller cuts to it their needs, which is yet another
way of engaging participation.
Power Asymmetries Do Not Go Away
One may enter research collaborations intent on disrupting uneven
dynamics on the research playing ield. Yet, it is important to enter the
game with eyes wide open to the ways that positionality continues to afects
Introduction 21
power and agency. Funders, researchers, facilitators, and participants are
all involved in this negotiation. Tudor and Wali raise important questions
about power dynamics:
Research can illuminate tensions and divides between social sectors
and organizations, but can it help to address these conlicts? …Does
awareness of exclusionary tendencies lead to action for inclusiveness?
Do visual media provide more convincing evidence of areas of common
ground between divided sectors than other ways of representing
research indings?
Like Tudor and Wali, we want to see how we can push participatory
research further, to take these questions into deep consideration in the
research process and produce richer stories of the local communities we work
with and for.
Contributors also highlight the ways experience informs practice in
participatory research. Newbies may come into a project with the idea in
mind that power dynamics will be balanced and easily maintained. It takes
experience (and/or a good bit of guidance from a practiced mentor) to realize
that the imagined ideal of participation and actual practice on the ground
oten manifest quite diferently from one another. Hierarchies and power
arrangements inform the ways projects are carried out. Constraints are real.
Fried Foster’s chapter presents her work using participatory design to shape
plans for a user-designed revamping of a university library space. While
notions of the common good and beneits to wider publics undergirded the
original intentions of her project, the design process sometimes strayed from
this ideal due to the budgetary, structural, and technological constraints oten
found in a public university system. Alexandra also notes the impact of these
constraints in her chapter. Writing about her longitudinal digital storytelling
study, Alexandra similarly describes the impact that funders and community
organizations and staf can have on the course of a collaborative project.
Indeed, our interlocutors are oten better attuned to these dynamics than
we are, so much so that they may shape their media productions to it the
agenda of the sponsoring organization. Researchers must take these power
relationships into account, too.
Logistical, ethical, and political challenges are always present in the
research process, participatory or otherwise. Yet these are particularly
accentuated by digital and visual methods that call for the active participation
of community members to visually document their experiences. Perry’s
22 Participatory Visual and Digital Research in Action
chapter evokes ways that politics complicate participation. She writes about
using a participatory mapping approach to document conceptualizations of
environmental justice around the controversial topic of fracking. Oppressive
gender expectations (and sexism as a power dynamic in the ield) are especially
visible here, in terms of who participates in the work. Legal intricacies
also arise, which preclude some key players (namely landowners) from
participating. Furthermore, noble intentions of justice may be circumscribed
by community suspicion, especially in communities that were previously
exploited by or disenfranchised from the system. Perry notes that one way to
disrupt the usurpation of participation by those in power is to “give back” to
the community, here in the form of providing useful knowledge on policies
and regulations that would help shape decision-making on fracking. While
participation and power dynamics are indeed complicated matters, one can
still strive for an ethic of equity in knowledge production.
Limits of Listening and Critique of “Giving Voice”
Haraway cautions the reader that in proposing to do emancipatory work,
a danger lies in “romanticizing and/or appropriating the vision of the less
powerful while claiming to see from their positions…. he standpoints of the
subjugated are not ‘innocent’ positions” (1988, 584). Gubrium and colleagues
“complicate voice,” as they describe the co-created, co-mediated, and
strategically authentic voicing of participants as they strive to do something
with their digital stories (2014, 345). he stories produced are hardly value
free, with language (voice) not only the speaker’s, but also “ever populated
with the intentions of others” (see Bakhtin 1981; A. Gubrium et al. 2014, 345).
Similarly, Alexandra critiques the notion of “giving voice” to underscore the
politics of listening and being heard. Rather than “digital storytelling,” which
might connote the idea that a person individually tells her “one truest story”
to convey a most authentic voice, Alexandra reframes her process as “cocreative” and “documentary.”
Audience/ing is also important. Contributors like Alexandra recognize
the stage-y quality of all research and keep in mind that research materials
are produced with intentionality, which keys in on the idea of the “goodenough” story (J. Gubrium 2003; J. Gubrium and Holstein 2009) that is worth
a listen. Several contributors explore the strategic use of emotion in stories
and research. Do participants produce upliting or tragic stories? How does
this relate to one’s political position and situation, as well as to that of the
Introduction 23
listening audience (Jackson 2002; Loseke 2009)? As Alexandra reminds us,
it is important that we take our interlocutors seriously, as they may very well
understand that by producing a certain type of story—whether it be hopeful
or critical—they may increase narrative rapport with viewing audiences.
he idea of authenticity also provokes another tension: how to
“authentically” represent a community and culturally centered understandings
without reifying stereotypes and negative representations of the community.
Might there be some value for “inauthenticity” in this regard? Sociologist
Dennis Waskul (2009) takes on this challenge himself through a daylong
experiment of self-imposed sincerity meant to explore “why honesty is not
always the best policy.” His realization: sometimes it pays to represent oneself
(and others) as a “more or less” person rather than attempting to formulate
an “authentic self.” We see a similar approach in our own work and that of
chapter contributors in terms of presentation of self and others in visual
and digital media making. Schensul and Dalglish highlight this tension as
they relect on their work in a participatory action ilmmaking project with
urban youth in Hartford, Connecticut. Authenticity is gained through the
embodied and experientially rich understanding of participants who actually
have lived and researched structural constraints that shape the ilm script in
terms of narrative arc and character motivation. Community participants are
crucial in helping to deine the issues, discursive strategies, and the shape
of the ilm. Yet, the input of ilmmakers and outside researchers is critical
for heightening awareness among participating community members about
the potential for perpetuating stereotypes that they seek to challenge. In this
sense, we liken the participatory digital and visual process best thought of
as one constituted through “strategic voicing” (see A. Gubrium et al. 2014),
spoken when we witness, honor, and advocate on behalf of those who are not
usually listened to or heard.
Which Stories to Tell and How to Tell Them?
As much as we may seek to amplify previously silenced voices, we must also
critically examine who participates in participatory visual and digital projects
and who does not. What sorts of ethical issues are raised in the process of
inclusion and disclusion? Besteman homes in on ethical issues around
collaboration and inclusion, as when the resettled Somalis depicted in a
photo exhibition were seen as “getting all the attention” by others groups in
rural Maine that perceived themselves as equally marginalized.
24 Participatory Visual and Digital Research in Action
Not everyone wants to participate in a participatory visual and digital
project. What does the absence or silence on behalf of some people signify?
Wilson and Flicker write about a Photovoice/digital storytelling project
focused on young black women’s understandings of and experiences with
transactional sex in a Toronto neighborhood. Project participants notably do
not position themselves as participants in this economy, except speaking to
common expectations by others (i.e., men) that they might do so. Participants
instead focus on “other” young women, speaking for other women who
participate in transactional sex by taking photos and producing digital stories
that socially distance themselves from the practice.
Otañez and Guerrero also illustrate a complexity in voicing and
representation through a case study of a digital story produced by one
participant, Eric, as part of their viral hepatitis digital storytelling workshop.
Strategic voicing does not just emanate from the storyteller, but is also
mediated by secondary characters. he authors key in on the voice of digital
storyteller Eric’s father, who, though not positioned as a key actor in Eric’s
story, is heard throughout in the ways his voice casts shadows on his son’s
take of the U.S. biomedical system and its afect on his (Eric’s) health-seeking
practices. Other voices are also heard in the story. Eric speaks to his own
small, immigrant African community members’ perceptions of hepatitis as a
diagnosis to be ashamed of and kept quiet. hese voices mediate the narrative
aesthetics, including Eric’s decision not to appear in the digital story and to
change the tone of voice through anonymizing sotware.
Our contributors wrestle with decisions about how to tell stories and
which images to present. Besteman used images from her photo archiving
project in an English Language Learner (ELL) book, hoping that these would
resonate with the younger Somali students. Several students felt ashamed
by the inclusion of old, pre–civil war photos, however, and some Somali
community members expressed concern that photo subjects were depicted
as looking “poor.” hey feared that these images might negatively afect
public perceptions of this refugee community down the line. Besteman had
to consider how images spoke to a range of potential audiences.
Ethics of Circulation
Ethical tensions arise around the circulation of media produced in
collaborative research projects, especially around the repurposing, sharing,
and dissemination of produced materials. Exhilaration lies in the possibility
Introduction 25
that people ind the media produced in our projects relevant enough to
repurpose and recirculate. “Wired” anthropologists Collings and Durington
also signal this impulse as they note that social media is replete around us. he
authors take a “networked anthropology” approach, aiming for multipurposed
research products that are simultaneously media to be appropriated and used
by the communities with whom we work, to connect to others (i.e., other
communities, potential grantors, friends, and family), and are also research
data generated in the space of an ongoing commitment to communities to
assist with networking eforts to a wide breadth of audiences (Collins and
Durington 2014).
he risk of breaching “internal conidentiality” was present long before
the Web, but the ubiquity of social media across the world makes it diicult
to guarantee conidentiality (Ellis 1995; Scheper-Hughes 2000). Even in
traditional qualitative research products, knowledgeable insiders are now
able crack a pseudonym with a quick Google search. Sociologist Katja
Guenther writes:
he decision to name or not to name raises several interrelated issues,
which necessitate balancing the protection of internal and external
conidentiality, research goals, strategies in the ield and in the
presentation of data, and personal comfort. Yet conversations about
these issues rarely arise (Guenther 2009, 240).
Because participatory visual research oten includes identifying images
or popular dissemination campaigns, scholars who use these methods are the
harbingers (or alternatively, the canaries in the coal mine) of transformations
in protocols for ethical research.
When one of the goals of a project is “broader impacts,” dissemination,
and reuse, traditional guarantees of conidentiality may need to be
renegotiated. We have asked before, and ask here again: what is to be gained
from protecting participants’ conidentiality, and what is lost when their
voices are kept hidden and they are not able to lay claim to knowledge
production (A. Gubrium and Harper 2013)? Given the commitments of
many of us to academic institutional requirements, including human subjects
boards, we may need to navigate representational politics in a variety of ways,
depending on the venues through which we distribute our texts. Gubrium and
colleagues (2014) note this tension in their ethnographic digital storytelling
work. One component of this work focused on strategic communication of
new media materials from a youth sexuality project through mass and social
26
Participatory Visual and Digital Research in Action
media networks, a requirement of the foundation sponsoring the project. Yet
another component centered on research output, including dissemination of
research indings in peer-reviewed journals. hey note the uncanny efect of
meeting university human subjects board requirements to shield the identity
of a research participant in a journal article, with the participant positioned
as a “vulnerable research subject,” while also screening the participant’s
digital story “full frontal” in public presentations, on the project website, and
through social media ater the participant provided consent for release in each
of these venues. Herein lies a major strength—yet also the Achilles heel—of
participatory visual and digital research. We are drawn to these methods
precisely because they allow for multipurposed applications, with data
collection and research interwoven with real-world activism and advocacy in
the pursuit of social justice. It is oten hard to harmonize formal institutional
protocols with these research goals, which are also rooted in ethical practice.
Reflecting on Process and Methods
We are oten asked what we have come to call the “participatory chicken
and egg question”: “Which comes irst? he visual or digital production
process, or getting to know the community context as a participatory
researcher?” Our contributors ofer diferent perspectives on how to embark
on the participatory visual and digital research process. Menzies begins with
participant observation, with video production coming later and serving as
a complementary tool. Others, like Wilson and Flicker, argue for the visual
production process as a way of gaining entrée into a community because it
provides a service and engages collaborators in a common, practical mission.
Later on, the process of designing digital multimedia sites and sotware apps can
create “recursive moments” for group relection and discussion, as Durington
and Collins and Underberg-Goode argue. All contributors agree upon one
thing, however: participatory visual and digital methods are not a panacea, but
are best combined with engaged ethnography and a focus on process.
The Means Are as Important as the Ends
A key principle in participatory visual and digital research is that “the means
are as important as the ends.” Two things must happen simultaneously to build
successful partnerships. Research partners develop a common understanding
Introduction 27
of the research agenda and then take the process and practical work seriously.
Alexandra presents the ield site in participatory visual and digital research as
a “community of practice” (Lave and Wenger 1991; Wenger 1998): having a
shared task to complete (such as a digital story) places the researcher alongside
participants, rather than head-to-head. As Diane Austin writes: “[P]rojects
are the vehicles through which we identify our strengths and weaknesses and
develop trust, conidence, and direction” (Austin 2004, 422).
Paying attention to process ofers insights into our partners’ afective and
intellectual framing of collaborative research. In Perry’s chapter on PGIS,
ethnography becomes a kind of “therapeutic praxis” for members of a rural
community afected by shale gas exploration. Valuable knowledge emerges as
participants explain their motivations and thought processes on the collaborative
work in progress, as we see in diverse projects from Schensul and Dalglish’s
critical performance ethnography to Chin et al.’s participatory design workshops
and Underberg-Goode’s iterative design of the PeruDigital website.
he need for improvisation and lexibility runs through many chapter
authors’ discussion of the research process. Participatory action research
demands constant consideration of participants’ everyday exigencies, group
dynamics, anticipated audiences, and funders’ constraints. Just because a
project is stated as collaborative and social-justice oriented does not necessarily
mean that community members will be interested in participating at all points.
Participatory action researchers must pay attention to the burdens placed
on individuals even as we seek to maximize the beneits to the community.
Otañez and Guerrero modiied their original workshop-based approach to
digital storytelling to accommodate participants’ work schedules by meeting
one-on-one to record voiceovers between back-to-back work shits. Flexibility
meant literally meeting participants where they were at, and relections on the
research process highlighted the structural vulnerabilities faced by storytelling
participants.
Many contributors discuss how the “participatory turn” has made them
take the process of training novice researchers more seriously. Researchers
need to prepare participants for ieldwork and media production by presenting
research design, data collection methods, and ethical issues in accessible,
jargon-free language. Participatory visual and digital research oten involves
community participants and students in the research process, potentially
retooling long-standing “town-and-gown” divisions. When the research is
integrated into a university course, insensitive or disengaged students may
behave in a way that undermines carefully cultivated relationships with
28
Participatory Visual and Digital Research in Action
community partners. Even so, Chin and colleagues, Rattray, and Durington
and Collins all note the transformative “situated/side-by-side” learning that
occurs in the participatory research process (Lave and Wenger 1991).
The Role of Technology
Participatory visual and digital research can be technology-intensive relative
to traditional qualitative methods, prompting new questions: What do
digital technologies and environments bring to our scholarship? How do
technologies relate to the theoretical insights we develop in the course of
using them? We take these questions seriously. As Selin and Gano state in
their chapter, “new styles of technology not only equal novel conveniences,
features, and economic arrangements; they also prompt the evolution of new
social forms and political arrangements.”
Social and symbolic meanings infuse technology. Menzies points out that
the technology we use communicates indexically to participants. he presence
of technology signals that research is taking place and sends messages about the
care and professionalism of documentation. For this reason, Menzies prefers
larger, high-quality cameras to small, consumer electronics that may raise
suspicions of covert research or look unprofessional. Other authors, such as
Durington and Collins, revel in the democratization of mobile technologies.
hey prefer devices such as smartphones because these communicate that
research can be “user-friendly,” accessible, and integrated into everyday life.
How do we address structural issues surrounding technology without
turning back to a researcher-as-expert framework? Some technologies seem
ubiquitous, but several contributors faced challenges in working with people
with slow Internet service and limited computer access and skills. hese were
obstacles for Perry’s PGIS research in rural Pennsylvania. Perry readjusted
her project to meet participants where they were. She asked participants to
mark up laminated paper maps during focus group sessions. She then took
these annotated maps back to the lab to enter the data into GIS sotware.
Functionally, digital platforms aford new ways to tell stories about research.
Underberg-Goode suggests “understanding and exploiting characteristics of
new media that can be brought to bear on narrative ethnography: interactivity,
a sense of navigable space, nonlinearity, and a blurring of author/audience
boundaries.” Social scientists can leverage these qualities to reach new audiences
and to break down barriers between experts and the public.
Introduction 29
Mixing It Up and Engaging with Design
Since we wrote our irst book, we have seen more and more practitioners
“mixing it up” by combining diferent methodological techniques,
disciplinary approaches, and modalities. We see Wilson and Flicker pairing
Photovoice with digital storytelling and González-Tennant combining GIS,
digital storytelling, and game environments. In their “Anthropology by the
Wire” project, Durington and Collins began with participatory video and
then added social media such as Twitter and Tumblr to foster a “networked
anthropology.” Now they are developing apps to “gamify” ieldwork training
and create virtual tours. Rattray and Perry both mix GIS with interviews,
Photovoice, and other techniques to produce maps that convey a rich,
qualitative sense of place and participants’ experience.
Practitioners are combining disciplinary approaches to solve problems,
with the idea that the people most afected by policies and design should
take part in planning. Fried Foster shows how multidisciplinary teams of
ethnographers, librarians, and architects work with users to design better
academic libraries that respond to student and faculty needs. Chin’s team
brought together design, music, ethnography, and PAR to understand and
amplify the concerns of homeless youth. Underberg-Goode describes the
interactions between anthropologists, Latin American studies specialists,
and computer programmers to develop a bilingual, culturally appropriate
digital humanities website.
Participatory visual and digital research is going ever more “multimodal”:
integrating visual materials and text with materials drawing upon other senses
(Dicks 2014). Tudor and Wali, working in a museum setting, mix together
media that participants can view and read with material culture that they
can touch and manipulate. González-Tennant created a virtual environment
for his Rosewood Heritage Project, allowing site visitors to wander and
explore an African-American town that was destroyed by racist violence
almost a century ago. Selin and Gano’s Futurescape City Tours use multiple
modalities to engage citizens in a discussion about how nanotechnologies
and other innovations can shape and change cities. hey combine urban
“wayinding” walks; conversations with a variety of citizens, stakeholders
and experts; and image-based (akin to Photovoice) “deliberative” sessions.
hese diverse projects embrace diferent sensory modes to elicit participants’
understandings and to engage with the broader public.
30
Participatory Visual and Digital Research in Action
Outcomes and Audiences
Scholars are turning to participatory visual and digital methods to share
their research beyond the academy and engage with multiple publics. A
desire to serve the public, inluence policy, and present diverse views in
programming motivates them. he participatory approach reorients a
sense of “broader impacts” in our research by transforming the relationship
between experts and the public.
Making a Public Impact
Contributors in this volume present several cases where research outcomes
directly serve the public through public institutions and programming. Tudor
and Wali describe their community-based work at Chicago’s Field Museum as
facilitating community members as they share stories about a deindustrializing
region and resist gentriication. Collaborative documentation and exhibitions
support local eforts to establish the proposed Calumet Natural Heritage
Area. Materials from Besteman’s digital photographic archive have been
integrated into teacher’s guides for working with Somali refugee students
in Maine. Fried Foster’s “design ethnography for the public good” marshals
research indings to improve libraries’ layout and service provision models,
enhancing work and study conditions for students, faculty, and librarians.
Chin’s research team stresses the importance of ethnographic listening
in “design for the public good,” especially when working with stereotyped
groups like homeless youth.
Scholars are also making policy interventions with participatory research.
Menzies, González-Tennant, and Perry used video, photography, and GIS
to assist research communities in claiming land and property rights. Here,
research helps to amplify the voices of less powerful groups, such as indigenous
people, African-American descendant communities, and rural residents.
Rattray’s team used PGIS to present the situated and embodied knowledge
of students with physical disabilities. Maps made a compelling case for the
university to adopt a more accessible, “universal design” for campus.
Breaking Down the Fourth Wall
Participatory visual research breaks down the “fourth wall” of research, to
borrow a metaphor from the performing arts. Traditionally, actors onstage
perform a play as if an invisible “fourth wall” separates them from the
Introduction 31
audience. Playwright Bertholdt Brecht famously broke down the fourth wall
in plays where the actors directly addressed the audience. Later, Augusto Boal
developed participatory theatre, directly encouraging audience members to
help solve the problems enacted on stage (Boal 1979; Quinlan and Duggleby
2009). Like actors pretending that they do not see the audience through
the fourth wall, social scientists have traditionally conducted and written
about their research as if it were separable from our research participants
and publics. Schensul and Dalglish position their ilmmaking as a form of
critical performance ethnography that “engages actors in the performance
of ethnographic interpretation to illustrate cultural processes or disseminate
the results of research to broader audiences.” In participatory visual and
digital research, we move away from a model of expertise that holds up the
“sage on the stage”: the lecturer on the podium. Research participants are
invited to go “behind the scenes” of visual research. hey sometimes join us
or take the lead “onstage” in presenting indings to diferent audiences, who
in turn ofer new interpretations of the issues portrayed.
Breaking down the fourth wall of research opens up the question of who
is positioned as the expert, a theme running through many chapters. Fried
Foster writes about participatory design as a partnership among multiple
experts—including engineers and designers (in the context of this chapter),
workers, and social scientists—directed at the common good. Selin and
Gano attempt to upend the lay/expert hierarchy by retooling “technology
assessment” as a walking tour in which citizens, policymakers, scientists,
and engineers mingle and deliberate together. Yet they also caution that
participants and traditional experts may still maintain the “expert/lay
divide” in their interactions. Perry and Rattray’s GIS projects respectively
highlight participants’ embodied expertise through participatory mapping.
While policymakers use oicial maps as a static, authoritative form of
evidence, participant-produced maps show barriers hidden in plain sight,
“groundtruthing” more dynamic bodies of evidence (see also Maida 2013).
Material Deliberation and Materializing Knowledge
Participatory visual research uses visual and material culture to trigger public
deliberation, akin to Touraine’s model of a “sociology of intervention” (Touraine
1983) or Freire’s “conscientization” (Freire 2000). Selin and Gano describe
their work as a form of “material deliberation,” with the goal of “facilitating
‘relexivity’ that allows for self, community, or cultural evaluation in an iterative
way.” Material deliberation moves away from the two-dimensional, linear
32
Participatory Visual and Digital Research in Action
text forms common in academia to the use of artifacts as prompts for public
engagement. Tudor and Wali present how their community-based museum
projects use artifacts to stimulate conversations about the transformation of
life in the Calumet region. Seemingly insigniicant material details—such
as labor union and Earth Day stickers on a steelworker’s helmet—lay open
more complex stories and dispel stereotypes.
In several case studies presented in this book, participants document
their observations while navigating a physical space, inspired by urbanist
Kevin Lynch’s concept of “wayinding” (Lynch 1960; see also the concept of
“wayfaring” in Hall and Smith 2011). Selin and Gano used a walking tour
to elicit people’s relections on technological change in the city. Rattray’s
team navigated a university campus to provide a “countermap” of physical
accessibility. In Perry’s work, participants took pictures of their own special
places in the landscape, then came together to view the photos and discuss
the transforming rural environment. Visual methods give insights into
participants’ routines and everyday paths and open up space for placebased stories.
Along with material deliberation, scholars in this volume describe
their process of “materializing knowledge” in new formats that respond
more dynamically to audience interests. Underberg-Goode’s multimedia,
3D virtual museum gives users a sense of navigable space and allows
them to follow multiple paths to explore interests. By “choosing their own
adventure” through a body of knowledge, audiences assemble a social
scientiic narrative, “a kind of story world in which insights about how
such complex topics as history, economics, and gender and ethnic identity
play out in the context of a festival.” González-Tennant and Durington
and Collins also point to exciting possibilities for merging game formats
with social scientiic research and communication. Participatory design
ethnography ofers yet another way of “materializing knowledge.” In these
projects, research not only produces texts describing social practices and
analyzing users’ perceptions and values, it also informs the design of speciic
spaces, objects, and technologies.
Recontextualization and Creative Repurposing
Recontextualized documents, photos, and artifacts take on new meanings
as participants and audiences encounter them in new ways (Fabian 2008).
Digital storytellers gain new insights from screening their stories in a diferent
Introduction 33
landscape, or alongside other participants’ stories, as Alexandra notes in her
chapter. his allows digital storytellers to shit from participant as objectiied (by
experience) to material/product as object with meaning-making constituted
by the participant (A. Gubrium 2009). Community-based museum research
transforms exhibitions from static displays to sites where participants curate
and reinterpret their signiicance of artifacts, as Tudor and Wali demonstrate
in their chapter.
We also see a lot of creative repurposing: visual materials gain a second life
when research partners reuse them. Digital technologies make it easy and
inexpensive to cut, copy, and remix visual materials for multiple purposes and
audiences, compared with traditional ilm and photography. Besteman’s open
access Web-based archive of photos makes it possible for the community to
repurpose photos for museum exhibitions and as visual material in a textbook
published for English language learners from Somalia. Otañez and Guerrero’s
project also allows for a multipurposed approach: digital stories are used as
part of a grassroots communication campaign to promote disease testing and
to inform the public about viral hepatitis as a health issue, as well as a source
of research data (from the production process, digital stories, and screenings)
to analyze dominant discourses about the disease.
“Remixing” research inevitably transforms the modern ideal of the scholar
as auteur of a master narrative into a more postmodern mode of the scholar
as bricoleur (tinkerer) assembling vignettes. Menzies’s core story relects
this shit. For Menzies, digital media means “having your cake and eating
it too”: one can use short-format videos to make “directorial” documentary
productions for one kind of audience while also retaining a collection
of “video vignettes” that can be repurposed and reassembled as a video
“playlist” for other audiences. Menzies writes, “[the] productive lifespan and
interpretations [of these video vignettes] extend beyond the limitations of the
ilmmakers’ speciic initial intentions.”
he PAR approach focuses strongly on outcomes, and participatory visual
and digital researchers are developing new ways to evaluate the reach and
reception of their projects. Durington and Collins are developing apps to
track the “ripple efects” of participatory media production. hey write: “As
a community-based participatory project, our goal was never to go viral,
simply to create a networked anthropology which participants could not only
access but also creatively repurpose.” Other scholars are taking advantage of
website analytics tools to go beyond scholarly citation metrics to understand
how research products are being consumed by the public.
34 Participatory Visual and Digital Research in Action
Conclusion: Research and Action with a Human Face
Many of the forces motivating scholars to use participatory visual and
digital methods are relected in the chapters that make up this volume.
Participants’ narratives and media can be used to amplify previously
silenced voices and perspectives; challenge dominant discourses on health,
wellbeing, and society; and facilitate dialogue. he research process itself
oten creates a sense of solidarity among participants, bolsters and broadens
social networks, and, more individually speaking, builds self-respect and
conidence for resilience and coping. Research products encourage audience
engagement, evoke emotional and collective responses, and can be used as
materials for organizing, advocacy, and to promote change. Public screenings
or exhibitions of visual and digital media provoke moments of encounter and
purposeful “political listening.”
Across the chapters, we sense a tension between the traditional
expectation that social research be conducted in a naturalistic context and
the more negotiated reality of collaborative research. Increasingly, qualitative
researchers acknowledge our own role in delineating “the ield” (Gupta
and Ferguson 1992) and see ield research as a new kind of “lab” in which
more staged interactions like workshops take place alongside naturalistic
participant observation. Both approaches serve as platforms for conducting
meaningful research with speciic publics.
All the same, while the authors acknowledge that their work is not always
based on an organic approach of heading into the ield and “seeing what
happens,” they emphasize a tactic of “letting go,” in terms of relinquishing
(or at least ceding) control to community member/participants. Our
contributors highlight the need for improvisation and acknowledge that
many of us are “learning as we go” in this work. As with the irst volume,
we note that many of us were not formally trained in the visual methods
we have taken on, instead learning by doing. For some, this happened out
of pure necessity, whether it was due to funding challenges, strategies and
intended outcomes, or the realization that the method they had planned to
use was not particularly collaborative or appropriate and instead served to
further subjugate the voices and perspectives of participants at the expense
of scholarly/authoritative knowledge.
Whether our contributors position their intellectual shits as a lightning
strike or a gradual realization in their core stories, for most of us this work
has deeply transformed our methodological practice and our professional
identity as researchers. his collection is a irst step in creating a “community
Introduction 35
of practice” of researchers, giving our diverse practices a common name,
developing a shared vocabulary for our work, and building theory and
method as a joint enterprise.
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