Oblique Representation: Lauterbach's reflexive poetics as more representative of the phenomenological than language itself
Creating an e-learning environment to support learners in their studies requires an invisible interface that enables learners to focus their entire attention on the task at hand. While many usability tools and techniques have been... more
This paper describes a course on spatial thinking and communicating designed by an interdisciplinary team and offered to first-year university students. An important goal was to introduce spatial thinking while accommodating the needs of... more
As the demand for online learning environments grow in higher education, so does the need for systematic application of learning and educational theory to the design, development and delivery of assessment strategies within these... more
As the demand for online learning environments grow in higher education, so does the need for systematic application of learning and educational theory to the design, development and delivery of assessment strategies within these... more
225 ISSN 1436-4522 (online) and 1176-3647 (print). © International Forum of Educational Technology & Society (IFETS). The authors and the forum jointly retain the copyright of the articles. Permission to make digital or hard copies of... more
As the demand for online learning environments grow in higher education, so does the need for systematic application of learning and educational theory to the design, development and delivery of assessment strategies within these... more
Abstract- This paper describes a course on spatial thinking and communicating designed by an interdisciplinary team and offered to first-year university students. An important goal was to introduce spatial thinking while accommodating the... more
This paper describes a course on spatial thinking and communicating designed by an interdisciplinary team and offered to first-year university students. An important goal was to introduce spatial thinking while accommodating the needs of... more
This thesis explores the role for phenomenography in instructional design. Phenomenography is an educational research methodology that focuses on discovering the qualitatively different ways people experience learning a particular topic.... more
This chapter explores the epistemological, and ethical boundaries of the application of a participantobserver methodology for analyzing avatar design in user-generated virtual worlds. We describe why Second Life was selected as the... more