The Chest 2
The Chest 2
An ancient and mysterious chest lays dormant in the middle of a vast field.. what secrets could it hold? - WASD or ARROW keys to move - CLICK or SPACE to attack - Toggle music and sound effects with the buttons in the top right Can you get all the badges?
The Chest - https://scratch.mit.edu/projects/21932615
Credits
-Inspired by 'upgrade games', Coinbox hero and Open That Chest! (by @shadowspear1)
-Music is "Second Wind - Outdoors" from Newgrounds
Comments
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suggestion: maybe make it so adventuring gives you a lot more coins, so that there is more of a reason to do it
Inspired game is really fun!
cant save
what font is this? what font is used in the title i mean
Nice game… wondering if you could follow me on scratch https://scratch.mit.edu/users/Lunox5/
AWSOME!
the chest 2 what the chest1
ikr
if prestiging stacks ima try to get like integer limit coins
hello i'm sullybully on scratch
it's nice that prestiging gives you 5% money more but I actually dont need it really.
Would actually prefer more battle upgrades, as beating the waves gets really hard with the spear heroes (hate that guy) and such.
more money doesnt really help me there and I cant really buy anything anyways since I already bought everything :-)
Upgrades for the companions would be nice too by the way.
so in essence no idea what the point is in prestiging at this point except for the achievement as more money doesnt give me anything.
Love it, been a fan since I joined scratch!
Game isn't bad, but the upgrades lack some punch.
After all, once you get the mechanics at the start, you focus on making money then upgrade all, and you never use the low-level battle upgrades.
It would be neat if each area had a shop, for higher level things, so it makes sense to progress bit by bit instead of just.. maxing all up at the start.
Maybe also shortcuts, so if you die, you don't need to do ALL the areas from the start, area-specific upgrades that lower the number of enemies you need to progress. Maxing everything is too quick and after that there's no feel of progression.
Hey thanks for the feedback! Totally agree with the suggestions - splitting the items up over the areas and the ability to quick travel would help a lot, I’ll have to incorporate that in the next one!
Also, a question! Sometimes after clearing an area, the shop button would appear, but clicking it led to an empty shop. Is that a glitch or I'm missing something?
Can confirm , I literally maxed everything in the store before I even beat the first battle level :-)
Upgraded everything to the max. can't get past the snowmen. Was fun anyways.
Does get quite hard to survive there.. Thanks for playing!