Rhapsody: A Musical Adventure (PlayStation)
Rhapsody: A Musical Adventure |
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Also known as: Marl Oukoku no Ningyou Hime: the Adventure of Puppet Princess (JP) This game has unused graphics. |
Rhapsody: A Musical Adventure is Nippon Ichi's first RPG, now with more musical numbers and giant flying pastries (a point that the American marketing campaign would really try to drive home)!
To do:
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Contents
Debug Menu
Use the following code to display a debug menu after the Nippon Ichi Software logo. This debug menu is available in the US version only.
8004327C 2CD8 8004327E 8001 80043280 3B78 80043282 8001 80043284 440C 80043286 8001 80012560 2C00 80012562 0805 8014B000 0000 8014B002 2486 8014B004 8005 8014B006 3C08 8014B008 BA18 8014B00A 8104 8014B00C BA19 8014B00E 8105 8014B010 0000 8014B012 24A9 8014B014 0000 8014B016 24CA 8014B018 000A 8014B01A 240C 8014B01C 0000 8014B01E 814B 8014B020 0000 8014B022 0000 8014B024 0006 8014B026 1160 8014B028 0000 8014B02A 0000 8014B02C 0002 8014B02E 156C 8014B030 0000 8014B032 0000 8014B034 0001 8014B036 2529 8014B038 FFF8 8014B03A 1000 8014B03C 0001 8014B03E 254A 8014B040 BA19 8014B042 A109 8014B044 20C0 8014B046 0004 8014B048 F106 8014B04A 0800 8014B04C 28C0 8014B04E 0005
GAME START
Supposedly to start the game normally, but it doesn't work.
MAP TEST
Some flag test?
MUSICAL TEST
Supposedly to play the musical song in the game, but it doesn't work.
SLG TEST
Press Left/Right to select map number, and X to start a battle. Maps #34 through #62 fail to load.
SOUND TEST
Sound test menu.
Unused Characters
Mucholy, Shirowdia, Hao, and Nyao
Palette-swaps of the game's main villains (Marjoly, Crowdia, Gao, and Myao, respectively) exist in the game. These were initially made accessible as a download through the Japanese gaming magazine Dengeki DPlaystation15, but can be still accessed in-game through PSX Emulation Cheater or a similar program by inputting the code 3004C00F 00??, where "??" is one of the following:
- 72 - Mucholy
- 73 - Shirowdia
- 74 - Hao
- 75 - Nyao
Removed Characters
Internally, there's party info for Kururu, Cherie, "Super Kururu" (Cherie's angel form), and the Prince in the code. These can be hacked back into the game through cheat codes, though doing so causes the game to malfunction to various degrees - attempting to view these characters in the Status menu throws up corrupted graphics instead of their actual sprites, and entering a battle with any of them in your party garbles the screen beyond recognition and eventually forces the game to hang completely. However, the mere inclusion of their battle data in the code may imply that these characters were at one point planned to have their own battle sequences, and/or may have been recruitable into Cornet's party.
- 3004C00F 0066 - Kururu (Character slot 1)
- 3004C033 006E - Cherie (Character slot 2)
- 3004C057 006D - S. Kururu (Character slot 3)
- 3004C07B 0067 - Prince (Character slot 4)
Dummied-Out Content
This page or section needs more images. There's a whole lotta words here, but not enough pictures. Please fix this. |
Restricted Castle Rooms
Regardless of when you visit MotherGreen Castle, a guard always stands in the way of the Prince's room, denying you entry. However, by using the following GameShark code:
D00E311C 0093 800E311E 1000
...You can bypass the guard and enter an entire wing of the castle that has fully-programmed NPCs and interactable objects! Strangely, this wing is marked on the in-game map in the DS port, but it crashes when similar cheats are used to try to access it there, suggesting it may have been removed from that particular version.
Hidden Shopkeeper Text
By using the following GameShark code to disable wall collision:
D00E371C 0006 800E371E 2400 D00E3A94 0006 800E3A96 2400 D00E3BA8 0006 800E3BAA 2400 D00E38E8 0101 800E38EA 1000
...You can walk directly through the counters in the shops. Talking to the shopkeepers while behind the counter triggers unique dialogue. This may have been a developer Easter egg that was left in.
Unused Items
Two unused items are present in the game's code. Their intended functions are unknown, but their names and descriptions are translated in-game.
Lovestone | Revivepotion |
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3004BBFB 0063 | 3004BBFD 0063 |
Everything's like a dream... | Not used... |
Unused Music
Several tunes go unused and do not appear in the game or any of the soundtracks. While a portion of them were definitely composed by the game's musician, Tenpei Sato, a few of them sound distinctly...off. It's unknown if these were scrapped at the last minute, placeholder tracks, or leftovers from a previous game that Nippon Ichi developed.
To do: There's more unused sound clips that can be found in the sound test written about above. Rip, describe, and add these here. |
BGM.STR[10] sounds like a slower version of the used track "Beauty Castle".
BGM.STR[11] is a marching theme, complete with a marching-band-like whistle in the background. This might be an alternate victory tune.
BGM.STR[16] bears similarities to the game over theme, "Falling Star".
BGM.STR[17] an odd trumpet-heavy tune that contains the same dripping sound font as BGM.STR[10], for...some reason.
BGM.STR[18] also contains the dripping sound font, but this track is more mellow and (for lack of a better word) "retro" than the previous tracks.
BGM.STR[19] is another (short) musical segment that sounds like it was ripped from 1990s-era PBS.
BGM.STR[22] is a strange, ambient track with a MIDI chorus.
Regional Differences
Japan | US |
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The title screen was completely redesigned for the US version.
The Marl Kingdom series
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PlayStation | Rhapsody: A Musical Adventure • Little Princess: Maru Oukoku no Ningyou Hime 2 |
PlayStation 2 | Tenshi no Present: Marl Oukoku Monogatari • Marl de Jigsaw |
Nintendo DS | Rhapsody: A Musical Adventure |
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