I am working on an art project using Unity 2018.2 which will be run on a special setup of M6000 NVidia Quadro cards, each having 12GB of VRAM. My test computer has 2x NVidia 1070 Ti cards each with 8GB of VRAM. With Task Manager open to the GPU tab, I have "Dedicated GPU memory", "GPU Memory" and "Shared GPU memory" as shown here:
The problem is, I have 8GB and Windows is reserving ~700MB which I can't seem to use. Can I change some setting in Windows to allow this memory to be used? In Advanced System Settings > Performance I disabled most Visual Effects:
What is the "GPU Memory" which says 40GB total? Can I access this or tell Unity to somehow access it? Can I use VRAM from my other card which is doing nothing?