Feats Required: Weapon Proficiency - Melee Weapons to use one or two melee weapons (most can be dual wielded, or are two-handed weapons), a feat which is granted to all classes except Droids (who cannot even select it).
Melee weapon
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Damage: Physical
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Critical Threat
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Balanced
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Attacks
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Stun batons
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Bludgeon, 1 10 |
20-20,x2 |
N/A |
1
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Battleaxe
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Slashing, 1-12 |
20-20,x2 |
N/A |
1
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Short Sword
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Piercing, 1-6 |
20-20,x2 |
Yes |
1
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Long swords
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Slashing, 1-12 |
20-20,x2 |
No |
1
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Vibroblades
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Piercing, 1-10 |
19-20,x2 |
Yes |
1
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Vibroswords
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Slashing, 2-12 (2d6) |
19-20,x2 |
No |
1
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Quarterstaff
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Bludgeoning, 1-6 |
20-20,x2 |
Yes |
2
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Gaffi sticks
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Piercing, 1-8 |
20-20,x2 |
Yes |
2
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Wookiee Warblade
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Slashing, 1-10 |
20-20,x2 |
Yes |
2
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Double-bladed
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Slashing, 2-12 (2d6) |
20-20,x2 |
Yes |
2
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Vibro double-blades
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Slashing, 2-16 (2d8) |
20-20,x2 |
Yes |
2
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The more advanced can have additional bonuses. Strength modifier is added to both Attack and Damage.
Stun batons all have at least Damage: Physical (bludgeoning), 1-1, Critical Threat: 20-20,x2 (5% chance) and On Hit: Stun 25% chance, 6 seconds, DC 10. These weapons are unusable with weapons in the off-hand.
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A common weapon, stun batons do minimal damage but can incapacitate a target. The high-density cells needed for repeated discharge are unwieldy, making it unusable in the off-hand. |
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A useful tool for espionage, this weapon is more effective than the standard stun baton, but is still available on most worlds. High-density discharge cells make this item unwieldy and unusable in the off-hand. |
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A very effective device used by Bothan elite. Some systems consider simple possession of one as grounds for execution as a spy. High-density discharge cells make this item unwieldy and unusable in the off-hand. |
World
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Area
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Source
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Cost
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Amount
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Tatooine
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Cantina
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Junix Nard
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480
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1
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A favorite weapon of the Vulkars, this modified stun baton is designed more for the purpose of inflicting pain than actually incapacitating an opponent. The high-density cells needed for repeated discharge are unwieldy, making it unusable in the off-hand. |
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Weighted to fit a Rakatan grip, this item is most like a stun baton. It seems more adaptable than one of Republic issue, though similar high-density cells make it unwieldy and unusable with weapons in the off-hand. |
This weapon cannot be acquired by player characters without cheating.
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- Special: Upgradeable, Melee
- Damage: Physical (bludgeoning), 3-3 (1-1,+2)
- Damage Bonus: +2 Electrical , +1-10 Ion
- Critical Threat: 20-20,x2
- On Hit: Stun 50% chance, 6 seconds, DC 14
- On Hit: Stun 100% chance, 6 seconds, DC 18
- Attack Modifier: +4
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Weighted to fit a Rakatan grip, this item is most like a stun baton. It seems more adaptable than one of Republic issue, though similar high-density cells make it unwieldy and unusable with weapons in the off-hand. |
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Gamorrean Battleaxes, much like their namesake species, are heavy, unsubtle, and generally a very damaging influence in almost any situation. |
This weapon is unusable with weapons in the off-hand, and it cannot be acquired by player characters without cheating.
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Disregarded by most modern warriors, a good short sword can still serve well in combat if the user is skilled. |
Long swords all have at least Damage: Physical (slashing), 1-12 and Critical Threat: 20-20,x2 (5% chance). They are one-handed weapons which can be used in both main and off hands.
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Here is where the roots of the lightsaber begin, with traditional swords still wielded today in many primitive cultures. They are simple, but still effective in the right hands. |
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This blade is long and straight and sparkles with a silver glow that becomes brighter as the hilt is touched. It is quite warm, and it almost appears that the blade becomes white-hot once it is equipped. Such a fiery weapon would be devastating against an unarmed opponent. A small insignia of a flame is impressed upon the hilt. |
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Twisted by the dark side, the Krath tempered swords with the power of the Force perhaps even before lightsabers became the weapon of the Jedi, both dark and light. |
World
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Area
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Source
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Cost
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Amount
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Korriban
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Dreshdae
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B'ree
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130
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5
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The mere presence of Dark Lord Naga Sadow would come to imbue his personal weapons with the taint he carried, poisoned as his spirit was. |
Vibroblades all have at least Damage: Physical (piercing), 1-10 and Critical Threat: 19-20,x2, and all are Balanced: +2/+0 vs. two-weapon penalty if used in the off-hand. They are one-handed weapons which can be used in both main and off hands.
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Small size makes this a good off hand weapon. Echani vibroblades use a rare cortosis weave to prevent lightsaber sparring damage, allowing traditional swordplay to continue in the time of Jedi and Sith. |
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Twisted by the dark side, this Krath weapon is as deadly as a modern vibroblade. It was meant for assassination, and a cortosis weave that prevents lightsaber sparring damage ensured that even Jedi must respect it. |
World
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Area
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Source
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Cost
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Amount
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Tatooine
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Cantina
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Junix Nard
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230
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1
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- Special: Upgradeable, Melee
- Damage: Physical (piercing), 1-10 (1d10)
- Damage Bonus: +1 Physical (bludgeoning), +1 Energy
- Critical Threat: 19-20,x2
- Balanced: +2/+0 vs. two-weapon penalty if used in the off-hand
- Attack Modifier: +2
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Working with few resources, Mission Vao turned this basic vibroblade into an exceptional weapon almost as adaptable as she is. |
World
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Area
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Source
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Cost
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Amount
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Taris
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Undercity
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Mission
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80
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1
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These blades are typically used in the off hand. In addition to a cortosis weave that deflects lightsaber sparring damage, some Echani vibroblades are supercooled to keep them in alignment, giving them an icy sting. |
World
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Area
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Source
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Cost
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Amount
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Kashyyyk
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Lower Shadowlands
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Grrrwahrr
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1000
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1
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- Special: Upgradeable, Melee
- Damage: Physical (piercing), 1-10 (1d10)
- Damage Bonus: +4 Physical (slashing)
- Critical Threat: 19-20,x2
- Balanced: +2/+0 vs. two-weapon penalty if used in the off-hand
- Attack Modifier: +3 (+2)
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This is a very adaptable model of vibroblade, made for the user on a budget that will be purchasing upgrades as resources or finances become available. |
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- Special: Upgradeable, Melee
- Damage: Physical (piercing), 3-12 (1d10,+2)
- Ion: +3 vs. Droid
- Damage Bonus: +1-6 Energy
- Critical Threat: 17-20,x2
- Balanced: +2/+0 vs. two-weapon penalty if used in the off-hand
- Attack Modifier: +4
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Sanasiki used this weapon to kill Nelinik, a Zabrak who assassinated the Echani High Protector with battle droids. Cortosis protects the blade against lightsaber sparring damage while energy cells disrupt droid opponents. |
World
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Area
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Source
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Cost
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Amount
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Dantooine
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Jedi Enclave
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Crattis Yurkal
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7000
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1
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Vibroswords all have at least Damage: Physical (slashing), 2-12 and Critical Threat: 19-20,x2 (10% chance). They are one-handed weapons which can be used in both main and off hands.
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Ultrasonic generators power this Echani-developed weapon design. A rare cortosis weave that protects against sparring damage ensures that traditional swordplay will endure in the time of lightsabers. |
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- Damage: Physical (slashing), 7-17 (2d6,+5)
- Critical Threat: 19-20,x2
- Attack Modifier: +5
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Ultrasonic generators power this Echani-developed weapon design. A rare cortosis weave that protects against sparring damage ensures that traditional swordplay will endure in the time of lightsabers. |
World
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Area
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Source
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Cost
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Amount
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Star Forge System
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Rakatan Settlement
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The One
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80
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2
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This was a weapon of distinction in the time of the Krath. Protected against lightsaber sparring damage, Sith would grant these cortosis-laced blades to only the most loyal underlings. |
World
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Area
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Source
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Cost
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Amount
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Tatooine
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Sand People Enclave
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Sand People Guard (0-1)
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250
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0-1
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Traced to the Bladeborn, a Sith offshoot dedicated to sword mastery, these cortosis-laced weapons were given to "masterblades" who survived no less than ten lightsaber-wielding warriors in combat. |
World
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Area
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Source
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Cost
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Amount
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Star Forge System
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Rakatan Settlement
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Wicker Bin
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980
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1
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These swords were crafted to honor Raskta Fenni, the best Echani duelist of her time. Many were sold, but imperfections in the difficult lightsaber-deflecting cortosis weave caused few to survive. |
World
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Area
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Source
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Cost
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Amount
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Manaan
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Sith Base
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Sith Diplomat
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1750
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1
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Forged by the Genoharadan for the exclusive use of their agents, this deadly assassin's blade contains a cannister that emits small doses of poison with each successful hit on an opponent. |
World
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Area
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Source
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Cost
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Amount
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Manaan
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East Central
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Hulas
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1750
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1
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Tatooine
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Dune Sea
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J'ane Khan
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1750
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1
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- Special: Upgradeable, Melee
- Damage: Physical (slashing), 6-16 (2d6,+4)
- Bludgeoning: +2-12 vs. Droid
- Damage Bonus: +4 Energy
- Critical Threat: 19-20,x2 +2-12
- Attack Modifier: +4
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The great Bacca was hunting the Shadowlands ages ago when an alien ship crashed through the forest. He saw that first contact as a warning of the destruction outsiders could bring. Made from the debris, this sword is a reminder for his people that trust must be given cautiously, and only to those who have earned it. |
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- Special: Upgradeable, Melee
- Damage: Physical (slashing), 2-12 (2d6)
- Damage Bonus: +2-12 Energy (2d6), +2-12 Sonic (2d6)
- Critical Threat: 17-20,x2
- Attack Modifier: +5
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This advanced vibrosword is a miracle of miniaturization technology. Not only does it deliver increased functionality over a normal vibrosword, it also has capacitors which discharge upon contact with a target. Extra space within the blade can be utilized by a variety of common upgrade modules. |
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Usually just a smooth staff of wood or light alloys, this is a very simple weapon of ancient design. |
Although not displayed in its description, according to Feedback it's also Balanced: +2/+0 vs. two-weapon penalty.
Gaffi sticks all have at least Damage: Physical (piercing), 1-8 and Critical Threat: 20-20,x2. Although not displayed in the description, according to Feedback they're all also Balanced: +2/+0 vs. two-weapon penalty.
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The gaffi stick, or gaderffii, is the traditional melee weapon of the Sand People. Crafted out of whatever salvage is at hand, they can be very effective in close combat. |
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A variation of the traditional gaffi stick, or gaderffii, marked as a chieftain's weapon by its slightly more ornate appearance and better construction. |
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This may have belonged to a Sand People warrior famous among his kind for killing a young Jedi, but the one tribe that kept the oral history of this event was wiped out long ago. |
World
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Area
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Source
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Cost
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Amount
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Tatooine
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Sand People Enclave
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Storyteller
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980
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1
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|
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Though initially they might seem cumbersome, Wookiee Warblades are actually a very efficient design. Kept in continual motion, they can cut a swath through almost anything. |
Although not displayed in its description, according to Feedback it's also Balanced: +2/+0 vs. two-weapon penalty.
World
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Area
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Source
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Cost
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Amount
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Star Forge System
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Rakatan Settlement
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Storage Bin
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20
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1
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Double-bladed swords all have at least Damage: Physical (slashing), 2-12 (2d6) and Critical Threat: 20-20,x2 (5% chance). Although not displayed in the description, according to Feedback they're all also Balanced: +2/+0 vs. two-weapon penalty.
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A difficult weapon to master, the double bladed sword has a grip in the center with two long blades emerging from either end. The double-bladed sword is capable of inflicting more damage - but is also less precise - than the single-bladed variant. |
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The blade of this sword is an ebony black and notched along its length to give it a cruel and jagged appearance. There is a strange visual effect upon the sword which makes it seem as if shadows pulse and ebb along its surface. It is very cool to the touch, and upon close inspection a small insignia of a dark circle can be spotted on its hilt. |
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Echani Firedancers use the double bladed Ritual Brand in a dodging and slicing pattern so graceful it looks more like a dance than combat. |
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Twisted by the dark side, the Krath favored weapons of fearsome appearance requiring brute strength to wield, and the blades of this weapon are certainly effective, if not elegant. |
World
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Area
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Source
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Cost
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Amount
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Kashyyyk
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Upper Shadowlands
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Corpse
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980
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1
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Held by the Dark Jedi even before he fell to the dark side, this may be one of the few truly personal items owned by Ajunta Pall, and remains as thoroughly corrupted as he. |
World
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Area
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Source
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Cost
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Amount
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Korriban
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Tomb of Ajunta Pall
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Ajunta Pall
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2480
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1
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Vibro double-blades all have at least Damage: Physical (slashing), 2-16 (2d8) and Critical Threat: 20-20,x2 (5% chance). Although not displayed in the description, according to Feedback they're all also Balanced: +2/+0 vs. two-weapon penalty.
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Ultrasonic vibrations make this double-bladed sword exceptionally deadly. A rare Echani cortosis weave protects it against lightsaber sparring damage, ensuring effectiveness even against Jedi and Sith. The double-bladed sword is capable of inflicting more damage - but is also less precise - than the single-bladed variant. |
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Though most favor lightsabers, some Sith prefer the more visceral feel of metal cutting flesh. These blades are usually impregnated with rare cortosis to protect against lightsaber sparring damage. |
This weapon cannot be acquired by player characters without cheating.
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- Special: Upgradeable, Melee
- Damage: Physical (slashing), 4-18 (2d8,+2)
- Ion: +6-9 vs. Droid (5+1d4)
- Damage Bonus: +3 Fire
- Critical Threat: 19-20,x2
- On Hit: Stun 50% chance, 12 seconds, DC 10
- Balanced: +2/+0 vs. two-weapon penalty
- Attack Modifier: +3
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Yusanis was the most famous of Echani warriors, fighting against oppression and villainy until encountering Darth Revan. Discovering that Revan had killed an Echani senator, Yusanis attempted to tell authorities but fell to the powers of the Sith Lord despite his own impressive abilities and the cortosis weave inherent in all Echani vibroblades. |