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- Each stage begins with 5 rows of 11 aliens in formation.
- Fire upwards between (or through) the shields to destroy the aliens. Destroy each alien to advance to the next stage.
- You must avoid getting hit by bullets fired at you by the aliens.
- The four shields above the surface of the moon absorb shots, both yours and the alien's.
- You can create a hole in your own shield to fire up through, but alien bullets may drop through the hole as well.
- As you destroy more aliens, the remaining formation speeds up.
- The last alien will move the fastest, moving faster while going to the left than to the right.
- To prevent the aliens from dropping down sooner, concentrate on the aliens positioned in either column edge.
- If the player's bullet collides with an alien's bullet, one bullet will cancel the other out, and it can be either your bullet or the alien's that continues on.
- A saucer randomly appears above the formation which you can try to hit for bonus points.
- Every time you complete a stage and start a new one, the alien formation begins one row lower than before, up to a certain minimum height above the surface.
- If an alien's path intersects with a shield, that section of the shield is removed.
Saucer scoring trick[edit | edit source]
To get 300 every time you hit the mystery saucer. It is named the 'Furrer Trick' named after Eric Furrer who perfected it. To do this trick, perform the following :
- Once the new level begins, start counting the shots from your base.
- When you have fired 22 shots, stop shooting and wait for the mystery saucer.
- Use the 23rd shot to blast the mystery saucer.
- After this, start counting shots again, this time count only to 14.
- Use the 15th shot to hit the mystery saucer.
- Continue using the 14 shot rule until the level is finished.
- At the next wave, start with the 22 shot rule, then use the 14 shot rule to finish that wave.
- Remember, all shots count regardless of hits or misses.