Crash Bandicoot 2: Cortex Strikes Back | |
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Developer(s) | Naughty Dog |
Publisher(s) | Sony Computer Entertainment |
Year released | 1997 |
System(s) | PlayStation, PlayStation 3 |
Preceded by | Crash Bandicoot |
Followed by | Crash Bandicoot 3: Warped |
Series | Crash Bandicoot |
Japanese title | クラッシュ・バンディクー2 コルテックスの逆襲! |
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Genre(s) | Platform |
Modes | Single player |
Rating(s) |
Crash Bandicoot 2: Cortex Strikes Back (Kurasshu Bandikū 2: Korutekkusu no Gyakushū!, lit. "Crash Bandicoot 2: Counter-attack of Cortex!") is a platform game and the sequel to Crash Bandicoot. It was developed by Naughty Dog for the PlayStation and released in the United States of America on the Halloween of 1997. The game was later released on the European PlayStation Network on July 26, 2007, but was withdrawn as a precautionary measure when other PSone Classics MediEvil and Spyro 2: Ripto's Rage!, failed to function properly. The game was released on the North American PlayStation Network on January 10, 2008 and again on the European PlayStation Network on February 2, 2011.
Story[edit | edit source]
Taking place in and around the fictional N. Sanity Island, Crash Bandicoot 2 follows the anthropomorphic bandicoot Crash. Crash is abducted by the series villain Doctor Neo Cortex, who has apparently turned over a new leaf and is now willing to save the world. Crash is then thrust into several parts of N. Sanity Island in order to gather Crystals and allow Cortex to contain the power of the upcoming planetary alignment and keep the planet from being destroyed. He is joined by Coco, who is suspicious of Cortex's true intentions, and partially by Doctor Nitrus Brio, who tries to convince Crash to gather Gems instead of Crystals.