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Encode OpenGL texture using GStreamer & NVENC?

I have a openGL application which is rendering data into a rgba texture. I want to encode and stream it using gstreamer framework (using nvenc plugin for h264 encoding). I was looking through the ...
divT1994's user avatar
6 votes
1 answer
1k views

Memory barrier fails to sync between compute stage and data access by CUDA

I have the following pipeline: Render into texture attachment to custom FBO. Bind that texture attachment as image. Run compute shader ,sampling from the image above using imageLoad/Store. Write the ...
Michael IV's user avatar
  • 11.4k
4 votes
1 answer
3k views

nvEncRegisterResource() fails with -23

I've hit a complete brick wall in my attempt to use NVEnc to stream OpenGL frames as H264. I've been at this particular issue for close to 8 hours without any progress. The problem is the call to ...
JPNotADragon's user avatar
  • 2,210