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Encode OpenGL texture using GStreamer & NVENC?
I have a openGL application which is rendering data into a rgba texture. I want to encode and stream it using gstreamer framework (using nvenc plugin for h264 encoding).
I was looking through the ...
6
votes
1
answer
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Memory barrier fails to sync between compute stage and data access by CUDA
I have the following pipeline:
Render into texture attachment to custom FBO.
Bind that texture attachment as image.
Run compute shader ,sampling from the image above using imageLoad/Store.
Write the ...
4
votes
1
answer
3k
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nvEncRegisterResource() fails with -23
I've hit a complete brick wall in my attempt to use NVEnc to stream OpenGL frames as H264. I've been at this particular issue for close to 8 hours without any progress.
The problem is the call to ...