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2 votes
0 answers
316 views

error: lipo: not files specified when trying to run the project

im getting this error when I compile the project. This only happens to me. My other co-workers doesn't have this issue. error: lipo: no input files specified usage: lipo <input_file> <command&...
Javier Pineda's user avatar
8 votes
1 answer
3k views

Creating a Universal Objective-C framework, LIPO can't map input file

Been researching this for the past day without success, hopefully someone can provide a few pointers on this. I have inherited an old objC static library project which I'm trying to convert to a ...
David Homes's user avatar
  • 2,796
1 vote
1 answer
2k views

Merging iOS .dylib into framework with lipo breaks bitcode recompilation

I'm trying to build a dynamic iOS framework manually from .dylib files. Binaries are created with cmake and xcodebuild and produce two .dylib files, one containing armv7, armv7s and arm64 and the ...
Legoless's user avatar
  • 11.1k
3 votes
1 answer
944 views

iOS - static library framework size is very big opposed to dynamic embedded framework

I created a static library (framework) using the following tutorial https://github.com/jverkoey/iOS-Framework. The size of the framework is huge - about 220 MB. When I instead create a dynamic ...
Avba's user avatar
  • 15.2k
1 vote
0 answers
403 views

xcode7: file was built for x86_64 which is not the architecture being linked (i386)

There are two floders named "Release-iphoneos" and "Release-iphonesimulator",and I use these commands to create common framework,but is still have some error "file was built for x86_64 which is not ...
Tianwen Sun's user avatar