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Silverlight Effect tile shader has artefacts

I'm trying to use this shader: float VerticalTileCount : register(C1); float HorizontalTileCount : register(C2); sampler2D Texture1Sampler : register(S0); float4 main(float2 uv : TEXCOORD) : COLOR { ...
user1100481's user avatar
2 votes
2 answers
1k views

HLSL for getting cylinder effect

I need to write an application with Silverlight 4 and need to show images like wrapped on cylinder. I need some HLSL code, as I wont to do that with Effects of Silverlight. I don't wont to do that ...
Samvel Siradeghyan's user avatar
2 votes
1 answer
4k views

HLSL Shader to Subtract Background Image

I am trying to get an HLSL Pixel Shader for Silverlight to work to subtract the background image from a video image. Can anyone suggest a more sophisticated algorithm than I am using because my ...
Michael S. Scherotter's user avatar