Sekiro prosthetic arm

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So, if you’re struggling, how do you move on to master the combat and finally beat the game, including all of the tough-as-nails optional bosses?   One word: prosthetics. They can completely change your play-through for the better if you know what to get, where to find it, and how to use it. So here’s a guide on just that, listing the top prosthetics from least to most helpful. Sekiro Prosthetic, Prosthetic Arm, Sekiro Shadows Die Twice, Medieval Japan, Game Props, Retro Videos, Bloodborne, Retro Video Games, Dark Souls

So, if you’re struggling, how do you move on to master the combat and finally beat the game, including all of the tough-as-nails optional bosses? One word: prosthetics. They can completely change your play-through for the better if you know what to get, where to find it, and how to use it. So here’s a guide on just that, listing the top prosthetics from least to most helpful.

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Sekiro Shura Art, Sekiro Prosthetic Arm, Sekiro Prosthetic Arm Concept, Sekiro Live Wallpaper, Divine Dragon Sekiro, Sekiro Shadows Die Twice, Art Challenge, Ghost, Character Design

This was my submission for Vaativydia's Art Challenge, where we had to come up with a new prosthetic attachment for Sekiro! I'm super hyped for the game and I can't remember the last time I invested so much time in a project like this. I could defenetly see myself having fun doing something like this for a living! I could still add more things to it but I'm happy with how it turned out. Now it's time for the long wait until the game comes out. HYPE!!! Oh, and thanks for checking this out!

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Prosthetic Arm, Arm Challenge, D D Items, Ancient Stone, Arte Dc Comics, D&d Dungeons And Dragons, Dungeons And Dragons Homebrew, Dark Souls, Art Challenge

This is my entry for VaatiVidya's Prosthetic Arm Challenge - the BAKUKAMA. A combination of an ancient stone scythe which absorbs soul fragment of damaged enemies and can be charged up to 3 times. When released, the soul fragment do homing damage and heal a small amount of damage taken by the user.

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