Dungeon door

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ArtStation - Tower Door, Marc Obiols Royal Doors, Medieval Door, Castle Doors, 3d Reference, Medieval Furniture, Portfolio Art, Big Doors, Door Prop, Smart Materials

I made this asset a while ago to assemble a fantasy scene in UE4 which still's in the WIP folder waiting for some free time to be finished. All the material used in the assets of the tower are collected in my "SP Smart Materials: Medieval Pack": https://www.artstation.com/artwork/eDrlX Rendered in Substance Painter using Iray.

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ArtStation - Fantasy dungeon door game asset + Making of video Dungeon Door, Fantasy Dungeon, Snake Enclosure, Dungeon Crawler, Door Games, Medieval World, Horror Game, Game Assets, Lamp Post

Here I’m working on the “Epic dungeon door” for the Project DV an epic dungeon crawler for PC. I’m currently working on the prototype of the game, If you want to know more about Project DV please subscribe. Please be advised that none of the artwork or content on my portfolio may be used for training, fine-tuning, or any other form of data input for artificial intelligence models, including but not limited to language models and neural networks. Any attempt to utilize, copy, or incorporate…

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ArtStation - Wizard's Door, Sarvesh Shashank Medieval Door, Rustic Doors, Medieval Fashion, Miniature Crafts, Paper Models, Bottle Opener Wall, Dungeons And Dragons, Miniatures

This is the work I did in my free time, I wanted to create a medieval-style door which I got inspired by playing some popular games like AC Valhalla, witcher 3 .etc. I created all the basic mesh in Maya and then did the final sculpting in ZBrush. This asset is completely hand sculpted with some extra detailing using alphas. The tileable wood material was created in substance designer which I tweaked a bit to add some color variations in substance painter. I would like to say thanks to all…

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ArtStation - Door modules Dwarven Architecture, Dungeon Door, Experimental Architecture, Aztec Temple, Castle Doors, Fantasy Architecture, Rock Mountain, Big Doors, Assassin's Creed Valhalla

During Assassin's Creed Valhalla Dawn of Ragnarök, I have been responsible of making some architecture modules as well, aside props, to help when it was needed, so here are some doors that I had the opportunity to work on during the production. For the ornamented ones, I have sculpted them inside Zbrush and baked and textured it inside Substance Painter.

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