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Zzzombie

26
Posts
6
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2
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A member registered Aug 01, 2024 · View creator page →

Creator of

Recent community posts

Thank you very much!!!

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Thanks so much for trying our game and providing such a informative and constructive comment! 

As you mentioned, the guidance and the jumping feature are the biggest drawbacks to make frustrating experience. We've figured out why the guidance light flashing so fast (it was  not designed to be that way) . The bug zone of level 1 was noticed as well. So the next thing we'll do is to reconsider the tutorial part and polish the jumping mechanics. Soon the developed version will be seen after the jam!

Thank you for giving so much advice again, for this is our second game jam, and you kindness really will help us improve this game and do better in the future.

Really nice pixel art style!

The rotation of the perspective is a little bit dizzy, and even the first platform seems hard for me QAQ

Nice game! the music is so beautiful ;)

A nice game with strong scalability -- not only the mechanism in it but the idea itself! I really like the pencil art style and cute scenes. Fantastic game!

Amazingly perfect idea! Everything in this game is well polished and a part of a cozy experience. Love this so much!

Cool game! We have the same idea about the musical scale tho! 

Fun game! Reminds me of Nova Drift :) Why glucose by the way LOL

Perfect game! No complicated mechanism but one brilliant idea! LOVE this so much :)

The game is so much fun!!! The tutorial of mechanism is so smooth and the level design is perfect :) Also i really like the art style and SFX. Overall, a wonderful and enjoyable puzzle-solving experience!

Nice game with consistent art style and cute music! The puzzles are also well polished. Maybe the sight of player is a little bit narrow and sometimes blocked by the walls.

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The scaling mechanism was well explored! Well i do agree the other comments about enemy. Nice game!

Cute! 

Very creative idea! Maybe some revision of the jumping experience will make this game better!

Nice interpretation for the theme! 

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COOOOL game !!! Love the vibe and the tension of it! And  the idea of using "scale" as time and spacial limitations is fun. But this game is too hard for me QAQ

Thanks! We are trying to make the game easier to start so more people can enjoy it!

Try to press SPACE immediately when touching the first cloud and hold for a while! The first cloud is directly below the spawn point and doesn't need to move left or right, and holding SPACE will keep you inside the cloud so you can get ready for the next move.

Thanks for your positive feedback! We are making efforts to optimize the gameplay and the game will be easier to get started soon. You can come back and check our updates at that time!

Here's the developer. Thanks for visiting our pages! If you have any opinion about our game, don't be shy to leave a comment. That means a lot!

Thanks! The guidance truly became a trouble after we exporting the execution. The guiding light of the next cloud flashed super fast and was hard to follow. We will fix that soon when we figure out what happened!

Here's the developer. Thanks for visiting our pages! If you have any opinion about our game, don't be shy to leave a comment. That means a lot!

No typical slider UI but hiding the scaling mechanism inside the player movement, LOVE this idea!