The concept with the fish and the balls is very strange but it works well. Fun to build a tower like this, and it was a nice way to combine the actual stacking with the fish placement. It forces you to think in two ways, which makes the gameplay alot more interesting. It would have been nice maybe to indicate the position of the flag before you drop the rock? Now it's a random direction which made planning a bit more random, since you couldn't predict the position the fish had to be in before dropping.
zerofaction
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Fun game once you figure out what the different resources do.
Amazing in every way. Great job
Very nice!
Sick. Really loved it.
Those zombies are FAST
Those lines of bullets are so nasty costing you 5 health almost immediately if you screw it up. But nice game, the concept is good, this could for sure be a great game with a little more polish and mechanics.
This was nice, good theme for the art, good mechanics. It was challenging to play alone.
Solid game. The galaxy is safe once again!
Really lovely art, pretty fun game. I did manage to "cheat" a bit by standing in the corner and just shooting, and not moving at all. That made the game a bit easier actually, tho I still died eventually.
really nice, good use of the mechanics and how they change a bit each level.
Simp ant does anything to impress e-ant Queen
Nice small game. Cute snail. Good job! Oh and I'm very sure the music of the levels rips off Arcade by Duncan Lawrence XD That's alright
Nice variety, good use of the theme. Solid job overall. I think I cheated some of the levels actually, because you can fly very far
Absolutly great, great art, game feel, music. Really good and very polished. And kinda crazy how much content you made in a short jam like this, with all the different abilities and upgrades. It was a pretty easy game which is fine for a gamejam like this. I didn't take any damage until the second last round (the one before the boss).
Thanks for playing!
Thanks a bunch man, ill check out yours too.
Great idea and execution. At one point I actually had a difficult time getting to the finish!
Thanks so much! Maybe you mean Kula World? I tried that look a bit with the combination of lofi textures and bright lightning
The princess called me fat :(
Fun game but I had to eat alot of hamburgers to make the jumps, because if I didn't it was hard to see the jumps.
This is cool. I thought the tool to see inside the bags was well done, good way to add more gameplay.
really great!! def reminds me of some older flash games
that monster looks familiar..
This was really creative, great use of the theme.
Works well, pretty difficult I have to be honest, but very polished all around. Really good art too, both the measuring part and the platforming part.
Very good. Reminds me of certain bayonetta/nier automata sessions?
I had a hard time getting over the hill. Good cutscene.
Got it in 22 seconds! Or that's when the timer stops atleast
sickkkk. Very good animations. The panic in his eyes as he wobbles helplessly...
cool !
cool game. Im 4th on the scoreboard (right now anyway)
I did it with 1. If you shoot right when the level starts it's possible !
Fun game
Werkt goed!
Good luck man
heey that was great! It's always nice to see more story/adventure type games in jams. I didnt find the perp the first time (I thought it was Mr Fly) but I found him the second time. I tried the other endings too and found it very funny you can pick yourself. It's kind of the "neutral" ending I guess.
So yeah real good job! Cute game.
Very cute and lovely gameplay loop. My only complaint is a technical one, it's kinda laggy for me for some reason. But good small game besides that.
Very good. Really like it. Especially the car driving feels great. Nicely done.
A very big game for a month long gamejam. My favorite part about the game is how many mechanics you managed to add to a good basic gameplay loop, and how well they are introduced (both pacing wise and what they manage to add to the game). Not alot of complaints. Solid puzzle game.
The only thing I found is that I think I managed to break some levels. I found solutions to more complex levels with by just moving 1 thing. This isnt really a bad thing per se, levels having multiple solutions can be nice.
So yeah good job!