We initially intended for the shotgun to fire more than one bullet and for each bullet to do damage separately, but we ran out of time to get that working before the deadline. We'll try to get that working in a patched version!
Meowie
Creator of
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This one is really excellent! It feels great to play and I really dig the Metroidvania feel. The one issue that I ran into is while falling or jumping either left/right, I would sometimes find myself stuck in the falling state but not gaining any upward or downward trajectory, like I was partially stuck in the wall. Other than that, this was a fantastic game, much better than I expected!
I think more thought should've been put into the gameplay, every level played the same and while I didn't go very far, the level designs and enemies never really seemed to change either. Aiming felt a bit awkward and there wasn't really any point to killing enemies. You get points but as far as I could tell they didn't do much. I will say though that the visuals and music were really on point and I liked those a whole lot!
Very confusing, I think adding the controls into the game itself would be a good idea. It felt like I had to be dead on top of items to pick them up, which felt a bit weird. I'd say maybe just make it so walking over an item picks it up and maybe make the items a little different, I was never really too sure what I was grabbing.
This didn't have anything to do with the theme or limitation of the game jam. I'd say give the player some invulnerability time when they're hit and don't prevent them from moving, it's just kind of bad to try to fight enemies until the boss because if you get hit once, you're kind of locked in place until they're completely done moving through you, which was usually over half my health.
I'm a huge fan of this one! I got a big smile every time I got to the end of a level, "oops" never got old. My one itty bitty criticism would be that it didn't feel very well explained that I could aim up and down at angles and stuff, but once I figured that out it all felt pretty good to play. Great work on this one!
I like the concept, I'm having the opposite issue other people did though. I find it a bit easy since you can shoot down some salt and then most enemies will come to you, so you can just have them walk back over the same salt over and over. Fun gameplay mechanic though, shooting down stuff that constantly hurts the enemies!
REALLY strange game. The first enemies aren't really very fun or well balanced in my opinion, you just have to walk through the maze backwards and it ends up taking quite a while. The atmosphere is pretty interesting though, if I didn't get killed while I was using one of the arcade machines and the walk back wasn't so long, I'd definitely have wanted to check out more.