Really cool! little frustrating falling off the level especially the last level. overall really great presentation and execution!
Studio Polyfire
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Really fantastic visuals! loved the ending and a cool concept fairly well executed!
Really awesome, fun to play, great presentation.
Really loved the sfx and character controller - would be really interested in trying out a more polished and fleshed out version !
Cool idea! little too easy to run into walls and a little difficult to differentiate between walls and the floor. good artstyle overall!
Really loved the visuals for this!
super cool see through walls effect!
Really fun idea, absolutely wanted to see what the game had to offer, but I couldn't figure out how to get over the very first obstacle past the stairs unfortunately.
Loved it! Quite fun and I enjoyed the visuals and music. Thought the ramp up to getting more funds to build larger structures felt pretty long, maybe if the player could attack the monsters in some way or build while the wave was incoming so the player would have more to do? Overall great entry :)
Fun idea, enjoyable to play, and lovely presentation!
I really enjoyed my time with this game! I liked how it was not only difficult platforming, but you also had to think about what tools to use in combination with each other to pull it off. I even wish there were a few more levels so I could keep trying different combinations in different scenerios. Nice work!
Loved the vibes for this one, really strong visual style too!
Soo fun! I had blast in the later levels and the overall presentation was adorable. I do wish the player zombie was different looking even just a tint of red would help distinguish myself in the crowed of zombies. overall had a great time tho :D
thanks for playing! and yeah I absolutely agree. Going in solo, I really wanted to focus more on the vibes and art than having a super unique mechanic, but ironically I spent significantly more time just trying to make the game work and break less then on making assets for it. Lessons learned for the next jam though!
Loved building up the ship and ramming into everything once I had tons of shields - super fun!
Great little game, lots of levels, lots of fun mechanics, great art. Really enjoyed it:)
Great idea, fun platforming!
Amazing visuals! really tight platforming and great level design. I would to play a full release version! Trying to get to the top of each tower was super fun :)
Cool character designs! nice cutscene, neat concept but I couldn't figure out the winning strat
Wow really cool battle system. Nicely balanced as well. I felt like a badass rushing through the train, chopping down my foes.
Amazing art. So many monsters designs with animations as well.
Super impressive. Well done.
Very cool game! The otter design and animation is really good. The grass is impressive too.
The otters seeing you as their god is an interesting take on the theme. I really like it.
The game was fun to play as well. I wanted to destroy the non-believers and take over the entire region haha. I think there were some AI issues though. After the first attack my otters would run off and stand in the corner.
This feels like the start of what could be a really amazing project!
Cool game! The vehicle feels great to drive. It is a little wobbly feeling but I think that's intentional and I thought it felt good to drive. The baby idea is funny. I like the sound track choices for the most most part. They are appropriately enthusiastic for the fun silly vibe you're going for. Nice work!
Neat game! I only had 3 slimes left to find before I died! I was disappointed when the main character didn't change after collecting slimes though. Since you're "combining" I thought I would get bigger, or something like that. Nicely done!
Nice design! I like the little risk/reward you get from waiting before freezing to aim. The chain reaction is a nice reward for correctly planning out your route as well.
Well done on the presentation. Art and sound match perfectly.
My top score was 37! Fun game, well done!
Cool game! Nice job on the visuals. The little electricity lines were my favorite.
At first I thought the enemies getting stuck would work to my advantage but it ended up making them kind of unpredictable. Not sure if that was intended or not.
Great job!
Really cool game! Such a solid idea and well executed! The style and mechanics remind me a lot of retro arcade games like Paper Boy. Great job on the art too. The explosive ending was a nice reward. Nice touch with the shadow that characters cast on the background.
Only small thing I have for feedback is the platforms look a little out place with the other art. Not totally sure what it is. They have less detail then then the characters and background maybe?
Also, I might just need to get better, but the squids were wailing on me compared to the other stages. Even the last boss was a little easier. Still has not not super frustrating or anything though.
Great game!
Super solid mechanics. Way fun to play with a friend. It's a fun party game. Don't really have any specific feedback, it's well made already. One thing I might change is the scream sound effect when a character dies is a little loud compared to the rest the audio imho. Nice game!
Very cool! Is the world procedurally generated? Super impressive. I love the skybox and birds flying give some nice ambiance. Well done!
Cool game! Well put together all around. Love the text. The characters designs are nice with good animations. The parallax effect was great also. I got to 1,000!
A bit of feedback, the song was not a perfect fit to me. It looks like an Olympic event but the music sounds like a 90s skateboarding game. There's also a droning, lawn mower like sound in background of the song. I think it's supposed to be a distorted guitar but at first I thought it was an audio glitch.
Good game. Nice story and the music was a great fit. The star sections were a nice break in-between dialog.
Just to give some feedback, I didn't see how the stars fit into the story ? Does it represent the afterlife? Or maybe the character making connections with his dad? But then why so many when their relationship is one-on-one? The link between the stars imagery and the main story seems tenuous to me. But maybe I just didn't see it.
Unusual game! I think its cool. Pretty impressive graphics and the level select UI with the little stubs was a really nice touch. Seeing a lawn get mowed in a sine wave was pretty amusing XD.
I liked the music a lot too. Personally I thought the animal sounds gave it a unique sound and made it feel like a kid playing and having fun on summer vacation.
Impressive animations. Almost feels like rotoscoped. The fluid animations plus the feel of the running and jumping remind me of retro rotoscoped games like Another World and Prince of Persia.
I'm kind of frustrated right now though. I tried the first two small platforms for several minutes and never managed to get both characters across. I didn't even get to try the swing mechanic.
Nice art! Mayor bones is a cool design. I appreciate the rabbit and turtle button. The music is amazing too! Did you write it yourself?
Having to start over from the beginning if you lose is pretty hash penalty I think. Especially since the first few levels take a while to get enough points to proceed.
Small thing also, seemed to be a bug where a straight road would crash even when it didn't look like it should. After flipping the road around it worked though.
Nice game. I liked it! Did you write the music as well? Love how the art, music, and sound effects match together so well. The little animations on the characters are charming too.
One thing I felt like was missing. The characters are frowning and I assumed that was because they were apart. But once they reach each other they don't smile, they keep frowning. So they don't seem happy to see each other haha.
Nice I really enjoyed it! Great pacing with the difficulty. Good job on visuals. The little glowing effect was pleasant. Love the falling particles effect. The music does a great job setting the mood to. The end credits song was my favorite.
Good job with the theme as well. Tons of games have the two characters mechanic but you guys took it further with the story elements. You managed to get some emotion in there at the the end too :.)
Nice game! I don't usually play games like this but there is a lot here to admire. I really like the way the little light on the cursor interacts with the UI. The art is capable. The writing is good too. The Bungus gag was funny!
Seems like the spell casting could be pretty fun but I got my butt kicked in every fight :(
Well done overall!
Fun main idea. It was pretty difficult for me as it is now, but once I got to the orbits I definitely wanted to play more. The orbit preview lines where pretty impressive too. Seems like they must some math behind them. well done!
Really amazing! The mechanics feel so refined. The balance between control and lack of control when swinging is a particular stand out for me. But the regular jumping, the wall jumping, the pickaxe all feel great.
The environmental puzzles feel effortless too.
One the best entries for the theme as well. I really felt the cavers depending on each other and trusting each other.
Super cool platformer. The music matches with the movement speed and sparse environments to give the game sci fi feel. Kind of feels like Blade Runner to me.
I'm really impressed how many different mechanics and animation you got in. The little sparkly things in the background that appear with the music was really pleasant too.
Great game!