I like your original use of chromatic abberation. It's a very fun game!
SID37
Creator of
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Thanks, yeah, by "meager rendering options" I just meant that godot doesn't provide a good way to do a custom post effect or custom rendering pass. Even the official documentation suggests using fullscreen quad for that, while it is still MeshInstance3D and has coordinates, AABB and is affected by environment
Wow, this is really cool! The game loads my video card 100%, but I still like it.
How did you implement raymarching in godot, with its meager rendering options? Are the shadows made using raymarching too, or are you using standard shadow maps?
I really like how the reflection in the water looks! The game is nice to play and looks good
Wow, I don't really understand what's happening in the game, but I really like the graphical style!
A very enjoyable small game!
Very cool graphic style! But it makes the image a bit muddy, sometimes it's hard to orient yourself in the space
A very enjoyable game with original puzzles!
I really like how this game feels. A very cool shader! Now that I see noise in horror, I think that in such games it would be possible to use ray tracing without noise reduction, to make it more realistic
I like path generation. It's a lot of fun when there's only one way left, and you have to get to the next sphere
It's a very cute horror =)
A very cute game with a very original gameplay!
The best use of pixel art in 3D that I've seen!
It's a very funny bullet hell! It's nice to shoot
A small but very original game. I like the way it breaks the fourth wall.
An incredibly cool game and a very beautiful style! One of the best in this jam!
Very beautiful clouds =D
Very cool effects, the best passage through the portal!
An amazing game! It's very nice when the right frequency is finally selected, and this disgusting sound stops!
Wow, another shooter in a hand-drawn style! I really like how shooting feels in your game
This is a very beautiful game!
Very fun!
Very cool. The action movie looks especially nice!