Skip to main content

Indie game storeFree gamesFun gamesHorror games
AssetsComics
Bundles
Jobs
TagsGame Engines

PaulRdy

70
Posts
25
Followers
7
Following
A member registered Oct 27, 2017 · View creator page →

Creator of

Recent community posts

I'm very unsure how to control the game :/

Nicht sicher was "fish for frank start" bedeuten soll und die textbox war leider zu schnell weg :< aber ICH BIN EIN WAL!!

Oh god the fail sound effect will haunt me for days.


Nice allegory on capitalism.

In my opinion a quite sad game. Also interesting system dynamic: Being efficient requires waiting for more trash to spawn.

Didn't quite understand how to buy upgrades.

Lover the artstyle! Unfortunately I don't quite understand what to do or how the game controls.

Music is an absolut banger!! Mecanic is really cool too but hoooly guacamole I got stuck on level 4 or 5 (the first one with 2 hearts)

Got to level 2 but don't quite understand what the colors do (also dont have a mousewheel right now, so cant really control the color switching). Love the soundeffects :D

Love the art & characters <3 great concept too!

Win screen is very cute! I'm getting strong "I wanna be the guy" vibes (maybe because of the spikes?) Great game, especially for a first jam!!

"End where you started" - Diskurs Edition

I presume the level with lots of leaves is the last one? Nice game! I wonder what it would be like if you had multiple ants who could follow eachother unless instructed otherwise :O

Love the aesthetics (music + art!) and can imagine the game being very fun in a local coop session (unfortunately I'm alone atm :< )

The game doesn't launch for me (microsoft edge on mac os); I just get a white screen after pressing play. Other unity webgl games have launched.

Very original cool  Idea I'd love to try at a party!

Cool game & artstyle! Once you get the hang of switching between the time going forward and backward as well as the clock in the top right it makes for some challenging and interesting puzzles!

Love the concept! Scrolling with the mouse wheel to adapt to the plant's color is great :) Really hard though! Managed to get to 6 coins.

(1 edit)

Very cool game that plays with affordances. I think I've completed it since I ended where I started. Great job!

Love the graphics & controls <3 didn't quite get how i score points though.

Love it! Especially robin's turning animation! Every time the cats caught me I heard an anouncer say "busted" :´D Also good job implementing realtime dynamic vision cones :)

Don't understand how to interact :<

Nice :) I think the algorithm is always giving me a solvable set of ghosts? Wholesome game :) Nice music too!

Interesting! Liked that I learned to live in harmony with the environment or cause terra quakes and fealt I was getting better (did 5 tries). Game was a bit too hard for me in the end though :D

Very cozy experience :) Got some dinos to harvest resources for me & liked expanding the map & exploring! Didn't understand that I had to expand the map w/ space at first though.

Love it! Interessante Gegenstände, eingängige Mechanik, ich hatte genau dann gewonnen, als es sich richtig angefühlt hat.

Super interpretation des Themas :)

Cool idea! Love the way the game gets more difficult because there is too much ammo to pick up.

Nice. Well executed! Love the music & the overall aesthetic! It was short but a fun experience :) Nice story!

Very cool! Great concept & realization!

Hey hey, you developed this game for Franken Game Jam 2022, right? Do you still want to submit?

Love the idea & the artstyle. Unfortunately the camera kept breaking for me :/

Cool idea! Took me a second to understand that I could hammer the golems :D Nice art too!

Nice ^_^ reminds me of "I wanna be the guy" (although a little less devlish)

Hey hey, your game throws a warning when trying to download it! It seems to have gotten flagged as malicious software :(

Nice :D Lost 2x vs myself

Sooooo happy for you ^.^

Amazing :) Really cool effort you're making for your game post-launch!

Okay! Thanks :) Im gonna try to tweak it a bit

What didn't you like about the controls precisely?  Would love to improve it for PC :)

Ohh! Cool that you decided to release this one :) Still love the mood ^_^

Awesome insight! 

Thank you ^_^ Slow and steady wins the race :)