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oli_the_broccoli

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A member registered 14 days ago · View creator page →

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What a fun concept and well executed!

Wow the atmosphere you created is just amazing, all the game elements fit together really well and it feels very polished. The sounds were really good at creating the stressful environment. Definitely gonna check out some of your other projects

thank you for the feedback :) Yeah currently the Karma multiplies your acorns but we have some ideas to maybe make it in your interest to lower your karma ;)

Thanks! We've got quite a few ideas of things to add including some of those you mentioned :D By track options do you mean directions to choose from?

Thank you! I agree with the numbers, there are definitely parts that need some clarity. And thank you for hosting the jam! we had a blast and I really appreciate how it pushed me to learn so much in a week.

Thank you! <3 Tbh we didnt really do enough playtesting to know what a good score is haha. maxing morality is definitely possible, the meter should be perfectly horizontal but you would have to get lucky with spawns which are completely randomized with no fun algorithm or weightings

So its confirmed I'm bad at racing games no matter how simple XD
Love what youve managed to implement, personally my space bar seems to get a little confused been holding and spamming. Maybe a rythymish system could work well?

Nicely executed! I choose peace

Man this is fantastic use of the one button limitation, it doesn't feel like its holding the game back in anyway. Very fun!

I like they way you've implemented the one button control with the indicator in the corner, very helpful. As trptyk mentioned having them attack back would be fun. maybe you could also play around with having to use your spells in the order you pick them up.

Nice concept, unfortunately the controls are quite difficult to use. Even when just tapping the space bar the direction doesn't always change.

This is so stupid in the best way, I love it, especially the animations/art. I didnt have any friends around to test it with but I'm saving it for when I do. I feel like it could do with some incentive to slap even when your friends arnt turned around. Or maybe holding down your button could do a little taunt with a smaller window for your friends to attack, giving you a better opportunity. 

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fun concept and nice use of the one button limit!

cute! The music fits well, would be nice to have some other stuff in the air like clouds, planes, hot air balloons to have a better reference of how high you are, but I get the time constraints. Also maybe consider having the circus locked to the bottom of the screen to leave more room for the action.
Nice work :)

I like the concept, but its too hard for me haha. Maybe you could make it go right> up > left > up and then repeat? or make it change direction based off which wall you touch? just some thoughts to make it easier if you wanted to

Love the art and ambiance!
-a fellow first timer 

love the little sloth! very cute