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Nino Sandlarz
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A member registered Oct 16, 2021 · View creator page →
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A local coop game where you have to defeat waves of enemies (2 controllers recommended)
Action
Sell all your shop's cursed items before your customers get too scared and leave!
Action
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Sally takes a journey to the Unity Town shelter. (French only)
Puzzle
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You are a kind demon who is looking for the perfect match.
Visual Novel
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Coop game - Try to score with a friend against a crowd of furious opponents !
Sports
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Help strange little monsters by crafting the items they need
Puzzle
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University Project : Board game with online multiplayer and advanced AI.
Strategy
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Little game about catching fishes and birds to expand your crew
Action
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Answer questions and roll dices to find out what kind of baby you are !
Interactive Fiction
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Grid based Game with strategy (chance ?) and rhythm
Strategy
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Protect your ship and your last candle from lanternfish.
Action
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Recent community posts
Me to
Thank you for playing and for the nice words ;) I enjoyed your game too !
Thanks a lot !
Sorry for that, the restart button got stuck behind the main canvas ! Thank you for playing, glad you liked it !
I'm using a Mac and I can't load the game ! Your game is the second one in the Jam that causes that reaction on my laptop. Out of curiosity, what engine do you use ? Or Maybe that's because the game is automatically loading when the web page opens ?
Really cool concept, with amazing presentation ! Also way harder than it looks :p Good Job !
Thanks a lot !
Thank you for the kind words, glad you liked it !
Thanks a lot, you made our day ! ;)
Precious Quest: The Puzzle Game jam comments · Posted in Precious Quest: The Puzzle Game jam comments
Cool concept, the changing patterns kept me thinking ! I struggled a little to understand why sometimes I couldn't save the precious, maybe I missed something ? Nice entry !
Cool game with great concept, love the presentation ! The only issue is that's the player is way too slow, it takes too long to finish each level. Well done though !
Cool spin on a famous game ! Making a chess game in 2 days is really impressive , well done !
Cool game, like the idea ! The UI is a bit hard to navigate though, and I couldn't avoid the binary end at the end. Keep it up !
Art and Music are on point ! I'm a huge fan of card games and making one in two days is an impressive work. The reverse mechanic is really cool and fits perfectly the theme, unfortunately I keep getting stuck when using it. I'll play your game if you post an update, keep it up !
Cool game, love the art ! I find the controls quite difficult to grasp though, maybe it would be easier if I just had to use Mouse or Arrow Keys instead of both. Keep it up !
Thanks for playing ! And glad you liked it :)
Thanks for the comment ! On LoveMyMonster.com our monsters are quite hungry indeed :p
I don't know the exact reason, but my computer keep lagging and freezing when I try to play your game. Occasionally, it manages to load the first puzzle room, but it crashes when reaching the second one. I hope that's just me, your game seemed really cool !
Cool game with amazing art and music ! I saw that you already got quite a lot of comments talking about how to improve the controls, I would like to suggest my spin on it :
- When holding an arrow key, the player begins in walk animation for a few frames, then automatically switch to run animation (no input needed)
- The Walking speed could gradually increase until it match the Running speed (but keep the acceleration quite fast, I don't want to wait too long before reaching my max speed)
- When jumping, always use the horizontal running speed (otherwise I have almost no control on where I land)
Not mandatory :
- I would love to be able to jump with the Up arrow key, and interact with Space. I think it would be more intuitive and like that I don't have to move my fingers to interact with the environment.
Pretty cool game overall, well done !
Incredible amount of content! Well done!
Cool game, would be cool if the hand had different patterns to spice things up a little. Well done !
Great game, well balanced ! Having to choose between ressources and troops keep me hooked, and it's really satisfying to see your final dungeon maxed out. Didn't expect to see an end screen, nice surprise ;)
Match Breaker - The Hating Simulator jam comments · Posted in Match Breaker - The Hating Simulator jam comments
Cool game, love the art and the rhythmic parts are well done ! The use of dishes is a little bit unclear but the game is enjoyable nevertheless, cheer !
Sorry for the delay ! I was taking my exams so it was complicated to find the time to make games but I plan to get back to it very soon ;) (and rather made new ones)
Thanks again for playing my games ;) I'm looking for feedback, did you feel like one of the crafts was too hard ?
Thanks for all your comments, that's awesome ! Yeah a friend for this game if definitively recommended x) I would be happy to play with you if you need one to try it out :p Out of curiosity, how did you discover our games ?
Little Timmy's Guide Dude (JamEdition) jam comments · Posted in Little Timmy's Guide Dude (JamEdition) jam comments
Sorry about that, it happened to me once ! You probably have to disable compression in the player settings. If you repost a WebGl build notify me I will play your game ;)
Sorry about that, it happened to me once. You probably have to disable compression right there in player settings. Keep it up, you will make it next time !
Really neat game with amazing polish ! It seemed a bit bit too ease until the first boss who literally one shot me x) Maybe you could adjust a little the difficulty curve to make it softer ?
Otherwise amazing game, well done !
I really wanted to play the game but it's way too hard for me ! I also feel like the AI face in the background distract me when i try to see the obstacles. Last thing, it would be nice if the controls were not on the same page as the game.
Otherwise nice game, keep it up !
Great Game with amazing polish ! Particularly the sounds effects thats are just nuts. A few things to make the game event better :
- Jumping feels a bit too powerfull and doing it sideways make it hard to control. It's also hard to understand if I have 2, 3 jumps or more, maybe choose a number and stick with it
- A look ahead + damping camera would be great for the platforming section, right now the Camera goes immediately up when I jump and it feels a bit dizzy
- A bit too much of screenshakes when fighting
Otherwise, awesome and really fun game ! I like it !
Great Game ! A combo system where you would have to click on certain keys to inflict critical hits would had a bit more difficulty for pro players !
Thanks for your reply, I agree with everything you said and I'm sorry for the unclear parts ! I think the pop up could be a great addition but I quite don't understand how it could be implemented. The pop up would appear and say in which recipes the current object can be used ? But if I do that, it destroy the research aspect isn't it ? Thanks again for playing and for your suggestion
The game looks good but it's really hard to understand, every time I die i struggle to know why. Maybe you could add a message when you die, to clarify that ? Also I had some runs where I died instantly and others where there were no enemies
Great game ! I like the idea that we loose control gradually. Also your pathfinding is awesome ! A few things you could improve :
- Sometimes when you get it by a monster you can get hit again instantly after. I would add some knockback, or maybe the monster could die.
- When you loose all the body parts, it's a bit long to see your character do all the level again and again. Maybe add a button to skip it, or just change the final state when you have no body parts left.
- It would be great if the light added something to the gameplay aspect, maybe some monsters could be faster or slower when you direct the light at them, etc.
Thanks a lot ! I know it can be hard to believe but I never played little alchemy and the the title of my game is a pure coincidence x)
The monsters are artificial intelligences that give different answers depending on the items offered, and you have to help them by providing them the items they need
Thanks a lot ! I was feeling a bit down after all the comments struggling with my game, but your comment get me back on my feet ;)
I'm so glad you found out the fire, I was pretty happy with the bow drill Idea but nobody seems to know this technique.
Well done again and have a nice Jam !