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littlepuly

411
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2
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29
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A member registered Apr 02, 2021 · View creator page →

Creator of

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I wrote the story in the shower at 1 am and it shows: 

https://littlepuly.itch.io/a-house-for-mrs-spiegel

The dark setting and atmosphere really immersed me in the game. Well done. 

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Neat game! I thought nothing is going to go wrong and its just a chill fun cute slime game then. BAM. Really cool

Neat. Love the fast paced action, never  a dull moment. Well done

Super funny! The art is cute and the concept is very creative. I like the cute font and the voice acting is a nice touch. Wonderful work. 

Holy! Funny and really stressful. extremely well made. Great job.

Neat! really hard. The upgrades definitely helped. I like the vibe. Well done.

S tier story. Relatable. Had fun! the boss fight was great. Very cool.

Neat really well made. beautiful pixel art, I like the font choice. Would love more sfx - Especially for clicking buttons and navigating  UI. The setting is really interesting. saying the right thing in the right time feels good. Well done.

Neat! I like the art style. The dialogue is cute. Should probably reduce the amount of text at the start - teach the player how to play gradually without giving them a block f text to read.  enjoyed balancing the different aspects of my frog kingdom. well done.

Nice! Very hectic. I like the voice acting a lot. Art is cool as well. Good work.

Very nice, I laughed out loud a couple times. Look into polishing the players movement a little. Cool idea, keep it up!

Neat. cleaning feels satisfyingly and I like the artstyle a lot. The UI feels a little messy. May be worth to touch it up a bit. Overall really nice idea and great job! 

Very well made. The art style works very well, I like the color choices. It gets really hectic very fast. trying t stop disaster from inevitably happening is fun, and when disaster does happen it feels funny and natural and not frustrating. I love the tiny smiley faces on top of the cars, they add a lot of personality to the game and serve s a reminder to help stuck cars. Wonderful work.

Getting lost on the subway sparks a deep strange fear in me. In combination with the weird funny but unsettling music it creates a very special feeling.

I enjoy these types of games a lot! The cue story in the beginning is funny-I love the empty panels that simulate the awkward silence. The upgrades are fun. Nice!

Fun game and cute art! would love to have more sfx(like for filling up the throwing bar, picking up items etc). 
Really mechanically complex for a jam with the building and inventory mechanics which is very impressive, Good work.

Fun game! Love the artstyle, Would love more explanation on how to play and what to do, It was hard figuring it out by myself.

Neat! I liked figuring out the best strategies t mitigate risk and reach the end. Made some really interesting decisions. Art is really charming as well. Well done.

Really nice. The art and story are cute. I like the little touches like the dialog button sounding like a leaking sink. Very fun and well made.

Fun! I love the art and the idea is really good. The music fits the vibe well.
The main action the player performs in the game is clicking on buttons, so its worth to consider adding more feedback to the buttons (hover and click sounds, screen shake).
I encountered a bug where both my arms broke but the enemy as supposed to bleed to death in time. The enemy health reached 0 but he kept attacking until  lost.
I like the look and names of the enemies. they have  lot of charm and personality to them. Well done.

I like it a lot! the concept is great, and I had fun playing. I enjoyed the harder last levels the most, would love to see more of them.
The block of text in the beginning is unnecessary. It is a lot to read- The game can be explained with way fewer words.
I like the art. especially the background and effects. Well done

Nice, really fun idea. I like the design of the main character and the wonderful sound effects. You have the potential to make some great levels, may be worth expending upon this game after the jam.

Neat! Love the little touches - The bounce on the tutorial screen, The smoke particles on the power plants. Feels whole and complete. Well done.

It worked!

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Delightful experience. I love the art and character designs.  I was gone forever on my first playthrough, but did not understand how to get the second ending, well done.

Edit: Other people already mentioned coyote time, important! look into that!

Cozy and fun, played for a long time XD the art is really cute, relaxing. Perfect podcast game.

Nice relaxing game, I love the style, the characters all look fantastic. It really shows how you can interpret these cards in different ways. Well done. 

Sweet, thank you <3

Funny! the starting comic was great! I had a hard time understanding what to do in the game itself. Loved the art style and concept alot. Also S tier game name

Nice, very funny. Love the cute player sprite. I laughed at the use your surroundings sign.  Would like to have more to do - I mostly moved right and died sometimes, would love to see more parts like the bee hive. I likethe grumpy god sounds. Cute game!

Well doe! I played the game with loud audio at the beginning and all the people in my house started laughing, the gameplay is fun, the upgrades kept me invested. I liked the design of the barrel rolling enemy. Fun!

A dang it

Cool game, I just jumped in and got bombarded with information. was fun. It was really hard for me, some modes especially like the typing game. the art on the machine is really funny, I loved the comedic artstyle. nice work.


I love the cute pixel style, simple and fun! well done.

Wow, I sat and played it with my friend,  we got a little bored at the start but when the dragon came we got really invested. we went through a rollercoaster of emtions about caleb. it was really nice. grea art as well. Thank you for making this <3

Fun and addicting! I enjoyed seeing my planet slowly fill up with turrets.
I like how turrets increasing their price incentivizes  you to buy different kinds. I also appreciate the different enemy variations.
I think maybe add even more feedback for the main actions the player performs(think particles, screen shake, and hurt animations), you want them to be as fun as possible because they are what the player spends the most time doing.
The starting screen animation Is really nice, and the art is charming.

Cool game, the base gameplay is solid and has a lot of potential for expansion.

Very nice game, Iove the smooth spell casting animations. It stated out a little hard, Maybe smooth the difficulty curve a little?  the wizard and enemy designs are really pretty :D All in all, very well done game.

Nice, I will eat with a fork, what could go wrong :D