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John_GD

37
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5
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A member registered Mar 31, 2023 · View creator page →

Creator of

Recent community posts

Ahaha, just activated all objects before unghost armor

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Nice 3d game ! I've never seen so many people on a jam game.

So satisfying to hear the "OOF" strung together.

I don't know if you noticed, but the units you used to attack are the same for the defense phase, with the same timing.

I agree that the game lacks complexity, but we've kept it relatively simple, in keeping with our abilities and the limited time available.

I totally agree. Some balancing patches did not install properly. Fortunately, only kings are not enough for all levels.

Love this concept. Nice

Very cool concept like the movie "Tenet". I need more. It's a shame there aren't more time mechanics.

Very very strange game. Interesting concept

Very impressive job! Congratulations! Liked this graphic style

Interesting concept. Ideal on mobile I think. Lots of possibilities to expand the game.

There is indeed a good basis. I would have liked the bot to make "logical" choices between cards. For example, if a card has an extra effect on the first turn, the bot plays it.

The player must be able to anticipate his bot's actions at a minimum. Randomness shouldn't be too frustrating.
But the enemy robot could play in a non-optimal way, which would be a way of dosing the difficulty.

Love this graphic style. The twist is reminiscent of our game ;)

Nice concept ! But it's too frustrating, especially for "turn 1" cards.

Totally my kind of game! Great game design ideas. Bravo

I liked the sound of the voices.

Very polish. I really enjoyed playing it!

The bounce against the shield is not obvious.

I particularly liked the language "woof!"

I was just looking for a tower attack where we set the path! Thanks ! Nice art.
In my game, at level 2 the tanks don't leave :(


14 moves ! What is the theoretical minimum?

Love this intro ! The paths were not always easy to anticipate.

Interesting concept.

Simple and efficient

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Really nice art, music and AI. It's not easy to kill this rabbit!

Finally we can control the arrival of the I ! Nice concept !

J'aime beaucoup la DA (sauf Belmont...). Sur une après-midi c'est excellent en tout cas !

I was game master, I know ahaha. GAME MASTER THE GAME

I really like this idea of composing the wave like a JRPG team. Well done !

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Interesting approach of the "tower attack" by a management part.

I liked the idea of creating the path. This is the first "tower attack" that I test that does this.
Ours has another twist. :P

Like this gameplay. Nice

Just wow, nice levels, favorite game

Funny concept

Very fun concept

Nice concept, like it

100225 ! J'ai bien aimé le tricks avec le chien. Bien pensé et polish.

Nice story

I assigned the keys for azerty. Maybe that's why.