I felt very destructive and I love that when you get hit by a tank shell, you just hear a bonk.
Iceluke
Creator of
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Conceptual and mechanically really impressive. It's a real challenge to map things out correctly and I like that, but I think the learning curve is to steep at the moment.
I really like the enemy designs. Sadly got a bug where the game wouldn't go to the next level. Even though I killed all enemies.
Really cute and relaxing game. The simplicity is definitely it's strength, making it feel more like an experience that a game. Keep it up!
Thanks for letting me know! Do you have any other information so i can fix this? Did you get an error or just a blank screen?
Nailed the style and you got a good hook to make people try the game. Like the others have said before me the balancing is very off. Besides that, because each currency buys only one thing there's less room for strategizing and making interesting decisions. An webgl build would have been nice also.
Thanks for the comment! Do you have any feedback on the ending? I’m looking for what I should focus on for an update. :)
RIP Jan de Schmidt 🙏😢
Came here from your YouTube video. I think you managed to still make it feel like space invaders while still giving it the twist it needed. Very nice.
Some people don't know the rules of roulette and are a bit confused. So here a small table for where the players can bet, how much they can win and how they win the bet. This is also now added on the game page itself. In the next update more info will be added in game.
THE RULES OF ROULETTE(for all places the players can bet)
Type | Money Multiplier | Won when |
Odd/Even | 2x | Either odd or even |
Twelves | 3x | 1st 12(1-12), 2nd 12(13-24) or 3rd 12(25-36) |
Number | 35x | Any specific number |
Nice idea and unique theme. Could use a lot more polishing. Other people have already given you a lot of feedback so i won't repeat all the things they said. I would love to see an update after the rating period.
Very nice game. Simple and unique concept well executed. I really like the score multiplier based on how close you are to the white ball. It adds a good risk reward dynamic to the game and motivates the player to move.
The concept is fun and it works well, but the presentation is disappointing. Just use some nice free assets for the art and it's fixed. Furthermore i don't recommend uploading images which aren't actually your game. With a bit more work this will be a great game.
Every time a car blows up, i laugh. I think that's a good thing? Very nice game.
Presentation is top notch! The investigator AI could have some improvements.
Genuinely the best game I've played so far. Unique idea and great execution.
Cool concept, i think the kill quest button disappeared when i played. Which may have impacted the experience in a great way. Maybe it could use an better UI. Instead of clicking away choices you can just click a different option in that category. Or add key-binds.
Neat game! It was a bit unclear how to upgrade buildings, and I only really discovered it when I already had enough materials for the altar. What it really lacks is an interactive tutorial. But either way, great game!
I’m happy you enjoyed the game. I’ll look into the odd/even problem.
Thank you for your feedback.
At first I also wanted the ball to actually be controlled by the player, but I sadly couldn’t get it working. Changing the roulette game it self I hadn’t thought about and is a idea I really like.
Thanks for the feedback!
Presentation is just great, wich makes it quite enjoyable.
Hi! Very creative concept. Most creative i've seen so far. It's really hard though. I would try to add more of a difficulty curve. But of course it's a gamejam and we have very limited time. My own game also lacks a difficulty curve sadly. Overal nice game.
Thank you for playing my game.
The web version is made for mobile. I expect you are on a computer, if so download the files and play it from there. It should fix the problem you're having.
If it does not please reply with as much detail as you can so i can fix the problem.
Nice visuals for the ending, but
the controls are a bit wonky and I'm a bit confused why i have a sword.
It looks good, but in my opinion you have focused a too much on that.
Most importantly it's extremely short. I think it would have been a much better idea to have a scoring system or an other way to make it last longer. For an next time start the focus on gameplay. :)
Although I have seen concepts like this. It is very well executed. Only one very small bug, the display of your score and high score aren't in the right spot.
Good looking game.
I think you could give the player more of a goal than just surviving, maybe you need to collect items or something like that. Now I just stay in one place.
I can't play the game it gets stuck on load and the download is for windows so I can't play that either. :(
Nice game for the given time of the jam, but there is a major bug. when you buy ships instead of removing resources it gives you the resource costs.
Thank you for your feedback.
It’s actually a bug that you can’t do that. I’m working on an update that I will release after the rating.
The update fixes the bug you’ve mentioned and adds some things I wanted to add but didn’t have the time for during the jam.
Enjoyed every single bit.
Weird game. Fun weird. how do you come up with these ideas?
Weird game. Fun weird. how do you come up with these ideas?
Nice concept. Some in game feedback on if you've caught a thief and that one escaped would be nice. Now i don't know if I have done good until the end and can't learn from the mistakes i made.
Nice and polished. I don't think i need to say this but some sounds would make it even better.