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GameKwng

106
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23
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5
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A member registered Jun 22, 2020 · View creator page →

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What a fun little game! After 9 different scrappers, I finally got 57 score with my dying scrapper To-See-The-Sky. It was hard just getting above 30!

I really enjoyed getting to draw the different locations, and the visuals were very pretty!

Very cool concept! I liked trying to figure out how to place my pieces to not get my guy trapped and crushed, but because the player has such a high jump and a double jump, I never felt at risk of getting stuck. I like the crunchy art style though, and It's cool visually as the piece is coming down.

This is fantastic! Although each of these has been done within other mindbending games, I like how put together they form a unique puzzle in it's own right. I really enjoy the amount of polish you were able to put into a already difficult premise, and all the work you put into adding settings, sound, menus, level selection, and even a timed mode! The puzzles were pretty good, I especially liked near the end (I think level 5? 6?) I experienced a fair deal of glitchiness and lag especially during the portal rooms, but that's expected especially with the extra camera setups. Also, all of this in Godot! It's amazing how much you have been able to push out of Godot. Wonderful work, thank you for the game!

Thank you so much! I agree, I wish it was a little clearer you could take the items off, I think with some different puzzle design that could be made clearer!

If you're looking for any hints, you can find them in the description of the game! I have listed hints and solutions for each puzzle in the game.

Thanks for  trying our game! Something is definitely happening with Windows 10, which is odd cause the game runs fine on two other Window 10 devices. We chose to use more distorted sound effects to pair with the environment and tone. Thank you for the kind words :)

Thank you for playing our game! I'm glad the cryptic vibe was clear for you, we were hoping for cryptic! I agree, I wish that I tightened up the map given the puzzles we had.

Cool concept! I liked the character design and the environments were nice to move around in. I was a little confused how I was supposed to get past the purple door, but I liked moving around the space and extinguishing lights! Nice first game!

Fantastic style! The UI was incredibly nice and fluid and the 3d was cool! It's unfortunate that the boss was bugged, but I really liked the rest of the game! Nice work!

Cute automation game! I liked placing down buildings and expanding my area, however my game was cut short halfway through and froze on me unfortunately! Not sure what happened, but I liked playing through :)

Extremely polished game! It's a shame you couldn't expand on the idea, but the idea itself is really nice! Hopefully you'll add some more levels in the future.

Haha yeah we were trying to create an eerie and offputting environment without it being outwardly scary, but I am glad that you enjoyed the aesthetics!

Thank you so much! We put a lot of effort into the environment and mood, I'm glad it clicked with you!

Thanks for your feedback! A lot of what you mentioned was unfortunately what we wanted to fix if we had the time. Thanks for giving it a try!

That's REALLY weird. Just right now one of my friends ran into the exact same issue. It was solved by just trying to open it a lot? And maybe clicking into a separate tab while it loads maybe? Other than that I am not sure. Thanks for testing it out in Windows 8!

That's really weird, I just ran into a friend running into that same issue. All of those errors seem to me as expected so I am not sure what the root cause is. You're using Windows 10 yes?

That's fair, puzzles are already hard even before adding a time crunch on top. I usually find it easiest to start at the end of the puzzle and work myself backwards until I have enough detail, and then workshop it from there. Great work though!!!

Incredible work! Great take on the theme and a very crunchy fun arcade game at that! I am probably gonna play this for a bit after the jam, it's super satisfying. Also, crazy to include [SECRET] in there on top of everything!! It was fun to figure it out.

What a great little game! I really enjoyed the modularity of it all, and being able to create a weird mega ship out of these floating parts. It was very satisfying to get the ship to get so much bigger and start clearing out whole sections of space. The first time I played, I thought there was no shooting because none of the components looked like a gun to me. I was expecting a module that had a barrel sticking out similar to the jets, and assumed that maybe there wasn't any shooting and I just had to survive. Otherwise super fun experience!

cool game concept and the aesthetics are fantastic! especially the music. Part of this is probably my lack of skill, but I started finding myself getting frustrated especially in area 2 with the big flying machine chasing me, as I couldn't probably get lined up for the shot while trying to avoid it, and I kept getting a fail after lining up my shot well. (Probably player position was wrong? not sure). Either way, great work!

nice work! The different size states for the player felt nice and I liked the differences in jump height, speed, and ability for each of them. I ran into some weirdness with the box over the button to reveal part of the level after getting the third powerup, but I found a way through it. Nice game!

Thank you! Your game was a blast to watch my friend play as well. Great work!

That's fair! Some of the puzzles may not be super intuitive. I've just added some hints and solutions to the game description if you've ever looking to see the rest of the game! Thank you for trying it and I'm glad you liked the environment!

That's unfortunate to hear! Could you tell me if it's giving you any kind of error, and what version of windows you're using?

Just stunning work. This was a beautiful game aesthetically and a fantastic experience playing. The space bending aspects of the puzzles were amazing and I was shattered when I got to the end screen (I want more!). Amazing work.

Fun little experience! I really felt the scale between building mode and climbing up the scaffolding mode. Having three different controls for moving the player, moving the crane, and moving your view was a lot to juggle however.

really nice vibes with this one, I love the music and sound effects and the hand drawn colorful artwork is really beautiful. nice work!

I thoroughly enjoyed this game and I liked the two different maps. Especially the second map, and being able to get higher and higher with more flies. Great work!

What an insane game, I think it's one of my favorites in the jam so far. The concept is very creative, and the execution is top notch. Each level I was surprised and excited to find another one, and some of them (like level 17) was very satisfying!!

Good concept, I enjoyed all the special effects like screen shake and particles, as well as the different upgrades. I got the healing upgrade but couldn't figure out how to heal properly after killing a stunned enemy.

Great game! I loved the grapple mechanic and building up lots of momentum felt really satisfying.

Very cute game! I really liked the hand-drawn journal and figuring out how to lay out everything. I struggled a little bit with understanding how the ecosystems were formed, but once I did I enjoyed it a lot.

Cute game! Like you said, I wish there was more levels but the second level still gave me enough trouble to make it worth it. I like the puzzle possibility for this! 

really nice experience! I liked playing hole-in-the-wall but with cubes, and the music was nice. I unfortunately realized that if i held down and left I could stay the tiniest size forever. If you gave the player some kind of stamina bar so that it limited a player's ability to keep holding a size, I think that would help. Or maybe only allow the correct size to pass instead of any size smaller? Either way, great game!

Nice game! I liked the platforming mixed with interacting with objects with the mouse. I wish that shrinking the object was sometimes required to vary it up.

Nice quick game! The changing of the spike placement when you drop down reminded me of "I wanna be the guy".

Nice work! The camera zooming in without the medicine put a lot of pressure to find more medicine (and the cure).

Cute game! Love the style of the artwork.

Thank you so much! We're very proud of how it came out, and I'm glad it was as enjoyable for you as it was to make it!

Great little puzzle game! Some of the puzzles made me restart a few times, and the mechanic of the conveyor belts going away after completing a component really helps add complexity to the solutions. I was able to finish the last level with 5 conveyor belts left! The sound effects and visual effects of everything were super satisfying. Great work!