THIS GAME IS AGAIN SO GOOD RAHHHHH
writing is phenomenal, voice acting is phenomenal, the art is phenomenal, the story is phenomenal, can you tell i'm going insane
misaki and ronin r literally likE AHHHHHHHHH i love them bro
THIS GAME IS AGAIN SO GOOD RAHHHHH
writing is phenomenal, voice acting is phenomenal, the art is phenomenal, the story is phenomenal, can you tell i'm going insane
misaki and ronin r literally likE AHHHHHHHHH i love them bro
this game made me giggle i love how silly it iss omg !! so well done :3 (especially julian he was really cool)
what the SIGMA
holy balls this was so cool and crazy and weird (in a good way)
this reminds me of a friend i was once had. a friend where we argued so much, we never recovered from eachother. leaving them was one of the hardest desicions of my life, yet - here i am now.
although we didn't turn out to be like auggie and winnie, i think that just goes to show how we became our own people now.
i wasn't emotionally mature enough back then to realize our differences. i thought everything was their fault - and often blamed myself for even more things.
but, just maybe we were both our own auggies. we lacked an emotionally thoughtful mind. -
growing from that experience know has taught me quite a bit, as much as i've taught myself.
in general this game is an amazing piece of a character on the brink of their own self-destruction, yet oblivious to it all at the same time. bravo game devs!
i don't think i've ever cried more to a game than this one. sure there are exceptions to that fact, but atleast on here i haven't.
we as the player are firstly introduced to this boy, who i don't know the name of, but will call him boy. from the look of his room we are able to tell boy is in an overwhelming mental state, the room is lit darkly, there are clothes along his bed, etc. it sets the mood for a dark experience, but that isn't what we get. from the moment boy picks up the phone to talk to cam, we are able to see a lit candle essentially within his life, which then allows boy to pick up miscellaneous items along the room which have been kept untouched. recalling several memories, the call derives into boy, having known cam, to confide within cam in his troubles. this is the bit that i feel most stuck with me at first. every little detail of being tired, but tired of what? tired of the mere point of existence? nontheless we drive into his troubles, and upon further conversing, we learn cam isn't alive at all. boy has been talking to himself essentially, hithering every essence that was once what cam was. but gone he is, as his candle burnt out.
this game is so honest and so well at portraying each bit of mental struggles, what grief does to the human mind, and so on. i haven't played all of the endings at this point, but i don't think i need too. already i'm crying writing this LOL but just wanted to say, phenomenal job to the makers of this piece of work. it was greatly executed and definitely derives from a personal perspective of mental struggles.
this comment barely scratches this surface of how impactful this game really is but i hope this provided a basic understanding for those who didn't get it initally.
ok im yapping but again great job and will b replaying later <3