Oh my god, thank you so so much!! I am so glad you enjoyed the game, it makes all of us so happy.
DuckBeanPotato
Creator of
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Thanks!! I appreciate the feedback and thanks for telling us that it gets difficult!
This game absolutely nails the atmosphere and creates a new, really cool look. It also has some really creative mechanics and puts a good amount of pressure on the player from the battery and timer. Really fun game, only issue is maybe the yellow camera is a little difficult to find, and the red/green camera icon wasn't explained (although I think it just means if you're able to be seen on camera).
Cool presentation, with some great animations and music! The game didn't seem to work for me after I tried it twice, though. Its a really cool idea though and is a great premise! You already have a really cool skeleton/base to work with!
Love how fun it is to expand. The power creep felt great, especially just passing through humans and instantly infecting them by the end! The sound effects are pretty funny too, and the music is good, but I think it would've been better if it played throughout rather than just the titlescreen. Cute art as well!
For a semi-beginner, this is a really good start! Unity is difficult, even more so when you try to make a game in 48 hours alone. You did really well with some pretty cool art and a nice setup for a game. I would love to see more of this game! One tip is to make the export a little smaller, since I couldn't get it to fit onto my screen, even when I pressed fullscreen. I suspect the latter part might be an issue with the way Unity works with canvases and screen scaling, since the button disappeared.
Really cool take on the theme! By far one of the most unique so far. The game really shakes up the controls in a great way and has you relearn a familiar system. It also looks great and has some neat sound effects. Really fun and unique!
Absurdly funny with a really unique upgrade/combat system where you use health as upgrades! It might not fit the theme incredibly well, but its still a very creative game. The art is cute and the sounds are really funny. I had lots of fun with this one!
The game looks really great! It also has some really really good music, that despite looping a lot, never gets old. Its also a really creative idea, with building humans by collecting body parts. Unfortunately, it gets a little stale without progression or any meaningful choices. I might suggest adding an upgrade system or making body parts have costs or something like that to add some more excitement to the game. That being said, there is a really good foundation, especially since the game is really well polished and the whole human factory idea is really creative!
Thanks!! Sorry the music doesn’t loop, but I love that you thought it was frantic!! Thanks for playing
Thanks!! I’m glad you liked the puzzling aspects and found the mechanics interesting!! We definitely wanted the mechanics to support puzzling beyond the skill part!
Cool!! Thanks for the feedback, I’m glad you appreciated the placement of enemies! It would be cool to work on an expansion!
Thanks!! Glad that it was a mix of puzzle and action for ya! We were aiming for that!
Cool idea but a little too easy! The sound effects and the visuals are simple yet satisfying and feels like the original Pong. The main issue comes from how easy it is to dodge stuff as long as you pay attention. Maybe it might've been more challenging if you tried to avoid the paddles or added more spikes?
I had to play it three times cause the music was so good (especially Depth Charge!)The art is also really good and looks very nice. The gameplay is fun but really simple. On the last time, I tried to lose and almost won because the game is a little too easy I think. It is still quite fun and satisfying to play though!
Short, but incredibly sweet. Honestly one of my favorites of the jam. It's so cozy and beautiful, with the dialogue being so personal and sweet. Even the opening and closing in which you talk to us is so great. I have a single complaint, and it's just it gets a little annoying to spam-click arrow keys to choose dialogue and go through the whole process. Otherwise, everything is perfect. The visuals and music are so inviting and warm I love this game. It genuinely may the most wholesome entry.
199! Really fun and addictive, the controls feel really good and its super fun to dodge stuff. It gets a little repetitive though, and visuals aside, I'm not really sure it fits the theme. Still, a really fun game with cool art and great music!
The game is really fun! My only issue is that game starts really slow and is a little boring at the start. Afterwards, it becoems really fun and exciting! You guys nailed the aesthetic with the pixel art, music, and the overall design of the game. It looks great and plays really well! The animations are really great.
Really excellent! The art is super cute for both the avatars and especially the cards! The gameplay is really fun and a unique take on the theme, which is done really well here. I have zero complaints, this game was great!
I love the art and the music! I also love the gameplay and the creativeness of the game. It felt fun to play both roles, and I honestly think I enjoyed cleaning a little more. The only complaint I have is that the particles sometimes cause you to lag. Otherwise, excellent game!
Love accidentally building a little chamber for my guy so he bounces rapidly until he instantly flies off into the heavens never to be seen again 11/10, amazing art, music, and game design. Genuinely super fun physics and great mecahnics.
Really cool idea and gameplay! The lack of depth or being able to tell where/when an object will stop gets a little frustrating, though. The art and animation are really good as well, but the layering and camera angle make it a little difficult to really dodge the stuff. The music and sounds are all really nice though! Still, this game is really fun and I was happy to beat it!
Really simple but really adorable and good music! Sometimes clicking stuff was a little unresponsive, but it tended to work pretty well most of the time.
Oi, blimey that's strong! I love the sounds and visuals, super cute! The gameplay is really fun too and one of the better versions of human fishing. My only complaint is maybe adding more places for humans to spawn because it gets a little repetitive. Still super fun! I could easily see this being a really popular mobile game / arcade game.
Really cool idea but my hand started to hurt! I guess we still are playing a version of Sisyphus after all
Hey, thanks so much! That would honestly be super cool! Thanks for playing, I like that phrase, "pump action gameplay"!
The graphics were amazing! The combat is also really cool, I just think its a little annoying that you can get insta-killed and then have to play through the entire thing again. Really though, that's my only complaint, but it does get pretty frustrating. Really creative and excellent combat system though!
Cool! I'm glad you thought it was polished and that the mechanics were gradual! Thank you so much for playing!
Thanks!! Glad you had no complaints haha!
Thanks so much! Glad you had fun!
Thanks for playing I appreciate it!!
Hey, that's a really interesting suggestion! We were actually debating about the bullet time feature and we ended up not adding it. Thanks for that suggestion because now we know that next time we should definitely consider bullet time more seriously! Thanks for playing!!
Ah, thanks for pointing that out! That's an interesting thing to take into account for my future games, and I'll definitely change that for my next jams!! Thank you so much for playing!
Thank you so much for playing!! Glad that you liked speedrunning it, I liked doing that too while I was developing, especially since I placed all the weapons so I knew where they were ;)
Great art, great design, and a really cool idea!
Easily the best and funniest version of the make the game style games. 11/10, really has a little game making for everyone
One of the most unique and interesting ideas in the jam for me so far! I liked the portal physics and the spinning to get over ledges and stuff. Still sad about the cake though.
I can't imagine how difficult this must've been to make within the two days, this is incredible! The ai works and level editor both work very well. Unfortunately, the game breaks after the third level with the cannon (or it finished, but I couldn't tell). Excellent models and animations too!
Awesome gameplay loop, cute art and music, and really creative idea and design! My only complaint was how confusing the sleep was, I almost gave up trying to learn it before going into the comment section to see how others figured it out. Once I did, though I was pretty glad because this is a really cool game!