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DotXY100

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A member registered Jan 29, 2024 · View creator page →

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Thank you! Hope people will like it😊

(2 edits)

https://dotxy100.itch.io/the-lab-and-dungeons-game

The Lab and Dungeons is a fusion of roguelike action and shooter RPG. As a robot, mine ores, craft unique weapons, and conquer procedural dungeons. Collect materials to unlock more advanced weapons. From a novice to a high-spec warrior robot, enjoy physics-based combat solo or in LAN co-op!

🤖Thank you for your interest in the game! 🥰
If you have questions, feedback, or suggestions, please don’t hesitate to let us know.
We enjoy the process of developing the game and would like to make it better. Your voice will always be our biggest motivation. ❤️
Wishing you all a great day, every day!🌞

Discord server:

https://discord.gg/9Yx5tXRtp8

Thanks again for your comment! 

Maybe I need to do a little more adjustments to the initial status of the robot, while maintaining the enjoyment of upgrades later. I'll do a few more tests. 

As for the combat part, there are quite a variety of weapons later on and hopefully can improve the experience of combat to some extent. But I will keep seeking other fun mechanics to improve the game.

Thank you so much for playing the demo and for your kind comment! It's very encouraging. 

Since releasing the game on Steam, I’ve actually increased the robot's initial specs a bit. This was in response to player feedback that the "mining beam is too weak" or that "the game is too difficult" in its early stage.

Determining the perfect balance for the robot's initial specs is quite challenging for me. The game is about upgrading the robot, and I don't want players to give up at the early stage. Therefore, I need as much player feedback as possible.

If you don't mind, could you share your opinion on whether I should adjust the specs? If so, which spec (move speed, weapon speed, weapon cooldown, beam intensity) should be the highest priority?

Thank you! (We can also continue this discussion on Discord, as linked above.)