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CharlieHeatherly

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A member registered Jul 11, 2020 · View creator page →

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3:03 is my time, no one can beat i

This is probably my favorite take on the "roll and land on a particular side" subset of dice puzzle games I've seen. the fact there's no end space really frees up the player and makes me have to think a lot more, very clever design choice. This could honestly be a great mobile game with how simple the controls are. Awesome job!

Really love the take on dice combat that y'all did here. The 3D dice integrate perfectly with the art style and I found myself trying to to roll certain dice so I could use their special power. I think with a dash or some movement option, I would have liked the game even more as I found myself walking a little slowly from die to die. Great job!

Really juicy game, even when my dice breaks and I lose it's satisfying haha. The camera movement is also incredibly smooth. Some of the puzzles are a little easy, but I think overall I had a very balanced experience: not too frustrating and not too simple. Great job!

Beautiful art style and really clever idea! I think yours is the first game about physically rolling dice that I've seen solve the issue of not being able to see certain sides of the dice; the diagram in the bottom left really helps out, wonderful touch!

Great simple game, easy to understand and easy to play. Would love to see a high score counter so I can brag to my friends about my score. Fun time though!

This is legitimately the best browser-based golf game I've played, I'm shocked you were able to make it in only 48 hours. The art is beautifully, the idea behind it is incredibly creative, the execution of everything is perfect. Favorite jam entry yet.

love the different effects that all of the guns have, so cool. Nothing is more satisfying than bursting down dice with a giant d100 rocket launcher. I ended up being able to kite all of the enemies in one direction forever, so I would have liked to see some walls or obstacles that would make me think more carefully about my positioning. Great job though!

The art here is really cool! And while I agree with other people that rolling so many times and not seeing new dice is a little frustrating I can't stop rolling. It is addictive. I will be here for hours.

Really creative idea, dice basketball rocks! I love the way that the probability works when shooting and how you have to react to your dice making you a better shooter or dunker, but I wish my team's AI was more developed so I could more reliably pass the ball. Really hard to do AI in an 48 jam though. I want to see this concept expanded, because the base is already fun and I think with better teammates it would be incredible.

As a math guy, this game is so freakin cool to me. It's a really elegant and simple idea; my favorite part is that the roman numerals turning into operators. With more levels and maybe multiple math problems you need to solve at once, you can make this a full release puzzle game. Very good job!

I really enjoyed the combat encounters in this game. I felt like I had enough information to complete any encounter, but I really needed to plan ahead to make sure my rolls were used efficiently. Also, it was incredibly cool to dodge fireballs turn-by-turn, it makes me feel like I'm in the Matrix haha

hahaha thank you! I appreciate you playing it!

ahh gotcha. make sure you send it over afterwards then!

I had a really great time trying to figure out the best way to maximize my cinnamon roll output, I was pleasantly surprised by how much depth the system has! I also really appreciate the 'roll' pun, in fact my friend told me if someone didn't make a dice bakery game for the jam he would super disappointed. I'm sure when I send him this it'll make his day :)

I didn't think I would like the physics-based DnD combat system as much as I did but wow is it satisfying. The game is already fun, but with more time, this game can be something truly special. Every attack was like a puzzle; I found myself trying to figure out the best way to ricochet dice to get maximum damage per turn. I think I would have liked the game even more if it featured different kinds of dice. Great job!

I had a great time with this, this jam has made me realize that dice farming games are my new niche haha. The feedback is great, I really like the two-color palette and slight curvature at the sides of the screen, really satisfying.

so wonderfully weird, I absolutely love the murmurs and technicolor designs. hats off to the animators and artists!

If you upload it as a different game on itch and send me the link then I can play and give you a rating for it on this page!

It's criminal that this game doesn't have more reviews. The animations are beyond smooth, the art is full-release quality, and the gameplay is super fun! The phase "one-sided die: also made me chuckle. Phenomenal job.

The trade-off between getting hit/healing and being able to use a new weapon is so interesting, I let myself get hit just to try out a new cool weapon! The explosion effect is also very satisfying. Great job!

I was pleasantly surprised that you were able to pack so much strategy into such a simple game! The rolling reload sound effect is perfect too. Lots of fun.

Perfect 5 in my book. It's so satisfying it's criminal.

Really interesting and fun strategy game. Once I got to Gunslinger Gretchen, I had to really start thinking about my dice order and how to block her bullets. The theming is great too (especially the itch.io page font choice)!

Really interesting and fun strategy game. Once I got to Gunslinger Gretchen, I had to really start thinking about my dice order and how to block her bullets. The theming is great too (especially the itch.io page font choice)!

I really love the idea of being able to rotate the dice platforms, but only a certain number of times. I think I maybe missed out on a few controls because I was only able to beat the levels by mid-air jumping, but I liked the variety included with the different kinds of platform dice. Fun!

I'd love to play your game but for whatever reason when I click the executable my computer gives me an error saying 'The code execution cannot proceed because zlib1.dll was not found. Reinstalling the program may fix this problem'. I tried reinstalling but it didn't work. Let me know if you fix it!

Good ole' robot killing fun! I'm really a fan of the minimalistic style and there's something very satisfying about the crash sounds. The bot-building aspect is also very intuitive and worked really well for me.

Thank you! Because the art is made up of layered 2D sprites, I had to design the enemies in Minecraft using blocks, copy the layers of the design into pixel art, and then stack the layers on top of each other in the engine.

Thank you :) The art is a series of 2D sprites that we layered on top of each other to make it look 3D. Really cool system that produces a cool-looking effect.

Absolutely stunning looking game! All the animations, effects, and art are so crisp. 

Super impressive game. The mechanic of using the dice as a bomb and then a mini turret is incredibly creative. While I had a couple of control issues, the meat of the experience was awesome. Great work!

Super fun game!! Nothing is more satisfying than the sound you get when you roll over the correct symbol. Really cleaver idea.

I got the curse that make you shoot out of your rear and it made my experience 10x more enjoyable! Love the quacking sound effect too. Great job!