Really well polished game, The frist time I died I thought I have to restart the whole level, thank god I can keep the progress LOL. At mid point I started using the strategy of take and run, avoid every monster I encounted haha.
I actually had some stage design that will introduce more mechanics like special items or NPCs with spercial abilities. Thank you for your awesome advice.
When I was designing the level, I do wnat add more elements to the map, maybe some special item or some map locations with different response when zooming in.