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BBardz

89
Posts
1
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A member registered Jul 18, 2022

Creator of

Recent community posts

Loved the sass from the hamster as well as the general vibe and puzzle solving. One of my favourite entries this year.

Awesome game - Would definitely come back to this one. My kids thought it was hilarious - especially the dragons neck getting longer.

Cute game - perfect length and I liked how the mechanics all combined. Well done!

Really well done - fantastic use of camera angles. I'm super impressed how much you put together! Definitely would have played a longer version in the future.

I didn't even think of that, but I think that would have really helped give it a bit of extra polish. Thanks for playing.

Clever idea and a good use of the theme. I was so close to never dying, but one of those jumps got me!

Fantastic idea for a game! I thought you had some really cool ideas going and definitely one of the unique projects I've seen for built to scale. Love it.

Great art style and loved the take on the classic game (and the pun) - unsure if the ball was meant to get to the size of the entire room, or if I was doing it wrong, but had a blast anyway.

Neat game - I think the mechanics was a good one for the theme, though it took me a few tries to figure out the best way to manage it.

Really loved the concept and implementation - just a note that when I tried to retry levels after running out of myself (lol) it seemed to send me to the next level instead.

Really great use of the theme  and I loved the mechanics. I think the only thing I would have loved would be a slow down time mode for noobs like me who consistently scored +6 on every hole. ;)

Great job all round though and I loved the art for the Olympians!

Great game - and well done creating it all within the game jam - especially the art which is incredible!

Had a couple of bugs on the first level where I was just going through objects and had to restart, but fantastic work overall.

Neat little game - loved the bird animation.

Fantastic use of the theme, and great use putting it in. Really liked how it all came together. Only improvement I see would be a submit button, as sometimes the level seemed to say 'close enough' and submit before I was quite finished adjusting. All round great entry though!

Really neat game - great theme,  music and graphics and feel works - I loved the pulsing numbers, and also great take on the theme. All round well done!

The physics reminded me a little of 'getting over it' style games. Also was it just me or did the music pitch shift when I grew bigger? Nice work overall!

Great job - sometime using the wall jump I went absolutely flying. Not sure if planned, but definitely helpful

I was genuinely impressed with the window scaling - the fact that they played across my background as well just added to the game. I'm very impressed you got this done in the time! Also clever use of time limited windows. I kept trying to hang on to the first couple of them.

Honestly full marks from me - Really clever idea and just a blast to play. I liked how I had to navigate using the map at the end to prove it.

Really Enjoyed the game - I think you absolutely nailed the movement and acceleration which made me feel like an ace dodging around everything.

Fantastic Game - great work with the art, assets and animation. It feels so smooth it's incredible you put it together in the limit.

Lol - think we may have needed an intervention for my dragon. Nice job.

Lol - you really took the scale from bacteria to planetary to heart!

Yes! Someone did the idea I got shot down for suggesting when we started the gamejam! Well done implementing.

'The People hate you Sire' - love the pfp. 

Glad you liked it - We had a bug in one version where the laser did damage before full charge and just made the titans nightmare fuel.

It started off static and getting bumped around and then someone said 'What if Pinball...'

Glad you loved it - one of the things that made us laugh in design is the way they both use each others weapons. 

Cheers - it really was a close run thing! The mob behaviours was something we really wanted to change up from last time we did one of these, where they just all ran at you.

Thanks - I'm really surprised we did get it done after all - it was a close run thing.

Great job putting it all together. There was a good variety of puzzles though I forgot what weights I had picked for the first couple of runs and ended up guessing 100g off my final estimate lol.

Absolutely loved the concept and the style.  Those cursed circular rocks that took me forever to find.

Really loved the style -  did die a few times, but thought you had a solid basis.

Lol - I liked the writing and the characters - cool idea for a concept, I would have loved to see you dive another couple of levels deeper!

Really liked the idea and the hand-drawn signs. The comb also took me a second to work out - well done!

A really well thought out game - especially for the time. I'm a casual fan of deckbuilders, but I think you did an awesome job. Definitely some scope here if you ever wanted to go further.

My favourite game this far. Great style and use of the theme, and I just really liked the concept and the minimalist story told. Hope to see you guys in the video.

Neat Puzzle design - some of the level layouts made me think I was temporarily playing a platformer for a second. ;)

I got 3 stars ;) I did like the idea of leaving behind fragments.

Interesting Concept - Hard to gauge the right angle sometimes for the jumps, but overall nicely done.

Fantastic use of scaling and gravity mechanics - genuinely wish I'd come up with the idea. I'm really impressed by how much you guys did.