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(+1)

FerreTrips' comment about the second point view story telling did get me curious about your thoughts. 

O I love about WTDL is how unique of a character Kobu is. He has his own personality, goals, and faults; and I think the choices we get are an extension of what could happen based off of Kobu's experiences and behavior. On one hand, I can see how it could make the reader feel less like Kobu; but on the other, I think it makes for a more dynamic character for this story rather than having a "blandish" character that could fit the player's personality.

Anyway, my main question was: was there any reasons why you chose to use a second point of view for the story? I think it works well, but did you debate about using a different point of view?