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(2 edits)

Hey man, love your assets. I think this is the second time I'm complimenting you. 


Art Style

I'm working on a beat 'em all type fighting game, not sure if this is what you expected ๐Ÿ˜… but I wanted to ask if your art style looks good on 2.5D Games like this:

The first time I tried to implement Kathrine's (Blade Girl) sp-atk VFX I wasn't sure if it looked good or out of place, but at some point, I got over it ๐Ÿคท so I just wanted to ask..



Sprite Scaling

Also, concerning future updates can you please separate the VFX for the character's sp-attack just like you did for Eric (leaf-ranger)? It made things a lot easier, than having to deal with such large-scale images for a small spawn object ๐Ÿ™.

So far Eric has been the most comfortable to work with as I had issues spawning Kathrine's (Blade Girl) sp-attack VFX in the game, not to mention Monk's earth VFX ๐Ÿ˜ฉ.

If doing this will affect your work then it's fine I can always work my way around it ๐Ÿ™‚....๐Ÿฅฒ. 


Again, keep up the good work man your work is amazing.