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(1 edit)

It probably will look the same to the end.

Sometime later I'll fix the asset faces. Make them look at each other and not out at the viewer.

(+1)

will the campaign of the Visual novel be extended to where we'd be able to date the characters or atleast get a better fight system in the game because the main protagonist would go into auto pilot every time she fights a goblin 

Thought about that, and decided Ren'py was best used for scripted narrative and not games in the technical sense. The plan is to tell a story first, and have some game-ified elements on the side, like Dr. Simon's experiments, the gym, and hanging out with Kendry. There will be one plot, with funny diversions along the way. No feature creep. No scope creep. Push out a visual novel over the next few months. That's the plan.

The Discord I'm on, some fella turned me on to the idea of using RPG Maker + Stable Diffusion art assets to make a FMG adventure. Which might happen sometime in the future.